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Gamer_X,

Это означает только одно - квест либо был не взят. либо не выполнены все его пункты

 

У меня в ПДА задание: Провести Круглова на Янтарь или как то так. Там всего 2 пункта: довести и поговорить. Когда я выполняю первый пункт, он помечается как выполненный. Так как я мог не взять квест или не выполнить все его пункты?!

 

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Люди помогите у меня вылет на вылете на Армейских складах, иногда без лога, сейчас такой лог

FATAL ERROR

 

[error]Expression : fatal error

[error]Function : CScriptEngine::lua_error

[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp

[error]Line : 73

[error]Description : <no expression>

[error]Arguments : LUA error: ...ames\s.t.a.l.k.e.r\gamedata\scripts\rx_addons.script:73: attempt to index field '?' (a nil value)

 

 

stack trace:

Нар.соль 19.04 + кум патч 27.06.2010 sapsan

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Пишу в эту тему первый раз, прошу помочь с таким вылетом:

 

 

 

 

Expression : fatal error

Function : CScriptEngine::lua_error

File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp

Line : 73

Description : <no expression>

Arguments : LUA error: ...ishing\s.t.a.l.k.e.r\gamedata\scripts\rx_wmgr.script:709: attempt to index a nil value

 

Произошёл, когда "авторитеты" улетали с агропрома. соль 19.04+ 27 патч + 1.0005(версия тч)

 

 

 

Ищи и обрящешь.
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Народ,всем привет! 73-ю ошибку лечу только ранними сейвами-минимум за 2 локи. Иначе не помогает.Аналогично с 359-й. По-моему,это вылеты-ветераны.

Изменено пользователем herurg

Всё,что есть в ЗОНЕ, должно быть УЧТЕНО, ПРИПОРЯДКОВАНО и СХОВАНО! (с)

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Это порча логики, когда он хочет пойти к Сахору и сказать что выбросы сделаны, такое начинается после взятия квеста на дневник Призрака, обычно он зависал если отбежать на 150 м Круглый в оффлайн, и сразу назад, он торчит, хочет пройти , но не получается, я сохранился и загрузил, все- Круглый нормально , в себя пришел. Если же не возвращаться назад, а идти на другую локу - Круглый косяк, сначала тормозит а потомет дохнет - порча хр_логик, и все вытекающие, а так, при каждом заходе на локу, он будет проигрывать логику, отчета по замерам пси-поля(квестовая), хоть Архара и говорил, что то ПЫСовские файлы логики, но круглик постоянно повторяет одну и туже логику... Так что ищи моменты когда он впервые тупит и действуй...

Что-то кончается, что-то начинается...

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Vano_Santuri, он не то чтобы при загрузке в онлайне тупит, он становится мёртвым. Просто падает как кулёк.

Кстати ранее, когда я приходил на Янтарь, он всё время шёл к Сахарову сдавать замеры, Сахаров ему подигрывал ("хорошо, сейчас я настрою прототип").

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Pihan13, Круглов завис.При сохранении/загрузки скрипт убивает его.Перейдите на другую локацию, переждите выброс и зайдите опять на Янтарь, должно помочь.

P.S. Не в коем случаи ничего ему не продавайте.

Изменено пользователем Valerius

Intel Core-i5-2500k 3,3GHz;Radeon HD6950 2Gb;Memory 4x2Gb Patriot viper xtreme 1866MHz;MB Gigabite P67A-D3-B3;HDD Seagate 1Tb; Win7 x64 Ultimate

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Valerius, Ну так вот, если поймать тот момент, когда он зависает первый раз (когда это бывает я указал) не переходя на локацию , и сделать манипуляцию сейв.лоад, то он вечно буде нормальным и логика портиться не будет.

ЗЫ. Продавайте, я ему 140 кг стволов продал, и хоть бы хны....

 

Pihan13, Ну а если Все-таки Круглов помер, то просто вставь его диалоги Сахорову(ну это думаю, сможешь сделать?) все равно от Круглика толку нет, только моральное удоволетворения о спасенной жизни НПС, прям ккогда в Ведьмаке убиваешь Азара и Беренгар Живой, хотя он должен был умереть....

Что-то кончается, что-то начинается...

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Nevada47

На АС в консоли красным: ! Cannot find saved game ~~~ object 'khutor_zone': section 'sr_idle1': field 'on_npc_not_in_zone': there is no object with story_id '710'

Проблема в том, что исчезло тело Павлика - сам изничтожил или он попал в аномалию или собачки оттащили. Решается подобно уничтожению оружия на Радаре - в bind_actor.script. После строки

 

function actor_binder:update(delta)

 

добавляем

 

local se_obj = alife():object("khutor_zone")

if se_obj then

alife():release(se_obj, true)

end

 

 

 

romale Спорить не буду, тот способ я знаю но пока не проверил (не было необходимости), а предложенный мной точно работает, уже проверял. Просто посчитал что подсказывать надо то что сам проверил. Удачи.

 

sta Скорей всего нет, эти правки вроде только на неправильно заспавнившиеся обьекты действует, а утебя совсем другое.

Изменено пользователем magnit

Относись к людям так, как хочешь чтобы они относились к тебе.

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magnit, есть более прогрессивный метод (и по моему, более простой) - здесь, лично я уже опробовал при удалении ствола - все работает... Изменено пользователем romale

Вы ленивы, следовательно - вы изобретательны. © граф Де Гиш

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magnit, romale, парни, а вот моя ошибка, которая как то была с такой фразой

Critical: SMapLocation binded to non-existent object id=14399

исправится с вашими правками, или нет?

m2Vs9P3.png

S.T.A.L.K.E.R. is the way of life

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Драсти! У меня на болоте вылет постоянный,впервые захожу на локу через несколько мин или сек,стоит только дойти до Дьяка и поговорить с ним, .

Это он после загрузке болота выдал(в консоле):

~ ERROR: can't detach independant object. entity[wpn_abakan10588:10588], parent[wpn_abakan10588:10588], section[wpn_abakan]

[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]

~ ERROR: can't detach independant object. entity[wpn_abakan14343:14343], parent[wpn_abakan14343:14343], section[wpn_abakan]

~ ERROR: can't detach independant object. entity[wpn_abakan15876:15876], parent[wpn_abakan15876:15876], section[wpn_abakan]

А это в конце :

FATAL ERROR

 

[error]Expression : assertion failed

[error]Function : _VertexStream::Lock

[error]File : E:\stalker\patch_1_0004\xr_3da\R_DStreams.cpp

[error]Line : 44

[error]Description : (bytes_need<=mSize) && vl_Count

 

 

 

 

Стоит солянка от 19.04 + Кумулятивный патч для Солянки от 2010.06.27,inventory_mod_1_4

Изменено пользователем keeper13

Соль от 19.04.2010, допа от 14.08+ 03.09+ прав. текстуры

AMD Atlon 64x X2 5200+ 2mb кэш , 4 gb RAM DDR2 Dual, Nvidia GeForce 8600GTS MSI 512mb, HDD: WD 1 Tb SATA, WD 640 Gb SATA, WD 160 Gb IDE.

ВИН 7 64х

 

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Поиском воспользовалась не нашла: на Баре такая проблема не могу открыть ящики с артефактами( при попытке их открыть они попросту пропадают), и не могу поспать, при попытке использовать спальный мешок он тоже исчезает! Что это такое и как с этим бороться!? :fie:

Сообщение от модератора n6260
Иришка, это конец игры. Завис биндер актора. Надо искать сейвы где этого нет... И сколько уже прошло игрового времени с начала игры?

 

Добавлено через 28 мин.:

НА свалке, агропроме такого не было!Только здесь!Надо со свалки начинать теперь? :shok:

Сообщение от модератора n6260
Попробуй автосейв с входа на локу Бар.
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Тестовый кумулятивный патч от 2010.07.24 14:57

Исправлен вылет Not enough ID, убраны элементы оптимизации, которые приводили к этому вылету и, возможно, другим багам.
Исправлен вылет level_weathers.script:153.
Исправлены пропавшие метки от детекторов артефактов.

Желающие помочь - скачайте патч отсюда или отсюда. О багах и вылетах - в личку. Если всё хорошо - после выхода из игры запакуйте и вышлите мне лог.
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Стабильный вылет при попытке квиклоад в Лабиринте. При перезапуске игры сейв грузится нормально.

Win7 64bit, 6gb, Лицензия, 1.0006, Соль от 19.04.10, патч от 09.06.10. До этого вся игра шла практически 100% стабильно. (пара зависов, и все)

 

* Detected CPU: GenuineIntel P3 family, F6/M15/S11, 2706.00 mhz, 65-clk 'rdtsc'

* CPU Features: RDTSC, MMX, SSE, SSE2

 

Initializing File System...

using fs-ltx fsgame.ltx

--found external arch mp_military_2.xdb0

FS: 39629 files cached, 7155Kb memory used.

Init FileSystem 1.734125 sec

'xrCore' build 3312, Feb 27 2008

 

Initializing Engine...

Executing config-script "user.ltx"...

[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.

Starting INPUT device...

Loading DLL: xrRender_R2.dll

Loading DLL: xrGame.dll

* [win32]: free[4034592 K], reserved[49728 K], committed[109920 K]

* [ D3D ]: textures[0 K]

* [x-ray]: crt heap[14465 K], process heap[684 K], game lua[0 K], engine lua[0 K], render[0 K]

* [x-ray]: economy: strings[8205 K], smem[0 K]

Executing config-script "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...

! cant convert dik_name for dik[16], prop=[

! cant convert dik_name for dik[17], prop=[

! cant convert dik_name for dik[18], prop=[

! cant convert dik_name for dik[19], prop=[

! cant convert dik_name for dik[20], prop=[

! cant convert dik_name for dik[21], prop=[

! cant convert dik_name for dik[22], prop=[

! cant convert dik_name for dik[23], prop=[

! cant convert dik_name for dik[24], prop=[

! cant convert dik_name for dik[25], prop=[

! cant convert dik_name for dik[26], prop=[

! cant convert dik_name for dik[27], prop=[

! cant convert dik_name for dik[30], prop=[

! cant convert dik_name for dik[31], prop=[

! cant convert dik_name for dik[32], prop=[

! cant convert dik_name for dik[33], prop=[

! cant convert dik_name for dik[34], prop=[

! cant convert dik_name for dik[35], prop=[

! cant convert dik_name for dik[36], prop=[

! cant convert dik_name for dik[37], prop=[

! cant convert dik_name for dik[38], prop=[

! cant convert dik_name for dik[39], prop=[

! cant convert dik_name for dik[40], prop=[

! cant convert dik_name for dik[41], prop=[

! cant convert dik_name for dik[44], prop=[

! cant convert dik_name for dik[45], prop=[

! cant convert dik_name for dik[46], prop=[

! cant convert dik_name for dik[47], prop=[

! cant convert dik_name for dik[48], prop=[

! cant convert dik_name for dik[49], prop=[

! cant convert dik_name for dik[50], prop=[

! cant convert dik_name for dik[51], prop=[

! cant convert dik_name for dik[52], prop=[

! cant convert dik_name for dik[144], prop=[

[c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.

Executing config-script "user.ltx"...

Executing config-script "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx"...

! Unknown command: r__dtex_range

! Unknown command: r__ssa_glod_end

! Unknown command: r__ssa_glod_start

! Unknown command: r__wallmark_ttl

! Unknown command: rs_detail

! Unknown command: rs_skeleton_update

! Unknown command: vid_bpp

[c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx] successfully loaded.

Executing config-script "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...

[c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.

[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.

SOUND: OpenAL: enumerate devices...

SOUND: OpenAL: EnumerationExtension Present

devices Generic Hardware

SOUND: OpenAL: system default SndDevice name is Generic Hardware

SOUND: OpenAL: default SndDevice name set to Generic Software

SOUND: OpenAL: All available devices:

1. Generic Software, Spec Version 1.1 (default)

2. Generic Software, Spec Version 1.1 (default)

SOUND: OpenAL: SelectBestDevice is Generic Software 1.1

SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.

* sound: EAX 2.0 extension: absent

* sound: EAX 2.0 deferred: absent

* sound : cache: 32773 kb, 3805 lines, 8820 bpl

Starting RENDER device...

* GPU [vendor:10DE]-[device:193]: NVIDIA GeForce 8800 GTS

* GPU driver: 8.17.11.9745

* CREATE: DeviceREF: 1

* Vertex Processor: PURE HARDWARE

* Texture memory: 2901 M

* DDI-level: 9.0

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: recognized, 24

* DVB created: 1536K

* DIB created: 512K

! Version conflict in shader 'def_shaders\def_aref'

! Version conflict in shader 'def_shaders\def_aref_v'

! Version conflict in shader 'def_shaders\def_trans'

! Version conflict in shader 'def_shaders\def_trans_v'

! Version conflict in shader 'def_shaders\def_trans_v_tuchi'

! Version conflict in shader 'def_shaders\lod_old'

! Renderer doesn't support blender 'effects\shadow_world'

! Version conflict in shader 'effects\watertest-1'

count of .thm files=11

load time=54 ms

* NULLRT supported

* ...and used

* HWDST/PCF supported and used

* NV-DBT supported and used

- r__tf_aniso 16

- r2_tf_mipbias 0.

Starting engine...

Loading DLL: xrGameSpy.dll

* DVB created: 1536K

* DIB created: 512K

- r__tf_aniso 16

- r2_tf_mipbias 0.

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: recognized, 24

*** RESET [322 ms]

"c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\bin\xr_3da.exe" -nointro

* phase time: 0 ms

* phase cmem: 106246 K

Кэширование объектов...

Loading objects...

Loading models...

* [prefetch] time: 4099 ms

* [prefetch] memory: 82128Kb

* phase time: 4118 ms

* phase cmem: 185497 K

Сервер: Старт...

* phase time: 77 ms

* phase cmem: 185720 K

Сервер: Загрузка симуляции жизни...

* phase time: 9 ms

* phase cmem: 185720 K

Загрузка игры "Мардалиев Руслан_quicksave.sav"...

* Loading spawn registry...

* 14300 spawn points are successfully loaded

* Loading objects...

* 29126 objects are successfully loaded

* Game Мардалиев Руслан_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\Мардалиев Руслан_quicksave.sav' (6.434s)

* phase time: 6434 ms

* phase cmem: 278324 K

Сервер: Соединяемся...

MaxPlayers = 32

* phase time: 22 ms

* phase cmem: 278122 K

Клиент: Соединение с localhost...

# Player not found. New player created.

* client : connection accepted - <>

* phase time: 15 ms

* phase cmem: 278146 K

Открытие потока...

* phase time: 12 ms

* phase cmem: 278146 K

Загрузка формы объектов...

* phase time: 177 ms

* phase cmem: 281823 K

Загрузка шейдеров...

* phase time: 34 ms

* phase cmem: 282662 K

Загрузка геометрии...

* [Loading VB] 65410 verts, 2044 Kb

* [Loading VB] 21995 verts, 687 Kb

* [Loading IB] 207615 indices, 405 Kb

* [Loading VB] 41727 verts, 488 Kb

* [Loading IB] 207615 indices, 405 Kb

* phase time: 17 ms

* phase cmem: 282663 K

Загрузка базы пространств...

* phase time: 15 ms

* phase cmem: 282712 K

Загрузка детальных объектов...

* phase time: 12 ms

* phase cmem: 282712 K

Загрузка секторов и порталов...

WARNING: Occlusion map 'c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r\gamedata\levels\av_peshera\level.hom' not found.

* phase time: 12 ms

* phase cmem: 282712 K

Загрузка ИИ объектов...

- Loading music tracks from 'av_peshera_musics'...

* phase time: 13 ms

* phase cmem: 282725 K

Клиент: Создание...

- Game configuring : Started

- Game configuring : Finished

* phase time: 193 ms

* phase cmem: 289128 K

Загрузка текстур...

* t-report - base: 1083, 479564 K

* t-report - lmap: 0, 0 K

* phase time: 239 ms

* phase cmem: 289129 K

Клиент: Синхронизация...

* phase time: 14 ms

* phase cmem: 289130 K

* [win32]: free[2947596 K], reserved[90440 K], committed[1156204 K]

* [ D3D ]: textures[479564 K]

* [x-ray]: crt heap[289128 K], process heap[8510 K], game lua[38762 K], engine lua[176 K], render[0 K]

* [x-ray]: economy: strings[12815 K], smem[28220 K]

* Log file has been saved successfully!

sv destroy object [786][soldier_outfit:soldier_outfit0786] [2272]

sv reject. id_parent [0][actor:single_player] id_entity [786][soldier_outfit:soldier_outfit0786] [2272]

cl setDestroy [786][2273]

sv destroy object [2664][separator:separator2664] [2275]

sv reject. id_parent [0][actor:single_player] id_entity [2664][separator:separator2664] [2275]

sv destroy object [2563][separator:separator2563] [2275]

sv reject. id_parent [0][actor:single_player] id_entity [2563][separator:separator2563] [2275]

cl setDestroy [2664][2275]

cl setDestroy [2563][2275]

* MEMORY USAGE: 265558 K

sv destroy object [4130][separator:separator4130] [7404]

sv reject. id_parent [0][actor:single_player] id_entity [4130][separator:separator4130] [7404]

sv destroy object [15930][af_eye_voron:af_eye_voron15930] [7404]

sv reject. id_parent [0][actor:single_player] id_entity [15930][af_eye_voron:af_eye_voron15930] [7404]

sv destroy object [1536][af_eye_voron:av_pesh_eye_voron4] [7404]

sv reject. id_parent [0][actor:single_player] id_entity [1536][af_eye_voron:av_pesh_eye_voron4] [7404]

cl setDestroy [4130][7404]

cl setDestroy [15930][7404]

cl setDestroy [1536][7404]

sv destroy object [5057][separator:separator5057] [7406]

sv reject. id_parent [0][actor:single_player] id_entity [5057][separator:separator5057] [7406]

cl setDestroy [5057][7406]

sv reject. id_parent [49080][rat_strong:rat_strong49080] id_entity [49081][mutant_spleen_rat:mutant_spleen_rat49081] [8293]

sv ownership id_parent [0][actor:single_player] id_entity [49081][mutant_spleen_rat:mutant_spleen_rat49081] [8293]

sv destroy object [5922][separator:separator5922] [8295]

sv reject. id_parent [0][actor:single_player] id_entity [5922][separator:separator5922] [8295]

cl setDestroy [5922][8295]

sv reject. id_parent [49037][rat_strong:rat_strong49037] id_entity [49038][mutant_spleen_rat:mutant_spleen_rat49038] [8518]

sv ownership id_parent [0][actor:single_player] id_entity [49038][mutant_spleen_rat:mutant_spleen_rat49038] [8518]

sv destroy object [6252][separator:separator6252] [8520]

sv reject. id_parent [0][actor:single_player] id_entity [6252][separator:separator6252] [8520]

cl setDestroy [6252][8520]

sv destroy object [10047][separator:separator10047] [13541]

sv reject. id_parent [0][actor:single_player] id_entity [10047][separator:separator10047] [13541]

sv destroy object [1591][af_eye_voron:av_pesh_eye_voron5] [13541]

sv reject. id_parent [0][actor:single_player] id_entity [1591][af_eye_voron:av_pesh_eye_voron5] [13541]

sv destroy object [15876][af_eye_voron:af_eye_voron15876] [13541]

sv reject. id_parent [0][actor:single_player] id_entity [15876][af_eye_voron:af_eye_voron15876] [13541]

cl setDestroy [10047][13541]

cl setDestroy [1591][13541]

cl setDestroy [15876][13541]

sv destroy object [11779][separator:separator11779] [13543]

sv reject. id_parent [0][actor:single_player] id_entity [11779][separator:separator11779] [13543]

cl setDestroy [11779][13543]

* Saving spawns...

* Saving objects...

* 29109 objects are successfully saved

* Game Мардалиев Руслан_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\Мардалиев Руслан_quicksave.sav'

sv destroy object [12877][separator:separator12877] [14893]

sv reject. id_parent [0][actor:single_player] id_entity [12877][separator:separator12877] [14893]

cl setDestroy [12877][14893]

sv ownership id_parent [0][actor:single_player] id_entity [1592][af_eye_voron:av_pesh_eye_voron6] [16478]

sv destroy object [13204][separator:separator13204] [16481]

sv reject. id_parent [0][actor:single_player] id_entity [13204][separator:separator13204] [16481]

cl setDestroy [13204][16481]

cl setDestroy [38901][18586]

sv reject. id_parent [49051][rat_strong:rat_strong49051] id_entity [49052][mutant_spleen_rat:mutant_spleen_rat49052] [30335]

cl setDestroy [49052][30336]

cl setDestroy [49051][30336]

sv reject. id_parent [49073][rat_strong:rat_strong49073] id_entity [49074][mutant_spleen_rat:mutant_spleen_rat49074] [31234]

cl setDestroy [49074][31235]

cl setDestroy [49073][31235]

cl setDestroy [38901][41740]

* Saving spawns...

* Saving objects...

* 29109 objects are successfully saved

* Game Мардалиев Руслан_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\Мардалиев Руслан_quicksave.sav'

~ demo_record 1

sv reject. id_parent [49051][rat_strong:rat_strong49051] id_entity [49052][mutant_spleen_rat:mutant_spleen_rat49052] [65928]

cl setDestroy [49052][65929]

cl setDestroy [49051][65929]

~ demo_record 1

sv reject. id_parent [0][actor:single_player] id_entity [1592][af_eye_voron:av_pesh_eye_voron6] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [11901][af_eye_voron:af_eye_voron11901] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [12015][af_eye_voron:af_eye_voron12015] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49038][mutant_spleen_rat:mutant_spleen_rat49038] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49081][mutant_spleen_rat:mutant_spleen_rat49081] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [5056][af_eye_voron:af_eye_voron5056] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [5055][af_eye_voron:af_eye_voron5055] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [2623][soldier_outfit:soldier_outfit2623] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [2562][bolt:bolt] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [57864][ammo_9x39_ap:ammo_9x39_ap57864] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [57861][ammo_9x39_ap:ammo_9x39_ap57861] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [57859][ammo_9x39_ap:ammo_9x39_ap57859] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [57857][ammo_9x39_ap:ammo_9x39_ap57857] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [57856][ammo_9x39_ap:ammo_9x39_ap57856] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [57345][good_psy_helmet:good_psy_helmet57345] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [55045][af_babka_1:af_babka_155045] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [53514][ammo_9x39_sp5:ammo_9x39_sp553514] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [53513][ammo_9x39_sp5:ammo_9x39_sp553513] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [53511][af_dummy_battery:af_dummy_battery53511] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [53052][suvorotka:suvorotka53052] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [52757][af_simbion:af_simbion52757] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [52756][af_simbion:af_simbion52756] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [52483][grenade_f1:grenade_f152483] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [52234][ammo_9x39_ap:ammo_9x39_ap52234] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [52232][ammo_9x39_ap:ammo_9x39_ap52232] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [52006][kostya_pda4:kostya_pda452006] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [50439][energy_drink:energy_drink50439] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [50212][ammo_9x39_sp5:ammo_9x39_sp550212] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49103][mutant_zombie_hand:mutant_zombie_hand49103] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49101][mutant_zombie_hand:mutant_zombie_hand49101] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49083][mutant_psevdogigant_hand:mutant_psevdogigant_hand49083] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49076][mutant_spleen_rat:mutant_spleen_rat49076] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49072][mutant_spleen_rat:mutant_spleen_rat49072] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49065][mutant_spleen_rat:mutant_spleen_rat49065] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49063][mutant_spleen_rat:mutant_spleen_rat49063] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49061][mutant_spleen_rat:mutant_spleen_rat49061] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49059][mutant_spleen_rat:mutant_spleen_rat49059] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49054][mutant_spleen_rat:mutant_spleen_rat49054] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49050][mutant_spleen_rat:mutant_spleen_rat49050] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49048][mutant_spleen_rat:mutant_spleen_rat49048] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49046][mutant_spleen_rat:mutant_spleen_rat49046] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49042][mutant_spleen_rat:mutant_spleen_rat49042] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49036][mutant_spleen_rat:mutant_spleen_rat49036] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49031][mutant_spleen_rat:mutant_spleen_rat49031] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49029][mutant_spleen_rat:mutant_spleen_rat49029] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49027][mutant_spleen_rat:mutant_spleen_rat49027] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49025][mutant_spleen_rat:mutant_spleen_rat49025] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49020][mutant_spleen_rat:mutant_spleen_rat49020] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49018][mutant_spleen_rat:mutant_spleen_rat49018] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49016][mutant_spleen_rat:mutant_spleen_rat49016] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49014][mutant_spleen_rat:mutant_spleen_rat49014] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49010][mutant_spleen_rat:mutant_spleen_rat49010] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49008][mutant_spleen_rat:mutant_spleen_rat49008] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49006][mutant_spleen_rat:mutant_spleen_rat49006] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49004][mutant_psevdodog_tail:mutant_psevdodog_tail49004] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [49001][mutant_psevdodog_tail:mutant_psevdodog_tail49001] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [48999][mutant_psevdodog_tail:mutant_psevdodog_tail48999] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [48997][mutant_psevdodog_tail:mutant_psevdodog_tail48997] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [48990][mutant_chimera_kogot:mutant_chimera_kogot48990] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [48647][ammo_12x70_buck:ammo_12x70_buck48647] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [48646][ammo_12x70_buck:ammo_12x70_buck48646] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [48645][ammo_12x70_buck:ammo_12x70_buck48645] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [48644][ammo_12x70_buck:ammo_12x70_buck48644] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [48643][ammo_12x70_buck:ammo_12x70_buck48643] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [47369][ammo_9x39_ap:ammo_9x39_ap47369] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [47367][ammo_9x39_ap:ammo_9x39_ap47367] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [47366][ammo_9x39_ap:ammo_9x39_ap47366] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [46612][recipi_bpb:recipi_bpb46612] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [45579][af_armor_3:af_armor_345579] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [44600][af_fuzz_kolobok:af_fuzz_kolobok44600] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [44599][af_fuzz_kolobok:af_fuzz_kolobok44599] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [44598][af_fuzz_kolobok:af_fuzz_kolobok44598] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [44051][ammo_12x70_buck:ammo_12x70_buck44051] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [44038][ammo_12x70_buck:ammo_12x70_buck44038] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [44037][ammo_12x70_buck:ammo_12x70_buck44037] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [44033][ammo_12x70_buck:ammo_12x70_buck44033] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [44032][ammo_12x70_buck:ammo_12x70_buck44032] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [43807][hand_teleporter:hand_teleporter43807] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [43524][det_artefact_indy:det_artefact_indy43524] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [42348][ammo_5.45x39_fmj:] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [42006][af_dummy_glassbeads:af_dummy_glassbeads42006] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [41483][wpn_val_m1:wpn_val_m141483] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [41257][ammo_5.45x39_ap:ammo_5.45x39_ap41257] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [40475][ammo_12x76_dart:ammo_12x76_dart40475] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [39950][af_medusa:af_medusa39950] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [39424][ammo_5.56x45_ss190:ammo_5.56x45_ss19039424] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38900][af_ameba_slug:af_ameba_slug38900] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38899][art_acumm:art_acumm38899] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38898][af_spirit_1:af_spirit_138898] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38897][af_dik_1:af_dik_138897] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38896][af_electra_flash:af_electra_flash38896] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38895][af_armor_1:af_armor_138895] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38894][art_acumm:art_acumm38894] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38893][art_acumm:art_acumm38893] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38892][art_acumm:art_acumm38892] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38891][af_medusa:af_medusa38891] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38888][af_cristall:af_cristall38888] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38884][af_medusa:af_medusa38884] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38882][af_electra_sparkler:af_electra_sparkler38882] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38881][af_mincer_meat:af_mincer_meat38881] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38866][af_fireball:af_fireball38866] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38865][af_cristall_flower:af_cristall_flower38865] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38355][ammo_12x70_buck:ammo_12x70_buck38355] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38354][ammo_12x70_buck:ammo_12x70_buck38354] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38351][ammo_12x70_buck:ammo_12x70_buck38351] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38348][ammo_12x70_buck:ammo_12x70_buck38348] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [38346][ammo_12x70_buck:ammo_12x70_buck38346] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [37659][detector_elite_sak:detector_elite_sak37659] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [37128][ammo_5.56x45_ss190:ammo_5.56x45_ss19037128] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [36887][ammo_5.56x45_ap:ammo_5.56x45_ap36887] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [36886][ammo_5.56x45_ap:ammo_5.56x45_ap36886] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [36632][wpn_addon_grenade_launcher_m203:] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [36631][wpn_addon_grenade_launcher_m203:] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [36630][ammo_5.56x45_ap:] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [36628][wpn_addon_grenade_launcher_m203:] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [36627][ammo_5.45x39_ap:ammo_5.45x39_ap36627] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [36626][ammo_5.45x39_ap:ammo_5.45x39_ap36626] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [36402][wpn_addon_silencer:] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [35105][monolit_exoskeleton:monolit_exoskeleton35105] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [35094][device_pda_npc:device_pda_npc35094] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [34836][ammo_5.56x45_ap:ammo_5.56x45_ap34836] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [34570][wpn_binoc:wpn_binoc34570] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [34315][af_spirit_4:af_spirit_434315] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [33577][wpn_knif3:wpn_knif333577] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [33576][fake_wpn_fist:fake_wpn_fist33576] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [32778][af_dummy_spring_red:af_dummy_spring_red32778] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [32535][ammo_12x70_buck:ammo_12x70_buck32535] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [32294][ammo_12x76_dart:ammo_12x76_dart32294] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [32293][ammo_12x76_zhekan:ammo_12x76_zhekan32293] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [32019][bandage:bandage32019] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [32015][device_pda_npc:device_pda_npc32015] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [31522][antirad:antirad31522] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [31247][af_dik_3:af_dik_331247] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [30498][monolit_exoskeleton:monolit_exoskeleton30498] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [30469][bread:bread30469] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [30380][energy_drink:energy_drink30380] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [30024][ammo_5.45x39_ap:] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [29762][ammo_12x70_buck:] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [29467][antirad:antirad29467] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [29123][netpacket_pda:netpacket_pda29123] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [28577][bread:bread28577] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [27646][ammo_9x39_sp5:ammo_9x39_sp527646] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [27045][af_fuzz_kolobok:af_fuzz_kolobok27045] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [27044][af_fuzz_kolobok:af_fuzz_kolobok27044] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [26852][mutant_poltergeist_glas:mutant_poltergeist_glas26852] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [26827][wpn_pb:wpn_pb26827] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [26826][wpn_mp5:wpn_mp526826] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [26806][wpn_ak74:wpn_ak7426806] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [20995][ammo_9x39_sp5:ammo_9x39_sp520995] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [19933][af_eye_voron:af_eye_voron19933] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [19932][af_dummy_pellicle:af_dummy_pellicle19932] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [19462][ammo_9x39_pab9:] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [19420][af_dummy_battery:af_dummy_battery19420] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [18369][amk_metka:amk_metka] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [18045][bread:bread18045] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [17908][af_dik_1:af_dik_117908] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [17883][af_spirit_1:af_spirit_117883] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [17002][wpn_winchester_m1:wpn_winchester_m117002] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [16985][af_dummy_battery:af_dummy_battery16985] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [16487][ammo_12x70_buck:ammo_12x70_buck16487] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [16486][ammo_12x70_buck:ammo_12x70_buck16486] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [16266][device_pda_npc:device_pda_npc16266] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [16265][bread:bread16265] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [15816][matras:matras15816] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [13675][ammo_9x18_fmj:ammo_9x18_fmj13675] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [13674][ammo_9x18_fmj:ammo_9x18_fmj13674] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [13614][ammo_9x19_fmj:ammo_9x19_fmj13614] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [13613][ammo_9x19_fmj:ammo_9x19_fmj13613] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [13612][ammo_9x18_fmj:ammo_9x18_fmj13612] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [13551][ammo_9x39_ap:ammo_9x39_ap13551] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [12355][karta_peschera:karta_peschera12355] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [12166][af_dummy_battery:af_dummy_battery12166] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [11720][wpn_sig550:wpn_sig55011720] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [11069][nauch_flash:nauch_flash11069] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [10774][wpn_sig550:wpn_sig55010774] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [10441][ammo_12x76_dart:ammo_12x76_dart10441] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [9770][sak_book2:sak_book29770] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [9760][sak_book1:sak_book19760] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [9521][grenade_rgd5:grenade_rgd59521] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [9222][wpn_sig550:wpn_sig5509222] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [9176][gunslinger_flash:kat_gunslinger_flash] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [8530][amk_transmutator:amk_transmutator8530] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [8405][af_dummy_battery:agr_af_dummy_battery] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [8244][bioradar:bioradar] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [7999][bread:bread7999] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [7726][ammo_9x39_ap:ammo_9x39_ap7726] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [7653][bread:bread7653] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [7033][ammo_12x70_buck:ammo_12x70_buck7033] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [6810][ammo_9x39_ap:ammo_9x39_ap6810] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [6506][af_electra_moonlight:af_electra_moonlight6506] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [5793][ammo_vog-25p:ammo_vog-25p5793] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [5792][ammo_vog-25p:ammo_vog-25p5792] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [5791][ammo_vog-25p:ammo_vog-25p5791] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [5734][ammo_7.62x39_ap:ammo_7.62x39_ap5734] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [5663][ammo_7.62x39_ap:ammo_7.62x39_ap5663] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [5560][device_pda:device_pda5560] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [5559][device_torch:device_torch5559] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [5133][af_caterpillar:af_caterpillar5133] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [4688][ammo_12x70_buck:ammo_12x70_buck4688] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [4687][ammo_9x39_sp5:ammo_9x39_sp54687] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [4633][ammo_9x39_sp5:ammo_9x39_sp54633] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [4449][af_babka_1:af_babka_14449] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [4086][grenade_gd-05:grenade_gd-054086] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1797][af_dummy_spring_red:af_dummy_spring_red1797] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1540][fire_outfit:fire_outfit1540] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1533][af_eye_voron:av_pesh_eye_voron1] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1518][wpn_awm:wpn_awm1518] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1517][medkit:medkit1517] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1516][medkit:medkit1516] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1515][ammo_igl:ammo_igl1515] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1514][ammo_12.7x108:ammo_12.7x1081514] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1513][ammo_12.7x108:ammo_12.7x1081513] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1398][wpn_tavor:wpn_tavor1398] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1397][kod_kamera:kod_kamera1397] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1318][wpn_val:wpn_val1318] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1314][wpn_m79:wpn_m791314] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1306][wpn_fn2000:wpn_fn20001306] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1302][wpn_m79:wpn_m791302] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1293][wpn_m79:wpn_m791293] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1275][wpn_spas12:wpn_spas121275] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1271][wpn_fn2000:wpn_fn20001271] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1260][wpn_abakan:wpn_abakan1260] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1256][wpn_l85:wpn_l851256] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1249][wpn_abakan:wpn_abakan1249] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1244][wpn_abakan:wpn_abakan1244] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1239][wpn_protecta:wpn_protecta1239] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1234][wpn_protecta:wpn_protecta1234] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1230][wpn_m79:wpn_m791230] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1204][ammo_9x19_fmj:ammo_9x19_fmj1204] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1187][ammo_9x18_pmm:ammo_9x18_pmm1187] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1175][ammo_9x18_fmj:ammo_9x18_fmj1175] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1083][wpn_vintorez:wpn_vintorez1083] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1058][ammo_9x18_fmj:ammo_9x18_fmj1058] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1047][stalker_outfit_v3:stalker_outfit_v31047] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [1043][ammo_9x19_pbp:ammo_9x19_pbp1043] [110556]

sv reject. id_parent [0][actor:single_player] id_entity [395][af_caterpillar:af_caterpillar0395] [110556]

sv reject. id_parent [1070][inventory_box:av_peshera_inventory_box_0001] id_entity [1078][medkit:medkit1078] [110556]

sv reject. id_parent [1070][inventory_box:av_peshera_inventory_box_0001] id_entity [1077][medkit:medkit1077] [110556]

sv reject. id_parent [1070][inventory_box:av_peshera_inventory_box_0001] id_entity [1076][medkit:medkit1076] [110556]

sv reject. id_parent [1070][inventory_box:av_peshera_inventory_box_0001] id_entity [1075][bandage:bandage1075] [110556]

sv reject. id_parent [1070][inventory_box:av_peshera_inventory_box_0001] id_entity [1074][bandage:bandage1074] [110556]

sv reject. id_parent [1070][inventory_box:av_peshera_inventory_box_0001] id_entity [1073][bandage:bandage1073] [110556]

sv reject. id_parent [1070][inventory_box:av_peshera_inventory_box_0001] id_entity [1072][bandage:bandage1072] [110556]

sv reject. id_parent [1070][inventory_box:av_peshera_inventory_box_0001] id_entity [1071][bandage:bandage1071] [110556]

sv reject. id_parent [1429][inventory_box:av_bunker_stiralka_avto_small] id_entity [1435][medkit:medkit1435] [110556]

sv reject. id_parent [1429][inventory_box:av_bunker_stiralka_avto_small] id_entity [1434][medkit:medkit1434] [110556]

sv reject. id_parent [1429][inventory_box:av_bunker_stiralka_avto_small] id_entity [1433][ammo_12.7x108:ammo_12.7x1081433] [110556]

sv reject. id_parent [1429][inventory_box:av_bunker_stiralka_avto_small] id_entity [1432][ammo_12.7x108:ammo_12.7x1081432] [110556]

sv reject. id_parent [1429][inventory_box:av_bunker_stiralka_avto_small] id_entity [1431][ammo_12.7x108:ammo_12.7x1081431] [110556]

sv reject. id_parent [49039][rat_strong:rat_strong49039] id_entity [49040][mutant_spleen_rat:mutant_spleen_rat49040] [110556]

sv reject. id_parent [49069][rat_strong:rat_strong49069] id_entity [49070][mutant_spleen_rat:mutant_spleen_rat49070] [110556]

sv reject. id_parent [49073][rat_strong:rat_strong49073] id_entity [49074][mutant_spleen_rat:mutant_spleen_rat49074] [110556]

cl setDestroy [1592][110557]

cl setDestroy [11901][110557]

cl setDestroy [12015][110557]

cl setDestroy [49038][110557]

cl setDestroy [49081][110557]

cl setDestroy [5056][110557]

cl setDestroy [5055][110557]

cl setDestroy [2623][110557]

cl setDestroy [2562][110557]

cl setDestroy [57864][110557]

cl setDestroy [57861][110557]

cl setDestroy [57859][110557]

cl setDestroy [57857][110557]

cl setDestroy [57856][110557]

cl setDestroy [57345][110557]

cl setDestroy [55045][110557]

cl setDestroy [53514][110557]

cl setDestroy [53513][110557]

cl setDestroy [53511][110557]

cl setDestroy [53052][110557]

cl setDestroy [52757][110557]

cl setDestroy [52756][110557]

cl setDestroy [52483][110557]

cl setDestroy [52234][110557]

cl setDestroy [52232][110557]

cl setDestroy [52006][110557]

cl setDestroy [50439][110557]

cl setDestroy [50212][110557]

cl setDestroy [49103][110557]

cl setDestroy [49101][110557]

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cl setDestroy [49063][110557]

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cl setDestroy [49059][110557]

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stack trace:

 

0023:768AB727 KERNELBASE.dll

0023:75488E89 MSVCR80.dll, EH_prolog()

0023:05CD6DA8 xrGame.dll

0023:05EF79DD xrGame.dll

 

 

Ссылка на комментарий

magnit,

Проблема в том, что Ара недошёл до рестриктора. Подправил. А пока - да, только физическое удаление рестриктора.

 

Добавлено через 4 мин.:

Plastun,

Это точно не последняя версия. В последней - исправлено.

 

Добавлено через 2 мин.:

proper70,

Я выкладывал правочку от castl Установите

 

Добавлено через 3 мин.:

FaTTy,

P.S. По совету тов. sapsan обращаю Ваше внимание на то, что у меня к зависанию по надоевшему

attempt to index local 'respawner'

приводил респавн warlab_svobodovzu_respawn_256852 по респавнеру warlab_svobodovzu_respawn_1,

исключив который удалось зависание недопустить - игра продолжается

 

 

 

Timoha,Да нет,не всё,только последнее (warlab_svobodovzu_respawn_1) хотя,он же пишет:"наверное, было бы более правильно по obj:name" ,т.е у тебя это warlab_svobodovzu_respawn_127287. Не знаю,кто и почему стёр,но WhatAbout предлагал потом вариант борьбы с attempt to index local 'respawner' ,получше/попроще.

"вот он"

Цитата

Могу предложить проверить еще один очень интересный способ.

У меня получилось убрать вылет/завис даже без "убийства респавна". Но не имею большого количества зависающих сейвов для проверки.

Если прокатит - можно просто милли-патчик сделать.

Для проверки нужен сейв перед зависом (вылетом).

 

"Пробуем побороть завис"

 

0. Делаем копию ...S.T.A.L.K.E.R\gamedata\scripts\se_respawn.script для возможности восстановления.

 

1. В файле se_respawn.script в function se_respawn:create(prob) ищем строку

 

amk.on_REspawn(obj,self)

 

2. Перед этой строкой добавляем строку (строка будет выводить имена spawner->object в консоль красным, не смущайтесь, и в лог)

 

get_console():execute("load ~ Spawn now ["..tostring(self:name()).."] -> ["..obj:name().."]")

 

3. Больше ничего править не нужно - только добавить строку. Никакие проверки не нужны.

Сохраняем сделанные изменения, пробуем с сейва ДО зависа/вылета.

 

 

Странно это, но у меня на двух версиях Соли работает. На нескольких вариантах зависов по respawner.

 

Удачи всем.

 

 

Сообщение отредактировал menk - Вчера, 4:12

 

 

--------------------

И когда вы уже читать научитесь...а не только писать?

 

 

 

WhatAbout Вчера, 8:30

Сообщение #594

 

 

Новичок

 

Группа: Пользователи

информация

Репутация: 14

Предупреждения:

(0%)

 

Timoha,

 

Все абсолютно правильно написал menk

Достаточно дописать одну строку в se_respawn.script

То, что в консоль будет выводится красным текст типа такого

! Cannot find saved game ~ spawn now [amk_embankment_soldat_respawn] -> [esc_soldier_respawn_specnaz21604] -

не ошибка, просто информация.

А кто пост мой стёр и почему, я и не знаю...

Наверное, вылет неактуальный.

 

Еще 10 лет таких цен, зарплат и пенсий, и вместо переписи населения будет перекличка

Ссылка на комментарий

Распаковал я солянку, Добавил в info_arhara_way <info_portion id="kluk_vstr_after_prizrak_start"></info_portion>, не помогло может я не туда добавил?

 

<task>kluk_vstrecha</task></info_portion>

<info_portion id="kluk_vstrecha_done"></info_portion>

<info_portion id="spavn_kluk_sklad"></info_portion>

<info_portion id="kluk_vstr_after_prizrak_start"></info_portion>

Если не так, то как пробовал и так

<task>kluk_vstrecha</task></info_portion>

<info_portion id="kluk_vstrecha_done"></info_portion>

<info_portion id="kluk_vstr_after_prizrak_start"></info_portion>

<info_portion id="spavn_kluk_sklad"></info_portion>

и так

 

<task>kluk_vstrecha</task></info_portion>

<info_portion id="kluk_vstr_after_prizrak_start"></info_portion>

<info_portion id="kluk_vstrecha_done"></info_portion>

<info_portion id="spavn_kluk_sklad"></info_portion>

и так

<info_portion id="kluk_vstr_after_prizrak_start"></info_portion>

<task>kluk_vstrecha</task></info_portion>

<info_portion id="kluk_vstrecha_done"></info_portion>

<info_portion id="spavn_kluk_sklad"></info_portion>

 

если не правильно, то как добавлять? Помогите, пожалуйста.

 

Сообщение от модератора n6260
1. Проверяй свое сообщеие после публикации. Оно у тебя было "двойным".

2. Используй спойлер. Кнопка "глаз" в режиме "полного" редактирования или ответа.

Ссылка на комментарий

Plastun,

Вот оба диалога. Всё должно быть именно так:

 

<dialog id="kluk_vstrecha">

<dont_has_info>kluk_vstrecha_start</dont_has_info>

<dont_has_info>kluk_vstr_after_prizrak_start</dont_has_info>

<dont_has_info>prizr_ziv</dont_has_info>

<has_info>ginek_vlip_done</has_info>

<phrase_list>

<phrase id="0">

<text>kluk_vstrecha_0</text>

<next>1</next>

</phrase>

<phrase id="1">

<text>kluk_vstrecha_1</text>

<next>2</next>

</phrase>

<phrase id="2">

<text>kluk_vstrecha_2</text>

<next>3</next>

</phrase>

<phrase id="3">

<text>kluk_vstrecha_3</text>

<next>4</next>

</phrase>

<phrase id="4">

<text>kluk_vstrecha_4</text>

<action>arhara_dialog.xrypnem_sto_gramm</action>

<next>5</next>

</phrase>

<phrase id="5">

<text>kluk_vstrecha_5</text>

<next>6</next>

</phrase>

<phrase id="6">

<text>kluk_vstrecha_6</text>

<next>7</next>

</phrase>

<phrase id="7">

<text>kluk_vstrecha_7</text>

<give_info>kluk_vstrecha_start</give_info>

<next>8</next>

</phrase>

<phrase id="8">

<text>kluk_vstrecha_8</text>

<action>sak.add_new_radar_to_warlab</action>

<action>arhara_dialog.karta_otdat</action>

<action>arhara_dialog.spawn_teleport_warlab_taynik</action>

<action>arhara_dialog.spawn_nepis_to_warlab</action>

<action>arhara_dialog.xrypnem_sto_gramm</action>

</phrase>

</phrase_list>

</dialog>

 

 

 

<dialog id="kluk_vstr_after_prizrak">

<has_info>prizr_ziv</has_info>

<has_info>ginek_vlip_done</has_info>

<dont_has_info>kluk_vstrecha_start</dont_has_info>

<dont_has_info>kluk_vstr_after_prizrak_start</dont_has_info>

<phrase_list>

<phrase id="0">

<text>kluk_vstr_after_prizrak_0</text>

<next>1</next>

</phrase>

<phrase id="1">

<text>kluk_vstr_after_prizrak_1</text>

<next>2</next>

</phrase>

<phrase id="2">

<text>kluk_vstr_after_prizrak_2</text>

<next>3</next>

</phrase>

<phrase id="3">

<text>kluk_vstr_after_prizrak_3</text>

<next>4</next>

</phrase>

<phrase id="4">

<text>kluk_vstr_after_prizrak_4</text>

<action>arhara_dialog.xrypnem_sto_gramm</action>

<next>5</next>

</phrase>

<phrase id="5">

<text>kluk_vstr_after_prizrak_5</text>

<next>6</next>

</phrase>

<phrase id="6">

<text>kluk_vstr_after_prizrak_6</text>

<next>7</next>

</phrase>

<phrase id="7">

<text>kluk_vstr_after_prizrak_7</text>

<give_info>kluk_vstr_after_prizrak_start</give_info>

<give_info>kluk_vstrecha_start</give_info>

<next>8</next>

</phrase>

<phrase id="8">

<text>kluk_vstr_after_prizrak_8</text>

<action>sak.add_new_radar_to_warlab</action>

<action>arhara_dialog.karta_otdat</action>

<action>arhara_dialog.spawn_teleport_warlab_taynik</action>

<action>arhara_dialog.spawn_nepis_to_warlab</action>

<action>arhara_dialog.xrypnem_sto_gramm</action>

</phrase>

</phrase_list>

</dialog>

 

Изменено пользователем Arhara

Еще 10 лет таких цен, зарплат и пенсий, и вместо переписи населения будет перекличка

Ссылка на комментарий

Оживил Муху и при попытке перейти с ней на Агропром вылет. Соль 14.06.09+полуфинал от 13.12+патч 22.01+патч 26.01 Expression : fatal error

Function : CScriptEngine::lua_error

File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp

Line : 73

Description : <no expression>

Arguments : LUA error: ...shing\s.t.a.l.k.e.r\gamedata\scripts\xr_logic.script:1490: attempt to call field '?' (a nil value)

Изменено пользователем vasvas
Ссылка на комментарий
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