MaximMS 1 Опубликовано 19 Ноября 2023 Скачал вчера поиграть, действительно прикольно, но с оптимизацией явно проблемы, ПК 24 Гб ОЗУ, видео 8Гб, поставил максималки - вообще новая игра не запускается , вылет по нехватке памяти, на высоких ругается на файл подкачки (он вообще был отключен, с 24 Гб памяти то...), поставил 1 Гб, запустилась 1 раз и снова вылет по памяти, в итоге более менее работает на средних с рекомендациями по галочкам в шапке, так вот вопрос - даже на средних в FHD разрешении игра сразу забивает все 8 Гб памяти видюхи, чего она туда грузит? это нормально? или есть еще какие то настройки? Зачем нужен файл подкачки когда на борту ПК 24 Гб ОЗУ? Поделиться этим сообщением Ссылка на сообщение
MaximMS 1 Опубликовано 19 Ноября 2023 2 часа назад, cross9 сказал: @MaximMS Подкачка в системе обязательно должна быть, сколько бы у вас памяти ни было. Нужна для того, чтобы программы могли помещать туда свои отложенные данные. У меня вот тоже памяти 32 гига и гиг подкачка, иногда случаются вылеты, но из этого небольшой процент при переходах между уровнями. В игре особо не меняется графика, если двигать ползунки - самые критические это трава и плотность, это тень, дальность прорисовки и освещения. Нужно экспериментировать со своими настройками. Оптимизацию может потихоньку допилят не ну это реальные издевки, да еще на минималках у игры явные проблемы с менеджментом памяти, такое ощущение что вся папка игры (24 Гб) пытается загрузиться в память [2023-11-19 16:26:39.921] -------------------------------------------------------------------------------- [2023-11-19 16:26:39.921] [24298MB] physical memory installed, [14941MB] available, [38] percent of memory in use [2023-11-19 16:26:39.921] PageFile total: [1280MB], free~ [17592186029525MB] [2023-11-19 16:26:39.921] Engine memory usage (Working Set): [4230MB], peak: [4235MB] [2023-11-19 16:26:39.921] Engine memory usage (Commit Charge): [18251MB], peak: [18256MB] [2023-11-19 16:26:39.921] -------------------------------------------------------------------------------- [2023-11-19 16:26:39.921] * [ D3D ]: textures[2355010 K] [2023-11-19 16:26:39.921] * [x-ray]: process heap[0 K], render[0 K] [2023-11-19 16:26:39.921] * [x-ray]: economy: strings[33013 K], smem[7069 K] [2023-11-19 16:26:39.950] Prefetch frame, updated: 0 objects! [2023-11-19 16:26:40.719] [error][ 1455] : [Файл подкачки слишком мал для завершения операции. Поделиться этим сообщением Ссылка на сообщение
MaximMS 1 Опубликовано 19 Ноября 2023 7 минут назад, Владимир2018 сказал: Мне так кажется, что у вас что-то не в порядке с системой... Ни разу, ни на одном конфиге не было сообщений о вылете по недостатку памяти. Попробуйте пооптимизировать операционку и прочие проги, что в автозагрузке висят. Ну да согласен, ни одна игра не вылетает по нехватке памяти и не сжирает всю оперативку у видюхи (8Гб), а тут на тебе, оказывается что-то не в порядке с системой я так понимаю для этого творения нужна система из разряда 64 Гб ОЗУ + 32 Гб подкачка + 16 Гб Видяха и вот тогда возможно получится поиграть нормально 1 2 Поделиться этим сообщением Ссылка на сообщение
MaximMS 1 Опубликовано 19 Ноября 2023 (изменено) cross9 какие ползунки дальности? _preset Minimum, разрешение FHD 1920x1080 FATAL ERROR [error]Expression : Error Code: [-2147024882], Error Name: [E_OUTOFMEMORY], Error Text: [Ran out of memory] [error]Function : CRender::texture_load [error]File : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp [error]Line : 170 [error]Description : D3DX11CreateTextureFromMemory(HW.pDevice, S->pointer(), S->length(), &LoadInfo, 0, &pTexture2D, 0) [error]Arguments : b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\veh\veh_diesel2c_bump#.dds [2023-11-19 19:00:17.660] ***************************[ScriptCrashHandler]********************************** это у видюхи 8 Гб памяти кончились как я понимаю, вполне возможно проблема с драйвером, хоть и последний стоит Изменено 19 Ноября 2023 пользователем Опричник Поделиться этим сообщением Ссылка на сообщение
MaximMS 1 Опубликовано 19 Ноября 2023 (изменено) RX580, яранские песо на ней зарабатываются на высоко-ультра настройках, по найт-сити путешествовать на выше высоких без всяких подкачек и вылетов Изменено 19 Ноября 2023 пользователем MaximMS Поделиться этим сообщением Ссылка на сообщение
MaximMS 1 Опубликовано 19 Ноября 2023 (изменено) 36 минут назад, cross9 сказал: @MaximMS а используются ли настройки Ambient Oclusion? Если да, то какие. Можно продемонстрировать скринами что по графике выставлено? Все по дефолту удалял папку _appdata_, запускал игру выбирал пресет "минималки" выходил из игры, копировал сохранения (да, мне удалось немного поиграть) заходил в игру пытался загрузиться... P.S. что заметил - вне зависимости от того какие настройки (минималки-низкие-средние-высокие) выбраны, при загрузке карты в диспетчере задач все 8 Гб оперативки видеокарты всегда забиты под завязку, это явно что-то не то, потому что тот же фар край 6 на высоко-ультра настройках "ест" около 4,5-4,7 Гб, ГТА5 на ультра около 5 Гб, киберпанк на кастомных около 4, а здесь без разницы - чтобы не выставил в настройках всегда 8 Гб под завязку, это программный косяк Изменено 19 Ноября 2023 пользователем MaximMS дополнительно Поделиться этим сообщением Ссылка на сообщение
MaximMS 1 Опубликовано 20 Ноября 2023 (изменено) 19.11.2023 в 20:38, mole venomous сказал: @MaximMS , кинь нам лог-файл. Легко... только прошу прощения не понял как лог спрятать в спойлер выложил как есть... скрины до запуска солянки и после лог файл прилагается, видяха даже не успела напрячься как уже все вылетело Лог файл Скрытый текст [2023-11-20 20:32:26.015] * Detected CPU: Intel(R) Xeon(R) CPU E3-1230 V2 @ 3.30GHz [GenuineIntel], F6/M58/S9 [2023-11-20 20:32:26.016] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX [2023-11-20 20:32:26.016] * CPU cores: [4], threads: [8] [2023-11-20 20:32:26.016] * CPU0 current freq: 2600 MHz, max freq: 3301 MHz [2023-11-20 20:32:26.016] * CPU1 current freq: 2600 MHz, max freq: 3301 MHz [2023-11-20 20:32:26.016] * CPU2 current freq: 2600 MHz, max freq: 3301 MHz [2023-11-20 20:32:26.016] * CPU3 current freq: 2600 MHz, max freq: 3301 MHz [2023-11-20 20:32:26.016] * CPU4 current freq: 2600 MHz, max freq: 3301 MHz [2023-11-20 20:32:26.016] * CPU5 current freq: 2600 MHz, max freq: 3301 MHz [2023-11-20 20:32:26.016] * CPU6 current freq: 2600 MHz, max freq: 3301 MHz [2023-11-20 20:32:26.016] * CPU7 current freq: 2600 MHz, max freq: 3301 MHz [2023-11-20 20:32:26.016] Initializing File System... [2023-11-20 20:32:26.017] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [15839774] [2023-11-20 20:32:26.060] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2024736105] [2023-11-20 20:32:26.100] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992532593] [2023-11-20 20:32:26.149] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [524530304] [2023-11-20 20:32:26.171] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [986119701] [2023-11-20 20:32:26.237] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992952973] [2023-11-20 20:32:26.887] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [135633219] [2023-11-20 20:32:26.981] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992895781] [2023-11-20 20:32:27.060] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1992496895] [2023-11-20 20:32:27.108] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1993210652] [2023-11-20 20:32:27.158] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1992770900] [2023-11-20 20:32:27.235] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1992604931] [2023-11-20 20:32:27.315] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1999635816] [2023-11-20 20:32:27.355] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1994827077] [2023-11-20 20:32:27.401] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1994502011] [2023-11-20 20:32:27.457] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1940115044] [2023-11-20 20:32:27.522] --Found base arch: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [181020009] [2023-11-20 20:32:27.555] using fs-ltx: [fsgame.ltx] [2023-11-20 20:32:27.555] --Found FS dir: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\] [2023-11-20 20:32:27.555] items: [7] [2023-11-20 20:32:27.613] --Found FS dir: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\] [2023-11-20 20:32:27.614] items: [26] [2023-11-20 20:32:27.614] FS: 79568 files cached, 0Kb memory used. [2023-11-20 20:32:27.614] Init FileSystem 1.597921 sec [2023-11-20 20:32:27.615] ~ Logging initialized. FIle b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_maximms_2023-11-20_20-32-27.log. [2023-11-20 20:32:27.615] [OGSR Engine (x64)] build date: [Oct 30 2023 23:18:01] [2023-11-20 20:32:27.615] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L] [2023-11-20 20:32:27.615] Working Directory: [B:\!Games\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64] [2023-11-20 20:32:27.615] CommandLine: ["B:\!Games\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xr_Engine.exe" ] [2023-11-20 20:32:27.616] TTAPI number of threads: [8] [2023-11-20 20:32:27.617] ~ Apply system_mods.ltx... [2023-11-20 20:32:27.760] [shader_params_export] section found!!! [2023-11-20 20:32:27.760] Initializing Engine... [2023-11-20 20:32:27.761] Starting INPUT device... [2023-11-20 20:32:27.792] -------------------------------------------------------------------------------- [2023-11-20 20:32:27.792] [24298MB] physical memory installed, [18394MB] available, [24] percent of memory in use [2023-11-20 20:32:27.792] PageFile total: [1280MB], free~ [17592186042640MB] [2023-11-20 20:32:27.792] Engine memory usage (Working Set): [86MB], peak: [86MB] [2023-11-20 20:32:27.792] Engine memory usage (Commit Charge): [103MB], peak: [103MB] [2023-11-20 20:32:27.792] -------------------------------------------------------------------------------- [2023-11-20 20:32:27.792] * [ D3D ]: textures[0 K] [2023-11-20 20:32:27.792] * [x-ray]: process heap[0 K], render[0 K] [2023-11-20 20:32:27.792] * [x-ray]: economy: strings[27011 K], smem[0 K] [2023-11-20 20:32:27.792] SOUND: OpenAL: enumerate devices... [2023-11-20 20:32:27.792] SOUND: OpenAL: EnumerationExtension Present [2023-11-20 20:32:27.923] devices OpenAL Soft [2023-11-20 20:32:27.947] SOUND: OpenAL: system default SndDevice name is SB X-Fi Audio [0001] [2023-11-20 20:32:28.285] SOUND: OpenAL: All available devices: [2023-11-20 20:32:28.285] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [2023-11-20 20:32:28.285] 2. SB X-Fi Audio [0001], Spec Version 1.1 (default) eax[5] efx[no] xram[no] [2023-11-20 20:32:28.285] 3. Generic Software, Spec Version 1.1 eax[2] efx[no] xram[no] [2023-11-20 20:32:28.285] Executing config-script "b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"... [2023-11-20 20:32:28.285] [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded. [2023-11-20 20:32:28.285] Executing config-script "user.ltx"... [2023-11-20 20:32:28.297] Executing config-script "b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_minimum.ltx"... [2023-11-20 20:32:28.297] ~ Invalid syntax in call to 'r__geometry_lod' [2023-11-20 20:32:28.297] ~ Valid arguments: float value in range [1.00000,3.00000] [2023-11-20 20:32:28.297] [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_minimum.ltx] successfully loaded. [2023-11-20 20:32:28.297] Executing config-script "b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"... [2023-11-20 20:32:28.297] [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded. [2023-11-20 20:32:28.297] [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded. [2023-11-20 20:32:28.297] SOUND: Selected device is OpenAL Soft [2023-11-20 20:32:28.318] [OpenAL] EFX: present [2023-11-20 20:32:28.318] Loading of [sEnvironment.xr] [2023-11-20 20:32:28.318] ~ env id=[0] name=[identity] [2023-11-20 20:32:28.318] ~ env id=[1] name=[default] [2023-11-20 20:32:28.318] ~ env id=[2] name=[bathroom] [2023-11-20 20:32:28.318] ~ env id=[3] name=[mountains] [2023-11-20 20:32:28.318] ~ env id=[4] name=[yard] [2023-11-20 20:32:28.318] ~ env id=[5] name=[room] [2023-11-20 20:32:28.318] ~ env id=[6] name=[plant] [2023-11-20 20:32:28.318] ~ env id=[7] name=[long_corridor] [2023-11-20 20:32:28.318] ~ env id=[8] name=[open_space] [2023-11-20 20:32:28.318] ~ env id=[9] name=[house] [2023-11-20 20:32:28.318] ~ env id=[10] name=[forest] [2023-11-20 20:32:28.318] * sound : cache: 131074 kb, 9712 lines, 13820 bpl [2023-11-20 20:32:28.320] Starting RENDER device... [2023-11-20 20:32:28.322] * GPU [vendor:1002]-[device:6FDF]: AMD Radeon RX590 GME [2023-11-20 20:32:28.370] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [2023-11-20 20:32:28.375] * Texture memory: 8170 M [2023-11-20 20:32:28.388] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [2023-11-20 20:32:28.388] * GPU vertex cache: unrecognized, 24 [2023-11-20 20:32:28.391] * DVB created: 4096K [2023-11-20 20:32:28.391] * DIB created: 512K [2023-11-20 20:32:28.404] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1] [2023-11-20 20:32:28.404] ! Version conflict in shader 'models\lightplanes_00' [2023-11-20 20:32:28.404] ! Version conflict in shader 'models\lightplanesself' [2023-11-20 20:32:28.404] ! Version conflict in shader 'models\model_puh' [2023-11-20 20:32:28.404] ! Version conflict in shader 'models\model_refl' [2023-11-20 20:32:28.404] ! Version conflict in shader 'models\xbrainglass' [2023-11-20 20:32:28.404] ! Version conflict in shader 'models\xdistortcolorlinv' [2023-11-20 20:32:28.404] ! Version conflict in shader 'models\xglass' [2023-11-20 20:32:28.404] ! Version conflict in shader 'models\xglass2' [2023-11-20 20:32:28.404] ! Version conflict in shader 'models\xlens' [2023-11-20 20:32:28.404] ! Version conflict in shader 'selflight_static' [2023-11-20 20:32:28.407] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [2023-11-20 20:32:28.541] * HWDST/PCF supported and used [2023-11-20 20:32:28.541] Export custom shader params... [2023-11-20 20:32:28.541] Export custom shader param [breath_idx] [2023-11-20 20:32:28.541] Export custom shader param [breath_size] [2023-11-20 20:32:28.541] Export custom shader param [device_inertia] [2023-11-20 20:32:28.541] Export custom shader param [gasmask_inertia] [2023-11-20 20:32:28.541] Export custom shader param [heat_fade_distance] [2023-11-20 20:32:28.541] Export custom shader param [heat_vision_blurring] [2023-11-20 20:32:28.541] Export custom shader param [heat_vision_steps] [2023-11-20 20:32:28.541] Export custom shader param [pnv_color] [2023-11-20 20:32:28.541] Export custom shader param [pnv_color_old] [2023-11-20 20:32:28.541] Export custom shader param [pnv_params_old] [2023-11-20 20:32:28.541] Export custom shader param [pp_img_cg] [2023-11-20 20:32:28.541] Export custom shader done!!! [2023-11-20 20:32:34.882] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx] [2023-11-20 20:32:34.882] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx] [2023-11-20 20:32:34.899] [CPSLibrary::LoadAll] count of *particles*.xr files: [3] [2023-11-20 20:32:34.903] Load [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr] [2023-11-20 20:32:34.903] cop format used for file [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr] [2023-11-20 20:32:34.951] Load [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr] [2023-11-20 20:32:35.005] Load [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr] [2023-11-20 20:32:35.005] cop format used for file [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr] [2023-11-20 20:32:35.108] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [2023-11-20 20:32:35.108] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [2023-11-20 20:32:35.108] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [2023-11-20 20:32:35.108] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [2023-11-20 20:32:35.108] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [2023-11-20 20:32:35.407] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1] [2023-11-20 20:32:35.426] --LUA version: [LuaJIT 2.1.0-beta3] [2023-11-20 20:32:35.426] get_current_kx()=0.75 [2023-11-20 20:32:35.428] full_name=b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2023-11-20 20:32:35.685] Starting engine... [2023-11-20 20:32:35.860] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.106 s.] [2023-11-20 20:32:35.860] * [CGameMtlLibrary::Load]: mtl pairs loading time (1805): [0.173 s.] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[1] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[22] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[24] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[38] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[58] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[61] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[63] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[64] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[65] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[66] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[67] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[69] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[70] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[71] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[72] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[73] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[74] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[75] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[76] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[77] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[78] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[79] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[83] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[84] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[85] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[86] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[90] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[91] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[92] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[97] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[180] mtl1=[98] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[1] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[22] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[24] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[38] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[58] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[61] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[63] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[64] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[65] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[66] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[67] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[69] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[70] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[71] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[72] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[73] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[74] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[75] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[76] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[77] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[78] [2023-11-20 20:32:35.860] ~ Wrong material pars: mtl0=[181] mtl1=[79] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[181] mtl1=[83] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[181] mtl1=[84] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[181] mtl1=[85] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[181] mtl1=[86] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[181] mtl1=[90] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[181] mtl1=[91] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[181] mtl1=[92] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[181] mtl1=[97] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[181] mtl1=[98] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[1] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[22] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[24] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[38] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[58] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[61] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[63] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[64] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[65] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[66] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[67] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[69] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[70] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[71] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[72] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[73] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[74] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[75] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[76] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[77] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[78] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[79] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[83] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[84] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[85] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[86] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[90] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[91] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[92] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[97] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[182] mtl1=[98] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[1] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[22] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[24] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[38] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[58] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[61] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[63] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[64] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[65] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[66] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[67] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[69] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[70] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[71] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[72] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[73] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[74] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[75] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[76] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[77] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[78] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[79] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[83] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[84] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[85] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[86] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[90] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[91] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[92] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[97] [2023-11-20 20:32:35.861] ~ Wrong material pars: mtl0=[183] mtl1=[98] [2023-11-20 20:32:35.909] ~ Autoload files [42] from [gameplay\info_portions\*.xml]! [2023-11-20 20:32:35.918] ~ Autoload files [34] from [gameplay\encyclopedia\*.xml]! [2023-11-20 20:32:35.955] ~ Autoload files [36] from [gameplay\dialogs\*.xml]! [2023-11-20 20:32:35.971] ~ Autoload files [7] from [gameplay\profiles\*.xml]! [2023-11-20 20:32:36.083] ~ Autoload files [31] from [gameplay\specific_characters_files\*.xml]! [2023-11-20 20:32:37.352] ~ Autoload lang files [127] from [text\rus\*.xml]! [2023-11-20 20:32:38.738] [rescan_physical_path] files count before: [79568] [2023-11-20 20:32:38.744] [rescan_physical_path] files count after: [79568] [2023-11-20 20:32:40.677] Starting server... [2023-11-20 20:32:41.212] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_sviter... [2023-11-20 20:32:41.920] * phase time: 0 ms [2023-11-20 20:32:41.920] * phase cmem: 0 K [2023-11-20 20:32:41.938] Loading objects... [2023-11-20 20:32:41.991] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single [2023-11-20 20:32:45.419] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single [2023-11-20 20:32:45.419] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single [2023-11-20 20:32:49.319] ! Invalid ogg-comment version, file: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg] [2023-11-20 20:32:51.018] ! Missing ogg-comment, file: [b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\tavor\tavor_reload_part.ogg] [2023-11-20 20:32:52.238] [IGame_ObjectPool::prefetch] objects prefetching time (374): [10.30 s.] [2023-11-20 20:32:52.239] Loading models... [2023-11-20 20:32:52.891] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_ecolog... [2023-11-20 20:32:54.322] Bone override model [monsters\snork\snork_strong] from [bip01_spine2] to [bip01_spine1] [2023-11-20 20:32:55.002] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_bandit_novice_alt... [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_head] to [head] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_neck] to [neck] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_pelvis] to [hip] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_l_calf] to [left_leg] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_l_clavicle] to [left_sholder] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_l_finger0] to [left_pink] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_l_foot] to [left_foot] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_l_forearm] to [left_forearm] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_l_hand] to [left_hand] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_l_thigh] to [left_thing] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_l_upperarm] to [left_arm] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_r_calf] to [right_leg] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_r_clavicle] to [right_sholder] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_r_finger0] to [right_pink] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_r_foot] to [right_foot] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_r_forearm] to [right_forearm] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_r_hand] to [right_hand] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_r_thigh] to [right_thing] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_r_upperarm] to [right_arm] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_spine] to [spine] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_spine1] to [spine] [2023-11-20 20:32:55.624] Bone override model [monsters\burer\burer_normal] from [bip01_spine2] to [spine] [2023-11-20 20:32:55.754] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_seva... [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_head] to [head] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_neck] to [neck] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_pelvis] to [hip] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_l_calf] to [left_leg] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_l_clavicle] to [left_sholder] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_l_finger0] to [left_pink] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_l_foot] to [left_foot] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_l_forearm] to [left_forearm] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_l_hand] to [left_hand] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_l_thigh] to [left_thing] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_l_upperarm] to [left_arm] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_r_calf] to [right_leg] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_r_clavicle] to [right_sholder] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_r_finger0] to [right_pink] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_r_foot] to [right_foot] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_r_forearm] to [right_forearm] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_r_hand] to [right_hand] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_r_thigh] to [right_thing] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_r_upperarm] to [right_arm] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_spine] to [spine] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_spine1] to [spine] [2023-11-20 20:32:56.034] Bone override model [monsters\burer\burer_strong] from [bip01_spine2] to [spine] [2023-11-20 20:32:56.572] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_military_novice... [2023-11-20 20:32:57.540] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_merc... [2023-11-20 20:32:57.886] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_loner_sunrise_tigerstripe... [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_head] to [head_boss] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_neck] to [neck_r] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_pelvis] to [hip] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bone25] to [head_little] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bone03] to [jaw_little] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_l_calf] to [l_leg] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_l_clavicle] to [sholder_l] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_l_finger0] to [l_toe_pinky] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_l_foot] to [l_foot] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_l_forearm] to [forearm_l] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_l_hand] to [hand_l] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_l_thigh] to [l_thing] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_l_upperarm] to [arm_l] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_r_calf] to [r_leg] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_r_clavicle] to [sholder_r] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_r_finger0] to [r_toe_pinky] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_r_foot] to [r_foot] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_r_forearm] to [forearm_r] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_r_hand] to [hand_r] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_r_thigh] to [r_thing] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_r_upperarm] to [arm_r] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_spine] to [spine] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_spine1] to [spine_1] [2023-11-20 20:32:58.702] Bone override model [monsters\chimera\chimera_strong] from [bip01_spine2] to [spine_1] [2023-11-20 20:32:59.105] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_bandit... [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_head] to [head] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_neck] to [neck] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_pelvis] to [hip] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_l_calf] to [left_leg] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_l_clavicle] to [left_sholder] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_l_finger0] to [left_pink] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_l_foot] to [left_foot] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_l_forearm] to [left_forearm] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_l_hand] to [left_hand] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_l_thigh] to [left_thing] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_l_upperarm] to [left_arm] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_r_calf] to [right_leg] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_r_clavicle] to [right_sholder] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_r_finger0] to [right_pink] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_r_foot] to [right_foot] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_r_forearm] to [right_forearm] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_r_hand] to [right_hand] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_r_thigh] to [right_thing] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_r_upperarm] to [right_arm] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_spine] to [spine] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_spine1] to [spine] [2023-11-20 20:32:59.121] Bone override model [monsters\burer\burer_red] from [bip01_spine2] to [spine] [2023-11-20 20:32:59.211] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_bandit_exo... [2023-11-20 20:32:59.233] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_military_novice9... [2023-11-20 20:32:59.254] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_bandit_light... [2023-11-20 20:32:59.290] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_bandit_novice_blue... [2023-11-20 20:32:59.311] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_bandit_trench... [2023-11-20 20:32:59.338] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_cloak_brown... [2023-11-20 20:32:59.361] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_cs_seva... [2023-11-20 20:32:59.377] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_cloak_leather... [2023-11-20 20:32:59.395] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_cs_heavy... [2023-11-20 20:32:59.406] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_cs3b... [2023-11-20 20:32:59.424] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_dolg... [2023-11-20 20:32:59.444] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_dolg_heavy... [2023-11-20 20:32:59.459] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_dolg_scientific... [2023-11-20 20:32:59.479] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_duty_novice... [2023-11-20 20:32:59.540] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_ecologist_ssp99m... [2023-11-20 20:32:59.554] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_ecologist_white... [2023-11-20 20:32:59.581] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_ecologist_yello... [2023-11-20 20:32:59.600] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_exo... [2023-11-20 20:32:59.623] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_exo_dolg... [2023-11-20 20:32:59.670] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_exo_free... [2023-11-20 20:32:59.705] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_exo_kill... [2023-11-20 20:32:59.729] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_exo_mono... [2023-11-20 20:32:59.737] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_green_trench... [2023-11-20 20:32:59.753] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_isg_suit... [2023-11-20 20:32:59.772] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_loner_novice_camo... [2023-11-20 20:32:59.786] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_loner_sunrise... [2023-11-20 20:32:59.814] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_loner_sunrise_wolven... [2023-11-20 20:32:59.910] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_merc_fighter... [2023-11-20 20:32:59.949] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_merc_seva... [2023-11-20 20:32:59.974] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_military... [2023-11-20 20:32:59.997] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_military_exo... [2023-11-20 20:33:00.086] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_military_metro... [2023-11-20 20:33:00.112] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_monolith... [2023-11-20 20:33:00.155] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_monolith_scientific... [2023-11-20 20:33:00.178] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_novice... [2023-11-20 20:33:00.216] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_psih... [2023-11-20 20:33:00.254] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_skat10... [2023-11-20 20:33:00.280] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_specops... [2023-11-20 20:33:00.301] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_svoboda_scientific... [2023-11-20 20:33:00.324] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_stalker... [2023-11-20 20:33:00.349] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_svoboda_heavy... [2023-11-20 20:33:00.366] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_svoboda_light... [2023-11-20 20:33:00.382] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_svoboda_middle... [2023-11-20 20:33:00.422] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_tirex... [2023-11-20 20:33:00.495] Bone override model [monsters\bigmom\bigmom_model_1] from [bip01_head] to [boma_head] [2023-11-20 20:33:00.495] Bone override model [monsters\bigmom\bigmom_model_1] from [bip01_neck] to [boma_neck1] [2023-11-20 20:33:00.495] Bone override model [monsters\bigmom\bigmom_model_1] from [bip01_pelvis] to [boma_pelvis] [2023-11-20 20:33:00.495] Bone override model [monsters\bigmom\bigmom_model_1] from [bip01_spine] to [boma_spine1] [2023-11-20 20:33:00.495] Bone override model [monsters\bigmom\bigmom_model_1] from [bip01_spine1] to [boma_spine1] [2023-11-20 20:33:00.495] Bone override model [monsters\bigmom\bigmom_model_1] from [bip01_spine2] to [boma_spine2] [2023-11-20 20:33:00.524] Bone override model [monsters\bigmom\bigmom_model_strong] from [bip01_head] to [boma_head] [2023-11-20 20:33:00.524] Bone override model [monsters\bigmom\bigmom_model_strong] from [bip01_neck] to [boma_neck1] [2023-11-20 20:33:00.524] Bone override model [monsters\bigmom\bigmom_model_strong] from [bip01_pelvis] to [boma_pelvis] [2023-11-20 20:33:00.524] Bone override model [monsters\bigmom\bigmom_model_strong] from [bip01_spine] to [boma_spine1] [2023-11-20 20:33:00.524] Bone override model [monsters\bigmom\bigmom_model_strong] from [bip01_spine1] to [boma_spine1] [2023-11-20 20:33:00.524] Bone override model [monsters\bigmom\bigmom_model_strong] from [bip01_spine2] to [boma_spine2] [2023-11-20 20:33:00.722] Bone override model [monsters\chimera\chimera_normal] from [bip01_head] to [head_boss] [2023-11-20 20:33:00.722] Bone override model [monsters\chimera\chimera_normal] from [bip01_neck] to [neck_r] [2023-11-20 20:33:00.722] Bone override model [monsters\chimera\chimera_normal] from [bip01_pelvis] to [hip] [2023-11-20 20:33:00.722] Bone override model [monsters\chimera\chimera_normal] from [bone25] to [head_little] [2023-11-20 20:33:00.722] Bone override model [monsters\chimera\chimera_normal] from [bone03] to [jaw_little] [2023-11-20 20:33:00.722] Bone override model [monsters\chimera\chimera_normal] from [bip01_l_calf] to [l_leg] [2023-11-20 20:33:00.722] Bone override model [monsters\chimera\chimera_normal] from [bip01_l_clavicle] to [sholder_l] [2023-11-20 20:33:00.722] Bone override model [monsters\chimera\chimera_normal] from [bip01_l_finger0] to [l_toe_pinky] [2023-11-20 20:33:00.723] Bone override model [monsters\chimera\chimera_normal] from [bip01_l_foot] to [l_foot] [2023-11-20 20:33:00.723] Bone override model [monsters\chimera\chimera_normal] from [bip01_l_forearm] to [forearm_l] [2023-11-20 20:33:00.723] Bone override model [monsters\chimera\chimera_normal] from [bip01_l_hand] to [hand_l] [2023-11-20 20:33:00.723] Bone override model [monsters\chimera\chimera_normal] from [bip01_l_thigh] to [l_thing] [2023-11-20 20:33:00.723] Bone override model [monsters\chimera\chimera_normal] from [bip01_l_upperarm] to [arm_l] [2023-11-20 20:33:00.723] Bone override model [monsters\chimera\chimera_normal] from [bip01_r_calf] to [r_leg] [2023-11-20 20:33:00.723] Bone override model [monsters\chimera\chimera_normal] from [bip01_r_clavicle] to [sholder_r] [2023-11-20 20:33:00.723] Bone override model [monsters\chimera\chimera_normal] from [bip01_r_finger0] to [r_toe_pinky] [2023-11-20 20:33:00.723] Bone override model [monsters\chimera\chimera_normal] from [bip01_r_foot] to [r_foot] [2023-11-20 20:33:00.723] Bone override model [monsters\chimera\chimera_normal] from [bip01_r_forearm] to [forearm_r] [2023-11-20 20:33:00.723] Bone override model [monsters\chimera\chimera_normal] from [bip01_r_hand] to [hand_r] [2023-11-20 20:33:00.723] Bone override model [monsters\chimera\chimera_normal] from [bip01_r_thigh] to [r_thing] [2023-11-20 20:33:00.723] Bone override model [monsters\chimera\chimera_normal] from [bip01_r_upperarm] to [arm_r] [2023-11-20 20:33:00.723] Bone override model [monsters\chimera\chimera_normal] from [bip01_spine] to [spine] [2023-11-20 20:33:00.723] Bone override model [monsters\chimera\chimera_normal] from [bip01_spine1] to [spine_1] [2023-11-20 20:33:00.723] Bone override model [monsters\chimera\chimera_normal] from [bip01_spine2] to [spine_1] [2023-11-20 20:33:01.716] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$ [2023-11-20 20:33:02.149] Bone override model [monsters\snork\snork_normal] from [bip01_spine2] to [bip01_spine1] [2023-11-20 20:33:02.150] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$ [2023-11-20 20:33:02.651] [CModelPool::Prefetch] models prefetching time (397): [10.41 s.] [2023-11-20 20:33:02.651] * [prefetch] time: 20713 ms [2023-11-20 20:33:02.651] * [prefetch] memory: 0Kb [2023-11-20 20:33:02.657] * phase time: 20736 ms [2023-11-20 20:33:02.657] * phase cmem: 0 K [2023-11-20 20:33:02.677] --LUA version: [LuaJIT 2.1.0-beta3] [2023-11-20 20:33:02.677] get_current_kx()=0.75 [2023-11-20 20:33:02.680] full_name=b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2023-11-20 20:33:02.755] $game_configs$ content: [2023-11-20 20:33:02.755] $game_scripts$ content: [2023-11-20 20:33:02.755] $game_shaders$ content: [2023-11-20 20:33:02.756] * phase time: 98 ms [2023-11-20 20:33:02.756] * phase cmem: 0 K [2023-11-20 20:33:02.765] * Loading spawn registry... [2023-11-20 20:33:04.072] Start load of custom waypoints... [2023-11-20 20:33:04.097] Loaded 260 items from custom_waypoints, 32 from all.spawn was replaced! [2023-11-20 20:33:04.097] End load of custom waypoints... [2023-11-20 20:33:04.097] build_story_spawns start... [2023-11-20 20:33:04.106] build_root_spawns start... [2023-11-20 20:33:04.107] process_spawns m_temp0 start... [2023-11-20 20:33:04.107] process_spawns m_temp1 start... [2023-11-20 20:33:04.107] * 15525 spawn points are successfully loaded [2023-11-20 20:33:04.107] * Loading objects... [2023-11-20 20:33:04.764] * 26762 objects are successfully loaded [2023-11-20 20:33:05.261] * 4235 script vars are successfully loaded [2023-11-20 20:33:05.262] ~~~ db.ver: 7 [2023-11-20 20:33:07.121] * Game maximms День 1. [Кордон] quicksave_11 is successfully loaded from file 'b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\maximms День 1. [Кордон] quicksave_11.sav' (4.365s) [2023-11-20 20:33:07.121] * phase time: 4365 ms [2023-11-20 20:33:07.121] * phase cmem: 0 K [2023-11-20 20:33:07.175] # New player created! [2023-11-20 20:33:07.175] * client : connection accepted - <> [2023-11-20 20:33:07.202] * phase time: 81 ms [2023-11-20 20:33:07.202] * phase cmem: 0 K [2023-11-20 20:33:07.228] * phase time: 25 ms [2023-11-20 20:33:07.228] * phase cmem: 0 K [2023-11-20 20:33:08.750] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7] [2023-11-20 20:33:08.750] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7] [2023-11-20 20:33:08.760] * phase time: 1532 ms [2023-11-20 20:33:08.760] * phase cmem: 0 K [2023-11-20 20:33:09.950] * phase time: 1189 ms [2023-11-20 20:33:09.950] * phase cmem: 0 K [2023-11-20 20:33:09.950] * [Loading VB] 65532 verts, 2047 Kb [2023-11-20 20:33:09.991] * [Loading VB] 65530 verts, 2047 Kb [2023-11-20 20:33:10.006] * [Loading VB] 65531 verts, 2047 Kb [2023-11-20 20:33:10.022] * [Loading VB] 65532 verts, 2047 Kb [2023-11-20 20:33:10.038] * [Loading VB] 60327 verts, 1885 Kb [2023-11-20 20:33:10.053] * [Loading VB] 65531 verts, 2047 Kb [2023-11-20 20:33:10.069] * [Loading VB] 65534 verts, 2047 Kb [2023-11-20 20:33:10.084] * [Loading VB] 65535 verts, 2047 Kb [2023-11-20 20:33:10.099] * [Loading VB] 65534 verts, 2047 Kb [2023-11-20 20:33:10.117] * [Loading VB] 65534 verts, 2047 Kb [2023-11-20 20:33:10.132] * [Loading VB] 65534 verts, 2047 Kb [2023-11-20 20:33:10.147] * [Loading VB] 46354 verts, 1448 Kb [2023-11-20 20:33:10.157] * [Loading VB] 65533 verts, 2047 Kb [2023-11-20 20:33:10.173] * [Loading VB] 65535 verts, 2047 Kb [2023-11-20 20:33:10.188] * [Loading VB] 65535 verts, 2047 Kb [2023-11-20 20:33:10.203] * [Loading VB] 65530 verts, 2047 Kb [2023-11-20 20:33:10.218] * [Loading VB] 65532 verts, 2047 Kb [2023-11-20 20:33:10.233] * [Loading VB] 65535 verts, 2047 Kb [2023-11-20 20:33:10.248] * [Loading VB] 53153 verts, 1661 Kb [2023-11-20 20:33:10.261] * [Loading VB] 50229 verts, 1569 Kb [2023-11-20 20:33:10.273] * [Loading IB] 1048575 indices, 2047 Kb [2023-11-20 20:33:10.290] * [Loading IB] 1048575 indices, 2047 Kb [2023-11-20 20:33:10.305] * [Loading IB] 1048575 indices, 2047 Kb [2023-11-20 20:33:10.320] * [Loading IB] 1048575 indices, 2047 Kb [2023-11-20 20:33:10.336] * [Loading IB] 1048575 indices, 2047 Kb [2023-11-20 20:33:10.351] * [Loading IB] 1048575 indices, 2047 Kb [2023-11-20 20:33:10.366] * [Loading IB] 1048575 indices, 2047 Kb [2023-11-20 20:33:10.381] * [Loading IB] 1048575 indices, 2047 Kb [2023-11-20 20:33:10.398] * [Loading IB] 1048575 indices, 2047 Kb [2023-11-20 20:33:10.413] * [Loading IB] 670515 indices, 1309 Kb [2023-11-20 20:33:10.422] * [Loading IB] 960834 indices, 1876 Kb [2023-11-20 20:33:10.438] * [Loading VB] 65533 verts, 767 Kb [2023-11-20 20:33:10.446] * [Loading VB] 65533 verts, 767 Kb [2023-11-20 20:33:10.452] * [Loading VB] 65535 verts, 767 Kb [2023-11-20 20:33:10.458] * [Loading VB] 65535 verts, 767 Kb [2023-11-20 20:33:10.464] * [Loading VB] 65535 verts, 767 Kb [2023-11-20 20:33:10.467] * [Loading VB] 65534 verts, 767 Kb [2023-11-20 20:33:10.472] * [Loading VB] 65528 verts, 767 Kb [2023-11-20 20:33:10.479] * [Loading VB] 16089 verts, 188 Kb [2023-11-20 20:33:10.479] * [Loading VB] 50229 verts, 588 Kb [2023-11-20 20:33:10.482] * [Loading IB] 1048575 indices, 2047 Kb [2023-11-20 20:33:10.536] * [Loading IB] 1048575 indices, 2047 Kb [2023-11-20 20:33:10.546] * [Loading IB] 1048572 indices, 2047 Kb [2023-11-20 20:33:10.561] * [Loading IB] 784818 indices, 1532 Kb [2023-11-20 20:33:10.573] * [Loading IB] 1048518 indices, 2047 Kb [2023-11-20 20:33:10.588] * [Loading IB] 411225 indices, 803 Kb [2023-11-20 20:33:10.595] * phase time: 645 ms [2023-11-20 20:33:10.595] * phase cmem: 0 K [2023-11-20 20:33:10.666] Loaded [18381] models from level. [2023-11-20 20:33:10.666] * phase time: 71 ms [2023-11-20 20:33:10.666] * phase cmem: 0 K [2023-11-20 20:33:10.846] * [DETAILS] VertexConsts(256), Batch(61) [2023-11-20 20:33:10.846] * [DETAILS] 37149 v(20), 19764 p [2023-11-20 20:33:10.846] * [DETAILS] Batch(61), VB(725K), IB(115K) [2023-11-20 20:33:10.847] * phase time: 180 ms [2023-11-20 20:33:10.847] * phase cmem: 0 K [2023-11-20 20:33:10.849] WARNING: Occlusion map 'b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l01_escape\level.hom' not found. [2023-11-20 20:33:11.306] * phase time: 458 ms [2023-11-20 20:33:11.306] * phase cmem: 0 K [2023-11-20 20:33:11.307] * phase time: 1 ms [2023-11-20 20:33:11.307] * phase cmem: 0 K [2023-11-20 20:33:11.320] - Game configuring : Started [2023-11-20 20:33:11.324] ~ set_geometry_env id=0 name[room]=environment id[5] [2023-11-20 20:33:11.324] ~ set_geometry_env id=1 name[open_space]=environment id[8] [2023-11-20 20:33:11.324] ~ set_geometry_env id=2 name[bathroom]=environment id[2] [2023-11-20 20:33:11.324] ~ set_geometry_env id=3 name[plant]=environment id[6] [2023-11-20 20:33:11.324] ~ set_geometry_env id=4 name[long_corridor]=environment id[7] [2023-11-20 20:33:11.324] ~ set_geometry_env id=5 name[default]=environment id[1] [2023-11-20 20:33:11.324] ~ set_geometry_env id=6 name[mountains]=environment id[3] [2023-11-20 20:33:11.325] - Game configuring : Finished [2023-11-20 20:33:11.479] * phase time: 171 ms [2023-11-20 20:33:11.479] * phase cmem: 0 K [2023-11-20 20:33:11.480] PrefetchTextures... [2023-11-20 20:33:11.480] PrefetchTextures completed! [2023-11-20 20:33:11.480] CResourceManager::DeferredUpload [MT] -> START, size = [6069] [2023-11-20 20:33:14.825] ! Fallback to default bump map: act\act_arm_loner_metro_bump [2023-11-20 20:33:14.825] ! Fallback to default bump map: act\act_arm_loner_metro_bump# [2023-11-20 20:33:15.062] ! Fallback to default bump map: act\act_arm_loner_novice_gloves_bump# [2023-11-20 20:33:15.546] ! Fallback to default bump map: act\act_arm_military novice_bump [2023-11-20 20:33:15.547] ! Fallback to default bump map: act\act_arm_military novice_bump# [2023-11-20 20:33:16.242] ! Fallback to default bump map: act\act_arm_ssp-99m_bump [2023-11-20 20:33:18.724] ! Fallback to default bump map: act\act_monolit_corp_bump# [2023-11-20 20:33:18.728] ! Can't find texture 'act\act_morthbag_army' [2023-11-20 20:33:18.728] ! Can't find texture 'act\act_morthbag_bandit' [2023-11-20 20:33:18.729] ! Can't find texture 'act\act_morthbag_csky' [2023-11-20 20:33:18.729] ! Can't find texture 'act\act_morthbag_dolg' [2023-11-20 20:33:18.729] ! Can't find texture 'act\act_morthbag_ecolog' [2023-11-20 20:33:18.729] ! Can't find texture 'act\act_morthbag_freedom' [2023-11-20 20:33:18.730] ! Can't find texture 'act\act_morthbag_greh' [2023-11-20 20:33:18.730] ! Can't find texture 'act\act_morthbag_isg' [2023-11-20 20:33:18.730] ! Can't find texture 'act\act_morthbag_killer' [2023-11-20 20:33:18.731] ! Can't find texture 'act\act_morthbag_monolith' [2023-11-20 20:33:18.731] ! Can't find texture 'act\act_morthbag_renegade' [2023-11-20 20:33:18.731] ! Can't find texture 'act\act_morthbag_stalker' [2023-11-20 20:33:18.731] ! Can't find texture 'act\act_morthbag_zombied' [2023-11-20 20:33:20.214] ! Fallback to default bump map: act\arm_exo\act_arm_exo_bump [2023-11-20 20:33:20.214] ! Fallback to default bump map: act\arm_exo\act_arm_exo_bump# [2023-11-20 20:33:20.215] ! Fallback to default bump map: act\arm_exo\cod_ghosts_exo_computer_bump [2023-11-20 20:33:20.215] ! Fallback to default bump map: act\arm_exo\cod_ghosts_exo_computer_bump# [2023-11-20 20:33:20.215] ! Fallback to default bump map: act\arm_exo\cod_ghosts_exo_computer_glass_bump [2023-11-20 20:33:20.215] ! Fallback to default bump map: act\arm_exo\cod_ghosts_exo_computer_glass_bump# [2023-11-20 20:33:20.325] ! Fallback to default bump map: act\cod_bo2_nano_gloves_bump# [2023-11-20 20:33:20.680] ! Fallback to default bump map: act\greshnik13rs\monster\metro\act13_arahnid_bump# [2023-11-20 20:33:21.019] ! Fallback to default bump map: aks74u\aks74u_bump [2023-11-20 20:33:21.019] ! Fallback to default bump map: aks74u\aks74u_bump# [2023-11-20 20:33:21.643] ! Fallback to default bump map: build_escape0_bump [2023-11-20 20:33:21.643] ! Fallback to default bump map: build_escape0_bump# [2023-11-20 20:33:28.065] ! Fallback to default bump map: crete\difmap_bump [2023-11-20 20:33:28.065] ! Fallback to default bump map: crete\difmap_bump# [2023-11-20 20:33:42.429] ! Can't find texture 'new_pfx\lightning1_dxt1' [2023-11-20 20:33:42.522] ! Can't find texture 'part\part_fitil.1024' [2023-11-20 20:33:42.522] ! Can't find texture 'pfx\pfx_ambimet' [2023-11-20 20:33:42.825] ! Can't find texture 'pfx\pfx_dist0' [2023-11-20 20:33:42.964] ! Can't find texture 'pfx\pfx_envmap1' [2023-11-20 20:33:43.312] ! Can't find texture 'pfx\pfx_glow_04' [2023-11-20 20:33:43.313] ! Can't find texture 'pfx\pfx_glow_fire1' [2023-11-20 20:33:43.321] ! Can't find texture 'pfx\pfx_grost' [2023-11-20 20:33:43.330] ! Can't find texture 'pfx\pfx_laser' [2023-11-20 20:33:43.487] ! Can't find texture 'pfx\pfx_list' [2023-11-20 20:33:43.494] ! Can't find texture 'pfx\pfx_reflectiveglass' [2023-11-20 20:33:43.810] ! Can't find texture 'pfx\pfx_yawm_flake_grid' [2023-11-20 20:33:43.810] ! Can't find texture 'pfx\pfx_yawm_snowflakes_light' [2023-11-20 20:33:43.811] ! Can't find texture 'pfx\pfx_yawm_snowflakes_light_02' [2023-11-20 20:33:44.462] ! Fallback to default bump map: prop\prop_book_list_bump# [2023-11-20 20:33:46.429] ! Fallback to default bump map: prop\prop_mask_setka_bump# [2023-11-20 20:33:46.974] ! Fallback to default bump map: prop\prop_mus_kont_02a_bump [2023-11-20 20:33:46.974] ! Fallback to default bump map: prop\prop_mus_kont_02a_bump# [2023-11-20 20:33:51.207] ! Can't find texture 'shaders\gasmasks\mask_breath_noise' [2023-11-20 20:33:53.006] ! Can't find texture 'shoker_mod\pfx\pfx_strelo4ka' [2023-11-20 20:33:53.006] ! Fallback to default bump map: sig_sg550\front_bump [2023-11-20 20:33:53.006] ! Fallback to default bump map: sig_sg550\front_bump# [2023-11-20 20:33:53.042] ! Fallback to default bump map: sign\sign_radiation_bump# [2023-11-20 20:33:53.173] ! Fallback to default bump map: sign\sign_set2_iov_bump# [2023-11-20 20:33:53.254] ! Fallback to default bump map: sign\sign_set_iov_bump# [2023-11-20 20:34:02.494] ! Can't find texture 'sky\cgim_clear3\18-00_2#small' [2023-11-20 20:34:35.090] ! Can't find texture 'sky_oblaka' [2023-11-20 20:34:39.389] FATAL ERROR [error]Expression : Error Code: [-2147024882], Error Name: [E_OUTOFMEMORY], Error Text: [Ran out of memory] [error]Function : CRender::texture_load [error]File : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp [error]Line : 170 [error]Description : D3DX11CreateTextureFromMemory(HW.pDevice, S->pointer(), S->length(), &LoadInfo, 0, &pTexture2D, 0) [error]Arguments : b:\!games\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\ston\ston_rocks1.dds [2023-11-20 20:34:39.389] ***************************[ScriptCrashHandler]********************************** [2023-11-20 20:34:39.389] stack traceback: [2023-11-20 20:34:39.389] ********************************************************************************* [2023-11-20 20:34:39.389] ******************************************************************************** [2023-11-20 20:34:39.389] !![LogStackTrace] Thread: [TTAPI thread 8] [2023-11-20 20:34:39.422] !!stack trace: ! Module: [B:\!Games\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xr_Engine.exe], AddrPC.Offset: [00007FF713AFF761] ! Module: [B:\!Games\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xr_Engine.exe], AddrPC.Offset: [00007FF713AE89B6] ! Module: [B:\!Games\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xr_Engine.exe], AddrPC.Offset: [00007FF713AE8E4A] ! Module: [B:\!Games\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xr_Engine.exe], AddrPC.Offset: [00007FF713D48C33] ! Module: [B:\!Games\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xr_Engine.exe], AddrPC.Offset: [00007FF713D489DA] ! Module: [B:\!Games\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xr_Engine.exe], AddrPC.Offset: [00007FF713D4A10A] ! Module: [B:\!Games\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xr_Engine.exe], AddrPC.Offset: [00007FF713AA91BD] ! Module: [B:\!Games\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xr_Engine.exe], AddrPC.Offset: [00007FF713AEAB5A] ! Module: [B:\!Games\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xr_Engine.exe], AddrPC.Offset: [00007FF713AEA20F] ! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFBD53C1BB2], Fun: [configthreadlocale()] + [146 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFBD6447344], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBD7CA26B1], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! Изменено 20 Ноября 2023 пользователем Купер Поделиться этим сообщением Ссылка на сообщение