HALADAR 15 Опубликовано 2 Апреля 2010 (изменено) мне кто нибуть поможет ? :cray5: Строгое предупреждение от модератора ZVER Я могу помочь, в баньку? Добавлено через 20 мин.: не в баньку не надо а вы не подскажите где логи можно глянуть ? Добавлено через 20 мин.: * Detected CPU: GenuineIntel P4 family, F15/M4/S9, 3059.00 mhz, 102-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 28673 files cached, 4111Kb memory used. Init FileSystem 1.287452 sec 'xrCore' build 3116, Aug 15 2007 Initializing Engine... Executing config-script "user.ltx"... [d:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [win32]: free[2014536 K], reserved[10424 K], committed[72128 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[5977 K], process heap[1133 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[1032 K], smem[0 K] Executing config-script "f:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[144], prop=[ [f:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "f:\games\s.t.a.l.k.e.r\gamedata\config\rspec_minimum.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [f:\games\s.t.a.l.k.e.r\gamedata\config\rspec_minimum.ltx] successfully loaded. Executing config-script "f:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"... [f:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded. [d:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software Compatibility Mode, Spec Version 1.1 2. Generic Software Compatibility Mode, Spec Version 1.1 SOUND: OpenAL: SelectBestDevice is Generic Software Compatibility Mode -1.-1 SOUND: OpenAL: Required device: Generic Software Compatibility Mode. Created device: Generic Software Compatibility Mode. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65538 kb, 7609 lines, 8820 bpl Starting RENDER device... * GPU [vendor:1002]-[device:5960]: GIGABYTE RADEON 9250 * GPU driver: 6.14.10.6542 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 173 M * DDI-level: 9.0 * GPU shading: vs(fffe0101/1.1/11), ps(ffff0104/1.4/14) * GPU vertex cache: unrecognized, 16 * DVB created: 1536K * DIB created: 512K count of .thm files=1 load time=116 ms * distortion: used, dev(14),need(14) * SSample: 800x600 * SSample: enabled - r__tf_aniso 1 - r1_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\video\intro_gsc_wp_r.ogg Input: 1 Config-file [d:\documents and settings\all users\Документы\stalker-shoc\user.ltx] saved successfully Destroying Direct3D... * RM_Dump: textures : 6 * : 1: intro\intro_back * : 1: intro\intro_gsc * : 1: intro\intro_gsc-wp * : 1: intro\thq_logo_hyuv * : 1: ui\ui_asus_intro * : 1: ui\ui_nvidia_intro * RM_Dump: rtargets : 0 * RM_Dump: rtargetsc : 0 * RM_Dump: vs : 1 * : 6: null * RM_Dump: ps : 1 * : 6: null * RM_Dump: dcl : 0 * RM_Dump: states : 1 * RM_Dump: tex_list : 6 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 6 * RM_Dump: v_elements: 6 * RM_Dump: v_shaders : 6 refCount:pBaseZB 1 refCount:pBaseRT 1 DeviceREF: 4 Добавлено: надеюсь тот лог Строгое предупреждение от модератора ZVER 6 часов Рид-онли за оверквотинг,проведи их с пользой,почитай правила форума и потренируйся логи выкладывать под спойлер. Изменено 2 Апреля 2010 пользователем ZVER Поделиться этим сообщением Ссылка на сообщение