Кащей Смертный 1 Опубликовано 13 Июля 2010 Поделиться Опубликовано 13 Июля 2010 (изменено) А что, фриплей подгружен квестами или как? Изменено 13 Июля 2010 пользователем Кащей Смертный "Зри в корень!" К.Прутков Ссылка на комментарий
DenDy 0 Опубликовано 13 Июля 2010 Поделиться Опубликовано 13 Июля 2010 (изменено) Олег К. Будет после прохождения квеста ученых на пси-арт. Изменено 13 Июля 2010 пользователем DenDy НС от 19.04.2010 + kumul_20100804_0128_sapsan+текстуры by Chorik Q6600 Core2 Quad 2.4GHz, 2Gb RAM, NVIDIA GeForce 8800 GT, WinXP SP3 Ссылка на комментарий
v monolit 0 Опубликовано 13 Июля 2010 Поделиться Опубликовано 13 Июля 2010 Приветствую. Скажите, возможно ли сделать иконки патронов, как в солянке? Может, кто-то делал? Ссылка на комментарий
vovantchik 0 Опубликовано 13 Июля 2010 Поделиться Опубликовано 13 Июля 2010 Вот такой вылет когда беру документы Гарику на Юпитере для перехода в Припять:FATAL ERROR [error]Expression : 0 [error]Function : ErrorLog [error]File : D:\prog_repository\sources\trunk\xrServerEntities\script_engine_script.cpp [error]Line : 49 [error]Description : object 'jup_witnesses_patrol_124695': activate_by_section: section '{=dist_to_actor_le(10)!get_actor_used_item(killer_out' does not exist stack trace: Win 7,пиратка,1.6.1,NoDVD,SGM 1.6 Ссылка на комментарий
A B 14 Опубликовано 13 Июля 2010 Поделиться Опубликовано 13 Июля 2010 v monolit Практически готово. Можешь посмотреть иконки. Остались мелочи, на неделе выложу. http://ipicture.ru/uploads/100713/4Ub3BOX0Ug.jpg Ссылка на комментарий
v monolit 0 Опубликовано 13 Июля 2010 Поделиться Опубликовано 13 Июля 2010 A B Да-да, именно. Буду ждать. Благодарю. Ссылка на комментарий
SEA_CAT 106 Опубликовано 13 Июля 2010 Поделиться Опубликовано 13 Июля 2010 Shredder Посмотри здесь: gamedata\configs\weapons\addons там есть файл: w_scopes (если не ошибаюсь) Ссылка на комментарий
Shredder 49 Опубликовано 13 Июля 2010 Поделиться Опубликовано 13 Июля 2010 SEA_CAT Да не в этом дело. Какая оптика может устанавливаться, я узнать могу. Но вот если взять конкретный ствол из игры. Если на нём стоит оптика, я могу узнать, а вот какая именно!? Ссылка на комментарий
гопыч 0 Опубликовано 13 Июля 2010 Поделиться Опубликовано 13 Июля 2010 (изменено) Вылет при попытке перейти в "Припять" из "Путепровода Припять-1"( Первый раз когда идеш ) * Detected CPU: GenuineIntel Pentium-III, F6/M7/S7, 2327.00 mhz, 34-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 27679 files cached 26 archives, 4471Kb memory used. Init FileSystem 0.930770 sec 'xrCore' build 3870, Sep 8 2009 -----loading h:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll Loading DLL: xrRender_R4.dll command line Executing config-script "user.ltx"... [users\user.ltx] successfully loaded. Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * [win32]: free[2011972 K], reserved[13676 K], committed[71440 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[11639 K], process heap[1911 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[9767 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=H:\S.T.A.L.K.E.R. - Зов Припяти\bin\ dir[1]=H:\S.T.A.L.K.E.R. - Зов Припяти\ dir[2]=H:\S.T.A.L.K.E.R. - Зов Припяти\bin\ dir[3]=C:\WINDOWS\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList Generic Hardware devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "h:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx"... [h:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "h:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\rspec_extreme.ltx"... [h:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\rspec_extreme.ltx] successfully loaded. Executing config-script "h:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx"... [h:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] [users\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:8086]-[device:29C2]: Intel® G33/G31 Express Chipset Family * GPU driver: 6.14.10.5218 * CREATE: DeviceREF: 1 * Vertex Processor: SOFTWARE * Texture memory: 226 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0200/2.0/20) * GPU vertex cache: unrecognized, 16 * NvAPI_EnumLogicalGPUs failed! * Starting rendering as 2-GPU. CBackend::CreateQuadIB(). Created buffer size = 49152 * DVB created: 1536K * DIB created: 512K * distortion: used, dev(20),need(14) * color_mapping: used, dev(20),need(14) * SSample: 2048x2048 * SSample: enabled - r__tf_aniso 16 - r1_tf_mipbias 0. Starting engine... ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! ! Unable to find Software\GSC Game World\STALKER-COP\ in registry Loading DLL: xrGameSpy.dll intro_start intro_logo intro_delete ::update_logo_intro * [win32]: free[1832536 K], reserved[57724 K], committed[206828 K] * [ D3D ]: textures[64 K] * [x-ray]: crt heap[103646 K], process heap[25821 K], game lua[2493 K], render[172 K] * [x-ray]: economy: strings[9861 K], smem[0 K] * DVB created: 1536K * DIB created: 512K CBackend::CreateQuadIB(). Created buffer size = 49152 - r__tf_aniso 16 - r1_tf_mipbias 0. * SSample: 2048x2048 * SSample: enabled * RM_Dump: textures : 242 * RM_Dump: rtargets : 3 * RM_Dump: vs : 6 * RM_Dump: ps : 11 * RM_Dump: dcl : 6 * RM_Dump: states : 21 * RM_Dump: tex_list : 197 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 261 * RM_Dump: v_elements: 261 * RM_Dump: v_shaders : 263 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0200/2.0/20) * GPU vertex cache: unrecognized, 16 * NvAPI_EnumLogicalGPUs failed! * Starting rendering as 2-GPU. *** RESET [156 ms] * 0.0 : [ 55] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.0 : [ 1] act\act_controller_hit1 * 0.0 : [ 1] fx\fx_flare1 * 0.0 : [ 1] fx\fx_flare2 * 0.0 : [ 1] fx\fx_flare3 * 0.0 : [ 1] fx\fx_gradient * 0.0 : [ 1] fx\fx_gradient1 * 0.0 : [ 1] fx\fx_lightning * 0.0 : [ 4] fx\fx_noise2 * 0.0 : [ 1] fx\fx_rain * 0.0 : [ 1] fx\fx_rainsplash1 * 0.0 : [ 1] fx\fx_sun * 0.0 : [ 1] fx\fx_sun_rise * 0.0 : [ 1] fx\fx_thunderbolts_gradient * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge * 0.0 : [ 1] fx\fx_volumefog1 * 0.0 : [ 1] glow\glow_04 * 0.0 : [ 1] glow\glow_fire1 * 0.0 : [ 1] glow\glow_orange * 0.0 : [ 1] glow\glow_orange2 * 0.0 : [ 1] glow\glow_orange_bright * 0.0 : [ 1] glow\glow_white * 0.0 : [ 1] pfx\pfx_ani-explosion-02 * 0.0 : [ 1] pfx\pfx_ani-explosion-02-b-a * 0.0 : [ 1] pfx\pfx_ani-explosion-02a * 0.0 : [ 1] pfx\pfx_ani-fire01 * 0.0 : [ 1] pfx\pfx_ani-smoke-01 * 0.0 : [ 1] pfx\pfx_anomaly_1 * 0.0 : [ 1] pfx\pfx_anomaly_16 * 0.0 : [ 1] pfx\pfx_anomaly_18 * 0.0 : [ 1] pfx\pfx_anomaly_19 * 0.0 : [ 1] pfx\pfx_anomaly_2 * 0.0 : [ 1] pfx\pfx_anomaly_21 * 0.0 : [ 1] pfx\pfx_anomaly_23 * 0.0 : [ 1] pfx\pfx_anomaly_2_green * 0.0 : [ 1] pfx\pfx_anomaly_3 * 0.0 : [ 1] pfx\pfx_anomaly_4 * 0.0 : [ 1] pfx\pfx_anomaly_5 * 0.0 : [ 1] pfx\pfx_anomaly_6 * 0.0 : [ 1] pfx\pfx_anomaly_7 * 0.0 : [ 1] pfx\pfx_anomaly_8 * 0.0 : [ 1] pfx\pfx_anomaly_88 * 0.0 : [ 1] pfx\pfx_anomaly_9 * 0.0 : [ 1] pfx\pfx_bloodsplash1 * 0.0 : [ 1] pfx\pfx_bloodsplash2 * 0.0 : [ 1] pfx\pfx_blurry_cloud * 0.0 : [ 1] pfx\pfx_brick * 0.0 : [ 1] pfx\pfx_bubble * 0.0 : [ 1] pfx\pfx_bubble_1 * 0.0 : [ 1] pfx\pfx_bubble_water * 0.0 : [ 1] pfx\pfx_concretedebris_01 * 0.0 : [ 1] pfx\pfx_concretepuffs_01 * 0.0 : [ 1] pfx\pfx_dist2 * 0.0 : [ 1] pfx\pfx_dist2inv * 0.0 : [ 1] pfx\pfx_dist3 * 0.0 : [ 1] pfx\pfx_dist4 * 0.0 : [ 1] pfx\pfx_dist7 * 0.0 : [ 1] pfx\pfx_dist8 * 0.0 : [ 1] pfx\pfx_dist9 * 0.0 : [ 1] pfx\pfx_dist_teleport * 0.0 : [ 1] pfx\pfx_distort_anomaly * 0.0 : [ 1] pfx\pfx_distortion * 0.0 : [ 1] pfx\pfx_explotions_2 * 0.0 : [ 1] pfx\pfx_explotions_3 * 0.0 : [ 1] pfx\pfx_explotions_4 * 0.0 : [ 1] pfx\pfx_explotions_smoke * 0.0 : [ 1] pfx\pfx_flame * 0.0 : [ 1] pfx\pfx_flame_01 * 0.0 : [ 1] pfx\pfx_flamefx_01 * 0.0 : [ 1] pfx\pfx_flash_01 * 0.0 : [ 1] pfx\pfx_flash_05 * 0.0 : [ 1] pfx\pfx_flash_07 * 0.0 : [ 1] pfx\pfx_gologramma * 0.0 : [ 1] pfx\pfx_gradient * 0.0 : [ 1] pfx\pfx_gradient1 * 0.0 : [ 1] pfx\pfx_leaves_01 * 0.0 : [ 1] pfx\pfx_leaves_02 * 0.0 : [ 1] pfx\pfx_light1 * 0.0 : [ 1] pfx\pfx_light3 * 0.0 : [ 1] pfx\pfx_light4 * 0.0 : [ 1] pfx\pfx_lighting_stancia_01 * 0.0 : [ 1] pfx\pfx_lighting_stancia_02 * 0.0 : [ 1] pfx\pfx_lightning_01 * 0.0 : [ 1] pfx\pfx_lightning_02 * 0.0 : [ 1] pfx\pfx_ligth_6 * 0.0 : [ 1] pfx\pfx_plasma * 0.0 : [ 1] pfx\pfx_shells1 * 0.0 : [ 1] pfx\pfx_shells2 * 0.0 : [ 1] pfx\pfx_skinsplash1 * 0.0 : [ 1] pfx\pfx_smoke_a * 0.0 : [ 1] pfx\pfx_smoke_b * 0.0 : [ 1] pfx\pfx_smokepuffs1 * 0.0 : [ 1] pfx\pfx_smokepuffs2 * 0.0 : [ 1] pfx\pfx_spark_01 * 0.0 : [ 1] pfx\pfx_sparks * 0.0 : [ 1] pfx\pfx_specks * 0.0 : [ 1] pfx\pfx_specks_poison * 0.0 : [ 1] pfx\pfx_spikey_star * 0.0 : [ 1] pfx\pfx_splash3 * 0.0 : [ 1] pfx\pfx_splash_01 * 0.0 : [ 1] pfx\pfx_splash_02 * 0.0 : [ 1] pfx\pfx_step_blood * 0.0 : [ 1] pfx\pfx_stonedebris1 * 0.0 : [ 1] pfx\pfx_stonedebris2 * 0.0 : [ 1] pfx\pfx_synus * 0.0 : [ 1] pfx\pfx_teleport * 0.0 : [ 1] pfx\pfx_test_textures * 0.0 : [ 1] pfx\pfx_vehglassdebris_01 * 0.0 : [ 1] pfx\pfx_vehmetaldebris_01 * 0.0 : [ 1] pfx\pfx_water_wave * 0.0 : [ 1] pfx\pfx_woodchips1 * 0.0 : [ 1] pfx\pfx_woodchips3 * 0.0 : [ 1] prop\prop_fake_bed_fireplace * 0.0 : [ 1] prop\prop_provod_02 * 0.0 : [ 5] sky\sky_12_vibros_cube * 0.0 : [ 5] sky\sky_12_vibros_cube#small * 0.0 : [ 28] sky\sky_13_cube * 0.0 : [ 28] sky\sky_13_cube#small * 0.0 : [ 22] sky\sky_13_cube_night * 0.0 : [ 22] sky\sky_13_cube_night#small * 0.0 : [ 14] sky\sky_13_vibros_cube * 0.0 : [ 14] sky\sky_13_vibros_cube#small * 0.0 : [ 10] sky\sky_14_cube * 0.0 : [ 10] sky\sky_14_cube#small * 0.0 : [ 4] sky\sky_17_clouds_cube * 0.0 : [ 4] sky\sky_17_clouds_cube#small * 0.0 : [ 4] sky\sky_17_cube * 0.0 : [ 4] sky\sky_17_cube#small * 0.0 : [ 8] sky\sky_18_cube * 0.0 : [ 8] sky\sky_18_cube#small * 0.0 : [ 11] sky\sky_19_cube * 0.0 : [ 11] sky\sky_19_cube#small * 0.0 : [ 4] sky\sky_1_clouds_cube * 0.0 : [ 4] sky\sky_1_clouds_cube#small * 0.0 : [ 4] sky\sky_20_clouds_cube * 0.0 : [ 4] sky\sky_20_clouds_cube#small * 0.0 : [ 4] sky\sky_20_cube * 0.0 : [ 4] sky\sky_20_cube#small * 0.0 : [ 4] sky\sky_2_clouds_cube * 0.0 : [ 4] sky\sky_2_clouds_cube#small * 0.0 : [ 4] sky\sky_2_cube * 0.0 : [ 4] sky\sky_2_cube#small * 0.0 : [ 12] sky\sky_3_cube * 0.0 : [ 12] sky\sky_3_cube#small * 0.0 : [ 3] sky\sky_4_cube * 0.0 : [ 3] sky\sky_4_cube#small * 0.0 : [ 30] sky\sky_5_cube * 0.0 : [ 30] sky\sky_5_cube#small * 0.0 : [ 7] sky\sky_6_cube * 0.0 : [ 7] sky\sky_6_cube#small * 0.0 : [ 11] sky\sky_7_cube * 0.0 : [ 11] sky\sky_7_cube#small * 0.0 : [ 8] sky\sky_8_cube * 0.0 : [ 8] sky\sky_8_cube#small * 0.0 : [ 51] sky\sky_9_cube * 0.0 : [ 51] sky\sky_9_cube#small * 0.0 : [ 248] sky\sky_oblaka * 0.0 : [ 1] ui\ui_actor_multiplayer_game_menu * 0.0 : [ 1] ui\ui_actor_sleep_screen * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 8.1 : [ 1] антон - выход в Припять * 18.0 : [ 1] ui\ui_pda_menu_anims * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 33.0 : [ 1] ui\ui_ani_cursor * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_01 * 64.1 : [ 1] ui\ui_font_letter_16_1600 * 64.1 : [ 1] ui\ui_font_letter_18_1600 * 128.1 : [ 1] ui\ui_font_graff_19_1600 * 128.1 : [ 1] ui\ui_font_graff_22_1600 * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_hud_02 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 270.0 : [ 1] ui\video_voroni_crop * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 936.0 : [ 1] ui\video_water_crop * 1024.1 : [ 1] ui\ui_actor_hint_wnd * 1024.1 : [ 1] ui\ui_actor_main_menu * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_save_load * 1024.1 : [ 1] ui\ui_common * 1024.1 : [ 1] ui\ui_mod_widescreen hands visual changed to[dynamics\weapons\wpn_hand\wpn_hand_05] [] [] "h:\s.t.a.l.k.e.r. - Зов Припяти\bin\xrengine.exe" * phase time: 0 ms * phase cmem: 120344 K Loading objects... ! Invalid ogg-comment version, file: h:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\weapons\wpn_colt1911\colt1911_shoot.ogg ! Missing ogg-comment, file: h:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\weapons\wpn_groza\groza_shoot_silence.ogg ! Invalid ogg-comment version, file: h:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\weapons\wpn_sig220\sig220_shoot.ogg ! Invalid ogg-comment version, file: h:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\weapons\wpn_val\val_shoot.ogg ! Invalid ogg-comment version, file: h:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\weapons\wpn_vintorez\vintorez_shoot.ogg Loading models... * [prefetch] time: 3784 ms * [prefetch] memory: 77881Kb ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * phase time: 3957 ms * phase cmem: 195401 K * phase time: 8 ms * phase cmem: 195401 K * Loading spawn registry... * 7755 spawn points are successfully loaded * Loading objects... * 14556 objects are successfully loaded * Game антон - выход в Припять is successfully loaded from file 'users\savedgames\антон - выход в Припять.scop' (2.155s) * phase time: 2155 ms * phase cmem: 239666 K * phase time: 44 ms * phase cmem: 239669 K * phase time: 31 ms * phase cmem: 239669 K * WARNING: player not logged in * client : connection accepted - <All Ok> * phase time: 24 ms * phase cmem: 239702 K * phase time: 9 ms * phase cmem: 239702 K * phase time: 1547 ms * phase cmem: 269553 K * phase time: 323 ms * phase cmem: 270567 K * [Loading VB] 65516 verts, 2047 Kb * [Loading VB] 65369 verts, 2042 Kb * [Loading VB] 23283 verts, 727 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 56993 verts, 1781 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 19853 verts, 620 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048566 indices, 2047 Kb * [Loading IB] 68196 indices, 133 Kb * phase time: 48 ms * phase cmem: 270640 K * phase time: 18 ms * phase cmem: 271163 K * phase time: 9 ms * phase cmem: 271163 K * Loading HOM: h:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\levels\jupiter_underground\level.hom * phase time: 18 ms * phase cmem: 271331 K * phase time: 15 ms * phase cmem: 271331 K * phase time: 16 ms * phase cmem: 271331 K * t-report - base: 599, 261137 K * t-report - lmap: 6, 6144 K * WARNING: player not logged in * phase time: 560 ms * phase cmem: 281773 K * phase time: 25 ms * phase cmem: 281773 K * [win32]: free[1116136 K], reserved[130544 K], committed[850408 K] * [ D3D ]: textures[307577 K] * [x-ray]: crt heap[281731 K], process heap[405761 K], game lua[27095 K], render[201 K] * [x-ray]: economy: strings[27666 K], smem[9933 K] hands visual changed to[dynamics\weapons\wpn_hand\wpn_hand_07] [R] [] ! Unknown command: dump_infos * [win32]: free[1106904 K], reserved[114484 K], committed[875700 K] * [ D3D ]: textures[318530 K] * [x-ray]: crt heap[290190 K], process heap[420134 K], game lua[42258 K], render[430 K] * [x-ray]: economy: strings[30023 K], smem[9964 K] * Saving spawns... * Saving objects... * 14542 objects are successfully saved * Game антон - выход в Припять.scop is successfully saved to file 'users\savedgames\антон - выход в Припять.scop' intro_start game_loaded * MEMORY USAGE: 293097 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded hands visual changed to[dynamics\weapons\wpn_hand\wpn_hand_05] [R] [] * Saving spawns... * Saving objects... * 14500 objects are successfully saved * Game антон - autosave.scop is successfully saved to file 'users\savedgames\антон - autosave.scop' - Disconnect - Destroying level * 0.0 : [ 60] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 227] $user$projector * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.2 : [ 3] prop\prop_lampa_g_red2 * 1.1 : [ 193] internal\internal_light_attclip * 1.5 : [ 1] fx\fx_flare1 * 1.5 : [ 1] ui\ui_console * 3.1 : [ 5] sky\sky_12_vibros_cube#small * 3.1 : [ 28] sky\sky_13_cube#small * 3.1 : [ 22] sky\sky_13_cube_night#small * 3.1 : [ 14] sky\sky_13_vibros_cube#small * 3.1 : [ 10] sky\sky_14_cube#small * 3.1 : [ 4] sky\sky_17_clouds_cube#small * 3.1 : [ 4] sky\sky_17_cube#small * 3.1 : [ 8] sky\sky_18_cube#small * 3.1 : [ 11] sky\sky_19_cube#small * 3.1 : [ 4] sky\sky_1_clouds_cube#small * 3.1 : [ 4] sky\sky_20_clouds_cube#small * 3.1 : [ 4] sky\sky_20_cube#small * 3.1 : [ 4] sky\sky_2_clouds_cube#small * 3.1 : [ 4] sky\sky_2_cube#small * 3.1 : [ 12] sky\sky_3_cube#small * 3.1 : [ 3] sky\sky_4_cube#small * 3.1 : [ 30] sky\sky_5_cube#small * 3.1 : [ 7] sky\sky_6_cube#small * 3.1 : [ 11] sky\sky_7_cube#small * 3.1 : [ 8] sky\sky_8_cube#small * 3.1 : [ 53] sky\sky_9_cube#small * 4.1 : [ 1] ui\cursor * 5.5 : [ 1] pfx\pfx_spark_01 * 5.5 : [ 1] fx\fx_flare2 * 5.5 : [ 1] fx\fx_flare3 * 5.5 : [ 1] fx\fx_gradient * 5.5 : [ 1] fx\fx_rain * 5.5 : [ 1] fx\fx_sun_rise * 5.5 : [ 1] glow\glow_orange2 * 5.5 : [ 1] wm\wm_bullet_asfalt_1 * 5.5 : [ 1] wm\wm_bullet_asfalt_2 * 5.5 : [ 1] wm\wm_bullet_asfalt_3 * 5.5 : [ 1] wm\wm_bullet_brick_1 * 5.5 : [ 1] wm\wm_bullet_brick_2 * 5.5 : [ 1] wm\wm_bullet_concrete * 5.5 : [ 1] wm\wm_bullet_concrete_1 * 5.5 : [ 1] wm\wm_bullet_concrete_2 * 5.5 : [ 1] wm\wm_bullet_concrete_4 * 5.5 : [ 1] wm\wm_bullet_concrete_5 * 5.5 : [ 1] wm\wm_bullet_concrete_6 * 5.5 : [ 1] wm\wm_bullet_concrete_7 * 5.5 : [ 1] wm\wm_bullet_ground * 5.5 : [ 1] wm\wm_bullet_ground_1 * 5.5 : [ 1] wm\wm_bullet_ground_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik * 5.5 : [ 1] wm\wm_bullet_metall_thik_1 * 5.5 : [ 1] wm\wm_bullet_metall_thik_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin * 5.5 : [ 1] wm\wm_bullet_metall_thin_1 * 5.5 : [ 1] wm\wm_bullet_metall_thin_2 * 5.5 : [ 1] wm\wm_bullet_metall_thin_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin_4 * 5.5 : [ 1] wm\wm_bullet_wood * 5.5 : [ 1] wm\wm_bullet_wood_1 * 5.5 : [ 1] wm\wm_bullet_wood_2 * 5.5 : [ 1] wm\wm_bullet_wood_3 * 5.5 : [ 1] wm\wm_bullet_wood_4 * 5.5 : [ 1] wm\wm_bullet_wood_5 * 5.5 : [ 1] wm\wm_bullet_wood_6 * 5.5 : [ 1] wm\wm_bullet_wood_7 * 5.5 : [ 1] wm\wm_bullet_wood_8 * 5.5 : [ 1] wm\wm_bullet_wood_9 * 5.5 : [ 4] prop\prop_provod_02 * 10.8 : [ 1] pfx\pfx_step_blood * 10.8 : [ 4] act\act_stalker_head_glass_02 * 10.8 : [ 4] mtl\mtl_bochka_02 * 10.8 : [ 4] new\new_bl * 12.1 : [ 1] artifact\artifact_anim_dist * 12.1 : [ 2] sky\sky_heli * 16.1 : [ 1] ui\ui_grid * 21.5 : [ 1] pfx\pfx_bubble * 21.5 : [ 1] pfx\pfx_flamefx_01 * 21.5 : [ 1] pfx\pfx_leaves_01 * 21.5 : [ 1] pfx\pfx_leaves_02 * 21.5 : [ 1] pfx\pfx_splash3 * 21.5 : [ 1] pfx\pfx_splash_02 * 21.5 : [ 1] pfx\pfx_synus * 21.5 : [ 1] pfx\pfx_vehmetaldebris_01 * 21.5 : [ 4] act\act_stalker_nauch_glass * 21.5 : [ 1] fx\fx_gradient1 * 21.5 : [ 1] fx\fx_rainsplash1 * 21.5 : [ 1] fx\fx_sun * 21.5 : [ 1] fx\fx_volumefog1 * 21.5 : [ 1] glow\glow_04 * 21.5 : [ 1] glow\glow_fire1 * 21.5 : [ 1] wm\wm_blood_1_1 * 21.5 : [ 1] wm\wm_blood_1_2 * 21.5 : [ 1] wm\wm_blood_1_3 * 21.5 : [ 1] wm\wm_blood_drop_1 * 21.5 : [ 1] wm\wm_blood_drop_2 * 21.5 : [ 1] wm\wm_blood_drop_3 * 21.5 : [ 1] wm\wm_blood_drop_4 * 21.5 : [ 1] wm\wm_grenade * 21.5 : [ 1] wm\wm_knife_dead * 21.5 : [ 1] wm\wm_knife_horiz * 21.5 : [ 1] wm\wm_knife_horiz_blood * 21.5 : [ 1] wm\wm_knife_wood * 21.5 : [ 1] wm\wm_knife_wood1 * 21.5 : [ 1] wm\wm_knife_wood2 * 21.5 : [ 4] prop\prop_shlang_01 * 32.1 : [ 4] item\item_medkit * 32.1 : [ 4] item\item_merger * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 33.0 : [ 1] ui\ui_ani_cursor * 42.8 : [ 1] pfx\pfx_concretedebris_01 * 42.8 : [ 4] act\act_stalker_head_glass * 42.8 : [ 4] artifact\artifact_mincer_meat * 42.8 : [ 4] artifact\artifact_myasorubka3 * 42.8 : [ 4] item\item_access_card * 42.8 : [ 4] item\item_medkit_4 * 42.8 : [ 4] new\new_kevlar * 42.8 : [ 4] prop\prop_electricalunit3b * 42.8 : [ 4] prop\prop_electroengine1 * 42.8 : [ 1] prop\prop_fake_bed_fireplace * 42.8 : [ 4] prop\prop_konserva * 42.8 : [ 3] prop\prop_r * 42.8 : [ 4] wpn\wpn_pkm_lenta * 42.8 : [ 4] prop\prop_girder_01 * 42.8 : [ 4] act\act_pseudodog_fur * 42.8 : [ 4] act\act_pseudodog_fur1 * 42.8 : [ 1] lights\lights_cone_handing_lamp * 42.8 : [ 4] prop\prop_tubedetails1 * 42.8 : [ 1] wm\wm_knife_horiz_blood1 * 42.8 : [ 1] wm\wm_knife_horiz_metal * 42.8 : [ 1] wm\wm_knife_horiz_ston * 42.9 : [ 1] fx\fx_lightning * 48.1 : [ 78] sky\sky_cube_weapons * 64.1 : [ 386] internal\internal_light_attpoint * 64.1 : [ 4] item\item_drink_stalker * 64.1 : [ 4] item\item_galet_ * 64.1 : [ 4] item\item_medkit_2 * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_01 * 64.1 : [ 1] ui\ui_font_letter_16_1600 * 64.1 : [ 1] ui\ui_font_letter_18_1600 * 64.1 : [ 1] ui\ui_hud_grenade_mark * 64.1 : [ 1] ui\ui_hud_hit_mark * 85.5 : [ 1] pfx\pfx_anomaly_21 * 85.5 : [ 1] pfx\pfx_bloodsplash1 * 85.5 : [ 1] pfx\pfx_bubble_1 * 85.5 : [ 1] pfx\pfx_bubble_water * 85.5 : [ 1] pfx\pfx_dist2 * 85.5 : [ 1] pfx\pfx_dist2inv * 85.5 : [ 1] pfx\pfx_dist3 * 85.5 : [ 1] pfx\pfx_dist4 * 85.5 : [ 1] pfx\pfx_dist7 * 85.5 : [ 1] pfx\pfx_dist8 * 85.5 : [ 1] pfx\pfx_dist9 * 85.5 : [ 1] pfx\pfx_dist_teleport * 85.5 : [ 1] pfx\pfx_distort_anomaly * 85.5 : [ 1] pfx\pfx_distortion * 85.5 : [ 1] pfx\pfx_flame_01 * 85.5 : [ 1] pfx\pfx_flash_01 * 85.5 : [ 1] pfx\pfx_flash_05 * 85.5 : [ 1] pfx\pfx_flash_07 * 85.5 : [ 1] pfx\pfx_gologramma * 85.5 : [ 1] pfx\pfx_gradient * 85.5 : [ 1] pfx\pfx_gradient1 * 85.5 : [ 1] pfx\pfx_specks * 85.5 : [ 1] pfx\pfx_specks_poison * 85.5 : [ 1] pfx\pfx_spikey_star * 85.5 : [ 1] pfx\pfx_splash_01 * 85.5 : [ 1] pfx\pfx_stonedebris1 * 85.5 : [ 1] pfx\pfx_stonedebris2 * 85.5 : [ 1] pfx\pfx_vehglassdebris_01 * 85.5 : [ 1] pfx\pfx_water_wave * 85.5 : [ 1] pfx\pfx_flame * 85.5 : [ 1] act\act_controller_hit1 * 85.5 : [ 4] act\act_stalker_head_glass_01 * 85.5 : [ 3] artifact\artifact_simple2 * 85.5 : [ 4] artifact\artifact_sopli2 * 85.5 : [ 1] fx\fx_thunderbolts_gradient * 85.5 : [ 1] fx\fx_thunderbolts_gradient_surge * 85.5 : [ 4] glow\glow_ghost * 85.5 : [ 1] glow\glow_orange * 85.5 : [ 1] glow\glow_orange_bright * 85.5 : [ 1] glow\glow_white * 85.5 : [ 1] glow\glow_yellow * 85.5 : [ 193] internal\internal_light_att * 85.5 : [ 4] item\item_medkit_3 * 85.5 : [ 4] prop\prop_voda1 * 85.5 : [ 1] wm\wm_blood_1 * 85.5 : [ 1] wm\wm_blood_2 * 85.5 : [ 1] wm\wm_blood_3 * 85.5 : [ 1] wm\wm_bullet_glass01 * 85.5 : [ 1] wm\wm_bullet_glass02 * 85.5 : [ 1] wm\wm_bullet_glass03 * 85.5 : [ 1] wm\wm_bullet_glass04 * 85.5 : [ 6] wpn\wpn_grenade * 85.5 : [ 6] wpn\wpn_grenade1 * 85.5 : [ 6] wpn\wpn_vog * 128.1 : [ 4] item\item_detector_2 * 128.1 : [ 4] item\item_x_files * 128.1 : [ 1] ui\ui_font_graff_19_1600 * 128.1 : [ 1] ui\ui_font_graff_22_1600 * 170.8 : [ 4] fx\fx_noise2 * 170.8 : [ 1] pfx\pfx_dist_glass3 * 170.8 : [ 1] pfx\pfx_smokepuffs2 * 170.8 : [ 1] pfx\pfx_sparks * 170.8 : [ 4] act\act_dog_red * 170.8 : [ 4] act\act_dogs_big * 170.8 : [ 4] act\act_dogs_brown * 170.8 : [ 4] act\act_dogs_bulterer * 170.8 : [ 4] act\act_poltergeyst * 170.8 : [ 4] act\act_pseudodog * 170.8 : [ 4] act\act_rat01 * 170.8 : [ 4] act\act_ryukzak * 170.8 : [ 4] act\act_ryukzak_black * 170.8 : [ 4] act\act_stalker_head_antigas_2 * 170.8 : [ 4] act\act_stalker_head_mask * 170.8 : [ 4] door\door_katakomb_01 * 170.8 : [ 4] item\item_notes * 170.8 : [ 4] item\item_scanner * 170.8 : [ 4] mtl\mtl_lampa_pod_01 * 170.8 : [ 4] mtl\mtl_pod_01 * 170.8 : [ 4] mtl\mtl_railroad_items * 170.8 : [ 4] mtl\mtl_stripes * 170.8 : [ 4] prop\prop_item2 * 170.8 : [ 4] prop\prop_item3 * 170.8 : [ 4] prop\prop_pribori_face_01 * 170.8 : [ 6] wpn\wpn_fort * 170.8 : [ 1] pfx\pfx_woodchips1 * 170.8 : [ 1] pfx\pfx_woodchips3 * 170.8 : [ 1] pfx\pfx_shells2 * 256.1 : [ 4] act\act_face_mask_04 * 256.1 : [ 4] act\act_stalker_soldier_2 * 256.1 : [ 4] death_mod\vintorez\scope * 256.1 : [ 4] item\item_detector_3 * 256.1 : [ 4] item\item_detector_4 * 256.1 : [ 4] item\item_food * 256.1 : [ 4] item\item_ustroystva * 256.1 : [ 4] new\new_mp3 * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_hud_02 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 256.1 : [ 4] wpn\wpn_bolt * 256.1 : [ 6] wpn\wpn_hpsa * 341.5 : [ 1] pfx\pfx_ani-smoke-01 * 341.5 : [ 1] pfx\pfx_anomaly_1 * 341.5 : [ 1] pfx\pfx_anomaly_16 * 341.5 : [ 1] pfx\pfx_anomaly_18 * 341.5 : [ 1] pfx\pfx_anomaly_19 * 341.5 : [ 1] pfx\pfx_anomaly_3 * 341.5 : [ 1] pfx\pfx_anomaly_4 * 341.5 : [ 1] pfx\pfx_anomaly_5 * 341.5 : [ 1] pfx\pfx_anomaly_6 * 341.5 : [ 1] pfx\pfx_anomaly_8 * 341.5 : [ 1] pfx\pfx_anomaly_88 * 341.5 : [ 1] pfx\pfx_anomaly_9 * 341.5 : [ 1] pfx\pfx_bloodsplash2 * 341.5 : [ 1] pfx\pfx_blurry_cloud * 341.5 : [ 1] pfx\pfx_brick * 341.5 : [ 1] pfx\pfx_light1 * 341.5 : [ 1] pfx\pfx_light3 * 341.5 : [ 1] pfx\pfx_light4 * 341.5 : [ 1] pfx\pfx_lightning_01 * 341.5 : [ 1] pfx\pfx_lightning_02 * 341.5 : [ 1] pfx\pfx_ligth_6 * 341.5 : [ 1] pfx\pfx_plasma * 341.5 : [ 1] pfx\pfx_skinsplash1 * 341.5 : [ 1] pfx\pfx_smoke_a * 341.5 : [ 1] pfx\pfx_smoke_b * 341.5 : [ 1] pfx\pfx_teleport * 341.5 : [ 1] pfx\pfx_test_textures * 341.5 : [ 4] act\act_face_04 * 341.5 : [ 4] act\act_face_mask_01 * 341.5 : [ 4] act\act_face_mask_02 * 341.5 : [ 4] act\act_face_mask_03 * 341.5 : [ 4] act\act_faces_1_01 * 341.5 : [ 4] act\act_faces_1_02 * 341.5 : [ 4] act\act_faces_1_03 * 341.5 : [ 4] act\act_faces_1_04 * 341.5 : [ 4] act\act_faces_1_05 * 341.5 : [ 4] act\act_faces_1_06 * 341.5 : [ 4] act\act_faces_1_07 * 341.5 : [ 4] act\act_faces_1_08 * 341.5 : [ 4] act\act_faces_2_01 * 341.5 : [ 4] act\act_faces_2_02 * 341.5 : [ 4] act\act_faces_2_03 * 341.5 : [ 4] act\act_faces_2_04 * 341.5 : [ 4] act\act_faces_2_05 * 341.5 : [ 4] act\act_faces_2_06 * 341.5 : [ 4] act\act_faces_2_07 * 341.5 : [ 4] act\act_faces_2_08 * 341.5 : [ 4] act\act_faces_2_09 * 341.5 : [ 4] act\act_faces_3_01 * 341.5 : [ 4] act\act_faces_3_02 * 341.5 : [ 4] act\act_faces_3_03 * 341.5 : [ 4] act\act_faces_3_04 * 341.5 : [ 4] act\act_faces_3_05 * 341.5 : [ 4] act\act_faces_3_06 * 341.5 : [ 4] act\act_faces_3_07 * 341.5 : [ 4] act\act_faces_3_08 * 341.5 : [ 4] act\act_faces_4_01 * 341.5 : [ 4] act\act_faces_4_02 * 341.5 : [ 4] act\act_faces_4_03 * 341.5 : [ 4] act\act_faces_4_04 * 341.5 : [ 4] act\act_stalker_freedom_3 * 341.5 : [ 4] act\act_stalker_soldier_1 * 341.5 : [ 4] act\act_crow * 341.5 : [ 4] detail\detail_fabric_det2 * 341.5 : [ 6] item\item_detector_1 * 341.5 : [ 4] item_r\item_batonchi * 341.5 : [ 1] map\map_labx8 * 341.5 : [ 4] mtl\mtl_floor_fence_01 * 341.5 : [ 6] wpn\wpn_beretta * 341.5 : [ 4] wpn\wpn_binokl * 341.5 : [ 4] wpn\wpn_desert_eagle * 341.5 : [ 6] wpn\wpn_knife * 341.5 : [ 6] wpn\wpn_rg6 * 341.5 : [ 6] wpn\wpn_sig-p220 * 341.5 : [ 6] wpn\wpn_usp * 341.5 : [ 6] wpn\wpn_walter99 * 512.1 : [ 4] act\act_face_zombie_01 * 512.1 : [ 4] act\act_scientist_suit_green * 512.1 : [ 4] act\act_scientist_suit_grn * 512.1 : [ 4] act\act_stalker_freedom_2 * 512.1 : [ 4] act\act_stalker_merc_4 * 512.1 : [ 4] act\act_stalker_neutral_2 * 512.1 : [ 4] death_mod\vintorez\mag * 512.1 : [ 4] death_mod\vintorez\other * 512.1 : [ 4] death_mod\vintorez\reciever * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 512.1 : [ 6] wpn\wpn_upgrade * 682.8 : [ 1] pfx\pfx_anomaly_2 * 682.8 : [ 1] pfx\pfx_anomaly_23 * 682.8 : [ 1] pfx\pfx_anomaly_2_green * 682.8 : [ 1] pfx\pfx_anomaly_7 * 682.8 : [ 1] pfx\pfx_concretepuffs_01 * 682.8 : [ 1] pfx\pfx_lighting_stancia_01 * 682.8 : [ 1] pfx\pfx_lighting_stancia_02 * 682.8 : [ 1] pfx\pfx_shells1 * 682.8 : [ 1] pfx\pfx_smokepuffs1 * 682.8 : [ 4] act\act_burer * 682.8 : [ 4] act\act_controller * 682.8 : [ 6] act\act_krovosos_1 * 682.8 : [ 6] act\act_krovosos_3 * 682.8 : [ 4] act\act_pseudodog1 * 682.8 : [ 4] act\act_psevdogigant * 682.8 : [ 4] act\act_scientist * 682.8 : [ 4] act\act_stalker_bandit_1 * 682.8 : [ 4] act\act_stalker_bandit_2 * 682.8 : [ 4] act\act_stalker_bandit_3 * 682.8 : [ 4] act\act_stalker_bandit_3a * 682.8 : [ 4] act\act_stalker_dolg_1 * 682.8 : [ 4] act\act_stalker_dolg_2 * 682.8 : [ 4] act\act_stalker_dolg_3 * 682.8 : [ 4] act\act_stalker_dolg_4 * 682.8 : [ 4] act\act_stalker_freedom_1 * 682.8 : [ 4] act\act_stalker_freedom_4 * 682.8 : [ 4] act\act_stalker_hero * 682.8 : [ 4] act\act_stalker_monolith_4 * 682.8 : [ 4] act\act_stalker_neutral_1 * 682.8 : [ 4] act\act_stalker_neutral_3 * 682.8 : [ 4] act\act_stalker_neutral_4 * 682.8 : [ 4] act\act_stalker_soldier_4 * 682.8 : [ 4] prop\prop_bridge_01 * 682.8 : [ 1] ui\ui_global_map * 682.8 : [ 4] wpn\wpn_protecta * 682.8 : [ 4] wpn\wpn_rpg-7 * 682.8 : [ 6] wpn\wpn_toz-34 * 768.1 : [ 5] sky\sky_12_vibros_cube * 768.1 : [ 28] sky\sky_13_cube * 768.1 : [ 22] sky\sky_13_cube_night * 768.1 : [ 14] sky\sky_13_vibros_cube * 768.1 : [ 10] sky\sky_14_cube * 768.1 : [ 4] sky\sky_17_clouds_cube * 768.1 : [ 4] sky\sky_17_cube * 768.1 : [ 8] sky\sky_18_cube * 768.1 : [ 11] sky\sky_19_cube * 768.1 : [ 4] sky\sky_1_clouds_cube * 768.1 : [ 4] sky\sky_20_clouds_cube * 768.1 : [ 8] sky\sky_20_cube * 768.1 : [ 4] sky\sky_2_clouds_cube * 768.1 : [ 4] sky\sky_2_cube * 768.1 : [ 12] sky\sky_3_cube * 768.1 : [ 3] sky\sky_4_cube * 768.1 : [ 36] sky\sky_5_cube * 768.1 : [ 7] sky\sky_6_cube * 768.1 : [ 11] sky\sky_7_cube * 768.1 : [ 8] sky\sky_8_cube * 768.1 : [ 53] sky\sky_9_cube * 1024.1 : [ 4] act\act_ecolog_hand * 1024.1 : [ 4] act\act_plot * 1024.1 : [ 4] act\act_stalker_merc_2 * 1024.1 : [ 4] act\act_stalker_monolith_1 * 1024.1 : [ 4] act\act_stalker_monolith_2 * 1024.1 : [ 4] act\act_stalker_monolith_3 * 1024.1 : [ 1] ui\ui_actor_achivments * 1024.1 : [ 1] ui\ui_actor_dialog_screen * 1024.1 : [ 1] ui\ui_actor_hint_wnd * 1024.1 : [ 1] ui\ui_actor_menu * 1024.1 : [ 1] ui\ui_actor_monsters_pda_1 * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_pda * 1024.1 : [ 1] ui\ui_actor_portrets * 1024.1 : [ 1] ui\ui_actor_sleep_screen * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels * 1024.1 : [ 1] ui\ui_common * 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair * 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_12 * 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_4 * 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_5 * 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_7 * 1024.1 : [ 6] wpn\wpn_g36 * 1024.1 : [ 6] wpn\wpn_pm * 1024.1 : [ 6] wpn\wpn_svu-a * 1365.5 : [ 4] act\act_arm_5 * 1365.5 : [ 4] act\act_arm_7 * 1365.5 : [ 4] act\act_himera * 1365.5 : [ 6] act\act_krovosos_2 * 1365.5 : [ 4] act\act_mutant_boar * 1365.5 : [ 4] act\act_mutant_boar_u * 1365.5 : [ 4] item_r\item_so * 1365.5 : [ 1] map\map_jupiter_underground * 1365.5 : [ 250] sky\sky_oblaka * 1365.5 : [ 6] wpn\wpn_abakan * 1365.5 : [ 6] wpn\wpn_ak74 * 1365.5 : [ 6] wpn\wpn_aksu * 1365.5 : [ 4] wpn\wpn_ammo * 1365.5 : [ 6] wpn\wpn_bm-16 * 1365.5 : [ 6] wpn\wpn_colt * 1365.5 : [ 6] wpn\wpn_fn2000_new * 1365.5 : [ 6] wpn\wpn_gauss * 1365.5 : [ 6] wpn\wpn_groza * 1365.5 : [ 6] wpn\wpn_l85 * 1365.5 : [ 6] wpn\wpn_lr300_banan * 1365.5 : [ 6] wpn\wpn_pb * 1365.5 : [ 4] wpn\wpn_pkm * 1365.5 : [ 6] wpn\wpn_sig550 * 1365.5 : [ 6] wpn\wpn_spas12 * 1365.5 : [ 6] wpn\wpn_svd * 1365.5 : [ 6] wpn\wpn_vss * 1365.5 : [ 6] wpn\wpn_winchester1300 * 2048.1 : [ 4] act\act_stalker_nebo_2 * 2048.1 : [ 4] act\act_stalker_nebo_3 * 2048.1 : [ 1] ui\ui_actor_weapons * 2730.8 : [ 1] pfx\pfx_explotions_3 * 2730.8 : [ 4] act\act_gasmask * 4096.1 : [ 1] ui\ui_hud * 4096.1 : [ 1] ui\ui_icon_equipment * 4096.1 : [ 1] ui\ui_ingame2_common * 4096.1 : [ 1] ui\ui_pda2 * 4096.1 : [ 1] ui\ui_pda2_noice * 5461.5 : [ 1] pfx\pfx_ani-explosion-02 * 5461.5 : [ 1] pfx\pfx_ani-explosion-02-b-a * 5461.5 : [ 1] pfx\pfx_ani-explosion-02a * 5461.5 : [ 1] pfx\pfx_ani-fire01 * 5461.5 : [ 1] pfx\pfx_explotions_2 * 5461.5 : [ 1] pfx\pfx_explotions_4 * 5461.5 : [ 1] pfx\pfx_explotions_smoke * 5461.5 : [ 1] map\map_jupiter * 5461.5 : [ 1] map\map_pripyat * 5461.5 : [ 1] map\map_zaton * 5461.5 : [ 6] wpn\wpn_mp5 * [ D3D ]: textures[244841 K] * DVB created: 1536K * DIB created: 512K CBackend::CreateQuadIB(). Created buffer size = 49152 - r__tf_aniso 16 - r1_tf_mipbias 0. * SSample: 2048x2048 * SSample: enabled * RM_Dump: textures : 449 * RM_Dump: rtargets : 3 * RM_Dump: vs : 44 * RM_Dump: ps : 20 * RM_Dump: dcl : 9 * RM_Dump: states : 44 * RM_Dump: tex_list : 1048 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 1313 * RM_Dump: v_elements: 1316 * RM_Dump: v_shaders : 545 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0200/2.0/20) * GPU vertex cache: unrecognized, 16 * NvAPI_EnumLogicalGPUs failed! * Starting rendering as 2-GPU. *** RESET [171 ms] * 0.0 : [ 60] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 227] $user$projector * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.2 : [ 3] prop\prop_lampa_g_red2 * 1.1 : [ 193] internal\internal_light_attclip * 1.5 : [ 1] fx\fx_flare1 * 1.5 : [ 1] ui\ui_console * 3.1 : [ 5] sky\sky_12_vibros_cube#small * 3.1 : [ 28] sky\sky_13_cube#small * 3.1 : [ 22] sky\sky_13_cube_night#small * 3.1 : [ 14] sky\sky_13_vibros_cube#small * 3.1 : [ 10] sky\sky_14_cube#small * 3.1 : [ 4] sky\sky_17_clouds_cube#small * 3.1 : [ 4] sky\sky_17_cube#small * 3.1 : [ 8] sky\sky_18_cube#small * 3.1 : [ 11] sky\sky_19_cube#small * 3.1 : [ 4] sky\sky_1_clouds_cube#small * 3.1 : [ 4] sky\sky_20_clouds_cube#small * 3.1 : [ 4] sky\sky_20_cube#small * 3.1 : [ 4] sky\sky_2_clouds_cube#small * 3.1 : [ 4] sky\sky_2_cube#small * 3.1 : [ 12] sky\sky_3_cube#small * 3.1 : [ 3] sky\sky_4_cube#small * 3.1 : [ 30] sky\sky_5_cube#small * 3.1 : [ 7] sky\sky_6_cube#small * 3.1 : [ 11] sky\sky_7_cube#small * 3.1 : [ 8] sky\sky_8_cube#small * 3.1 : [ 53] sky\sky_9_cube#small * 5.5 : [ 1] pfx\pfx_spark_01 * 5.5 : [ 1] fx\fx_flare2 * 5.5 : [ 1] fx\fx_flare3 * 5.5 : [ 1] fx\fx_gradient * 5.5 : [ 1] fx\fx_rain * 5.5 : [ 1] fx\fx_sun_rise * 5.5 : [ 1] glow\glow_orange2 * 5.5 : [ 1] wm\wm_bullet_asfalt_1 * 5.5 : [ 1] wm\wm_bullet_asfalt_2 * 5.5 : [ 1] wm\wm_bullet_asfalt_3 * 5.5 : [ 1] wm\wm_bullet_brick_1 * 5.5 : [ 1] wm\wm_bullet_brick_2 * 5.5 : [ 1] wm\wm_bullet_concrete * 5.5 : [ 1] wm\wm_bullet_concrete_1 * 5.5 : [ 1] wm\wm_bullet_concrete_2 * 5.5 : [ 1] wm\wm_bullet_concrete_4 * 5.5 : [ 1] wm\wm_bullet_concrete_5 * 5.5 : [ 1] wm\wm_bullet_concrete_6 * 5.5 : [ 1] wm\wm_bullet_concrete_7 * 5.5 : [ 1] wm\wm_bullet_ground * 5.5 : [ 1] wm\wm_bullet_ground_1 * 5.5 : [ 1] wm\wm_bullet_ground_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik * 5.5 : [ 1] wm\wm_bullet_metall_thik_1 * 5.5 : [ 1] wm\wm_bullet_metall_thik_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin * 5.5 : [ 1] wm\wm_bullet_metall_thin_1 * 5.5 : [ 1] wm\wm_bullet_metall_thin_2 * 5.5 : [ 1] wm\wm_bullet_metall_thin_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin_4 * 5.5 : [ 1] wm\wm_bullet_wood * 5.5 : [ 1] wm\wm_bullet_wood_1 * 5.5 : [ 1] wm\wm_bullet_wood_2 * 5.5 : [ 1] wm\wm_bullet_wood_3 * 5.5 : [ 1] wm\wm_bullet_wood_4 * 5.5 : [ 1] wm\wm_bullet_wood_5 * 5.5 : [ 1] wm\wm_bullet_wood_6 * 5.5 : [ 1] wm\wm_bullet_wood_7 * 5.5 : [ 1] wm\wm_bullet_wood_8 * 5.5 : [ 1] wm\wm_bullet_wood_9 * 5.5 : [ 4] prop\prop_provod_02 * 10.8 : [ 1] pfx\pfx_step_blood * 10.8 : [ 4] act\act_stalker_head_glass_02 * 10.8 : [ 4] mtl\mtl_bochka_02 * 10.8 : [ 4] new\new_bl * 12.1 : [ 1] artifact\artifact_anim_dist * 12.1 : [ 2] sky\sky_heli * 21.5 : [ 1] pfx\pfx_bubble * 21.5 : [ 1] pfx\pfx_flamefx_01 * 21.5 : [ 1] pfx\pfx_leaves_01 * 21.5 : [ 1] pfx\pfx_leaves_02 * 21.5 : [ 1] pfx\pfx_splash3 * 21.5 : [ 1] pfx\pfx_splash_02 * 21.5 : [ 1] pfx\pfx_synus * 21.5 : [ 1] pfx\pfx_vehmetaldebris_01 * 21.5 : [ 4] act\act_stalker_nauch_glass * 21.5 : [ 1] fx\fx_gradient1 * 21.5 : [ 1] fx\fx_rainsplash1 * 21.5 : [ 1] fx\fx_sun * 21.5 : [ 1] fx\fx_volumefog1 * 21.5 : [ 1] glow\glow_04 * 21.5 : [ 1] glow\glow_fire1 * 21.5 : [ 1] wm\wm_blood_1_1 * 21.5 : [ 1] wm\wm_blood_1_2 * 21.5 : [ 1] wm\wm_blood_1_3 * 21.5 : [ 1] wm\wm_blood_drop_1 * 21.5 : [ 1] wm\wm_blood_drop_2 * 21.5 : [ 1] wm\wm_blood_drop_3 * 21.5 : [ 1] wm\wm_blood_drop_4 * 21.5 : [ 1] wm\wm_grenade * 21.5 : [ 1] wm\wm_knife_dead * 21.5 : [ 1] wm\wm_knife_horiz * 21.5 : [ 1] wm\wm_knife_horiz_blood * 21.5 : [ 1] wm\wm_knife_wood * 21.5 : [ 1] wm\wm_knife_wood1 * 21.5 : [ 1] wm\wm_knife_wood2 * 21.5 : [ 4] prop\prop_shlang_01 * 32.1 : [ 4] item\item_medkit * 32.1 : [ 4] item\item_merger * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 33.0 : [ 1] ui\ui_ani_cursor * 42.8 : [ 1] pfx\pfx_concretedebris_01 * 42.8 : [ 4] act\act_stalker_head_glass * 42.8 : [ 4] artifact\artifact_mincer_meat * 42.8 : [ 4] artifact\artifact_myasorubka3 * 42.8 : [ 4] item\item_access_card * 42.8 : [ 4] item\item_medkit_4 * 42.8 : [ 4] new\new_kevlar * 42.8 : [ 4] prop\prop_electricalunit3b * 42.8 : [ 4] prop\prop_electroengine1 * 42.8 : [ 1] prop\prop_fake_bed_fireplace * 42.8 : [ 4] prop\prop_konserva * 42.8 : [ 3] prop\prop_r * 42.8 : [ 4] wpn\wpn_pkm_lenta * 42.8 : [ 4] prop\prop_girder_01 * 42.8 : [ 4] act\act_pseudodog_fur * 42.8 : [ 4] act\act_pseudodog_fur1 * 42.8 : [ 1] lights\lights_cone_handing_lamp * 42.8 : [ 4] prop\prop_tubedetails1 * 42.8 : [ 1] wm\wm_knife_horiz_blood1 * 42.8 : [ 1] wm\wm_knife_horiz_metal * 42.8 : [ 1] wm\wm_knife_horiz_ston * 42.9 : [ 1] fx\fx_lightning * 48.1 : [ 78] sky\sky_cube_weapons * 64.1 : [ 386] internal\internal_light_attpoint * 64.1 : [ 4] item\item_drink_stalker * 64.1 : [ 4] item\item_galet_ * 64.1 : [ 4] item\item_medkit_2 * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_01 * 64.1 : [ 1] ui\ui_font_letter_16_1600 * 64.1 : [ 1] ui\ui_font_letter_18_1600 * 85.5 : [ 1] pfx\pfx_anomaly_21 * 85.5 : [ 1] pfx\pfx_bloodsplash1 * 85.5 : [ 1] pfx\pfx_bubble_1 * 85.5 : [ 1] pfx\pfx_bubble_water * 85.5 : [ 1] pfx\pfx_dist2 * 85.5 : [ 1] pfx\pfx_dist2inv * 85.5 : [ 1] pfx\pfx_dist3 * 85.5 : [ 1] pfx\pfx_dist4 * 85.5 : [ 1] pfx\pfx_dist7 * 85.5 : [ 1] pfx\pfx_dist8 * 85.5 : [ 1] pfx\pfx_dist9 * 85.5 : [ 1] pfx\pfx_dist_teleport * 85.5 : [ 1] pfx\pfx_distort_anomaly * 85.5 : [ 1] pfx\pfx_distortion * 85.5 : [ 1] pfx\pfx_flame_01 * 85.5 : [ 1] pfx\pfx_flash_01 * 85.5 : [ 1] pfx\pfx_flash_05 * 85.5 : [ 1] pfx\pfx_flash_07 * 85.5 : [ 1] pfx\pfx_gologramma * 85.5 : [ 1] pfx\pfx_gradient * 85.5 : [ 1] pfx\pfx_gradient1 * 85.5 : [ 1] pfx\pfx_specks * 85.5 : [ 1] pfx\pfx_specks_poison * 85.5 : [ 1] pfx\pfx_spikey_star * 85.5 : [ 1] pfx\pfx_splash_01 * 85.5 : [ 1] pfx\pfx_stonedebris1 * 85.5 : [ 1] pfx\pfx_stonedebris2 * 85.5 : [ 1] pfx\pfx_vehglassdebris_01 * 85.5 : [ 1] pfx\pfx_water_wave * 85.5 : [ 1] pfx\pfx_flame * 85.5 : [ 1] act\act_controller_hit1 * 85.5 : [ 4] act\act_stalker_head_glass_01 * 85.5 : [ 3] artifact\artifact_simple2 * 85.5 : [ 4] artifact\artifact_sopli2 * 85.5 : [ 1] fx\fx_thunderbolts_gradient * 85.5 : [ 1] fx\fx_thunderbolts_gradient_surge * 85.5 : [ 4] glow\glow_ghost * 85.5 : [ 1] glow\glow_orange * 85.5 : [ 1] glow\glow_orange_bright * 85.5 : [ 1] glow\glow_white * 85.5 : [ 1] glow\glow_yellow * 85.5 : [ 193] internal\internal_light_att * 85.5 : [ 4] item\item_medkit_3 * 85.5 : [ 4] prop\prop_voda1 * 85.5 : [ 1] wm\wm_blood_1 * 85.5 : [ 1] wm\wm_blood_2 * 85.5 : [ 1] wm\wm_blood_3 * 85.5 : [ 1] wm\wm_bullet_glass01 * 85.5 : [ 1] wm\wm_bullet_glass02 * 85.5 : [ 1] wm\wm_bullet_glass03 * 85.5 : [ 1] wm\wm_bullet_glass04 * 85.5 : [ 6] wpn\wpn_grenade * 85.5 : [ 6] wpn\wpn_grenade1 * 85.5 : [ 6] wpn\wpn_vog * 128.1 : [ 4] item\item_detector_2 * 128.1 : [ 4] item\item_x_files * 128.1 : [ 1] ui\ui_font_graff_19_1600 * 128.1 : [ 1] ui\ui_font_graff_22_1600 * 170.8 : [ 4] fx\fx_noise2 * 170.8 : [ 1] pfx\pfx_dist_glass3 * 170.8 : [ 1] pfx\pfx_smokepuffs2 * 170.8 : [ 1] pfx\pfx_sparks * 170.8 : [ 4] act\act_dog_red * 170.8 : [ 4] act\act_dogs_big * 170.8 : [ 4] act\act_dogs_brown * 170.8 : [ 4] act\act_dogs_bulterer * 170.8 : [ 4] act\act_poltergeyst * 170.8 : [ 4] act\act_pseudodog * 170.8 : [ 4] act\act_rat01 * 170.8 : [ 4] act\act_ryukzak * 170.8 : [ 4] act\act_ryukzak_black * 170.8 : [ 4] act\act_stalker_head_antigas_2 * 170.8 : [ 4] act\act_stalker_head_mask * 170.8 : [ 4] door\door_katakomb_01 * 170.8 : [ 4] item\item_notes * 170.8 : [ 4] item\item_scanner * 170.8 : [ 4] mtl\mtl_lampa_pod_01 * 170.8 : [ 4] mtl\mtl_pod_01 * 170.8 : [ 4] mtl\mtl_railroad_items * 170.8 : [ 4] mtl\mtl_stripes * 170.8 : [ 4] prop\prop_item2 * 170.8 : [ 4] prop\prop_item3 * 170.8 : [ 4] prop\prop_pribori_face_01 * 170.8 : [ 6] wpn\wpn_fort * 170.8 : [ 1] pfx\pfx_woodchips1 * 170.8 : [ 1] pfx\pfx_woodchips3 * 170.8 : [ 1] pfx\pfx_shells2 * 256.1 : [ 4] act\act_face_mask_04 * 256.1 : [ 4] act\act_stalker_soldier_2 * 256.1 : [ 4] death_mod\vintorez\scope * 256.1 : [ 4] item\item_detector_3 * 256.1 : [ 4] item\item_detector_4 * 256.1 : [ 4] item\item_food * 256.1 : [ 4] item\item_ustroystva * 256.1 : [ 4] new\new_mp3 * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_hud_02 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 256.1 : [ 4] wpn\wpn_bolt * 256.1 : [ 6] wpn\wpn_hpsa * 341.5 : [ 1] pfx\pfx_ani-smoke-01 * 341.5 : [ 1] pfx\pfx_anomaly_1 * 341.5 : [ 1] pfx\pfx_anomaly_16 * 341.5 : [ 1] pfx\pfx_anomaly_18 * 341.5 : [ 1] pfx\pfx_anomaly_19 * 341.5 : [ 1] pfx\pfx_anomaly_3 * 341.5 : [ 1] pfx\pfx_anomaly_4 * 341.5 : [ 1] pfx\pfx_anomaly_5 * 341.5 : [ 1] pfx\pfx_anomaly_6 * 341.5 : [ 1] pfx\pfx_anomaly_8 * 341.5 : [ 1] pfx\pfx_anomaly_88 * 341.5 : [ 1] pfx\pfx_anomaly_9 * 341.5 : [ 1] pfx\pfx_bloodsplash2 * 341.5 : [ 1] pfx\pfx_blurry_cloud * 341.5 : [ 1] pfx\pfx_brick * 341.5 : [ 1] pfx\pfx_light1 * 341.5 : [ 1] pfx\pfx_light3 * 341.5 : [ 1] pfx\pfx_light4 * 341.5 : [ 1] pfx\pfx_lightning_01 * 341.5 : [ 1] pfx\pfx_lightning_02 * 341.5 : [ 1] pfx\pfx_ligth_6 * 341.5 : [ 1] pfx\pfx_plasma * 341.5 : [ 1] pfx\pfx_skinsplash1 * 341.5 : [ 1] pfx\pfx_smoke_a * 341.5 : [ 1] pfx\pfx_smoke_b * 341.5 : [ 1] pfx\pfx_teleport * 341.5 : [ 1] pfx\pfx_test_textures * 341.5 : [ 4] act\act_face_04 * 341.5 : [ 4] act\act_face_mask_01 * 341.5 : [ 4] act\act_face_mask_02 * 341.5 : [ 4] act\act_face_mask_03 * 341.5 : [ 4] act\act_faces_1_01 * 341.5 : [ 4] act\act_faces_1_02 * 341.5 : [ 4] act\act_faces_1_03 * 341.5 : [ 4] act\act_faces_1_04 * 341.5 : [ 4] act\act_faces_1_05 * 341.5 : [ 4] act\act_faces_1_06 * 341.5 : [ 4] act\act_faces_1_07 * 341.5 : [ 4] act\act_faces_1_08 * 341.5 : [ 4] act\act_faces_2_01 * 341.5 : [ 4] act\act_faces_2_02 * 341.5 : [ 4] act\act_faces_2_03 * 341.5 : [ 4] act\act_faces_2_04 * 341.5 : [ 4] act\act_faces_2_05 * 341.5 : [ 4] act\act_faces_2_06 * 341.5 : [ 4] act\act_faces_2_07 * 341.5 : [ 4] act\act_faces_2_08 * 341.5 : [ 4] act\act_faces_2_09 * 341.5 : [ 4] act\act_faces_3_01 * 341.5 : [ 4] act\act_faces_3_02 * 341.5 : [ 4] act\act_faces_3_03 * 341.5 : [ 4] act\act_faces_3_04 * 341.5 : [ 4] act\act_faces_3_05 * 341.5 : [ 4] act\act_faces_3_06 * 341.5 : [ 4] act\act_faces_3_07 * 341.5 : [ 4] act\act_faces_3_08 * 341.5 : [ 4] act\act_faces_4_01 * 341.5 : [ 4] act\act_faces_4_02 * 341.5 : [ 4] act\act_faces_4_03 * 341.5 : [ 4] act\act_faces_4_04 * 341.5 : [ 4] act\act_stalker_freedom_3 * 341.5 : [ 4] act\act_stalker_soldier_1 * 341.5 : [ 4] act\act_crow * 341.5 : [ 4] detail\detail_fabric_det2 * 341.5 : [ 6] item\item_detector_1 * 341.5 : [ 4] item_r\item_batonchi * 341.5 : [ 4] mtl\mtl_floor_fence_01 * 341.5 : [ 6] wpn\wpn_beretta * 341.5 : [ 4] wpn\wpn_binokl * 341.5 : [ 4] wpn\wpn_desert_eagle * 341.5 : [ 6] wpn\wpn_knife * 341.5 : [ 6] wpn\wpn_rg6 * 341.5 : [ 6] wpn\wpn_sig-p220 * 341.5 : [ 6] wpn\wpn_usp * 341.5 : [ 6] wpn\wpn_walter99 * 512.1 : [ 4] act\act_face_zombie_01 * 512.1 : [ 4] act\act_scientist_suit_green * 512.1 : [ 4] act\act_scientist_suit_grn * 512.1 : [ 4] act\act_stalker_freedom_2 * 512.1 : [ 4] act\act_stalker_merc_4 * 512.1 : [ 4] act\act_stalker_neutral_2 * 512.1 : [ 4] death_mod\vintorez\mag * 512.1 : [ 4] death_mod\vintorez\other * 512.1 : [ 4] death_mod\vintorez\reciever * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 512.1 : [ 6] wpn\wpn_upgrade * 682.8 : [ 1] pfx\pfx_anomaly_2 * 682.8 : [ 1] pfx\pfx_anomaly_23 * 682.8 : [ 1] pfx\pfx_anomaly_2_green * 682.8 : [ 1] pfx\pfx_anomaly_7 * 682.8 : [ 1] pfx\pfx_concretepuffs_01 * 682.8 : [ 1] pfx\pfx_lighting_stancia_01 * 682.8 : [ 1] pfx\pfx_lighting_stancia_02 * 682.8 : [ 1] pfx\pfx_shells1 * 682.8 : [ 1] pfx\pfx_smokepuffs1 * 682.8 : [ 4] act\act_burer * 682.8 : [ 4] act\act_controller * 682.8 : [ 6] act\act_krovosos_1 * 682.8 : [ 6] act\act_krovosos_3 * 682.8 : [ 4] act\act_pseudodog1 * 682.8 : [ 4] act\act_psevdogigant * 682.8 : [ 4] act\act_scientist * 682.8 : [ 4] act\act_stalker_bandit_1 * 682.8 : [ 4] act\act_stalker_bandit_2 * 682.8 : [ 4] act\act_stalker_bandit_3 * 682.8 : [ 4] act\act_stalker_bandit_3a * 682.8 : [ 4] act\act_stalker_dolg_1 * 682.8 : [ 4] act\act_stalker_dolg_2 * 682.8 : [ 4] act\act_stalker_dolg_3 * 682.8 : [ 4] act\act_stalker_dolg_4 * 682.8 : [ 4] act\act_stalker_freedom_1 * 682.8 : [ 4] act\act_stalker_freedom_4 * 682.8 : [ 4] act\act_stalker_hero * 682.8 : [ 4] act\act_stalker_monolith_4 * 682.8 : [ 4] act\act_stalker_neutral_1 * 682.8 : [ 4] act\act_stalker_neutral_3 * 682.8 : [ 4] act\act_stalker_neutral_4 * 682.8 : [ 4] act\act_stalker_soldier_4 * 682.8 : [ 4] prop\prop_bridge_01 * 682.8 : [ 4] wpn\wpn_protecta * 682.8 : [ 4] wpn\wpn_rpg-7 * 682.8 : [ 6] wpn\wpn_toz-34 * 768.1 : [ 5] sky\sky_12_vibros_cube * 768.1 : [ 28] sky\sky_13_cube * 768.1 : [ 22] sky\sky_13_cube_night * 768.1 : [ 14] sky\sky_13_vibros_cube * 768.1 : [ 10] sky\sky_14_cube * 768.1 : [ 4] sky\sky_17_clouds_cube * 768.1 : [ 4] sky\sky_17_cube * 768.1 : [ 8] sky\sky_18_cube * 768.1 : [ 11] sky\sky_19_cube * 768.1 : [ 4] sky\sky_1_clouds_cube * 768.1 : [ 4] sky\sky_20_clouds_cube * 768.1 : [ 8] sky\sky_20_cube * 768.1 : [ 4] sky\sky_2_clouds_cube * 768.1 : [ 4] sky\sky_2_cube * 768.1 : [ 12] sky\sky_3_cube * 768.1 : [ 3] sky\sky_4_cube * 768.1 : [ 36] sky\sky_5_cube * 768.1 : [ 7] sky\sky_6_cube * 768.1 : [ 11] sky\sky_7_cube * 768.1 : [ 8] sky\sky_8_cube * 768.1 : [ 53] sky\sky_9_cube * 1024.1 : [ 4] act\act_ecolog_hand * 1024.1 : [ 4] act\act_plot * 1024.1 : [ 4] act\act_stalker_merc_2 * 1024.1 : [ 4] act\act_stalker_monolith_1 * 1024.1 : [ 4] act\act_stalker_monolith_2 * 1024.1 : [ 4] act\act_stalker_monolith_3 * 1024.1 : [ 1] ui\ui_actor_hint_wnd * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_sleep_screen * 1024.1 : [ 1] ui\ui_common * 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair * 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_12 * 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_4 * 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_5 * 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_7 * 1024.1 : [ 6] wpn\wpn_g36 * 1024.1 : [ 6] wpn\wpn_pm * 1024.1 : [ 6] wpn\wpn_svu-a * 1365.5 : [ 4] act\act_arm_5 * 1365.5 : [ 4] act\act_arm_7 * 1365.5 : [ 4] act\act_himera * 1365.5 : [ 6] act\act_krovosos_2 * 1365.5 : [ 4] act\act_mutant_boar * 1365.5 : [ 4] act\act_mutant_boar_u * 1365.5 : [ 4] item_r\item_so * 1365.5 : [ 250] sky\sky_oblaka * 1365.5 : [ 6] wpn\wpn_abakan * 1365.5 : [ 6] wpn\wpn_ak74 * 1365.5 : [ 6] wpn\wpn_aksu * 1365.5 : [ 4] wpn\wpn_ammo * 1365.5 : [ 6] wpn\wpn_bm-16 * 1365.5 : [ 6] wpn\wpn_colt * 1365.5 : [ 6] wpn\wpn_fn2000_new * 1365.5 : [ 6] wpn\wpn_gauss * 1365.5 : [ 6] wpn\wpn_groza * 1365.5 : [ 6] wpn\wpn_l85 * 1365.5 : [ 6] wpn\wpn_lr300_banan * 1365.5 : [ 6] wpn\wpn_pb * 1365.5 : [ 4] wpn\wpn_pkm * 1365.5 : [ 6] wpn\wpn_sig550 * 1365.5 : [ 6] wpn\wpn_spas12 * 1365.5 : [ 6] wpn\wpn_svd * 1365.5 : [ 6] wpn\wpn_vss * 1365.5 : [ 6] wpn\wpn_winchester1300 * 2048.1 : [ 4] act\act_stalker_nebo_2 * 2048.1 : [ 4] act\act_stalker_nebo_3 * 2048.1 : [ 1] ui\ui_actor_weapons * 2730.8 : [ 1] pfx\pfx_explotions_3 * 2730.8 : [ 4] act\act_gasmask * 4096.1 : [ 1] ui\ui_icon_equipment * 5461.5 : [ 1] pfx\pfx_ani-explosion-02 * 5461.5 : [ 1] pfx\pfx_ani-explosion-02-b-a * 5461.5 : [ 1] pfx\pfx_ani-explosion-02a * 5461.5 : [ 1] pfx\pfx_ani-fire01 * 5461.5 : [ 1] pfx\pfx_explotions_2 * 5461.5 : [ 1] pfx\pfx_explotions_4 * 5461.5 : [ 1] pfx\pfx_explotions_smoke * 5461.5 : [ 6] wpn\wpn_mp5 hands visual changed to[dynamics\weapons\wpn_hand\wpn_hand_05] [] [] "h:\s.t.a.l.k.e.r. - Зов Припяти\bin\xrengine.exe" ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * phase time: 205 ms * phase cmem: 245870 K * phase time: 8 ms * phase cmem: 245870 K * Loading spawn registry... * 7755 spawn points are successfully loaded * Loading objects... * 14500 objects are successfully loaded * Game антон - autosave is successfully loaded from file 'users\savedgames\антон - autosave.scop' (2.187s) * phase time: 2186 ms * phase cmem: 255545 K * phase time: 48 ms * phase cmem: 255558 K * phase time: 31 ms * phase cmem: 255558 K * WARNING: player not logged in * client : connection accepted - <All Ok> * phase time: 25 ms * phase cmem: 255594 K * phase time: 9 ms * phase cmem: 255594 K * phase time: 5914 ms * phase cmem: 357634 K * phase time: 564 ms * phase cmem: 358495 K * [Loading VB] 65464 verts, 2045 Kb * [Loading VB] 52403 verts, 1637 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65519 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65512 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65515 verts, 2047 Kb * [Loading VB] 65481 verts, 2046 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65488 verts, 2046 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65512 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65432 verts, 2044 Kb * [Loading VB] 65497 verts, 2046 Kb * [Loading VB] 54872 verts, 1714 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 11196 verts, 349 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 164793 indices, 321 Kb * phase time: 124 ms * phase cmem: 358586 K * phase time: 68 ms * phase cmem: 361635 K * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 10126 v(20), 5368 p * [DETAILS] Batch(61), VB(197K), IB(31K) * phase time: 42 ms * phase cmem: 361635 K * Loading HOM: h:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\levels\pripyat\level.hom stack trace: Поиск ничего не дал. Опять же переустановка игры и мода ничего не дали. Версия сталкера: 1.6.02 Лицензионная Версия мода: 1.6 + Универсальный фикс для 1.6 от 11.07.2010 Ну поможет мне кто нибудь ? Изменено 14 Июля 2010 пользователем гопыч Ссылка на комментарий
Shredder 49 Опубликовано 14 Июля 2010 Поделиться Опубликовано 14 Июля 2010 Вылет при попытке перейти в "Припять" из "Путепровода Припять-1"( Первый раз когда идеш ) * Loading HOM: h:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\levels\pripyat\level.hom stack trace: Одно могу сказать, такой вылет (или почти такой) был у меня на пиратке 1.6.00, причём на чистой игре, без модов. Делаем выводы. Ссылка на комментарий
гопыч 0 Опубликовано 14 Июля 2010 Поделиться Опубликовано 14 Июля 2010 Shredder Хм но у меня лицензионый диск. Ссылка на комментарий
Олег К. 0 Опубликовано 14 Июля 2010 Поделиться Опубликовано 14 Июля 2010 гопыч А nodvd ставил? MSI 770-C45, Athlon II x3 445 @ Phenom II x4 B45 3.45 GHz, HIS HD 5770 1Gb GDDR5 @ 960/1200, Crucial DDR3 6Gb @ 1600 MHz, Crucial M4 64 Gb, WD Blue 500Gb, HIPRO 500W, Win 7 U x64 С Новым Годом всех! Ссылка на комментарий
steelrat 107 Опубликовано 14 Июля 2010 Поделиться Опубликовано 14 Июля 2010 Приветствую. Скажите, возможно ли сделать иконки патронов, как в солянке? Может, кто-то делал? Можно. Разрешаю. Строгое предупреждение от модератора Pxan Подобные сообщения приравниваются к флуду. Устное предупреждение. «Насилие - это крайняя мера к которой прибегают тупицы»© А.Азимов, "Основание" Ссылка на комментарий
papaha 0 Опубликовано 14 Июля 2010 Поделиться Опубликовано 14 Июля 2010 А почему нет патронов к пулемёту в продаже? 1.6+фикс. Ссылка на комментарий
barmaley 1 Опубликовано 14 Июля 2010 Поделиться Опубликовано 14 Июля 2010 Почему нету сам незнаю , я сам прописывал в продажу и еще куча мелких правок делал , но это уже другая история )) Ссылка на комментарий
papaha 0 Опубликовано 14 Июля 2010 Поделиться Опубликовано 14 Июля 2010 Нужен фикус для патронов к пулемёту. Ссылка на комментарий
Fuzzy_Logic 0 Опубликовано 14 Июля 2010 Поделиться Опубликовано 14 Июля 2010 Ребят, есть интересное явление. Это баг или фича? Версия ЗП 1.6.0.2, мод 1.6, фикс для мода ставился вместе с установкой версии 1.6, 15.06.2010. Все отлично, вылетов нет, но есть досадная мелочь: все квесты пройдены, вояки добегают до вертолетов, вертолеты улетают. и с началом фриплея пропадает весь инвентарь. Дают "севу" и стандартный нароб оружия. Как-то каждый раз проходить с самого начала начинает убивать, с таким финалом *смайл*. А мод нравится. Ссылка на комментарий
[PROTOTYPE] 18 Опубликовано 14 Июля 2010 Поделиться Опубликовано 14 Июля 2010 Fuzzy_Logic, это фича такая, рекомендуется в ящик все убрать, или в мешок для быстрого использования (тайник) С ТЧ не работаю. Вообще. Ссылка на комментарий
мариночка 1 Опубликовано 14 Июля 2010 Поделиться Опубликовано 14 Июля 2010 скажите пожалуйста сколько всего в моде сгм тайников? Ссылка на комментарий
grachw2009 0 Опубликовано 14 Июля 2010 Поделиться Опубликовано 14 Июля 2010 for мариночка Вроде 110, если ничего не изменилось Ссылка на комментарий
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