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Game balance


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It takes a little getting used to, it happend to me when i first played AMK EN you have to drastically remap your approach and tactics. check the damage stats for you current equipped weapon and it all makes sense.. you are no longer the tank you were in vanilla, ergo a bandit with an AK47SU can kill you even if your'e wearing a s.t.a.l.k.e.r or Seva suit so don't get into his direct line of fire

 

set the difficulty to: "stalker" first time round then when you get the hang of it switch up to veteran mode..

 

actually AMK EN it a lot tougher then AMK RUS...

 

since NPC'S don't throw grenades in the Russian version. (is there any way to turn this back on in AMK RUS 1.4.1?)

also the spawn rate isn't as ridicules as it was in AMK EN which is a blessing.

 

after playing AMK EN for so long i find AMK RUS a bit to easy.

 

is there any way to edit the the ALIFE so NPC's trow grenades again? im playing 1.4.1 rus patch 1&2

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not exactly..

 

AMK EN is currently still 1.4 subtle difrence

 

The way ALIFE responds and behaves differently in 1.4.1 (no more 60 meter grenade trows & sharpshooting while moving etc)

 

another difference is erratic monster spawn. example the entrance to the garbage now never has more then one pseudo giant

enemies spawning behind you when switching loadzones is also not present in 1.4.1 rus

 

enemies really respawn at the rate you select during setup. the train-yard in the garbage is no longer a public cemetery littered with corpses due to infinite bandit re-spawn

 

all these thing make 1.4.1 rus a lot more enjoyable and a lot less difficult.

 

 

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