Mazryonh 0 Опубликовано 23 Октября 2009 300000, Just you wait until you start getting into the "big leagues." When you get your hands on a weapon that uses 9x39mm ammo, you'll notice that it kills human NPCs in one shot, no matter where you hit them or what armour they're wearing. The same happens to you if you get hit by someone using a 9x39mm ammo-using weapon, no matter your level of bullet resistance. That's game-breaking and completely unbalanced--if this were true in real life, why would the Russians see fit to give the AS Val a firing rate of 900 rounds per minute and a fully-automatic firing setting? I do agree with custodis in that it's nice that someone getting close enough with a weapon can still kill you, but even so, I don't think having 50% bullet resistance should still let 3 assault rifle bullets kill you, let alone 3 bullets from an MP5--the 9x19mm rounds which it uses are well-known for their poor penetration of body armour. I will definitely make a dedicated thread about the problems with the gunplay in this mod. I'm glad that the 1.4.1 patch does tone down the "mutant overpopulation" problem that 1.4 has. Maybe a version called 1.5 for SoC could fix the remaining problems of this mod without having to add too much new content. Поделиться этим сообщением Ссылка на сообщение