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Wild Territory - A level that needs to be fixed


Mazryonh

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I belive developers can't make every "quest-eventual" NPC immune to ever-possible-danger. As it is frequently said in russian threads: "the Zone is deadly - people do get killed sometimes". Once Kruglov gets killed you loose some info, get the mini-quest failed, but still can proceed with the main storyline.

To keep Kruglov alive try some precautions:

1. Clear up the area - take out all of the mercs before talking to Kruglov. To do so avoid triggering the in game camera flight - take the roundabout path either along the railway or through the radiated hangar (beware of the snorks).

2. Once you have talked to Kruglov some more mercs will spawn but they are not too numerous so try to kill them quick.

3. Avoiding anomalies - once the area is clear, run away from Kruglov towards Yantar like hell. Getting away from him more then 150 meters (AFAIR) will switch off the Alife and in that mode he will ignore all of the anomalies. Wait him to meet you at the exit. Talk to him, then try to run away again.

PROFIT

Изменено пользователем CarbonMonoxide

AMK 1.4.1 + 2 патча + AI Pack FINAL + SSR mod v.4.0

на C2D E8400 /4096 Mb /GF8800GT /22"@1680x1050

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the placement of anomalies is rebuilt once you enter the location for the first time or after the blowout. then the only way out is to use your previous savegame - autosave or save in the Bar prior to the entering of WT

AMK 1.4.1 + 2 патча + AI Pack FINAL + SSR mod v.4.0

на C2D E8400 /4096 Mb /GF8800GT /22"@1680x1050

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