Х_и_м_и_к 3 Опубликовано 22 Июля 2013 (изменено) Приведите пожалуйста пример для логики, чтобы НПС стоял на месте. пример [2] ; cse_abstract propertiessection_name = stalkername = wasias_rp = 0position = -13.6629428863525, -0.442460954189301, -352.22119140625direction = 0, 0, 0version = 118script_version = 6; cse_alife_trader_abstract propertiesmoney = 5000character_profile = wasia; cse_alife_object propertiesgame_vertex_id = 3269distance = 1.39999997615814level_vertex_id = 55731object_flags = 0xffffffbbcustom_data = <[smart_terrains][logic]cfg = scripts\wasia.ltxENDstory_id = 34; cse_visual properties; cse_alife_creature_abstract propertiesg_team = 0g_squad = 1g_group = 6dynamic_out_restrictions =dynamic_in_restrictions =; cse_alife_monster_abstract properties; cse_alife_human_abstract propertiesequipment_preferences = 2, 0, 0, 0, 0main_weapon_preferences = 1, 1, 1, 2smart_terrain_id = 65535; cse_ph_skeleton properties; se_stalker propertiesupd:health = 1upd:timestamp = 0x2e2e2e20upd:creature_flags = 0x20upd:position = -13.6629428863525, -0.442460954189301, -352.22119140625upd:g_squad = 1upd:g_group = 6; cse_alife_human_stalker propertiesupd:start_dialog =;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;вау[wasia_look]points = p0p0:name = wp00p0:flags = 0x1p0:position = -13.6629428863525,-0.442460954189301,-352.22119140625p0:game_vertex_id = 3269p0:level_vertex_id = 55731[wasia_walk]points = p0p0:name = wp00p0:flags = 0x1p0:position = -13.6629428863525,-0.442460954189301,-352.22119140625p0:game_vertex_id = 3269p0:level_vertex_id = 55731 cfg = scripts\wasia.ltx (логика) [logic] active = walker [walker] path_walk = wasia_walk path_look = wasia_look Изменено 22 Июля 2013 пользователем WERTOix Поделиться этим сообщением Ссылка на сообщение