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Это вполне возможно сделать.

Изменено пользователем Layer321
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У меня ай компилятор ругается на отсутствие файла MSVCP1D.dll, не подскажете что делать?

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Кто, нибуть может залить MSVCP1D.dll? Гугл не помог.

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Я не ошибся,я их как раз с батников и запускаю без батников опять же жалоба на файл MSVCP1D.dll,но это не критично поскольку с батников всё норм а вот айкомпилятор...

________________________________________________

Эх, блин реально опечатался, но всё равно файл MSVCP71D.dll

Изменено пользователем Layer321
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Скачал этот файл вложи всё ровно ругается, ну да ладно я айвраппер от Бардака по юзаю, но он на стадии сборки алл спауна выдаёт такую ошибку.

This application has requested the Runtime to terminate it in an unusual way.

Please contact the application's support team for more information.

 

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Вот

 

updating $2215_game_levels$\L11_Pripyat\level.ai

updating $2215_game_levels$\L11_Pripyat\level.gct.raw

updating $2215_game_levels$\L11_Pripyat\level.graph

updating $2215_game_levels$\L11_Pripyat\level.spawn

updating $2215_game_levels$\L12_Stancia\level.ai

updating $2215_game_levels$\L12_Stancia\level.gct.raw

updating $2215_game_levels$\L12_Stancia\level.graph

updating $2215_game_levels$\L12_Stancia\level.spawn

updating $2215_game_levels$\L12U_Sarcofag\level.ai

updating $2215_game_levels$\L12U_Sarcofag\level.gct.raw

updating $2215_game_levels$\L12U_Sarcofag\level.graph

updating $2215_game_levels$\L12U_Sarcofag\level.spawn

updating $2215_game_levels$\l12u_control_monolith\level.ai

updating $2215_game_levels$\l12u_control_monolith\level.gct.raw

updating $2215_game_levels$\l12u_control_monolith\level.graph

updating $2215_game_levels$\l12u_control_monolith\level.spawn

updating $2215_game_levels$\L12_Stancia_2\level.ai

updating $2215_game_levels$\L12_Stancia_2\level.gct.raw

updating $2215_game_levels$\L12_Stancia_2\level.graph

updating $2215_game_levels$\L12_Stancia_2\level.spawn

updating $2215_game_levels$\sing_test\level.ai

updating $2215_game_levels$\sing_test\level.gct.raw

updating $2215_game_levels$\sing_test\level.graph

updating $2215_game_levels$\sing_test\level.spawn

updating $2215_game_levels$\l10u_bunker\level.ai

updating $2215_game_levels$\l10u_bunker\level.gct.raw

updating $2215_game_levels$\l10u_bunker\level.graph

updating $2215_game_levels$\l10u_bunker\level.spawn

updating $2215_game_config$\game_graphs.ltx

updating $2215_game_config$\game_levels.ltx

updating $2215_game_config$\game_story_ids.ltx

launching 'xrAI.exe -m'

updating $game_data$\game.graph

updating $game_levels$\L01_Escape\level.gct

updating $game_levels$\L01_Escape\level.gct.raw

updating $game_levels$\L02_Garbage\level.gct

updating $game_levels$\L02_Garbage\level.gct.raw

updating $game_levels$\L03_Agroprom\level.gct

updating $game_levels$\L03_Agroprom\level.gct.raw

updating $game_levels$\l03u_agr_underground\level.gct

updating $game_levels$\l03u_agr_underground\level.gct.raw

updating $game_levels$\l04_darkvalley\level.gct

updating $game_levels$\l04_darkvalley\level.gct.raw

updating $game_levels$\l04u_LabX18\level.gct

updating $game_levels$\l04u_LabX18\level.gct.raw

updating $game_levels$\L05_Bar\level.gct

updating $game_levels$\L05_Bar\level.gct.raw

updating $game_levels$\L06_rostok\level.gct

updating $game_levels$\L06_rostok\level.gct.raw

updating $game_levels$\l08_yantar\level.gct

updating $game_levels$\l08_yantar\level.gct.raw

updating $game_levels$\l08u_brainlab\level.gct

updating $game_levels$\l08u_brainlab\level.gct.raw

updating $game_levels$\L07_Military\level.gct

updating $game_levels$\L07_Military\level.gct.raw

updating $game_levels$\l10_radar\level.gct

updating $game_levels$\l10_radar\level.gct.raw

updating $game_levels$\L11_Pripyat\level.gct

updating $game_levels$\L11_Pripyat\level.gct.raw

updating $game_levels$\L12_Stancia\level.gct

updating $game_levels$\L12_Stancia\level.gct.raw

updating $game_levels$\L12U_Sarcofag\level.gct

updating $game_levels$\L12U_Sarcofag\level.gct.raw

updating $game_levels$\l12u_control_monolith\level.gct

updating $game_levels$\l12u_control_monolith\level.gct.raw

updating $game_levels$\L12_Stancia_2\level.gct

updating $game_levels$\L12_Stancia_2\level.gct.raw

updating $game_levels$\sing_test\level.gct

updating $game_levels$\sing_test\level.gct.raw

updating $game_levels$\l10u_bunker\level.gct

updating $game_levels$\l10u_bunker\level.gct.raw

 

C:\Program Files\X-Ray SDK\aiwrapper>aiwrapper -s

log started (console and aiwrapper.log)

loading aiwrapper.ini

updating $2215_game_data$\game.graph

loading game_levels.ltx

updating $2215_game_levels$\L01_Escape\level.ai

updating $2215_game_levels$\L01_Escape\level.gct

updating $2215_game_levels$\L01_Escape\level.gct.raw

updating $2215_game_levels$\L01_Escape\level.graph

updating $2215_game_levels$\L01_Escape\level.spawn

ignoring trailing garbage at m_dog.ltx:287

ignoring trailing garbage at m_pseudodog.ltx:281

ignoring trailing garbage at m_poltergeist.ltx:305

updating $2215_game_levels$\L01_Escape\level_sectors.ai

updating $2215_game_levels$\L02_Garbage\level.ai

updating $2215_game_levels$\L02_Garbage\level.gct

updating $2215_game_levels$\L02_Garbage\level.gct.raw

updating $2215_game_levels$\L02_Garbage\level.graph

updating $2215_game_levels$\L02_Garbage\level.spawn

updating $2215_game_levels$\L02_Garbage\level_sectors.ai

updating $2215_game_levels$\L03_Agroprom\level.ai

updating $2215_game_levels$\L03_Agroprom\level.gct

updating $2215_game_levels$\L03_Agroprom\level.gct.raw

updating $2215_game_levels$\L03_Agroprom\level.graph

updating $2215_game_levels$\L03_Agroprom\level.spawn

updating $2215_game_levels$\L03_Agroprom\level_sectors.ai

updating $2215_game_levels$\l03u_agr_underground\level.ai

updating $2215_game_levels$\l03u_agr_underground\level.gct

updating $2215_game_levels$\l03u_agr_underground\level.gct.raw

updating $2215_game_levels$\l03u_agr_underground\level.graph

updating $2215_game_levels$\l03u_agr_underground\level.spawn

updating $2215_game_levels$\l03u_agr_underground\level_sectors.ai

updating $2215_game_levels$\l04_darkvalley\level.ai

updating $2215_game_levels$\l04_darkvalley\level.gct

updating $2215_game_levels$\l04_darkvalley\level.gct.raw

updating $2215_game_levels$\l04_darkvalley\level.graph

updating $2215_game_levels$\l04_darkvalley\level.spawn

updating $2215_game_levels$\l04_darkvalley\level_sectors.ai

updating $2215_game_levels$\l04u_LabX18\level.ai

updating $2215_game_levels$\l04u_LabX18\level.gct

updating $2215_game_levels$\l04u_LabX18\level.gct.raw

updating $2215_game_levels$\l04u_LabX18\level.graph

updating $2215_game_levels$\l04u_LabX18\level.spawn

updating $2215_game_levels$\l04u_LabX18\level_sectors.ai

updating $2215_game_levels$\L05_Bar\level.ai

updating $2215_game_levels$\L05_Bar\level.gct

updating $2215_game_levels$\L05_Bar\level.gct.raw

updating $2215_game_levels$\L05_Bar\level.graph

updating $2215_game_levels$\L05_Bar\level.spawn

updating $2215_game_levels$\L05_Bar\level_sectors.ai

updating $2215_game_levels$\L06_rostok\level.ai

updating $2215_game_levels$\L06_rostok\level.gct

updating $2215_game_levels$\L06_rostok\level.gct.raw

updating $2215_game_levels$\L06_rostok\level.graph

updating $2215_game_levels$\L06_rostok\level.spawn

updating $2215_game_levels$\L06_rostok\level_sectors.ai

updating $2215_game_levels$\l08_yantar\level.ai

updating $2215_game_levels$\l08_yantar\level.gct

updating $2215_game_levels$\l08_yantar\level.gct.raw

updating $2215_game_levels$\l08_yantar\level.graph

updating $2215_game_levels$\l08_yantar\level.spawn

updating $2215_game_levels$\l08_yantar\level_sectors.ai

updating $2215_game_levels$\l08u_brainlab\level.ai

updating $2215_game_levels$\l08u_brainlab\level.gct

updating $2215_game_levels$\l08u_brainlab\level.gct.raw

updating $2215_game_levels$\l08u_brainlab\level.graph

updating $2215_game_levels$\l08u_brainlab\level.spawn

updating $2215_game_levels$\l08u_brainlab\level_sectors.ai

updating $2215_game_levels$\L07_Military\level.ai

updating $2215_game_levels$\L07_Military\level.gct

updating $2215_game_levels$\L07_Military\level.gct.raw

updating $2215_game_levels$\L07_Military\level.graph

updating $2215_game_levels$\L07_Military\level.spawn

updating $2215_game_levels$\L07_Military\level_sectors.ai

updating $2215_game_levels$\l10_radar\level.ai

updating $2215_game_levels$\l10_radar\level.gct

updating $2215_game_levels$\l10_radar\level.gct.raw

updating $2215_game_levels$\l10_radar\level.graph

updating $2215_game_levels$\l10_radar\level.spawn

updating $2215_game_levels$\l10_radar\level_sectors.ai

updating $2215_game_levels$\L11_Pripyat\level.ai

updating $2215_game_levels$\L11_Pripyat\level.gct

updating $2215_game_levels$\L11_Pripyat\level.gct.raw

updating $2215_game_levels$\L11_Pripyat\level.graph

updating $2215_game_levels$\L11_Pripyat\level.spawn

updating $2215_game_levels$\L11_Pripyat\level_sectors.ai

updating $2215_game_levels$\L12_Stancia\level.ai

updating $2215_game_levels$\L12_Stancia\level.gct

updating $2215_game_levels$\L12_Stancia\level.gct.raw

updating $2215_game_levels$\L12_Stancia\level.graph

updating $2215_game_levels$\L12_Stancia\level.spawn

updating $2215_game_levels$\L12_Stancia\level_sectors.ai

updating $2215_game_levels$\L12U_Sarcofag\level.ai

updating $2215_game_levels$\L12U_Sarcofag\level.gct

updating $2215_game_levels$\L12U_Sarcofag\level.gct.raw

updating $2215_game_levels$\L12U_Sarcofag\level.graph

updating $2215_game_levels$\L12U_Sarcofag\level.spawn

updating $2215_game_levels$\L12U_Sarcofag\level_sectors.ai

updating $2215_game_levels$\l12u_control_monolith\level.ai

updating $2215_game_levels$\l12u_control_monolith\level.gct

updating $2215_game_levels$\l12u_control_monolith\level.gct.raw

updating $2215_game_levels$\l12u_control_monolith\level.graph

updating $2215_game_levels$\l12u_control_monolith\level.spawn

updating $2215_game_levels$\l12u_control_monolith\level_sectors.ai

updating $2215_game_levels$\L12_Stancia_2\level.ai

updating $2215_game_levels$\L12_Stancia_2\level.gct

updating $2215_game_levels$\L12_Stancia_2\level.gct.raw

updating $2215_game_levels$\L12_Stancia_2\level.graph

updating $2215_game_levels$\L12_Stancia_2\level.spawn

updating $2215_game_levels$\L12_Stancia_2\level_sectors.ai

updating $2215_game_levels$\sing_test\level.ai

updating $2215_game_levels$\sing_test\level.gct

updating $2215_game_levels$\sing_test\level.gct.raw

updating $2215_game_levels$\sing_test\level.graph

updating $2215_game_levels$\sing_test\level.spawn

updating $2215_game_levels$\sing_test\level_sectors.ai

updating $2215_game_levels$\l10u_bunker\level.ai

updating $2215_game_levels$\l10u_bunker\level.gct

updating $2215_game_levels$\l10u_bunker\level.gct.raw

updating $2215_game_levels$\l10u_bunker\level.graph

updating $2215_game_levels$\l10u_bunker\level.spawn

updating $2215_game_levels$\l10u_bunker\level_sectors.ai

updating $2215_game_config$\game_graphs.ltx

updating $2215_game_config$\game_levels.ltx

updating $2215_game_config$\game_story_ids.ltx

launching 'xrAI.exe -s'

loading $game_levels$\L01_Escape\level.spawn

loading $game_levels$\L01_Escape\level.game

loading $game_levels$\L01_Escape\level.ai

loading $game_levels$\L01_Escape\level.gct

adding L01_Escape to game spawn

loading $game_levels$\L02_Garbage\level.spawn

loading $game_levels$\L02_Garbage\level.game

loading $game_levels$\L02_Garbage\level.ai

loading $game_levels$\L02_Garbage\level.gct

adding L02_Garbage to game spawn

loading $game_levels$\L03_Agroprom\level.spawn

loading $game_levels$\L03_Agroprom\level.game

loading $game_levels$\L03_Agroprom\level.ai

loading $game_levels$\L03_Agroprom\level.gct

adding L03_Agroprom to game spawn

loading $game_levels$\l03u_agr_underground\level.spawn

loading $game_levels$\l03u_agr_underground\level.game

loading $game_levels$\l03u_agr_underground\level.ai

loading $game_levels$\l03u_agr_underground\level.gct

adding l03u_agr_underground to game spawn

loading $game_levels$\l04_darkvalley\level.spawn

loading $game_levels$\l04_darkvalley\level.game

loading $game_levels$\l04_darkvalley\level.ai

loading $game_levels$\l04_darkvalley\level.gct

adding l04_darkvalley to game spawn

loading $game_levels$\l04u_LabX18\level.spawn

loading $game_levels$\l04u_LabX18\level.game

loading $game_levels$\l04u_LabX18\level.ai

loading $game_levels$\l04u_LabX18\level.gct

adding l04u_LabX18 to game spawn

loading $game_levels$\L05_Bar\level.spawn

loading $game_levels$\L05_Bar\level.game

loading $game_levels$\L05_Bar\level.ai

loading $game_levels$\L05_Bar\level.gct

adding L05_Bar to game spawn

loading $game_levels$\L06_rostok\level.spawn

loading $game_levels$\L06_rostok\level.game

loading $game_levels$\L06_rostok\level.ai

loading $game_levels$\L06_rostok\level.gct

adding L06_rostok to game spawn

loading $game_levels$\l08_yantar\level.spawn

loading $game_levels$\l08_yantar\level.game

loading $game_levels$\l08_yantar\level.ai

loading $game_levels$\l08_yantar\level.gct

adding l08_yantar to game spawn

loading $game_levels$\l08u_brainlab\level.spawn

loading $game_levels$\l08u_brainlab\level.game

loading $game_levels$\l08u_brainlab\level.ai

loading $game_levels$\l08u_brainlab\level.gct

adding l08u_brainlab to game spawn

loading $game_levels$\L07_Military\level.spawn

loading $game_levels$\L07_Military\level.game

loading $game_levels$\L07_Military\level.ai

loading $game_levels$\L07_Military\level.gct

adding L07_Military to game spawn

loading $game_levels$\l10_radar\level.spawn

loading $game_levels$\l10_radar\level.game

loading $game_levels$\l10_radar\level.ai

loading $game_levels$\l10_radar\level.gct

adding l10_radar to game spawn

loading $game_levels$\L11_Pripyat\level.spawn

loading $game_levels$\L11_Pripyat\level.game

loading $game_levels$\L11_Pripyat\level.ai

loading $game_levels$\L11_Pripyat\level.gct

adding L11_Pripyat to game spawn

loading $game_levels$\L12_Stancia\level.spawn

loading $game_levels$\L12_Stancia\level.game

loading $game_levels$\L12_Stancia\level.ai

loading $game_levels$\L12_Stancia\level.gct

adding L12_Stancia to game spawn

loading $game_levels$\L12U_Sarcofag\level.spawn

loading $game_levels$\L12U_Sarcofag\level.game

loading $game_levels$\L12U_Sarcofag\level.ai

loading $game_levels$\L12U_Sarcofag\level.gct

adding L12U_Sarcofag to game spawn

loading $game_levels$\l12u_control_monolith\level.spawn

loading $game_levels$\l12u_control_monolith\level.game

loading $game_levels$\l12u_control_monolith\level.ai

loading $game_levels$\l12u_control_monolith\level.gct

adding l12u_control_monolith to game spawn

loading $game_levels$\L12_Stancia_2\level.spawn

loading $game_levels$\L12_Stancia_2\level.game

loading $game_levels$\L12_Stancia_2\level.ai

loading $game_levels$\L12_Stancia_2\level.gct

adding L12_Stancia_2 to game spawn

loading $game_levels$\sing_test\level.spawn

loading $game_levels$\sing_test\level.game

loading $game_levels$\sing_test\level.ai

loading $game_levels$\sing_test\level.gct

adding sing_test to game spawn

loading $game_levels$\l10u_bunker\level.spawn

loading $game_levels$\l10u_bunker\level.game

loading $game_levels$\l10u_bunker\level.ai

loading $game_levels$\l10u_bunker\level.gct

adding l10u_bunker to game spawn

merging xrAI-generated $2215_game_spawn$\L01_Escape.spawn

[bug] assertion failed at ..\xr_entity.cxx:158

 

This application has requested the Runtime to terminate it in an unusual way.

Please contact the application's support team for more information.

 

C:\Program Files\X-Ray SDK\aiwrapper>

 

 

Скрин 0fed4f701f6fd4824681df4c76143beebc110b88984043.jpg

 

 

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Я это первым делом попробывал, вылет такой даже есле грап поинт тока на локе спавню.

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ziStam, Я там актора не спавнил, поскольку при опять же собрание алл спавна вылезает ошибка, мол актор уже на кородоне.
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