custodis 2 Опубликовано 20 Февраля 2009 Поделиться Опубликовано 20 Февраля 2009 (изменено) Hi all First of all i would like to thank the AMK team for a great mod. But as great as it is there are some things that i wanted to change like weapon and prop textures sounds etc. to fit my personal taste and gaming needs So far Ive had little or no problems whatsoever, the game runs perfectly with all the re textures and custom shader (included in the AMK weather addon) until now... i want to change to weapon scope textures so far without success the scope pack i want to use is Gnomus's Scopes V2.0 (V 2.0) it can be found HERE! first i tried to modify the weapon.ltx file to use the new scope textures it gave me an error Expression : fatal error Function : CInifile::r_section File : E:\stalker\patch_1_0004\xrCore\Xr_ini.cpp Line : 342 Description : <no expression> Arguments : Can't open section 'delayed_action_fuse' the delayed_action_fuse.ltx is a file common game version 1.0005. i'm running patch 10004 and since i couldn't find the file anywhere i removed all references to it from the weapon.ltx file. ( yes i made a backup) so far so good the game loads but CTD when i load a save game with a new error Expression : fatal error Function : CInifile::r_string File : E:\stalker\patch_1_0004\xrCore\Xr_ini.cpp Line : 352 Description : <no expression> Arguments : Can't find variable condition_to_explode in [amk_kanistra] okaaaaay now let it be known that I'm not a mod wizard, i just tried to use my common sense in trying to get i to work myself before making an ass of myself but I'm at a complete loss here. maybe i got it all wrong and the solution is really simple. if anyone could help me out with id verry much depreciate it [edit] got it to work for PSO scopes i just renamed the Standard Def texture wpn_crosshair_red.dds to wpn_crosshair_4-Dot.dds ridiculously simple [/edit] i hope i can get the other textures to work as well Изменено 20 Февраля 2009 пользователем custodis Ссылка на комментарий
WodkaGT 109 Опубликовано 20 Февраля 2009 Поделиться Опубликовано 20 Февраля 2009 Ahm.... you have to edit the weapon file you want to change the scope texture. You don't need to touch the weapons.ltx file Ссылка на комментарий
custodis 2 Опубликовано 17 Марта 2009 Автор Поделиться Опубликовано 17 Марта 2009 true! but if you open at the w_ak74.ltx and look for the "scope_texture" line you'l find that its not there. so because i was unable to find it i looked at the weapons.ltx file were is says #include "w_ak74.ltx" so i figured the reference to the correct scope texture would be in there somewhere. and i was right. scope_texture = wpn\wpn_crosshair_4-Dot ; wpn\wpn_crosshair_4-Dot-N ;50-70_x8_1680 i dint occur to me to rename my new scope textures and replace them with the old ones until later. Ссылка на комментарий
custodis 2 Опубликовано 29 Мая 2009 Автор Поделиться Опубликовано 29 Мая 2009 (изменено) Another challenge, Ive tried to add the treasure item "backpack" or ruksak to the traders inventory.. so far without any luck (and YES! i'm a packrat that collects and stockpiles: ammunition, food, vodka, bandages, medkits, monster trophies and guns!! Not being able to move up my supply line as i advance through The Zone makes me a very nervous S.T.A.L.K.E.R) FATAL ERROR [error]Expression : fatal error [error]Function : CInifile::r_section [error]File : E:\stalker\patch_1_0004\xrCore\Xr_ini.cpp [error]Line : 342 [error]Description : <no expression> [error]Arguments : Can't open section 'amk_ruksak' what i've done is set a price for the item in the: gamedata|config\|misc| matras.ltx and added the line: "amk_ruksak = 1, 1" to the traders supl.ltx & trade.ltx files if anyone could give me pointers or smack me in the head and tell me what i'm doing wrong it would be greatly appreciated [EDIT] as with most things, and this is becoming sort of an annoying habit of mine.... i spend two friggin days trying to figure out how to get this to work!! then when i'm ready to give up in an act of desperation i post the question and 20 minutes later i find the solution. Message # 581 [/EDIT] ill sum it up for posterity gamedata\config\misc are 5 shop folders go to the folder of the trader you want to edit. in this folder you find 3 ltx files buy.ltx trade.ltx supl.ltx open the trade.ltx file and look for the line: treasure_item ;NO TRADE change this to: treasure_item =1, 1 open the buy.ltx and repeat as above. open the supl.ltx and look for: [supplies_start] ;AMK (press enter) and add: treasure_item = 10, 1 all done! Изменено 29 Мая 2009 пользователем custodis Ссылка на комментарий
kokkai 97 Опубликовано 29 Мая 2009 Поделиться Опубликовано 29 Мая 2009 custodis, you should use name "treasure_item" instead of 'amk_ruksak' and set it to any trader in his files. E.g. : for Barman (gamedata\config\misc\shop_barman), to files barman_supl.ltx and barman_trade.ltx as treasure_item = 1, 1 in each, taking into account sections [barman_start_sell], [barman_after_darkvalley_sell] and [barman_after_brain_sell]. Ссылка на комментарий
custodis 2 Опубликовано 29 Мая 2009 Автор Поделиться Опубликовано 29 Мая 2009 thanks dude! ... i got it god, i feel like a n00b sometimes Ссылка на комментарий
Lucan 0 Опубликовано 30 Мая 2009 Поделиться Опубликовано 30 Мая 2009 This is off topic but what, may I ask, are you guarding? (reference to your name_ Ссылка на комментарий
custodis 2 Опубликовано 30 Мая 2009 Автор Поделиться Опубликовано 30 Мая 2009 “Let the wise guard their thoughts, which are difficult to perceive, extremely subtle, and wander at will. Thought which is well guarded is the bearer of happiness.” (Hindu Prince Gautama Siddharta, the founder of Buddhism, 563-483 B.C.) Ссылка на комментарий
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