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AMK Mod - Bug reports


bac9-flcl

Рекомендуемые сообщения

Hi. I just downloaded the mod and the display driver keeps failing and recovering itself every 5 minutes. The game does not crash but it randomly freezes up and the screen goes black. I can press escape and it will return me to the menu, where I can than return to the game no problem. However as it stands this effectively renders the game unplayable.

I am running version 1.0004 and have a Nvidia GeforceGO7700. Below are the logs. Sorry if they are a bit long. I don't know what information is relevant.

 

Thanks in advance.

 

[sblock]

* Detected CPU: GenuineIntel P3 family, F6/M15/S6, 1995.00 mhz, 66-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 30657 files cached, 5553Kb memory used.
Init FileSystem 1.799874 sec
'xrCore' build 3312, Feb 27 2008

Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[2012388 K], reserved[17596 K], committed[67104 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[7632 K], process heap[706 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1266 K], smem[0 K]
Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"...
! Unknown command:  r__wallmark_ttl
! Unknown command:  rs_skeleton_update
[c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded.
Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system  default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:397]: NVIDIA GeForce Go 7700
* GPU driver: 7.15.10.9802
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
*     Texture memory: 768 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=4
load time=45 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 4
- r2_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
! Missing ogg-comment, file:  c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_l.ogg
! Missing ogg-comment, file:  c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_r.ogg
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [612 ms]
"c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" 
* phase time: 0 ms
* phase cmem: 99573 K
Prefetching objects...
Loading objects...
Loading models...
* [prefetch] time:    19068 ms
* [prefetch] memory:  82451Kb
* phase time: 19102 ms
* phase cmem: 182024 K
SERVER: Starting...
* phase time: 183 ms
* phase cmem: 182230 K
SERVER: Loading alife simulator...
* phase time: 11 ms
* phase cmem: 182230 K
Loading saved game "all.sav"...
* Loading spawn registry...
* 9049 spawn points are successfully loaded
* Loading objects...
* 17172 objects are successfully loaded
* Game all is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\all.sav' (4.874s)
* phase time: 4873 ms
* phase cmem: 243642 K
SERVER: Connecting...
MaxPlayers = 32
* phase time: 60 ms
* phase cmem: 243642 K
CLIENT: Connecting to localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 57 ms
* phase cmem: 243666 K
Opening stream...
* phase time: 38 ms
* phase cmem: 243666 K
Loading CFORM...
* phase time: 5976 ms
* phase cmem: 316334 K
Loading shaders...
* phase time: 509 ms
* phase cmem: 317285 K
Loading geometry...
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65466 verts, 2045 Kb
* [Loading VB] 17208 verts, 537 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 46595 verts, 1456 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 53181 verts, 1661 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 228285 indices, 445 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 14030 verts, 164 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 718302 indices, 1402 Kb
* phase time: 1535 ms
* phase cmem: 317693 K
Loading spatial-DB...
* phase time: 979 ms
* phase cmem: 321977 K
Loading details...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 149 ms
* phase cmem: 322020 K
Loading sectors  portals...
* Loading HOM: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l01_escape\level.hom
* phase time: 57 ms
* phase cmem: 322193 K
Loading AI objects...
- Loading music tracks from 'l01_escape_musics'...
* phase time: 314 ms
* phase cmem: 322232 K
CLIENT: Spawning...
- Game configuring : Started 
- Game configuring : Finished 
* phase time: 504 ms
* phase cmem: 330304 K
Loading textures...
* t-report - base: 1443, 398352 K
* t-report - lmap: 7, 7168 K
* phase time: 12448 ms
* phase cmem: 330305 K
CLIENT: Synchronizing...
* phase time: 58 ms
* phase cmem: 330305 K
* [win32]: free[919412 K], reserved[39008 K], committed[1138668 K]
* [ D3D ]: textures[405521 K]
* [x-ray]: crt heap[330305 K], process heap[6194 K], game lua[23515 K], engine lua[125 K], render[0 K]
* [x-ray]: economy: strings[3844 K], smem[28222 K]
sv destroy object [7][amk_zone_mincer_average:amk_zone_mincer_average_0] [9052]
sv destroy object [8][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_1] [9052]
sv destroy object [9][amk_zone_mincer_average:amk_zone_mincer_average_2] [9052]
sv destroy object [10][amk_zone_mincer_strong:amk_zone_mincer_strong_3] [9052]
sv destroy object [11][amk_zone_witches_galantine:amk_zone_witches_galantine_4] [9052]
sv destroy object [12][amk_zone_zharka_static_average:amk_zone_zharka_static_average_5] [9052]
sv destroy object [13][amk_zone_zharka_static_weak:amk_zone_zharka_static_weak_6] [9052]
sv destroy object [14][amk_zone_witches_galantine:amk_zone_witches_galantine_7] [9052]
sv destroy object [15][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_8] [9052]
sv destroy object [16][amk_zone_mincer_strong:amk_zone_mincer_strong_9] [9052]
sv destroy object [17][amk_zone_mincer_average:amk_zone_mincer_average_10] [9052]
sv destroy object [18][amk_zone_mincer_strong:amk_zone_mincer_strong_11] [9052]
sv destroy object [19][amk_zone_mincer_average:amk_zone_mincer_average_12] [9052]
sv destroy object [20][amk_zone_mincer_weak:amk_zone_mincer_weak_13] [9052]
sv destroy object [21][amk_zone_zharka_static_strong:amk_zone_zharka_static_strong_14] [9052]
sv destroy object [22][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_15] [9052]
sv destroy object [23][amk_zone_mincer_average:amk_zone_mincer_average_16] [9052]
sv destroy object [24][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_17] [9052]
sv destroy object [25][amk_zone_mincer_strong:amk_zone_mincer_strong_18] [9052]
sv destroy object [26][amk_zone_mincer_weak:amk_zone_mincer_weak_19] [9052]
sv destroy object [27][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_20] [9052]
sv destroy object [28][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_21] [9052]
sv destroy object [29][amk_zone_mosquito_bald_weak:amk_zone_mosquito_bald_weak_22] [9052]
sv destroy object [30][amk_zone_mincer_average:amk_zone_mincer_average_23] [9052]
sv destroy object [31][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_24] [9052]
sv destroy object [32][amk_zone_mincer_weak:amk_zone_mincer_weak_25] [9052]
sv destroy object [33][amk_zone_mincer_strong:amk_zone_mincer_strong_26] [9052]
sv destroy object [34][amk_zone_mincer_average:amk_zone_mincer_average_27] [9052]
sv destroy object [35][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_28] [9052]
sv destroy object [36][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_29] [9052]
sv destroy object [37][amk_zone_mosquito_bald_weak:amk_zone_mosquito_bald_weak_30] [9052]
sv destroy object [38][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_31] [9052]
sv destroy object [39][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_32] [9052]
sv destroy object [40][amk_zone_zharka_static_weak:amk_zone_zharka_static_weak_33] [9052]
sv destroy object [41][amk_zone_zharka_static_average:amk_zone_zharka_static_average_34] [9052]
sv destroy object [42][amk_zone_mosquito_bald_weak:amk_zone_mosquito_bald_weak_35] [9052]
sv destroy object [43][amk_zone_mincer_weak:amk_zone_mincer_weak_36] [9052]
sv destroy object [44][amk_zone_mincer_weak:amk_zone_mincer_weak_37] [9052]
sv destroy object [45][amk_zone_mosquito_bald_weak:amk_zone_mosquito_bald_weak_38] [9052]
sv destroy object [46][amk_zone_mincer_average:amk_zone_mincer_average_39] [9052]
sv destroy object [728][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak] [9052]
sv destroy object [729][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0000] [9052]
sv destroy object [730][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0001] [9052]
sv destroy object [731][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0002] [9052]
sv destroy object [732][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0003] [9052]
sv destroy object [733][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0004] [9052]
sv destroy object [734][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0005] [9052]
sv destroy object [735][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0006] [9052]
sv destroy object [736][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0007] [9052]
sv destroy object [737][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0008] [9052]
sv destroy object [988][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0009] [9052]
sv destroy object [989][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0010] [9052]
sv destroy object [990][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0011] [9052]
sv destroy object [991][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0012] [9052]
sv destroy object [992][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0013] [9052]
sv destroy object [993][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0014] [9052]
sv destroy object [994][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0015] [9052]
sv destroy object [995][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0016] [9052]
sv destroy object [996][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0017] [9052]
sv destroy object [1293][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0018] [9052]
sv destroy object [1294][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0019] [9052]
sv destroy object [1295][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0020] [9052]
sv destroy object [1296][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0021] [9052]
sv destroy object [1297][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0022] [9052]
sv destroy object [1298][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0023] [9052]
sv destroy object [1299][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0024] [9052]
sv destroy object [1300][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0025] [9052]
sv destroy object [1301][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0026] [9052]
sv destroy object [1302][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0027] [9052]
sv destroy object [1303][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0028] [9052]
sv destroy object [1304][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0029] [9052]
sv destroy object [1305][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0030] [9052]
sv destroy object [1306][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0031] [9052]
sv destroy object [1307][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0032] [9052]
sv destroy object [1308][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0033] [9052]
sv destroy object [1311][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0034] [9052]
sv destroy object [1312][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0035] [9052]
sv destroy object [1313][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0036] [9052]
sv destroy object [1314][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0037] [9052]
sv destroy object [1315][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0038] [9052]
sv destroy object [1316][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0039] [9052]
sv destroy object [1317][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0040] [9052]
sv destroy object [1318][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0041] [9052]
sv destroy object [1319][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0042] [9052]
sv destroy object [1320][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0043] [9052]
sv destroy object [1321][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0044] [9052]
sv destroy object [1322][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0045] [9052]
sv destroy object [1323][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0046] [9052]
sv destroy object [1324][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0047] [9052]
sv destroy object [1325][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0048] [9052]
sv destroy object [1326][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0049] [9052]
sv destroy object [1327][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0050] [9052]
sv destroy object [1328][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0051] [9052]
sv destroy object [1329][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0052] [9052]
sv destroy object [1330][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0053] [9052]
sv destroy object [1331][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0054] [9052]
sv destroy object [1332][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0055] [9052]
sv destroy object [1333][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0056] [9052]
sv destroy object [1334][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0057] [9052]
sv destroy object [1335][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0058] [9052]
sv destroy object [1336][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0059] [9052]
sv destroy object [1337][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0060] [9052]
sv destroy object [1338][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0061] [9052]
sv destroy object [1339][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0062] [9052]
sv destroy object [1340][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0063] [9052]
sv destroy object [1341][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0064] [9052]
sv destroy object [1342][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0065] [9052]
sv destroy object [1343][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0066] [9052]
sv destroy object [1344][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0067] [9052]
sv destroy object [1345][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0068] [9052]
sv destroy object [1346][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0069] [9052]
sv destroy object [1347][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0070] [9052]
sv destroy object [1348][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0071] [9052]
sv destroy object [1349][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0072] [9052]
sv destroy object [1399][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0073] [9052]
sv destroy object [1400][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0075] [9052]
sv destroy object [1443][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0074] [9052]
sv destroy object [1450][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0076] [9052]
sv destroy object [1451][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0077] [9052]
sv destroy object [1452][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0078] [9052]
sv destroy object [1453][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0079] [9052]
sv destroy object [1455][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0080] [9052]
sv destroy object [1578][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0081] [9052]
sv destroy object [1582][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0082] [9052]
sv destroy object [1583][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0083] [9052]
sv destroy object [1][level_changer:exit_to_darkvalley_from_esc] [9052]
! Missing ogg-comment, file:  c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\anomaly\amk_electra.ogg
cl setDestroy [7][9053]
cl setDestroy [8][9053]
cl setDestroy [9][9053]
cl setDestroy [10][9053]
cl setDestroy [11][9053]
cl setDestroy [12][9053]
cl setDestroy [13][9053]
cl setDestroy [14][9053]
cl setDestroy [15][9053]
cl setDestroy [16][9053]
cl setDestroy [17][9053]
cl setDestroy [18][9053]
cl setDestroy [19][9053]
cl setDestroy [20][9053]
cl setDestroy [21][9053]
cl setDestroy [22][9053]
cl setDestroy [23][9053]
cl setDestroy [24][9053]
cl setDestroy [25][9053]
cl setDestroy [26][9053]
cl setDestroy [27][9053]
cl setDestroy [28][9053]
cl setDestroy [29][9053]
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cl setDestroy [31][9053]
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cl setDestroy [46][9053]
cl setDestroy [728][9053]
cl setDestroy [729][9053]
cl setDestroy [730][9053]
cl setDestroy [731][9053]
cl setDestroy [732][9053]
cl setDestroy [733][9053]
cl setDestroy [734][9053]
cl setDestroy [735][9053]
cl setDestroy [736][9053]
cl setDestroy [737][9053]
cl setDestroy [988][9053]
cl setDestroy [989][9053]
cl setDestroy [990][9053]
cl setDestroy [991][9053]
cl setDestroy [992][9053]
cl setDestroy [993][9053]
cl setDestroy [994][9053]
cl setDestroy [995][9053]
cl setDestroy [996][9053]
cl setDestroy [1293][9053]
cl setDestroy [1294][9053]
cl setDestroy [1295][9053]
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cl setDestroy [1297][9053]
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cl setDestroy [1301][9053]
cl setDestroy [1302][9053]
cl setDestroy [1303][9053]
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cl setDestroy [1578][9053]
cl setDestroy [1582][9053]
cl setDestroy [1583][9053]
cl setDestroy [1][9053]
sv destroy object [1216][device_pda:device_pda1216] [9059]
sv reject. id_parent [1215][stalker:esc_stalker_corps1_0001] id_entity [1216][device_pda:device_pda1216] [9059]
sv destroy object [1214][device_pda:device_pda1214] [9059]
sv reject. id_parent [1213][stalker:esc_stalker_corps1_0000] id_entity [1214][device_pda:device_pda1214] [9059]
sv destroy object [1212][device_pda:device_pda1212] [9059]
sv reject. id_parent [1211][stalker:esc_stalker_corps1] id_entity [1212][device_pda:device_pda1212] [9059]
cl setDestroy [1216][9059]
cl setDestroy [1214][9059]
cl setDestroy [1212][9059]
sv destroy object [1061][device_pda:device_pda1061] [9062]
sv reject. id_parent [1060][stalker:esc_tutorial_dead_novice] id_entity [1061][device_pda:device_pda1061] [9062]
cl setDestroy [1061][9062]
sv destroy object [975][device_pda:device_pda0975] [9065]
sv reject. id_parent [974][stalker:esc_stalker_corpse] id_entity [975][device_pda:device_pda0975] [9065]
cl setDestroy [975][9065]
sv destroy object [1395][device_pda:device_pda1395] [9067]
sv reject. id_parent [1394][stalker:esc_trup_scene] id_entity [1395][device_pda:device_pda1395] [9067]
cl setDestroy [1395][9067]
sv destroy object [497][ammo_9x18_fmj:ammo_9x18_fmj0497] [9068]
sv reject. id_parent [496][m_trader:escape_trader] id_entity [497][ammo_9x18_fmj:ammo_9x18_fmj0497] [9068]
sv destroy object [498][wpn_pm:wpn_pm0498] [9068]
sv reject. id_parent [496][m_trader:escape_trader] id_entity [498][wpn_pm:wpn_pm0498] [9068]
sv destroy object [500][wpn_knife:wpn_knife0500] [9068]
sv reject. id_parent [496][m_trader:escape_trader] id_entity [500][wpn_knife:wpn_knife0500] [9068]
sv destroy object [1387][device_pda:device_pda1387] [9068]
sv reject. id_parent [1386][stalker:esc_stalker_0000] id_entity [1387][device_pda:device_pda1387] [9068]
sv destroy object [1389][device_torch:device_torch1389] [9068]
sv reject. id_parent [1386][stalker:esc_stalker_0000] id_entity [1389][device_torch:device_torch1389] [9068]
sv destroy object [1391][guitar_a:guitar_a1391] [9068]
sv reject. id_parent [1386][stalker:esc_stalker_0000] id_entity [1391][guitar_a:guitar_a1391] [9068]
sv destroy object [1392][harmonica_a:harmonica_a1392] [9068]
sv reject. id_parent [1386][stalker:esc_stalker_0000] id_entity [1392][harmonica_a:harmonica_a1392] [9068]
cl setDestroy [497][9068]
cl setDestroy [498][9068]
cl setDestroy [500][9068]
cl setDestroy [1387][9068]
cl setDestroy [1389][9068]
cl setDestroy [1391][9068]
cl setDestroy [1392][9068]
sv destroy object [1259][device_pda:device_pda1259] [9069]
sv reject. id_parent [1258][stalker:esc_trup_bratka] id_entity [1259][device_pda:device_pda1259] [9069]
cl setDestroy [1259][9069]
* MEMORY USAGE: 316386 K
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [0 ms]
* MEMORY USAGE: 326207 K
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [817 ms]
* MEMORY USAGE: 325746 K
sv destroy object [1247][device_pda:device_pda1247] [12508]
sv reject. id_parent [1246][stalker:esc_stalker] id_entity [1247][device_pda:device_pda1247] [12508]
cl setDestroy [1247][12508]
stack trace:

001B:02F0F45E xrGame.dll
stack trace:

001B:75A4B09E kernel32.dll
001B:760A0991 RPCRT4.dll
001B:760EC625 RPCRT4.dll
001B:7613866A RPCRT4.dll
001B:76135372 RPCRT4.dll
001B:760B3763 RPCRT4.dll
001B:75DF6D3C comdlg32.dll
001B:75DF69D5 comdlg32.dll
001B:75DF64BA comdlg32.dll
001B:76001A10 USER32.dll
001B:75FEF203 USER32.dll
001B:75FF0C7E USER32.dll
001B:75FF123B USER32.dll
001B:76001A10 USER32.dll
001B:76001AE8 USER32.dll
001B:7600286A USER32.dll
001B:75FEED81 USER32.dll
001B:75FF144D USER32.dll
001B:75FF14A2 USER32.dll
001B:75FF1505 USER32.dll
001B:75DF488A comdlg32.dll
001B:75DFBD59 comdlg32.dll
001B:75E2CB81 comdlg32.dll
001B:75CCB132 SHLWAPI.dll
001B:75A73833 kernel32.dll
001B:76EBA9BD ntdll.dll

[error][   14007]    : The requested lookup key was not found in any active activation context.

[/sblock]

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Last line [error][ 14007] : The requested lookup key was not found in any active activation context.

 

Is enough

I haven`t seen that error before....

 

Well my computer does have an unusual graphics card and thus does have some unusual bugs.

 

Its an Asus G1 laptop with a Nvidia GeforceGo7700. You can't even get the driver from the Nvidia site. You have to download it directly from Asus. F***ing annoying.

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I don't think STALKER supports Mobile versions of GPUs...

 

Well the unmodded version worked fine.

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This is a good website to download Nvidia laptop drivers from.

 

Couldn't find mine. However the Asus website has one which I am downloading now.

 

Funny thing is after I reported this bug it promptly stopped happening. However there is another but in which small black boxes appear in the skybox and menus. I assume it has something to do with lighting or shaders but I doubt it is your fault as my copy of Far Cry has the same problem.

 

I swear my next computer will be a desktop and I will assemble it myself with the most mainstream Graphics card I can find.

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