frx44mr 0 Опубликовано 23 Апреля 2008 I just got a random crash. I was in Garbage at the Duty Outpost when something spooked the Dutyers. I think there was a bandit force coming along. Anyway, I was waiting for them to arrive when the game crashed. This is from the game log: FATAL ERROR [error]Expression : fatal error [error]Function : CScriptEngine::lua_error [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp [error]Line : 73 [error]Description : <no expression> [error]Arguments : LUA error: ... shadow of chernobyl\gamedata\scripts\amk_mod.script:1: attempt to call field 'get_strings' (a nil value) Hope it helps! This is my log : <usermsg>Expression : fatal error Function : CScriptEngine::lua_error File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp Line : 73 Description : <no expression> Arguments : LUA error: ...r. - shadow of chernobyl\gamedata\scripts\amk.script:145: attempt to index field 'actor' (a nil value) This crash happened in Yantar, and this is my first time to be there. It was absolute to go to the scientist's bunker first, but something strange happened. The door is locked, and I can't take any missions. Then, the game crashed. Поделиться этим сообщением Ссылка на сообщение
frx44mr 0 Опубликовано 24 Апреля 2008 Another crash happened in Yantar, and it is caused by controller ( I guess, because this happened in past version of AMK mod before. ) Some players said controller made the whole game lag. All actions are freezed, almost stop. This is it. <module>D:\THQ\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin\xrCore.dll</module> <address>001B:01047D15</address> <function> <name>xrDebug::backend</name> <offset>165</offset> </function> <file></file> <line> <number></number> <offset></offset> </line> </error> <usermsg>Expression : assertion failed Function : CSafeFixedRotationState::create File : e:\stalker\patch_1_0004\xr_3da\xrgame\phvalidevalues.h Line : 81 Description : dBodyStateValide( -------------------------------------------------------------------------------------------------------------------------------------- Additionally, there is something I want to mention. Bodies in some area are never been removed. Really critical. ( The problem still can't be solved by putting stalkers.ltx and monsters.ltx into creatures document. ) 1. Yantar ( Zombied stalkers and Duty guys' bodies never disappear. ) 2. Agroprom ( Facility and the entrance to the underground. Full of stalker, military, and bandit corpses. ) 3. Wild Territory ( Merc, bandit, military, monsters' bodies never disappear. Plenty bodies are in the basement. Spawn rate and position should be highly decreased. 4. Dark Valley ( The northern bandit base always full of bandit and monster corpses. Basically I think the monster spawn rate and amount are too high. It would be better to decrease them. 5. Garbage ( Bandits' corpses didn't disappear at some original bandit spawn positions, but it's not so critical. ) Поделиться этим сообщением Ссылка на сообщение
frx44mr 0 Опубликовано 27 Апреля 2008 I got a crash recently, and this crash may happen at anytime, any place. I found that this crash happened when I was reloading m209 grenade to HK G36. <usermsg>Expression : fatal error Function : CScriptEngine::lua_error File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp Line : 73 Description : <no expression> Arguments : LUA error: C stack overflow I think controller in AMK mod is always the trouble maker. Lots of crashes are because of this creature. Sometimes I also got some " Access violation " crashes. Поделиться этим сообщением Ссылка на сообщение
frx44mr 0 Опубликовано 31 Мая 2008 There is a crash of the latest version ( 2.0.94 ) <usermsg>Expression : fatal error Function : CScriptEngine::lua_error File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp Line : 73 Description : <no expression> Arguments : LUA error: ... shadow of chernobyl\gamedata\scripts\ph_door.script:88: C stack overflow Wierd , there is no file called ph_door.script in AMK mod. There is a crash of the latest version ( 2.0.94 ) <usermsg>Expression : fatal error Function : CScriptEngine::lua_error File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp Line : 73 Description : <no expression> Arguments : LUA error: ... shadow of chernobyl\gamedata\scripts\ph_door.script:88: C stack overflow Wierd , there is no file called ph_door.script in AMK mod. Поделиться этим сообщением Ссылка на сообщение
frx44mr 0 Опубликовано 4 Июня 2008 Man, Yantar become the place which got the highest frequency of crash. I can't get any closer to X16, even it's outside buildings. There always has a critical lag problem, and the game crashes. <usermsg>Expression : assertion failed Function : CSafeFixedRotationState::create File : e:\stalker\patch_1_0004\xr_3da\xrgame\phvalidevalues.h Line : 81 Description : dBodyStateValide( Sometimes it shows access violation. I can't complete the radiation measurement mission because of this. Is this crash unable to be fixed ? Of course, AMK mod is the best of the best. I will keep trying and playing. Поделиться этим сообщением Ссылка на сообщение
frx44mr 0 Опубликовано 24 Июня 2008 The problem of texture is easy to solve. l-85-amk-n should be the scope texture of L85. Now you have to check some files. 1. Go to the folder of texture to check weapon texture. Find out which texture name is correct. 2. Open the file called l85.ltx ( lr300 and sig550 may use the same texture, check them both ). Use serch to find scope_texture. You can know which texture name is correct. 3. Open the file called weapons.ltx. Use searh to find weapon_addon_scope_susat. You can check the texture name. ( scope_texture ) Поделиться этим сообщением Ссылка на сообщение