WodkaGT 109 Опубликовано 4 Ноября 2008 Just like the OP says. I'm trying to kill off the anomalies, but the dynamic anomalies feature is screwing things up. In addition, I really don't want blowouts anymore. Why? Because neither belong in my mod, which I'm setting outside of the Stalker scenario. Since I'm using AMK as a base (to enable certain desired features like the offline alife, AMK script spawner, corpse looting, NPC weapon mode usage), however, these features are being a tad stubborn to remove. I've purged all.spawn of all but a very few anomalies (campfires and mines). However, the anomalies are now spawning in places where they don't belong. The point was to be rid of the damn things! Open up the blowout.ltx and set the blowout period to a very high value. So you wont come to see the blowout. Поделиться этим сообщением Ссылка на сообщение