Shotgunslayer 1 Опубликовано 25 Декабря 2016 Добрый день. Только начинаю осваивать искусство моддинга (поздновато, наверное), но все же. Итак - провожу пробную модификацию карту Кордона и провожу все описанные манипуляции. Не удается устранить проблему со сборкой All.spawn (последний шаг), выдает вот такой лог: [12/25/16 22:07:53] * Detected CPU: GenuineIntel Intel® Core2 Duo CPU E8400 @ 3.00GHz, F6/M23/S6[12/25/16 22:07:53] * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1[12/25/16 22:07:53][12/25/16 22:07:53] Initializing File System...[12/25/16 22:07:53] !WARNING: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 38)[12/25/16 22:07:53] using fs-ltx fsgame.ltx[12/25/16 22:07:53] FS: 42686 files cached, 5165Kb memory used.[12/25/16 22:07:53] Init FileSystem 1.008012 sec[25.12.16 22:07:53.727] 'xrCore' build 0, (null)[25.12.16 22:07:53.727][25.12.16 22:07:53.727] Loading DLL: xrSE_Factory.dll[25.12.16 22:07:53.729] 'xrCore' build 0, (null)[25.12.16 22:07:53.729][25.12.16 22:07:54.254] "LevelBuilder v4.1" beta build[25.12.16 22:07:54.254] Compilation date: Sep 27 2014[25.12.16 22:07:54.254][25.12.16 22:07:54.254] Startup time: 22:07:54[25.12.16 22:07:54.409] There is no cross table for the level l02_garbage! (level is not included into the game graph)[25.12.16 22:07:54.410] There is no cross table for the level l03_agroprom! (level is not included into the game graph)[25.12.16 22:07:54.410] There is no cross table for the level l03u_agr_underground! (level is not included into the game graph)[25.12.16 22:07:54.410] There is no cross table for the level l04_darkvalley! (level is not included into the game graph)[25.12.16 22:07:54.410] There is no cross table for the level l04u_labx18! (level is not included into the game graph)[25.12.16 22:07:54.411] There is no cross table for the level l05_bar! (level is not included into the game graph)[25.12.16 22:07:54.411] There is no cross table for the level l06_rostok! (level is not included into the game graph)[25.12.16 22:07:54.412] There is no cross table for the level l08_yantar! (level is not included into the game graph)[25.12.16 22:07:54.412] There is no cross table for the level l08u_brainlab! (level is not included into the game graph)[25.12.16 22:07:54.412] There is no ai-map for the level monster_tests! (level is not included into the game graph)[25.12.16 22:07:54.412] There is no ai-map for the level jim_agro! (level is not included into the game graph)[25.12.16 22:07:54.412] There is no ai-map for the level stohe_selo! (level is not included into the game graph)[25.12.16 22:07:54.412] There is no ai-map for the level ai_test! (level is not included into the game graph)[25.12.16 22:07:54.412] There is no ai-map for the level ai_test2! (level is not included into the game graph)[25.12.16 22:07:54.412] There is no ai-map for the level jim_dark! (level is not included into the game graph)[25.12.16 22:07:54.412] There is no ai-map for the level chugai_test! (level is not included into the game graph)[25.12.16 22:07:54.412] There is no ai-map for the level $debug$\y_selo! (level is not included into the game graph)[25.12.16 22:07:54.412] There is no ai-map for the level slipch_al_test! (level is not included into the game graph)[25.12.16 22:07:54.412] There is no ai-map for the level slipch_al_test2! (level is not included into the game graph)[25.12.16 22:07:54.427] There is no cross table for the level l07_military! (level is not included into the game graph)[25.12.16 22:07:54.427] There is no ai-map for the level krondor_selo! (level is not included into the game graph)[25.12.16 22:07:54.427] There is no ai-map for the level zmey_selo2! (level is not included into the game graph)[25.12.16 22:07:54.427] There is no ai-map for the level zmey_test2! (level is not included into the game graph)[25.12.16 22:07:54.427] There is no ai-map for the level slipch_lab! (level is not included into the game graph)[25.12.16 22:07:54.427] There is no ai-map for the level slipch_selo! (level is not included into the game graph)[25.12.16 22:07:54.427] There is no ai-map for the level chugai_ai_test! (level is not included into the game graph)[25.12.16 22:07:54.427] There is no ai-map for the level ivan_test! (level is not included into the game graph)[25.12.16 22:07:54.427] There is no ai-map for the level l01_escape_ph_test! (level is not included into the game graph)[25.12.16 22:07:54.427] There is no ai-map for the level l02_garbage_ai! (level is not included into the game graph)[25.12.16 22:07:54.427] There is no ai-map for the level l03u_agroprom_ai! (level is not included into the game graph)[25.12.16 22:07:54.427] There is no ai-map for the level l04u_labx18_proba! (level is not included into the game graph)[25.12.16 22:07:54.427] There is no ai-map for the level l07_military_proba! (level is not included into the game graph)[25.12.16 22:07:54.447] There is no cross table for the level l10_radar! (level is not included into the game graph)[25.12.16 22:07:54.447] There is no ai-map for the level l17_radar_underground_ai! (level is not included into the game graph)[25.12.16 22:07:54.447] There is no ai-map for the level l12_stancia_2ch_proba! (level is not included into the game graph)[25.12.16 22:07:54.447] There is no ai-map for the level l12_stancia_1ch_proba! (level is not included into the game graph)[25.12.16 22:07:54.447] There is no ai-map for the level l18_pripyat_ai! (level is not included into the game graph)[25.12.16 22:07:54.447] There is no ai-map for the level selo2! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no cross table for the level l11_pripyat! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level vovan_test! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level l04u_labx18_oles! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level l04u_labx18_test! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level k01_darkscape_ct! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level l24_sarcofag_mental! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level chugai_test1! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level chugai_test2! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level selo3! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no cross table for the level l12_stancia! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level wik_selo! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level l08u_brainlab_ai! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level l04_darkvalley_ai! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level agro_under! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level l23_soznanie_ai! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level doc_test! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level plecha_selo! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level l04_darkvalley_ct! (level is not included into the game graph)[25.12.16 22:07:54.455] There is no ai-map for the level ai_test_new! (level is not included into the game graph)[25.12.16 22:07:54.456] There is no cross table for the level l12u_sarcofag! (level is not included into the game graph)[25.12.16 22:07:54.456] There is no ai-map for the level stason_test! (level is not included into the game graph)[25.12.16 22:07:54.456] There is no ai-map for the level bar_arena! (level is not included into the game graph)[25.12.16 22:07:54.456] There is no ai-map for the level koan_test! (level is not included into the game graph)[25.12.16 22:07:54.456] There is no ai-map for the level l07_military_test! (level is not included into the game graph)[25.12.16 22:07:54.456] There is no ai-map for the level haron_selo_towers! (level is not included into the game graph)[25.12.16 22:07:54.456] There is no ai-map for the level l17_radar_underground_r! (level is not included into the game graph)[25.12.16 22:07:54.456] There is no ai-map for the level l06_rostok_demo! (level is not included into the game graph)[25.12.16 22:07:54.456] There is no ai-map for the level l05_bar_hw! (level is not included into the game graph)[25.12.16 22:07:54.456] There is no ai-map for the level l03_agroprom_hw! (level is not included into the game graph)[25.12.16 22:07:54.456] There is no ai-map for the level l03u_agr_underground_hw! (level is not included into the game graph)[25.12.16 22:07:54.456] There is no cross table for the level l12u_control_monolith! (level is not included into the game graph)[25.12.16 22:07:54.456] There is no cross table for the level l12_stancia_2! (level is not included into the game graph)[25.12.16 22:07:54.457] There is no cross table for the level l10u_bunker! (level is not included into the game graph)[25.12.16 22:07:54.464] level 1 l01_escape[25.12.16 22:07:54.470] * loading script _G.script[25.12.16 22:07:54.472] * loading script profiler.script[25.12.16 22:07:54.473] * loading script class_registrator.script[25.12.16 22:07:54.473] * loading script smart_terrain.script[25.12.16 22:07:54.474] * loading script se_respawn.script[25.12.16 22:07:54.475] * loading script se_switcher.script[25.12.16 22:07:54.476] * loading script se_stalker.script[25.12.16 22:07:54.476] * loading script se_car.script[25.12.16 22:07:54.477] * loading script se_zones.script[25.12.16 22:07:54.477] * loading script se_item.script[25.12.16 22:07:54.478] * loading script se_artefact.script[25.12.16 22:07:54.478] * loading script se_monster.script[25.12.16 22:07:54.479] * loading script game_registrator.script[25.12.16 22:07:54.486] * loading script smart_terrain_params.script[25.12.16 22:07:54.486][25.12.16 22:07:54.486] FATAL ERROR[25.12.16 22:07:54.486][25.12.16 22:07:54.486] [error]Expression : fatal error[25.12.16 22:07:54.486] [error]Function : CScriptEngine::lua_pcall_failed[25.12.16 22:07:54.486] [error]File : script_engine.cpp[25.12.16 22:07:54.486] [error]Line : 80[25.12.16 22:07:54.486] [error]Description : [25.12.16 22:07:54.486] [error]Arguments : LUA error: gamedata\scripts\smart_terrain_params.script:78: attempt to call global 'parse_nums' (a nil value)[25.12.16 22:07:54.486][25.12.16 22:07:54.486][25.12.16 22:07:54.487] DEBUG CONTEXT DUMP:[25.12.16 22:07:54.487][25.12.16 22:07:54.487][25.12.16 22:07:54.487][25.12.16 22:07:54.487][25.12.16 22:07:54.487][25.12.16 22:07:54.487][25.12.16 22:07:54.487][25.12.16 22:07:54.487][25.12.16 22:07:54.487][25.12.16 22:07:54.487][25.12.16 22:07:54.487][25.12.16 22:07:54.487][25.12.16 22:07:54.487][25.12.16 22:07:54.487][25.12.16 22:07:54.487][25.12.16 22:07:54.589] *** break by StackWalk ***[25.12.16 22:07:54.589] stack trace:[25.12.16 22:07:54.589][25.12.16 22:07:54.589] 0023:60C98F7E (0x60CB4130 0x60CB4120 0x00AFABDC 0x00000000) xrCore.dll, xrDebug::backend(), j:\xray_sources\soc\trunk\xray\xrcore\xrdebugnew.cpp, 365[25.12.16 22:07:54.589] 0023:60C9926B (0x60CC9318 0x60C34BD8 0x00000050 0x60C34BEC) xrCore.dll, xrDebug::fatal(), j:\xray_sources\soc\trunk\xray\xrcore\xrdebugnew.cpp, 485[25.12.16 22:07:54.589] 0023:60C1E390 (0x00B70018 0x02A01308 0x00B70018 0x00B70018) xrSE_Factory.dll, CScriptEngine::lua_pcall_failed(), j:\xray_sources\soc\trunk\xray\xrse_factory\script_engine.cpp, 82[25.12.16 22:07:54.589] 0023:6590FF86 (0x00B70018 0x02A014A8 0x00000001 0x00B70018) lua5.1.dll, luaD_precall(), j:\xray_sources\soc\trunk\xray\luajit\src\ldo.c, 327[25.12.16 22:07:54.589] 0023:65910094 (0x00B70018 0x02A014A8 0x00000001 0x02A014C8) lua5.1.dll, luaD_call(), j:\xray_sources\soc\trunk\xray\luajit\src\ldo.c, 384[25.12.16 22:07:54.589] 0023:6591189F (0x659225BC 0x02B1A9D0 0x659227AC 0x659114C2) lua5.1.dll, luaG_errormsg(), j:\xray_sources\soc\trunk\xray\luajit\src\ldebug.c, 627[25.12.16 22:07:54.589] 0023:6591198C (0x00B70018 0x65922978 0x659227AC 0x65922960) lua5.1.dll, luaG_runerror(), j:\xray_sources\soc\trunk\xray\luajit\src\ldebug.c, 639[25.12.16 22:07:54.589] 0023:659114C2 (0x659227AC 0x02A01478 0x00B70018 0x00B70018) lua5.1.dll, luaG_typeerror(), j:\xray_sources\soc\trunk\xray\luajit\src\ldebug.c, 577[25.12.16 22:07:54.589] 0023:6590FC31 (0x00B70018 0x02A01478 0x02A01478 0x00000001) lua5.1.dll, luaD_tryfuncTM(), j:\xray_sources\soc\trunk\xray\luajit\src\ldo.c, 250[25.12.16 22:07:54.589] 0023:6590FDBF (0x00B70018 0x02A01478 0x00000001 0x00000000) lua5.1.dll, luaD_precall(), j:\xray_sources\soc\trunk\xray\luajit\src\ldo.c, 270[25.12.16 22:07:54.589] 0023:658F30CC (0x00B70018 0x00000004 0x00B70018 0x00000000) lua5.1.dll, luaV_execute(), j:\xray_sources\soc\trunk\xray\luajit\src\lvm.c, 591[25.12.16 22:07:54.589] 0023:659100A3 (0x00B70018 0x02A01318 0x00000000 0x6590F89A) lua5.1.dll, luaD_call(), j:\xray_sources\soc\trunk\xray\luajit\src\ldo.c, 385[25.12.16 22:07:54.589] 0023:65917E45 (0x00B70018 0x00AFB280 0x00B70018 0x65A1A884) lua5.1.dll, f_call(), j:\xray_sources\soc\trunk\xray\luajit\src\lapi.c, 795[25.12.16 22:07:54.589] 0023:6590F89A (0x00B70018 0x65917E30 0x00AFB280 0x00000000) lua5.1.dll, luaD_rawrunprotected(), j:\xray_sources\soc\trunk\xray\luajit\src\ldo.c, 120[25.12.16 22:07:54.589] 0023:65910248 (0x65917E30 0x00AFB280 0x00000090 0x00B70018) lua5.1.dll, luaD_pcall(), j:\xray_sources\soc\trunk\xray\luajit\src\ldo.c, 465[25.12.16 22:07:54.589] 0023:659181C1 (0x00000003 0x65A19736 0x00B70018 0x00000003) lua5.1.dll, lua_pcall(), j:\xray_sources\soc\trunk\xray\luajit\src\lapi.c, 816[25.12.16 22:07:54.589] 0023:65A19725 (0x00B70018 0x00000003 0x00000000 0x00AFB598) luabind.dll, luabind::detail::pcall(), j:\xray_sources\soc\trunk\xray\luabind\src\pcall.cpp, 37[25.12.16 22:07:54.589] 0023:60B95F84 (0x00AFB598 0x0000000A 0x00000002 0x00B70018) xrSE_Factory.dll, luabind::detail::proxy_member_void_caller >::~proxy_member_void_caller[25.12.16 22:07:54.589] 0023:60BDCF52 (0x00AFB598 0x000000A4 0x60C992C0 0x034BDFF0) xrSE_Factory.dll, CWrapperAbstractDynamicALife::STATE_Read(), j:\xray_sources\soc\trunk\xray\xrse_factory\xrserver_script_macroses.h, 16707566[25.12.16 22:07:54.589] 0023:60C16D99 (0x034BDFF0 0x00AFB598 0x0341B230 0x039D5CD0) xrSE_Factory.dll, CSE_Abstract::Spawn_Read(), j:\xray_sources\soc\trunk\xray\xrse_factory\xrserver_object_base.cpp, 308[25.12.16 22:07:54.589] 0023:01322058 (0x0341B230 0x011B67D0 0x00AFD7E8 0x655BFD01) xrAI.exe, CLevelSpawnConstructor::create_object(), j:\xray_sources\soc\trunk\xray\xrai\level_spawn_constructor.cpp, 117[25.12.16 22:07:54.589] 0023:013227EB (0x0341B230 0x011B67D4 0x011B67D0 0x655BFD01) xrAI.exe, CLevelSpawnConstructor::load_objects(), j:\xray_sources\soc\trunk\xray\xrai\level_spawn_constructor.cpp, 201[25.12.16 22:07:54.589] 0023:01323772 (0x00000000 0x00AFD840 0x60CA7CD0 0x655BFD01) xrAI.exe, CLevelSpawnConstructor::Execute(), j:\xray_sources\soc\trunk\xray\xrai\level_spawn_constructor.cpp, 608[25.12.16 22:07:54.589] 0023:0131A19B (0x00AFD840 0x00000000 0x00AFED4C 0x655BFDD0) xrAI.exe, CGameSpawnConstructor::process_spawns(), j:\xray_sources\soc\trunk\xray\xrai\game_spawn_constructor.cpp, 148[25.12.16 22:07:54.589] 0023:0131AC62 (0x00AFDD48 0x00000000 0x00000000 0x00000000) xrAI.exe, CGameSpawnConstructor::CGameSpawnConstructor(), j:\xray_sources\soc\trunk\xray\xrai\game_spawn_constructor.cpp, 31[25.12.16 22:07:54.589] 0023:01318CE9 (0x74F01222 0x00AFFF20 0x60B70000 0x00001004) xrAI.exe, execute(), j:\xray_sources\soc\trunk\xray\xrai\xrai.cpp, 166[25.12.16 22:07:54.589] 0023:01318F18 (0x00BB2B0E 0x01382B54 0x00BB2B0E 0x00000000) xrAI.exe, Startup(), j:\xray_sources\soc\trunk\xray\xrai\xrai.cpp, 199[25.12.16 22:07:54.589] 0023:0131911A (0x012C0000 0x00000000 0x00BB2B0E 0x0000000A) xrAI.exe, WinMain(), j:\xray_sources\soc\trunk\xray\xrai\xrai.cpp, 230[25.12.16 22:07:54.589] 0023:01302A38 (0xFFFDE000 0x00AFFF6C 0x77369ED2 0xFFFDE000) xrAI.exe, __tmainCRTStartup(), f:\dd\vctools\crt_bld\self_x86\crt\src\crtexe.c, 547[25.12.16 22:07:54.589] 0023:74F033CA (0xFFFDE000 0x76A12722 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()[25.12.16 22:07:54.589] 0023:77369ED2 (0x01302BC2 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()[25.12.16 22:07:54.589] 0023:77369EA5 (0x01302BC2 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()[25.12.16 22:07:57.531][25.12.16 22:07:57.531] FATAL ERROR[25.12.16 22:07:57.531][25.12.16 22:07:57.531] [error]Expression : fatal error[25.12.16 22:07:57.531] [error]Function : CScriptEngine::lua_error[25.12.16 22:07:57.531] [error]File : script_engine.cpp[25.12.16 22:07:57.531] [error]Line : 70[25.12.16 22:07:57.531] [error]Description : [25.12.16 22:07:57.531] [error]Arguments : LUA error: attempt to call global 'parse_nums' (a nil value)[25.12.16 22:07:57.531][25.12.16 22:07:57.531][25.12.16 22:07:57.531] DEBUG CONTEXT DUMP:[25.12.16 22:07:57.531][25.12.16 22:07:57.531][25.12.16 22:07:57.531][25.12.16 22:07:57.531][25.12.16 22:07:57.531][25.12.16 22:07:57.531][25.12.16 22:07:57.531][25.12.16 22:07:57.531][25.12.16 22:07:57.531][25.12.16 22:07:57.531][25.12.16 22:07:57.531][25.12.16 22:07:57.531][25.12.16 22:07:57.531][25.12.16 22:07:57.531][25.12.16 22:07:57.531][25.12.16 22:07:57.541] *** break by StackWalk ***[25.12.16 22:07:57.541] stack trace:[25.12.16 22:07:57.541][25.12.16 22:07:57.541] 0023:60C98F7E (0x60CB4130 0x60CB4120 0x00AFAE90 0x00000000) xrCore.dll, xrDebug::backend(), j:\xray_sources\soc\trunk\xray\xrcore\xrdebugnew.cpp, 365[25.12.16 22:07:57.541] 0023:60C9926B (0x60CC9318 0x60C34BD8 0x00000046 0x60C34BBC) xrCore.dll, xrDebug::fatal(), j:\xray_sources\soc\trunk\xray\xrcore\xrdebugnew.cpp, 485[25.12.16 22:07:57.541] 0023:60C1E3E3 (0x00B70018 0x00AFB598 0x00AFB304 0x00000002) xrSE_Factory.dll, CScriptEngine::lua_error(), j:\xray_sources\soc\trunk\xray\xrse_factory\script_engine.cpp, 70[25.12.16 22:07:57.541] 0023:60B95F99 (0x00AFB598 0x0000000A 0x00000002 0x00B70018) xrSE_Factory.dll, luabind::detail::proxy_member_void_caller >::~proxy_member_void_caller[25.12.16 22:07:57.541] 0023:60BDCF52 (0x00AFB598 0x000000A4 0x60C992C0 0x034BDFF0) xrSE_Factory.dll, CWrapperAbstractDynamicALife::STATE_Read(), j:\xray_sources\soc\trunk\xray\xrse_factory\xrserver_script_macroses.h, 16707566[25.12.16 22:07:57.541] 0023:60C16D99 (0x034BDFF0 0x00AFB598 0x0341B230 0x039D5CD0) xrSE_Factory.dll, CSE_Abstract::Spawn_Read(), j:\xray_sources\soc\trunk\xray\xrse_factory\xrserver_object_base.cpp, 308[25.12.16 22:07:57.541] 0023:01322058 (0x0341B230 0x011B67D0 0x00AFD7E8 0x655BFD01) xrAI.exe, CLevelSpawnConstructor::create_object(), j:\xray_sources\soc\trunk\xray\xrai\level_spawn_constructor.cpp, 117[25.12.16 22:07:57.541] 0023:013227EB (0x0341B230 0x011B67D4 0x011B67D0 0x655BFD01) xrAI.exe, CLevelSpawnConstructor::load_objects(), j:\xray_sources\soc\trunk\xray\xrai\level_spawn_constructor.cpp, 201[25.12.16 22:07:57.541] 0023:01323772 (0x00000000 0x00AFD840 0x60CA7CD0 0x655BFD01) xrAI.exe, CLevelSpawnConstructor::Execute(), j:\xray_sources\soc\trunk\xray\xrai\level_spawn_constructor.cpp, 608[25.12.16 22:07:57.541] 0023:0131A19B (0x00AFD840 0x00000000 0x00AFED4C 0x655BFDD0) xrAI.exe, CGameSpawnConstructor::process_spawns(), j:\xray_sources\soc\trunk\xray\xrai\game_spawn_constructor.cpp, 148[25.12.16 22:07:57.541] 0023:0131AC62 (0x00AFDD48 0x00000000 0x00000000 0x00000000) xrAI.exe, CGameSpawnConstructor::CGameSpawnConstructor(), j:\xray_sources\soc\trunk\xray\xrai\game_spawn_constructor.cpp, 31[25.12.16 22:07:57.541] 0023:01318CE9 (0x74F01222 0x00AFFF20 0x60B70000 0x00001004) xrAI.exe, execute(), j:\xray_sources\soc\trunk\xray\xrai\xrai.cpp, 166[25.12.16 22:07:57.541] 0023:01318F18 (0x00BB2B0E 0x01382B54 0x00BB2B0E 0x00000000) xrAI.exe, Startup(), j:\xray_sources\soc\trunk\xray\xrai\xrai.cpp, 199[25.12.16 22:07:57.541] 0023:0131911A (0x012C0000 0x00000000 0x00BB2B0E 0x0000000A) xrAI.exe, WinMain(), j:\xray_sources\soc\trunk\xray\xrai\xrai.cpp, 230[25.12.16 22:07:57.541] 0023:01302A38 (0xFFFDE000 0x00AFFF6C 0x77369ED2 0xFFFDE000) xrAI.exe, __tmainCRTStartup(), f:\dd\vctools\crt_bld\self_x86\crt\src\crtexe.c, 547[25.12.16 22:07:57.541] 0023:74F033CA (0xFFFDE000 0x76A12722 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()[25.12.16 22:07:57.541] 0023:77369ED2 (0x01302BC2 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()[25.12.16 22:07:57.541] 0023:77369EA5 (0x01302BC2 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain() По ходу ругается на скрипт smart_terrain_params.script, который, кстати уже после распаковки геймдаты уже имел такой вид: --[[----------------------------------------------------------------------------------------------ђ бЇ аᥢ ЁҐ Ё еа ҐЁҐ бв஥Є б¬ ав вҐа३®ў—гЈ © Ђ«ҐЄб ¤а------------------------------------------------------------------------------------------------]]local params_loaded = falselocal stay_times--[[ ЄҐиЁа®ў лҐ ЇаҐ¤гбв ®ў®Є а Ј®ў Ё ЈагЇЇЁа®ў®Єд®а¬ в:presets = {preset_name1 = {community1 = {rank_min1,rank_max1},community2 = {rank_min2,rank_max2},...},preset_name2 = false,...}false ®§ з Ґв, зв® Їлв «Ёбм Їа®зЁв вм, ® Ґ и«Ё в Є®© ЇаҐ¤гбв ®ўЄЁ]]local presets = {}-- ў®§ўа й Ґв в Ў«Ёжг б ЇаҐ¤гбв ®ўЄ®© Ё«Ё falsefunction read_preset( preset_name )local ltx = ini_file( "misc\\smart_terrain_presets.ltx" )if ltx and ltx:section_exist( preset_name ) thenlocal preset = {}local result, field, strlocal tlocal n = ltx:line_count( preset_name )local rank_min, rank_max, rank_intervalfor i = 0, n-1 doresult, field, str = ltx:r_line( preset_name, i, "", "" )t = parse_names( str )rank_min, rank_max = 10000, 0for i, rank_name in ipairs( t ) dorank_interval = ranks.get_rank_interval( rank_name )if rank_interval[1] < rank_min thenrank_min = rank_interval[1]endif rank_interval[2] > rank_max thenrank_max = rank_interval[2]endendpreset[field] = { rank_min, rank_max }endreturn presetelsereturn falseendend-- § Јаг§Ёвм а §«ЁзлҐ ®ЎйЁҐ ¤«п ўбҐе б¬ ав®ў бва®©ЄЁfunction load_params()params_loaded = truelocal ltx = system_ini()stay_times = {}local result, field, strlocal n = ltx:line_count( "smart_terrain_stay_time" )for i = 0, n-1 doresult, field, str = ltx:r_line( "smart_terrain_stay_time", i, "", "" )stay_times[field] = parse_nums( str )endend-- Ї®«гзЁвм ўаҐ¬Ґ®© ЁвҐаў «function get_stay_time_interval( name )if not params_loaded thenload_params()-- print_table( stay_times )endif not stay_times[name] thenabort( "unknown stay_time interval '%s'", name )-- name = "default"endreturn stay_times[name][1], stay_times[name][2]end-- Ї®«гзЁвм ЇаҐ¤гбв ®ўЄгfunction get_preset( preset_name )if presets[preset_name] == nil thenpresets[preset_name] = read_preset( preset_name )endreturn presets[preset_name]end Подскажите плиз, чего делать. Да, аи компилер 64. Поделиться этим сообщением Ссылка на сообщение
Shotgunslayer 1 Опубликовано 27 Декабря 2016 Папку scripts в геймдате СДК замени на эту: https://yadi.sk/d/ByPZLZdKyqWmB Дорогой товарищ! Эта проблема успешно решена, за что очень благодарен. Не хочется злоупотреблять Вашим вниманием, я так понимаю я уже сто первый кто столкнулся с нижеприведенной проблемой при компиляции all.spawn, * Detected CPU: GenuineIntel Pentium-III, F6/M7/S6, 3000.00 mhz, 32-clk 'rdtsc'* CPU Features: RDTSC, MMX, SSE, SSE2Initializing File System...using fs-ltx fsgame.ltxFS: 16710 files cached, 2025Kb memory used.Init FileSystem 0.321305 sec'xrCore' build 0, (null)CRT heap 0x029e0000Process heap 0x00eb0000Loading DLL: xrSE_Factory.dll'xrCore' build 0, (null)CRT heap 0x029e0000Process heap 0x00eb0000"LevelBuilder v4.1" beta buildCompilation date: Mar 27 2010Startup time: 12:24:43! There is no ai-map for the level l02_garbage! (level is not included into the game graph)! There is no ai-map for the level l03_agroprom! (level is not included into the game graph)! There is no ai-map for the level l03u_agr_underground! (level is not included into the game graph)! There is no ai-map for the level l04_darkvalley! (level is not included into the game graph)! There is no ai-map for the level l04u_labx18! (level is not included into the game graph)! There is no ai-map for the level l05_bar! (level is not included into the game graph)! There is no ai-map for the level l06_rostok! (level is not included into the game graph)! There is no ai-map for the level l08_yantar! (level is not included into the game graph)! There is no ai-map for the level l08u_brainlab! (level is not included into the game graph)! There is no ai-map for the level monster_tests! (level is not included into the game graph)! There is no ai-map for the level jim_agro! (level is not included into the game graph)! There is no ai-map for the level stohe_selo! (level is not included into the game graph)! There is no ai-map for the level ai_test! (level is not included into the game graph)! There is no ai-map for the level ai_test2! (level is not included into the game graph)! There is no ai-map for the level jim_dark! (level is not included into the game graph)! There is no ai-map for the level chugai_test! (level is not included into the game graph)! There is no ai-map for the level $debug$\y_selo! (level is not included into the game graph)! There is no ai-map for the level slipch_al_test! (level is not included into the game graph)! There is no ai-map for the level slipch_al_test2! (level is not included into the game graph)! There is no ai-map for the level l07_military! (level is not included into the game graph)! There is no ai-map for the level krondor_selo! (level is not included into the game graph)! There is no ai-map for the level zmey_selo2! (level is not included into the game graph)! There is no ai-map for the level zmey_test2! (level is not included into the game graph)! There is no ai-map for the level slipch_lab! (level is not included into the game graph)! There is no ai-map for the level slipch_selo! (level is not included into the game graph)! There is no ai-map for the level chugai_ai_test! (level is not included into the game graph)! There is no ai-map for the level ivan_test! (level is not included into the game graph)! There is no ai-map for the level l01_escape_ph_test! (level is not included into the game graph)! There is no ai-map for the level l02_garbage_ai! (level is not included into the game graph)! There is no ai-map for the level l03u_agroprom_ai! (level is not included into the game graph)! There is no ai-map for the level l04u_labx18_proba! (level is not included into the game graph) но не смог на формумах найти внятного ответа. Я так понимаю проблема в fsgame.ltx. В папке с АИ его не было изначально и я недолго думая перетащил аналогичный из корня SDK. На более ранних этапах - f,g,m это прокатило. а на s фатал эррор. Чтобы было понятней - я взял левел кордона, конвертировал, открыл в ЛЕ и создал билд, ничего не меняя, выполнил XC, XO и пытаюсь выполнить XRAi, это все чтобы установить работоспособность инструментов. Так вот это нормально что оно ругается на отсутствие garbage, agroprom и остальных или их также нужно прописывать в батнике на этапах -m и -s? Извиняюсь, лог при ошибке вставил не тот, вот он: * Detected CPU: GenuineIntel Pentium-III, F6/M7/S6, 3000.00 mhz, 33-clk 'rdtsc'* CPU Features: RDTSC, MMX, SSE, SSE2Initializing File System...using fs-ltx fsgame.ltxFS: 16711 files cached, 2025Kb memory used.Init FileSystem 0.269461 sec'xrCore' build 0, (null)CRT heap 0x02720000Process heap 0x00e50000Loading DLL: xrSE_Factory.dll'xrCore' build 0, (null)CRT heap 0x02720000Process heap 0x00e50000"LevelBuilder v4.1" beta buildCompilation date: Mar 27 2010Startup time: 12:37:14! There is no ai-map for the level l02_garbage! (level is not included into the game graph)! There is no ai-map for the level l03_agroprom! (level is not included into the game graph)! There is no ai-map for the level l03u_agr_underground! (level is not included into the game graph)! There is no ai-map for the level l04_darkvalley! (level is not included into the game graph)! There is no ai-map for the level l04u_labx18! (level is not included into the game graph)! There is no ai-map for the level l05_bar! (level is not included into the game graph)! There is no ai-map for the level l06_rostok! (level is not included into the game graph)! There is no ai-map for the level l08_yantar! (level is not included into the game graph)! There is no ai-map for the level l08u_brainlab! (level is not included into the game graph)! There is no ai-map for the level monster_tests! (level is not included into the game graph)! There is no ai-map for the level jim_agro! (level is not included into the game graph)! There is no ai-map for the level stohe_selo! (level is not included into the game graph)! There is no ai-map for the level ai_test! (level is not included into the game graph)! There is no ai-map for the level ai_test2! (level is not included into the game graph)! There is no ai-map for the level jim_dark! (level is not included into the game graph)! There is no ai-map for the level chugai_test! (level is not included into the game graph)! There is no ai-map for the level $debug$\y_selo! (level is not included into the game graph)! There is no ai-map for the level slipch_al_test! (level is not included into the game graph)! There is no ai-map for the level slipch_al_test2! (level is not included into the game graph)! There is no ai-map for the level l07_military! (level is not included into the game graph)! There is no ai-map for the level krondor_selo! (level is not included into the game graph)! There is no ai-map for the level zmey_selo2! (level is not included into the game graph)! There is no ai-map for the level zmey_test2! (level is not included into the game graph)! There is no ai-map for the level slipch_lab! (level is not included into the game graph)! There is no ai-map for the level slipch_selo! (level is not included into the game graph)! There is no ai-map for the level chugai_ai_test! (level is not included into the game graph)! There is no ai-map for the level ivan_test! (level is not included into the game graph)! There is no ai-map for the level l01_escape_ph_test! (level is not included into the game graph)! There is no ai-map for the level l02_garbage_ai! (level is not included into the game graph)! There is no ai-map for the level l03u_agroprom_ai! (level is not included into the game graph)! There is no ai-map for the level l04u_labx18_proba! (level is not included into the game graph)! There is no ai-map for the level l07_military_proba! (level is not included into the game graph)! There is no ai-map for the level l10_radar! (level is not included into the game graph)! There is no ai-map for the level l17_radar_underground_ai! (level is not included into the game graph)! There is no ai-map for the level l12_stancia_2ch_proba! (level is not included into the game graph)! There is no ai-map for the level l12_stancia_1ch_proba! (level is not included into the game graph)! There is no ai-map for the level l18_pripyat_ai! (level is not included into the game graph)! There is no ai-map for the level selo2! (level is not included into the game graph)! There is no ai-map for the level l11_pripyat! (level is not included into the game graph)! There is no ai-map for the level vovan_test! (level is not included into the game graph)! There is no ai-map for the level l04u_labx18_oles! (level is not included into the game graph)! There is no ai-map for the level l04u_labx18_test! (level is not included into the game graph)! There is no ai-map for the level k01_darkscape_ct! (level is not included into the game graph)! There is no ai-map for the level l24_sarcofag_mental! (level is not included into the game graph)! There is no ai-map for the level chugai_test1! (level is not included into the game graph)! There is no ai-map for the level chugai_test2! (level is not included into the game graph)! There is no ai-map for the level selo3! (level is not included into the game graph)! There is no ai-map for the level l12_stancia! (level is not included into the game graph)! There is no ai-map for the level wik_selo! (level is not included into the game graph)! There is no ai-map for the level l08u_brainlab_ai! (level is not included into the game graph)! There is no ai-map for the level l04_darkvalley_ai! (level is not included into the game graph)! There is no ai-map for the level agro_under! (level is not included into the game graph)! There is no ai-map for the level l23_soznanie_ai! (level is not included into the game graph)! There is no ai-map for the level doc_test! (level is not included into the game graph)! There is no ai-map for the level plecha_selo! (level is not included into the game graph)! There is no ai-map for the level l04_darkvalley_ct! (level is not included into the game graph)! There is no ai-map for the level ai_test_new! (level is not included into the game graph)! There is no ai-map for the level l12u_sarcofag! (level is not included into the game graph)! There is no ai-map for the level stason_test! (level is not included into the game graph)! There is no ai-map for the level bar_arena! (level is not included into the game graph)! There is no ai-map for the level koan_test! (level is not included into the game graph)! There is no ai-map for the level l07_military_test! (level is not included into the game graph)! There is no ai-map for the level haron_selo_towers! (level is not included into the game graph)! There is no ai-map for the level l17_radar_underground_r! (level is not included into the game graph)! There is no ai-map for the level l06_rostok_demo! (level is not included into the game graph)! There is no ai-map for the level l05_bar_hw! (level is not included into the game graph)! There is no ai-map for the level l03_agroprom_hw! (level is not included into the game graph)! There is no ai-map for the level l03u_agr_underground_hw! (level is not included into the game graph)! There is no ai-map for the level l12u_control_monolith! (level is not included into the game graph)! There is no ai-map for the level l12_stancia_2! (level is not included into the game graph)! There is no ai-map for the level l10u_bunker! (level is not included into the game graph)FATAL ERROR[error]Expression : !m_level_spawns.empty()[error]Function : CGameSpawnConstructor::load_spawns[error]File : .\game_spawn_constructor.cpp[error]Line : 139[error]Description : There are no valid levels (with AI-map and graph) in the section 'levels' in the 'game.ltx' to build spawn file from!stack trace:0023:1003DF69 xrCore.dll, EFS_Utils::EFS_Utils()0023:0048FBCC xrAI.exe, std::_Init_locks::operator=() 1 Поделиться этим сообщением Ссылка на сообщение
Shotgunslayer 1 Опубликовано 27 Декабря 2016 Охренеть, у меня один кордон - covers просчитывались больше двух часов, этап xrai -f. Тут только чтобы комп просчитал нужно полгода - от таких издевательств сгорит проц и жесткий развалится)). Большое спасибо за ответ, теперь понятно будем пробовать. Поделиться этим сообщением Ссылка на сообщение