DoberBull 290 Опубликовано 3 Ноября 2018 Всем привет. Видел, тут несколько лет назад задавался вопрос по функции alien_control, которая переключает вид на глаза кровососа. Кто-нибудь может поделиться этой схемой готовой, вставленной в игру ? Если что, это сцена из билда 2571 в лаборатории x-10, от лица кровососа. Пытаюсь воссоздать подобное. Может у кого есть адаптация этой функции в игру, или же подробная инструкция как реализовать такую сцену ? Поделиться этим сообщением Ссылка на сообщение
DoberBull 290 Опубликовано 3 Ноября 2018 (изменено) @AndreySolда нет. Саму сцену ну нужно. Просто кусок текста, как впилить ее в логику, чтобы она заработала. Просто любой пример логики с alien_control Изменено 3 Ноября 2018 пользователем DoberBull Поделиться этим сообщением Ссылка на сообщение
DoberBull 290 Опубликовано 4 Ноября 2018 @AndreySolда я это пробовал уже давно, не работает. Думал может кто в игре такое запускал Поделиться этим сообщением Ссылка на сообщение
DoberBull 290 Опубликовано 4 Ноября 2018 @AndreySolне представляешь как ты меня выручил. Слушай, можешь скинуть то что у тебя получилось, если не жалко ? 1.0007 я скачаю, может дело и правда в нем. Хочется на саму работу схемы посмотреть Поделиться этим сообщением Ссылка на сообщение
DoberBull 290 Опубликовано 13 Декабря 2018 Кто подскажет, как убрать эффекты вблизи контроллера ? Вот так, чтобы их совсем не было. Посинение экрана, покраснение возле самого контрика, шум, покачивание камеры, звук "пения". Поделиться этим сообщением Ссылка на сообщение
DoberBull 290 Опубликовано 13 Декабря 2018 @Змея надо. Я ему уже все анимки из 2571 приделал, осталось только эффекты убрать. Я помню, вроде где-то был мод, в котором у контроллера их нет. Но не помню какой. Вот, интересуюсь Поделиться этим сообщением Ссылка на сообщение
DoberBull 290 Опубликовано 13 Декабря 2018 Да я в курсе что конфиг, кстати секрета не держал, сказал же зачем. Думал, мб, кто параметры знает какие нужно Поделиться этим сообщением Ссылка на сообщение
DoberBull 290 Опубликовано 10 Января 2019 (изменено) Всем привет, столкнулся с небольшой проблемой. Проигрываю анимацию у монстра с помощью play_cycle. self.object:play_cycle("new_torso_attack_0", true) Все работает, она проигрывается, но проигрывается слишком быстро. То есть она даже не успевает проиграться до конца, как уже начинается заново. В игре монстр просто беспорядочно дергает руками, не успевая доиграть анимку до конца. Подскажите, как сделать, чтобы повторное проигрывание начиналось лишь тогда, когда анимация проигралась до конца ? Изменено 10 Января 2019 пользователем DoberBull Поделиться этим сообщением Ссылка на сообщение
DoberBull 290 Опубликовано 10 Января 2019 @BFG Спасибо. Неплохо, работает поглаже, чем было раньше. Правда я уже решил не испытывать судьбу, и создал контрика на классе бюрера, с такой атакой вызываемой движком. Разумеется использовать буду твою анимацию. Правда теперь она будет вызываться не скриптом, а движком. Анимация кстати из 2571, и мне очень жаль, что ее не добавили в релиз. Поделиться этим сообщением Ссылка на сообщение
DoberBull 290 Опубликовано 10 Января 2019 Анимация к слову, о которой я говорил отнюдь не для атаки вблизи. Это дорелизная анимация пси-атаки. Она была хороша, в сочетании с "отступом" назад. Т.к я заметил, что в релизе считай все монстры, способные атаковать бегут на ГГ в лоб. Даже контролер, неумеющий в ТЧ драться, норовит подойти к ГГ вплотную. И это при том, что у каждого монстра в СДК есть анимация шага назад. Но увы, ПЫСы посчитали это лишним. И еще. Проверил ради любопытства. Релизная анимация пси-удара, которая играется вроде в 4 или в 3 цикла есть и в файле контролера в 2571. Но видимо в процессе создания билда, решили что 2-ручная пси-атака будет лучше. Вопрос по теме. Кто-нибудь знает как можно заставить монстра двигаться назад от ГГ. Разумеется не всегда, а только в случае опасности, т.е столкновения с ГГ. И насчет поломок анимации. В файле контроллера есть несколько одинаковых анимация, но с разными названиями. New и new_torso. К примеру new_walk_0 и new_torso_walk_0 вроде. Проверял в игре. Одна из них работает нормально, а другая намертво застывает после первого проигрывания. Только не помню какая из них) Поделиться этим сообщением Ссылка на сообщение
DoberBull 290 Опубликовано 24 Февраля 2019 Привет всем! Есть необычный вопрос, я не знаю, задумывался ли кто-то над реализацией подобного. В общем, в ТЧ все мутанты прут на ГГ. А например в 2571 контроллер умел ходить назад (пятиться) и при виде ГГ всегда отступал назад. Кто-нибудь знает как реализовать подобное, хотя-бы просто научить монстра ходить задом ? Поделиться этим сообщением Ссылка на сообщение
DoberBull 290 Опубликовано 7 Апреля 2019 Просьба к знатокам скриптов, подсказать по одному вопросу. В каком месте в скриптах расписано, какая группировка может убегать от гранат, а какая нет ? В тч насколько я помню бегают все кроме зомбированных, начиная с какого-то раннего патча. Как бы это изменить, добавить "небегающую" группировку, либо научить бегать зомби ? Поделиться этим сообщением Ссылка на сообщение
DoberBull 290 Опубликовано 7 Апреля 2019 @BFGда не, я не об этом. У них вроде в моделях подключены оба файла с анимациями. Т.к в 1.0000 зомбированные вполне бегали от гранат. Я сейчас говорю о скриптовой схеме, которая заставляет нпс убегать, если граната поблизости. И зомбированные занесены в исключения Поделиться этим сообщением Ссылка на сообщение
DoberBull 290 Опубликовано 2 Декабря 2019 Всем привет. Кто подскажет, как настроить разрешение таким образом, чтобы при 1024x768 картинка растягивалась на весь экрана, а не превращалась в квадрат с черными полосами по бокам? 1 Поделиться этим сообщением Ссылка на сообщение
DoberBull 290 Опубликовано 16 Июля 2020 (изменено) Прошу помощи у знатоков движка OGSR. Используется кастомная версия движка, т.е он был правлен, но не сильно. Тем вылет встречался и на оф. релизе. Случается при любой крупной перестрелке с участием сталкеров, на агропроме, в его подземке и т.д. Скажите хотя бы в чем причина, логика нпс, кривая модель, и т.д. Скрытый текст * Detected CPU: Intel(R) Core(TM) i3-5005U CPU @ 2.00GHz [GenuineIntel], F6/M61/S4 * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [2], threads: [4] * CPU0 current freq: 2000 MHz, max freq: 2000 MHz * CPU1 current freq: 2000 MHz, max freq: 2000 MHz * CPU2 current freq: 2000 MHz, max freq: 2000 MHz * CPU3 current freq: 2000 MHz, max freq: 2000 MHz Initializing File System... --Found base arch: [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata.db0], size: [678577379] --Found base arch: [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata.db1], size: [708434331] --Found base arch: [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata.db2], size: [671169415] --Found base arch: [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata.db3], size: [684792231] --Found base arch: [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata.db4], size: [671392842] --Found base arch: [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata.db5], size: [697475082] --Found base arch: [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata.db6], size: [672288151] --Found base arch: [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata.db7], size: [672462598] --Found base arch: [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata.db8], size: [293378144] --Found base arch: [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata.db9], size: [79312307] --Found base arch: [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata.dba], size: [22884835] --Found base arch: [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata.dbb], size: [55194918] --Found base arch: [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata.dbc], size: [160948] --Found base arch: [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata.dbd], size: [101014] using fs-ltx fsgame.ltx FS: 43595 files cached, 8525Kb memory used. Init FileSystem 1.536445 sec [16.07.20 17:16:56.269] [OGSR Engine (x64)] build date: [Jul 15 2020 18:44:04] [16.07.20 17:16:56.269] [AppVeyor] build version: [2.0.1403], repo: [DoberBull/OGSR-Engine] [16.07.20 17:16:56.269] Working Directory: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin] [16.07.20 17:16:56.269] CommandLine: ["C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrEngine.exe" ] [16.07.20 17:16:56.452] TTAPI number of threads: [4] [16.07.20 17:16:56.452] Initializing Engine... [16.07.20 17:16:56.453] Starting INPUT device... [16.07.20 17:16:56.485] --[CEngineAPI::CreateRendererList] Available render modes [2]: [16.07.20 17:16:56.485] -- [renderer_r1] [16.07.20 17:16:56.485] -- [renderer_r2] [16.07.20 17:16:56.485] Executing config-script "user.ltx"... [16.07.20 17:16:56.486] [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\appdata\user.ltx] successfully loaded. [16.07.20 17:16:56.486] --Loading DLL: [xrRender_R1.dll] [16.07.20 17:16:56.489] --Loading DLL: [xrGame.dll] [16.07.20 17:16:56.524] -------------------------------------------------------------------------------- [16.07.20 17:16:56.524] [4008MB] physical memory installed, [2456MB] available, [38] percent of memory in use [16.07.20 17:16:56.524] PageFile usage: [30MB], Peak PageFile usage: [30MB] [16.07.20 17:16:56.524] -------------------------------------------------------------------------------- [16.07.20 17:16:56.524] * [ D3D ]: textures[0 K] [16.07.20 17:16:56.524] * [x-ray]: process heap[22109 K], render[0 K] [16.07.20 17:16:56.524] * [x-ray]: economy: strings[3581 K], smem[0 K] [16.07.20 17:16:56.524] SOUND: OpenAL: enumerate devices... [16.07.20 17:16:56.524] SOUND: OpenAL: EnumerationExtension Present [16.07.20 17:16:56.582] devices OpenAL Soft [16.07.20 17:16:56.583] SOUND: OpenAL: system default SndDevice name is Generic Software [16.07.20 17:16:57.291] SOUND: OpenAL: All available devices: [16.07.20 17:16:57.291] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] [16.07.20 17:16:57.291] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [16.07.20 17:16:57.291] Executing config-script "c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\config\default_controls.ltx"... [16.07.20 17:16:57.292] [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\config\default_controls.ltx] successfully loaded. [16.07.20 17:16:57.293] Executing config-script "user.ltx"... [16.07.20 17:16:57.293] Executing config-script "c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\config\rspec_default.ltx"... [16.07.20 17:16:57.298] ! Unknown command: r2_sun_far [16.07.20 17:16:57.298] [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\config\rspec_default.ltx] successfully loaded. [16.07.20 17:16:57.298] Executing config-script "c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\config\default_controls.ltx"... [16.07.20 17:16:57.300] [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\config\default_controls.ltx] successfully loaded. [16.07.20 17:16:57.301] [c:\games\s.t.a.l.k.e.r. Тени Чернобыля\appdata\user.ltx] successfully loaded. [16.07.20 17:16:57.301] SOUND: Selected device is OpenAL Soft [16.07.20 17:16:57.375] * sound: EAX 2.0 extension: absent [16.07.20 17:16:57.375] * sound: EAX 2.0 deferred: absent [16.07.20 17:16:57.376] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [16.07.20 17:16:57.383] Starting RENDER device... [16.07.20 17:16:57.387] * GPU [vendor:8086]-[device:1616]: Intel(R) HD Graphics 5500 [16.07.20 17:16:57.387] * GPU driver: 20.19.15.4549 [16.07.20 17:16:57.859] * CREATE: DeviceREF: 1 [16.07.20 17:16:57.859] * Vertex Processor: PURE HARDWARE [16.07.20 17:16:57.859] * Texture memory: 1815 M [16.07.20 17:16:57.859] * DDI-level: 9.0 [16.07.20 17:16:57.860] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [16.07.20 17:16:57.861] * GPU vertex cache: recognized, 32 [16.07.20 17:16:57.863] --[CHWCaps::Update] Detected GpuNum : [1] [16.07.20 17:16:57.863] * DVB created: 16384K [16.07.20 17:16:57.863] * DIB created: 512K [16.07.20 17:16:57.919] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [16.07.20 17:16:58.052] * distortion: used, dev(30),need(14) [16.07.20 17:16:58.052] * color_mapping: used, dev(30),need(14) [16.07.20 17:16:58.052] * SSample: 1024x768 [16.07.20 17:16:58.069] * SSample: enabled [16.07.20 17:16:58.198] * loading script _G.script [16.07.20 17:16:58.201] --LUA version: [LuaJIT 2.1.0-beta3] [16.07.20 17:16:58.201] * loading script class_registrator.script [16.07.20 17:16:58.202] * loading script ui_main_menu.script [16.07.20 17:16:58.203] * loading script smart_terrain.script [16.07.20 17:16:58.205] * loading script se_respawn.script [16.07.20 17:16:58.207] * loading script ce_switcher.script [16.07.20 17:16:58.207] * loading script se_switcher.script [16.07.20 17:16:58.208] * loading script se_stalker.script [16.07.20 17:16:58.209] * loading script se_car.script [16.07.20 17:16:58.210] * loading script se_zones.script [16.07.20 17:16:58.211] * loading script se_item.script [16.07.20 17:16:58.211] * loading script se_artefact.script [16.07.20 17:16:58.211] * loading script se_monster.script [16.07.20 17:16:58.213] [CScriptEngine::init] LuaJIT Started! [16.07.20 17:16:58.260] Starting engine... [16.07.20 17:17:20.780] * loading script ui_main_main_tab.script [16.07.20 17:17:20.780] * loading script ui_main_base_tab.script [16.07.20 17:17:20.783] * loading script ui_main_new_tab.script [16.07.20 17:17:20.785] * loading script ui_main_multi_tab.script [16.07.20 17:17:49.000] * loading script ui_load_dialog.script [16.07.20 17:17:49.468] * loading script ui_base_dialog.script [16.07.20 17:17:53.054] * phase time: 0 ms [16.07.20 17:17:53.130] * phase cmem: 127636 K [16.07.20 17:17:53.290] Loading objects... [16.07.20 17:17:53.290] Loading models... [16.07.20 17:17:57.296] * [prefetch] time: 3971 ms [16.07.20 17:17:57.296] * [prefetch] memory: 115998Kb [16.07.20 17:17:57.297] * phase time: 4242 ms [16.07.20 17:17:57.385] * phase cmem: 241071 K [16.07.20 17:17:57.413] * loading script _G.script [16.07.20 17:17:57.416] --LUA version: [LuaJIT 2.1.0-beta3] [16.07.20 17:17:57.416] * loading script class_registrator.script [16.07.20 17:17:57.416] * loading script ui_main_menu.script [16.07.20 17:17:57.417] * loading script smart_terrain.script [16.07.20 17:17:57.418] * loading script se_respawn.script [16.07.20 17:17:57.419] * loading script ce_switcher.script [16.07.20 17:17:57.419] * loading script se_switcher.script [16.07.20 17:17:57.420] * loading script se_stalker.script [16.07.20 17:17:57.420] * loading script se_car.script [16.07.20 17:17:57.420] * loading script se_zones.script [16.07.20 17:17:57.421] * loading script se_item.script [16.07.20 17:17:57.422] * loading script se_artefact.script [16.07.20 17:17:57.422] * loading script se_monster.script [16.07.20 17:17:57.424] [CScriptEngine::init] LuaJIT Started! [16.07.20 17:17:57.424] * loading script task_manager.script [16.07.20 17:17:57.426] * loading script treasure_manager.script [16.07.20 17:17:57.427] * loading script xr_sound.script [16.07.20 17:17:57.428] * loading script dialog_manager.script [16.07.20 17:17:57.431] * loading script xr_logic.script [16.07.20 17:17:57.433] * loading script db.script [16.07.20 17:17:57.433] * loading script actor_proxy.script [16.07.20 17:17:57.434] * phase time: 137 ms [16.07.20 17:17:57.521] * phase cmem: 240978 K [16.07.20 17:17:57.537] * Loading spawn registry... [16.07.20 17:17:57.541] * loading script smart_terrain_params.script [16.07.20 17:17:57.542] * loading script xr_gulag.script [16.07.20 17:17:57.544] * loading script gulag_general.script [16.07.20 17:17:57.546] * loading script gulag_escape.script [16.07.20 17:17:57.549] * loading script gulag_garbage.script [16.07.20 17:17:57.551] * loading script gulag_agroprom.script [16.07.20 17:17:57.553] * loading script gulag_agroprom_underground.script [16.07.20 17:17:57.553] * loading script gulag_dark_valley.script [16.07.20 17:17:57.556] * loading script gulag_labx18.script [16.07.20 17:17:57.557] * loading script gulag_bar.script [16.07.20 17:17:57.560] * loading script gulag_military.script [16.07.20 17:17:57.562] * loading script gulag_radar.script [16.07.20 17:17:57.564] * loading script gulag_radar_u.script [16.07.20 17:17:57.566] * loading script gulag_yantar.script [16.07.20 17:17:57.567] * loading script gulag_pripyat.script [16.07.20 17:17:57.570] * loading script gulag_kishka.script [16.07.20 17:17:57.570] * loading script gulag_sarcofag.script [16.07.20 17:17:57.571] * loading script gulag_deadcity.script [16.07.20 17:17:57.629] * loading script utils.script [16.07.20 17:17:58.416] * 10303 spawn points are successfully loaded [16.07.20 17:17:58.416] * Loading objects... [16.07.20 17:17:59.111] * 20298 objects are successfully loaded [16.07.20 17:17:59.314] * loading script sim_statistic.script [16.07.20 17:17:59.315] * loading script gulag_tasks.script [16.07.20 17:17:59.315] * loading script ranks.script [16.07.20 17:17:59.319] * loading script xr_statistic.script [16.07.20 17:17:59.329] * loading script xr_companion.script [16.07.20 17:17:59.332] * loading script m_net_utils.script [16.07.20 17:18:00.786] * Game new is successfully loaded from file 'c:\games\s.t.a.l.k.e.r. Тени Чернобыля\appdata\savedgames\new.sav' (3.266s) [16.07.20 17:18:00.787] * phase time: 3352 ms [16.07.20 17:18:00.946] * phase cmem: 299541 K [16.07.20 17:18:00.957] * loading script rx_ai.script [16.07.20 17:18:00.958] * loading script rx_utils.script [16.07.20 17:18:00.961] * loading script xr_evaluators_id.script [16.07.20 17:18:00.966] # Player not found. New player created. [16.07.20 17:18:00.966] !!xrServer::Check_GameSpy_CDKey_Success - 1 [16.07.20 17:18:00.966] * client : connection accepted - <> [16.07.20 17:18:00.970] * phase time: 183 ms [16.07.20 17:18:01.103] * phase cmem: 299619 K [16.07.20 17:18:01.109] * phase time: 139 ms [16.07.20 17:18:01.242] * phase cmem: 299620 K [16.07.20 17:18:03.371] * phase time: 2261 ms [16.07.20 17:18:03.504] * phase cmem: 383592 K [16.07.20 17:18:03.854] * phase time: 481 ms [16.07.20 17:18:04.025] * phase cmem: 388565 K [16.07.20 17:18:04.027] * [Loading VB] 65533 verts, 2047 Kb [16.07.20 17:18:04.036] * [Loading VB] 65522 verts, 2047 Kb [16.07.20 17:18:04.044] * [Loading VB] 65524 verts, 2047 Kb [16.07.20 17:18:04.051] * [Loading VB] 65503 verts, 2046 Kb [16.07.20 17:18:04.058] * [Loading VB] 2116 verts, 66 Kb [16.07.20 17:18:04.058] * [Loading VB] 65534 verts, 2047 Kb [16.07.20 17:18:04.066] * [Loading VB] 65535 verts, 2047 Kb [16.07.20 17:18:04.073] * [Loading VB] 65535 verts, 2047 Kb [16.07.20 17:18:04.080] * [Loading VB] 65535 verts, 2047 Kb [16.07.20 17:18:04.087] * [Loading VB] 65534 verts, 2047 Kb [16.07.20 17:18:04.094] * [Loading VB] 65534 verts, 2047 Kb [16.07.20 17:18:04.101] * [Loading VB] 15814 verts, 494 Kb [16.07.20 17:18:04.103] * [Loading VB] 65533 verts, 2047 Kb [16.07.20 17:18:04.110] * [Loading VB] 65535 verts, 2047 Kb [16.07.20 17:18:04.117] * [Loading VB] 65533 verts, 2047 Kb [16.07.20 17:18:04.124] * [Loading VB] 65535 verts, 2047 Kb [16.07.20 17:18:04.131] * [Loading VB] 65534 verts, 2047 Kb [16.07.20 17:18:04.138] * [Loading VB] 65509 verts, 2047 Kb [16.07.20 17:18:04.145] * [Loading VB] 48613 verts, 1519 Kb [16.07.20 17:18:04.150] * [Loading IB] 1048575 indices, 2047 Kb [16.07.20 17:18:04.157] * [Loading IB] 1048572 indices, 2047 Kb [16.07.20 17:18:04.164] * [Loading IB] 1048572 indices, 2047 Kb [16.07.20 17:18:04.171] * [Loading IB] 1048572 indices, 2047 Kb [16.07.20 17:18:04.178] * [Loading IB] 1048572 indices, 2047 Kb [16.07.20 17:18:04.185] * [Loading IB] 1048572 indices, 2047 Kb [16.07.20 17:18:04.192] * [Loading IB] 1048572 indices, 2047 Kb [16.07.20 17:18:04.199] * [Loading IB] 1048569 indices, 2047 Kb [16.07.20 17:18:04.206] * [Loading IB] 437943 indices, 855 Kb [16.07.20 17:18:04.210] * phase time: 356 ms [16.07.20 17:18:04.345] * phase cmem: 388946 K [16.07.20 17:18:05.276] * phase time: 1065 ms [16.07.20 17:18:05.415] * phase cmem: 392868 K [16.07.20 17:18:05.447] * [DETAILS] VertexConsts(256), Batch(61) [16.07.20 17:18:05.447] * [DETAILS] 37149 v(20), 24156 p [16.07.20 17:18:05.447] * [DETAILS] Batch(61), VB(725K), IB(141K) [16.07.20 17:18:05.450] * phase time: 173 ms [16.07.20 17:18:05.587] * phase cmem: 393066 K [16.07.20 17:18:05.588] * Loading HOM: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\level.hom [16.07.20 17:18:05.598] * phase time: 147 ms [16.07.20 17:18:05.736] * phase cmem: 393242 K [16.07.20 17:18:05.737] * phase time: 139 ms [16.07.20 17:18:05.876] * phase cmem: 393242 K [16.07.20 17:18:05.891] - Game configuring : Started [16.07.20 17:18:05.902] - Loading music tracks from 'l01_escape_musics'... [16.07.20 17:18:05.917] - Game configuring : Finished [16.07.20 17:18:06.281] * phase time: 543 ms [16.07.20 17:18:06.421] * phase cmem: 402480 K [16.07.20 17:18:07.314] * t-report - base: 938, 257428 K [16.07.20 17:18:07.314] * t-report - lmap: 10, 7681 K [16.07.20 17:18:07.314] * phase time: 1033 ms [16.07.20 17:18:07.457] * phase cmem: 403439 K [16.07.20 17:18:07.460] * phase time: 146 ms [16.07.20 17:18:07.599] * phase cmem: 403441 K [16.07.20 17:18:07.753] -------------------------------------------------------------------------------- [16.07.20 17:18:07.753] [4008MB] physical memory installed, [1539MB] available, [61] percent of memory in use [16.07.20 17:18:07.753] PageFile usage: [1010MB], Peak PageFile usage: [1011MB] [16.07.20 17:18:07.753] -------------------------------------------------------------------------------- [16.07.20 17:18:07.753] * [ D3D ]: textures[265110 K] [16.07.20 17:18:07.753] * [x-ray]: process heap[402851 K], render[0 K] [16.07.20 17:18:07.753] * [x-ray]: economy: strings[7866 K], smem[68784 K] [16.07.20 17:18:07.763] * loading script bind_stalker.script [16.07.20 17:18:07.763] * loading script level_weathers.script [16.07.20 17:18:07.764] * loading script xr_detector.script [16.07.20 17:18:07.764] * loading script sr_psy_antenna.script [16.07.20 17:18:07.791] * loading script death_manager.script [16.07.20 17:18:07.797] * loading script rx_sound.script [16.07.20 17:18:07.798] * loading script rx_knife.script [16.07.20 17:18:07.799] * loading script xr_actions_id.script [16.07.20 17:18:07.802] * loading script rx_kill_wounded.script [16.07.20 17:18:07.812] ! Missing ogg-comment, file: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\sounds\weapons\binoculars_zoomin.ogg [16.07.20 17:18:07.812] ! Missing ogg-comment, file: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\sounds\weapons\binoculars_zoomout.ogg [16.07.20 17:18:07.815] * loading script level_tasks.script [16.07.20 17:18:07.815] * loading script escape_tasks.script [16.07.20 17:18:07.816] * loading script garbage_tasks.script [16.07.20 17:18:07.816] * loading script agroprom_tasks.script [16.07.20 17:18:07.817] * loading script darkvalley_tasks.script [16.07.20 17:18:07.817] * loading script bar_rostok_tasks.script [16.07.20 17:18:07.817] * loading script yantar_tasks.script [16.07.20 17:18:07.817] * loading script mil_tasks.script [16.07.20 17:18:07.827] * loading script deadcity_tasks.script [16.07.20 17:18:07.827] * loading script radar_tasks.script [16.07.20 17:18:07.828] * loading script pripyat_tasks.script [16.07.20 17:18:07.828] * loading script warlab_tasks.script [16.07.20 17:18:07.829] * loading script olr_wep_sound.script [16.07.20 17:18:07.829] * loading script shadows_addon.script [16.07.20 17:18:07.832] * loading script inventory.script [16.07.20 17:18:07.836] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#0.ogf [16.07.20 17:18:07.837] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#1.ogf [16.07.20 17:18:07.838] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#10.ogf [16.07.20 17:18:07.839] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#11.ogf [16.07.20 17:18:07.839] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#12.ogf [16.07.20 17:18:07.840] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#13.ogf [16.07.20 17:18:07.841] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#14.ogf [16.07.20 17:18:07.842] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#22.ogf [16.07.20 17:18:07.843] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#24.ogf [16.07.20 17:18:07.843] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#25.ogf [16.07.20 17:18:07.844] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#26.ogf [16.07.20 17:18:07.844] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#27.ogf [16.07.20 17:18:07.845] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#4.ogf [16.07.20 17:18:07.846] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#5.ogf [16.07.20 17:18:07.846] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#6.ogf [16.07.20 17:18:07.847] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#7.ogf [16.07.20 17:18:07.848] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#8.ogf [16.07.20 17:18:07.849] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l01_escape\meshes\brkbl#9.ogf [16.07.20 17:18:07.863] * loading script bind_monster.script [16.07.20 17:18:07.864] * loading script modules.script [16.07.20 17:18:07.865] * loading script rx_reload.script [16.07.20 17:18:07.866] * loading script rx_facer.script [16.07.20 17:18:07.909] * loading script mob_combat.script [16.07.20 17:18:07.910] * loading script mob_trade.script [16.07.20 17:18:07.910] * loading script mob_death.script [16.07.20 17:18:07.910] * loading script mob_panic.script [16.07.20 17:18:07.911] * loading script xr_meet.script [16.07.20 17:18:07.912] * loading script mob_home.script [16.07.20 17:18:08.041] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\equipments\drink_stalker.ogf [16.07.20 17:18:08.043] * loading script bind_heli.script [16.07.20 17:18:08.044] * loading script heli_combat.script [16.07.20 17:18:08.046] * loading script sound_theme.script [16.07.20 17:18:08.059] * loading script bind_physic_object.script [16.07.20 17:18:08.101] * loading script mob_walker.script [16.07.20 17:18:08.103] * loading script mob_alife_mgr.script [16.07.20 17:18:08.103] * loading script mob_state_mgr.script [16.07.20 17:18:08.104] * loading script trade_manager.script [16.07.20 17:18:08.111] * loading script mob_trader.script [16.07.20 17:18:08.115] * loading script xr_box.script [16.07.20 17:18:08.266] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\equipments\drink_stalker_old.ogf [16.07.20 17:18:08.269] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\decor\fire_vedro.ogf [16.07.20 17:18:08.272] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\balon\balon_02.ogf [16.07.20 17:18:08.278] * loading script bind_respawn.script [16.07.20 17:18:08.281] * loading script bind_smart_terrain.script [16.07.20 17:18:08.322] * loading script bind_restrictor.script [16.07.20 17:18:08.595] * loading script xr_motivator.script [16.07.20 17:18:08.625] * loading script state_mgr.script [16.07.20 17:18:08.627] * loading script state_mgr_goap.script [16.07.20 17:18:08.628] * loading script state_mgr_weapon.script [16.07.20 17:18:08.629] * loading script state_lib.script [16.07.20 17:18:08.632] * loading script state_mgr_movement.script [16.07.20 17:18:08.633] * loading script state_mgr_mental.script [16.07.20 17:18:08.633] * loading script state_mgr_bodystate.script [16.07.20 17:18:08.634] * loading script state_mgr_direction.script [16.07.20 17:18:08.635] * loading script state_mgr_animstate.script [16.07.20 17:18:08.638] * loading script state_mgr_animation.script [16.07.20 17:18:08.640] * loading script state_mgr_animation_list.script [16.07.20 17:18:08.644] * loading script xr_state.script [16.07.20 17:18:08.645] * loading script xr_effects.script [16.07.20 17:18:08.649] * loading script move_mgr.script [16.07.20 17:18:09.039] * loading script xr_combat.script [16.07.20 17:18:09.040] * loading script xr_use.script [16.07.20 17:18:09.040] * loading script xr_hit.script [16.07.20 17:18:09.040] * loading script xr_heli_hunter.script [16.07.20 17:18:09.040] * loading script xr_combat_ignore.script [16.07.20 17:18:09.040] * loading script xr_danger.script [16.07.20 17:18:09.041] * loading script xr_wounded.script [16.07.20 17:18:09.042] * loading script xr_abuse.script [16.07.20 17:18:09.043] * loading script xr_death.script [16.07.20 17:18:09.045] * loading script stalker_generic.script [16.07.20 17:18:09.045] * loading script xr_camper.script [16.07.20 17:18:09.384] * loading script xr_walker.script [16.07.20 17:18:09.515] * loading script xr_patrol.script [16.07.20 17:18:11.006] * loading script xr_kamp.script [16.07.20 17:18:11.007] * loading script xr_info.script [16.07.20 17:18:12.165] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\light\lampa_abajur_01.ogf [16.07.20 17:18:12.174] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\stol\stol_8a.ogf [16.07.20 17:18:12.176] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\decor\prt\bottle_bar_1_prt0.ogf [16.07.20 17:18:12.177] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\decor\prt\bottle_bar_1_prt1.ogf [16.07.20 17:18:12.215] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\pkm\wpn_pkm.ogf [16.07.20 17:18:12.222] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\pkm\wpn_pkm_hud.ogf [16.07.20 17:18:12.648] * loading script game_stats.script [16.07.20 17:18:12.655] * loading script sr_idle.script [16.07.20 17:18:12.680] * loading script sr_no_weapon.script [16.07.20 17:18:12.685] * loading script xr_conditions.script [16.07.20 17:18:12.706] * loading script ph_sound.script [16.07.20 17:18:12.718] * loading script sr_particle.script [16.07.20 17:18:12.719] * loading script sleep_manager.script [16.07.20 17:18:12.740] * loading script xrs_ai.script [16.07.20 17:18:12.740] * loading script actor_state_ui.script [16.07.20 17:18:12.741] * loading script arm_texture.script [16.07.20 17:18:13.081] * loading script xr_spawner.script [16.07.20 17:18:13.135] * loading script ph_on_hit.script [16.07.20 17:18:13.135] * loading script sk_trups.script [16.07.20 17:18:13.136] * loading script sr_light.script [16.07.20 17:18:13.136] * loading script xr_sleeper.script [16.07.20 17:18:13.143] * loading script ph_idle.script [16.07.20 17:18:13.181] * loading script ph_door.script [16.07.20 17:18:13.235] * loading script ph_oscillate.script [16.07.20 17:18:13.318] * loading script heli_move.script [16.07.20 17:18:14.557] * MEMORY USAGE: 479045 K [16.07.20 17:18:14.557] * End of synchronization A[1] R[1] [16.07.20 17:18:49.319] > jump_to_level l03u_agr_underground [16.07.20 17:18:49.330] * Saving spawns... [16.07.20 17:18:49.330] * Saving objects... [16.07.20 17:18:49.401] * 20345 objects are successfully saved [16.07.20 17:18:49.412] * Game Павел_autosave.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. Тени Чернобыля\appdata\savedgames\Павел_autosave.sav' [16.07.20 17:18:49.420] - Disconnect [16.07.20 17:18:51.457] - Destroying level [16.07.20 17:18:51.663] * phase time: 0 ms [16.07.20 17:18:51.916] * phase cmem: 281712 K [16.07.20 17:18:52.023] * loading script _G.script [16.07.20 17:18:52.025] --LUA version: [LuaJIT 2.1.0-beta3] [16.07.20 17:18:52.026] * loading script class_registrator.script [16.07.20 17:18:52.026] * loading script ui_main_menu.script [16.07.20 17:18:52.027] * loading script smart_terrain.script [16.07.20 17:18:52.029] * loading script se_respawn.script [16.07.20 17:18:52.030] * loading script ce_switcher.script [16.07.20 17:18:52.030] * loading script se_switcher.script [16.07.20 17:18:52.030] * loading script se_stalker.script [16.07.20 17:18:52.031] * loading script se_car.script [16.07.20 17:18:52.031] * loading script se_zones.script [16.07.20 17:18:52.031] * loading script se_item.script [16.07.20 17:18:52.032] * loading script se_artefact.script [16.07.20 17:18:52.032] * loading script se_monster.script [16.07.20 17:18:52.034] [CScriptEngine::init] LuaJIT Started! [16.07.20 17:18:52.034] * loading script task_manager.script [16.07.20 17:18:52.035] * loading script treasure_manager.script [16.07.20 17:18:52.036] * loading script xr_sound.script [16.07.20 17:18:52.037] * loading script dialog_manager.script [16.07.20 17:18:52.038] * loading script xr_logic.script [16.07.20 17:18:52.040] * loading script db.script [16.07.20 17:18:52.040] * loading script actor_proxy.script [16.07.20 17:18:52.041] * phase time: 377 ms [16.07.20 17:18:52.203] * phase cmem: 230936 K [16.07.20 17:18:52.212] * Loading spawn registry... [16.07.20 17:18:52.215] * loading script smart_terrain_params.script [16.07.20 17:18:52.216] * loading script xr_gulag.script [16.07.20 17:18:52.217] * loading script gulag_general.script [16.07.20 17:18:52.218] * loading script gulag_escape.script [16.07.20 17:18:52.220] * loading script gulag_garbage.script [16.07.20 17:18:52.221] * loading script gulag_agroprom.script [16.07.20 17:18:52.222] * loading script gulag_agroprom_underground.script [16.07.20 17:18:52.222] * loading script gulag_dark_valley.script [16.07.20 17:18:52.224] * loading script gulag_labx18.script [16.07.20 17:18:52.224] * loading script gulag_bar.script [16.07.20 17:18:52.226] * loading script gulag_military.script [16.07.20 17:18:52.228] * loading script gulag_radar.script [16.07.20 17:18:52.229] * loading script gulag_radar_u.script [16.07.20 17:18:52.230] * loading script gulag_yantar.script [16.07.20 17:18:52.230] * loading script gulag_pripyat.script [16.07.20 17:18:52.232] * loading script gulag_kishka.script [16.07.20 17:18:52.232] * loading script gulag_sarcofag.script [16.07.20 17:18:52.232] * loading script gulag_deadcity.script [16.07.20 17:18:52.273] * loading script utils.script [16.07.20 17:18:52.981] * 10303 spawn points are successfully loaded [16.07.20 17:18:52.982] * Loading objects... [16.07.20 17:18:53.638] * 20345 objects are successfully loaded [16.07.20 17:18:53.778] * loading script sim_statistic.script [16.07.20 17:18:53.779] * loading script gulag_tasks.script [16.07.20 17:18:53.780] * loading script ranks.script [16.07.20 17:18:53.783] * loading script xr_statistic.script [16.07.20 17:18:53.793] * loading script xr_companion.script [16.07.20 17:18:53.795] * loading script m_net_utils.script [16.07.20 17:18:55.133] * Game Павел_autosave is successfully loaded from file 'c:\games\s.t.a.l.k.e.r. Тени Чернобыля\appdata\savedgames\Павел_autosave.sav' (2.930s) [16.07.20 17:18:55.133] * phase time: 3092 ms [16.07.20 17:18:55.310] * phase cmem: 263475 K [16.07.20 17:18:55.311] * loading script rx_ai.script [16.07.20 17:18:55.312] * loading script rx_utils.script [16.07.20 17:18:55.314] * loading script xr_evaluators_id.script [16.07.20 17:18:55.317] # Player not found. New player created. [16.07.20 17:18:55.317] !!xrServer::Check_GameSpy_CDKey_Success - 1 [16.07.20 17:18:55.317] * client : connection accepted - <> [16.07.20 17:18:55.320] * phase time: 186 ms [16.07.20 17:18:55.474] * phase cmem: 263514 K [16.07.20 17:18:55.481] * phase time: 160 ms [16.07.20 17:18:55.635] * phase cmem: 263514 K [16.07.20 17:18:56.167] * phase time: 685 ms [16.07.20 17:18:56.339] * phase cmem: 288307 K [16.07.20 17:18:56.497] * phase time: 329 ms [16.07.20 17:18:56.688] * phase cmem: 292774 K [16.07.20 17:18:56.694] * [Loading VB] 65534 verts, 2047 Kb [16.07.20 17:18:56.704] * [Loading VB] 65534 verts, 2047 Kb [16.07.20 17:18:56.713] * [Loading VB] 65532 verts, 2047 Kb [16.07.20 17:18:56.721] * [Loading VB] 65535 verts, 2047 Kb [16.07.20 17:18:56.728] * [Loading VB] 65534 verts, 2047 Kb [16.07.20 17:18:56.736] * [Loading VB] 65535 verts, 2047 Kb [16.07.20 17:18:56.744] * [Loading VB] 65523 verts, 2047 Kb [16.07.20 17:18:56.752] * [Loading VB] 65528 verts, 2047 Kb [16.07.20 17:18:56.760] * [Loading VB] 53780 verts, 1680 Kb [16.07.20 17:18:56.766] * [Loading VB] 22454 verts, 701 Kb [16.07.20 17:18:56.769] * [Loading IB] 1048575 indices, 2047 Kb [16.07.20 17:18:56.778] * [Loading IB] 1048575 indices, 2047 Kb [16.07.20 17:18:56.786] * [Loading IB] 1048572 indices, 2047 Kb [16.07.20 17:18:56.795] * [Loading IB] 1048566 indices, 2047 Kb [16.07.20 17:18:56.803] * [Loading IB] 1048569 indices, 2047 Kb [16.07.20 17:18:56.810] * [Loading IB] 1048575 indices, 2047 Kb [16.07.20 17:18:56.818] * [Loading IB] 443874 indices, 866 Kb [16.07.20 17:18:56.821] * phase time: 324 ms [16.07.20 17:18:56.987] * phase cmem: 292788 K [16.07.20 17:18:57.014] * phase time: 193 ms [16.07.20 17:18:57.171] * phase cmem: 293839 K [16.07.20 17:18:57.171] * phase time: 157 ms [16.07.20 17:18:57.357] * phase cmem: 293839 K [16.07.20 17:18:57.357] * Loading HOM: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\levels\l03u_agr_underground\level.hom [16.07.20 17:18:57.359] * phase time: 187 ms [16.07.20 17:18:57.515] * phase cmem: 293883 K [16.07.20 17:18:57.515] * phase time: 156 ms [16.07.20 17:18:57.672] * phase cmem: 293883 K [16.07.20 17:18:57.679] - Game configuring : Started [16.07.20 17:18:57.685] - Loading music tracks from 'l03u_agr_underground_musics'... [16.07.20 17:18:57.698] - Game configuring : Finished [16.07.20 17:18:57.703] * phase time: 187 ms [16.07.20 17:18:57.859] * phase cmem: 296472 K [16.07.20 17:18:58.018] * t-report - base: 514, 104998 K [16.07.20 17:18:58.018] * t-report - lmap: 2, 2048 K [16.07.20 17:18:58.018] * phase time: 315 ms [16.07.20 17:18:58.175] * phase cmem: 296664 K [16.07.20 17:18:58.176] * phase time: 157 ms [16.07.20 17:18:58.355] * phase cmem: 296664 K [16.07.20 17:18:58.525] -------------------------------------------------------------------------------- [16.07.20 17:18:58.526] [4008MB] physical memory installed, [1770MB] available, [55] percent of memory in use [16.07.20 17:18:58.526] PageFile usage: [780MB], Peak PageFile usage: [1198MB] [16.07.20 17:18:58.526] -------------------------------------------------------------------------------- [16.07.20 17:18:58.526] * [ D3D ]: textures[107046 K] [16.07.20 17:18:58.526] * [x-ray]: process heap[295922 K], render[0 K] [16.07.20 17:18:58.526] * [x-ray]: economy: strings[6973 K], smem[68766 K] [16.07.20 17:18:58.528] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\actors\hero\stalker_novice.ogf [16.07.20 17:18:58.641] * loading script bind_stalker.script [16.07.20 17:18:58.642] * loading script level_weathers.script [16.07.20 17:18:58.642] * loading script xr_detector.script [16.07.20 17:18:58.643] * loading script sr_psy_antenna.script [16.07.20 17:18:58.671] * loading script death_manager.script [16.07.20 17:18:58.677] * loading script rx_sound.script [16.07.20 17:18:58.678] * loading script rx_knife.script [16.07.20 17:18:58.679] * loading script xr_actions_id.script [16.07.20 17:18:58.680] * loading script rx_kill_wounded.script [16.07.20 17:18:58.685] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\binoculars\wpn_binoculars.ogf [16.07.20 17:18:58.780] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\binoculars\wpn_binoculars_hud.ogf [16.07.20 17:18:58.824] * loading script level_tasks.script [16.07.20 17:18:58.824] * loading script escape_tasks.script [16.07.20 17:18:58.825] * loading script garbage_tasks.script [16.07.20 17:18:58.825] * loading script agroprom_tasks.script [16.07.20 17:18:58.825] * loading script darkvalley_tasks.script [16.07.20 17:18:58.826] * loading script bar_rostok_tasks.script [16.07.20 17:18:58.826] * loading script yantar_tasks.script [16.07.20 17:18:58.826] * loading script mil_tasks.script [16.07.20 17:18:58.836] * loading script deadcity_tasks.script [16.07.20 17:18:58.837] * loading script radar_tasks.script [16.07.20 17:18:58.837] * loading script pripyat_tasks.script [16.07.20 17:18:58.837] * loading script warlab_tasks.script [16.07.20 17:18:58.838] * loading script olr_wep_sound.script [16.07.20 17:18:58.838] * loading script shadows_addon.script [16.07.20 17:18:58.840] * loading script inventory.script [16.07.20 17:18:58.841] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\equipments\item_datchik1.ogf [16.07.20 17:18:58.861] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\equipments\light_night.ogf [16.07.20 17:18:58.977] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\equipments\item_pda.ogf [16.07.20 17:18:58.978] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\anomaly\artefact_fire.ogf [16.07.20 17:18:59.000] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\artefact\wpn_artefact_hud.ogf [16.07.20 17:18:59.004] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\anomaly\artefact_rusty_hairs.ogf [16.07.20 17:18:59.008] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\anomaly\artefact_gravy1.ogf [16.07.20 17:18:59.061] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\equipments\bandit_suit.ogf [16.07.20 17:18:59.064] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\balon\bochka_fuel.ogf [16.07.20 17:18:59.065] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\equipments\item_minipda.ogf [16.07.20 17:18:59.066] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\box\expl_dinamit.ogf [16.07.20 17:18:59.067] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\equipment_cache\equipment_instrument_case_01_case.ogf [16.07.20 17:18:59.068] * loading script bind_physic_object.script [16.07.20 17:18:59.069] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\equipment_cache\equipment_rucksack_02_case.ogf [16.07.20 17:18:59.070] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\equipment_cache\equipment_box_01_case.ogf [16.07.20 17:18:59.070] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\equipment_cache\equipment_rucksack_01_case.ogf [16.07.20 17:18:59.074] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\box\box_wood_01.ogf [16.07.20 17:18:59.075] * loading script xr_box.script [16.07.20 17:18:59.081] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\box\box_metall_01.ogf [16.07.20 17:18:59.108] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\stol\stol_obedenniy.ogf [16.07.20 17:18:59.109] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\stul\stul_1a.ogf [16.07.20 17:18:59.111] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\decor\vedro_01.ogf [16.07.20 17:18:59.113] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\balon\bochka_close_3.ogf [16.07.20 17:18:59.114] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\balon\bochka_close_4.ogf [16.07.20 17:18:59.115] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\balon\bochka_close_1.ogf [16.07.20 17:18:59.116] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\balon\bochka_close_2.ogf [16.07.20 17:18:59.117] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\balon\bochka_open_3.ogf [16.07.20 17:18:59.118] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\balon\bochka_open_2.ogf [16.07.20 17:18:59.119] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\box\box_1a.ogf [16.07.20 17:18:59.121] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\decor\ventilator_mike.ogf [16.07.20 17:18:59.122] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\balon\box_lab_03.ogf [16.07.20 17:18:59.124] * loading script bind_smart_terrain.script [16.07.20 17:18:59.125] * loading script bind_restrictor.script [16.07.20 17:18:59.135] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\actors\soldier\soldier_bandana.ogf [16.07.20 17:18:59.140] * loading script xr_motivator.script [16.07.20 17:18:59.141] * loading script state_mgr.script [16.07.20 17:18:59.144] * loading script state_mgr_goap.script [16.07.20 17:18:59.145] * loading script state_mgr_weapon.script [16.07.20 17:18:59.146] * loading script state_lib.script [16.07.20 17:18:59.148] * loading script state_mgr_movement.script [16.07.20 17:18:59.149] * loading script state_mgr_mental.script [16.07.20 17:18:59.149] * loading script state_mgr_bodystate.script [16.07.20 17:18:59.150] * loading script state_mgr_direction.script [16.07.20 17:18:59.150] * loading script state_mgr_animstate.script [16.07.20 17:18:59.151] * loading script state_mgr_animation.script [16.07.20 17:18:59.152] * loading script state_mgr_animation_list.script [16.07.20 17:18:59.154] * loading script xr_state.script [16.07.20 17:18:59.154] * loading script xr_effects.script [16.07.20 17:18:59.159] * loading script move_mgr.script [16.07.20 17:18:59.160] * loading script xr_info.script [16.07.20 17:18:59.161] * loading script sound_theme.script [16.07.20 17:18:59.178] * loading script modules.script [16.07.20 17:18:59.179] * loading script rx_reload.script [16.07.20 17:18:59.179] * loading script rx_facer.script [16.07.20 17:18:59.181] * loading script xr_combat.script [16.07.20 17:18:59.181] * loading script xr_use.script [16.07.20 17:18:59.181] * loading script xr_hit.script [16.07.20 17:18:59.182] * loading script xr_meet.script [16.07.20 17:18:59.183] * loading script xr_heli_hunter.script [16.07.20 17:18:59.183] * loading script xr_combat_ignore.script [16.07.20 17:18:59.183] * loading script xr_danger.script [16.07.20 17:18:59.184] * loading script xr_wounded.script [16.07.20 17:18:59.185] * loading script xr_abuse.script [16.07.20 17:18:59.186] * loading script xr_death.script [16.07.20 17:18:59.186] * loading script trade_manager.script [16.07.20 17:18:59.188] * loading script stalker_generic.script [16.07.20 17:18:59.188] * loading script xr_walker.script [16.07.20 17:18:59.213] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\fort\wpn_fort.ogf [16.07.20 17:18:59.215] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\fort\wpn_fort_hud.ogf [16.07.20 17:18:59.225] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\ammo\ammo_9x18_fmj.ogf [16.07.20 17:18:59.228] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\ak-74u\ak74u.ogf [16.07.20 17:18:59.273] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\ak-74u\wpn_ak74u_hud.ogf [16.07.20 17:18:59.278] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\ammo\ammo_545x39_fmj.ogf [16.07.20 17:18:59.280] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\equipments\item_aptechka.ogf [16.07.20 17:18:59.281] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\bred\bred.ogf [16.07.20 17:18:59.282] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\vodka\vodka.ogf [16.07.20 17:18:59.283] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\actors\soldier\soldier_bandana_5.ogf [16.07.20 17:18:59.302] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\pm\wpn_pm.ogf [16.07.20 17:18:59.304] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\pm\wpn_pm_hud.ogf [16.07.20 17:18:59.309] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\ak74\wpn_ak74.ogf [16.07.20 17:18:59.314] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\ak74\wpn_ak74_hud.ogf [16.07.20 17:18:59.350] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\equipments\item_bandage.ogf [16.07.20 17:18:59.391] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\kolbasa\kolbasa.ogf [16.07.20 17:18:59.392] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\equipments\drink_stalker.ogf [16.07.20 17:18:59.554] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\monsters\krovosos\krovosos.ogf [16.07.20 17:18:59.613] * loading script bind_monster.script [16.07.20 17:18:59.615] * loading script mob_combat.script [16.07.20 17:18:59.615] * loading script mob_trade.script [16.07.20 17:18:59.615] * loading script mob_death.script [16.07.20 17:18:59.615] * loading script mob_panic.script [16.07.20 17:18:59.616] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\box\seif_01.ogf [16.07.20 17:18:59.617] * loading script bind_respawn.script [16.07.20 17:18:59.619] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\actors\bandit\stalker_bandit_3.ogf [16.07.20 17:19:00.228] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\bm_16\wpn_bm-16.ogf [16.07.20 17:19:00.232] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\bm_16\wpn_bm-16_hud.ogf [16.07.20 17:19:00.236] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\ammo\ammo_12x70_buck.ogf [16.07.20 17:19:00.238] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\equipments\item_harmonica.ogf [16.07.20 17:19:00.272] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\equipments\item_guitar.ogf [16.07.20 17:19:00.297] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\actors\bandit\stalker_bandit_5.ogf [16.07.20 17:19:00.384] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\actors\bandit\stalker_bandit_4.ogf [16.07.20 17:19:01.045] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\mp5\wpn_mp5.ogf [16.07.20 17:19:01.051] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\mp5\wpn_mp5_hud.ogf [16.07.20 17:19:01.059] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\ammo\ammo_9x19_fmj.ogf [16.07.20 17:19:01.062] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\monsters\zombi\zombi_1.ogf [16.07.20 17:19:01.123] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\monsters\zombi\zombi_2.ogf [16.07.20 17:19:01.135] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\equipments\item_zombie_hand.ogf [16.07.20 17:19:01.143] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of agr_u_zone_buzz_up_0000 to eRestrictorTypeNone because border().empty() [16.07.20 17:19:01.151] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of agr_u_zone_buzz_up_0002 to eRestrictorTypeNone because border().empty() [16.07.20 17:19:01.160] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of agr_u_zone_buzz_up_0004 to eRestrictorTypeNone because border().empty() [16.07.20 17:19:01.170] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of agr_u_zone_buzz_up_0007 to eRestrictorTypeNone because border().empty() [16.07.20 17:19:01.179] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of agr_u_zone_buzz_up_0008 to eRestrictorTypeNone because border().empty() [16.07.20 17:19:01.189] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of agr_u_zone_buzz_up_0010 to eRestrictorTypeNone because border().empty() [16.07.20 17:19:01.200] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of agr_u_zone_buzz_up_0011 to eRestrictorTypeNone because border().empty() [16.07.20 17:19:01.211] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of agr_u_zone_buzz_up_0012 to eRestrictorTypeNone because border().empty() [16.07.20 17:19:01.224] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of agr_u_zone_buzz_up_0013 to eRestrictorTypeNone because border().empty() [16.07.20 17:19:01.236] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of agr_u_zone_buzz_up_0014 to eRestrictorTypeNone because border().empty() [16.07.20 17:19:01.249] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of agr_u_zone_buzz_up_0015 to eRestrictorTypeNone because border().empty() [16.07.20 17:19:01.263] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of agr_u_zone_buzz_up_0016 to eRestrictorTypeNone because border().empty() [16.07.20 17:19:01.278] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of agr_u_zone_buzz_up_0017 to eRestrictorTypeNone because border().empty() [16.07.20 17:19:01.280] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\equipments\stalker_strelok_suit.ogf [16.07.20 17:19:01.290] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\pkm\wpn_pkm.ogf [16.07.20 17:19:01.295] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\pkm\wpn_pkm_hud.ogf [16.07.20 17:19:01.351] * loading script game_stats.script [16.07.20 17:19:01.353] * loading script sr_idle.script [16.07.20 17:19:01.354] * loading script xr_conditions.script [16.07.20 17:19:01.356] * loading script sleep_manager.script [16.07.20 17:19:01.371] * loading script xrs_ai.script [16.07.20 17:19:01.371] * loading script actor_state_ui.script [16.07.20 17:19:01.372] * loading script arm_texture.script [16.07.20 17:19:01.373] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\bolt\wpn_bolt.ogf [16.07.20 17:19:01.374] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\bolt\wpn_bolt_hud.ogf [16.07.20 17:19:01.439] * loading script ph_on_hit.script [16.07.20 17:19:01.440] * loading script ph_idle.script [16.07.20 17:19:01.440] * loading script sk_trups.script [16.07.20 17:19:01.441] * loading script sr_light.script [16.07.20 17:19:01.441] * loading script xr_sleeper.script [16.07.20 17:19:01.445] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\knife\wpn_knife.ogf [16.07.20 17:19:01.448] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\weapons\knife\wpn_knife_hud.ogf [16.07.20 17:19:02.115] * MEMORY USAGE: 308933 K [16.07.20 17:19:02.115] * End of synchronization A[1] R[1] [16.07.20 17:19:04.005] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\box\prt\box_wood_01_prt1.ogf [16.07.20 17:19:04.006] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\box\prt\box_wood_01_prt2.ogf [16.07.20 17:19:04.007] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\box\prt\box_wood_01_prt3.ogf [16.07.20 17:19:04.007] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\box\prt\box_wood_01_prt4.ogf [16.07.20 17:19:04.008] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\box\prt\box_wood_01_prt5.ogf [16.07.20 17:19:04.009] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\box\prt\box_wood_01_prt6.ogf [16.07.20 17:19:04.009] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\physics\box\prt\box_wood_01_prt7.ogf [16.07.20 17:19:07.628] * loading script sr_territory.script [16.07.20 17:19:07.629] * loading script pcfm_ui_hitmarks.script [16.07.20 17:19:07.767] * loading script xr_spawner.script [16.07.20 17:19:36.396] - Uncached model loading: c:\games\s.t.a.l.k.e.r. Тени Чернобыля\gamedata\meshes\food\conserv1.ogf [16.07.20 17:19:36.547] * loading script sr_danger.script [16.07.20 17:21:46.435] ***************************[ScriptCrashHandler]********************************** [16.07.20 17:21:46.435] stack traceback: [16.07.20 17:21:46.435] ********************************************************************************* [16.07.20 17:21:46.435] ******************************************************************************** [16.07.20 17:21:46.435] !![LogStackTrace] ExceptionCode is [c0000005] [16.07.20 17:21:46.497] !!Unhandled exception stack trace: ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrGame.dll], AddrPC.Offset: [000007FED0764AE6] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrGame.dll], AddrPC.Offset: [000007FED07648E0] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrGame.dll], AddrPC.Offset: [000007FED076485A] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrGame.dll], AddrPC.Offset: [000007FED07593DA] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrGame.dll], AddrPC.Offset: [000007FED0740285] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrGame.dll], AddrPC.Offset: [000007FED07703C2] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrEngine.exe], AddrPC.Offset: [000000013FFDFEFC], Fun: [CObjectList::SingleUpdate()] + [124 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrEngine.exe], AddrPC.Offset: [000000013FFE01D7], Fun: [CObjectList::Update()] + [395 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrEngine.exe], AddrPC.Offset: [000000013FFDBB6D], Fun: [IGame_Level::OnFrame()] + [29 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrGame.dll], AddrPC.Offset: [000007FED08E04F0] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrEngine.exe], AddrPC.Offset: [000000014000C9D0], Fun: [CLoadScreenRenderer::OnRender()] + [632 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrEngine.exe], AddrPC.Offset: [000000014000B9EC], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrEngine.exe], AddrPC.Offset: [000000014000BCD7], Fun: [CRenderDevice::on_idle()] + [223 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrEngine.exe], AddrPC.Offset: [000000014000C4AA], Fun: [CRenderDevice::message_loop()] + [98 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrEngine.exe], AddrPC.Offset: [000000014000BADA], Fun: [CRenderDevice::Run()] + [182 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrEngine.exe], AddrPC.Offset: [000000013FFCEDB4], Fun: [CApplication::DestroyLoadingScreen()] + [5940 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrEngine.exe], AddrPC.Offset: [000000013FFCF0F6], Fun: [CApplication::DestroyLoadingScreen()] + [6774 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrEngine.exe], AddrPC.Offset: [000000013FFCC90D], Fun: [Skin4W()] + [1969 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R. Тени Чернобыля\bin\xrEngine.exe], AddrPC.Offset: [000000014002E9FA], Fun: [CPerlinNoise3D::Get()] + [42422 byte(s)] ! Module: [C:\windows\system32\kernel32.dll], AddrPC.Offset: [0000000076CB59CD], Fun: [BaseThreadInitThunk()] + [13 byte(s)] ! Module: [C:\windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000076DEA561], Fun: [RtlUserThreadStart()] + [33 byte(s)] [16.07.20 17:21:46.497] ******************************************************************************** Изменено 16 Июля 2020 пользователем DoberBull Поделиться этим сообщением Ссылка на сообщение