VAVKA 998 Опубликовано 22 Марта 2015 Привет всем! Первый раз сам пытаюсь исправить вылет: FATAL ERROR [error]Expression : vertex || show_restrictions(m_object)[error]Function : CPatrolPathManager::select_point[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\patrol_path_manager.cpp[error]Line : 155[error]Description : any vertex in patrol path [pascha_bar_walk] in inaccessible for object [pascha24579]stack trace:Как проверить точки путей: [pascha_bar_walk]points = p0p0:name = wp00p0:flags = 0x1p0:position = 117.697952270508,-5.30514001846313,20.6532440185547p0:game_vertex_id = 1239p0:level_vertex_id = 34118 И какие значения вставить? GA-970A-DS3P (rev. 2.x), AMD Phenom II X6 1100T BE 3.3 GHz/6 MB (Noctua NH-U12S), DDR3 SDRAM GR1333D364L9/4Gx4, Asus Strix GTX 750Ti (2Gb), Samsung 860 PRO 512 GB (MZ-76P512B), Seasonic FOCUS Plus 650W Gold (SSR-650FX), ViewSonic (1280х1024), Windows 7-64 Ultimate. Поделиться этим сообщением Ссылка на сообщение
VAVKA 998 Опубликовано 23 Марта 2015 (изменено) В моде Путь Человека."Шаг в неизвестность. Дежавю", когда с Барменом о ремонте говорю, вылет. Вернее, не представляю, какие значения у этих точек должны быть и где их брать. Изменено 23 Марта 2015 пользователем VAVKA GA-970A-DS3P (rev. 2.x), AMD Phenom II X6 1100T BE 3.3 GHz/6 MB (Noctua NH-U12S), DDR3 SDRAM GR1333D364L9/4Gx4, Asus Strix GTX 750Ti (2Gb), Samsung 860 PRO 512 GB (MZ-76P512B), Seasonic FOCUS Plus 650W Gold (SSR-650FX), ViewSonic (1280х1024), Windows 7-64 Ultimate. Поделиться этим сообщением Ссылка на сообщение
VAVKA 998 Опубликовано 23 Марта 2015 (изменено) * Detected CPU: AuthenticAMD , F15/M5/S3, 3055.00 mhz, 64-clk 'rdtsc' * CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2Initializing File System...using fs-ltx fsgame.ltxFS: 41363 files cached, 6640Kb memory used.Init FileSystem 1.573013 sec'xrCore' build 3116, Aug 15 2007Initializing Engine...Executing config-script "user.ltx"...[c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded.Starting INPUT device...Loading DLL: xrRender_R2.dllLoading DLL: xrGame.dll* [win32]: free[4062140 K], reserved[52564 K], committed[79536 K]* [ D3D ]: textures[0 K]* [x-ray]: crt heap[10624 K], process heap[681 K], game lua[0 K], engine lua[0 K], render[0 K]* [x-ray]: economy: strings[3176 K], smem[0 K]Executing config-script "c:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...! cant convert dik_name for dik[144], prop=[[c:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.Executing config-script "user.ltx"...Executing config-script "c:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"...! Unknown command: r__wallmark_ttl! Unknown command: rs_skeleton_update[c:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded.Executing config-script "c:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...[c:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.[c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded.SOUND: OpenAL: enumerate devices...SOUND: OpenAL: EnumerationExtension Presentdevices Generic SoftwareSOUND: OpenAL: system default SndDevice name is Generic SoftwareSOUND: OpenAL: All available devices:1. Generic Software, Spec Version 1.1 (default)SOUND: OpenAL: SelectBestDevice is Generic Software 1.1SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.* sound: EAX 2.0 extension: absent* sound: EAX 2.0 deferred: absent* sound : cache: 65538 kb, 7609 lines, 8820 bplStarting RENDER device...* GPU [vendor:10DE]-[device:1380]: NVIDIA GeForce GTX 750 Ti* GPU driver: 9.18.13.4788* CREATE: DeviceREF: 1* Vertex Processor: PURE HARDWARE* Texture memory: 3999 M* DDI-level: 9.0* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)* GPU vertex cache: recognized, 24* DVB created: 1536K* DIB created: 512K! Version conflict in shader 'def_shaders\def_aref'! Version conflict in shader 'def_shaders\def_aref_v'! Version conflict in shader 'def_shaders\def_trans'! Version conflict in shader 'def_shaders\def_trans_v'! Version conflict in shader 'def_shaders\def_trans_v_tuchi'! Version conflict in shader 'def_shaders\lod_old'! Renderer doesn't support blender 'effects\blur'! Renderer doesn't support blender 'effects\screen_gray'! Renderer doesn't support blender 'effects\shadow_world'! Version conflict in shader 'effects\watertest-1'! Version conflict in shader 'flora\leaf'! Version conflict in shader 'flora\leaf_lm'! Version conflict in shader 'flora\leaf_sux'! Version conflict in shader 'flora\trunk_lm'! Renderer doesn't support blender 'models\blur'! Renderer doesn't support blender 'test\bbbbbbbbb'count of .thm files=657load time=89 ms* NULLRT supported* ...and used* HWDST/PCF supported and used* NV-DBT supported and used- r__tf_aniso 12- r2_tf_mipbias 0.Starting engine...[16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml][16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml][16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml][16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml][16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml][16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml][16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml][16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml][16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml][16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml][16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml][16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml][16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml][16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml][16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml][16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml][16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml][16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml][16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml][16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml][16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml][16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml][16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml][16-9] get_xml_name for[amk_pda.xml] returns [amk_pda.xml][16-9] get_xml_name for[amk_pda_blank.xml] returns [amk_pda_blank.xml][16-9] get_xml_name for[amk_ui_base.xml] returns [amk_ui_base.xml][16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml][16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]Loading DLL: xrGameSpy.dll[16-9] get_xml_name for[message_box.xml] returns [message_box.xml][16-9] get_xml_name for[message_box.xml] returns [message_box.xml][16-9] get_xml_name for[message_box.xml] returns [message_box.xml][16-9] get_xml_name for[message_box.xml] returns [message_box.xml][16-9] get_xml_name for[message_box.xml] returns [message_box.xml][16-9] get_xml_name for[message_box.xml] returns [message_box.xml][16-9] get_xml_name for[message_box.xml] returns [message_box.xml][16-9] get_xml_name for[message_box.xml] returns [message_box.xml][16-9] get_xml_name for[message_box.xml] returns [message_box.xml][16-9] get_xml_name for[message_box.xml] returns [message_box.xml][16-9] get_xml_name for[message_box.xml] returns [message_box.xml][16-9] get_xml_name for[message_box.xml] returns [message_box.xml][16-9] get_xml_name for[message_box.xml] returns [message_box.xml][16-9] get_xml_name for[message_box.xml] returns [message_box.xml][16-9] get_xml_name for[message_box.xml] returns [message_box.xml][16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml][16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml][16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml][16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]* DVB created: 1536K* DIB created: 512K- r__tf_aniso 12- r2_tf_mipbias 0.* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)* GPU vertex cache: recognized, 24*** RESET [0 ms]* MEMORY USAGE: 116418 K[16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]* DVB created: 1536K* DIB created: 512K- r__tf_aniso 12- r2_tf_mipbias 0.* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)* GPU vertex cache: recognized, 24*** RESET [297 ms]"c:\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"* phase time: 0 ms* phase cmem: 128119 KСобираюсь в дорогу...Loading objects...Loading models...* [prefetch] time: 15135 ms* [prefetch] memory: 114980Kb* phase time: 15167 ms* phase cmem: 233768 KНАЧАЛО...* phase time: 53 ms* phase cmem: 222333 KЗона наполняется жизнью...* phase time: 10 ms* phase cmem: 222333 KГотов выйти из "bar remont.sav"...* Loading spawn registry...* 11119 spawn points are successfully loaded* Loading objects...* 20625 objects are successfully loaded[16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml][16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml][16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml][16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml][16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml][16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml][16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml][16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml][16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml][16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml][16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]* Game bar remont is successfully loaded from file 'c:\documents and settings\all users\documents\stalker-shoc\savedgames\bar remont.sav' (2.828s)* phase time: 2827 ms* phase cmem: 254039 KКонтакт...MaxPlayers = 32* phase time: 24 ms* phase cmem: 254054 KКлиент: Соединение с localhost...Player not found* client : connection accepted - <>* phase time: 12 ms* phase cmem: 254078 KОткрытие потока...* phase time: 10 ms* phase cmem: 254078 KПора выходить...* phase time: 2484 ms* phase cmem: 300664 KПроверяю снарягу...* phase time: 414 ms* phase cmem: 305215 KПроверяю оружие...* [Loading VB] 65532 verts, 2047 Kb* [Loading VB] 65527 verts, 2047 Kb* [Loading VB] 65436 verts, 2044 Kb* [Loading VB] 835 verts, 26 Kb* [Loading VB] 65530 verts, 2047 Kb* [Loading VB] 65533 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65532 verts, 2047 Kb* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 65533 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 57122 verts, 1785 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 65533 verts, 2047 Kb* [Loading VB] 65530 verts, 2047 Kb* [Loading VB] 65529 verts, 2047 Kb* [Loading VB] 43627 verts, 1363 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 319263 indices, 623 Kb* [Loading VB] 65535 verts, 767 Kb* [Loading VB] 65535 verts, 767 Kb* [Loading VB] 65535 verts, 767 Kb* [Loading VB] 65533 verts, 767 Kb* [Loading VB] 65533 verts, 767 Kb* [Loading VB] 65534 verts, 767 Kb* [Loading VB] 65533 verts, 767 Kb* [Loading VB] 54583 verts, 639 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 980727 indices, 1915 Kb* phase time: 66 ms* phase cmem: 305450 KСобираю вещи...* phase time: 1455 ms* phase cmem: 307965 KПрисяду на дорожку...* [DETAILS] VertexConsts(256), Batch(61)* [DETAILS] 40687 v(20), 26352 p* [DETAILS] Batch(61), VB(794K), IB(154K)* phase time: 56 ms* phase cmem: 307991 KЗагрузка секторов и порталов...* Loading HOM: c:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l05_bar\level.hom* phase time: 21 ms* phase cmem: 308268 KГотовлюсь к походу...* phase time: 15 ms* phase cmem: 308304 KЯ готов......- Game configuring : Started- Game configuring : Finished[16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml][16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml][16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml][16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml][16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml][16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[pda.xml] returns [pda.xml][16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml][16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[events_new.xml] returns [events_new.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[news.xml] returns [news.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml][16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml][16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml][16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[job_item.xml] returns [job_item.xml][16-9] get_xml_name for[talk.xml] returns [talk_16.xml][16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml][16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[trade.xml] returns [trade_16.xml][16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml][16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml][16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml][16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml][16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml][16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml][16-9] get_xml_name for[message_box.xml] returns [message_box.xml]* phase time: 759 ms* phase cmem: 316413 KЗакурю и в путь......* t-report - base: 2212, 727859 K* t-report - lmap: 5, 5120 K* phase time: 2877 ms* phase cmem: 316415 KВходим в зону отчуждения...* phase time: 15 ms* phase cmem: 316415 K* [win32]: free[2569448 K], reserved[104264 K], committed[1520528 K]* [ D3D ]: textures[732979 K]* [x-ray]: crt heap[316412 K], process heap[57400 K], game lua[24780 K], engine lua[154 K], render[0 K]* [x-ray]: economy: strings[6189 K], smem[35100 K][16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml][16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml][16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml][16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml][16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]* MEMORY USAGE: 350973 K! r_tgt [55.000][85.000][-1.#IO][-1.#IO]! result [55.000][85.000][-1.#IO][-1.#IO]! r_tgt [55.000][85.000][87.000][-1.#IO]! result [55.000][85.000][87.000][-1.#IO]! r_tgt [405.000][85.000][437.000][-1.#IO]! result [405.000][85.000][437.000][-1.#IO]! r_tgt [55.000][85.000][-1.#IO][117.000]! result [55.000][85.000][-1.#IO][117.000]! r_tgt [55.000][677.000][-1.#IO][709.000]! result [55.000][677.000][-1.#IO][709.000]! r_tgt [417.000][85.000][-1.#IO][-1.#IO]! result [417.000][85.000][-1.#IO][-1.#IO]! r_tgt [417.000][85.000][449.000][-1.#IO]! result [417.000][85.000][449.000][-1.#IO]! r_tgt [968.000][85.000][1000.000][-1.#IO]! result [968.000][85.000][1000.000][-1.#IO]! r_tgt [417.000][85.000][-1.#IO][117.000]! result [417.000][85.000][-1.#IO][117.000]! r_tgt [417.000][677.000][-1.#IO][709.000]! result [417.000][677.000][-1.#IO][709.000]* DVB created: 1536K* DIB created: 512K- r__tf_aniso 12- r2_tf_mipbias 0.* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)* GPU vertex cache: recognized, 24*** RESET [504 ms]* MEMORY USAGE: 335769 K[16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml][16-9] get_xml_name for[pda_character.xml] returns [pda_character.xml]! r_tgt [55.000][85.000][-1.#IO][-1.#IO]! result [55.000][85.000][-1.#IO][-1.#IO]! r_tgt [55.000][85.000][87.000][-1.#IO]! result [55.000][85.000][87.000][-1.#IO]! r_tgt [968.000][85.000][1000.000][-1.#IO]! result [968.000][85.000][1000.000][-1.#IO]! r_tgt [55.000][85.000][-1.#IO][117.000]! result [55.000][85.000][-1.#IO][117.000]! r_tgt [55.000][677.000][-1.#IO][709.000]! result [55.000][677.000][-1.#IO][709.000][16-9] get_xml_name for[grenade.xml] returns [grenade.xml][16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml][16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml][16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml][16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]! Cannot find saved game ~[инфо_лог]:[se_respawn]:[execute]: спавнер: rostok_respawn_killer срок срабатывания: 08/04/2013 00:23 сейчас: 08/04/2013 00:25[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]DEFAULT OUT RESTRICTIONS :DEFAULT IN RESTRICTIONS :bar_arena_restrictorbar_dolg_bunker_restrictorbar_restrictorcamp_fire_0000camp_fire_0001camp_fire_0002camp_fire_0003camp_fire_0004camp_fire_0005mil_camp_fire_res_0002OUT RESTRICTIONS :IN RESTRICTIONS :bar_arena_restrictorbar_dolg_bunker_restrictorbar_restrictorcamp_fire_0000camp_fire_0001camp_fire_0002camp_fire_0003camp_fire_0004camp_fire_0005mil_camp_fire_res_0002FATAL ERROR[error]Expression : vertex || show_restrictions(m_object)[error]Function : CPatrolPathManager::select_point[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\patrol_path_manager.cpp[error]Line : 155[error]Description : any vertex in patrol path [pascha_bar_walk] in inaccessible for object [pascha30721]stack trace:Сэйв http://rghost.ru/74TgJzyFM Из all.spawn: way_l05_bar http://rghost.ru/7ZY8hKhbg, alife_l05_bar: http://rghost.ru/6JZgZW4sm Как исправить [pascha_bar_walk], смотреть в alife_l05_bar? Как снимать координаты и работать с PI расскажу в следующей статье. Теперь жмём на батник запаковка и усё! Пихаем all.spawn в игру. Статью написал Rez@niy. Программист из меня - как из овна пуля, за сутки исправления вылета только голова трещит. Пойду в тетрис играть. Изменено 23 Марта 2015 пользователем VAVKA GA-970A-DS3P (rev. 2.x), AMD Phenom II X6 1100T BE 3.3 GHz/6 MB (Noctua NH-U12S), DDR3 SDRAM GR1333D364L9/4Gx4, Asus Strix GTX 750Ti (2Gb), Samsung 860 PRO 512 GB (MZ-76P512B), Seasonic FOCUS Plus 650W Gold (SSR-650FX), ViewSonic (1280х1024), Windows 7-64 Ultimate. Поделиться этим сообщением Ссылка на сообщение