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Halford

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* Detected CPU: AMD A4-6320 APU with Radeon(tm) HD Graphics [AuthenticAMD], F15/M3/S1, 3789.00 mhz, 40-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
* CPU threads: 2

Initializing File System...
using fs-ltx fsgame.ltx
FS: 44298 files cached 64 archives, 7292Kb memory used.
Init FileSystem 1.639483 sec
'xrCore' build 3967, Dec 14 2009

EH: 3CAABCFCFF6F3A810019C6A72180F166

-----loading e:\games\gunslinger mod\gamedata\configs\system.ltx
-----loading e:\games\gunslinger mod\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
command line -no_staging
Executing config-script "user.ltx"...
[e:\games\gunslinger mod\userdata\user.ltx] successfully loaded.
Loading DLL: 4676288
Loading DLL: xrGame.dll
~ GNSLWP: Build env: Delphi
~ GNSLWP: Base addresses of important modules:
~ GNSLWP: gunslinger_wpnpatch.dll - 08990000
~ GNSLWP: xrCore.dll - 016E0000
~ GNSLWP: xrGame.dll - 0CBB0000
~ GNSLWP: xrPhysics.dll - 088B0000
~ GNSLWP: xrApi.dll - 00AF0000
~ GNSLWP: RayPick initialized, rqres.vec_start = 0667EF20
~ GNSLWP: Dll Injected!
* [win32]: free[3911780 K], reserved[170868 K], committed[111592 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[19029 K], process heap[3954 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[28394 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=E:\Games\GUNSLINGER MOD\bin\
dir[1]=E:\Games\GUNSLINGER MOD\
dir[2]=E:\Games\GUNSLINGER MOD\bin\
dir[3]=C:\WINDOWS\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Hardware
devices Generic Hardware
SOUND: OpenAL: system  default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "e:\games\gunslinger mod\gamedata\configs\default_controls.ltx"...
[e:\games\gunslinger mod\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\games\gunslinger mod\gamedata\configs\rspec_default.ltx"...
[e:\games\gunslinger mod\gamedata\configs\rspec_default.ltx] successfully loaded.
Executing config-script "e:\games\gunslinger mod\gamedata\configs\default_controls.ltx"...
[e:\games\gunslinger mod\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
[e:\games\gunslinger mod\userdata\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:1380]: NVIDIA GeForce GTX 750 Ti
* CREATE: DeviceREF: 4
*     Texture memory: 2007 M
* GPU shading: vs(0/4.0/40), ps(0/4.0/40)
* GPU vertex cache: unrecognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* HWDST/PCF supported and used
- r__tf_aniso 1
- r2_tf_mipbias 0.
Starting engine...
 
FATAL ERROR
 
[error]Expression    : fatal error
[error]Function      : CInifile::r_string
[error]File          : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp
[error]Line          : 513
[error]Description   : <no expression>
[error]Arguments     : Can't find variable sun_longitude in [00:00:00]
 

stack trace:

0023:69737365 nvwgf2um.dll
0023:72716070 CoreMessaging.dll

 


 

 

 

это проблема хода солнца ?

и как это пофиксить?

Изменено пользователем Шипэтя

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[error]Expression    : xml_doc.NavigateToNode(path,index)
[error]Function      : CUIXmlInit::InitStatic
[error]File          : c:\xray\forward frontier\public build\src\xrgame\ui\uixmlinit.cpp
[error]Line          : 156
[error]Description   : XML node not found
[error]Argument 0    : video_adv:cap_r4_tessellation
[error]Argument 1    : ui\ui_mm_opt_16.xml

 

Вообщем решил я добавить динамичный худ, добавил и вот проблема нужно сделать так что бы его можно было выключать и включать, я не знаю как это делается и по этому сидел делал по примеру оригинальных, скажите в чем проблема ?

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