Шипэтя 0 Опубликовано 24 Июля 2021 (изменено) Скрытый текст * Detected CPU: AMD A4-6320 APU with Radeon(tm) HD Graphics [AuthenticAMD], F15/M3/S1, 3789.00 mhz, 40-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2 * CPU threads: 2 Initializing File System... using fs-ltx fsgame.ltx FS: 44298 files cached 64 archives, 7292Kb memory used. Init FileSystem 1.639483 sec 'xrCore' build 3967, Dec 14 2009 EH: 3CAABCFCFF6F3A810019C6A72180F166 -----loading e:\games\gunslinger mod\gamedata\configs\system.ltx -----loading e:\games\gunslinger mod\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Loading DLL: xrRender_R4.dll command line -no_staging Executing config-script "user.ltx"... [e:\games\gunslinger mod\userdata\user.ltx] successfully loaded. Loading DLL: 4676288 Loading DLL: xrGame.dll ~ GNSLWP: Build env: Delphi ~ GNSLWP: Base addresses of important modules: ~ GNSLWP: gunslinger_wpnpatch.dll - 08990000 ~ GNSLWP: xrCore.dll - 016E0000 ~ GNSLWP: xrGame.dll - 0CBB0000 ~ GNSLWP: xrPhysics.dll - 088B0000 ~ GNSLWP: xrApi.dll - 00AF0000 ~ GNSLWP: RayPick initialized, rqres.vec_start = 0667EF20 ~ GNSLWP: Dll Injected! * [win32]: free[3911780 K], reserved[170868 K], committed[111592 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[19029 K], process heap[3954 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[28394 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=E:\Games\GUNSLINGER MOD\bin\ dir[1]=E:\Games\GUNSLINGER MOD\ dir[2]=E:\Games\GUNSLINGER MOD\bin\ dir[3]=C:\WINDOWS\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList Generic Hardware devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "e:\games\gunslinger mod\gamedata\configs\default_controls.ltx"... [e:\games\gunslinger mod\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "e:\games\gunslinger mod\gamedata\configs\rspec_default.ltx"... [e:\games\gunslinger mod\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "e:\games\gunslinger mod\gamedata\configs\default_controls.ltx"... [e:\games\gunslinger mod\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] [e:\games\gunslinger mod\userdata\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:1380]: NVIDIA GeForce GTX 750 Ti * CREATE: DeviceREF: 4 * Texture memory: 2007 M * GPU shading: vs(0/4.0/40), ps(0/4.0/40) * GPU vertex cache: unrecognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K ! Renderer doesn't support blender 'effects\shadow_world' * HWDST/PCF supported and used - r__tf_aniso 1 - r2_tf_mipbias 0. Starting engine... FATAL ERROR [error]Expression : fatal error [error]Function : CInifile::r_string [error]File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp [error]Line : 513 [error]Description : <no expression> [error]Arguments : Can't find variable sun_longitude in [00:00:00] stack trace: 0023:69737365 nvwgf2um.dll 0023:72716070 CoreMessaging.dll это проблема хода солнца ? и как это пофиксить? Изменено 24 Июля 2021 пользователем Шипэтя Поделиться этим сообщением Ссылка на сообщение
Шипэтя 0 Опубликовано 22 Декабря 2021 [error]Expression : xml_doc.NavigateToNode(path,index) [error]Function : CUIXmlInit::InitStatic [error]File : c:\xray\forward frontier\public build\src\xrgame\ui\uixmlinit.cpp [error]Line : 156 [error]Description : XML node not found [error]Argument 0 : video_adv:cap_r4_tessellation [error]Argument 1 : ui\ui_mm_opt_16.xml Вообщем решил я добавить динамичный худ, добавил и вот проблема нужно сделать так что бы его можно было выключать и включать, я не знаю как это делается и по этому сидел делал по примеру оригинальных, скажите в чем проблема ? Поделиться этим сообщением Ссылка на сообщение