Перейти к контенту

ns ogsr Техподдержка NS OGSR


Форумная Барабашка

Рекомендуемые сообщения

Добрый вечер! Что делать, подскажите

Скрытый текст

[2024-03-21 20:36:29.774][10132] ####################[+MIMALLOC+]####################
[2024-03-21 20:36:29.778][10132] heap stats:     peak       total       freed     current        unit       count   
[2024-03-21 20:36:29.778][10132]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-03-21 20:36:29.778][10132]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2024-03-21 20:36:29.779][10132]      reset:     0      
[2024-03-21 20:36:29.779][10132]     purged:     0      
[2024-03-21 20:36:29.779][10132]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2024-03-21 20:36:29.779][10132]   segments:     1           1           0           1                                not all freed!
[2024-03-21 20:36:29.779][10132] -abandoned:     0           0           0           0                                ok
[2024-03-21 20:36:29.779][10132]    -cached:     0           0           0           0                                ok
[2024-03-21 20:36:29.779][10132]      pages:     0           0           0           0                                ok
[2024-03-21 20:36:29.779][10132] -abandoned:     0           0           0           0                                ok
[2024-03-21 20:36:29.779][10132]  -extended:     0      
[2024-03-21 20:36:29.779][10132]  -noretire:     0      
[2024-03-21 20:36:29.779][10132]      mmaps:     0      
[2024-03-21 20:36:29.779][10132]    commits:     1      
[2024-03-21 20:36:29.779][10132]     resets:     0      
[2024-03-21 20:36:29.779][10132]     purges:     0      
[2024-03-21 20:36:29.779][10132]    threads:     0           0           0           0                                ok
[2024-03-21 20:36:29.779][10132]   searches:     0.0 avg
[2024-03-21 20:36:29.779][10132] numa nodes:     1
[2024-03-21 20:36:29.780][10132]    elapsed:     0.060 s
[2024-03-21 20:36:29.780][10132]    process: user: 0.031 s, system: 0.078 s, faults: 4940, rss: 16.0 MiB, commit: 40.3 MiB
[2024-03-21 20:36:29.780][10132] ####################[-MIMALLOC-]####################
[2024-03-21 20:36:29.781][10132] * Detected CPU:        Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz [GenuineIntel], F6/M58/S9
[2024-03-21 20:36:29.781][10132] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX
[2024-03-21 20:36:29.781][10132] * CPU cores: [4], threads: [8]
[2024-03-21 20:36:29.781][10132] * CPU0 current freq: 3501 MHz, max freq: 3501 MHz
[2024-03-21 20:36:29.781][10132] * CPU1 current freq: 3501 MHz, max freq: 3501 MHz
[2024-03-21 20:36:29.781][10132] * CPU2 current freq: 3501 MHz, max freq: 3501 MHz
[2024-03-21 20:36:29.781][10132] * CPU3 current freq: 3501 MHz, max freq: 3501 MHz
[2024-03-21 20:36:29.781][10132] * CPU4 current freq: 3501 MHz, max freq: 3501 MHz
[2024-03-21 20:36:29.781][10132] * CPU5 current freq: 3501 MHz, max freq: 3501 MHz
[2024-03-21 20:36:29.781][10132] * CPU6 current freq: 3501 MHz, max freq: 3501 MHz
[2024-03-21 20:36:29.781][10132] * CPU7 current freq: 3501 MHz, max freq: 3501 MHz
[2024-03-21 20:36:29.781][10132] Initializing File System...
[2024-03-21 20:36:29.783][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2024-03-21 20:36:29.830][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-03-21 20:36:29.875][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-03-21 20:36:29.904][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-03-21 20:36:29.960][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-03-21 20:36:30.072][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-03-21 20:36:30.795][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-03-21 20:36:30.888][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-03-21 20:36:30.948][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-03-21 20:36:30.999][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-03-21 20:36:31.047][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-03-21 20:36:31.097][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-03-21 20:36:31.158][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-03-21 20:36:31.213][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-03-21 20:36:31.265][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-03-21 20:36:31.300][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-03-21 20:36:31.357][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-03-21 20:36:31.415][10132] --Found base arch: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [222632773]
[2024-03-21 20:36:31.423][10132] using fs-ltx: [fsgame.ltx]
[2024-03-21 20:36:31.423][10132] --Found FS dir: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2024-03-21 20:36:31.423][10132]   items: [5]
[2024-03-21 20:36:31.427][10132] --Found FS dir: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2024-03-21 20:36:31.429][10132]   items: [120]
[2024-03-21 20:36:31.429][10132] FS: 81149 files cached, 0Kb memory used.
[2024-03-21 20:36:31.429][10132] Init FileSystem 1.648021 sec
[2024-03-21 20:36:31.445][10132] ~ Logging initialized. FIle g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_user_2024-03-21_20-36-31.log.
[2024-03-21 20:36:31.445][10132] [OGSR Engine (x64)] build date: [Mar 19 2024 17:36:28]
[2024-03-21 20:36:31.445][10132] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2024-03-21 20:36:31.445][10132] Working Directory: [G:\S.T.A.L.K.E.R.NS.OGSR\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2024-03-21 20:36:31.445][10132] CommandLine: ["G:\S.T.A.L.K.E.R.NS.OGSR\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"]
[2024-03-21 20:36:31.445][10132] Main thread id=0
[2024-03-21 20:36:31.445][10132] TTAPI number of threads: [8]
[2024-03-21 20:36:31.445][ 4916] Pool thread id=1
[2024-03-21 20:36:31.445][ 7872] Pool thread id=7
[2024-03-21 20:36:31.445][10132] ~ Apply system_mods.ltx...
[2024-03-21 20:36:31.446][ 7472] Pool thread id=4
[2024-03-21 20:36:31.446][11624] Pool thread id=5
[2024-03-21 20:36:31.447][ 5928] Pool thread id=8
[2024-03-21 20:36:31.447][ 7960] Pool thread id=6
[2024-03-21 20:36:31.447][11944] Pool thread id=3
[2024-03-21 20:36:31.447][ 6400] Pool thread id=2
[2024-03-21 20:36:31.573][10132] ~ [InitSettings] duration [128]ms.
[2024-03-21 20:36:31.573][10132] [shader_params_export] section found!!!
[2024-03-21 20:36:31.573][10132] Initializing Engine...
[2024-03-21 20:36:31.637][10132] Starting INPUT device...
[2024-03-21 20:36:31.665][10132] --------------------------------------------------------------------------------
[2024-03-21 20:36:31.665][10132] ####################[+MIMALLOC+]####################
[2024-03-21 20:36:31.665][10132] heap stats:     peak       total       freed     current        unit       count   
[2024-03-21 20:36:31.665][10132]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-03-21 20:36:31.665][10132]  committed:    97.5 MiB   134.0 MiB    36.5 MiB    97.5 MiB                          
[2024-03-21 20:36:31.665][10132]      reset:     0      
[2024-03-21 20:36:31.665][10132]     purged:    35.8 MiB
[2024-03-21 20:36:31.665][10132]    touched:    64.2 KiB   192.7 KiB    31.1 MiB   -30.9 MiB                          ok
[2024-03-21 20:36:31.665][10132]   segments:     3           3           0           3                                not all freed!
[2024-03-21 20:36:31.665][10132] -abandoned:     0           0           0           0                                ok
[2024-03-21 20:36:31.665][10132]    -cached:     0           0           0           0                                ok
[2024-03-21 20:36:31.665][10132]      pages:     0           0         186        -186                                ok
[2024-03-21 20:36:31.665][10132] -abandoned:     0           0           0           0                                ok
[2024-03-21 20:36:31.665][10132]  -extended:     0      
[2024-03-21 20:36:31.665][10132]  -noretire:     0      
[2024-03-21 20:36:31.665][10132]      mmaps:     0      
[2024-03-21 20:36:31.665][10132]    commits:   358      
[2024-03-21 20:36:31.665][10132]     resets:     0      
[2024-03-21 20:36:31.665][10132]     purges:    25      
[2024-03-21 20:36:31.665][10132]    threads:     8           8           0           8                                not all freed!
[2024-03-21 20:36:31.665][10132]   searches:     0.0 avg
[2024-03-21 20:36:31.665][10132] numa nodes:     1
[2024-03-21 20:36:31.665][10132]    elapsed:     1.946 s
[2024-03-21 20:36:31.665][10132]    process: user: 1.515 s, system: 0.093 s, faults: 26405, rss: 91.8 MiB, commit: 105.7 MiB
[2024-03-21 20:36:31.665][10132] ####################[-MIMALLOC-]####################
[2024-03-21 20:36:31.665][10132] [8143MB] physical memory installed, [4532MB] available, [44] percent of memory in use
[2024-03-21 20:36:31.665][10132] PageFile total: [6400MB], free~ [4974MB]
[2024-03-21 20:36:31.665][10132] Engine memory usage (Working Set): [91MB], peak: [91MB]
[2024-03-21 20:36:31.665][10132] Engine memory usage (Commit Charge): [105MB], peak: [105MB]
[2024-03-21 20:36:31.665][10132] --------------------------------------------------------------------------------
[2024-03-21 20:36:31.666][10132] * [ D3D ]: textures count [0]
[2024-03-21 20:36:31.666][10132] * [ D3D ]: textures[0 K]
[2024-03-21 20:36:31.666][10132] * [x-ray]: process heap[0 K], render[0 K]
[2024-03-21 20:36:31.666][10132] * [x-ray]: economy: strings[29185 K], smem[0 K]
[2024-03-21 20:36:31.666][10132] ~ Load sounds.ltx...
[2024-03-21 20:36:31.666][10132] SOUND: OpenAL: enumerate devices...
[2024-03-21 20:36:31.932][10132] SOUND: OpenAL: Default sound device name is [Динамики (Realtek High Definition Audio)]
[2024-03-21 20:36:31.932][10132] SOUND: OpenAL: All available devices:
[2024-03-21 20:36:31.932][10132] 1. Динамики (Realtek High Definition Audio) (full name [OpenAL Soft on Динамики (Realtek High Definition Audio)]). al_soft [1]
[2024-03-21 20:36:31.932][10132] 2. Realtek Digital Output (Realtek High Definition Audio) (full name [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]). al_soft [1]
[2024-03-21 20:36:31.932][10132] 3. EG240Y (NVIDIA High Definition Audio) (full name [OpenAL Soft on EG240Y (NVIDIA High Definition Audio)]). al_soft [1]
[2024-03-21 20:36:31.932][10132] 4. Realtek Digital Output(Optical) (Realtek High Definition Audio) (full name [OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)]). al_soft [1]
[2024-03-21 20:36:31.932][10132] Executing config-script "g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-03-21 20:36:31.933][10132] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-03-21 20:36:31.933][10132] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-03-21 20:36:31.933][10132] [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-03-21 20:36:31.933][10132] Executing config-script "user.ltx"...
[2024-03-21 20:36:31.951][10132] Executing config-script "g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2024-03-21 20:36:31.951][10132] ~ Invalid syntax in call to 'snd_device'
[2024-03-21 20:36:31.951][10132] ~ Valid arguments: Динамики (Realtek High Definition Audio)/Realtek Digital Output (Realtek High Definition Audio)/EG240Y (NVIDIA High Definition Audio)/Realtek Digital Output(Optical) (Realtek High Definition Audio)
[2024-03-21 20:36:31.951][10132] [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2024-03-21 20:36:31.951][10132] Executing config-script "g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-03-21 20:36:31.951][10132] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-03-21 20:36:31.951][10132] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-03-21 20:36:31.951][10132] [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-03-21 20:36:31.952][10132] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2024-03-21 20:36:31.952][10132] ~ Valid arguments: float value in range [0.10000,0.90000]
[2024-03-21 20:36:31.952][10132] [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2024-03-21 20:36:31.952][10132] SOUND: Selected device is [Динамики (Realtek High Definition Audio)]
[2024-03-21 20:36:31.993][10132] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.0
[2024-03-21 20:36:31.994][10132] [OpenAL] EFX: present
[2024-03-21 20:36:31.994][10132] Loading of [senvironment.xr]
[2024-03-21 20:36:31.994][10132] ~ env id=[0] name=[identity]
[2024-03-21 20:36:31.994][10132] ~ env id=[1] name=[default]
[2024-03-21 20:36:31.994][10132] ~ env id=[2] name=[bathroom]
[2024-03-21 20:36:31.994][10132] ~ env id=[3] name=[mountains]
[2024-03-21 20:36:31.994][10132] ~ env id=[4] name=[yard]
[2024-03-21 20:36:31.994][10132] ~ env id=[5] name=[room]
[2024-03-21 20:36:31.994][10132] ~ env id=[6] name=[plant]
[2024-03-21 20:36:31.994][10132] ~ env id=[7] name=[long_corridor]
[2024-03-21 20:36:31.994][10132] ~ env id=[8] name=[open_space]
[2024-03-21 20:36:31.994][10132] ~ env id=[9] name=[house]
[2024-03-21 20:36:31.994][10132] ~ env id=[10] name=[forest]
[2024-03-21 20:36:31.994][10132] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-03-21 20:36:31.995][10132] Starting RENDER device...
[2024-03-21 20:36:32.000][10132] * Avail GPU [vendor:10DE]-[device:2187]: NVIDIA GeForce GTX 1650 SUPER
[2024-03-21 20:36:32.000][10132] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2024-03-21 20:36:32.000][10132]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2024-03-21 20:36:32.000][10132] 
    Dedicated VRAM: 3930 MB (4120903680 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 4071 MB (4269697024 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 3340 MB (3502768128 bytes)
[2024-03-21 20:36:32.000][10132] * Selected GPU [vendor:10DE]-[device:2187]: NVIDIA GeForce GTX 1650 SUPER
[2024-03-21 20:36:32.299][10132] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2024-03-21 20:36:32.303][10132] *     Texture memory: 3930 M
[2024-03-21 20:36:32.320][10132] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-03-21 20:36:32.320][10132] * GPU vertex cache: unrecognized, 24
[2024-03-21 20:36:32.320][10132] * DVB created: 4096K
[2024-03-21 20:36:32.321][10132] * DIB created: 512K
[2024-03-21 20:36:32.341][10132] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2024-03-21 20:36:32.348][10132] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2024-03-21 20:36:53.344][10132] * HWDST/PCF supported and used
[2024-03-21 20:36:53.344][10132] Export custom shader params...
[2024-03-21 20:36:53.344][10132] Export custom shader param [breath_idx]
[2024-03-21 20:36:53.344][10132] Export custom shader param [breath_size]
[2024-03-21 20:36:53.344][10132] Export custom shader param [device_inertia]
[2024-03-21 20:36:53.344][10132] Export custom shader param [gasmask_inertia]
[2024-03-21 20:36:53.344][10132] Export custom shader param [heat_fade_distance]
[2024-03-21 20:36:53.344][10132] Export custom shader param [heat_vision_blurring]
[2024-03-21 20:36:53.344][10132] Export custom shader param [heat_vision_steps]
[2024-03-21 20:36:53.344][10132] Export custom shader param [pnv_color]
[2024-03-21 20:36:53.344][10132] Export custom shader param [pnv_color_old]
[2024-03-21 20:36:53.344][10132] Export custom shader param [pnv_params_old]
[2024-03-21 20:36:53.344][10132] Export custom shader param [pp_img_cg]
[2024-03-21 20:36:53.344][10132] Export custom shader done!!!
[2024-03-21 20:36:59.675][10132] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx]
[2024-03-21 20:36:59.675][10132] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx]
[2024-03-21 20:36:59.692][10132] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2024-03-21 20:36:59.697][10132] Load [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-03-21 20:36:59.697][10132] cop format used for file [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-03-21 20:36:59.769][10132] Load [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr]
[2024-03-21 20:36:59.842][10132] Load [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-03-21 20:36:59.842][10132] cop format used for file [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-03-21 20:36:59.960][10132] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2024-03-21 20:36:59.960][10132] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2024-03-21 20:36:59.960][10132] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2024-03-21 20:36:59.960][10132] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-03-21 20:36:59.960][10132] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-03-21 20:37:00.572][10132] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2024-03-21 20:37:00.591][10132] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-03-21 20:37:00.591][10132] get_current_kx()=0.75
[2024-03-21 20:37:00.591][10132] full_name=g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-03-21 20:37:00.793][10132] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2024-03-21 20:37:00.793][10132] OS Version major: 10 minor: 0, build: 19045. Server OS: no
[2024-03-21 20:37:00.793][10132] Starting engine...
[2024-03-21 20:37:00.793][10132] Main thread id=[10132]
[2024-03-21 20:37:00.920][ 5928] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-03-21 20:37:00.920][11944] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-03-21 20:37:00.920][ 5928] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-03-21 20:37:00.920][11944] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-03-21 20:37:00.920][ 5928] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-03-21 20:37:00.920][11944] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-03-21 20:37:00.921][ 5928] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-03-21 20:37:00.921][11944] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-03-21 20:37:00.921][ 5928] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-03-21 20:37:00.921][ 5928] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-03-21 20:37:00.921][ 5928] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-03-21 20:37:00.922][ 5928] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-03-21 20:37:00.922][ 5928] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-03-21 20:37:00.922][ 5928] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-03-21 20:37:00.922][ 5928] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-03-21 20:37:00.923][ 7872] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-03-21 20:37:00.923][ 5928] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-03-21 20:37:00.923][ 7872] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-03-21 20:37:00.923][ 7872] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-03-21 20:37:00.924][ 7872] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-03-21 20:37:00.924][ 7872] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-03-21 20:37:00.924][ 7872] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-03-21 20:37:00.936][ 4916] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-03-21 20:37:00.936][ 4916] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-03-21 20:37:00.936][ 4916] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-03-21 20:37:00.937][ 4916] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-03-21 20:37:00.937][ 4916] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-03-21 20:37:00.937][ 4916] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-03-21 20:37:00.939][ 4916] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-03-21 20:37:00.939][ 4916] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-03-21 20:37:00.939][ 4916] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-03-21 20:37:00.939][ 4916] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-03-21 20:37:00.940][ 4916] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-03-21 20:37:00.940][ 4916] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-03-21 20:37:00.962][ 7960] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-03-21 20:37:00.962][ 7960] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-03-21 20:37:00.963][ 7960] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-03-21 20:37:00.963][ 7960] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-03-21 20:37:00.980][10132] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.124 s.]
[2024-03-21 20:37:00.980][10132] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.187 s.]
[2024-03-21 20:37:01.029][10132] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-03-21 20:37:01.036][10132] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-03-21 20:37:01.071][10132] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-03-21 20:37:01.085][10132] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2024-03-21 20:37:01.165][10132] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-03-21 20:37:02.178][10132] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2024-03-21 20:37:05.001][10132] ! Can't find texture [ui_white_rect]
[2024-03-21 20:38:07.481][10132] Executing config-script "g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_low.ltx"...
[2024-03-21 20:38:07.481][10132] [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_low.ltx] successfully loaded.
[2024-03-21 20:38:51.799][10132] Executing config-script "g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_low.ltx"...
[2024-03-21 20:38:51.799][10132] [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_low.ltx] successfully loaded.
[2024-03-21 20:38:51.802][10132] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[2024-03-21 20:38:51.802][10132] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[2024-03-21 20:38:51.821][10132] * DVB created: 4096K
[2024-03-21 20:38:51.821][10132] * DIB created: 512K
[2024-03-21 20:38:57.563][10132] * RM_Dump: textures  : 3235
[2024-03-21 20:38:57.563][10132] * RM_Dump: rtargets  : 42
[2024-03-21 20:38:57.563][10132] * RM_Dump: vs        : 35
[2024-03-21 20:38:57.563][10132] * RM_Dump: ps        : 96
[2024-03-21 20:38:57.563][10132] * RM_Dump: dcl       : 14
[2024-03-21 20:38:57.563][10132] * RM_Dump: states    : 69
[2024-03-21 20:38:57.563][10132] * RM_Dump: tex_list  : 1335
[2024-03-21 20:38:57.563][10132] * RM_Dump: matrices  : 0
[2024-03-21 20:38:57.563][10132] * RM_Dump: lst_constants: 0
[2024-03-21 20:38:57.563][10132] * RM_Dump: v_passes  : 1703
[2024-03-21 20:38:57.563][10132] * RM_Dump: v_elements: 1703
[2024-03-21 20:38:57.563][10132] * RM_Dump: v_shaders : 933
[2024-03-21 20:38:57.563][10132] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-03-21 20:38:57.563][10132] * GPU vertex cache: unrecognized, 24
[2024-03-21 20:38:57.563][10132] *** RESET [0 ms]
[2024-03-21 20:38:57.603][10132] Config-file [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully
[2024-03-21 20:38:57.924][10132] * MEMORY USAGE: 0 K
[2024-03-21 20:38:57.924][10132] * End of synchronization A[1] R[1]
[2024-03-21 20:39:01.603][10132] [rescan_physical_path] files count before: [81150]
[2024-03-21 20:39:01.608][10132] [rescan_physical_path] files count after: [81150]
[2024-03-21 20:39:04.525][10132] Starting server...
[2024-03-21 20:39:05.007][10132] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[2024-03-21 20:39:05.731][10132] * phase time: 0 ms
[2024-03-21 20:39:05.731][10132] * phase cmem: 0 K
[2024-03-21 20:39:05.750][10132] * phase time: 19 ms
[2024-03-21 20:39:05.750][10132] * phase cmem: 0 K
[2024-03-21 20:39:05.767][10132] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-03-21 20:39:05.767][10132] get_current_kx()=0.75
[2024-03-21 20:39:05.768][10132] full_name=g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-03-21 20:39:05.774][10132] start_game_callback() start
[2024-03-21 20:39:05.798][10132] $game_configs$ content:
[2024-03-21 20:39:05.798][10132] $game_scripts$ content:
[2024-03-21 20:39:05.798][10132] $game_shaders$ content:
[2024-03-21 20:39:05.798][10132] start_game_callback() end
[2024-03-21 20:39:05.798][10132] * phase time: 48 ms
[2024-03-21 20:39:05.798][10132] * phase cmem: 0 K
[2024-03-21 20:39:05.807][10132] * Loading spawn registry...
[2024-03-21 20:39:07.010][10132] Start load of custom waypoints...
[2024-03-21 20:39:07.018][10132] Loaded 309 items from custom_waypoints, 36 from all.spawn was replaced!
[2024-03-21 20:39:07.019][10132] End load of custom waypoints...
[2024-03-21 20:39:07.019][10132] build_story_spawns start...
[2024-03-21 20:39:07.028][10132] build_root_spawns start...
[2024-03-21 20:39:07.029][10132] process_spawns m_temp0 start...
[2024-03-21 20:39:07.029][10132] process_spawns m_temp1 start...
[2024-03-21 20:39:07.029][10132] * 15525 spawn points are successfully loaded
[2024-03-21 20:39:07.029][10132] * Loading objects...
[2024-03-21 20:39:07.708][10132] * 28974 objects are successfully loaded
[2024-03-21 20:39:07.940][10132] ! Invalid ogg-comment version, file: [g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-03-21 20:39:08.205][10132] story_id not found: esc_bandits_factory
[2024-03-21 20:39:08.212][10132] story_id not found: Escape_Trader
[2024-03-21 20:39:08.227][10132] story_id not found: agr_gunslinger_e3_documents
[2024-03-21 20:39:08.247][10132] * 4255 script vars are successfully loaded
[2024-03-21 20:39:08.249][10132] ~~~ db.ver: 7
[2024-03-21 20:39:09.756][10132] * Game user День 3. [Свалка] quicksave_13 is successfully loaded from file 'g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 3. [Свалка] quicksave_13.sav' (3.957s)
[2024-03-21 20:39:09.756][10132] * phase time: 3958 ms
[2024-03-21 20:39:09.756][10132] * phase cmem: 0 K
[2024-03-21 20:39:09.799][10132] # New player created!
[2024-03-21 20:39:09.799][10132] * client : connection accepted - <>
[2024-03-21 20:39:09.817][10132] * phase time: 60 ms
[2024-03-21 20:39:09.817][10132] * phase cmem: 0 K
[2024-03-21 20:39:09.847][10132] * phase time: 30 ms
[2024-03-21 20:39:09.847][10132] * phase cmem: 0 K
[2024-03-21 20:39:12.151][10132] --[ISpatial_DB::initialize] bbc is [-1.8, 25.8, -12.5], bbd is [322.7, 61.1, 334.8]
[2024-03-21 20:39:12.151][10132] --[ISpatial_DB::initialize] bbc is [-1.8, 25.8, -12.5], bbd is [322.7, 61.1, 334.8]
[2024-03-21 20:39:12.159][10132] ~ LevelResources load...
[2024-03-21 20:39:12.160][10132] ~ LevelResources - base: 3250, 9922 K
[2024-03-21 20:39:12.160][10132] ~ LevelResources - lmap: 0, 0 K
[2024-03-21 20:39:12.160][10132] * phase time: 2312 ms
[2024-03-21 20:39:12.160][10132] * phase cmem: 0 K
[2024-03-21 20:39:18.046][10132] * phase time: 5886 ms
[2024-03-21 20:39:18.046][10132] * phase cmem: 0 K
[2024-03-21 20:39:18.047][10132] * [Loading VB] 65531 verts, 2047 Kb
[2024-03-21 20:39:18.086][10132] * [Loading VB] 65533 verts, 2047 Kb
[2024-03-21 20:39:18.108][10132] * [Loading VB] 65531 verts, 2047 Kb
[2024-03-21 20:39:18.125][10132] * [Loading VB] 65529 verts, 2047 Kb
[2024-03-21 20:39:18.147][10132] * [Loading VB] 65520 verts, 2047 Kb
[2024-03-21 20:39:18.166][10132] * [Loading VB] 65516 verts, 2047 Kb
[2024-03-21 20:39:18.183][10132] * [Loading VB] 65531 verts, 2047 Kb
[2024-03-21 20:39:18.203][10132] * [Loading VB] 65530 verts, 2047 Kb
[2024-03-21 20:39:18.223][10132] * [Loading VB] 64107 verts, 2003 Kb
[2024-03-21 20:39:18.235][10132] * [Loading VB] 65535 verts, 2047 Kb
[2024-03-21 20:39:18.255][10132] * [Loading VB] 65533 verts, 2047 Kb
[2024-03-21 20:39:18.275][10132] * [Loading VB] 65534 verts, 2047 Kb
[2024-03-21 20:39:18.295][10132] * [Loading VB] 65535 verts, 2047 Kb
[2024-03-21 20:39:18.315][10132] * [Loading VB] 65533 verts, 2047 Kb
[2024-03-21 20:39:18.335][10132] * [Loading VB] 65535 verts, 2047 Kb
[2024-03-21 20:39:18.355][10132] * [Loading VB] 65534 verts, 2047 Kb
[2024-03-21 20:39:18.376][10132] * [Loading VB] 65535 verts, 2047 Kb
[2024-03-21 20:39:18.397][10132] * [Loading VB] 65534 verts, 2047 Kb
[2024-03-21 20:39:18.420][10132] * [Loading VB] 65534 verts, 2047 Kb
[2024-03-21 20:39:18.437][10132] * [Loading VB] 57215 verts, 1787 Kb
[2024-03-21 20:39:18.456][10132] * [Loading VB] 65535 verts, 2047 Kb
[2024-03-21 20:39:18.476][10132] * [Loading VB] 65535 verts, 2047 Kb
[2024-03-21 20:39:18.496][10132] * [Loading VB] 55377 verts, 1730 Kb
[2024-03-21 20:39:18.516][10132] * [Loading IB] 1048575 indices, 2047 Kb
[2024-03-21 20:39:18.534][10132] * [Loading IB] 2935899 indices, 5734 Kb
[2024-03-21 20:39:18.593][10132] * [Loading IB] 1048575 indices, 2047 Kb
[2024-03-21 20:39:18.614][10132] * [Loading IB] 1048575 indices, 2047 Kb
[2024-03-21 20:39:18.633][10132] * [Loading IB] 1048575 indices, 2047 Kb
[2024-03-21 20:39:18.653][10132] * [Loading IB] 1048575 indices, 2047 Kb
[2024-03-21 20:39:18.673][10132] * [Loading IB] 1048575 indices, 2047 Kb
[2024-03-21 20:39:18.691][10132] * [Loading IB] 1048575 indices, 2047 Kb
[2024-03-21 20:39:18.713][10132] * [Loading IB] 1048575 indices, 2047 Kb
[2024-03-21 20:39:18.733][10132] * [Loading IB] 1048575 indices, 2047 Kb
[2024-03-21 20:39:18.752][10132] * [Loading IB] 1048575 indices, 2047 Kb
[2024-03-21 20:39:18.772][10132] * [Loading IB] 900288 indices, 1758 Kb
[2024-03-21 20:39:18.788][10132] * [Loading VB] 65535 verts, 767 Kb
[2024-03-21 20:39:18.796][10132] * [Loading VB] 65535 verts, 767 Kb
[2024-03-21 20:39:18.806][10132] * [Loading VB] 65535 verts, 767 Kb
[2024-03-21 20:39:18.811][10132] * [Loading VB] 65534 verts, 767 Kb
[2024-03-21 20:39:18.825][10132] * [Loading VB] 65535 verts, 767 Kb
[2024-03-21 20:39:18.826][10132] * [Loading VB] 65535 verts, 767 Kb
[2024-03-21 20:39:18.834][10132] * [Loading VB] 65534 verts, 767 Kb
[2024-03-21 20:39:18.846][10132] * [Loading VB] 65528 verts, 767 Kb
[2024-03-21 20:39:18.853][10132] * [Loading VB] 1335 verts, 15 Kb
[2024-03-21 20:39:18.854][10132] * [Loading IB] 1048575 indices, 2047 Kb
[2024-03-21 20:39:18.868][10132] * [Loading IB] 1048575 indices, 2047 Kb
[2024-03-21 20:39:18.894][10132] * [Loading IB] 1048575 indices, 2047 Kb
[2024-03-21 20:39:18.914][10132] * [Loading IB] 594021 indices, 1160 Kb
[2024-03-21 20:39:18.925][10132] * phase time: 878 ms
[2024-03-21 20:39:18.925][10132] * phase cmem: 0 K
[2024-03-21 20:39:18.938][10132] Loaded [14439] models from level.
[2024-03-21 20:39:18.938][10132] * phase time: 13 ms
[2024-03-21 20:39:18.938][10132] * phase cmem: 0 K
[2024-03-21 20:39:19.067][10132] * [DETAILS] VertexConsts(256), Batch(61)
[2024-03-21 20:39:19.067][10132] * [DETAILS] 29951 v(20), 20984 p
[2024-03-21 20:39:19.067][10132] * [DETAILS] Batch(61), VB(584K), IB(122K)
[2024-03-21 20:39:19.068][10132] * phase time: 129 ms
[2024-03-21 20:39:19.068][10132] * phase cmem: 0 K
[2024-03-21 20:39:19.070][10132]  WARNING: Occlusion map 'g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l02_garbage\level.hom' not found.
[2024-03-21 20:39:19.070][10132] ~ LevelResources load completed!
[2024-03-21 20:39:19.070][10132] ~ LevelResources - base: 4324, 9922 K
[2024-03-21 20:39:19.070][10132] ~ LevelResources - lmap: 10, 0 K
[2024-03-21 20:39:19.418][10132] * phase time: 350 ms
[2024-03-21 20:39:19.418][10132] * phase cmem: 0 K
[2024-03-21 20:39:19.423][10132] * phase time: 4 ms
[2024-03-21 20:39:19.423][10132] * phase cmem: 0 K
[2024-03-21 20:39:19.444][10132] - Game configuring : Started 
[2024-03-21 20:39:19.446][10132] - Loading music tracks from 'l02_garbage_musics'...
[2024-03-21 20:39:19.447][10132] ! Can't find sound [music\amb02_stereo_r.ogg]
[2024-03-21 20:39:19.447][10132] ! Can't find sound [music\amb20_stereo_r.ogg]
[2024-03-21 20:39:19.448][10132] ~ set_geometry_env id=0 name[plant]=environment id[6]
[2024-03-21 20:39:19.448][10132] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2024-03-21 20:39:19.448][10132] ~ set_geometry_env id=2 name[long_corridor]=environment id[7]
[2024-03-21 20:39:19.448][10132] ~ set_geometry_env id=3 name[bathroom]=environment id[2]
[2024-03-21 20:39:19.448][10132] ~ set_geometry_env id=4 name[mountains]=environment id[3]
[2024-03-21 20:39:19.449][10132] - Game configuring : Finished 
[2024-03-21 20:39:19.564][10132] * phase time: 141 ms
[2024-03-21 20:39:19.564][10132] * phase cmem: 0 K
[2024-03-21 20:39:19.565][10132] PrefetchTextures...
[2024-03-21 20:39:19.566][10132] PrefetchTextures completed!
[2024-03-21 20:39:19.566][10132] CResourceManager::DeferredUpload [NO MT] -> START, texture count = [4425], number_of_threads = 4
[2024-03-21 20:39:19.566][10132] CResourceManager::DeferredUpload VRAM usage before:
[2024-03-21 20:39:19.566][10132] textures loaded size 9.689873 MB (10160568.000000 bytes)
[2024-03-21 20:39:19.566][10132] 
    Dedicated VRAM: 3930 MB (4120903680 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 4071 MB (4269697024 bytes)
    CurrentUsage: 159 MB (167505920 bytes)
    Budget: 3340 MB (3502768128 bytes)
[2024-03-21 20:39:20.721][10132] ! Fallback to default bump map: [build_details_bump]
[2024-03-21 20:39:20.721][10132] ! Fallback to default bump map: [build_details_bump#]
[2024-03-21 20:39:24.253][10132] ! Fallback to default bump map: [crete_walls_tual_b_bump]
[2024-03-21 20:39:24.254][10132] ! Fallback to default bump map: [crete_walls_tual_b_bump#]
[2024-03-21 20:39:26.935][10132] ! Can't find texture [internal\internal_fireTransferFunction]
[2024-03-21 20:39:34.072][10132] ! Can't find texture [new_pfx\lightning1_dxt1]
[2024-03-21 20:39:34.103][10132] ! Can't find texture [part\part_fitil.1024]
[2024-03-21 20:39:34.103][10132] ! Can't find texture [pfx\pfx_ambimet]
[2024-03-21 20:39:34.386][10132] ! Can't find texture [pfx\pfx_dist0]
[2024-03-21 20:39:34.611][10132] ! Can't find texture [pfx\pfx_envmap1]
[2024-03-21 20:39:34.696][10132] ! Can't find texture [pfx\pfx_glow_04]
[2024-03-21 20:39:34.696][10132] ! Can't find texture [pfx\pfx_glow_fire1]
[2024-03-21 20:39:34.706][10132] ! Can't find texture [pfx\pfx_grost]
[2024-03-21 20:39:34.708][10132] ! Can't find texture [pfx\pfx_laser]
[2024-03-21 20:39:34.740][10132] ! Can't find texture [pfx\pfx_list]
[2024-03-21 20:39:34.742][10132] ! Can't find texture [pfx\pfx_reflectiveglass]
[2024-03-21 20:39:34.915][10132] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2024-03-21 20:39:34.915][10132] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-03-21 20:39:34.915][10132] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-03-21 20:39:37.683][10132] ! Fallback to default bump map: [prop\prop_roadborder_j2_bump#]
[2024-03-21 20:39:40.772][10132] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-03-21 20:39:40.808][10132] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2024-03-21 20:39:40.841][10132] ! Fallback to default bump map: [sign\sign_stop1_bump#]
[2024-03-21 20:39:45.950][10132] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-03-21 20:40:20.257][10132] ! Can't find texture [sky_oblaka]
[2024-03-21 20:40:46.283][10132] 
FATAL ERROR

[error]Expression    : Недостаточно ресурсов памяти для завершения операции.
[error]Function      : CRender::texture_load_legacy
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp
[error]Line          : 243
[error]Description   : D3DX11CreateTextureFromMemory(HW.pDevice, S->pointer(), S->length(), &LoadInfo, 0, &pTexture2D, 0)
[error]Arguments     : g:\s.t.a.l.k.e.r.ns.ogsr\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\veh\veh_kamazwheel1a_bump.dds

[2024-03-21 20:40:46.389][10132] ********************************************************************************
[2024-03-21 20:40:46.390][10132] !![LogStackTrace] Thread: [X-RAY Primary thread]
[2024-03-21 20:40:46.545][10132] !!stack trace:
! Module: [G:\S.T.A.L.K.E.R.NS.OGSR\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF74401FA3D]
! Module: [G:\S.T.A.L.K.E.R.NS.OGSR\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF744008E76]
! Module: [G:\S.T.A.L.K.E.R.NS.OGSR\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF74400935E]
! Module: [G:\S.T.A.L.K.E.R.NS.OGSR\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF744009483]
! Module: [G:\S.T.A.L.K.E.R.NS.OGSR\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF74427DE88]
! Module: [G:\S.T.A.L.K.E.R.NS.OGSR\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF74426FAA4]
! Module: [G:\S.T.A.L.K.E.R.NS.OGSR\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF74426D0E5]
! Module: [G:\S.T.A.L.K.E.R.NS.OGSR\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7444C852B]
! Module: [G:\S.T.A.L.K.E.R.NS.OGSR\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF743FE6024]
! Module: [G:\S.T.A.L.K.E.R.NS.OGSR\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF743FE6F2D]
! Module: [G:\S.T.A.L.K.E.R.NS.OGSR\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF743FB0F0D]
! Module: [G:\S.T.A.L.K.E.R.NS.OGSR\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF743FB1554]
! Module: [G:\S.T.A.L.K.E.R.NS.OGSR\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF743FB15D1]
! Module: [G:\S.T.A.L.K.E.R.NS.OGSR\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7448D0B6E]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA6DE37344]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA6FAC26B1]
[2024-03-21 20:40:46.545][10132] ********************************************************************************

 

Поделиться этим сообщением


Ссылка на сообщение
  • Недавно просматривали   0 пользователей

    • Ни один зарегистрированный пользователь не просматривает эту страницу.
  • Куратор(ы) темы:

    •  НС
×
×
  • Создать...