Форумная Барабашка 152 Опубликовано 31 Декабря 2022 Поделиться Опубликовано 31 Декабря 2022 Здесь Вы можете задать свой вопрос по багам и вылетам только ЧИСТОЙ NS OGSR. Не рассматриваются баги и вылеты, если: 1. Мод загружен со сторонних сайтов; 2. Установлены дополнительные аддоны, спавнеры и моды. Сторонние паки, правки и ковыряния, вне зависимости от того, в чем они заключаются - не поддерживаются (кроме интерфейсов и худов от @Mecheniy@Mecheniy )! OGSR движок позволяет узнать, стоит ли у игрока что-то левое. Просьба обращаться с проблемами к авторам дополнений; 3. Вы самостоятельно меняли что-либо в файлах (вне зависимости от того, что именно меняли). Скрытый текст 1. Заливаете файлы лога и сейва на файлообменник - Яндекс.Диск, Google Drive, любой другой. Файл лога находится в [папка с игрой]\_appdata_\logs 2. Заливаете туда же сейв. Сейвы находятся в [папка с игрой]\_appdata_\savedgames 3. Даёте описание сборки. Скрытый текст Я @Форумная Барабашка, я ничего в этом не понимаю. Установила NS OGSR, скачанный из темы на этом форуме, всякие библиотеки, перезапустилась, зашла в игру, в опции, поставила 1920*1080, включила полный экран. Полным экран так и не стал. Тогда я нажала "Выйти". И больше запустить игру не могу, сразу же вылет. 1 Ссылка на комментарий
Coralwulf 0 Опубликовано 9 Января Поделиться Опубликовано 9 Января Скажите, что у меня не так. Запускаю лаунчер... Программа успешно загружается... и радует одной единственной активной работающей кнопкой - "Выход". Остальные не активны. При этом в логе пишется нижеследующее: Скрытый текст 13:36 ~ Start location: D:\S.T.A.L.K.E.R. NS OGSR 13:36 ~ Branch: PUBLIC 13:36 ! Global error! System.Net.Sockets.SocketException (10013): Сделана попытка доступа к сокету методом, запрещенным правами доступа. at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken) at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.System.Threading.Tasks.Sources.IValueTaskSource.GetResult(Int16 token) at System.Net.Sockets.Socket.<ConnectAsync>g__WaitForConnectWithCancellation|277_0(AwaitableSocketAsyncEventArgs saea, ValueTask connectTask, CancellationToken cancellationToken) at System.Net.Http.HttpConnectionPool.ConnectToTcpHostAsync(String host, Int32 port, HttpRequestMessage initialRequest, Boolean async, CancellationToken cancellationToken) Ссылка на комментарий
Имя Неизвестно 10 Опубликовано 10 Января Поделиться Опубликовано 10 Января Ноутбук у меня не самый производительный, поэтому сбрасываю разрешение до 1366:768, но при попытке снизить разрешение в последней версии NS OGSR, само окно игры пропорционально сужается. В настройках не нашёл никаких опций включения фуллскрина. Я и свойства прописывал ярлыку игры, и искал какие-либо связанные с разрешением настройки в конфигах, и копался в настройках драйверов ноутбучной встройки, но ничего не сработало. Есть ли ещё какие-то способы растянуть изображение на полный экран? Ссылка на комментарий
Владимир2018 626 Опубликовано 12 Января Поделиться Опубликовано 12 Января Лабиринт, квест "печатка Паука", сразу после перехода из Пещеры ли, перенос телепортатором ли, вылет: Скрытый текст FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CScriptEngine::lua_pcall_failed [error]File : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp [error]Line : 56 [error]Description : [CScriptEngine::lua_pcall_failed]: ...s\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_logic.script:3: stack overflow [2024-01-12 15:35:22.828][ 8088] ******************************************************************************** [2024-01-12 15:35:22.828][ 8088] !![LogStackTrace] Thread: [TTAPI thread 5] [2024-01-12 15:35:22.945][ 8088] !!stack trace: ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E637E531], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6367EB2], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->83] + [10 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E636839A], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [498 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E63685AF], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->246] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6690411], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->57] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2C954E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2CD351C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2CD25C6], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2CD3209], Fun: [lj_err_msg()] + [9 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->880] + [5 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2D0D06F], Fun: [lj_state_growstack()] + [95 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_state.c-->118] + [13 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2C95700], Fun: [lj_vm_growstack_f()] + [37 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2C9F26A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6BA9B38], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6B426F7], Fun: [CScriptBinderObjectWrapper::net_Spawn()] + [119 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->27] + [119 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E66B94E0], Fun: [CScriptBinder::net_Spawn()] + [44 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\script_binder.cpp-->82] + [13 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E663FA03], Fun: [CGameObject::net_Spawn()] + [4327 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\GameObject.cpp-->413] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E667E4A9], Fun: [CPhysicsShellHolder::net_Spawn()] + [237 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\PhysicsShellHolder.cpp-->54] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E66C80F1], Fun: [CEntity::net_Spawn()] + [1257 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Entity.cpp-->222] + [16 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E66D1B05], Fun: [CEntityAlive::net_Spawn()] + [53 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\entity_alive.cpp-->228] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E66A109C], Fun: [CCustomMonster::net_Spawn()] + [144 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\CustomMonster.cpp-->614] + [35 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E67C2233], Fun: [CAI_Stalker::net_Spawn()] + [159 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Ai\Stalker\ai_stalker.cpp-->362] + [33 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6694740], Fun: [CLevel::g_sv_Spawn()] + [568 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->104] + [12 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6695081], Fun: [CLevel::ProcessGameSpawns()] + [137 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->211] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6347E0B], Fun: [`task_thread_pool::task_thread_pool::submit<`CRenderDevice::on_idle'::`2'::<lambda_1>,void>'::`2'::<lambda_1>::operator()()] + [83 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Utils\task_thread_pool.hpp-->291] + [73 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6327A65], Fun: [std::_Packaged_state<void __cdecl(void)>::_Call_immediate()] + [37 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\future-->622] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6327A65], Fun: [std::_Packaged_state<void __cdecl(void)>::_Call_immediate()] + [37 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\future-->622] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E636A104], Fun: [task_thread_pool::task_thread_pool::worker_main()] + [420 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Utils\task_thread_pool.hpp-->388] + [30 byte(s)] ! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6369766], Fun: [std::thread::_Invoke<std::tuple<void (__cdecl task_thread_pool::task_thread_pool::*)(unsigned int),task_thread_pool::task_thread_pool *,unsigned int>,0,1,2>()] + [18 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\thread-->56] ! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FF8D2EE9363], Fun: [recalloc()] + [163 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF8D4B3257D], Fun: [BaseThreadInitThunk()] + [29 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF8D56CAA58], Fun: [RtlUserThreadStart()] + [40 byte(s)] [2024-01-12 15:35:22.945][ 8088] ******************************************************************************** 1.Ryzen 7 7800X3D, 32 Gb DDR5 6000 King Bank, Gigabyte B650M Aorus Elite AX, M.2 Samsung 980PRO 512Gb, ADATA LEGEND 960 1024,2 GB, AMD RX 7800XT 16Gb, Win11 Pro x64 2. Core i5 12600k@5GHz, 48 Gb DDR4 @ 3800, Gigabyte Z690 Gaming X, M.2 Samsung 970 Evo+ 256 Gb, Radeon R5 NVMe 960Gb,AMD RX 6800 16Gb , Win11 Pro x64 3. Core i7 12700H, ERYING G660 ITX, 32 Gb A-Data DDR4 3200, M.2 Samsung 960 256 Gb, Radeon R5 NVMe 960Gb, nVidia RTX 3060 12Gb, Win11 Pro x64 Ссылка на комментарий
srakoded 0 Опубликовано 12 Января Поделиться Опубликовано 12 Января Всем хай, такая вот проблема - вылет при начале игры, во время загрузки, и вылет при заходе в игру, когда меняю настройки. Логи вот Скрытый текст [2024-01-11 22:03:33.580][ 7708] ####################[+MIMALLOC+]#################### [2024-01-11 22:03:33.581][ 7708] heap stats: peak total freed current unit count [2024-01-11 22:03:33.581][ 7708] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [2024-01-11 22:03:33.581][ 7708] committed: 32.0 MiB 32.0 MiB 0 32.0 MiB [2024-01-11 22:03:33.581][ 7708] reset: 0 [2024-01-11 22:03:33.581][ 7708] purged: 0 [2024-01-11 22:03:33.581][ 7708] touched: 64.2 KiB 64.2 KiB 0 64.2 KiB not all freed [2024-01-11 22:03:33.581][ 7708] segments: 1 1 0 1 not all freed! [2024-01-11 22:03:33.581][ 7708] -abandoned: 0 0 0 0 ok [2024-01-11 22:03:33.581][ 7708] -cached: 0 0 0 0 ok [2024-01-11 22:03:33.581][ 7708] pages: 0 0 0 0 ok [2024-01-11 22:03:33.581][ 7708] -abandoned: 0 0 0 0 ok [2024-01-11 22:03:33.581][ 7708] -extended: 0 [2024-01-11 22:03:33.581][ 7708] -noretire: 0 [2024-01-11 22:03:33.581][ 7708] mmaps: 0 [2024-01-11 22:03:33.581][ 7708] commits: 1 [2024-01-11 22:03:33.581][ 7708] resets: 0 [2024-01-11 22:03:33.581][ 7708] purges: 0 [2024-01-11 22:03:33.581][ 7708] threads: 0 0 0 0 ok [2024-01-11 22:03:33.581][ 7708] searches: 0.0 avg [2024-01-11 22:03:33.581][ 7708] numa nodes: 1 [2024-01-11 22:03:33.582][ 7708] elapsed: 0.121 s [2024-01-11 22:03:33.582][ 7708] process: user: 0.078 s, system: 0.125 s, faults: 5639, rss: 16.1 MiB, commit: 44.6 MiB [2024-01-11 22:03:33.582][ 7708] ####################[-MIMALLOC-]#################### [2024-01-11 22:03:33.582][ 7708] * Detected CPU: Intel(R) Core(TM) i3-9100F CPU @ 3.60GHz [GenuineIntel], F6/M158/S11 [2024-01-11 22:03:33.583][ 7708] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [2024-01-11 22:03:33.583][ 7708] * CPU cores: [4], threads: [4] [2024-01-11 22:03:33.583][ 7708] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz [2024-01-11 22:03:33.583][ 7708] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz [2024-01-11 22:03:33.583][ 7708] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz [2024-01-11 22:03:33.583][ 7708] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz [2024-01-11 22:03:33.583][ 7708] Initializing File System... [2024-01-11 22:03:33.583][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20852846] [2024-01-11 22:03:33.635][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020] [2024-01-11 22:03:33.712][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531] [2024-01-11 22:03:33.768][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412] [2024-01-11 22:03:33.831][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948] [2024-01-11 22:03:33.934][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758] [2024-01-11 22:03:34.570][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415] [2024-01-11 22:03:35.385][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613] [2024-01-11 22:03:35.903][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143] [2024-01-11 22:03:35.953][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594] [2024-01-11 22:03:36.068][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901] [2024-01-11 22:03:36.175][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018] [2024-01-11 22:03:36.241][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420] [2024-01-11 22:03:36.362][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328] [2024-01-11 22:03:36.437][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432] [2024-01-11 22:03:36.516][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936] [2024-01-11 22:03:36.617][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142] [2024-01-11 22:03:36.713][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [47486009] [2024-01-11 22:03:36.716][ 7708] using fs-ltx: [fsgame.ltx] [2024-01-11 22:03:36.716][ 7708] --Found FS dir: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\] [2024-01-11 22:03:36.716][ 7708] items: [4] [2024-01-11 22:03:36.717][ 7708] --Found FS dir: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\] [2024-01-11 22:03:36.718][ 7708] items: [1] [2024-01-11 22:03:36.718][ 7708] FS: 80796 files cached, 0Kb memory used. [2024-01-11 22:03:36.718][ 7708] Init FileSystem 3.135049 sec [2024-01-11 22:03:36.720][ 7708] ~ Logging initialized. FIle d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_saint_2024-01-11_22-03-36.log. [2024-01-11 22:03:36.720][ 7708] [OGSR Engine (x64)] build date: [Jan 10 2024 09:54:18] [2024-01-11 22:03:36.720][ 7708] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L] [2024-01-11 22:03:36.720][ 7708] Working Directory: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64] [2024-01-11 22:03:36.720][ 7708] CommandLine: ["d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"] [2024-01-11 22:03:36.720][ 7708] Main thread id=0 [2024-01-11 22:03:36.720][ 7708] TTAPI number of threads: [4] [2024-01-11 22:03:36.721][ 7708] ~ Apply system_mods.ltx... [2024-01-11 22:03:36.721][ 3616] Pool thread id=2 [2024-01-11 22:03:36.721][ 9312] Pool thread id=1 [2024-01-11 22:03:36.721][ 3648] Pool thread id=4 [2024-01-11 22:03:36.721][ 3604] Pool thread id=3 [2024-01-11 22:03:36.858][ 7708] ~ [InitSettings] duration [137]ms. [2024-01-11 22:03:36.858][ 7708] [shader_params_export] section found!!! [2024-01-11 22:03:36.858][ 7708] Initializing Engine... [2024-01-11 22:03:36.861][ 7708] Starting INPUT device... [2024-01-11 22:03:36.880][ 7708] -------------------------------------------------------------------------------- [2024-01-11 22:03:36.880][ 7708] ####################[+MIMALLOC+]#################### [2024-01-11 22:03:36.880][ 7708] heap stats: peak total freed current unit count [2024-01-11 22:03:36.880][ 7708] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [2024-01-11 22:03:36.880][ 7708] committed: 96.7 MiB 132.7 MiB 35.9 MiB 96.7 MiB [2024-01-11 22:03:36.880][ 7708] reset: 0 [2024-01-11 22:03:36.880][ 7708] purged: 35.1 MiB [2024-01-11 22:03:36.880][ 7708] touched: 64.2 KiB 192.7 KiB 31.1 MiB -30.9 MiB ok [2024-01-11 22:03:36.880][ 7708] segments: 3 3 0 3 not all freed! [2024-01-11 22:03:36.880][ 7708] -abandoned: 0 0 0 0 ok [2024-01-11 22:03:36.880][ 7708] -cached: 0 0 0 0 ok [2024-01-11 22:03:36.880][ 7708] pages: 0 0 186 -186 ok [2024-01-11 22:03:36.880][ 7708] -abandoned: 0 0 0 0 ok [2024-01-11 22:03:36.880][ 7708] -extended: 0 [2024-01-11 22:03:36.880][ 7708] -noretire: 0 [2024-01-11 22:03:36.880][ 7708] mmaps: 0 [2024-01-11 22:03:36.880][ 7708] commits: 353 [2024-01-11 22:03:36.880][ 7708] resets: 0 [2024-01-11 22:03:36.880][ 7708] purges: 21 [2024-01-11 22:03:36.880][ 7708] threads: 4 4 0 4 not all freed! [2024-01-11 22:03:36.880][ 7708] searches: 0.0 avg [2024-01-11 22:03:36.880][ 7708] numa nodes: 1 [2024-01-11 22:03:36.880][ 7708] elapsed: 3.419 s [2024-01-11 22:03:36.880][ 7708] process: user: 1.062 s, system: 0.156 s, faults: 26243, rss: 87.5 MiB, commit: 108.2 MiB [2024-01-11 22:03:36.880][ 7708] ####################[-MIMALLOC-]#################### [2024-01-11 22:03:36.880][ 7708] [16328MB] physical memory installed, [13569MB] available, [16] percent of memory in use [2024-01-11 22:03:36.880][ 7708] PageFile total: [10000MB], free~ [6613MB] [2024-01-11 22:03:36.880][ 7708] Engine memory usage (Working Set): [87MB], peak: [87MB] [2024-01-11 22:03:36.880][ 7708] Engine memory usage (Commit Charge): [108MB], peak: [108MB] [2024-01-11 22:03:36.880][ 7708] -------------------------------------------------------------------------------- [2024-01-11 22:03:36.880][ 7708] * [ D3D ]: textures count [0] [2024-01-11 22:03:36.880][ 7708] * [ D3D ]: textures[0 K] [2024-01-11 22:03:36.880][ 7708] * [x-ray]: process heap[0 K], render[0 K] [2024-01-11 22:03:36.880][ 7708] * [x-ray]: economy: strings[28617 K], smem[0 K] [2024-01-11 22:03:36.880][ 7708] ~ Load sounds.ltx... [2024-01-11 22:03:36.880][ 7708] SOUND: OpenAL: enumerate devices... [2024-01-11 22:03:36.880][ 7708] SOUND: OpenAL: EnumerationExtension Present [2024-01-11 22:03:36.943][ 7708] devices OpenAL Soft [2024-01-11 22:03:37.071][ 7708] SOUND: OpenAL: system default SndDevice name is Generic Software [2024-01-11 22:03:37.517][ 7708] SOUND: OpenAL: All available devices: [2024-01-11 22:03:37.518][ 7708] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [2024-01-11 22:03:37.518][ 7708] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [2024-01-11 22:03:37.518][ 7708] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"... [2024-01-11 22:03:37.518][ 7708] ! cant find corresponding [id] for action_name [cam_zoom_in] [2024-01-11 22:03:37.518][ 7708] ! cant find corresponding [id] for action_name [cam_zoom_out] [2024-01-11 22:03:37.518][ 7708] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded. [2024-01-11 22:03:37.518][ 7708] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"... [2024-01-11 22:03:37.518][ 7708] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded. [2024-01-11 22:03:37.518][ 7708] SOUND: Selected device is OpenAL Soft [2024-01-11 22:03:37.562][ 7708] [OpenAL] EFX: present [2024-01-11 22:03:37.562][ 7708] Loading of [sEnvironment.xr] [2024-01-11 22:03:37.562][ 7708] ~ env id=[0] name=[identity] [2024-01-11 22:03:37.562][ 7708] ~ env id=[1] name=[default] [2024-01-11 22:03:37.562][ 7708] ~ env id=[2] name=[bathroom] [2024-01-11 22:03:37.562][ 7708] ~ env id=[3] name=[mountains] [2024-01-11 22:03:37.562][ 7708] ~ env id=[4] name=[yard] [2024-01-11 22:03:37.562][ 7708] ~ env id=[5] name=[room] [2024-01-11 22:03:37.562][ 7708] ~ env id=[6] name=[plant] [2024-01-11 22:03:37.562][ 7708] ~ env id=[7] name=[long_corridor] [2024-01-11 22:03:37.562][ 7708] ~ env id=[8] name=[open_space] [2024-01-11 22:03:37.562][ 7708] ~ env id=[9] name=[house] [2024-01-11 22:03:37.562][ 7708] ~ env id=[10] name=[forest] [2024-01-11 22:03:37.562][ 7708] * sound : cache: 131076 kb, 7609 lines, 17640 bpl [2024-01-11 22:03:37.563][ 7708] Starting RENDER device... [2024-01-11 22:03:37.568][ 7708] * Avail GPU [vendor:10DE]-[device:1F82]: NVIDIA GeForce GTX 1650 [2024-01-11 22:03:37.568][ 7708] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver [2024-01-11 22:03:37.568][ 7708] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE [2024-01-11 22:03:37.568][ 7708] Dedicated VRAM: 3950 MB (4141875200 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8164 MB (8560744448 bytes) CurrentUsage: 0 MB (0 bytes) Budget: 3357 MB (3520593920 bytes) [2024-01-11 22:03:37.568][ 7708] * Selected GPU [vendor:10DE]-[device:1F82]: NVIDIA GeForce GTX 1650 [2024-01-11 22:03:37.749][ 7708] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [2024-01-11 22:03:37.760][ 7708] * Texture memory: 3950 M [2024-01-11 22:03:37.770][ 7708] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [2024-01-11 22:03:37.770][ 7708] * GPU vertex cache: unrecognized, 24 [2024-01-11 22:03:37.771][ 7708] * DVB created: 4096K [2024-01-11 22:03:37.771][ 7708] * DIB created: 512K [2024-01-11 22:03:37.781][ 7708] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1] [2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\lightplanes_00' [2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\lightplanesself' [2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\model_puh' [2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\model_refl' [2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\xbrainglass' [2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\xdistortcolorlinv' [2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\xglass' [2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\xglass2' [2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\xlens' [2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'selflight_static' [2024-01-11 22:03:37.784][ 7708] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [2024-01-11 22:05:49.903][ 7708] * HWDST/PCF supported and used [2024-01-11 22:05:49.903][ 7708] Export custom shader params... [2024-01-11 22:05:49.903][ 7708] Export custom shader param [breath_idx] [2024-01-11 22:05:49.903][ 7708] Export custom shader param [breath_size] [2024-01-11 22:05:49.903][ 7708] Export custom shader param [device_inertia] [2024-01-11 22:05:49.903][ 7708] Export custom shader param [gasmask_inertia] [2024-01-11 22:05:49.903][ 7708] Export custom shader param [heat_fade_distance] [2024-01-11 22:05:49.903][ 7708] Export custom shader param [heat_vision_blurring] [2024-01-11 22:05:49.903][ 7708] Export custom shader param [heat_vision_steps] [2024-01-11 22:05:49.903][ 7708] Export custom shader param [pnv_color] [2024-01-11 22:05:49.903][ 7708] Export custom shader param [pnv_color_old] [2024-01-11 22:05:49.903][ 7708] Export custom shader param [pnv_params_old] [2024-01-11 22:05:49.903][ 7708] Export custom shader param [pp_img_cg] [2024-01-11 22:05:49.903][ 7708] Export custom shader done!!! [2024-01-11 22:05:56.315][ 7708] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx] [2024-01-11 22:05:56.315][ 7708] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx] [2024-01-11 22:05:56.328][ 7708] [CPSLibrary::LoadAll] count of *particles*.xr files: [3] [2024-01-11 22:05:56.334][ 7708] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr] [2024-01-11 22:05:56.334][ 7708] cop format used for file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr] [2024-01-11 22:05:56.378][ 7708] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr] [2024-01-11 22:05:56.427][ 7708] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr] [2024-01-11 22:05:56.427][ 7708] cop format used for file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr] [2024-01-11 22:05:56.529][ 7708] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [2024-01-11 22:05:56.529][ 7708] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [2024-01-11 22:05:56.529][ 7708] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [2024-01-11 22:05:56.529][ 7708] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [2024-01-11 22:05:56.529][ 7708] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [2024-01-11 22:05:56.826][ 7708] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1] [2024-01-11 22:05:56.844][ 7708] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-11 22:05:56.844][ 7708] get_current_kx()=0.74963396778917 [2024-01-11 22:05:56.844][ 7708] full_name=d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-11 22:05:57.018][ 7708] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon [2024-01-11 22:05:57.018][ 7708] Starting engine... [2024-01-11 22:05:57.018][ 7708] Main thread id=[7708] [2024-01-11 22:05:57.264][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg] [2024-01-11 22:05:57.264][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg] [2024-01-11 22:05:57.264][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg] [2024-01-11 22:05:57.264][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg] [2024-01-11 22:05:57.264][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg] [2024-01-11 22:05:57.265][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg] [2024-01-11 22:05:57.265][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg] [2024-01-11 22:05:57.265][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg] [2024-01-11 22:05:57.265][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg] [2024-01-11 22:05:57.265][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg] [2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg] [2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg] [2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg] [2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg] [2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg] [2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg] [2024-01-11 22:05:57.267][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg] [2024-01-11 22:05:57.267][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg] [2024-01-11 22:05:57.267][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg] [2024-01-11 22:05:57.268][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg] [2024-01-11 22:05:57.268][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg] [2024-01-11 22:05:57.268][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg] [2024-01-11 22:05:57.307][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg] [2024-01-11 22:05:57.307][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg] [2024-01-11 22:05:57.307][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg] [2024-01-11 22:05:57.308][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg] [2024-01-11 22:05:57.308][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg] [2024-01-11 22:05:57.308][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg] [2024-01-11 22:05:57.376][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg] [2024-01-11 22:05:57.376][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg] [2024-01-11 22:05:57.376][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg] [2024-01-11 22:05:57.377][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg] [2024-01-11 22:05:57.377][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg] [2024-01-11 22:05:57.377][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg] [2024-01-11 22:05:57.462][ 3604] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg] [2024-01-11 22:05:57.462][ 3604] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg] [2024-01-11 22:05:57.463][ 3604] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg] [2024-01-11 22:05:57.463][ 3604] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg] [2024-01-11 22:05:57.542][ 7708] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.470 s.] [2024-01-11 22:05:57.542][ 7708] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.524 s.] [2024-01-11 22:05:57.586][ 7708] ~ Autoload files [44] from [gameplay\info_portions\*.xml]! [2024-01-11 22:05:57.593][ 7708] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]! [2024-01-11 22:05:57.622][ 7708] ~ Autoload files [38] from [gameplay\dialogs\*.xml]! [2024-01-11 22:05:57.633][ 7708] ~ Autoload files [11] from [gameplay\profiles\*.xml]! [2024-01-11 22:05:57.707][ 7708] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]! [2024-01-11 22:06:01.085][ 7708] ~ Autoload lang files [131] from [text\rus\*.xml]! [2024-01-11 22:06:10.359][ 7708] Starting server... [2024-01-11 22:06:15.824][ 7708] * phase time: 0 ms [2024-01-11 22:06:15.824][ 7708] * phase cmem: 0 K [2024-01-11 22:06:15.921][ 7708] Loading objects... [2024-01-11 22:06:16.001][ 7708] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single [2024-01-11 22:06:16.190][ 7708] ! [IGame_ObjectPool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single [2024-01-11 22:06:17.507][ 7708] ! [IGame_ObjectPool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single [2024-01-11 22:06:17.624][ 7708] ! [IGame_ObjectPool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single [2024-01-11 22:06:17.872][ 7708] ! [IGame_ObjectPool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single [2024-01-11 22:06:31.032][ 7708] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single [2024-01-11 22:06:31.032][ 7708] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single [2024-01-11 22:06:51.361][ 7708] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg] [2024-01-11 22:07:06.499][ 7708] [IGame_ObjectPool::prefetch] objects prefetching time (373): [50.58 s.] [2024-01-11 22:07:06.499][ 7708] Loading models... [2024-01-11 22:07:46.355][ 7708] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$ [2024-01-11 22:07:47.248][ 7708] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$ [2024-01-11 22:07:48.364][ 7708] [CModelPool::Prefetch] models prefetching time (397): [41.87 s.] [2024-01-11 22:07:48.364][ 7708] * [prefetch] time: 92443 ms [2024-01-11 22:07:48.364][ 7708] * [prefetch] memory: 0Kb [2024-01-11 22:07:48.365][ 7708] * phase time: 92540 ms [2024-01-11 22:07:48.365][ 7708] * phase cmem: 0 K [2024-01-11 22:07:48.378][ 7708] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-11 22:07:48.378][ 7708] get_current_kx()=0.74963396778917 [2024-01-11 22:07:48.378][ 7708] full_name=d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-11 22:07:48.383][ 7708] start_game_callback() start [2024-01-11 22:07:48.416][ 7708] $game_configs$ content: [2024-01-11 22:07:48.416][ 7708] $game_scripts$ content: [2024-01-11 22:07:48.416][ 7708] $game_shaders$ content: [2024-01-11 22:07:48.416][ 7708] start_game_callback() end [2024-01-11 22:07:48.416][ 7708] * phase time: 50 ms [2024-01-11 22:07:48.416][ 7708] * phase cmem: 0 K [2024-01-11 22:07:48.416][ 7708] * phase time: 0 ms [2024-01-11 22:07:48.416][ 7708] * phase cmem: 0 K [2024-01-11 22:07:48.416][ 7708] * Creating new game... [2024-01-11 22:07:48.417][ 7708] * Loading spawn registry... [2024-01-11 22:07:49.409][ 7708] Start load of custom waypoints... [2024-01-11 22:07:49.414][ 7708] Loaded 292 items from custom_waypoints, 36 from all.spawn was replaced! [2024-01-11 22:07:49.414][ 7708] End load of custom waypoints... [2024-01-11 22:07:49.415][ 7708] build_story_spawns start... [2024-01-11 22:07:49.422][ 7708] build_root_spawns start... [2024-01-11 22:07:49.423][ 7708] process_spawns m_temp0 start... [2024-01-11 22:07:49.423][ 7708] process_spawns m_temp1 start... [2024-01-11 22:07:49.423][ 7708] * 15525 spawn points are successfully loaded [2024-01-11 22:07:49.987][ 7708] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg] [2024-01-11 22:07:50.256][ 7708] ~ [zone_mincer_strong] id=4474 offline spawn art [af_mincer_meat] [2024-01-11 22:07:50.705][ 7708] ~ [zone_gravi_zone_strong] id=12986 offline spawn art [af_vyvert] [2024-01-11 22:07:50.732][ 7708] ~ [zone_mincer_strong] id=13499 offline spawn art [af_blood] [2024-01-11 22:07:50.785][ 7708] ~ [zone_sphere_strong] id=14500 offline spawn art [af_electra_sparkler] [2024-01-11 22:07:50.802][ 7708] ~ [zone_mincer_average] id=14957 offline spawn art [af_mincer_meat] [2024-01-11 22:07:50.815][ 7708] ~ [zone_mincer_average] id=15158 offline spawn art [af_blood] [2024-01-11 22:07:50.853][ 7708] ~ [zone_sphere_average] id=15849 offline spawn art [af_electra_flash] [2024-01-11 22:07:50.853][ 7708] ~ [zone_mincer_average] id=15857 offline spawn art [af_mincer_meat] [2024-01-11 22:07:50.921][ 7708] ~ [zone_mincer_strong] id=17246 offline spawn art [af_soul] [2024-01-11 22:07:50.921][ 7708] ~ [zone_mincer_strong] id=17251 offline spawn art [af_blood] [2024-01-11 22:07:51.287][ 7708] ~~~ db.ver: 7 [2024-01-11 22:07:53.491][ 7708] * Saving spawns... [2024-01-11 22:07:53.491][ 7708] * Saving objects... [2024-01-11 22:07:53.529][ 7708] * 25078 objects are successfully saved [2024-01-11 22:07:53.537][ 7708] * Game all.sav is successfully saved to file 'd:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\all.sav' [2024-01-11 22:07:53.537][ 7708] * New game is successfully created! [2024-01-11 22:07:53.537][ 7708] * phase time: 5121 ms [2024-01-11 22:07:53.537][ 7708] * phase cmem: 0 K [2024-01-11 22:07:53.573][ 7708] # New player created! [2024-01-11 22:07:53.573][ 7708] * client : connection accepted - <> [2024-01-11 22:07:53.585][ 7708] * phase time: 47 ms [2024-01-11 22:07:53.585][ 7708] * phase cmem: 0 K [2024-01-11 22:07:53.617][ 7708] * phase time: 31 ms [2024-01-11 22:07:53.617][ 7708] * phase cmem: 0 K [2024-01-11 22:07:54.835][ 7708] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7] [2024-01-11 22:07:54.835][ 7708] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7] [2024-01-11 22:07:54.842][ 7708] ~ LevelResources load... [2024-01-11 22:07:54.842][ 7708] ~ LevelResources - base: 5081, 2846 K [2024-01-11 22:07:54.842][ 7708] ~ LevelResources - lmap: 0, 0 K [2024-01-11 22:07:54.842][ 7708] * phase time: 1225 ms [2024-01-11 22:07:54.842][ 7708] * phase cmem: 0 K [2024-01-11 22:07:56.013][ 7708] * phase time: 1170 ms [2024-01-11 22:07:56.013][ 7708] * phase cmem: 0 K [2024-01-11 22:07:56.014][ 7708] * [Loading VB] 65532 verts, 2047 Kb [2024-01-11 22:07:56.098][ 7708] * [Loading VB] 65530 verts, 2047 Kb [2024-01-11 22:07:56.134][ 7708] * [Loading VB] 65531 verts, 2047 Kb [2024-01-11 22:07:56.233][ 7708] * [Loading VB] 65532 verts, 2047 Kb [2024-01-11 22:07:56.265][ 7708] * [Loading VB] 60327 verts, 1885 Kb [2024-01-11 22:07:56.333][ 7708] * [Loading VB] 65531 verts, 2047 Kb [2024-01-11 22:07:56.369][ 7708] * [Loading VB] 65534 verts, 2047 Kb [2024-01-11 22:07:56.410][ 7708] * [Loading VB] 65535 verts, 2047 Kb [2024-01-11 22:07:56.437][ 7708] * [Loading VB] 65534 verts, 2047 Kb [2024-01-11 22:07:56.464][ 7708] * [Loading VB] 65534 verts, 2047 Kb [2024-01-11 22:07:56.497][ 7708] * [Loading VB] 65534 verts, 2047 Kb [2024-01-11 22:07:56.522][ 7708] * [Loading VB] 46354 verts, 1448 Kb [2024-01-11 22:07:56.550][ 7708] * [Loading VB] 65533 verts, 2047 Kb [2024-01-11 22:07:56.589][ 7708] * [Loading VB] 65535 verts, 2047 Kb [2024-01-11 22:07:56.635][ 7708] * [Loading VB] 65535 verts, 2047 Kb [2024-01-11 22:07:56.675][ 7708] * [Loading VB] 65530 verts, 2047 Kb [2024-01-11 22:07:56.696][ 7708] * [Loading VB] 65532 verts, 2047 Kb [2024-01-11 22:07:56.715][ 7708] * [Loading VB] 65535 verts, 2047 Kb [2024-01-11 22:07:56.760][ 7708] * [Loading VB] 53153 verts, 1661 Kb [2024-01-11 22:07:56.782][ 7708] * [Loading VB] 50229 verts, 1569 Kb [2024-01-11 22:07:56.817][ 7708] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-11 22:07:56.864][ 7708] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-11 22:07:56.896][ 7708] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-11 22:07:56.925][ 7708] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-11 22:07:56.953][ 7708] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-11 22:07:56.982][ 7708] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-11 22:07:57.010][ 7708] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-11 22:07:57.105][ 7708] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-11 22:07:57.123][ 7708] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-11 22:07:57.156][ 7708] * [Loading IB] 670515 indices, 1309 Kb [2024-01-11 22:07:57.215][ 7708] * [Loading IB] 960834 indices, 1876 Kb [2024-01-11 22:07:57.244][ 7708] * [Loading VB] 65533 verts, 767 Kb [2024-01-11 22:07:57.255][ 7708] * [Loading VB] 65533 verts, 767 Kb [2024-01-11 22:07:57.278][ 7708] * [Loading VB] 65535 verts, 767 Kb [2024-01-11 22:07:57.283][ 7708] * [Loading VB] 65535 verts, 767 Kb [2024-01-11 22:07:57.288][ 7708] * [Loading VB] 65535 verts, 767 Kb [2024-01-11 22:07:57.311][ 7708] * [Loading VB] 65534 verts, 767 Kb [2024-01-11 22:07:57.314][ 7708] * [Loading VB] 65528 verts, 767 Kb [2024-01-11 22:07:57.334][ 7708] * [Loading VB] 16089 verts, 188 Kb [2024-01-11 22:07:57.335][ 7708] * [Loading VB] 50229 verts, 588 Kb [2024-01-11 22:07:57.339][ 7708] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-11 22:07:57.365][ 7708] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-11 22:07:57.405][ 7708] * [Loading IB] 1048572 indices, 2047 Kb [2024-01-11 22:07:57.435][ 7708] * [Loading IB] 784818 indices, 1532 Kb [2024-01-11 22:07:57.476][ 7708] * [Loading IB] 1048518 indices, 2047 Kb [2024-01-11 22:07:57.501][ 7708] * [Loading IB] 411225 indices, 803 Kb [2024-01-11 22:07:57.512][ 7708] * phase time: 1499 ms [2024-01-11 22:07:57.512][ 7708] * phase cmem: 0 K [2024-01-11 22:07:57.570][ 7708] Loaded [18381] models from level. [2024-01-11 22:07:57.570][ 7708] * phase time: 57 ms [2024-01-11 22:07:57.570][ 7708] * phase cmem: 0 K [2024-01-11 22:07:57.740][ 7708] * [DETAILS] VertexConsts(256), Batch(61) [2024-01-11 22:07:57.740][ 7708] * [DETAILS] 48739 v(20), 31842 p [2024-01-11 22:07:57.740][ 7708] * [DETAILS] Batch(61), VB(951K), IB(186K) [2024-01-11 22:07:57.741][ 7708] * phase time: 171 ms [2024-01-11 22:07:57.742][ 7708] * phase cmem: 0 K [2024-01-11 22:07:57.742][ 7708] WARNING: Occlusion map 'd:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l01_escape\level.hom' not found. [2024-01-11 22:07:57.743][ 7708] ~ LevelResources load completed! [2024-01-11 22:07:57.743][ 7708] ~ LevelResources - base: 6032, 2846 K [2024-01-11 22:07:57.743][ 7708] ~ LevelResources - lmap: 21, 0 K [2024-01-11 22:07:58.650][ 7708] * phase time: 908 ms [2024-01-11 22:07:58.650][ 7708] * phase cmem: 0 K [2024-01-11 22:07:58.651][ 7708] * phase time: 0 ms [2024-01-11 22:07:58.651][ 7708] * phase cmem: 0 K [2024-01-11 22:07:58.659][ 7708] - Game configuring : Started [2024-01-11 22:07:58.688][ 7708] ~ set_geometry_env id=0 name[room]=environment id[5] [2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=1 name[open_space]=environment id[8] [2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=2 name[bathroom]=environment id[2] [2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=3 name[plant]=environment id[6] [2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=4 name[long_corridor]=environment id[7] [2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=5 name[default]=environment id[1] [2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=6 name[mountains]=environment id[3] [2024-01-11 22:07:58.689][ 7708] - Game configuring : Finished [2024-01-11 22:07:58.844][ 7708] * phase time: 193 ms [2024-01-11 22:07:58.844][ 7708] * phase cmem: 0 K [2024-01-11 22:07:58.844][ 7708] PrefetchTextures... [2024-01-11 22:07:58.844][ 7708] PrefetchTextures completed! [2024-01-11 22:07:58.844][ 7708] CResourceManager::DeferredUpload [MT] -> START, size = [6145] [2024-01-11 22:07:58.844][ 7708] CResourceManager::DeferredUpload VRAM usage before: [2024-01-11 22:07:58.845][ 7708] textures loaded size 2.779472 MB (2914488.000000 bytes) [2024-01-11 22:07:58.845][ 7708] Dedicated VRAM: 3950 MB (4141875200 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8164 MB (8560744448 bytes) CurrentUsage: 459 MB (481710080 bytes) Budget: 3357 MB (3520593920 bytes) [2024-01-11 22:08:06.204][ 9312] ! Fallback to default bump map: [act\act_arm_loner_metro_bump] [2024-01-11 22:08:06.241][ 3616] ! Fallback to default bump map: [act\act_arm_loner_metro_bump#] [2024-01-11 22:08:06.405][ 3604] ! Fallback to default bump map: [act\act_arm_loner_novice_gloves_bump#] [2024-01-11 22:08:07.047][ 9312] ! Fallback to default bump map: [act\act_arm_military novice_bump] [2024-01-11 22:08:07.047][ 9312] ! Fallback to default bump map: [act\act_arm_military novice_bump#] [2024-01-11 22:08:08.085][ 3604] ! Fallback to default bump map: [act\act_arm_ssp-99m_bump] [2024-01-11 22:08:13.389][ 3648] ! Fallback to default bump map: [act\act_monolit_corp_bump#] [2024-01-11 22:08:13.392][ 3648] ! Can't find texture [act\act_morthbag_army] [2024-01-11 22:08:13.392][ 3648] ! Can't find texture [act\act_morthbag_bandit] [2024-01-11 22:08:13.392][ 3648] ! Can't find texture [act\act_morthbag_csky] [2024-01-11 22:08:13.392][ 3648] ! Can't find texture [act\act_morthbag_dolg] [2024-01-11 22:08:13.392][ 3648] ! Can't find texture [act\act_morthbag_ecolog] [2024-01-11 22:08:13.393][ 3648] ! Can't find texture [act\act_morthbag_freedom] [2024-01-11 22:08:13.393][ 3648] ! Can't find texture [act\act_morthbag_greh] [2024-01-11 22:08:13.393][ 3648] ! Can't find texture [act\act_morthbag_isg] [2024-01-11 22:08:13.393][ 3648] ! Can't find texture [act\act_morthbag_killer] [2024-01-11 22:08:13.393][ 3648] ! Can't find texture [act\act_morthbag_monolith] [2024-01-11 22:08:13.394][ 3648] ! Can't find texture [act\act_morthbag_renegade] [2024-01-11 22:08:13.394][ 3648] ! Can't find texture [act\act_morthbag_stalker] [2024-01-11 22:08:13.394][ 3648] ! Can't find texture [act\act_morthbag_zombied] [2024-01-11 22:08:17.501][ 9312] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump] [2024-01-11 22:08:17.501][ 9312] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump#] [2024-01-11 22:08:17.502][ 9312] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump] [2024-01-11 22:08:17.502][ 9312] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump#] [2024-01-11 22:08:17.502][ 9312] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump] [2024-01-11 22:08:17.502][ 9312] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump#] [2024-01-11 22:08:17.887][ 9312] ! Fallback to default bump map: [act\cod_bo2_nano_gloves_bump#] [2024-01-11 22:08:18.726][ 9312] ! Fallback to default bump map: [act\greshnik13rs\monster\metro\act13_arahnid_bump#] [2024-01-11 22:08:19.507][ 9312] ! Fallback to default bump map: [aks74u\aks74u_bump] [2024-01-11 22:08:19.507][ 9312] ! Fallback to default bump map: [aks74u\aks74u_bump#] [2024-01-11 22:08:22.599][ 3616] ! Fallback to default bump map: [build_details_bump] [2024-01-11 22:08:22.599][ 3616] ! Fallback to default bump map: [build_details_bump#] [2024-01-11 22:08:36.973][ 3616] ! Fallback to default bump map: [crete\difmap_bump] [2024-01-11 22:08:36.973][ 3616] ! Fallback to default bump map: [crete\difmap_bump#] [2024-01-11 22:09:07.677][ 3648] ! Can't find texture [new_pfx\lightning1_dxt1] [2024-01-11 22:09:07.751][ 3604] ! Can't find texture [part\part_fitil.1024] [2024-01-11 22:09:07.752][ 3604] ! Can't find texture [pfx\pfx_ambimet] [2024-01-11 22:09:08.374][ 3616] ! Can't find texture [pfx\pfx_dist0] [2024-01-11 22:09:09.569][ 3616] ! Can't find texture [pfx\pfx_envmap1] [2024-01-11 22:09:10.051][ 3648] ! Can't find texture [pfx\pfx_glow_04] [2024-01-11 22:09:10.071][ 9312] ! Can't find texture [pfx\pfx_glow_fire1] [2024-01-11 22:09:10.106][ 3648] ! Can't find texture [pfx\pfx_grost] [2024-01-11 22:09:10.192][ 3648] ! Can't find texture [pfx\pfx_laser] [2024-01-11 22:09:10.453][ 9312] ! Can't find texture [pfx\pfx_list] [2024-01-11 22:09:10.552][ 3616] ! Can't find texture [pfx\pfx_reflectiveglass] [2024-01-11 22:09:11.083][ 3604] ! Can't find texture [pfx\pfx_yawm_flake_grid] [2024-01-11 22:09:11.083][ 3604] ! Can't find texture [pfx\pfx_yawm_snowflakes_light] [2024-01-11 22:09:11.083][ 3604] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02] [2024-01-11 22:09:13.192][ 3648] ! Fallback to default bump map: [prop\prop_book_list_bump#] [2024-01-11 22:09:17.148][ 3616] ! Fallback to default bump map: [prop\prop_mask_setka_bump#] [2024-01-11 22:09:18.028][ 3604] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump] [2024-01-11 22:09:18.029][ 3604] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#] [2024-01-11 22:09:31.428][ 3648] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka] [2024-01-11 22:09:31.428][ 3604] ! Fallback to default bump map: [sig_sg550\front_bump] [2024-01-11 22:09:31.428][ 3648] ! Fallback to default bump map: [sig_sg550\front_bump#] [2024-01-11 22:09:31.429][ 9312] ! Fallback to default bump map: [sign\sign_radiation_bump#] [2024-01-11 22:09:31.870][ 3648] ! Fallback to default bump map: [sign\sign_set2_iov_bump#] [2024-01-11 22:09:32.101][ 3604] ! Fallback to default bump map: [sign\sign_set_iov_bump#] [2024-01-11 22:09:49.665][ 9312] ! Can't find texture [sky\cgim_clear3\18-00_2#small] [2024-01-11 22:11:03.482][ 3604] ! Can't find texture [sky_oblaka] [2024-01-11 22:11:24.193][ 9312] ! Can't find texture [terrain\terrain_escape_puddles_mask] [2024-01-11 22:11:33.448][ 3604] FATAL ERROR [error]Expression : Недостаточно ресурсов памяти для завершения операции. [error]Function : CRender::texture_load_legacy [error]File : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp [error]Line : 234 [error]Description : D3DX11CreateTextureFromMemory(HW.pDevice, S->pointer(), S->length(), &LoadInfo, 0, &pTexture2D, 0) [error]Arguments : d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\ui\ui_icon_equipment_103.dds [2024-01-11 22:11:33.448][ 3604] ******************************************************************************** [2024-01-11 22:11:33.449][ 3604] !![LogStackTrace] Thread: [TTAPI thread 3] [2024-01-11 22:11:34.554][ 3604] !!stack trace: ! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66BE531] ! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66A7EB2] ! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66A839A] ! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66A84BF] ! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E690A708] ! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E690A4C2] ! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E690BDB2] ! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E690115E] ! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E6667A65] ! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66AA104] ! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66A9766] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFAC73F1BB2], Fun: [configthreadlocale()] + [146 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFAC8627344], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFAC9C226B1] [2024-01-11 22:11:34.554][ 3604] ******************************************************************************** второй [2024-01-11 21:04:34.928][ 9052] ####################[+MIMALLOC+]#################### [2024-01-11 21:04:34.929][ 9052] heap stats: peak total freed current unit count [2024-01-11 21:04:34.929][ 9052] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [2024-01-11 21:04:34.929][ 9052] committed: 32.0 MiB 32.0 MiB 0 32.0 MiB [2024-01-11 21:04:34.929][ 9052] reset: 0 [2024-01-11 21:04:34.929][ 9052] purged: 0 [2024-01-11 21:04:34.929][ 9052] touched: 64.2 KiB 64.2 KiB 0 64.2 KiB not all freed [2024-01-11 21:04:34.929][ 9052] segments: 1 1 0 1 not all freed! [2024-01-11 21:04:34.929][ 9052] -abandoned: 0 0 0 0 ok [2024-01-11 21:04:34.929][ 9052] -cached: 0 0 0 0 ok [2024-01-11 21:04:34.929][ 9052] pages: 0 0 0 0 ok [2024-01-11 21:04:34.929][ 9052] -abandoned: 0 0 0 0 ok [2024-01-11 21:04:34.929][ 9052] -extended: 0 [2024-01-11 21:04:34.929][ 9052] -noretire: 0 [2024-01-11 21:04:34.929][ 9052] mmaps: 0 [2024-01-11 21:04:34.929][ 9052] commits: 1 [2024-01-11 21:04:34.929][ 9052] resets: 0 [2024-01-11 21:04:34.929][ 9052] purges: 0 [2024-01-11 21:04:34.929][ 9052] threads: 0 0 0 0 ok [2024-01-11 21:04:34.929][ 9052] searches: 0.0 avg [2024-01-11 21:04:34.929][ 9052] numa nodes: 1 [2024-01-11 21:04:34.929][ 9052] elapsed: 0.079 s [2024-01-11 21:04:34.929][ 9052] process: user: 0.031 s, system: 0.046 s, faults: 5993, rss: 17.0 MiB, commit: 44.0 MiB [2024-01-11 21:04:34.929][ 9052] ####################[-MIMALLOC-]#################### [2024-01-11 21:04:34.931][ 9052] * Detected CPU: Intel(R) Core(TM) i3-9100F CPU @ 3.60GHz [GenuineIntel], F6/M158/S11 [2024-01-11 21:04:34.931][ 9052] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [2024-01-11 21:04:34.931][ 9052] * CPU cores: [4], threads: [4] [2024-01-11 21:04:34.931][ 9052] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz [2024-01-11 21:04:34.931][ 9052] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz [2024-01-11 21:04:34.931][ 9052] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz [2024-01-11 21:04:34.931][ 9052] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz [2024-01-11 21:04:34.931][ 9052] Initializing File System... [2024-01-11 21:04:34.932][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20852846] [2024-01-11 21:04:34.961][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020] [2024-01-11 21:04:35.012][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531] [2024-01-11 21:04:35.064][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412] [2024-01-11 21:04:35.104][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948] [2024-01-11 21:04:35.179][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758] [2024-01-11 21:04:35.814][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415] [2024-01-11 21:04:35.904][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613] [2024-01-11 21:04:35.983][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143] [2024-01-11 21:04:36.044][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594] [2024-01-11 21:04:36.121][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901] [2024-01-11 21:04:36.190][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018] [2024-01-11 21:04:36.239][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420] [2024-01-11 21:04:36.315][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328] [2024-01-11 21:04:36.370][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432] [2024-01-11 21:04:36.412][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936] [2024-01-11 21:04:36.481][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142] [2024-01-11 21:04:36.557][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [47486009] [2024-01-11 21:04:36.560][ 9052] using fs-ltx: [fsgame.ltx] [2024-01-11 21:04:36.560][ 9052] --Found FS dir: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\] [2024-01-11 21:04:36.560][ 9052] items: [3] [2024-01-11 21:04:36.561][ 9052] FS: 80788 files cached, 0Kb memory used. [2024-01-11 21:04:36.561][ 9052] Init FileSystem 1.629464 sec [2024-01-11 21:04:36.561][ 9052] ~ Logging initialized. FIle d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_saint_2024-01-11_21-04-36.log. [2024-01-11 21:04:36.561][ 9052] [OGSR Engine (x64)] build date: [Jan 10 2024 09:54:18] [2024-01-11 21:04:36.561][ 9052] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L] [2024-01-11 21:04:36.561][ 9052] Working Directory: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64] [2024-01-11 21:04:36.561][ 9052] CommandLine: ["d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"] [2024-01-11 21:04:36.561][ 9052] Main thread id=0 [2024-01-11 21:04:36.562][ 9052] TTAPI number of threads: [4] [2024-01-11 21:04:36.562][ 9052] ~ Apply system_mods.ltx... [2024-01-11 21:04:36.562][ 6464] Pool thread id=2 [2024-01-11 21:04:36.562][ 8044] Pool thread id=1 [2024-01-11 21:04:36.562][14376] Pool thread id=4 [2024-01-11 21:04:36.562][ 8364] Pool thread id=3 [2024-01-11 21:04:36.698][ 9052] ~ [InitSettings] duration [136]ms. [2024-01-11 21:04:36.698][ 9052] [shader_params_export] section found!!! [2024-01-11 21:04:36.698][ 9052] Initializing Engine... [2024-01-11 21:04:36.701][ 9052] Starting INPUT device... [2024-01-11 21:04:36.718][ 9052] -------------------------------------------------------------------------------- [2024-01-11 21:04:36.718][ 9052] ####################[+MIMALLOC+]#################### [2024-01-11 21:04:36.718][ 9052] heap stats: peak total freed current unit count [2024-01-11 21:04:36.718][ 9052] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [2024-01-11 21:04:36.718][ 9052] committed: 96.7 MiB 133.1 MiB 36.3 MiB 96.7 MiB [2024-01-11 21:04:36.718][ 9052] reset: 0 [2024-01-11 21:04:36.718][ 9052] purged: 35.5 MiB [2024-01-11 21:04:36.718][ 9052] touched: 64.2 KiB 192.7 KiB 30.7 MiB -30.5 MiB ok [2024-01-11 21:04:36.718][ 9052] segments: 3 3 0 3 not all freed! [2024-01-11 21:04:36.718][ 9052] -abandoned: 0 0 0 0 ok [2024-01-11 21:04:36.718][ 9052] -cached: 0 0 0 0 ok [2024-01-11 21:04:36.718][ 9052] pages: 0 0 185 -185 ok [2024-01-11 21:04:36.718][ 9052] -abandoned: 0 0 0 0 ok [2024-01-11 21:04:36.718][ 9052] -extended: 0 [2024-01-11 21:04:36.718][ 9052] -noretire: 0 [2024-01-11 21:04:36.718][ 9052] mmaps: 0 [2024-01-11 21:04:36.718][ 9052] commits: 351 [2024-01-11 21:04:36.718][ 9052] resets: 0 [2024-01-11 21:04:36.718][ 9052] purges: 23 [2024-01-11 21:04:36.718][ 9052] threads: 4 4 0 4 not all freed! [2024-01-11 21:04:36.718][ 9052] searches: 0.0 avg [2024-01-11 21:04:36.718][ 9052] numa nodes: 1 [2024-01-11 21:04:36.718][ 9052] elapsed: 1.868 s [2024-01-11 21:04:36.718][ 9052] process: user: 0.968 s, system: 0.156 s, faults: 26645, rss: 89.6 MiB, commit: 108.5 MiB [2024-01-11 21:04:36.718][ 9052] ####################[-MIMALLOC-]#################### [2024-01-11 21:04:36.718][ 9052] [16328MB] physical memory installed, [8073MB] available, [50] percent of memory in use [2024-01-11 21:04:36.718][ 9052] PageFile total: [10000MB], free~ [6529MB] [2024-01-11 21:04:36.718][ 9052] Engine memory usage (Working Set): [89MB], peak: [89MB] [2024-01-11 21:04:36.718][ 9052] Engine memory usage (Commit Charge): [108MB], peak: [108MB] [2024-01-11 21:04:36.718][ 9052] -------------------------------------------------------------------------------- [2024-01-11 21:04:36.718][ 9052] * [ D3D ]: textures count [0] [2024-01-11 21:04:36.718][ 9052] * [ D3D ]: textures[0 K] [2024-01-11 21:04:36.718][ 9052] * [x-ray]: process heap[0 K], render[0 K] [2024-01-11 21:04:36.718][ 9052] * [x-ray]: economy: strings[28617 K], smem[0 K] [2024-01-11 21:04:36.718][ 9052] ~ Load sounds.ltx... [2024-01-11 21:04:36.718][ 9052] SOUND: OpenAL: enumerate devices... [2024-01-11 21:04:36.718][ 9052] SOUND: OpenAL: EnumerationExtension Present [2024-01-11 21:04:36.778][ 9052] devices OpenAL Soft [2024-01-11 21:04:36.946][ 9052] SOUND: OpenAL: system default SndDevice name is Generic Software [2024-01-11 21:04:37.278][ 9052] SOUND: OpenAL: All available devices: [2024-01-11 21:04:37.278][ 9052] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [2024-01-11 21:04:37.278][ 9052] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [2024-01-11 21:04:37.278][ 9052] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"... [2024-01-11 21:04:37.278][ 9052] ! cant find corresponding [id] for action_name [cam_zoom_in] [2024-01-11 21:04:37.278][ 9052] ! cant find corresponding [id] for action_name [cam_zoom_out] [2024-01-11 21:04:37.278][ 9052] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded. [2024-01-11 21:04:37.278][ 9052] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"... [2024-01-11 21:04:37.278][ 9052] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded. [2024-01-11 21:04:37.278][ 9052] SOUND: Selected device is OpenAL Soft [2024-01-11 21:04:37.305][ 9052] [OpenAL] EFX: present [2024-01-11 21:04:37.305][ 9052] Loading of [sEnvironment.xr] [2024-01-11 21:04:37.305][ 9052] ~ env id=[0] name=[identity] [2024-01-11 21:04:37.305][ 9052] ~ env id=[1] name=[default] [2024-01-11 21:04:37.305][ 9052] ~ env id=[2] name=[bathroom] [2024-01-11 21:04:37.305][ 9052] ~ env id=[3] name=[mountains] [2024-01-11 21:04:37.305][ 9052] ~ env id=[4] name=[yard] [2024-01-11 21:04:37.305][ 9052] ~ env id=[5] name=[room] [2024-01-11 21:04:37.305][ 9052] ~ env id=[6] name=[plant] [2024-01-11 21:04:37.305][ 9052] ~ env id=[7] name=[long_corridor] [2024-01-11 21:04:37.305][ 9052] ~ env id=[8] name=[open_space] [2024-01-11 21:04:37.305][ 9052] ~ env id=[9] name=[house] [2024-01-11 21:04:37.305][ 9052] ~ env id=[10] name=[forest] [2024-01-11 21:04:37.305][ 9052] * sound : cache: 131076 kb, 7609 lines, 17640 bpl [2024-01-11 21:04:37.306][ 9052] Starting RENDER device... [2024-01-11 21:04:37.311][ 9052] * Avail GPU [vendor:10DE]-[device:1F82]: NVIDIA GeForce GTX 1650 [2024-01-11 21:04:37.311][ 9052] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver [2024-01-11 21:04:37.311][ 9052] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE [2024-01-11 21:04:37.311][ 9052] Dedicated VRAM: 3950 MB (4141875200 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8164 MB (8560744448 bytes) CurrentUsage: 0 MB (0 bytes) Budget: 3357 MB (3520593920 bytes) [2024-01-11 21:04:37.311][ 9052] * Selected GPU [vendor:10DE]-[device:1F82]: NVIDIA GeForce GTX 1650 [2024-01-11 21:04:37.503][ 9052] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [2024-01-11 21:04:37.506][ 9052] * Texture memory: 3950 M [2024-01-11 21:04:37.517][ 9052] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [2024-01-11 21:04:37.517][ 9052] * GPU vertex cache: unrecognized, 24 [2024-01-11 21:04:37.517][ 9052] * DVB created: 4096K [2024-01-11 21:04:37.517][ 9052] * DIB created: 512K [2024-01-11 21:04:37.527][ 9052] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1] [2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\lightplanes_00' [2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\lightplanesself' [2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\model_puh' [2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\model_refl' [2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\xbrainglass' [2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\xdistortcolorlinv' [2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\xglass' [2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\xglass2' [2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\xlens' [2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'selflight_static' [2024-01-11 21:04:37.530][ 9052] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [2024-01-11 21:05:37.732][ 9052] * HWDST/PCF supported and used [2024-01-11 21:05:37.732][ 9052] Export custom shader params... [2024-01-11 21:05:37.732][ 9052] Export custom shader param [breath_idx] [2024-01-11 21:05:37.732][ 9052] Export custom shader param [breath_size] [2024-01-11 21:05:37.732][ 9052] Export custom shader param [device_inertia] [2024-01-11 21:05:37.732][ 9052] Export custom shader param [gasmask_inertia] [2024-01-11 21:05:37.732][ 9052] Export custom shader param [heat_fade_distance] [2024-01-11 21:05:37.732][ 9052] Export custom shader param [heat_vision_blurring] [2024-01-11 21:05:37.732][ 9052] Export custom shader param [heat_vision_steps] [2024-01-11 21:05:37.732][ 9052] Export custom shader param [pnv_color] [2024-01-11 21:05:37.732][ 9052] Export custom shader param [pnv_color_old] [2024-01-11 21:05:37.732][ 9052] Export custom shader param [pnv_params_old] [2024-01-11 21:05:37.732][ 9052] Export custom shader param [pp_img_cg] [2024-01-11 21:05:37.732][ 9052] Export custom shader done!!! [2024-01-11 21:05:43.815][ 9052] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx] [2024-01-11 21:05:43.815][ 9052] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx] [2024-01-11 21:05:43.828][ 9052] [CPSLibrary::LoadAll] count of *particles*.xr files: [3] [2024-01-11 21:05:43.834][ 9052] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr] [2024-01-11 21:05:43.834][ 9052] cop format used for file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr] [2024-01-11 21:05:43.875][ 9052] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr] [2024-01-11 21:05:43.922][ 9052] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr] [2024-01-11 21:05:43.922][ 9052] cop format used for file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr] [2024-01-11 21:05:44.013][ 9052] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [2024-01-11 21:05:44.013][ 9052] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [2024-01-11 21:05:44.013][ 9052] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [2024-01-11 21:05:44.013][ 9052] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [2024-01-11 21:05:44.013][ 9052] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [2024-01-11 21:05:44.287][ 9052] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1] [2024-01-11 21:05:44.302][ 9052] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-11 21:05:44.302][ 9052] get_current_kx()=0.74963396778917 [2024-01-11 21:05:44.302][ 9052] full_name=d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-11 21:05:44.459][ 9052] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon [2024-01-11 21:05:44.459][ 9052] Starting engine... [2024-01-11 21:05:44.459][ 9052] Main thread id=[9052] [2024-01-11 21:05:44.631][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg] [2024-01-11 21:05:44.631][14376] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg] [2024-01-11 21:05:44.632][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg] [2024-01-11 21:05:44.632][14376] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg] [2024-01-11 21:05:44.632][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg] [2024-01-11 21:05:44.632][14376] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg] [2024-01-11 21:05:44.632][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg] [2024-01-11 21:05:44.632][14376] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg] [2024-01-11 21:05:44.633][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg] [2024-01-11 21:05:44.633][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg] [2024-01-11 21:05:44.633][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg] [2024-01-11 21:05:44.633][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg] [2024-01-11 21:05:44.633][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg] [2024-01-11 21:05:44.633][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg] [2024-01-11 21:05:44.633][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg] [2024-01-11 21:05:44.633][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg] [2024-01-11 21:05:44.633][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg] [2024-01-11 21:05:44.634][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg] [2024-01-11 21:05:44.634][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg] [2024-01-11 21:05:44.634][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg] [2024-01-11 21:05:44.634][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg] [2024-01-11 21:05:44.634][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg] [2024-01-11 21:05:44.651][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg] [2024-01-11 21:05:44.651][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg] [2024-01-11 21:05:44.652][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg] [2024-01-11 21:05:44.652][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg] [2024-01-11 21:05:44.652][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg] [2024-01-11 21:05:44.652][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg] [2024-01-11 21:05:44.672][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg] [2024-01-11 21:05:44.672][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg] [2024-01-11 21:05:44.672][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg] [2024-01-11 21:05:44.672][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg] [2024-01-11 21:05:44.672][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg] [2024-01-11 21:05:44.673][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg] [2024-01-11 21:05:44.739][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg] [2024-01-11 21:05:44.740][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg] [2024-01-11 21:05:44.740][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg] [2024-01-11 21:05:44.740][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg] [2024-01-11 21:05:44.798][ 9052] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.291 s.] [2024-01-11 21:05:44.798][ 9052] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.339 s.] [2024-01-11 21:05:44.833][ 9052] ~ Autoload files [44] from [gameplay\info_portions\*.xml]! [2024-01-11 21:05:44.839][ 9052] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]! [2024-01-11 21:05:44.867][ 9052] ~ Autoload files [38] from [gameplay\dialogs\*.xml]! [2024-01-11 21:05:44.878][ 9052] ~ Autoload files [11] from [gameplay\profiles\*.xml]! [2024-01-11 21:05:44.945][ 9052] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]! [2024-01-11 21:05:46.346][ 9052] ~ Autoload lang files [131] from [text\rus\*.xml]! [2024-01-11 21:05:48.005][ 9052] ! Can't find texture [ui_white_rect] [2024-01-11 21:05:52.244][ 9052] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_high.ltx"... [2024-01-11 21:05:52.244][ 9052] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_high.ltx] successfully loaded. [2024-01-11 21:06:29.439][ 9052] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_high.ltx"... [2024-01-11 21:06:29.439][ 9052] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_high.ltx] successfully loaded. [2024-01-11 21:06:29.439][ 9052] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [2024-01-11 21:06:29.439][ 9052] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [2024-01-11 21:06:29.461][ 9052] * DVB created: 4096K [2024-01-11 21:06:29.462][ 9052] * DIB created: 512K [2024-01-11 21:06:35.076][ 9052] * RM_Dump: textures : 3218 [2024-01-11 21:06:35.076][ 9052] * RM_Dump: rtargets : 38 [2024-01-11 21:06:35.076][ 9052] * RM_Dump: vs : 28 [2024-01-11 21:06:35.076][ 9052] * RM_Dump: ps : 74 [2024-01-11 21:06:35.076][ 9052] * RM_Dump: dcl : 13 [2024-01-11 21:06:35.076][ 9052] * RM_Dump: states : 59 [2024-01-11 21:06:35.076][ 9052] * RM_Dump: tex_list : 1319 [2024-01-11 21:06:35.076][ 9052] * RM_Dump: matrices : 0 [2024-01-11 21:06:35.076][ 9052] * RM_Dump: lst_constants: 0 [2024-01-11 21:06:35.076][ 9052] * RM_Dump: v_passes : 1680 [2024-01-11 21:06:35.076][ 9052] * RM_Dump: v_elements: 1680 [2024-01-11 21:06:35.076][ 9052] * RM_Dump: v_shaders : 932 [2024-01-11 21:06:35.076][ 9052] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [2024-01-11 21:06:35.076][ 9052] * GPU vertex cache: unrecognized, 24 [2024-01-11 21:06:35.076][ 9052] *** RESET [0 ms] [2024-01-11 21:06:35.099][ 9052] Config-file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully [2024-01-11 21:06:35.411][ 9052] * MEMORY USAGE: 0 K [2024-01-11 21:06:35.411][ 9052] * End of synchronization A[1] R[1] [2024-01-11 21:06:37.984][ 9052] [CInput::~CInput] refCount of [pDI]: [1] [2024-01-11 21:06:38.019][ 9052] Config-file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully [2024-01-11 21:06:38.038][ 9052] Destroying Direct3D... [2024-01-11 21:06:38.038][ 9052] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [2024-01-11 21:06:38.038][ 9052] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [2024-01-11 21:06:38.049][ 9052] * RM_Dump: textures : 0 [2024-01-11 21:06:38.049][ 9052] * RM_Dump: rtargets : 0 [2024-01-11 21:06:38.049][ 9052] * RM_Dump: vs : 0 [2024-01-11 21:06:38.049][ 9052] * RM_Dump: ps : 0 [2024-01-11 21:06:38.049][ 9052] * RM_Dump: dcl : 0 [2024-01-11 21:06:38.049][ 9052] * RM_Dump: states : 0 [2024-01-11 21:06:38.049][ 9052] * RM_Dump: tex_list : 0 [2024-01-11 21:06:38.049][ 9052] * RM_Dump: matrices : 0 [2024-01-11 21:06:38.049][ 9052] * RM_Dump: lst_constants: 0 [2024-01-11 21:06:38.049][ 9052] * RM_Dump: v_passes : 0 [2024-01-11 21:06:38.049][ 9052] * RM_Dump: v_elements: 0 [2024-01-11 21:06:38.049][ 9052] * RM_Dump: v_shaders : 0 [2024-01-11 21:06:38.050][ 9052] [CHW::DestroyDevice] refCount of [m_pSwapChain]: [1] [2024-01-11 21:06:38.050][ 9052] [CHW::DestroyDevice] refCount of [HW.pDevice]: [1] [2024-01-11 21:06:38.074][ 9052] [CHW::DestroyD3D] refCount of [m_pAdapter]: [1] [2024-01-11 21:06:38.074][ 9052] [CHW::DestroyD3D] refCount of [pFactory]: [1] [2024-01-11 21:06:38.081][ 9052] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [2024-01-11 21:06:38.081][ 9052] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries Добавлено Купер, 12 Января Правила форума, п. 2.9 (большой текст без спойлера). Для сообщений большого размера используйте, пожалуйста, спойлеры. Ссылка на комментарий
Uncodu 0 Опубликовано 13 Января Поделиться Опубликовано 13 Января (изменено) Приветствую. Не могу никак предполагать в чём причина проблемы, но при нажатии на этот предмет (фото закреплено), или при попытке через Шифт посмотреть информацию о нём, происходит вылет всегда - без исключений. Предмет этот рандомно-редко может появляться у НПС в инвентаре. Больше я его нигде не видел. Версия Солянки последняя, проверки и обновления выполнены. Изменено 13 Января пользователем Uncodu Добавление нужной информации. 2 Ссылка на комментарий
Владимир2018 626 Опубликовано 14 Января Поделиться Опубликовано 14 Января После сегодняшнего обновления лог вылета изменился. Но толку всё равно нет - Лабиринт недоступен. Кусок лога: Скрытый текст [2024-01-14 12:29:30.857][ 9896] !!****************************[ABORT]********************************* [2024-01-14 12:29:30.857][ 9896] stack traceback: d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\_g.script:207: in function 'abort' ...s\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_logic.script:3: in function 'abort' ...s\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_logic.script:700: in function 'activate_by_section' ...s\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_logic.script:1417: in function 'initialize_obj' ...s\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_gulag.script:1219: in function 'setup_gulag_and_logic_on_spawn' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_motivator.script:222: in function <...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_motivator.script:70> [2024-01-14 12:29:30.858][ 9896] xr_logic: activate_by_section, invalid section: ['walker'], ('userdata[avu_shade]') [2024-01-14 12:29:30.858][ 9896] !!******************************************************************** [2024-01-14 12:29:30.858][ 9896] ABORT [2024-01-14 12:29:30.858][ 9896] 1.Ryzen 7 7800X3D, 32 Gb DDR5 6000 King Bank, Gigabyte B650M Aorus Elite AX, M.2 Samsung 980PRO 512Gb, ADATA LEGEND 960 1024,2 GB, AMD RX 7800XT 16Gb, Win11 Pro x64 2. Core i5 12600k@5GHz, 48 Gb DDR4 @ 3800, Gigabyte Z690 Gaming X, M.2 Samsung 970 Evo+ 256 Gb, Radeon R5 NVMe 960Gb,AMD RX 6800 16Gb , Win11 Pro x64 3. Core i7 12700H, ERYING G660 ITX, 32 Gb A-Data DDR4 3200, M.2 Samsung 960 256 Gb, Radeon R5 NVMe 960Gb, nVidia RTX 3060 12Gb, Win11 Pro x64 Ссылка на комментарий
Uncodu 0 Опубликовано 14 Января Поделиться Опубликовано 14 Января На Свалке у НПС Жора Фактор сегодня впервые увидел в магазинном инвентаре гитару и захотел купить, но после нажатия на неё (как и в случае с предметом, о котором я написал выше) произошёл вылет. Перезашёл в игру - и этой гитары у НПС в инвентаре не было, она по непонятной причине исчезла. Ссылка на комментарий
Uncodu 0 Опубликовано 18 Января Поделиться Опубликовано 18 Января Ещё одна ситуация связанная с вылетом игры при попытке нажать на предмет или изучить его через шифт. Это касается болта, что можно обнаружить только в ящике, который после боя на арене, на карте Бар, появляется среди всего моего основного схрона. После того, как при нажатии на Х я забираю все вещи из ящика, то в инвентаре этот болт не появляется, его там обнаружить возможности нет. Опять же, основное место спавна такого лаганутого болта - это ящик рядом со входом на арену. Ссылка на комментарий
Владимир2018 626 Опубликовано 20 Января Поделиться Опубликовано 20 Января Обнаружилась ошибка в квесте Прапора на щупальца кровососа. При появлении в инвентаре 3х собачьих хвостов приходит сообщение о выполнении. Сдать квест, разумеется, нельзя - Прапор берет щупальца, а не хвосты. Надо бы поправить... 1.Ryzen 7 7800X3D, 32 Gb DDR5 6000 King Bank, Gigabyte B650M Aorus Elite AX, M.2 Samsung 980PRO 512Gb, ADATA LEGEND 960 1024,2 GB, AMD RX 7800XT 16Gb, Win11 Pro x64 2. Core i5 12600k@5GHz, 48 Gb DDR4 @ 3800, Gigabyte Z690 Gaming X, M.2 Samsung 970 Evo+ 256 Gb, Radeon R5 NVMe 960Gb,AMD RX 6800 16Gb , Win11 Pro x64 3. Core i7 12700H, ERYING G660 ITX, 32 Gb A-Data DDR4 3200, M.2 Samsung 960 256 Gb, Radeon R5 NVMe 960Gb, nVidia RTX 3060 12Gb, Win11 Pro x64 Ссылка на комментарий
Aleksandr2209 0 Опубликовано 25 Января Поделиться Опубликовано 25 Января (изменено) Здравствуйте у меня игра грузится до 88 процентов и дальше движение нет, подскажите пожалуйста что делать? Изменено 25 Января пользователем Aleksandr2209 Ссылка на комментарий
mole venomous 3 429 Опубликовано 25 Января Поделиться Опубликовано 25 Января @Aleksandr2209 , надо знать характеристики твоего железа. Игре нужно по-хорошему 16 и более Гб ОЗУ и добротная видеокарта. Если железки не сильно мощные, надо значительно увеличить файл подкачки либо не ограничивать его, в настройках отключить префетч и мультизагрузку, а также уменьшить общие видеонастройки. 1 Здесь могла быть ваша реклама. Ссылка на комментарий
vollsky 80 Опубликовано 26 Января Поделиться Опубликовано 26 Января Здравствуйте. Купил биорадар, а он здесь дефектный. Волна и точки НПС находятся нормально, где и как положено, а сетка экрана находится левее, выше и меньшего размера. Кто знает где эти координаты подправить? Win10 Pro; ЦП i7-11700,4800 MHz; Asus Prime B560M-A;RAM 32604 МB(DDR4 SDRAM);NVIDIA GeForce GTX 1660Ti(6GB);SSD 980 PRO 500GB(PCI-E 4.0 x4) Ссылка на комментарий
tyto 0 Опубликовано 26 Января Поделиться Опубликовано 26 Января 1 час назад, vollsky сказал: Купил биорадар, читаем шапку правки и мод.. ставим обновленные худы на выбор от Mecheniy_Mecheniy 2 часа назад, vollsky сказал: Купил биорадар, читаем шапку Описание и ссылки ставим обновленные худы на выбор от Mecheniy_Mecheniy Ссылка на комментарий
vollsky 80 Опубликовано 26 Января Поделиться Опубликовано 26 Января 1 час назад, tyto сказал: читаем шапку Описание и ссылки ставим обновленные худы на выбор от Mecheniy_Mecheniy Игра скачана 17.01.24 и начата заново. Добавлено Опричник, 26 Января Изучите "Правила цитирования". https://www.amk-team.ru/forum/topic/13514-obyavleniya/ Win10 Pro; ЦП i7-11700,4800 MHz; Asus Prime B560M-A;RAM 32604 МB(DDR4 SDRAM);NVIDIA GeForce GTX 1660Ti(6GB);SSD 980 PRO 500GB(PCI-E 4.0 x4) Ссылка на комментарий
Aleksandr2209 0 Опубликовано 28 Января Поделиться Опубликовано 28 Января Привет всем, помогите пожалуйста, у меня игра на загрузке вылетает, вот лог https://disk.yandex.ru/i/AQwlxw1ZjhU2eg Добавлено Купер, 29 Января Читаем как правильно задать вопрос. Шапка темы: "что делать, если произошёл вылет?". Фото какого-то непонятного огрызка здесь точно не поможет. Заметка изменена 29 Января Ссылка на комментарий
Aleksandr2209 0 Опубликовано 1 Февраля Поделиться Опубликовано 1 Февраля (изменено) добрый день, подскажите что это за лог при загрузке, игра скачана с этого сайта Скрытый текст [2024-01-31 22:57:59.124][10264] ####################[+MIMALLOC+]#################### [2024-01-31 22:57:59.196][10264] heap stats: peak total freed current unit count [2024-01-31 22:57:59.196][10264] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [2024-01-31 22:57:59.196][10264] committed: 32.0 MiB 32.0 MiB 0 32.0 MiB [2024-01-31 22:57:59.196][10264] reset: 0 [2024-01-31 22:57:59.196][10264] purged: 0 [2024-01-31 22:57:59.196][10264] touched: 64.2 KiB 64.2 KiB 0 64.2 KiB not all freed [2024-01-31 22:57:59.196][10264] segments: 1 1 0 1 not all freed! [2024-01-31 22:57:59.196][10264] -abandoned: 0 0 0 0 ok [2024-01-31 22:57:59.196][10264] -cached: 0 0 0 0 ok [2024-01-31 22:57:59.196][10264] pages: 0 0 0 0 ok [2024-01-31 22:57:59.196][10264] -abandoned: 0 0 0 0 ok [2024-01-31 22:57:59.196][10264] -extended: 0 [2024-01-31 22:57:59.196][10264] -noretire: 0 [2024-01-31 22:57:59.196][10264] mmaps: 0 [2024-01-31 22:57:59.196][10264] commits: 1 [2024-01-31 22:57:59.196][10264] resets: 0 [2024-01-31 22:57:59.196][10264] purges: 0 [2024-01-31 22:57:59.196][10264] threads: 0 0 0 0 ok [2024-01-31 22:57:59.196][10264] searches: 0.0 avg [2024-01-31 22:57:59.196][10264] numa nodes: 1 [2024-01-31 22:57:59.197][10264] elapsed: 0.555 s [2024-01-31 22:57:59.197][10264] process: user: 0.078 s, system: 0.156 s, faults: 5049, rss: 17.0 MiB, commit: 39.7 MiB [2024-01-31 22:57:59.197][10264] ####################[-MIMALLOC-]#################### [2024-01-31 22:57:59.199][10264] * Detected CPU: Intel(R) Pentium(R) CPU N3700 @ 1.60GHz [GenuineIntel], F6/M76/S3 [2024-01-31 22:57:59.199][10264] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2 [2024-01-31 22:57:59.199][10264] * CPU cores: [4], threads: [4] [2024-01-31 22:57:59.199][10264] * CPU0 current freq: 1601 MHz, max freq: 1601 MHz [2024-01-31 22:57:59.199][10264] * CPU1 current freq: 1601 MHz, max freq: 1601 MHz [2024-01-31 22:57:59.199][10264] * CPU2 current freq: 1601 MHz, max freq: 1601 MHz [2024-01-31 22:57:59.199][10264] * CPU3 current freq: 1601 MHz, max freq: 1601 MHz [2024-01-31 22:57:59.200][10264] Initializing File System... [2024-01-31 22:57:59.204][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20826333] [2024-01-31 22:57:59.405][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020] [2024-01-31 22:57:59.642][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531] [2024-01-31 22:57:59.846][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412] [2024-01-31 22:57:59.921][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948] [2024-01-31 22:58:00.143][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758] [2024-01-31 22:58:02.210][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415] [2024-01-31 22:58:02.437][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613] [2024-01-31 22:58:02.802][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143] [2024-01-31 22:58:03.174][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594] [2024-01-31 22:58:03.430][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901] [2024-01-31 22:58:03.725][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018] [2024-01-31 22:58:03.985][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420] [2024-01-31 22:58:04.206][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328] [2024-01-31 22:58:04.471][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432] [2024-01-31 22:58:04.768][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936] [2024-01-31 22:58:04.956][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142] [2024-01-31 22:58:05.192][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [50100013] [2024-01-31 22:58:05.288][10264] using fs-ltx: [fsgame.ltx] [2024-01-31 22:58:05.325][10264] --Found FS dir: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\] [2024-01-31 22:58:05.325][10264] items: [5] [2024-01-31 22:58:05.328][10264] --Found FS dir: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\] [2024-01-31 22:58:05.329][10264] items: [1] [2024-01-31 22:58:05.329][10264] FS: 80874 files cached, 0Kb memory used. [2024-01-31 22:58:05.329][10264] Init FileSystem 6.129381 sec [2024-01-31 22:58:05.373][10264] ~ Logging initialized. FIle c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_Александр_2024-01-31_22-58-05.log. [2024-01-31 22:58:05.373][10264] [OGSR Engine (x64)] build date: [Jan 27 2024 23:15:59] [2024-01-31 22:58:05.373][10264] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L] [2024-01-31 22:58:05.373][10264] Working Directory: [C:\Users\DNS\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64] [2024-01-31 22:58:05.373][10264] CommandLine: ["C:\Users\DNS\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe" ] [2024-01-31 22:58:05.373][10264] Main thread id=0 [2024-01-31 22:58:05.374][10264] TTAPI number of threads: [4] [2024-01-31 22:58:05.396][ 8480] Pool thread id=1 [2024-01-31 22:58:05.396][13140] Pool thread id=4 [2024-01-31 22:58:05.396][12856] Pool thread id=3 [2024-01-31 22:58:05.397][11172] Pool thread id=2 [2024-01-31 22:58:05.430][10264] ~ Apply system_mods.ltx... [2024-01-31 22:58:07.543][10264] ~ [InitSettings] duration [2169]ms. [2024-01-31 22:58:07.543][10264] [shader_params_export] section found!!! [2024-01-31 22:58:07.584][10264] Initializing Engine... [2024-01-31 22:58:07.601][10264] Starting INPUT device... [2024-01-31 22:58:07.997][10264] -------------------------------------------------------------------------------- [2024-01-31 22:58:07.997][10264] ####################[+MIMALLOC+]#################### [2024-01-31 22:58:07.997][10264] heap stats: peak total freed current unit count [2024-01-31 22:58:07.997][10264] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [2024-01-31 22:58:07.997][10264] committed: 96.7 MiB 135.7 MiB 39.3 MiB 96.4 MiB [2024-01-31 22:58:07.997][10264] reset: 0 [2024-01-31 22:58:07.997][10264] purged: 38.5 MiB [2024-01-31 22:58:07.997][10264] touched: 64.2 KiB 192.7 KiB 31.1 MiB -30.9 MiB ok [2024-01-31 22:58:07.997][10264] segments: 3 3 0 3 not all freed! [2024-01-31 22:58:07.997][10264] -abandoned: 0 0 0 0 ok [2024-01-31 22:58:07.998][10264] -cached: 0 0 0 0 ok [2024-01-31 22:58:07.998][10264] pages: 0 0 186 -186 ok [2024-01-31 22:58:07.998][10264] -abandoned: 0 0 0 0 ok [2024-01-31 22:58:07.998][10264] -extended: 0 [2024-01-31 22:58:07.998][10264] -noretire: 0 [2024-01-31 22:58:07.998][10264] mmaps: 0 [2024-01-31 22:58:07.998][10264] commits: 374 [2024-01-31 22:58:07.998][10264] resets: 0 [2024-01-31 22:58:07.998][10264] purges: 32 [2024-01-31 22:58:07.998][10264] threads: 4 4 0 4 not all freed! [2024-01-31 22:58:07.998][10264] searches: 0.0 avg [2024-01-31 22:58:07.998][10264] numa nodes: 1 [2024-01-31 22:58:07.998][10264] elapsed: 9.357 s [2024-01-31 22:58:07.998][10264] process: user: 3.906 s, system: 0.453 s, faults: 26129, rss: 90.1 MiB, commit: 103.6 MiB [2024-01-31 22:58:07.998][10264] ####################[-MIMALLOC-]#################### [2024-01-31 22:58:07.998][10264] [3938MB] physical memory installed, [1383MB] available, [64] percent of memory in use [2024-01-31 22:58:07.998][10264] PageFile total: [8130MB], free~ [6712MB] [2024-01-31 22:58:07.998][10264] Engine memory usage (Working Set): [90MB], peak: [90MB] [2024-01-31 22:58:07.999][10264] Engine memory usage (Commit Charge): [103MB], peak: [103MB] [2024-01-31 22:58:07.999][10264] -------------------------------------------------------------------------------- [2024-01-31 22:58:08.005][10264] * [ D3D ]: textures count [0] [2024-01-31 22:58:08.005][10264] * [ D3D ]: textures[0 K] [2024-01-31 22:58:08.005][10264] * [x-ray]: process heap[0 K], render[0 K] [2024-01-31 22:58:08.005][10264] * [x-ray]: economy: strings[28659 K], smem[0 K] [2024-01-31 22:58:08.023][10264] ~ Load sounds.ltx... [2024-01-31 22:58:08.024][10264] SOUND: OpenAL: enumerate devices... [2024-01-31 22:58:08.098][10264] SOUND: OpenAL: EnumerationExtension Present [2024-01-31 22:58:09.037][10264] devices OpenAL Soft [2024-01-31 22:58:09.696][10264] SOUND: OpenAL: system default SndDevice name is Generic Software [2024-01-31 22:58:12.814][10264] SOUND: OpenAL: All available devices: [2024-01-31 22:58:12.814][10264] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [2024-01-31 22:58:12.815][10264] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [2024-01-31 22:58:12.815][10264] Executing config-script "c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"... [2024-01-31 22:58:12.834][10264] ! cant find corresponding [id] for action_name [cam_zoom_in] [2024-01-31 22:58:12.834][10264] ! cant find corresponding [id] for action_name [cam_zoom_out] [2024-01-31 22:58:12.834][10264] [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded. [2024-01-31 22:58:12.834][10264] Executing config-script "user.ltx"... [2024-01-31 22:58:12.906][10264] Executing config-script "c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"... [2024-01-31 22:58:12.907][10264] [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded. [2024-01-31 22:58:12.907][10264] Executing config-script "c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"... [2024-01-31 22:58:12.907][10264] ! cant find corresponding [id] for action_name [cam_zoom_in] [2024-01-31 22:58:12.907][10264] ! cant find corresponding [id] for action_name [cam_zoom_out] [2024-01-31 22:58:12.908][10264] [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded. [2024-01-31 22:58:12.908][10264] ~ Invalid syntax in call to 'r_pnv_washout_thresh' [2024-01-31 22:58:12.909][10264] ~ Valid arguments: float value in range [0.10000,0.90000] [2024-01-31 22:58:12.909][10264] [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded. [2024-01-31 22:58:12.909][10264] SOUND: Selected device is OpenAL Soft [2024-01-31 22:58:13.308][10264] [OpenAL] EFX: present [2024-01-31 22:58:13.309][10264] Loading of [senvironment.xr] [2024-01-31 22:58:13.323][10264] ~ env id=[0] name=[identity] [2024-01-31 22:58:13.323][10264] ~ env id=[1] name=[default] [2024-01-31 22:58:13.323][10264] ~ env id=[2] name=[bathroom] [2024-01-31 22:58:13.323][10264] ~ env id=[3] name=[mountains] [2024-01-31 22:58:13.323][10264] ~ env id=[4] name=[yard] [2024-01-31 22:58:13.323][10264] ~ env id=[5] name=[room] [2024-01-31 22:58:13.323][10264] ~ env id=[6] name=[plant] [2024-01-31 22:58:13.323][10264] ~ env id=[7] name=[long_corridor] [2024-01-31 22:58:13.323][10264] ~ env id=[8] name=[open_space] [2024-01-31 22:58:13.323][10264] ~ env id=[9] name=[house] [2024-01-31 22:58:13.323][10264] ~ env id=[10] name=[forest] [2024-01-31 22:58:13.323][10264] * sound : cache: 131076 kb, 7609 lines, 17640 bpl [2024-01-31 22:58:13.411][10264] Starting RENDER device... [2024-01-31 22:58:13.518][10264] * Avail GPU [vendor:8086]-[device:22B1]: Intel(R) HD Graphics [2024-01-31 22:58:13.518][10264] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver [2024-01-31 22:58:13.526][10264] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE [2024-01-31 22:58:13.601][10264] Dedicated VRAM: 114 MB (119537664 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 1969 MB (2064785408 bytes) CurrentUsage: 0 MB (0 bytes) Budget: 1772 MB (1858306868 bytes) [2024-01-31 22:58:13.601][10264] * Selected GPU [vendor:8086]-[device:22B1]: Intel(R) HD Graphics [2024-01-31 22:58:14.033][10264] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [2024-01-31 22:58:14.061][10264] * Texture memory: 114 M [2024-01-31 22:58:14.294][10264] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [2024-01-31 22:58:14.294][10264] * GPU vertex cache: unrecognized, 24 [2024-01-31 22:58:14.295][10264] * DVB created: 4096K [2024-01-31 22:58:14.295][10264] * DIB created: 512K [2024-01-31 22:58:14.714][10264] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1] [2024-01-31 22:58:14.758][10264] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [2024-01-31 22:59:02.386][10264] * HWDST/PCF supported and used [2024-01-31 22:59:02.386][10264] Export custom shader params... [2024-01-31 22:59:02.386][10264] Export custom shader param [breath_idx] [2024-01-31 22:59:02.386][10264] Export custom shader param [breath_size] [2024-01-31 22:59:02.386][10264] Export custom shader param [device_inertia] [2024-01-31 22:59:02.386][10264] Export custom shader param [gasmask_inertia] [2024-01-31 22:59:02.386][10264] Export custom shader param [heat_fade_distance] [2024-01-31 22:59:02.387][10264] Export custom shader param [heat_vision_blurring] [2024-01-31 22:59:02.387][10264] Export custom shader param [heat_vision_steps] [2024-01-31 22:59:02.387][10264] Export custom shader param [pnv_color] [2024-01-31 22:59:02.387][10264] Export custom shader param [pnv_color_old] [2024-01-31 22:59:02.387][10264] Export custom shader param [pnv_params_old] [2024-01-31 22:59:02.387][10264] Export custom shader param [pp_img_cg] [2024-01-31 22:59:02.387][10264] Export custom shader done!!! [2024-01-31 22:59:39.569][10264] [CPSLibrary::LoadAll] count of *particles*.xr files: [3] [2024-01-31 22:59:39.628][10264] Load [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr] [2024-01-31 22:59:39.628][10264] cop format used for file [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr] [2024-01-31 22:59:40.075][10264] Load [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr] [2024-01-31 22:59:41.042][10264] Load [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr] [2024-01-31 22:59:41.042][10264] cop format used for file [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr] [2024-01-31 22:59:41.836][10264] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [2024-01-31 22:59:41.836][10264] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [2024-01-31 22:59:41.836][10264] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [2024-01-31 22:59:41.836][10264] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [2024-01-31 22:59:41.836][10264] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [2024-01-31 22:59:43.060][10264] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1] [2024-01-31 22:59:43.165][10264] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-31 22:59:43.183][10264] get_current_kx()=0.74963396778917 [2024-01-31 22:59:43.196][10264] full_name=c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-31 22:59:44.108][10264] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon [2024-01-31 22:59:44.108][10264] OS Version major: 10 minor: 0, build: 19045. Server OS: no [2024-01-31 22:59:44.108][10264] Starting engine... [2024-01-31 22:59:44.108][10264] Main thread id=[10264] [2024-01-31 22:59:44.494][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg] [2024-01-31 22:59:44.496][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg] [2024-01-31 22:59:44.497][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg] [2024-01-31 22:59:44.506][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg] [2024-01-31 22:59:44.507][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg] [2024-01-31 22:59:44.508][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg] [2024-01-31 22:59:44.510][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg] [2024-01-31 22:59:44.512][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg] [2024-01-31 22:59:44.512][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg] [2024-01-31 22:59:44.556][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg] [2024-01-31 22:59:44.572][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg] [2024-01-31 22:59:44.573][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg] [2024-01-31 22:59:44.574][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg] [2024-01-31 22:59:44.587][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg] [2024-01-31 22:59:44.588][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg] [2024-01-31 22:59:44.589][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg] [2024-01-31 22:59:44.591][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg] [2024-01-31 22:59:44.592][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg] [2024-01-31 22:59:44.593][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg] [2024-01-31 22:59:44.595][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg] [2024-01-31 22:59:44.596][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg] [2024-01-31 22:59:44.597][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg] [2024-01-31 22:59:44.694][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg] [2024-01-31 22:59:44.695][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg] [2024-01-31 22:59:44.696][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg] [2024-01-31 22:59:44.701][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg] [2024-01-31 22:59:44.703][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg] [2024-01-31 22:59:44.704][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg] [2024-01-31 22:59:44.705][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg] [2024-01-31 22:59:44.705][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg] [2024-01-31 22:59:44.706][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg] [2024-01-31 22:59:44.707][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg] [2024-01-31 22:59:44.708][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg] [2024-01-31 22:59:44.713][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg] [2024-01-31 22:59:44.837][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg] [2024-01-31 22:59:44.869][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg] [2024-01-31 22:59:44.871][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg] [2024-01-31 22:59:44.873][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg] [2024-01-31 22:59:44.873][10264] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.488 s.] [2024-01-31 22:59:44.873][10264] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.742 s.] [2024-01-31 22:59:45.074][10264] ~ Autoload files [44] from [gameplay\info_portions\*.xml]! [2024-01-31 22:59:45.107][10264] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]! [2024-01-31 22:59:45.243][10264] ~ Autoload files [38] from [gameplay\dialogs\*.xml]! [2024-01-31 22:59:45.300][10264] ~ Autoload files [11] from [gameplay\profiles\*.xml]! [2024-01-31 22:59:45.712][10264] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]! [2024-01-31 22:59:49.212][10264] ~ Autoload lang files [131] from [text\rus\*.xml]! [2024-01-31 23:01:01.198][10264] ! Can't find texture [ui_white_rect] [2024-01-31 23:04:07.319][10264] Config-file [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully [2024-01-31 23:04:11.598][10264] [rescan_physical_path] files count before: [80874] [2024-01-31 23:04:11.598][10264] [rescan_physical_path] files count after: [80874] [2024-01-31 23:04:27.140][10264] Starting server... [2024-01-31 23:04:30.725][10264] * phase time: 0 ms [2024-01-31 23:04:30.725][10264] * phase cmem: 0 K [2024-01-31 23:04:30.794][10264] * phase time: 69 ms [2024-01-31 23:04:30.794][10264] * phase cmem: 0 K [2024-01-31 23:04:30.910][10264] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-31 23:04:30.911][10264] get_current_kx()=0.74963396778917 [2024-01-31 23:04:30.911][10264] full_name=c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-31 23:04:30.933][10264] start_game_callback() start [2024-01-31 23:04:31.134][10264] $game_configs$ content: [2024-01-31 23:04:31.134][10264] $game_scripts$ content: [2024-01-31 23:04:31.134][10264] $game_shaders$ content: [2024-01-31 23:04:31.134][10264] start_game_callback() end [2024-01-31 23:04:31.134][10264] * phase time: 340 ms [2024-01-31 23:04:31.135][10264] * phase cmem: 0 K [2024-01-31 23:04:31.156][10264] * Loading spawn registry... [2024-01-31 23:04:36.471][10264] Start load of custom waypoints... [2024-01-31 23:04:36.590][10264] Loaded 298 items from custom_waypoints, 36 from all.spawn was replaced! [2024-01-31 23:04:36.590][10264] End load of custom waypoints... [2024-01-31 23:04:36.590][10264] build_story_spawns start... [2024-01-31 23:04:36.624][10264] build_root_spawns start... [2024-01-31 23:04:36.627][10264] process_spawns m_temp0 start... [2024-01-31 23:04:36.627][10264] process_spawns m_temp1 start... [2024-01-31 23:04:36.627][10264] * 15525 spawn points are successfully loaded [2024-01-31 23:04:36.629][10264] * Loading objects... [2024-01-31 23:04:38.920][10264] * 25090 objects are successfully loaded [2024-01-31 23:04:39.824][10264] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg] [2024-01-31 23:04:40.650][10264] ~~~ db.ver: 7 [2024-01-31 23:04:48.212][10264] * Game all is successfully loaded from file 'c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\all.sav' (17.075s) [2024-01-31 23:04:48.212][10264] * phase time: 17077 ms [2024-01-31 23:04:48.212][10264] * phase cmem: 0 K [2024-01-31 23:04:48.301][10264] # New player created! [2024-01-31 23:04:48.301][10264] * client : connection accepted - <> [2024-01-31 23:04:48.336][10264] * phase time: 124 ms [2024-01-31 23:04:48.337][10264] * phase cmem: 0 K [2024-01-31 23:04:48.387][10264] * phase time: 50 ms [2024-01-31 23:04:48.387][10264] * phase cmem: 0 K [2024-01-31 23:04:53.318][10264] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7] [2024-01-31 23:04:53.319][10264] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7] [2024-01-31 23:04:53.370][10264] ~ LevelResources load... [2024-01-31 23:04:53.371][10264] ~ LevelResources - base: 3230, 7330 K [2024-01-31 23:04:53.371][10264] ~ LevelResources - lmap: 0, 0 K [2024-01-31 23:04:53.371][10264] * phase time: 4983 ms [2024-01-31 23:04:53.371][10264] * phase cmem: 0 K [2024-01-31 23:04:58.980][10264] * phase time: 5609 ms [2024-01-31 23:04:58.980][10264] * phase cmem: 0 K [2024-01-31 23:04:58.982][10264] * [Loading VB] 65532 verts, 2047 Kb [2024-01-31 23:04:59.068][10264] * [Loading VB] 65530 verts, 2047 Kb [2024-01-31 23:04:59.088][10264] * [Loading VB] 65531 verts, 2047 Kb [2024-01-31 23:04:59.110][10264] * [Loading VB] 65532 verts, 2047 Kb [2024-01-31 23:04:59.130][10264] * [Loading VB] 60327 verts, 1885 Kb [2024-01-31 23:04:59.151][10264] * [Loading VB] 65531 verts, 2047 Kb [2024-01-31 23:04:59.173][10264] * [Loading VB] 65534 verts, 2047 Kb [2024-01-31 23:04:59.193][10264] * [Loading VB] 65535 verts, 2047 Kb [2024-01-31 23:04:59.214][10264] * [Loading VB] 65534 verts, 2047 Kb [2024-01-31 23:04:59.240][10264] * [Loading VB] 65534 verts, 2047 Kb [2024-01-31 23:04:59.260][10264] * [Loading VB] 65534 verts, 2047 Kb [2024-01-31 23:04:59.281][10264] * [Loading VB] 46354 verts, 1448 Kb [2024-01-31 23:04:59.294][10264] * [Loading VB] 65533 verts, 2047 Kb [2024-01-31 23:04:59.316][10264] * [Loading VB] 65535 verts, 2047 Kb [2024-01-31 23:04:59.336][10264] * [Loading VB] 65535 verts, 2047 Kb [2024-01-31 23:04:59.357][10264] * [Loading VB] 65530 verts, 2047 Kb [2024-01-31 23:04:59.380][10264] * [Loading VB] 65532 verts, 2047 Kb [2024-01-31 23:04:59.399][10264] * [Loading VB] 65535 verts, 2047 Kb [2024-01-31 23:04:59.420][10264] * [Loading VB] 53153 verts, 1661 Kb [2024-01-31 23:04:59.439][10264] * [Loading VB] 50229 verts, 1569 Kb [2024-01-31 23:04:59.454][10264] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-31 23:04:59.478][10264] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-31 23:04:59.575][10264] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-31 23:04:59.719][10264] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-31 23:04:59.884][10264] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-31 23:05:00.115][10264] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-31 23:05:00.137][10264] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-31 23:05:00.158][10264] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-31 23:05:00.178][10264] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-31 23:05:00.200][10264] * [Loading IB] 670515 indices, 1309 Kb [2024-01-31 23:05:00.266][10264] * [Loading IB] 960834 indices, 1876 Kb [2024-01-31 23:05:00.290][10264] * [Loading VB] 65533 verts, 767 Kb [2024-01-31 23:05:00.298][10264] * [Loading VB] 65533 verts, 767 Kb [2024-01-31 23:05:00.337][10264] * [Loading VB] 65535 verts, 767 Kb [2024-01-31 23:05:00.345][10264] * [Loading VB] 65535 verts, 767 Kb [2024-01-31 23:05:00.353][10264] * [Loading VB] 65535 verts, 767 Kb [2024-01-31 23:05:00.363][10264] * [Loading VB] 65534 verts, 767 Kb [2024-01-31 23:05:00.370][10264] * [Loading VB] 65528 verts, 767 Kb [2024-01-31 23:05:00.376][10264] * [Loading VB] 16089 verts, 188 Kb [2024-01-31 23:05:00.378][10264] * [Loading VB] 50229 verts, 588 Kb [2024-01-31 23:05:00.386][10264] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-31 23:05:00.409][10264] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-31 23:05:00.429][10264] * [Loading IB] 1048572 indices, 2047 Kb [2024-01-31 23:05:00.455][10264] * [Loading IB] 784818 indices, 1532 Kb [2024-01-31 23:05:00.469][10264] * [Loading IB] 1048518 indices, 2047 Kb [2024-01-31 23:05:00.492][10264] * [Loading IB] 411225 indices, 803 Kb [2024-01-31 23:05:00.500][10264] * phase time: 1520 ms [2024-01-31 23:05:00.500][10264] * phase cmem: 0 K [2024-01-31 23:05:00.543][10264] Loaded [18381] models from level. [2024-01-31 23:05:00.543][10264] * phase time: 42 ms [2024-01-31 23:05:00.543][10264] * phase cmem: 0 K [2024-01-31 23:05:01.137][10264] * [DETAILS] VertexConsts(256), Batch(61) [2024-01-31 23:05:01.137][10264] * [DETAILS] 48739 v(20), 31842 p [2024-01-31 23:05:01.137][10264] * [DETAILS] Batch(61), VB(951K), IB(186K) [2024-01-31 23:05:01.143][10264] * phase time: 599 ms [2024-01-31 23:05:01.143][10264] * phase cmem: 0 K [2024-01-31 23:05:01.147][10264] WARNING: Occlusion map 'c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l01_escape\level.hom' not found. [2024-01-31 23:05:01.149][10264] ~ LevelResources load completed! [2024-01-31 23:05:01.149][10264] ~ LevelResources - base: 4194, 7330 K [2024-01-31 23:05:01.149][10264] ~ LevelResources - lmap: 21, 0 K [2024-01-31 23:05:01.905][10264] * phase time: 761 ms [2024-01-31 23:05:01.905][10264] * phase cmem: 0 K [2024-01-31 23:05:01.917][10264] * phase time: 11 ms [2024-01-31 23:05:01.917][10264] * phase cmem: 0 K [2024-01-31 23:05:01.951][10264] - Game configuring : Started [2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=0 name[room]=environment id[5] [2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=1 name[open_space]=environment id[8] [2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=2 name[bathroom]=environment id[2] [2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=3 name[plant]=environment id[6] [2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=4 name[long_corridor]=environment id[7] [2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=5 name[default]=environment id[1] [2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=6 name[mountains]=environment id[3] [2024-01-31 23:05:02.012][10264] - Game configuring : Finished [2024-01-31 23:05:02.653][10264] * phase time: 735 ms [2024-01-31 23:05:02.653][10264] * phase cmem: 0 K [2024-01-31 23:05:02.655][10264] PrefetchTextures... [2024-01-31 23:05:02.655][10264] PrefetchTextures completed! [2024-01-31 23:05:02.656][10264] CResourceManager::DeferredUpload [NO MT] -> START, size = [4306] [2024-01-31 23:05:02.656][10264] CResourceManager::DeferredUpload VRAM usage before: [2024-01-31 23:05:02.657][10264] textures loaded size 7.158257 MB (7505976.000000 bytes) [2024-01-31 23:05:02.657][10264] Dedicated VRAM: 114 MB (119537664 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 1969 MB (2064785408 bytes) CurrentUsage: 29 MB (31342592 bytes) Budget: 1772 MB (1858306868 bytes) [2024-01-31 23:05:02.811][10264] ! Fallback to default bump map: [act\act_monolit_corp_bump#] [2024-01-31 23:05:07.570][10264] ! Fallback to default bump map: [build_details_bump] [2024-01-31 23:05:07.587][10264] ! Fallback to default bump map: [build_details_bump#] [2024-01-31 23:06:32.829][10264] ! Can't find texture [new_pfx\lightning1_dxt1] [2024-01-31 23:06:33.228][10264] ! Can't find texture [part\part_fitil.1024] [2024-01-31 23:06:33.282][10264] ! Can't find texture [pfx\pfx_ambimet] [2024-01-31 23:06:35.385][10264] ! Can't find texture [pfx\pfx_dist0] [2024-01-31 23:06:37.881][10264] ! Can't find texture [pfx\pfx_envmap1] [2024-01-31 23:06:38.780][10264] ! Can't find texture [pfx\pfx_glow_04] [2024-01-31 23:06:38.815][10264] ! Can't find texture [pfx\pfx_glow_fire1] [2024-01-31 23:06:38.832][10264] ! Can't find texture [pfx\pfx_grost] [2024-01-31 23:06:38.836][10264] ! Can't find texture [pfx\pfx_laser] [2024-01-31 23:06:39.034][10264] ! Can't find texture [pfx\pfx_list] [2024-01-31 23:06:39.266][10264] ! Can't find texture [pfx\pfx_reflectiveglass] [2024-01-31 23:06:41.685][10264] ! Can't find texture [pfx\pfx_yawm_flake_grid] [2024-01-31 23:06:41.687][10264] ! Can't find texture [pfx\pfx_yawm_snowflakes_light] [2024-01-31 23:06:41.796][10264] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02] [2024-01-31 23:06:43.823][10264] ! Fallback to default bump map: [prop\prop_book_list_bump#] [2024-01-31 23:06:46.392][10264] ! Fallback to default bump map: [prop\prop_mask_setka_bump#] [2024-01-31 23:06:46.943][10264] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump] [2024-01-31 23:06:46.981][10264] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#] [2024-01-31 23:07:42.014][10264] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka] [2024-01-31 23:07:42.957][10264] ! Fallback to default bump map: [sign\sign_radiation_bump#] [2024-01-31 23:07:44.797][10264] ! Fallback to default bump map: [sign\sign_set2_iov_bump#] [2024-01-31 23:07:46.296][10264] ! Fallback to default bump map: [sign\sign_set_iov_bump#] [2024-01-31 23:10:10.113][10264] ! Can't find texture [sky\cgim_clear3\18-00_2#small] [2024-01-31 23:10:13.213][10264] FATAL ERROR [error]Expression : Экземпляр устройства GPU приостановлен. Для определения соответствующего действия используйте GetDeviceRemovedReason. [error]Function : CRender::texture_load_legacy [error]File : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp [error]Line : 238 [error]Description : D3DX11CreateTextureFromMemory(HW.pDevice, S->pointer(), S->length(), &LoadInfo, 0, &pTexture2D, 0) [error]Arguments : c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\sky\cgim_clear_partly\09-00.dds Изменено 1 Февраля пользователем Купер Добавлено Купер, 1 Февраля Длинные тексты, пожалуйста, под спойлер. Выделить текст и нажать на панели инструментов кнопку с глазом (в заголовок спойлера ничего писать не нужно). Ссылка на комментарий
mole venomous 3 429 Опубликовано 1 Февраля Поделиться Опубликовано 1 Февраля @Aleksandr2209 , это у тебя похоже видеокарта слабовата Здесь могла быть ваша реклама. Ссылка на комментарий
Опричник 5 336 Опубликовано 1 Февраля Поделиться Опубликовано 1 Февраля @mole venomous У него её вообще нет. Встройка Intel(R) HD Graphics Desktop: i7-11700k/Gigabyte Z590 D/64 Гб DDR4-3600 (2х32Гб)/GTX 1070Ti 8Гб/30" WQXGA+24" WUXGA (portrait)/ADATA Legend 960 4 Тб + 4HDD (17 Тб)/Thermaltake smart BM2 - 650Вт/Win10+QtTab \\\ Дополнения к ОГСЕ 0693 /// \\\ OGSRmod ///\\\АМК-дискорд///\\\Балкон/// Ссылка на комментарий
mole venomous 3 429 Опубликовано 1 Февраля Поделиться Опубликовано 1 Февраля @Опричник , тогда печально. Поиграть не получится 1 1 Здесь могла быть ваша реклама. Ссылка на комментарий
AnriRS 14 Опубликовано 3 Февраля Поделиться Опубликовано 3 Февраля (изменено) Стабильный вылет при выбросе, фактически начало игры, билд чистая 27.01.24 сейв перед выбросом сейв, выброс начинается в районе минуты от загрузки, время вылета вырьируется, начиная от собщения "приближается выброс" до 1-2 минут Ryzen5; 96Gb RAM; SSD; Video 3060 8Gb VRAM; файл подкачки по выбору системы в районе 14 Gb на другом железе (ноут i5, 16 Gb RAM, встроенная 3050) вылет не повторяется Изменение настроек (максимальные-минимальные), разрешения экрана 2k->800x600 не помогает Скрытый текст [2024-02-03 10:41:56.064][ 2304] ####################[+MIMALLOC+]#################### [2024-02-03 10:41:56.064][ 2304] heap stats: peak total freed current unit count [2024-02-03 10:41:56.064][ 2304] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [2024-02-03 10:41:56.064][ 2304] committed: 32.0 MiB 32.0 MiB 0 32.0 MiB [2024-02-03 10:41:56.064][ 2304] reset: 0 [2024-02-03 10:41:56.064][ 2304] purged: 0 [2024-02-03 10:41:56.064][ 2304] touched: 64.2 KiB 64.2 KiB 0 64.2 KiB not all freed [2024-02-03 10:41:56.064][ 2304] segments: 1 1 0 1 not all freed! [2024-02-03 10:41:56.064][ 2304] -abandoned: 0 0 0 0 ok [2024-02-03 10:41:56.064][ 2304] -cached: 0 0 0 0 ok [2024-02-03 10:41:56.064][ 2304] pages: 0 0 0 0 ok [2024-02-03 10:41:56.064][ 2304] -abandoned: 0 0 0 0 ok [2024-02-03 10:41:56.064][ 2304] -extended: 0 [2024-02-03 10:41:56.064][ 2304] -noretire: 0 [2024-02-03 10:41:56.064][ 2304] mmaps: 0 [2024-02-03 10:41:56.064][ 2304] commits: 1 [2024-02-03 10:41:56.064][ 2304] resets: 0 [2024-02-03 10:41:56.064][ 2304] purges: 0 [2024-02-03 10:41:56.064][ 2304] threads: 0 0 0 0 ok [2024-02-03 10:41:56.064][ 2304] searches: 0.0 avg [2024-02-03 10:41:56.064][ 2304] numa nodes: 1 [2024-02-03 10:41:56.065][ 2304] elapsed: 0.026 s [2024-02-03 10:41:56.065][ 2304] process: user: 0.000 s, system: 0.046 s, faults: 4720, rss: 15.3 MiB, commit: 39.7 MiB [2024-02-03 10:41:56.065][ 2304] ####################[-MIMALLOC-]#################### [2024-02-03 10:41:56.065][ 2304] ! memory pool disabled due to available memory limit [2024-02-03 10:41:56.065][ 2304] * Detected CPU: AMD Ryzen 5 3600X 6-Core Processor [AuthenticAMD], F143/M113/S0 [2024-02-03 10:41:56.065][ 2304] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 [2024-02-03 10:41:56.065][ 2304] * CPU cores: [6], threads: [12] [2024-02-03 10:41:56.065][ 2304] * CPU0 current freq: 3800 MHz, max freq: 3800 MHz [2024-02-03 10:41:56.065][ 2304] * CPU1 current freq: 3800 MHz, max freq: 3800 MHz [2024-02-03 10:41:56.065][ 2304] * CPU2 current freq: 3800 MHz, max freq: 3800 MHz [2024-02-03 10:41:56.065][ 2304] * CPU3 current freq: 3800 MHz, max freq: 3800 MHz [2024-02-03 10:41:56.065][ 2304] * CPU4 current freq: 3800 MHz, max freq: 3800 MHz [2024-02-03 10:41:56.065][ 2304] * CPU5 current freq: 3800 MHz, max freq: 3800 MHz [2024-02-03 10:41:56.065][ 2304] * CPU6 current freq: 3800 MHz, max freq: 3800 MHz [2024-02-03 10:41:56.065][ 2304] * CPU7 current freq: 3800 MHz, max freq: 3800 MHz [2024-02-03 10:41:56.065][ 2304] * CPU8 current freq: 3800 MHz, max freq: 3800 MHz [2024-02-03 10:41:56.065][ 2304] * CPU9 current freq: 3800 MHz, max freq: 3800 MHz [2024-02-03 10:41:56.065][ 2304] * CPU10 current freq: 3800 MHz, max freq: 3800 MHz [2024-02-03 10:41:56.065][ 2304] * CPU11 current freq: 3800 MHz, max freq: 3800 MHz [2024-02-03 10:41:56.065][ 2304] Initializing File System... [2024-02-03 10:41:56.066][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_configs], size: [20826333] [2024-02-03 10:41:56.087][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_levels_1], size: [2023309020] [2024-02-03 10:41:56.095][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_levels_2], size: [1992370531] [2024-02-03 10:41:56.102][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_levels_3], size: [536778412] [2024-02-03 10:41:56.105][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_meshes], size: [1006063948] [2024-02-03 10:41:56.131][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_sounds_1], size: [1992967758] [2024-02-03 10:41:56.458][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_sounds_2], size: [151320415] [2024-02-03 10:41:56.489][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_1], size: [1992383613] [2024-02-03 10:41:56.514][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_10], size: [616468143] [2024-02-03 10:41:56.526][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_2], size: [1994357594] [2024-02-03 10:41:56.546][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_3], size: [1992951901] [2024-02-03 10:41:56.569][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_4], size: [1993060018] [2024-02-03 10:41:56.592][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_5], size: [1993494420] [2024-02-03 10:41:56.616][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_6], size: [1994174328] [2024-02-03 10:41:56.636][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_7], size: [1992412432] [2024-02-03 10:41:56.648][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_8], size: [1992839936] [2024-02-03 10:41:56.670][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_9], size: [1992669142] [2024-02-03 10:41:56.691][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_patch], size: [50100013] [2024-02-03 10:41:56.693][ 2304] using fs-ltx: [fsgame.ltx] [2024-02-03 10:41:56.694][ 2304] --Found FS dir: [g:\games\stalkerns\_appdata_\] [2024-02-03 10:41:56.694][ 2304] items: [7] [2024-02-03 10:41:56.716][ 2304] --Found FS dir: [g:\games\stalkerns\_appdata_\savedgames\] [2024-02-03 10:41:56.717][ 2304] items: [315] [2024-02-03 10:41:56.717][ 2304] FS: 82049 files cached, 0Kb memory used. [2024-02-03 10:41:56.718][ 2304] Init FileSystem 0.652245 sec [2024-02-03 10:41:56.718][ 2304] ~ Logging initialized. FIle g:\games\stalkerns\_appdata_\logs\xray_user_2024-02-03_10-41-56.log. [2024-02-03 10:41:56.718][ 2304] [OGSR Engine (x64)] build date: [Jan 27 2024 23:15:59] [2024-02-03 10:41:56.718][ 2304] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L] [2024-02-03 10:41:56.718][ 2304] Working Directory: [G:\Games\StalkerNS\bin_x64] [2024-02-03 10:41:56.718][ 2304] CommandLine: ["G:\Games\StalkerNS\bin_x64\xrEngine.exe"] [2024-02-03 10:41:56.718][ 2304] Main thread id=0 [2024-02-03 10:41:56.719][ 2304] TTAPI number of threads: [12] [2024-02-03 10:41:56.719][ 8436] Pool thread id=1 [2024-02-03 10:41:56.719][ 9568] Pool thread id=6 [2024-02-03 10:41:56.719][ 8552] Pool thread id=12 [2024-02-03 10:41:56.719][ 2908] Pool thread id=5 [2024-02-03 10:41:56.719][ 3768] Pool thread id=10 [2024-02-03 10:41:56.719][ 3256] Pool thread id=3 [2024-02-03 10:41:56.719][10560] Pool thread id=2 [2024-02-03 10:41:56.719][ 1240] Pool thread id=4 [2024-02-03 10:41:56.719][10856] Pool thread id=11 [2024-02-03 10:41:56.719][ 7340] Pool thread id=7 [2024-02-03 10:41:56.719][ 2304] ~ Apply system_mods.ltx... [2024-02-03 10:41:56.719][ 2080] Pool thread id=9 [2024-02-03 10:41:56.719][11732] Pool thread id=8 [2024-02-03 10:41:56.833][ 2304] ~ [InitSettings] duration [114]ms. [2024-02-03 10:41:56.833][ 2304] [shader_params_export] section found!!! [2024-02-03 10:41:56.833][ 2304] Initializing Engine... [2024-02-03 10:41:56.834][ 2304] Starting INPUT device... [2024-02-03 10:41:56.843][ 2304] -------------------------------------------------------------------------------- [2024-02-03 10:41:56.843][ 2304] ####################[+MIMALLOC+]#################### [2024-02-03 10:41:56.843][ 2304] heap stats: peak total freed current unit count [2024-02-03 10:41:56.843][ 2304] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [2024-02-03 10:41:56.843][ 2304] committed: 98.3 MiB 126.8 MiB 28.5 MiB 98.3 MiB [2024-02-03 10:41:56.843][ 2304] reset: 0 [2024-02-03 10:41:56.843][ 2304] purged: 28.0 MiB [2024-02-03 10:41:56.843][ 2304] touched: 64.2 KiB 192.7 KiB 121.1 MiB -120.9 MiB ok [2024-02-03 10:41:56.843][ 2304] segments: 3 3 0 3 not all freed! [2024-02-03 10:41:56.843][ 2304] -abandoned: 0 0 0 0 ok [2024-02-03 10:41:56.843][ 2304] -cached: 0 0 0 0 ok [2024-02-03 10:41:56.843][ 2304] pages: 0 0 427 -427 ok [2024-02-03 10:41:56.843][ 2304] -abandoned: 0 0 0 0 ok [2024-02-03 10:41:56.843][ 2304] -extended: 0 [2024-02-03 10:41:56.843][ 2304] -noretire: 0 [2024-02-03 10:41:56.843][ 2304] mmaps: 0 [2024-02-03 10:41:56.843][ 2304] commits: 321 [2024-02-03 10:41:56.843][ 2304] resets: 0 [2024-02-03 10:41:56.843][ 2304] purges: 7 [2024-02-03 10:41:56.843][ 2304] threads: 12 12 0 12 not all freed! [2024-02-03 10:41:56.843][ 2304] searches: 0.0 avg [2024-02-03 10:41:56.843][ 2304] numa nodes: 1 [2024-02-03 10:41:56.844][ 2304] elapsed: 0.805 s [2024-02-03 10:41:56.844][ 2304] process: user: 0.671 s, system: 0.093 s, faults: 25256, rss: 88.8 MiB, commit: 106.7 MiB [2024-02-03 10:41:56.844][ 2304] ####################[-MIMALLOC-]#################### [2024-02-03 10:41:56.844][ 2304] [98253MB] physical memory installed, [90240MB] available, [8] percent of memory in use [2024-02-03 10:41:56.844][ 2304] PageFile total: [14336MB], free~ [12474MB] [2024-02-03 10:41:56.844][ 2304] Engine memory usage (Working Set): [88MB], peak: [88MB] [2024-02-03 10:41:56.844][ 2304] Engine memory usage (Commit Charge): [106MB], peak: [106MB] [2024-02-03 10:41:56.844][ 2304] -------------------------------------------------------------------------------- [2024-02-03 10:41:56.844][ 2304] * [ D3D ]: textures count [0] [2024-02-03 10:41:56.844][ 2304] * [ D3D ]: textures[0 K] [2024-02-03 10:41:56.844][ 2304] * [x-ray]: process heap[0 K], render[0 K] [2024-02-03 10:41:56.844][ 2304] * [x-ray]: economy: strings[28659 K], smem[0 K] [2024-02-03 10:41:56.844][ 2304] ~ Load sounds.ltx... [2024-02-03 10:41:56.844][ 2304] SOUND: OpenAL: enumerate devices... [2024-02-03 10:41:56.844][ 2304] SOUND: OpenAL: EnumerationExtension Present [2024-02-03 10:41:56.876][ 2304] devices OpenAL Soft [2024-02-03 10:41:56.938][ 2304] SOUND: OpenAL: system default SndDevice name is Generic Software [2024-02-03 10:41:57.225][ 2304] SOUND: OpenAL: All available devices: [2024-02-03 10:41:57.225][ 2304] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [2024-02-03 10:41:57.225][ 2304] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [2024-02-03 10:41:57.225][ 2304] Executing config-script "g:\games\stalkerns\gamedata\configs\default_controls.ltx"... [2024-02-03 10:41:57.225][ 2304] ! cant find corresponding [id] for action_name [cam_zoom_in] [2024-02-03 10:41:57.225][ 2304] ! cant find corresponding [id] for action_name [cam_zoom_out] [2024-02-03 10:41:57.225][ 2304] [g:\games\stalkerns\gamedata\configs\default_controls.ltx] successfully loaded. [2024-02-03 10:41:57.225][ 2304] Executing config-script "user.ltx"... [2024-02-03 10:41:57.225][ 2304] Executing config-script "g:\games\stalkerns\gamedata\configs\rspec_extreme.ltx"... [2024-02-03 10:41:57.225][ 2304] [g:\games\stalkerns\gamedata\configs\rspec_extreme.ltx] successfully loaded. [2024-02-03 10:41:57.225][ 2304] Executing config-script "g:\games\stalkerns\gamedata\configs\default_controls.ltx"... [2024-02-03 10:41:57.225][ 2304] ! cant find corresponding [id] for action_name [cam_zoom_in] [2024-02-03 10:41:57.225][ 2304] ! cant find corresponding [id] for action_name [cam_zoom_out] [2024-02-03 10:41:57.225][ 2304] [g:\games\stalkerns\gamedata\configs\default_controls.ltx] successfully loaded. [2024-02-03 10:41:57.226][ 2304] ~ Invalid syntax in call to 'r_pnv_washout_thresh' [2024-02-03 10:41:57.226][ 2304] ~ Valid arguments: float value in range [0.10000,0.90000] [2024-02-03 10:41:57.226][ 2304] [g:\games\stalkerns\_appdata_\user.ltx] successfully loaded. [2024-02-03 10:41:57.226][ 2304] SOUND: Selected device is OpenAL Soft [2024-02-03 10:41:57.251][ 2304] [OpenAL] EFX: present [2024-02-03 10:41:57.251][ 2304] Loading of [senvironment.xr] [2024-02-03 10:41:57.252][ 2304] ~ env id=[0] name=[identity] [2024-02-03 10:41:57.252][ 2304] ~ env id=[1] name=[default] [2024-02-03 10:41:57.252][ 2304] ~ env id=[2] name=[bathroom] [2024-02-03 10:41:57.252][ 2304] ~ env id=[3] name=[mountains] [2024-02-03 10:41:57.252][ 2304] ~ env id=[4] name=[yard] [2024-02-03 10:41:57.252][ 2304] ~ env id=[5] name=[room] [2024-02-03 10:41:57.252][ 2304] ~ env id=[6] name=[plant] [2024-02-03 10:41:57.252][ 2304] ~ env id=[7] name=[long_corridor] [2024-02-03 10:41:57.252][ 2304] ~ env id=[8] name=[open_space] [2024-02-03 10:41:57.252][ 2304] ~ env id=[9] name=[house] [2024-02-03 10:41:57.252][ 2304] ~ env id=[10] name=[forest] [2024-02-03 10:41:57.252][ 2304] * sound : cache: 131076 kb, 7609 lines, 17640 bpl [2024-02-03 10:41:57.253][ 2304] Starting RENDER device... [2024-02-03 10:41:57.255][ 2304] * Avail GPU [vendor:10DE]-[device:24C9]: NVIDIA GeForce RTX 3060 Ti [2024-02-03 10:41:57.255][ 2304] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver [2024-02-03 10:41:57.255][ 2304] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE [2024-02-03 10:41:57.255][ 2304] Dedicated VRAM: 8038 MB (8428453888 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 49126 MB (51512952832 bytes) CurrentUsage: 0 MB (0 bytes) Budget: 7270 MB (7623147520 bytes) [2024-02-03 10:41:57.255][ 2304] * Selected GPU [vendor:10DE]-[device:24C9]: NVIDIA GeForce RTX 3060 Ti [2024-02-03 10:41:57.390][ 2304] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [2024-02-03 10:41:57.394][ 2304] * Texture memory: 8038 M [2024-02-03 10:41:57.403][ 2304] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [2024-02-03 10:41:57.403][ 2304] * GPU vertex cache: unrecognized, 24 [2024-02-03 10:41:57.404][ 2304] * DVB created: 4096K [2024-02-03 10:41:57.404][ 2304] * DIB created: 512K [2024-02-03 10:41:57.417][ 2304] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1] [2024-02-03 10:41:57.421][ 2304] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [2024-02-03 10:41:57.497][ 2304] * HWDST/PCF supported and used [2024-02-03 10:41:57.497][ 2304] Export custom shader params... [2024-02-03 10:41:57.497][ 2304] Export custom shader param [breath_idx] [2024-02-03 10:41:57.497][ 2304] Export custom shader param [breath_size] [2024-02-03 10:41:57.497][ 2304] Export custom shader param [device_inertia] [2024-02-03 10:41:57.497][ 2304] Export custom shader param [gasmask_inertia] [2024-02-03 10:41:57.497][ 2304] Export custom shader param [heat_fade_distance] [2024-02-03 10:41:57.497][ 2304] Export custom shader param [heat_vision_blurring] [2024-02-03 10:41:57.497][ 2304] Export custom shader param [heat_vision_steps] [2024-02-03 10:41:57.498][ 2304] Export custom shader param [pnv_color] [2024-02-03 10:41:57.498][ 2304] Export custom shader param [pnv_color_old] [2024-02-03 10:41:57.498][ 2304] Export custom shader param [pnv_params_old] [2024-02-03 10:41:57.498][ 2304] Export custom shader param [pp_img_cg] [2024-02-03 10:41:57.498][ 2304] Export custom shader done!!! [2024-02-03 10:41:57.556][ 2304] [CPSLibrary::LoadAll] count of *particles*.xr files: [3] [2024-02-03 10:41:57.562][ 2304] Load [g:\games\stalkerns\gamedata\particles_1_cop.xr] [2024-02-03 10:41:57.562][ 2304] cop format used for file [g:\games\stalkerns\gamedata\particles_1_cop.xr] [2024-02-03 10:41:57.613][ 2304] Load [g:\games\stalkerns\gamedata\particles_2.xr] [2024-02-03 10:41:57.664][ 2304] Load [g:\games\stalkerns\gamedata\particles_3_cop.xr] [2024-02-03 10:41:57.664][ 2304] cop format used for file [g:\games\stalkerns\gamedata\particles_3_cop.xr] [2024-02-03 10:41:57.710][ 2304] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [2024-02-03 10:41:57.710][ 2304] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [2024-02-03 10:41:57.710][ 2304] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [2024-02-03 10:41:57.710][ 2304] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [2024-02-03 10:41:57.710][ 2304] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [2024-02-03 10:41:57.870][ 2304] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1] [2024-02-03 10:41:57.883][ 2304] --LUA version: [LuaJIT 2.1.0-beta3] [2024-02-03 10:41:57.883][ 2304] get_current_kx()=0.75 [2024-02-03 10:41:57.883][ 2304] full_name=g:\games\stalkerns\_appdata_\ns_settings.ltx [2024-02-03 10:41:57.892][ 2304] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon [2024-02-03 10:41:57.892][ 2304] OS Version major: 10 minor: 0, build: 19045. Server OS: no [2024-02-03 10:41:57.892][ 2304] Starting engine... [2024-02-03 10:41:57.892][ 2304] Main thread id=[2304] [2024-02-03 10:41:57.922][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_1.ogg] [2024-02-03 10:41:57.923][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_default_1.ogg] [2024-02-03 10:41:57.923][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_2.ogg] [2024-02-03 10:41:57.923][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_1.ogg] [2024-02-03 10:41:57.923][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_1.ogg] [2024-02-03 10:41:57.923][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_default_2.ogg] [2024-02-03 10:41:57.923][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_3.ogg] [2024-02-03 10:41:57.923][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_2.ogg] [2024-02-03 10:41:57.923][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_default_3.ogg] [2024-02-03 10:41:57.923][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_4.ogg] [2024-02-03 10:41:57.923][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_2.ogg] [2024-02-03 10:41:57.923][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_3.ogg] [2024-02-03 10:41:57.923][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_5.ogg] [2024-02-03 10:41:57.923][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_default_4.ogg] [2024-02-03 10:41:57.923][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_3.ogg] [2024-02-03 10:41:57.923][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_4.ogg] [2024-02-03 10:41:57.924][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_1.ogg] [2024-02-03 10:41:57.924][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_4.ogg] [2024-02-03 10:41:57.924][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_6.ogg] [2024-02-03 10:41:57.924][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_5.ogg] [2024-02-03 10:41:57.924][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_5.ogg] [2024-02-03 10:41:57.924][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_2.ogg] [2024-02-03 10:41:57.924][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_6.ogg] [2024-02-03 10:41:57.924][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_6.ogg] [2024-02-03 10:41:57.924][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_3.ogg] [2024-02-03 10:41:57.924][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_1.ogg] [2024-02-03 10:41:57.924][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_4.ogg] [2024-02-03 10:41:57.925][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_2.ogg] [2024-02-03 10:41:57.925][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_5.ogg] [2024-02-03 10:41:57.925][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_3.ogg] [2024-02-03 10:41:57.925][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_6.ogg] [2024-02-03 10:41:57.925][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_4.ogg] [2024-02-03 10:41:57.925][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_5.ogg] [2024-02-03 10:41:57.926][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_6.ogg] [2024-02-03 10:41:57.926][ 8436] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_water_1.ogg] [2024-02-03 10:41:57.926][ 8436] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_water_2.ogg] [2024-02-03 10:41:57.927][ 8436] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_water_3.ogg] [2024-02-03 10:41:57.927][ 8436] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_water_4.ogg] [2024-02-03 10:41:57.929][ 2304] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.009 s.] [2024-02-03 10:41:57.929][ 2304] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.035 s.] [2024-02-03 10:41:57.959][ 2304] ~ Autoload files [44] from [gameplay\info_portions\*.xml]! [2024-02-03 10:41:57.965][ 2304] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]! [2024-02-03 10:41:57.991][ 2304] ~ Autoload files [38] from [gameplay\dialogs\*.xml]! [2024-02-03 10:41:58.001][ 2304] ~ Autoload files [11] from [gameplay\profiles\*.xml]! [2024-02-03 10:41:58.055][ 2304] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]! [2024-02-03 10:41:58.531][ 2304] ~ Autoload lang files [131] from [text\rus\*.xml]! [2024-02-03 10:41:59.828][ 2304] [rescan_physical_path] files count before: [82049] [2024-02-03 10:41:59.832][ 2304] [rescan_physical_path] files count after: [82049] [2024-02-03 10:42:01.706][ 2304] Starting server... [2024-02-03 10:42:01.779][ 2304] * phase time: 0 ms [2024-02-03 10:42:01.779][ 2304] * phase cmem: 0 K [2024-02-03 10:42:01.782][ 2304] Loading objects... [2024-02-03 10:42:01.783][ 2304] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single [2024-02-03 10:42:01.791][ 2304] ! [IGame_ObjectPool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single [2024-02-03 10:42:01.816][ 2304] ! [IGame_ObjectPool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single [2024-02-03 10:42:01.820][ 2304] ! [IGame_ObjectPool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single [2024-02-03 10:42:01.831][ 2304] ! [IGame_ObjectPool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single [2024-02-03 10:42:02.113][ 2304] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single [2024-02-03 10:42:02.113][ 2304] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single [2024-02-03 10:42:02.641][ 2304] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg] [2024-02-03 10:42:03.068][ 2304] [IGame_ObjectPool::prefetch] objects prefetching time (373): [1.29 s.] [2024-02-03 10:42:03.068][ 2304] Loading models... [2024-02-03 10:42:04.683][ 2304] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$ [2024-02-03 10:42:04.736][ 2304] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$ [2024-02-03 10:42:05.038][ 2304] !![IReaderBase<class IReader>::find_chunk] chunk [16] has invalid size [759], return elapsed size [750] [2024-02-03 10:42:05.545][ 2304] [CModelPool::Prefetch] models prefetching time (865): [2.48 s.] [2024-02-03 10:42:05.545][ 2304] * [prefetch] time: 3763 ms [2024-02-03 10:42:05.545][ 2304] * [prefetch] memory: 0Kb [2024-02-03 10:42:05.546][ 2304] * phase time: 3766 ms [2024-02-03 10:42:05.546][ 2304] * phase cmem: 0 K [2024-02-03 10:42:05.562][ 2304] --LUA version: [LuaJIT 2.1.0-beta3] [2024-02-03 10:42:05.562][ 2304] get_current_kx()=0.75 [2024-02-03 10:42:05.562][ 2304] full_name=g:\games\stalkerns\_appdata_\ns_settings.ltx [2024-02-03 10:42:05.566][ 2304] start_game_callback() start [2024-02-03 10:42:05.579][ 2304] $game_configs$ content: [2024-02-03 10:42:05.579][ 2304] $game_scripts$ content: [2024-02-03 10:42:05.579][ 2304] $game_shaders$ content: [2024-02-03 10:42:05.579][ 2304] start_game_callback() end [2024-02-03 10:42:05.579][ 2304] * phase time: 33 ms [2024-02-03 10:42:05.579][ 2304] * phase cmem: 0 K [2024-02-03 10:42:05.588][ 2304] * Loading spawn registry... [2024-02-03 10:42:06.457][ 2304] Start load of custom waypoints... [2024-02-03 10:42:06.462][ 2304] Loaded 298 items from custom_waypoints, 36 from all.spawn was replaced! [2024-02-03 10:42:06.462][ 2304] End load of custom waypoints... [2024-02-03 10:42:06.462][ 2304] build_story_spawns start... [2024-02-03 10:42:06.470][ 2304] build_root_spawns start... [2024-02-03 10:42:06.470][ 2304] process_spawns m_temp0 start... [2024-02-03 10:42:06.470][ 2304] process_spawns m_temp1 start... [2024-02-03 10:42:06.470][ 2304] * 15525 spawn points are successfully loaded [2024-02-03 10:42:06.471][ 2304] * Loading objects... [2024-02-03 10:42:06.923][ 2304] * 29502 objects are successfully loaded [2024-02-03 10:42:06.980][ 2304] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\monsters\cat\special_attack.ogg] [2024-02-03 10:42:07.170][ 2304] story_id not found: esc_bandits_factory [2024-02-03 10:42:07.175][ 2304] story_id not found: Escape_Trader [2024-02-03 10:42:07.185][ 2304] story_id not found: agr_gunslinger_e3_documents [2024-02-03 10:42:07.200][ 2304] * 4489 script vars are successfully loaded [2024-02-03 10:42:07.202][ 2304] ~~~ db.ver: 7 [2024-02-03 10:42:08.231][ 2304] * Game 8 is successfully loaded from file 'g:\games\stalkerns\_appdata_\savedgames\8.sav' (2.651s) [2024-02-03 10:42:08.231][ 2304] * phase time: 2651 ms [2024-02-03 10:42:08.231][ 2304] * phase cmem: 0 K [2024-02-03 10:42:08.262][ 2304] # New player created! [2024-02-03 10:42:08.262][ 2304] * client : connection accepted - <> [2024-02-03 10:42:08.275][ 2304] * phase time: 44 ms [2024-02-03 10:42:08.275][ 2304] * phase cmem: 0 K [2024-02-03 10:42:08.293][ 2304] * phase time: 18 ms [2024-02-03 10:42:08.293][ 2304] * phase cmem: 0 K [2024-02-03 10:42:09.966][ 2304] --[ISpatial_DB::initialize] bbc is [-1.8, 25.8, -12.5], bbd is [322.7, 61.1, 334.8] [2024-02-03 10:42:09.966][ 2304] --[ISpatial_DB::initialize] bbc is [-1.8, 25.8, -12.5], bbd is [322.7, 61.1, 334.8] [2024-02-03 10:42:09.968][ 2304] ~ LevelResources load... [2024-02-03 10:42:09.968][ 2304] ~ LevelResources - base: 6122, 6398 K [2024-02-03 10:42:09.968][ 2304] ~ LevelResources - lmap: 0, 0 K [2024-02-03 10:42:09.968][ 2304] * phase time: 1674 ms [2024-02-03 10:42:09.968][ 2304] * phase cmem: 0 K [2024-02-03 10:42:10.108][ 2304] * phase time: 139 ms [2024-02-03 10:42:10.108][ 2304] * phase cmem: 0 K [2024-02-03 10:42:10.110][ 2304] * [Loading VB] 65531 verts, 2047 Kb [2024-02-03 10:42:10.111][ 2304] * [Loading VB] 65533 verts, 2047 Kb [2024-02-03 10:42:10.112][ 2304] * [Loading VB] 65531 verts, 2047 Kb [2024-02-03 10:42:10.114][ 2304] * [Loading VB] 65529 verts, 2047 Kb [2024-02-03 10:42:10.115][ 2304] * [Loading VB] 65520 verts, 2047 Kb [2024-02-03 10:42:10.118][ 2304] * [Loading VB] 65516 verts, 2047 Kb [2024-02-03 10:42:10.119][ 2304] * [Loading VB] 65531 verts, 2047 Kb [2024-02-03 10:42:10.122][ 2304] * [Loading VB] 65530 verts, 2047 Kb [2024-02-03 10:42:10.127][ 2304] * [Loading VB] 64107 verts, 2003 Kb [2024-02-03 10:42:10.130][ 2304] * [Loading VB] 65535 verts, 2047 Kb [2024-02-03 10:42:10.131][ 2304] * [Loading VB] 65533 verts, 2047 Kb [2024-02-03 10:42:10.132][ 2304] * [Loading VB] 65534 verts, 2047 Kb [2024-02-03 10:42:10.133][ 2304] * [Loading VB] 65535 verts, 2047 Kb [2024-02-03 10:42:10.134][ 2304] * [Loading VB] 65533 verts, 2047 Kb [2024-02-03 10:42:10.135][ 2304] * [Loading VB] 65535 verts, 2047 Kb [2024-02-03 10:42:10.135][ 2304] * [Loading VB] 65534 verts, 2047 Kb [2024-02-03 10:42:10.136][ 2304] * [Loading VB] 65535 verts, 2047 Kb [2024-02-03 10:42:10.137][ 2304] * [Loading VB] 65534 verts, 2047 Kb [2024-02-03 10:42:10.138][ 2304] * [Loading VB] 65534 verts, 2047 Kb [2024-02-03 10:42:10.139][ 2304] * [Loading VB] 57215 verts, 1787 Kb [2024-02-03 10:42:10.140][ 2304] * [Loading VB] 65535 verts, 2047 Kb [2024-02-03 10:42:10.141][ 2304] * [Loading VB] 65535 verts, 2047 Kb [2024-02-03 10:42:10.142][ 2304] * [Loading VB] 55377 verts, 1730 Kb [2024-02-03 10:42:10.142][ 2304] * [Loading IB] 1048575 indices, 2047 Kb [2024-02-03 10:42:10.143][ 2304] * [Loading IB] 2935899 indices, 5734 Kb [2024-02-03 10:42:10.146][ 2304] * [Loading IB] 1048575 indices, 2047 Kb [2024-02-03 10:42:10.146][ 2304] * [Loading IB] 1048575 indices, 2047 Kb [2024-02-03 10:42:10.147][ 2304] * [Loading IB] 1048575 indices, 2047 Kb [2024-02-03 10:42:10.148][ 2304] * [Loading IB] 1048575 indices, 2047 Kb [2024-02-03 10:42:10.149][ 2304] * [Loading IB] 1048575 indices, 2047 Kb [2024-02-03 10:42:10.150][ 2304] * [Loading IB] 1048575 indices, 2047 Kb [2024-02-03 10:42:10.151][ 2304] * [Loading IB] 1048575 indices, 2047 Kb [2024-02-03 10:42:10.152][ 2304] * [Loading IB] 1048575 indices, 2047 Kb [2024-02-03 10:42:10.153][ 2304] * [Loading IB] 1048575 indices, 2047 Kb [2024-02-03 10:42:10.154][ 2304] * [Loading IB] 900288 indices, 1758 Kb [2024-02-03 10:42:10.155][ 2304] * [Loading VB] 65535 verts, 767 Kb [2024-02-03 10:42:10.156][ 2304] * [Loading VB] 65535 verts, 767 Kb [2024-02-03 10:42:10.156][ 2304] * [Loading VB] 65535 verts, 767 Kb [2024-02-03 10:42:10.156][ 2304] * [Loading VB] 65534 verts, 767 Kb [2024-02-03 10:42:10.157][ 2304] * [Loading VB] 65535 verts, 767 Kb [2024-02-03 10:42:10.157][ 2304] * [Loading VB] 65535 verts, 767 Kb [2024-02-03 10:42:10.158][ 2304] * [Loading VB] 65534 verts, 767 Kb [2024-02-03 10:42:10.158][ 2304] * [Loading VB] 65528 verts, 767 Kb [2024-02-03 10:42:10.159][ 2304] * [Loading VB] 1335 verts, 15 Kb [2024-02-03 10:42:10.159][ 2304] * [Loading IB] 1048575 indices, 2047 Kb [2024-02-03 10:42:10.160][ 2304] * [Loading IB] 1048575 indices, 2047 Kb [2024-02-03 10:42:10.161][ 2304] * [Loading IB] 1048575 indices, 2047 Kb [2024-02-03 10:42:10.162][ 2304] * [Loading IB] 594021 indices, 1160 Kb [2024-02-03 10:42:10.163][ 2304] * phase time: 55 ms [2024-02-03 10:42:10.163][ 2304] * phase cmem: 0 K [2024-02-03 10:42:10.241][ 2304] Loaded [14439] models from level. [2024-02-03 10:42:10.241][ 2304] * phase time: 78 ms [2024-02-03 10:42:10.241][ 2304] * phase cmem: 0 K [2024-02-03 10:42:10.253][ 2304] * [DETAILS] VertexConsts(256), Batch(61) [2024-02-03 10:42:10.253][ 2304] * [DETAILS] 29951 v(20), 20984 p [2024-02-03 10:42:10.253][ 2304] * [DETAILS] Batch(61), VB(584K), IB(122K) [2024-02-03 10:42:10.254][ 2304] * phase time: 12 ms [2024-02-03 10:42:10.254][ 2304] * phase cmem: 0 K [2024-02-03 10:42:10.255][ 2304] ~ LevelResources load completed! [2024-02-03 10:42:10.255][ 2304] ~ LevelResources - base: 6939, 6398 K [2024-02-03 10:42:10.255][ 2304] ~ LevelResources - lmap: 10, 0 K [2024-02-03 10:42:10.293][ 2304] * phase time: 38 ms [2024-02-03 10:42:10.293][ 2304] * phase cmem: 0 K [2024-02-03 10:42:10.296][ 2304] * phase time: 3 ms [2024-02-03 10:42:10.302][ 2304] * phase cmem: 0 K [2024-02-03 10:42:10.310][ 2304] - Game configuring : Started [2024-02-03 10:42:10.311][ 2304] ~ set_geometry_env id=0 name[plant]=environment id[6] [2024-02-03 10:42:10.311][ 2304] ~ set_geometry_env id=1 name[open_space]=environment id[8] [2024-02-03 10:42:10.311][ 2304] ~ set_geometry_env id=2 name[long_corridor]=environment id[7] [2024-02-03 10:42:10.311][ 2304] ~ set_geometry_env id=3 name[bathroom]=environment id[2] [2024-02-03 10:42:10.311][ 2304] ~ set_geometry_env id=4 name[mountains]=environment id[3] [2024-02-03 10:42:10.312][ 2304] - Game configuring : Finished [2024-02-03 10:42:10.385][ 2304] * phase time: 83 ms [2024-02-03 10:42:10.385][ 2304] * phase cmem: 0 K [2024-02-03 10:42:10.387][ 2304] PrefetchTextures... [2024-02-03 10:42:10.387][ 2304] PrefetchTextures completed! [2024-02-03 10:42:10.387][ 2304] CResourceManager::DeferredUpload [MT] -> START, size = [7039] [2024-02-03 10:42:10.387][ 2304] CResourceManager::DeferredUpload VRAM usage before: [2024-02-03 10:42:10.388][ 2304] textures loaded size 6.248901 MB (6552448.000000 bytes) [2024-02-03 10:42:10.388][ 2304] Dedicated VRAM: 8038 MB (8428453888 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 49126 MB (51512952832 bytes) CurrentUsage: 581 MB (609898496 bytes) Budget: 7270 MB (7623147520 bytes) [2024-02-03 10:42:10.450][ 2080] ! Fallback to default bump map: [act\act_arm_loner_metro_bump] [2024-02-03 10:42:10.450][ 2080] ! Fallback to default bump map: [act\act_arm_loner_metro_bump#] [2024-02-03 10:42:10.452][10560] ! Fallback to default bump map: [act\act_arm_loner_novice_gloves_bump#] [2024-02-03 10:42:10.460][ 2908] ! Fallback to default bump map: [act\act_arm_military novice_bump] [2024-02-03 10:42:10.460][ 7340] ! Fallback to default bump map: [act\act_arm_military novice_bump#] [2024-02-03 10:42:10.476][ 9568] ! Fallback to default bump map: [act\act_arm_ssp-99m_bump] [2024-02-03 10:42:10.498][ 8436] ! Fallback to default bump map: [act\act_cat_devil_bump#] [2024-02-03 10:42:10.566][11732] ! Can't find texture [act\act_morthbag_army] [2024-02-03 10:42:10.566][ 9568] ! Can't find texture [act\act_morthbag_bandit] [2024-02-03 10:42:10.567][11732] ! Can't find texture [act\act_morthbag_csky] [2024-02-03 10:42:10.567][ 9568] ! Can't find texture [act\act_morthbag_dolg] [2024-02-03 10:42:10.567][ 3256] ! Can't find texture [act\act_morthbag_freedom] [2024-02-03 10:42:10.567][ 9568] ! Can't find texture [act\act_morthbag_greh] [2024-02-03 10:42:10.567][11732] ! Can't find texture [act\act_morthbag_ecolog] [2024-02-03 10:42:10.568][ 2080] ! Can't find texture [act\act_morthbag_isg] [2024-02-03 10:42:10.569][10560] ! Can't find texture [act\act_morthbag_killer] [2024-02-03 10:42:10.569][ 3256] ! Can't find texture [act\act_morthbag_monolith] [2024-02-03 10:42:10.569][ 9568] ! Can't find texture [act\act_morthbag_renegade] [2024-02-03 10:42:10.569][11732] ! Can't find texture [act\act_morthbag_stalker] [2024-02-03 10:42:10.569][ 7340] ! Can't find texture [act\act_morthbag_zombied] [2024-02-03 10:42:10.570][ 7340] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#] [2024-02-03 10:42:10.674][10560] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump] [2024-02-03 10:42:10.674][10560] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump#] [2024-02-03 10:42:10.675][10560] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump] [2024-02-03 10:42:10.675][11732] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump#] [2024-02-03 10:42:10.676][ 1240] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump] [2024-02-03 10:42:10.676][10560] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump#] [2024-02-03 10:42:10.683][ 2080] ! Fallback to default bump map: [act\cod_bo2_nano_gloves_bump#] [2024-02-03 10:42:10.692][ 7340] ! Fallback to default bump map: [act\greshnik13rs\monster\metro\act13_arahnid_bump#] [2024-02-03 10:42:10.717][ 7340] ! Fallback to default bump map: [aks74u\aks74u_bump] [2024-02-03 10:42:10.717][10856] ! Fallback to default bump map: [aks74u\aks74u_bump#] [2024-02-03 10:42:10.747][10856] ! Fallback to default bump map: [build_details_bump] [2024-02-03 10:42:10.747][ 8436] ! Fallback to default bump map: [build_details_bump#] [2024-02-03 10:42:10.849][ 3768] ! Fallback to default bump map: [crete\difmap_bump] [2024-02-03 10:42:10.850][ 3768] ! Fallback to default bump map: [crete\difmap_bump#] [2024-02-03 10:42:10.850][10856] ! Fallback to default bump map: [crete_walls_tual_b_bump] [2024-02-03 10:42:10.850][ 3768] ! Fallback to default bump map: [crete_walls_tual_b_bump#] [2024-02-03 10:42:11.342][ 2908] ! Can't find texture [new_pfx\lightning1_dxt1] [2024-02-03 10:42:11.342][ 2908] ! Can't find texture [part\part_fitil.1024] [2024-02-03 10:42:11.343][ 8436] ! Can't find texture [pfx\pfx_ambimet] [2024-02-03 10:42:11.356][ 3256] ! Can't find texture [pfx\pfx_dist0] [2024-02-03 10:42:11.363][ 3768] ! Can't find texture [pfx\pfx_envmap1] [2024-02-03 10:42:11.371][ 2908] ! Can't find texture [pfx\pfx_glow_04] [2024-02-03 10:42:11.371][ 3768] ! Can't find texture [pfx\pfx_glow_fire1] [2024-02-03 10:42:11.372][ 2908] ! Can't find texture [pfx\pfx_grost] [2024-02-03 10:42:11.373][10560] ! Can't find texture [pfx\pfx_laser] [2024-02-03 10:42:11.379][10560] ! Can't find texture [pfx\pfx_list] [2024-02-03 10:42:11.379][10560] ! Can't find texture [pfx\pfx_reflectiveglass] [2024-02-03 10:42:11.410][ 8436] ! Can't find texture [pfx\pfx_yawm_flake_grid] [2024-02-03 10:42:11.410][11732] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02] [2024-02-03 10:42:11.410][ 2908] ! Can't find texture [pfx\pfx_yawm_snowflakes_light] [2024-02-03 10:42:11.494][ 2908] ! Fallback to default bump map: [prop\prop_item3_bump#] [2024-02-03 10:42:11.517][ 3768] ! Fallback to default bump map: [prop\prop_lex_target_bump#] [2024-02-03 10:42:11.521][10560] ! Fallback to default bump map: [prop\prop_mask_setka_bump#] [2024-02-03 10:42:11.565][ 1240] ! Fallback to default bump map: [prop\prop_roadborder_j2_bump#] [2024-02-03 10:42:11.649][10560] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka] [2024-02-03 10:42:11.649][10560] ! Fallback to default bump map: [sig_sg550\front_bump] [2024-02-03 10:42:11.649][10560] ! Fallback to default bump map: [sig_sg550\front_bump#] [2024-02-03 10:42:11.652][10560] ! Fallback to default bump map: [sign\sign_radiation_bump#] [2024-02-03 10:42:11.656][ 2080] ! Fallback to default bump map: [sign\sign_stop1_bump#] [2024-02-03 10:42:11.998][ 8552] ! Can't find texture [sky\cgim_clear3\18-00_2#small] [2024-02-03 10:42:14.111][10560] ! Can't find texture [sky_oblaka] [2024-02-03 10:42:14.500][ 7340] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump] [2024-02-03 10:42:14.507][ 7340] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump#] [2024-02-03 10:42:14.517][ 1240] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump] [2024-02-03 10:42:14.518][ 1240] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump#] [2024-02-03 10:42:14.523][11732] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump] [2024-02-03 10:42:14.523][ 2908] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump#] [2024-02-03 10:42:14.524][ 2908] ! Fallback to default bump map: [uniq\hikingboots_bump] [2024-02-03 10:42:14.524][ 9568] ! Fallback to default bump map: [uniq\hikingboots_bump#] [2024-02-03 10:42:14.525][ 3768] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump] [2024-02-03 10:42:14.525][ 2908] ! Fallback to default bump map: [uniq\lower_body_a_bump] [2024-02-03 10:42:14.525][11732] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump#] [2024-02-03 10:42:14.525][ 7340] ! Fallback to default bump map: [uniq\lower_body_a_bump#] [2024-02-03 10:42:14.525][ 9568] ! Fallback to default bump map: [uniq\paynecoat_bump] [2024-02-03 10:42:14.525][ 2908] ! Fallback to default bump map: [uniq\paynecoat_bump#] [2024-02-03 10:42:14.745][ 8552] ! Fallback to default bump map: [vss\vss_bump] [2024-02-03 10:42:14.747][ 8436] ! Fallback to default bump map: [vss\vss_bump#] [2024-02-03 10:42:14.901][ 3256] ! Fallback to default bump map: [wpn\addons\pistolsil_bump#] [2024-02-03 10:42:15.003][10560] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump] [2024-02-03 10:42:15.003][ 2908] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump] [2024-02-03 10:42:15.003][ 8552] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#] [2024-02-03 10:42:15.003][ 8436] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#] [2024-02-03 10:42:15.005][ 3768] ! Fallback to default bump map: [wpn\mg42\mg42_body_bump#] [2024-02-03 10:42:15.023][ 8436] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump] [2024-02-03 10:42:15.023][ 3256] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump#] [2024-02-03 10:42:15.711][ 2304] CResourceManager::DeferredUpload VRAM usage after: [2024-02-03 10:42:15.712][ 2304] textures loaded size 1460.126587 MB (1531053696.000000 bytes) [2024-02-03 10:42:15.712][ 2304] Dedicated VRAM: 8038 MB (8428453888 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 49126 MB (51512952832 bytes) CurrentUsage: 4377 MB (4590096384 bytes) Budget: 7270 MB (7623147520 bytes) [2024-02-03 10:42:15.712][ 2304] CResourceManager::DeferredUpload -> END [2024-02-03 10:42:15.712][ 2304] * t-report - base: 7029, 1484928 K [2024-02-03 10:42:15.712][ 2304] * t-report - lmap: 10, 10241 K [2024-02-03 10:42:15.714][ 2304] * phase time: 5328 ms [2024-02-03 10:42:15.714][ 2304] * phase cmem: 0 K [2024-02-03 10:42:16.020][ 2304] * phase time: 306 ms [2024-02-03 10:42:16.020][ 2304] * phase cmem: 0 K [2024-02-03 10:42:16.025][ 2304] -------------------------------------------------------------------------------- [2024-02-03 10:42:16.026][ 2304] ####################[+MIMALLOC+]#################### [2024-02-03 10:42:16.026][ 2304] heap stats: peak total freed current unit count [2024-02-03 10:42:16.026][ 2304] reserved: 8.0 GiB 8.0 GiB 0 8.0 GiB [2024-02-03 10:42:16.026][ 2304] committed: 7.6 GiB 16.5 GiB 10.0 GiB 6.5 GiB [2024-02-03 10:42:16.026][ 2304] reset: 0 [2024-02-03 10:42:16.026][ 2304] purged: 437.7 MiB [2024-02-03 10:42:16.026][ 2304] touched: 2.5 MiB 17.5 MiB 4.5 GiB -4.5 GiB ok [2024-02-03 10:42:16.026][ 2304] segments: 207 281 81 200 not all freed! [2024-02-03 10:42:16.026][ 2304] -abandoned: 0 0 0 0 ok [2024-02-03 10:42:16.026][ 2304] -cached: 0 0 0 0 ok [2024-02-03 10:42:16.026][ 2304] pages: 0 0 7.5 Ki -7.5 Ki ok [2024-02-03 10:42:16.026][ 2304] -abandoned: 0 0 0 0 ok [2024-02-03 10:42:16.026][ 2304] -extended: 0 [2024-02-03 10:42:16.026][ 2304] -noretire: 0 [2024-02-03 10:42:16.026][ 2304] mmaps: 0 [2024-02-03 10:42:16.026][ 2304] commits: 3.3 Ki [2024-02-03 10:42:16.026][ 2304] resets: 0 [2024-02-03 10:42:16.026][ 2304] purges: 71 [2024-02-03 10:42:16.026][ 2304] threads: 12 12 0 12 not all freed! [2024-02-03 10:42:16.026][ 2304] searches: 0.0 avg [2024-02-03 10:42:16.026][ 2304] numa nodes: 1 [2024-02-03 10:42:16.026][ 2304] elapsed: 19.987 s [2024-02-03 10:42:16.026][ 2304] process: user: 45.218 s, system: 15.062 s, faults: 7031598, rss: 10.6 GiB, commit: 24.9 GiB [2024-02-03 10:42:16.026][ 2304] ####################[-MIMALLOC-]#################### [2024-02-03 10:42:16.026][ 2304] [98253MB] physical memory installed, [79207MB] available, [19] percent of memory in use [2024-02-03 10:42:16.026][ 2304] PageFile total: [14336MB], free~ [77207MB] [2024-02-03 10:42:16.026][ 2304] Engine memory usage (Working Set): [10915MB], peak: [10916MB] [2024-02-03 10:42:16.026][ 2304] Engine memory usage (Commit Charge): [25467MB], peak: [25500MB] [2024-02-03 10:42:16.026][ 2304] -------------------------------------------------------------------------------- [2024-02-03 10:42:16.029][ 2304] * [ D3D ]: textures count [7039] [2024-02-03 10:42:16.029][ 2304] * [ D3D ]: textures[1495169 K] [2024-02-03 10:42:16.029][ 2304] * [x-ray]: process heap[0 K], render[0 K] [2024-02-03 10:42:16.029][ 2304] * [x-ray]: economy: strings[37774 K], smem[0 K] [2024-02-03 10:42:16.029][ 2304] Prefetch frame, updated: 0 objects! [2024-02-03 10:42:16.211][ 2304] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.06 s.] [2024-02-03 10:42:16.211][ 2304] ~~ slot: ['dsh_cop_weather.39'], time: [0.06 s.] [2024-02-03 10:42:16.226][ 2304] CTreasure.converted !!! [2024-02-03 10:42:16.226][ 2304] CRandomTask.converted !!! [2024-02-03 10:42:16.227][ 2304] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-02-03 10:42:16.227][ 2304] [ogse_st_mgr]: 2 all timers loaded [2024-02-03 10:42:16.228][ 2304] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-02-03 10:42:16.229][ 2304] [dsh_cop_weather]: StaticForecast: default loaded: 48 items [2024-02-03 10:42:16.262][ 2304] rx_sound sound prefetch ... [2024-02-03 10:42:16.348][ 2304] rx_sound sound prefetch done! [2024-02-03 10:42:16.360][ 2304] actor start 2 [2024-02-03 10:42:17.009][ 2304] actor end 2 [2024-02-03 10:42:17.037][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.038][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0000 to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.038][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0001 to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.039][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.041][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor_0000 to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.092][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of voron_koster_1_ogon to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.124][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of spawn_svalka_plot_stalk_restrictor to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.133][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial8 to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.134][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial7 to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.134][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial6 to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.137][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial5 to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.137][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial4 to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.264][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial2 to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.265][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial1 to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.301][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial3 to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.341][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial9 to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.342][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial10 to eRestrictorTypeNone because border().empty() [2024-02-03 10:42:17.437][ 2304] known outfit=specops_outfit, legs=merc_coyote_outfit_legs [2024-02-03 10:42:17.568][ 2304] [dsh_fixes]: version = 16, fixes = 16 [2024-02-03 10:42:17.568][ 2304] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.03 s.] [2024-02-03 10:42:17.568][ 2304] ~~ slot: ['halyava.558'], time: [0.03 s.] [2024-02-03 10:42:17.568][ 2304] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-02-03 10:42:17.627][ 2304] task_ini() [2024-02-03 10:42:17.627][ 2304] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-02-03 10:42:17.627][ 2304] [dsh_cop_weather]: time diff on first update is -0 [2024-02-03 10:42:17.635][ 2304] Prefetch frame, updated: 47 objects! [2024-02-03 10:42:17.692][ 2304] Prefetch frame, updated: 794 objects! [2024-02-03 10:42:17.711][ 2304] Prefetch frame, updated: 46 objects! [2024-02-03 10:42:17.725][ 2304] Prefetch frame, updated: 110 objects! [2024-02-03 10:42:17.741][ 2304] Prefetch frame, updated: 7 objects! [2024-02-03 10:42:17.757][ 2304] Prefetch frame, updated: 11 objects! [2024-02-03 10:42:17.773][ 2304] Prefetch frame, updated: 119 objects! [2024-02-03 10:42:17.790][ 2304] Prefetch frame, updated: 10 objects! [2024-02-03 10:42:18.143][ 2304] Prefetch frame, updated: 321 objects! [2024-02-03 10:42:18.157][ 2304] Prefetch frame, updated: 3 objects! [2024-02-03 10:42:18.173][ 2304] Prefetch frame, updated: 23 objects! [2024-02-03 10:42:18.189][ 2304] Prefetch frame, updated: 99 objects! [2024-02-03 10:42:18.206][ 2304] Prefetch frame, updated: 110 objects! [2024-02-03 10:42:18.221][ 2304] Prefetch frame, updated: 27 objects! [2024-02-03 10:42:18.237][ 2304] Prefetch frame, updated: 105 objects! [2024-02-03 10:42:18.253][ 2304] Prefetch frame, updated: 11 objects! [2024-02-03 10:42:18.269][ 2304] Prefetch frame, updated: 50 objects! [2024-02-03 10:42:18.286][ 2304] Prefetch frame, updated: 101 objects! [2024-02-03 10:42:18.301][ 2304] Prefetch frame, updated: 20 objects! [2024-02-03 10:42:18.317][ 2304] Prefetch frame, updated: 36 objects! [2024-02-03 10:42:18.331][ 2304] Prefetch frame, updated: 112 objects! [2024-02-03 10:42:18.347][ 2304] Prefetch frame, updated: 16 objects! [2024-02-03 10:42:18.367][ 2304] Prefetch frame, updated: 40 objects! [2024-02-03 10:42:18.379][ 2304] Prefetch frame, updated: 107 objects! [2024-02-03 10:42:18.395][ 2304] Prefetch frame, updated: 30 objects! [2024-02-03 10:42:18.410][ 2304] Prefetch frame, updated: 27 objects! [2024-02-03 10:42:18.426][ 2304] Prefetch frame, updated: 114 objects! [2024-02-03 10:42:18.441][ 2304] Prefetch frame, updated: 15 objects! [2024-02-03 10:42:18.457][ 2304] Prefetch frame, updated: 47 objects! [2024-02-03 10:42:18.473][ 2304] Prefetch frame, updated: 111 objects! [2024-02-03 10:42:18.489][ 2304] Prefetch frame, updated: 21 objects! [2024-02-03 10:42:18.504][ 2304] Prefetch frame, updated: 24 objects! [2024-02-03 10:42:18.521][ 2304] Prefetch frame, updated: 133 objects! [2024-02-03 10:42:18.536][ 2304] Prefetch frame, updated: 12 objects! [2024-02-03 10:42:18.552][ 2304] gg_need_sleep=171 [2024-02-03 10:42:18.553][ 2304] Prefetch frame, updated: 38 objects! [2024-02-03 10:42:18.568][ 2304] Prefetch frame, updated: 106 objects! [2024-02-03 10:42:18.584][ 2304] Prefetch frame, updated: 26 objects! [2024-02-03 10:42:18.600][ 2304] Prefetch frame, updated: 29 objects! [2024-02-03 10:42:18.616][ 2304] Prefetch frame, updated: 116 objects! [2024-02-03 10:42:18.632][ 2304] Prefetch frame, updated: 8 objects! [2024-02-03 10:42:18.648][ 2304] Prefetch frame, updated: 57 objects! [2024-02-03 10:42:18.664][ 2304] Prefetch frame, updated: 107 objects! [2024-02-03 10:42:18.682][ 2304] Prefetch frame, updated: 442 objects! [2024-02-03 10:42:18.696][ 2304] Prefetch frame, updated: 38 objects! [2024-02-03 10:42:18.712][ 2304] Prefetch frame, updated: 126 objects! [2024-02-03 10:42:18.728][ 2304] Prefetch frame, updated: 5 objects! [2024-02-03 10:42:18.744][ 2304] Prefetch frame, updated: 124 objects! [2024-02-03 10:42:18.760][ 2304] Prefetch frame, updated: 103 objects! [2024-02-03 10:42:18.777][ 2304] Prefetch frame, updated: 36 objects! [2024-02-03 10:42:18.791][ 2304] Prefetch frame, updated: 23 objects! [2024-02-03 10:42:18.808][ 2304] Prefetch frame, updated: 121 objects! [2024-02-03 10:42:18.824][ 2304] Prefetch frame, updated: 8 objects! [2024-02-03 10:42:18.841][ 2304] Prefetch frame, updated: 51 objects! [2024-02-03 10:42:18.856][ 2304] Prefetch frame, updated: 106 objects! [2024-02-03 10:42:18.872][ 2304] Prefetch frame, updated: 12 objects! [2024-02-03 10:42:18.888][ 2304] Prefetch frame, updated: 22 objects! [2024-02-03 10:42:18.905][ 2304] Prefetch frame, updated: 131 objects! [2024-02-03 10:42:18.920][ 2304] Prefetch frame, updated: 20 objects! [2024-02-03 10:42:18.936][ 2304] Prefetch frame, updated: 34 objects! [2024-02-03 10:42:18.952][ 2304] Prefetch frame, updated: 100 objects! [2024-02-03 10:42:18.967][ 2304] Prefetch frame, updated: 29 objects! [2024-02-03 10:42:18.982][ 2304] Prefetch frame, updated: 37 objects! [2024-02-03 10:42:18.998][ 2304] Prefetch frame, updated: 118 objects! [2024-02-03 10:42:19.014][ 2304] Prefetch frame, updated: 26 objects! [2024-02-03 10:42:19.030][ 2304] Prefetch frame, updated: 50 objects! [2024-02-03 10:42:19.045][ 2304] Prefetch frame, updated: 101 objects! [2024-02-03 10:42:19.061][ 2304] Prefetch frame, updated: 8 objects! [2024-02-03 10:42:19.076][ 2304] Prefetch frame, updated: 24 objects! [2024-02-03 10:42:19.093][ 2304] Prefetch frame, updated: 125 objects! [2024-02-03 10:42:19.108][ 2304] Prefetch frame, updated: 12 objects! [2024-02-03 10:42:19.124][ 2304] Prefetch frame, updated: 23 objects! [2024-02-03 10:42:19.141][ 2304] Prefetch frame, updated: 106 objects! [2024-02-03 10:42:19.156][ 2304] Prefetch frame, updated: 42 objects! [2024-02-03 10:42:19.172][ 2304] Prefetch frame, updated: 31 objects! [2024-02-03 10:42:19.188][ 2304] Prefetch frame, updated: 117 objects! [2024-02-03 10:42:19.203][ 2304] Prefetch frame, updated: 13 objects! [2024-02-03 10:42:19.219][ 2304] Prefetch frame, updated: 71 objects! [2024-02-03 10:42:19.235][ 2304] Prefetch frame, updated: 111 objects! [2024-02-03 10:42:19.251][ 2304] Prefetch frame, updated: 27 objects! [2024-02-03 10:42:19.266][ 2304] Prefetch frame, updated: 28 objects! [2024-02-03 10:42:19.283][ 2304] Prefetch frame, updated: 227 objects! [2024-02-03 10:42:19.297][ 2304] Prefetch frame, updated: 11 objects! [2024-02-03 10:42:19.313][ 2304] Prefetch frame, updated: 32 objects! [2024-02-03 10:42:19.330][ 2304] Prefetch frame, updated: 112 objects! [2024-02-03 10:42:19.346][ 2304] Prefetch frame, updated: 20 objects! [2024-02-03 10:42:19.363][ 2304] Prefetch frame, updated: 37 objects! [2024-02-03 10:42:19.377][ 2304] Prefetch frame, updated: 117 objects! [2024-02-03 10:42:19.393][ 2304] Prefetch frame, updated: 11 objects! [2024-02-03 10:42:19.409][ 2304] Prefetch frame, updated: 59 objects! [2024-02-03 10:42:19.425][ 2304] Prefetch frame, updated: 104 objects! [2024-02-03 10:42:19.440][ 2304] Prefetch frame, updated: 8 objects! [2024-02-03 10:42:19.456][ 2304] Prefetch frame, updated: 19 objects! [2024-02-03 10:42:19.472][ 2304] Prefetch frame, updated: 131 objects! [2024-02-03 10:42:19.487][ 2304] Prefetch frame, updated: 17 objects! [2024-02-03 10:42:19.503][ 2304] Prefetch frame, updated: 30 objects! [2024-02-03 10:42:19.519][ 2304] Prefetch frame, updated: 101 objects! [2024-02-03 10:42:19.536][ 2304] Prefetch frame, updated: 41 objects! [2024-02-03 10:42:19.587][ 2304] * MEMORY USAGE: 0 K [2024-02-03 10:42:19.587][ 2304] * End of synchronization A[1] R[1] [2024-02-03 10:42:19.590][ 2304] * phase time: 3876 ms [2024-02-03 10:42:19.590][ 2304] * phase cmem: 0 K [2024-02-03 10:42:19.591][ 2304] gameload - all finished! [2024-02-03 10:42:33.564][ 2304] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: surge_process_stage_03 [2024-02-03 10:42:33.564][ 2304] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: blowout [2024-02-03 10:42:34.522][ 2304] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: surge_process_stage_04 [2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 25009 to the entity with id 1346, because there is no space restrictor with the specified id [2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 18311 to the entity with id 48649, because there is no space restrictor with the specified id [2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 29750 to the entity with id 48649, because there is no space restrictor with the specified id [2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 10731 to the entity with id 48649, because there is no space restrictor with the specified id [2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 18311 to the entity with id 25866, because there is no space restrictor with the specified id [2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 10731 to the entity with id 25866, because there is no space restrictor with the specified id [2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 29750 to the entity with id 25866, because there is no space restrictor with the specified id [2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 18311 to the entity with id 25867, because there is no space restrictor with the specified id [2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 29750 to the entity with id 25867, because there is no space restrictor with the specified id [2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 18311 to the entity with id 25868, because there is no space restrictor with the specified id [2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 10731 to the entity with id 25868, because there is no space restrictor with the specified id [2024-02-03 10:42:34.608][ 2304] ~~['ogse_signals']: signal ['on_info'] is too slow: [0.09 s.] [2024-02-03 10:42:34.608][ 2304] ~~ slot: ['ogse_surge_mgr.860'], time: [0.09 s.] [2024-02-03 10:42:34.608][ 2304] ! actor signal on_update took 86 [2024-02-03 10:42:34.633][ 2304] ******************************************************************************** [2024-02-03 10:42:34.633][ 2304] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005] [2024-02-03 10:42:34.824][ 2304] !! Unhandled exception stack trace: ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7972C31], Fun: [std::_Tree<std::_Tset_traits<CPS_Instance *,std::less<CPS_Instance *>,std::allocator<CPS_Instance *>,0> >::insert<0,0>()] + [25 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\xtree-->1230] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7972BD3], Fun: [CPS_Instance::PSI_destroy()] + [55 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\PS_instance.cpp-->56] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D80B1BC6], Fun: [CCustomZone::net_Destroy()] + [310 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\CustomZone.cpp-->458] + [18 byte(s)] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D80B659A], Fun: [CMincer::net_Destroy()] + [14 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Mincer.cpp-->66] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D794B4A0], Fun: [CObjectList::ProcessDestroyQueue()] + [320 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\xr_object_list.cpp-->199] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7946CA7], Fun: [IGame_Level::OnFrame()] + [35 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\IGame_Level.cpp-->109] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7C7E629], Fun: [CLevel::OnFrame()] + [1037 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level.cpp-->323] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7977A84], Fun: [CRegistrator<pureFrame>::Process()] + [76 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\pure.h-->119] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D79761ED], Fun: [CRenderDevice::on_idle()] + [873 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->141] + [320 byte(s)] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7976EC2], Fun: [CRenderDevice::Run()] + [882 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->357] + [82 byte(s)] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7940F65], Fun: [Startup()] + [1225 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->280] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7941580], Fun: [WinMain_impl()] + [504 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->464] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7941665], Fun: [WinMain()] + [161 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->485] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D825200E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB57167344], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB58CE26B1], Fun: [RtlUserThreadStart()] + [33 byte(s)] [2024-02-03 10:42:34.824][ 2304] ******************************************************************************** [2024-02-03 10:42:34.827][ 2304] ******************************************************************************** [2024-02-03 10:42:34.827][ 2304] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005] [2024-02-03 10:42:35.022][ 2304] !! Unhandled exception stack trace: ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7977025], Fun: [CRenderDevice::Pause()] + [61 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->423] + [17 byte(s)] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7E3AD85], Fun: [CGamePersistent::OnAppDeactivate()] + [49 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\GamePersistent.cpp-->686] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D79772C2], Fun: [CRenderDevice::OnWM_Activate()] + [554 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->494] + [77 byte(s)] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7979D7D], Fun: [WndProc()] + [117 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\Device_wndproc.cpp-->47] ! Module: [C:\WINDOWS\System32\USER32.dll], AddrPC.Offset: [00007FFB5873E858], Fun: [CallWindowProcW()] + [1016 byte(s)] ! Module: [C:\WINDOWS\System32\USER32.dll], AddrPC.Offset: [00007FFB5873E3DC], Fun: [DispatchMessageW()] + [924 byte(s)] ! Module: [C:\WINDOWS\System32\USER32.dll], AddrPC.Offset: [00007FFB58750C93], Fun: [SendMessageTimeoutW()] + [323 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB58D30E64], Fun: [KiUserCallbackDispatcher()] + [36 byte(s)] ! Module: [C:\WINDOWS\System32\win32u.dll], AddrPC.Offset: [00007FFB56B61B24], Fun: [NtUserShowWindow()] + [20 byte(s)] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7998AA5], Fun: [ShowErrorMessage()] + [153 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->35] ! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D799987F], Fun: [UnhandledFilter()] + [87 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->369] ! Module: [C:\WINDOWS\System32\KERNELBASE.dll], AddrPC.Offset: [00007FFB568FE017], Fun: [UnhandledExceptionFilter()] + [487 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB58D354B0], Fun: [memset()] + [5040 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB58D1CA06], Fun: [_C_specific_handler()] + [150 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB58D323AF], Fun: [_chkstk()] + [287 byte(s)] [2024-02-03 10:42:35.022][ 2304] ******************************************************************************** Изменено 3 Февраля пользователем AnriRS Ссылка на комментарий
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