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ns ogsr Техподдержка NS OGSR


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Здесь Вы можете задать свой вопрос по багам и вылетам только ЧИСТОЙ NS OGSR. Не рассматриваются баги и вылеты, если:

    1. Мод загружен со сторонних сайтов;
    2. Установлены дополнительные аддоны, спавнеры и моды. Сторонние паки, правки и ковыряния, вне зависимости от того, в чем они заключаются - не поддерживаются (кроме интерфейсов и худов от @Mecheniy@Mecheniy )! OGSR движок позволяет узнать, стоит ли у игрока что-то левое. Просьба обращаться с проблемами к авторам дополнений;
    3. Вы самостоятельно меняли что-либо в файлах (вне зависимости от того, что именно меняли).


 

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1. Заливаете файлы лога и сейва на файлообменник - Яндекс.Диск, Google Drive, любой другой.

Файл лога находится в [папка с игрой]\_appdata_\logs

2. Заливаете туда же сейв.

Сейвы находятся в [папка с игрой]\_appdata_\savedgames

3. Даёте описание сборки.

 

 

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Я @Форумная Барабашка, я ничего в этом не понимаю.

Установила NS OGSR, скачанный из темы на этом форуме, всякие библиотеки, перезапустилась, зашла в игру, в опции, поставила 1920*1080, включила полный экран.

Полным экран так и не стал.

Тогда я нажала "Выйти". И больше запустить игру не могу, сразу же вылет

 

 

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Скажите, что у меня не так. Запускаю лаунчер... Программа успешно загружается... и радует одной единственной активной работающей кнопкой - "Выход". Остальные не активны. При этом в логе пишется нижеследующее:

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13:36 ~ Start location: D:\S.T.A.L.K.E.R. NS OGSR
13:36 ~ Branch: PUBLIC
13:36 ! Global error!
System.Net.Sockets.SocketException (10013): Сделана попытка доступа к сокету методом, запрещенным правами доступа.
   at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken)
   at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.System.Threading.Tasks.Sources.IValueTaskSource.GetResult(Int16 token)
   at System.Net.Sockets.Socket.<ConnectAsync>g__WaitForConnectWithCancellation|277_0(AwaitableSocketAsyncEventArgs saea, ValueTask connectTask, CancellationToken cancellationToken)
   at System.Net.Http.HttpConnectionPool.ConnectToTcpHostAsync(String host, Int32 port, HttpRequestMessage initialRequest, Boolean async, CancellationToken cancellationToken)


 

2024.png

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Ноутбук у меня не самый производительный, поэтому сбрасываю разрешение до 1366:768, но при попытке снизить разрешение в последней версии NS OGSR, само окно игры пропорционально сужается. В настройках не нашёл никаких опций включения фуллскрина. Я и свойства прописывал ярлыку игры, и искал какие-либо связанные с разрешением настройки в конфигах, и копался в настройках драйверов ноутбучной встройки, но ничего не сработало. Есть ли ещё какие-то способы растянуть изображение на полный экран?

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Лабиринт, квест "печатка Паука", сразу после перехода из Пещеры ли, перенос телепортатором ли, вылет:
 

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FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line          : 56
[error]Description   : [CScriptEngine::lua_pcall_failed]: ...s\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_logic.script:3: stack overflow

[2024-01-12 15:35:22.828][ 8088] ********************************************************************************
[2024-01-12 15:35:22.828][ 8088] !![LogStackTrace] Thread: [TTAPI thread 5]
[2024-01-12 15:35:22.945][ 8088] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E637E531], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6367EB2], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->83] + [10 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E636839A], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [498 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E63685AF], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->246]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6690411], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->57]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2C954E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2CD351C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2CD25C6], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2CD3209], Fun: [lj_err_msg()] + [9 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->880] + [5 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2D0D06F], Fun: [lj_state_growstack()] + [95 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_state.c-->118] + [13 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2C95700], Fun: [lj_vm_growstack_f()] + [37 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2C9F26A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6BA9B38], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6B426F7], Fun: [CScriptBinderObjectWrapper::net_Spawn()] + [119 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->27] + [119 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E66B94E0], Fun: [CScriptBinder::net_Spawn()] + [44 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\script_binder.cpp-->82] + [13 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E663FA03], Fun: [CGameObject::net_Spawn()] + [4327 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\GameObject.cpp-->413]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E667E4A9], Fun: [CPhysicsShellHolder::net_Spawn()] + [237 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\PhysicsShellHolder.cpp-->54]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E66C80F1], Fun: [CEntity::net_Spawn()] + [1257 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Entity.cpp-->222] + [16 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E66D1B05], Fun: [CEntityAlive::net_Spawn()] + [53 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\entity_alive.cpp-->228]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E66A109C], Fun: [CCustomMonster::net_Spawn()] + [144 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\CustomMonster.cpp-->614] + [35 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E67C2233], Fun: [CAI_Stalker::net_Spawn()] + [159 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Ai\Stalker\ai_stalker.cpp-->362] + [33 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6694740], Fun: [CLevel::g_sv_Spawn()] + [568 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->104] + [12 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6695081], Fun: [CLevel::ProcessGameSpawns()] + [137 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->211]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6347E0B], Fun: [`task_thread_pool::task_thread_pool::submit<`CRenderDevice::on_idle'::`2'::<lambda_1>,void>'::`2'::<lambda_1>::operator()()] + [83 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Utils\task_thread_pool.hpp-->291] + [73 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6327A65], Fun: [std::_Packaged_state<void __cdecl(void)>::_Call_immediate()] + [37 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\future-->622]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6327A65], Fun: [std::_Packaged_state<void __cdecl(void)>::_Call_immediate()] + [37 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\future-->622]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E636A104], Fun: [task_thread_pool::task_thread_pool::worker_main()] + [420 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Utils\task_thread_pool.hpp-->388] + [30 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6369766], Fun: [std::thread::_Invoke<std::tuple<void (__cdecl task_thread_pool::task_thread_pool::*)(unsigned int),task_thread_pool::task_thread_pool *,unsigned int>,0,1,2>()] + [18 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\thread-->56]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FF8D2EE9363], Fun: [recalloc()] + [163 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF8D4B3257D], Fun: [BaseThreadInitThunk()] + [29 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF8D56CAA58], Fun: [RtlUserThreadStart()] + [40 byte(s)]
[2024-01-12 15:35:22.945][ 8088] ********************************************************************************

 

 

1.Ryzen 7 5800X3D, 32 Gb DDR4 @ 3933, Gigabyte x570 Aorus Pro, M.2 Samsung 980PRO 512Gb, ADATA LEGEND 960 1024,2 GB, AMD RX 7800XT 16Gb, Win11 Pro x64 

2. Core i5 12600k@5GHz, 48 Gb DDR4 @ 3800, Gigabyte Z690 Gaming X, M.2 Samsung 970 Evo+ 256 Gb, Radeon R5 NVMe 960Gb,AMD RX 6800 16Gb ,  Win11 Pro x64 

3. Core i7 12700H, ERYING G660 ITX, 32 Gb A-Data DDR4 3200, M.2 Samsung 960 256 Gb, Radeon R5 NVMe 960Gb, nVidia RTX 3060 12Gb,  Win11 Pro x64

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Всем хай, такая вот проблема - вылет при начале игры, во время загрузки, и вылет при заходе в игру, когда меняю настройки. Логи вот

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[2024-01-11 22:03:33.580][ 7708] ####################[+MIMALLOC+]####################
[2024-01-11 22:03:33.581][ 7708] heap stats:     peak       total       freed     current        unit       count   
[2024-01-11 22:03:33.581][ 7708]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-01-11 22:03:33.581][ 7708]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2024-01-11 22:03:33.581][ 7708]      reset:     0      
[2024-01-11 22:03:33.581][ 7708]     purged:     0      
[2024-01-11 22:03:33.581][ 7708]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2024-01-11 22:03:33.581][ 7708]   segments:     1           1           0           1                                not all freed!
[2024-01-11 22:03:33.581][ 7708] -abandoned:     0           0           0           0                                ok
[2024-01-11 22:03:33.581][ 7708]    -cached:     0           0           0           0                                ok
[2024-01-11 22:03:33.581][ 7708]      pages:     0           0           0           0                                ok
[2024-01-11 22:03:33.581][ 7708] -abandoned:     0           0           0           0                                ok
[2024-01-11 22:03:33.581][ 7708]  -extended:     0      
[2024-01-11 22:03:33.581][ 7708]  -noretire:     0      
[2024-01-11 22:03:33.581][ 7708]      mmaps:     0      
[2024-01-11 22:03:33.581][ 7708]    commits:     1      
[2024-01-11 22:03:33.581][ 7708]     resets:     0      
[2024-01-11 22:03:33.581][ 7708]     purges:     0      
[2024-01-11 22:03:33.581][ 7708]    threads:     0           0           0           0                                ok
[2024-01-11 22:03:33.581][ 7708]   searches:     0.0 avg
[2024-01-11 22:03:33.581][ 7708] numa nodes:     1
[2024-01-11 22:03:33.582][ 7708]    elapsed:     0.121 s
[2024-01-11 22:03:33.582][ 7708]    process: user: 0.078 s, system: 0.125 s, faults: 5639, rss: 16.1 MiB, commit: 44.6 MiB
[2024-01-11 22:03:33.582][ 7708] ####################[-MIMALLOC-]####################
[2024-01-11 22:03:33.582][ 7708] * Detected CPU: Intel(R) Core(TM) i3-9100F CPU @ 3.60GHz [GenuineIntel], F6/M158/S11
[2024-01-11 22:03:33.583][ 7708] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2024-01-11 22:03:33.583][ 7708] * CPU cores: [4], threads: [4]
[2024-01-11 22:03:33.583][ 7708] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz
[2024-01-11 22:03:33.583][ 7708] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz
[2024-01-11 22:03:33.583][ 7708] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz
[2024-01-11 22:03:33.583][ 7708] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz
[2024-01-11 22:03:33.583][ 7708] Initializing File System...
[2024-01-11 22:03:33.583][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20852846]
[2024-01-11 22:03:33.635][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-01-11 22:03:33.712][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-01-11 22:03:33.768][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-01-11 22:03:33.831][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-01-11 22:03:33.934][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-01-11 22:03:34.570][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-01-11 22:03:35.385][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-01-11 22:03:35.903][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-01-11 22:03:35.953][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-01-11 22:03:36.068][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-01-11 22:03:36.175][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-01-11 22:03:36.241][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-01-11 22:03:36.362][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-01-11 22:03:36.437][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-01-11 22:03:36.516][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-01-11 22:03:36.617][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-01-11 22:03:36.713][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [47486009]
[2024-01-11 22:03:36.716][ 7708] using fs-ltx: [fsgame.ltx]
[2024-01-11 22:03:36.716][ 7708] --Found FS dir: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2024-01-11 22:03:36.716][ 7708]   items: [4]
[2024-01-11 22:03:36.717][ 7708] --Found FS dir: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2024-01-11 22:03:36.718][ 7708]   items: [1]
[2024-01-11 22:03:36.718][ 7708] FS: 80796 files cached, 0Kb memory used.
[2024-01-11 22:03:36.718][ 7708] Init FileSystem 3.135049 sec
[2024-01-11 22:03:36.720][ 7708] ~ Logging initialized. FIle d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_saint_2024-01-11_22-03-36.log.
[2024-01-11 22:03:36.720][ 7708] [OGSR Engine (x64)] build date: [Jan 10 2024 09:54:18]
[2024-01-11 22:03:36.720][ 7708] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2024-01-11 22:03:36.720][ 7708] Working Directory: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2024-01-11 22:03:36.720][ 7708] CommandLine: ["d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"]
[2024-01-11 22:03:36.720][ 7708] Main thread id=0
[2024-01-11 22:03:36.720][ 7708] TTAPI number of threads: [4]
[2024-01-11 22:03:36.721][ 7708] ~ Apply system_mods.ltx...
[2024-01-11 22:03:36.721][ 3616] Pool thread id=2
[2024-01-11 22:03:36.721][ 9312] Pool thread id=1
[2024-01-11 22:03:36.721][ 3648] Pool thread id=4
[2024-01-11 22:03:36.721][ 3604] Pool thread id=3
[2024-01-11 22:03:36.858][ 7708] ~ [InitSettings] duration [137]ms.
[2024-01-11 22:03:36.858][ 7708] [shader_params_export] section found!!!
[2024-01-11 22:03:36.858][ 7708] Initializing Engine...
[2024-01-11 22:03:36.861][ 7708] Starting INPUT device...
[2024-01-11 22:03:36.880][ 7708] --------------------------------------------------------------------------------
[2024-01-11 22:03:36.880][ 7708] ####################[+MIMALLOC+]####################
[2024-01-11 22:03:36.880][ 7708] heap stats:     peak       total       freed     current        unit       count   
[2024-01-11 22:03:36.880][ 7708]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-01-11 22:03:36.880][ 7708]  committed:    96.7 MiB   132.7 MiB    35.9 MiB    96.7 MiB                          
[2024-01-11 22:03:36.880][ 7708]      reset:     0      
[2024-01-11 22:03:36.880][ 7708]     purged:    35.1 MiB
[2024-01-11 22:03:36.880][ 7708]    touched:    64.2 KiB   192.7 KiB    31.1 MiB   -30.9 MiB                          ok
[2024-01-11 22:03:36.880][ 7708]   segments:     3           3           0           3                                not all freed!
[2024-01-11 22:03:36.880][ 7708] -abandoned:     0           0           0           0                                ok
[2024-01-11 22:03:36.880][ 7708]    -cached:     0           0           0           0                                ok
[2024-01-11 22:03:36.880][ 7708]      pages:     0           0         186        -186                                ok
[2024-01-11 22:03:36.880][ 7708] -abandoned:     0           0           0           0                                ok
[2024-01-11 22:03:36.880][ 7708]  -extended:     0      
[2024-01-11 22:03:36.880][ 7708]  -noretire:     0      
[2024-01-11 22:03:36.880][ 7708]      mmaps:     0      
[2024-01-11 22:03:36.880][ 7708]    commits:   353      
[2024-01-11 22:03:36.880][ 7708]     resets:     0      
[2024-01-11 22:03:36.880][ 7708]     purges:    21      
[2024-01-11 22:03:36.880][ 7708]    threads:     4           4           0           4                                not all freed!
[2024-01-11 22:03:36.880][ 7708]   searches:     0.0 avg
[2024-01-11 22:03:36.880][ 7708] numa nodes:     1
[2024-01-11 22:03:36.880][ 7708]    elapsed:     3.419 s
[2024-01-11 22:03:36.880][ 7708]    process: user: 1.062 s, system: 0.156 s, faults: 26243, rss: 87.5 MiB, commit: 108.2 MiB
[2024-01-11 22:03:36.880][ 7708] ####################[-MIMALLOC-]####################
[2024-01-11 22:03:36.880][ 7708] [16328MB] physical memory installed, [13569MB] available, [16] percent of memory in use
[2024-01-11 22:03:36.880][ 7708] PageFile total: [10000MB], free~ [6613MB]
[2024-01-11 22:03:36.880][ 7708] Engine memory usage (Working Set): [87MB], peak: [87MB]
[2024-01-11 22:03:36.880][ 7708] Engine memory usage (Commit Charge): [108MB], peak: [108MB]
[2024-01-11 22:03:36.880][ 7708] --------------------------------------------------------------------------------
[2024-01-11 22:03:36.880][ 7708] * [ D3D ]: textures count [0]
[2024-01-11 22:03:36.880][ 7708] * [ D3D ]: textures[0 K]
[2024-01-11 22:03:36.880][ 7708] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-11 22:03:36.880][ 7708] * [x-ray]: economy: strings[28617 K], smem[0 K]
[2024-01-11 22:03:36.880][ 7708] ~ Load sounds.ltx...
[2024-01-11 22:03:36.880][ 7708] SOUND: OpenAL: enumerate devices...
[2024-01-11 22:03:36.880][ 7708] SOUND: OpenAL: EnumerationExtension Present
[2024-01-11 22:03:36.943][ 7708] devices OpenAL Soft
[2024-01-11 22:03:37.071][ 7708] SOUND: OpenAL: system  default SndDevice name is Generic Software
[2024-01-11 22:03:37.517][ 7708] SOUND: OpenAL: All available devices:
[2024-01-11 22:03:37.518][ 7708] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[2024-01-11 22:03:37.518][ 7708] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[2024-01-11 22:03:37.518][ 7708] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-01-11 22:03:37.518][ 7708] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-01-11 22:03:37.518][ 7708] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-01-11 22:03:37.518][ 7708] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-01-11 22:03:37.518][ 7708] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2024-01-11 22:03:37.518][ 7708] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2024-01-11 22:03:37.518][ 7708] SOUND: Selected device is OpenAL Soft
[2024-01-11 22:03:37.562][ 7708] [OpenAL] EFX: present
[2024-01-11 22:03:37.562][ 7708] Loading of [sEnvironment.xr]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[0] name=[identity]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[1] name=[default]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[2] name=[bathroom]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[3] name=[mountains]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[4] name=[yard]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[5] name=[room]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[6] name=[plant]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[7] name=[long_corridor]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[8] name=[open_space]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[9] name=[house]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[10] name=[forest]
[2024-01-11 22:03:37.562][ 7708] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-01-11 22:03:37.563][ 7708] Starting RENDER device...
[2024-01-11 22:03:37.568][ 7708] * Avail GPU [vendor:10DE]-[device:1F82]: NVIDIA GeForce GTX 1650
[2024-01-11 22:03:37.568][ 7708] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2024-01-11 22:03:37.568][ 7708]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2024-01-11 22:03:37.568][ 7708] 
    Dedicated VRAM: 3950 MB (4141875200 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8164 MB (8560744448 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 3357 MB (3520593920 bytes)
[2024-01-11 22:03:37.568][ 7708] * Selected GPU [vendor:10DE]-[device:1F82]: NVIDIA GeForce GTX 1650
[2024-01-11 22:03:37.749][ 7708] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2024-01-11 22:03:37.760][ 7708] *     Texture memory: 3950 M
[2024-01-11 22:03:37.770][ 7708] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-01-11 22:03:37.770][ 7708] * GPU vertex cache: unrecognized, 24
[2024-01-11 22:03:37.771][ 7708] * DVB created: 4096K
[2024-01-11 22:03:37.771][ 7708] * DIB created: 512K
[2024-01-11 22:03:37.781][ 7708] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1]
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\lightplanes_00'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\lightplanesself'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\model_puh'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\model_refl'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\xbrainglass'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\xdistortcolorlinv'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\xglass'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\xglass2'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\xlens'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'selflight_static'
[2024-01-11 22:03:37.784][ 7708] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2024-01-11 22:05:49.903][ 7708] * HWDST/PCF supported and used
[2024-01-11 22:05:49.903][ 7708] Export custom shader params...
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [breath_idx]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [breath_size]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [device_inertia]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [gasmask_inertia]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [heat_fade_distance]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [heat_vision_blurring]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [heat_vision_steps]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [pnv_color]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [pnv_color_old]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [pnv_params_old]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [pp_img_cg]
[2024-01-11 22:05:49.903][ 7708] Export custom shader done!!!
[2024-01-11 22:05:56.315][ 7708] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx]
[2024-01-11 22:05:56.315][ 7708] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx]
[2024-01-11 22:05:56.328][ 7708] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2024-01-11 22:05:56.334][ 7708] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-11 22:05:56.334][ 7708] cop format used for file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-11 22:05:56.378][ 7708] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr]
[2024-01-11 22:05:56.427][ 7708] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-11 22:05:56.427][ 7708] cop format used for file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-11 22:05:56.529][ 7708] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 22:05:56.529][ 7708] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 22:05:56.529][ 7708] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 22:05:56.529][ 7708] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 22:05:56.529][ 7708] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 22:05:56.826][ 7708] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2024-01-11 22:05:56.844][ 7708] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-11 22:05:56.844][ 7708] get_current_kx()=0.74963396778917
[2024-01-11 22:05:56.844][ 7708] full_name=d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-11 22:05:57.018][ 7708] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2024-01-11 22:05:57.018][ 7708] Starting engine...
[2024-01-11 22:05:57.018][ 7708] Main thread id=[7708]
[2024-01-11 22:05:57.264][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-01-11 22:05:57.264][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-01-11 22:05:57.264][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-01-11 22:05:57.264][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-01-11 22:05:57.264][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-01-11 22:05:57.265][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-01-11 22:05:57.265][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-01-11 22:05:57.265][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-01-11 22:05:57.265][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-01-11 22:05:57.265][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-01-11 22:05:57.267][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-01-11 22:05:57.267][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-01-11 22:05:57.267][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-01-11 22:05:57.268][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-01-11 22:05:57.268][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-01-11 22:05:57.268][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-01-11 22:05:57.307][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-01-11 22:05:57.307][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-01-11 22:05:57.307][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-01-11 22:05:57.308][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-01-11 22:05:57.308][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-01-11 22:05:57.308][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-01-11 22:05:57.376][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-01-11 22:05:57.376][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-01-11 22:05:57.376][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-01-11 22:05:57.377][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-01-11 22:05:57.377][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-01-11 22:05:57.377][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-01-11 22:05:57.462][ 3604] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-01-11 22:05:57.462][ 3604] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-01-11 22:05:57.463][ 3604] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-01-11 22:05:57.463][ 3604] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-01-11 22:05:57.542][ 7708] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.470 s.]
[2024-01-11 22:05:57.542][ 7708] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.524 s.]
[2024-01-11 22:05:57.586][ 7708] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-01-11 22:05:57.593][ 7708] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-01-11 22:05:57.622][ 7708] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-01-11 22:05:57.633][ 7708] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2024-01-11 22:05:57.707][ 7708] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-01-11 22:06:01.085][ 7708] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2024-01-11 22:06:10.359][ 7708] Starting server...
[2024-01-11 22:06:15.824][ 7708] * phase time: 0 ms
[2024-01-11 22:06:15.824][ 7708] * phase cmem: 0 K
[2024-01-11 22:06:15.921][ 7708] Loading objects...
[2024-01-11 22:06:16.001][ 7708] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single
[2024-01-11 22:06:16.190][ 7708] ! [IGame_ObjectPool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-11 22:06:17.507][ 7708] ! [IGame_ObjectPool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-11 22:06:17.624][ 7708] ! [IGame_ObjectPool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-11 22:06:17.872][ 7708] ! [IGame_ObjectPool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-11 22:06:31.032][ 7708] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single
[2024-01-11 22:06:31.032][ 7708] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single
[2024-01-11 22:06:51.361][ 7708] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg]
[2024-01-11 22:07:06.499][ 7708] [IGame_ObjectPool::prefetch] objects prefetching time (373): [50.58 s.]
[2024-01-11 22:07:06.499][ 7708] Loading models...
[2024-01-11 22:07:46.355][ 7708] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$
[2024-01-11 22:07:47.248][ 7708] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$
[2024-01-11 22:07:48.364][ 7708] [CModelPool::Prefetch] models prefetching time (397): [41.87 s.]
[2024-01-11 22:07:48.364][ 7708] * [prefetch] time:    92443 ms
[2024-01-11 22:07:48.364][ 7708] * [prefetch] memory:  0Kb
[2024-01-11 22:07:48.365][ 7708] * phase time: 92540 ms
[2024-01-11 22:07:48.365][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:48.378][ 7708] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-11 22:07:48.378][ 7708] get_current_kx()=0.74963396778917
[2024-01-11 22:07:48.378][ 7708] full_name=d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-11 22:07:48.383][ 7708] start_game_callback() start
[2024-01-11 22:07:48.416][ 7708] $game_configs$ content:
[2024-01-11 22:07:48.416][ 7708] $game_scripts$ content:
[2024-01-11 22:07:48.416][ 7708] $game_shaders$ content:
[2024-01-11 22:07:48.416][ 7708] start_game_callback() end
[2024-01-11 22:07:48.416][ 7708] * phase time: 50 ms
[2024-01-11 22:07:48.416][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:48.416][ 7708] * phase time: 0 ms
[2024-01-11 22:07:48.416][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:48.416][ 7708] * Creating new game...
[2024-01-11 22:07:48.417][ 7708] * Loading spawn registry...
[2024-01-11 22:07:49.409][ 7708] Start load of custom waypoints...
[2024-01-11 22:07:49.414][ 7708] Loaded 292 items from custom_waypoints, 36 from all.spawn was replaced!
[2024-01-11 22:07:49.414][ 7708] End load of custom waypoints...
[2024-01-11 22:07:49.415][ 7708] build_story_spawns start...
[2024-01-11 22:07:49.422][ 7708] build_root_spawns start...
[2024-01-11 22:07:49.423][ 7708] process_spawns m_temp0 start...
[2024-01-11 22:07:49.423][ 7708] process_spawns m_temp1 start...
[2024-01-11 22:07:49.423][ 7708] * 15525 spawn points are successfully loaded
[2024-01-11 22:07:49.987][ 7708] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-01-11 22:07:50.256][ 7708] ~ [zone_mincer_strong] id=4474 offline spawn art [af_mincer_meat]
[2024-01-11 22:07:50.705][ 7708] ~ [zone_gravi_zone_strong] id=12986 offline spawn art [af_vyvert]
[2024-01-11 22:07:50.732][ 7708] ~ [zone_mincer_strong] id=13499 offline spawn art [af_blood]
[2024-01-11 22:07:50.785][ 7708] ~ [zone_sphere_strong] id=14500 offline spawn art [af_electra_sparkler]
[2024-01-11 22:07:50.802][ 7708] ~ [zone_mincer_average] id=14957 offline spawn art [af_mincer_meat]
[2024-01-11 22:07:50.815][ 7708] ~ [zone_mincer_average] id=15158 offline spawn art [af_blood]
[2024-01-11 22:07:50.853][ 7708] ~ [zone_sphere_average] id=15849 offline spawn art [af_electra_flash]
[2024-01-11 22:07:50.853][ 7708] ~ [zone_mincer_average] id=15857 offline spawn art [af_mincer_meat]
[2024-01-11 22:07:50.921][ 7708] ~ [zone_mincer_strong] id=17246 offline spawn art [af_soul]
[2024-01-11 22:07:50.921][ 7708] ~ [zone_mincer_strong] id=17251 offline spawn art [af_blood]
[2024-01-11 22:07:51.287][ 7708] ~~~ db.ver: 7
[2024-01-11 22:07:53.491][ 7708] * Saving spawns...
[2024-01-11 22:07:53.491][ 7708] * Saving objects...
[2024-01-11 22:07:53.529][ 7708] * 25078 objects are successfully saved
[2024-01-11 22:07:53.537][ 7708] * Game all.sav is successfully saved to file 'd:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\all.sav'
[2024-01-11 22:07:53.537][ 7708] * New game is successfully created!
[2024-01-11 22:07:53.537][ 7708] * phase time: 5121 ms
[2024-01-11 22:07:53.537][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:53.573][ 7708] # New player created!
[2024-01-11 22:07:53.573][ 7708] * client : connection accepted - <>
[2024-01-11 22:07:53.585][ 7708] * phase time: 47 ms
[2024-01-11 22:07:53.585][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:53.617][ 7708] * phase time: 31 ms
[2024-01-11 22:07:53.617][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:54.835][ 7708] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2024-01-11 22:07:54.835][ 7708] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2024-01-11 22:07:54.842][ 7708] ~ LevelResources load...
[2024-01-11 22:07:54.842][ 7708] ~ LevelResources - base: 5081, 2846 K
[2024-01-11 22:07:54.842][ 7708] ~ LevelResources - lmap: 0, 0 K
[2024-01-11 22:07:54.842][ 7708] * phase time: 1225 ms
[2024-01-11 22:07:54.842][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:56.013][ 7708] * phase time: 1170 ms
[2024-01-11 22:07:56.013][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:56.014][ 7708] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-11 22:07:56.098][ 7708] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-11 22:07:56.134][ 7708] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-11 22:07:56.233][ 7708] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-11 22:07:56.265][ 7708] * [Loading VB] 60327 verts, 1885 Kb
[2024-01-11 22:07:56.333][ 7708] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-11 22:07:56.369][ 7708] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-11 22:07:56.410][ 7708] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-11 22:07:56.437][ 7708] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-11 22:07:56.464][ 7708] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-11 22:07:56.497][ 7708] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-11 22:07:56.522][ 7708] * [Loading VB] 46354 verts, 1448 Kb
[2024-01-11 22:07:56.550][ 7708] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-11 22:07:56.589][ 7708] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-11 22:07:56.635][ 7708] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-11 22:07:56.675][ 7708] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-11 22:07:56.696][ 7708] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-11 22:07:56.715][ 7708] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-11 22:07:56.760][ 7708] * [Loading VB] 53153 verts, 1661 Kb
[2024-01-11 22:07:56.782][ 7708] * [Loading VB] 50229 verts, 1569 Kb
[2024-01-11 22:07:56.817][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:56.864][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:56.896][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:56.925][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:56.953][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:56.982][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:57.010][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:57.105][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:57.123][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:57.156][ 7708] * [Loading IB] 670515 indices, 1309 Kb
[2024-01-11 22:07:57.215][ 7708] * [Loading IB] 960834 indices, 1876 Kb
[2024-01-11 22:07:57.244][ 7708] * [Loading VB] 65533 verts, 767 Kb
[2024-01-11 22:07:57.255][ 7708] * [Loading VB] 65533 verts, 767 Kb
[2024-01-11 22:07:57.278][ 7708] * [Loading VB] 65535 verts, 767 Kb
[2024-01-11 22:07:57.283][ 7708] * [Loading VB] 65535 verts, 767 Kb
[2024-01-11 22:07:57.288][ 7708] * [Loading VB] 65535 verts, 767 Kb
[2024-01-11 22:07:57.311][ 7708] * [Loading VB] 65534 verts, 767 Kb
[2024-01-11 22:07:57.314][ 7708] * [Loading VB] 65528 verts, 767 Kb
[2024-01-11 22:07:57.334][ 7708] * [Loading VB] 16089 verts, 188 Kb
[2024-01-11 22:07:57.335][ 7708] * [Loading VB] 50229 verts, 588 Kb
[2024-01-11 22:07:57.339][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:57.365][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:57.405][ 7708] * [Loading IB] 1048572 indices, 2047 Kb
[2024-01-11 22:07:57.435][ 7708] * [Loading IB] 784818 indices, 1532 Kb
[2024-01-11 22:07:57.476][ 7708] * [Loading IB] 1048518 indices, 2047 Kb
[2024-01-11 22:07:57.501][ 7708] * [Loading IB] 411225 indices, 803 Kb
[2024-01-11 22:07:57.512][ 7708] * phase time: 1499 ms
[2024-01-11 22:07:57.512][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:57.570][ 7708] Loaded [18381] models from level.
[2024-01-11 22:07:57.570][ 7708] * phase time: 57 ms
[2024-01-11 22:07:57.570][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:57.740][ 7708] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-11 22:07:57.740][ 7708] * [DETAILS] 48739 v(20), 31842 p
[2024-01-11 22:07:57.740][ 7708] * [DETAILS] Batch(61), VB(951K), IB(186K)
[2024-01-11 22:07:57.741][ 7708] * phase time: 171 ms
[2024-01-11 22:07:57.742][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:57.742][ 7708]  WARNING: Occlusion map 'd:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l01_escape\level.hom' not found.
[2024-01-11 22:07:57.743][ 7708] ~ LevelResources load completed!
[2024-01-11 22:07:57.743][ 7708] ~ LevelResources - base: 6032, 2846 K
[2024-01-11 22:07:57.743][ 7708] ~ LevelResources - lmap: 21, 0 K
[2024-01-11 22:07:58.650][ 7708] * phase time: 908 ms
[2024-01-11 22:07:58.650][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:58.651][ 7708] * phase time: 0 ms
[2024-01-11 22:07:58.651][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:58.659][ 7708] - Game configuring : Started 
[2024-01-11 22:07:58.688][ 7708] ~ set_geometry_env id=0 name[room]=environment id[5]
[2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=2 name[bathroom]=environment id[2]
[2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=3 name[plant]=environment id[6]
[2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=4 name[long_corridor]=environment id[7]
[2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=5 name[default]=environment id[1]
[2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=6 name[mountains]=environment id[3]
[2024-01-11 22:07:58.689][ 7708] - Game configuring : Finished 
[2024-01-11 22:07:58.844][ 7708] * phase time: 193 ms
[2024-01-11 22:07:58.844][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:58.844][ 7708] PrefetchTextures...
[2024-01-11 22:07:58.844][ 7708] PrefetchTextures completed!
[2024-01-11 22:07:58.844][ 7708] CResourceManager::DeferredUpload [MT] -> START, size = [6145]
[2024-01-11 22:07:58.844][ 7708] CResourceManager::DeferredUpload VRAM usage before:
[2024-01-11 22:07:58.845][ 7708] textures loaded size 2.779472 MB (2914488.000000 bytes)
[2024-01-11 22:07:58.845][ 7708] 
    Dedicated VRAM: 3950 MB (4141875200 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8164 MB (8560744448 bytes)
    CurrentUsage: 459 MB (481710080 bytes)
    Budget: 3357 MB (3520593920 bytes)
[2024-01-11 22:08:06.204][ 9312] ! Fallback to default bump map: [act\act_arm_loner_metro_bump]
[2024-01-11 22:08:06.241][ 3616] ! Fallback to default bump map: [act\act_arm_loner_metro_bump#]
[2024-01-11 22:08:06.405][ 3604] ! Fallback to default bump map: [act\act_arm_loner_novice_gloves_bump#]
[2024-01-11 22:08:07.047][ 9312] ! Fallback to default bump map: [act\act_arm_military novice_bump]
[2024-01-11 22:08:07.047][ 9312] ! Fallback to default bump map: [act\act_arm_military novice_bump#]
[2024-01-11 22:08:08.085][ 3604] ! Fallback to default bump map: [act\act_arm_ssp-99m_bump]
[2024-01-11 22:08:13.389][ 3648] ! Fallback to default bump map: [act\act_monolit_corp_bump#]
[2024-01-11 22:08:13.392][ 3648] ! Can't find texture [act\act_morthbag_army]
[2024-01-11 22:08:13.392][ 3648] ! Can't find texture [act\act_morthbag_bandit]
[2024-01-11 22:08:13.392][ 3648] ! Can't find texture [act\act_morthbag_csky]
[2024-01-11 22:08:13.392][ 3648] ! Can't find texture [act\act_morthbag_dolg]
[2024-01-11 22:08:13.392][ 3648] ! Can't find texture [act\act_morthbag_ecolog]
[2024-01-11 22:08:13.393][ 3648] ! Can't find texture [act\act_morthbag_freedom]
[2024-01-11 22:08:13.393][ 3648] ! Can't find texture [act\act_morthbag_greh]
[2024-01-11 22:08:13.393][ 3648] ! Can't find texture [act\act_morthbag_isg]
[2024-01-11 22:08:13.393][ 3648] ! Can't find texture [act\act_morthbag_killer]
[2024-01-11 22:08:13.393][ 3648] ! Can't find texture [act\act_morthbag_monolith]
[2024-01-11 22:08:13.394][ 3648] ! Can't find texture [act\act_morthbag_renegade]
[2024-01-11 22:08:13.394][ 3648] ! Can't find texture [act\act_morthbag_stalker]
[2024-01-11 22:08:13.394][ 3648] ! Can't find texture [act\act_morthbag_zombied]
[2024-01-11 22:08:17.501][ 9312] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump]
[2024-01-11 22:08:17.501][ 9312] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump#]
[2024-01-11 22:08:17.502][ 9312] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump]
[2024-01-11 22:08:17.502][ 9312] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump#]
[2024-01-11 22:08:17.502][ 9312] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump]
[2024-01-11 22:08:17.502][ 9312] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump#]
[2024-01-11 22:08:17.887][ 9312] ! Fallback to default bump map: [act\cod_bo2_nano_gloves_bump#]
[2024-01-11 22:08:18.726][ 9312] ! Fallback to default bump map: [act\greshnik13rs\monster\metro\act13_arahnid_bump#]
[2024-01-11 22:08:19.507][ 9312] ! Fallback to default bump map: [aks74u\aks74u_bump]
[2024-01-11 22:08:19.507][ 9312] ! Fallback to default bump map: [aks74u\aks74u_bump#]
[2024-01-11 22:08:22.599][ 3616] ! Fallback to default bump map: [build_details_bump]
[2024-01-11 22:08:22.599][ 3616] ! Fallback to default bump map: [build_details_bump#]
[2024-01-11 22:08:36.973][ 3616] ! Fallback to default bump map: [crete\difmap_bump]
[2024-01-11 22:08:36.973][ 3616] ! Fallback to default bump map: [crete\difmap_bump#]
[2024-01-11 22:09:07.677][ 3648] ! Can't find texture [new_pfx\lightning1_dxt1]
[2024-01-11 22:09:07.751][ 3604] ! Can't find texture [part\part_fitil.1024]
[2024-01-11 22:09:07.752][ 3604] ! Can't find texture [pfx\pfx_ambimet]
[2024-01-11 22:09:08.374][ 3616] ! Can't find texture [pfx\pfx_dist0]
[2024-01-11 22:09:09.569][ 3616] ! Can't find texture [pfx\pfx_envmap1]
[2024-01-11 22:09:10.051][ 3648] ! Can't find texture [pfx\pfx_glow_04]
[2024-01-11 22:09:10.071][ 9312] ! Can't find texture [pfx\pfx_glow_fire1]
[2024-01-11 22:09:10.106][ 3648] ! Can't find texture [pfx\pfx_grost]
[2024-01-11 22:09:10.192][ 3648] ! Can't find texture [pfx\pfx_laser]
[2024-01-11 22:09:10.453][ 9312] ! Can't find texture [pfx\pfx_list]
[2024-01-11 22:09:10.552][ 3616] ! Can't find texture [pfx\pfx_reflectiveglass]
[2024-01-11 22:09:11.083][ 3604] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2024-01-11 22:09:11.083][ 3604] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-01-11 22:09:11.083][ 3604] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-01-11 22:09:13.192][ 3648] ! Fallback to default bump map: [prop\prop_book_list_bump#]
[2024-01-11 22:09:17.148][ 3616] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-01-11 22:09:18.028][ 3604] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2024-01-11 22:09:18.029][ 3604] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2024-01-11 22:09:31.428][ 3648] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-01-11 22:09:31.428][ 3604] ! Fallback to default bump map: [sig_sg550\front_bump]
[2024-01-11 22:09:31.428][ 3648] ! Fallback to default bump map: [sig_sg550\front_bump#]
[2024-01-11 22:09:31.429][ 9312] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2024-01-11 22:09:31.870][ 3648] ! Fallback to default bump map: [sign\sign_set2_iov_bump#]
[2024-01-11 22:09:32.101][ 3604] ! Fallback to default bump map: [sign\sign_set_iov_bump#]
[2024-01-11 22:09:49.665][ 9312] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-01-11 22:11:03.482][ 3604] ! Can't find texture [sky_oblaka]
[2024-01-11 22:11:24.193][ 9312] ! Can't find texture [terrain\terrain_escape_puddles_mask]
[2024-01-11 22:11:33.448][ 3604] 
FATAL ERROR

[error]Expression    : Недостаточно ресурсов памяти для завершения операции.
[error]Function      : CRender::texture_load_legacy
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp
[error]Line          : 234
[error]Description   : D3DX11CreateTextureFromMemory(HW.pDevice, S->pointer(), S->length(), &LoadInfo, 0, &pTexture2D, 0)
[error]Arguments     : d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\ui\ui_icon_equipment_103.dds

[2024-01-11 22:11:33.448][ 3604] ********************************************************************************
[2024-01-11 22:11:33.449][ 3604] !![LogStackTrace] Thread: [TTAPI thread 3]
[2024-01-11 22:11:34.554][ 3604] !!stack trace:
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66BE531]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66A7EB2]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66A839A]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66A84BF]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E690A708]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E690A4C2]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E690BDB2]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E690115E]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E6667A65]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66AA104]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66A9766]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFAC73F1BB2], Fun: [configthreadlocale()] + [146 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFAC8627344], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFAC9C226B1]
[2024-01-11 22:11:34.554][ 3604] ********************************************************************************


второй

[2024-01-11 21:04:34.928][ 9052] ####################[+MIMALLOC+]####################
[2024-01-11 21:04:34.929][ 9052] heap stats:     peak       total       freed     current        unit       count   
[2024-01-11 21:04:34.929][ 9052]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-01-11 21:04:34.929][ 9052]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2024-01-11 21:04:34.929][ 9052]      reset:     0      
[2024-01-11 21:04:34.929][ 9052]     purged:     0      
[2024-01-11 21:04:34.929][ 9052]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2024-01-11 21:04:34.929][ 9052]   segments:     1           1           0           1                                not all freed!
[2024-01-11 21:04:34.929][ 9052] -abandoned:     0           0           0           0                                ok
[2024-01-11 21:04:34.929][ 9052]    -cached:     0           0           0           0                                ok
[2024-01-11 21:04:34.929][ 9052]      pages:     0           0           0           0                                ok
[2024-01-11 21:04:34.929][ 9052] -abandoned:     0           0           0           0                                ok
[2024-01-11 21:04:34.929][ 9052]  -extended:     0      
[2024-01-11 21:04:34.929][ 9052]  -noretire:     0      
[2024-01-11 21:04:34.929][ 9052]      mmaps:     0      
[2024-01-11 21:04:34.929][ 9052]    commits:     1      
[2024-01-11 21:04:34.929][ 9052]     resets:     0      
[2024-01-11 21:04:34.929][ 9052]     purges:     0      
[2024-01-11 21:04:34.929][ 9052]    threads:     0           0           0           0                                ok
[2024-01-11 21:04:34.929][ 9052]   searches:     0.0 avg
[2024-01-11 21:04:34.929][ 9052] numa nodes:     1
[2024-01-11 21:04:34.929][ 9052]    elapsed:     0.079 s
[2024-01-11 21:04:34.929][ 9052]    process: user: 0.031 s, system: 0.046 s, faults: 5993, rss: 17.0 MiB, commit: 44.0 MiB
[2024-01-11 21:04:34.929][ 9052] ####################[-MIMALLOC-]####################
[2024-01-11 21:04:34.931][ 9052] * Detected CPU: Intel(R) Core(TM) i3-9100F CPU @ 3.60GHz [GenuineIntel], F6/M158/S11
[2024-01-11 21:04:34.931][ 9052] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2024-01-11 21:04:34.931][ 9052] * CPU cores: [4], threads: [4]
[2024-01-11 21:04:34.931][ 9052] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz
[2024-01-11 21:04:34.931][ 9052] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz
[2024-01-11 21:04:34.931][ 9052] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz
[2024-01-11 21:04:34.931][ 9052] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz
[2024-01-11 21:04:34.931][ 9052] Initializing File System...
[2024-01-11 21:04:34.932][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20852846]
[2024-01-11 21:04:34.961][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-01-11 21:04:35.012][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-01-11 21:04:35.064][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-01-11 21:04:35.104][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-01-11 21:04:35.179][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-01-11 21:04:35.814][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-01-11 21:04:35.904][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-01-11 21:04:35.983][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-01-11 21:04:36.044][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-01-11 21:04:36.121][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-01-11 21:04:36.190][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-01-11 21:04:36.239][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-01-11 21:04:36.315][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-01-11 21:04:36.370][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-01-11 21:04:36.412][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-01-11 21:04:36.481][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-01-11 21:04:36.557][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [47486009]
[2024-01-11 21:04:36.560][ 9052] using fs-ltx: [fsgame.ltx]
[2024-01-11 21:04:36.560][ 9052] --Found FS dir: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2024-01-11 21:04:36.560][ 9052]   items: [3]
[2024-01-11 21:04:36.561][ 9052] FS: 80788 files cached, 0Kb memory used.
[2024-01-11 21:04:36.561][ 9052] Init FileSystem 1.629464 sec
[2024-01-11 21:04:36.561][ 9052] ~ Logging initialized. FIle d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_saint_2024-01-11_21-04-36.log.
[2024-01-11 21:04:36.561][ 9052] [OGSR Engine (x64)] build date: [Jan 10 2024 09:54:18]
[2024-01-11 21:04:36.561][ 9052] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2024-01-11 21:04:36.561][ 9052] Working Directory: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2024-01-11 21:04:36.561][ 9052] CommandLine: ["d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"]
[2024-01-11 21:04:36.561][ 9052] Main thread id=0
[2024-01-11 21:04:36.562][ 9052] TTAPI number of threads: [4]
[2024-01-11 21:04:36.562][ 9052] ~ Apply system_mods.ltx...
[2024-01-11 21:04:36.562][ 6464] Pool thread id=2
[2024-01-11 21:04:36.562][ 8044] Pool thread id=1
[2024-01-11 21:04:36.562][14376] Pool thread id=4
[2024-01-11 21:04:36.562][ 8364] Pool thread id=3
[2024-01-11 21:04:36.698][ 9052] ~ [InitSettings] duration [136]ms.
[2024-01-11 21:04:36.698][ 9052] [shader_params_export] section found!!!
[2024-01-11 21:04:36.698][ 9052] Initializing Engine...
[2024-01-11 21:04:36.701][ 9052] Starting INPUT device...
[2024-01-11 21:04:36.718][ 9052] --------------------------------------------------------------------------------
[2024-01-11 21:04:36.718][ 9052] ####################[+MIMALLOC+]####################
[2024-01-11 21:04:36.718][ 9052] heap stats:     peak       total       freed     current        unit       count   
[2024-01-11 21:04:36.718][ 9052]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-01-11 21:04:36.718][ 9052]  committed:    96.7 MiB   133.1 MiB    36.3 MiB    96.7 MiB                          
[2024-01-11 21:04:36.718][ 9052]      reset:     0      
[2024-01-11 21:04:36.718][ 9052]     purged:    35.5 MiB
[2024-01-11 21:04:36.718][ 9052]    touched:    64.2 KiB   192.7 KiB    30.7 MiB   -30.5 MiB                          ok
[2024-01-11 21:04:36.718][ 9052]   segments:     3           3           0           3                                not all freed!
[2024-01-11 21:04:36.718][ 9052] -abandoned:     0           0           0           0                                ok
[2024-01-11 21:04:36.718][ 9052]    -cached:     0           0           0           0                                ok
[2024-01-11 21:04:36.718][ 9052]      pages:     0           0         185        -185                                ok
[2024-01-11 21:04:36.718][ 9052] -abandoned:     0           0           0           0                                ok
[2024-01-11 21:04:36.718][ 9052]  -extended:     0      
[2024-01-11 21:04:36.718][ 9052]  -noretire:     0      
[2024-01-11 21:04:36.718][ 9052]      mmaps:     0      
[2024-01-11 21:04:36.718][ 9052]    commits:   351      
[2024-01-11 21:04:36.718][ 9052]     resets:     0      
[2024-01-11 21:04:36.718][ 9052]     purges:    23      
[2024-01-11 21:04:36.718][ 9052]    threads:     4           4           0           4                                not all freed!
[2024-01-11 21:04:36.718][ 9052]   searches:     0.0 avg
[2024-01-11 21:04:36.718][ 9052] numa nodes:     1
[2024-01-11 21:04:36.718][ 9052]    elapsed:     1.868 s
[2024-01-11 21:04:36.718][ 9052]    process: user: 0.968 s, system: 0.156 s, faults: 26645, rss: 89.6 MiB, commit: 108.5 MiB
[2024-01-11 21:04:36.718][ 9052] ####################[-MIMALLOC-]####################
[2024-01-11 21:04:36.718][ 9052] [16328MB] physical memory installed, [8073MB] available, [50] percent of memory in use
[2024-01-11 21:04:36.718][ 9052] PageFile total: [10000MB], free~ [6529MB]
[2024-01-11 21:04:36.718][ 9052] Engine memory usage (Working Set): [89MB], peak: [89MB]
[2024-01-11 21:04:36.718][ 9052] Engine memory usage (Commit Charge): [108MB], peak: [108MB]
[2024-01-11 21:04:36.718][ 9052] --------------------------------------------------------------------------------
[2024-01-11 21:04:36.718][ 9052] * [ D3D ]: textures count [0]
[2024-01-11 21:04:36.718][ 9052] * [ D3D ]: textures[0 K]
[2024-01-11 21:04:36.718][ 9052] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-11 21:04:36.718][ 9052] * [x-ray]: economy: strings[28617 K], smem[0 K]
[2024-01-11 21:04:36.718][ 9052] ~ Load sounds.ltx...
[2024-01-11 21:04:36.718][ 9052] SOUND: OpenAL: enumerate devices...
[2024-01-11 21:04:36.718][ 9052] SOUND: OpenAL: EnumerationExtension Present
[2024-01-11 21:04:36.778][ 9052] devices OpenAL Soft
[2024-01-11 21:04:36.946][ 9052] SOUND: OpenAL: system  default SndDevice name is Generic Software
[2024-01-11 21:04:37.278][ 9052] SOUND: OpenAL: All available devices:
[2024-01-11 21:04:37.278][ 9052] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[2024-01-11 21:04:37.278][ 9052] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[2024-01-11 21:04:37.278][ 9052] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-01-11 21:04:37.278][ 9052] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-01-11 21:04:37.278][ 9052] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-01-11 21:04:37.278][ 9052] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-01-11 21:04:37.278][ 9052] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2024-01-11 21:04:37.278][ 9052] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2024-01-11 21:04:37.278][ 9052] SOUND: Selected device is OpenAL Soft
[2024-01-11 21:04:37.305][ 9052] [OpenAL] EFX: present
[2024-01-11 21:04:37.305][ 9052] Loading of [sEnvironment.xr]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[0] name=[identity]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[1] name=[default]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[2] name=[bathroom]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[3] name=[mountains]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[4] name=[yard]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[5] name=[room]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[6] name=[plant]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[7] name=[long_corridor]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[8] name=[open_space]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[9] name=[house]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[10] name=[forest]
[2024-01-11 21:04:37.305][ 9052] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-01-11 21:04:37.306][ 9052] Starting RENDER device...
[2024-01-11 21:04:37.311][ 9052] * Avail GPU [vendor:10DE]-[device:1F82]: NVIDIA GeForce GTX 1650
[2024-01-11 21:04:37.311][ 9052] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2024-01-11 21:04:37.311][ 9052]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2024-01-11 21:04:37.311][ 9052] 
    Dedicated VRAM: 3950 MB (4141875200 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8164 MB (8560744448 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 3357 MB (3520593920 bytes)
[2024-01-11 21:04:37.311][ 9052] * Selected GPU [vendor:10DE]-[device:1F82]: NVIDIA GeForce GTX 1650
[2024-01-11 21:04:37.503][ 9052] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2024-01-11 21:04:37.506][ 9052] *     Texture memory: 3950 M
[2024-01-11 21:04:37.517][ 9052] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-01-11 21:04:37.517][ 9052] * GPU vertex cache: unrecognized, 24
[2024-01-11 21:04:37.517][ 9052] * DVB created: 4096K
[2024-01-11 21:04:37.517][ 9052] * DIB created: 512K
[2024-01-11 21:04:37.527][ 9052] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1]
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\lightplanes_00'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\lightplanesself'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\model_puh'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\model_refl'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\xbrainglass'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\xdistortcolorlinv'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\xglass'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\xglass2'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\xlens'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'selflight_static'
[2024-01-11 21:04:37.530][ 9052] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2024-01-11 21:05:37.732][ 9052] * HWDST/PCF supported and used
[2024-01-11 21:05:37.732][ 9052] Export custom shader params...
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [breath_idx]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [breath_size]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [device_inertia]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [gasmask_inertia]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [heat_fade_distance]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [heat_vision_blurring]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [heat_vision_steps]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [pnv_color]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [pnv_color_old]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [pnv_params_old]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [pp_img_cg]
[2024-01-11 21:05:37.732][ 9052] Export custom shader done!!!
[2024-01-11 21:05:43.815][ 9052] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx]
[2024-01-11 21:05:43.815][ 9052] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx]
[2024-01-11 21:05:43.828][ 9052] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2024-01-11 21:05:43.834][ 9052] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-11 21:05:43.834][ 9052] cop format used for file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-11 21:05:43.875][ 9052] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr]
[2024-01-11 21:05:43.922][ 9052] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-11 21:05:43.922][ 9052] cop format used for file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-11 21:05:44.013][ 9052] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 21:05:44.013][ 9052] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 21:05:44.013][ 9052] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 21:05:44.013][ 9052] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 21:05:44.013][ 9052] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 21:05:44.287][ 9052] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2024-01-11 21:05:44.302][ 9052] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-11 21:05:44.302][ 9052] get_current_kx()=0.74963396778917
[2024-01-11 21:05:44.302][ 9052] full_name=d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-11 21:05:44.459][ 9052] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2024-01-11 21:05:44.459][ 9052] Starting engine...
[2024-01-11 21:05:44.459][ 9052] Main thread id=[9052]
[2024-01-11 21:05:44.631][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-01-11 21:05:44.631][14376] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-01-11 21:05:44.632][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-01-11 21:05:44.632][14376] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-01-11 21:05:44.632][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-01-11 21:05:44.632][14376] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-01-11 21:05:44.632][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-01-11 21:05:44.632][14376] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-01-11 21:05:44.633][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-01-11 21:05:44.633][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-01-11 21:05:44.633][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-01-11 21:05:44.633][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-01-11 21:05:44.633][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-01-11 21:05:44.633][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-01-11 21:05:44.633][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-01-11 21:05:44.633][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-01-11 21:05:44.633][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-01-11 21:05:44.634][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-01-11 21:05:44.634][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-01-11 21:05:44.634][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-01-11 21:05:44.634][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-01-11 21:05:44.634][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-01-11 21:05:44.651][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-01-11 21:05:44.651][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-01-11 21:05:44.652][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-01-11 21:05:44.652][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-01-11 21:05:44.652][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-01-11 21:05:44.652][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-01-11 21:05:44.672][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-01-11 21:05:44.672][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-01-11 21:05:44.672][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-01-11 21:05:44.672][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-01-11 21:05:44.672][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-01-11 21:05:44.673][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-01-11 21:05:44.739][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-01-11 21:05:44.740][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-01-11 21:05:44.740][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-01-11 21:05:44.740][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-01-11 21:05:44.798][ 9052] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.291 s.]
[2024-01-11 21:05:44.798][ 9052] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.339 s.]
[2024-01-11 21:05:44.833][ 9052] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-01-11 21:05:44.839][ 9052] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-01-11 21:05:44.867][ 9052] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-01-11 21:05:44.878][ 9052] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2024-01-11 21:05:44.945][ 9052] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-01-11 21:05:46.346][ 9052] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2024-01-11 21:05:48.005][ 9052] ! Can't find texture [ui_white_rect]
[2024-01-11 21:05:52.244][ 9052] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_high.ltx"...
[2024-01-11 21:05:52.244][ 9052] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_high.ltx] successfully loaded.
[2024-01-11 21:06:29.439][ 9052] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_high.ltx"...
[2024-01-11 21:06:29.439][ 9052] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_high.ltx] successfully loaded.
[2024-01-11 21:06:29.439][ 9052] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[2024-01-11 21:06:29.439][ 9052] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[2024-01-11 21:06:29.461][ 9052] * DVB created: 4096K
[2024-01-11 21:06:29.462][ 9052] * DIB created: 512K
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: textures  : 3218
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: rtargets  : 38
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: vs        : 28
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: ps        : 74
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: dcl       : 13
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: states    : 59
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: tex_list  : 1319
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: matrices  : 0
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: lst_constants: 0
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: v_passes  : 1680
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: v_elements: 1680
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: v_shaders : 932
[2024-01-11 21:06:35.076][ 9052] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-01-11 21:06:35.076][ 9052] * GPU vertex cache: unrecognized, 24
[2024-01-11 21:06:35.076][ 9052] *** RESET [0 ms]
[2024-01-11 21:06:35.099][ 9052] Config-file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully
[2024-01-11 21:06:35.411][ 9052] * MEMORY USAGE: 0 K
[2024-01-11 21:06:35.411][ 9052] * End of synchronization A[1] R[1]
[2024-01-11 21:06:37.984][ 9052] [CInput::~CInput] refCount of [pDI]: [1]
[2024-01-11 21:06:38.019][ 9052] Config-file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully
[2024-01-11 21:06:38.038][ 9052] Destroying Direct3D...
[2024-01-11 21:06:38.038][ 9052] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[2024-01-11 21:06:38.038][ 9052] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: textures  : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: rtargets  : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: vs        : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: ps        : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: dcl       : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: states    : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: tex_list  : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: matrices  : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: lst_constants: 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: v_passes  : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: v_elements: 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: v_shaders : 0
[2024-01-11 21:06:38.050][ 9052] [CHW::DestroyDevice] refCount of [m_pSwapChain]: [1]
[2024-01-11 21:06:38.050][ 9052] [CHW::DestroyDevice] refCount of [HW.pDevice]: [1]
[2024-01-11 21:06:38.074][ 9052] [CHW::DestroyD3D] refCount of [m_pAdapter]: [1]
[2024-01-11 21:06:38.074][ 9052] [CHW::DestroyD3D] refCount of [pFactory]: [1]
[2024-01-11 21:06:38.081][ 9052] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[2024-01-11 21:06:38.081][ 9052] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries

 

 

Добавлено  Купер,

Правила форума, п. 2.9 (большой текст без спойлера).
Для сообщений большого размера используйте, пожалуйста, спойлеры.

Ссылка на комментарий

Приветствую. Не могу никак предполагать в чём причина проблемы, но при нажатии на этот предмет (фото закреплено), или при попытке через Шифт посмотреть информацию о нём, происходит вылет всегда - без исключений. Предмет этот рандомно-редко может появляться у НПС в инвентаре. Больше я его нигде не видел. Версия Солянки последняя, проверки и обновления выполнены. dRyTIl9FKC4.jpg?size=485x537&quality=96&

Изменено пользователем Uncodu
Добавление нужной информации.
  • Согласен 2
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После сегодняшнего обновления лог вылета изменился. Но толку всё равно нет - Лабиринт недоступен.
Кусок лога:
 

Скрытый текст

[2024-01-14 12:29:30.857][ 9896] !!****************************[ABORT]*********************************
[2024-01-14 12:29:30.857][ 9896] stack traceback:
    d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\_g.script:207: in function 'abort'
    ...s\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_logic.script:3: in function 'abort'
    ...s\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_logic.script:700: in function 'activate_by_section'
    ...s\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_logic.script:1417: in function 'initialize_obj'
    ...s\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_gulag.script:1219: in function 'setup_gulag_and_logic_on_spawn'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_motivator.script:222: in function <...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_motivator.script:70>
[2024-01-14 12:29:30.858][ 9896] xr_logic: activate_by_section, invalid section: ['walker'], ('userdata[avu_shade]')
[2024-01-14 12:29:30.858][ 9896] !!********************************************************************
[2024-01-14 12:29:30.858][ 9896] ABORT
[2024-01-14 12:29:30.858][ 9896] 

 

1.Ryzen 7 5800X3D, 32 Gb DDR4 @ 3933, Gigabyte x570 Aorus Pro, M.2 Samsung 980PRO 512Gb, ADATA LEGEND 960 1024,2 GB, AMD RX 7800XT 16Gb, Win11 Pro x64 

2. Core i5 12600k@5GHz, 48 Gb DDR4 @ 3800, Gigabyte Z690 Gaming X, M.2 Samsung 970 Evo+ 256 Gb, Radeon R5 NVMe 960Gb,AMD RX 6800 16Gb ,  Win11 Pro x64 

3. Core i7 12700H, ERYING G660 ITX, 32 Gb A-Data DDR4 3200, M.2 Samsung 960 256 Gb, Radeon R5 NVMe 960Gb, nVidia RTX 3060 12Gb,  Win11 Pro x64

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На Свалке у НПС Жора Фактор сегодня впервые увидел в магазинном инвентаре гитару и захотел купить, но после нажатия на неё (как и в случае с предметом, о котором я написал выше) произошёл вылет. Перезашёл в игру - и этой гитары у НПС в инвентаре не было, она по непонятной причине исчезла.

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BZ2XwCNa2jw.jpg?size=276x348&quality=96&Ещё одна ситуация связанная с вылетом игры при попытке нажать на предмет или изучить его через шифт. Это касается болта, что можно обнаружить только в ящике, который после боя на арене, на карте Бар, появляется среди всего моего основного схрона. После того, как при нажатии на Х я забираю все вещи из ящика, то в инвентаре этот болт не появляется, его там обнаружить возможности нет. Опять же, основное место спавна такого лаганутого болта - это ящик рядом со входом на арену.

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Обнаружилась ошибка в квесте Прапора на щупальца кровососа. При появлении в инвентаре 3х собачьих хвостов приходит сообщение о выполнении. Сдать квест, разумеется, нельзя - Прапор берет щупальца, а не хвосты. Надо бы поправить...

1.Ryzen 7 5800X3D, 32 Gb DDR4 @ 3933, Gigabyte x570 Aorus Pro, M.2 Samsung 980PRO 512Gb, ADATA LEGEND 960 1024,2 GB, AMD RX 7800XT 16Gb, Win11 Pro x64 

2. Core i5 12600k@5GHz, 48 Gb DDR4 @ 3800, Gigabyte Z690 Gaming X, M.2 Samsung 970 Evo+ 256 Gb, Radeon R5 NVMe 960Gb,AMD RX 6800 16Gb ,  Win11 Pro x64 

3. Core i7 12700H, ERYING G660 ITX, 32 Gb A-Data DDR4 3200, M.2 Samsung 960 256 Gb, Radeon R5 NVMe 960Gb, nVidia RTX 3060 12Gb,  Win11 Pro x64

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Здравствуйте у меня игра грузится до 88 процентов и дальше движение нет, подскажите пожалуйста что делать?

Изменено пользователем Aleksandr2209
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@Aleksandr2209 , надо знать характеристики твоего железа. Игре нужно по-хорошему 16 и более Гб ОЗУ и добротная видеокарта. Если железки не сильно мощные, надо значительно увеличить файл подкачки либо не ограничивать его, в настройках отключить префетч и мультизагрузку, а также уменьшить общие видеонастройки.

  • Полезно 1

Здесь могла быть ваша реклама.

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Здравствуйте. Купил биорадар, а он здесь дефектный. Волна и точки НПС находятся нормально, где и как положено, а сетка экрана находится левее, выше и меньшего размера. Кто знает где эти координаты подправить? 

Win10 Pro; ЦП i7-11700,4800 MHz; Asus Prime B560M-A;RAM 32604 МB(DDR4 SDRAM);NVIDIA GeForce GTX 1660Ti(6GB);SSD 980 PRO 500GB(PCI-E 4.0 x4)

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1 час назад, vollsky сказал:

Купил биорадар,

читаем шапку правки и мод.. 

ставим обновленные худы на выбор от Mecheniy_Mecheniy

2 часа назад, vollsky сказал:

Купил биорадар,

читаем шапку Описание и ссылки

ставим обновленные худы на выбор от Mecheniy_Mecheniy

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1 час назад, tyto сказал:

читаем шапку Описание и ссылки

ставим обновленные худы на выбор от Mecheniy_Mecheniy

Игра скачана 17.01.24 и начата заново.

Добавлено  Опричник,

Изучите "Правила цитирования". https://www.amk-team.ru/forum/topic/13514-obyavleniya/

Win10 Pro; ЦП i7-11700,4800 MHz; Asus Prime B560M-A;RAM 32604 МB(DDR4 SDRAM);NVIDIA GeForce GTX 1660Ti(6GB);SSD 980 PRO 500GB(PCI-E 4.0 x4)

Ссылка на комментарий

Привет всем, помогите пожалуйста, у меня игра на загрузке вылетает, вот лог https://disk.yandex.ru/i/AQwlxw1ZjhU2eg

Добавлено  Купер,

Читаем как правильно задать вопрос. Шапка темы: "что делать, если произошёл вылет?". Фото какого-то непонятного огрызка здесь точно не поможет.

Заметка изменена

Ссылка на комментарий

добрый день, подскажите что это за лог при загрузке, игра скачана с этого сайта

Скрытый текст

 

[2024-01-31 22:57:59.124][10264] ####################[+MIMALLOC+]####################
[2024-01-31 22:57:59.196][10264] heap stats:     peak       total       freed     current        unit       count   
[2024-01-31 22:57:59.196][10264]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-01-31 22:57:59.196][10264]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2024-01-31 22:57:59.196][10264]      reset:     0      
[2024-01-31 22:57:59.196][10264]     purged:     0      
[2024-01-31 22:57:59.196][10264]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2024-01-31 22:57:59.196][10264]   segments:     1           1           0           1                                not all freed!
[2024-01-31 22:57:59.196][10264] -abandoned:     0           0           0           0                                ok
[2024-01-31 22:57:59.196][10264]    -cached:     0           0           0           0                                ok
[2024-01-31 22:57:59.196][10264]      pages:     0           0           0           0                                ok
[2024-01-31 22:57:59.196][10264] -abandoned:     0           0           0           0                                ok
[2024-01-31 22:57:59.196][10264]  -extended:     0      
[2024-01-31 22:57:59.196][10264]  -noretire:     0      
[2024-01-31 22:57:59.196][10264]      mmaps:     0      
[2024-01-31 22:57:59.196][10264]    commits:     1      
[2024-01-31 22:57:59.196][10264]     resets:     0      
[2024-01-31 22:57:59.196][10264]     purges:     0      
[2024-01-31 22:57:59.196][10264]    threads:     0           0           0           0                                ok
[2024-01-31 22:57:59.196][10264]   searches:     0.0 avg
[2024-01-31 22:57:59.196][10264] numa nodes:     1
[2024-01-31 22:57:59.197][10264]    elapsed:     0.555 s
[2024-01-31 22:57:59.197][10264]    process: user: 0.078 s, system: 0.156 s, faults: 5049, rss: 17.0 MiB, commit: 39.7 MiB
[2024-01-31 22:57:59.197][10264] ####################[-MIMALLOC-]####################
[2024-01-31 22:57:59.199][10264] * Detected CPU:       Intel(R) Pentium(R) CPU  N3700  @ 1.60GHz [GenuineIntel], F6/M76/S3
[2024-01-31 22:57:59.199][10264] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
[2024-01-31 22:57:59.199][10264] * CPU cores: [4], threads: [4]
[2024-01-31 22:57:59.199][10264] * CPU0 current freq: 1601 MHz, max freq: 1601 MHz
[2024-01-31 22:57:59.199][10264] * CPU1 current freq: 1601 MHz, max freq: 1601 MHz
[2024-01-31 22:57:59.199][10264] * CPU2 current freq: 1601 MHz, max freq: 1601 MHz
[2024-01-31 22:57:59.199][10264] * CPU3 current freq: 1601 MHz, max freq: 1601 MHz
[2024-01-31 22:57:59.200][10264] Initializing File System...
[2024-01-31 22:57:59.204][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20826333]
[2024-01-31 22:57:59.405][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-01-31 22:57:59.642][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-01-31 22:57:59.846][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-01-31 22:57:59.921][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-01-31 22:58:00.143][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-01-31 22:58:02.210][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-01-31 22:58:02.437][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-01-31 22:58:02.802][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-01-31 22:58:03.174][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-01-31 22:58:03.430][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-01-31 22:58:03.725][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-01-31 22:58:03.985][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-01-31 22:58:04.206][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-01-31 22:58:04.471][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-01-31 22:58:04.768][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-01-31 22:58:04.956][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-01-31 22:58:05.192][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [50100013]
[2024-01-31 22:58:05.288][10264] using fs-ltx: [fsgame.ltx]
[2024-01-31 22:58:05.325][10264] --Found FS dir: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2024-01-31 22:58:05.325][10264]   items: [5]
[2024-01-31 22:58:05.328][10264] --Found FS dir: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2024-01-31 22:58:05.329][10264]   items: [1]
[2024-01-31 22:58:05.329][10264] FS: 80874 files cached, 0Kb memory used.
[2024-01-31 22:58:05.329][10264] Init FileSystem 6.129381 sec
[2024-01-31 22:58:05.373][10264] ~ Logging initialized. FIle c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_Александр_2024-01-31_22-58-05.log.
[2024-01-31 22:58:05.373][10264] [OGSR Engine (x64)] build date: [Jan 27 2024 23:15:59]
[2024-01-31 22:58:05.373][10264] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2024-01-31 22:58:05.373][10264] Working Directory: [C:\Users\DNS\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2024-01-31 22:58:05.373][10264] CommandLine: ["C:\Users\DNS\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe" ]
[2024-01-31 22:58:05.373][10264] Main thread id=0
[2024-01-31 22:58:05.374][10264] TTAPI number of threads: [4]
[2024-01-31 22:58:05.396][ 8480] Pool thread id=1
[2024-01-31 22:58:05.396][13140] Pool thread id=4
[2024-01-31 22:58:05.396][12856] Pool thread id=3
[2024-01-31 22:58:05.397][11172] Pool thread id=2
[2024-01-31 22:58:05.430][10264] ~ Apply system_mods.ltx...
[2024-01-31 22:58:07.543][10264] ~ [InitSettings] duration [2169]ms.
[2024-01-31 22:58:07.543][10264] [shader_params_export] section found!!!
[2024-01-31 22:58:07.584][10264] Initializing Engine...
[2024-01-31 22:58:07.601][10264] Starting INPUT device...
[2024-01-31 22:58:07.997][10264] --------------------------------------------------------------------------------
[2024-01-31 22:58:07.997][10264] ####################[+MIMALLOC+]####################
[2024-01-31 22:58:07.997][10264] heap stats:     peak       total       freed     current        unit       count   
[2024-01-31 22:58:07.997][10264]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-01-31 22:58:07.997][10264]  committed:    96.7 MiB   135.7 MiB    39.3 MiB    96.4 MiB                          
[2024-01-31 22:58:07.997][10264]      reset:     0      
[2024-01-31 22:58:07.997][10264]     purged:    38.5 MiB
[2024-01-31 22:58:07.997][10264]    touched:    64.2 KiB   192.7 KiB    31.1 MiB   -30.9 MiB                          ok
[2024-01-31 22:58:07.997][10264]   segments:     3           3           0           3                                not all freed!
[2024-01-31 22:58:07.997][10264] -abandoned:     0           0           0           0                                ok
[2024-01-31 22:58:07.998][10264]    -cached:     0           0           0           0                                ok
[2024-01-31 22:58:07.998][10264]      pages:     0           0         186        -186                                ok
[2024-01-31 22:58:07.998][10264] -abandoned:     0           0           0           0                                ok
[2024-01-31 22:58:07.998][10264]  -extended:     0      
[2024-01-31 22:58:07.998][10264]  -noretire:     0      
[2024-01-31 22:58:07.998][10264]      mmaps:     0      
[2024-01-31 22:58:07.998][10264]    commits:   374      
[2024-01-31 22:58:07.998][10264]     resets:     0      
[2024-01-31 22:58:07.998][10264]     purges:    32      
[2024-01-31 22:58:07.998][10264]    threads:     4           4           0           4                                not all freed!
[2024-01-31 22:58:07.998][10264]   searches:     0.0 avg
[2024-01-31 22:58:07.998][10264] numa nodes:     1
[2024-01-31 22:58:07.998][10264]    elapsed:     9.357 s
[2024-01-31 22:58:07.998][10264]    process: user: 3.906 s, system: 0.453 s, faults: 26129, rss: 90.1 MiB, commit: 103.6 MiB
[2024-01-31 22:58:07.998][10264] ####################[-MIMALLOC-]####################
[2024-01-31 22:58:07.998][10264] [3938MB] physical memory installed, [1383MB] available, [64] percent of memory in use
[2024-01-31 22:58:07.998][10264] PageFile total: [8130MB], free~ [6712MB]
[2024-01-31 22:58:07.998][10264] Engine memory usage (Working Set): [90MB], peak: [90MB]
[2024-01-31 22:58:07.999][10264] Engine memory usage (Commit Charge): [103MB], peak: [103MB]
[2024-01-31 22:58:07.999][10264] --------------------------------------------------------------------------------
[2024-01-31 22:58:08.005][10264] * [ D3D ]: textures count [0]
[2024-01-31 22:58:08.005][10264] * [ D3D ]: textures[0 K]
[2024-01-31 22:58:08.005][10264] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-31 22:58:08.005][10264] * [x-ray]: economy: strings[28659 K], smem[0 K]
[2024-01-31 22:58:08.023][10264] ~ Load sounds.ltx...
[2024-01-31 22:58:08.024][10264] SOUND: OpenAL: enumerate devices...
[2024-01-31 22:58:08.098][10264] SOUND: OpenAL: EnumerationExtension Present
[2024-01-31 22:58:09.037][10264] devices OpenAL Soft
[2024-01-31 22:58:09.696][10264] SOUND: OpenAL: system  default SndDevice name is Generic Software
[2024-01-31 22:58:12.814][10264] SOUND: OpenAL: All available devices:
[2024-01-31 22:58:12.814][10264] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[2024-01-31 22:58:12.815][10264] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[2024-01-31 22:58:12.815][10264] Executing config-script "c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-01-31 22:58:12.834][10264] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-01-31 22:58:12.834][10264] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-01-31 22:58:12.834][10264] [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-01-31 22:58:12.834][10264] Executing config-script "user.ltx"...
[2024-01-31 22:58:12.906][10264] Executing config-script "c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2024-01-31 22:58:12.907][10264] [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2024-01-31 22:58:12.907][10264] Executing config-script "c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-01-31 22:58:12.907][10264] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-01-31 22:58:12.907][10264] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-01-31 22:58:12.908][10264] [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-01-31 22:58:12.908][10264] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2024-01-31 22:58:12.909][10264] ~ Valid arguments: float value in range [0.10000,0.90000]
[2024-01-31 22:58:12.909][10264] [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2024-01-31 22:58:12.909][10264] SOUND: Selected device is OpenAL Soft
[2024-01-31 22:58:13.308][10264] [OpenAL] EFX: present
[2024-01-31 22:58:13.309][10264] Loading of [senvironment.xr]
[2024-01-31 22:58:13.323][10264] ~ env id=[0] name=[identity]
[2024-01-31 22:58:13.323][10264] ~ env id=[1] name=[default]
[2024-01-31 22:58:13.323][10264] ~ env id=[2] name=[bathroom]
[2024-01-31 22:58:13.323][10264] ~ env id=[3] name=[mountains]
[2024-01-31 22:58:13.323][10264] ~ env id=[4] name=[yard]
[2024-01-31 22:58:13.323][10264] ~ env id=[5] name=[room]
[2024-01-31 22:58:13.323][10264] ~ env id=[6] name=[plant]
[2024-01-31 22:58:13.323][10264] ~ env id=[7] name=[long_corridor]
[2024-01-31 22:58:13.323][10264] ~ env id=[8] name=[open_space]
[2024-01-31 22:58:13.323][10264] ~ env id=[9] name=[house]
[2024-01-31 22:58:13.323][10264] ~ env id=[10] name=[forest]
[2024-01-31 22:58:13.323][10264] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-01-31 22:58:13.411][10264] Starting RENDER device...
[2024-01-31 22:58:13.518][10264] * Avail GPU [vendor:8086]-[device:22B1]: Intel(R) HD Graphics
[2024-01-31 22:58:13.518][10264] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2024-01-31 22:58:13.526][10264]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2024-01-31 22:58:13.601][10264] 
    Dedicated VRAM: 114 MB (119537664 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 1969 MB (2064785408 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 1772 MB (1858306868 bytes)
[2024-01-31 22:58:13.601][10264] * Selected GPU [vendor:8086]-[device:22B1]: Intel(R) HD Graphics
[2024-01-31 22:58:14.033][10264] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2024-01-31 22:58:14.061][10264] *     Texture memory: 114 M
[2024-01-31 22:58:14.294][10264] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-01-31 22:58:14.294][10264] * GPU vertex cache: unrecognized, 24
[2024-01-31 22:58:14.295][10264] * DVB created: 4096K
[2024-01-31 22:58:14.295][10264] * DIB created: 512K
[2024-01-31 22:58:14.714][10264] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2024-01-31 22:58:14.758][10264] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2024-01-31 22:59:02.386][10264] * HWDST/PCF supported and used
[2024-01-31 22:59:02.386][10264] Export custom shader params...
[2024-01-31 22:59:02.386][10264] Export custom shader param [breath_idx]
[2024-01-31 22:59:02.386][10264] Export custom shader param [breath_size]
[2024-01-31 22:59:02.386][10264] Export custom shader param [device_inertia]
[2024-01-31 22:59:02.386][10264] Export custom shader param [gasmask_inertia]
[2024-01-31 22:59:02.386][10264] Export custom shader param [heat_fade_distance]
[2024-01-31 22:59:02.387][10264] Export custom shader param [heat_vision_blurring]
[2024-01-31 22:59:02.387][10264] Export custom shader param [heat_vision_steps]
[2024-01-31 22:59:02.387][10264] Export custom shader param [pnv_color]
[2024-01-31 22:59:02.387][10264] Export custom shader param [pnv_color_old]
[2024-01-31 22:59:02.387][10264] Export custom shader param [pnv_params_old]
[2024-01-31 22:59:02.387][10264] Export custom shader param [pp_img_cg]
[2024-01-31 22:59:02.387][10264] Export custom shader done!!!
[2024-01-31 22:59:39.569][10264] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2024-01-31 22:59:39.628][10264] Load [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-31 22:59:39.628][10264] cop format used for file [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-31 22:59:40.075][10264] Load [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr]
[2024-01-31 22:59:41.042][10264] Load [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-31 22:59:41.042][10264] cop format used for file [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-31 22:59:41.836][10264] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-31 22:59:41.836][10264] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2024-01-31 22:59:41.836][10264] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-31 22:59:41.836][10264] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-31 22:59:41.836][10264] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-31 22:59:43.060][10264] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2024-01-31 22:59:43.165][10264] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-31 22:59:43.183][10264] get_current_kx()=0.74963396778917
[2024-01-31 22:59:43.196][10264] full_name=c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-31 22:59:44.108][10264] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2024-01-31 22:59:44.108][10264] OS Version major: 10 minor: 0, build: 19045. Server OS: no
[2024-01-31 22:59:44.108][10264] Starting engine...
[2024-01-31 22:59:44.108][10264] Main thread id=[10264]
[2024-01-31 22:59:44.494][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-01-31 22:59:44.496][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-01-31 22:59:44.497][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-01-31 22:59:44.506][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-01-31 22:59:44.507][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-01-31 22:59:44.508][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-01-31 22:59:44.510][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-01-31 22:59:44.512][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-01-31 22:59:44.512][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-01-31 22:59:44.556][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-01-31 22:59:44.572][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-01-31 22:59:44.573][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-01-31 22:59:44.574][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-01-31 22:59:44.587][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-01-31 22:59:44.588][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-01-31 22:59:44.589][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-01-31 22:59:44.591][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-01-31 22:59:44.592][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-01-31 22:59:44.593][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-01-31 22:59:44.595][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-01-31 22:59:44.596][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-01-31 22:59:44.597][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-01-31 22:59:44.694][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-01-31 22:59:44.695][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-01-31 22:59:44.696][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-01-31 22:59:44.701][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-01-31 22:59:44.703][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-01-31 22:59:44.704][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-01-31 22:59:44.705][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-01-31 22:59:44.705][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-01-31 22:59:44.706][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-01-31 22:59:44.707][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-01-31 22:59:44.708][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-01-31 22:59:44.713][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-01-31 22:59:44.837][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-01-31 22:59:44.869][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-01-31 22:59:44.871][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-01-31 22:59:44.873][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-01-31 22:59:44.873][10264] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.488 s.]
[2024-01-31 22:59:44.873][10264] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.742 s.]
[2024-01-31 22:59:45.074][10264] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-01-31 22:59:45.107][10264] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-01-31 22:59:45.243][10264] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-01-31 22:59:45.300][10264] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2024-01-31 22:59:45.712][10264] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-01-31 22:59:49.212][10264] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2024-01-31 23:01:01.198][10264] ! Can't find texture [ui_white_rect]
[2024-01-31 23:04:07.319][10264] Config-file [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully
[2024-01-31 23:04:11.598][10264] [rescan_physical_path] files count before: [80874]
[2024-01-31 23:04:11.598][10264] [rescan_physical_path] files count after: [80874]
[2024-01-31 23:04:27.140][10264] Starting server...
[2024-01-31 23:04:30.725][10264] * phase time: 0 ms
[2024-01-31 23:04:30.725][10264] * phase cmem: 0 K
[2024-01-31 23:04:30.794][10264] * phase time: 69 ms
[2024-01-31 23:04:30.794][10264] * phase cmem: 0 K
[2024-01-31 23:04:30.910][10264] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-31 23:04:30.911][10264] get_current_kx()=0.74963396778917
[2024-01-31 23:04:30.911][10264] full_name=c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-31 23:04:30.933][10264] start_game_callback() start
[2024-01-31 23:04:31.134][10264] $game_configs$ content:
[2024-01-31 23:04:31.134][10264] $game_scripts$ content:
[2024-01-31 23:04:31.134][10264] $game_shaders$ content:
[2024-01-31 23:04:31.134][10264] start_game_callback() end
[2024-01-31 23:04:31.134][10264] * phase time: 340 ms
[2024-01-31 23:04:31.135][10264] * phase cmem: 0 K
[2024-01-31 23:04:31.156][10264] * Loading spawn registry...
[2024-01-31 23:04:36.471][10264] Start load of custom waypoints...
[2024-01-31 23:04:36.590][10264] Loaded 298 items from custom_waypoints, 36 from all.spawn was replaced!
[2024-01-31 23:04:36.590][10264] End load of custom waypoints...
[2024-01-31 23:04:36.590][10264] build_story_spawns start...
[2024-01-31 23:04:36.624][10264] build_root_spawns start...
[2024-01-31 23:04:36.627][10264] process_spawns m_temp0 start...
[2024-01-31 23:04:36.627][10264] process_spawns m_temp1 start...
[2024-01-31 23:04:36.627][10264] * 15525 spawn points are successfully loaded
[2024-01-31 23:04:36.629][10264] * Loading objects...
[2024-01-31 23:04:38.920][10264] * 25090 objects are successfully loaded
[2024-01-31 23:04:39.824][10264] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-01-31 23:04:40.650][10264] ~~~ db.ver: 7
[2024-01-31 23:04:48.212][10264] * Game all is successfully loaded from file 'c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\all.sav' (17.075s)
[2024-01-31 23:04:48.212][10264] * phase time: 17077 ms
[2024-01-31 23:04:48.212][10264] * phase cmem: 0 K
[2024-01-31 23:04:48.301][10264] # New player created!
[2024-01-31 23:04:48.301][10264] * client : connection accepted - <>
[2024-01-31 23:04:48.336][10264] * phase time: 124 ms
[2024-01-31 23:04:48.337][10264] * phase cmem: 0 K
[2024-01-31 23:04:48.387][10264] * phase time: 50 ms
[2024-01-31 23:04:48.387][10264] * phase cmem: 0 K
[2024-01-31 23:04:53.318][10264] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2024-01-31 23:04:53.319][10264] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2024-01-31 23:04:53.370][10264] ~ LevelResources load...
[2024-01-31 23:04:53.371][10264] ~ LevelResources - base: 3230, 7330 K
[2024-01-31 23:04:53.371][10264] ~ LevelResources - lmap: 0, 0 K
[2024-01-31 23:04:53.371][10264] * phase time: 4983 ms
[2024-01-31 23:04:53.371][10264] * phase cmem: 0 K
[2024-01-31 23:04:58.980][10264] * phase time: 5609 ms
[2024-01-31 23:04:58.980][10264] * phase cmem: 0 K
[2024-01-31 23:04:58.982][10264] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-31 23:04:59.068][10264] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-31 23:04:59.088][10264] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-31 23:04:59.110][10264] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-31 23:04:59.130][10264] * [Loading VB] 60327 verts, 1885 Kb
[2024-01-31 23:04:59.151][10264] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-31 23:04:59.173][10264] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-31 23:04:59.193][10264] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-31 23:04:59.214][10264] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-31 23:04:59.240][10264] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-31 23:04:59.260][10264] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-31 23:04:59.281][10264] * [Loading VB] 46354 verts, 1448 Kb
[2024-01-31 23:04:59.294][10264] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-31 23:04:59.316][10264] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-31 23:04:59.336][10264] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-31 23:04:59.357][10264] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-31 23:04:59.380][10264] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-31 23:04:59.399][10264] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-31 23:04:59.420][10264] * [Loading VB] 53153 verts, 1661 Kb
[2024-01-31 23:04:59.439][10264] * [Loading VB] 50229 verts, 1569 Kb
[2024-01-31 23:04:59.454][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:04:59.478][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:04:59.575][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:04:59.719][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:04:59.884][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:05:00.115][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:05:00.137][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:05:00.158][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:05:00.178][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:05:00.200][10264] * [Loading IB] 670515 indices, 1309 Kb
[2024-01-31 23:05:00.266][10264] * [Loading IB] 960834 indices, 1876 Kb
[2024-01-31 23:05:00.290][10264] * [Loading VB] 65533 verts, 767 Kb
[2024-01-31 23:05:00.298][10264] * [Loading VB] 65533 verts, 767 Kb
[2024-01-31 23:05:00.337][10264] * [Loading VB] 65535 verts, 767 Kb
[2024-01-31 23:05:00.345][10264] * [Loading VB] 65535 verts, 767 Kb
[2024-01-31 23:05:00.353][10264] * [Loading VB] 65535 verts, 767 Kb
[2024-01-31 23:05:00.363][10264] * [Loading VB] 65534 verts, 767 Kb
[2024-01-31 23:05:00.370][10264] * [Loading VB] 65528 verts, 767 Kb
[2024-01-31 23:05:00.376][10264] * [Loading VB] 16089 verts, 188 Kb
[2024-01-31 23:05:00.378][10264] * [Loading VB] 50229 verts, 588 Kb
[2024-01-31 23:05:00.386][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:05:00.409][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:05:00.429][10264] * [Loading IB] 1048572 indices, 2047 Kb
[2024-01-31 23:05:00.455][10264] * [Loading IB] 784818 indices, 1532 Kb
[2024-01-31 23:05:00.469][10264] * [Loading IB] 1048518 indices, 2047 Kb
[2024-01-31 23:05:00.492][10264] * [Loading IB] 411225 indices, 803 Kb
[2024-01-31 23:05:00.500][10264] * phase time: 1520 ms
[2024-01-31 23:05:00.500][10264] * phase cmem: 0 K
[2024-01-31 23:05:00.543][10264] Loaded [18381] models from level.
[2024-01-31 23:05:00.543][10264] * phase time: 42 ms
[2024-01-31 23:05:00.543][10264] * phase cmem: 0 K
[2024-01-31 23:05:01.137][10264] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-31 23:05:01.137][10264] * [DETAILS] 48739 v(20), 31842 p
[2024-01-31 23:05:01.137][10264] * [DETAILS] Batch(61), VB(951K), IB(186K)
[2024-01-31 23:05:01.143][10264] * phase time: 599 ms
[2024-01-31 23:05:01.143][10264] * phase cmem: 0 K
[2024-01-31 23:05:01.147][10264]  WARNING: Occlusion map 'c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l01_escape\level.hom' not found.
[2024-01-31 23:05:01.149][10264] ~ LevelResources load completed!
[2024-01-31 23:05:01.149][10264] ~ LevelResources - base: 4194, 7330 K
[2024-01-31 23:05:01.149][10264] ~ LevelResources - lmap: 21, 0 K
[2024-01-31 23:05:01.905][10264] * phase time: 761 ms
[2024-01-31 23:05:01.905][10264] * phase cmem: 0 K
[2024-01-31 23:05:01.917][10264] * phase time: 11 ms
[2024-01-31 23:05:01.917][10264] * phase cmem: 0 K
[2024-01-31 23:05:01.951][10264] - Game configuring : Started 
[2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=0 name[room]=environment id[5]
[2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=2 name[bathroom]=environment id[2]
[2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=3 name[plant]=environment id[6]
[2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=4 name[long_corridor]=environment id[7]
[2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=5 name[default]=environment id[1]
[2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=6 name[mountains]=environment id[3]
[2024-01-31 23:05:02.012][10264] - Game configuring : Finished 
[2024-01-31 23:05:02.653][10264] * phase time: 735 ms
[2024-01-31 23:05:02.653][10264] * phase cmem: 0 K
[2024-01-31 23:05:02.655][10264] PrefetchTextures...
[2024-01-31 23:05:02.655][10264] PrefetchTextures completed!
[2024-01-31 23:05:02.656][10264] CResourceManager::DeferredUpload [NO MT] -> START, size = [4306]
[2024-01-31 23:05:02.656][10264] CResourceManager::DeferredUpload VRAM usage before:
[2024-01-31 23:05:02.657][10264] textures loaded size 7.158257 MB (7505976.000000 bytes)
[2024-01-31 23:05:02.657][10264] 
    Dedicated VRAM: 114 MB (119537664 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 1969 MB (2064785408 bytes)
    CurrentUsage: 29 MB (31342592 bytes)
    Budget: 1772 MB (1858306868 bytes)
[2024-01-31 23:05:02.811][10264] ! Fallback to default bump map: [act\act_monolit_corp_bump#]
[2024-01-31 23:05:07.570][10264] ! Fallback to default bump map: [build_details_bump]
[2024-01-31 23:05:07.587][10264] ! Fallback to default bump map: [build_details_bump#]
[2024-01-31 23:06:32.829][10264] ! Can't find texture [new_pfx\lightning1_dxt1]
[2024-01-31 23:06:33.228][10264] ! Can't find texture [part\part_fitil.1024]
[2024-01-31 23:06:33.282][10264] ! Can't find texture [pfx\pfx_ambimet]
[2024-01-31 23:06:35.385][10264] ! Can't find texture [pfx\pfx_dist0]
[2024-01-31 23:06:37.881][10264] ! Can't find texture [pfx\pfx_envmap1]
[2024-01-31 23:06:38.780][10264] ! Can't find texture [pfx\pfx_glow_04]
[2024-01-31 23:06:38.815][10264] ! Can't find texture [pfx\pfx_glow_fire1]
[2024-01-31 23:06:38.832][10264] ! Can't find texture [pfx\pfx_grost]
[2024-01-31 23:06:38.836][10264] ! Can't find texture [pfx\pfx_laser]
[2024-01-31 23:06:39.034][10264] ! Can't find texture [pfx\pfx_list]
[2024-01-31 23:06:39.266][10264] ! Can't find texture [pfx\pfx_reflectiveglass]
[2024-01-31 23:06:41.685][10264] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2024-01-31 23:06:41.687][10264] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-01-31 23:06:41.796][10264] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-01-31 23:06:43.823][10264] ! Fallback to default bump map: [prop\prop_book_list_bump#]
[2024-01-31 23:06:46.392][10264] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-01-31 23:06:46.943][10264] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2024-01-31 23:06:46.981][10264] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2024-01-31 23:07:42.014][10264] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-01-31 23:07:42.957][10264] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2024-01-31 23:07:44.797][10264] ! Fallback to default bump map: [sign\sign_set2_iov_bump#]
[2024-01-31 23:07:46.296][10264] ! Fallback to default bump map: [sign\sign_set_iov_bump#]
[2024-01-31 23:10:10.113][10264] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-01-31 23:10:13.213][10264] 
FATAL ERROR

[error]Expression    : Экземпляр устройства GPU приостановлен. Для определения соответствующего действия используйте GetDeviceRemovedReason.
[error]Function      : CRender::texture_load_legacy
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp
[error]Line          : 238
[error]Description   : D3DX11CreateTextureFromMemory(HW.pDevice, S->pointer(), S->length(), &LoadInfo, 0, &pTexture2D, 0)
[error]Arguments     : c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\sky\cgim_clear_partly\09-00.dds

 

 

Изменено пользователем Купер
Добавлено  Купер,

Длинные тексты, пожалуйста, под спойлер. Выделить текст и нажать на панели инструментов кнопку с глазом (в заголовок спойлера ничего писать не нужно).

 

Ссылка на комментарий

@mole venomous У него её вообще нет. Встройка Intel(R) HD Graphics

 

Desktop: i7-11700k/Gigabyte Z590 D/64 Гб DDR4-3600 (2х32Гб)/GTX 1070Ti 8Гб/30" - WQXGA/ADATA Legend 960 4Тб + 3HDD (9Тб)/Thermaltake smart BM2 - 650Вт/Win10+QtTab

\\\ Дополнения к ОГСЕ 0693 /// \\\ OGSRmod ///\\\Огниво (говорим обо всём)///\\\Балкон///

Ссылка на комментарий

Стабильный вылет при выбросе, фактически начало игры, билд чистая 27.01.24

сейв перед выбросом сейв, выброс начинается в районе минуты от загрузки,

время вылета вырьируется, начиная от собщения "приближается выброс" до 1-2 минут

Ryzen5; 96Gb RAM; SSD; Video 3060 8Gb VRAM; файл подкачки по выбору системы в районе 14 Gb

на другом железе (ноут i5, 16 Gb RAM, встроенная 3050) вылет не повторяется

Изменение настроек (максимальные-минимальные), разрешения экрана 2k->800x600 не помогает

 

Скрытый текст


[2024-02-03 10:41:56.064][ 2304] ####################[+MIMALLOC+]####################
[2024-02-03 10:41:56.064][ 2304] heap stats:     peak       total       freed     current        unit       count   
[2024-02-03 10:41:56.064][ 2304]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-02-03 10:41:56.064][ 2304]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2024-02-03 10:41:56.064][ 2304]      reset:     0      
[2024-02-03 10:41:56.064][ 2304]     purged:     0      
[2024-02-03 10:41:56.064][ 2304]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2024-02-03 10:41:56.064][ 2304]   segments:     1           1           0           1                                not all freed!
[2024-02-03 10:41:56.064][ 2304] -abandoned:     0           0           0           0                                ok
[2024-02-03 10:41:56.064][ 2304]    -cached:     0           0           0           0                                ok
[2024-02-03 10:41:56.064][ 2304]      pages:     0           0           0           0                                ok
[2024-02-03 10:41:56.064][ 2304] -abandoned:     0           0           0           0                                ok
[2024-02-03 10:41:56.064][ 2304]  -extended:     0      
[2024-02-03 10:41:56.064][ 2304]  -noretire:     0      
[2024-02-03 10:41:56.064][ 2304]      mmaps:     0      
[2024-02-03 10:41:56.064][ 2304]    commits:     1      
[2024-02-03 10:41:56.064][ 2304]     resets:     0      
[2024-02-03 10:41:56.064][ 2304]     purges:     0      
[2024-02-03 10:41:56.064][ 2304]    threads:     0           0           0           0                                ok
[2024-02-03 10:41:56.064][ 2304]   searches:     0.0 avg
[2024-02-03 10:41:56.064][ 2304] numa nodes:     1
[2024-02-03 10:41:56.065][ 2304]    elapsed:     0.026 s
[2024-02-03 10:41:56.065][ 2304]    process: user: 0.000 s, system: 0.046 s, faults: 4720, rss: 15.3 MiB, commit: 39.7 MiB
[2024-02-03 10:41:56.065][ 2304] ####################[-MIMALLOC-]####################
[2024-02-03 10:41:56.065][ 2304] ! memory pool disabled due to available memory limit
[2024-02-03 10:41:56.065][ 2304] * Detected CPU: AMD Ryzen 5 3600X 6-Core Processor              [AuthenticAMD], F143/M113/S0
[2024-02-03 10:41:56.065][ 2304] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[2024-02-03 10:41:56.065][ 2304] * CPU cores: [6], threads: [12]
[2024-02-03 10:41:56.065][ 2304] * CPU0 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU1 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU2 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU3 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU4 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU5 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU6 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU7 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU8 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU9 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU10 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU11 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] Initializing File System...
[2024-02-03 10:41:56.066][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_configs], size: [20826333]
[2024-02-03 10:41:56.087][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_levels_1], size: [2023309020]
[2024-02-03 10:41:56.095][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_levels_2], size: [1992370531]
[2024-02-03 10:41:56.102][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_levels_3], size: [536778412]
[2024-02-03 10:41:56.105][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_meshes], size: [1006063948]
[2024-02-03 10:41:56.131][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_sounds_1], size: [1992967758]
[2024-02-03 10:41:56.458][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_sounds_2], size: [151320415]
[2024-02-03 10:41:56.489][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_1], size: [1992383613]
[2024-02-03 10:41:56.514][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_10], size: [616468143]
[2024-02-03 10:41:56.526][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_2], size: [1994357594]
[2024-02-03 10:41:56.546][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_3], size: [1992951901]
[2024-02-03 10:41:56.569][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_4], size: [1993060018]
[2024-02-03 10:41:56.592][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_5], size: [1993494420]
[2024-02-03 10:41:56.616][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_6], size: [1994174328]
[2024-02-03 10:41:56.636][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_7], size: [1992412432]
[2024-02-03 10:41:56.648][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_8], size: [1992839936]
[2024-02-03 10:41:56.670][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_9], size: [1992669142]
[2024-02-03 10:41:56.691][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_patch], size: [50100013]
[2024-02-03 10:41:56.693][ 2304] using fs-ltx: [fsgame.ltx]
[2024-02-03 10:41:56.694][ 2304] --Found FS dir: [g:\games\stalkerns\_appdata_\]
[2024-02-03 10:41:56.694][ 2304]   items: [7]
[2024-02-03 10:41:56.716][ 2304] --Found FS dir: [g:\games\stalkerns\_appdata_\savedgames\]
[2024-02-03 10:41:56.717][ 2304]   items: [315]
[2024-02-03 10:41:56.717][ 2304] FS: 82049 files cached, 0Kb memory used.
[2024-02-03 10:41:56.718][ 2304] Init FileSystem 0.652245 sec
[2024-02-03 10:41:56.718][ 2304] ~ Logging initialized. FIle g:\games\stalkerns\_appdata_\logs\xray_user_2024-02-03_10-41-56.log.
[2024-02-03 10:41:56.718][ 2304] [OGSR Engine (x64)] build date: [Jan 27 2024 23:15:59]
[2024-02-03 10:41:56.718][ 2304] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2024-02-03 10:41:56.718][ 2304] Working Directory: [G:\Games\StalkerNS\bin_x64]
[2024-02-03 10:41:56.718][ 2304] CommandLine: ["G:\Games\StalkerNS\bin_x64\xrEngine.exe"]
[2024-02-03 10:41:56.718][ 2304] Main thread id=0
[2024-02-03 10:41:56.719][ 2304] TTAPI number of threads: [12]
[2024-02-03 10:41:56.719][ 8436] Pool thread id=1
[2024-02-03 10:41:56.719][ 9568] Pool thread id=6
[2024-02-03 10:41:56.719][ 8552] Pool thread id=12
[2024-02-03 10:41:56.719][ 2908] Pool thread id=5
[2024-02-03 10:41:56.719][ 3768] Pool thread id=10
[2024-02-03 10:41:56.719][ 3256] Pool thread id=3
[2024-02-03 10:41:56.719][10560] Pool thread id=2
[2024-02-03 10:41:56.719][ 1240] Pool thread id=4
[2024-02-03 10:41:56.719][10856] Pool thread id=11
[2024-02-03 10:41:56.719][ 7340] Pool thread id=7
[2024-02-03 10:41:56.719][ 2304] ~ Apply system_mods.ltx...
[2024-02-03 10:41:56.719][ 2080] Pool thread id=9
[2024-02-03 10:41:56.719][11732] Pool thread id=8
[2024-02-03 10:41:56.833][ 2304] ~ [InitSettings] duration [114]ms.
[2024-02-03 10:41:56.833][ 2304] [shader_params_export] section found!!!
[2024-02-03 10:41:56.833][ 2304] Initializing Engine...
[2024-02-03 10:41:56.834][ 2304] Starting INPUT device...
[2024-02-03 10:41:56.843][ 2304] --------------------------------------------------------------------------------
[2024-02-03 10:41:56.843][ 2304] ####################[+MIMALLOC+]####################
[2024-02-03 10:41:56.843][ 2304] heap stats:     peak       total       freed     current        unit       count   
[2024-02-03 10:41:56.843][ 2304]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-02-03 10:41:56.843][ 2304]  committed:    98.3 MiB   126.8 MiB    28.5 MiB    98.3 MiB                          
[2024-02-03 10:41:56.843][ 2304]      reset:     0      
[2024-02-03 10:41:56.843][ 2304]     purged:    28.0 MiB
[2024-02-03 10:41:56.843][ 2304]    touched:    64.2 KiB   192.7 KiB   121.1 MiB  -120.9 MiB                          ok
[2024-02-03 10:41:56.843][ 2304]   segments:     3           3           0           3                                not all freed!
[2024-02-03 10:41:56.843][ 2304] -abandoned:     0           0           0           0                                ok
[2024-02-03 10:41:56.843][ 2304]    -cached:     0           0           0           0                                ok
[2024-02-03 10:41:56.843][ 2304]      pages:     0           0         427        -427                                ok
[2024-02-03 10:41:56.843][ 2304] -abandoned:     0           0           0           0                                ok
[2024-02-03 10:41:56.843][ 2304]  -extended:     0      
[2024-02-03 10:41:56.843][ 2304]  -noretire:     0      
[2024-02-03 10:41:56.843][ 2304]      mmaps:     0      
[2024-02-03 10:41:56.843][ 2304]    commits:   321      
[2024-02-03 10:41:56.843][ 2304]     resets:     0      
[2024-02-03 10:41:56.843][ 2304]     purges:     7      
[2024-02-03 10:41:56.843][ 2304]    threads:    12          12           0          12                                not all freed!
[2024-02-03 10:41:56.843][ 2304]   searches:     0.0 avg
[2024-02-03 10:41:56.843][ 2304] numa nodes:     1
[2024-02-03 10:41:56.844][ 2304]    elapsed:     0.805 s
[2024-02-03 10:41:56.844][ 2304]    process: user: 0.671 s, system: 0.093 s, faults: 25256, rss: 88.8 MiB, commit: 106.7 MiB
[2024-02-03 10:41:56.844][ 2304] ####################[-MIMALLOC-]####################
[2024-02-03 10:41:56.844][ 2304] [98253MB] physical memory installed, [90240MB] available, [8] percent of memory in use
[2024-02-03 10:41:56.844][ 2304] PageFile total: [14336MB], free~ [12474MB]
[2024-02-03 10:41:56.844][ 2304] Engine memory usage (Working Set): [88MB], peak: [88MB]
[2024-02-03 10:41:56.844][ 2304] Engine memory usage (Commit Charge): [106MB], peak: [106MB]
[2024-02-03 10:41:56.844][ 2304] --------------------------------------------------------------------------------
[2024-02-03 10:41:56.844][ 2304] * [ D3D ]: textures count [0]
[2024-02-03 10:41:56.844][ 2304] * [ D3D ]: textures[0 K]
[2024-02-03 10:41:56.844][ 2304] * [x-ray]: process heap[0 K], render[0 K]
[2024-02-03 10:41:56.844][ 2304] * [x-ray]: economy: strings[28659 K], smem[0 K]
[2024-02-03 10:41:56.844][ 2304] ~ Load sounds.ltx...
[2024-02-03 10:41:56.844][ 2304] SOUND: OpenAL: enumerate devices...
[2024-02-03 10:41:56.844][ 2304] SOUND: OpenAL: EnumerationExtension Present
[2024-02-03 10:41:56.876][ 2304] devices OpenAL Soft
[2024-02-03 10:41:56.938][ 2304] SOUND: OpenAL: system  default SndDevice name is Generic Software
[2024-02-03 10:41:57.225][ 2304] SOUND: OpenAL: All available devices:
[2024-02-03 10:41:57.225][ 2304] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[2024-02-03 10:41:57.225][ 2304] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[2024-02-03 10:41:57.225][ 2304] Executing config-script "g:\games\stalkerns\gamedata\configs\default_controls.ltx"...
[2024-02-03 10:41:57.225][ 2304] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-02-03 10:41:57.225][ 2304] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-02-03 10:41:57.225][ 2304] [g:\games\stalkerns\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-02-03 10:41:57.225][ 2304] Executing config-script "user.ltx"...
[2024-02-03 10:41:57.225][ 2304] Executing config-script "g:\games\stalkerns\gamedata\configs\rspec_extreme.ltx"...
[2024-02-03 10:41:57.225][ 2304] [g:\games\stalkerns\gamedata\configs\rspec_extreme.ltx] successfully loaded.
[2024-02-03 10:41:57.225][ 2304] Executing config-script "g:\games\stalkerns\gamedata\configs\default_controls.ltx"...
[2024-02-03 10:41:57.225][ 2304] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-02-03 10:41:57.225][ 2304] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-02-03 10:41:57.225][ 2304] [g:\games\stalkerns\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-02-03 10:41:57.226][ 2304] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2024-02-03 10:41:57.226][ 2304] ~ Valid arguments: float value in range [0.10000,0.90000]
[2024-02-03 10:41:57.226][ 2304] [g:\games\stalkerns\_appdata_\user.ltx] successfully loaded.
[2024-02-03 10:41:57.226][ 2304] SOUND: Selected device is OpenAL Soft
[2024-02-03 10:41:57.251][ 2304] [OpenAL] EFX: present
[2024-02-03 10:41:57.251][ 2304] Loading of [senvironment.xr]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[0] name=[identity]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[1] name=[default]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[2] name=[bathroom]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[3] name=[mountains]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[4] name=[yard]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[5] name=[room]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[6] name=[plant]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[7] name=[long_corridor]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[8] name=[open_space]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[9] name=[house]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[10] name=[forest]
[2024-02-03 10:41:57.252][ 2304] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-02-03 10:41:57.253][ 2304] Starting RENDER device...
[2024-02-03 10:41:57.255][ 2304] * Avail GPU [vendor:10DE]-[device:24C9]: NVIDIA GeForce RTX 3060 Ti
[2024-02-03 10:41:57.255][ 2304] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2024-02-03 10:41:57.255][ 2304]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2024-02-03 10:41:57.255][ 2304]
    Dedicated VRAM: 8038 MB (8428453888 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 49126 MB (51512952832 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 7270 MB (7623147520 bytes)
[2024-02-03 10:41:57.255][ 2304] * Selected GPU [vendor:10DE]-[device:24C9]: NVIDIA GeForce RTX 3060 Ti
[2024-02-03 10:41:57.390][ 2304] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2024-02-03 10:41:57.394][ 2304] *     Texture memory: 8038 M
[2024-02-03 10:41:57.403][ 2304] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-02-03 10:41:57.403][ 2304] * GPU vertex cache: unrecognized, 24
[2024-02-03 10:41:57.404][ 2304] * DVB created: 4096K
[2024-02-03 10:41:57.404][ 2304] * DIB created: 512K
[2024-02-03 10:41:57.417][ 2304] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2024-02-03 10:41:57.421][ 2304] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2024-02-03 10:41:57.497][ 2304] * HWDST/PCF supported and used
[2024-02-03 10:41:57.497][ 2304] Export custom shader params...
[2024-02-03 10:41:57.497][ 2304] Export custom shader param [breath_idx]
[2024-02-03 10:41:57.497][ 2304] Export custom shader param [breath_size]
[2024-02-03 10:41:57.497][ 2304] Export custom shader param [device_inertia]
[2024-02-03 10:41:57.497][ 2304] Export custom shader param [gasmask_inertia]
[2024-02-03 10:41:57.497][ 2304] Export custom shader param [heat_fade_distance]
[2024-02-03 10:41:57.497][ 2304] Export custom shader param [heat_vision_blurring]
[2024-02-03 10:41:57.497][ 2304] Export custom shader param [heat_vision_steps]
[2024-02-03 10:41:57.498][ 2304] Export custom shader param [pnv_color]
[2024-02-03 10:41:57.498][ 2304] Export custom shader param [pnv_color_old]
[2024-02-03 10:41:57.498][ 2304] Export custom shader param [pnv_params_old]
[2024-02-03 10:41:57.498][ 2304] Export custom shader param [pp_img_cg]
[2024-02-03 10:41:57.498][ 2304] Export custom shader done!!!
[2024-02-03 10:41:57.556][ 2304] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2024-02-03 10:41:57.562][ 2304] Load [g:\games\stalkerns\gamedata\particles_1_cop.xr]
[2024-02-03 10:41:57.562][ 2304] cop format used for file [g:\games\stalkerns\gamedata\particles_1_cop.xr]
[2024-02-03 10:41:57.613][ 2304] Load [g:\games\stalkerns\gamedata\particles_2.xr]
[2024-02-03 10:41:57.664][ 2304] Load [g:\games\stalkerns\gamedata\particles_3_cop.xr]
[2024-02-03 10:41:57.664][ 2304] cop format used for file [g:\games\stalkerns\gamedata\particles_3_cop.xr]
[2024-02-03 10:41:57.710][ 2304] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2024-02-03 10:41:57.710][ 2304] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2024-02-03 10:41:57.710][ 2304] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2024-02-03 10:41:57.710][ 2304] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-02-03 10:41:57.710][ 2304] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-02-03 10:41:57.870][ 2304] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2024-02-03 10:41:57.883][ 2304] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-02-03 10:41:57.883][ 2304] get_current_kx()=0.75
[2024-02-03 10:41:57.883][ 2304] full_name=g:\games\stalkerns\_appdata_\ns_settings.ltx
[2024-02-03 10:41:57.892][ 2304] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2024-02-03 10:41:57.892][ 2304] OS Version major: 10 minor: 0, build: 19045. Server OS: no
[2024-02-03 10:41:57.892][ 2304] Starting engine...
[2024-02-03 10:41:57.892][ 2304] Main thread id=[2304]
[2024-02-03 10:41:57.922][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-02-03 10:41:57.923][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-02-03 10:41:57.923][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-02-03 10:41:57.923][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-02-03 10:41:57.923][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-02-03 10:41:57.923][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-02-03 10:41:57.923][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-02-03 10:41:57.923][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-02-03 10:41:57.923][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-02-03 10:41:57.923][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-02-03 10:41:57.923][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-02-03 10:41:57.923][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-02-03 10:41:57.923][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-02-03 10:41:57.923][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-02-03 10:41:57.923][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-02-03 10:41:57.923][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-02-03 10:41:57.924][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-02-03 10:41:57.924][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-02-03 10:41:57.924][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-02-03 10:41:57.924][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-02-03 10:41:57.924][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-02-03 10:41:57.924][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-02-03 10:41:57.924][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-02-03 10:41:57.924][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-02-03 10:41:57.924][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-02-03 10:41:57.924][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-02-03 10:41:57.924][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-02-03 10:41:57.925][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-02-03 10:41:57.925][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-02-03 10:41:57.925][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-02-03 10:41:57.925][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-02-03 10:41:57.925][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-02-03 10:41:57.925][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-02-03 10:41:57.926][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-02-03 10:41:57.926][ 8436] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-02-03 10:41:57.926][ 8436] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-02-03 10:41:57.927][ 8436] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-02-03 10:41:57.927][ 8436] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-02-03 10:41:57.929][ 2304] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.009 s.]
[2024-02-03 10:41:57.929][ 2304] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.035 s.]
[2024-02-03 10:41:57.959][ 2304] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-02-03 10:41:57.965][ 2304] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-02-03 10:41:57.991][ 2304] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-02-03 10:41:58.001][ 2304] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2024-02-03 10:41:58.055][ 2304] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-02-03 10:41:58.531][ 2304] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2024-02-03 10:41:59.828][ 2304] [rescan_physical_path] files count before: [82049]
[2024-02-03 10:41:59.832][ 2304] [rescan_physical_path] files count after: [82049]
[2024-02-03 10:42:01.706][ 2304] Starting server...
[2024-02-03 10:42:01.779][ 2304] * phase time: 0 ms
[2024-02-03 10:42:01.779][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:01.782][ 2304] Loading objects...
[2024-02-03 10:42:01.783][ 2304] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single
[2024-02-03 10:42:01.791][ 2304] ! [IGame_ObjectPool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single
[2024-02-03 10:42:01.816][ 2304] ! [IGame_ObjectPool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-02-03 10:42:01.820][ 2304] ! [IGame_ObjectPool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-02-03 10:42:01.831][ 2304] ! [IGame_ObjectPool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-02-03 10:42:02.113][ 2304] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single
[2024-02-03 10:42:02.113][ 2304] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single
[2024-02-03 10:42:02.641][ 2304] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg]
[2024-02-03 10:42:03.068][ 2304] [IGame_ObjectPool::prefetch] objects prefetching time (373): [1.29 s.]
[2024-02-03 10:42:03.068][ 2304] Loading models...
[2024-02-03 10:42:04.683][ 2304] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$
[2024-02-03 10:42:04.736][ 2304] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$
[2024-02-03 10:42:05.038][ 2304] !![IReaderBase<class IReader>::find_chunk] chunk [16] has invalid size [759], return elapsed size [750]
[2024-02-03 10:42:05.545][ 2304] [CModelPool::Prefetch] models prefetching time (865): [2.48 s.]
[2024-02-03 10:42:05.545][ 2304] * [prefetch] time:    3763 ms
[2024-02-03 10:42:05.545][ 2304] * [prefetch] memory:  0Kb
[2024-02-03 10:42:05.546][ 2304] * phase time: 3766 ms
[2024-02-03 10:42:05.546][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:05.562][ 2304] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-02-03 10:42:05.562][ 2304] get_current_kx()=0.75
[2024-02-03 10:42:05.562][ 2304] full_name=g:\games\stalkerns\_appdata_\ns_settings.ltx
[2024-02-03 10:42:05.566][ 2304] start_game_callback() start
[2024-02-03 10:42:05.579][ 2304] $game_configs$ content:
[2024-02-03 10:42:05.579][ 2304] $game_scripts$ content:
[2024-02-03 10:42:05.579][ 2304] $game_shaders$ content:
[2024-02-03 10:42:05.579][ 2304] start_game_callback() end
[2024-02-03 10:42:05.579][ 2304] * phase time: 33 ms
[2024-02-03 10:42:05.579][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:05.588][ 2304] * Loading spawn registry...
[2024-02-03 10:42:06.457][ 2304] Start load of custom waypoints...
[2024-02-03 10:42:06.462][ 2304] Loaded 298 items from custom_waypoints, 36 from all.spawn was replaced!
[2024-02-03 10:42:06.462][ 2304] End load of custom waypoints...
[2024-02-03 10:42:06.462][ 2304] build_story_spawns start...
[2024-02-03 10:42:06.470][ 2304] build_root_spawns start...
[2024-02-03 10:42:06.470][ 2304] process_spawns m_temp0 start...
[2024-02-03 10:42:06.470][ 2304] process_spawns m_temp1 start...
[2024-02-03 10:42:06.470][ 2304] * 15525 spawn points are successfully loaded
[2024-02-03 10:42:06.471][ 2304] * Loading objects...
[2024-02-03 10:42:06.923][ 2304] * 29502 objects are successfully loaded
[2024-02-03 10:42:06.980][ 2304] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-02-03 10:42:07.170][ 2304] story_id not found: esc_bandits_factory
[2024-02-03 10:42:07.175][ 2304] story_id not found: Escape_Trader
[2024-02-03 10:42:07.185][ 2304] story_id not found: agr_gunslinger_e3_documents
[2024-02-03 10:42:07.200][ 2304] * 4489 script vars are successfully loaded
[2024-02-03 10:42:07.202][ 2304] ~~~ db.ver: 7
[2024-02-03 10:42:08.231][ 2304] * Game 8 is successfully loaded from file 'g:\games\stalkerns\_appdata_\savedgames\8.sav' (2.651s)
[2024-02-03 10:42:08.231][ 2304] * phase time: 2651 ms
[2024-02-03 10:42:08.231][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:08.262][ 2304] # New player created!
[2024-02-03 10:42:08.262][ 2304] * client : connection accepted - <>
[2024-02-03 10:42:08.275][ 2304] * phase time: 44 ms
[2024-02-03 10:42:08.275][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:08.293][ 2304] * phase time: 18 ms
[2024-02-03 10:42:08.293][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:09.966][ 2304] --[ISpatial_DB::initialize] bbc is [-1.8, 25.8, -12.5], bbd is [322.7, 61.1, 334.8]
[2024-02-03 10:42:09.966][ 2304] --[ISpatial_DB::initialize] bbc is [-1.8, 25.8, -12.5], bbd is [322.7, 61.1, 334.8]
[2024-02-03 10:42:09.968][ 2304] ~ LevelResources load...
[2024-02-03 10:42:09.968][ 2304] ~ LevelResources - base: 6122, 6398 K
[2024-02-03 10:42:09.968][ 2304] ~ LevelResources - lmap: 0, 0 K
[2024-02-03 10:42:09.968][ 2304] * phase time: 1674 ms
[2024-02-03 10:42:09.968][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:10.108][ 2304] * phase time: 139 ms
[2024-02-03 10:42:10.108][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:10.110][ 2304] * [Loading VB] 65531 verts, 2047 Kb
[2024-02-03 10:42:10.111][ 2304] * [Loading VB] 65533 verts, 2047 Kb
[2024-02-03 10:42:10.112][ 2304] * [Loading VB] 65531 verts, 2047 Kb
[2024-02-03 10:42:10.114][ 2304] * [Loading VB] 65529 verts, 2047 Kb
[2024-02-03 10:42:10.115][ 2304] * [Loading VB] 65520 verts, 2047 Kb
[2024-02-03 10:42:10.118][ 2304] * [Loading VB] 65516 verts, 2047 Kb
[2024-02-03 10:42:10.119][ 2304] * [Loading VB] 65531 verts, 2047 Kb
[2024-02-03 10:42:10.122][ 2304] * [Loading VB] 65530 verts, 2047 Kb
[2024-02-03 10:42:10.127][ 2304] * [Loading VB] 64107 verts, 2003 Kb
[2024-02-03 10:42:10.130][ 2304] * [Loading VB] 65535 verts, 2047 Kb
[2024-02-03 10:42:10.131][ 2304] * [Loading VB] 65533 verts, 2047 Kb
[2024-02-03 10:42:10.132][ 2304] * [Loading VB] 65534 verts, 2047 Kb
[2024-02-03 10:42:10.133][ 2304] * [Loading VB] 65535 verts, 2047 Kb
[2024-02-03 10:42:10.134][ 2304] * [Loading VB] 65533 verts, 2047 Kb
[2024-02-03 10:42:10.135][ 2304] * [Loading VB] 65535 verts, 2047 Kb
[2024-02-03 10:42:10.135][ 2304] * [Loading VB] 65534 verts, 2047 Kb
[2024-02-03 10:42:10.136][ 2304] * [Loading VB] 65535 verts, 2047 Kb
[2024-02-03 10:42:10.137][ 2304] * [Loading VB] 65534 verts, 2047 Kb
[2024-02-03 10:42:10.138][ 2304] * [Loading VB] 65534 verts, 2047 Kb
[2024-02-03 10:42:10.139][ 2304] * [Loading VB] 57215 verts, 1787 Kb
[2024-02-03 10:42:10.140][ 2304] * [Loading VB] 65535 verts, 2047 Kb
[2024-02-03 10:42:10.141][ 2304] * [Loading VB] 65535 verts, 2047 Kb
[2024-02-03 10:42:10.142][ 2304] * [Loading VB] 55377 verts, 1730 Kb
[2024-02-03 10:42:10.142][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.143][ 2304] * [Loading IB] 2935899 indices, 5734 Kb
[2024-02-03 10:42:10.146][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.146][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.147][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.148][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.149][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.150][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.151][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.152][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.153][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.154][ 2304] * [Loading IB] 900288 indices, 1758 Kb
[2024-02-03 10:42:10.155][ 2304] * [Loading VB] 65535 verts, 767 Kb
[2024-02-03 10:42:10.156][ 2304] * [Loading VB] 65535 verts, 767 Kb
[2024-02-03 10:42:10.156][ 2304] * [Loading VB] 65535 verts, 767 Kb
[2024-02-03 10:42:10.156][ 2304] * [Loading VB] 65534 verts, 767 Kb
[2024-02-03 10:42:10.157][ 2304] * [Loading VB] 65535 verts, 767 Kb
[2024-02-03 10:42:10.157][ 2304] * [Loading VB] 65535 verts, 767 Kb
[2024-02-03 10:42:10.158][ 2304] * [Loading VB] 65534 verts, 767 Kb
[2024-02-03 10:42:10.158][ 2304] * [Loading VB] 65528 verts, 767 Kb
[2024-02-03 10:42:10.159][ 2304] * [Loading VB] 1335 verts, 15 Kb
[2024-02-03 10:42:10.159][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.160][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.161][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.162][ 2304] * [Loading IB] 594021 indices, 1160 Kb
[2024-02-03 10:42:10.163][ 2304] * phase time: 55 ms
[2024-02-03 10:42:10.163][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:10.241][ 2304] Loaded [14439] models from level.
[2024-02-03 10:42:10.241][ 2304] * phase time: 78 ms
[2024-02-03 10:42:10.241][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:10.253][ 2304] * [DETAILS] VertexConsts(256), Batch(61)
[2024-02-03 10:42:10.253][ 2304] * [DETAILS] 29951 v(20), 20984 p
[2024-02-03 10:42:10.253][ 2304] * [DETAILS] Batch(61), VB(584K), IB(122K)
[2024-02-03 10:42:10.254][ 2304] * phase time: 12 ms
[2024-02-03 10:42:10.254][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:10.255][ 2304] ~ LevelResources load completed!
[2024-02-03 10:42:10.255][ 2304] ~ LevelResources - base: 6939, 6398 K
[2024-02-03 10:42:10.255][ 2304] ~ LevelResources - lmap: 10, 0 K
[2024-02-03 10:42:10.293][ 2304] * phase time: 38 ms
[2024-02-03 10:42:10.293][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:10.296][ 2304] * phase time: 3 ms
[2024-02-03 10:42:10.302][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:10.310][ 2304] - Game configuring : Started
[2024-02-03 10:42:10.311][ 2304] ~ set_geometry_env id=0 name[plant]=environment id[6]
[2024-02-03 10:42:10.311][ 2304] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2024-02-03 10:42:10.311][ 2304] ~ set_geometry_env id=2 name[long_corridor]=environment id[7]
[2024-02-03 10:42:10.311][ 2304] ~ set_geometry_env id=3 name[bathroom]=environment id[2]
[2024-02-03 10:42:10.311][ 2304] ~ set_geometry_env id=4 name[mountains]=environment id[3]
[2024-02-03 10:42:10.312][ 2304] - Game configuring : Finished
[2024-02-03 10:42:10.385][ 2304] * phase time: 83 ms
[2024-02-03 10:42:10.385][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:10.387][ 2304] PrefetchTextures...
[2024-02-03 10:42:10.387][ 2304] PrefetchTextures completed!
[2024-02-03 10:42:10.387][ 2304] CResourceManager::DeferredUpload [MT] -> START, size = [7039]
[2024-02-03 10:42:10.387][ 2304] CResourceManager::DeferredUpload VRAM usage before:
[2024-02-03 10:42:10.388][ 2304] textures loaded size 6.248901 MB (6552448.000000 bytes)
[2024-02-03 10:42:10.388][ 2304]
    Dedicated VRAM: 8038 MB (8428453888 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 49126 MB (51512952832 bytes)
    CurrentUsage: 581 MB (609898496 bytes)
    Budget: 7270 MB (7623147520 bytes)
[2024-02-03 10:42:10.450][ 2080] ! Fallback to default bump map: [act\act_arm_loner_metro_bump]
[2024-02-03 10:42:10.450][ 2080] ! Fallback to default bump map: [act\act_arm_loner_metro_bump#]
[2024-02-03 10:42:10.452][10560] ! Fallback to default bump map: [act\act_arm_loner_novice_gloves_bump#]
[2024-02-03 10:42:10.460][ 2908] ! Fallback to default bump map: [act\act_arm_military novice_bump]
[2024-02-03 10:42:10.460][ 7340] ! Fallback to default bump map: [act\act_arm_military novice_bump#]
[2024-02-03 10:42:10.476][ 9568] ! Fallback to default bump map: [act\act_arm_ssp-99m_bump]
[2024-02-03 10:42:10.498][ 8436] ! Fallback to default bump map: [act\act_cat_devil_bump#]
[2024-02-03 10:42:10.566][11732] ! Can't find texture [act\act_morthbag_army]
[2024-02-03 10:42:10.566][ 9568] ! Can't find texture [act\act_morthbag_bandit]
[2024-02-03 10:42:10.567][11732] ! Can't find texture [act\act_morthbag_csky]
[2024-02-03 10:42:10.567][ 9568] ! Can't find texture [act\act_morthbag_dolg]
[2024-02-03 10:42:10.567][ 3256] ! Can't find texture [act\act_morthbag_freedom]
[2024-02-03 10:42:10.567][ 9568] ! Can't find texture [act\act_morthbag_greh]
[2024-02-03 10:42:10.567][11732] ! Can't find texture [act\act_morthbag_ecolog]
[2024-02-03 10:42:10.568][ 2080] ! Can't find texture [act\act_morthbag_isg]
[2024-02-03 10:42:10.569][10560] ! Can't find texture [act\act_morthbag_killer]
[2024-02-03 10:42:10.569][ 3256] ! Can't find texture [act\act_morthbag_monolith]
[2024-02-03 10:42:10.569][ 9568] ! Can't find texture [act\act_morthbag_renegade]
[2024-02-03 10:42:10.569][11732] ! Can't find texture [act\act_morthbag_stalker]
[2024-02-03 10:42:10.569][ 7340] ! Can't find texture [act\act_morthbag_zombied]
[2024-02-03 10:42:10.570][ 7340] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#]
[2024-02-03 10:42:10.674][10560] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump]
[2024-02-03 10:42:10.674][10560] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump#]
[2024-02-03 10:42:10.675][10560] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump]
[2024-02-03 10:42:10.675][11732] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump#]
[2024-02-03 10:42:10.676][ 1240] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump]
[2024-02-03 10:42:10.676][10560] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump#]
[2024-02-03 10:42:10.683][ 2080] ! Fallback to default bump map: [act\cod_bo2_nano_gloves_bump#]
[2024-02-03 10:42:10.692][ 7340] ! Fallback to default bump map: [act\greshnik13rs\monster\metro\act13_arahnid_bump#]
[2024-02-03 10:42:10.717][ 7340] ! Fallback to default bump map: [aks74u\aks74u_bump]
[2024-02-03 10:42:10.717][10856] ! Fallback to default bump map: [aks74u\aks74u_bump#]
[2024-02-03 10:42:10.747][10856] ! Fallback to default bump map: [build_details_bump]
[2024-02-03 10:42:10.747][ 8436] ! Fallback to default bump map: [build_details_bump#]
[2024-02-03 10:42:10.849][ 3768] ! Fallback to default bump map: [crete\difmap_bump]
[2024-02-03 10:42:10.850][ 3768] ! Fallback to default bump map: [crete\difmap_bump#]
[2024-02-03 10:42:10.850][10856] ! Fallback to default bump map: [crete_walls_tual_b_bump]
[2024-02-03 10:42:10.850][ 3768] ! Fallback to default bump map: [crete_walls_tual_b_bump#]
[2024-02-03 10:42:11.342][ 2908] ! Can't find texture [new_pfx\lightning1_dxt1]
[2024-02-03 10:42:11.342][ 2908] ! Can't find texture [part\part_fitil.1024]
[2024-02-03 10:42:11.343][ 8436] ! Can't find texture [pfx\pfx_ambimet]
[2024-02-03 10:42:11.356][ 3256] ! Can't find texture [pfx\pfx_dist0]
[2024-02-03 10:42:11.363][ 3768] ! Can't find texture [pfx\pfx_envmap1]
[2024-02-03 10:42:11.371][ 2908] ! Can't find texture [pfx\pfx_glow_04]
[2024-02-03 10:42:11.371][ 3768] ! Can't find texture [pfx\pfx_glow_fire1]
[2024-02-03 10:42:11.372][ 2908] ! Can't find texture [pfx\pfx_grost]
[2024-02-03 10:42:11.373][10560] ! Can't find texture [pfx\pfx_laser]
[2024-02-03 10:42:11.379][10560] ! Can't find texture [pfx\pfx_list]
[2024-02-03 10:42:11.379][10560] ! Can't find texture [pfx\pfx_reflectiveglass]
[2024-02-03 10:42:11.410][ 8436] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2024-02-03 10:42:11.410][11732] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-02-03 10:42:11.410][ 2908] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-02-03 10:42:11.494][ 2908] ! Fallback to default bump map: [prop\prop_item3_bump#]
[2024-02-03 10:42:11.517][ 3768] ! Fallback to default bump map: [prop\prop_lex_target_bump#]
[2024-02-03 10:42:11.521][10560] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-02-03 10:42:11.565][ 1240] ! Fallback to default bump map: [prop\prop_roadborder_j2_bump#]
[2024-02-03 10:42:11.649][10560] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-02-03 10:42:11.649][10560] ! Fallback to default bump map: [sig_sg550\front_bump]
[2024-02-03 10:42:11.649][10560] ! Fallback to default bump map: [sig_sg550\front_bump#]
[2024-02-03 10:42:11.652][10560] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2024-02-03 10:42:11.656][ 2080] ! Fallback to default bump map: [sign\sign_stop1_bump#]
[2024-02-03 10:42:11.998][ 8552] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-02-03 10:42:14.111][10560] ! Can't find texture [sky_oblaka]
[2024-02-03 10:42:14.500][ 7340] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump]
[2024-02-03 10:42:14.507][ 7340] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump#]
[2024-02-03 10:42:14.517][ 1240] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump]
[2024-02-03 10:42:14.518][ 1240] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump#]
[2024-02-03 10:42:14.523][11732] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump]
[2024-02-03 10:42:14.523][ 2908] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump#]
[2024-02-03 10:42:14.524][ 2908] ! Fallback to default bump map: [uniq\hikingboots_bump]
[2024-02-03 10:42:14.524][ 9568] ! Fallback to default bump map: [uniq\hikingboots_bump#]
[2024-02-03 10:42:14.525][ 3768] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump]
[2024-02-03 10:42:14.525][ 2908] ! Fallback to default bump map: [uniq\lower_body_a_bump]
[2024-02-03 10:42:14.525][11732] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump#]
[2024-02-03 10:42:14.525][ 7340] ! Fallback to default bump map: [uniq\lower_body_a_bump#]
[2024-02-03 10:42:14.525][ 9568] ! Fallback to default bump map: [uniq\paynecoat_bump]
[2024-02-03 10:42:14.525][ 2908] ! Fallback to default bump map: [uniq\paynecoat_bump#]
[2024-02-03 10:42:14.745][ 8552] ! Fallback to default bump map: [vss\vss_bump]
[2024-02-03 10:42:14.747][ 8436] ! Fallback to default bump map: [vss\vss_bump#]
[2024-02-03 10:42:14.901][ 3256] ! Fallback to default bump map: [wpn\addons\pistolsil_bump#]
[2024-02-03 10:42:15.003][10560] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump]
[2024-02-03 10:42:15.003][ 2908] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump]
[2024-02-03 10:42:15.003][ 8552] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#]
[2024-02-03 10:42:15.003][ 8436] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#]
[2024-02-03 10:42:15.005][ 3768] ! Fallback to default bump map: [wpn\mg42\mg42_body_bump#]
[2024-02-03 10:42:15.023][ 8436] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump]
[2024-02-03 10:42:15.023][ 3256] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump#]
[2024-02-03 10:42:15.711][ 2304] CResourceManager::DeferredUpload VRAM usage after:
[2024-02-03 10:42:15.712][ 2304] textures loaded size 1460.126587 MB (1531053696.000000 bytes)
[2024-02-03 10:42:15.712][ 2304]
    Dedicated VRAM: 8038 MB (8428453888 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 49126 MB (51512952832 bytes)
    CurrentUsage: 4377 MB (4590096384 bytes)
    Budget: 7270 MB (7623147520 bytes)
[2024-02-03 10:42:15.712][ 2304] CResourceManager::DeferredUpload -> END
[2024-02-03 10:42:15.712][ 2304] * t-report - base: 7029, 1484928 K
[2024-02-03 10:42:15.712][ 2304] * t-report - lmap: 10, 10241 K
[2024-02-03 10:42:15.714][ 2304] * phase time: 5328 ms
[2024-02-03 10:42:15.714][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:16.020][ 2304] * phase time: 306 ms
[2024-02-03 10:42:16.020][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:16.025][ 2304] --------------------------------------------------------------------------------
[2024-02-03 10:42:16.026][ 2304] ####################[+MIMALLOC+]####################
[2024-02-03 10:42:16.026][ 2304] heap stats:     peak       total       freed     current        unit       count   
[2024-02-03 10:42:16.026][ 2304]   reserved:     8.0 GiB     8.0 GiB     0           8.0 GiB                          
[2024-02-03 10:42:16.026][ 2304]  committed:     7.6 GiB    16.5 GiB    10.0 GiB     6.5 GiB                          
[2024-02-03 10:42:16.026][ 2304]      reset:     0      
[2024-02-03 10:42:16.026][ 2304]     purged:   437.7 MiB
[2024-02-03 10:42:16.026][ 2304]    touched:     2.5 MiB    17.5 MiB     4.5 GiB    -4.5 GiB                          ok
[2024-02-03 10:42:16.026][ 2304]   segments:   207         281          81         200                                not all freed!
[2024-02-03 10:42:16.026][ 2304] -abandoned:     0           0           0           0                                ok
[2024-02-03 10:42:16.026][ 2304]    -cached:     0           0           0           0                                ok
[2024-02-03 10:42:16.026][ 2304]      pages:     0           0           7.5 Ki     -7.5 Ki                           ok
[2024-02-03 10:42:16.026][ 2304] -abandoned:     0           0           0           0                                ok
[2024-02-03 10:42:16.026][ 2304]  -extended:     0      
[2024-02-03 10:42:16.026][ 2304]  -noretire:     0      
[2024-02-03 10:42:16.026][ 2304]      mmaps:     0      
[2024-02-03 10:42:16.026][ 2304]    commits:     3.3 Ki
[2024-02-03 10:42:16.026][ 2304]     resets:     0      
[2024-02-03 10:42:16.026][ 2304]     purges:    71      
[2024-02-03 10:42:16.026][ 2304]    threads:    12          12           0          12                                not all freed!
[2024-02-03 10:42:16.026][ 2304]   searches:     0.0 avg
[2024-02-03 10:42:16.026][ 2304] numa nodes:     1
[2024-02-03 10:42:16.026][ 2304]    elapsed:    19.987 s
[2024-02-03 10:42:16.026][ 2304]    process: user: 45.218 s, system: 15.062 s, faults: 7031598, rss: 10.6 GiB, commit: 24.9 GiB
[2024-02-03 10:42:16.026][ 2304] ####################[-MIMALLOC-]####################
[2024-02-03 10:42:16.026][ 2304] [98253MB] physical memory installed, [79207MB] available, [19] percent of memory in use
[2024-02-03 10:42:16.026][ 2304] PageFile total: [14336MB], free~ [77207MB]
[2024-02-03 10:42:16.026][ 2304] Engine memory usage (Working Set): [10915MB], peak: [10916MB]
[2024-02-03 10:42:16.026][ 2304] Engine memory usage (Commit Charge): [25467MB], peak: [25500MB]
[2024-02-03 10:42:16.026][ 2304] --------------------------------------------------------------------------------
[2024-02-03 10:42:16.029][ 2304] * [ D3D ]: textures count [7039]
[2024-02-03 10:42:16.029][ 2304] * [ D3D ]: textures[1495169 K]
[2024-02-03 10:42:16.029][ 2304] * [x-ray]: process heap[0 K], render[0 K]
[2024-02-03 10:42:16.029][ 2304] * [x-ray]: economy: strings[37774 K], smem[0 K]
[2024-02-03 10:42:16.029][ 2304] Prefetch frame, updated: 0 objects!
[2024-02-03 10:42:16.211][ 2304] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.06 s.]
[2024-02-03 10:42:16.211][ 2304] ~~  slot: ['dsh_cop_weather.39'], time: [0.06 s.]
[2024-02-03 10:42:16.226][ 2304] CTreasure.converted !!!
[2024-02-03 10:42:16.226][ 2304] CRandomTask.converted !!!
[2024-02-03 10:42:16.227][ 2304] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-02-03 10:42:16.227][ 2304] [ogse_st_mgr]: 2 all timers loaded
[2024-02-03 10:42:16.228][ 2304] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-02-03 10:42:16.229][ 2304] [dsh_cop_weather]: StaticForecast: default loaded: 48 items
[2024-02-03 10:42:16.262][ 2304] rx_sound sound prefetch ...
[2024-02-03 10:42:16.348][ 2304] rx_sound sound prefetch done!
[2024-02-03 10:42:16.360][ 2304] actor start 2
[2024-02-03 10:42:17.009][ 2304] actor end 2
[2024-02-03 10:42:17.037][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.038][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0000 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.038][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0001 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.039][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.041][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor_0000 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.092][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of voron_koster_1_ogon to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.124][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of spawn_svalka_plot_stalk_restrictor to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.133][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial8 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.134][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial7 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.134][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial6 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.137][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial5 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.137][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial4 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.264][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial2 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.265][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial1 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.301][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial3 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.341][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial9 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.342][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial10 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.437][ 2304] known outfit=specops_outfit, legs=merc_coyote_outfit_legs
[2024-02-03 10:42:17.568][ 2304] [dsh_fixes]: version = 16, fixes = 16
[2024-02-03 10:42:17.568][ 2304] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.03 s.]
[2024-02-03 10:42:17.568][ 2304] ~~  slot: ['halyava.558'], time: [0.03 s.]
[2024-02-03 10:42:17.568][ 2304] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-02-03 10:42:17.627][ 2304] task_ini()
[2024-02-03 10:42:17.627][ 2304] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-02-03 10:42:17.627][ 2304] [dsh_cop_weather]: time diff on first update is -0
[2024-02-03 10:42:17.635][ 2304] Prefetch frame, updated: 47 objects!
[2024-02-03 10:42:17.692][ 2304] Prefetch frame, updated: 794 objects!
[2024-02-03 10:42:17.711][ 2304] Prefetch frame, updated: 46 objects!
[2024-02-03 10:42:17.725][ 2304] Prefetch frame, updated: 110 objects!
[2024-02-03 10:42:17.741][ 2304] Prefetch frame, updated: 7 objects!
[2024-02-03 10:42:17.757][ 2304] Prefetch frame, updated: 11 objects!
[2024-02-03 10:42:17.773][ 2304] Prefetch frame, updated: 119 objects!
[2024-02-03 10:42:17.790][ 2304] Prefetch frame, updated: 10 objects!
[2024-02-03 10:42:18.143][ 2304] Prefetch frame, updated: 321 objects!
[2024-02-03 10:42:18.157][ 2304] Prefetch frame, updated: 3 objects!
[2024-02-03 10:42:18.173][ 2304] Prefetch frame, updated: 23 objects!
[2024-02-03 10:42:18.189][ 2304] Prefetch frame, updated: 99 objects!
[2024-02-03 10:42:18.206][ 2304] Prefetch frame, updated: 110 objects!
[2024-02-03 10:42:18.221][ 2304] Prefetch frame, updated: 27 objects!
[2024-02-03 10:42:18.237][ 2304] Prefetch frame, updated: 105 objects!
[2024-02-03 10:42:18.253][ 2304] Prefetch frame, updated: 11 objects!
[2024-02-03 10:42:18.269][ 2304] Prefetch frame, updated: 50 objects!
[2024-02-03 10:42:18.286][ 2304] Prefetch frame, updated: 101 objects!
[2024-02-03 10:42:18.301][ 2304] Prefetch frame, updated: 20 objects!
[2024-02-03 10:42:18.317][ 2304] Prefetch frame, updated: 36 objects!
[2024-02-03 10:42:18.331][ 2304] Prefetch frame, updated: 112 objects!
[2024-02-03 10:42:18.347][ 2304] Prefetch frame, updated: 16 objects!
[2024-02-03 10:42:18.367][ 2304] Prefetch frame, updated: 40 objects!
[2024-02-03 10:42:18.379][ 2304] Prefetch frame, updated: 107 objects!
[2024-02-03 10:42:18.395][ 2304] Prefetch frame, updated: 30 objects!
[2024-02-03 10:42:18.410][ 2304] Prefetch frame, updated: 27 objects!
[2024-02-03 10:42:18.426][ 2304] Prefetch frame, updated: 114 objects!
[2024-02-03 10:42:18.441][ 2304] Prefetch frame, updated: 15 objects!
[2024-02-03 10:42:18.457][ 2304] Prefetch frame, updated: 47 objects!
[2024-02-03 10:42:18.473][ 2304] Prefetch frame, updated: 111 objects!
[2024-02-03 10:42:18.489][ 2304] Prefetch frame, updated: 21 objects!
[2024-02-03 10:42:18.504][ 2304] Prefetch frame, updated: 24 objects!
[2024-02-03 10:42:18.521][ 2304] Prefetch frame, updated: 133 objects!
[2024-02-03 10:42:18.536][ 2304] Prefetch frame, updated: 12 objects!
[2024-02-03 10:42:18.552][ 2304] gg_need_sleep=171
[2024-02-03 10:42:18.553][ 2304] Prefetch frame, updated: 38 objects!
[2024-02-03 10:42:18.568][ 2304] Prefetch frame, updated: 106 objects!
[2024-02-03 10:42:18.584][ 2304] Prefetch frame, updated: 26 objects!
[2024-02-03 10:42:18.600][ 2304] Prefetch frame, updated: 29 objects!
[2024-02-03 10:42:18.616][ 2304] Prefetch frame, updated: 116 objects!
[2024-02-03 10:42:18.632][ 2304] Prefetch frame, updated: 8 objects!
[2024-02-03 10:42:18.648][ 2304] Prefetch frame, updated: 57 objects!
[2024-02-03 10:42:18.664][ 2304] Prefetch frame, updated: 107 objects!
[2024-02-03 10:42:18.682][ 2304] Prefetch frame, updated: 442 objects!
[2024-02-03 10:42:18.696][ 2304] Prefetch frame, updated: 38 objects!
[2024-02-03 10:42:18.712][ 2304] Prefetch frame, updated: 126 objects!
[2024-02-03 10:42:18.728][ 2304] Prefetch frame, updated: 5 objects!
[2024-02-03 10:42:18.744][ 2304] Prefetch frame, updated: 124 objects!
[2024-02-03 10:42:18.760][ 2304] Prefetch frame, updated: 103 objects!
[2024-02-03 10:42:18.777][ 2304] Prefetch frame, updated: 36 objects!
[2024-02-03 10:42:18.791][ 2304] Prefetch frame, updated: 23 objects!
[2024-02-03 10:42:18.808][ 2304] Prefetch frame, updated: 121 objects!
[2024-02-03 10:42:18.824][ 2304] Prefetch frame, updated: 8 objects!
[2024-02-03 10:42:18.841][ 2304] Prefetch frame, updated: 51 objects!
[2024-02-03 10:42:18.856][ 2304] Prefetch frame, updated: 106 objects!
[2024-02-03 10:42:18.872][ 2304] Prefetch frame, updated: 12 objects!
[2024-02-03 10:42:18.888][ 2304] Prefetch frame, updated: 22 objects!
[2024-02-03 10:42:18.905][ 2304] Prefetch frame, updated: 131 objects!
[2024-02-03 10:42:18.920][ 2304] Prefetch frame, updated: 20 objects!
[2024-02-03 10:42:18.936][ 2304] Prefetch frame, updated: 34 objects!
[2024-02-03 10:42:18.952][ 2304] Prefetch frame, updated: 100 objects!
[2024-02-03 10:42:18.967][ 2304] Prefetch frame, updated: 29 objects!
[2024-02-03 10:42:18.982][ 2304] Prefetch frame, updated: 37 objects!
[2024-02-03 10:42:18.998][ 2304] Prefetch frame, updated: 118 objects!
[2024-02-03 10:42:19.014][ 2304] Prefetch frame, updated: 26 objects!
[2024-02-03 10:42:19.030][ 2304] Prefetch frame, updated: 50 objects!
[2024-02-03 10:42:19.045][ 2304] Prefetch frame, updated: 101 objects!
[2024-02-03 10:42:19.061][ 2304] Prefetch frame, updated: 8 objects!
[2024-02-03 10:42:19.076][ 2304] Prefetch frame, updated: 24 objects!
[2024-02-03 10:42:19.093][ 2304] Prefetch frame, updated: 125 objects!
[2024-02-03 10:42:19.108][ 2304] Prefetch frame, updated: 12 objects!
[2024-02-03 10:42:19.124][ 2304] Prefetch frame, updated: 23 objects!
[2024-02-03 10:42:19.141][ 2304] Prefetch frame, updated: 106 objects!
[2024-02-03 10:42:19.156][ 2304] Prefetch frame, updated: 42 objects!
[2024-02-03 10:42:19.172][ 2304] Prefetch frame, updated: 31 objects!
[2024-02-03 10:42:19.188][ 2304] Prefetch frame, updated: 117 objects!
[2024-02-03 10:42:19.203][ 2304] Prefetch frame, updated: 13 objects!
[2024-02-03 10:42:19.219][ 2304] Prefetch frame, updated: 71 objects!
[2024-02-03 10:42:19.235][ 2304] Prefetch frame, updated: 111 objects!
[2024-02-03 10:42:19.251][ 2304] Prefetch frame, updated: 27 objects!
[2024-02-03 10:42:19.266][ 2304] Prefetch frame, updated: 28 objects!
[2024-02-03 10:42:19.283][ 2304] Prefetch frame, updated: 227 objects!
[2024-02-03 10:42:19.297][ 2304] Prefetch frame, updated: 11 objects!
[2024-02-03 10:42:19.313][ 2304] Prefetch frame, updated: 32 objects!
[2024-02-03 10:42:19.330][ 2304] Prefetch frame, updated: 112 objects!
[2024-02-03 10:42:19.346][ 2304] Prefetch frame, updated: 20 objects!
[2024-02-03 10:42:19.363][ 2304] Prefetch frame, updated: 37 objects!
[2024-02-03 10:42:19.377][ 2304] Prefetch frame, updated: 117 objects!
[2024-02-03 10:42:19.393][ 2304] Prefetch frame, updated: 11 objects!
[2024-02-03 10:42:19.409][ 2304] Prefetch frame, updated: 59 objects!
[2024-02-03 10:42:19.425][ 2304] Prefetch frame, updated: 104 objects!
[2024-02-03 10:42:19.440][ 2304] Prefetch frame, updated: 8 objects!
[2024-02-03 10:42:19.456][ 2304] Prefetch frame, updated: 19 objects!
[2024-02-03 10:42:19.472][ 2304] Prefetch frame, updated: 131 objects!
[2024-02-03 10:42:19.487][ 2304] Prefetch frame, updated: 17 objects!
[2024-02-03 10:42:19.503][ 2304] Prefetch frame, updated: 30 objects!
[2024-02-03 10:42:19.519][ 2304] Prefetch frame, updated: 101 objects!
[2024-02-03 10:42:19.536][ 2304] Prefetch frame, updated: 41 objects!
[2024-02-03 10:42:19.587][ 2304] * MEMORY USAGE: 0 K
[2024-02-03 10:42:19.587][ 2304] * End of synchronization A[1] R[1]
[2024-02-03 10:42:19.590][ 2304] * phase time: 3876 ms
[2024-02-03 10:42:19.590][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:19.591][ 2304] gameload - all finished!
[2024-02-03 10:42:33.564][ 2304] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: surge_process_stage_03
[2024-02-03 10:42:33.564][ 2304] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: blowout
[2024-02-03 10:42:34.522][ 2304] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: surge_process_stage_04
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 25009 to the entity with id 1346, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 18311 to the entity with id 48649, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 29750 to the entity with id 48649, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 10731 to the entity with id 48649, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 18311 to the entity with id 25866, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 10731 to the entity with id 25866, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 29750 to the entity with id 25866, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 18311 to the entity with id 25867, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 29750 to the entity with id 25867, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 18311 to the entity with id 25868, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 10731 to the entity with id 25868, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ~~['ogse_signals']: signal ['on_info'] is too slow: [0.09 s.]
[2024-02-03 10:42:34.608][ 2304] ~~  slot: ['ogse_surge_mgr.860'], time: [0.09 s.]
[2024-02-03 10:42:34.608][ 2304] ! actor signal on_update took 86
[2024-02-03 10:42:34.633][ 2304] ********************************************************************************
[2024-02-03 10:42:34.633][ 2304] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005]
[2024-02-03 10:42:34.824][ 2304] !! Unhandled exception stack trace:
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7972C31], Fun: [std::_Tree<std::_Tset_traits<CPS_Instance *,std::less<CPS_Instance *>,std::allocator<CPS_Instance *>,0> >::insert<0,0>()] + [25 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\xtree-->1230]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7972BD3], Fun: [CPS_Instance::PSI_destroy()] + [55 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\PS_instance.cpp-->56]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D80B1BC6], Fun: [CCustomZone::net_Destroy()] + [310 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\CustomZone.cpp-->458] + [18 byte(s)]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D80B659A], Fun: [CMincer::net_Destroy()] + [14 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Mincer.cpp-->66]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D794B4A0], Fun: [CObjectList::ProcessDestroyQueue()] + [320 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\xr_object_list.cpp-->199]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7946CA7], Fun: [IGame_Level::OnFrame()] + [35 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\IGame_Level.cpp-->109]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7C7E629], Fun: [CLevel::OnFrame()] + [1037 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level.cpp-->323]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7977A84], Fun: [CRegistrator<pureFrame>::Process()] + [76 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\pure.h-->119]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D79761ED], Fun: [CRenderDevice::on_idle()] + [873 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->141] + [320 byte(s)]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7976EC2], Fun: [CRenderDevice::Run()] + [882 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->357] + [82 byte(s)]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7940F65], Fun: [Startup()] + [1225 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->280]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7941580], Fun: [WinMain_impl()] + [504 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->464]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7941665], Fun: [WinMain()] + [161 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->485]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D825200E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB57167344], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB58CE26B1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[2024-02-03 10:42:34.824][ 2304] ********************************************************************************
[2024-02-03 10:42:34.827][ 2304] ********************************************************************************
[2024-02-03 10:42:34.827][ 2304] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005]
[2024-02-03 10:42:35.022][ 2304] !! Unhandled exception stack trace:
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7977025], Fun: [CRenderDevice::Pause()] + [61 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->423] + [17 byte(s)]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7E3AD85], Fun: [CGamePersistent::OnAppDeactivate()] + [49 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\GamePersistent.cpp-->686]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D79772C2], Fun: [CRenderDevice::OnWM_Activate()] + [554 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->494] + [77 byte(s)]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7979D7D], Fun: [WndProc()] + [117 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\Device_wndproc.cpp-->47]
! Module: [C:\WINDOWS\System32\USER32.dll], AddrPC.Offset: [00007FFB5873E858], Fun: [CallWindowProcW()] + [1016 byte(s)]
! Module: [C:\WINDOWS\System32\USER32.dll], AddrPC.Offset: [00007FFB5873E3DC], Fun: [DispatchMessageW()] + [924 byte(s)]
! Module: [C:\WINDOWS\System32\USER32.dll], AddrPC.Offset: [00007FFB58750C93], Fun: [SendMessageTimeoutW()] + [323 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB58D30E64], Fun: [KiUserCallbackDispatcher()] + [36 byte(s)]
! Module: [C:\WINDOWS\System32\win32u.dll], AddrPC.Offset: [00007FFB56B61B24], Fun: [NtUserShowWindow()] + [20 byte(s)]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7998AA5], Fun: [ShowErrorMessage()] + [153 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->35]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D799987F], Fun: [UnhandledFilter()] + [87 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->369]
! Module: [C:\WINDOWS\System32\KERNELBASE.dll], AddrPC.Offset: [00007FFB568FE017], Fun: [UnhandledExceptionFilter()] + [487 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB58D354B0], Fun: [memset()] + [5040 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB58D1CA06], Fun: [_C_specific_handler()] + [150 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB58D323AF], Fun: [_chkstk()] + [287 byte(s)]
[2024-02-03 10:42:35.022][ 2304] ********************************************************************************

 

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