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ОП 2.2: Обсуждение и прохождение


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Всем привет,100% вылет при переходе с саркофага в бум,не могу понять причину 

 

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* Detected CPU: Intel(R) Core(TM) i3-10100 CPU @ 3.60GHz GenuineIntel, F6/M165/S3
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores: [4], threads: [8]
Initializing File System...
using fs-ltx d:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 82740 files cached, 28842Kb memory used.
Init FileSystem 1.325874 sec
[15.03.25 01:26:05.296] 'xrCore' build 8402, Feb  7 2022
[15.03.25 01:26:05.296] OP 2.2 Engine ver 2.2a x64 08.02.2022
[15.03.25 01:26:05.296] 
[15.03.25 01:26:05.461] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[15.03.25 01:26:05.462] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[15.03.25 01:26:05.462] Initializing Engine...
[15.03.25 01:26:05.463] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations
[15.03.25 01:26:05.463]  fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[15.03.25 01:26:05.463] Loading  config for renderer 
[15.03.25 01:26:05.463] Executing config-script "user.ltx"...
[15.03.25 01:26:05.463] [d:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\userdata\user.ltx] successfully loaded.
[15.03.25 01:26:05.463] Starting INPUT device...
[15.03.25 01:26:05.539] Loading DLL: xrRender_R1.dll
[15.03.25 01:26:05.540] Loading DLL: xrGame.dll
[15.03.25 01:26:05.542] 'xrGame' build Feb  7 2022 16:34:07
[15.03.25 01:26:05.566] * [win32]: free[137434526688 K], reserved[4280592 K], committed[146128 K]
[15.03.25 01:26:05.566] * [ D3D ]: textures[0 K]
[15.03.25 01:26:05.566] * [x-ray]: crt heap[52739 K], process heap[52739 K], game lua[0 K], engine lua[0 K], render[0 K]
[15.03.25 01:26:05.566] * [x-ray]: economy: strings[count: 39720, lengths: 1078 K, overhead: 2017 K, saved: 20417 K]
[15.03.25 01:26:05.566] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[15.03.25 01:26:05.566] Executing config-script "d:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\gamedata\config\default_controls.ltx"...
[15.03.25 01:26:05.566] [d:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[15.03.25 01:26:05.566] Executing config-script "user.ltx"...
[15.03.25 01:26:05.567] Executing config-script "d:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\gamedata\config\rspec_low.ltx"...
[15.03.25 01:26:05.567] [d:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\gamedata\config\rspec_low.ltx] successfully loaded.
[15.03.25 01:26:05.567] Executing config-script "d:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\gamedata\config\default_controls.ltx"...
[15.03.25 01:26:05.567] [d:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[15.03.25 01:26:05.567] - Maximum allowed affinity mask: 0xFF, current: 0xFE
[15.03.25 01:26:05.567] [d:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\userdata\user.ltx] successfully loaded.
[15.03.25 01:26:05.567] SOUND: OpenAL: enumerate devices...
[15.03.25 01:26:05.567] SOUND: OpenAL: EnumerationExtension Present
[15.03.25 01:26:05.567] devices OpenAL Soft
[15.03.25 01:26:05.567] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[15.03.25 01:26:05.632] SOUND: OpenAL: All available devices:
[15.03.25 01:26:05.632] 1. OpenAL Soft, Spec Version 1.1 (default)
[15.03.25 01:26:05.632] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[15.03.25 01:26:05.648] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[15.03.25 01:26:05.650] * sound: EAX 2.0 extension: absent
[15.03.25 01:26:05.650] * sound: EAX 2.0 deferred: absent
[15.03.25 01:26:05.650] * sound : cache: 49155 kb, 5707 lines, 8820 bpl
[15.03.25 01:26:05.658] Starting RENDER device...
[15.03.25 01:26:05.669] * GPU [vendor:1002]-[device:699F]: Radeon RX550/550 Series
[15.03.25 01:26:05.669] * GPU driver: 31.0.12029.10015
[15.03.25 01:26:06.719] * CREATE: DeviceREF: 1
[15.03.25 01:26:06.719] *     Texture memory: 4081 M
[15.03.25 01:26:06.719] *          DDI-level: 9.0
[15.03.25 01:26:06.771] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.03.25 01:26:06.771] * GPU vertex cache: unrecognized, 16
[15.03.25 01:26:06.771] * DVB created: 8192K
[15.03.25 01:26:06.771] * DIB created: 512K
[15.03.25 01:26:06.929] load time LTX=66 ms
[15.03.25 01:26:06.936] count of .thm files=3236
[15.03.25 01:26:21.042] load time THM=14112 ms
[15.03.25 01:26:21.042] * distortion: used, dev(30),need(14)
[15.03.25 01:26:21.042] * SSample: 1440x900
[15.03.25 01:26:21.046] * SSample: enabled
[15.03.25 01:26:21.345] - r__tf_aniso 2
[15.03.25 01:26:21.345] - r1_tf_mipbias 0.5
[15.03.25 01:26:21.392] Script debugger succesfully restarted.
[15.03.25 01:26:23.516] - Gamedata version: [Сборка 2.2 15.03.2023]
[15.03.25 01:26:23.793] Starting engine...
[15.03.25 01:26:24.031] GMLib loaded at 238 msec
[15.03.25 01:26:24.640] Game_Globals loaded at 608 msec
[15.03.25 01:26:25.619] App_Start loaded at 978 msec
[15.03.25 01:26:25.716] ui_core loaded at 97 msec
[15.03.25 01:26:25.872] Main_Menu loaded at 155 msec
[15.03.25 01:26:31.718] * DVB created: 8192K
[15.03.25 01:26:31.718] * DIB created: 512K
[15.03.25 01:26:31.718] - r__tf_aniso 2
[15.03.25 01:26:31.718] - r1_tf_mipbias 0.5
[15.03.25 01:26:31.718] * SSample: 1440x900
[15.03.25 01:26:31.722] * SSample: enabled
[15.03.25 01:26:31.722] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.03.25 01:26:31.722] * GPU vertex cache: unrecognized, 16
[15.03.25 01:26:31.722] *** RESET [108 ms]
[15.03.25 01:26:31.722] "d:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\bin\xr_3da.exe" -nointro
[15.03.25 01:26:31.722] Begin load
[15.03.25 01:26:31.723] * phase time: 0 ms
[15.03.25 01:26:31.756] * phase cmem: 260829 K
[15.03.25 01:26:31.756] Prefetching objects...
[15.03.25 01:26:31.793] * Objects loaded in 0 ms
[15.03.25 01:26:40.910] * Models loaded in 9116 ms
[15.03.25 01:26:40.946] * Prefetch memory:  668622Kb
[15.03.25 01:26:40.948] * phase time: 9224 ms
[15.03.25 01:26:40.982] * phase cmem: 919476 K
[15.03.25 01:26:40.982] Starting server...
[15.03.25 01:26:41.006] - Gamedata version: [Сборка 2.2 15.03.2023]
[15.03.25 01:26:41.051] * phase time: 102 ms
[15.03.25 01:26:41.085] * phase cmem: 917326 K
[15.03.25 01:26:41.085] Loading alife simulator...
[15.03.25 01:26:41.086] * phase time: 35 ms
[15.03.25 01:26:41.121] * phase cmem: 917330 K
[15.03.25 01:26:41.121] Loading savegame...
[15.03.25 01:26:41.152] * Loading key-value pairs...
[15.03.25 01:26:41.271] * 98 key-value pairs were successfully loaded (0.119s)
[15.03.25 01:26:41.271] * Loading spawn registry...
[15.03.25 01:26:42.937] * 24708 spawn points were successfully loaded (1.666s)
[15.03.25 01:26:42.937] * Loading objects...
[15.03.25 01:26:43.501] * 33180 out of 33180 objects were successfully loaded (0.564s)
[15.03.25 01:26:44.658] * Loading quick slots data...
[15.03.25 01:26:44.658] * Loading pre random queues data...
[15.03.25 01:26:44.673] * Start objects on_register'ed...
[15.03.25 01:26:46.417] * 33180 objects on_register'ed (1.744s)
[15.03.25 01:26:46.418] * Game День 109. 20.15. Саркофаг is successfully loaded from file 'd:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\userdata\savedgames\День 109. 20.15. Саркофаг.sav' (5.334s)
[15.03.25 01:26:46.418] * phase time: 5332 ms
[15.03.25 01:26:46.492] * phase cmem: 1186053 K
[15.03.25 01:26:46.492] Connecting...
[15.03.25 01:26:46.609] MaxPlayers = 32
[15.03.25 01:26:46.645] * phase time: 225 ms
[15.03.25 01:26:46.715] * phase cmem: 1195584 K
[15.03.25 01:26:46.715] Connecting to...
[15.03.25 01:26:46.716]  Player not found. New player created.
[15.03.25 01:26:46.716] * client : connection accepted - <>
[15.03.25 01:26:46.753] * phase time: 108 ms
[15.03.25 01:26:46.824] * phase cmem: 1195633 K
[15.03.25 01:26:46.824] Reading level info...
[15.03.25 01:26:46.841] * phase time: 87 ms
[15.03.25 01:26:46.911] * phase cmem: 1195633 K
[15.03.25 01:26:46.911] Loading object space...
[15.03.25 01:26:47.207] * object space load: 295 ms
[15.03.25 01:26:47.207] * phase time: 366 ms
[15.03.25 01:26:47.278] * phase cmem: 1218829 K
[15.03.25 01:26:47.278] Loading shaders (R1)...
[15.03.25 01:26:47.322] * phase time: 114 ms
[15.03.25 01:26:47.391] * phase cmem: 1220296 K
[15.03.25 01:26:47.391] Loading geometry (R1)...
[15.03.25 01:26:47.937] * phase time: 615 ms
[15.03.25 01:26:48.007] * phase cmem: 1264073 K
[15.03.25 01:26:48.007] Loading visuals (R1)...
[15.03.25 01:26:48.057] * phase time: 120 ms
[15.03.25 01:26:48.128] * phase cmem: 1265596 K
[15.03.25 01:26:48.128] Loading details (R1)...
[15.03.25 01:26:48.128] * phase time: 71 ms
[15.03.25 01:26:48.199] * phase cmem: 1265596 K
[15.03.25 01:26:48.199] Loading sectors (R1)...
[15.03.25 01:26:48.200]  WARNING: Occlusion map 'd:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\gamedata\levels\l12u_sarcofag\level.hom' not found.
[15.03.25 01:26:48.200] * Loading environment modificator: d:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\gamedata\levels\l12u_sarcofag\level.env_mod
[15.03.25 01:26:48.200] * phase time: 71 ms
[15.03.25 01:26:48.271] * phase cmem: 1265640 K
[15.03.25 01:26:48.271] Loading AI objects...
[15.03.25 01:26:48.292] - Loading music tracks from 'l12u_sarcofag_musics'...
[15.03.25 01:26:48.340] * phase time: 139 ms
[15.03.25 01:26:48.411] * phase cmem: 1265698 K
[15.03.25 01:26:48.411] Loading PH world...
[15.03.25 01:26:48.423] - Game configuring : Started 
[15.03.25 01:26:48.424] - Game configuring : Finished 
[15.03.25 01:26:48.624] * phase time: 284 ms
[15.03.25 01:26:48.697] * phase cmem: 1280240 K
[15.03.25 01:26:48.697] Loading textures...
[15.03.25 01:26:51.394] * t-report - base: 985, 781749 K
[15.03.25 01:26:51.394] * t-report - lmap: 18, 18434 K
[15.03.25 01:26:51.394] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[15.03.25 01:26:51.394]         Reduce pixel density (worse) or use more vertex lighting (better).
[15.03.25 01:26:51.394] * phase time: 2769 ms
[15.03.25 01:26:51.468] * phase cmem: 1411278 K
[15.03.25 01:26:51.468] Synchronizing...
[15.03.25 01:26:51.468] Save created on [Engine 2.2a x64 08.02.2022]
[15.03.25 01:26:51.468] Save date and time [Sat Mar 15 01:22:33 2025]
[15.03.25 01:26:51.558] * phase time: 164 ms
[15.03.25 01:26:51.631] * phase cmem: 1411279 K
[15.03.25 01:26:51.853] * [win32]: free[137432597380 K], reserved[4365328 K], committed[1990700 K]
[15.03.25 01:26:51.853] * [ D3D ]: textures[800183 K]
[15.03.25 01:26:51.853] * [x-ray]: crt heap[1389331 K], process heap[1389331 K], game lua[280221 K], engine lua[269 K], render[0 K]
[15.03.25 01:26:51.853] * [x-ray]: economy: strings[count: 207386, lengths: 12016 K, overhead: 10531 K, saved: 32080 K]
[15.03.25 01:26:51.853] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[15.03.25 01:26:51.853] Starting measure
[15.03.25 01:27:07.800] * MEMORY USAGE: 1611443 K
[15.03.25 01:27:24.791] * Saving spawns...
[15.03.25 01:27:24.793] * Saving objects...
[15.03.25 01:27:24.967] * 33254 objects are successfully saved
[15.03.25 01:27:24.978] * Saving key-value pairs...
[15.03.25 01:27:25.056] * 98 key-value pairs were successfully saved
[15.03.25 01:27:25.056] * Saving quick slots data...
[15.03.25 01:27:25.056] * Saving pre random queues data...
[15.03.25 01:27:25.131] * Game Fedor_autosave.sav is successfully saved to file 'd:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\userdata\savedgames\fedor_autosave.sav'
[15.03.25 01:27:25.138] - Disconnect
[15.03.25 01:27:27.170] - Destroying level
[15.03.25 01:27:27.374] * DVB created: 8192K
[15.03.25 01:27:27.374] * DIB created: 512K
[15.03.25 01:27:27.374] - r__tf_aniso 2
[15.03.25 01:27:27.374] - r1_tf_mipbias 0.5
[15.03.25 01:27:27.374] * SSample: 1440x900
[15.03.25 01:27:27.383] * SSample: enabled
[15.03.25 01:27:27.383] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.03.25 01:27:27.383] * GPU vertex cache: unrecognized, 16
[15.03.25 01:27:27.383] *** RESET [118 ms]
[15.03.25 01:27:27.384] "d:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\bin\xr_3da.exe" -nointro
[15.03.25 01:27:27.384] Begin load
[15.03.25 01:27:27.392] * phase time: 1 ms
[15.03.25 01:27:27.482] * phase cmem: 1220161 K
[15.03.25 01:27:27.482] Starting server...
[15.03.25 01:27:27.645] - Gamedata version: [Сборка 2.2 15.03.2023]
[15.03.25 01:27:27.671] * phase time: 278 ms
[15.03.25 01:27:27.758] * phase cmem: 1220249 K
[15.03.25 01:27:27.758] Loading alife simulator...
[15.03.25 01:27:27.758] * phase time: 88 ms
[15.03.25 01:27:27.846] * phase cmem: 1220249 K
[15.03.25 01:27:27.846] Loading savegame...
[15.03.25 01:27:27.879] * Loading key-value pairs...
[15.03.25 01:27:27.996] * 98 key-value pairs were successfully loaded (0.117s)
[15.03.25 01:27:27.996] * Loading spawn registry...
[15.03.25 01:27:29.569] * 24708 spawn points were successfully loaded (1.572s)
[15.03.25 01:27:29.569] * Loading objects...
[15.03.25 01:27:30.108] * 33254 out of 33254 objects were successfully loaded (0.539s)
[15.03.25 01:27:38.589] * Loading quick slots data...
[15.03.25 01:27:38.589] * Loading pre random queues data...
[15.03.25 01:27:38.604] * Start objects on_register'ed...
[15.03.25 01:27:40.262] * 33254 objects on_register'ed (1.657s)
[15.03.25 01:27:40.263] * Game fedor_autosave is successfully loaded from file 'd:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\userdata\savedgames\fedor_autosave.sav' (12.505s)
[15.03.25 01:27:40.263] * phase time: 12504 ms
[15.03.25 01:27:40.359] * phase cmem: 1383319 K
[15.03.25 01:27:40.359] Connecting...
[15.03.25 01:27:40.359] MaxPlayers = 32
[15.03.25 01:27:40.394] * phase time: 130 ms
[15.03.25 01:27:40.489] * phase cmem: 1383322 K
[15.03.25 01:27:40.489] Connecting to...
[15.03.25 01:27:40.491]  Player not found. New player created.
[15.03.25 01:27:40.491] * client : connection accepted - <>
[15.03.25 01:27:42.540] * phase time: 2146 ms
[15.03.25 01:27:42.637] * phase cmem: 1383370 K
[15.03.25 01:27:42.637] Reading level info...
[15.03.25 01:27:52.921] * phase time: 10380 ms
[15.03.25 01:27:53.018] * phase cmem: 1383370 K
[15.03.25 01:27:53.018] Loading object space...
[15.03.25 01:28:08.300] * object space load: 15280 ms
[15.03.25 01:28:08.300] * phase time: 15379 ms
[15.03.25 01:28:08.395] * phase cmem: 1398026 K
[15.03.25 01:28:08.395] Loading shaders (R1)...
[15.03.25 01:28:08.432] * phase time: 132 ms
[15.03.25 01:28:08.528] * phase cmem: 1399385 K
[15.03.25 01:28:08.528] Loading geometry (R1)...
[15.03.25 01:28:08.806] * phase time: 373 ms
[15.03.25 01:28:08.902] * phase cmem: 1420253 K
[15.03.25 01:28:08.902] Loading visuals (R1)...
[15.03.25 01:28:08.930] * phase time: 124 ms
[15.03.25 01:28:09.026] * phase cmem: 1420844 K
[15.03.25 01:28:09.026] Loading details (R1)...
[15.03.25 01:28:09.026] * phase time: 95 ms
[15.03.25 01:28:09.122] * phase cmem: 1420844 K
[15.03.25 01:28:09.122] Loading sectors (R1)...
[15.03.25 01:28:09.122] * Loading HOM: d:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\gamedata\levels\l12u_control_monolith\level.hom
[15.03.25 01:28:09.130] * Loading environment modificator: d:\downloads\+Объединённый Пак 2.2 + Компоненты\op-2.2\gamedata\levels\l12u_control_monolith\level.env_mod
[15.03.25 01:28:09.130] * phase time: 103 ms
[15.03.25 01:28:09.226] * phase cmem: 1420967 K
[15.03.25 01:28:09.226] Loading AI objects...
[15.03.25 01:28:09.245] - Loading music tracks from 'l12u_control_musics'...
[15.03.25 01:28:09.348] * phase time: 218 ms
[15.03.25 01:28:09.444] * phase cmem: 1421012 K
[15.03.25 01:28:09.444] Loading PH world...
[15.03.25 01:28:09.453] - Game configuring : Started 
[15.03.25 01:28:09.453] - Game configuring : Finished 
[15.03.25 01:28:09.459] * phase time: 110 ms
[15.03.25 01:28:09.555] * phase cmem: 1428283 K
[15.03.25 01:28:09.555] Loading textures...
[15.03.25 01:28:09.992] * t-report - base: 948, 785575 K
[15.03.25 01:28:09.992] * t-report - lmap: 6, 6144 K
[15.03.25 01:28:09.993] * phase time: 533 ms
[15.03.25 01:28:10.089] * phase cmem: 1443144 K
[15.03.25 01:28:10.089] Synchronizing...
[15.03.25 01:28:10.089] Save created on [Engine 2.2a x64 08.02.2022]
[15.03.25 01:28:10.114] Save date and time [Sat Mar 15 01:27:25 2025]
[15.03.25 01:28:10.130] * phase time: 136 ms
[15.03.25 01:28:10.226] * phase cmem: 1443146 K
[15.03.25 01:28:10.505] * [win32]: free[137432319216 K], reserved[4476572 K], committed[2157620 K]
[15.03.25 01:28:10.505] * [ D3D ]: textures[791720 K]
[15.03.25 01:28:10.505] * [x-ray]: crt heap[1421349 K], process heap[1421349 K], game lua[280311 K], engine lua[270 K], render[283 K]
[15.03.25 01:28:10.505] * [x-ray]: economy: strings[count: 214236, lengths: 12429 K, overhead: 10879 K, saved: 36916 K]
[15.03.25 01:28:10.505] * [x-ray]: economy: smem[count: 52937, lengths: 30552 K, overhead: 827 K, saved: 12402 K]
[15.03.25 01:28:10.505] Starting measure
 

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