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ОП 2.2: Обсуждение и прохождение


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У меня весит квест Калинина на тепловизоры,шерстюк исчез почему то с агропрома,днём его нет,на военной базе тоже нету,куда он мог деться? 

 

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@Кантор после скачивания показометра появился шерстюк,но тут возникла проблема ещё одна,почему при лутании крысюка,вылетает игра,после того как бармен ему разрешил в бар,я говорю с крысюком,он становится врагом,убиваю его,начинаю лутать,3 секунды и краш,не знаешь как решить?

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28 минут назад, aksell228 сказал:

@shahvkit полностью удалил папку Mods gamedata unpack,теперь даже сохранение не грузится

https://skr.sh/sFeQGZtMYwz вот лог вылета

Изменено пользователем aksell228

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17 минут назад, Кантор сказал:

@Чабан джунгарский у тебя ачивки Трепло случайно нет? Она блокирует появление цепочек и хомяков.

 

Явно кривая установка правок. А Архара появляется когда Дэн посылает Меченого на Агропром забрать посылку у военных.

 

это не лог вылета, это скриншот ошибки. Лог вылета находится в папке userdata/logs. Самый новый по дате создания. Открой файл блокнотом и запости здесь. Только обязательно под спойлером.

Чтобы активировать кнопку спойлера в поле ответа форума, нажми на кнопку с глазиком и вставь туда текст лога вылета.

Скрытый текст

* Detected CPU: Intel(R) Core(TM) i3-7100 CPU @ 3.90GHz GenuineIntel, F6/M158/S9
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores: [2], threads: [4]
Initializing File System...
using fs-ltx c:\games\op-2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 82500 files cached, 25108Kb memory used.
Init FileSystem 0.981045 sec
[28.08.22 19:41:46.115] 'xrCore' build 8402, Feb  7 2022
[28.08.22 19:41:46.115] OP 2.2 Engine ver 2.2a x64 08.02.2022
[28.08.22 19:41:46.115] 
[28.08.22 19:41:46.770] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[28.08.22 19:41:46.797] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[28.08.22 19:41:46.797] Initializing Engine...
[28.08.22 19:41:46.799] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations
[28.08.22 19:41:46.799]  fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[28.08.22 19:41:46.799] Loading  config for renderer 
[28.08.22 19:41:46.799] Executing config-script "user.ltx"...
[28.08.22 19:41:46.800] [c:\games\op-2.2\userdata\user.ltx] successfully loaded.
[28.08.22 19:41:46.800] Starting INPUT device...
[28.08.22 19:41:46.887] Loading DLL: xrRender_R1.dll
[28.08.22 19:41:46.888] Loading DLL: xrGame.dll
[28.08.22 19:41:46.889] 'xrGame' build Feb  7 2022 16:34:07
[28.08.22 19:41:47.096] * [win32]: free[137434528540 K], reserved[4283168 K], committed[141700 K]
[28.08.22 19:41:47.096] * [ D3D ]: textures[0 K]
[28.08.22 19:41:47.096] * [x-ray]: crt heap[48383 K], process heap[48383 K], game lua[0 K], engine lua[0 K], render[0 K]
[28.08.22 19:41:47.096] * [x-ray]: economy: strings[count: 39710, lengths: 1075 K, overhead: 2016 K, saved: 20415 K]
[28.08.22 19:41:47.096] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[28.08.22 19:41:47.096] Executing config-script "c:\games\op-2.2\gamedata\config\default_controls.ltx"...
[28.08.22 19:41:47.097] [c:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[28.08.22 19:41:47.097] Executing config-script "user.ltx"...
[28.08.22 19:41:47.097] Executing config-script "c:\games\op-2.2\gamedata\config\rspec_high.ltx"...
[28.08.22 19:41:47.097] [c:\games\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded.
[28.08.22 19:41:47.097] Executing config-script "c:\games\op-2.2\gamedata\config\default_controls.ltx"...
[28.08.22 19:41:47.097] [c:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[28.08.22 19:41:47.097] - Maximum allowed affinity mask: 0xF, current: 0xE
[28.08.22 19:41:47.097] [c:\games\op-2.2\userdata\user.ltx] successfully loaded.
[28.08.22 19:41:47.097] SOUND: OpenAL: enumerate devices...
[28.08.22 19:41:47.097] SOUND: OpenAL: EnumerationExtension Present
[28.08.22 19:41:47.097] devices OpenAL Soft
[28.08.22 19:41:47.097] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[28.08.22 19:41:47.152] SOUND: OpenAL: All available devices:
[28.08.22 19:41:47.152] 1. OpenAL Soft, Spec Version 1.1 (default)
[28.08.22 19:41:47.152] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[28.08.22 19:41:47.164] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[28.08.22 19:41:47.167] * sound: EAX 2.0 extension: absent
[28.08.22 19:41:47.167] * sound: EAX 2.0 deferred: absent
[28.08.22 19:41:47.167] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[28.08.22 19:41:47.176] Starting RENDER device...
[28.08.22 19:41:47.255] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti
[28.08.22 19:41:47.255] * GPU driver: 31.0.15.1659
[28.08.22 19:41:47.422] * CREATE: DeviceREF: 1
[28.08.22 19:41:47.422] *     Texture memory: 4072 M
[28.08.22 19:41:47.422] *          DDI-level: 9.0
[28.08.22 19:41:47.511] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[28.08.22 19:41:47.511] * GPU vertex cache: unrecognized, 16
[28.08.22 19:41:47.511] * DVB created: 8192K
[28.08.22 19:41:47.512] * DIB created: 512K
[28.08.22 19:41:47.698] load time LTX=125 ms
[28.08.22 19:41:47.714] count of .thm files=3236
[28.08.22 19:42:04.193] load time THM=16484 ms
[28.08.22 19:42:04.193] * distortion: used, dev(30),need(14)
[28.08.22 19:42:04.193] * SSample: 1920x1080
[28.08.22 19:42:04.198] * SSample: enabled
[28.08.22 19:42:04.292] - r__tf_aniso 4
[28.08.22 19:42:04.292] - r1_tf_mipbias 0.
[28.08.22 19:42:04.341] Script debugger succesfully restarted.
[28.08.22 19:42:07.567] - Gamedata version: [Сборка 2.2 12.05.2022]
[28.08.22 19:42:08.024] Starting engine...
[28.08.22 19:42:08.235] GMLib loaded at 210 msec
[28.08.22 19:42:08.830] Game_Globals loaded at 595 msec
[28.08.22 19:42:09.676] App_Start loaded at 845 msec
[28.08.22 19:42:09.797] ui_core loaded at 121 msec
[28.08.22 19:42:09.857] Main_Menu loaded at 60 msec
[28.08.22 19:42:18.054] * DVB created: 8192K
[28.08.22 19:42:18.054] * DIB created: 512K
[28.08.22 19:42:18.054] - r__tf_aniso 4
[28.08.22 19:42:18.054] - r1_tf_mipbias 0.
[28.08.22 19:42:18.054] * SSample: 1920x1080
[28.08.22 19:42:18.059] * SSample: enabled
[28.08.22 19:42:18.059] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[28.08.22 19:42:18.059] * GPU vertex cache: recognized, 24
[28.08.22 19:42:18.059] *** RESET [111 ms]
[28.08.22 19:42:18.059] "c:\games\op-2.2\bin\xr_3da.exe" -nointro
[28.08.22 19:42:18.059] Begin load
[28.08.22 19:42:18.061] * phase time: 0 ms
[28.08.22 19:42:18.097] * phase cmem: 260400 K
[28.08.22 19:42:18.097] Prefetching objects...
[28.08.22 19:42:18.187] * Objects loaded in 0 ms
[28.08.22 19:42:27.337] * Models loaded in 9149 ms
[28.08.22 19:42:27.377] * Prefetch memory:  730669Kb
[28.08.22 19:42:27.380] * phase time: 9318 ms
[28.08.22 19:42:27.419] * phase cmem: 978433 K
[28.08.22 19:42:27.419] Starting server...
[28.08.22 19:42:27.441] - Gamedata version: [Сборка 2.2 12.05.2022]
[28.08.22 19:42:27.548] * phase time: 169 ms
[28.08.22 19:42:27.588] * phase cmem: 978800 K
[28.08.22 19:42:27.588] Loading alife simulator...
[28.08.22 19:42:27.589] * phase time: 40 ms
[28.08.22 19:42:27.628] * phase cmem: 978804 K
[28.08.22 19:42:27.628] Loading savegame...
[28.08.22 19:42:27.648]  c:\games\op-2.2\userdata\savedgames\krisa.sav save created on DEVELOPER mode!
[28.08.22 19:42:27.648] * Loading key-value pairs...
[28.08.22 19:42:27.709] * 44 key-value pairs were successfully loaded (0.061s)
[28.08.22 19:42:27.709] * Loading spawn registry...
[28.08.22 19:42:29.835] * 24511 spawn points were successfully loaded (2.126s)
[28.08.22 19:42:29.835] * Loading objects...
[28.08.22 19:42:30.418] * 33925 out of 33925 objects were successfully loaded (0.583s)
[28.08.22 19:42:31.230] * Loading quick slots data...
[28.08.22 19:42:31.230] * Loading pre random queues data...
[28.08.22 19:42:31.246] * Start objects on_register'ed...
[28.08.22 19:42:32.738] * 33925 objects on_register'ed (1.492s)
[28.08.22 19:42:32.739] * Game krisa is successfully loaded from file 'c:\games\op-2.2\userdata\savedgames\krisa.sav' (5.151s)
[28.08.22 19:42:32.739] * phase time: 5150 ms
[28.08.22 19:42:32.813] * phase cmem: 1152364 K
[28.08.22 19:42:32.813] Connecting...
[28.08.22 19:42:33.060] MaxPlayers = 32
[28.08.22 19:42:33.075] * phase time: 335 ms
[28.08.22 19:42:33.147] * phase cmem: 1170677 K
[28.08.22 19:42:33.147] Connecting to...
[28.08.22 19:42:33.148]  Player not found. New player created.
[28.08.22 19:42:33.148] * client : connection accepted - <>
[28.08.22 19:42:33.160] * phase time: 84 ms
[28.08.22 19:42:33.232] * phase cmem: 1170729 K
[28.08.22 19:42:33.232] Reading level info...
[28.08.22 19:42:33.250] * phase time: 89 ms
[28.08.22 19:42:33.329] * phase cmem: 1170729 K
[28.08.22 19:42:33.329] Loading object space...
[28.08.22 19:42:34.053] * object space load: 723 ms
[28.08.22 19:42:34.054] * phase time: 803 ms
[28.08.22 19:42:34.125] * phase cmem: 1254156 K
[28.08.22 19:42:34.125] Loading shaders (R1)...
[28.08.22 19:42:34.258] * phase time: 204 ms
[28.08.22 19:42:34.331] * phase cmem: 1256831 K
[28.08.22 19:42:34.331] Loading geometry (R1)...
[28.08.22 19:42:34.772] * phase time: 513 ms
[28.08.22 19:42:34.846] * phase cmem: 1312631 K
[28.08.22 19:42:34.846] Loading visuals (R1)...
[28.08.22 19:42:34.930] * phase time: 158 ms
[28.08.22 19:42:35.004] * phase cmem: 1318881 K
[28.08.22 19:42:35.004] Loading details (R1)...
[28.08.22 19:42:35.022] * [DETAILS] VertexConsts(256), Batch(61)
[28.08.22 19:42:35.022] * [DETAILS] 40687 v(20), 26352 p
[28.08.22 19:42:35.022] * [DETAILS] Batch(61), VB(794K), IB(154K)
[28.08.22 19:42:35.023] * phase time: 93 ms
[28.08.22 19:42:35.097] * phase cmem: 1319922 K
[28.08.22 19:42:35.097] Loading sectors (R1)...
[28.08.22 19:42:35.098] * Loading HOM: c:\games\op-2.2\gamedata\levels\l01_escape\level.hom
[28.08.22 19:42:35.102] * Loading environment modificator: c:\games\op-2.2\gamedata\levels\l01_escape\level.env_mod
[28.08.22 19:42:35.102] * phase time: 77 ms
[28.08.22 19:42:35.175] * phase cmem: 1320107 K
[28.08.22 19:42:35.175] Loading AI objects...
[28.08.22 19:42:35.251] - Loading music tracks from 'l01_escape_musics'...
[28.08.22 19:42:35.370] * phase time: 268 ms
[28.08.22 19:42:35.445] * phase cmem: 1319928 K
[28.08.22 19:42:35.445] Loading PH world...
[28.08.22 19:42:35.493] - Game configuring : Started 
[28.08.22 19:42:35.498] - Game configuring : Finished 
[28.08.22 19:42:35.764] * phase time: 395 ms
[28.08.22 19:42:35.843] * phase cmem: 1373922 K
[28.08.22 19:42:35.843] Loading textures...
[28.08.22 19:42:40.633] * t-report - base: 1187, 984566 K
[28.08.22 19:42:40.633] * t-report - lmap: 10, 10241 K
[28.08.22 19:42:40.633] * phase time: 4868 ms
[28.08.22 19:42:40.715] * phase cmem: 1669884 K
[28.08.22 19:42:40.715] Synchronizing...
[28.08.22 19:42:40.716] Save created on [Engine 2.2a x64 08.02.2022]
[28.08.22 19:42:40.716] Save date and time [Sun Aug 28 17:54:21 2022]
[28.08.22 19:42:40.751] * phase time: 117 ms
[28.08.22 19:42:40.832] * phase cmem: 1669906 K
[28.08.22 19:42:41.066] * [win32]: free[137432390776 K], reserved[4378100 K], committed[2184532 K]
[28.08.22 19:42:41.066] * [ D3D ]: textures[994807 K]
[28.08.22 19:42:41.066] * [x-ray]: crt heap[1669484 K], process heap[1669484 K], game lua[195708 K], engine lua[224 K], render[0 K]
[28.08.22 19:42:41.066] * [x-ray]: economy: strings[count: 194548, lengths: 10271 K, overhead: 9879 K, saved: 28379 K]
[28.08.22 19:42:41.066] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[28.08.22 19:42:41.066] Starting measure
[28.08.22 19:43:12.239] ~ WARNING CWeapon::net_Spawn invalid ammoElapsed for [wpn_val6770] [25] [20], try to recovery.
[28.08.22 19:43:15.193] ~ WARNING CWeapon::net_Spawn invalid ammoElapsed for [wpn_m1891_30] [10] [5], try to recovery.
[28.08.22 19:43:15.658] ~ WARNING CWeapon::net_Spawn invalid ammoElapsed for [wpn_ko38] [10] [5], try to recovery.
[28.08.22 19:43:18.784] ~ WARNING CWeapon::net_Spawn invalid ammoElapsed for [wpn_obrez_m1891] [10] [5], try to recovery.
[28.08.22 19:43:21.181] ~ WARNING CWeapon::net_Spawn invalid ammoElapsed for [wpn_toz106] [10] [4], try to recovery.
[28.08.22 19:43:21.368] ~ WARNING CWeapon::net_Spawn invalid ammoElapsed for [wpn_toz106_short] [10] [2], try to recovery.
[28.08.22 19:43:32.299] ~ WARNING CWeapon::net_Spawn invalid ammoElapsed for [wpn_usas1246599] [20] [10], try to recovery.
[28.08.22 19:43:35.283]  [LUA] SCRIPT RUNTIME ERROR
[28.08.22 19:43:35.283]  [LUA] [string "thirst.upd_for_need_drink()"]:1: attempt to index global 'thirst' (a nil value)
[28.08.22 19:43:35.283]  
[28.08.22 19:43:35.283] FATAL ERROR
[28.08.22 19:43:35.283]  
[28.08.22 19:43:35.283] [error]Expression    : fatal error
[28.08.22 19:43:35.283] [error]Function      : CScriptEngine::lua_error
[28.08.22 19:43:35.283] [error]File          : script_engine.cpp
[28.08.22 19:43:35.283] [error]Line          : 79
[28.08.22 19:43:35.283] [error]Description   : <no expression>
[28.08.22 19:43:35.283] [error]Arguments     : LUA error: [string "thirst.upd_for_need_drink()"]:1: attempt to index global 'thirst' (a nil value) 
[28.08.22 19:43:35.283]      
[28.08.22 19:43:35.283] stack traceback: 
[28.08.22 19:43:35.294]  
[28.08.22 19:43:35.294] 
[28.08.22 19:43:35.294] stack trace:
[28.08.22 19:43:35.294] 
 

 

Только что, aksell228 сказал:
  Показать

* Detected CPU: Intel(R) Core(TM) i3-7100 CPU @ 3.90GHz GenuineIntel, F6/M158/S9
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores: [2], threads: [4]
Initializing File System...
using fs-ltx c:\games\op-2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 82500 files cached, 25108Kb memory used.
Init FileSystem 0.981045 sec
[28.08.22 19:41:46.115] 'xrCore' build 8402, Feb  7 2022
[28.08.22 19:41:46.115] OP 2.2 Engine ver 2.2a x64 08.02.2022
[28.08.22 19:41:46.115] 
[28.08.22 19:41:46.770] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[28.08.22 19:41:46.797] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[28.08.22 19:41:46.797] Initializing Engine...
[28.08.22 19:41:46.799] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations
[28.08.22 19:41:46.799]  fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[28.08.22 19:41:46.799] Loading  config for renderer 
[28.08.22 19:41:46.799] Executing config-script "user.ltx"...
[28.08.22 19:41:46.800] [c:\games\op-2.2\userdata\user.ltx] successfully loaded.
[28.08.22 19:41:46.800] Starting INPUT device...
[28.08.22 19:41:46.887] Loading DLL: xrRender_R1.dll
[28.08.22 19:41:46.888] Loading DLL: xrGame.dll
[28.08.22 19:41:46.889] 'xrGame' build Feb  7 2022 16:34:07
[28.08.22 19:41:47.096] * [win32]: free[137434528540 K], reserved[4283168 K], committed[141700 K]
[28.08.22 19:41:47.096] * [ D3D ]: textures[0 K]
[28.08.22 19:41:47.096] * [x-ray]: crt heap[48383 K], process heap[48383 K], game lua[0 K], engine lua[0 K], render[0 K]
[28.08.22 19:41:47.096] * [x-ray]: economy: strings[count: 39710, lengths: 1075 K, overhead: 2016 K, saved: 20415 K]
[28.08.22 19:41:47.096] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[28.08.22 19:41:47.096] Executing config-script "c:\games\op-2.2\gamedata\config\default_controls.ltx"...
[28.08.22 19:41:47.097] [c:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[28.08.22 19:41:47.097] Executing config-script "user.ltx"...
[28.08.22 19:41:47.097] Executing config-script "c:\games\op-2.2\gamedata\config\rspec_high.ltx"...
[28.08.22 19:41:47.097] [c:\games\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded.
[28.08.22 19:41:47.097] Executing config-script "c:\games\op-2.2\gamedata\config\default_controls.ltx"...
[28.08.22 19:41:47.097] [c:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[28.08.22 19:41:47.097] - Maximum allowed affinity mask: 0xF, current: 0xE
[28.08.22 19:41:47.097] [c:\games\op-2.2\userdata\user.ltx] successfully loaded.
[28.08.22 19:41:47.097] SOUND: OpenAL: enumerate devices...
[28.08.22 19:41:47.097] SOUND: OpenAL: EnumerationExtension Present
[28.08.22 19:41:47.097] devices OpenAL Soft
[28.08.22 19:41:47.097] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[28.08.22 19:41:47.152] SOUND: OpenAL: All available devices:
[28.08.22 19:41:47.152] 1. OpenAL Soft, Spec Version 1.1 (default)
[28.08.22 19:41:47.152] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[28.08.22 19:41:47.164] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[28.08.22 19:41:47.167] * sound: EAX 2.0 extension: absent
[28.08.22 19:41:47.167] * sound: EAX 2.0 deferred: absent
[28.08.22 19:41:47.167] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[28.08.22 19:41:47.176] Starting RENDER device...
[28.08.22 19:41:47.255] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti
[28.08.22 19:41:47.255] * GPU driver: 31.0.15.1659
[28.08.22 19:41:47.422] * CREATE: DeviceREF: 1
[28.08.22 19:41:47.422] *     Texture memory: 4072 M
[28.08.22 19:41:47.422] *          DDI-level: 9.0
[28.08.22 19:41:47.511] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[28.08.22 19:41:47.511] * GPU vertex cache: unrecognized, 16
[28.08.22 19:41:47.511] * DVB created: 8192K
[28.08.22 19:41:47.512] * DIB created: 512K
[28.08.22 19:41:47.698] load time LTX=125 ms
[28.08.22 19:41:47.714] count of .thm files=3236
[28.08.22 19:42:04.193] load time THM=16484 ms
[28.08.22 19:42:04.193] * distortion: used, dev(30),need(14)
[28.08.22 19:42:04.193] * SSample: 1920x1080
[28.08.22 19:42:04.198] * SSample: enabled
[28.08.22 19:42:04.292] - r__tf_aniso 4
[28.08.22 19:42:04.292] - r1_tf_mipbias 0.
[28.08.22 19:42:04.341] Script debugger succesfully restarted.
[28.08.22 19:42:07.567] - Gamedata version: [Сборка 2.2 12.05.2022]
[28.08.22 19:42:08.024] Starting engine...
[28.08.22 19:42:08.235] GMLib loaded at 210 msec
[28.08.22 19:42:08.830] Game_Globals loaded at 595 msec
[28.08.22 19:42:09.676] App_Start loaded at 845 msec
[28.08.22 19:42:09.797] ui_core loaded at 121 msec
[28.08.22 19:42:09.857] Main_Menu loaded at 60 msec
[28.08.22 19:42:18.054] * DVB created: 8192K
[28.08.22 19:42:18.054] * DIB created: 512K
[28.08.22 19:42:18.054] - r__tf_aniso 4
[28.08.22 19:42:18.054] - r1_tf_mipbias 0.
[28.08.22 19:42:18.054] * SSample: 1920x1080
[28.08.22 19:42:18.059] * SSample: enabled
[28.08.22 19:42:18.059] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[28.08.22 19:42:18.059] * GPU vertex cache: recognized, 24
[28.08.22 19:42:18.059] *** RESET [111 ms]
[28.08.22 19:42:18.059] "c:\games\op-2.2\bin\xr_3da.exe" -nointro
[28.08.22 19:42:18.059] Begin load
[28.08.22 19:42:18.061] * phase time: 0 ms
[28.08.22 19:42:18.097] * phase cmem: 260400 K
[28.08.22 19:42:18.097] Prefetching objects...
[28.08.22 19:42:18.187] * Objects loaded in 0 ms
[28.08.22 19:42:27.337] * Models loaded in 9149 ms
[28.08.22 19:42:27.377] * Prefetch memory:  730669Kb
[28.08.22 19:42:27.380] * phase time: 9318 ms
[28.08.22 19:42:27.419] * phase cmem: 978433 K
[28.08.22 19:42:27.419] Starting server...
[28.08.22 19:42:27.441] - Gamedata version: [Сборка 2.2 12.05.2022]
[28.08.22 19:42:27.548] * phase time: 169 ms
[28.08.22 19:42:27.588] * phase cmem: 978800 K
[28.08.22 19:42:27.588] Loading alife simulator...
[28.08.22 19:42:27.589] * phase time: 40 ms
[28.08.22 19:42:27.628] * phase cmem: 978804 K
[28.08.22 19:42:27.628] Loading savegame...
[28.08.22 19:42:27.648]  c:\games\op-2.2\userdata\savedgames\krisa.sav save created on DEVELOPER mode!
[28.08.22 19:42:27.648] * Loading key-value pairs...
[28.08.22 19:42:27.709] * 44 key-value pairs were successfully loaded (0.061s)
[28.08.22 19:42:27.709] * Loading spawn registry...
[28.08.22 19:42:29.835] * 24511 spawn points were successfully loaded (2.126s)
[28.08.22 19:42:29.835] * Loading objects...
[28.08.22 19:42:30.418] * 33925 out of 33925 objects were successfully loaded (0.583s)
[28.08.22 19:42:31.230] * Loading quick slots data...
[28.08.22 19:42:31.230] * Loading pre random queues data...
[28.08.22 19:42:31.246] * Start objects on_register'ed...
[28.08.22 19:42:32.738] * 33925 objects on_register'ed (1.492s)
[28.08.22 19:42:32.739] * Game krisa is successfully loaded from file 'c:\games\op-2.2\userdata\savedgames\krisa.sav' (5.151s)
[28.08.22 19:42:32.739] * phase time: 5150 ms
[28.08.22 19:42:32.813] * phase cmem: 1152364 K
[28.08.22 19:42:32.813] Connecting...
[28.08.22 19:42:33.060] MaxPlayers = 32
[28.08.22 19:42:33.075] * phase time: 335 ms
[28.08.22 19:42:33.147] * phase cmem: 1170677 K
[28.08.22 19:42:33.147] Connecting to...
[28.08.22 19:42:33.148]  Player not found. New player created.
[28.08.22 19:42:33.148] * client : connection accepted - <>
[28.08.22 19:42:33.160] * phase time: 84 ms
[28.08.22 19:42:33.232] * phase cmem: 1170729 K
[28.08.22 19:42:33.232] Reading level info...
[28.08.22 19:42:33.250] * phase time: 89 ms
[28.08.22 19:42:33.329] * phase cmem: 1170729 K
[28.08.22 19:42:33.329] Loading object space...
[28.08.22 19:42:34.053] * object space load: 723 ms
[28.08.22 19:42:34.054] * phase time: 803 ms
[28.08.22 19:42:34.125] * phase cmem: 1254156 K
[28.08.22 19:42:34.125] Loading shaders (R1)...
[28.08.22 19:42:34.258] * phase time: 204 ms
[28.08.22 19:42:34.331] * phase cmem: 1256831 K
[28.08.22 19:42:34.331] Loading geometry (R1)...
[28.08.22 19:42:34.772] * phase time: 513 ms
[28.08.22 19:42:34.846] * phase cmem: 1312631 K
[28.08.22 19:42:34.846] Loading visuals (R1)...
[28.08.22 19:42:34.930] * phase time: 158 ms
[28.08.22 19:42:35.004] * phase cmem: 1318881 K
[28.08.22 19:42:35.004] Loading details (R1)...
[28.08.22 19:42:35.022] * [DETAILS] VertexConsts(256), Batch(61)
[28.08.22 19:42:35.022] * [DETAILS] 40687 v(20), 26352 p
[28.08.22 19:42:35.022] * [DETAILS] Batch(61), VB(794K), IB(154K)
[28.08.22 19:42:35.023] * phase time: 93 ms
[28.08.22 19:42:35.097] * phase cmem: 1319922 K
[28.08.22 19:42:35.097] Loading sectors (R1)...
[28.08.22 19:42:35.098] * Loading HOM: c:\games\op-2.2\gamedata\levels\l01_escape\level.hom
[28.08.22 19:42:35.102] * Loading environment modificator: c:\games\op-2.2\gamedata\levels\l01_escape\level.env_mod
[28.08.22 19:42:35.102] * phase time: 77 ms
[28.08.22 19:42:35.175] * phase cmem: 1320107 K
[28.08.22 19:42:35.175] Loading AI objects...
[28.08.22 19:42:35.251] - Loading music tracks from 'l01_escape_musics'...
[28.08.22 19:42:35.370] * phase time: 268 ms
[28.08.22 19:42:35.445] * phase cmem: 1319928 K
[28.08.22 19:42:35.445] Loading PH world...
[28.08.22 19:42:35.493] - Game configuring : Started 
[28.08.22 19:42:35.498] - Game configuring : Finished 
[28.08.22 19:42:35.764] * phase time: 395 ms
[28.08.22 19:42:35.843] * phase cmem: 1373922 K
[28.08.22 19:42:35.843] Loading textures...
[28.08.22 19:42:40.633] * t-report - base: 1187, 984566 K
[28.08.22 19:42:40.633] * t-report - lmap: 10, 10241 K
[28.08.22 19:42:40.633] * phase time: 4868 ms
[28.08.22 19:42:40.715] * phase cmem: 1669884 K
[28.08.22 19:42:40.715] Synchronizing...
[28.08.22 19:42:40.716] Save created on [Engine 2.2a x64 08.02.2022]
[28.08.22 19:42:40.716] Save date and time [Sun Aug 28 17:54:21 2022]
[28.08.22 19:42:40.751] * phase time: 117 ms
[28.08.22 19:42:40.832] * phase cmem: 1669906 K
[28.08.22 19:42:41.066] * [win32]: free[137432390776 K], reserved[4378100 K], committed[2184532 K]
[28.08.22 19:42:41.066] * [ D3D ]: textures[994807 K]
[28.08.22 19:42:41.066] * [x-ray]: crt heap[1669484 K], process heap[1669484 K], game lua[195708 K], engine lua[224 K], render[0 K]
[28.08.22 19:42:41.066] * [x-ray]: economy: strings[count: 194548, lengths: 10271 K, overhead: 9879 K, saved: 28379 K]
[28.08.22 19:42:41.066] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[28.08.22 19:42:41.066] Starting measure
[28.08.22 19:43:12.239] ~ WARNING CWeapon::net_Spawn invalid ammoElapsed for [wpn_val6770] [25] [20], try to recovery.
[28.08.22 19:43:15.193] ~ WARNING CWeapon::net_Spawn invalid ammoElapsed for [wpn_m1891_30] [10] [5], try to recovery.
[28.08.22 19:43:15.658] ~ WARNING CWeapon::net_Spawn invalid ammoElapsed for [wpn_ko38] [10] [5], try to recovery.
[28.08.22 19:43:18.784] ~ WARNING CWeapon::net_Spawn invalid ammoElapsed for [wpn_obrez_m1891] [10] [5], try to recovery.
[28.08.22 19:43:21.181] ~ WARNING CWeapon::net_Spawn invalid ammoElapsed for [wpn_toz106] [10] [4], try to recovery.
[28.08.22 19:43:21.368] ~ WARNING CWeapon::net_Spawn invalid ammoElapsed for [wpn_toz106_short] [10] [2], try to recovery.
[28.08.22 19:43:32.299] ~ WARNING CWeapon::net_Spawn invalid ammoElapsed for [wpn_usas1246599] [20] [10], try to recovery.
[28.08.22 19:43:35.283]  [LUA] SCRIPT RUNTIME ERROR
[28.08.22 19:43:35.283]  [LUA] [string "thirst.upd_for_need_drink()"]:1: attempt to index global 'thirst' (a nil value)
[28.08.22 19:43:35.283]  
[28.08.22 19:43:35.283] FATAL ERROR
[28.08.22 19:43:35.283]  
[28.08.22 19:43:35.283] [error]Expression    : fatal error
[28.08.22 19:43:35.283] [error]Function      : CScriptEngine::lua_error
[28.08.22 19:43:35.283] [error]File          : script_engine.cpp
[28.08.22 19:43:35.283] [error]Line          : 79
[28.08.22 19:43:35.283] [error]Description   : <no expression>
[28.08.22 19:43:35.283] [error]Arguments     : LUA error: [string "thirst.upd_for_need_drink()"]:1: attempt to index global 'thirst' (a nil value) 
[28.08.22 19:43:35.283]      
[28.08.22 19:43:35.283] stack traceback: 
[28.08.22 19:43:35.294]  
[28.08.22 19:43:35.294] 
[28.08.22 19:43:35.294] stack trace:
[28.08.22 19:43:35.294] 
 

 

@Кантор это?самый последний файл в папке в которой ты сказал

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1 минуту назад, shahvkit сказал:

Это что ещё за папка?

Я предложил удалить папку gamedata с установленными правками, если ты их устанавливал, и заново переиграть проблемный игровой момент.

правки у меня в JSGME,не в самой gamedata,а в папке MODS

  • Смешно 1

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@shahvkit

Скрытый текст

https://stalkerportaal.ru/load/teni_chernobylja_globalnye_modifikacii/op-22-obieedinennyi-pak-22/136-1-0-3438 тут скачивал,и в оп 2,1 там скачивал и играл,но до этого таких проблем не было

 

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19 часов назад, shahvkit сказал:

Сделать сохранение перед разговором с Крысюком и попробовать переиграть ситуацию не пробовал ?

Также, если установлены какие то правки, временно полностью удали папку gamedata, и заново проиграй игровой момент, то есть поговори с Крысюком.

а что будет если я скачаю сохранение типа другого и поставлю правки(если у него чистая версия игры) сохранение просто не будет работать или как?

 

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Парни подскажите пожалуйста,если по квесту гостинцы для дружка у меня плоть попала в аномалию,я могу её как то заспавнить,просто если я спавню мясо по квесту,он не засчитывается

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@Gogych да я уже понял,а ты не знаешь как её заспавнить или как она называется в спавнере?

 

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Парни подскажите пожалуйста,с чем связан вылет?

 

Скрытый текст

 

* Detected CPU: 12th Gen Intel(R) Core(TM) i5-12400 GenuineIntel, F6/M151/S5
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores: [6], threads: [12]
Initializing File System...
using fs-ltx c:\games\op-2.2_zc\fsgame.ltx
CLocatorAPI::_initialize, FS: 87182 files cached, 27565Kb memory used.
Init FileSystem 0.788685 sec
[15.09.23 17:07:24.235] 'xrCore' build 8402, Feb  7 2022
[15.09.23 17:07:24.235] OP 2.2 Engine ver 2.2a x64 08.02.2022
[15.09.23 17:07:24.235] 
[15.09.23 17:07:24.375] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda rodnoi_default_hud serafim stalker_shoc ]
[15.09.23 17:07:24.375] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[15.09.23 17:07:24.376] Initializing Engine...
[15.09.23 17:07:24.377] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations
[15.09.23 17:07:24.377]  fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[15.09.23 17:07:24.377] Starting INPUT device...
[15.09.23 17:07:24.382] Loading DLL: xrRender_R2.dll
[15.09.23 17:07:24.414] Loading DLL: xrGame.dll
[15.09.23 17:07:24.416] 'xrGame' build Feb  7 2022 16:34:07
[15.09.23 17:07:24.436] * [win32]: free[137434525248 K], reserved[4280500 K], committed[147660 K]
[15.09.23 17:07:24.436] * [ D3D ]: textures[0 K]
[15.09.23 17:07:24.436] * [x-ray]: crt heap[52386 K], process heap[52386 K], game lua[0 K], engine lua[0 K], render[0 K]
[15.09.23 17:07:24.436] * [x-ray]: economy: strings[count: 40449, lengths: 1091 K, overhead: 2054 K, saved: 20498 K]
[15.09.23 17:07:24.436] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[15.09.23 17:07:24.436] Executing config-script "c:\games\op-2.2_zc\gamedata\config\default_controls.ltx"...
[15.09.23 17:07:24.437] [c:\games\op-2.2_zc\gamedata\config\default_controls.ltx] successfully loaded.
[15.09.23 17:07:24.437] Executing config-script "user.ltx"...
[15.09.23 17:07:24.437] Executing config-script "c:\games\op-2.2_zc\gamedata\config\rspec_extreme.ltx"...
[15.09.23 17:07:24.437] [c:\games\op-2.2_zc\gamedata\config\rspec_extreme.ltx] successfully loaded.
[15.09.23 17:07:24.437] Executing config-script "c:\games\op-2.2_zc\gamedata\config\default_controls.ltx"...
[15.09.23 17:07:24.437] [c:\games\op-2.2_zc\gamedata\config\default_controls.ltx] successfully loaded.
[15.09.23 17:07:24.437] - Maximum allowed affinity mask: 0xFFF, current: 0x3E
[15.09.23 17:07:24.437] [c:\games\op-2.2_zc\userdata\user.ltx] successfully loaded.
[15.09.23 17:07:24.437] SOUND: OpenAL: enumerate devices...
[15.09.23 17:07:24.437] SOUND: OpenAL: EnumerationExtension Present
[15.09.23 17:07:24.437] devices OpenAL Soft
[15.09.23 17:07:24.437] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[15.09.23 17:07:24.455] SOUND: OpenAL: All available devices:
[15.09.23 17:07:24.455] 1. OpenAL Soft, Spec Version 1.1 (default)
[15.09.23 17:07:24.455] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[15.09.23 17:07:24.458] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[15.09.23 17:07:24.460] * sound: EAX 2.0 extension: absent
[15.09.23 17:07:24.460] * sound: EAX 2.0 deferred: absent
[15.09.23 17:07:24.460] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[15.09.23 17:07:24.464] Starting RENDER device...
[15.09.23 17:07:24.494] * GPU [vendor:10DE]-[device:2489]: NVIDIA GeForce RTX 3060 Ti
[15.09.23 17:07:24.494] * GPU driver: 31.0.15.3713
[15.09.23 17:07:24.549] * CREATE: DeviceREF: 1
[15.09.23 17:07:24.549] *     Texture memory: 4072 M
[15.09.23 17:07:24.549] *          DDI-level: 9.0
[15.09.23 17:07:24.555] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.09.23 17:07:24.555] * GPU vertex cache: unrecognized, 16
[15.09.23 17:07:24.556] * DVB created: 8192K
[15.09.23 17:07:24.556] * DIB created: 512K
[15.09.23 17:07:24.559]  Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.09.23 17:07:24.559]  Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.09.23 17:07:24.560]  Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.09.23 17:07:24.560]  Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.09.23 17:07:24.560]  Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.09.23 17:07:24.560]  Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.09.23 17:07:24.560]  Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.09.23 17:07:24.560]  Renderer doesn't support blender 'effects\shadow_world'
[15.09.23 17:07:24.560]  Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[15.09.23 17:07:24.598] load time LTX=38 ms
[15.09.23 17:07:24.604] count of .thm files=4361
[15.09.23 17:07:24.646] load time THM=47 ms
[15.09.23 17:07:24.646] * NULLRT supported
[15.09.23 17:07:24.646] * ...and used
[15.09.23 17:07:24.646] * HWDST/PCF supported and used
[15.09.23 17:07:24.646] * NV-DBT supported and used
[15.09.23 17:07:24.863] - r__tf_aniso 16
[15.09.23 17:07:24.863] - r2_tf_mipbias 0.
[15.09.23 17:07:24.929] Script debugger succesfully restarted.
[15.09.23 17:07:26.083] - Gamedata version: [Сборка "Zlobnogo chitera" ver.7.12 12.08.2023 lexa.3012]
[15.09.23 17:07:26.130] Starting engine...
[15.09.23 17:07:26.168] GMLib loaded at 36 msec
[15.09.23 17:07:26.396] Game_Globals loaded at 228 msec
[15.09.23 17:07:26.517] App_Start loaded at 121 msec
[15.09.23 17:07:26.524] ui_core loaded at 7 msec
[15.09.23 17:07:26.558] Main_Menu loaded at 34 msec
[15.09.23 17:07:34.250] * DVB created: 8192K
[15.09.23 17:07:34.250] * DIB created: 512K
[15.09.23 17:07:34.391] - r__tf_aniso 16
[15.09.23 17:07:34.391] - r2_tf_mipbias 0.
[15.09.23 17:07:34.391] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.09.23 17:07:34.391] * GPU vertex cache: recognized, 24
[15.09.23 17:07:34.391] *** RESET [163 ms]
[15.09.23 17:07:34.391] "c:\games\op-2.2_zc\bin\xr_3da.exe" -nointro -no_staging -external -noshadows -r2_sun_shafts high -r2_soft_particles
[15.09.23 17:07:34.391] Begin load
[15.09.23 17:07:34.393] * phase time: 0 ms
[15.09.23 17:07:34.415] * phase cmem: 276480 K
[15.09.23 17:07:34.415] Prefetching objects...
[15.09.23 17:07:34.446] * Objects loaded in 0 ms
[15.09.23 17:07:36.019] * Models loaded in 1573 ms
[15.09.23 17:07:36.043] * Prefetch memory:  778940Kb
[15.09.23 17:07:36.045] * phase time: 1652 ms
[15.09.23 17:07:36.068] * phase cmem: 1055311 K
[15.09.23 17:07:36.068] Starting server...
[15.09.23 17:07:36.110] - Gamedata version: [Сборка "Zlobnogo chitera" ver.7.12 12.08.2023 lexa.3012]
[15.09.23 17:07:36.130] * phase time: 85 ms
[15.09.23 17:07:36.154] * phase cmem: 1053678 K
[15.09.23 17:07:36.154] Loading alife simulator...
[15.09.23 17:07:36.155] * phase time: 24 ms
[15.09.23 17:07:36.178] * phase cmem: 1053670 K
[15.09.23 17:07:36.178] Loading savegame...
[15.09.23 17:07:36.212]  c:\games\op-2.2_zc\userdata\savedgames\61.sav save created on DEVELOPER mode!
[15.09.23 17:07:36.212] * Loading key-value pairs...
[15.09.23 17:07:36.286] * 109 key-value pairs were successfully loaded (0.074s)
[15.09.23 17:07:36.286] * Loading spawn registry...
[15.09.23 17:07:37.442] * 24708 spawn points were successfully loaded (1.147s)
[15.09.23 17:07:37.443] * Loading objects...
[15.09.23 17:07:37.991] * 41663 out of 41663 objects were successfully loaded (0.548s)
[15.09.23 17:07:39.207] * Loading quick slots data...
[15.09.23 17:07:39.207] * Loading pre random queues data...
[15.09.23 17:07:39.220] * Start objects on_register'ed...
[15.09.23 17:07:40.946] * 41663 objects on_register'ed (1.726s)
[15.09.23 17:07:40.947] * Game 61 is successfully loaded from file 'c:\games\op-2.2_zc\userdata\savedgames\61.sav' (4.793s)
[15.09.23 17:07:40.947] * phase time: 4792 ms
[15.09.23 17:07:41.006] * phase cmem: 1440312 K
[15.09.23 17:07:41.006] Connecting...
[15.09.23 17:07:41.037] MaxPlayers = 32
[15.09.23 17:07:41.078] * phase time: 130 ms
[15.09.23 17:07:41.136] * phase cmem: 1444074 K
[15.09.23 17:07:41.136] Connecting to...
[15.09.23 17:07:41.138]  Player not found. New player created.
[15.09.23 17:07:41.138] * client : connection accepted - <>
[15.09.23 17:07:41.154] * phase time: 76 ms
[15.09.23 17:07:41.213] * phase cmem: 1444126 K
[15.09.23 17:07:41.213] Reading level info...
[15.09.23 17:07:41.249] * phase time: 95 ms
[15.09.23 17:07:41.308] * phase cmem: 1448461 K
[15.09.23 17:07:41.308] Loading object space...
[15.09.23 17:07:41.794] * object space load: 485 ms
[15.09.23 17:07:41.794] * phase time: 544 ms
[15.09.23 17:07:41.852] * phase cmem: 1573040 K
[15.09.23 17:07:41.852] Loading shaders (R2)...
[15.09.23 17:07:42.000] * phase time: 206 ms
[15.09.23 17:07:42.059] * phase cmem: 1575432 K
[15.09.23 17:07:42.059] Loading geometry (R2)...
[15.09.23 17:07:42.617] * phase time: 616 ms
[15.09.23 17:07:42.677] * phase cmem: 1671775 K
[15.09.23 17:07:42.677] Loading visuals (R2)...
[15.09.23 17:07:42.701] * phase time: 84 ms
[15.09.23 17:07:42.762] * phase cmem: 1679804 K
[15.09.23 17:07:42.762] Loading details (R2)...
[15.09.23 17:07:42.782] * [DETAILS] VertexConsts(256), Batch(61)
[15.09.23 17:07:42.782] * [DETAILS] 40687 v(20), 26352 p
[15.09.23 17:07:42.782] * [DETAILS] Batch(61), VB(794K), IB(154K)
[15.09.23 17:07:42.783] * phase time: 81 ms
[15.09.23 17:07:42.843] * phase cmem: 1683630 K
[15.09.23 17:07:42.843] Loading sectors (R2)...
[15.09.23 17:07:42.845] * Loading HOM: c:\games\op-2.2_zc\gamedata\levels\l11_pripyat\level.hom
[15.09.23 17:07:42.850] * Loading environment modificator: c:\games\op-2.2_zc\gamedata\levels\l11_pripyat\level.env_mod
[15.09.23 17:07:42.850] * phase time: 66 ms
[15.09.23 17:07:42.910] * phase cmem: 1684202 K
[15.09.23 17:07:42.910] Loading AI objects...
[15.09.23 17:07:42.911] - Loading music tracks from 'l11_pripyat_musics'...
[15.09.23 17:07:42.924] * phase time: 74 ms
[15.09.23 17:07:42.985] * phase cmem: 1679674 K
[15.09.23 17:07:42.985] Loading PH world...
[15.09.23 17:07:43.016] - Game configuring : Started 
[15.09.23 17:07:43.019] - Game configuring : Finished 
[15.09.23 17:07:43.098] * phase time: 173 ms
[15.09.23 17:07:43.162] * phase cmem: 1734298 K
[15.09.23 17:07:43.162] Loading textures...
[15.09.23 17:07:55.110] * t-report - base: 1695, 2917714 K
[15.09.23 17:07:55.110] * t-report - lmap: 7, 7168 K
[15.09.23 17:07:55.110] * phase time: 12012 ms
[15.09.23 17:07:55.180] * phase cmem: 3946616 K
[15.09.23 17:07:55.180] Synchronizing...
[15.09.23 17:07:55.180] Save created on [Engine 2.2a x64 08.02.2022]
[15.09.23 17:07:55.180] Save date and time [Fri Sep 15 16:45:16 2023]
[15.09.23 17:07:55.200] * phase time: 90 ms
[15.09.23 17:07:55.268] * phase cmem: 3946628 K
[15.09.23 17:07:55.504] * [win32]: free[137429855868 K], reserved[4385788 K], committed[4711752 K]
[15.09.23 17:07:55.504] * [ D3D ]: textures[2924883 K]
[15.09.23 17:07:55.504] * [x-ray]: crt heap[3946144 K], process heap[3946144 K], game lua[379333 K], engine lua[197 K], render[0 K]
[15.09.23 17:07:55.504] * [x-ray]: economy: strings[count: 211333, lengths: 12412 K, overhead: 10731 K, saved: 32430 K]
[15.09.23 17:07:55.504] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[15.09.23 17:07:55.504] Starting measure
[15.09.23 17:08:09.454] * MEMORY USAGE: 4767823 K
[15.09.23 17:08:17.231] * Saving spawns...
[15.09.23 17:08:17.232] * Saving objects...
[15.09.23 17:08:17.352] * 41668 objects are successfully saved
[15.09.23 17:08:17.361] * Saving key-value pairs...
[15.09.23 17:08:17.399] * 109 key-value pairs were successfully saved
[15.09.23 17:08:17.399] * Saving quick slots data...
[15.09.23 17:08:17.399] * Saving pre random queues data...
[15.09.23 17:08:17.476] * Game День 40. 19.50. Центральная Припять.sav is successfully saved to file 'c:\games\op-2.2_zc\userdata\savedgames\День 40. 19.50. Центральная Припять.sav'
[15.09.23 17:08:39.778] * Saving spawns...
[15.09.23 17:08:39.779] * Saving objects...
[15.09.23 17:08:39.899] * 41669 objects are successfully saved
[15.09.23 17:08:39.908] * Saving key-value pairs...
[15.09.23 17:08:39.944] * 109 key-value pairs were successfully saved
[15.09.23 17:08:39.944] * Saving quick slots data...
[15.09.23 17:08:39.944] * Saving pre random queues data...
[15.09.23 17:08:40.021] * Game 1_autosave.sav is successfully saved to file 'c:\games\op-2.2_zc\userdata\savedgames\1_autosave.sav'
[15.09.23 17:08:40.028] - Disconnect
[15.09.23 17:08:43.553] - Destroying level
[15.09.23 17:08:44.023] * DVB created: 8192K
[15.09.23 17:08:44.024] * DIB created: 512K
[15.09.23 17:08:44.246] - r__tf_aniso 16
[15.09.23 17:08:44.246] - r2_tf_mipbias 0.
[15.09.23 17:08:44.246] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[15.09.23 17:08:44.246] * GPU vertex cache: recognized, 24
[15.09.23 17:08:44.246] *** RESET [289 ms]
[15.09.23 17:08:44.247] "c:\games\op-2.2_zc\bin\xr_3da.exe" -nointro -no_staging -external -noshadows -r2_sun_shafts high -r2_soft_particles
[15.09.23 17:08:44.247] Begin load
[15.09.23 17:08:44.286] * phase time: 0 ms
[15.09.23 17:08:44.374] * phase cmem: 1454935 K
[15.09.23 17:08:44.374] Starting server...
[15.09.23 17:08:44.462] - Gamedata version: [Сборка "Zlobnogo chitera" ver.7.12 12.08.2023 lexa.3012]
[15.09.23 17:08:44.482] * phase time: 195 ms
[15.09.23 17:08:44.567] * phase cmem: 1455068 K
[15.09.23 17:08:44.567] Loading alife simulator...
[15.09.23 17:08:44.568] * phase time: 86 ms
[15.09.23 17:08:44.668] * phase cmem: 1455069 K
[15.09.23 17:08:44.668] Loading savegame...
[15.09.23 17:08:44.706]  c:\games\op-2.2_zc\userdata\savedgames\1_autosave.sav save created on DEVELOPER mode!
[15.09.23 17:08:44.706] * Loading key-value pairs...
[15.09.23 17:08:44.772] * 109 key-value pairs were successfully loaded (0.066s)
[15.09.23 17:08:44.772] * Loading spawn registry...
[15.09.23 17:08:45.849] * 24708 spawn points were successfully loaded (1.068s)
[15.09.23 17:08:45.850] * Loading objects...
[15.09.23 17:08:46.380] * 41669 out of 41669 objects were successfully loaded (0.531s)
[15.09.23 17:08:47.562] * Loading quick slots data...
[15.09.23 17:08:47.562] * Loading pre random queues data...
[15.09.23 17:08:47.574] * Start objects on_register'ed...
[15.09.23 17:08:49.177] * 41669 objects on_register'ed (1.603s)
[15.09.23 17:08:49.178] * Game 1_autosave is successfully loaded from file 'c:\games\op-2.2_zc\userdata\savedgames\1_autosave.sav' (4.612s)
[15.09.23 17:08:49.178] * phase time: 4610 ms
[15.09.23 17:08:49.281] * phase cmem: 1711157 K
[15.09.23 17:08:49.281] Connecting...
[15.09.23 17:08:49.281] MaxPlayers = 32
[15.09.23 17:08:49.317] * phase time: 137 ms
[15.09.23 17:08:49.422] * phase cmem: 1711158 K
[15.09.23 17:08:49.422] Connecting to...
[15.09.23 17:08:49.423]  Player not found. New player created.
[15.09.23 17:08:49.423] * client : connection accepted - <>
[15.09.23 17:08:49.441] * phase time: 123 ms
[15.09.23 17:08:49.545] * phase cmem: 1711209 K
[15.09.23 17:08:49.545] Reading level info...
[15.09.23 17:08:49.549] * phase time: 108 ms
[15.09.23 17:08:49.652] * phase cmem: 1711936 K
[15.09.23 17:08:49.652] Loading object space...
[15.09.23 17:08:49.726] * object space load: 74 ms
[15.09.23 17:08:49.726] * phase time: 176 ms
[15.09.23 17:08:49.828] * phase cmem: 1736917 K
[15.09.23 17:08:49.828] Loading shaders (R2)...
[15.09.23 17:08:49.997] * phase time: 270 ms
[15.09.23 17:08:50.100] * phase cmem: 1738661 K
[15.09.23 17:08:50.100] Loading geometry (R2)...
[15.09.23 17:08:50.301] * phase time: 303 ms
[15.09.23 17:08:50.403] * phase cmem: 1774240 K
[15.09.23 17:08:50.403] Loading visuals (R2)...
[15.09.23 17:08:50.407] * phase time: 107 ms
[15.09.23 17:08:50.509] * phase cmem: 1774733 K
[15.09.23 17:08:50.510] Loading details (R2)...
[15.09.23 17:08:50.531] * [DETAILS] VertexConsts(256), Batch(61)
[15.09.23 17:08:50.531] * [DETAILS] 49044 v(20), 30195 p
[15.09.23 17:08:50.531] * [DETAILS] Batch(61), VB(957K), IB(176K)
[15.09.23 17:08:50.531] * phase time: 123 ms
[15.09.23 17:08:50.632] * phase cmem: 1776177 K
[15.09.23 17:08:50.632] Loading sectors (R2)...
[15.09.23 17:08:50.632] * Loading HOM: c:\games\op-2.2_zc\gamedata\levels\lost_village\level.hom
[15.09.23 17:08:50.634] * phase time: 101 ms
[15.09.23 17:08:50.734] * phase cmem: 1776329 K
[15.09.23 17:08:50.734] Loading AI objects...
[15.09.23 17:08:50.734] - Loading music tracks from 'lost_village_musics'...
[15.09.23 17:08:50.748] * phase time: 114 ms
[15.09.23 17:08:50.851] * phase cmem: 1775576 K
[15.09.23 17:08:50.851] Loading PH world...
[15.09.23 17:08:50.874] - Game configuring : Started 
[15.09.23 17:08:50.877] - Game configuring : Finished 
[15.09.23 17:08:50.883] * phase time: 134 ms
[15.09.23 17:08:50.990] * phase cmem: 1819227 K
[15.09.23 17:08:50.990] Loading textures...
[15.09.23 17:08:55.339] * t-report - base: 1370, 2209292 K
[15.09.23 17:08:55.339] * t-report - lmap: 7, 7168 K
[15.09.23 17:08:55.339] * phase time: 4456 ms
[15.09.23 17:08:55.449] * phase cmem: 3146394 K
[15.09.23 17:08:55.449] Synchronizing...
[15.09.23 17:08:55.449] Save created on [Engine 2.2a x64 08.02.2022]
[15.09.23 17:08:55.449] Save date and time [Fri Sep 15 17:08:39 2023]
[15.09.23 17:08:55.466] * phase time: 126 ms
[15.09.23 17:08:55.576] * phase cmem: 3146394 K
[15.09.23 17:08:55.884] * [win32]: free[137429508524 K], reserved[5373884 K], committed[4071000 K]
[15.09.23 17:08:55.884] * [ D3D ]: textures[2216461 K]
[15.09.23 17:08:55.884] * [x-ray]: crt heap[3145909 K], process heap[3145909 K], game lua[378152 K], engine lua[218 K], render[8406 K]
[15.09.23 17:08:55.884] * [x-ray]: economy: strings[count: 220781, lengths: 12810 K, overhead: 11211 K, saved: 45699 K]
[15.09.23 17:08:55.884] * [x-ray]: economy: smem[count: 59799, lengths: 33390 K, overhead: 934 K, saved: 14527 K]
[15.09.23 17:08:55.884] Starting measure
[15.09.23 17:08:59.423] File [scripts\lost_village\village_piligrim.ltx] doesn't exist or doesn't contain section [logic] for [village_piligrim]
[15.09.23 17:08:59.423]  [LUA]  0 : [C  ] execute
[15.09.23 17:08:59.423]  [LUA]  1 : [Lua] c:\games\op-2.2_zc\gamedata\scripts\_g.script(569) : abort
[15.09.23 17:08:59.423]  [LUA]  2 : [Lua] c:\games\op-2.2_zc\gamedata\scripts\xr_logic.script(153) : configure_schemes
[15.09.23 17:08:59.423]  [LUA]  3 : [Lua] c:\games\op-2.2_zc\gamedata\scripts\xr_logic.script(1327) : initialize_obj
[15.09.23 17:08:59.423]  [LUA]  4 : [Lua] c:\games\op-2.2_zc\gamedata\scripts\xr_gulag.script(1227) : setup_gulag_and_logic_on_spawn
[15.09.23 17:08:59.423]  [LUA]  5 : [Lua] ...-2.2_zc\gamedata\scripts\binders\bind_stalker.script(81) : 
[15.09.23 17:08:59.423]  
[15.09.23 17:08:59.423] FATAL ERROR
[15.09.23 17:08:59.423]  
[15.09.23 17:08:59.423] [error]Expression    : fatal error
[15.09.23 17:08:59.423] [error]Function      : CCC_Crash::Execute
[15.09.23 17:08:59.423] [error]File          : console_commands.cpp
[15.09.23 17:08:59.423] [error]Line          : 711
[15.09.23 17:08:59.423] [error]Description   : <no expression>
[15.09.23 17:08:59.423] [error]Arguments     : ENGINE CRASH.See log file for detail!
[15.09.23 17:08:59.423]  
[15.09.23 17:08:59.423] 
[15.09.23 17:08:59.423] stack trace:
[15.09.23 17:08:59.423] 
 

 

 

 

 

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