BauIIIaH 0 Опубликовано 8 Апреля 2022 (изменено) Скрытый текст * Detected CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz GenuineIntel, F6/M158/S9 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [4], threads: [8] Initializing File System... using fs-ltx d:\games\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 81924 files cached, 24873Kb memory used. Init FileSystem 0.896984 sec [08.04.22 20:34:26.661] 'xrCore' build 8402, Feb 7 2022 [08.04.22 20:34:26.661] OP 2.2 Engine ver 2.2a x64 08.02.2022 [08.04.22 20:34:26.661] [08.04.22 20:34:26.838] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [08.04.22 20:34:26.838] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [08.04.22 20:34:26.838] Initializing Engine... [08.04.22 20:34:26.839] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [08.04.22 20:34:26.839] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [08.04.22 20:34:26.839] Loading config for renderer [08.04.22 20:34:26.839] Executing config-script "user.ltx"... [08.04.22 20:34:26.839] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [08.04.22 20:34:26.839] Starting INPUT device... [08.04.22 20:34:26.853] Loading DLL: xrRender_R2.dll [08.04.22 20:34:26.869] Loading DLL: xrGame.dll [08.04.22 20:34:26.871] 'xrGame' build Feb 7 2022 16:34:07 [08.04.22 20:34:26.932] * [win32]: free[137434526876 K], reserved[4283456 K], committed[143076 K] [08.04.22 20:34:26.932] * [ D3D ]: textures[0 K] [08.04.22 20:34:26.932] * [x-ray]: crt heap[48818 K], process heap[48818 K], game lua[0 K], engine lua[0 K], render[0 K] [08.04.22 20:34:26.932] * [x-ray]: economy: strings[count: 39705, lengths: 1075 K, overhead: 2016 K, saved: 20415 K] [08.04.22 20:34:26.932] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [08.04.22 20:34:26.932] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [08.04.22 20:34:26.933] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [08.04.22 20:34:26.933] Executing config-script "user.ltx"... [08.04.22 20:34:26.933] Executing config-script "d:\games\op-2.2\gamedata\config\rspec_default.ltx"... [08.04.22 20:34:26.933] [d:\games\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded. [08.04.22 20:34:26.933] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"... [08.04.22 20:34:26.933] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [08.04.22 20:34:26.933] - Maximum allowed affinity mask: 0xFF, current: 0xFE [08.04.22 20:34:26.933] [d:\games\op-2.2\userdata\user.ltx] successfully loaded. [08.04.22 20:34:26.933] SOUND: OpenAL: enumerate devices... [08.04.22 20:34:26.933] SOUND: OpenAL: EnumerationExtension Present [08.04.22 20:34:26.933] devices OpenAL Soft [08.04.22 20:34:26.933] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [08.04.22 20:34:26.958] SOUND: OpenAL: All available devices: [08.04.22 20:34:26.958] 1. OpenAL Soft, Spec Version 1.1 (default) [08.04.22 20:34:26.958] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [08.04.22 20:34:26.963] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [08.04.22 20:34:26.966] * sound: EAX 2.0 extension: absent [08.04.22 20:34:26.966] * sound: EAX 2.0 deferred: absent [08.04.22 20:34:26.966] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [08.04.22 20:34:26.977] Starting RENDER device... [08.04.22 20:34:26.993] * GPU [vendor:1002]-[device:67DF]: Radeon RX 570 Series [08.04.22 20:34:26.993] * GPU driver: 30.0.13023.4001 [08.04.22 20:34:27.060] * CREATE: DeviceREF: 1 [08.04.22 20:34:27.060] * Texture memory: 4072 M [08.04.22 20:34:27.061] * DDI-level: 9.0 [08.04.22 20:34:27.083] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [08.04.22 20:34:27.083] * GPU vertex cache: unrecognized, 16 [08.04.22 20:34:27.083] * DVB created: 8192K [08.04.22 20:34:27.083] * DIB created: 512K [08.04.22 20:34:27.105] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [08.04.22 20:34:27.105] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [08.04.22 20:34:27.105] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [08.04.22 20:34:27.105] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [08.04.22 20:34:27.105] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [08.04.22 20:34:27.105] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [08.04.22 20:34:27.105] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [08.04.22 20:34:27.105] Renderer doesn't support blender 'effects\shadow_world' [08.04.22 20:34:27.105] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [08.04.22 20:34:27.153] load time LTX=47 ms [08.04.22 20:34:27.159] count of .thm files=3236 [08.04.22 20:34:27.194] load time THM=41 ms [08.04.22 20:34:27.194] * NULLRT supported [08.04.22 20:34:27.194] * ...and used [08.04.22 20:34:27.194] * HWDST/PCF supported and used [08.04.22 20:34:27.493] - r__tf_aniso 4 [08.04.22 20:34:27.493] - r2_tf_mipbias 0. [08.04.22 20:34:27.503] Script debugger succesfully restarted. [08.04.22 20:34:29.123] - Gamedata version: [Сборка 2.2 07.04.2022] [08.04.22 20:34:29.145] [LUA] Cannot find line [bolt_allowed_sections] for section [inventory] [08.04.22 20:34:29.145] [LUA] 0 : [C ] r_string [08.04.22 20:34:29.145] [LUA] 1 : [main] ...\op-2.2\gamedata\scripts\ui\ui_mm_opt_creator.script(84) : [08.04.22 20:34:29.145] [LUA] 2 : [C] [C](-1) : [08.04.22 20:34:29.145] [LUA] 3 : [main] ...games\op-2.2\gamedata\scripts\ui\ui_main_menu.script(252) : [08.04.22 20:34:29.145] [LUA] 4 : [C ] register [08.04.22 20:34:29.145] [LUA] 5 : [Lua] ...mes\op-2.2\gamedata\scripts\class_registrator.script(8) : c_register [08.04.22 20:34:29.145] [LUA] 6 : [Lua] ...mes\op-2.2\gamedata\scripts\class_registrator.script(12) : [08.04.22 20:34:29.145] [08.04.22 20:34:29.145] FATAL ERROR [08.04.22 20:34:29.145] [08.04.22 20:34:29.145] [error]Expression : fatal error [08.04.22 20:34:29.145] [error]Function : CScriptIniFile::r_string [08.04.22 20:34:29.145] [error]File : script_ini_file.cpp [08.04.22 20:34:29.145] [error]Line : 105 [08.04.22 20:34:29.145] [error]Description : <no expression> [08.04.22 20:34:29.145] [error]Arguments : ENGINE CRASH. See log for detail! [08.04.22 20:34:29.145] [08.04.22 20:34:29.145] [08.04.22 20:34:29.145] stack trace: [08.04.22 20:34:29.145] Здравствуйте, столкнулся с такой проблемой, стоит патч 7.04, без правок, после добавления файла system(даже без изменений), при попытке запуска игры происходит вылет, как это можно решить? Изменено 8 Апреля 2022 пользователем BauIIIaH Поделиться этим сообщением Ссылка на сообщение