BobMarley 0 Опубликовано 17 Марта 2022 Добрый день, кто скажет что за вылет, при запуске игры. Скрытый текст * Detected CPU: Intel(R) Core(TM) i3-2328M CPU @ 2.20GHz GenuineIntel, F6/M42/S7 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX * CPU cores: [2], threads: [4] Initializing File System... using fs-ltx e:\games\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 81894 files cached, 33836Kb memory used. Init FileSystem 3.191023 sec [17.03.22 10:56:24.843] 'xrCore' build 8369, Jan 5 2022 [17.03.22 10:56:24.843] OP 2.2 Engine ver 2.2a x64 09.01.2022 [17.03.22 10:56:24.843] [17.03.22 10:56:25.438] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [17.03.22 10:56:25.439] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [17.03.22 10:56:25.440] Initializing Engine... [17.03.22 10:56:26.199] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [17.03.22 10:56:26.199] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [17.03.22 10:56:26.199] Loading config for renderer [17.03.22 10:56:26.199] Executing config-script "user.ltx"... [17.03.22 10:56:26.199] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 81894) [17.03.22 10:56:26.199] Cannot open script file [user.ltx] [17.03.22 10:56:26.199] Starting INPUT device... [17.03.22 10:56:26.207] Loading DLL: xrRender_R1.dll [17.03.22 10:56:26.237] Loading DLL: xrGame.dll [17.03.22 10:56:28.159] 'xrGame' build Dec 31 2021 15:06:57 [17.03.22 10:56:28.375] * [win32]: free[137434503960 K], reserved[4277892 K], committed[171556 K] [17.03.22 10:56:28.375] * [ D3D ]: textures[0 K] [17.03.22 10:56:28.375] * [x-ray]: crt heap[62623 K], process heap[62623 K], game lua[0 K], engine lua[0 K], render[0 K] [17.03.22 10:56:28.375] * [x-ray]: economy: strings[count: 39688, lengths: 1075 K, overhead: 2015 K, saved: 20412 K] [17.03.22 10:56:28.375] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [17.03.22 10:56:28.375] Executing config-script "e:\games\op-2.2\gamedata\config\default_controls.ltx"... [17.03.22 10:56:28.376] [e:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [17.03.22 10:56:28.376] Executing config-script "user.ltx"... [17.03.22 10:56:28.376] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 81894) [17.03.22 10:56:28.376] Cannot open script file [user.ltx] [17.03.22 10:56:28.376] SOUND: OpenAL: enumerate devices... [17.03.22 10:56:28.376] SOUND: OpenAL: EnumerationExtension Present [17.03.22 10:56:28.376] devices OpenAL Soft [17.03.22 10:56:28.376] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [17.03.22 10:56:29.195] SOUND: OpenAL: All available devices: [17.03.22 10:56:29.195] 1. OpenAL Soft, Spec Version 1.1 (default) [17.03.22 10:56:29.195] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [17.03.22 10:56:29.206] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [17.03.22 10:56:29.214] * sound: EAX 2.0 extension: absent [17.03.22 10:56:29.214] * sound: EAX 2.0 deferred: absent [17.03.22 10:56:29.214] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [17.03.22 10:56:29.223] Starting RENDER device... [17.03.22 10:56:30.102] * GPU [vendor:8086]-[device:116]: Intel(R) HD Graphics 3000 [17.03.22 10:56:30.102] * GPU driver: 9.17.10.4229 [17.03.22 10:56:30.786] * CREATE: DeviceREF: 1 [17.03.22 10:56:30.786] * Texture memory: 1655 M [17.03.22 10:56:30.786] * DDI-level: 9.0 [17.03.22 10:56:30.896] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [17.03.22 10:56:30.897] * GPU vertex cache: recognized, 32 [17.03.22 10:56:30.898] * DVB created: 8192K [17.03.22 10:56:30.898] * DIB created: 512K [17.03.22 10:56:31.227] load time LTX=211 ms [17.03.22 10:56:31.242] count of .thm files=3236 [17.03.22 10:56:31.390] load time THM=163 ms [17.03.22 10:56:31.390] * distortion: used, dev(30),need(14) [17.03.22 10:56:31.390] * SSample: 1024x768 [17.03.22 10:56:31.391] [17.03.22 10:56:31.391] FATAL ERROR [17.03.22 10:56:31.392] [17.03.22 10:56:31.392] [error]Expression : pErrorBuf [17.03.22 10:56:31.392] [error]Function : CResourceManager::_CreatePS [17.03.22 10:56:31.392] [error]File : ResourceManager_Resources.cpp [17.03.22 10:56:31.392] [error]Line : 318 [17.03.22 10:56:31.392] [error]Description : Error buffer was not allocated [17.03.22 10:56:31.392] [17.03.22 10:56:31.392] [17.03.22 10:56:31.392] stack trace: [17.03.22 10:56:31.392] Поделиться этим сообщением Ссылка на сообщение