Перейти к контенту

Рекомендуемые сообщения

Нет.

Вылеты по памяти присутствуют во всех модах.

Добавлено  Купер,

Правила форума, п. 2.6 (оверквотинг).
Рекомендуется к ознакомлению: здесь и здесь.

Ссылка на комментарий

Симптомы слегка лечатся понижением настроек графики, например, снизив настройки освещения на статическое, вылеты стали реже) 

Добавлено  Купер,

Правила форума, п. 2.6 (оверквотинг).
Рекомендуется к ознакомлению: здесь и здесь.

Предупреждение, устно.

Ссылка на комментарий

Снова периодические вылеты. Прошу уточнить, какой именно памяти не хватает?

Скрытый текст

* Detected CPU: AuthenticAMD AMD Ryzen 5 5600X 6-Core Processor             , F175/M33/S2 Counts: 12
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2

Initializing File System...
using fs-ltx d:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 81396 files cached, 19187Kb memory used.
Init FileSystem 0.413170 sec
[24.11.24 12:13:12.479] 'xrCore' build 7423, Jun  3 2019
[24.11.24 12:13:12.479] OP 2.1 Engine ver 1.0f patch ver 8.2
[24.11.24 12:13:12.479] 
[24.11.24 12:13:12.605] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[24.11.24 12:13:12.606] Initializing Engine...
[24.11.24 12:13:12.609] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[24.11.24 12:13:12.609]  buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[24.11.24 12:13:12.609]  respawn_type transparent_treasure user_name ]
[24.11.24 12:13:12.609] Loading  config for renderer 
[24.11.24 12:13:12.609] Executing config-script "user.ltx"...
[24.11.24 12:13:12.609] [d:\op-2.1\userdata\user.ltx] successfully loaded.
[24.11.24 12:13:12.609] Starting INPUT device...
[24.11.24 12:13:12.689] Loading DLL: xrRender_R1.dll
[24.11.24 12:13:12.690] Loading DLL: xrGame.dll
[24.11.24 12:13:12.692] 'xrGame' build Jun 25 2019 12:48:47
[24.11.24 12:13:12.757] * [win32]: free[4005192 K], reserved[54480 K], committed[134568 K]
[24.11.24 12:13:12.757] * [ D3D ]: textures[0 K]
[24.11.24 12:13:12.757] * [x-ray]: crt heap[33797 K], process heap[33797 K], game lua[0 K], engine lua[0 K], render[0 K]
[24.11.24 12:13:12.757] * [x-ray]: economy: strings[count: 37188, lengths: 1018 K, overhead: 1162 K, saved: 14721 K]
[24.11.24 12:13:12.757] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[24.11.24 12:13:12.757] Executing config-script "d:\op-2.1\gamedata\config\default_controls.ltx"...
[24.11.24 12:13:12.757] [d:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[24.11.24 12:13:12.757] Executing config-script "user.ltx"...
[24.11.24 12:13:12.757] Executing config-script "d:\op-2.1\gamedata\config\rspec_default.ltx"...
[24.11.24 12:13:12.758] [d:\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[24.11.24 12:13:12.758] Executing config-script "d:\op-2.1\gamedata\config\default_controls.ltx"...
[24.11.24 12:13:12.758] [d:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[24.11.24 12:13:12.758] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE
[24.11.24 12:13:12.758] [d:\op-2.1\userdata\user.ltx] successfully loaded.
[24.11.24 12:13:12.758] SOUND: OpenAL: enumerate devices...
[24.11.24 12:13:12.758] SOUND: OpenAL: EnumerationExtension Present
[24.11.24 12:13:12.758] devices OpenAL Soft
[24.11.24 12:13:12.758] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[24.11.24 12:13:12.784] SOUND: OpenAL: All available devices:
[24.11.24 12:13:12.784] 1. OpenAL Soft, Spec Version 1.1 (default)
[24.11.24 12:13:12.784] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[24.11.24 12:13:12.788] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[24.11.24 12:13:12.791] * sound: EAX 2.0 extension: absent
[24.11.24 12:13:12.791] * sound: EAX 2.0 deferred: absent
[24.11.24 12:13:12.791] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[24.11.24 12:13:12.802] Starting RENDER device...
[24.11.24 12:13:12.870] * GPU [vendor:10DE]-[device:2504]: NVIDIA GeForce RTX 3060
[24.11.24 12:13:12.870] * GPU driver: 32.0.15.6081
[24.11.24 12:13:13.011] * CREATE: DeviceREF: 1
[24.11.24 12:13:13.011] *     Texture memory: 4072 M
[24.11.24 12:13:13.011] *          DDI-level: 9.0
[24.11.24 12:13:13.044] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[24.11.24 12:13:13.045] * GPU vertex cache: unrecognized, 16
[24.11.24 12:13:13.045] * DVB created: 4096K
[24.11.24 12:13:13.045] * DIB created: 512K
[24.11.24 12:13:13.091] load time LTX=39 ms
[24.11.24 12:13:13.096] count of .thm files=3228
[24.11.24 12:13:13.125] load time THM=33 ms
[24.11.24 12:13:13.125] * distortion: used, dev(30),need(14)
[24.11.24 12:13:13.125] * SSample: 2048x2048
[24.11.24 12:13:13.131] * SSample: enabled
[24.11.24 12:13:13.197] - r__tf_aniso 16
[24.11.24 12:13:13.197] - r1_tf_mipbias 0.
[24.11.24 12:13:13.203] Script debugger succesfully restarted.
[24.11.24 12:13:14.204] - Gamedata version: [Сборка 2.1 final p.8k.2]
[24.11.24 12:13:14.252] Starting engine...
[24.11.24 12:13:14.290] GMLib loaded at 37 msec
[24.11.24 12:13:14.683] Game_Globals loaded at 392 msec
[24.11.24 12:13:14.745] App_Start loaded at 62 msec
[24.11.24 12:13:14.750] ui_core loaded at 5 msec
[24.11.24 12:13:14.766] Loading DLL: xrGameSpy.dll
[24.11.24 12:13:14.845] Main_Menu loaded at 95 msec
[24.11.24 12:13:18.261] * DVB created: 4096K
[24.11.24 12:13:18.261] * DIB created: 512K
[24.11.24 12:13:18.261] - r__tf_aniso 16
[24.11.24 12:13:18.261] - r1_tf_mipbias 0.
[24.11.24 12:13:18.261] * SSample: 2048x2048
[24.11.24 12:13:18.266] * SSample: enabled
[24.11.24 12:13:18.266] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[24.11.24 12:13:18.266] * GPU vertex cache: recognized, 24
[24.11.24 12:13:18.266] *** RESET [0 ms]
[24.11.24 12:13:18.712] * MEMORY USAGE: 235536 K
[24.11.24 12:13:55.277] * DVB created: 4096K
[24.11.24 12:13:55.277] * DIB created: 512K
[24.11.24 12:13:55.278] - r__tf_aniso 16
[24.11.24 12:13:55.278] - r1_tf_mipbias 0.
[24.11.24 12:13:55.278] * SSample: 2048x2048
[24.11.24 12:13:55.282] * SSample: enabled
[24.11.24 12:13:55.282] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[24.11.24 12:13:55.282] * GPU vertex cache: recognized, 24
[24.11.24 12:13:55.282] *** RESET [79 ms]
[24.11.24 12:13:55.287] "d:\op-2.1\bin\xr_3da.exe"
[24.11.24 12:13:55.287] Begin load
[24.11.24 12:13:55.288] * phase time: 0 ms
[24.11.24 12:13:55.311] * phase cmem: 241586 K
[24.11.24 12:13:55.311] Prefetching objects...
[24.11.24 12:13:55.340] * Objects loaded in 0 ms
[24.11.24 12:13:55.923] * Models loaded in 583 ms
[24.11.24 12:13:55.947] * Prefetch memory:  726744Kb
[24.11.24 12:13:55.951] * phase time: 664 ms
[24.11.24 12:13:55.975] * phase cmem: 931969 K
[24.11.24 12:13:55.975] Starting server...
[24.11.24 12:13:56.054] - Gamedata version: [Сборка 2.1 final p.8k.2]
[24.11.24 12:13:56.083] * phase time: 131 ms
[24.11.24 12:13:56.107] * phase cmem: 928615 K
[24.11.24 12:13:56.107] Loading alife simulator...
[24.11.24 12:13:56.108] * phase time: 24 ms
[24.11.24 12:13:56.131] * phase cmem: 928653 K
[24.11.24 12:13:56.131] Loading savegame...
[24.11.24 12:13:56.159]  d:\op-2.1\userdata\savedgames\День 45. Телепорт Неразведанная Земля - Армейские Склады.sav save created on DEVELOPER mode!
[24.11.24 12:13:56.159] * Loading key-value pairs...
[24.11.24 12:13:56.192] * 19 key-value pairs were successfully loaded (0.033s)
[24.11.24 12:13:56.192] * Loading spawn registry...
[24.11.24 12:13:57.836] * 25177 spawn points were successfully loaded (1.644s)
[24.11.24 12:13:57.836] * Loading objects...
[24.11.24 12:13:58.441] * 50093 objects were successfully loaded (0.604s) 50093
[24.11.24 12:13:59.613] * Loading quick slots data...
[24.11.24 12:13:59.613] * Start objects on_register'ed...
[24.11.24 12:14:01.493] * 50093 objects on_register'ed (1.881s)
[24.11.24 12:14:01.494] * Game День 45. Телепорт Неразведанная Земля - Армейские Склады is successfully loaded from file 'd:\op-2.1\userdata\savedgames\День 45. Телепорт Неразведанная Земля - Армейские Склады.sav' (5.387s)
[24.11.24 12:14:01.494] * phase time: 5387 ms
[24.11.24 12:14:01.547] * phase cmem: 1109826 K
[24.11.24 12:14:01.547] Connecting...
[24.11.24 12:14:01.560] MaxPlayers = 32
[24.11.24 12:14:01.569] * phase time: 75 ms
[24.11.24 12:14:01.620] * phase cmem: 1124885 K
[24.11.24 12:14:01.620] Connecting to...
[24.11.24 12:14:01.621]  Player not found. New player created.
[24.11.24 12:14:01.621] * client : connection accepted - <>
[24.11.24 12:14:01.622] * phase time: 53 ms
[24.11.24 12:14:01.672] * phase cmem: 1124918 K
[24.11.24 12:14:01.672] Reading level info...
[24.11.24 12:14:01.672] * phase time: 49 ms
[24.11.24 12:14:01.722] * phase cmem: 1124918 K
[24.11.24 12:14:01.722] Loading object space...
[24.11.24 12:14:01.994] * object space load: 272 ms
[24.11.24 12:14:01.995] * phase time: 321 ms
[24.11.24 12:14:02.044] * phase cmem: 1245698 K
[24.11.24 12:14:02.044] Loading shaders (R1)...
[24.11.24 12:14:02.113] * phase time: 118 ms
[24.11.24 12:14:02.163] * phase cmem: 1246859 K
[24.11.24 12:14:02.163] Loading geometry (R1)...
[24.11.24 12:14:02.171] * phase time: 58 ms
[24.11.24 12:14:02.221] * phase cmem: 1260847 K
[24.11.24 12:14:02.221] Loading visuals (R1)...
[24.11.24 12:14:02.275] * phase time: 103 ms
[24.11.24 12:14:02.326] * phase cmem: 1275233 K
[24.11.24 12:14:02.326] Loading details (R1)...
[24.11.24 12:14:02.338] * [DETAILS] VertexConsts(256), Batch(61)
[24.11.24 12:14:02.338] * [DETAILS] 40687 v(20), 26352 p
[24.11.24 12:14:02.338] * [DETAILS] Batch(61), VB(794K), IB(154K)
[24.11.24 12:14:02.339] * phase time: 64 ms
[24.11.24 12:14:02.390] * phase cmem: 1276243 K
[24.11.24 12:14:02.390] Loading sectors (R1)...
[24.11.24 12:14:02.390] * Loading HOM: d:\op-2.1\gamedata\levels\aver\level.hom
[24.11.24 12:14:02.417] * Loading environment modificator: d:\op-2.1\gamedata\levels\aver\level.env_mod
[24.11.24 12:14:02.417] * phase time: 78 ms
[24.11.24 12:14:02.469] * phase cmem: 1277257 K
[24.11.24 12:14:02.469] Loading AI objects...
[24.11.24 12:14:02.469] - Loading music tracks from 'aver_musics'...
[24.11.24 12:14:02.471] * phase time: 54 ms
[24.11.24 12:14:02.522] * phase cmem: 1277086 K
[24.11.24 12:14:02.522] Loading PH world...
[24.11.24 12:14:02.541] - Game configuring : Started 
[24.11.24 12:14:02.544] - Game configuring : Finished 
[24.11.24 12:14:02.603] * phase time: 131 ms
[24.11.24 12:14:02.653] * phase cmem: 1297628 K
[24.11.24 12:14:02.653] Loading textures...
[24.11.24 12:14:02.824] * t-report - base: 941, 935769 K
[24.11.24 12:14:02.824] * t-report - lmap: 2, 2048 K
[24.11.24 12:14:02.824] * phase time: 221 ms
[24.11.24 12:14:02.875] * phase cmem: 1529936 K
[24.11.24 12:14:02.875] Synchronizing...
[24.11.24 12:14:02.875] Save created on [Engine 1.0f p 8.2]
[24.11.24 12:14:02.875] Save date and time [Sun Nov 24 11:55:08 2024]
[24.11.24 12:14:02.878] * phase time: 54 ms
[24.11.24 12:14:02.930] * phase cmem: 1529942 K
[24.11.24 12:14:03.137] * [win32]: free[1807308 K], reserved[190892 K], committed[2196040 K]
[24.11.24 12:14:03.137] * [ D3D ]: textures[937817 K]
[24.11.24 12:14:03.137] * [x-ray]: crt heap[1528312 K], process heap[1528312 K], game lua[312120 K], engine lua[297 K], render[0 K]
[24.11.24 12:14:03.137] * [x-ray]: economy: strings[count: 196952, lengths: 11287 K, overhead: 6154 K, saved: 24802 K]
[24.11.24 12:14:03.137] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[24.11.24 12:14:03.137] * Starting measure
[24.11.24 12:14:10.248] * MEMORY USAGE: 2716608 K
[24.11.24 12:14:19.228] * Saving spawns...
[24.11.24 12:14:19.230] * Saving objects...
[24.11.24 12:14:19.408] * 50094 objects are successfully saved
[24.11.24 12:14:19.416] * Saving key-value pairs...
[24.11.24 12:14:19.444] * 19 key-value pairs were successfully saved
[24.11.24 12:14:19.444] * Saving quick slots data...
[24.11.24 12:14:19.493] * Game День 45. Телепорт Неразведанная Земля - Янтарь.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\День 45. Телепорт Неразведанная Земля - Янтарь.sav'
[24.11.24 12:14:22.505] * Saving spawns...
[24.11.24 12:14:22.506] * Saving objects...
[24.11.24 12:14:22.716] * 50097 objects are successfully saved
[24.11.24 12:14:22.724] * Saving key-value pairs...
[24.11.24 12:14:22.751] * 19 key-value pairs were successfully saved
[24.11.24 12:14:22.751] * Saving quick slots data...
[24.11.24 12:14:22.800] * Game 68AkulA97_autosave.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\68akula97_autosave.sav'
[24.11.24 12:14:22.815] - Disconnect
[24.11.24 12:14:26.002] - Destroying level
[24.11.24 12:14:26.258] * DVB created: 4096K
[24.11.24 12:14:26.258] * DIB created: 512K
[24.11.24 12:14:26.258] - r__tf_aniso 16
[24.11.24 12:14:26.258] - r1_tf_mipbias 0.
[24.11.24 12:14:26.258] * SSample: 2048x2048
[24.11.24 12:14:26.265] * SSample: enabled
[24.11.24 12:14:26.265] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[24.11.24 12:14:26.265] * GPU vertex cache: recognized, 24
[24.11.24 12:14:26.265] *** RESET [124 ms]
[24.11.24 12:14:26.273] "d:\op-2.1\bin\xr_3da.exe"
[24.11.24 12:14:26.273] Begin load
[24.11.24 12:14:26.280] * phase time: 2 ms
[24.11.24 12:14:26.351] * phase cmem: 1224109 K
[24.11.24 12:14:26.351] Starting server...
[24.11.24 12:14:26.568] - Gamedata version: [Сборка 2.1 final p.8k.2]
[24.11.24 12:14:26.599] * phase time: 318 ms
[24.11.24 12:14:26.669] * phase cmem: 1220695 K
[24.11.24 12:14:26.669] Loading alife simulator...
[24.11.24 12:14:26.670] * phase time: 70 ms
[24.11.24 12:14:26.737] * phase cmem: 1220741 K
[24.11.24 12:14:26.738] Loading savegame...
[24.11.24 12:14:26.759]  d:\op-2.1\userdata\savedgames\68akula97_autosave.sav save created on DEVELOPER mode!
[24.11.24 12:14:26.759] * Loading key-value pairs...
[24.11.24 12:14:26.790] * 19 key-value pairs were successfully loaded (0.031s)
[24.11.24 12:14:26.790] * Loading spawn registry...
[24.11.24 12:14:28.396] * 25177 spawn points were successfully loaded (1.605s)
[24.11.24 12:14:28.396] * Loading objects...
[24.11.24 12:14:28.965] * 50097 objects were successfully loaded (0.569s) 50097
[24.11.24 12:14:30.009] * Loading quick slots data...
[24.11.24 12:14:30.009] * Start objects on_register'ed...
[24.11.24 12:14:31.817] * 50097 objects on_register'ed (1.807s)
[24.11.24 12:14:31.818] * Game 68akula97_autosave is successfully loaded from file 'd:\op-2.1\userdata\savedgames\68akula97_autosave.sav' (5.148s)
[24.11.24 12:14:31.818] * phase time: 5148 ms
[24.11.24 12:14:31.886] * phase cmem: 1317892 K
[24.11.24 12:14:31.886] Connecting...
[24.11.24 12:14:31.886] MaxPlayers = 32
[24.11.24 12:14:31.898] * phase time: 80 ms
[24.11.24 12:14:31.966] * phase cmem: 1317932 K
[24.11.24 12:14:31.966] Connecting to...
[24.11.24 12:14:31.968]  Player not found. New player created.
[24.11.24 12:14:31.968] * client : connection accepted - <>
[24.11.24 12:14:31.970] * phase time: 72 ms
[24.11.24 12:14:32.039] * phase cmem: 1317960 K
[24.11.24 12:14:32.039] Reading level info...
[24.11.24 12:14:32.039] * phase time: 69 ms
[24.11.24 12:14:32.108] * phase cmem: 1317960 K
[24.11.24 12:14:32.108] Loading object space...
[24.11.24 12:14:32.217] * object space load: 108 ms
[24.11.24 12:14:32.217] * phase time: 177 ms
[24.11.24 12:14:32.285] * phase cmem: 1356497 K
[24.11.24 12:14:32.285] Loading shaders (R1)...
[24.11.24 12:14:32.379] * phase time: 161 ms
[24.11.24 12:14:32.448] * phase cmem: 1357571 K
[24.11.24 12:14:32.448] Loading geometry (R1)...
[24.11.24 12:14:32.514] * phase time: 135 ms
[24.11.24 12:14:32.583] * phase cmem: 1406331 K
[24.11.24 12:14:32.583] Loading visuals (R1)...
[24.11.24 12:14:32.598] * phase time: 83 ms
[24.11.24 12:14:32.666] * phase cmem: 1407746 K
[24.11.24 12:14:32.666] Loading details (R1)...
[24.11.24 12:14:32.680] * [DETAILS] VertexConsts(256), Batch(61)
[24.11.24 12:14:32.680] * [DETAILS] 40687 v(20), 26352 p
[24.11.24 12:14:32.680] * [DETAILS] Batch(61), VB(794K), IB(154K)
[24.11.24 12:14:32.681] * phase time: 83 ms
[24.11.24 12:14:32.751] * phase cmem: 1408735 K
[24.11.24 12:14:32.751] Loading sectors (R1)...
[24.11.24 12:14:32.752] * Loading HOM: d:\op-2.1\gamedata\levels\l08_yantar\level.hom
[24.11.24 12:14:32.754] * Loading environment modificator: d:\op-2.1\gamedata\levels\l08_yantar\level.env_mod
[24.11.24 12:14:32.754] * phase time: 73 ms
[24.11.24 12:14:32.823] * phase cmem: 1408939 K
[24.11.24 12:14:32.823] Loading AI objects...
[24.11.24 12:14:32.823] - Loading music tracks from 'l08_yantar_musics'...
[24.11.24 12:14:32.827] * phase time: 72 ms
[24.11.24 12:14:32.896] * phase cmem: 1408967 K
[24.11.24 12:14:32.896] Loading PH world...
[24.11.24 12:14:32.916] - Game configuring : Started 
[24.11.24 12:14:32.919] - Game configuring : Finished 
[24.11.24 12:14:32.925] * phase time: 97 ms
[24.11.24 12:14:32.992] * phase cmem: 1428593 K
[24.11.24 12:14:32.992] Loading textures...
[24.11.24 12:14:33.232] * t-report - base: 1165, 977580 K
[24.11.24 12:14:33.232] * t-report - lmap: 10, 10241 K
[24.11.24 12:14:33.232] * phase time: 308 ms
[24.11.24 12:14:33.301] * phase cmem: 1602656 K
[24.11.24 12:14:33.301] Synchronizing...
[24.11.24 12:14:33.302] Save created on [Engine 1.0f p 8.2]
[24.11.24 12:14:33.302] Save date and time [Sun Nov 24 12:14:22 2024]
[24.11.24 12:14:33.304] * phase time: 71 ms
[24.11.24 12:14:33.375] * phase cmem: 1602656 K
[24.11.24 12:14:33.639] * [win32]: free[1250100 K], reserved[516188 K], committed[2427952 K]
[24.11.24 12:14:33.639] * [ D3D ]: textures[987821 K]
[24.11.24 12:14:33.639] * [x-ray]: crt heap[1600990 K], process heap[1600990 K], game lua[311917 K], engine lua[363 K], render[485 K]
[24.11.24 12:14:33.639] * [x-ray]: economy: strings[count: 205088, lengths: 11601 K, overhead: 6409 K, saved: 46249 K]
[24.11.24 12:14:33.639] * [x-ray]: economy: smem[count: 61191, lengths: 34141 K, overhead: 956 K, saved: 17925 K]
[24.11.24 12:14:33.639] * Starting measure
[24.11.24 12:14:40.023] * MEMORY USAGE: 2736342 K
[24.11.24 12:15:10.871] ~ WARNING kamp[yan_st_stalker1_kamp_1] not has any suitable states for npc_id[16014].set idle state.
[24.11.24 12:15:14.075] ~ WARNING kamp[yan_st_stalker1_kamp_1] not has any suitable states for npc_id[16014].set idle state.
[24.11.24 12:15:22.621] * Saving spawns...
[24.11.24 12:15:22.624] * Saving objects...
[24.11.24 12:15:22.813] * 50202 objects are successfully saved
[24.11.24 12:15:22.823] * Saving key-value pairs...
[24.11.24 12:15:22.851] * 19 key-value pairs were successfully saved
[24.11.24 12:15:22.851] * Saving quick slots data...
[24.11.24 12:15:22.901] * Game 68AkulA97_autosave.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\68akula97_autosave.sav'
[24.11.24 12:15:22.913] - Disconnect
[24.11.24 12:15:26.102] - Destroying level
[24.11.24 12:15:26.302] * DVB created: 4096K
[24.11.24 12:15:26.302] * DIB created: 512K
[24.11.24 12:15:26.302] - r__tf_aniso 16
[24.11.24 12:15:26.302] - r1_tf_mipbias 0.
[24.11.24 12:15:26.302] * SSample: 2048x2048
[24.11.24 12:15:26.309] * SSample: enabled
[24.11.24 12:15:26.309] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[24.11.24 12:15:26.309] * GPU vertex cache: recognized, 24
[24.11.24 12:15:26.309] *** RESET [69 ms]
[24.11.24 12:15:26.316] "d:\op-2.1\bin\xr_3da.exe"
[24.11.24 12:15:26.316] Begin load
[24.11.24 12:15:26.324] * phase time: 2 ms
[24.11.24 12:15:26.398] * phase cmem: 1252605 K
[24.11.24 12:15:26.398] Starting server...
[24.11.24 12:15:26.503] - Gamedata version: [Сборка 2.1 final p.8k.2]
[24.11.24 12:15:26.534] * phase time: 210 ms
[24.11.24 12:15:26.606] * phase cmem: 1248667 K
[24.11.24 12:15:26.606] Loading alife simulator...
[24.11.24 12:15:26.606] * phase time: 72 ms
[24.11.24 12:15:26.678] * phase cmem: 1248667 K
[24.11.24 12:15:26.678] Loading savegame...
[24.11.24 12:15:26.700]  d:\op-2.1\userdata\savedgames\68akula97_autosave.sav save created on DEVELOPER mode!
[24.11.24 12:15:26.701] * Loading key-value pairs...
[24.11.24 12:15:26.732] * 19 key-value pairs were successfully loaded (0.032s)
[24.11.24 12:15:26.732] * Loading spawn registry...
[24.11.24 12:15:28.355] * 25177 spawn points were successfully loaded (1.623s)
[24.11.24 12:15:28.356] * Loading objects...
[24.11.24 12:15:28.953] * 50202 objects were successfully loaded (0.597s) 50202
[24.11.24 12:15:30.029] * Loading quick slots data...
[24.11.24 12:15:30.029] * Start objects on_register'ed...
[24.11.24 12:15:31.861] * 50202 objects on_register'ed (1.832s)
[24.11.24 12:15:31.862] * Game 68akula97_autosave is successfully loaded from file 'd:\op-2.1\userdata\savedgames\68akula97_autosave.sav' (5.256s)
[24.11.24 12:15:31.862] * phase time: 5256 ms
[24.11.24 12:15:31.936] * phase cmem: 1344896 K
[24.11.24 12:15:31.936] Connecting...
[24.11.24 12:15:31.936] MaxPlayers = 32
[24.11.24 12:15:31.949] * phase time: 86 ms
[24.11.24 12:15:32.021] * phase cmem: 1344935 K
[24.11.24 12:15:32.021] Connecting to...
[24.11.24 12:15:32.022]  Player not found. New player created.
[24.11.24 12:15:32.022] * client : connection accepted - <>
[24.11.24 12:15:32.024] * phase time: 74 ms
[24.11.24 12:15:32.096] * phase cmem: 1344963 K
[24.11.24 12:15:32.096] Reading level info...
[24.11.24 12:15:32.096] * phase time: 72 ms
[24.11.24 12:15:32.168] * phase cmem: 1344963 K
[24.11.24 12:15:32.168] Loading object space...
[24.11.24 12:15:32.365] * object space load: 195 ms
[24.11.24 12:15:32.365] * phase time: 268 ms
[24.11.24 12:15:32.437] * phase cmem: 1430508 K
[24.11.24 12:15:32.437] Loading shaders (R1)...
[24.11.24 12:15:32.549] * phase time: 184 ms
[24.11.24 12:15:32.621] * phase cmem: 1431585 K
[24.11.24 12:15:32.621] Loading geometry (R1)...
[24.11.24 12:15:32.660] * phase time: 111 ms
[24.11.24 12:15:32.732] * phase cmem: 1513159 K
[24.11.24 12:15:32.732] Loading visuals (R1)...
[24.11.24 12:15:32.744] * phase time: 83 ms
[24.11.24 12:15:32.816] * phase cmem: 1514306 K
[24.11.24 12:15:32.816] Loading details (R1)...
[24.11.24 12:15:32.829] * [DETAILS] VertexConsts(256), Batch(61)
[24.11.24 12:15:32.829] * [DETAILS] 40687 v(20), 26352 p
[24.11.24 12:15:32.830] * [DETAILS] Batch(61), VB(794K), IB(154K)
[24.11.24 12:15:32.830] * phase time: 86 ms
[24.11.24 12:15:32.903] * phase cmem: 1515295 K
[24.11.24 12:15:32.903] Loading sectors (R1)...
[24.11.24 12:15:32.904] * Loading HOM: d:\op-2.1\gamedata\levels\l07_military\level.hom
[24.11.24 12:15:32.905] * phase time: 75 ms
[24.11.24 12:15:32.978] * phase cmem: 1515463 K
[24.11.24 12:15:32.978] Loading AI objects...
[24.11.24 12:15:32.979] - Loading music tracks from 'l07_military_musics'...
[24.11.24 12:15:32.981] * phase time: 75 ms
[24.11.24 12:15:33.052] * phase cmem: 1515468 K
[24.11.24 12:15:33.052] Loading PH world...
[24.11.24 12:15:33.077] - Game configuring : Started 
[24.11.24 12:15:33.081] - Game configuring : Finished 
[24.11.24 12:15:33.087] * phase time: 105 ms
[24.11.24 12:15:33.159] * phase cmem: 1539047 K
[24.11.24 12:15:33.159] Loading textures...
[24.11.24 12:15:33.336] * t-report - base: 1215, 1005732 K
[24.11.24 12:15:33.336] * t-report - lmap: 14, 14337 K
[24.11.24 12:15:33.337] * phase time: 249 ms
[24.11.24 12:15:33.409] * phase cmem: 1741245 K
[24.11.24 12:15:33.409] Synchronizing...
[24.11.24 12:15:33.409] Save created on [Engine 1.0f p 8.2]
[24.11.24 12:15:33.409] Save date and time [Sun Nov 24 12:15:22 2024]
[24.11.24 12:15:33.411] * phase time: 74 ms
[24.11.24 12:15:33.484] * phase cmem: 1741245 K
[24.11.24 12:15:33.769] * [win32]: free[1007384 K], reserved[519220 K], committed[2667636 K]
[24.11.24 12:15:33.769] * [ D3D ]: textures[1020070 K]
[24.11.24 12:15:33.769] * [x-ray]: crt heap[1739577 K], process heap[1739577 K], game lua[312026 K], engine lua[290 K], render[1071 K]
[24.11.24 12:15:33.769] * [x-ray]: economy: strings[count: 209560, lengths: 11847 K, overhead: 6548 K, saved: 184187 K]
[24.11.24 12:15:33.769] * [x-ray]: economy: smem[count: 79680, lengths: 43517 K, overhead: 1245 K, saved: 24865 K]
[24.11.24 12:15:33.769] * Starting measure
[24.11.24 12:15:42.417] * [win32]: free[86156 K], reserved[224776 K], committed[3883308 K]
[24.11.24 12:15:42.417] * [x-ray]: crt heap[2927247 K], process heap[2927247 K]
[24.11.24 12:15:42.417] * [x-ray]: economy: strings[count: 233091, lengths: 12739 K, overhead: 7284 K, saved: 188722 K]
[24.11.24 12:15:42.417] * [x-ray]: economy: smem[count: 82093, lengths: 44243 K, overhead: 1282 K, saved: 25777 K]
[24.11.24 12:15:42.417]  
[24.11.24 12:15:42.417] FATAL ERROR
[24.11.24 12:15:42.417]  
[24.11.24 12:15:42.417] [error]Expression    : error handler is invoked!
[24.11.24 12:15:42.417] [error]Function      : handler_base
[24.11.24 12:15:42.417] [error]File          : xrDebugNew.cpp
[24.11.24 12:15:42.417] [error]Line          : 870
[24.11.24 12:15:42.417] [error]Description   : std: out of memory
[24.11.24 12:15:42.417]  
[24.11.24 12:15:42.417] 
[24.11.24 12:15:42.417] stack trace:
[24.11.24 12:15:42.417] 
[24.11.24 12:15:42.420] *** break by StackWalk ***
[24.11.24 12:15:42.420] stack trace:
[24.11.24 12:15:42.420] 
[24.11.24 12:15:42.420]      0023:60A3ED6B (0x707D4970 0x7611940E 0x002A3000 0x002A3000) XR_3DA.exe
[24.11.24 12:15:42.420]      0023:707D4981 (0x002A3000 0x00000028 0xFE260008 0x00000398) XR_3DA.exe
[24.11.24 12:15:42.420]      0023:760F787A (0x002A3000 0x00005460 0x00005460 0x00005460) XR_3DA.exe
[24.11.24 12:15:42.420]      0023:006D2E1B (0xFE260008 0xFE260074 0x00000000 0xD44E4788) XR_3DA.exe
[24.11.24 12:15:42.420]      0023:006D313B (0x00000017 0xFE263198 0xFE260008 0x00000001) XR_3DA.exe
[24.11.24 12:15:42.420]      0023:006D2026 (0xD44E4788 0xD44E4710 0xF689CD90 0xD44E4570) XR_3DA.exe
[24.11.24 12:15:42.420]      0023:007715C8 (0xD44E4710 0xF689CD90 0xD44E4570 0x00DA83E8) XR_3DA.exe
[24.11.24 12:15:42.420]      0023:D44E4788 (0xF689CD90 0xD44E4570 0x00DA83E8 0x00DA89E0) XR_3DA.exe
[24.11.24 12:15:42.420]      0023:D44E4710 (0xD44E4570 0x00DA83E8 0x00DA89E0 0x00000000) XR_3DA.exe
[24.11.24 12:15:42.420]      0023:F689CD90 (0x00DA83E8 0x00DA89E0 0x00000000 0x00000000) XR_3DA.exe
[24.11.24 12:15:42.420]      0023:D44E4570 (0x00DA89E0 0x00000000 0x00000000 0x00000000) XR_3DA.exe
[24.11.24 12:15:42.420]      0023:00DA83E8 (0x00000000 0x00000000 0x00000000 0xD44E4570) XR_3DA.exe
[24.11.24 12:15:42.420]      0023:00DA89E0 (0x0079DEF0 0xF6D1CE80 0xF6D1CE9C 0x60A35270) XR_3DA.exe
[24.11.24 12:15:42.420]      0023:00771D46 (0x00000000 0x00000001 0x00000000 0xFFFF007F) XR_3DA.exe
[24.11.24 12:15:42.420]      0023:760BB3E3 (0x00DA8ACF 0x00DA8CD0 0x00000036 0x00DA85A8) XR_3DA.exe
[24.11.24 12:15:42.420]      0023:760AC9B4 (0x00000000 0x00000001 0x00000000 0xFFFF007F) XR_3DA.exe
[24.11.24 12:15:42.420]      0023:760BB3E3 (0x00DA85DC 0x03224430 0x00DA89E0 0x60A352CE) XR_3DA.exe

 

Ссылка на комментарий

Создайте аккаунт или авторизуйтесь, чтобы оставить комментарий

Комментарии могут оставлять только зарегистрированные пользователи

Создать аккаунт

Зарегистрировать новый аккаунт в нашем сообществе. Это несложно!

Зарегистрировать новый аккаунт

Войти

Есть аккаунт? Войти.

Войти
  • Недавно просматривали   0 пользователей

    • Ни один зарегистрированный пользователь не просматривает эту страницу.
  • Куратор(ы) темы:

×
×
  • Создать...