Это популярное сообщение. D1mon 1 029 Опубликовано 4 Июня 2020 Это популярное сообщение. Поделиться Опубликовано 4 Июня 2020 (изменено) Народная Солянка 2016 OGSR Engine Последнее обновление - 09.09.2020 Сторонние паки, правки и ковыряния, кроме погоды BoZ из данной шапки - не поддерживаются! OGSR позволяет узнать, стоит ли у игрока что-то левое. Просьба выкладывать подобное в данную тему Скрытый текст Скрытый текст В сборке взят за основу 64-битный движок OGSR v.2.1.6.3 (будет обновляться) с рендерами Зова Припяти и поддержкой дх10-11. Все новые графические опции вынесены в меню, как и в OGSR - с такими же подробными описаниями, за что каждая отвечает и на что влияет. Включен финальный патч и последний актуальный xfix_280520. Погода в релизе использована оригинальная - соляночная, в секции погоды прописаны саншафты ЗП. Вшит оружейный пак от @nasar75 Также использованы текстуры детейлов с бампами из Лост Альфы и растительности из AtmosFear и Autumn Aurora 2.1 Мелкие и геймплейные изменения: - возможность продать ствол бесплатно нпс'у - смена текстур худа рук при смене костюма - метки в пда - групповой перенос предметов по зажатому shift'у - равнозначные слоты в инвентаре - сортировка статей артмодов, рецептов и переходов в ПДА - обновленный загрузочный экран - нормальный режим игры от 3-го лица - движковая пауза после загрузки сейва - анимации стрейфов - коллизия худа оружия с внешним миром - работает переключение языков в полях ввода текста - в ПДА можно посмотреть историю 500 сообщений диалогов вместо 50 в оригинале - деревья сильнее раскачиваются при дождливой погоде Скрытый текст @Arhara, @lsclon, @BFG, @хабарыч и всем другим из команды Народной Солянки за прекрасный мод на все времена @KRodin за движок и адаптацию Cолянки2016 на него @Shadowman, @pz_3, @SergeT, @BFG и другим, кто тестировал сборку и делал правки Скрытый текст Скрытый текст Торрент1 Торрент2 Яндекс диск ГуглДрайв Скрытый текст Скачать сборку по ссылке выше Положить в любую удобную папку Установить последовательно из архива следующие утилиты: installdxwebsetup.exe, oalinst.exe, VC_redist.x64.exe Перезагрузите комп Запустить игру через bin_x64/xrEngine.exe. Или проще создайте ярлык на рабочий стол, чтоб не лазить в папку каждый раз. Играть !Внимание! Сборка уже включает в себя ТЧ и НС2016, ничего дополнительно ставить не нужно, а тем более накатывать куда-то сверху. Логи, сохранения и скриншоты находятся в папке _appdata_. В случаев вылета прикладывать сейв, а также лог целиком! P.S. Сейвы несовместимы с оригинальной НС2016! ВНИМАНИЕ!!! При первом запуске игры ОБЯЗАТЕЛЬНО! (Скрыть) 1. Запустить игру, зайти в "Опции" стандартного меню Сталкера ТЧ, настроить требуемое разрешение монитора, качество видео, яркость\контрастность, привычные клавиши управления игрой. 2. В разделе Опции зайти на вкладку "Настройки HUD", выбрать по вкусу вид худа, интерфейса ПДА и прицелы под разрешение своего монитора. Нажать "Применить", выйти из игры и перезапустить игру. Скрытый текст Способ 1: перекачать torrent-файл указать папку, куда качали игру, и содержимое перехешируется и докачается Способ 2: зайти на yandex или google диск по ссылке на сборку в папке нажать правой кнопкой на нужный архив/папку и выбрать "скачать" сохранить с заменой в папку с игрой Скрытый текст Скрытый текст Перехешируемся через торрент, либо перекачиваем папку bin_x64 и файл gamedata.db_base_configs. Инструкция по обновлению выше. обновлён движок до версии 2.1.66 вшита правка по вылету при ремонте (amk.script:1056: attempt to call global 'get_u32') исправлен фонарик при виде от 2-го лица теперь работают патроны на поясе НИ не требуется! Скрытый текст Перехешируемся через торрент, либо перекачиваем папку bin_x64 и gamedata.db_base_configs, также добавился новый файл - gamedata.db_patch (положить туда же в корень игры) - инструкция по обновлению выше. обновлён движок до версии 2.1.69 доработан и добавлен SSLR + лужи (работает только на R4, нужно включать в расширенных графических опциях в меню, пункт "отражения в лужах") починен g_buffer включены отражения на воде из Anomaly (пока тестово, они немного недоработы, в будущем будут другие, если не понравится - уберу) пофикшены трассеры НИ не требуется! Скрытый текст Перехешируемся через торрент, либо перекачиваем папку bin_x64 и файлы gamedata.db_base_configs, gamedata.db_patch - инструкция по обновлению выше. обновлен движок до версии 2.1.73 добавлена консольная команда "set_weather" для отладки погоды. Если сделать set_weather stormy (на погоде BoZ - storm) - будет дождь. поправлен баг с anim_idle_moving - анимация ходьбы у оружия сбивалась если выглянуть влево/вправо исправлен вылет в ситуации, когда активным в ПДА становится таск, имеющий всего один objective поправлено отсутствие отдачи у некоторого оружия ( сломалось в предыдущем патче ) попытка исправить вылет gamedata\scripts\watcher_act.script:1025: in function 'isAccessible' добавлен и переделан удалитель аномалий с точек путей НПС. Должны пофикситься вылеты типа any vertex in patrol path [gar_psevdowounded_gar_way_spy2] in inaccessible for object [gar_sniper_bandit]. В случае их возникновения в будущем обязательно присылайте сейвы, если такие вылеты будут повторяться. капли на стекле теперь работают только при надетом шлеме (автор правки - Laucer) правки по стволам от Nasar fix_arhara_dialog_7178 от Shadowman увеличил дальность и радиус фонарика ослабил полтергейстов НИ не требуется! Скрытый текст Обновлен движок до версии 2.1.94 починен R_occlusion - мерцание теней от источников счета на худе, предупреждения по переполнению `RENDER [Warning]: Too many occlusion queries were issued(>1536)!!!`, и прочие глюки этой системы. Может даже немножко фпс повысится. обновлен OpenAL Soft до версии 1.20.1 фикс не работающей интерполяции анимаций с открытым подствольником уменьшена интенсивность отражения неба в лужах обновлены отражения в воде. сolored specular пофиксены глюки с рамочками у стволов на классе бинокля при исп. 3д-прицелов. Теперь они не рисуются ни снаружи, ни в прицеле (т.к. в 3д-прицел идёт кадр до начала рендера UI). когда выключена опция ogse_wpn_zoom_system, при прицеливании в 3д прицел (если вкл. g_3d_scopes), будет использоваться значение ironsight_zoom_factor. Чтоб под ogse_wpn_zoom_system всё не перенастраивать. Сделал собственно это для того, что бы можно было 3d прицелы выключать в опциях в меню, и при этом текстурные работали как раньше, не ломались перенастройкой scope_zoom_factor для них ( обойтись без перенастройки scope_zoom_factor до этого коммита было нельзя ) эффекторы не будут применяться кадре для 3д-прицелов. не применять анимации actor_move когда активен 3д прицел. фикс динам. зума для 3д прицелов если выключен ogse_wpn_zoom_system исправлен баг смены типа патронов множественные правки вылетов попытка улучшить химеру правки от Nasar: - координаты иконок апгрейженой lr300 - правильная модель апгрейженого Вала - правка описания апгрейженого Винтореза - сквозной прицел у m4super90 - Более точная пристрелка стволов с коллиматорами: Большой Бэн, АКМ Стрелка, p90, Штурмовой ак74у, Штурмовой абакан, Штурмовой сиг, АКС-74 "кобра", Гаусс-пистолет, M4 A1 SOPMOD, Гадюка Борова 3д прицелы от Nasar + восстановлена совместимость с текстурными прицелами (с учетом правки в движке). Прописан в секцию [identity_immunities] ironsight_zoom_factor = 80 , т.к. она общая для всех стволов. заодно добавлен звук при переключении режимов огня и зума туда же. правка скрипта скрытия худа под 3д прицелы добавлена опция в меню для вкл/выкл 3д прицелов - во вкладке с геймплейными настройками подсветка для 3д прицелов по нажатию клавиши. Клавишу можно настраивать в опциях. для игломета активирован 3д-пнв фикс подскока радиации после загрузки сейва исправлены вылеты по костям исправлен вылет std::_Xbad_function_call правленые файлы неба (sky_1_2_cube.dds, sky_8_2_cube.dds) убраны ненужные мипмапы в map_limansk.dds фикс капель на стекле: теперь если худ масок отключен - капли будут работать также, как и раньше - постоянно. Совсем отключить их можно опцией в расширенных настройках графики. обновлена маска луж на асфальте, теперь отражения более выраженные разрешен бег по воде, как в ЗП (но с небольшим замедлением) правка конфига СКАТ-15 попытка починить враждебность НПС при гранатометании Скрытый текст обновлен движок до версии 2.1.112 худ подсвечивается от фонаря, как в ЗП. поправлен вылет при попытке сменить тип патронов у оружия, если этих патронов в инвентаре нет. починен gamemtl.xr (не было звука шагов на земле на АТП) доозвучены оставшиеся смс Стрелка исправлены костры, которые горели, но не светили также исправлены "пыхающие" костры (Dennis_Chikin) враги в баре больше не должны появляться правка ошибок в игровых подсказках при загрузке от Vek Tor уникальный значок для собственных меток в ПДА вместо стандартного красного правки от Nasar: - форты: убрал мелькающий рукав, поправил летающую гильзу при доставании пустого ствола - у Сайги и Мосинки по несколько линз, см. худовую секцию, для прицела Мосинки выбрать в меню свое разрешение экрана и перезагрузить игру, для апгрейда Сайги НИ не нужна, правда, сейвы будут несовместимы с предыдущим патчем. - замена шейдера прицела на гаусс-пистолете вместо белого. - ввел в игру 2 коллиматора - еотех и кобру - на стволы АК-74, Абакан, АЕК-и, АКМ, Сиг-и, Вал, модели сделал, прописал в продажу\покупку, в апгрейды тоже прописал. Нюансы: при присоединении\снятии коллиматоров на стволы, стоящии в первом слоте, стволы перемещаются в рюкзак или во второй слот (если пустой); неписи не хотят цеплять коллиматоры (но стволы с ними используют) Перехешируемся через торрент, либо перекачиваем папку bin_x64 и файлы gamedata.db_base_configs, gamedata.db_patch - инструкция по обновлению в шапке. НИ не требуется! Скрытый текст Погода Breathing of Zone для НС 2016 OGSR Установка: создать папку mods в каталоге игры положить .xdb-файлы из архивов дополнений в данную папку Дополнения от форумчан - здесь: Приправы для НС-2016 OGSRx64 Скрытый текст Это очень просто! Изменено 31 Декабря 2022 пользователем D1mon 67 57 1 1 Ссылка на комментарий
ALEXMANLEO 1 054 Опубликовано 30 Августа 2022 Поделиться Опубликовано 30 Августа 2022 1 час назад, ajr_ua сказал: Не мог бы кто-нибудь поделиться сейвом в госпитале перед диалогом ? )))) .... пожалуйста )))) При таких просьбах версию соли надобно указывать. Добавлено Murarius, 30 Августа 2022 И желательно - в эту тему. Мне "Винторез" - единственный друг, надежда, опора и сила. Уродов сегодня так много вокруг, патронов бы только хватило. (с) Официальный Discord-сервер по NS OGSR. Неофициальный филиал "У Костра", но тоже Discord-сервер. Ссылка на комментарий
1ВЕДЧИК 430 Опубликовано 1 Сентября 2022 Поделиться Опубликовано 1 Сентября 2022 31.08.2022 в 00:34, akiverin сказал: Вас воздействие контролера убивает....на входе контролер ходит. Забегайте за БТР и бросайте гранаты А ишшо мозна пару пару "погремушек" использовать. 1 Ссылка на комментарий
1ВЕДЧИК 430 Опубликовано 2 Сентября 2022 Поделиться Опубликовано 2 Сентября 2022 Заметил нелогичность: в Госпитале при первом разговоре с голограммой Чёрного Доктора, идёт речь о Клёнове, хотя Стрелок о нём ещё не знает, так как ещё не посещал Забытый Лес. Или я неправ? Ссылка на комментарий
Konstantins Palstovskis 11 Опубликовано 2 Сентября 2022 Поделиться Опубликовано 2 Сентября 2022 Привет! Здоровья вам! Если качать торрент (ОБТ) там 25.01.2022 патч уже внутри? Русский язык мне не родной. Ссылка на комментарий
Ixterra 781 Опубликовано 2 Сентября 2022 Поделиться Опубликовано 2 Сентября 2022 @Konstantins Palstovskis Да @1ВЕДЧИК Это давно известно и должны были исправить. 1 1 1 "Есть старое правило - чтобы не было геморроя, руки должны быть прямыми, а извилины - кривыми, но не наоборот." (С)Korzh "Люди когда же вы научитесь читать, а не только писать?"AMD Ryzen 5 5500 3,6GHz\ nVidia GeForce RTX 3060 12GB\DDR4 3200 16GB\SSD 480GB+HDD1TB\БП 600W \W11 Pro x64 Ссылка на комментарий
Это популярное сообщение. SergeT 15 578 Опубликовано 2 Сентября 2022 Это популярное сообщение. Поделиться Опубликовано 2 Сентября 2022 8 часов назад, 1ВЕДЧИК сказал: в Госпитале при первом разговоре с голограммой Чёрного Доктора, идёт речь о Клёнове, хотя Стрелок о нём ещё не знает Да, была нелогичность в следствии некоторого изменения порядка прохождения сюжета. В разрабатываемой сейчас новой сборке, все преждевременные упоминания про Клёнова в диалогах - уже удалены. Не только у Чёрного доктора. 2 4 ASUS P8Z77 \ Intel Core i5-3570 3400MHz \ RAM 16GB 1600MHz \ ASUS PH-GTX1060-3 ГБ 192 бит\\ ОС Windows 10 Pro x64 на SSD Ссылка на комментарий
Серега_Жженый 4 Опубликовано 2 Сентября 2022 Поделиться Опубликовано 2 Сентября 2022 Всем привет, подскажите какую команду вводить чтобы саншафты работали. Год назад проходил Солянку с движком ogse недавно зашёл смотрю саншафтов нету, помню как то команду вводил чтоб их включить а сейчас не помню Ссылка на комментарий
Murarius 10 531 Опубликовано 2 Сентября 2022 Поделиться Опубликовано 2 Сентября 2022 @SergeT как гласит редакторская присказка, нет такого текста, который нельзя было бы улучшить. Сколько ни правили диалоги, описания и прочее, а "одеть костюм" в инвентаре так и осталось. 1 Литературка (избранное): "Координаты избушки" (2023) --- "Колобок времени" (2019) --- "Пиво и жлоб" (2018) --- "Лекарство против морщин" (2013) --- "Когда все пройдет" (2013) Креатив (бесперспективное): Dominanta --- Сон на земле Досвиданьице (слезное): Смена администратора (2024) Ссылка на комментарий
mike2 0 Опубликовано 3 Сентября 2022 Поделиться Опубликовано 3 Сентября 2022 (изменено) Всем привет. Столкнулся с такой проблемой. По двум заданиям: "Найти Болта и достать пда" и "Убить предателя (задание Лысого)". Сталкеры на карте находятся в странных местах. Скриншоты прилагаю. Сборка чистая НС2016+OGSR 2022. Заранее спасибо за ответ. Скрытый текст https://imageban.ru/show/2022/09/03/dc64f8a2ebe46982a18b085d7424076f/png Болт https://imageban.ru/show/2022/09/03/6e2da9e73b13104ba83ffa9338f3d852/png Предатель https://disk.yandex.ru/d/fTxF0ITuVbA3QQ Сейв Изменено 3 Сентября 2022 пользователем mike2 Ссылка на комментарий
Neptun 26 Опубликовано 4 Сентября 2022 Поделиться Опубликовано 4 Сентября 2022 Здравствуйте, переход по ссылке Погода Breathing of Zone для НС 2016 OGSR приводит на пустую страницу, устаревшая? есть другая? Еще вопрос - в версии 2016 сюжетно от обычной НС есть отличия? Ссылка на комментарий
ShawnX 0 Опубликовано 4 Сентября 2022 Поделиться Опубликовано 4 Сентября 2022 Здравствуйте, никак не могу попасть на Неразведанные земли. Шахтёр просто не даёт переходов. Как это решить? Ссылка на комментарий
Ixterra 781 Опубликовано 4 Сентября 2022 Поделиться Опубликовано 4 Сентября 2022 @Neptun Погода @ShawnX иди в Госпиталь 1 3 "Есть старое правило - чтобы не было геморроя, руки должны быть прямыми, а извилины - кривыми, но не наоборот." (С)Korzh "Люди когда же вы научитесь читать, а не только писать?"AMD Ryzen 5 5500 3,6GHz\ nVidia GeForce RTX 3060 12GB\DDR4 3200 16GB\SSD 480GB+HDD1TB\БП 600W \W11 Pro x64 Ссылка на комментарий
ShawnX 0 Опубликовано 4 Сентября 2022 Поделиться Опубликовано 4 Сентября 2022 5 минут назад, Ixterra сказал: @Neptun Погода @ShawnX иди в Госпиталь Подожди, я смотрел прохождения НС огср, там давали переходы ещё до госпиталя. Или уже всё изменили? Ссылка на комментарий
Ixterra 781 Опубликовано 4 Сентября 2022 Поделиться Опубликовано 4 Сентября 2022 (изменено) @ShawnX В Госпитале будет смс от Шахтера про сейф и он даст переход на НЗ где есть спец по сейфам. З.Ы. СМС будет перед уходом из Госпиталя. В Гиде смотри посты от Опричника в самом низу. Там Гид в pdf. Изменено 4 Сентября 2022 пользователем Ixterra 2 1 "Есть старое правило - чтобы не было геморроя, руки должны быть прямыми, а извилины - кривыми, но не наоборот." (С)Korzh "Люди когда же вы научитесь читать, а не только писать?"AMD Ryzen 5 5500 3,6GHz\ nVidia GeForce RTX 3060 12GB\DDR4 3200 16GB\SSD 480GB+HDD1TB\БП 600W \W11 Pro x64 Ссылка на комментарий
ShawnX 0 Опубликовано 4 Сентября 2022 Поделиться Опубликовано 4 Сентября 2022 А как мне в саму Госпиталь попасть? Перехода на Рыжик нету. Где его взять можно? Ссылка на комментарий
akiverin 810 Опубликовано 4 Сентября 2022 Поделиться Опубликовано 4 Сентября 2022 1 час назад, ShawnX сказал: Где его взять можно? Захар дает. 1 Win8x64/Core i5 2500k 4,8gz/DDR3 8gb/ AMD hd6970 Ссылка на комментарий
YujinG 90 Опубликовано 4 Сентября 2022 Поделиться Опубликовано 4 Сентября 2022 (изменено) Приветствую! Решил я немного потестить и словил таки вылет на кордоне! Предистория: После встречи со звездочетом залез в домик около него Поперли мутанты (не видел, т к сидел во второй части чердака, оттуда выход только на землю, а там - снорки - страшно Потом подтянулась группа одиночек и пара бандюков живность вражескую пока валили я сидел наблюдал из за угла ) потом видимо астроном зацепился за вояк.... в итоге, общими усилиями остался Звездочет, Кузнецов (переживал что и его зацепят черти), ну и я, с кучей хабара со всех этих болванчиков Кстати, не знаю как по боевке им мозгов добавили, но последний воякин благополучно вляпался прямой наводкой в трамплин. Кузнецова я обошел через тоннель с электрами, дал ему водку, сгонял до выхода на свалку - бандитов положить, и вернулся под мостом мимо кузнецова на элеватор Дальше побежал к Сидоровичу, забежав под акведук. Пошел к вагончику, услышал вертушку зашел в вагончик и увидел черный экран а затем рабочий стол. Повторить вылет не смог Последний сейв перед вылетом ЛОГ вылета Скрытый текст [05.09.22 00:07:17.294] * Detected CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz [GenuineIntel], F6/M158/S9 [05.09.22 00:07:17.294] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [05.09.22 00:07:17.294] * CPU cores: [4], threads: [8] [05.09.22 00:07:17.294] * CPU0 current freq: 3500 MHz, max freq: 3600 MHz [05.09.22 00:07:17.294] * CPU1 current freq: 3500 MHz, max freq: 3600 MHz [05.09.22 00:07:17.294] * CPU2 current freq: 3500 MHz, max freq: 3600 MHz [05.09.22 00:07:17.294] * CPU3 current freq: 3500 MHz, max freq: 3600 MHz [05.09.22 00:07:17.294] * CPU4 current freq: 3500 MHz, max freq: 3600 MHz [05.09.22 00:07:17.294] * CPU5 current freq: 3500 MHz, max freq: 3600 MHz [05.09.22 00:07:17.294] * CPU6 current freq: 3500 MHz, max freq: 3600 MHz [05.09.22 00:07:17.294] * CPU7 current freq: 3500 MHz, max freq: 3600 MHz [05.09.22 00:07:17.294] Initializing File System... [05.09.22 00:07:17.294] --Found base arch: [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [15370566] [05.09.22 00:07:17.316] --Found base arch: [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2036761753] [05.09.22 00:07:17.324] --Found base arch: [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1758127739] [05.09.22 00:07:17.331] --Found base arch: [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [790355428] [05.09.22 00:07:17.356] --Found base arch: [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds], size: [1952558314] [05.09.22 00:07:17.723] --Found base arch: [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [2010685619] [05.09.22 00:07:17.756] --Found base arch: [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1996678897] [05.09.22 00:07:17.809] --Found base arch: [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1211036555] [05.09.22 00:07:17.830] --Found base arch: [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [23761482] [05.09.22 00:07:17.831] using fs-ltx fsgame.ltx [05.09.22 00:07:17.831] --Found FS dir: [c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\] [05.09.22 00:07:17.831] files: [4] [05.09.22 00:07:17.831] --Found FS dir: [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata\] [05.09.22 00:07:17.831] files: [5] [05.09.22 00:07:17.832] --Found FS dir: [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\] [05.09.22 00:07:17.832] files: [4] [05.09.22 00:07:17.833] --Found FS dir: [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\] [05.09.22 00:07:17.833] files: [4] [05.09.22 00:07:17.833] --Found FS dir: [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\] [05.09.22 00:07:17.833] files: [5] [05.09.22 00:07:17.833] --Found FS dir: [c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\] [05.09.22 00:07:17.833] files: [3] [05.09.22 00:07:17.833] FS: 58172 files cached, 0Kb memory used. [05.09.22 00:07:17.833] Init FileSystem 0.539169 sec [05.09.22 00:07:17.834] [OGSR Engine (x64)] build date: [Jan 23 2022 13:05:33] [05.09.22 00:07:17.834] [AppVeyor] build version: [2.1.54], repo: [Laucer7/NS-OGSR-Engine] [05.09.22 00:07:17.834] [_MSC_FULL_VER]: [191627045], [_MSVC_LANG]: [201703L] [05.09.22 00:07:17.834] Working Directory: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64] [05.09.22 00:07:17.834] CommandLine: ["C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe" ] [05.09.22 00:07:18.075] Initializing Engine... [05.09.22 00:07:18.078] Starting INPUT device... [05.09.22 00:07:18.113] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [05.09.22 00:07:18.113] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [05.09.22 00:07:18.116] refCount:m_pAdapter 1 [05.09.22 00:07:18.116] refCount:pFactory 1 [05.09.22 00:07:18.116] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [05.09.22 00:07:18.116] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [05.09.22 00:07:18.173] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [05.09.22 00:07:18.174] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [05.09.22 00:07:18.174] --[CEngineAPI::CreateRendererList] Available render modes [5]: [05.09.22 00:07:18.174] -- [renderer_r2a] [05.09.22 00:07:18.174] -- [renderer_r2] [05.09.22 00:07:18.174] -- [renderer_r2.5] [05.09.22 00:07:18.174] -- [renderer_r3] [05.09.22 00:07:18.174] -- [renderer_r4] [05.09.22 00:07:18.174] Executing config-script "user.ltx"... [05.09.22 00:07:18.174] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1] [05.09.22 00:07:18.174] [c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded. [05.09.22 00:07:18.174] --Loading DLL: [xrRender_R2.dll] [05.09.22 00:07:18.175] --Loading DLL: [xrGame.dll] [05.09.22 00:07:18.180] -------------------------------------------------------------------------------- [05.09.22 00:07:18.181] [16250MB] physical memory installed, [7728MB] available, [52] percent of memory in use [05.09.22 00:07:18.181] PageFile usage: [95MB], Peak PageFile usage: [101MB] [05.09.22 00:07:18.181] -------------------------------------------------------------------------------- [05.09.22 00:07:18.181] * [ D3D ]: textures[0 K] [05.09.22 00:07:18.181] * [x-ray]: process heap[0 K], render[0 K] [05.09.22 00:07:18.181] * [x-ray]: economy: strings[26509 K], smem[0 K] [05.09.22 00:07:18.181] SOUND: OpenAL: enumerate devices... [05.09.22 00:07:18.181] SOUND: OpenAL: EnumerationExtension Present [05.09.22 00:07:18.270] devices Generic Software [05.09.22 00:07:18.270] SOUND: OpenAL: system default SndDevice name is Generic Software [05.09.22 00:07:18.517] SOUND: OpenAL: All available devices: [05.09.22 00:07:18.517] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [05.09.22 00:07:18.517] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [05.09.22 00:07:18.517] Executing config-script "c:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx"... [05.09.22 00:07:18.518] ! cant find corresponding [id] for action_name [chat] [05.09.22 00:07:18.519] [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx] successfully loaded. [05.09.22 00:07:18.519] Executing config-script "user.ltx"... [05.09.22 00:07:18.519] Executing config-script "c:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\rspec_default.ltx"... [05.09.22 00:07:18.519] ! Unknown command: r2_sun_shafts [05.09.22 00:07:18.519] ! Unknown command: r__supersample [05.09.22 00:07:18.519] [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\rspec_default.ltx] successfully loaded. [05.09.22 00:07:18.519] Executing config-script "c:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx"... [05.09.22 00:07:18.519] ! cant find corresponding [id] for action_name [chat] [05.09.22 00:07:18.519] [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx] successfully loaded. [05.09.22 00:07:18.520] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1] [05.09.22 00:07:18.520] [c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded. [05.09.22 00:07:18.520] SOUND: Selected device is OpenAL Soft [05.09.22 00:07:18.529] [OpenAL] EFX: present [05.09.22 00:07:18.529] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [05.09.22 00:07:18.537] Starting RENDER device... [05.09.22 00:07:18.550] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti [05.09.22 00:07:18.550] * GPU driver: 23.21.13.9135 [05.09.22 00:07:18.571] * CREATE: DeviceREF: 1 [05.09.22 00:07:18.571] * Vertex Processor: PURE HARDWARE [05.09.22 00:07:18.571] * Texture memory: 4080 M [05.09.22 00:07:18.571] * DDI-level: 9.0 [05.09.22 00:07:18.575] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [05.09.22 00:07:18.575] * GPU vertex cache: unrecognized, 16 [05.09.22 00:07:18.575] * DVB created: 4096K [05.09.22 00:07:18.575] * DIB created: 512K [05.09.22 00:07:18.578] ! Version conflict in shader 'def_shaders\def_vertex' [05.09.22 00:07:18.578] ! Version conflict in shader 'default' [05.09.22 00:07:18.578] ! Version conflict in shader 'effects\lightplanes' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\lightplanes' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\lightplanesself' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\model' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\model_aref' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\model_fur' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\model_puh' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\model_refl' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\pautina' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\selflight' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\selflightl' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\transparent' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\xanomaly' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\xbrainglass' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\xdistort' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\xdistortcolor' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\xdistortcolorl' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\xdistortcolorlinv' [05.09.22 00:07:18.578] ! Version conflict in shader 'models\xdistortinv' [05.09.22 00:07:18.579] ! Version conflict in shader 'models\xglass' [05.09.22 00:07:18.579] ! Version conflict in shader 'models\xglass2' [05.09.22 00:07:18.579] ! Version conflict in shader 'models\xlens' [05.09.22 00:07:18.579] ! Version conflict in shader 'models\xmonolith' [05.09.22 00:07:18.579] ! Version conflict in shader 'models\xwindows' [05.09.22 00:07:18.579] ! Version conflict in shader 'selflight' [05.09.22 00:07:18.580] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [05.09.22 00:07:18.637] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_exo_f] chunk [2072] fixed, wrong size = [34], correct size = [31] [05.09.22 00:07:18.637] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_exo_k] chunk [2072] fixed, wrong size = [34], correct size = [31] [05.09.22 00:07:18.637] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_exo_m] chunk [2072] fixed, wrong size = [34], correct size = [31] [05.09.22 00:07:18.645] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\addons\pistolsil] chunk [2072] fixed, wrong size = [30], correct size = [34] [05.09.22 00:07:18.647] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\ksvk\1] chunk [2072] fixed, wrong size = [29], correct size = [24] [05.09.22 00:07:18.647] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\ksvk\2] chunk [2072] fixed, wrong size = [29], correct size = [24] [05.09.22 00:07:18.648] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\p99\body] chunk [2072] fixed, wrong size = [27], correct size = [26] [05.09.22 00:07:18.648] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\p99\mag] chunk [2072] fixed, wrong size = [27], correct size = [25] [05.09.22 00:07:18.649] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\vsk94\pso1] chunk [2072] fixed, wrong size = [30], correct size = [29] [05.09.22 00:07:18.649] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_mount_kv04] chunk [2072] fixed, wrong size = [39], correct size = [38] [05.09.22 00:07:18.649] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_1pn34] chunk [2072] fixed, wrong size = [41], correct size = [39] [05.09.22 00:07:18.650] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_pn23] chunk [2072] fixed, wrong size = [40], correct size = [38] [05.09.22 00:07:18.650] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_specterdr] chunk [2072] fixed, wrong size = [36], correct size = [43] [05.09.22 00:07:18.650] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_worn] chunk [2072] fixed, wrong size = [40], correct size = [32] [05.09.22 00:07:18.651] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_mag_plastic_45] chunk [2072] fixed, wrong size = [28], correct size = [41] [05.09.22 00:07:18.651] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_sk3] chunk [2072] fixed, wrong size = [40], correct size = [26] [05.09.22 00:07:18.651] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_aks4] chunk [2072] fixed, wrong size = [40], correct size = [26] [05.09.22 00:07:18.651] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_anpeq16a_bump] chunk [2073] fixed, wrong size = [26], correct size = [22] [05.09.22 00:07:18.652] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_famas] chunk [2072] fixed, wrong size = [40], correct size = [27] [05.09.22 00:07:18.652] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_famas_rail] chunk [2072] fixed, wrong size = [40], correct size = [32] [05.09.22 00:07:18.652] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_g36k_handle] chunk [2072] fixed, wrong size = [26], correct size = [33] [05.09.22 00:07:18.652] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_gauss_rifle_bump] chunk [2073] fixed, wrong size = [19], correct size = [25] [05.09.22 00:07:18.652] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_l85_carryhandle] chunk [2072] fixed, wrong size = [25], correct size = [37] [05.09.22 00:07:18.653] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_l85a2_ironsight_bump] chunk [2073] fixed, wrong size = [20], correct size = [29] [05.09.22 00:07:18.653] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_l85a2_picatiny_bump] chunk [2073] fixed, wrong size = [20], correct size = [28] [05.09.22 00:07:18.653] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_l85a2_tac_handler_bump] chunk [2073] fixed, wrong size = [20], correct size = [31] [05.09.22 00:07:18.653] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_5x45_45rnd_black_bump] chunk [2073] fixed, wrong size = [20], correct size = [34] [05.09.22 00:07:18.653] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_5x56_40rnd_bump] chunk [2073] fixed, wrong size = [20], correct size = [28] [05.09.22 00:07:18.653] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mav88] chunk [2072] fixed, wrong size = [40], correct size = [27] [05.09.22 00:07:18.653] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mp7_sk2] chunk [2072] fixed, wrong size = [40], correct size = [29] [05.09.22 00:07:18.653] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpa] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.09.22 00:07:18.653] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpb] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.09.22 00:07:18.653] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpc] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.09.22 00:07:18.653] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpd] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.09.22 00:07:18.653] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpe] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.09.22 00:07:18.654] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpf] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.09.22 00:07:18.654] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpg] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.09.22 00:07:18.654] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mph] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.09.22 00:07:18.654] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpi] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.09.22 00:07:18.654] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpj] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.09.22 00:07:18.654] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpk] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.09.22 00:07:18.654] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpl] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.09.22 00:07:18.654] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpm] chunk [2072] fixed, wrong size = [40], correct size = [25] [05.09.22 00:07:18.654] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_rem870] chunk [2072] fixed, wrong size = [33], correct size = [28] [05.09.22 00:07:18.656] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_vss_addon_handguard] chunk [2072] fixed, wrong size = [28], correct size = [41] [05.09.22 00:07:18.656] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_vss_addon_vert_grip] chunk [2072] fixed, wrong size = [28], correct size = [41] [05.09.22 00:07:18.657] * NULLRT supported [05.09.22 00:07:18.657] * ...and used [05.09.22 00:07:18.657] * HWDST/PCF supported and used [05.09.22 00:07:18.657] * NV-DBT supported and used [05.09.22 00:07:19.648] --LUA version: [LuaJIT 2.1.0-beta3] [05.09.22 00:07:19.652] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [05.09.22 00:07:19.652] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [05.09.22 00:07:19.664] Starting engine... [05.09.22 00:09:36.486] Config-file [c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully [05.09.22 00:11:21.213] Config-file [c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully [05.09.22 00:11:44.061] * phase time: 0 ms [05.09.22 00:11:44.061] * phase cmem: 0 K [05.09.22 00:11:44.083] --LUA version: [LuaJIT 2.1.0-beta3] [05.09.22 00:11:44.087] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [05.09.22 00:11:44.087] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [05.09.22 00:11:44.109] ~~['ui_rad.ltx'] [05.09.22 00:11:44.109] ~~['sol_options.ltx'] [05.09.22 00:11:44.110] ~~['actor_statistic.xml'] [05.09.22 00:11:44.110] ~~['amk_ui_base.xml'] [05.09.22 00:11:44.110] ~~['amk_ui_base_16.xml'] [05.09.22 00:11:44.110] ~~['carbody_item.xml'] [05.09.22 00:11:44.110] ~~['carbody_item_16.xml'] [05.09.22 00:11:44.110] ~~['carbody_new.xml'] [05.09.22 00:11:44.110] ~~['carbody_new_16.xml'] [05.09.22 00:11:44.110] ~~['car_panel.xml'] [05.09.22 00:11:44.110] ~~['car_panel_16.xml'] [05.09.22 00:11:44.110] ~~['encyclopedia.xml'] [05.09.22 00:11:44.110] ~~['encyclopedia_item.xml'] [05.09.22 00:11:44.110] ~~['events_new.xml'] [05.09.22 00:11:44.110] ~~['inventory_item.xml'] [05.09.22 00:11:44.110] ~~['inventory_item_16.xml'] [05.09.22 00:11:44.110] ~~['inventory_new.xml'] [05.09.22 00:11:44.110] ~~['inventory_new_16.xml'] [05.09.22 00:11:44.110] ~~['maingame.xml'] [05.09.22 00:11:44.110] ~~['maingame_16.xml'] [05.09.22 00:11:44.110] ~~['messages_window.xml'] [05.09.22 00:11:44.110] ~~['motion_icon.xml'] [05.09.22 00:11:44.110] ~~['motion_icon_16.xml'] [05.09.22 00:11:44.111] ~~['news.xml'] [05.09.22 00:11:44.111] ~~['pda.xml'] [05.09.22 00:11:44.111] ~~['pda_contacts_new.xml'] [05.09.22 00:11:44.111] ~~['pda_events.xml'] [05.09.22 00:11:44.111] ~~['pda_map.xml'] [05.09.22 00:11:44.111] ~~['stalkers_ranking.xml'] [05.09.22 00:11:44.111] ~~['talk.xml'] [05.09.22 00:11:44.111] ~~['talk_16.xml'] [05.09.22 00:11:44.111] ~~['trade.xml'] [05.09.22 00:11:44.111] ~~['trade_16.xml'] [05.09.22 00:11:44.111] ~~['trade_character.xml'] [05.09.22 00:11:44.111] ~~['trade_character_16.xml'] [05.09.22 00:11:44.111] ~~['trade_item.xml'] [05.09.22 00:11:44.111] ~~['trade_item_16.xml'] [05.09.22 00:11:44.111] ~~['ui_custom_msgs.xml'] [05.09.22 00:11:44.111] ~~['ui_custom_msgs_16.xml'] [05.09.22 00:11:44.111] ~~['ui_hud.xml'] [05.09.22 00:11:44.111] ~~['ui_hud_16.xml'] [05.09.22 00:11:44.111] ~~['ui_pda.xml'] [05.09.22 00:11:44.111] ~~['zone_map.xml'] [05.09.22 00:11:44.111] ~~['zone_map_16.xml'] [05.09.22 00:11:44.112] ~~['laucer_inventory_sorting.script'] [05.09.22 00:11:44.112] ~~['ui_rad.script'] [05.09.22 00:11:44.112] * phase time: 50 ms [05.09.22 00:11:44.112] * phase cmem: 0 K [05.09.22 00:11:44.112] * phase time: 0 ms [05.09.22 00:11:44.112] * phase cmem: 0 K [05.09.22 00:11:44.113] * Creating new game... [05.09.22 00:11:44.113] * Loading spawn registry... [05.09.22 00:11:45.656] Start load of custom waypoints... [05.09.22 00:11:45.700] Loaded 74 items from custom_waypoints, 30 from all.spawn was replaced! [05.09.22 00:11:45.700] End load of custom waypoints... [05.09.22 00:11:45.723] * 15525 spawn points are successfully loaded [05.09.22 00:11:45.817] [ogse_unist]: new game detected, clear all [05.09.22 00:11:47.272] ! Cannot find saved game ~~~ db.ver: 7 [05.09.22 00:11:50.738] * Saving spawns... [05.09.22 00:11:50.738] * Saving objects... [05.09.22 00:11:50.772] * 25682 objects are successfully saved [05.09.22 00:11:50.781] * Game all.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\all.sav' [05.09.22 00:11:50.781] * New game is successfully created! [05.09.22 00:11:50.781] * phase time: 6668 ms [05.09.22 00:11:50.781] * phase cmem: 0 K [05.09.22 00:11:50.814] # Player not found. New player created. [05.09.22 00:11:50.814] !!xrServer::Check_GameSpy_CDKey_Success - 1 [05.09.22 00:11:50.815] * client : connection accepted - <> [05.09.22 00:11:50.818] * phase time: 36 ms [05.09.22 00:11:50.818] * phase cmem: 0 K [05.09.22 00:11:50.834] * phase time: 16 ms [05.09.22 00:11:50.834] * phase cmem: 0 K [05.09.22 00:11:52.176] --[ISpatial_DB::initialize] bbc is [43.8, 37.6, 88.9], bbd is [722.7, 76.3, 722.7] [05.09.22 00:11:52.176] --[ISpatial_DB::initialize] bbc is [43.8, 37.6, 88.9], bbd is [722.7, 76.3, 722.7] [05.09.22 00:11:52.179] * phase time: 1345 ms [05.09.22 00:11:52.179] * phase cmem: 0 K [05.09.22 00:11:52.338] * phase time: 159 ms [05.09.22 00:11:52.338] * phase cmem: 0 K [05.09.22 00:11:52.339] * [Loading VB] 65528 verts, 2047 Kb [05.09.22 00:11:52.441] * [Loading VB] 65531 verts, 2047 Kb [05.09.22 00:11:52.463] * [Loading VB] 65380 verts, 2043 Kb [05.09.22 00:11:52.476] * [Loading VB] 64627 verts, 2019 Kb [05.09.22 00:11:52.487] * [Loading VB] 46788 verts, 1462 Kb [05.09.22 00:11:52.492] * [Loading VB] 65535 verts, 2047 Kb [05.09.22 00:11:52.500] * [Loading VB] 65535 verts, 2047 Kb [05.09.22 00:11:52.508] * [Loading VB] 65533 verts, 2047 Kb [05.09.22 00:11:52.515] * [Loading VB] 65534 verts, 2047 Kb [05.09.22 00:11:52.523] * [Loading VB] 65535 verts, 2047 Kb [05.09.22 00:11:52.532] * [Loading VB] 65535 verts, 2047 Kb [05.09.22 00:11:52.540] * [Loading VB] 65535 verts, 2047 Kb [05.09.22 00:11:52.549] * [Loading VB] 60631 verts, 1894 Kb [05.09.22 00:11:52.556] * [Loading VB] 65533 verts, 2047 Kb [05.09.22 00:11:52.564] * [Loading VB] 65534 verts, 2047 Kb [05.09.22 00:11:52.572] * [Loading VB] 65534 verts, 2047 Kb [05.09.22 00:11:52.579] * [Loading VB] 65535 verts, 2047 Kb [05.09.22 00:11:52.587] * [Loading VB] 65533 verts, 2047 Kb [05.09.22 00:11:52.595] * [Loading VB] 65532 verts, 2047 Kb [05.09.22 00:11:52.603] * [Loading VB] 65530 verts, 2047 Kb [05.09.22 00:11:52.611] * [Loading VB] 45458 verts, 1420 Kb [05.09.22 00:11:52.616] * [Loading IB] 1048575 indices, 2047 Kb [05.09.22 00:11:52.624] * [Loading IB] 1048575 indices, 2047 Kb [05.09.22 00:11:52.632] * [Loading IB] 1048575 indices, 2047 Kb [05.09.22 00:11:52.640] * [Loading IB] 1048572 indices, 2047 Kb [05.09.22 00:11:52.647] * [Loading IB] 1048575 indices, 2047 Kb [05.09.22 00:11:52.656] * [Loading IB] 1048575 indices, 2047 Kb [05.09.22 00:11:52.665] * [Loading IB] 1048572 indices, 2047 Kb [05.09.22 00:11:52.675] * [Loading IB] 1048572 indices, 2047 Kb [05.09.22 00:11:52.684] * [Loading IB] 174582 indices, 340 Kb [05.09.22 00:11:52.686] * [Loading VB] 65533 verts, 767 Kb [05.09.22 00:11:52.689] * [Loading VB] 65534 verts, 767 Kb [05.09.22 00:11:52.692] * [Loading VB] 65533 verts, 767 Kb [05.09.22 00:11:52.695] * [Loading VB] 65535 verts, 767 Kb [05.09.22 00:11:52.698] * [Loading VB] 65535 verts, 767 Kb [05.09.22 00:11:52.701] * [Loading VB] 65533 verts, 767 Kb [05.09.22 00:11:52.704] * [Loading VB] 65530 verts, 767 Kb [05.09.22 00:11:52.707] * [Loading VB] 33893 verts, 397 Kb [05.09.22 00:11:52.709] * [Loading IB] 1048575 indices, 2047 Kb [05.09.22 00:11:52.717] * [Loading IB] 1048575 indices, 2047 Kb [05.09.22 00:11:52.726] * [Loading IB] 1048572 indices, 2047 Kb [05.09.22 00:11:52.734] * [Loading IB] 433377 indices, 846 Kb [05.09.22 00:11:52.738] * phase time: 399 ms [05.09.22 00:11:52.738] * phase cmem: 0 K [05.09.22 00:11:53.716] * phase time: 978 ms [05.09.22 00:11:53.716] * phase cmem: 0 K [05.09.22 00:11:53.811] * [DETAILS] VertexConsts(256), Batch(61) [05.09.22 00:11:53.811] * [DETAILS] 40687 v(20), 26352 p [05.09.22 00:11:53.811] * [DETAILS] Batch(61), VB(794K), IB(154K) [05.09.22 00:11:53.812] * phase time: 95 ms [05.09.22 00:11:53.812] * phase cmem: 0 K [05.09.22 00:11:53.813] * Loading HOM: c:\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l01_escape\level.hom [05.09.22 00:11:53.814] * phase time: 2 ms [05.09.22 00:11:53.814] * phase cmem: 0 K [05.09.22 00:11:53.819] * phase time: 4 ms [05.09.22 00:11:53.819] * phase cmem: 0 K [05.09.22 00:11:53.831] - Game configuring : Started [05.09.22 00:11:53.839] - Loading music tracks from 'l01_escape_musics'... [05.09.22 00:11:53.847] - Game configuring : Finished [05.09.22 00:11:53.958] * phase time: 138 ms [05.09.22 00:11:53.958] * phase cmem: 0 K [05.09.22 00:11:56.952] * t-report - base: 1243, 592027 K [05.09.22 00:11:56.952] * t-report - lmap: 10, 10241 K [05.09.22 00:11:56.952] * phase time: 2994 ms [05.09.22 00:11:56.952] * phase cmem: 0 K [05.09.22 00:11:56.966] * phase time: 13 ms [05.09.22 00:11:56.966] * phase cmem: 0 K [05.09.22 00:11:56.984] -------------------------------------------------------------------------------- [05.09.22 00:11:56.984] [16250MB] physical memory installed, [6594MB] available, [59] percent of memory in use [05.09.22 00:11:56.984] PageFile usage: [1490MB], Peak PageFile usage: [1490MB] [05.09.22 00:11:56.984] -------------------------------------------------------------------------------- [05.09.22 00:11:56.984] * [ D3D ]: textures[602269 K] [05.09.22 00:11:56.984] * [x-ray]: process heap[0 K], render[0 K] [05.09.22 00:11:56.984] * [x-ray]: economy: strings[31017 K], smem[3009 K] [05.09.22 00:11:58.483] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: new_game_start [05.09.22 00:11:59.850] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] "" [05.09.22 00:12:00.114] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 00:12:00.114] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto_fotografirovaniy_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 00:12:00.114] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 00:12:03.108] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_flame_small_0010 to eRestrictorTypeNone because border().empty() [05.09.22 00:12:03.359] [dsh_fixes]: make smart_terrain bar_visitors free [05.09.22 00:12:03.359] [dsh_fixes]: free bar_visitor_12 [05.09.22 00:12:03.362] [dsh_fixes]: free bar_visitor_5 [05.09.22 00:12:03.365] [dsh_fixes]: free bar_visitor_10 [05.09.22 00:12:03.367] [dsh_fixes]: free bar_visitor_3 [05.09.22 00:12:03.370] [dsh_fixes]: free bar_visitor_15 [05.09.22 00:12:03.372] [dsh_fixes]: free bar_visitor_13 [05.09.22 00:12:03.375] [dsh_fixes]: free bar_visitor_2 [05.09.22 00:12:03.377] [dsh_fixes]: free bar_visitor_4 [05.09.22 00:12:03.380] [dsh_fixes]: free bar_visitor_7 [05.09.22 00:12:03.382] [dsh_fixes]: free bar_visitor_8 [05.09.22 00:12:03.384] [dsh_fixes]: make smart_terrain generators_svoboda free [05.09.22 00:12:03.384] [dsh_fixes]: make smart_terrain lost_village_bandit free [05.09.22 00:12:03.384] [dsh_fixes]: make smart_terrain jup_stalker free [05.09.22 00:12:03.384] [dsh_fixes]: make smart_terrain jup_dolg free [05.09.22 00:12:03.384] [dsh_fixes]: make smart_terrain mar_neutral1 free [05.09.22 00:12:03.385] [dsh_fixes]: make smart_terrain mar_neutral2 free [05.09.22 00:12:03.385] [dsh_fixes]: make smart_terrain village_gulag_big free [05.09.22 00:12:03.385] [dsh_fixes]: make smart_terrain village_gulag_small free [05.09.22 00:12:03.385] [dsh_fixes]: make smart_terrain lim_freedom_most free [05.09.22 00:12:03.385] [dsh_fixes]: make smart_terrain lim_borman_lager free [05.09.22 00:12:03.385] [dsh_fixes]: make smart_terrain bar_ohotnik free [05.09.22 00:12:03.385] [dsh_fixes]: free stalker_green_bar1 [05.09.22 00:12:03.387] [dsh_fixes]: free stalker_green_bar3 [05.09.22 00:12:03.389] [dsh_fixes]: free stalker_green_bar2 [05.09.22 00:12:03.391] [dsh_fixes]: make smart_terrain generators_orly free [05.09.22 00:12:03.391] [dsh_fixes]: free generators_neutral_stalk1 [05.09.22 00:12:03.394] [dsh_fixes]: free generators_neutral_stalk5 [05.09.22 00:12:03.396] [dsh_fixes]: keep zemlyk [05.09.22 00:12:03.396] [dsh_fixes]: free generators_neutral_stalk6 [05.09.22 00:12:03.398] [dsh_fixes]: free generators_neutral_stalk3 [05.09.22 00:12:03.400] [dsh_fixes]: free generators_neutral_stalk4 [05.09.22 00:12:03.402] [dsh_fixes]: free generators_neutral_stalk2 [05.09.22 00:12:03.404] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.05 s.] [05.09.22 00:12:03.404] ~~ slot: ['dsh_fixes.5'], time: [0.05 s.] [05.09.22 00:12:03.404] ~~['ogse_signals']: time limit functionality paused: [10000] ms [05.09.22 00:12:03.496] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: storyline_actor_start [05.09.22 00:12:03.525] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: global_dialogs [05.09.22 00:12:03.525] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: level_changer_icons [05.09.22 00:12:04.427] xrServer::Process_event_reject: no entity object! ID 893 [05.09.22 00:12:04.573] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: marsh_band_spawn [05.09.22 00:12:04.574] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: info_spawn_lim_teleport [05.09.22 00:12:04.574] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: info_spawn_hos_teleport [05.09.22 00:12:05.451] * MEMORY USAGE: 0 K [05.09.22 00:12:05.451] * End of synchronization A[1] R[1] [05.09.22 00:12:05.453] * phase time: 8500 ms [05.09.22 00:12:05.453] * phase cmem: 0 K [05.09.22 00:12:25.274] Intro start 17850 [05.09.22 00:14:28.513] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:14:28.513] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:14:28.518] * Saving spawns... [05.09.22 00:14:28.518] * Saving objects... [05.09.22 00:14:28.566] * 25183 objects are successfully saved [05.09.22 00:14:28.566] * 35 script vars are successfully saved [05.09.22 00:14:28.575] * Game yujin-Найти Стрелка.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin-Найти Стрелка.sav' [05.09.22 00:14:47.803] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_start [05.09.22 00:15:04.835] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:15:04.835] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:15:04.840] * Saving spawns... [05.09.22 00:15:04.840] * Saving objects... [05.09.22 00:15:04.889] * 25484 objects are successfully saved [05.09.22 00:15:04.889] * 35 script vars are successfully saved [05.09.22 00:15:04.899] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:17:13.462] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_zvezdochet1_start [05.09.22 00:17:13.464] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_bridge_first [05.09.22 00:17:13.464] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_bridge_post1 [05.09.22 00:17:13.464] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_bridge_post2 [05.09.22 00:17:13.464] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_bridge_post3 [05.09.22 00:17:13.464] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_bridge_start [05.09.22 00:17:13.464] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_kuznetsov_start [05.09.22 00:17:13.464] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_sidor2_start [05.09.22 00:17:13.465] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_talk_start [05.09.22 00:17:57.751] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:17:57.751] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:17:57.754] * Saving spawns... [05.09.22 00:17:57.754] * Saving objects... [05.09.22 00:17:57.824] * 26233 objects are successfully saved [05.09.22 00:17:57.824] * 37 script vars are successfully saved [05.09.22 00:17:57.834] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:20:27.537] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:20:27.537] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:20:27.539] * Saving spawns... [05.09.22 00:20:27.539] * Saving objects... [05.09.22 00:20:27.581] * 26242 objects are successfully saved [05.09.22 00:20:27.582] * 37 script vars are successfully saved [05.09.22 00:20:27.592] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:21:03.528] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:03.528] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:07.681] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:07.682] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:07.682] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:07.682] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:07.682] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:07.682] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:07.682] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:07.682] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:13.966] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:21:13.966] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:21:13.969] * Saving spawns... [05.09.22 00:21:13.969] * Saving objects... [05.09.22 00:21:14.052] * 26244 objects are successfully saved [05.09.22 00:21:14.053] * 36 script vars are successfully saved [05.09.22 00:21:14.063] * Game 1.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\1.sav' [05.09.22 00:21:18.408] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:18.408] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:18.408] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:18.408] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:18.408] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:18.408] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:18.408] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:18.408] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:26.665] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:26.665] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:26.665] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:26.665] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:26.665] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:26.665] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:26.665] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:42.950] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:42.950] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:42.950] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:42.950] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:42.950] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:42.950] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:42.950] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:42.950] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:42.950] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:42.950] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:42.950] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:42.950] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:21:42.950] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:22:19.643] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:22:39.348] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:22:39.348] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:22:39.351] * Saving spawns... [05.09.22 00:22:39.351] * Saving objects... [05.09.22 00:22:39.394] * 26250 objects are successfully saved [05.09.22 00:22:39.394] * 36 script vars are successfully saved [05.09.22 00:22:39.405] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:23:13.411] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:23:13.411] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:23:13.414] * Saving spawns... [05.09.22 00:23:13.414] * Saving objects... [05.09.22 00:23:13.455] * 26260 objects are successfully saved [05.09.22 00:23:13.455] * 36 script vars are successfully saved [05.09.22 00:23:13.464] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:23:44.493] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_btr_killed [05.09.22 00:23:45.584] --LUA version: [LuaJIT 2.1.0-beta3] [05.09.22 00:23:45.589] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [05.09.22 00:23:45.589] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [05.09.22 00:23:45.606] ~~['ui_rad.ltx'] [05.09.22 00:23:45.606] ~~['sol_options.ltx'] [05.09.22 00:23:45.606] ~~['actor_statistic.xml'] [05.09.22 00:23:45.606] ~~['amk_ui_base.xml'] [05.09.22 00:23:45.606] ~~['amk_ui_base_16.xml'] [05.09.22 00:23:45.607] ~~['carbody_item.xml'] [05.09.22 00:23:45.607] ~~['carbody_item_16.xml'] [05.09.22 00:23:45.607] ~~['carbody_new.xml'] [05.09.22 00:23:45.607] ~~['carbody_new_16.xml'] [05.09.22 00:23:45.607] ~~['car_panel.xml'] [05.09.22 00:23:45.607] ~~['car_panel_16.xml'] [05.09.22 00:23:45.607] ~~['encyclopedia.xml'] [05.09.22 00:23:45.607] ~~['encyclopedia_item.xml'] [05.09.22 00:23:45.607] ~~['events_new.xml'] [05.09.22 00:23:45.607] ~~['inventory_item.xml'] [05.09.22 00:23:45.607] ~~['inventory_item_16.xml'] [05.09.22 00:23:45.607] ~~['inventory_new.xml'] [05.09.22 00:23:45.607] ~~['inventory_new_16.xml'] [05.09.22 00:23:45.607] ~~['maingame.xml'] [05.09.22 00:23:45.607] ~~['maingame_16.xml'] [05.09.22 00:23:45.607] ~~['messages_window.xml'] [05.09.22 00:23:45.607] ~~['motion_icon.xml'] [05.09.22 00:23:45.607] ~~['motion_icon_16.xml'] [05.09.22 00:23:45.607] ~~['news.xml'] [05.09.22 00:23:45.607] ~~['pda.xml'] [05.09.22 00:23:45.607] ~~['pda_contacts_new.xml'] [05.09.22 00:23:45.607] ~~['pda_events.xml'] [05.09.22 00:23:45.608] ~~['pda_map.xml'] [05.09.22 00:23:45.608] ~~['stalkers_ranking.xml'] [05.09.22 00:23:45.608] ~~['talk.xml'] [05.09.22 00:23:45.608] ~~['talk_16.xml'] [05.09.22 00:23:45.608] ~~['trade.xml'] [05.09.22 00:23:45.608] ~~['trade_16.xml'] [05.09.22 00:23:45.608] ~~['trade_character.xml'] [05.09.22 00:23:45.608] ~~['trade_character_16.xml'] [05.09.22 00:23:45.608] ~~['trade_item.xml'] [05.09.22 00:23:45.608] ~~['trade_item_16.xml'] [05.09.22 00:23:45.608] ~~['ui_custom_msgs.xml'] [05.09.22 00:23:45.608] ~~['ui_custom_msgs_16.xml'] [05.09.22 00:23:45.608] ~~['ui_hud.xml'] [05.09.22 00:23:45.608] ~~['ui_hud_16.xml'] [05.09.22 00:23:45.608] ~~['ui_pda.xml'] [05.09.22 00:23:45.608] ~~['zone_map.xml'] [05.09.22 00:23:45.608] ~~['zone_map_16.xml'] [05.09.22 00:23:45.608] ~~['laucer_inventory_sorting.script'] [05.09.22 00:23:45.608] ~~['ui_rad.script'] [05.09.22 00:23:45.609] * phase time: 101 ms [05.09.22 00:23:45.609] * phase cmem: 0 K [05.09.22 00:23:45.621] * Loading spawn registry... [05.09.22 00:23:46.959] Start load of custom waypoints... [05.09.22 00:23:46.962] Loaded 74 items from custom_waypoints, 30 from all.spawn was replaced! [05.09.22 00:23:46.962] End load of custom waypoints... [05.09.22 00:23:46.982] * 15525 spawn points are successfully loaded [05.09.22 00:23:46.982] * Loading objects... [05.09.22 00:23:47.563] * 26260 objects are successfully loaded [05.09.22 00:23:47.615] [ogse_unist]: new game detected, clear all [05.09.22 00:23:47.741] * 36 script vars are successfully loaded [05.09.22 00:23:47.741] ! Cannot find saved game ~~~ db.ver: 7 [05.09.22 00:23:50.832] * Game yujin_quicksave is successfully loaded from file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' (5.220s) [05.09.22 00:23:50.832] * phase time: 5223 ms [05.09.22 00:23:50.832] * phase cmem: 0 K [05.09.22 00:23:50.833] * phase time: 0 ms [05.09.22 00:23:50.833] * phase cmem: 0 K [05.09.22 00:23:50.835] * phase time: 1 ms [05.09.22 00:23:50.835] * phase cmem: 0 K [05.09.22 00:23:50.862] -------------------------------------------------------------------------------- [05.09.22 00:23:50.862] [16250MB] physical memory installed, [5281MB] available, [67] percent of memory in use [05.09.22 00:23:50.862] PageFile usage: [2798MB], Peak PageFile usage: [3067MB] [05.09.22 00:23:50.862] -------------------------------------------------------------------------------- [05.09.22 00:23:50.862] * [ D3D ]: textures[877782 K] [05.09.22 00:23:50.862] * [x-ray]: process heap[0 K], render[0 K] [05.09.22 00:23:50.862] * [x-ray]: economy: strings[31184 K], smem[27089 K] [05.09.22 00:23:50.987] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [05.09.22 00:23:50.987] [ogse_st_mgr]: 1 all timers loaded [05.09.22 00:23:51.800] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] "" [05.09.22 00:23:51.980] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 00:23:51.981] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 00:23:52.932] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_flame_small_0010 to eRestrictorTypeNone because border().empty() [05.09.22 00:23:53.600] [dsh_fixes]: make smart_terrain bar_visitors free [05.09.22 00:23:53.600] [dsh_fixes]: free bar_visitor_12 [05.09.22 00:23:53.604] [dsh_fixes]: free stalker_green_bar3 [05.09.22 00:23:53.607] [dsh_fixes]: free bar_visitor_5 [05.09.22 00:23:53.610] [dsh_fixes]: free stalker_green_bar2 [05.09.22 00:23:53.612] [dsh_fixes]: free bar_visitor_4 [05.09.22 00:23:53.614] [dsh_fixes]: free stalker_green_bar1 [05.09.22 00:23:53.617] [dsh_fixes]: make smart_terrain generators_svoboda free [05.09.22 00:23:53.617] [dsh_fixes]: make smart_terrain lost_village_bandit free [05.09.22 00:23:53.617] [dsh_fixes]: make smart_terrain jup_stalker free [05.09.22 00:23:53.617] [dsh_fixes]: make smart_terrain jup_dolg free [05.09.22 00:23:53.617] [dsh_fixes]: make smart_terrain mar_neutral1 free [05.09.22 00:23:53.617] [dsh_fixes]: make smart_terrain mar_neutral2 free [05.09.22 00:23:53.617] [dsh_fixes]: make smart_terrain village_gulag_big free [05.09.22 00:23:53.617] [dsh_fixes]: make smart_terrain village_gulag_small free [05.09.22 00:23:53.617] [dsh_fixes]: make smart_terrain lim_freedom_most free [05.09.22 00:23:53.617] [dsh_fixes]: free mil_freedom_respawn_133868 [05.09.22 00:23:53.619] [dsh_fixes]: free mil_freedom_respawn_333853 [05.09.22 00:23:53.621] [dsh_fixes]: free mil_freedom_respawn_333846 [05.09.22 00:23:53.623] [dsh_fixes]: free mil_freedom_respawn_327688 [05.09.22 00:23:53.626] [dsh_fixes]: free mil_freedom_respawn_333823 [05.09.22 00:23:53.628] [dsh_fixes]: make smart_terrain lim_borman_lager free [05.09.22 00:23:53.628] [dsh_fixes]: free mil_freedom_respawn_327693 [05.09.22 00:23:53.630] [dsh_fixes]: free mil_freedom_respawn_327714 [05.09.22 00:23:53.633] [dsh_fixes]: free mil_freedom_respawn_327682 [05.09.22 00:23:53.635] [dsh_fixes]: free mil_freedom_barier_respawn_127950 [05.09.22 00:23:53.637] [dsh_fixes]: free mil_freedom_respawn_333829 [05.09.22 00:23:53.639] [dsh_fixes]: free mil_freedom_respawn_133814 [05.09.22 00:23:53.641] [dsh_fixes]: free mil_freedom_barier_respawn_127957 [05.09.22 00:23:53.643] [dsh_fixes]: free mil_freedom_barier_respawn_127965 [05.09.22 00:23:53.646] [dsh_fixes]: free mil_freedom_respawn_127705 [05.09.22 00:23:53.648] [dsh_fixes]: make smart_terrain bar_ohotnik free [05.09.22 00:23:53.648] [dsh_fixes]: free stalker_green_bar1 [05.09.22 00:23:53.650] [dsh_fixes]: free stalker_green_bar3 [05.09.22 00:23:53.652] [dsh_fixes]: free stalker_green_bar2 [05.09.22 00:23:53.654] [dsh_fixes]: make smart_terrain generators_orly free [05.09.22 00:23:53.654] [dsh_fixes]: free generators_neutral_stalk1 [05.09.22 00:23:53.656] [dsh_fixes]: free generators_neutral_stalk5 [05.09.22 00:23:53.658] [dsh_fixes]: free generators_neutral_stalk6 [05.09.22 00:23:53.660] [dsh_fixes]: free generators_neutral_stalk4 [05.09.22 00:23:53.662] [dsh_fixes]: free generators_neutral_stalk2 [05.09.22 00:23:53.665] [dsh_fixes]: free generators_neutral_stalk3 [05.09.22 00:23:53.667] [dsh_fixes]: keep zemlyk [05.09.22 00:23:53.667] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.07 s.] [05.09.22 00:23:53.667] ~~ slot: ['dsh_fixes.5'], time: [0.07 s.] [05.09.22 00:23:53.667] ~~['ogse_signals']: time limit functionality paused: [10000] ms [05.09.22 00:23:54.826] * MEMORY USAGE: 0 K [05.09.22 00:23:54.826] * End of synchronization A[1] R[1] [05.09.22 00:23:54.826] * phase time: 3992 ms [05.09.22 00:23:54.826] * phase cmem: 0 K [05.09.22 00:24:26.426] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:24:26.426] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:24:26.426] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:24:26.426] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:24:38.361] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:24:38.361] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:24:38.364] * Saving spawns... [05.09.22 00:24:38.364] * Saving objects... [05.09.22 00:24:38.404] * 26232 objects are successfully saved [05.09.22 00:24:38.404] * 36 script vars are successfully saved [05.09.22 00:24:38.413] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:24:44.598] xrServer::Process_event_reject: no entity object! ID 26407 [05.09.22 00:24:44.598] xrServer::Process_event_reject: no entity object! ID 39685 [05.09.22 00:24:44.598] xrServer::Process_event_reject: no entity object! ID 40962 [05.09.22 00:24:44.598] xrServer::Process_event_reject: no entity object! ID 41474 [05.09.22 00:24:44.598] xrServer::Process_event_reject: no entity object! ID 41728 [05.09.22 00:24:44.598] xrServer::Process_event_reject: no entity object! ID 42263 [05.09.22 00:24:44.598] xrServer::Process_event_reject: no entity object! ID 2686 [05.09.22 00:24:44.598] xrServer::Process_event_reject: no entity object! ID 40706 [05.09.22 00:24:44.598] xrServer::Process_event_reject: no entity object! ID 26405 [05.09.22 00:24:44.598] xrServer::Process_event_reject: no entity object! ID 26409 [05.09.22 00:24:46.690] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:24:46.690] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:24:46.692] * Saving spawns... [05.09.22 00:24:46.692] * Saving objects... [05.09.22 00:24:46.731] * 26222 objects are successfully saved [05.09.22 00:24:46.731] * 36 script vars are successfully saved [05.09.22 00:24:46.740] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:24:57.980] bip01_r_calf [05.09.22 00:24:59.111] bip01_r_forearm [05.09.22 00:25:00.857] bip01_l_calf [05.09.22 00:25:04.145] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_mutant_rat_general [05.09.22 00:25:17.339] bip01_head [05.09.22 00:25:18.860] bip01_r_thigh [05.09.22 00:25:25.043] bip01_l_calf [05.09.22 00:25:34.438] Config-file [c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully [05.09.22 00:25:42.252] bip01_spine1 [05.09.22 00:25:45.715] bip01_head [05.09.22 00:25:46.644] bip01_head [05.09.22 00:26:02.660] bip01_head [05.09.22 00:26:14.001] bip01_l_thigh [05.09.22 00:26:53.732] bip01_r_calf [05.09.22 00:27:21.282] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_btr_killed [05.09.22 00:27:22.260] --LUA version: [LuaJIT 2.1.0-beta3] [05.09.22 00:27:22.264] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [05.09.22 00:27:22.264] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [05.09.22 00:27:22.281] ~~['ui_rad.ltx'] [05.09.22 00:27:22.281] ~~['sol_options.ltx'] [05.09.22 00:27:22.281] ~~['actor_statistic.xml'] [05.09.22 00:27:22.281] ~~['amk_ui_base.xml'] [05.09.22 00:27:22.281] ~~['amk_ui_base_16.xml'] [05.09.22 00:27:22.281] ~~['carbody_item.xml'] [05.09.22 00:27:22.281] ~~['carbody_item_16.xml'] [05.09.22 00:27:22.281] ~~['carbody_new.xml'] [05.09.22 00:27:22.281] ~~['carbody_new_16.xml'] [05.09.22 00:27:22.282] ~~['car_panel.xml'] [05.09.22 00:27:22.282] ~~['car_panel_16.xml'] [05.09.22 00:27:22.282] ~~['encyclopedia.xml'] [05.09.22 00:27:22.282] ~~['encyclopedia_item.xml'] [05.09.22 00:27:22.282] ~~['events_new.xml'] [05.09.22 00:27:22.282] ~~['inventory_item.xml'] [05.09.22 00:27:22.282] ~~['inventory_item_16.xml'] [05.09.22 00:27:22.282] ~~['inventory_new.xml'] [05.09.22 00:27:22.282] ~~['inventory_new_16.xml'] [05.09.22 00:27:22.282] ~~['maingame.xml'] [05.09.22 00:27:22.282] ~~['maingame_16.xml'] [05.09.22 00:27:22.282] ~~['messages_window.xml'] [05.09.22 00:27:22.282] ~~['motion_icon.xml'] [05.09.22 00:27:22.282] ~~['motion_icon_16.xml'] [05.09.22 00:27:22.282] ~~['news.xml'] [05.09.22 00:27:22.282] ~~['pda.xml'] [05.09.22 00:27:22.282] ~~['pda_contacts_new.xml'] [05.09.22 00:27:22.282] ~~['pda_events.xml'] [05.09.22 00:27:22.282] ~~['pda_map.xml'] [05.09.22 00:27:22.282] ~~['stalkers_ranking.xml'] [05.09.22 00:27:22.282] ~~['talk.xml'] [05.09.22 00:27:22.282] ~~['talk_16.xml'] [05.09.22 00:27:22.283] ~~['trade.xml'] [05.09.22 00:27:22.283] ~~['trade_16.xml'] [05.09.22 00:27:22.283] ~~['trade_character.xml'] [05.09.22 00:27:22.283] ~~['trade_character_16.xml'] [05.09.22 00:27:22.283] ~~['trade_item.xml'] [05.09.22 00:27:22.283] ~~['trade_item_16.xml'] [05.09.22 00:27:22.283] ~~['ui_custom_msgs.xml'] [05.09.22 00:27:22.283] ~~['ui_custom_msgs_16.xml'] [05.09.22 00:27:22.283] ~~['ui_hud.xml'] [05.09.22 00:27:22.283] ~~['ui_hud_16.xml'] [05.09.22 00:27:22.283] ~~['ui_pda.xml'] [05.09.22 00:27:22.283] ~~['zone_map.xml'] [05.09.22 00:27:22.283] ~~['zone_map_16.xml'] [05.09.22 00:27:22.283] ~~['laucer_inventory_sorting.script'] [05.09.22 00:27:22.283] ~~['ui_rad.script'] [05.09.22 00:27:22.283] * phase time: 101 ms [05.09.22 00:27:22.283] * phase cmem: 0 K [05.09.22 00:27:22.295] * Loading spawn registry... [05.09.22 00:27:23.618] Start load of custom waypoints... [05.09.22 00:27:23.620] Loaded 74 items from custom_waypoints, 30 from all.spawn was replaced! [05.09.22 00:27:23.620] End load of custom waypoints... [05.09.22 00:27:23.639] * 15525 spawn points are successfully loaded [05.09.22 00:27:23.640] * Loading objects... [05.09.22 00:27:24.206] * 26222 objects are successfully loaded [05.09.22 00:27:24.253] [ogse_unist]: new game detected, clear all [05.09.22 00:27:24.377] * 36 script vars are successfully loaded [05.09.22 00:27:24.377] ! Cannot find saved game ~~~ db.ver: 7 [05.09.22 00:27:27.384] * Game yujin_quicksave is successfully loaded from file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' (5.098s) [05.09.22 00:27:27.384] * phase time: 5100 ms [05.09.22 00:27:27.384] * phase cmem: 0 K [05.09.22 00:27:27.385] * phase time: 0 ms [05.09.22 00:27:27.385] * phase cmem: 0 K [05.09.22 00:27:27.388] * phase time: 3 ms [05.09.22 00:27:27.388] * phase cmem: 0 K [05.09.22 00:27:27.415] -------------------------------------------------------------------------------- [05.09.22 00:27:27.415] [16250MB] physical memory installed, [5237MB] available, [67] percent of memory in use [05.09.22 00:27:27.415] PageFile usage: [2874MB], Peak PageFile usage: [3126MB] [05.09.22 00:27:27.415] -------------------------------------------------------------------------------- [05.09.22 00:27:27.415] * [ D3D ]: textures[894252 K] [05.09.22 00:27:27.415] * [x-ray]: process heap[0 K], render[0 K] [05.09.22 00:27:27.415] * [x-ray]: economy: strings[31331 K], smem[27104 K] [05.09.22 00:27:27.539] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [05.09.22 00:27:27.539] [ogse_st_mgr]: 1 all timers loaded [05.09.22 00:27:28.402] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] "" [05.09.22 00:27:28.584] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 00:27:28.584] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 00:27:29.456] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_flame_small_0010 to eRestrictorTypeNone because border().empty() [05.09.22 00:27:30.130] [dsh_fixes]: make smart_terrain bar_visitors free [05.09.22 00:27:30.130] [dsh_fixes]: free bar_visitor_12 [05.09.22 00:27:30.134] [dsh_fixes]: free stalker_green_bar3 [05.09.22 00:27:30.136] [dsh_fixes]: free bar_visitor_5 [05.09.22 00:27:30.139] [dsh_fixes]: free stalker_green_bar1 [05.09.22 00:27:30.141] [dsh_fixes]: free bar_visitor_4 [05.09.22 00:27:30.144] [dsh_fixes]: free stalker_green_bar2 [05.09.22 00:27:30.146] [dsh_fixes]: make smart_terrain generators_svoboda free [05.09.22 00:27:30.146] [dsh_fixes]: make smart_terrain lost_village_bandit free [05.09.22 00:27:30.146] [dsh_fixes]: make smart_terrain jup_stalker free [05.09.22 00:27:30.146] [dsh_fixes]: make smart_terrain jup_dolg free [05.09.22 00:27:30.146] [dsh_fixes]: make smart_terrain mar_neutral1 free [05.09.22 00:27:30.146] [dsh_fixes]: make smart_terrain mar_neutral2 free [05.09.22 00:27:30.146] [dsh_fixes]: make smart_terrain village_gulag_big free [05.09.22 00:27:30.146] [dsh_fixes]: make smart_terrain village_gulag_small free [05.09.22 00:27:30.146] [dsh_fixes]: make smart_terrain lim_freedom_most free [05.09.22 00:27:30.146] [dsh_fixes]: free mil_freedom_respawn_327693 [05.09.22 00:27:30.149] [dsh_fixes]: free mil_freedom_respawn_327688 [05.09.22 00:27:30.151] [dsh_fixes]: free mil_freedom_respawn_327682 [05.09.22 00:27:30.153] [dsh_fixes]: free mil_freedom_barier_respawn_127957 [05.09.22 00:27:30.156] [dsh_fixes]: free mil_freedom_barier_respawn_127965 [05.09.22 00:27:30.158] [dsh_fixes]: make smart_terrain lim_borman_lager free [05.09.22 00:27:30.158] [dsh_fixes]: free mil_freedom_barier_respawn_127950 [05.09.22 00:27:30.160] [dsh_fixes]: free mil_freedom_barier_respawn_127965 [05.09.22 00:27:30.163] [dsh_fixes]: free mil_freedom_respawn_327714 [05.09.22 00:27:30.165] [dsh_fixes]: free mil_freedom_respawn_327688 [05.09.22 00:27:30.167] [dsh_fixes]: free mil_freedom_barier_respawn_127957 [05.09.22 00:27:30.170] [dsh_fixes]: free mil_freedom_respawn_127705 [05.09.22 00:27:30.172] [dsh_fixes]: make smart_terrain bar_ohotnik free [05.09.22 00:27:30.172] [dsh_fixes]: free stalker_green_bar3 [05.09.22 00:27:30.174] [dsh_fixes]: free stalker_green_bar2 [05.09.22 00:27:30.177] [dsh_fixes]: make smart_terrain generators_orly free [05.09.22 00:27:30.177] [dsh_fixes]: free generators_neutral_stalk1 [05.09.22 00:27:30.179] [dsh_fixes]: free generators_neutral_stalk5 [05.09.22 00:27:30.181] [dsh_fixes]: keep zemlyk [05.09.22 00:27:30.181] [dsh_fixes]: free generators_neutral_stalk3 [05.09.22 00:27:30.183] [dsh_fixes]: free generators_neutral_stalk2 [05.09.22 00:27:30.186] [dsh_fixes]: free generators_neutral_stalk4 [05.09.22 00:27:30.188] [dsh_fixes]: free generators_neutral_stalk6 [05.09.22 00:27:30.190] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.06 s.] [05.09.22 00:27:30.190] ~~ slot: ['dsh_fixes.5'], time: [0.06 s.] [05.09.22 00:27:30.190] ~~['ogse_signals']: time limit functionality paused: [10000] ms [05.09.22 00:27:31.379] * MEMORY USAGE: 0 K [05.09.22 00:27:31.379] * End of synchronization A[1] R[1] [05.09.22 00:27:31.379] * phase time: 3994 ms [05.09.22 00:27:31.379] * phase cmem: 0 K [05.09.22 00:27:58.180] Executing config-script "c:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\rspec_high.ltx"... [05.09.22 00:27:58.180] ! Unknown command: r2_sun_shafts [05.09.22 00:27:58.180] ! Unknown command: r__supersample [05.09.22 00:27:58.180] [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\rspec_high.ltx] successfully loaded. [05.09.22 00:28:07.264] Executing config-script "c:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\rspec_high.ltx"... [05.09.22 00:28:07.264] ! Unknown command: r2_sun_shafts [05.09.22 00:28:07.264] ! Unknown command: r__supersample [05.09.22 00:28:07.264] [c:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\rspec_high.ltx] successfully loaded. [05.09.22 00:28:07.267] * [R_occlusion::occq_destroy]: fids[24] used[24] pool[24] [05.09.22 00:28:07.267] * [R_occlusion::occq_destroy]: released [0] used and [24] pool queries [05.09.22 00:28:07.295] * DVB created: 4096K [05.09.22 00:28:07.295] * DIB created: 512K [05.09.22 00:28:08.198] * [DETAILS] VertexConsts(256), Batch(61) [05.09.22 00:28:08.198] * [DETAILS] 40687 v(20), 26352 p [05.09.22 00:28:08.198] * [DETAILS] Batch(61), VB(794K), IB(154K) [05.09.22 00:28:08.199] * RM_Dump: textures : 1652 [05.09.22 00:28:08.199] * RM_Dump: rtargets : 22 [05.09.22 00:28:08.199] * RM_Dump: vs : 84 [05.09.22 00:28:08.199] * RM_Dump: ps : 87 [05.09.22 00:28:08.199] * RM_Dump: dcl : 20 [05.09.22 00:28:08.199] * RM_Dump: states : 78 [05.09.22 00:28:08.199] * RM_Dump: tex_list : 1409 [05.09.22 00:28:08.199] * RM_Dump: matrices : 0 [05.09.22 00:28:08.199] * RM_Dump: lst_constants: 0 [05.09.22 00:28:08.199] * RM_Dump: v_passes : 2151 [05.09.22 00:28:08.199] * RM_Dump: v_elements: 2155 [05.09.22 00:28:08.199] * RM_Dump: v_shaders : 1249 [05.09.22 00:28:08.199] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [05.09.22 00:28:08.199] * GPU vertex cache: recognized, 24 [05.09.22 00:28:08.199] *** RESET [0 ms] [05.09.22 00:28:08.229] Config-file [c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully [05.09.22 00:28:08.545] * MEMORY USAGE: 0 K [05.09.22 00:28:08.545] * End of synchronization A[1] R[1] [05.09.22 00:28:11.486] * MEMORY USAGE: 0 K [05.09.22 00:28:11.486] * End of synchronization A[1] R[1] [05.09.22 00:28:35.743] bip01_r_calf [05.09.22 00:28:45.104] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:29:03.852] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_mutant_rat_general [05.09.22 00:29:06.059] bip01_l_calf [05.09.22 00:29:10.314] bip01_l_thigh [05.09.22 00:29:10.426] bip01_head [05.09.22 00:29:12.918] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: chto_za_fignya [05.09.22 00:29:31.627] bip01_l_calf [05.09.22 00:29:48.497] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:29:48.497] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:29:48.501] * Saving spawns... [05.09.22 00:29:48.501] * Saving objects... [05.09.22 00:29:48.551] * 26227 objects are successfully saved [05.09.22 00:29:48.551] * 36 script vars are successfully saved [05.09.22 00:29:48.560] * Game 2.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\2.sav' [05.09.22 00:29:49.214] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries [05.09.22 00:29:53.462] bip01_head [05.09.22 00:29:53.923] bip01_head [05.09.22 00:30:45.104] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_tutorial_weapon [05.09.22 00:30:56.991] return npc_name [05.09.22 00:31:10.147] bip01_l_forearm [05.09.22 00:31:19.915] bip01_r_calf [05.09.22 00:31:22.493] bip01_r_forearm [05.09.22 00:31:28.034] bip01_head [05.09.22 00:31:32.780] ! cannot put item wpn_bm1626364 into slot 1, allowed slots {13,2} [05.09.22 00:31:36.310] ! cannot put item wpn_bm1626364 into slot 1, allowed slots {13,2} [05.09.22 00:31:54.401] bip01_head [05.09.22 00:32:20.814] bip01_l_thigh [05.09.22 00:32:39.581] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:32:54.312] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:32:54.312] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:32:54.315] * Saving spawns... [05.09.22 00:32:54.315] * Saving objects... [05.09.22 00:32:54.357] * 26238 objects are successfully saved [05.09.22 00:32:54.357] * 42 script vars are successfully saved [05.09.22 00:32:54.367] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:33:10.391] bip01_r_thigh [05.09.22 00:33:10.614] bip01_r_forearm [05.09.22 00:34:29.888] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:34:38.284] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:34:38.284] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:34:43.342] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:34:43.342] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:34:45.672] ! auto-generated bump map: wpn\addons\pistolsil_bump# [05.09.22 00:34:48.405] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:34:48.405] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:35:25.947] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:35:25.947] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:35:25.956] * Saving spawns... [05.09.22 00:35:25.956] * Saving objects... [05.09.22 00:35:26.056] * 26243 objects are successfully saved [05.09.22 00:35:26.057] * 42 script vars are successfully saved [05.09.22 00:35:26.066] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:35:26.551] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.551] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.551] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.551] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.551] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.551] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.551] ! Object masks (5) : [05.09.22 00:35:26.551] ! [255][0][255][255] [05.09.22 00:35:26.551] ! [1][2][0][0] [05.09.22 00:35:26.551] ! [8][1][0][0] [05.09.22 00:35:26.551] ! [10][1][0][0] [05.09.22 00:35:26.551] ! [12][1][0][0] [05.09.22 00:35:26.552] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.552] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.552] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.552] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.552] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.552] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.552] ! Object masks (5) : [05.09.22 00:35:26.552] ! [255][0][255][255] [05.09.22 00:35:26.552] ! [1][2][0][0] [05.09.22 00:35:26.552] ! [8][1][0][0] [05.09.22 00:35:26.552] ! [10][1][0][0] [05.09.22 00:35:26.552] ! [12][1][0][0] [05.09.22 00:35:26.568] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.568] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.568] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.568] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.568] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.568] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.568] ! Object masks (5) : [05.09.22 00:35:26.568] ! [255][0][255][255] [05.09.22 00:35:26.568] ! [1][2][0][0] [05.09.22 00:35:26.568] ! [8][1][0][0] [05.09.22 00:35:26.568] ! [10][1][0][0] [05.09.22 00:35:26.568] ! [12][1][0][0] [05.09.22 00:35:26.584] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.584] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.584] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.584] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.584] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.584] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.584] ! Object masks (5) : [05.09.22 00:35:26.584] ! [255][0][255][255] [05.09.22 00:35:26.584] ! [1][2][0][0] [05.09.22 00:35:26.584] ! [8][1][0][0] [05.09.22 00:35:26.584] ! [10][1][0][0] [05.09.22 00:35:26.584] ! [12][1][0][0] [05.09.22 00:35:26.598] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.598] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.598] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.598] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.598] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.598] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.598] ! Object masks (5) : [05.09.22 00:35:26.598] ! [255][0][255][255] [05.09.22 00:35:26.598] ! [1][2][0][0] [05.09.22 00:35:26.598] ! [8][1][0][0] [05.09.22 00:35:26.598] ! [10][1][0][0] [05.09.22 00:35:26.598] ! [12][1][0][0] [05.09.22 00:35:26.615] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.615] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.615] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.615] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.615] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.615] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.615] ! Object masks (5) : [05.09.22 00:35:26.615] ! [255][0][255][255] [05.09.22 00:35:26.615] ! [1][2][0][0] [05.09.22 00:35:26.615] ! [8][1][0][0] [05.09.22 00:35:26.615] ! [10][1][0][0] [05.09.22 00:35:26.615] ! [12][1][0][0] [05.09.22 00:35:26.631] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.631] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.631] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.631] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.631] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.631] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.631] ! Object masks (5) : [05.09.22 00:35:26.631] ! [255][0][255][255] [05.09.22 00:35:26.631] ! [1][2][0][0] [05.09.22 00:35:26.631] ! [8][1][0][0] [05.09.22 00:35:26.631] ! [10][1][0][0] [05.09.22 00:35:26.631] ! [12][1][0][0] [05.09.22 00:35:26.647] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.647] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.647] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.647] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.647] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.647] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.647] ! Object masks (5) : [05.09.22 00:35:26.647] ! [255][0][255][255] [05.09.22 00:35:26.647] ! [1][2][0][0] [05.09.22 00:35:26.647] ! [8][1][0][0] [05.09.22 00:35:26.647] ! [10][1][0][0] [05.09.22 00:35:26.647] ! [12][1][0][0] [05.09.22 00:35:26.665] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.665] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.665] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.665] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.665] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.665] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.665] ! Object masks (5) : [05.09.22 00:35:26.665] ! [255][0][255][255] [05.09.22 00:35:26.665] ! [1][2][0][0] [05.09.22 00:35:26.665] ! [8][1][0][0] [05.09.22 00:35:26.665] ! [10][1][0][0] [05.09.22 00:35:26.665] ! [12][1][0][0] [05.09.22 00:35:26.678] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.678] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.679] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.679] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.679] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.679] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.679] ! Object masks (5) : [05.09.22 00:35:26.679] ! [255][0][255][255] [05.09.22 00:35:26.679] ! [1][2][0][0] [05.09.22 00:35:26.679] ! [8][1][0][0] [05.09.22 00:35:26.679] ! [10][1][0][0] [05.09.22 00:35:26.679] ! [12][1][0][0] [05.09.22 00:35:26.695] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.695] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.695] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.695] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.695] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.695] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.695] ! Object masks (5) : [05.09.22 00:35:26.695] ! [255][0][255][255] [05.09.22 00:35:26.695] ! [1][2][0][0] [05.09.22 00:35:26.695] ! [8][1][0][0] [05.09.22 00:35:26.695] ! [10][1][0][0] [05.09.22 00:35:26.695] ! [12][1][0][0] [05.09.22 00:35:26.711] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.711] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.711] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.711] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.711] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.711] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.711] ! Object masks (5) : [05.09.22 00:35:26.711] ! [255][0][255][255] [05.09.22 00:35:26.711] ! [1][2][0][0] [05.09.22 00:35:26.711] ! [8][1][0][0] [05.09.22 00:35:26.711] ! [10][1][0][0] [05.09.22 00:35:26.711] ! [12][1][0][0] [05.09.22 00:35:26.726] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.726] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.726] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.726] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.726] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.726] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.726] ! Object masks (5) : [05.09.22 00:35:26.726] ! [255][0][255][255] [05.09.22 00:35:26.726] ! [1][2][0][0] [05.09.22 00:35:26.726] ! [8][1][0][0] [05.09.22 00:35:26.726] ! [10][1][0][0] [05.09.22 00:35:26.726] ! [12][1][0][0] [05.09.22 00:35:26.741] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.741] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.741] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.741] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.741] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.741] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.741] ! Object masks (5) : [05.09.22 00:35:26.741] ! [255][0][255][255] [05.09.22 00:35:26.741] ! [1][2][0][0] [05.09.22 00:35:26.741] ! [8][1][0][0] [05.09.22 00:35:26.741] ! [10][1][0][0] [05.09.22 00:35:26.741] ! [12][1][0][0] [05.09.22 00:35:26.757] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.757] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.757] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.757] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.757] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.757] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.757] ! Object masks (5) : [05.09.22 00:35:26.757] ! [255][0][255][255] [05.09.22 00:35:26.757] ! [1][2][0][0] [05.09.22 00:35:26.757] ! [8][1][0][0] [05.09.22 00:35:26.757] ! [10][1][0][0] [05.09.22 00:35:26.757] ! [12][1][0][0] [05.09.22 00:35:26.773] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.773] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.773] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.773] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.773] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.773] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.773] ! Object masks (5) : [05.09.22 00:35:26.773] ! [255][0][255][255] [05.09.22 00:35:26.773] ! [1][2][0][0] [05.09.22 00:35:26.773] ! [8][1][0][0] [05.09.22 00:35:26.773] ! [10][1][0][0] [05.09.22 00:35:26.773] ! [12][1][0][0] [05.09.22 00:35:26.792] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.792] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.792] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.792] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.792] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.792] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.792] ! Object masks (5) : [05.09.22 00:35:26.792] ! [255][0][255][255] [05.09.22 00:35:26.792] ! [1][2][0][0] [05.09.22 00:35:26.792] ! [8][1][0][0] [05.09.22 00:35:26.792] ! [10][1][0][0] [05.09.22 00:35:26.792] ! [12][1][0][0] [05.09.22 00:35:26.805] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.805] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.805] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.805] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.805] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.805] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.805] ! Object masks (5) : [05.09.22 00:35:26.805] ! [255][0][255][255] [05.09.22 00:35:26.805] ! [1][2][0][0] [05.09.22 00:35:26.805] ! [8][1][0][0] [05.09.22 00:35:26.805] ! [10][1][0][0] [05.09.22 00:35:26.805] ! [12][1][0][0] [05.09.22 00:35:26.820] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.820] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.821] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.821] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.821] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.821] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.821] ! Object masks (5) : [05.09.22 00:35:26.821] ! [255][0][255][255] [05.09.22 00:35:26.821] ! [1][2][0][0] [05.09.22 00:35:26.821] ! [8][1][0][0] [05.09.22 00:35:26.821] ! [10][1][0][0] [05.09.22 00:35:26.821] ! [12][1][0][0] [05.09.22 00:35:26.836] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.836] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.836] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.836] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.836] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.836] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.836] ! Object masks (5) : [05.09.22 00:35:26.836] ! [255][0][255][255] [05.09.22 00:35:26.836] ! [1][2][0][0] [05.09.22 00:35:26.836] ! [8][1][0][0] [05.09.22 00:35:26.836] ! [10][1][0][0] [05.09.22 00:35:26.836] ! [12][1][0][0] [05.09.22 00:35:26.852] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.852] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.852] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.852] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.852] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.852] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.852] ! Object masks (5) : [05.09.22 00:35:26.852] ! [255][0][255][255] [05.09.22 00:35:26.852] ! [1][2][0][0] [05.09.22 00:35:26.852] ! [8][1][0][0] [05.09.22 00:35:26.852] ! [10][1][0][0] [05.09.22 00:35:26.852] ! [12][1][0][0] [05.09.22 00:35:26.867] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.867] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.867] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.867] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.867] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.867] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.867] ! Object masks (5) : [05.09.22 00:35:26.867] ! [255][0][255][255] [05.09.22 00:35:26.867] ! [1][2][0][0] [05.09.22 00:35:26.867] ! [8][1][0][0] [05.09.22 00:35:26.867] ! [10][1][0][0] [05.09.22 00:35:26.867] ! [12][1][0][0] [05.09.22 00:35:26.884] ! Cannot build GAME path! (object snork_weak29210) [05.09.22 00:35:26.884] ! CURRENT LEVEL : l01_escape [05.09.22 00:35:26.884] ! CURRENT game point position : [88.653763][3.058895][358.358643] [05.09.22 00:35:26.884] ! TARGET LEVEL : la15_darkscape [05.09.22 00:35:26.884] ! TARGET game point position : [603.151245][13.701134][-7.909051] [05.09.22 00:35:26.884] ! Target point mask [18][0][0][0] [05.09.22 00:35:26.884] ! Object masks (5) : [05.09.22 00:35:26.884] ! [255][0][255][255] [05.09.22 00:35:26.884] ! [1][2][0][0] [05.09.22 00:35:26.884] ! [8][1][0][0] [05.09.22 00:35:26.884] ! [10][1][0][0] [05.09.22 00:35:26.884] ! [12][1][0][0] [05.09.22 00:35:29.644] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:35:33.716] bip01_l_calf [05.09.22 00:35:37.606] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:35:37.606] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:35:41.660] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:35:41.660] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:35:41.660] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:35:41.660] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:36:43.920] bip01_l_calf [05.09.22 00:36:56.530] bip01_head [05.09.22 00:36:59.989] bip01_l_thigh [05.09.22 00:37:05.495] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:37:05.495] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:37:05.498] * Saving spawns... [05.09.22 00:37:05.498] * Saving objects... [05.09.22 00:37:05.540] * 26245 objects are successfully saved [05.09.22 00:37:05.540] * 42 script vars are successfully saved [05.09.22 00:37:05.549] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:37:55.805] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:37:55.805] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:37:55.809] * Saving spawns... [05.09.22 00:37:55.809] * Saving objects... [05.09.22 00:37:55.850] * 26248 objects are successfully saved [05.09.22 00:37:55.850] * 42 script vars are successfully saved [05.09.22 00:37:55.860] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:38:23.570] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_social_stalker-clans_bandits [05.09.22 00:38:23.570] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_zone_anomalies_gravi [05.09.22 00:38:44.957] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_mutant_flesh_general [05.09.22 00:38:50.718] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:38:50.718] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:38:50.721] * Saving spawns... [05.09.22 00:38:50.721] * Saving objects... [05.09.22 00:38:50.764] * 26238 objects are successfully saved [05.09.22 00:38:50.764] * 42 script vars are successfully saved [05.09.22 00:38:50.774] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:39:00.107] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_mutant_boar_general [05.09.22 00:39:00.107] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_mutant_blind_general [05.09.22 00:39:51.800] ! auto-generated bump map: act\act_arm_loner_novice_gloves_bump# [05.09.22 00:40:06.551] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:40:11.379] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:40:11.379] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:40:11.382] * Saving spawns... [05.09.22 00:40:11.382] * Saving objects... [05.09.22 00:40:11.424] * 26241 objects are successfully saved [05.09.22 00:40:11.424] * 44 script vars are successfully saved [05.09.22 00:40:11.434] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:42:03.406] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:42:03.406] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:42:08.338] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:42:08.338] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:42:15.186] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:42:15.186] ТЕСТ ГРАНАТОМЕНАТИЯ НПС [05.09.22 00:46:41.469] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:46:41.469] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:46:41.472] * Saving spawns... [05.09.22 00:46:41.472] * Saving objects... [05.09.22 00:46:41.513] * 26219 objects are successfully saved [05.09.22 00:46:41.513] * 42 script vars are successfully saved [05.09.22 00:46:41.523] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:47:44.553] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:47:44.553] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:47:44.556] * Saving spawns... [05.09.22 00:47:44.556] * Saving objects... [05.09.22 00:47:44.595] * 26221 objects are successfully saved [05.09.22 00:47:44.595] * 42 script vars are successfully saved [05.09.22 00:47:44.605] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:48:24.091] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:48:24.091] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:48:24.096] * Saving spawns... [05.09.22 00:48:24.096] * Saving objects... [05.09.22 00:48:24.155] * 26213 objects are successfully saved [05.09.22 00:48:24.155] * 42 script vars are successfully saved [05.09.22 00:48:24.164] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:49:39.121] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:49:39.121] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:49:39.124] * Saving spawns... [05.09.22 00:49:39.124] * Saving objects... [05.09.22 00:49:39.186] * 26207 objects are successfully saved [05.09.22 00:49:39.186] * 42 script vars are successfully saved [05.09.22 00:49:39.196] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:51:18.797] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_zone_zone-story_story-2006 [05.09.22 00:51:18.798] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_mutant_cat_general [05.09.22 00:51:18.798] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_social_military_army [05.09.22 00:51:29.219] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:51:29.219] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:51:29.223] * Saving spawns... [05.09.22 00:51:29.223] * Saving objects... [05.09.22 00:51:29.263] * 26207 objects are successfully saved [05.09.22 00:51:29.263] * 42 script vars are successfully saved [05.09.22 00:51:29.273] * Game 3.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\3.sav' [05.09.22 00:51:52.288] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_zone_anomalies_meat [05.09.22 00:52:04.243] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_zone_locations_escape [05.09.22 00:52:04.244] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_zone_locations_garbage [05.09.22 00:52:04.244] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_zone_anomalies_radioactive [05.09.22 00:52:21.679] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:52:21.679] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:52:21.683] * Saving spawns... [05.09.22 00:52:21.683] * Saving objects... [05.09.22 00:52:21.726] * 26207 objects are successfully saved [05.09.22 00:52:21.726] * 42 script vars are successfully saved [05.09.22 00:52:21.736] * Game 4.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\4.sav' [05.09.22 00:53:25.300] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.330] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.362] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.394] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.425] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.457] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.489] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.520] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.554] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.583] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.615] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.646] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.677] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.710] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.741] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.771] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.802] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.833] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.864] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.896] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.928] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.958] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:25.990] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:26.023] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:26.053] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:53:26.087] ! DetailPathManager has failed : from [218.399994,19.228024,196.699982] to [218.399994,19.133621,196.699982] [05.09.22 00:55:23.348] xrServer::Process_event_reject: no entity object! ID 26201 [05.09.22 00:55:23.348] xrServer::Process_event_reject: no entity object! ID 39190 [05.09.22 00:55:23.348] xrServer::Process_event_reject: no entity object! ID 22125 [05.09.22 00:55:23.348] xrServer::Process_event_reject: no entity object! ID 22049 [05.09.22 00:55:23.348] xrServer::Process_event_reject: no entity object! ID 26198 [05.09.22 00:55:23.348] xrServer::Process_event_reject: no entity object! ID 26202 [05.09.22 00:55:28.027] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:55:28.027] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:55:28.030] * Saving spawns... [05.09.22 00:55:28.030] * Saving objects... [05.09.22 00:55:28.070] * 26203 objects are successfully saved [05.09.22 00:55:28.070] * 42 script vars are successfully saved [05.09.22 00:55:28.079] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:56:25.292] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:56:25.292] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:56:25.295] * Saving spawns... [05.09.22 00:56:25.295] * Saving objects... [05.09.22 00:56:25.335] * 26207 objects are successfully saved [05.09.22 00:56:25.335] * 42 script vars are successfully saved [05.09.22 00:56:25.346] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:57:02.409] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:57:02.409] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:57:02.412] * Saving spawns... [05.09.22 00:57:02.412] * Saving objects... [05.09.22 00:57:02.453] * 26207 objects are successfully saved [05.09.22 00:57:02.453] * 42 script vars are successfully saved [05.09.22 00:57:02.463] * Game after begin - all soldiers die.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\after begin - all soldiers die.sav' [05.09.22 00:57:34.689] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_bridge_fire [05.09.22 00:57:52.374] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_btr_killed [05.09.22 00:57:53.332] --LUA version: [LuaJIT 2.1.0-beta3] [05.09.22 00:57:53.336] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [05.09.22 00:57:53.336] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [05.09.22 00:57:53.353] ~~['ui_rad.ltx'] [05.09.22 00:57:53.353] ~~['sol_options.ltx'] [05.09.22 00:57:53.353] ~~['actor_statistic.xml'] [05.09.22 00:57:53.353] ~~['amk_ui_base.xml'] [05.09.22 00:57:53.353] ~~['amk_ui_base_16.xml'] [05.09.22 00:57:53.353] ~~['carbody_item.xml'] [05.09.22 00:57:53.353] ~~['carbody_item_16.xml'] [05.09.22 00:57:53.353] ~~['carbody_new.xml'] [05.09.22 00:57:53.353] ~~['carbody_new_16.xml'] [05.09.22 00:57:53.353] ~~['car_panel.xml'] [05.09.22 00:57:53.354] ~~['car_panel_16.xml'] [05.09.22 00:57:53.354] ~~['encyclopedia.xml'] [05.09.22 00:57:53.354] ~~['encyclopedia_item.xml'] [05.09.22 00:57:53.354] ~~['events_new.xml'] [05.09.22 00:57:53.354] ~~['inventory_item.xml'] [05.09.22 00:57:53.354] ~~['inventory_item_16.xml'] [05.09.22 00:57:53.354] ~~['inventory_new.xml'] [05.09.22 00:57:53.354] ~~['inventory_new_16.xml'] [05.09.22 00:57:53.354] ~~['maingame.xml'] [05.09.22 00:57:53.354] ~~['maingame_16.xml'] [05.09.22 00:57:53.354] ~~['messages_window.xml'] [05.09.22 00:57:53.354] ~~['motion_icon.xml'] [05.09.22 00:57:53.354] ~~['motion_icon_16.xml'] [05.09.22 00:57:53.354] ~~['news.xml'] [05.09.22 00:57:53.354] ~~['pda.xml'] [05.09.22 00:57:53.354] ~~['pda_contacts_new.xml'] [05.09.22 00:57:53.354] ~~['pda_events.xml'] [05.09.22 00:57:53.354] ~~['pda_map.xml'] [05.09.22 00:57:53.354] ~~['stalkers_ranking.xml'] [05.09.22 00:57:53.354] ~~['talk.xml'] [05.09.22 00:57:53.354] ~~['talk_16.xml'] [05.09.22 00:57:53.354] ~~['trade.xml'] [05.09.22 00:57:53.355] ~~['trade_16.xml'] [05.09.22 00:57:53.355] ~~['trade_character.xml'] [05.09.22 00:57:53.355] ~~['trade_character_16.xml'] [05.09.22 00:57:53.355] ~~['trade_item.xml'] [05.09.22 00:57:53.355] ~~['trade_item_16.xml'] [05.09.22 00:57:53.355] ~~['ui_custom_msgs.xml'] [05.09.22 00:57:53.355] ~~['ui_custom_msgs_16.xml'] [05.09.22 00:57:53.355] ~~['ui_hud.xml'] [05.09.22 00:57:53.355] ~~['ui_hud_16.xml'] [05.09.22 00:57:53.355] ~~['ui_pda.xml'] [05.09.22 00:57:53.355] ~~['zone_map.xml'] [05.09.22 00:57:53.355] ~~['zone_map_16.xml'] [05.09.22 00:57:53.355] ~~['laucer_inventory_sorting.script'] [05.09.22 00:57:53.355] ~~['ui_rad.script'] [05.09.22 00:57:53.355] * phase time: 106 ms [05.09.22 00:57:53.355] * phase cmem: 0 K [05.09.22 00:57:53.371] * Loading spawn registry... [05.09.22 00:57:54.694] Start load of custom waypoints... [05.09.22 00:57:54.697] Loaded 74 items from custom_waypoints, 30 from all.spawn was replaced! [05.09.22 00:57:54.697] End load of custom waypoints... [05.09.22 00:57:54.716] * 15525 spawn points are successfully loaded [05.09.22 00:57:54.716] * Loading objects... [05.09.22 00:57:55.296] * 26207 objects are successfully loaded [05.09.22 00:57:55.345] [ogse_unist]: new game detected, clear all [05.09.22 00:57:55.473] * 42 script vars are successfully loaded [05.09.22 00:57:55.474] ! Cannot find saved game ~~~ db.ver: 7 [05.09.22 00:57:58.557] * Game after begin - all soldiers die is successfully loaded from file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\after begin - all soldiers die.sav' (5.195s) [05.09.22 00:57:58.557] * phase time: 5201 ms [05.09.22 00:57:58.557] * phase cmem: 0 K [05.09.22 00:57:58.558] * phase time: 0 ms [05.09.22 00:57:58.558] * phase cmem: 0 K [05.09.22 00:57:58.559] * phase time: 1 ms [05.09.22 00:57:58.559] * phase cmem: 0 K [05.09.22 00:57:58.588] -------------------------------------------------------------------------------- [05.09.22 00:57:58.588] [16250MB] physical memory installed, [5092MB] available, [68] percent of memory in use [05.09.22 00:57:58.588] PageFile usage: [3019MB], Peak PageFile usage: [3328MB] [05.09.22 00:57:58.588] -------------------------------------------------------------------------------- [05.09.22 00:57:58.588] * [ D3D ]: textures[938550 K] [05.09.22 00:57:58.588] * [x-ray]: process heap[0 K], render[0 K] [05.09.22 00:57:58.588] * [x-ray]: economy: strings[32988 K], smem[27167 K] [05.09.22 00:57:58.722] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [05.09.22 00:57:58.722] [ogse_st_mgr]: 1 all timers loaded [05.09.22 00:57:59.574] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] "" [05.09.22 00:57:59.947] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 00:57:59.947] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 00:58:00.744] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_flame_small_0010 to eRestrictorTypeNone because border().empty() [05.09.22 00:58:01.371] [dsh_fixes]: make smart_terrain bar_visitors free [05.09.22 00:58:01.371] [dsh_fixes]: free bar_visitor_12 [05.09.22 00:58:01.374] [dsh_fixes]: free stalker_green_bar3 [05.09.22 00:58:01.377] [dsh_fixes]: free bar_visitor_5 [05.09.22 00:58:01.380] [dsh_fixes]: free stalker_green_bar2 [05.09.22 00:58:01.382] [dsh_fixes]: free bar_visitor_4 [05.09.22 00:58:01.384] [dsh_fixes]: free stalker_green_bar1 [05.09.22 00:58:01.387] [dsh_fixes]: make smart_terrain generators_svoboda free [05.09.22 00:58:01.387] [dsh_fixes]: make smart_terrain lost_village_bandit free [05.09.22 00:58:01.387] [dsh_fixes]: make smart_terrain jup_stalker free [05.09.22 00:58:01.387] [dsh_fixes]: make smart_terrain jup_dolg free [05.09.22 00:58:01.387] [dsh_fixes]: make smart_terrain mar_neutral1 free [05.09.22 00:58:01.387] [dsh_fixes]: make smart_terrain mar_neutral2 free [05.09.22 00:58:01.387] [dsh_fixes]: make smart_terrain village_gulag_big free [05.09.22 00:58:01.387] [dsh_fixes]: make smart_terrain village_gulag_small free [05.09.22 00:58:01.387] [dsh_fixes]: make smart_terrain lim_freedom_most free [05.09.22 00:58:01.387] [dsh_fixes]: free mil_freedom_respawn_327693 [05.09.22 00:58:01.389] [dsh_fixes]: free mil_freedom_respawn_327714 [05.09.22 00:58:01.391] [dsh_fixes]: free mil_freedom_barier_respawn_127957 [05.09.22 00:58:01.393] [dsh_fixes]: free mil_freedom_barier_respawn_127965 [05.09.22 00:58:01.396] [dsh_fixes]: free mil_freedom_respawn_327682 [05.09.22 00:58:01.398] [dsh_fixes]: make smart_terrain lim_borman_lager free [05.09.22 00:58:01.398] [dsh_fixes]: free mil_freedom_respawn_327693 [05.09.22 00:58:01.400] [dsh_fixes]: free mil_freedom_barier_respawn_127965 [05.09.22 00:58:01.403] [dsh_fixes]: free mil_freedom_respawn_327714 [05.09.22 00:58:01.405] [dsh_fixes]: free mil_freedom_respawn_327688 [05.09.22 00:58:01.407] [dsh_fixes]: free mil_freedom_barier_respawn_127950 [05.09.22 00:58:01.409] [dsh_fixes]: free mil_freedom_respawn_127705 [05.09.22 00:58:01.411] [dsh_fixes]: make smart_terrain bar_ohotnik free [05.09.22 00:58:01.411] [dsh_fixes]: free stalker_green_bar3 [05.09.22 00:58:01.414] [dsh_fixes]: make smart_terrain generators_orly free [05.09.22 00:58:01.414] [dsh_fixes]: free generators_neutral_stalk1 [05.09.22 00:58:01.416] [dsh_fixes]: free generators_neutral_stalk5 [05.09.22 00:58:01.418] [dsh_fixes]: free generators_neutral_stalk6 [05.09.22 00:58:01.420] [dsh_fixes]: free generators_neutral_stalk4 [05.09.22 00:58:01.423] [dsh_fixes]: free generators_neutral_stalk2 [05.09.22 00:58:01.425] [dsh_fixes]: free generators_neutral_stalk3 [05.09.22 00:58:01.427] [dsh_fixes]: keep zemlyk [05.09.22 00:58:01.427] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.06 s.] [05.09.22 00:58:01.427] ~~ slot: ['dsh_fixes.5'], time: [0.06 s.] [05.09.22 00:58:01.427] ~~['ogse_signals']: time limit functionality paused: [10000] ms [05.09.22 00:58:02.628] * MEMORY USAGE: 0 K [05.09.22 00:58:02.628] * End of synchronization A[1] R[1] [05.09.22 00:58:02.628] * phase time: 4070 ms [05.09.22 00:58:02.628] * phase cmem: 0 K [05.09.22 00:58:26.134] ! auto-generated bump map: wpn\addons\pistolsil_bump# [05.09.22 00:58:56.371] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 00:58:56.371] [ogse_st_mgr]: 1 all timers saved [05.09.22 00:58:56.375] * Saving spawns... [05.09.22 00:58:56.375] * Saving objects... [05.09.22 00:58:56.428] * 26204 objects are successfully saved [05.09.22 00:58:56.428] * 42 script vars are successfully saved [05.09.22 00:58:56.438] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 00:59:29.356] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_btr_killed [05.09.22 00:59:30.300] --LUA version: [LuaJIT 2.1.0-beta3] [05.09.22 00:59:30.304] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [05.09.22 00:59:30.304] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [05.09.22 00:59:30.321] ~~['ui_rad.ltx'] [05.09.22 00:59:30.321] ~~['sol_options.ltx'] [05.09.22 00:59:30.321] ~~['actor_statistic.xml'] [05.09.22 00:59:30.321] ~~['amk_ui_base.xml'] [05.09.22 00:59:30.321] ~~['amk_ui_base_16.xml'] [05.09.22 00:59:30.321] ~~['carbody_item.xml'] [05.09.22 00:59:30.321] ~~['carbody_item_16.xml'] [05.09.22 00:59:30.321] ~~['carbody_new.xml'] [05.09.22 00:59:30.321] ~~['carbody_new_16.xml'] [05.09.22 00:59:30.321] ~~['car_panel.xml'] [05.09.22 00:59:30.321] ~~['car_panel_16.xml'] [05.09.22 00:59:30.321] ~~['encyclopedia.xml'] [05.09.22 00:59:30.321] ~~['encyclopedia_item.xml'] [05.09.22 00:59:30.321] ~~['events_new.xml'] [05.09.22 00:59:30.321] ~~['inventory_item.xml'] [05.09.22 00:59:30.321] ~~['inventory_item_16.xml'] [05.09.22 00:59:30.321] ~~['inventory_new.xml'] [05.09.22 00:59:30.321] ~~['inventory_new_16.xml'] [05.09.22 00:59:30.321] ~~['maingame.xml'] [05.09.22 00:59:30.322] ~~['maingame_16.xml'] [05.09.22 00:59:30.322] ~~['messages_window.xml'] [05.09.22 00:59:30.322] ~~['motion_icon.xml'] [05.09.22 00:59:30.322] ~~['motion_icon_16.xml'] [05.09.22 00:59:30.322] ~~['news.xml'] [05.09.22 00:59:30.322] ~~['pda.xml'] [05.09.22 00:59:30.322] ~~['pda_contacts_new.xml'] [05.09.22 00:59:30.322] ~~['pda_events.xml'] [05.09.22 00:59:30.322] ~~['pda_map.xml'] [05.09.22 00:59:30.322] ~~['stalkers_ranking.xml'] [05.09.22 00:59:30.322] ~~['talk.xml'] [05.09.22 00:59:30.322] ~~['talk_16.xml'] [05.09.22 00:59:30.322] ~~['trade.xml'] [05.09.22 00:59:30.322] ~~['trade_16.xml'] [05.09.22 00:59:30.322] ~~['trade_character.xml'] [05.09.22 00:59:30.322] ~~['trade_character_16.xml'] [05.09.22 00:59:30.322] ~~['trade_item.xml'] [05.09.22 00:59:30.322] ~~['trade_item_16.xml'] [05.09.22 00:59:30.322] ~~['ui_custom_msgs.xml'] [05.09.22 00:59:30.322] ~~['ui_custom_msgs_16.xml'] [05.09.22 00:59:30.322] ~~['ui_hud.xml'] [05.09.22 00:59:30.322] ~~['ui_hud_16.xml'] [05.09.22 00:59:30.323] ~~['ui_pda.xml'] [05.09.22 00:59:30.323] ~~['zone_map.xml'] [05.09.22 00:59:30.323] ~~['zone_map_16.xml'] [05.09.22 00:59:30.323] ~~['laucer_inventory_sorting.script'] [05.09.22 00:59:30.323] ~~['ui_rad.script'] [05.09.22 00:59:30.323] * phase time: 97 ms [05.09.22 00:59:30.323] * phase cmem: 0 K [05.09.22 00:59:30.334] * Loading spawn registry... [05.09.22 00:59:31.653] Start load of custom waypoints... [05.09.22 00:59:31.656] Loaded 74 items from custom_waypoints, 30 from all.spawn was replaced! [05.09.22 00:59:31.656] End load of custom waypoints... [05.09.22 00:59:31.675] * 15525 spawn points are successfully loaded [05.09.22 00:59:31.676] * Loading objects... [05.09.22 00:59:32.234] * 26204 objects are successfully loaded [05.09.22 00:59:32.281] [ogse_unist]: new game detected, clear all [05.09.22 00:59:32.405] * 42 script vars are successfully loaded [05.09.22 00:59:32.406] ! Cannot find saved game ~~~ db.ver: 7 [05.09.22 00:59:35.432] * Game yujin_quicksave is successfully loaded from file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' (5.107s) [05.09.22 00:59:35.432] * phase time: 5109 ms [05.09.22 00:59:35.432] * phase cmem: 0 K [05.09.22 00:59:35.433] * phase time: 0 ms [05.09.22 00:59:35.433] * phase cmem: 0 K [05.09.22 00:59:35.436] * phase time: 3 ms [05.09.22 00:59:35.436] * phase cmem: 0 K [05.09.22 00:59:35.459] -------------------------------------------------------------------------------- [05.09.22 00:59:35.459] [16250MB] physical memory installed, [5097MB] available, [68] percent of memory in use [05.09.22 00:59:35.459] PageFile usage: [3010MB], Peak PageFile usage: [3328MB] [05.09.22 00:59:35.459] -------------------------------------------------------------------------------- [05.09.22 00:59:35.459] * [ D3D ]: textures[940599 K] [05.09.22 00:59:35.459] * [x-ray]: process heap[0 K], render[0 K] [05.09.22 00:59:35.459] * [x-ray]: economy: strings[33067 K], smem[27167 K] [05.09.22 00:59:35.590] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [05.09.22 00:59:35.590] [ogse_st_mgr]: 1 all timers loaded [05.09.22 00:59:36.430] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] "" [05.09.22 00:59:36.787] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 00:59:36.788] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 00:59:37.532] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_flame_small_0010 to eRestrictorTypeNone because border().empty() [05.09.22 00:59:37.903] ! auto-generated bump map: wpn\addons\pistolsil_bump# [05.09.22 00:59:38.151] [dsh_fixes]: make smart_terrain bar_visitors free [05.09.22 00:59:38.151] [dsh_fixes]: free bar_visitor_12 [05.09.22 00:59:38.155] [dsh_fixes]: free bar_visitor_4 [05.09.22 00:59:38.157] [dsh_fixes]: free stalker_green_bar1 [05.09.22 00:59:38.160] [dsh_fixes]: free bar_visitor_5 [05.09.22 00:59:38.162] [dsh_fixes]: free stalker_green_bar2 [05.09.22 00:59:38.164] [dsh_fixes]: make smart_terrain generators_svoboda free [05.09.22 00:59:38.164] [dsh_fixes]: make smart_terrain lost_village_bandit free [05.09.22 00:59:38.164] [dsh_fixes]: make smart_terrain jup_stalker free [05.09.22 00:59:38.164] [dsh_fixes]: make smart_terrain jup_dolg free [05.09.22 00:59:38.164] [dsh_fixes]: make smart_terrain mar_neutral1 free [05.09.22 00:59:38.164] [dsh_fixes]: make smart_terrain mar_neutral2 free [05.09.22 00:59:38.164] [dsh_fixes]: make smart_terrain village_gulag_big free [05.09.22 00:59:38.164] [dsh_fixes]: make smart_terrain village_gulag_small free [05.09.22 00:59:38.164] [dsh_fixes]: make smart_terrain lim_freedom_most free [05.09.22 00:59:38.164] [dsh_fixes]: free mil_freedom_respawn_127705 [05.09.22 00:59:38.167] [dsh_fixes]: free mil_freedom_respawn_327682 [05.09.22 00:59:38.169] [dsh_fixes]: free mil_freedom_barier_respawn_127957 [05.09.22 00:59:38.171] [dsh_fixes]: free mil_freedom_barier_respawn_127950 [05.09.22 00:59:38.174] [dsh_fixes]: free mil_freedom_respawn_327688 [05.09.22 00:59:38.176] [dsh_fixes]: make smart_terrain lim_borman_lager free [05.09.22 00:59:38.176] [dsh_fixes]: free mil_freedom_respawn_327714 [05.09.22 00:59:38.178] [dsh_fixes]: free mil_freedom_barier_respawn_127965 [05.09.22 00:59:38.180] [dsh_fixes]: free mil_freedom_respawn_327693 [05.09.22 00:59:38.183] [dsh_fixes]: make smart_terrain bar_ohotnik free [05.09.22 00:59:38.183] [dsh_fixes]: free stalker_green_bar3 [05.09.22 00:59:38.185] [dsh_fixes]: make smart_terrain generators_orly free [05.09.22 00:59:38.185] [dsh_fixes]: free generators_neutral_stalk1 [05.09.22 00:59:38.187] [dsh_fixes]: free generators_neutral_stalk5 [05.09.22 00:59:38.190] [dsh_fixes]: keep zemlyk [05.09.22 00:59:38.190] [dsh_fixes]: free generators_neutral_stalk3 [05.09.22 00:59:38.192] [dsh_fixes]: free generators_neutral_stalk2 [05.09.22 00:59:38.194] [dsh_fixes]: free generators_neutral_stalk4 [05.09.22 00:59:38.196] [dsh_fixes]: free generators_neutral_stalk6 [05.09.22 00:59:38.199] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.05 s.] [05.09.22 00:59:38.199] ~~ slot: ['dsh_fixes.5'], time: [0.05 s.] [05.09.22 00:59:38.199] ~~['ogse_signals']: time limit functionality paused: [10000] ms [05.09.22 00:59:39.363] * MEMORY USAGE: 0 K [05.09.22 00:59:39.363] * End of synchronization A[1] R[1] [05.09.22 00:59:39.363] * phase time: 3930 ms [05.09.22 00:59:39.363] * phase cmem: 0 K [05.09.22 01:00:00.964] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_btr_killed [05.09.22 01:00:01.897] --LUA version: [LuaJIT 2.1.0-beta3] [05.09.22 01:00:01.901] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [05.09.22 01:00:01.901] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [05.09.22 01:00:01.917] ~~['ui_rad.ltx'] [05.09.22 01:00:01.918] ~~['sol_options.ltx'] [05.09.22 01:00:01.918] ~~['actor_statistic.xml'] [05.09.22 01:00:01.918] ~~['amk_ui_base.xml'] [05.09.22 01:00:01.918] ~~['amk_ui_base_16.xml'] [05.09.22 01:00:01.918] ~~['carbody_item.xml'] [05.09.22 01:00:01.918] ~~['carbody_item_16.xml'] [05.09.22 01:00:01.918] ~~['carbody_new.xml'] [05.09.22 01:00:01.918] ~~['carbody_new_16.xml'] [05.09.22 01:00:01.918] ~~['car_panel.xml'] [05.09.22 01:00:01.918] ~~['car_panel_16.xml'] [05.09.22 01:00:01.918] ~~['encyclopedia.xml'] [05.09.22 01:00:01.918] ~~['encyclopedia_item.xml'] [05.09.22 01:00:01.918] ~~['events_new.xml'] [05.09.22 01:00:01.918] ~~['inventory_item.xml'] [05.09.22 01:00:01.918] ~~['inventory_item_16.xml'] [05.09.22 01:00:01.918] ~~['inventory_new.xml'] [05.09.22 01:00:01.918] ~~['inventory_new_16.xml'] [05.09.22 01:00:01.918] ~~['maingame.xml'] [05.09.22 01:00:01.918] ~~['maingame_16.xml'] [05.09.22 01:00:01.919] ~~['messages_window.xml'] [05.09.22 01:00:01.919] ~~['motion_icon.xml'] [05.09.22 01:00:01.919] ~~['motion_icon_16.xml'] [05.09.22 01:00:01.919] ~~['news.xml'] [05.09.22 01:00:01.919] ~~['pda.xml'] [05.09.22 01:00:01.919] ~~['pda_contacts_new.xml'] [05.09.22 01:00:01.919] ~~['pda_events.xml'] [05.09.22 01:00:01.919] ~~['pda_map.xml'] [05.09.22 01:00:01.919] ~~['stalkers_ranking.xml'] [05.09.22 01:00:01.919] ~~['talk.xml'] [05.09.22 01:00:01.919] ~~['talk_16.xml'] [05.09.22 01:00:01.919] ~~['trade.xml'] [05.09.22 01:00:01.919] ~~['trade_16.xml'] [05.09.22 01:00:01.919] ~~['trade_character.xml'] [05.09.22 01:00:01.919] ~~['trade_character_16.xml'] [05.09.22 01:00:01.919] ~~['trade_item.xml'] [05.09.22 01:00:01.919] ~~['trade_item_16.xml'] [05.09.22 01:00:01.919] ~~['ui_custom_msgs.xml'] [05.09.22 01:00:01.919] ~~['ui_custom_msgs_16.xml'] [05.09.22 01:00:01.919] ~~['ui_hud.xml'] [05.09.22 01:00:01.919] ~~['ui_hud_16.xml'] [05.09.22 01:00:01.919] ~~['ui_pda.xml'] [05.09.22 01:00:01.920] ~~['zone_map.xml'] [05.09.22 01:00:01.920] ~~['zone_map_16.xml'] [05.09.22 01:00:01.920] ~~['laucer_inventory_sorting.script'] [05.09.22 01:00:01.920] ~~['ui_rad.script'] [05.09.22 01:00:01.920] * phase time: 94 ms [05.09.22 01:00:01.920] * phase cmem: 0 K [05.09.22 01:00:01.934] * Loading spawn registry... [05.09.22 01:00:03.273] Start load of custom waypoints... [05.09.22 01:00:03.276] Loaded 74 items from custom_waypoints, 30 from all.spawn was replaced! [05.09.22 01:00:03.276] End load of custom waypoints... [05.09.22 01:00:03.296] * 15525 spawn points are successfully loaded [05.09.22 01:00:03.296] * Loading objects... [05.09.22 01:00:03.859] * 26204 objects are successfully loaded [05.09.22 01:00:03.905] [ogse_unist]: new game detected, clear all [05.09.22 01:00:04.028] * 42 script vars are successfully loaded [05.09.22 01:00:04.029] ! Cannot find saved game ~~~ db.ver: 7 [05.09.22 01:00:07.099] * Game yujin_quicksave is successfully loaded from file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' (5.178s) [05.09.22 01:00:07.099] * phase time: 5179 ms [05.09.22 01:00:07.099] * phase cmem: 0 K [05.09.22 01:00:07.100] * phase time: 0 ms [05.09.22 01:00:07.100] * phase cmem: 0 K [05.09.22 01:00:07.102] * phase time: 1 ms [05.09.22 01:00:07.102] * phase cmem: 0 K [05.09.22 01:00:07.124] -------------------------------------------------------------------------------- [05.09.22 01:00:07.124] [16250MB] physical memory installed, [5009MB] available, [69] percent of memory in use [05.09.22 01:00:07.124] PageFile usage: [3085MB], Peak PageFile usage: [3328MB] [05.09.22 01:00:07.124] -------------------------------------------------------------------------------- [05.09.22 01:00:07.124] * [ D3D ]: textures[940599 K] [05.09.22 01:00:07.124] * [x-ray]: process heap[0 K], render[0 K] [05.09.22 01:00:07.124] * [x-ray]: economy: strings[33087 K], smem[27167 K] [05.09.22 01:00:07.259] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [05.09.22 01:00:07.259] [ogse_st_mgr]: 1 all timers loaded [05.09.22 01:00:08.110] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] "" [05.09.22 01:00:08.459] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 01:00:08.460] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 01:00:09.198] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_flame_small_0010 to eRestrictorTypeNone because border().empty() [05.09.22 01:00:09.571] ! auto-generated bump map: wpn\addons\pistolsil_bump# [05.09.22 01:00:09.824] [dsh_fixes]: make smart_terrain bar_visitors free [05.09.22 01:00:09.824] [dsh_fixes]: free bar_visitor_12 [05.09.22 01:00:09.827] [dsh_fixes]: free bar_visitor_4 [05.09.22 01:00:09.830] [dsh_fixes]: free stalker_green_bar1 [05.09.22 01:00:09.832] [dsh_fixes]: free bar_visitor_5 [05.09.22 01:00:09.834] [dsh_fixes]: free stalker_green_bar2 [05.09.22 01:00:09.837] [dsh_fixes]: make smart_terrain generators_svoboda free [05.09.22 01:00:09.837] [dsh_fixes]: make smart_terrain lost_village_bandit free [05.09.22 01:00:09.837] [dsh_fixes]: make smart_terrain jup_stalker free [05.09.22 01:00:09.837] [dsh_fixes]: make smart_terrain jup_dolg free [05.09.22 01:00:09.837] [dsh_fixes]: make smart_terrain mar_neutral1 free [05.09.22 01:00:09.837] [dsh_fixes]: make smart_terrain mar_neutral2 free [05.09.22 01:00:09.837] [dsh_fixes]: make smart_terrain village_gulag_big free [05.09.22 01:00:09.837] [dsh_fixes]: make smart_terrain village_gulag_small free [05.09.22 01:00:09.837] [dsh_fixes]: make smart_terrain lim_freedom_most free [05.09.22 01:00:09.837] [dsh_fixes]: free mil_freedom_respawn_127705 [05.09.22 01:00:09.839] [dsh_fixes]: free mil_freedom_respawn_327682 [05.09.22 01:00:09.841] [dsh_fixes]: free mil_freedom_barier_respawn_127957 [05.09.22 01:00:09.844] [dsh_fixes]: free mil_freedom_barier_respawn_127950 [05.09.22 01:00:09.846] [dsh_fixes]: free mil_freedom_respawn_327688 [05.09.22 01:00:09.848] [dsh_fixes]: make smart_terrain lim_borman_lager free [05.09.22 01:00:09.848] [dsh_fixes]: free mil_freedom_respawn_327693 [05.09.22 01:00:09.851] [dsh_fixes]: free mil_freedom_respawn_327714 [05.09.22 01:00:09.853] [dsh_fixes]: free mil_freedom_barier_respawn_127965 [05.09.22 01:00:09.855] [dsh_fixes]: free mil_freedom_barier_respawn_127950 [05.09.22 01:00:09.858] [dsh_fixes]: free mil_freedom_respawn_327682 [05.09.22 01:00:09.860] [dsh_fixes]: make smart_terrain bar_ohotnik free [05.09.22 01:00:09.860] [dsh_fixes]: free stalker_green_bar3 [05.09.22 01:00:09.862] [dsh_fixes]: make smart_terrain generators_orly free [05.09.22 01:00:09.862] [dsh_fixes]: free generators_neutral_stalk1 [05.09.22 01:00:09.865] [dsh_fixes]: free generators_neutral_stalk5 [05.09.22 01:00:09.867] [dsh_fixes]: keep zemlyk [05.09.22 01:00:09.867] [dsh_fixes]: free generators_neutral_stalk3 [05.09.22 01:00:09.869] [dsh_fixes]: free generators_neutral_stalk2 [05.09.22 01:00:09.872] [dsh_fixes]: free generators_neutral_stalk4 [05.09.22 01:00:09.874] [dsh_fixes]: free generators_neutral_stalk6 [05.09.22 01:00:09.876] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.05 s.] [05.09.22 01:00:09.876] ~~ slot: ['dsh_fixes.5'], time: [0.05 s.] [05.09.22 01:00:09.876] ~~['ogse_signals']: time limit functionality paused: [10000] ms [05.09.22 01:00:11.002] * MEMORY USAGE: 0 K [05.09.22 01:00:11.002] * End of synchronization A[1] R[1] [05.09.22 01:00:11.002] * phase time: 3902 ms [05.09.22 01:00:11.002] * phase cmem: 0 K [05.09.22 01:00:28.164] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:00:28.164] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:00:28.168] * Saving spawns... [05.09.22 01:00:28.168] * Saving objects... [05.09.22 01:00:28.229] * 26204 objects are successfully saved [05.09.22 01:00:28.229] * 42 script vars are successfully saved [05.09.22 01:00:28.239] * Game 5.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\5.sav' [05.09.22 01:01:20.563] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_btr_killed [05.09.22 01:01:21.467] --LUA version: [LuaJIT 2.1.0-beta3] [05.09.22 01:01:21.472] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [05.09.22 01:01:21.472] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [05.09.22 01:01:21.488] ~~['ui_rad.ltx'] [05.09.22 01:01:21.488] ~~['sol_options.ltx'] [05.09.22 01:01:21.488] ~~['actor_statistic.xml'] [05.09.22 01:01:21.489] ~~['amk_ui_base.xml'] [05.09.22 01:01:21.489] ~~['amk_ui_base_16.xml'] [05.09.22 01:01:21.489] ~~['carbody_item.xml'] [05.09.22 01:01:21.489] ~~['carbody_item_16.xml'] [05.09.22 01:01:21.489] ~~['carbody_new.xml'] [05.09.22 01:01:21.489] ~~['carbody_new_16.xml'] [05.09.22 01:01:21.489] ~~['car_panel.xml'] [05.09.22 01:01:21.489] ~~['car_panel_16.xml'] [05.09.22 01:01:21.489] ~~['encyclopedia.xml'] [05.09.22 01:01:21.489] ~~['encyclopedia_item.xml'] [05.09.22 01:01:21.489] ~~['events_new.xml'] [05.09.22 01:01:21.489] ~~['inventory_item.xml'] [05.09.22 01:01:21.489] ~~['inventory_item_16.xml'] [05.09.22 01:01:21.489] ~~['inventory_new.xml'] [05.09.22 01:01:21.489] ~~['inventory_new_16.xml'] [05.09.22 01:01:21.489] ~~['maingame.xml'] [05.09.22 01:01:21.489] ~~['maingame_16.xml'] [05.09.22 01:01:21.489] ~~['messages_window.xml'] [05.09.22 01:01:21.489] ~~['motion_icon.xml'] [05.09.22 01:01:21.489] ~~['motion_icon_16.xml'] [05.09.22 01:01:21.489] ~~['news.xml'] [05.09.22 01:01:21.489] ~~['pda.xml'] [05.09.22 01:01:21.489] ~~['pda_contacts_new.xml'] [05.09.22 01:01:21.490] ~~['pda_events.xml'] [05.09.22 01:01:21.490] ~~['pda_map.xml'] [05.09.22 01:01:21.490] ~~['stalkers_ranking.xml'] [05.09.22 01:01:21.490] ~~['talk.xml'] [05.09.22 01:01:21.490] ~~['talk_16.xml'] [05.09.22 01:01:21.490] ~~['trade.xml'] [05.09.22 01:01:21.490] ~~['trade_16.xml'] [05.09.22 01:01:21.490] ~~['trade_character.xml'] [05.09.22 01:01:21.490] ~~['trade_character_16.xml'] [05.09.22 01:01:21.490] ~~['trade_item.xml'] [05.09.22 01:01:21.490] ~~['trade_item_16.xml'] [05.09.22 01:01:21.490] ~~['ui_custom_msgs.xml'] [05.09.22 01:01:21.490] ~~['ui_custom_msgs_16.xml'] [05.09.22 01:01:21.490] ~~['ui_hud.xml'] [05.09.22 01:01:21.490] ~~['ui_hud_16.xml'] [05.09.22 01:01:21.490] ~~['ui_pda.xml'] [05.09.22 01:01:21.490] ~~['zone_map.xml'] [05.09.22 01:01:21.490] ~~['zone_map_16.xml'] [05.09.22 01:01:21.490] ~~['laucer_inventory_sorting.script'] [05.09.22 01:01:21.490] ~~['ui_rad.script'] [05.09.22 01:01:21.491] * phase time: 95 ms [05.09.22 01:01:21.491] * phase cmem: 0 K [05.09.22 01:01:21.503] * Loading spawn registry... [05.09.22 01:01:22.822] Start load of custom waypoints... [05.09.22 01:01:22.825] Loaded 74 items from custom_waypoints, 30 from all.spawn was replaced! [05.09.22 01:01:22.825] End load of custom waypoints... [05.09.22 01:01:22.844] * 15525 spawn points are successfully loaded [05.09.22 01:01:22.844] * Loading objects... [05.09.22 01:01:23.406] * 26204 objects are successfully loaded [05.09.22 01:01:23.453] [ogse_unist]: new game detected, clear all [05.09.22 01:01:23.579] * 42 script vars are successfully loaded [05.09.22 01:01:23.580] ! Cannot find saved game ~~~ db.ver: 7 [05.09.22 01:01:26.641] * Game 5 is successfully loaded from file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\5.sav' (5.147s) [05.09.22 01:01:26.641] * phase time: 5150 ms [05.09.22 01:01:26.641] * phase cmem: 0 K [05.09.22 01:01:26.642] * phase time: 0 ms [05.09.22 01:01:26.642] * phase cmem: 0 K [05.09.22 01:01:26.644] * phase time: 1 ms [05.09.22 01:01:26.644] * phase cmem: 0 K [05.09.22 01:01:26.666] -------------------------------------------------------------------------------- [05.09.22 01:01:26.666] [16250MB] physical memory installed, [5020MB] available, [69] percent of memory in use [05.09.22 01:01:26.666] PageFile usage: [3081MB], Peak PageFile usage: [3328MB] [05.09.22 01:01:26.666] -------------------------------------------------------------------------------- [05.09.22 01:01:26.666] * [ D3D ]: textures[940599 K] [05.09.22 01:01:26.666] * [x-ray]: process heap[0 K], render[0 K] [05.09.22 01:01:26.666] * [x-ray]: economy: strings[33145 K], smem[27167 K] [05.09.22 01:01:26.806] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [05.09.22 01:01:26.806] [ogse_st_mgr]: 1 all timers loaded [05.09.22 01:01:27.658] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] "" [05.09.22 01:01:28.015] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 01:01:28.016] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 01:01:28.748] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_flame_small_0010 to eRestrictorTypeNone because border().empty() [05.09.22 01:01:29.118] ! auto-generated bump map: wpn\addons\pistolsil_bump# [05.09.22 01:01:29.362] [dsh_fixes]: make smart_terrain bar_visitors free [05.09.22 01:01:29.363] [dsh_fixes]: free bar_visitor_12 [05.09.22 01:01:29.366] [dsh_fixes]: free stalker_green_bar3 [05.09.22 01:01:29.368] [dsh_fixes]: free bar_visitor_4 [05.09.22 01:01:29.371] [dsh_fixes]: free stalker_green_bar2 [05.09.22 01:01:29.373] [dsh_fixes]: free bar_visitor_5 [05.09.22 01:01:29.376] [dsh_fixes]: free stalker_green_bar1 [05.09.22 01:01:29.378] [dsh_fixes]: make smart_terrain generators_svoboda free [05.09.22 01:01:29.378] [dsh_fixes]: make smart_terrain lost_village_bandit free [05.09.22 01:01:29.378] [dsh_fixes]: make smart_terrain jup_stalker free [05.09.22 01:01:29.378] [dsh_fixes]: make smart_terrain jup_dolg free [05.09.22 01:01:29.378] [dsh_fixes]: make smart_terrain mar_neutral1 free [05.09.22 01:01:29.378] [dsh_fixes]: make smart_terrain mar_neutral2 free [05.09.22 01:01:29.378] [dsh_fixes]: make smart_terrain village_gulag_big free [05.09.22 01:01:29.378] [dsh_fixes]: make smart_terrain village_gulag_small free [05.09.22 01:01:29.378] [dsh_fixes]: make smart_terrain lim_freedom_most free [05.09.22 01:01:29.378] [dsh_fixes]: free mil_freedom_respawn_327688 [05.09.22 01:01:29.381] [dsh_fixes]: free mil_freedom_respawn_327693 [05.09.22 01:01:29.383] [dsh_fixes]: free mil_freedom_barier_respawn_127957 [05.09.22 01:01:29.385] [dsh_fixes]: free mil_freedom_respawn_127705 [05.09.22 01:01:29.387] [dsh_fixes]: make smart_terrain lim_borman_lager free [05.09.22 01:01:29.387] [dsh_fixes]: free mil_freedom_barier_respawn_127950 [05.09.22 01:01:29.390] [dsh_fixes]: free mil_freedom_respawn_127705 [05.09.22 01:01:29.392] [dsh_fixes]: free mil_freedom_barier_respawn_127957 [05.09.22 01:01:29.394] [dsh_fixes]: free mil_freedom_respawn_327714 [05.09.22 01:01:29.396] [dsh_fixes]: free mil_freedom_barier_respawn_127965 [05.09.22 01:01:29.399] [dsh_fixes]: free mil_freedom_respawn_327688 [05.09.22 01:01:29.401] [dsh_fixes]: free mil_freedom_respawn_327682 [05.09.22 01:01:29.403] [dsh_fixes]: make smart_terrain bar_ohotnik free [05.09.22 01:01:29.403] [dsh_fixes]: free stalker_green_bar3 [05.09.22 01:01:29.406] [dsh_fixes]: free stalker_green_bar2 [05.09.22 01:01:29.408] [dsh_fixes]: make smart_terrain generators_orly free [05.09.22 01:01:29.408] [dsh_fixes]: free generators_neutral_stalk1 [05.09.22 01:01:29.410] [dsh_fixes]: free generators_neutral_stalk5 [05.09.22 01:01:29.412] [dsh_fixes]: free generators_neutral_stalk6 [05.09.22 01:01:29.415] [dsh_fixes]: free generators_neutral_stalk4 [05.09.22 01:01:29.417] [dsh_fixes]: free generators_neutral_stalk2 [05.09.22 01:01:29.419] [dsh_fixes]: free generators_neutral_stalk3 [05.09.22 01:01:29.421] [dsh_fixes]: keep zemlyk [05.09.22 01:01:29.421] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.06 s.] [05.09.22 01:01:29.421] ~~ slot: ['dsh_fixes.5'], time: [0.06 s.] [05.09.22 01:01:29.421] ~~['ogse_signals']: time limit functionality paused: [10000] ms [05.09.22 01:01:30.571] * MEMORY USAGE: 0 K [05.09.22 01:01:30.571] * End of synchronization A[1] R[1] [05.09.22 01:01:30.572] * phase time: 3929 ms [05.09.22 01:01:30.572] * phase cmem: 0 K [05.09.22 01:01:44.777] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:01:44.777] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:01:44.781] * Saving spawns... [05.09.22 01:01:44.781] * Saving objects... [05.09.22 01:01:44.821] * 26204 objects are successfully saved [05.09.22 01:01:44.822] * 42 script vars are successfully saved [05.09.22 01:01:44.832] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 01:02:04.769] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:02:04.769] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:02:04.773] * Saving spawns... [05.09.22 01:02:04.773] * Saving objects... [05.09.22 01:02:04.813] * 26204 objects are successfully saved [05.09.22 01:02:04.813] * 42 script vars are successfully saved [05.09.22 01:02:04.823] * Game 5.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\5.sav' [05.09.22 01:02:34.707] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:02:34.707] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:02:34.712] * Saving spawns... [05.09.22 01:02:34.712] * Saving objects... [05.09.22 01:02:34.811] * 26207 objects are successfully saved [05.09.22 01:02:34.811] * 42 script vars are successfully saved [05.09.22 01:02:34.820] * Game 5.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\5.sav' [05.09.22 01:02:53.180] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:02:53.180] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:02:53.183] * Saving spawns... [05.09.22 01:02:53.183] * Saving objects... [05.09.22 01:02:53.222] * 26207 objects are successfully saved [05.09.22 01:02:53.222] * 42 script vars are successfully saved [05.09.22 01:02:53.231] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 01:03:46.551] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_bridge_pass [05.09.22 01:11:30.747] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_btr_killed [05.09.22 01:11:31.665] --LUA version: [LuaJIT 2.1.0-beta3] [05.09.22 01:11:31.669] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [05.09.22 01:11:31.669] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [05.09.22 01:11:31.686] ~~['ui_rad.ltx'] [05.09.22 01:11:31.686] ~~['sol_options.ltx'] [05.09.22 01:11:31.686] ~~['actor_statistic.xml'] [05.09.22 01:11:31.687] ~~['amk_ui_base.xml'] [05.09.22 01:11:31.687] ~~['amk_ui_base_16.xml'] [05.09.22 01:11:31.687] ~~['carbody_item.xml'] [05.09.22 01:11:31.687] ~~['carbody_item_16.xml'] [05.09.22 01:11:31.687] ~~['carbody_new.xml'] [05.09.22 01:11:31.687] ~~['carbody_new_16.xml'] [05.09.22 01:11:31.687] ~~['car_panel.xml'] [05.09.22 01:11:31.687] ~~['car_panel_16.xml'] [05.09.22 01:11:31.687] ~~['encyclopedia.xml'] [05.09.22 01:11:31.687] ~~['encyclopedia_item.xml'] [05.09.22 01:11:31.687] ~~['events_new.xml'] [05.09.22 01:11:31.687] ~~['inventory_item.xml'] [05.09.22 01:11:31.687] ~~['inventory_item_16.xml'] [05.09.22 01:11:31.687] ~~['inventory_new.xml'] [05.09.22 01:11:31.687] ~~['inventory_new_16.xml'] [05.09.22 01:11:31.687] ~~['maingame.xml'] [05.09.22 01:11:31.687] ~~['maingame_16.xml'] [05.09.22 01:11:31.687] ~~['messages_window.xml'] [05.09.22 01:11:31.687] ~~['motion_icon.xml'] [05.09.22 01:11:31.687] ~~['motion_icon_16.xml'] [05.09.22 01:11:31.687] ~~['news.xml'] [05.09.22 01:11:31.687] ~~['pda.xml'] [05.09.22 01:11:31.688] ~~['pda_contacts_new.xml'] [05.09.22 01:11:31.688] ~~['pda_events.xml'] [05.09.22 01:11:31.688] ~~['pda_map.xml'] [05.09.22 01:11:31.688] ~~['stalkers_ranking.xml'] [05.09.22 01:11:31.688] ~~['talk.xml'] [05.09.22 01:11:31.688] ~~['talk_16.xml'] [05.09.22 01:11:31.688] ~~['trade.xml'] [05.09.22 01:11:31.688] ~~['trade_16.xml'] [05.09.22 01:11:31.688] ~~['trade_character.xml'] [05.09.22 01:11:31.688] ~~['trade_character_16.xml'] [05.09.22 01:11:31.688] ~~['trade_item.xml'] [05.09.22 01:11:31.688] ~~['trade_item_16.xml'] [05.09.22 01:11:31.688] ~~['ui_custom_msgs.xml'] [05.09.22 01:11:31.688] ~~['ui_custom_msgs_16.xml'] [05.09.22 01:11:31.688] ~~['ui_hud.xml'] [05.09.22 01:11:31.688] ~~['ui_hud_16.xml'] [05.09.22 01:11:31.688] ~~['ui_pda.xml'] [05.09.22 01:11:31.688] ~~['zone_map.xml'] [05.09.22 01:11:31.688] ~~['zone_map_16.xml'] [05.09.22 01:11:31.689] ~~['laucer_inventory_sorting.script'] [05.09.22 01:11:31.689] ~~['ui_rad.script'] [05.09.22 01:11:31.689] * phase time: 103 ms [05.09.22 01:11:31.689] * phase cmem: 0 K [05.09.22 01:11:31.700] * Loading spawn registry... [05.09.22 01:11:33.036] Start load of custom waypoints... [05.09.22 01:11:33.038] Loaded 74 items from custom_waypoints, 30 from all.spawn was replaced! [05.09.22 01:11:33.038] End load of custom waypoints... [05.09.22 01:11:33.057] * 15525 spawn points are successfully loaded [05.09.22 01:11:33.058] * Loading objects... [05.09.22 01:11:33.632] * 26207 objects are successfully loaded [05.09.22 01:11:33.680] [ogse_unist]: new game detected, clear all [05.09.22 01:11:33.807] * 42 script vars are successfully loaded [05.09.22 01:11:33.807] ! Cannot find saved game ~~~ db.ver: 7 [05.09.22 01:11:36.859] * Game 5 is successfully loaded from file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\5.sav' (5.168s) [05.09.22 01:11:36.859] * phase time: 5170 ms [05.09.22 01:11:36.859] * phase cmem: 0 K [05.09.22 01:11:36.860] * phase time: 0 ms [05.09.22 01:11:36.860] * phase cmem: 0 K [05.09.22 01:11:36.862] * phase time: 1 ms [05.09.22 01:11:36.862] * phase cmem: 0 K [05.09.22 01:11:36.890] -------------------------------------------------------------------------------- [05.09.22 01:11:36.890] [16250MB] physical memory installed, [5098MB] available, [68] percent of memory in use [05.09.22 01:11:36.890] PageFile usage: [3040MB], Peak PageFile usage: [3345MB] [05.09.22 01:11:36.890] -------------------------------------------------------------------------------- [05.09.22 01:11:36.890] * [ D3D ]: textures[940599 K] [05.09.22 01:11:36.890] * [x-ray]: process heap[0 K], render[0 K] [05.09.22 01:11:36.890] * [x-ray]: economy: strings[33694 K], smem[27167 K] [05.09.22 01:11:37.025] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [05.09.22 01:11:37.025] [ogse_st_mgr]: 1 all timers loaded [05.09.22 01:11:37.882] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] "" [05.09.22 01:11:38.102] ! auto-generated bump map: wpn\addons\pistolsil_bump# [05.09.22 01:11:38.254] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 01:11:38.255] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 01:11:38.998] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_flame_small_0010 to eRestrictorTypeNone because border().empty() [05.09.22 01:11:39.628] [dsh_fixes]: make smart_terrain bar_visitors free [05.09.22 01:11:39.629] [dsh_fixes]: free bar_visitor_12 [05.09.22 01:11:39.632] [dsh_fixes]: free bar_visitor_5 [05.09.22 01:11:39.635] [dsh_fixes]: free stalker_green_bar1 [05.09.22 01:11:39.638] [dsh_fixes]: free bar_visitor_4 [05.09.22 01:11:39.641] [dsh_fixes]: free stalker_green_bar2 [05.09.22 01:11:39.643] [dsh_fixes]: make smart_terrain generators_svoboda free [05.09.22 01:11:39.643] [dsh_fixes]: make smart_terrain lost_village_bandit free [05.09.22 01:11:39.643] [dsh_fixes]: make smart_terrain jup_stalker free [05.09.22 01:11:39.643] [dsh_fixes]: make smart_terrain jup_dolg free [05.09.22 01:11:39.643] [dsh_fixes]: make smart_terrain mar_neutral1 free [05.09.22 01:11:39.643] [dsh_fixes]: make smart_terrain mar_neutral2 free [05.09.22 01:11:39.643] [dsh_fixes]: make smart_terrain village_gulag_big free [05.09.22 01:11:39.643] [dsh_fixes]: make smart_terrain village_gulag_small free [05.09.22 01:11:39.643] [dsh_fixes]: make smart_terrain lim_freedom_most free [05.09.22 01:11:39.643] [dsh_fixes]: free mil_freedom_respawn_327714 [05.09.22 01:11:39.646] [dsh_fixes]: free mil_freedom_respawn_327693 [05.09.22 01:11:39.648] [dsh_fixes]: free mil_freedom_respawn_127705 [05.09.22 01:11:39.650] [dsh_fixes]: free mil_freedom_barier_respawn_127965 [05.09.22 01:11:39.652] [dsh_fixes]: make smart_terrain lim_borman_lager free [05.09.22 01:11:39.652] [dsh_fixes]: free mil_freedom_barier_respawn_127950 [05.09.22 01:11:39.655] [dsh_fixes]: free mil_freedom_respawn_127705 [05.09.22 01:11:39.657] [dsh_fixes]: free mil_freedom_respawn_327682 [05.09.22 01:11:39.659] [dsh_fixes]: free mil_freedom_respawn_327688 [05.09.22 01:11:39.661] [dsh_fixes]: free mil_freedom_barier_respawn_127957 [05.09.22 01:11:39.664] [dsh_fixes]: make smart_terrain bar_ohotnik free [05.09.22 01:11:39.664] [dsh_fixes]: free stalker_green_bar3 [05.09.22 01:11:39.666] [dsh_fixes]: make smart_terrain generators_orly free [05.09.22 01:11:39.666] [dsh_fixes]: free generators_neutral_stalk1 [05.09.22 01:11:39.668] [dsh_fixes]: free generators_neutral_stalk5 [05.09.22 01:11:39.670] [dsh_fixes]: keep zemlyk [05.09.22 01:11:39.670] [dsh_fixes]: free generators_neutral_stalk3 [05.09.22 01:11:39.673] [dsh_fixes]: free generators_neutral_stalk2 [05.09.22 01:11:39.675] [dsh_fixes]: free generators_neutral_stalk4 [05.09.22 01:11:39.677] [dsh_fixes]: free generators_neutral_stalk6 [05.09.22 01:11:39.680] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.05 s.] [05.09.22 01:11:39.680] ~~ slot: ['dsh_fixes.5'], time: [0.05 s.] [05.09.22 01:11:39.680] ~~['ogse_signals']: time limit functionality paused: [10000] ms [05.09.22 01:11:40.803] * MEMORY USAGE: 0 K [05.09.22 01:11:40.803] * End of synchronization A[1] R[1] [05.09.22 01:11:40.804] * phase time: 3943 ms [05.09.22 01:11:40.804] * phase cmem: 0 K [05.09.22 01:14:30.138] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:14:30.138] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:14:30.141] * Saving spawns... [05.09.22 01:14:30.141] * Saving objects... [05.09.22 01:14:30.180] * 26223 objects are successfully saved [05.09.22 01:14:30.180] * 48 script vars are successfully saved [05.09.22 01:14:30.190] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 01:19:19.316] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:19:19.316] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:19:19.319] * Saving spawns... [05.09.22 01:19:19.319] * Saving objects... [05.09.22 01:19:19.360] * 26207 objects are successfully saved [05.09.22 01:19:19.361] * 54 script vars are successfully saved [05.09.22 01:19:19.370] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 01:19:31.513] Config-file [c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully [05.09.22 01:19:55.064] Config-file [c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully [05.09.22 01:21:55.062] Config-file [c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully [05.09.22 01:22:39.935] Config-file [c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully [05.09.22 01:24:05.317] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_bridge_pass [05.09.22 01:24:48.923] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:24:48.923] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:24:48.927] * Saving spawns... [05.09.22 01:24:48.927] * Saving objects... [05.09.22 01:24:48.970] * 26207 objects are successfully saved [05.09.22 01:24:48.970] * 54 script vars are successfully saved [05.09.22 01:24:48.979] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 01:25:28.349] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:25:28.349] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:25:28.353] * Saving spawns... [05.09.22 01:25:28.353] * Saving objects... [05.09.22 01:25:28.457] * 26214 objects are successfully saved [05.09.22 01:25:28.457] * 54 script vars are successfully saved [05.09.22 01:25:28.468] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 01:25:50.263] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:25:50.263] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:25:50.266] * Saving spawns... [05.09.22 01:25:50.266] * Saving objects... [05.09.22 01:25:50.307] * 26216 objects are successfully saved [05.09.22 01:25:50.308] * 54 script vars are successfully saved [05.09.22 01:25:50.318] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 01:26:49.067] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:26:49.067] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:26:49.072] * Saving spawns... [05.09.22 01:26:49.072] * Saving objects... [05.09.22 01:26:49.118] * 26216 objects are successfully saved [05.09.22 01:26:49.118] * 54 script vars are successfully saved [05.09.22 01:26:49.128] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 01:26:54.665] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_tutorial_wound [05.09.22 01:26:57.563] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_btr_killed [05.09.22 01:26:58.507] --LUA version: [LuaJIT 2.1.0-beta3] [05.09.22 01:26:58.513] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [05.09.22 01:26:58.513] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [05.09.22 01:26:58.530] ~~['ui_rad.ltx'] [05.09.22 01:26:58.530] ~~['sol_options.ltx'] [05.09.22 01:26:58.531] ~~['actor_statistic.xml'] [05.09.22 01:26:58.531] ~~['amk_ui_base.xml'] [05.09.22 01:26:58.531] ~~['amk_ui_base_16.xml'] [05.09.22 01:26:58.531] ~~['carbody_item.xml'] [05.09.22 01:26:58.531] ~~['carbody_item_16.xml'] [05.09.22 01:26:58.531] ~~['carbody_new.xml'] [05.09.22 01:26:58.531] ~~['carbody_new_16.xml'] [05.09.22 01:26:58.531] ~~['car_panel.xml'] [05.09.22 01:26:58.531] ~~['car_panel_16.xml'] [05.09.22 01:26:58.531] ~~['encyclopedia.xml'] [05.09.22 01:26:58.531] ~~['encyclopedia_item.xml'] [05.09.22 01:26:58.531] ~~['events_new.xml'] [05.09.22 01:26:58.531] ~~['inventory_item.xml'] [05.09.22 01:26:58.531] ~~['inventory_item_16.xml'] [05.09.22 01:26:58.531] ~~['inventory_new.xml'] [05.09.22 01:26:58.531] ~~['inventory_new_16.xml'] [05.09.22 01:26:58.531] ~~['maingame.xml'] [05.09.22 01:26:58.531] ~~['maingame_16.xml'] [05.09.22 01:26:58.531] ~~['messages_window.xml'] [05.09.22 01:26:58.531] ~~['motion_icon.xml'] [05.09.22 01:26:58.532] ~~['motion_icon_16.xml'] [05.09.22 01:26:58.532] ~~['news.xml'] [05.09.22 01:26:58.532] ~~['pda.xml'] [05.09.22 01:26:58.532] ~~['pda_contacts_new.xml'] [05.09.22 01:26:58.532] ~~['pda_events.xml'] [05.09.22 01:26:58.532] ~~['pda_map.xml'] [05.09.22 01:26:58.532] ~~['stalkers_ranking.xml'] [05.09.22 01:26:58.532] ~~['talk.xml'] [05.09.22 01:26:58.532] ~~['talk_16.xml'] [05.09.22 01:26:58.532] ~~['trade.xml'] [05.09.22 01:26:58.532] ~~['trade_16.xml'] [05.09.22 01:26:58.532] ~~['trade_character.xml'] [05.09.22 01:26:58.532] ~~['trade_character_16.xml'] [05.09.22 01:26:58.532] ~~['trade_item.xml'] [05.09.22 01:26:58.532] ~~['trade_item_16.xml'] [05.09.22 01:26:58.532] ~~['ui_custom_msgs.xml'] [05.09.22 01:26:58.532] ~~['ui_custom_msgs_16.xml'] [05.09.22 01:26:58.532] ~~['ui_hud.xml'] [05.09.22 01:26:58.532] ~~['ui_hud_16.xml'] [05.09.22 01:26:58.532] ~~['ui_pda.xml'] [05.09.22 01:26:58.532] ~~['zone_map.xml'] [05.09.22 01:26:58.533] ~~['zone_map_16.xml'] [05.09.22 01:26:58.533] ~~['laucer_inventory_sorting.script'] [05.09.22 01:26:58.533] ~~['ui_rad.script'] [05.09.22 01:26:58.533] * phase time: 104 ms [05.09.22 01:26:58.533] * phase cmem: 0 K [05.09.22 01:26:58.546] * Loading spawn registry... [05.09.22 01:26:59.873] Start load of custom waypoints... [05.09.22 01:26:59.882] Loaded 74 items from custom_waypoints, 30 from all.spawn was replaced! [05.09.22 01:26:59.882] End load of custom waypoints... [05.09.22 01:26:59.901] * 15525 spawn points are successfully loaded [05.09.22 01:26:59.902] * Loading objects... [05.09.22 01:27:00.468] * 26216 objects are successfully loaded [05.09.22 01:27:00.514] [ogse_unist]: new game detected, clear all [05.09.22 01:27:00.640] * 54 script vars are successfully loaded [05.09.22 01:27:00.640] ! Cannot find saved game ~~~ db.ver: 7 [05.09.22 01:27:03.671] * Game yujin_quicksave is successfully loaded from file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' (5.135s) [05.09.22 01:27:03.671] * phase time: 5138 ms [05.09.22 01:27:03.671] * phase cmem: 0 K [05.09.22 01:27:03.672] * phase time: 0 ms [05.09.22 01:27:03.672] * phase cmem: 0 K [05.09.22 01:27:03.674] * phase time: 1 ms [05.09.22 01:27:03.674] * phase cmem: 0 K [05.09.22 01:27:03.703] -------------------------------------------------------------------------------- [05.09.22 01:27:03.703] [16250MB] physical memory installed, [5038MB] available, [68] percent of memory in use [05.09.22 01:27:03.703] PageFile usage: [3138MB], Peak PageFile usage: [3428MB] [05.09.22 01:27:03.703] -------------------------------------------------------------------------------- [05.09.22 01:27:03.703] * [ D3D ]: textures[965171 K] [05.09.22 01:27:03.703] * [x-ray]: process heap[0 K], render[0 K] [05.09.22 01:27:03.703] * [x-ray]: economy: strings[34357 K], smem[27171 K] [05.09.22 01:27:03.839] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [05.09.22 01:27:03.839] [ogse_st_mgr]: 1 all timers loaded [05.09.22 01:27:04.687] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] "" [05.09.22 01:27:04.820] ! auto-generated bump map: wpn\addons\pistolsil_bump# [05.09.22 01:27:04.944] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 01:27:04.945] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 01:27:05.727] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_flame_small_0010 to eRestrictorTypeNone because border().empty() [05.09.22 01:27:08.020] [dsh_fixes]: make smart_terrain bar_visitors free [05.09.22 01:27:08.020] [dsh_fixes]: free bar_visitor_12 [05.09.22 01:27:08.023] [dsh_fixes]: free bar_visitor_4 [05.09.22 01:27:08.026] [dsh_fixes]: free stalker_green_bar2 [05.09.22 01:27:08.028] [dsh_fixes]: free bar_visitor_5 [05.09.22 01:27:08.031] [dsh_fixes]: free stalker_green_bar1 [05.09.22 01:27:08.033] [dsh_fixes]: make smart_terrain generators_svoboda free [05.09.22 01:27:08.033] [dsh_fixes]: make smart_terrain lost_village_bandit free [05.09.22 01:27:08.033] [dsh_fixes]: make smart_terrain jup_stalker free [05.09.22 01:27:08.033] [dsh_fixes]: make smart_terrain jup_dolg free [05.09.22 01:27:08.033] [dsh_fixes]: make smart_terrain mar_neutral1 free [05.09.22 01:27:08.033] [dsh_fixes]: make smart_terrain mar_neutral2 free [05.09.22 01:27:08.033] [dsh_fixes]: make smart_terrain village_gulag_big free [05.09.22 01:27:08.033] [dsh_fixes]: make smart_terrain village_gulag_small free [05.09.22 01:27:08.033] [dsh_fixes]: make smart_terrain lim_freedom_most free [05.09.22 01:27:08.033] [dsh_fixes]: free mil_freedom_respawn_327693 [05.09.22 01:27:08.036] [dsh_fixes]: free mil_freedom_respawn_327714 [05.09.22 01:27:08.038] [dsh_fixes]: free mil_freedom_barier_respawn_127957 [05.09.22 01:27:08.040] [dsh_fixes]: free mil_freedom_barier_respawn_127950 [05.09.22 01:27:08.042] [dsh_fixes]: free mil_freedom_barier_respawn_127965 [05.09.22 01:27:08.045] [dsh_fixes]: make smart_terrain lim_borman_lager free [05.09.22 01:27:08.045] [dsh_fixes]: free mil_freedom_respawn_127705 [05.09.22 01:27:08.047] [dsh_fixes]: free mil_freedom_barier_respawn_127950 [05.09.22 01:27:08.049] [dsh_fixes]: free mil_freedom_respawn_327714 [05.09.22 01:27:08.060] [dsh_fixes]: free mil_freedom_respawn_327682 [05.09.22 01:27:08.062] [dsh_fixes]: free mil_freedom_barier_respawn_127957 [05.09.22 01:27:08.065] [dsh_fixes]: free mil_freedom_respawn_327688 [05.09.22 01:27:08.067] [dsh_fixes]: make smart_terrain bar_ohotnik free [05.09.22 01:27:08.067] [dsh_fixes]: free stalker_green_bar3 [05.09.22 01:27:08.069] [dsh_fixes]: free stalker_green_bar1 [05.09.22 01:27:08.072] [dsh_fixes]: make smart_terrain generators_orly free [05.09.22 01:27:08.072] [dsh_fixes]: free generators_neutral_stalk1 [05.09.22 01:27:08.074] [dsh_fixes]: free generators_neutral_stalk5 [05.09.22 01:27:08.076] [dsh_fixes]: free generators_neutral_stalk6 [05.09.22 01:27:08.078] [dsh_fixes]: free generators_neutral_stalk4 [05.09.22 01:27:08.080] [dsh_fixes]: free generators_neutral_stalk2 [05.09.22 01:27:08.082] [dsh_fixes]: free generators_neutral_stalk3 [05.09.22 01:27:08.084] [dsh_fixes]: keep zemlyk [05.09.22 01:27:08.085] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.06 s.] [05.09.22 01:27:08.085] ~~ slot: ['dsh_fixes.5'], time: [0.06 s.] [05.09.22 01:27:08.085] ~~['ogse_signals']: time limit functionality paused: [10000] ms [05.09.22 01:27:09.213] * MEMORY USAGE: 0 K [05.09.22 01:27:09.213] * End of synchronization A[1] R[1] [05.09.22 01:27:09.214] * phase time: 5541 ms [05.09.22 01:27:09.214] * phase cmem: 0 K [05.09.22 01:27:17.517] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.02 s.] [05.09.22 01:27:17.517] ~~ slot: ['laucer.74'], time: [0.02 s.] [05.09.22 01:27:28.122] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:27:28.122] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:27:28.125] * Saving spawns... [05.09.22 01:27:28.125] * Saving objects... [05.09.22 01:27:28.166] * 26212 objects are successfully saved [05.09.22 01:27:28.166] * 54 script vars are successfully saved [05.09.22 01:27:28.176] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 01:28:01.058] xrServer::Process_event_reject: no entity object! ID 26242 [05.09.22 01:28:01.058] xrServer::Process_event_reject: no entity object! ID 6017 [05.09.22 01:28:01.058] xrServer::Process_event_reject: no entity object! ID 26239 [05.09.22 01:28:01.058] xrServer::Process_event_reject: no entity object! ID 8209 [05.09.22 01:28:13.220] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:28:13.220] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:28:13.223] * Saving spawns... [05.09.22 01:28:13.223] * Saving objects... [05.09.22 01:28:13.266] * 26209 objects are successfully saved [05.09.22 01:28:13.266] * 54 script vars are successfully saved [05.09.22 01:28:13.276] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 01:28:47.738] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_tutorial_wound [05.09.22 01:28:50.211] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_btr_killed [05.09.22 01:28:51.164] --LUA version: [LuaJIT 2.1.0-beta3] [05.09.22 01:28:51.168] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [05.09.22 01:28:51.168] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [05.09.22 01:28:51.185] ~~['ui_rad.ltx'] [05.09.22 01:28:51.185] ~~['sol_options.ltx'] [05.09.22 01:28:51.185] ~~['actor_statistic.xml'] [05.09.22 01:28:51.185] ~~['amk_ui_base.xml'] [05.09.22 01:28:51.185] ~~['amk_ui_base_16.xml'] [05.09.22 01:28:51.185] ~~['carbody_item.xml'] [05.09.22 01:28:51.185] ~~['carbody_item_16.xml'] [05.09.22 01:28:51.185] ~~['carbody_new.xml'] [05.09.22 01:28:51.185] ~~['carbody_new_16.xml'] [05.09.22 01:28:51.185] ~~['car_panel.xml'] [05.09.22 01:28:51.185] ~~['car_panel_16.xml'] [05.09.22 01:28:51.185] ~~['encyclopedia.xml'] [05.09.22 01:28:51.185] ~~['encyclopedia_item.xml'] [05.09.22 01:28:51.185] ~~['events_new.xml'] [05.09.22 01:28:51.185] ~~['inventory_item.xml'] [05.09.22 01:28:51.186] ~~['inventory_item_16.xml'] [05.09.22 01:28:51.186] ~~['inventory_new.xml'] [05.09.22 01:28:51.186] ~~['inventory_new_16.xml'] [05.09.22 01:28:51.186] ~~['maingame.xml'] [05.09.22 01:28:51.186] ~~['maingame_16.xml'] [05.09.22 01:28:51.186] ~~['messages_window.xml'] [05.09.22 01:28:51.186] ~~['motion_icon.xml'] [05.09.22 01:28:51.186] ~~['motion_icon_16.xml'] [05.09.22 01:28:51.186] ~~['news.xml'] [05.09.22 01:28:51.186] ~~['pda.xml'] [05.09.22 01:28:51.186] ~~['pda_contacts_new.xml'] [05.09.22 01:28:51.186] ~~['pda_events.xml'] [05.09.22 01:28:51.186] ~~['pda_map.xml'] [05.09.22 01:28:51.186] ~~['stalkers_ranking.xml'] [05.09.22 01:28:51.186] ~~['talk.xml'] [05.09.22 01:28:51.186] ~~['talk_16.xml'] [05.09.22 01:28:51.186] ~~['trade.xml'] [05.09.22 01:28:51.186] ~~['trade_16.xml'] [05.09.22 01:28:51.186] ~~['trade_character.xml'] [05.09.22 01:28:51.186] ~~['trade_character_16.xml'] [05.09.22 01:28:51.186] ~~['trade_item.xml'] [05.09.22 01:28:51.186] ~~['trade_item_16.xml'] [05.09.22 01:28:51.187] ~~['ui_custom_msgs.xml'] [05.09.22 01:28:51.187] ~~['ui_custom_msgs_16.xml'] [05.09.22 01:28:51.187] ~~['ui_hud.xml'] [05.09.22 01:28:51.187] ~~['ui_hud_16.xml'] [05.09.22 01:28:51.187] ~~['ui_pda.xml'] [05.09.22 01:28:51.187] ~~['zone_map.xml'] [05.09.22 01:28:51.187] ~~['zone_map_16.xml'] [05.09.22 01:28:51.187] ~~['laucer_inventory_sorting.script'] [05.09.22 01:28:51.187] ~~['ui_rad.script'] [05.09.22 01:28:51.187] * phase time: 97 ms [05.09.22 01:28:51.187] * phase cmem: 0 K [05.09.22 01:28:51.198] * Loading spawn registry... [05.09.22 01:28:52.578] Start load of custom waypoints... [05.09.22 01:28:52.581] Loaded 74 items from custom_waypoints, 30 from all.spawn was replaced! [05.09.22 01:28:52.581] End load of custom waypoints... [05.09.22 01:28:52.601] * 15525 spawn points are successfully loaded [05.09.22 01:28:52.601] * Loading objects... [05.09.22 01:28:53.167] * 26209 objects are successfully loaded [05.09.22 01:28:53.214] [ogse_unist]: new game detected, clear all [05.09.22 01:28:53.342] * 54 script vars are successfully loaded [05.09.22 01:28:53.342] ! Cannot find saved game ~~~ db.ver: 7 [05.09.22 01:28:56.397] * Game yujin_quicksave is successfully loaded from file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' (5.207s) [05.09.22 01:28:56.397] * phase time: 5210 ms [05.09.22 01:28:56.397] * phase cmem: 0 K [05.09.22 01:28:56.398] * phase time: 0 ms [05.09.22 01:28:56.398] * phase cmem: 0 K [05.09.22 01:28:56.400] * phase time: 1 ms [05.09.22 01:28:56.400] * phase cmem: 0 K [05.09.22 01:28:56.422] -------------------------------------------------------------------------------- [05.09.22 01:28:56.423] [16250MB] physical memory installed, [4969MB] available, [69] percent of memory in use [05.09.22 01:28:56.423] PageFile usage: [3181MB], Peak PageFile usage: [3428MB] [05.09.22 01:28:56.423] -------------------------------------------------------------------------------- [05.09.22 01:28:56.423] * [ D3D ]: textures[965171 K] [05.09.22 01:28:56.423] * [x-ray]: process heap[0 K], render[0 K] [05.09.22 01:28:56.423] * [x-ray]: economy: strings[34473 K], smem[27171 K] [05.09.22 01:28:56.557] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [05.09.22 01:28:56.557] [ogse_st_mgr]: 1 all timers loaded [05.09.22 01:28:57.420] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] "" [05.09.22 01:28:57.554] ! auto-generated bump map: wpn\addons\pistolsil_bump# [05.09.22 01:28:57.684] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 01:28:57.685] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 01:28:58.456] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_flame_small_0010 to eRestrictorTypeNone because border().empty() [05.09.22 01:29:00.733] [dsh_fixes]: make smart_terrain bar_visitors free [05.09.22 01:29:00.733] [dsh_fixes]: free bar_visitor_12 [05.09.22 01:29:00.736] [dsh_fixes]: free bar_visitor_5 [05.09.22 01:29:00.739] [dsh_fixes]: free stalker_green_bar1 [05.09.22 01:29:00.741] [dsh_fixes]: free bar_visitor_4 [05.09.22 01:29:00.744] [dsh_fixes]: free stalker_green_bar2 [05.09.22 01:29:00.746] [dsh_fixes]: make smart_terrain generators_svoboda free [05.09.22 01:29:00.746] [dsh_fixes]: make smart_terrain lost_village_bandit free [05.09.22 01:29:00.746] [dsh_fixes]: make smart_terrain jup_stalker free [05.09.22 01:29:00.746] [dsh_fixes]: make smart_terrain jup_dolg free [05.09.22 01:29:00.746] [dsh_fixes]: make smart_terrain mar_neutral1 free [05.09.22 01:29:00.746] [dsh_fixes]: make smart_terrain mar_neutral2 free [05.09.22 01:29:00.746] [dsh_fixes]: make smart_terrain village_gulag_big free [05.09.22 01:29:00.746] [dsh_fixes]: make smart_terrain village_gulag_small free [05.09.22 01:29:00.746] [dsh_fixes]: make smart_terrain lim_freedom_most free [05.09.22 01:29:00.746] [dsh_fixes]: free mil_freedom_respawn_127705 [05.09.22 01:29:00.749] [dsh_fixes]: free mil_freedom_respawn_327714 [05.09.22 01:29:00.751] [dsh_fixes]: free mil_freedom_barier_respawn_127965 [05.09.22 01:29:00.753] [dsh_fixes]: free mil_freedom_respawn_327693 [05.09.22 01:29:00.755] [dsh_fixes]: free mil_freedom_barier_respawn_127950 [05.09.22 01:29:00.757] [dsh_fixes]: make smart_terrain lim_borman_lager free [05.09.22 01:29:00.757] [dsh_fixes]: free mil_freedom_respawn_327693 [05.09.22 01:29:00.760] [dsh_fixes]: free mil_freedom_respawn_327714 [05.09.22 01:29:00.762] [dsh_fixes]: free mil_freedom_barier_respawn_127957 [05.09.22 01:29:00.764] [dsh_fixes]: free mil_freedom_respawn_327682 [05.09.22 01:29:00.767] [dsh_fixes]: free mil_freedom_respawn_327688 [05.09.22 01:29:00.769] [dsh_fixes]: make smart_terrain bar_ohotnik free [05.09.22 01:29:00.769] [dsh_fixes]: free stalker_green_bar2 [05.09.22 01:29:00.771] [dsh_fixes]: free stalker_green_bar3 [05.09.22 01:29:00.773] [dsh_fixes]: free stalker_green_bar1 [05.09.22 01:29:00.776] [dsh_fixes]: make smart_terrain generators_orly free [05.09.22 01:29:00.776] [dsh_fixes]: free generators_neutral_stalk1 [05.09.22 01:29:00.778] [dsh_fixes]: free generators_neutral_stalk5 [05.09.22 01:29:00.780] [dsh_fixes]: keep zemlyk [05.09.22 01:29:00.780] [dsh_fixes]: free generators_neutral_stalk3 [05.09.22 01:29:00.782] [dsh_fixes]: free generators_neutral_stalk2 [05.09.22 01:29:00.784] [dsh_fixes]: free generators_neutral_stalk4 [05.09.22 01:29:00.787] [dsh_fixes]: free generators_neutral_stalk6 [05.09.22 01:29:00.789] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.06 s.] [05.09.22 01:29:00.790] ~~ slot: ['dsh_fixes.5'], time: [0.06 s.] [05.09.22 01:29:00.790] ~~['ogse_signals']: time limit functionality paused: [10000] ms [05.09.22 01:29:01.960] * MEMORY USAGE: 0 K [05.09.22 01:29:01.960] * End of synchronization A[1] R[1] [05.09.22 01:29:01.961] * phase time: 5562 ms [05.09.22 01:29:01.961] * phase cmem: 0 K [05.09.22 01:29:25.312] xrServer::Process_event_reject: no entity object! ID 26276 [05.09.22 01:29:25.313] xrServer::Process_event_reject: no entity object! ID 26278 [05.09.22 01:29:25.313] xrServer::Process_event_reject: no entity object! ID 26274 [05.09.22 01:29:25.313] xrServer::Process_event_reject: no entity object! ID 8252 [05.09.22 01:29:42.140] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:29:42.140] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:29:42.144] * Saving spawns... [05.09.22 01:29:42.144] * Saving objects... [05.09.22 01:29:42.185] * 26202 objects are successfully saved [05.09.22 01:29:42.185] * 54 script vars are successfully saved [05.09.22 01:29:42.194] * Game 6.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\6.sav' [05.09.22 01:30:04.574] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:30:04.574] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:30:04.581] * Saving spawns... [05.09.22 01:30:04.581] * Saving objects... [05.09.22 01:30:04.629] * 26198 objects are successfully saved [05.09.22 01:30:04.629] * 54 script vars are successfully saved [05.09.22 01:30:04.638] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 01:30:06.977] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: legend_01 [05.09.22 01:30:06.978] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: legend_02 [05.09.22 01:30:06.978] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: legend_03 [05.09.22 01:30:06.978] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: legend_04 [05.09.22 01:30:06.978] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: legend_05 [05.09.22 01:30:06.979] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: story_01 [05.09.22 01:30:06.979] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: story_02 [05.09.22 01:30:06.979] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: story_03 [05.09.22 01:30:06.980] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: story_04 [05.09.22 01:30:06.980] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: story_05 [05.09.22 01:30:06.980] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: story_06 [05.09.22 01:30:22.249] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_zone_artifact_af-soul [05.09.22 01:30:22.250] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_mutant_rat_tnt_general [05.09.22 01:31:15.135] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:31:15.135] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:31:15.138] * Saving spawns... [05.09.22 01:31:15.138] * Saving objects... [05.09.22 01:31:15.177] * 26203 objects are successfully saved [05.09.22 01:31:15.177] * 54 script vars are successfully saved [05.09.22 01:31:15.186] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 01:34:04.092] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_btr_killed [05.09.22 01:34:05.005] --LUA version: [LuaJIT 2.1.0-beta3] [05.09.22 01:34:05.009] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [05.09.22 01:34:05.009] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [05.09.22 01:34:05.026] ~~['ui_rad.ltx'] [05.09.22 01:34:05.026] ~~['sol_options.ltx'] [05.09.22 01:34:05.026] ~~['actor_statistic.xml'] [05.09.22 01:34:05.026] ~~['amk_ui_base.xml'] [05.09.22 01:34:05.026] ~~['amk_ui_base_16.xml'] [05.09.22 01:34:05.026] ~~['carbody_item.xml'] [05.09.22 01:34:05.026] ~~['carbody_item_16.xml'] [05.09.22 01:34:05.026] ~~['carbody_new.xml'] [05.09.22 01:34:05.026] ~~['carbody_new_16.xml'] [05.09.22 01:34:05.026] ~~['car_panel.xml'] [05.09.22 01:34:05.026] ~~['car_panel_16.xml'] [05.09.22 01:34:05.026] ~~['encyclopedia.xml'] [05.09.22 01:34:05.027] ~~['encyclopedia_item.xml'] [05.09.22 01:34:05.027] ~~['events_new.xml'] [05.09.22 01:34:05.027] ~~['inventory_item.xml'] [05.09.22 01:34:05.027] ~~['inventory_item_16.xml'] [05.09.22 01:34:05.027] ~~['inventory_new.xml'] [05.09.22 01:34:05.027] ~~['inventory_new_16.xml'] [05.09.22 01:34:05.027] ~~['maingame.xml'] [05.09.22 01:34:05.027] ~~['maingame_16.xml'] [05.09.22 01:34:05.027] ~~['messages_window.xml'] [05.09.22 01:34:05.027] ~~['motion_icon.xml'] [05.09.22 01:34:05.027] ~~['motion_icon_16.xml'] [05.09.22 01:34:05.027] ~~['news.xml'] [05.09.22 01:34:05.027] ~~['pda.xml'] [05.09.22 01:34:05.027] ~~['pda_contacts_new.xml'] [05.09.22 01:34:05.027] ~~['pda_events.xml'] [05.09.22 01:34:05.027] ~~['pda_map.xml'] [05.09.22 01:34:05.027] ~~['stalkers_ranking.xml'] [05.09.22 01:34:05.027] ~~['talk.xml'] [05.09.22 01:34:05.027] ~~['talk_16.xml'] [05.09.22 01:34:05.027] ~~['trade.xml'] [05.09.22 01:34:05.027] ~~['trade_16.xml'] [05.09.22 01:34:05.027] ~~['trade_character.xml'] [05.09.22 01:34:05.027] ~~['trade_character_16.xml'] [05.09.22 01:34:05.028] ~~['trade_item.xml'] [05.09.22 01:34:05.028] ~~['trade_item_16.xml'] [05.09.22 01:34:05.028] ~~['ui_custom_msgs.xml'] [05.09.22 01:34:05.028] ~~['ui_custom_msgs_16.xml'] [05.09.22 01:34:05.028] ~~['ui_hud.xml'] [05.09.22 01:34:05.028] ~~['ui_hud_16.xml'] [05.09.22 01:34:05.028] ~~['ui_pda.xml'] [05.09.22 01:34:05.028] ~~['zone_map.xml'] [05.09.22 01:34:05.028] ~~['zone_map_16.xml'] [05.09.22 01:34:05.028] ~~['laucer_inventory_sorting.script'] [05.09.22 01:34:05.028] ~~['ui_rad.script'] [05.09.22 01:34:05.028] * phase time: 98 ms [05.09.22 01:34:05.028] * phase cmem: 0 K [05.09.22 01:34:05.042] * Loading spawn registry... [05.09.22 01:34:06.378] Start load of custom waypoints... [05.09.22 01:34:06.380] Loaded 74 items from custom_waypoints, 30 from all.spawn was replaced! [05.09.22 01:34:06.380] End load of custom waypoints... [05.09.22 01:34:06.400] * 15525 spawn points are successfully loaded [05.09.22 01:34:06.400] * Loading objects... [05.09.22 01:34:06.964] * 26203 objects are successfully loaded [05.09.22 01:34:07.012] [ogse_unist]: new game detected, clear all [05.09.22 01:34:07.137] * 54 script vars are successfully loaded [05.09.22 01:34:07.137] ! Cannot find saved game ~~~ db.ver: 7 [05.09.22 01:34:10.195] * Game yujin_quicksave is successfully loaded from file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' (5.165s) [05.09.22 01:34:10.195] * phase time: 5166 ms [05.09.22 01:34:10.195] * phase cmem: 0 K [05.09.22 01:34:10.196] * phase time: 0 ms [05.09.22 01:34:10.196] * phase cmem: 0 K [05.09.22 01:34:10.197] * phase time: 1 ms [05.09.22 01:34:10.197] * phase cmem: 0 K [05.09.22 01:34:10.221] -------------------------------------------------------------------------------- [05.09.22 01:34:10.221] [16250MB] physical memory installed, [5006MB] available, [69] percent of memory in use [05.09.22 01:34:10.221] PageFile usage: [3176MB], Peak PageFile usage: [3428MB] [05.09.22 01:34:10.221] -------------------------------------------------------------------------------- [05.09.22 01:34:10.221] * [ D3D ]: textures[965171 K] [05.09.22 01:34:10.221] * [x-ray]: process heap[0 K], render[0 K] [05.09.22 01:34:10.221] * [x-ray]: economy: strings[34752 K], smem[27171 K] [05.09.22 01:34:10.358] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [05.09.22 01:34:10.358] [ogse_st_mgr]: 1 all timers loaded [05.09.22 01:34:11.205] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] "" [05.09.22 01:34:11.367] ! auto-generated bump map: wpn\addons\pistolsil_bump# [05.09.22 01:34:11.489] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 01:34:11.489] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty() [05.09.22 01:34:12.261] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_flame_small_0010 to eRestrictorTypeNone because border().empty() [05.09.22 01:34:14.482] [dsh_fixes]: make smart_terrain bar_visitors free [05.09.22 01:34:14.482] [dsh_fixes]: free bar_visitor_12 [05.09.22 01:34:14.485] [dsh_fixes]: free bar_visitor_4 [05.09.22 01:34:14.488] [dsh_fixes]: free stalker_green_bar2 [05.09.22 01:34:14.490] [dsh_fixes]: free bar_visitor_5 [05.09.22 01:34:14.493] [dsh_fixes]: free stalker_green_bar1 [05.09.22 01:34:14.495] [dsh_fixes]: make smart_terrain generators_svoboda free [05.09.22 01:34:14.495] [dsh_fixes]: make smart_terrain lost_village_bandit free [05.09.22 01:34:14.495] [dsh_fixes]: make smart_terrain jup_stalker free [05.09.22 01:34:14.495] [dsh_fixes]: make smart_terrain jup_dolg free [05.09.22 01:34:14.495] [dsh_fixes]: make smart_terrain mar_neutral1 free [05.09.22 01:34:14.495] [dsh_fixes]: make smart_terrain mar_neutral2 free [05.09.22 01:34:14.495] [dsh_fixes]: make smart_terrain village_gulag_big free [05.09.22 01:34:14.495] [dsh_fixes]: make smart_terrain village_gulag_small free [05.09.22 01:34:14.495] [dsh_fixes]: make smart_terrain lim_freedom_most free [05.09.22 01:34:14.495] [dsh_fixes]: free mil_freedom_barier_respawn_127965 [05.09.22 01:34:14.498] [dsh_fixes]: free mil_freedom_barier_respawn_127950 [05.09.22 01:34:14.500] [dsh_fixes]: free mil_freedom_respawn_127705 [05.09.22 01:34:14.502] [dsh_fixes]: make smart_terrain lim_borman_lager free [05.09.22 01:34:14.502] [dsh_fixes]: free mil_freedom_respawn_127705 [05.09.22 01:34:14.504] [dsh_fixes]: free mil_freedom_respawn_327693 [05.09.22 01:34:14.507] [dsh_fixes]: free mil_freedom_barier_respawn_127950 [05.09.22 01:34:14.509] [dsh_fixes]: free mil_freedom_barier_respawn_127965 [05.09.22 01:34:14.511] [dsh_fixes]: free mil_freedom_respawn_327714 [05.09.22 01:34:14.513] [dsh_fixes]: free mil_freedom_respawn_327682 [05.09.22 01:34:14.516] [dsh_fixes]: free mil_freedom_respawn_327688 [05.09.22 01:34:14.518] [dsh_fixes]: free mil_freedom_barier_respawn_127957 [05.09.22 01:34:14.520] [dsh_fixes]: make smart_terrain bar_ohotnik free [05.09.22 01:34:14.520] [dsh_fixes]: free stalker_green_bar3 [05.09.22 01:34:14.523] [dsh_fixes]: make smart_terrain generators_orly free [05.09.22 01:34:14.523] [dsh_fixes]: free generators_neutral_stalk1 [05.09.22 01:34:14.525] [dsh_fixes]: free generators_neutral_stalk5 [05.09.22 01:34:14.527] [dsh_fixes]: free generators_neutral_stalk6 [05.09.22 01:34:14.529] [dsh_fixes]: free generators_neutral_stalk4 [05.09.22 01:34:14.531] [dsh_fixes]: free generators_neutral_stalk2 [05.09.22 01:34:14.534] [dsh_fixes]: free generators_neutral_stalk3 [05.09.22 01:34:14.536] [dsh_fixes]: keep zemlyk [05.09.22 01:34:14.536] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.05 s.] [05.09.22 01:34:14.536] ~~ slot: ['dsh_fixes.5'], time: [0.05 s.] [05.09.22 01:34:14.536] ~~['ogse_signals']: time limit functionality paused: [10000] ms [05.09.22 01:34:15.689] * MEMORY USAGE: 0 K [05.09.22 01:34:15.689] * End of synchronization A[1] R[1] [05.09.22 01:34:15.690] * phase time: 5493 ms [05.09.22 01:34:15.690] * phase cmem: 0 K [05.09.22 01:35:40.812] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:35:40.812] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:35:40.815] * Saving spawns... [05.09.22 01:35:40.815] * Saving objects... [05.09.22 01:35:40.854] * 26203 objects are successfully saved [05.09.22 01:35:40.854] * 54 script vars are successfully saved [05.09.22 01:35:40.864] * Game 7.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\7.sav' [05.09.22 01:38:12.513] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:38:12.513] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:38:12.517] * Saving spawns... [05.09.22 01:38:12.517] * Saving objects... [05.09.22 01:38:12.559] * 26210 objects are successfully saved [05.09.22 01:38:12.559] * 56 script vars are successfully saved [05.09.22 01:38:12.568] * Game Yujin_quicksave.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\yujin_quicksave.sav' [05.09.22 01:39:54.955] return npc_name [05.09.22 01:42:19.274] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [05.09.22 01:42:19.274] [ogse_st_mgr]: 1 all timers saved [05.09.22 01:42:19.278] * Saving spawns... [05.09.22 01:42:19.278] * Saving objects... [05.09.22 01:42:19.322] * 26201 objects are successfully saved [05.09.22 01:42:19.323] * 56 script vars are successfully saved [05.09.22 01:42:19.332] * Game 7.sav is successfully saved to file 'c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\7.sav' [05.09.22 01:43:21.807] ! Cannot find saved game ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: esc_heli_go [05.09.22 01:43:24.751] ! c:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\shaders_cache\r2\model_env_lq_2.vs\20481111001100000000000010000000000 [05.09.22 01:43:24.751] ! error: internal error: production failed! [05.09.22 01:43:24.751] FATAL ERROR [error]Expression : !FAILED(_hr) [error]Function : CResourceManager::_CreateVS [error]File : d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\resourcemanager_resources.cpp [error]Line : 191 Your video card doesn't meet game requirements. Try to lower game settings. [05.09.22 01:43:24.751] ***************************[ScriptCrashHandler]********************************** [05.09.22 01:43:24.751] stack traceback: [05.09.22 01:43:24.751] ********************************************************************************* [05.09.22 01:43:24.751] ******************************************************************************** [05.09.22 01:43:24.751] !![LogStackTrace] Thread: [UNKNOWN] [05.09.22 01:43:24.899] !!stack trace: ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF862413E68], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->152] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF86243AD05], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->74] + [13 byte(s)] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF86243ABB6], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->182] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF86243A917], Fun: [xrDebug::fail()] + [51 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->225] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF86227560A], Fun: [CResourceManager::_CreateVS()] + [1050 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\resourcemanager_resources.cpp-->188] + [66 byte(s)] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF862226D1B], Fun: [CBlender_Compile::r_Pass()] + [243 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\blender_recorder_r2.cpp-->28] + [29 byte(s)] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF86227DB11], Fun: [adopt_compiler::_pass()] + [57 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\resourcemanager_scripting.cpp-->55] + [57 byte(s)] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF86227B5F0], Fun: [luabind::detail::returns<adopt_compiler &>::callApply<adopt_compiler,adopt_compiler,char const *,char const *,char const *,char const *>()] + [136 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\luabind\luabind\detail\call.hpp-->102] + [91 byte(s)] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF86227ADC8], Fun: [luabind::detail::returns<adopt_compiler &>::call<adopt_compiler,2,adopt_compiler & (__cdecl adopt_compiler::*&)(char const *,char const *),char const *,char const *,luabind::detail::return_reference_to_policy<1> >()] + [92 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\luabind\luabind\detail\call.hpp-->168] + [55 byte(s)] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF86227D195], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<adopt_compiler & (__cdecl adopt_compiler::*)(char const *,char const *),adopt_compiler,luabind::detail::return_reference_to_policy<1> >,int,lua_State *>::_Do_call()] + [33 byte(s)], File-->Line: [c:\program files (x86)\microsoft visual studio\2019\enterprise\vc\tools\msvc\14.16.27023\include\functional-->15732480] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\Luabind.dll], AddrPC.Offset: [000001A7DD9FEA07], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\Luabind.dll], AddrPC.Offset: [000001A7DD9FAA85], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\luabind\src\class_rep.cpp-->648] + [14 byte(s)] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF861EE5490], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF861EEF0BB], Fun: [lua_pcall()] + [171 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\luajit\src\lj_api.c-->1144] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\Luabind.dll], AddrPC.Offset: [000001A7DD9FEB84], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF86227CD86], Fun: [luabind::detail::proxy_caller<adopt_compiler const *,char const * const *,char const * const *,char const * const *>::~proxy_caller<adopt_compiler const *,char const * const *,char const * const *,char const * const *>()] + [114 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\luabind\luabind\object.hpp-->1238] + [16 byte(s)] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF862278DE7], Fun: [CBlender_Compile::_lua_Compile()] + [339 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\resourcemanager_scripting.cpp-->631] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF8622787C4], Fun: [CResourceManager::_lua_Create()] + [704 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\resourcemanager_scripting.cpp-->567] + [8 byte(s)] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF8622717C3], Fun: [CResourceManager::Create()] + [55 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\resourcemanager.cpp-->314] + [5 byte(s)] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF862293012], Fun: [resptrcode_shader::create()] + [46 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\shader.cpp-->26] + [36 byte(s)] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF86224B995], Fun: [dxRender_Visual::Load()] + [497 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\fbasicvisual.cpp-->74] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF862254012], Fun: [Fvisual::Load()] + [42 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\fvisual.cpp-->43] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF86224FD07], Fun: [CSkeletonX_ST::Load()] + [87 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\fskinned.cpp-->369] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF86225F66F], Fun: [CModelPool::Instance_Load()] + [95 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\modelpool.cpp-->153] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF86225FA45], Fun: [CModelPool::CreateChild()] + [129 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\modelpool.cpp-->276] + [24 byte(s)] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF86224BEB9], Fun: [FHierrarhyVisual::Load()] + [433 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\fhierrarhyvisual.cpp-->73] + [29 byte(s)] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF86229E77E], Fun: [CKinematics::Load()] + [50 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\skeletoncustom.cpp-->136] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF86229809E], Fun: [CKinematicsAnimated::Load()] + [50 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\skeletonanimated.cpp-->669] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF86225F5AE], Fun: [CModelPool::Instance_Load()] + [382 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\modelpool.cpp-->134] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FF86225F954], Fun: [CModelPool::Create()] + [280 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\modelpool.cpp-->253] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF84E7E806E] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF84E7EAF7F] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF84E7EBDC1] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF84EB1814C] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF84EB17E71] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF84EAE6EEA] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF84EAE2693] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF84EAD5009] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF84EA3AF1D] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF84EA3AFF2] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF84EA3AABC] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78AC2C8E8] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78AC2B9C8] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78AC2BD37] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78AC2C51E] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78AC2BB9B] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78ABEEE54] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78ABEF1CA] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78ABEC918] ! Module: [C:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78AC4DC5A] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF871AC8364] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF87222E851] [05.09.22 01:43:24.899] ******************************************************************************** [05.09.22 01:43:29.281] * [R_occlusion::occq_destroy]: fids[30] used[30] pool[30] [05.09.22 01:43:29.282] * [R_occlusion::occq_destroy]: released [0] used and [30] pool queries [05.09.22 01:43:29.288] FATAL ERROR [error]Expression : ExitFromWinMain [error]Function : xrDebug::_initialize::<lambda_bede297e1b454421b616d3e1d465435f>::operator () [error]File : d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp [error]Line : 534 [error]Description : Unexpected application exit! [05.09.22 01:43:29.289] ***************************[ScriptCrashHandler]********************************** [05.09.22 01:43:29.289] stack traceback: [05.09.22 01:43:29.289] ********************************************************************************* [05.09.22 01:43:29.289] ******************************************************************************** [05.09.22 01:43:29.289] !![LogStackTrace] Thread: [UNKNOWN] Изменено 4 Сентября 2022 пользователем YujinG Ссылка на комментарий
SergeT 15 578 Опубликовано 4 Сентября 2022 Поделиться Опубликовано 4 Сентября 2022 @YujinG В логе вылет по такой причине: Цитата FATAL ERROR [error]Expression : !FAILED(_hr) [error]Function : CResourceManager::_CreateVS [error]File : d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\resourcemanager_resources.cpp [error]Line : 191 Your video card doesn't meet game requirements. Надеюсь, перевод не нужен? Можно попробовать снизить настройки видео. ASUS P8Z77 \ Intel Core i5-3570 3400MHz \ RAM 16GB 1600MHz \ ASUS PH-GTX1060-3 ГБ 192 бит\\ ОС Windows 10 Pro x64 на SSD Ссылка на комментарий
Neptun 26 Опубликовано 5 Сентября 2022 Поделиться Опубликовано 5 Сентября 2022 (изменено) что за зеленый значок постоянно горит в правом углу - не сломанное оружие, ни кровотечение, не радиация а не пойму что Изменено 5 Сентября 2022 пользователем Neptun Ссылка на комментарий
Vadimische 515 Опубликовано 5 Сентября 2022 Поделиться Опубликовано 5 Сентября 2022 6 часов назад, SergeT сказал: Можно попробовать снизить настройки видео. Нельзя исключать и неисправность видеокарты - перегрев (давно не чистилась), сбой (отвал камня или сбой в банке памяти) и т.д. 1 1 Ссылка на комментарий
Рекомендуемые сообщения
Создайте аккаунт или авторизуйтесь, чтобы оставить комментарий
Комментарии могут оставлять только зарегистрированные пользователи
Создать аккаунт
Зарегистрировать новый аккаунт в нашем сообществе. Это несложно!
Зарегистрировать новый аккаунтВойти
Есть аккаунт? Войти.
Войти