petrovich 0 Опубликовано 13 Октября 2020 (изменено) Скрытый текст * Detected CPU: GenuineIntel Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz, F6/M30/S5 Counts: 4 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 Initializing File System... using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx CLocatorAPI::_initialize, FS: 83994 files cached, 22112Kb memory used. Init FileSystem 1.589945 sec [13.10.20 11:24:44.215] 'xrCore' build 7445, Jun 25 2019 [13.10.20 11:24:44.215] OP 2.1 Engine ver 1.0f patch ver 8.2 [13.10.20 11:24:44.215] [13.10.20 11:24:44.664] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [13.10.20 11:24:44.667] Initializing Engine... [13.10.20 11:24:44.669] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [13.10.20 11:24:44.669] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound [13.10.20 11:24:44.669] respawn_type transparent_treasure user_name ] [13.10.20 11:24:44.669] Loading config for renderer [13.10.20 11:24:44.669] Executing config-script "user.ltx"... [13.10.20 11:24:44.670] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded. [13.10.20 11:24:44.670] Starting INPUT device... [13.10.20 11:24:44.692] Loading DLL: xrRender_R2.dll [13.10.20 11:24:44.712] Loading DLL: xrGame.dll [13.10.20 11:24:44.758] 'xrGame' build Jun 25 2019 12:48:47 [13.10.20 11:24:44.813] * [win32]: free[4019788 K], reserved[62572 K], committed[111880 K] [13.10.20 11:24:44.813] * [ D3D ]: textures[0 K] [13.10.20 11:24:44.813] * [x-ray]: crt heap[33568 K], process heap[33568 K], game lua[0 K], engine lua[0 K], render[0 K] [13.10.20 11:24:44.813] * [x-ray]: economy: strings[count: 37193, lengths: 1019 K, overhead: 1162 K, saved: 14734 K] [13.10.20 11:24:44.813] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [13.10.20 11:24:44.814] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"... [13.10.20 11:24:44.818] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [13.10.20 11:24:44.818] Executing config-script "user.ltx"... [13.10.20 11:24:44.818] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_minimum.ltx"... [13.10.20 11:24:44.819] [c:\program files (x86)\op-2.1\gamedata\config\rspec_minimum.ltx] successfully loaded. [13.10.20 11:24:44.819] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"... [13.10.20 11:24:44.819] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [13.10.20 11:24:44.820] - Maximum allowed affinity mask: 0xF, current: 0xE [13.10.20 11:24:44.820] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded. [13.10.20 11:24:44.820] SOUND: OpenAL: enumerate devices... [13.10.20 11:24:44.820] SOUND: OpenAL: EnumerationExtension Present [13.10.20 11:24:44.820] devices OpenAL Soft [13.10.20 11:24:44.821] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [13.10.20 11:24:44.863] SOUND: OpenAL: All available devices: [13.10.20 11:24:44.863] 1. OpenAL Soft, Spec Version 1.1 (default) [13.10.20 11:24:44.863] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [13.10.20 11:24:44.874] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [13.10.20 11:24:44.878] * sound: EAX 2.0 extension: absent [13.10.20 11:24:44.878] * sound: EAX 2.0 deferred: absent [13.10.20 11:24:44.878] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [13.10.20 11:24:44.888] Starting RENDER device... [13.10.20 11:24:44.896] * GPU [vendor:10DE]-[device:5E2]: NVIDIA GeForce GTX 260 [13.10.20 11:24:44.896] * GPU driver: 21.21.13.4201 [13.10.20 11:24:45.122] * CREATE: DeviceREF: 1 [13.10.20 11:24:45.123] * Texture memory: 4045 M [13.10.20 11:24:45.123] * DDI-level: 9.0 [13.10.20 11:24:45.135] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [13.10.20 11:24:45.136] * GPU vertex cache: unrecognized, 16 [13.10.20 11:24:45.139] * DVB created: 4096K [13.10.20 11:24:45.139] * DIB created: 512K [13.10.20 11:24:45.159] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [13.10.20 11:24:45.159] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [13.10.20 11:24:45.159] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [13.10.20 11:24:45.159] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [13.10.20 11:24:45.159] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [13.10.20 11:24:45.159] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [13.10.20 11:24:45.159] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [13.10.20 11:24:45.159] Renderer doesn't support blender 'effects\shadow_world' [13.10.20 11:24:45.159] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [13.10.20 11:24:45.266] load time LTX=106 ms [13.10.20 11:24:45.278] count of .thm files=3228 [13.10.20 11:24:47.085] load time THM=1818 ms [13.10.20 11:24:47.085] * NULLRT supported [13.10.20 11:24:47.085] * ...and used [13.10.20 11:24:47.085] * HWDST/PCF supported and used [13.10.20 11:24:47.085] * NV-DBT supported and used [13.10.20 11:24:47.706] - r__tf_aniso 1 [13.10.20 11:24:47.706] - r2_tf_mipbias 0. [13.10.20 11:24:47.726] Script debugger succesfully restarted. [13.10.20 11:24:50.539] - Gamedata version: [Сборка 2.1 final p.8k.2] [13.10.20 11:24:50.701] Starting engine... [13.10.20 11:24:50.842] GMLib loaded at 139 msec [13.10.20 11:24:51.462] Game_Globals loaded at 620 msec [13.10.20 11:24:51.844] App_Start loaded at 382 msec [13.10.20 11:24:51.861] ui_core loaded at 16 msec [13.10.20 11:24:51.908] Loading DLL: xrGameSpy.dll [13.10.20 11:24:52.065] Main_Menu loaded at 203 msec [13.10.20 11:24:54.156] Unable to find Hotkey entry in registry [13.10.20 11:25:02.582] * DVB created: 4096K [13.10.20 11:25:02.582] * DIB created: 512K [13.10.20 11:25:02.910] - r__tf_aniso 1 [13.10.20 11:25:02.910] - r2_tf_mipbias 0. [13.10.20 11:25:02.910] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [13.10.20 11:25:02.910] * GPU vertex cache: recognized, 24 [13.10.20 11:25:02.910] *** RESET [0 ms] [13.10.20 11:25:03.509] * MEMORY USAGE: 238810 K [13.10.20 11:25:16.924] * DVB created: 4096K [13.10.20 11:25:16.924] * DIB created: 512K [13.10.20 11:25:17.235] - r__tf_aniso 1 [13.10.20 11:25:17.235] - r2_tf_mipbias 0. [13.10.20 11:25:17.235] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [13.10.20 11:25:17.235] * GPU vertex cache: unrecognized, 16 [13.10.20 11:25:17.235] *** RESET [0 ms] [13.10.20 11:25:18.025] * MEMORY USAGE: 239494 K [13.10.20 11:25:21.138] Input: 1 [13.10.20 11:25:21.144] Destroying Direct3D... [13.10.20 11:25:21.175] * RM_Dump: textures : 0 [13.10.20 11:25:21.175] * RM_Dump: textures : 0 K [13.10.20 11:25:21.175] * RM_Dump: rtargets : 0 [13.10.20 11:25:21.175] * RM_Dump: rtargetsc : 0 [13.10.20 11:25:21.175] * RM_Dump: vs : 0 [13.10.20 11:25:21.175] * RM_Dump: ps : 0 [13.10.20 11:25:21.175] * RM_Dump: dcl : 0 [13.10.20 11:25:21.175] * RM_Dump: states : 0 [13.10.20 11:25:21.175] * RM_Dump: tex_list : 0 [13.10.20 11:25:21.175] * RM_Dump: matrices : 0 [13.10.20 11:25:21.175] * RM_Dump: lst_constants: 0 [13.10.20 11:25:21.175] * RM_Dump: v_passes : 0 [13.10.20 11:25:21.175] * RM_Dump: v_elements: 0 [13.10.20 11:25:21.175] * RM_Dump: v_shaders : 0 [13.10.20 11:25:21.175] refCount:pBaseZB 1 [13.10.20 11:25:21.175] refCount:pBaseRT 1 [13.10.20 11:25:21.175] DeviceREF: 1 Добрый день. При первом заходе на Юпитер игра стабильно зависает. Может кто знает как вылечить? Изменено 13 Октября 2020 пользователем petrovich Не правильно опубликовалось сообщение Поделиться этим сообщением Ссылка на сообщение