Это популярное сообщение. Murarius 10 531 Опубликовано 19 Августа 2019 Это популярное сообщение. Поделиться Опубликовано 19 Августа 2019 Тема для багов и вылетов авторской версии мода OGSR Только с установленным последним фиксом из шапки соседней темы. (Актуальная версия мода - 1.0.7) Скрытый текст Сейв с которого произошёл вылет/возникла проблема (находится в папке _appdata_/savegames), а также лог (находится в папке _appdata_/logs) упаковываете в архив, заливаете на файлообменник или облако. Ссылку на скачивание скидываете сюда с описанием проблемы (что делали, и т.п.). Посты с проблемами не соответствующие этим требованиям не рассматриваются и удаляются. Также не рассматриваются баги, если вы вносили изменения в мод или используете репак. Скрытый текст В. Сидорович очень тихо разговаривает. О. Это не баг. Теперь Сидорович именно разговаривает, а не звучит телепатически в голове. Выключите радио. В. Оружейник в ДН не хочет модернизировать оружие. О. Модернизирует, если ткнуть в него этим стволом. Также имеет значение слот, в котором находится ствол. Для Вепря - слот 1, для автомата слот 2. Если при запуске происходит вылет [error]Description : illegal instruction не доходя до главного меню, проблему можете решить проверив, не запущена у вас ли утилита MSI Afterburner с RivaTunerStatisticServer (вероятная причина - несовместимость оверлея RTSS). Выключив MSI + RTSS игра запустилась - как положено через шорткут ОГСР конфигуратора. Если при запуске игра ругается на отсутствие D3DCOMPILER_47.dll даже при том, что весь доп. софт к моду (OGSRlib) установлен - необходимо обновление для Windows KB4019990 из каталога на оф.сайте Микрософта. Случайные и неповторяемые вылеты в разных частях локаций, если при этом в логе вылета фигурирует d3d11.dll - скорее всего проблема с видеодрайверами. Переключайтесь на DX9 - "Улучшенное полное освещение" или слабее. Нередко помогает удаление обновления Windows KB2670838. ГГ слишком много ест. В файле actor.ltx правьте параметр satiety_v = 0.000005 Долгий запуск игры - запускать не с конфигуратора, а через xrEngine.exe в папке bin_x64. 3 5 Литературка (избранное): "Координаты избушки" (2023) --- "Колобок времени" (2019) --- "Пиво и жлоб" (2018) --- "Лекарство против морщин" (2013) --- "Когда все пройдет" (2013) Креатив (бесперспективное): Dominanta --- Сон на земле Досвиданьице (слезное): Смена администратора (2024) Ссылка на комментарий
Опричник 5 269 Опубликовано 23 Мая 2021 Поделиться Опубликовано 23 Мая 2021 @t9rarx Читать шапку темы и делать как там сказано (ЛОГ). И что за "установлю X-Ray на сталкер ТЧ и всё пойдёт"? Кто на ком сидел? 2 Desktop: i7-11700k/Gigabyte Z590 D/64 Гб DDR4-3600 (2х32Гб)/GTX 1070Ti 8Гб/30" - WQXGA/ADATA Legend 960 4Тб + 3HDD (9Тб)/Thermaltake smart BM2 - 650Вт/Win10+QtTab \\\ Дополнения к ОГСЕ 0693 /// \\\ OGSRmod ///\\\Огниво (говорим обо всём)///\\\Балкон/// Ссылка на комментарий
I am Dead 909 Опубликовано 23 Мая 2021 Поделиться Опубликовано 23 Мая 2021 (изменено) @t9rarx Очень интересно, но ничего не понятно. Изменено 23 Мая 2021 пользователем I am Dead 2 3 Ссылка на комментарий
Raven_Nekro 1 Опубликовано 5 Июля 2021 Поделиться Опубликовано 5 Июля 2021 Вылет при запуске. Мод скачан через торрент, установлен фикс. Лог:https://yadi.sk/d/FcYvFWuuVsfQGA "Разнообразие человеческих особей, полностью оправдывает существование автомата Калашникова." (с) Сергей Тармашев. Ссылка на комментарий
Опричник 5 269 Опубликовано 5 Июля 2021 Поделиться Опубликовано 5 Июля 2021 @Raven_Nekro установить доп. софт из шапки соседней темы. Desktop: i7-11700k/Gigabyte Z590 D/64 Гб DDR4-3600 (2х32Гб)/GTX 1070Ti 8Гб/30" - WQXGA/ADATA Legend 960 4Тб + 3HDD (9Тб)/Thermaltake smart BM2 - 650Вт/Win10+QtTab \\\ Дополнения к ОГСЕ 0693 /// \\\ OGSRmod ///\\\Огниво (говорим обо всём)///\\\Балкон/// Ссылка на комментарий
Это популярное сообщение. kamikazze 266 Опубликовано 6 Июля 2021 Это популярное сообщение. Поделиться Опубликовано 6 Июля 2021 Внезапно привет! Ушел я значит в отпуск, дай думаю гляну, что там за это время ребята наваяли по OGSR. Скачал, поставил последнюю версию фикса для разработчиков - захотелось глянуть на инверсную кинематику и остальные красоты. Запустил, всё отлично бегает - красиво и быстро, но... блин, ребят, логика гулагов развалена. Полностью. Для начала Петруха, едва я его вылечил, отвлекся на далеко бегающих кабанов и долго носился их валил, пока не завалил таки пару, плюс собаку, и только тогда пошел в деревню. Лагерь военных на выходе из Зоны на Кордоне - он исходно всегда в онлайн, чтобы вояки были видны издалека на вышках, и ходил по дороге патруль. Сейчас - гулаг обычный без постоянного онлайна, выходит в онлайн при приближении на дистанцию а-лайфа, т.е. ближе только 150 метров. В итоге бежишь к нему от деревни новичков, визуально - он пустой, там никого не видно. Добегаешь примерно половину пути - опаньки, в онлайн выходят вояки и начинают по тебе палить. Покачал головой, пошел валить урок на АТП. Зачистили АТП, освобождаю Шустрого - а он циклится на своей секции логики. Постоянно при приближении главгероя повторяет свою фразу "Спасибо Меченый". Отошел от него подальше - а у него повисла секция логики и он не подхватил свою работу в гулаге деревни новичков. В итоге вместо того, чтобы пойти в деревню спать в свой домик крайний около выхода из деревни, у него включилась движковая логика "шатания" и он поперся изучать окрестности. Забил на Шустрого, побежал всякие мелкие квесты выполнять - забрать Чебурашку и т.п.. Повыполнял, пока делал - грянул выброс. Помчался на элеватор прятаться, там безопасная зона. Туда же смотрю - бегут вояки из-под моста. Бежать то бегут - схема убегания от выброса работает. А убежать не могут. У них не снимается рестриктор на привязку к гулагу под мостом. В итоге они добегают до края рестриктора - метров за десять до элеватора, дальше упираются в невидимую стену своего гулага и дальше бежать не могут. В точности как это в оригинале было в деревне новичков, где новички напуганные вояками забивались в угол забора - это по такой же причине было. В оригинале OGSE мы для сталкеров, убегающих в укрытие, временно снимали такие рестрикторы, чтобы они могли уйти в убежище. Потом после выброса возвращали обратно и они спокойно возвращались на свои места. А тут в итоге вояки сбились кучей на краю рестриктора и попали все под выброс. С самим выбросом тоже печаль - укрытия на карте не показываются. С трудом вспомнил, где я ставил на элеваторе безопасную зону, пока искал - накрыло выбросом. Покоцало броню, небольшой расколбас, но ни шума в глазах, ни радиационного урона - ничего не наносится. Спокойно дошел до укрытия и пересидел. А мог прямо под выбросом идти в деревню, он особо и не мешает. Это блин откуда такие косяки - это в девелоперском фиксе так? Последнее выходившее обновление "для всех" нормально работает или там тоже это всё сломано аналогично? 1 3 3 3 Отладчик и скриптер мода OGSE. Автор схемы "Компаньоны", стреляющего БТРа и многих других полезностей Ссылка на комментарий
Опричник 5 269 Опубликовано 6 Июля 2021 Поделиться Опубликовано 6 Июля 2021 @kamikazze косяков немало, но хочу обратить внимание, что из разработчиков ОГСЕ, кто мог бы обратить внимание на эти косяки, никто в проекте участия не принимал. А объять необъятное, тем коллективом, что делал ОГСР - это из разряда фантастики. Если у тебя есть возможность это поправить - велком в ЛС. 34 минуты назад, kamikazze сказал(а): Последнее выходившее обновление "для всех" нормально работает или там тоже это всё сломано аналогично? Скорее всего так же. К слову - девелоперская с багами (один из квестов непроходим), так что лучше юзать последнюю "для всех" (1.0.7). Она стабильнее. 2 1 1 Desktop: i7-11700k/Gigabyte Z590 D/64 Гб DDR4-3600 (2х32Гб)/GTX 1070Ti 8Гб/30" - WQXGA/ADATA Legend 960 4Тб + 3HDD (9Тб)/Thermaltake smart BM2 - 650Вт/Win10+QtTab \\\ Дополнения к ОГСЕ 0693 /// \\\ OGSRmod ///\\\Огниво (говорим обо всём)///\\\Балкон/// Ссылка на комментарий
Nerdman 10 Опубликовано 6 Июля 2021 Поделиться Опубликовано 6 Июля 2021 Подскажите, пожалуйста, как убрать надпись снизу экрана "Обычный режим: нажмите "К"..." при использовании детектора "Поиск". Все три артефакта из аномальных зон уже добыты. Ссылка на комментарий
Опричник 5 269 Опубликовано 6 Июля 2021 Поделиться Опубликовано 6 Июля 2021 @Nerdman выложить прибор? Desktop: i7-11700k/Gigabyte Z590 D/64 Гб DDR4-3600 (2х32Гб)/GTX 1070Ti 8Гб/30" - WQXGA/ADATA Legend 960 4Тб + 3HDD (9Тб)/Thermaltake smart BM2 - 650Вт/Win10+QtTab \\\ Дополнения к ОГСЕ 0693 /// \\\ OGSRmod ///\\\Огниво (говорим обо всём)///\\\Балкон/// Ссылка на комментарий
Nerdman 10 Опубликовано 6 Июля 2021 Поделиться Опубликовано 6 Июля 2021 (изменено) @Опричник пробовал и снимать, и выкидывать - надпись возвращается при возврате в слот. Изменено 6 Июля 2021 пользователем Nerdman Ссылка на комментарий
Опричник 5 269 Опубликовано 6 Июля 2021 Поделиться Опубликовано 6 Июля 2021 Прибор, из рюкзака, для "вскрытия" тёмных зон. Я не помню просто - он остаётся в рюкзаке или нет. Если остаётся - выложить, если нет - ничего не поделаешь. Desktop: i7-11700k/Gigabyte Z590 D/64 Гб DDR4-3600 (2х32Гб)/GTX 1070Ti 8Гб/30" - WQXGA/ADATA Legend 960 4Тб + 3HDD (9Тб)/Thermaltake smart BM2 - 650Вт/Win10+QtTab \\\ Дополнения к ОГСЕ 0693 /// \\\ OGSRmod ///\\\Огниво (говорим обо всём)///\\\Балкон/// Ссылка на комментарий
Nerdman 10 Опубликовано 6 Июля 2021 Поделиться Опубликовано 6 Июля 2021 @Опричник ясно. останется, так останется. не критично. Ссылка на комментарий
Lair Evil 13 Опубликовано 8 Июля 2021 Поделиться Опубликовано 8 Июля 2021 (изменено) 07.07.2021 в 02:26, kamikazze сказал(а): С самим выбросом тоже печаль - укрытия на карте не показываются. С трудом вспомнил, где я ставил на элеваторе безопасную зону, пока искал - накрыло выбросом. Покоцало броню, небольшой расколбас, но ни шума в глазах, ни радиационного урона - ничего не наносится. Спокойно дошел до укрытия и пересидел. А мог прямо под выбросом идти в деревню, он особо и не мешает. На Свалке на том же дев.фиксе пережидал выброс вне укрытия - та же картина. На Складах едва высунулся - мгновенное зомбирование, бипсизон спасает ровно на 3 секунды. Но укрытия на карте видны, загадочно. Вообще, есть что сказать по боевке и ее поехавшести. Бандиты в целом наглухо отбитые, на пару с вояками. Пример раз - хедшоты от бандоса в плаще через всю локацию, каким фигом он со своей ксюхи так снайперски целится, не говоря уж о том, что он вообще меня заметил? Пример два - зачистил внешнюю базу Борова, захожу на стройку, явно спавнится еще 20-30 урок... и все они просто сидят по укрытиям, почти на ГГ не реагируя. Я просто включил Полковника и пошел их расстреливать х) Загадки сплошные, в общем. Изменено 8 Июля 2021 пользователем Lair Evil убрал капс Ссылка на комментарий
rsh 10 Опубликовано 18 Августа 2021 Поделиться Опубликовано 18 Августа 2021 Привет Хочется апгрейда, посоветуйте железки плз. Сейчас Asrock B150, SATA SSD 200GB, RAM 8GB, Pentium G4400@3.3., встроенное Intel® HD Graphics 510 Хочется потратить что-то в пределах 10 тыр, как это сделать наилучшим для OGSR x64 образом? Ссылка на комментарий
Опричник 5 269 Опубликовано 18 Августа 2021 Поделиться Опубликовано 18 Августа 2021 @rsh Видеокарту gtx 960 (4Гб) или 1050Ti 1 2 Desktop: i7-11700k/Gigabyte Z590 D/64 Гб DDR4-3600 (2х32Гб)/GTX 1070Ti 8Гб/30" - WQXGA/ADATA Legend 960 4Тб + 3HDD (9Тб)/Thermaltake smart BM2 - 650Вт/Win10+QtTab \\\ Дополнения к ОГСЕ 0693 /// \\\ OGSRmod ///\\\Огниво (говорим обо всём)///\\\Балкон/// Ссылка на комментарий
Dyadka_Yar 156 Опубликовано 20 Августа 2021 Поделиться Опубликовано 20 Августа 2021 Интересно, рандомные вылеты пофиксили, или еще вылетает? Я когда писал мне кинули предъяву мол сторонние аддоны ставил, хотя я ничего не ставил, другие моды на движке OGSR при этом отлично работают. Появилось желание в Сталкер поиграть, но никак не могу себе мод на ТЧ подобрать, OGSR вылеты рандомные подпортили впечатление, даже с кордона не вышел, хотя OGSE 0693 когда я проходил мне очень понравился и технических проблем у него не было особо, но как я понимаю старожилы уже давно ушли с команды, Deathdoor и kamikazze, опять перепроходить его конечно не очень хочется - старая оружейка, и в OGSR как я понимаю часть квестов все таки допилили-расширили, как я понял ту линейку с Клондайком можно на стороне Бандитов Кульгавого пройти, остальные пробовал, Новый Арсенал 7, Тайные Тропы 2, не очень зашли, до середины только по проходил. Добавлено Опричник, 20 Августа 2021 Про рандомные вылеты в шапке написано. Открыть спойлер и прочесть. Ссылка на комментарий
Jumper 39 Опубликовано 26 Августа 2021 Поделиться Опубликовано 26 Августа 2021 http://http:// Получил вот такую красоту! Что конкретно ткнул в настройках звука, а именно EAX не помню. Ткнул там галочку. Звуковая карта Creative. После перезагрузки "наслаждаюсь" звуком. Погуглил в силу своих способностей. Как исправить не понял. Если не где в файлах нет возможности поправить придётся только сносить и ставить по новой. Правильно разумею? Ссылка на комментарий
Опричник 5 269 Опубликовано 26 Августа 2021 Поделиться Опубликовано 26 Августа 2021 @Jumper удалите файл user.ltx по пути OGSRmod\_appdata_ Настроить придётся заново. 1 Desktop: i7-11700k/Gigabyte Z590 D/64 Гб DDR4-3600 (2х32Гб)/GTX 1070Ti 8Гб/30" - WQXGA/ADATA Legend 960 4Тб + 3HDD (9Тб)/Thermaltake smart BM2 - 650Вт/Win10+QtTab \\\ Дополнения к ОГСЕ 0693 /// \\\ OGSRmod ///\\\Огниво (говорим обо всём)///\\\Балкон/// Ссылка на комментарий
Dyadka_Yar 156 Опубликовано 26 Сентября 2021 Поделиться Опубликовано 26 Сентября 2021 (изменено) В общем решил скачать попробовать еще раз, поменял освещение на динамическое, все равно вылет словил, прошел квест с запорожцем где воякам сумку надо отвести, и у сидора словил, судя по логу что-то с выбросом связано: Скрытый текст [26.09.21 19:50:08.926] * Detected CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz [GenuineIntel], F6/M42/S7 [26.09.21 19:50:08.926] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX [26.09.21 19:50:08.926] * CPU cores: [4], threads: [4] [26.09.21 19:50:08.936] * CPU0 current freq: 2970 MHz, max freq: 3301 MHz [26.09.21 19:50:08.936] * CPU1 current freq: 2970 MHz, max freq: 3301 MHz [26.09.21 19:50:08.936] * CPU2 current freq: 2970 MHz, max freq: 3301 MHz [26.09.21 19:50:08.936] * CPU3 current freq: 2970 MHz, max freq: 3301 MHz [26.09.21 19:50:08.936] Initializing File System... [26.09.21 19:50:08.937] --Found base arch: [d:\games\ogsrmod\gamedata.db_base_configs], size: [17431127] [26.09.21 19:50:08.965] --Found base arch: [d:\games\ogsrmod\gamedata.db_base_levels_1], size: [2013384737] [26.09.21 19:50:08.981] --Found base arch: [d:\games\ogsrmod\gamedata.db_base_levels_2], size: [1986801710] [26.09.21 19:50:08.993] --Found base arch: [d:\games\ogsrmod\gamedata.db_base_meshes], size: [773162756] [26.09.21 19:50:09.010] --Found base arch: [d:\games\ogsrmod\gamedata.db_base_sounds], size: [1340196727] [26.09.21 19:50:09.397] --Found base arch: [d:\games\ogsrmod\gamedata.db_base_textures_1], size: [2013425331] [26.09.21 19:50:09.448] --Found base arch: [d:\games\ogsrmod\gamedata.db_base_textures_2], size: [2016123449] [26.09.21 19:50:09.494] --Found base arch: [d:\games\ogsrmod\gamedata.db_base_textures_3], size: [230284946] [26.09.21 19:50:09.496] --Found base arch: [d:\games\ogsrmod\gamedata.db_xlocale], size: [664214] [26.09.21 19:50:09.496] --Found base arch: [d:\games\ogsrmod\gamedata.db_xpatch], size: [1922389680] [26.09.21 19:50:09.516] --Found base arch: [d:\games\ogsrmod\gamedata.db_xxfix], size: [251487641] [26.09.21 19:50:09.518] using fs-ltx fsgame.ltx [26.09.21 19:50:09.518] --Found FS dir: [d:\games\ogsrmod\_appdata_\] [26.09.21 19:50:09.518] files: [4] [26.09.21 19:50:09.518] --Found FS dir: [d:\games\ogsrmod\gamedata\] [26.09.21 19:50:09.518] files: [4] [26.09.21 19:50:09.518] --Found FS dir: [d:\games\ogsrmod\gamedata\sounds\] [26.09.21 19:50:09.518] files: [6] [26.09.21 19:50:09.518] --Found FS dir: [d:\games\ogsrmod\gamedata\config\] [26.09.21 19:50:09.518] files: [5] [26.09.21 19:50:09.519] --Found FS dir: [d:\games\ogsrmod\_appdata_\logs\] [26.09.21 19:50:09.519] files: [3] [26.09.21 19:50:09.525] FS: 46679 files cached, 7920Kb memory used. [26.09.21 19:50:09.525] Init FileSystem 0.589242 sec [26.09.21 19:50:09.526] [OGSR Engine (x64)] build date: [Sep 7 2021 17:30:14] [26.09.21 19:50:09.526] [_MSC_FULL_VER]: [191627045], [_MSVC_LANG]: [201703L] [26.09.21 19:50:09.526] Working Directory: [D:\Games\OGSRmod\bin_x64] [26.09.21 19:50:09.526] CommandLine: ["D:\Games\OGSRmod\bin_x64\xrEngine.exe" ] [26.09.21 19:50:09.720] Initializing Engine... [26.09.21 19:50:09.720] Starting INPUT device... [26.09.21 19:50:09.748] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [26.09.21 19:50:09.748] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [26.09.21 19:50:09.753] refCount:m_pAdapter 1 [26.09.21 19:50:09.753] refCount:pFactory 1 [26.09.21 19:50:09.753] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [26.09.21 19:50:09.753] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [26.09.21 19:50:09.772] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [26.09.21 19:50:09.772] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [26.09.21 19:50:09.772] --[CEngineAPI::CreateRendererList] Available render modes [5]: [26.09.21 19:50:09.772] -- [renderer_r2a] [26.09.21 19:50:09.772] -- [renderer_r2] [26.09.21 19:50:09.772] -- [renderer_r2.5] [26.09.21 19:50:09.772] -- [renderer_r3] [26.09.21 19:50:09.772] -- [renderer_r4] [26.09.21 19:50:09.772] Executing config-script "user.ltx"... [26.09.21 19:50:09.772] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1] [26.09.21 19:50:09.772] [d:\games\ogsrmod\_appdata_\user.ltx] successfully loaded. [26.09.21 19:50:09.772] --Loading DLL: [xrRender_R2.dll] [26.09.21 19:50:09.773] --Loading DLL: [xrGame.dll] [26.09.21 19:50:09.809] -------------------------------------------------------------------------------- [26.09.21 19:50:09.809] [12269MB] physical memory installed, [9243MB] available, [24] percent of memory in use [26.09.21 19:50:09.809] PageFile usage: [53MB], Peak PageFile usage: [71MB] [26.09.21 19:50:09.809] -------------------------------------------------------------------------------- [26.09.21 19:50:09.809] * [ D3D ]: textures[0 K] [26.09.21 19:50:09.809] * [x-ray]: process heap[41804 K], render[0 K] [26.09.21 19:50:09.809] * [x-ray]: economy: strings[14732 K], smem[0 K] [26.09.21 19:50:09.809] SOUND: OpenAL: enumerate devices... [26.09.21 19:50:09.809] SOUND: OpenAL: EnumerationExtension Present [26.09.21 19:50:09.860] devices OpenAL Soft [26.09.21 19:50:09.860] SOUND: OpenAL: system default SndDevice name is Generic Software [26.09.21 19:50:10.399] SOUND: OpenAL: All available devices: [26.09.21 19:50:10.399] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [26.09.21 19:50:10.399] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [26.09.21 19:50:10.399] Executing config-script "d:\games\ogsrmod\gamedata\config\default_controls.ltx"... [26.09.21 19:50:10.401] [d:\games\ogsrmod\gamedata\config\default_controls.ltx] successfully loaded. [26.09.21 19:50:10.401] Executing config-script "user.ltx"... [26.09.21 19:50:10.401] Executing config-script "d:\games\ogsrmod\gamedata\config\rspec_extreme.ltx"... [26.09.21 19:50:10.401] ! Unknown command: r2_sun_shafts [26.09.21 19:50:10.401] ! Unknown command: r__supersample [26.09.21 19:50:10.401] [d:\games\ogsrmod\gamedata\config\rspec_extreme.ltx] successfully loaded. [26.09.21 19:50:10.401] Executing config-script "d:\games\ogsrmod\gamedata\config\default_controls.ltx"... [26.09.21 19:50:10.402] [d:\games\ogsrmod\gamedata\config\default_controls.ltx] successfully loaded. [26.09.21 19:50:10.404] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1] [26.09.21 19:50:10.404] [d:\games\ogsrmod\_appdata_\user.ltx] successfully loaded. [26.09.21 19:50:10.404] SOUND: Selected device is OpenAL Soft [26.09.21 19:50:10.453] [OpenAL] EFX: present [26.09.21 19:50:10.453] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [26.09.21 19:50:10.462] Starting RENDER device... [26.09.21 19:50:10.484] * GPU [vendor:1002]-[device:67DF]: Radeon RX 580 Series [26.09.21 19:50:10.484] * GPU driver: 27.20.20903.8001 [26.09.21 19:50:10.613] * CREATE: DeviceREF: 1 [26.09.21 19:50:10.613] * Vertex Processor: PURE HARDWARE [26.09.21 19:50:10.613] * Texture memory: 3797 M [26.09.21 19:50:10.613] * DDI-level: 9.0 [26.09.21 19:50:10.615] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.09.21 19:50:10.615] * GPU vertex cache: unrecognized, 16 [26.09.21 19:50:10.615] * DVB created: 16384K [26.09.21 19:50:10.615] * DIB created: 512K [26.09.21 19:50:10.625] ! Version conflict in shader 'models\lightplanes_00' [26.09.21 19:50:10.625] ! Version conflict in shader 'models\lightplanesself' [26.09.21 19:50:10.625] ! Version conflict in shader 'models\model_puh' [26.09.21 19:50:10.625] ! Version conflict in shader 'models\model_refl' [26.09.21 19:50:10.625] ! Version conflict in shader 'models\xbrainglass' [26.09.21 19:50:10.625] ! Version conflict in shader 'models\xdistortcolorlinv' [26.09.21 19:50:10.625] ! Version conflict in shader 'models\xglass' [26.09.21 19:50:10.625] ! Version conflict in shader 'models\xglass2' [26.09.21 19:50:10.625] ! Version conflict in shader 'models\xlens' [26.09.21 19:50:10.625] ! Version conflict in shader 'selflight_static' [26.09.21 19:50:10.626] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [26.09.21 19:50:10.722] * NULLRT supported [26.09.21 19:50:10.722] * ...and used [26.09.21 19:50:10.722] * HWDST/PCF supported and used [26.09.21 19:50:12.020] --LUA version: [LuaJIT 2.1.0-beta3] [26.09.21 19:50:12.020] --MOD version: OGSR mod v. 1.0.11 [13:09:2021 11:05:27] [26.09.21 19:50:12.074] Starting engine... [26.09.21 19:51:02.217] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [26.09.21 19:51:02.217] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [26.09.21 19:51:02.306] * DVB created: 16384K [26.09.21 19:51:02.306] * DIB created: 512K [26.09.21 19:51:03.425] * RM_Dump: textures : 434 [26.09.21 19:51:03.425] * RM_Dump: rtargets : 22 [26.09.21 19:51:03.425] * RM_Dump: vs : 14 [26.09.21 19:51:03.425] * RM_Dump: ps : 53 [26.09.21 19:51:03.425] * RM_Dump: dcl : 12 [26.09.21 19:51:03.425] * RM_Dump: states : 52 [26.09.21 19:51:03.425] * RM_Dump: tex_list : 376 [26.09.21 19:51:03.425] * RM_Dump: matrices : 0 [26.09.21 19:51:03.425] * RM_Dump: lst_constants: 0 [26.09.21 19:51:03.425] * RM_Dump: v_passes : 807 [26.09.21 19:51:03.425] * RM_Dump: v_elements: 807 [26.09.21 19:51:03.425] * RM_Dump: v_shaders : 482 [26.09.21 19:51:03.425] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.09.21 19:51:03.425] * GPU vertex cache: unrecognized, 16 [26.09.21 19:51:03.426] *** RESET [1210 ms] [26.09.21 19:51:03.499] Config-file [d:\games\ogsrmod\_appdata_\user.ltx] saved successfully [26.09.21 19:51:03.866] * MEMORY USAGE: 177522 K [26.09.21 19:51:03.866] * End of synchronization A[1] R[1] [26.09.21 19:51:07.232] * phase time: 2 ms [26.09.21 19:51:07.309] * phase cmem: 170329 K [26.09.21 19:51:07.393] --LUA version: [LuaJIT 2.1.0-beta3] [26.09.21 19:51:07.394] --MOD version: OGSR mod v. 1.0.11 [13:09:2021 11:05:27] [26.09.21 19:51:07.436] ~~['actor.ltx'] [26.09.21 19:51:07.436] ~~['ogse_config.ltx'] [26.09.21 19:51:07.436] ~~['ui_dynamic.xml'] [26.09.21 19:51:07.436] * phase time: 203 ms [26.09.21 19:51:07.494] * phase cmem: 169503 K [26.09.21 19:51:07.494] * phase time: 57 ms [26.09.21 19:51:07.551] * phase cmem: 169503 K [26.09.21 19:51:07.552] * Creating new game... [26.09.21 19:51:07.552] * Loading spawn registry... [26.09.21 19:51:08.464] * 11683 spawn points are successfully loaded [26.09.21 19:51:08.472] --['ogse_signals'] ...Init Signals Manager... [26.09.21 19:51:08.695] ! Invalid ogg-comment version, file: d:\games\ogsrmod\gamedata\sounds\characters_voice\scenario\superkontroler\avaaa.ogg [26.09.21 19:51:08.696] ! Invalid ogg-comment version, file: d:\games\ogsrmod\gamedata\sounds\characters_voice\scenario\superkontroler\fooooood.ogg [26.09.21 19:51:14.367] * Saving spawns... [26.09.21 19:51:14.367] * Saving objects... [26.09.21 19:51:14.419] * 27241 objects are successfully saved [26.09.21 19:51:14.428] * Game all.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\all.sav' [26.09.21 19:51:14.428] * New game is successfully created! [26.09.21 19:51:14.428] * phase time: 6933 ms [26.09.21 19:51:14.520] * phase cmem: 233649 K [26.09.21 19:51:14.579] # Player not found. New player created. [26.09.21 19:51:14.579] !!xrServer::Check_GameSpy_CDKey_Success - 1 [26.09.21 19:51:14.592] * client : connection accepted - <> [26.09.21 19:51:14.596] * phase time: 168 ms [26.09.21 19:51:14.689] * phase cmem: 233713 K [26.09.21 19:51:14.696] * phase time: 99 ms [26.09.21 19:51:14.788] * phase cmem: 233714 K [26.09.21 19:51:16.550] --[ISpatial_DB::initialize] bbc is [43.9, 37.9, 89.2], bbd is [722.7, 76.0, 723.0] [26.09.21 19:51:16.550] --[ISpatial_DB::initialize] bbc is [43.9, 37.9, 89.2], bbd is [722.7, 76.0, 723.0] [26.09.21 19:51:16.553] * phase time: 1856 ms [26.09.21 19:51:16.644] * phase cmem: 331560 K [26.09.21 19:51:16.887] * phase time: 334 ms [26.09.21 19:51:16.979] * phase cmem: 338782 K [26.09.21 19:51:16.991] * [Loading VB] 65535 verts, 2047 Kb [26.09.21 19:51:17.010] * [Loading VB] 65533 verts, 2047 Kb [26.09.21 19:51:17.025] * [Loading VB] 65125 verts, 2035 Kb [26.09.21 19:51:17.038] * [Loading VB] 15983 verts, 499 Kb [26.09.21 19:51:17.042] * [Loading VB] 65533 verts, 2047 Kb [26.09.21 19:51:17.055] * [Loading VB] 65534 verts, 2047 Kb [26.09.21 19:51:17.069] * [Loading VB] 65530 verts, 2047 Kb [26.09.21 19:51:17.083] * [Loading VB] 65532 verts, 2047 Kb [26.09.21 19:51:17.096] * [Loading VB] 65534 verts, 2047 Kb [26.09.21 19:51:17.110] * [Loading VB] 65535 verts, 2047 Kb [26.09.21 19:51:17.124] * [Loading VB] 65533 verts, 2047 Kb [26.09.21 19:51:17.138] * [Loading VB] 65534 verts, 2047 Kb [26.09.21 19:51:17.151] * [Loading VB] 65534 verts, 2047 Kb [26.09.21 19:51:17.165] * [Loading VB] 35490 verts, 1109 Kb [26.09.21 19:51:17.172] * [Loading VB] 65533 verts, 2047 Kb [26.09.21 19:51:17.186] * [Loading VB] 65535 verts, 2047 Kb [26.09.21 19:51:17.200] * [Loading VB] 65533 verts, 2047 Kb [26.09.21 19:51:17.214] * [Loading VB] 65534 verts, 2047 Kb [26.09.21 19:51:17.227] * [Loading VB] 65535 verts, 2047 Kb [26.09.21 19:51:17.241] * [Loading VB] 65535 verts, 2047 Kb [26.09.21 19:51:17.254] * [Loading VB] 65535 verts, 2047 Kb [26.09.21 19:51:17.268] * [Loading VB] 50690 verts, 1584 Kb [26.09.21 19:51:17.279] * [Loading IB] 1048575 indices, 2047 Kb [26.09.21 19:51:17.292] * [Loading IB] 1048575 indices, 2047 Kb [26.09.21 19:51:17.306] * [Loading IB] 1048575 indices, 2047 Kb [26.09.21 19:51:17.319] * [Loading IB] 1048575 indices, 2047 Kb [26.09.21 19:51:17.333] * [Loading IB] 1048575 indices, 2047 Kb [26.09.21 19:51:17.346] * [Loading IB] 1048575 indices, 2047 Kb [26.09.21 19:51:17.360] * [Loading IB] 1048575 indices, 2047 Kb [26.09.21 19:51:17.374] * [Loading IB] 1048575 indices, 2047 Kb [26.09.21 19:51:17.387] * [Loading IB] 1048575 indices, 2047 Kb [26.09.21 19:51:17.401] * [Loading IB] 1029864 indices, 2011 Kb [26.09.21 19:51:17.417] * [Loading VB] 65535 verts, 767 Kb [26.09.21 19:51:17.422] * [Loading VB] 65533 verts, 767 Kb [26.09.21 19:51:17.427] * [Loading VB] 65534 verts, 767 Kb [26.09.21 19:51:17.432] * [Loading VB] 65535 verts, 767 Kb [26.09.21 19:51:17.437] * [Loading VB] 65535 verts, 767 Kb [26.09.21 19:51:17.443] * [Loading VB] 65535 verts, 767 Kb [26.09.21 19:51:17.448] * [Loading VB] 65535 verts, 767 Kb [26.09.21 19:51:17.453] * [Loading VB] 65535 verts, 767 Kb [26.09.21 19:51:17.458] * [Loading VB] 65533 verts, 767 Kb [26.09.21 19:51:17.463] * [Loading VB] 65102 verts, 762 Kb [26.09.21 19:51:17.469] * [Loading IB] 1048575 indices, 2047 Kb [26.09.21 19:51:17.482] * [Loading IB] 1048575 indices, 2047 Kb [26.09.21 19:51:17.496] * [Loading IB] 1048575 indices, 2047 Kb [26.09.21 19:51:17.509] * [Loading IB] 1048575 indices, 2047 Kb [26.09.21 19:51:17.523] * [Loading IB] 1048575 indices, 2047 Kb [26.09.21 19:51:17.537] * [Loading IB] 1048575 indices, 2047 Kb [26.09.21 19:51:17.550] * [Loading IB] 1048575 indices, 2047 Kb [26.09.21 19:51:17.564] * [Loading IB] 798990 indices, 1560 Kb [26.09.21 19:51:17.574] * phase time: 687 ms [26.09.21 19:51:17.670] * phase cmem: 339070 K [26.09.21 19:51:19.369] * phase time: 1794 ms [26.09.21 19:51:19.463] * phase cmem: 346294 K [26.09.21 19:51:19.528] * [DETAILS] VertexConsts(256), Batch(61) [26.09.21 19:51:19.528] * [DETAILS] 40687 v(20), 26352 p [26.09.21 19:51:19.529] * [DETAILS] Batch(61), VB(794K), IB(154K) [26.09.21 19:51:19.530] * phase time: 160 ms [26.09.21 19:51:19.625] * phase cmem: 346320 K [26.09.21 19:51:19.626] * Loading HOM: d:\games\ogsrmod\gamedata\levels\l01_escape\level.hom [26.09.21 19:51:19.630] * phase time: 100 ms [26.09.21 19:51:19.725] * phase cmem: 346519 K [26.09.21 19:51:19.726] * phase time: 95 ms [26.09.21 19:51:19.822] * phase cmem: 346519 K [26.09.21 19:51:19.833] - Game configuring : Started [26.09.21 19:51:19.868] - Loading music tracks from 'l01_escape_musics'... [26.09.21 19:51:19.914] - Game configuring : Finished [26.09.21 19:51:20.137] * phase time: 410 ms [26.09.21 19:51:20.233] * phase cmem: 355791 K [26.09.21 19:51:30.016] * t-report - base: 1285, 736475 K [26.09.21 19:51:30.016] * t-report - lmap: 9, 9217 K [26.09.21 19:51:30.017] * phase time: 9878 ms [26.09.21 19:51:30.123] * phase cmem: 360589 K [26.09.21 19:51:30.140] * phase time: 123 ms [26.09.21 19:51:30.237] * phase cmem: 360594 K [26.09.21 19:51:30.347] -------------------------------------------------------------------------------- [26.09.21 19:51:30.347] [12269MB] physical memory installed, [8027MB] available, [34] percent of memory in use [26.09.21 19:51:30.347] PageFile usage: [1367MB], Peak PageFile usage: [1371MB] [26.09.21 19:51:30.347] -------------------------------------------------------------------------------- [26.09.21 19:51:30.347] * [ D3D ]: textures[745692 K] [26.09.21 19:51:30.347] * [x-ray]: process heap[359687 K], render[0 K] [26.09.21 19:51:30.347] * [x-ray]: economy: strings[17921 K], smem[0 K] [26.09.21 19:51:31.205] ----==<| Printing storage usage information |>==-- [26.09.21 19:51:31.205] ~~[1]: total space = [8000], free space = [7949], items count = [1] [26.09.21 19:51:31.206] ----==<| Printing storage usage information - END |>==-- [26.09.21 19:51:31.248] ! Unknown command: r2_dof_control [26.09.21 19:51:31.249] ~~['ogse_fixes']: found ['pri_ambient_battle_sound_zone_0000'], removing... [26.09.21 19:51:31.249] ~~['ogse_fixes']: found ['pri_ambient_battle_sound_zone_0001'], removing... [26.09.21 19:51:31.250] ~~['ogse_fixes']: found ['pri_ambient_battle_sound_zone_0002'], removing... [26.09.21 19:51:31.250] ~~['ogse_fixes']: found ['pri_ambient_battle_sound_zone_0003'], removing... [26.09.21 19:51:31.252] ~~['ogse_fixes']: found ['aes_space_restrictor_sound_battle_0000'], removing... [26.09.21 19:51:31.253] ~~['ogse_fixes']: found ['aes_space_restrictor_sound_battle_0001'], removing... [26.09.21 19:51:31.255] ~~['ogse_fixes']: found ['sar_enter_zone'], removing... [26.09.21 19:51:31.257] ~~['ogse_fixes']: found ['aes2_space_restrictor_no_weapon'], removing... [26.09.21 19:51:31.258] ~~['ogse_fixes']: found ['yan_no_weapon_restr'], removing... [26.09.21 19:51:31.259] ~~['ogse_fixes']: found ['bar_no_weapon_zone'], removing... [26.09.21 19:51:31.261] ~~['ogse_fixes']: found ['rad_sleep_room'], removing... [26.09.21 19:51:31.261] ~~['ogse_fixes']: found ['mil_sr_sleep_1'], removing... [26.09.21 19:51:31.263] ~~['ogse_fixes']: found ['val_sacrifice_danger_zone'], removing... [26.09.21 19:51:31.264] ~~['ogse_fixes']: found ['rosros_cutscene'], removing... [26.09.21 19:51:31.265] ~~['ogse_fixes']: found ['pri_zone_no_gravity'], removing... [26.09.21 19:51:31.266] ~~['ogse_fixes']: found ['l09_deadcity_level_changer_particle_0001'], removing... [26.09.21 19:51:31.267] ~~['ogse_fixes']: fixed ['exit_to_stancia_01']... [26.09.21 19:51:31.267] --['ogse_fixes']: Fixed logic in restrictor ['gar_boars_territory2']! [26.09.21 19:51:31.325] --['ogse_fixes'] Fixed esc_semenov [26.09.21 19:51:31.326] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.328] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0001'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.331] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0003'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.334] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0006'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.335] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0007'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.337] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0008'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.338] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0009'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.339] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0010'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.340] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0011'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.342] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0012'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.343] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0013'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.344] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0014'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.345] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0015'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.347] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0016'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.348] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0017'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.349] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0018'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.350] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0019'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.352] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0020'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.353] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0021'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.354] ~~['ogse_fixes']: fix 'rostok_zone_zharka_static_average_0022'.m_restrictor_type: [3] -> [0] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0017'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0016'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0015'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0014'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0013'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0012'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0011'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0010'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0009'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0008'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0007'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0006'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0005'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0004'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0003'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0002'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0001'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.355] ~~['ogse_fixes']: fix 'zone_flame_small_0000'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.363] ~~['ogse_fixes']: fix 'zone_flame_small_0002'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.363] ~~['ogse_fixes']: fix 'zone_flame_small_0001'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.366] ~~['ogse_fixes']: fix 'zone_flame_small_0000'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.374] ~~['ogse_fixes']: fix 'zone_flame_small_0038'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.382] ~~['ogse_fixes']: fix 'zone_flame_small_0021'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.382] ~~['ogse_fixes']: fix 'zone_flame_small_0020'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.382] ~~['ogse_fixes']: fix 'zone_flame_small_0019'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0018'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0017'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0016'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0015'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0014'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0013'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0012'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0011'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0010'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0009'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0008'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0007'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0006'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0005'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0004'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0003'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0002'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.383] ~~['ogse_fixes']: fix 'zone_flame_small_0001'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.385] ~~['ogse_fixes']: fix 'sar_teleport_zone_0000'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.385] ~~['ogse_fixes']: fix 'sar_zone_monolith'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.406] ~~['ogse_fixes']: fix 'zone_flame_small_0004'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.406] ~~['ogse_fixes']: fix 'rad_zone_flame_small_0012'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.406] ~~['ogse_fixes']: fix 'rad_zone_flame_small_0011'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.406] ~~['ogse_fixes']: fix 'rad_zone_flame_small_0010'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.407] ~~['ogse_fixes']: fix 'rad_zone_flame_small_0009'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.407] ~~['ogse_fixes']: fix 'rad_zone_flame_small_0008'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.407] ~~['ogse_fixes']: fix 'rad_zone_flame_small_0007'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.407] ~~['ogse_fixes']: fix 'rad_zone_flame_small_0006'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.407] ~~['ogse_fixes']: fix 'rad_zone_flame_small_0005'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.407] ~~['ogse_fixes']: fix 'rad_zone_flame_small_0004'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.407] ~~['ogse_fixes']: fix 'rad_zone_flame_small_0003'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.408] ~~['ogse_fixes']: fix 'rad_zone_flame_small_0002'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.408] ~~['ogse_fixes']: fix 'rad_zone_flame_small_0001'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.408] ~~['ogse_fixes']: fix 'rad_zone_flame_small_0000'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.414] ~~['ogse_fixes']: fix 'zone_flame_small_0001'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.420] ~~['ogse_fixes']: fix 'zone_flame_small_0013'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.420] ~~['ogse_fixes']: fix 'zone_flame_small_0012'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.420] ~~['ogse_fixes']: fix 'zone_flame_small_0011'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.420] ~~['ogse_fixes']: fix 'zone_flame_small_0008'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.420] ~~['ogse_fixes']: fix 'zone_flame_small_0004'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.420] ~~['ogse_fixes']: fix 'zone_flame_small_0002'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0047'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0046'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0045'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0044'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0043'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0042'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0041'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0040'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0039'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0038'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0037'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0036'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0035'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0034'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0033'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0032'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0031'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0030'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0029'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0028'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0027'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0026'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0025'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0024'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0023'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0022'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0021'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0020'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0019'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0018'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0017'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0016'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0015'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0014'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0013'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0012'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0011'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0010'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0009'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0008'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0007'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0006'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.425] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0005'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.426] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0004'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.426] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0003'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.426] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0002'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.426] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0001'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.426] ~~['ogse_fixes']: fix 'esc_zone_mine_field_0000'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.426] ~~['ogse_fixes']: fix 'esc_zone_mine_field'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.426] ~~['ogse_fixes']: fix 'zone_flame_small_0009'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.426] ~~['ogse_fixes']: fix 'zone_flame_small_0008'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.426] ~~['ogse_fixes']: fix 'zone_flame_small_0007'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.426] ~~['ogse_fixes']: fix 'zone_flame_small_0006'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.426] ~~['ogse_fixes']: fix 'zone_flame_small_0005'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.426] ~~['ogse_fixes']: fix 'zone_flame_small_0004'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.426] ~~['ogse_fixes']: fix 'zone_flame_small_0003'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.426] ~~['ogse_fixes']: fix 'zone_flame_small_0002'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.426] ~~['ogse_fixes']: fix 'zone_flame_small_0001'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.426] ~~['ogse_fixes']: fix 'zone_flame_small_0000'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.429] ~~['ogse_fixes']: fix 'zone_flame_small_0006'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.429] ~~['ogse_fixes']: fix 'zone_flame_small_0005'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.429] ~~['ogse_fixes']: fix 'zone_flame_small_0004'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.429] ~~['ogse_fixes']: fix 'zone_flame_small_0003'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.429] ~~['ogse_fixes']: fix 'zone_flame_small_0002'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.429] ~~['ogse_fixes']: fix 'zone_flame_small_0001'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.437] ~~['ogse_fixes']: fix 'zone_flame_small_0000'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.437] ~~['ogse_fixes']: fix 'zone_flame_small_0007'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.437] ~~['ogse_fixes']: fix 'zone_flame_small_0006'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.437] ~~['ogse_fixes']: fix 'zone_flame_small_0005'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.437] ~~['ogse_fixes']: fix 'zone_flame_small_0004'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.437] ~~['ogse_fixes']: fix 'zone_flame_small_0003'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.437] ~~['ogse_fixes']: fix 'zone_flame_small_0002'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.437] ~~['ogse_fixes']: fix 'zone_flame_small_0001'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0080'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0079'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0078'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0077'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0076'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0075'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0074'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0073'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0070'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0067'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0066'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0065'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0064'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0063'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0062'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0061'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0060'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0059'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0058'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0057'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0056'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0055'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0052'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0047'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0046'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0045'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0044'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0036'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0035'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0034'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0033'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0032'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0030'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0029'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0028'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0027'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0026'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0025'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0024'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0022'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.438] ~~['ogse_fixes']: fix 'mil_zone_mine_field0021'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.439] ~~['ogse_fixes']: fix 'mil_zone_mine_field0020'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.439] ~~['ogse_fixes']: fix 'mil_zone_mine_field0019'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.439] ~~['ogse_fixes']: fix 'mil_zone_mine_field0016'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.439] ~~['ogse_fixes']: fix 'mil_zone_mine_field0015'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.439] ~~['ogse_fixes']: fix 'mil_zone_mine_field0014'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.439] ~~['ogse_fixes']: fix 'mil_zone_mine_field0013'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.439] ~~['ogse_fixes']: fix 'mil_zone_mine_field0011'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.439] ~~['ogse_fixes']: fix 'mil_zone_mine_field0009'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.439] ~~['ogse_fixes']: fix 'mil_zone_mine_field0007'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.439] ~~['ogse_fixes']: fix 'mil_zone_mine_field0004'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.439] ~~['ogse_fixes']: fix 'mil_zone_mine_field0000'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.439] ~~['ogse_fixes']: fix 'mil_zone_mine_field'.m_restrictor_type: [0] -> [3] [26.09.21 19:51:31.442] ~~['ogse_fixes']: fix 'gar_sniper_in_restrictor'.m_space_restrictor_type: [2] -> [3] [26.09.21 19:51:31.444] --['ogse_fixes'.fix_agr_nii_sr_building]: fix ['agr_nii_sr_building'.m_space_restrictor_type]: [0] -> [3] [26.09.21 19:51:31.445] ~~['ogse_fixes']: fix 'l03_agroprom_level_changer_to_garbage_00' ('l03_agroprom') [26.09.21 19:51:32.107] ! Unknown command: r2_color_grading [26.09.21 19:51:33.207] ~~['ogse_signals']: signal ['on_spawn'] is too slow: [1.96 s.] [26.09.21 19:51:33.207] ~~ slot: ['ogse_fixes.8'], time: [0.20 s.] [26.09.21 19:51:33.207] ~~ slot: ['ogse_car_control.179'], time: [0.30 s.] [26.09.21 19:51:33.207] ~~ slot: ['ogse_hideouts.19'], time: [0.04 s.] [26.09.21 19:51:33.207] ~~ slot: ['ogse_anomaly.802'], time: [0.32 s.] [26.09.21 19:51:33.207] ~~ slot: ['dsh_respawn.32'], time: [0.97 s.] [26.09.21 19:51:33.207] ~~ slot: ['clear_garbage.111'], time: [0.09 s.] [26.09.21 19:51:34.652] !!['xr_gulag'] smart_terrain not found in ['zona_brother2'] [26.09.21 19:51:35.385] !!['xr_gulag'] smart_terrain not found in ['escape_trader'] [26.09.21 19:51:38.645] ! auto-generated bump map: act\act_face_wolf_bump# [26.09.21 19:51:41.902] !!xr_logic: scheme 'sr_no_weapon' is not registered in modules.script [26.09.21 19:51:42.012] !!xr_logic: scheme 'sr_no_weapon' is not registered in modules.script [26.09.21 19:51:42.012] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.20 s.] [26.09.21 19:51:42.012] ~~ slot: ['ogse_weather_mgr.1236'], time: [0.07 s.] [26.09.21 19:51:42.013] ~~ slot: ['bind_restrictor.actor_update.trader_zone_task'], time: [0.11 s.] [26.09.21 19:51:42.032] ! Unknown command: r2_no_details_radius [26.09.21 19:51:42.072] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.05 s.] [26.09.21 19:51:45.623] * MEMORY USAGE: 449562 K [26.09.21 19:51:45.623] * End of synchronization A[1] R[1] [26.09.21 19:51:45.624] * phase time: 15606 ms [26.09.21 19:51:45.746] * phase cmem: 449562 K [26.09.21 19:51:48.299] Intro start 3555 [26.09.21 19:51:49.262] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 94 timers saved [26.09.21 19:51:49.262] ['ogse_st_mgr']: 94 all timers saved [26.09.21 19:51:49.298] * Saving spawns... [26.09.21 19:51:49.298] * Saving objects... [26.09.21 19:51:49.385] * 28091 objects are successfully saved [26.09.21 19:51:49.396] * Game День 1. Убить Стрелка.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\День 1. Убить Стрелка.sav' [26.09.21 19:51:49.396] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.14 s.] [26.09.21 19:51:49.396] ~~ slot: ['news_manager.226'], time: [0.14 s.] [26.09.21 19:52:16.348] ~~['ogse_signals']: signal ['on_item_to_slot'] is too slow: [0.07 s.] [26.09.21 19:52:16.348] ~~ slot: ['ogsr_outfit_arms.149'], time: [0.07 s.] [26.09.21 19:52:17.994] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 19:52:17.994] ['ogse_st_mgr']: 95 all timers saved [26.09.21 19:52:18.015] * Saving spawns... [26.09.21 19:52:18.015] * Saving objects... [26.09.21 19:52:18.094] * 28297 objects are successfully saved [26.09.21 19:52:18.103] * Game День 1. Принести радиоактивную Кровь камня.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\День 1. Принести радиоактивную Кровь камня.sav' [26.09.21 19:52:18.104] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.11 s.] [26.09.21 19:52:18.104] ~~ slot: ['news_manager.226'], time: [0.11 s.] [26.09.21 19:52:26.207] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 19:52:26.207] ['ogse_st_mgr']: 95 all timers saved [26.09.21 19:52:26.227] * Saving spawns... [26.09.21 19:52:26.227] * Saving objects... [26.09.21 19:52:26.311] * 28297 objects are successfully saved [26.09.21 19:52:26.321] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 19:52:55.647] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 19:52:55.647] ['ogse_st_mgr']: 95 all timers saved [26.09.21 19:52:55.668] * Saving spawns... [26.09.21 19:52:55.668] * Saving objects... [26.09.21 19:52:55.748] * 28298 objects are successfully saved [26.09.21 19:52:55.757] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 19:53:04.020] !!['xr_gulag'] smart_terrain not found in ['esc_stalker_respawn_135332'] [26.09.21 19:53:14.127] !!['xr_gulag'] smart_terrain not found in ['esc_stalker_respawn_235586'] [26.09.21 19:53:14.272] ! Can't find texture 'shell' [26.09.21 19:53:14.709] ~~['ogse_signals']: signal ['on_npc_update.8742'] is too slow: [0.12 s.] [26.09.21 19:53:14.709] ~~ slot: ['state_mgr.564'], time: [0.12 s.] [26.09.21 19:53:44.250] !!['xr_gulag'] smart_terrain not found in ['esc_stalker_respawn_135847'] [26.09.21 19:54:29.832] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 19:54:29.832] ['ogse_st_mgr']: 95 all timers saved [26.09.21 19:54:29.855] * Saving spawns... [26.09.21 19:54:29.855] * Saving objects... [26.09.21 19:54:29.941] * 28327 objects are successfully saved [26.09.21 19:54:29.950] * Game День 1. Найти выживших после обстрела - завершено.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\День 1. Найти выживших после обстрела - завершено.sav' [26.09.21 19:54:29.950] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.12 s.] [26.09.21 19:54:29.950] ~~ slot: ['news_manager.226'], time: [0.12 s.] [26.09.21 19:56:28.877] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 19:56:28.877] ['ogse_st_mgr']: 95 all timers saved [26.09.21 19:56:28.897] * Saving spawns... [26.09.21 19:56:28.897] * Saving objects... [26.09.21 19:56:28.977] * 28328 objects are successfully saved [26.09.21 19:56:28.986] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 19:56:51.227] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 19:56:51.227] ['ogse_st_mgr']: 95 all timers saved [26.09.21 19:56:51.248] * Saving spawns... [26.09.21 19:56:51.248] * Saving objects... [26.09.21 19:56:51.326] * 28328 objects are successfully saved [26.09.21 19:56:51.335] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 19:57:10.320] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.05 s.] [26.09.21 19:57:10.320] ~~ slot: ['ogse_weather_mgr.1236'], time: [0.05 s.] [26.09.21 19:57:17.424] !!['xr_gulag'] smart_terrain not found in ['zona_brother2'] [26.09.21 19:57:35.967] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 19:57:35.967] ['ogse_st_mgr']: 95 all timers saved [26.09.21 19:57:35.989] * Saving spawns... [26.09.21 19:57:35.989] * Saving objects... [26.09.21 19:57:36.071] * 28330 objects are successfully saved [26.09.21 19:57:36.080] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 19:57:47.963] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 19:57:47.963] ['ogse_st_mgr']: 95 all timers saved [26.09.21 19:57:47.986] * Saving spawns... [26.09.21 19:57:47.986] * Saving objects... [26.09.21 19:57:48.069] * 28330 objects are successfully saved [26.09.21 19:57:48.079] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 19:58:27.823] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 19:58:27.823] ['ogse_st_mgr']: 95 all timers saved [26.09.21 19:58:27.846] * Saving spawns... [26.09.21 19:58:27.846] * Saving objects... [26.09.21 19:58:27.932] * 28333 objects are successfully saved [26.09.21 19:58:27.941] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 19:59:02.346] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 96 timers saved [26.09.21 19:59:02.346] ['ogse_st_mgr']: 96 all timers saved [26.09.21 19:59:02.367] * Saving spawns... [26.09.21 19:59:02.367] * Saving objects... [26.09.21 19:59:02.448] * 28338 objects are successfully saved [26.09.21 19:59:02.457] * Game День 1. Забрать информацию у разведчика.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\День 1. Забрать информацию у разведчика.sav' [26.09.21 19:59:02.457] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.11 s.] [26.09.21 19:59:02.457] ~~ slot: ['news_manager.226'], time: [0.11 s.] [26.09.21 19:59:59.991] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 96 timers saved [26.09.21 19:59:59.991] ['ogse_st_mgr']: 96 all timers saved [26.09.21 20:00:00.013] * Saving spawns... [26.09.21 20:00:00.013] * Saving objects... [26.09.21 20:00:00.134] * 28336 objects are successfully saved [26.09.21 20:00:00.144] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:00:15.918] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:00:15.918] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:00:15.938] ~~['ogse_signals']: signal ['on_save'] is too slow: [0.06 s.] [26.09.21 20:00:15.938] ~~ slot: ['ogse_st_mgr.231'], time: [0.04 s.] [26.09.21 20:00:15.952] * Saving spawns... [26.09.21 20:00:15.952] * Saving objects... [26.09.21 20:00:16.033] * 28340 objects are successfully saved [26.09.21 20:00:16.042] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:00:16.499] ! auto-generated bump map: act\act_green_spetruha_bump# [26.09.21 20:00:31.344] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:00:31.344] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:00:31.410] * Saving spawns... [26.09.21 20:00:31.410] * Saving objects... [26.09.21 20:00:31.514] * 28344 objects are successfully saved [26.09.21 20:00:31.523] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:00:39.906] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:00:39.906] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:00:39.946] ~~['ogse_signals']: signal ['on_save_after_all'] is too slow: [0.03 s.] [26.09.21 20:00:39.946] ~~ slot: ['ogse_unist.368'], time: [0.03 s.] [26.09.21 20:00:39.952] * Saving spawns... [26.09.21 20:00:39.952] * Saving objects... [26.09.21 20:00:40.056] * 28344 objects are successfully saved [26.09.21 20:00:40.065] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:00:51.215] !!['xr_gulag'] smart_terrain not found in ['esc_shustryi'] [26.09.21 20:01:02.869] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:01:02.869] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:01:02.890] * Saving spawns... [26.09.21 20:01:02.890] * Saving objects... [26.09.21 20:01:02.973] * 28358 objects are successfully saved [26.09.21 20:01:02.982] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:01:45.952] ['ogse_st_mgr']: 'ogse_healing.medkit_timer': 1 timers saved [26.09.21 20:01:45.954] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:01:45.954] ['ogse_st_mgr']: 96 all timers saved [26.09.21 20:01:45.976] * Saving spawns... [26.09.21 20:01:45.976] * Saving objects... [26.09.21 20:01:46.057] * 28336 objects are successfully saved [26.09.21 20:01:46.066] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:02:10.439] ~~['ogse_signals']: signal ['on_drop'] is too slow: [0.04 s.] [26.09.21 20:02:10.439] ~~ slot: ['ogsr_outfit_arms.158'], time: [0.04 s.] [26.09.21 20:02:11.681] ! cannot remove restriction to the entity with id [7861][escape_trader], because there is an object with the specified id, but it is not a creature [26.09.21 20:02:11.684] ! Unknown command: r2_render_mode [26.09.21 20:02:11.684] ~~['xr_sound'] size of table sound_object_by_path: [74] [26.09.21 20:02:12.579] --LUA version: [LuaJIT 2.1.0-beta3] [26.09.21 20:02:12.579] --MOD version: OGSR mod v. 1.0.11 [13:09:2021 11:05:27] [26.09.21 20:02:12.597] ~~['actor.ltx'] [26.09.21 20:02:12.598] ~~['ogse_config.ltx'] [26.09.21 20:02:12.598] ~~['ui_dynamic.xml'] [26.09.21 20:02:12.598] * phase time: 87 ms [26.09.21 20:02:12.721] * phase cmem: 420236 K [26.09.21 20:02:12.729] * Loading spawn registry... [26.09.21 20:02:13.525] * 11683 spawn points are successfully loaded [26.09.21 20:02:13.525] * Loading objects... [26.09.21 20:02:14.131] * 28336 objects are successfully loaded [26.09.21 20:02:14.176] --['ogse_signals'] ...Init Signals Manager... [26.09.21 20:02:14.880] * Game razik_quicksave is successfully loaded from file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' (2.157s) [26.09.21 20:02:14.880] * phase time: 2281 ms [26.09.21 20:02:15.021] * phase cmem: 458204 K [26.09.21 20:02:15.022] * phase time: 141 ms [26.09.21 20:02:15.163] * phase cmem: 458204 K [26.09.21 20:02:15.163] * phase time: 141 ms [26.09.21 20:02:15.304] * phase cmem: 458204 K [26.09.21 20:02:15.461] -------------------------------------------------------------------------------- [26.09.21 20:02:15.461] [12269MB] physical memory installed, [7707MB] available, [37] percent of memory in use [26.09.21 20:02:15.461] PageFile usage: [2005MB], Peak PageFile usage: [2186MB] [26.09.21 20:02:15.461] -------------------------------------------------------------------------------- [26.09.21 20:02:15.461] * [ D3D ]: textures[1049395 K] [26.09.21 20:02:15.461] * [x-ray]: process heap[456241 K], render[0 K] [26.09.21 20:02:15.461] * [x-ray]: economy: strings[18097 K], smem[37782 K] [26.09.21 20:02:15.555] ----==<| Printing storage usage information |>==-- [26.09.21 20:02:15.555] ~~[1]: total space = [8000], free space = [0], items count = [3] [26.09.21 20:02:15.555] ~~[2]: total space = [8000], free space = [0], items count = [4] [26.09.21 20:02:15.555] ~~[3]: total space = [8000], free space = [0], items count = [53] [26.09.21 20:02:15.555] ~~[4]: total space = [8000], free space = [5930], items count = [106] [26.09.21 20:02:15.555] ----==<| Printing storage usage information - END |>==-- [26.09.21 20:02:15.568] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers loaded [26.09.21 20:02:15.568] ['ogse_st_mgr']: 'ogse_healing.medkit_timer': 1 timers loaded [26.09.21 20:02:15.568] ['ogse_st_mgr']: 96 all timers loaded [26.09.21 20:02:15.592] ~~['bind_stalker']: disable ['ui_car_body_hide'] [26.09.21 20:02:15.592] ~~['bind_stalker']: disable ['ui_trade_hide'] [26.09.21 20:02:15.592] ~~['bind_stalker']: disable ['ui_inventory_hide'] [26.09.21 20:02:15.592] ~~['bind_stalker']: disable ['ui_talk_hide'] [26.09.21 20:02:15.592] ! Unknown command: r2_dof_control [26.09.21 20:02:15.651] ! Unknown command: r2_color_grading [26.09.21 20:02:15.795] ~~['ogse_signals']: signal ['on_spawn'] is too slow: [0.20 s.] [26.09.21 20:02:15.795] ~~ slot: ['ogse_fixes.8'], time: [0.05 s.] [26.09.21 20:02:15.795] ~~ slot: ['dsh_respawn.32'], time: [0.08 s.] [26.09.21 20:02:15.795] ~~ slot: ['clear_garbage.111'], time: [0.06 s.] [26.09.21 20:02:16.011] !!['xr_gulag'] smart_terrain not found in ['escape_trader'] [26.09.21 20:02:16.535] ! auto-generated bump map: act\act_green_spetruha_bump# [26.09.21 20:02:16.635] !!['xr_gulag'] smart_terrain not found in ['esc_shustryi'] [26.09.21 20:02:17.160] * [CLevel::cl_Process_Spawn]: skip just destroyed [grenade_rgd5_test37888] ID: [37888] ID_Parent: [65535] [26.09.21 20:02:17.160] * [CLevel::cl_Process_Spawn]: skip just destroyed [grenade_rgd5_test37889] ID: [37889] ID_Parent: [65535] [26.09.21 20:02:17.270] ! Unknown command: r2_no_details_radius [26.09.21 20:02:18.421] * MEMORY USAGE: 480084 K [26.09.21 20:02:18.421] * End of synchronization A[1] R[1] [26.09.21 20:02:18.421] * phase time: 3399 ms [26.09.21 20:02:18.568] * phase cmem: 480085 K [26.09.21 20:02:48.076] ! cannot remove restriction to the entity with id [7861][escape_trader], because there is an object with the specified id, but it is not a creature [26.09.21 20:02:48.079] ! Unknown command: r2_render_mode [26.09.21 20:02:48.079] ~~['xr_sound'] size of table sound_object_by_path: [38] [26.09.21 20:02:48.962] --LUA version: [LuaJIT 2.1.0-beta3] [26.09.21 20:02:48.962] --MOD version: OGSR mod v. 1.0.11 [13:09:2021 11:05:27] [26.09.21 20:02:48.980] ~~['actor.ltx'] [26.09.21 20:02:48.980] ~~['ogse_config.ltx'] [26.09.21 20:02:48.981] ~~['ui_dynamic.xml'] [26.09.21 20:02:48.981] * phase time: 73 ms [26.09.21 20:02:49.111] * phase cmem: 419261 K [26.09.21 20:02:49.118] * Loading spawn registry... [26.09.21 20:02:49.911] * 11683 spawn points are successfully loaded [26.09.21 20:02:49.911] * Loading objects... [26.09.21 20:02:50.514] * 28336 objects are successfully loaded [26.09.21 20:02:50.559] --['ogse_signals'] ...Init Signals Manager... [26.09.21 20:02:51.257] * Game razik_quicksave is successfully loaded from file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' (2.145s) [26.09.21 20:02:51.257] * phase time: 2275 ms [26.09.21 20:02:51.399] * phase cmem: 457820 K [26.09.21 20:02:51.400] * phase time: 142 ms [26.09.21 20:02:51.542] * phase cmem: 457820 K [26.09.21 20:02:51.542] * phase time: 142 ms [26.09.21 20:02:51.683] * phase cmem: 457820 K [26.09.21 20:02:51.843] -------------------------------------------------------------------------------- [26.09.21 20:02:51.843] [12269MB] physical memory installed, [7665MB] available, [37] percent of memory in use [26.09.21 20:02:51.843] PageFile usage: [2052MB], Peak PageFile usage: [2186MB] [26.09.21 20:02:51.843] -------------------------------------------------------------------------------- [26.09.21 20:02:51.843] * [ D3D ]: textures[1049395 K] [26.09.21 20:02:51.843] * [x-ray]: process heap[456432 K], render[0 K] [26.09.21 20:02:51.843] * [x-ray]: economy: strings[18101 K], smem[37782 K] [26.09.21 20:02:51.923] ----==<| Printing storage usage information |>==-- [26.09.21 20:02:51.923] ~~[1]: total space = [8000], free space = [0], items count = [3] [26.09.21 20:02:51.923] ~~[2]: total space = [8000], free space = [0], items count = [4] [26.09.21 20:02:51.923] ~~[3]: total space = [8000], free space = [0], items count = [53] [26.09.21 20:02:51.923] ~~[4]: total space = [8000], free space = [5930], items count = [106] [26.09.21 20:02:51.923] ----==<| Printing storage usage information - END |>==-- [26.09.21 20:02:51.936] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers loaded [26.09.21 20:02:51.936] ['ogse_st_mgr']: 'ogse_healing.medkit_timer': 1 timers loaded [26.09.21 20:02:51.936] ['ogse_st_mgr']: 96 all timers loaded [26.09.21 20:02:51.960] ~~['bind_stalker']: disable ['ui_car_body_hide'] [26.09.21 20:02:51.960] ~~['bind_stalker']: disable ['ui_trade_hide'] [26.09.21 20:02:51.960] ~~['bind_stalker']: disable ['ui_inventory_hide'] [26.09.21 20:02:51.960] ~~['bind_stalker']: disable ['ui_talk_hide'] [26.09.21 20:02:51.960] ! Unknown command: r2_dof_control [26.09.21 20:02:52.018] ! Unknown command: r2_color_grading [26.09.21 20:02:52.162] ~~['ogse_signals']: signal ['on_spawn'] is too slow: [0.20 s.] [26.09.21 20:02:52.162] ~~ slot: ['ogse_fixes.8'], time: [0.05 s.] [26.09.21 20:02:52.162] ~~ slot: ['dsh_respawn.32'], time: [0.08 s.] [26.09.21 20:02:52.162] ~~ slot: ['clear_garbage.111'], time: [0.06 s.] [26.09.21 20:02:52.375] !!['xr_gulag'] smart_terrain not found in ['escape_trader'] [26.09.21 20:02:52.896] ! auto-generated bump map: act\act_green_spetruha_bump# [26.09.21 20:02:52.997] !!['xr_gulag'] smart_terrain not found in ['esc_shustryi'] [26.09.21 20:02:53.517] * [CLevel::cl_Process_Spawn]: skip just destroyed [grenade_rgd5_test37888] ID: [37888] ID_Parent: [65535] [26.09.21 20:02:53.517] * [CLevel::cl_Process_Spawn]: skip just destroyed [grenade_rgd5_test37889] ID: [37889] ID_Parent: [65535] [26.09.21 20:02:53.622] ! Unknown command: r2_no_details_radius [26.09.21 20:02:54.761] * MEMORY USAGE: 480116 K [26.09.21 20:02:54.761] * End of synchronization A[1] R[1] [26.09.21 20:02:54.761] * phase time: 3361 ms [26.09.21 20:02:54.910] * phase cmem: 480114 K [26.09.21 20:03:12.137] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:03:12.137] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:03:12.210] * Saving spawns... [26.09.21 20:03:12.211] * Saving objects... [26.09.21 20:03:12.293] * 28320 objects are successfully saved [26.09.21 20:03:12.302] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:03:58.634] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:03:58.634] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:03:58.655] * Saving spawns... [26.09.21 20:03:58.655] * Saving objects... [26.09.21 20:03:58.736] * 28281 objects are successfully saved [26.09.21 20:03:58.745] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:04:20.097] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.05 s.] [26.09.21 20:04:20.098] ~~ slot: ['ogse_weather_mgr.1236'], time: [0.05 s.] [26.09.21 20:05:17.636] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:05:17.636] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:05:17.702] ~~['ogse_signals']: signal ['on_save_after_all'] is too slow: [0.06 s.] [26.09.21 20:05:17.702] ~~ slot: ['ogse_unist.368'], time: [0.06 s.] [26.09.21 20:05:17.710] * Saving spawns... [26.09.21 20:05:17.710] * Saving objects... [26.09.21 20:05:17.791] * 28279 objects are successfully saved [26.09.21 20:05:17.800] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:06:04.978] ~~['xr_remark'] action_remark_activity:initialize ['esc_shustryi'] reset action (state [3]), signals: ['false','true','false'] [26.09.21 20:06:07.433] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:06:07.433] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:06:07.457] * Saving spawns... [26.09.21 20:06:07.457] * Saving objects... [26.09.21 20:06:07.541] * 28290 objects are successfully saved [26.09.21 20:06:07.550] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:06:20.017] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:06:20.017] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:06:20.042] * Saving spawns... [26.09.21 20:06:20.042] * Saving objects... [26.09.21 20:06:20.125] * 28290 objects are successfully saved [26.09.21 20:06:20.134] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:06:55.015] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:06:55.015] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:06:55.037] * Saving spawns... [26.09.21 20:06:55.037] * Saving objects... [26.09.21 20:06:55.115] * 28289 objects are successfully saved [26.09.21 20:06:55.124] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:08:34.377] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:08:34.377] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:08:34.399] * Saving spawns... [26.09.21 20:08:34.399] * Saving objects... [26.09.21 20:08:34.480] * 28284 objects are successfully saved [26.09.21 20:08:34.489] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:08:43.490] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:08:43.490] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:08:43.513] * Saving spawns... [26.09.21 20:08:43.513] * Saving objects... [26.09.21 20:08:43.596] * 28284 objects are successfully saved [26.09.21 20:08:43.605] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:09:00.606] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:09:00.606] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:09:00.630] * Saving spawns... [26.09.21 20:09:00.630] * Saving objects... [26.09.21 20:09:00.713] * 28284 objects are successfully saved [26.09.21 20:09:00.723] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:09:15.714] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:09:15.714] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:09:15.798] * Saving spawns... [26.09.21 20:09:15.798] * Saving objects... [26.09.21 20:09:15.879] * 28284 objects are successfully saved [26.09.21 20:09:15.888] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:09:54.175] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:09:54.175] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:09:54.204] * Saving spawns... [26.09.21 20:09:54.204] * Saving objects... [26.09.21 20:09:54.291] * 28283 objects are successfully saved [26.09.21 20:09:54.301] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:10:01.611] ~~['ogse_signals']: signal ['on_item_to_slot'] is too slow: [0.05 s.] [26.09.21 20:10:01.611] ~~ slot: ['ogsr_outfit_arms.149'], time: [0.05 s.] [26.09.21 20:10:04.335] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:10:04.335] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:10:04.358] * Saving spawns... [26.09.21 20:10:04.358] * Saving objects... [26.09.21 20:10:04.491] * 28283 objects are successfully saved [26.09.21 20:10:04.501] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:10:25.798] xrServer::Process_event_reject: no entity object! ID 29185 [26.09.21 20:10:32.290] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:10:32.290] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:10:32.364] ~~['ogse_signals']: signal ['on_save_after_all'] is too slow: [0.06 s.] [26.09.21 20:10:32.364] ~~ slot: ['ogse_unist.368'], time: [0.06 s.] [26.09.21 20:10:32.369] * Saving spawns... [26.09.21 20:10:32.369] * Saving objects... [26.09.21 20:10:32.450] * 28283 objects are successfully saved [26.09.21 20:10:32.459] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:10:56.800] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:10:56.800] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:10:56.850] * Saving spawns... [26.09.21 20:10:56.850] * Saving objects... [26.09.21 20:10:56.955] * 28283 objects are successfully saved [26.09.21 20:10:56.964] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:11:31.805] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:11:31.805] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:11:31.826] * Saving spawns... [26.09.21 20:11:31.826] * Saving objects... [26.09.21 20:11:31.905] * 28283 objects are successfully saved [26.09.21 20:11:31.915] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:12:06.392] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:12:06.392] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:12:06.430] * Saving spawns... [26.09.21 20:12:06.430] * Saving objects... [26.09.21 20:12:06.538] * 28283 objects are successfully saved [26.09.21 20:12:06.547] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:12:24.828] ~~['ogse_signals']: signal ['on_use'] is too slow: [0.09 s.] [26.09.21 20:12:24.828] ~~ slot: ['ui_handradio.22'], time: [0.09 s.] [26.09.21 20:13:24.759] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 96 timers saved [26.09.21 20:13:24.759] ['ogse_st_mgr']: 96 all timers saved [26.09.21 20:13:24.782] * Saving spawns... [26.09.21 20:13:24.782] * Saving objects... [26.09.21 20:13:24.919] * 28284 objects are successfully saved [26.09.21 20:13:24.928] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:13:56.611] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 96 timers saved [26.09.21 20:13:56.611] ['ogse_st_mgr']: 96 all timers saved [26.09.21 20:13:56.639] ~~['ogse_signals']: signal ['on_save'] is too slow: [0.03 s.] [26.09.21 20:13:56.660] * Saving spawns... [26.09.21 20:13:56.660] * Saving objects... [26.09.21 20:13:56.759] * 28280 objects are successfully saved [26.09.21 20:13:56.769] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:14:09.834] ! auto-generated bump map: act\act_face_wolf_bump# [26.09.21 20:14:26.972] !!['xr_gulag'] smart_terrain not found in ['zona_brother2'] [26.09.21 20:14:38.361] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:14:38.361] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:14:38.384] * Saving spawns... [26.09.21 20:14:38.384] * Saving objects... [26.09.21 20:14:38.465] * 28281 objects are successfully saved [26.09.21 20:14:38.474] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:15:56.409] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:15:56.409] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:15:56.431] * Saving spawns... [26.09.21 20:15:56.431] * Saving objects... [26.09.21 20:15:56.512] * 28287 objects are successfully saved [26.09.21 20:15:56.521] * Game День 1. Принести динамит Волку.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\День 1. Принести динамит Волку.sav' [26.09.21 20:15:56.521] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.12 s.] [26.09.21 20:15:56.521] ~~ slot: ['news_manager.226'], time: [0.12 s.] [26.09.21 20:16:06.363] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:16:06.363] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:16:06.387] * Saving spawns... [26.09.21 20:16:06.387] * Saving objects... [26.09.21 20:16:06.472] * 28287 objects are successfully saved [26.09.21 20:16:06.481] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:16:50.453] ! Invalid ogg-comment version, file: d:\games\ogsrmod\gamedata\sounds\characters_voice\scenario\trader\trader_script1c_16.ogg [26.09.21 20:17:59.627] ! Invalid ogg-comment version, file: d:\games\ogsrmod\gamedata\sounds\characters_voice\scenario\trader\trader_script1c_13.ogg [26.09.21 20:18:46.982] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:18:46.982] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:18:47.005] * Saving spawns... [26.09.21 20:18:47.005] * Saving objects... [26.09.21 20:18:47.086] * 28286 objects are successfully saved [26.09.21 20:18:47.096] * Game День 1. Военные у аномалий.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\День 1. Военные у аномалий.sav' [26.09.21 20:18:47.096] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.12 s.] [26.09.21 20:18:47.096] ~~ slot: ['news_manager.226'], time: [0.12 s.] [26.09.21 20:18:51.515] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:18:51.515] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:18:51.538] * Saving spawns... [26.09.21 20:18:51.538] * Saving objects... [26.09.21 20:18:51.618] * 28296 objects are successfully saved [26.09.21 20:18:51.627] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:18:59.440] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:18:59.440] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:18:59.462] * Saving spawns... [26.09.21 20:18:59.462] * Saving objects... [26.09.21 20:18:59.543] * 28300 objects are successfully saved [26.09.21 20:18:59.552] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:19:00.254] ~~['ogse_signals']: signal ['on_pda_open'] is too slow: [0.11 s.] [26.09.21 20:19:00.254] ~~ slot: ['pda_fx.31'], time: [0.11 s.] [26.09.21 20:19:12.459] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:19:12.459] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:19:12.481] * Saving spawns... [26.09.21 20:19:12.481] * Saving objects... [26.09.21 20:19:12.563] * 28300 objects are successfully saved [26.09.21 20:19:12.573] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:19:52.936] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:19:52.936] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:19:52.958] * Saving spawns... [26.09.21 20:19:52.959] * Saving objects... [26.09.21 20:19:53.043] * 28300 objects are successfully saved [26.09.21 20:19:53.053] * Game День 1. Военные у аномалий.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\День 1. Военные у аномалий.sav' [26.09.21 20:19:53.053] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.12 s.] [26.09.21 20:19:53.053] ~~ slot: ['news_manager.226'], time: [0.12 s.] [26.09.21 20:20:16.220] ~~['xr_remark'] action_remark_activity:initialize ['esc_millitary_near_anomaly_commander'] action_end_signalled! reset state [3]...) [26.09.21 20:20:56.307] xrServer::Process_event_reject: no entity object! ID 34977 [26.09.21 20:20:56.307] xrServer::Process_event_reject: no entity object! ID 34977 [26.09.21 20:20:56.307] xrServer::Process_event_reject: no entity object! ID 34977 [26.09.21 20:20:56.307] xrServer::Process_event_reject: no entity object! ID 8368 [26.09.21 20:20:56.307] xrServer::Process_event_reject: no entity object! ID 8368 [26.09.21 20:20:56.307] xrServer::Process_event_reject: no entity object! ID 36361 [26.09.21 20:21:16.175] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:21:16.175] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:21:16.251] ~~['ogse_signals']: signal ['on_save_after_all'] is too slow: [0.06 s.] [26.09.21 20:21:16.251] ~~ slot: ['ogse_unist.368'], time: [0.06 s.] [26.09.21 20:21:16.260] * Saving spawns... [26.09.21 20:21:16.260] * Saving objects... [26.09.21 20:21:16.339] * 28297 objects are successfully saved [26.09.21 20:21:16.349] * Game День 1. Военные у аномалий - завершено.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\День 1. Военные у аномалий - завершено.sav' [26.09.21 20:21:16.349] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.18 s.] [26.09.21 20:21:16.349] ~~ slot: ['news_manager.226'], time: [0.18 s.] [26.09.21 20:21:35.443] ! Invalid ogg-comment version, file: d:\games\ogsrmod\gamedata\sounds\characters_voice\scenario\trader\trader_script1a_8.ogg [26.09.21 20:22:00.478] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:22:00.479] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:22:00.502] * Saving spawns... [26.09.21 20:22:00.502] * Saving objects... [26.09.21 20:22:00.584] * 28297 objects are successfully saved [26.09.21 20:22:00.594] * Game День 1. Военные у аномалий - завершено.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\День 1. Военные у аномалий - завершено.sav' [26.09.21 20:22:00.595] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.12 s.] [26.09.21 20:22:00.595] ~~ slot: ['news_manager.226'], time: [0.12 s.] [26.09.21 20:22:18.139] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:22:18.139] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:22:18.163] * Saving spawns... [26.09.21 20:22:18.163] * Saving objects... [26.09.21 20:22:18.244] * 28297 objects are successfully saved [26.09.21 20:22:18.254] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:22:54.840] ! Unknown command: r2_no_details_radius [26.09.21 20:22:58.039] ! Unknown command: r2_no_details_radius [26.09.21 20:23:05.070] ! Unknown command: r2_no_details_radius [26.09.21 20:23:07.124] ! Unknown command: r2_no_details_radius [26.09.21 20:23:51.723] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:23:51.723] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:23:51.745] * Saving spawns... [26.09.21 20:23:51.745] * Saving objects... [26.09.21 20:23:51.828] * 28299 objects are successfully saved [26.09.21 20:23:51.837] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:24:36.158] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:24:36.158] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:24:36.179] * Saving spawns... [26.09.21 20:24:36.179] * Saving objects... [26.09.21 20:24:36.260] * 28299 objects are successfully saved [26.09.21 20:24:36.270] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:25:01.513] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:25:01.513] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:25:01.537] * Saving spawns... [26.09.21 20:25:01.537] * Saving objects... [26.09.21 20:25:01.622] * 28301 objects are successfully saved [26.09.21 20:25:01.631] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:25:38.561] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:25:38.561] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:25:38.586] * Saving spawns... [26.09.21 20:25:38.586] * Saving objects... [26.09.21 20:25:38.728] * 28307 objects are successfully saved [26.09.21 20:25:38.737] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:27:11.723] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:27:11.723] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:27:11.747] * Saving spawns... [26.09.21 20:27:11.747] * Saving objects... [26.09.21 20:27:11.893] * 28312 objects are successfully saved [26.09.21 20:27:11.903] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:28:07.446] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:28:07.446] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:28:07.469] * Saving spawns... [26.09.21 20:28:07.469] * Saving objects... [26.09.21 20:28:07.589] * 28310 objects are successfully saved [26.09.21 20:28:07.599] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:28:20.470] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:28:20.470] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:28:20.494] * Saving spawns... [26.09.21 20:28:20.494] * Saving objects... [26.09.21 20:28:20.577] * 28310 objects are successfully saved [26.09.21 20:28:20.586] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:28:29.226] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.05 s.] [26.09.21 20:28:29.226] ~~ slot: ['ogse_weather_mgr.1236'], time: [0.05 s.] [26.09.21 20:29:16.478] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:29:16.478] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:29:16.501] * Saving spawns... [26.09.21 20:29:16.501] * Saving objects... [26.09.21 20:29:16.603] * 28308 objects are successfully saved [26.09.21 20:29:16.613] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:29:23.487] !!['xr_gulag'] smart_terrain not found in ['zona_brother2'] [26.09.21 20:29:46.280] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:29:46.280] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:29:46.305] * Saving spawns... [26.09.21 20:29:46.305] * Saving objects... [26.09.21 20:29:46.389] * 28306 objects are successfully saved [26.09.21 20:29:46.399] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:29:59.495] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:29:59.495] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:29:59.519] * Saving spawns... [26.09.21 20:29:59.519] * Saving objects... [26.09.21 20:29:59.601] * 28306 objects are successfully saved [26.09.21 20:29:59.611] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:30:21.029] ! Unknown command: r2_no_details_radius [26.09.21 20:30:22.406] ! Unknown command: r2_no_details_radius [26.09.21 20:30:33.616] ! Unknown command: r2_no_details_radius [26.09.21 20:30:34.642] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:30:34.642] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:30:34.666] * Saving spawns... [26.09.21 20:30:34.666] * Saving objects... [26.09.21 20:30:34.748] * 28304 objects are successfully saved [26.09.21 20:30:34.758] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:30:51.528] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:30:51.528] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:30:51.550] * Saving spawns... [26.09.21 20:30:51.550] * Saving objects... [26.09.21 20:30:51.628] * 28304 objects are successfully saved [26.09.21 20:30:51.637] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:32:04.393] ! Unknown command: r2_no_details_radius [26.09.21 20:32:36.717] ! Unknown command: r2_no_details_radius [26.09.21 20:32:56.378] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:32:56.378] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:32:56.401] * Saving spawns... [26.09.21 20:32:56.401] * Saving objects... [26.09.21 20:32:56.479] * 28307 objects are successfully saved [26.09.21 20:32:56.489] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:33:09.059] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:33:09.059] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:33:09.082] * Saving spawns... [26.09.21 20:33:09.082] * Saving objects... [26.09.21 20:33:09.164] * 28307 objects are successfully saved [26.09.21 20:33:09.174] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:33:14.754] !!['xr_gulag'] smart_terrain not found in ['zona_brother2'] [26.09.21 20:33:30.550] ! Unknown command: r2_no_details_radius [26.09.21 20:33:33.622] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 95 timers saved [26.09.21 20:33:33.622] ['ogse_st_mgr']: 95 all timers saved [26.09.21 20:33:33.645] * Saving spawns... [26.09.21 20:33:33.645] * Saving objects... [26.09.21 20:33:33.726] * 28307 objects are successfully saved [26.09.21 20:33:33.736] * Game Razik_quicksave.sav is successfully saved to file 'd:\games\ogsrmod\_appdata_\savedgames\razik_quicksave.sav' [26.09.21 20:34:10.515] ***************************[ScriptCrashHandler]********************************** [26.09.21 20:34:10.515] stack traceback: [C]: at 0x018000e998 [C]: in function 'position' d:\games\ogsrmod\gamedata\scripts\ogse_hideouts.script:167: in function 'check_not_need_hide' d:\games\ogsrmod\gamedata\scripts\ogsm_hideout.script:217: in function <d:\games\ogsrmod\gamedata\scripts\ogsm_hideout.script:206> [26.09.21 20:34:10.515] ********************************************************************************* [26.09.21 20:34:10.515] ******************************************************************************** [26.09.21 20:34:10.515] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005] [26.09.21 20:34:12.099] [luabind::detail::class_rep::function_dispatcher] stack trace: Module: [D:\Games\OGSRmod\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF0E6F35F], Fun: [lua_pushlstring()] + [15 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_api.c-->652] Module: [D:\Games\OGSRmod\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000F8A3], Fun: [luabind::`anonymous namespace'::get_weak_table()] + [31 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luabind\src\weak_ref.cpp-->63] Module: [D:\Games\OGSRmod\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000F826], Fun: [luabind::weak_ref::impl::~impl()] + [18 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luabind\src\weak_ref.cpp-->125] Module: [D:\Games\OGSRmod\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000F622], Fun: [luabind::weak_ref::~weak_ref()] + [42 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luabind\src\weak_ref.cpp-->158] + [16 byte(s)] Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE766D41B], Fun: [CScriptEffectorWrapper::~CScriptEffectorWrapper()] + [63 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\script_effector_wrapper.cpp-->14] + [40 byte(s)] Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE766CA60], Fun: [CScriptEffectorWrapper::`scalar deleting destructor'()] + [20 byte(s)] Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE74C8159], Fun: [luabind::detail::delete_s<CActionBase<CScriptGameObject> >::apply()] + [37 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luabind\luabind\detail\object_rep.hpp-->96] + [19 byte(s)] Module: [D:\Games\OGSRmod\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000E85D], Fun: [luabind::detail::object_rep::~object_rep()] + [29 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luabind\src\object_rep.cpp-->80] Module: [D:\Games\OGSRmod\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000E9C4], Fun: [luabind::detail::object_rep::garbage_collector()] + [44 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luabind\src\object_rep.cpp-->135] Module: [D:\Games\OGSRmod\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF0E65490], Fun: [lj_BC_FUNCC()] + [66 byte(s)] Module: [D:\Games\OGSRmod\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF0EAB6FD], Fun: [gc_call_finalizer()] + [157 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_gc.c-->493] Module: [D:\Games\OGSRmod\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF0EABA11], Fun: [gc_finalize()] + [257 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_gc.c-->540] + [14 byte(s)] Module: [D:\Games\OGSRmod\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF0EADF1C], Fun: [lj_gc_step()] + [844 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_gc.c-->707] + [716 byte(s)] Module: [D:\Games\OGSRmod\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF0E6F4AB], Fun: [lua_pushstring()] + [59 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_api.c-->665] Module: [D:\Games\OGSRmod\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009599], Fun: [luabind::detail::class_registry::get_registry()] + [25 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luabind\src\class_registry.cpp-->226] Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE74CC5C3], Fun: [luabind::detail::value_converter<1>::apply<_vector3<float> >()] + [39 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luabind\luabind\detail\policy.hpp-->532] + [6 byte(s)] Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE76A47CA], Fun: [luabind::detail::returns<_vector3<float> >::call<CScriptGameObject,2,_vector3<float> (__cdecl CScriptGameObject::*&)(void)const >()] + [138 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luabind\luabind\detail\call.hpp-->171] Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE76ACDA1], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<_vector3<float> (__cdecl CScriptGameObject::*)(void)const ,CScriptGameObject>,int,lua_State *>::_Do_call()] + [33 byte(s)], File-->Line: [c:\program files (x86)\microsoft visual studio\2019\community\vc\tools\msvc\14.16.27023\include\functional-->15732480] Module: [D:\Games\OGSRmod\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EA07], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)] Module: [D:\Games\OGSRmod\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000AA85], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luabind\src\class_rep.cpp-->648] + [14 byte(s)] Module: [D:\Games\OGSRmod\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF0E65490], Fun: [lj_BC_FUNCC()] + [66 byte(s)] Module: [D:\Games\OGSRmod\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF0E6F0BB], Fun: [lua_pcall()] + [171 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_api.c-->1144] Module: [D:\Games\OGSRmod\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EB84], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)] Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE74FABDA], Fun: [luabind::detail::proxy_member_caller<bool>::operator bool()] + [50 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luabind\luabind\detail\call_member.hpp-->118] + [20 byte(s)] Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE74FAAD4], Fun: [CScriptPropertyEvaluatorWrapper::evaluate()] + [48 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\script_property_evaluator_wrapper.cpp-->28] + [38 byte(s)] Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE74E452C], Fun: [CProblemSolver<COperatorConditionAbstract<unsigned int,bool>,CConditionState<COperatorConditionAbstract<unsigned int,bool> >,CActionBase<CScriptGameObject>,CPropertyEvaluator<CScriptGameObject>,unsigned int,0,CActionBase<CScriptGameObject> *,CPropertyEvaluator<CScriptGameObject> *>::actual()] + [132 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\problem_solver_inline.h-->91] + [10 byte(s)] Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE74E5535], Fun: [CProblemSolver<COperatorConditionAbstract<unsigned int,bool>,CConditionState<COperatorConditionAbstract<unsigned int,bool> >,CActionBase<CScriptGameObject>,CPropertyEvaluator<CScriptGameObject>,unsigned int,0,CActionBase<CScriptGameObject> *,CPropertyEvaluator<CScriptGameObject> *>::solve()] + [25 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\problem_solver_inline.h-->377] + [5 byte(s)] Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE74E55F6], Fun: [CActionPlanner<CScriptGameObject,0,CActionBase<CScriptGameObject>,CPropertyEvaluator<CScriptGameObject>,CActionBase<CScriptGameObject> *,CPropertyEvaluator<CScriptGameObject> *>::update()] + [18 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\action_planner_inline.h-->101] Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE76213BF], Fun: [CStalkerPlanner::update()] + [67 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\stalker_planner.cpp-->135] Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE7617278], Fun: [CAI_Stalker::Think()] + [44 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\ai\stalker\ai_stalker.cpp-->833] Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE76170DB], Fun: [CAI_Stalker::shedule_Update()] + [603 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\ai\stalker\ai_stalker.cpp-->726] Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3BA133], Fun: [CSheduler::ProcessStep()] + [467 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\xrsheduler.cpp-->356] Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3BA4E5], Fun: [CSheduler::Update()] + [389 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\xrsheduler.cpp-->462] Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE7725B22], Fun: [CGamePersistent::OnFrame()] + [638 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\gamepersistent.cpp-->590] Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3ECD88], Fun: [CRegistrator<pureFrame>::Process()] + [84 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\pure.h-->86] Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3EBE68], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->443] Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3EC1D7], Fun: [CRenderDevice::on_idle()] + [223 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->214] Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3EC9BE], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->316] Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3EC03B], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->389] Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3AEDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->218] Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3AF11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418] Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3AC7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439] Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F40E0FA], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [0000000076BE570D], Fun: [BaseThreadInitThunk()] + [13 byte(s)] Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000076D4385D], Fun: [RtlUserThreadStart()] + [29 byte(s)] [26.09.21 20:34:12.099] ******************************************************************************** [26.09.21 20:34:12.100] ********************************************************************************* [26.09.21 20:34:12.100] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR: [luabind::detail::class_rep::function_dispatcher] Caught unhandled exception! stack traceback: [C]: at 0x07fee7712a54 [C]: in function 'position' d:\games\ogsrmod\gamedata\scripts\ogse_hideouts.script:167: in function 'check_not_need_hide' d:\games\ogsrmod\gamedata\scripts\ogsm_hideout.script:217: in function <d:\games\ogsrmod\gamedata\scripts\ogsm_hideout.script:206> [26.09.21 20:34:12.100] ********************************************************************************* [26.09.21 20:34:12.100] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CScriptEngine::lua_pcall_failed [error]File : g:\repos\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp [error]Line : 52 [error]Description : [CScriptEngine::lua_pcall_failed]: [luabind::detail::class_rep::function_dispatcher] Caught unhandled exception! [26.09.21 20:34:12.100] ***************************[ScriptCrashHandler]********************************** [26.09.21 20:34:12.100] stack traceback: [C]: at 0x07fee7712a54 [C]: in function 'position' d:\games\ogsrmod\gamedata\scripts\ogse_hideouts.script:167: in function 'check_not_need_hide' d:\games\ogsrmod\gamedata\scripts\ogsm_hideout.script:217: in function <d:\games\ogsrmod\gamedata\scripts\ogsm_hideout.script:206> [26.09.21 20:34:12.100] Locals: [26.09.21 20:34:12.100] string (*temporary) : [luabind::detail::class_rep::function_dispatcher] Caught unhandled exception! [26.09.21 20:34:12.100] End [26.09.21 20:34:12.100] Locals: [26.09.21 20:34:12.100] userdata (*temporary) : (game_object): 000000002B930590 [26.09.21 20:34:12.100] Userdata: (*temporary) [26.09.21 20:34:12.100] userdata (*temporary).params : (effector_params): 0000000093C96DF0 [26.09.21 20:34:12.100] End [26.09.21 20:34:12.100] Locals: [26.09.21 20:34:12.100] userdata obj : (game_object): 000000002B930590 [26.09.21 20:34:12.100] function (for generator) : [[function]] [26.09.21 20:34:12.100] Table: (for state) [26.09.21 20:34:12.100] number (for state).1 : 8131.000000 [26.09.21 20:34:12.100] Can't dump script call stack - Engine corrupted [26.09.21 20:34:12.100] ******************************************************************************** [26.09.21 20:34:12.100] !![LogStackTrace] Thread: [UNKNOWN] [26.09.21 20:34:12.376] !!stack trace: ! Module: [D:\Games\OGSRmod\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEF1543E58], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->152] ! Module: [D:\Games\OGSRmod\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEF156A8B5], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)] ! Module: [D:\Games\OGSRmod\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEF156A6FA], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->172] ! Module: [D:\Games\OGSRmod\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEF156A637], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->252] ! Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE7712ACC], Fun: [CScriptEngine::lua_pcall_failed()] + [120 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp-->53] ! Module: [D:\Games\OGSRmod\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF0E65490], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\Games\OGSRmod\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF0EA3E47], Fun: [lj_err_run()] + [327 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->851] ! Module: [D:\Games\OGSRmod\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF0EA44C9], Fun: [lua_error()] + [9 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->1061] + [5 byte(s)] ! Module: [D:\Games\OGSRmod\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000AAA4], Fun: [luabind::detail::class_rep::function_dispatcher()] + [300 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luabind\src\class_rep.cpp-->655] ! Module: [D:\Games\OGSRmod\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF0E65490], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\Games\OGSRmod\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF0E6F0BB], Fun: [lua_pcall()] + [171 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_api.c-->1144] ! Module: [D:\Games\OGSRmod\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EB84], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE74FABDA], Fun: [luabind::detail::proxy_member_caller<bool>::operator bool()] + [50 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\luabind\luabind\detail\call_member.hpp-->118] + [20 byte(s)] ! Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE74FAAD4], Fun: [CScriptPropertyEvaluatorWrapper::evaluate()] + [48 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\script_property_evaluator_wrapper.cpp-->28] + [38 byte(s)] ! Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE74E452C], Fun: [CProblemSolver<COperatorConditionAbstract<unsigned int,bool>,CConditionState<COperatorConditionAbstract<unsigned int,bool> >,CActionBase<CScriptGameObject>,CPropertyEvaluator<CScriptGameObject>,unsigned int,0,CActionBase<CScriptGameObject> *,CPropertyEvaluator<CScriptGameObject> *>::actual()] + [132 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\problem_solver_inline.h-->91] + [10 byte(s)] ! Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE74E5535], Fun: [CProblemSolver<COperatorConditionAbstract<unsigned int,bool>,CConditionState<COperatorConditionAbstract<unsigned int,bool> >,CActionBase<CScriptGameObject>,CPropertyEvaluator<CScriptGameObject>,unsigned int,0,CActionBase<CScriptGameObject> *,CPropertyEvaluator<CScriptGameObject> *>::solve()] + [25 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\problem_solver_inline.h-->377] + [5 byte(s)] ! Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE74E55F6], Fun: [CActionPlanner<CScriptGameObject,0,CActionBase<CScriptGameObject>,CPropertyEvaluator<CScriptGameObject>,CActionBase<CScriptGameObject> *,CPropertyEvaluator<CScriptGameObject> *>::update()] + [18 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\action_planner_inline.h-->101] ! Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE76213BF], Fun: [CStalkerPlanner::update()] + [67 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\stalker_planner.cpp-->135] ! Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE7617278], Fun: [CAI_Stalker::Think()] + [44 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\ai\stalker\ai_stalker.cpp-->833] ! Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE76170DB], Fun: [CAI_Stalker::shedule_Update()] + [603 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\ai\stalker\ai_stalker.cpp-->726] ! Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3BA133], Fun: [CSheduler::ProcessStep()] + [467 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\xrsheduler.cpp-->356] ! Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3BA4E5], Fun: [CSheduler::Update()] + [389 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\xrsheduler.cpp-->462] ! Module: [D:\Games\OGSRmod\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE7725B22], Fun: [CGamePersistent::OnFrame()] + [638 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xrgame\gamepersistent.cpp-->590] ! Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3ECD88], Fun: [CRegistrator<pureFrame>::Process()] + [84 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\pure.h-->86] ! Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3EBE68], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->443] ! Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3EC1D7], Fun: [CRenderDevice::on_idle()] + [223 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->214] ! Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3EC9BE], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->316] ! Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3EC03B], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->389] ! Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3AEDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->218] ! Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3AF11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3AC7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [g:\repos\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [D:\Games\OGSRmod\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F40E0FA], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [0000000076BE570D], Fun: [BaseThreadInitThunk()] + [13 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000076D4385D], Fun: [RtlUserThreadStart()] + [29 byte(s)] [26.09.21 20:34:12.377] ******************************************************************************** [26.09.21 20:34:19.646] !![CScriptPropertyEvaluatorWrapper::evaluate] Fatal Error in object [sidr_guard34667], evaluator: [evaluator_blowout] [26.09.21 20:34:19.789] --Saved dump file to [d:\games\ogsrmod\_appdata_\logs\xray_razik_09-26-21_20-34-19.mdmp] Никаких модов сверху не стоит, версия с этого форума плюс последний фикс. Засунул весь лог. Изменено 26 Сентября 2021 пользователем Dyadka_Yar Ссылка на комментарий
Опричник 5 269 Опубликовано 26 Сентября 2021 Поделиться Опубликовано 26 Сентября 2021 @Dyadka_Yar обновить фикс, для начала. В шапке соседней темы. А во вторых - удалить свои правки нафиг. Desktop: i7-11700k/Gigabyte Z590 D/64 Гб DDR4-3600 (2х32Гб)/GTX 1070Ti 8Гб/30" - WQXGA/ADATA Legend 960 4Тб + 3HDD (9Тб)/Thermaltake smart BM2 - 650Вт/Win10+QtTab \\\ Дополнения к ОГСЕ 0693 /// \\\ OGSRmod ///\\\Огниво (говорим обо всём)///\\\Балкон/// Ссылка на комментарий
Dyadka_Yar 156 Опубликовано 26 Сентября 2021 Поделиться Опубликовано 26 Сентября 2021 Чистый мод с соседней темы с фиксом с той же соседней темы, никаких правок и модов сверху не стоит уже не раз писал. Качал на неделе, но опять же, судя по логу что в той теме последнее изменение было 10.09.2021. В той теме аж 3 ссылки на фикс, убрать бы лишние, они создают путаницу, непонятно что качать было, потом посмотрел, а они все имеют одну ссылку, одна ссылка на фикс стоит где "Ссылки для скачивания", потом отдельно есть спойлер "свежий фикс", и отдельно лежит в "версии для разработчиков". Добавлено Опричник, 26 Сентября 2021 Качаем и обновляем. 1 Ссылка на комментарий
Рекомендуемые сообщения
Создайте аккаунт или авторизуйтесь, чтобы оставить комментарий
Комментарии могут оставлять только зарегистрированные пользователи
Создать аккаунт
Зарегистрировать новый аккаунт в нашем сообществе. Это несложно!
Зарегистрировать новый аккаунтВойти
Есть аккаунт? Войти.
Войти