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* Detected CPU: GenuineIntel Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz, F6/M60/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2

Initializing File System...
using fs-ltx d:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 79211 files cached, 18339Kb memory used.
Init FileSystem 0.674033 sec
[25.03.19 15:34:51.587] 'xrCore' build 7273, Jan  4 2019
[25.03.19 15:34:51.587] OP 2.1 Engine ver 1.0f patch ver 0.1
[25.03.19 15:34:51.587] 
[25.03.19 15:34:51.807] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 pda serafim stalker_shoc ]
[25.03.19 15:34:51.807] Initializing Engine...
[25.03.19 15:34:51.812] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[25.03.19 15:34:51.812]  buy_item death_counter dynamic_bioradar ext_animations fast_respawn invalid_objects new_sms pause_on_load pause_on_load_call_sound
[25.03.19 15:34:51.812]  transparent_treasure user_name ]
[25.03.19 15:34:51.812] Loading  config for renderer 
[25.03.19 15:34:51.812] Executing config-script "user.ltx"...
[25.03.19 15:34:51.812] [d:\op-2.1\userdata\user.ltx] successfully loaded.
[25.03.19 15:34:51.812] Starting INPUT device...
[25.03.19 15:34:51.817] Loading DLL: xrRender_R1.dll
[25.03.19 15:34:51.822] Loading DLL: xrGame.dll
[25.03.19 15:34:52.592] * [win32]: free[4035472 K], reserved[49348 K], committed[109420 K]
[25.03.19 15:34:52.592] * [ D3D ]: textures[0 K]
[25.03.19 15:34:52.592] * [x-ray]: crt heap[30062 K], process heap[30062 K], game lua[0 K], engine lua[0 K], render[0 K]
[25.03.19 15:34:52.592] * [x-ray]: economy: strings[count: 37234, lengths: 1016 K, overhead: 1163 K, saved: 15363 K]
[25.03.19 15:34:52.592] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[25.03.19 15:34:52.592] Executing config-script "d:\op-2.1\gamedata\config\default_controls.ltx"...
[25.03.19 15:34:52.592] [d:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[25.03.19 15:34:52.592] Executing config-script "user.ltx"...
[25.03.19 15:34:52.592] Executing config-script "d:\op-2.1\gamedata\config\rspec_default.ltx"...
[25.03.19 15:34:52.592] [d:\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[25.03.19 15:34:52.592] Executing config-script "d:\op-2.1\gamedata\config\default_controls.ltx"...
[25.03.19 15:34:52.592] [d:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[25.03.19 15:34:52.592] - Maximum allowed affinity mask: 0xF, current: 0xE
[25.03.19 15:34:52.592] [d:\op-2.1\userdata\user.ltx] successfully loaded.
[25.03.19 15:34:52.592] SOUND: OpenAL: enumerate devices...
[25.03.19 15:34:52.592] SOUND: OpenAL: EnumerationExtension Present
[25.03.19 15:34:52.592] devices OpenAL Soft
[25.03.19 15:34:52.592] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[25.03.19 15:34:52.624] SOUND: OpenAL: All available devices:
[25.03.19 15:34:52.624] 1. OpenAL Soft, Spec Version 1.1 (default)
[25.03.19 15:34:52.624] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[25.03.19 15:34:52.638] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[25.03.19 15:34:52.640] * sound: EAX 2.0 extension: absent
[25.03.19 15:34:52.640] * sound: EAX 2.0 deferred: absent
[25.03.19 15:34:52.640] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[25.03.19 15:34:52.644] Starting RENDER device...
[25.03.19 15:34:52.658] * GPU [vendor:10DE]-[device:DE2]: NVIDIA GeForce GT 420
[25.03.19 15:34:52.658] * GPU driver: 23.21.13.9135
[25.03.19 15:34:52.798] * CREATE: DeviceREF: 1
[25.03.19 15:34:52.798] *     Texture memory: 1662 M
[25.03.19 15:34:52.798] *          DDI-level: 9.0
[25.03.19 15:34:53.422] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[25.03.19 15:34:53.422] * GPU vertex cache: unrecognized, 16
[25.03.19 15:34:53.423] * DVB created: 4096K
[25.03.19 15:34:53.423] * DIB created: 512K
[25.03.19 15:34:53.496] load time LTX=65 ms
[25.03.19 15:34:53.504] count of .thm files=3222
[25.03.19 15:34:59.605] load time THM=6109 ms
[25.03.19 15:34:59.605] * distortion: used, dev(30),need(14)
[25.03.19 15:34:59.605] * SSample: 1680x1050
[25.03.19 15:34:59.614] * SSample: enabled
[25.03.19 15:34:59.728] - r__tf_aniso 4
[25.03.19 15:34:59.728] - r1_tf_mipbias 0.
[25.03.19 15:34:59.736] Script debugger succesfully restarted.
[25.03.19 15:35:01.013] - Gamedata version: [Сборка 2.1 final p.1]
[25.03.19 15:35:01.232] Starting engine...
[25.03.19 15:35:01.474] GMLib loaded at 241 msec
[25.03.19 15:35:01.877] Game_Globals loaded at 402 msec
[25.03.19 15:35:02.860] App_Start loaded at 983 msec
[25.03.19 15:35:02.869] ui_core loaded at 9 msec
[25.03.19 15:35:02.898] Loading DLL: xrGameSpy.dll
[25.03.19 15:35:02.988] Main_Menu loaded at 118 msec
[25.03.19 15:35:16.881] * DVB created: 4096K
[25.03.19 15:35:16.881] * DIB created: 512K
[25.03.19 15:35:16.881] - r__tf_aniso 4
[25.03.19 15:35:16.881] - r1_tf_mipbias 0.
[25.03.19 15:35:16.881] * SSample: 1680x1050
[25.03.19 15:35:16.887] * SSample: enabled
[25.03.19 15:35:16.887] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[25.03.19 15:35:16.887] * GPU vertex cache: recognized, 24
[25.03.19 15:35:16.887] *** RESET [124 ms]
[25.03.19 15:35:16.897] "d:\op-2.1\bin\xr_3da.exe" -nointro
[25.03.19 15:35:16.897] Begin load
[25.03.19 15:35:16.898] * phase time: 0 ms
[25.03.19 15:35:16.928] * phase cmem: 194361 K
[25.03.19 15:35:16.928] Prefetching objects...
[25.03.19 15:35:16.971] * Objects loaded in 0 ms
[25.03.19 15:35:19.382] * Models loaded in 2411 ms
[25.03.19 15:35:19.414] * Prefetch memory:  670107Kb
[25.03.19 15:35:19.418] * phase time: 2520 ms
[25.03.19 15:35:19.450] * phase cmem: 827546 K
[25.03.19 15:35:19.450] Starting server...
[25.03.19 15:35:19.503] - Gamedata version: [Сборка 2.1 final p.1]
[25.03.19 15:35:19.584] * phase time: 165 ms
[25.03.19 15:35:19.616] * phase cmem: 824977 K
[25.03.19 15:35:19.616] Loading alife simulator...
[25.03.19 15:35:19.617] * phase time: 32 ms
[25.03.19 15:35:19.648] * phase cmem: 824971 K
[25.03.19 15:35:19.648] Loading savegame...
[25.03.19 15:35:19.757] * Loading key-value pairs...
[25.03.19 15:35:19.838] * 18 key-value pairs were successfully loaded (0.082s)
[25.03.19 15:35:19.838] * Loading spawn registry...
[25.03.19 15:35:21.828] * 25156 spawn points were successfully loaded (1.990s)
[25.03.19 15:35:21.829] * Loading objects...
[25.03.19 15:35:23.249] * 63581 objects were successfully loaded (1.419s)
[25.03.19 15:35:25.670] * Start objects on_register'ed...
[25.03.19 15:35:29.285] * 63581 objects on_register'ed (3.615s)
[25.03.19 15:35:29.287] * Game День 74. Телепорт Генераторы - ЧАЭС-1 is successfully loaded from file 'd:\op-2.1\userdata\savedgames\День 74. Телепорт Генераторы - ЧАЭС-1.sav' (9.670s)
[25.03.19 15:35:29.287] * phase time: 9670 ms
[25.03.19 15:35:29.364] * phase cmem: 1113454 K
[25.03.19 15:35:29.364] Connecting...
[25.03.19 15:35:29.468] MaxPlayers = 32
[25.03.19 15:35:29.533] * phase time: 245 ms
[25.03.19 15:35:29.608] * phase cmem: 1119201 K
[25.03.19 15:35:29.608] Connecting to...
[25.03.19 15:35:29.609]  Player not found. New player created.
[25.03.19 15:35:29.609] * client : connection accepted - <>
[25.03.19 15:35:29.649] * phase time: 115 ms
[25.03.19 15:35:29.723] * phase cmem: 1119226 K
[25.03.19 15:35:29.723] Reading level info...
[25.03.19 15:35:29.731] * phase time: 81 ms
[25.03.19 15:35:29.805] * phase cmem: 1119226 K
[25.03.19 15:35:29.805] Loading object space...
[25.03.19 15:35:30.494] * object space load: 689 ms
[25.03.19 15:35:30.494] * phase time: 763 ms
[25.03.19 15:35:30.569] * phase cmem: 1203325 K
[25.03.19 15:35:30.569] Loading shaders (R1)...
[25.03.19 15:35:30.707] * phase time: 212 ms
[25.03.19 15:35:30.782] * phase cmem: 1204588 K
[25.03.19 15:35:30.782] Loading geometry (R1)...
[25.03.19 15:35:31.029] * phase time: 322 ms
[25.03.19 15:35:31.103] * phase cmem: 1237578 K
[25.03.19 15:35:31.103] Loading visuals (R1)...
[25.03.19 15:35:31.189] * phase time: 159 ms
[25.03.19 15:35:31.264] * phase cmem: 1241182 K
[25.03.19 15:35:31.264] Loading details (R1)...
[25.03.19 15:35:31.308] * [DETAILS] VertexConsts(256), Batch(61)
[25.03.19 15:35:31.308] * [DETAILS] 40687 v(20), 26352 p
[25.03.19 15:35:31.308] * [DETAILS] Batch(61), VB(794K), IB(154K)
[25.03.19 15:35:31.309] * phase time: 120 ms
[25.03.19 15:35:31.384] * phase cmem: 1242206 K
[25.03.19 15:35:31.384] Loading sectors (R1)...
[25.03.19 15:35:31.384] * Loading HOM: d:\op-2.1\gamedata\levels\generators\level.hom
[25.03.19 15:35:31.391] * phase time: 81 ms
[25.03.19 15:35:31.466] * phase cmem: 1242239 K
[25.03.19 15:35:31.466] Loading AI objects...
[25.03.19 15:35:31.500] - Loading music tracks from 'generators_musics'...
[25.03.19 15:35:31.562] * phase time: 170 ms
[25.03.19 15:35:31.638] * phase cmem: 1242219 K
[25.03.19 15:35:31.638] Loading PH world...
[25.03.19 15:35:31.647] - Game configuring : Started 
[25.03.19 15:35:31.648] - Game configuring : Finished 
[25.03.19 15:35:31.787] * phase time: 225 ms
[25.03.19 15:35:31.864] * phase cmem: 1247321 K
[25.03.19 15:35:31.864] Loading textures...
[25.03.19 15:35:34.649] * t-report - base: 1086, 785148 K
[25.03.19 15:35:34.649] * t-report - lmap: 12, 12289 K
[25.03.19 15:35:34.650] * phase time: 2863 ms
[25.03.19 15:35:34.727] * phase cmem: 1382499 K
[25.03.19 15:35:34.727] Synchronizing...
[25.03.19 15:35:34.755] * phase time: 105 ms
[25.03.19 15:35:34.833] * phase cmem: 1382499 K
[25.03.19 15:35:35.131] * [win32]: free[2054488 K], reserved[86976 K], committed[2052776 K]
[25.03.19 15:35:35.131] * [ D3D ]: textures[797437 K]
[25.03.19 15:35:35.131] * [x-ray]: crt heap[544520 K], process heap[544520 K], game lua[408016 K], engine lua[328 K], render[0 K]
[25.03.19 15:35:35.131] * [x-ray]: economy: strings[count: 196625, lengths: 11535 K, overhead: 6144 K, saved: 29448 K]
[25.03.19 15:35:35.131] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[25.03.19 15:35:35.131] * Starting measure
[25.03.19 15:35:51.664] Не найден проблемный объект: [id_generator]
[25.03.19 15:35:52.924] * MEMORY USAGE: 1611707 K
[25.03.19 15:36:23.380] - Disconnect
[25.03.19 15:36:26.464] - Destroying level
[25.03.19 15:36:26.642] * DVB created: 4096K
[25.03.19 15:36:26.642] * DIB created: 512K
[25.03.19 15:36:26.642] - r__tf_aniso 4
[25.03.19 15:36:26.642] - r1_tf_mipbias 0.
[25.03.19 15:36:26.642] * SSample: 1680x1050
[25.03.19 15:36:26.651] * SSample: enabled
[25.03.19 15:36:26.651] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[25.03.19 15:36:26.651] * GPU vertex cache: recognized, 24
[25.03.19 15:36:26.651] *** RESET [121 ms]
[25.03.19 15:36:26.661] "d:\op-2.1\bin\xr_3da.exe" -nointro
[25.03.19 15:36:26.661] Begin load
[25.03.19 15:36:26.676] * phase time: 4 ms
[25.03.19 15:36:26.761] * phase cmem: 1069679 K
[25.03.19 15:36:26.761] Starting server...
[25.03.19 15:36:27.118] - Gamedata version: [Сборка 2.1 final p.1]
[25.03.19 15:36:27.162] * phase time: 486 ms
[25.03.19 15:36:27.246] * phase cmem: 1064156 K
[25.03.19 15:36:27.246] Loading alife simulator...
[25.03.19 15:36:27.247] * phase time: 84 ms
[25.03.19 15:36:27.331] * phase cmem: 1064149 K
[25.03.19 15:36:27.331] Loading savegame...
[25.03.19 15:36:27.379] * Loading key-value pairs...
[25.03.19 15:36:27.459] * 18 key-value pairs were successfully loaded (0.080s)
[25.03.19 15:36:27.459] * Loading spawn registry...
[25.03.19 15:36:29.325] * 25156 spawn points were successfully loaded (1.866s)
[25.03.19 15:36:29.326] * Loading objects...
[25.03.19 15:36:30.654] * 63528 objects were successfully loaded (1.328s)
[25.03.19 15:36:33.012] * Start objects on_register'ed...
[25.03.19 15:36:36.307] * 63528 objects on_register'ed (3.295s)
[25.03.19 15:36:36.310] * Game День 74. 13.06. Лиманск is successfully loaded from file 'd:\op-2.1\userdata\savedgames\День 74. 13.06. Лиманск.sav' (9.063s)
[25.03.19 15:36:36.310] * phase time: 9062 ms
[25.03.19 15:36:36.399] * phase cmem: 1255806 K
[25.03.19 15:36:36.399] Connecting...
[25.03.19 15:36:36.399] MaxPlayers = 32
[25.03.19 15:36:36.439] * phase time: 128 ms
[25.03.19 15:36:36.528] * phase cmem: 1255837 K
[25.03.19 15:36:36.528] Connecting to...
[25.03.19 15:36:36.530]  Player not found. New player created.
[25.03.19 15:36:36.530] * client : connection accepted - <>
[25.03.19 15:36:36.589] * phase time: 150 ms
[25.03.19 15:36:36.678] * phase cmem: 1255879 K
[25.03.19 15:36:36.678] Reading level info...
[25.03.19 15:36:36.703] * phase time: 113 ms
[25.03.19 15:36:36.790] * phase cmem: 1255879 K
[25.03.19 15:36:36.790] Loading object space...
[25.03.19 15:36:37.495] * object space load: 704 ms
[25.03.19 15:36:37.495] * phase time: 792 ms
[25.03.19 15:36:37.583] * phase cmem: 1326076 K
[25.03.19 15:36:37.583] Loading shaders (R1)...
[25.03.19 15:36:37.751] * phase time: 255 ms
[25.03.19 15:36:37.839] * phase cmem: 1327201 K
[25.03.19 15:36:37.839] Loading geometry (R1)...
[25.03.19 15:36:38.571] * phase time: 820 ms
[25.03.19 15:36:38.661] * phase cmem: 1393197 K
[25.03.19 15:36:38.661] Loading visuals (R1)...
[25.03.19 15:36:38.786] * phase time: 214 ms
[25.03.19 15:36:38.875] * phase cmem: 1394843 K
[25.03.19 15:36:38.875] Loading details (R1)...
[25.03.19 15:36:38.981] * [DETAILS] VertexConsts(256), Batch(61)
[25.03.19 15:36:38.981] * [DETAILS] 11590 v(20), 6100 p
[25.03.19 15:36:38.981] * [DETAILS] Batch(61), VB(226K), IB(35K)
[25.03.19 15:36:38.982] * phase time: 195 ms
[25.03.19 15:36:39.070] * phase cmem: 1395133 K
[25.03.19 15:36:39.070] Loading sectors (R1)...
[25.03.19 15:36:39.072] * Loading HOM: d:\op-2.1\gamedata\levels\limansk\level.hom
[25.03.19 15:36:39.082] * phase time: 99 ms
[25.03.19 15:36:39.170] * phase cmem: 1395244 K
[25.03.19 15:36:39.170] Loading AI objects...
[25.03.19 15:36:39.248] - Loading music tracks from 'limansk_musics'...
[25.03.19 15:36:39.386] * phase time: 303 ms
[25.03.19 15:36:39.475] * phase cmem: 1395169 K
[25.03.19 15:36:39.475] Loading PH world...
[25.03.19 15:36:39.486] - Game configuring : Started 
[25.03.19 15:36:39.487] - Game configuring : Finished 
[25.03.19 15:36:39.492] * phase time: 106 ms
[25.03.19 15:36:39.581] * phase cmem: 1400154 K
[25.03.19 15:36:39.581] Loading textures...
[25.03.19 15:36:43.564] * t-report - base: 1214, 825418 K
[25.03.19 15:36:43.564] * t-report - lmap: 6, 6144 K
[25.03.19 15:36:43.564] * phase time: 4072 ms
[25.03.19 15:36:43.654] * phase cmem: 1479890 K
[25.03.19 15:36:43.654] Synchronizing...
[25.03.19 15:36:43.671] * phase time: 106 ms
[25.03.19 15:36:43.760] * phase cmem: 1479890 K
[25.03.19 15:36:44.221] * [win32]: free[1813888 K], reserved[161524 K], committed[2218828 K]
[25.03.19 15:36:44.221] * [ D3D ]: textures[831563 K]
[25.03.19 15:36:44.221] * [x-ray]: crt heap[573994 K], process heap[573994 K], game lua[407780 K], engine lua[280 K], render[538 K]
[25.03.19 15:36:44.221] * [x-ray]: economy: strings[count: 202184, lengths: 11784 K, overhead: 6318 K, saved: 37484 K]
[25.03.19 15:36:44.221] * [x-ray]: economy: smem[count: 41596, lengths: 25269 K, overhead: 649 K, saved: 8120 K]
[25.03.19 15:36:44.221] * Starting measure
[25.03.19 15:36:57.746] Не найден проблемный объект: [id_generator]
[25.03.19 15:36:59.450] * MEMORY USAGE: 1798050 K
[25.03.19 15:37:05.524] * Saving spawns...
[25.03.19 15:37:05.528] * Saving objects...
[25.03.19 15:37:05.915] * 63556 objects are successfully saved
[25.03.19 15:37:05.940] * Saving key-value pairs...
[25.03.19 15:37:06.022] * 18 key-value pairs were successfully saved
[25.03.19 15:37:06.135] * Game День 74. Телепорт Лиманск - Саркофаг.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\День 74. Телепорт Лиманск - Саркофаг.sav'
[25.03.19 15:37:08.685] * Saving spawns...
[25.03.19 15:37:08.688] * Saving objects...
[25.03.19 15:37:09.073] * 63557 objects are successfully saved
[25.03.19 15:37:09.098] * Saving key-value pairs...
[25.03.19 15:37:09.183] * 18 key-value pairs were successfully saved
[25.03.19 15:37:09.294] * Game Admin_autosave.sav is successfully saved to file 'd:\op-2.1\userdata\savedgames\admin_autosave.sav'
[25.03.19 15:37:09.303] - Disconnect
[25.03.19 15:37:12.477] - Destroying level
[25.03.19 15:37:12.680] * DVB created: 4096K
[25.03.19 15:37:12.680] * DIB created: 512K
[25.03.19 15:37:12.680] - r__tf_aniso 4
[25.03.19 15:37:12.680] - r1_tf_mipbias 0.
[25.03.19 15:37:12.681] * SSample: 1680x1050
[25.03.19 15:37:12.689] * SSample: enabled
[25.03.19 15:37:12.717] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[25.03.19 15:37:12.717] * GPU vertex cache: recognized, 24
[25.03.19 15:37:12.717] *** RESET [137 ms]
[25.03.19 15:37:12.727] "d:\op-2.1\bin\xr_3da.exe" -nointro
[25.03.19 15:37:12.727] Begin load
[25.03.19 15:37:12.739] * phase time: 0 ms
[25.03.19 15:37:12.830] * phase cmem: 1089341 K
[25.03.19 15:37:12.830] Starting server...
[25.03.19 15:37:13.165] - Gamedata version: [Сборка 2.1 final p.1]
[25.03.19 15:37:13.209] * phase time: 470 ms
[25.03.19 15:37:13.300] * phase cmem: 1086012 K
[25.03.19 15:37:13.300] Loading alife simulator...
[25.03.19 15:37:13.300] * phase time: 90 ms
[25.03.19 15:37:13.391] * phase cmem: 1086012 K
[25.03.19 15:37:13.391] Loading savegame...
[25.03.19 15:37:13.439] * Loading key-value pairs...
[25.03.19 15:37:13.518] * 18 key-value pairs were successfully loaded (0.079s)
[25.03.19 15:37:13.518] * Loading spawn registry...
[25.03.19 15:37:15.416] * 25156 spawn points were successfully loaded (1.898s)
[25.03.19 15:37:15.417] * Loading objects...
[25.03.19 15:37:16.794] * 63557 objects were successfully loaded (1.377s)
[25.03.19 15:37:18.908] * Start objects on_register'ed...
[25.03.19 15:37:22.361] * 63557 objects on_register'ed (3.453s)
[25.03.19 15:37:22.363] * Game admin_autosave is successfully loaded from file 'd:\op-2.1\userdata\savedgames\admin_autosave.sav' (9.064s)
[25.03.19 15:37:22.363] * phase time: 9063 ms
[25.03.19 15:37:22.458] * phase cmem: 1272660 K
[25.03.19 15:37:22.458] Connecting...
[25.03.19 15:37:22.458] MaxPlayers = 32
[25.03.19 15:37:22.521] * phase time: 157 ms
[25.03.19 15:37:22.617] * phase cmem: 1272692 K
[25.03.19 15:37:22.617] Connecting to...
[25.03.19 15:37:22.619]  Player not found. New player created.
[25.03.19 15:37:22.619] * client : connection accepted - <>
[25.03.19 15:37:22.635] * phase time: 114 ms
[25.03.19 15:37:22.730] * phase cmem: 1272718 K
[25.03.19 15:37:22.730] Reading level info...
[25.03.19 15:37:22.730] * phase time: 95 ms
[25.03.19 15:37:22.824] * phase cmem: 1272718 K
[25.03.19 15:37:22.824] Loading object space...
[25.03.19 15:37:22.896] * object space load: 71 ms
[25.03.19 15:37:22.896] * phase time: 165 ms
[25.03.19 15:37:22.990] * phase cmem: 1292969 K
[25.03.19 15:37:22.990] Loading shaders (R1)...
[25.03.19 15:37:23.055] * phase time: 158 ms
[25.03.19 15:37:23.148] * phase cmem: 1293791 K
[25.03.19 15:37:23.148] Loading geometry (R1)...
[25.03.19 15:37:23.519] * phase time: 464 ms
[25.03.19 15:37:23.615] * phase cmem: 1337569 K
[25.03.19 15:37:23.615] Loading visuals (R1)...
[25.03.19 15:37:23.621] * phase time: 102 ms
[25.03.19 15:37:23.715] * phase cmem: 1338568 K
[25.03.19 15:37:23.715] Loading details (R1)...
[25.03.19 15:37:23.715] * phase time: 94 ms
[25.03.19 15:37:23.809] * phase cmem: 1338568 K
[25.03.19 15:37:23.809] Loading sectors (R1)...
[25.03.19 15:37:23.810]  WARNING: Occlusion map 'd:\op-2.1\gamedata\levels\l12u_sarcofag\level.hom' not found.
[25.03.19 15:37:23.810] * Loading environment modificator: d:\op-2.1\gamedata\levels\l12u_sarcofag\level.env_mod
[25.03.19 15:37:23.810] * phase time: 94 ms
[25.03.19 15:37:23.905] * phase cmem: 1338586 K
[25.03.19 15:37:23.905] Loading AI objects...
[25.03.19 15:37:23.907] - Loading music tracks from 'l12u_sarcofag_musics'...
[25.03.19 15:37:23.909] * phase time: 99 ms
[25.03.19 15:37:24.003] * phase cmem: 1338638 K
[25.03.19 15:37:24.003] Loading PH world...
[25.03.19 15:37:24.278] - Game configuring : Started 
[25.03.19 15:37:24.300] - Game configuring : Finished 
[25.03.19 15:37:24.306] * phase time: 395 ms
[25.03.19 15:37:24.403] * phase cmem: 1422879 K
[25.03.19 15:37:24.403] Loading textures...
[25.03.19 15:37:24.515] * t-report - base: 996, 775356 K
[25.03.19 15:37:24.515] * t-report - lmap: 18, 18434 K
[25.03.19 15:37:24.515] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[25.03.19 15:37:24.515]         Reduce pixel density (worse) or use more vertex lighting (better).
[25.03.19 15:37:24.515] * phase time: 209 ms
[25.03.19 15:37:24.614] * phase cmem: 1460336 K
[25.03.19 15:37:24.614] Synchronizing...
[25.03.19 15:37:24.631] * phase time: 115 ms
[25.03.19 15:37:24.729] * phase cmem: 1460336 K
[25.03.19 15:37:25.056] * [win32]: free[1720832 K], reserved[231316 K], committed[2242092 K]
[25.03.19 15:37:25.056] * [ D3D ]: textures[793790 K]
[25.03.19 15:37:25.056] * [x-ray]: crt heap[614341 K], process heap[614341 K], game lua[408171 K], engine lua[323 K], render[1074 K]
[25.03.19 15:37:25.056] * [x-ray]: economy: strings[count: 204417, lengths: 11914 K, overhead: 6388 K, saved: 41028 K]
[25.03.19 15:37:25.056] * [x-ray]: economy: smem[count: 58883, lengths: 32982 K, overhead: 920 K, saved: 13853 K]
[25.03.19 15:37:25.056] * Starting measure
[25.03.19 15:37:32.938]  
[25.03.19 15:37:32.938] FATAL ERROR
[25.03.19 15:37:32.938]  
[25.03.19 15:37:32.938] [error]Expression    : m_available_count
[25.03.19 15:37:32.938] [error]Function      : CID_Generator<unsigned int,unsigned char,unsigned short,unsigned char,unsigned short,0,65534,256,65535,0>::tfGetID
[25.03.19 15:37:32.938] [error]File          : s:\xr_3da\xrgame\id_generator.h
[25.03.19 15:37:32.938] [error]Line          : 92
[25.03.19 15:37:32.938] [error]Description   : Not enough IDs
[25.03.19 15:37:32.938]  
[25.03.19 15:37:32.938] 
[25.03.19 15:37:32.938] stack trace:
[25.03.19 15:37:32.938] 
[25.03.19 15:37:33.384] *** break by StackWalk ***
[25.03.19 15:37:33.384] stack trace:
[25.03.19 15:37:33.384] 
[25.03.19 15:37:33.384]      0023:6FC0EBFB (0x6927A480 0x6927A494 0x00000000 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[25.03.19 15:37:33.384]      0023:6FC0F2D2 (0x6927A480 0x6927A494 0x69279FFC 0x0000005C) xrCore.dll, xrDebug::fail(), s:\xrcore\xrdebugnew.cpp, 397
[25.03.19 15:37:33.384]      0023:68ADA26E (0x0000FFFF 0x70770001 0x68735F6E 0x5F6C656D) xrGame.dll, CID_Generator<unsigned int,unsigned char,unsigned short,unsigned char,unsigned short,0,65534,256,65535,0>::tfGetID(), s:\xr_3da\xrgame\id_generator.h, 92
[25.03.19 15:37:33.384]      0023:69124B0F (0x006276B8 0x00000001 0x00000000 0x00000000) xrGame.dll, xrServer::Process_spawn(), s:\xr_3da\xrgame\xrserver_process_spawn.cpp, 97
[25.03.19 15:37:33.384]      0023:690BAE42 (0x006276B8 0x00000001 0x9EF9FD53 0x6FC0FFFF) xrGame.dll, xrServer::OnMessage(), s:\xr_3da\xrgame\xrserver.cpp, 507
[25.03.19 15:37:33.384]      0023:68F8047D (0x006276B8 0x00000008 0x00000000 0x70770001) xrGame.dll, CLevel::Send(), s:\xr_3da\xrgame\level_network.cpp, 252
[25.03.19 15:37:33.384]      0023:6902B987 (0x04886C0C 0xA6B291F0 0x00000001 0x04886C0C) xrGame.dll, CRocketLauncher::SpawnRocket(), s:\xr_3da\xrgame\rocketlauncher.cpp, 53
[25.03.19 15:37:33.384]      0023:6902FA06 (0x47D0B020 0x0062FD51 0x00000000 0x4BB7914C) xrGame.dll, CWeaponRPG7::net_Spawn(), s:\xr_3da\xrgame\weaponrpg7.cpp, 62
[25.03.19 15:37:33.384]      0023:68F83B49 (0x47D0B020 0x13D110C0 0x13D110C0 0x68A588B5) xrGame.dll, CLevel::g_sv_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 115
[25.03.19 15:37:33.384]      0023:68F83F08 (0x0062B7E4 0x70770001 0x68735F6E 0x006C656D) xrGame.dll, CLevel::cl_Process_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 44
[25.03.19 15:37:33.384]      0023:68F7BEF3 (0x00000000 0x095F4690 0x09699850 0x096997C8) xrGame.dll, CLevel::ProcessGameEvents(), s:\xr_3da\xrgame\level.cpp, 480
[25.03.19 15:37:33.384]      0023:68F7B6CE (0x0172A48F 0x04B7A8B0 0x001B5924 0x002F9308) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 550
[25.03.19 15:37:33.384]      0023:0016F15C (0x002F9308 0x0000003C 0x0022D500 0x417C4A09) XR_3DA.exe, CRegistrator<pureRender>::Process(), s:\xr_3da\pure.h, 77
[25.03.19 15:37:33.384]      0023:001B5924 (0x00000000 0x002309C8 0xFFFDE000 0x0000000C) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[25.03.19 15:37:33.384]      0023:001B5E05 (0x002309C8 0x00000063 0x002309C8 0x0062FC9C) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[25.03.19 15:37:33.384]      0023:0018058A (0x00000000 0x002309C8 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[25.03.19 15:37:33.384]      0023:001801A0 (0x00120000 0x00000000 0x00A13133 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[25.03.19 15:37:33.384]      0023:0017FDB0 (0x00120000 0x00000000 0x00A13133 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[25.03.19 15:37:33.384]      0023:0017ADBB (0xFFFDE000 0x0062FD78 0x779C9802 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[25.03.19 15:37:33.384]      0023:7626344D (0xFFFDE000 0x76BB9BA9 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[25.03.19 15:37:33.384]      0023:779C9802 (0x0017AE2D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[25.03.19 15:37:33.384]      0023:779C97D5 (0x0017AE2D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
 

 

 

 

 

 

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