Shadows72 30 Опубликовано 19 Июня 2019 Доброго времени суток. Обновился до 8 патча. Правки тоже все адаптированные под 8-ой брал. Но на кордоне при попытке убить кабана ножом все время вылет. Скрытый текст * Detected CPU: AuthenticAMD AMD Ryzen 5 2600 Six-Core Processor , F143/M8/S2 Counts: 12 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 Initializing File System... using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx CLocatorAPI::_initialize, FS: 78636 files cached, 19489Kb memory used. Init FileSystem 0.882959 sec [19.06.19 17:43:38.179] 'xrCore' build 7423, Jun 3 2019 [19.06.19 17:43:38.179] OP 2.1 Engine ver 1.0f patch ver 0.8 [19.06.19 17:43:38.179] [19.06.19 17:43:38.385] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [19.06.19 17:43:38.386] Initializing Engine... [19.06.19 17:43:38.387] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [19.06.19 17:43:38.387] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound [19.06.19 17:43:38.387] respawn_type transparent_treasure user_name ] [19.06.19 17:43:38.387] Loading config for renderer [19.06.19 17:43:38.387] Executing config-script "user.ltx"... [19.06.19 17:43:38.387] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded. [19.06.19 17:43:38.387] Starting INPUT device... [19.06.19 17:43:38.399] Loading DLL: xrRender_R2.dll [19.06.19 17:43:38.424] Loading DLL: xrGame.dll [19.06.19 17:43:38.438] 'xrGame' build Jun 3 2019 11:46:02 [19.06.19 17:43:38.465] * [win32]: free[4015704 K], reserved[45088 K], committed[133448 K] [19.06.19 17:43:38.465] * [ D3D ]: textures[0 K] [19.06.19 17:43:38.465] * [x-ray]: crt heap[32601 K], process heap[32601 K], game lua[0 K], engine lua[0 K], render[0 K] [19.06.19 17:43:38.465] * [x-ray]: economy: strings[count: 37155, lengths: 1018 K, overhead: 1161 K, saved: 14721 K] [19.06.19 17:43:38.465] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [19.06.19 17:43:38.465] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"... [19.06.19 17:43:38.466] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [19.06.19 17:43:38.466] Executing config-script "user.ltx"... [19.06.19 17:43:38.466] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_extreme.ltx"... [19.06.19 17:43:38.466] [c:\program files (x86)\op-2.1\gamedata\config\rspec_extreme.ltx] successfully loaded. [19.06.19 17:43:38.466] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"... [19.06.19 17:43:38.467] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [19.06.19 17:43:38.467] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [19.06.19 17:43:38.467] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded. [19.06.19 17:43:38.467] SOUND: OpenAL: enumerate devices... [19.06.19 17:43:38.467] SOUND: OpenAL: EnumerationExtension Present [19.06.19 17:43:38.467] devices OpenAL Soft [19.06.19 17:43:38.467] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [19.06.19 17:43:38.506] SOUND: OpenAL: All available devices: [19.06.19 17:43:38.506] 1. OpenAL Soft, Spec Version 1.1 (default) [19.06.19 17:43:38.506] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [19.06.19 17:43:38.515] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [19.06.19 17:43:38.521] * sound: EAX 2.0 extension: absent [19.06.19 17:43:38.521] * sound: EAX 2.0 deferred: absent [19.06.19 17:43:38.521] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [19.06.19 17:43:38.531] Starting RENDER device... [19.06.19 17:43:38.548] * GPU [vendor:1002]-[device:67DF]: Radeon RX 570 Series [19.06.19 17:43:38.548] * GPU driver: 26.20.11015.9003 [19.06.19 17:43:38.647] * CREATE: DeviceREF: 1 [19.06.19 17:43:38.647] * Texture memory: 4076 M [19.06.19 17:43:38.647] * DDI-level: 9.0 [19.06.19 17:43:38.651] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [19.06.19 17:43:38.651] * GPU vertex cache: unrecognized, 16 [19.06.19 17:43:38.651] * DVB created: 4096K [19.06.19 17:43:38.651] * DIB created: 512K [19.06.19 17:43:38.660] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [19.06.19 17:43:38.660] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [19.06.19 17:43:38.660] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [19.06.19 17:43:38.660] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [19.06.19 17:43:38.660] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [19.06.19 17:43:38.660] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [19.06.19 17:43:38.660] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [19.06.19 17:43:38.660] Renderer doesn't support blender 'effects\shadow_world' [19.06.19 17:43:38.660] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [19.06.19 17:43:38.719] load time LTX=58 ms [19.06.19 17:43:38.726] count of .thm files=3228 [19.06.19 17:43:38.774] load time THM=54 ms [19.06.19 17:43:38.774] * NULLRT supported [19.06.19 17:43:38.774] * ...and used [19.06.19 17:43:38.774] * HWDST/PCF supported and used [19.06.19 17:43:39.190] - r__tf_aniso 16 [19.06.19 17:43:39.190] - r2_tf_mipbias 0. [19.06.19 17:43:39.203] Script debugger succesfully restarted. [19.06.19 17:43:40.924] - Gamedata version: [Сборка 2.1 final p.8k] [19.06.19 17:43:41.014] Starting engine... [19.06.19 17:43:41.092] GMLib loaded at 77 msec [19.06.19 17:43:41.530] Game_Globals loaded at 438 msec [19.06.19 17:43:41.642] App_Start loaded at 111 msec [19.06.19 17:43:41.651] ui_core loaded at 8 msec [19.06.19 17:43:41.676] Loading DLL: xrGameSpy.dll [19.06.19 17:43:42.337] Main_Menu loaded at 686 msec [19.06.19 17:43:46.221] * DVB created: 4096K [19.06.19 17:43:46.224] * DIB created: 512K [19.06.19 17:43:46.546] - r__tf_aniso 16 [19.06.19 17:43:46.546] - r2_tf_mipbias 0. [19.06.19 17:43:46.546] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [19.06.19 17:43:46.546] * GPU vertex cache: unrecognized, 16 [19.06.19 17:43:46.546] *** RESET [444 ms] [19.06.19 17:43:46.555] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro [19.06.19 17:43:46.555] Begin load [19.06.19 17:43:46.556] * phase time: 0 ms [19.06.19 17:43:46.590] * phase cmem: 213939 K [19.06.19 17:43:46.590] Prefetching objects... [19.06.19 17:43:46.630] * Objects loaded in 0 ms [19.06.19 17:43:47.619] * Models loaded in 988 ms [19.06.19 17:43:47.653] * Prefetch memory: 706279Kb [19.06.19 17:43:47.657] * phase time: 1100 ms [19.06.19 17:43:47.691] * phase cmem: 888394 K [19.06.19 17:43:47.691] Starting server... [19.06.19 17:43:47.717] - Gamedata version: [Сборка 2.1 final p.8k] [19.06.19 17:43:47.764] * phase time: 106 ms [19.06.19 17:43:47.798] * phase cmem: 886421 K [19.06.19 17:43:47.798] Loading alife simulator... [19.06.19 17:43:47.798] * phase time: 34 ms [19.06.19 17:43:47.832] * phase cmem: 886422 K [19.06.19 17:43:47.832] Loading savegame... [19.06.19 17:43:47.855] * Loading key-value pairs... [19.06.19 17:43:47.898] * 19 key-value pairs were successfully loaded (0.043s) [19.06.19 17:43:47.898] * Loading spawn registry... [19.06.19 17:43:49.814] * 25177 spawn points were successfully loaded (1.917s) [19.06.19 17:43:49.815] * Loading objects... [19.06.19 17:43:50.468] * 35123 objects were successfully loaded (0.653s) 35123 [19.06.19 17:43:50.977] * Start objects on_register'ed... [19.06.19 17:43:52.528] * 35123 objects on_register'ed (1.551s) [19.06.19 17:43:52.529] * Game kordon1 is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\kordon1.sav' (4.732s) [19.06.19 17:43:52.529] * phase time: 4731 ms [19.06.19 17:43:52.592] * phase cmem: 1033332 K [19.06.19 17:43:52.592] Connecting... [19.06.19 17:43:52.615] MaxPlayers = 32 [19.06.19 17:43:52.628] * phase time: 98 ms [19.06.19 17:43:52.689] * phase cmem: 1052147 K [19.06.19 17:43:52.689] Connecting to... [19.06.19 17:43:52.690] Player not found. New player created. [19.06.19 17:43:52.691] * client : connection accepted - <> [19.06.19 17:43:52.692] * phase time: 63 ms [19.06.19 17:43:52.764] * phase cmem: 1052172 K [19.06.19 17:43:52.764] Reading level info... [19.06.19 17:43:52.764] * phase time: 72 ms [19.06.19 17:43:52.825] * phase cmem: 1052172 K [19.06.19 17:43:52.825] Loading object space... [19.06.19 17:43:53.082] * object space load: 256 ms [19.06.19 17:43:53.082] * phase time: 318 ms [19.06.19 17:43:53.144] * phase cmem: 1124839 K [19.06.19 17:43:53.144] Loading shaders (R2)... [19.06.19 17:43:53.442] * phase time: 360 ms [19.06.19 17:43:53.505] * phase cmem: 1126281 K [19.06.19 17:43:53.505] Loading geometry (R2)... [19.06.19 17:43:53.556] * phase time: 113 ms [19.06.19 17:43:53.617] * phase cmem: 1195079 K [19.06.19 17:43:53.617] Loading visuals (R2)... [19.06.19 17:43:53.658] * phase time: 102 ms [19.06.19 17:43:53.721] * phase cmem: 1200663 K [19.06.19 17:43:53.721] Loading details (R2)... [19.06.19 17:43:53.742] * [DETAILS] VertexConsts(256), Batch(61) [19.06.19 17:43:53.742] * [DETAILS] 40687 v(20), 26352 p [19.06.19 17:43:53.743] * [DETAILS] Batch(61), VB(794K), IB(154K) [19.06.19 17:43:53.744] * phase time: 85 ms [19.06.19 17:43:53.808] * phase cmem: 1201643 K [19.06.19 17:43:53.808] Loading sectors (R2)... [19.06.19 17:43:53.809] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l01_escape\level.hom [19.06.19 17:43:53.811] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l01_escape\level.env_mod [19.06.19 17:43:53.811] * phase time: 67 ms [19.06.19 17:43:53.874] * phase cmem: 1201819 K [19.06.19 17:43:53.874] Loading AI objects... [19.06.19 17:43:53.875] - Loading music tracks from 'l01_escape_musics'... [19.06.19 17:43:53.877] * phase time: 66 ms [19.06.19 17:43:53.941] * phase cmem: 1201767 K [19.06.19 17:43:53.941] Loading PH world... [19.06.19 17:43:53.962] - Game configuring : Started [19.06.19 17:43:53.970] - Game configuring : Finished [19.06.19 17:43:54.100] * phase time: 222 ms [19.06.19 17:43:54.164] * phase cmem: 1213485 K [19.06.19 17:43:54.164] Loading textures... [19.06.19 17:43:54.956] * t-report - base: 1548, 1263335 K [19.06.19 17:43:54.956] * t-report - lmap: 7, 7168 K [19.06.19 17:43:54.956] * phase time: 856 ms [19.06.19 17:43:55.023] * phase cmem: 1770786 K [19.06.19 17:43:55.023] Synchronizing... [19.06.19 17:43:55.023] Save created on [Engine 1.0f p 0.8] [19.06.19 17:43:55.023] Save date and time [Mon Jun 17 19:43:18 2019] [19.06.19 17:43:55.032] * phase time: 75 ms [19.06.19 17:43:55.102] * phase cmem: 1770786 K [19.06.19 17:43:55.333] * [win32]: free[1750624 K], reserved[207552 K], committed[2236064 K] [19.06.19 17:43:55.333] * [ D3D ]: textures[1270504 K] [19.06.19 17:43:55.333] * [x-ray]: crt heap[1744685 K], process heap[1744685 K], game lua[189656 K], engine lua[265 K], render[0 K] [19.06.19 17:43:55.333] * [x-ray]: economy: strings[count: 183128, lengths: 9450 K, overhead: 5722 K, saved: 23384 K] [19.06.19 17:43:55.333] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [19.06.19 17:43:55.333] * Starting measure [19.06.19 17:44:04.426] * MEMORY USAGE: 2489590 K [19.06.19 17:44:38.724] [LUA] SCRIPT RUNTIME ERROR [19.06.19 17:44:38.724] [LUA] ...\op-2.1\gamedata\scripts\binders\bind_monster.script:538: attempt to call method 'monster_death' (a nil value) [19.06.19 17:44:38.724] [19.06.19 17:44:38.724] FATAL ERROR [19.06.19 17:44:38.724] [19.06.19 17:44:38.724] [error]Expression : fatal error [19.06.19 17:44:38.724] [error]Function : CScriptEngine::lua_error [19.06.19 17:44:38.724] [error]File : script_engine.cpp [19.06.19 17:44:38.724] [error]Line : 79 [19.06.19 17:44:38.724] [error]Description : <no expression> [19.06.19 17:44:38.724] [error]Arguments : LUA error: ...\op-2.1\gamedata\scripts\binders\bind_monster.script:538: attempt to call method 'monster_death' (a nil value) [19.06.19 17:44:38.724] [19.06.19 17:44:38.724] stack traceback: [19.06.19 17:44:38.724] [19.06.19 17:44:38.724] [19.06.19 17:44:38.724] stack trace: [19.06.19 17:44:38.724] [19.06.19 17:44:38.999] *** break by StackWalk *** [19.06.19 17:44:38.999] stack trace: [19.06.19 17:44:38.999] [19.06.19 17:44:38.999] 0023:586EED3B (0x58703928 0x58703934 0x006F9278 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295 [19.06.19 17:44:38.999] 0023:586EF4CF (0x5871C200 0x57FB5074 0x0000004F 0x57FB5058) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428 [19.06.19 17:44:38.999] 0023:57C73A09 (0x0F400018 0x0F400018 0x00011DBD 0x57C73990) xrGame.dll, CScriptEngine::lua_error(), s:\xr_3da\xrgame\script_engine.cpp, 79 [19.06.19 17:44:38.999] 0023:57795007 (0x00000004 0x0091E5D4 0x0091E460 0x54F3A5B8) xrGame.dll, luabind::detail::proxy_functor_caller<bool,boost::tuples::tuple<luabind::object const *,CScriptGameObject * const *,CScriptGameObject * const *,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type> >::~proxy_functor_caller<bool,boost::tuples::tuple<luabind::object const *,CScriptGameObject * const *,CScriptGameObject * const *,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type> >(), s:\sdk\luabind\luabind\luabind\functor.hpp, 93 [19.06.19 17:44:38.999] 0023:57953BA9 (0x54F50700 0x550ED210 0x08DAA600 0x00000000) xrGame.dll, CScriptCallbackEx<void>::operator()<CScriptGameObject *,CScriptGameObject *>(), s:\xr_3da\xrgame\script_callback_ex_generators.h, 19 [19.06.19 17:44:38.999] 0023:57CD94BB (0x7ACBA360 0x59637480 0x578264B2 0x006FB800) xrGame.dll, CEntityAlive::Die(), s:\xr_3da\xrgame\entity_alive.cpp, 314 [19.06.19 17:44:38.999] 0023:57B99BA5 (0x7ACBA360 0x57768EB5 0x006FB80C 0x006FB916) xrGame.dll, CCustomMonster::Die(), s:\xr_3da\xrgame\custommonster.cpp, 619 [19.06.19 17:44:38.999] 0023:57BA706A (0x7ACBA360 0x00000001 0x084B5D70 0x00000006) xrGame.dll, CBaseMonster::Die(), s:\xr_3da\xrgame\ai\monsters\basemonster\base_monster.cpp, 150 [19.06.19 17:44:38.999] 0023:57CD8652 (0x006FB914 0x00000006 0x59637480 0x006FB8B4) xrGame.dll, CEntity::OnEvent(), s:\xr_3da\xrgame\entity.cpp, 70 [19.06.19 17:44:38.999] 0023:57B990C8 (0x006FB914 0x00000006 0x006FB884 0x00000000) xrGame.dll, CCustomMonster::OnEvent(), s:\xr_3da\xrgame\custommonster.cpp, 726 [19.06.19 17:44:38.999] 0023:57BA597A (0x006FB914 0x00000006 0x0091E5D4 0x00000000) xrGame.dll, CBaseMonster::OnEvent(), s:\xr_3da\xrgame\ai\monsters\basemonster\base_monster.cpp, 513 [19.06.19 17:44:38.999] 0023:57C9202F (0x00006CC7 0x00000006 0x006FB914 0x00010000) xrGame.dll, CLevel::cl_Process_Event(), s:\xr_3da\xrgame\level.cpp, 381 [19.06.19 17:44:38.999] 0023:57C91F0E (0x6D4691D4 0x00000000 0x00000000 0x08548F40) xrGame.dll, CLevel::ProcessGameEvents(), s:\xr_3da\xrgame\level.cpp, 484 [19.06.19 17:44:38.999] 0023:57C916CE (0x74993A00 0x054C1170 0x008A63B4 0x00989680) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 550 [19.06.19 17:44:38.999] 0023:0085FB8C (0x00989680 0x00000000 0x0091E460 0x3C167C43) XR_3DA.exe, CRegistrator<pureRender>::Process(), s:\xr_3da\pure.h, 77 [19.06.19 17:44:38.999] 0023:008A63B4 (0x00000000 0x00921930 0x004D0000 0x0000000B) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350 [19.06.19 17:44:38.999] 0023:008A6895 (0x00921930 0xFFFFFFFF 0x006FFDC8 0x00870D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245 [19.06.19 17:44:38.999] 0023:0087113A (0x00000000 0x00921930 0x773B0DFC 0x006FDBD8) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291 [19.06.19 17:44:38.999] 0023:00870D50 (0x00810000 0x00000000 0x000B3287 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719 [19.06.19 17:44:38.999] 0023:00870960 (0x00810000 0x00000000 0x000B3287 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777 [19.06.19 17:44:38.999] 0023:0086B6CB (0x004D0000 0x75530400 0x006FFEC4 0x773D662D) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253 [19.06.19 17:44:38.999] 0023:75530419 (0x004D0000 0xA323B985 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk() [19.06.19 17:44:38.999] 0023:773D662D (0xFFFFFFFF 0x773F51BC 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath() [19.06.19 17:44:38.999] 0023:773D65FD (0x0086B73D 0x004D0000 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath() Поделиться этим сообщением Ссылка на сообщение