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На Затоне стало почти через раз вылетать при сохранении, при любом. Третья волна  на Очистных на Затоне. Папка с сохранками весит 512 мегабайт. Патч 8.2. 

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* Detected CPU: GenuineIntel Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz, F6/M158/S10 Counts: 6
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2

Initializing File System...
using fs-ltx e:\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 79427 files cached, 18123Kb memory used.
Init FileSystem 0.538239 sec
[11.12.19 15:34:21.239] 'xrCore' build 7445, Jun 25 2019
[11.12.19 15:34:21.239] OP 2.1 Engine ver 1.0f patch ver 8.2
[11.12.19 15:34:21.239] 
[11.12.19 15:34:21.420] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[11.12.19 15:34:21.422] Initializing Engine...
[11.12.19 15:34:21.423] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[11.12.19 15:34:21.423]  buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[11.12.19 15:34:21.423]  respawn_type transparent_treasure user_name ]
[11.12.19 15:34:21.423] Loading  config for renderer 
[11.12.19 15:34:21.423] Executing config-script "user.ltx"...
[11.12.19 15:34:21.423] [e:\op-2.1\userdata\user.ltx] successfully loaded.
[11.12.19 15:34:21.423] Starting INPUT device...
[11.12.19 15:34:21.434] Loading DLL: xrRender_R1.dll
[11.12.19 15:34:21.435] Loading DLL: xrGame.dll
[11.12.19 15:34:21.436] 'xrGame' build Jun 25 2019 12:48:47
[11.12.19 15:34:21.456] * [win32]: free[4027220 K], reserved[47396 K], committed[119624 K]
[11.12.19 15:34:21.456] * [ D3D ]: textures[0 K]
[11.12.19 15:34:21.456] * [x-ray]: crt heap[31229 K], process heap[31229 K], game lua[0 K], engine lua[0 K], render[0 K]
[11.12.19 15:34:21.456] * [x-ray]: economy: strings[count: 37187, lengths: 1018 K, overhead: 1162 K, saved: 14721 K]
[11.12.19 15:34:21.456] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[11.12.19 15:34:21.456] Executing config-script "e:\op-2.1\gamedata\config\default_controls.ltx"...
[11.12.19 15:34:21.457] [e:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[11.12.19 15:34:21.457] Executing config-script "user.ltx"...
[11.12.19 15:34:21.457] Executing config-script "e:\op-2.1\gamedata\config\rspec_default.ltx"...
[11.12.19 15:34:21.457] [e:\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[11.12.19 15:34:21.457] Executing config-script "e:\op-2.1\gamedata\config\default_controls.ltx"...
[11.12.19 15:34:21.457] [e:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[11.12.19 15:34:21.457] - Maximum allowed affinity mask: 0x3F, current: 0x3E
[11.12.19 15:34:21.457] [e:\op-2.1\userdata\user.ltx] successfully loaded.
[11.12.19 15:34:21.457] SOUND: OpenAL: enumerate devices...
[11.12.19 15:34:21.458] SOUND: OpenAL: EnumerationExtension Present
[11.12.19 15:34:21.458] devices OpenAL Soft
[11.12.19 15:34:21.458] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[11.12.19 15:34:21.500] SOUND: OpenAL: All available devices:
[11.12.19 15:34:21.500] 1. OpenAL Soft, Spec Version 1.1 (default)
[11.12.19 15:34:21.500] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[11.12.19 15:34:21.509] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[11.12.19 15:34:21.515] * sound: EAX 2.0 extension: absent
[11.12.19 15:34:21.515] * sound: EAX 2.0 deferred: absent
[11.12.19 15:34:21.515] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[11.12.19 15:34:21.524] Starting RENDER device...
[11.12.19 15:34:21.547] * GPU [vendor:10DE]-[device:1C03]: NVIDIA GeForce GTX 1060 6GB
[11.12.19 15:34:21.547] * GPU driver: 26.21.14.3200
[11.12.19 15:34:21.659] * CREATE: DeviceREF: 1
[11.12.19 15:34:21.659] *     Texture memory: 4072 M
[11.12.19 15:34:21.659] *          DDI-level: 9.0
[11.12.19 15:34:21.662] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[11.12.19 15:34:21.662] * GPU vertex cache: unrecognized, 16
[11.12.19 15:34:21.662] * DVB created: 4096K
[11.12.19 15:34:21.662] * DIB created: 512K
[11.12.19 15:34:21.726] load time LTX=55 ms
[11.12.19 15:34:21.733] count of .thm files=3228
[11.12.19 15:34:21.776] load time THM=49 ms
[11.12.19 15:34:21.776] * distortion: used, dev(30),need(14)
[11.12.19 15:34:21.776] * SSample: 1920x1080
[11.12.19 15:34:21.784] * SSample: enabled
[11.12.19 15:34:21.881] - r__tf_aniso 4
[11.12.19 15:34:21.881] - r1_tf_mipbias 0.
[11.12.19 15:34:21.889] Script debugger succesfully restarted.
[11.12.19 15:34:23.454] - Gamedata version: [Сборка 2.1 final p.8k.2]
[11.12.19 15:34:23.516] Starting engine...
[11.12.19 15:34:23.569] GMLib loaded at 51 msec
[11.12.19 15:34:23.941] Game_Globals loaded at 371 msec
[11.12.19 15:34:24.032] App_Start loaded at 90 msec
[11.12.19 15:34:24.039] ui_core loaded at 7 msec
[11.12.19 15:34:24.062] Loading DLL: xrGameSpy.dll
[11.12.19 15:34:24.339] Main_Menu loaded at 299 msec
[11.12.19 15:34:29.544] * DVB created: 4096K
[11.12.19 15:34:29.544] * DIB created: 512K
[11.12.19 15:34:29.544] - r__tf_aniso 4
[11.12.19 15:34:29.544] - r1_tf_mipbias 0.
[11.12.19 15:34:29.544] * SSample: 1920x1080
[11.12.19 15:34:29.549] * SSample: enabled
[11.12.19 15:34:29.549] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[11.12.19 15:34:29.549] * GPU vertex cache: recognized, 24
[11.12.19 15:34:29.549] *** RESET [26 ms]
[11.12.19 15:34:29.557] "e:\op-2.1\bin\xr_3da.exe" -nointro
[11.12.19 15:34:29.557] Begin load
[11.12.19 15:34:29.558] * phase time: 0 ms
[11.12.19 15:34:29.586] * phase cmem: 230077 K
[11.12.19 15:34:29.586] Prefetching objects...
[11.12.19 15:34:29.622] * Objects loaded in 0 ms
[11.12.19 15:34:30.464] * Models loaded in 842 ms
[11.12.19 15:34:30.495] * Prefetch memory:  720926Kb
[11.12.19 15:34:30.497] * phase time: 940 ms
[11.12.19 15:34:30.528] * phase cmem: 914093 K
[11.12.19 15:34:30.528] Starting server...
[11.12.19 15:34:30.549] - Gamedata version: [Сборка 2.1 final p.8k.2]
[11.12.19 15:34:30.587] * phase time: 90 ms
[11.12.19 15:34:30.617] * phase cmem: 911894 K
[11.12.19 15:34:30.617] Loading alife simulator...
[11.12.19 15:34:30.618] * phase time: 30 ms
[11.12.19 15:34:30.647] * phase cmem: 911882 K
[11.12.19 15:34:30.647] Loading savegame...
[11.12.19 15:34:30.684]  e:\op-2.1\userdata\savedgames\День 63. 14.38. Затон.sav save created on DEVELOPER mode!
[11.12.19 15:34:30.684] * Loading key-value pairs...
[11.12.19 15:34:30.735] * 19 key-value pairs were successfully loaded (0.051s)
[11.12.19 15:34:30.735] * Loading spawn registry...
[11.12.19 15:34:32.394] * 25177 spawn points were successfully loaded (1.659s)
[11.12.19 15:34:32.394] * Loading objects...
[11.12.19 15:34:33.463] * 54603 objects were successfully loaded (1.069s) 54603
[11.12.19 15:34:35.297] * Loading quick slots data...
[11.12.19 15:34:35.297] * Start objects on_register'ed...
[11.12.19 15:34:38.146] * 54603 objects on_register'ed (2.849s)
[11.12.19 15:34:38.148] * Game День 63. 14.38. Затон is successfully loaded from file 'e:\op-2.1\userdata\savedgames\День 63. 14.38. Затон.sav' (7.530s)
[11.12.19 15:34:38.148] * phase time: 7530 ms
[11.12.19 15:34:38.216] * phase cmem: 1172563 K
[11.12.19 15:34:38.216] Connecting...
[11.12.19 15:34:38.231] MaxPlayers = 32
[11.12.19 15:34:38.288] * phase time: 139 ms
[11.12.19 15:34:38.352] * phase cmem: 1185130 K
[11.12.19 15:34:38.352] Connecting to...
[11.12.19 15:34:38.354]  Player not found. New player created.
[11.12.19 15:34:38.354] * client : connection accepted - <>
[11.12.19 15:34:38.370] * phase time: 83 ms
[11.12.19 15:34:38.436] * phase cmem: 1185160 K
[11.12.19 15:34:38.436] Reading level info...
[11.12.19 15:34:38.436] * phase time: 65 ms
[11.12.19 15:34:38.501] * phase cmem: 1185160 K
[11.12.19 15:34:38.501] Loading object space...
[11.12.19 15:34:38.773] * object space load: 271 ms
[11.12.19 15:34:38.773] * phase time: 336 ms
[11.12.19 15:34:38.838] * phase cmem: 1285936 K
[11.12.19 15:34:38.839] Loading shaders (R1)...
[11.12.19 15:34:39.014] * phase time: 240 ms
[11.12.19 15:34:39.081] * phase cmem: 1287399 K
[11.12.19 15:34:39.081] Loading geometry (R1)...
[11.12.19 15:34:39.156] * phase time: 141 ms
[11.12.19 15:34:39.222] * phase cmem: 1384698 K
[11.12.19 15:34:39.222] Loading visuals (R1)...
[11.12.19 15:34:39.268] * phase time: 112 ms
[11.12.19 15:34:39.335] * phase cmem: 1393503 K
[11.12.19 15:34:39.335] Loading details (R1)...
[11.12.19 15:34:39.348] * [DETAILS] VertexConsts(256), Batch(61)
[11.12.19 15:34:39.348] * [DETAILS] 10126 v(20), 5368 p
[11.12.19 15:34:39.348] * [DETAILS] Batch(61), VB(197K), IB(31K)
[11.12.19 15:34:39.348] * phase time: 80 ms
[11.12.19 15:34:39.416] * phase cmem: 1393766 K
[11.12.19 15:34:39.416] Loading sectors (R1)...
[11.12.19 15:34:39.419] * Loading HOM: e:\op-2.1\gamedata\levels\zaton\level.hom
[11.12.19 15:34:39.422] * Loading environment modificator: e:\op-2.1\gamedata\levels\zaton\level.env_mod
[11.12.19 15:34:39.422]  ERROR CEnvironment::mods_load: e:\op-2.1\gamedata\levels\zaton\level.env_mod is malformed!
[11.12.19 15:34:39.422] * phase time: 73 ms
[11.12.19 15:34:39.489] * phase cmem: 1394147 K
[11.12.19 15:34:39.489] Loading AI objects...
[11.12.19 15:34:39.490] - Loading music tracks from 'zaton_musics'...
[11.12.19 15:34:39.492] * phase time: 69 ms
[11.12.19 15:34:39.561] * phase cmem: 1393925 K
[11.12.19 15:34:39.561] Loading PH world...
[11.12.19 15:34:39.594] - Game configuring : Started 
[11.12.19 15:34:39.597] - Game configuring : Finished 
[11.12.19 15:34:39.747] * phase time: 254 ms
[11.12.19 15:34:39.816] * phase cmem: 1408393 K
[11.12.19 15:34:39.816] Loading textures...
[11.12.19 15:34:40.266] * t-report - base: 1199, 998416 K
[11.12.19 15:34:40.266] * t-report - lmap: 26, 26627 K
[11.12.19 15:34:40.266] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[11.12.19 15:34:40.266]         Reduce pixel density (worse) or use more vertex lighting (better).
[11.12.19 15:34:40.266] * phase time: 519 ms
[11.12.19 15:34:40.339] * phase cmem: 1738295 K
[11.12.19 15:34:40.339] Synchronizing...
[11.12.19 15:34:40.340] Save created on [Engine 1.0f p 8.2]
[11.12.19 15:34:40.340] Save date and time [Wed Dec 11 15:18:33 2019]
[11.12.19 15:34:40.359] * phase time: 92 ms
[11.12.19 15:34:40.429] * phase cmem: 1738295 K
[11.12.19 15:34:40.668] * [win32]: free[1539016 K], reserved[229316 K], committed[2425908 K]
[11.12.19 15:34:40.668] * [ D3D ]: textures[1025043 K]
[11.12.19 15:34:40.668] * [x-ray]: crt heap[1736671 K], process heap[1736671 K], game lua[382057 K], engine lua[337 K], render[0 K]
[11.12.19 15:34:40.668] * [x-ray]: economy: strings[count: 192822, lengths: 10909 K, overhead: 6025 K, saved: 25616 K]
[11.12.19 15:34:40.668] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[11.12.19 15:34:40.668] * Starting measure
[11.12.19 15:35:00.673] * MEMORY USAGE: 2570385 K
[11.12.19 15:43:05.279]  Unable to find Hotkey entry in registry
[11.12.19 16:11:23.690] * Saving spawns...
[11.12.19 16:11:23.691] * Saving objects...
[11.12.19 16:11:24.167] * [win32]: free[49844 K], reserved[308176 K], committed[3836220 K]
[11.12.19 16:11:24.167] * [x-ray]: crt heap[2674910 K], process heap[2674910 K]
[11.12.19 16:11:24.167] * [x-ray]: economy: strings[count: 220347, lengths: 11962 K, overhead: 6885 K, saved: 534738 K]
[11.12.19 16:11:24.167] * [x-ray]: economy: smem[count: 81487, lengths: 44656 K, overhead: 1273 K, saved: 31663 K]
[11.12.19 16:11:24.167]  
[11.12.19 16:11:24.167] FATAL ERROR
[11.12.19 16:11:24.167]  
[11.12.19 16:11:24.167] [error]Expression    : error handler is invoked!
[11.12.19 16:11:24.167] [error]Function      : handler_base
[11.12.19 16:11:24.167] [error]File          : xrDebugNew.cpp
[11.12.19 16:11:24.167] [error]Line          : 870
[11.12.19 16:11:24.167] [error]Description   : std: out of memory
[11.12.19 16:11:24.167]  
[11.12.19 16:11:24.167] 
[11.12.19 16:11:24.167] stack trace:
[11.12.19 16:11:24.167] 
[11.12.19 16:11:24.173] *** break by StackWalk ***
[11.12.19 16:11:24.173] stack trace:
[11.12.19 16:11:24.173] 
[11.12.19 16:11:24.173]      0023:681AED6B (0x62CEB8F0 0x776E8D7E 0x00400017 0x00400017) XR_3DA.exe
[11.12.19 16:11:24.173]      0023:62CEB900 (0x00400017 0xFFB9802F 0x00000000 0x00000000) XR_3DA.exe
[11.12.19 16:11:24.173]      0023:776BFFEF (0x00400017 0x681D324C 0x00000000 0x00400000) XR_3DA.exe
 

 

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