Тень121 754 Опубликовано 11 Декабря 2019 (изменено) Всем привет. На Затоне стало почти через раз вылетать при сохранении, при любом. Третья волна на Очистных на Затоне. Папка с сохранками весит 512 мегабайт. Патч 8.2. Скрытый текст * Detected CPU: GenuineIntel Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz, F6/M158/S10 Counts: 6 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 Initializing File System... using fs-ltx e:\op-2.1\fsgame.ltx CLocatorAPI::_initialize, FS: 79427 files cached, 18123Kb memory used. Init FileSystem 0.538239 sec [11.12.19 15:34:21.239] 'xrCore' build 7445, Jun 25 2019 [11.12.19 15:34:21.239] OP 2.1 Engine ver 1.0f patch ver 8.2 [11.12.19 15:34:21.239] [11.12.19 15:34:21.420] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [11.12.19 15:34:21.422] Initializing Engine... [11.12.19 15:34:21.423] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [11.12.19 15:34:21.423] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound [11.12.19 15:34:21.423] respawn_type transparent_treasure user_name ] [11.12.19 15:34:21.423] Loading config for renderer [11.12.19 15:34:21.423] Executing config-script "user.ltx"... [11.12.19 15:34:21.423] [e:\op-2.1\userdata\user.ltx] successfully loaded. [11.12.19 15:34:21.423] Starting INPUT device... [11.12.19 15:34:21.434] Loading DLL: xrRender_R1.dll [11.12.19 15:34:21.435] Loading DLL: xrGame.dll [11.12.19 15:34:21.436] 'xrGame' build Jun 25 2019 12:48:47 [11.12.19 15:34:21.456] * [win32]: free[4027220 K], reserved[47396 K], committed[119624 K] [11.12.19 15:34:21.456] * [ D3D ]: textures[0 K] [11.12.19 15:34:21.456] * [x-ray]: crt heap[31229 K], process heap[31229 K], game lua[0 K], engine lua[0 K], render[0 K] [11.12.19 15:34:21.456] * [x-ray]: economy: strings[count: 37187, lengths: 1018 K, overhead: 1162 K, saved: 14721 K] [11.12.19 15:34:21.456] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [11.12.19 15:34:21.456] Executing config-script "e:\op-2.1\gamedata\config\default_controls.ltx"... [11.12.19 15:34:21.457] [e:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [11.12.19 15:34:21.457] Executing config-script "user.ltx"... [11.12.19 15:34:21.457] Executing config-script "e:\op-2.1\gamedata\config\rspec_default.ltx"... [11.12.19 15:34:21.457] [e:\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded. [11.12.19 15:34:21.457] Executing config-script "e:\op-2.1\gamedata\config\default_controls.ltx"... [11.12.19 15:34:21.457] [e:\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [11.12.19 15:34:21.457] - Maximum allowed affinity mask: 0x3F, current: 0x3E [11.12.19 15:34:21.457] [e:\op-2.1\userdata\user.ltx] successfully loaded. [11.12.19 15:34:21.457] SOUND: OpenAL: enumerate devices... [11.12.19 15:34:21.458] SOUND: OpenAL: EnumerationExtension Present [11.12.19 15:34:21.458] devices OpenAL Soft [11.12.19 15:34:21.458] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [11.12.19 15:34:21.500] SOUND: OpenAL: All available devices: [11.12.19 15:34:21.500] 1. OpenAL Soft, Spec Version 1.1 (default) [11.12.19 15:34:21.500] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [11.12.19 15:34:21.509] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [11.12.19 15:34:21.515] * sound: EAX 2.0 extension: absent [11.12.19 15:34:21.515] * sound: EAX 2.0 deferred: absent [11.12.19 15:34:21.515] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [11.12.19 15:34:21.524] Starting RENDER device... [11.12.19 15:34:21.547] * GPU [vendor:10DE]-[device:1C03]: NVIDIA GeForce GTX 1060 6GB [11.12.19 15:34:21.547] * GPU driver: 26.21.14.3200 [11.12.19 15:34:21.659] * CREATE: DeviceREF: 1 [11.12.19 15:34:21.659] * Texture memory: 4072 M [11.12.19 15:34:21.659] * DDI-level: 9.0 [11.12.19 15:34:21.662] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [11.12.19 15:34:21.662] * GPU vertex cache: unrecognized, 16 [11.12.19 15:34:21.662] * DVB created: 4096K [11.12.19 15:34:21.662] * DIB created: 512K [11.12.19 15:34:21.726] load time LTX=55 ms [11.12.19 15:34:21.733] count of .thm files=3228 [11.12.19 15:34:21.776] load time THM=49 ms [11.12.19 15:34:21.776] * distortion: used, dev(30),need(14) [11.12.19 15:34:21.776] * SSample: 1920x1080 [11.12.19 15:34:21.784] * SSample: enabled [11.12.19 15:34:21.881] - r__tf_aniso 4 [11.12.19 15:34:21.881] - r1_tf_mipbias 0. [11.12.19 15:34:21.889] Script debugger succesfully restarted. [11.12.19 15:34:23.454] - Gamedata version: [Сборка 2.1 final p.8k.2] [11.12.19 15:34:23.516] Starting engine... [11.12.19 15:34:23.569] GMLib loaded at 51 msec [11.12.19 15:34:23.941] Game_Globals loaded at 371 msec [11.12.19 15:34:24.032] App_Start loaded at 90 msec [11.12.19 15:34:24.039] ui_core loaded at 7 msec [11.12.19 15:34:24.062] Loading DLL: xrGameSpy.dll [11.12.19 15:34:24.339] Main_Menu loaded at 299 msec [11.12.19 15:34:29.544] * DVB created: 4096K [11.12.19 15:34:29.544] * DIB created: 512K [11.12.19 15:34:29.544] - r__tf_aniso 4 [11.12.19 15:34:29.544] - r1_tf_mipbias 0. [11.12.19 15:34:29.544] * SSample: 1920x1080 [11.12.19 15:34:29.549] * SSample: enabled [11.12.19 15:34:29.549] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [11.12.19 15:34:29.549] * GPU vertex cache: recognized, 24 [11.12.19 15:34:29.549] *** RESET [26 ms] [11.12.19 15:34:29.557] "e:\op-2.1\bin\xr_3da.exe" -nointro [11.12.19 15:34:29.557] Begin load [11.12.19 15:34:29.558] * phase time: 0 ms [11.12.19 15:34:29.586] * phase cmem: 230077 K [11.12.19 15:34:29.586] Prefetching objects... [11.12.19 15:34:29.622] * Objects loaded in 0 ms [11.12.19 15:34:30.464] * Models loaded in 842 ms [11.12.19 15:34:30.495] * Prefetch memory: 720926Kb [11.12.19 15:34:30.497] * phase time: 940 ms [11.12.19 15:34:30.528] * phase cmem: 914093 K [11.12.19 15:34:30.528] Starting server... [11.12.19 15:34:30.549] - Gamedata version: [Сборка 2.1 final p.8k.2] [11.12.19 15:34:30.587] * phase time: 90 ms [11.12.19 15:34:30.617] * phase cmem: 911894 K [11.12.19 15:34:30.617] Loading alife simulator... [11.12.19 15:34:30.618] * phase time: 30 ms [11.12.19 15:34:30.647] * phase cmem: 911882 K [11.12.19 15:34:30.647] Loading savegame... [11.12.19 15:34:30.684] e:\op-2.1\userdata\savedgames\День 63. 14.38. Затон.sav save created on DEVELOPER mode! [11.12.19 15:34:30.684] * Loading key-value pairs... [11.12.19 15:34:30.735] * 19 key-value pairs were successfully loaded (0.051s) [11.12.19 15:34:30.735] * Loading spawn registry... [11.12.19 15:34:32.394] * 25177 spawn points were successfully loaded (1.659s) [11.12.19 15:34:32.394] * Loading objects... [11.12.19 15:34:33.463] * 54603 objects were successfully loaded (1.069s) 54603 [11.12.19 15:34:35.297] * Loading quick slots data... [11.12.19 15:34:35.297] * Start objects on_register'ed... [11.12.19 15:34:38.146] * 54603 objects on_register'ed (2.849s) [11.12.19 15:34:38.148] * Game День 63. 14.38. Затон is successfully loaded from file 'e:\op-2.1\userdata\savedgames\День 63. 14.38. Затон.sav' (7.530s) [11.12.19 15:34:38.148] * phase time: 7530 ms [11.12.19 15:34:38.216] * phase cmem: 1172563 K [11.12.19 15:34:38.216] Connecting... [11.12.19 15:34:38.231] MaxPlayers = 32 [11.12.19 15:34:38.288] * phase time: 139 ms [11.12.19 15:34:38.352] * phase cmem: 1185130 K [11.12.19 15:34:38.352] Connecting to... [11.12.19 15:34:38.354] Player not found. New player created. [11.12.19 15:34:38.354] * client : connection accepted - <> [11.12.19 15:34:38.370] * phase time: 83 ms [11.12.19 15:34:38.436] * phase cmem: 1185160 K [11.12.19 15:34:38.436] Reading level info... [11.12.19 15:34:38.436] * phase time: 65 ms [11.12.19 15:34:38.501] * phase cmem: 1185160 K [11.12.19 15:34:38.501] Loading object space... [11.12.19 15:34:38.773] * object space load: 271 ms [11.12.19 15:34:38.773] * phase time: 336 ms [11.12.19 15:34:38.838] * phase cmem: 1285936 K [11.12.19 15:34:38.839] Loading shaders (R1)... [11.12.19 15:34:39.014] * phase time: 240 ms [11.12.19 15:34:39.081] * phase cmem: 1287399 K [11.12.19 15:34:39.081] Loading geometry (R1)... [11.12.19 15:34:39.156] * phase time: 141 ms [11.12.19 15:34:39.222] * phase cmem: 1384698 K [11.12.19 15:34:39.222] Loading visuals (R1)... [11.12.19 15:34:39.268] * phase time: 112 ms [11.12.19 15:34:39.335] * phase cmem: 1393503 K [11.12.19 15:34:39.335] Loading details (R1)... [11.12.19 15:34:39.348] * [DETAILS] VertexConsts(256), Batch(61) [11.12.19 15:34:39.348] * [DETAILS] 10126 v(20), 5368 p [11.12.19 15:34:39.348] * [DETAILS] Batch(61), VB(197K), IB(31K) [11.12.19 15:34:39.348] * phase time: 80 ms [11.12.19 15:34:39.416] * phase cmem: 1393766 K [11.12.19 15:34:39.416] Loading sectors (R1)... [11.12.19 15:34:39.419] * Loading HOM: e:\op-2.1\gamedata\levels\zaton\level.hom [11.12.19 15:34:39.422] * Loading environment modificator: e:\op-2.1\gamedata\levels\zaton\level.env_mod [11.12.19 15:34:39.422] ERROR CEnvironment::mods_load: e:\op-2.1\gamedata\levels\zaton\level.env_mod is malformed! [11.12.19 15:34:39.422] * phase time: 73 ms [11.12.19 15:34:39.489] * phase cmem: 1394147 K [11.12.19 15:34:39.489] Loading AI objects... [11.12.19 15:34:39.490] - Loading music tracks from 'zaton_musics'... [11.12.19 15:34:39.492] * phase time: 69 ms [11.12.19 15:34:39.561] * phase cmem: 1393925 K [11.12.19 15:34:39.561] Loading PH world... [11.12.19 15:34:39.594] - Game configuring : Started [11.12.19 15:34:39.597] - Game configuring : Finished [11.12.19 15:34:39.747] * phase time: 254 ms [11.12.19 15:34:39.816] * phase cmem: 1408393 K [11.12.19 15:34:39.816] Loading textures... [11.12.19 15:34:40.266] * t-report - base: 1199, 998416 K [11.12.19 15:34:40.266] * t-report - lmap: 26, 26627 K [11.12.19 15:34:40.266] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [11.12.19 15:34:40.266] Reduce pixel density (worse) or use more vertex lighting (better). [11.12.19 15:34:40.266] * phase time: 519 ms [11.12.19 15:34:40.339] * phase cmem: 1738295 K [11.12.19 15:34:40.339] Synchronizing... [11.12.19 15:34:40.340] Save created on [Engine 1.0f p 8.2] [11.12.19 15:34:40.340] Save date and time [Wed Dec 11 15:18:33 2019] [11.12.19 15:34:40.359] * phase time: 92 ms [11.12.19 15:34:40.429] * phase cmem: 1738295 K [11.12.19 15:34:40.668] * [win32]: free[1539016 K], reserved[229316 K], committed[2425908 K] [11.12.19 15:34:40.668] * [ D3D ]: textures[1025043 K] [11.12.19 15:34:40.668] * [x-ray]: crt heap[1736671 K], process heap[1736671 K], game lua[382057 K], engine lua[337 K], render[0 K] [11.12.19 15:34:40.668] * [x-ray]: economy: strings[count: 192822, lengths: 10909 K, overhead: 6025 K, saved: 25616 K] [11.12.19 15:34:40.668] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [11.12.19 15:34:40.668] * Starting measure [11.12.19 15:35:00.673] * MEMORY USAGE: 2570385 K [11.12.19 15:43:05.279] Unable to find Hotkey entry in registry [11.12.19 16:11:23.690] * Saving spawns... [11.12.19 16:11:23.691] * Saving objects... [11.12.19 16:11:24.167] * [win32]: free[49844 K], reserved[308176 K], committed[3836220 K] [11.12.19 16:11:24.167] * [x-ray]: crt heap[2674910 K], process heap[2674910 K] [11.12.19 16:11:24.167] * [x-ray]: economy: strings[count: 220347, lengths: 11962 K, overhead: 6885 K, saved: 534738 K] [11.12.19 16:11:24.167] * [x-ray]: economy: smem[count: 81487, lengths: 44656 K, overhead: 1273 K, saved: 31663 K] [11.12.19 16:11:24.167] [11.12.19 16:11:24.167] FATAL ERROR [11.12.19 16:11:24.167] [11.12.19 16:11:24.167] [error]Expression : error handler is invoked! [11.12.19 16:11:24.167] [error]Function : handler_base [11.12.19 16:11:24.167] [error]File : xrDebugNew.cpp [11.12.19 16:11:24.167] [error]Line : 870 [11.12.19 16:11:24.167] [error]Description : std: out of memory [11.12.19 16:11:24.167] [11.12.19 16:11:24.167] [11.12.19 16:11:24.167] stack trace: [11.12.19 16:11:24.167] [11.12.19 16:11:24.173] *** break by StackWalk *** [11.12.19 16:11:24.173] stack trace: [11.12.19 16:11:24.173] [11.12.19 16:11:24.173] 0023:681AED6B (0x62CEB8F0 0x776E8D7E 0x00400017 0x00400017) XR_3DA.exe [11.12.19 16:11:24.173] 0023:62CEB900 (0x00400017 0xFFB9802F 0x00000000 0x00000000) XR_3DA.exe [11.12.19 16:11:24.173] 0023:776BFFEF (0x00400017 0x681D324C 0x00000000 0x00400000) XR_3DA.exe Изменено 11 Декабря 2019 пользователем Тень121 Берегите патроны, особенно если он последний. Поделиться этим сообщением Ссылка на сообщение