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Объединенный Пак 2.1 (Архив)


BFG

Правки для ОП-2.1  

1 456 голосов

  1. 1. Играете в ОП-2.1 с правками или без?

    • Поставил одну правочку, без нее никак!
      108
    • Два-три параметра изменил, мне так удобнее
      526
    • Ставлю все, никогда не знаешь, что пригодится
      264
    • Играю в авторскую версию
      373


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Очень много вылетов по сюжету фенрира. В восточной припяти при подходе к тайнику (в переходе путепровод восточная припять ) стабильные вылеты.

 

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@Minya Славика спас до парада моналита

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оверквотинг
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@марина.т, оп 2.1 патч 8.2 правками не пользовался

Скрытый текст

 

 Detected CPU: GenuineIntel Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz, F6/M94/S3 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2

Initializing File System...
using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 78636 files cached, 25072Kb memory used.
Init FileSystem 0.798057 sec
[16.02.20 15:28:25.192] 'xrCore' build 7445, Jun 25 2019
[16.02.20 15:28:25.192] OP 2.1 Engine ver 1.0f patch ver 8.2
[16.02.20 15:28:25.192] 
[16.02.20 15:28:25.396] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[16.02.20 15:28:25.397] Initializing Engine...
[16.02.20 15:28:25.398] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[16.02.20 15:28:25.398]  buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[16.02.20 15:28:25.398]  respawn_type transparent_treasure user_name ]
[16.02.20 15:28:25.398] Loading  config for renderer 
[16.02.20 15:28:25.398] Executing config-script "user.ltx"...
[16.02.20 15:28:25.398] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[16.02.20 15:28:25.398] Starting INPUT device...
[16.02.20 15:28:25.412] Loading DLL: xrRender_R1.dll
[16.02.20 15:28:25.414] Loading DLL: xrGame.dll
[16.02.20 15:28:25.416] 'xrGame' build Jun 25 2019 12:48:47
[16.02.20 15:28:25.441] * [win32]: free[4010800 K], reserved[45128 K], committed[138312 K]
[16.02.20 15:28:25.441] * [ D3D ]: textures[0 K]
[16.02.20 15:28:25.441] * [x-ray]: crt heap[41720 K], process heap[41720 K], game lua[0 K], engine lua[0 K], render[0 K]
[16.02.20 15:28:25.441] * [x-ray]: economy: strings[count: 37194, lengths: 1019 K, overhead: 1162 K, saved: 14734 K]
[16.02.20 15:28:25.441] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[16.02.20 15:28:25.441] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[16.02.20 15:28:25.442] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[16.02.20 15:28:25.442] Executing config-script "user.ltx"...
[16.02.20 15:28:25.442] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx"...
[16.02.20 15:28:25.442] [c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded.
[16.02.20 15:28:25.442] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[16.02.20 15:28:25.442] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[16.02.20 15:28:25.442] - Maximum allowed affinity mask: 0xF, current: 0xE
[16.02.20 15:28:25.443] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[16.02.20 15:28:25.443] SOUND: OpenAL: enumerate devices...
[16.02.20 15:28:25.443] SOUND: OpenAL: EnumerationExtension Present
[16.02.20 15:28:25.443] devices OpenAL Soft
[16.02.20 15:28:25.443] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[16.02.20 15:28:25.502] SOUND: OpenAL: All available devices:
[16.02.20 15:28:25.502] 1. OpenAL Soft, Spec Version 1.1 (default)
[16.02.20 15:28:25.502] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[16.02.20 15:28:25.512] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[16.02.20 15:28:25.519] * sound: EAX 2.0 extension: absent
[16.02.20 15:28:25.519] * sound: EAX 2.0 deferred: absent
[16.02.20 15:28:25.519] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[16.02.20 15:28:25.545] Starting RENDER device...
[16.02.20 15:28:25.574] * GPU [vendor:10DE]-[device:1B80]: NVIDIA GeForce GTX 1080
[16.02.20 15:28:25.574] * GPU driver: 26.21.14.3200
[16.02.20 15:28:26.260] * CREATE: DeviceREF: 1
[16.02.20 15:28:26.260] *     Texture memory: 4054 M
[16.02.20 15:28:26.260] *          DDI-level: 9.0
[16.02.20 15:28:26.265] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[16.02.20 15:28:26.266] * GPU vertex cache: unrecognized, 16
[16.02.20 15:28:26.266] * DVB created: 4096K
[16.02.20 15:28:26.266] * DIB created: 512K
[16.02.20 15:28:26.349] load time LTX=72 ms
[16.02.20 15:28:26.358] count of .thm files=3228
[16.02.20 15:28:26.401] load time THM=51 ms
[16.02.20 15:28:26.401] * distortion: used, dev(30),need(14)
[16.02.20 15:28:26.401] * SSample: 2048x1440
[16.02.20 15:28:26.411] * SSample: enabled
[16.02.20 15:28:26.518] - r__tf_aniso 4
[16.02.20 15:28:26.518] - r1_tf_mipbias 0.
[16.02.20 15:28:26.528] Script debugger succesfully restarted.
[16.02.20 15:28:28.290] - Gamedata version: [Сборка 2.1 final p.8k.2]
[16.02.20 15:28:28.384] Starting engine...
[16.02.20 15:28:28.473] GMLib loaded at 87 msec
[16.02.20 15:28:28.875] Game_Globals loaded at 402 msec
[16.02.20 15:28:29.035] App_Start loaded at 160 msec
[16.02.20 15:28:29.043] ui_core loaded at 8 msec
[16.02.20 15:28:29.069] Loading DLL: xrGameSpy.dll
[16.02.20 15:28:29.198] Main_Menu loaded at 154 msec
[16.02.20 15:28:33.969] * DVB created: 4096K
[16.02.20 15:28:33.969] * DIB created: 512K
[16.02.20 15:28:33.969] - r__tf_aniso 4
[16.02.20 15:28:33.969] - r1_tf_mipbias 0.
[16.02.20 15:28:33.969] * SSample: 2048x1440
[16.02.20 15:28:33.976] * SSample: enabled
[16.02.20 15:28:33.976] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[16.02.20 15:28:33.976] * GPU vertex cache: recognized, 24
[16.02.20 15:28:33.976] *** RESET [65 ms]
[16.02.20 15:28:33.985] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro
[16.02.20 15:28:33.985] Begin load
[16.02.20 15:28:33.986] * phase time: 0 ms
[16.02.20 15:28:34.027] * phase cmem: 263250 K
[16.02.20 15:28:34.027] Prefetching objects...
[16.02.20 15:28:34.075] * Objects loaded in 0 ms
[16.02.20 15:28:34.949] * Models loaded in 873 ms
[16.02.20 15:28:34.993] * Prefetch memory:  668257Kb
[16.02.20 15:28:35.000] * phase time: 1014 ms
[16.02.20 15:28:35.042] * phase cmem: 893995 K
[16.02.20 15:28:35.042] Starting server...
[16.02.20 15:28:35.066] - Gamedata version: [Сборка 2.1 final p.8k.2]
[16.02.20 15:28:35.109] * phase time: 108 ms
[16.02.20 15:28:35.149] * phase cmem: 892004 K
[16.02.20 15:28:35.149] Loading alife simulator...
[16.02.20 15:28:35.149] * phase time: 40 ms
[16.02.20 15:28:35.189] * phase cmem: 891992 K
[16.02.20 15:28:35.189] Loading savegame...
[16.02.20 15:28:35.243] * Loading key-value pairs...
[16.02.20 15:28:35.339] * 20 key-value pairs were successfully loaded (0.096s)
[16.02.20 15:28:35.339] * Loading spawn registry...
[16.02.20 15:28:37.129] * 25177 spawn points were successfully loaded (1.790s)
[16.02.20 15:28:37.130] * Loading objects...
[16.02.20 15:28:38.351] * 65031 objects were successfully loaded (1.221s) 65031
[16.02.20 15:28:40.437] * Loading quick slots data...
[16.02.20 15:28:40.437] * Start objects on_register'ed...
[16.02.20 15:28:43.689] * 65031 objects on_register'ed (3.251s)
[16.02.20 15:28:43.692] * Game вылет is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\вылет.sav' (8.542s)
[16.02.20 15:28:43.692] * phase time: 8542 ms
[16.02.20 15:28:43.783] * phase cmem: 1115514 K
[16.02.20 15:28:43.783] Connecting...
[16.02.20 15:28:43.800] MaxPlayers = 32
[16.02.20 15:28:43.821] * phase time: 130 ms
[16.02.20 15:28:43.909] * phase cmem: 1128859 K
[16.02.20 15:28:43.909] Connecting to...
[16.02.20 15:28:43.910]  Player not found. New player created.
[16.02.20 15:28:43.910] * client : connection accepted - <>
[16.02.20 15:28:43.916] * phase time: 94 ms
[16.02.20 15:28:44.003] * phase cmem: 1128891 K
[16.02.20 15:28:44.003] Reading level info...
[16.02.20 15:28:44.003] * phase time: 87 ms
[16.02.20 15:28:44.089] * phase cmem: 1128891 K
[16.02.20 15:28:44.089] Loading object space...
[16.02.20 15:28:44.376] * object space load: 286 ms
[16.02.20 15:28:44.376] * phase time: 372 ms
[16.02.20 15:28:44.462] * phase cmem: 1230944 K
[16.02.20 15:28:44.462] Loading shaders (R1)...
[16.02.20 15:28:44.664] * phase time: 288 ms
[16.02.20 15:28:44.753] * phase cmem: 1232639 K
[16.02.20 15:28:44.753] Loading geometry (R1)...
[16.02.20 15:28:44.823] * phase time: 158 ms
[16.02.20 15:28:44.907] * phase cmem: 1339354 K
[16.02.20 15:28:44.907] Loading visuals (R1)...
[16.02.20 15:28:44.950] * phase time: 127 ms
[16.02.20 15:28:45.038] * phase cmem: 1346907 K
[16.02.20 15:28:45.038] Loading details (R1)...
[16.02.20 15:28:45.052] * [DETAILS] VertexConsts(256), Batch(61)
[16.02.20 15:28:45.052] * [DETAILS] 10126 v(20), 5368 p
[16.02.20 15:28:45.052] * [DETAILS] Batch(61), VB(197K), IB(31K)
[16.02.20 15:28:45.053] * phase time: 102 ms
[16.02.20 15:28:45.141] * phase cmem: 1347199 K
[16.02.20 15:28:45.141] Loading sectors (R1)...
[16.02.20 15:28:45.159] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\pripyat\level.hom
[16.02.20 15:28:45.163] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\pripyat\level.env_mod
[16.02.20 15:28:45.163]  ERROR CEnvironment::mods_load: c:\program files (x86)\op-2.1\gamedata\levels\pripyat\level.env_mod is malformed!
[16.02.20 15:28:45.163] * phase time: 110 ms
[16.02.20 15:28:45.250] * phase cmem: 1348017 K
[16.02.20 15:28:45.250] Loading AI objects...
[16.02.20 15:28:45.250] - Loading music tracks from 'pripyat_musics'...
[16.02.20 15:28:45.252] * phase time: 89 ms
[16.02.20 15:28:45.344] * phase cmem: 1347803 K
[16.02.20 15:28:45.344] Loading PH world...
[16.02.20 15:28:45.370] - Game configuring : Started 
[16.02.20 15:28:45.374] - Game configuring : Finished 
[16.02.20 15:28:45.533] * phase time: 280 ms
[16.02.20 15:28:45.622] * phase cmem: 1366124 K
[16.02.20 15:28:45.622] Loading textures...
[16.02.20 15:28:46.068] * t-report - base: 1172, 806548 K
[16.02.20 15:28:46.068] * t-report - lmap: 28, 28675 K
[16.02.20 15:28:46.068] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[16.02.20 15:28:46.068]         Reduce pixel density (worse) or use more vertex lighting (better).
[16.02.20 15:28:46.068] * phase time: 534 ms
[16.02.20 15:28:46.164] * phase cmem: 1547806 K
[16.02.20 15:28:46.164] Synchronizing...
[16.02.20 15:28:46.165] Save created on [Engine 1.0f p 8.2]
[16.02.20 15:28:46.165] Save date and time [Sat Feb 15 08:23:36 2020]
[16.02.20 15:28:46.184] * phase time: 115 ms
[16.02.20 15:28:46.276] * phase cmem: 1547793 K
[16.02.20 15:28:46.553] * [win32]: free[1795876 K], reserved[240476 K], committed[2157888 K]
[16.02.20 15:28:46.553] * [ D3D ]: textures[835223 K]
[16.02.20 15:28:46.553] * [x-ray]: crt heap[1546137 K], process heap[1546137 K], game lua[333242 K], engine lua[342 K], render[0 K]
[16.02.20 15:28:46.553] * [x-ray]: economy: strings[count: 202074, lengths: 11987 K, overhead: 6314 K, saved: 30812 K]
[16.02.20 15:28:46.553] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[16.02.20 15:28:46.553] * Starting measure
[16.02.20 15:28:55.633] * MEMORY USAGE: 1865936 K
[16.02.20 15:29:43.552] Read position went out of the buffer boundaries. r_pos=12 B.count=10
[16.02.20 15:29:43.552] ~     
[16.02.20 15:29:43.552] stack traceback:
[16.02.20 15:29:43.552] problem here:
[16.02.20 15:29:43.768] *** break by StackWalk ***
[16.02.20 15:29:43.768]  0023:6636F26F (0x6698F024 0x6698F01C 0x669F6FF0 0x25B40018) xrCore.dll, LogStackTrace(), s:\xrcore\xrdebugnew.cpp, 130
[16.02.20 15:29:43.768]  0023:6698A622 (0x5E7AFD88 0x0000000C 0x0000000A 0x009D7368) xrNetServer.dll, LogPacketError(), s:\xrnetserver\net_error.cpp, 18
[16.02.20 15:29:43.768]  0023:5DF88EE0 (0x009D2F20 0x00000002 0xB313B480 0x009D2D1C) xrGame.dll, NET_Packet::r(), s:\xrnetserver\net_utils.h, 229
[16.02.20 15:29:43.768]  0023:5E65D2B9 (0x009D7368 0x00000001 0x009DEE4B 0xEE4BBA09) xrGame.dll, xrServer::Process_event(), s:\xr_3da\xrgame\xrserver_process_event.cpp, 134
[16.02.20 15:29:43.768]  0023:5E5F4E3B (0x009D7368 0x00000001 0x009D7370 0x009D7348) xrGame.dll, xrServer::OnMessage(), s:\xr_3da\xrgame\xrserver.cpp, 512
[16.02.20 15:29:43.768]  0023:5E4B956D (0x009D7368 0x00000008 0x00000000 0x244899F0) xrGame.dll, CLevel::Send(), s:\xr_3da\xrgame\level_network.cpp, 252
[16.02.20 15:29:43.768]  0023:5E5035B3 (0x009D7368 0x00000008 0x1ACC0008 0x00030001) xrGame.dll, CGameObject::u_EventSend(), s:\xr_3da\xrgame\gameobject.cpp, 784
[16.02.20 15:29:43.768]  0023:5E45E437 (0x009D9430 0x00000001 0x009D9422 0x1A53A051) xrGame.dll, CAI_Stalker::OnEvent(), s:\xr_3da\xrgame\ai\stalker\ai_stalker_events.cpp, 66
[16.02.20 15:29:43.768]  0023:5E4B511F (0x00003AA2 0x00000001 0x009D9430 0x0CB90CB9) xrGame.dll, CLevel::cl_Process_Event(), s:\xr_3da\xrgame\level.cpp, 381
[16.02.20 15:29:43.768]  0023:5E4BCE6A (0xA2DA7240 0x244899F0 0x244899F0 0x5DF88E95) xrGame.dll, CLevel::g_sv_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 159
[16.02.20 15:29:43.768]  0023:5E4BD022 (0x009DB4D4 0x6E650001 0x79677265 0x6972645F) xrGame.dll, CLevel::cl_Process_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 46
[16.02.20 15:29:43.768]  0023:5E4B4FE3 (0x00000000 0x00000000 0x01ECC010 0x00000000) xrGame.dll, CLevel::ProcessGameEvents(), s:\xr_3da\xrgame\level.cpp, 480
[16.02.20 15:29:43.768]  0023:5E4B47BE (0x6FEE3A40 0x06189890 0x005E63B4 0x00989680) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 550
[16.02.20 15:29:43.768]  0023:0059FB8C (0x00989680 0x00000000 0x0065E460 0x3B90A351) XR_3DA.exe, CRegistrator<pureRender>::Process(), s:\xr_3da\pure.h, 77
[16.02.20 15:29:43.768]  0023:005E63B4 (0x00000000 0x00661930 0x00A18000 0x00000008) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[16.02.20 15:29:43.768]  0023:005E6895 (0x00661930 0xFFFFFFFF 0x009DF988 0x005B0D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[16.02.20 15:29:43.768]  0023:005B113A (0x00000000 0x00661930 0x00DEA428 0x0000000F) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[16.02.20 15:29:43.768]  0023:005B0D50 (0x00550000 0x00000000 0x00DD37B7 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[16.02.20 15:29:43.768]  0023:005B0960 (0x00550000 0x00000000 0x00DD37B7 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[16.02.20 15:29:43.768]  0023:005AB6CB (0x00A18000 0x76EB6340 0x009DFA84 0x77107B74) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[16.02.20 15:29:43.768]  0023:76EB6359 (0x00A18000 0xDC239649 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[16.02.20 15:29:43.768]  0023:77107B74 (0xFFFFFFFF 0x77128F0C 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()
[16.02.20 15:29:43.768]  0023:77107B44 (0x005AB73D 0x00A18000 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()
[16.02.20 15:29:43.768]  
[16.02.20 15:29:43.768] FATAL ERROR
[16.02.20 15:29:43.768]  
[16.02.20 15:29:43.768] [error]Expression    : fatal error
[16.02.20 15:29:43.768] [error]Function      : NET_Packet::r
[16.02.20 15:29:43.768] [error]File          : s:\xrnetserver\net_utils.h
[16.02.20 15:29:43.768] [error]Line          : 230
[16.02.20 15:29:43.768] [error]Description   : <no expression>
[16.02.20 15:29:43.768] [error]Arguments     : ENGINE CRASH: See details in log
[16.02.20 15:29:43.768]  
[16.02.20 15:29:43.768] 
[16.02.20 15:29:43.768] stack trace:
[16.02.20 15:29:43.768] 
[16.02.20 15:29:43.780] *** break by StackWalk ***
[16.02.20 15:29:43.780] stack trace:
[16.02.20 15:29:43.780] 
[16.02.20 15:29:43.780]      0023:6636ED6B (0x66383930 0x6638393C 0x009D28B0 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[16.02.20 15:29:43.780]      0023:6636F4FF (0x6639C200 0x5E7AFD0C 0x000000E6 0x5E7AFDD0) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428
[16.02.20 15:29:43.780]      0023:5DF88F03 (0x009D2F20 0x00000002 0xB313B480 0x009D2D1C) xrGame.dll, NET_Packet::r(), s:\xrnetserver\net_utils.h, 230
[16.02.20 15:29:43.780]      0023:5E65D2B9 (0x009D7368 0x00000001 0x009DEE4B 0xEE4BBA09) xrGame.dll, xrServer::Process_event(), s:\xr_3da\xrgame\xrserver_process_event.cpp, 134
[16.02.20 15:29:43.780]      0023:5E5F4E3B (0x009D7368 0x00000001 0x009D7370 0x009D7348) xrGame.dll, xrServer::OnMessage(), s:\xr_3da\xrgame\xrserver.cpp, 512
[16.02.20 15:29:43.780]      0023:5E4B956D (0x009D7368 0x00000008 0x00000000 0x244899F0) xrGame.dll, CLevel::Send(), s:\xr_3da\xrgame\level_network.cpp, 252
[16.02.20 15:29:43.780]      0023:5E5035B3 (0x009D7368 0x00000008 0x1ACC0008 0x00030001) xrGame.dll, CGameObject::u_EventSend(), s:\xr_3da\xrgame\gameobject.cpp, 784
[16.02.20 15:29:43.780]      0023:5E45E437 (0x009D9430 0x00000001 0x009D9422 0x1A53A051) xrGame.dll, CAI_Stalker::OnEvent(), s:\xr_3da\xrgame\ai\stalker\ai_stalker_events.cpp, 66
[16.02.20 15:29:43.780]      0023:5E4B511F (0x00003AA2 0x00000001 0x009D9430 0x0CB90CB9) xrGame.dll, CLevel::cl_Process_Event(), s:\xr_3da\xrgame\level.cpp, 381
[16.02.20 15:29:43.780]      0023:5E4BCE6A (0xA2DA7240 0x244899F0 0x244899F0 0x5DF88E95) xrGame.dll, CLevel::g_sv_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 159
[16.02.20 15:29:43.780]      0023:5E4BD022 (0x009DB4D4 0x6E650001 0x79677265 0x6972645F) xrGame.dll, CLevel::cl_Process_Spawn(), s:\xr_3da\xrgame\level_network_spawn.cpp, 46
[16.02.20 15:29:43.780]      0023:5E4B4FE3 (0x00000000 0x00000000 0x01ECC010 0x00000000) xrGame.dll, CLevel::ProcessGameEvents(), s:\xr_3da\xrgame\level.cpp, 480
[16.02.20 15:29:43.780]      0023:5E4B47BE (0x6FEE3A40 0x06189890 0x005E63B4 0x00989680) xrGame.dll, CLevel::OnFrame(), s:\xr_3da\xrgame\level.cpp, 550
[16.02.20 15:29:43.780]      0023:0059FB8C (0x00989680 0x00000000 0x0065E460 0x3B90A351) XR_3DA.exe, CRegistrator<pureRender>::Process(), s:\xr_3da\pure.h, 77
[16.02.20 15:29:43.780]      0023:005E63B4 (0x00000000 0x00661930 0x00A18000 0x00000008) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[16.02.20 15:29:43.780]      0023:005E6895 (0x00661930 0xFFFFFFFF 0x009DF988 0x005B0D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[16.02.20 15:29:43.780]      0023:005B113A (0x00000000 0x00661930 0x00DEA428 0x0000000F) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[16.02.20 15:29:43.780]      0023:005B0D50 (0x00550000 0x00000000 0x00DD37B7 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[16.02.20 15:29:43.780]      0023:005B0960 (0x00550000 0x00000000 0x00DD37B7 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[16.02.20 15:29:43.780]      0023:005AB6CB (0x00A18000 0x76EB6340 0x009DFA84 0x77107B74) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[16.02.20 15:29:43.780]      0023:76EB6359 (0x00A18000 0xDC239649 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[16.02.20 15:29:43.780]      0023:77107B74 (0xFFFFFFFF 0x77128F0C 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()
[16.02.20 15:29:43.780]      0023:77107B44 (0x005AB73D 0x00A18000 0x00000000 0x00000000) ntdll.dll, RtlGetAppContainerNamedObjectPath()

 

 

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@The Big Tenkowski, максимум 3-4 тайник на лок... вся карта открыта проблема началась по сюжету оживление Фенрира и задание волазара на костюм 

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