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Я сделал небольшой патч, который исправляет некоторые проблемы с текстурами и добавляет несколько вещей, таких как новая трава и переделанные текстуры.

https://www.moddb.com/mods/left-to-die/addons/l2d-texture-fix-patch

 

 

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Sorry for writing in English, I just dont have time to use translator(or rather fixing what translator try to translate)...

 

As I said, mod already use my Two-K textures, but they where made for CoP, and just by copy/paste them to SoC game you will get lots of bugs and wrong bumps in some places.

Because of that all what I did is set up proper bumps in some elements, change few smaller ones to higher res, and add maybe 10 new ones, so its hard to see BIG difference, because most of new textures are only in village on wooden houses and other small parts. Grass is most obvious change because its most visible.

Also I know that some textures are "too destroyed" for this type of world, but creating new ones are not 5min job. Remaking stalker textures for Two-K mod took me 3 years... so making new ones just for this mod its big "nope" for me, and I focused only on adding new textures to just few object that where annoy me :]

Likewise with some blurred textures that now look weird compared to new textures, I know that it can annoy some people, but I just cant remake everything.... :/

 

Right now I will update it only if someone see some weird bugs or really LQ textures that are very visible and annoy people, beside that Im not gonna add any new textures just because I have few other project that I want to finish...

 

 

Again sorry for writing in english(dunno if its against the rules :/ )

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