pavelGR 47 Опубликовано 25 Января 2023 (изменено) Доброго времени суток товарищи. Начал неспешное прохождение мода (в силу определенных обстоятельств). Понравился, зацепил чем-то.... Ползаю сейчас по Кордону, набралось чутка вылетов причем на ровном месте, даже несмотря на правки от камрада @qlkin. Логи прикрепляю полные (есть повторяющиеся, если не ошибаюсь). https://disk.yandex.ru/d/g0kfB1_BkonsNQ Изменено 25 Января 2023 пользователем pavelGR Дополнил Поделиться этим сообщением Ссылка на сообщение
pavelGR 47 Опубликовано 29 Января 2023 (изменено) Скрытый текст [29.01.23 12:28:12.385] * Detected CPU: AMD Ryzen 5 2400G with Radeon Vega Graphics [AuthenticAMD], F143/M17/S0 [29.01.23 12:28:12.386] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 [29.01.23 12:28:12.386] * CPU cores: [4], threads: [8] [29.01.23 12:28:12.386] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz [29.01.23 12:28:12.386] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz [29.01.23 12:28:12.386] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz [29.01.23 12:28:12.386] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz [29.01.23 12:28:12.386] * CPU4 current freq: 3600 MHz, max freq: 3600 MHz [29.01.23 12:28:12.386] * CPU5 current freq: 3600 MHz, max freq: 3600 MHz [29.01.23 12:28:12.386] * CPU6 current freq: 3600 MHz, max freq: 3600 MHz [29.01.23 12:28:12.386] * CPU7 current freq: 3600 MHz, max freq: 3600 MHz [29.01.23 12:28:12.386] Initializing File System... [29.01.23 12:28:12.387] --Found base arch: [d:\bigzone\bz_full\gamedata.db0], size: [1997024554] [29.01.23 12:28:12.421] --Found base arch: [d:\bigzone\bz_full\gamedata.db1], size: [1951933446] [29.01.23 12:28:12.451] --Found base arch: [d:\bigzone\bz_full\gamedata.db2], size: [2036348003] [29.01.23 12:28:12.467] --Found base arch: [d:\bigzone\bz_full\gamedata.db3], size: [1907869375] [29.01.23 12:28:12.487] --Found base arch: [d:\bigzone\bz_full\gamedata.db4], size: [2007739323] [29.01.23 12:28:12.941] --Found base arch: [d:\bigzone\bz_full\gamedata.db5], size: [1915244712] [29.01.23 12:28:13.012] --Found base arch: [d:\bigzone\bz_full\gamedata.db6], size: [1961613504] [29.01.23 12:28:13.062] --Found base arch: [d:\bigzone\bz_full\gamedata.db7], size: [1992790187] [29.01.23 12:28:13.135] --Found base arch: [d:\bigzone\bz_full\gamedata.db8], size: [1932481011] [29.01.23 12:28:13.174] --Found base arch: [d:\bigzone\bz_full\gamedata.db9], size: [1633128812] [29.01.23 12:28:13.191] --Found base arch: [d:\bigzone\bz_full\gamedata.dba], size: [84572] [29.01.23 12:28:13.204] --Found base arch: [d:\bigzone\bz_full\gamedata.dbx], size: [7326600] [29.01.23 12:28:13.224] using fs-ltx fsgame.ltx [29.01.23 12:28:13.224] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\] [29.01.23 12:28:13.224] files: [10] [29.01.23 12:28:13.233] --Found FS dir: [d:\bigzone\bz_full\gamedata\] [29.01.23 12:28:13.233] files: [4] [29.01.23 12:28:13.234] --Found FS dir: [d:\bigzone\bz_full\gamedata\textures\] [29.01.23 12:28:13.235] files: [3] [29.01.23 12:28:13.235] --Found FS dir: [d:\bigzone\bz_full\gamedata\config\] [29.01.23 12:28:13.235] files: [4] [29.01.23 12:28:13.235] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\savedgames\] [29.01.23 12:28:13.237] files: [296] [29.01.23 12:28:13.237] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\logs\] [29.01.23 12:28:13.237] files: [12] [29.01.23 12:28:13.237] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\screenshots\] [29.01.23 12:28:13.238] files: [4] [29.01.23 12:28:13.246] FS: 47921 files cached, 8105Kb memory used. [29.01.23 12:28:13.246] Init FileSystem 0.860559 sec [29.01.23 12:28:13.247] [OGSR Engine (x64)] build date: [Jan 15 2022 01:29:15] [29.01.23 12:28:13.247] [_MSC_FULL_VER]: [191627034], [_MSVC_LANG]: [201703L] [29.01.23 12:28:13.247] Working Directory: [D:\BigZone\BZ_Full\bin_x64] [29.01.23 12:28:13.247] CommandLine: ["D:\BigZone\BZ_Full\bin_x64\xrEngine.exe" ] [29.01.23 12:28:13.514] Initializing Engine... [29.01.23 12:28:13.516] Starting INPUT device... [29.01.23 12:28:13.686] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [29.01.23 12:28:13.686] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [29.01.23 12:28:13.725] refCount:m_pAdapter 1 [29.01.23 12:28:13.725] refCount:pFactory 1 [29.01.23 12:28:13.725] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [29.01.23 12:28:13.725] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [29.01.23 12:28:13.846] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [29.01.23 12:28:13.846] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [29.01.23 12:28:13.847] --[CEngineAPI::CreateRendererList] Available render modes [5]: [29.01.23 12:28:13.847] -- [renderer_r2a] [29.01.23 12:28:13.847] -- [renderer_r2] [29.01.23 12:28:13.847] -- [renderer_r2.5] [29.01.23 12:28:13.847] -- [renderer_r3] [29.01.23 12:28:13.847] -- [renderer_r4] [29.01.23 12:28:13.847] Executing config-script "user.ltx"... [29.01.23 12:28:13.853] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1] [29.01.23 12:28:13.853] [d:\bigzone\bz_full\stalker-shoc\user.ltx] successfully loaded. [29.01.23 12:28:13.853] --Loading DLL: [xrRender_R2.dll] [29.01.23 12:28:13.854] --Loading DLL: [xrGame.dll] [29.01.23 12:28:13.915] -------------------------------------------------------------------------------- [29.01.23 12:28:13.915] [8120MB] physical memory installed, [5301MB] available, [34] percent of memory in use [29.01.23 12:28:13.915] PageFile usage: [50MB], Peak PageFile usage: [62MB] [29.01.23 12:28:13.915] -------------------------------------------------------------------------------- [29.01.23 12:28:13.915] * [ D3D ]: textures[0 K] [29.01.23 12:28:13.915] * [x-ray]: process heap[27483 K], render[0 K] [29.01.23 12:28:13.915] * [x-ray]: economy: strings[5933 K], smem[0 K] [29.01.23 12:28:13.915] SOUND: OpenAL: enumerate devices... [29.01.23 12:28:13.915] SOUND: OpenAL: EnumerationExtension Present [29.01.23 12:28:14.037] devices Generic Software [29.01.23 12:28:14.037] SOUND: OpenAL: system default SndDevice name is Generic Software [29.01.23 12:28:14.367] SOUND: OpenAL: All available devices: [29.01.23 12:28:14.367] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [29.01.23 12:28:14.367] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [29.01.23 12:28:14.368] Executing config-script "d:\bigzone\bz_full\gamedata\config\default_controls.ltx"... [29.01.23 12:28:14.371] [d:\bigzone\bz_full\gamedata\config\default_controls.ltx] successfully loaded. [29.01.23 12:28:14.371] Executing config-script "user.ltx"... [29.01.23 12:28:14.371] Executing config-script "d:\bigzone\bz_full\gamedata\config\rspec_extreme.ltx"... [29.01.23 12:28:14.372] ! Unknown command: r2_sun_shafts [29.01.23 12:28:14.372] ! Unknown command: r__supersample [29.01.23 12:28:14.372] [d:\bigzone\bz_full\gamedata\config\rspec_extreme.ltx] successfully loaded. [29.01.23 12:28:14.372] Executing config-script "d:\bigzone\bz_full\gamedata\config\default_controls.ltx"... [29.01.23 12:28:14.372] [d:\bigzone\bz_full\gamedata\config\default_controls.ltx] successfully loaded. [29.01.23 12:28:14.374] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1] [29.01.23 12:28:14.375] [d:\bigzone\bz_full\stalker-shoc\user.ltx] successfully loaded. [29.01.23 12:28:14.375] SOUND: Selected device is Generic Software [29.01.23 12:28:14.425] [OpenAL] EAX 2.0 extension: present [29.01.23 12:28:14.425] [OpenAL] EAX 2.0 deferred: present [29.01.23 12:28:14.426] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [29.01.23 12:28:14.448] Starting RENDER device... [29.01.23 12:28:14.482] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti [29.01.23 12:28:14.482] * GPU driver: 31.0.15.1694 [29.01.23 12:28:14.654] * CREATE: DeviceREF: 1 [29.01.23 12:28:14.654] * Vertex Processor: PURE HARDWARE [29.01.23 12:28:14.655] * Texture memory: 4084 M [29.01.23 12:28:14.655] * DDI-level: 9.0 [29.01.23 12:28:14.656] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [29.01.23 12:28:14.658] * GPU vertex cache: unrecognized, 16 [29.01.23 12:28:14.659] * DVB created: 16384K [29.01.23 12:28:14.660] * DIB created: 512K [29.01.23 12:28:14.676] ! Version conflict in shader 'models\lightplanes_00' [29.01.23 12:28:14.676] ! Version conflict in shader 'models\lightplanesself' [29.01.23 12:28:14.676] ! Version conflict in shader 'models\model_puh' [29.01.23 12:28:14.676] ! Version conflict in shader 'models\model_refl' [29.01.23 12:28:14.676] ! Version conflict in shader 'models\xbrainglass' [29.01.23 12:28:14.677] ! Version conflict in shader 'models\xdistortcolorlinv' [29.01.23 12:28:14.677] ! Version conflict in shader 'models\xglass' [29.01.23 12:28:14.677] ! Version conflict in shader 'models\xglass2' [29.01.23 12:28:14.677] ! Version conflict in shader 'models\xlens' [29.01.23 12:28:14.677] ! Version conflict in shader 'selflight_static' [29.01.23 12:28:14.679] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [29.01.23 12:28:15.021] * NULLRT supported [29.01.23 12:28:15.021] * ...and used [29.01.23 12:28:15.021] * HWDST/PCF supported and used [29.01.23 12:28:15.021] * NV-DBT supported and used [29.01.23 12:28:16.241] --LUA version: [LuaJIT 2.1.0-beta3] [29.01.23 12:28:16.332] Starting engine... [29.01.23 12:28:17.009] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\ambient\rnd_outdoor\rnd_bird4.ogg [29.01.23 12:28:58.106] * phase time: 13 ms [29.01.23 12:28:58.142] * phase cmem: 159335 K [29.01.23 12:28:58.172] --LUA version: [LuaJIT 2.1.0-beta3] [29.01.23 12:28:58.196] * phase time: 90 ms [29.01.23 12:28:58.230] * phase cmem: 151552 K [29.01.23 12:28:58.247] * Loading spawn registry... [29.01.23 12:29:00.468] * 23616 spawn points are successfully loaded [29.01.23 12:29:00.469] * Loading objects... [29.01.23 12:29:01.743] * 58876 objects are successfully loaded [29.01.23 12:29:10.384] * Game one_0128 is successfully loaded from file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0128.sav' (12.154s) [29.01.23 12:29:10.384] * phase time: 12188 ms [29.01.23 12:29:10.471] * phase cmem: 263428 K [29.01.23 12:29:10.494] # Player not found. New player created. [29.01.23 12:29:10.494] !!xrServer::Check_GameSpy_CDKey_Success - 1 [29.01.23 12:29:10.494] * client : connection accepted - <> [29.01.23 12:29:10.496] * phase time: 111 ms [29.01.23 12:29:10.581] * phase cmem: 263695 K [29.01.23 12:29:10.582] * phase time: 86 ms [29.01.23 12:29:10.668] * phase cmem: 263695 K [29.01.23 12:29:11.644] --[ISpatial_DB::initialize] bbc is [2.3, 16.9, -216.3], bbd is [447.6, 33.4, 447.6] [29.01.23 12:29:11.644] --[ISpatial_DB::initialize] bbc is [2.3, 16.9, -216.3], bbd is [447.6, 33.4, 447.6] [29.01.23 12:29:11.646] * phase time: 1064 ms [29.01.23 12:29:11.743] * phase cmem: 335489 K [29.01.23 12:29:11.955] * phase time: 308 ms [29.01.23 12:29:12.041] * phase cmem: 338791 K [29.01.23 12:29:12.042] * [Loading VB] 65534 verts, 2047 Kb [29.01.23 12:29:12.050] * [Loading VB] 65532 verts, 2047 Kb [29.01.23 12:29:12.056] * [Loading VB] 65533 verts, 2047 Kb [29.01.23 12:29:12.063] * [Loading VB] 65527 verts, 2047 Kb [29.01.23 12:29:12.070] * [Loading VB] 40786 verts, 1274 Kb [29.01.23 12:29:12.074] * [Loading VB] 65535 verts, 2047 Kb [29.01.23 12:29:12.084] * [Loading VB] 65533 verts, 2047 Kb [29.01.23 12:29:12.093] * [Loading VB] 65532 verts, 2047 Kb [29.01.23 12:29:12.102] * [Loading VB] 65535 verts, 2047 Kb [29.01.23 12:29:12.112] * [Loading VB] 65533 verts, 2047 Kb [29.01.23 12:29:12.122] * [Loading VB] 65532 verts, 2047 Kb [29.01.23 12:29:12.132] * [Loading VB] 64656 verts, 2020 Kb [29.01.23 12:29:12.141] * [Loading VB] 65534 verts, 2047 Kb [29.01.23 12:29:12.151] * [Loading VB] 65535 verts, 2047 Kb [29.01.23 12:29:12.161] * [Loading VB] 65535 verts, 2047 Kb [29.01.23 12:29:12.170] * [Loading VB] 65534 verts, 2047 Kb [29.01.23 12:29:12.179] * [Loading VB] 65533 verts, 2047 Kb [29.01.23 12:29:12.188] * [Loading VB] 65533 verts, 2047 Kb [29.01.23 12:29:12.198] * [Loading VB] 65535 verts, 2047 Kb [29.01.23 12:29:12.207] * [Loading VB] 2533 verts, 79 Kb [29.01.23 12:29:12.207] * [Loading VB] 30187 verts, 943 Kb [29.01.23 12:29:12.212] * [Loading IB] 1048575 indices, 2047 Kb [29.01.23 12:29:12.219] * [Loading IB] 1048575 indices, 2047 Kb [29.01.23 12:29:12.228] * [Loading IB] 1048575 indices, 2047 Kb [29.01.23 12:29:12.234] * [Loading IB] 1048575 indices, 2047 Kb [29.01.23 12:29:12.240] * [Loading IB] 1048575 indices, 2047 Kb [29.01.23 12:29:12.247] * [Loading IB] 1048575 indices, 2047 Kb [29.01.23 12:29:12.254] * [Loading IB] 1048575 indices, 2047 Kb [29.01.23 12:29:12.260] * [Loading IB] 1048572 indices, 2047 Kb [29.01.23 12:29:12.267] * [Loading IB] 939636 indices, 1835 Kb [29.01.23 12:29:12.273] * [Loading VB] 65535 verts, 767 Kb [29.01.23 12:29:12.277] * [Loading VB] 65534 verts, 767 Kb [29.01.23 12:29:12.281] * [Loading VB] 65535 verts, 767 Kb [29.01.23 12:29:12.284] * [Loading VB] 65535 verts, 767 Kb [29.01.23 12:29:12.288] * [Loading VB] 65533 verts, 767 Kb [29.01.23 12:29:12.291] * [Loading VB] 65535 verts, 767 Kb [29.01.23 12:29:12.295] * [Loading VB] 65533 verts, 767 Kb [29.01.23 12:29:12.299] * [Loading VB] 61235 verts, 717 Kb [29.01.23 12:29:12.303] * [Loading IB] 1048575 indices, 2047 Kb [29.01.23 12:29:12.310] * [Loading IB] 1048575 indices, 2047 Kb [29.01.23 12:29:12.319] * [Loading IB] 1048575 indices, 2047 Kb [29.01.23 12:29:12.326] * [Loading IB] 1048572 indices, 2047 Kb [29.01.23 12:29:12.333] * [Loading IB] 408918 indices, 798 Kb [29.01.23 12:29:12.333] * phase time: 378 ms [29.01.23 12:29:12.430] * phase cmem: 411707 K [29.01.23 12:29:13.278] * phase time: 944 ms [29.01.23 12:29:13.367] * phase cmem: 416129 K [29.01.23 12:29:13.389] * [DETAILS] VertexConsts(256), Batch(61) [29.01.23 12:29:13.389] * [DETAILS] 40687 v(20), 26352 p [29.01.23 12:29:13.389] * [DETAILS] Batch(61), VB(794K), IB(154K) [29.01.23 12:29:13.390] * phase time: 111 ms [29.01.23 12:29:13.494] * phase cmem: 417140 K [29.01.23 12:29:13.497] * Loading HOM: d:\bigzone\bz_full\gamedata\levels\l04_darkvalley\level.hom [29.01.23 12:29:13.499] * phase time: 108 ms [29.01.23 12:29:13.589] * phase cmem: 417375 K [29.01.23 12:29:13.590] * phase time: 90 ms [29.01.23 12:29:13.678] * phase cmem: 417375 K [29.01.23 12:29:13.697] - Game configuring : Started [29.01.23 12:29:13.700] - Game configuring : Finished [29.01.23 12:29:13.812] * phase time: 222 ms [29.01.23 12:29:13.911] * phase cmem: 436210 K [29.01.23 12:29:13.935] ! auto-generated bump map: act\act_stalker_head_glass_bump [29.01.23 12:29:13.936] ! auto-generated bump map: act\act_stalker_head_glass_bump# [29.01.23 12:29:16.379] * t-report - base: 1189, 522809 K [29.01.23 12:29:16.379] * t-report - lmap: 8, 8193 K [29.01.23 12:29:16.379] * phase time: 2567 ms [29.01.23 12:29:16.477] * phase cmem: 1025051 K [29.01.23 12:29:16.481] * phase time: 101 ms [29.01.23 12:29:16.596] * phase cmem: 1025054 K [29.01.23 12:29:16.709] -------------------------------------------------------------------------------- [29.01.23 12:29:16.709] [8120MB] physical memory installed, [4256MB] available, [47] percent of memory in use [29.01.23 12:29:16.709] PageFile usage: [1296MB], Peak PageFile usage: [1298MB] [29.01.23 12:29:16.709] -------------------------------------------------------------------------------- [29.01.23 12:29:16.709] * [ D3D ]: textures[531002 K] [29.01.23 12:29:16.709] * [x-ray]: process heap[1023980 K], render[0 K] [29.01.23 12:29:16.709] * [x-ray]: economy: strings[13430 K], smem[0 K] [29.01.23 12:29:17.221] ! Unknown command: >>12:15_idx:14->15,time:12:00->13:00_weather:rainy,cycle_time:60 [29.01.23 12:29:20.858] ! Missing ogg-comment, file: d:\bigzone\bz_full\gamedata\sounds\weapons\w_ak74_shot1.ogg [29.01.23 12:29:20.976] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\kruglov_radiation_quest_6.ogg [29.01.23 12:29:21.007] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_stop_enemy_1.ogg [29.01.23 12:29:21.036] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\pri\followers_final_phrase2.ogg [29.01.23 12:29:21.038] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\kruglov_to_actor_1.ogg [29.01.23 12:29:21.084] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_2.ogg [29.01.23 12:29:21.129] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_1.ogg [29.01.23 12:29:21.136] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\lukash\mil_lukash_to_actor.ogg [29.01.23 12:29:21.137] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_fireball_1.ogg [29.01.23 12:29:21.147] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\dolg_attack\mil_cherep_hi.ogg [29.01.23 12:29:21.150] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\after_attack\max_say_thanx.ogg [29.01.23 12:29:21.170] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\junkyard_combat_end.ogg [29.01.23 12:29:21.172] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\val\val_prisoner_1.ogg [29.01.23 12:29:21.172] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_stop_enemy_2.ogg [29.01.23 12:29:21.178] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\escape\lager_fanat_dialog.ogg [29.01.23 12:29:21.180] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\escape\tolik_thanks.ogg [29.01.23 12:29:21.214] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_2.ogg [29.01.23 12:29:21.229] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\dolg_kill_patrol\mil_freedom_patrol.ogg [29.01.23 12:29:22.227] ~ [CPHSkeleton::RestoreNetState]: [val_raid_g03_soldier_0008] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\soldier\military_exo] alive[no] [29.01.23 12:29:26.855] ! Unknown command: CheckWounded:&&Medic[val_raid_g10_soldier_0001]&&&&Wounded[val_raid_g03_soldier_0008] [29.01.23 12:29:26.855] ! Unknown command: flush [29.01.23 12:29:27.965] * MEMORY USAGE: 1607415 K [29.01.23 12:29:27.966] * End of synchronization A[1] R[1] [29.01.23 12:29:27.966] * phase time: 11586 ms [29.01.23 12:29:28.103] * phase cmem: 1607415 K [29.01.23 12:37:09.657] ! Unknown command: Patient&&21851&&Release [29.01.23 12:37:09.657] ! Unknown command: flush [29.01.23 12:37:50.148] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_l] [29.01.23 12:37:58.789] --LUA version: [LuaJIT 2.1.0-beta3] [29.01.23 12:37:58.811] * phase time: 144 ms [29.01.23 12:37:58.942] * phase cmem: 1183545 K [29.01.23 12:37:58.962] * Loading spawn registry... [29.01.23 12:38:01.120] * 23616 spawn points are successfully loaded [29.01.23 12:38:01.120] * Loading objects... [29.01.23 12:38:02.431] * 58876 objects are successfully loaded [29.01.23 12:38:11.274] * Game one_0128 is successfully loaded from file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0128.sav' (12.331s) [29.01.23 12:38:11.274] * phase time: 12463 ms [29.01.23 12:38:11.402] * phase cmem: 1264818 K [29.01.23 12:38:11.403] * phase time: 128 ms [29.01.23 12:38:11.538] * phase cmem: 1264818 K [29.01.23 12:38:11.538] * phase time: 134 ms [29.01.23 12:38:11.662] * phase cmem: 1264819 K [29.01.23 12:38:11.807] -------------------------------------------------------------------------------- [29.01.23 12:38:11.807] [8120MB] physical memory installed, [4103MB] available, [49] percent of memory in use [29.01.23 12:38:11.807] PageFile usage: [2096MB], Peak PageFile usage: [2576MB] [29.01.23 12:38:11.807] -------------------------------------------------------------------------------- [29.01.23 12:38:11.807] * [ D3D ]: textures[647053 K] [29.01.23 12:38:11.807] * [x-ray]: process heap[1263786 K], render[0 K] [29.01.23 12:38:11.807] * [x-ray]: economy: strings[14217 K], smem[8497 K] [29.01.23 12:38:12.067] ! Unknown command: >>12:15_idx:14->15,time:12:00->13:00_weather:rainy,cycle_time:60 [29.01.23 12:38:15.418] ~ [CPHSkeleton::RestoreNetState]: [val_raid_g03_soldier_0008] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\soldier\military_exo] alive[no] [29.01.23 12:38:18.089] ! Unknown command: CheckWounded:&&Medic[val_raid_g03_soldier_0009]&&&&Wounded[val_raid_g03_soldier_0008] [29.01.23 12:38:18.089] ! Unknown command: flush [29.01.23 12:38:18.978] * MEMORY USAGE: 1647022 K [29.01.23 12:38:18.978] * End of synchronization A[1] R[1] [29.01.23 12:38:18.978] * phase time: 7574 ms [29.01.23 12:38:19.123] * phase cmem: 1647021 K [29.01.23 12:38:20.634] ! Unknown command: Patient&&21851&&Release [29.01.23 12:38:20.634] ! Unknown command: flush [29.01.23 12:39:26.369] * Saving spawns... [29.01.23 12:39:26.369] * Saving objects... [29.01.23 12:39:26.493] * 58922 objects are successfully saved [29.01.23 12:39:26.513] * Game one_0129.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0129.sav' [29.01.23 12:42:10.084] * Saving spawns... [29.01.23 12:42:10.084] * Saving objects... [29.01.23 12:42:10.201] * 58993 objects are successfully saved [29.01.23 12:42:10.220] * Game one_0130.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0130.sav' [29.01.23 12:42:30.516] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f] [29.01.23 12:42:31.816] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f] [29.01.23 12:42:39.244] ! Missing ogg-comment, file: d:\bigzone\bz_full\gamedata\sounds\weapons\aks74u_draw.ogg [29.01.23 12:42:39.246] ! Missing ogg-comment, file: d:\bigzone\bz_full\gamedata\sounds\weapons\aks74u_shot.ogg [29.01.23 12:42:39.263] !![CScriptBinder::reload] function [bind_sg.init] not loaded! [29.01.23 12:42:46.865] * Saving spawns... [29.01.23 12:42:46.866] * Saving objects... [29.01.23 12:42:47.028] * 58999 objects are successfully saved [29.01.23 12:42:47.047] * Game one_0131.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0131.sav' [29.01.23 12:42:57.718] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f] [29.01.23 12:43:02.050] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\trader\return_from_dv.ogg [29.01.23 12:43:02.068] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\professor_to_actor_pda_3.ogg [29.01.23 12:43:02.070] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\professor_to_actor_pda_5.ogg [29.01.23 12:43:02.071] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\pda_kruglov_stop_enemy_1.ogg [29.01.23 12:43:02.079] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_bad.ogg [29.01.23 12:43:02.080] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_normal.ogg [29.01.23 12:43:02.080] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_good.ogg [29.01.23 12:43:02.081] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\escape\lager_fanat_victory.ogg [29.01.23 12:43:02.083] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\radar\rad_barman_message.ogg [29.01.23 12:43:02.084] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\val\trader_dialog1.ogg [29.01.23 12:43:02.086] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\sarcofag\o_soznanie_call.ogg [29.01.23 12:43:02.089] ! Invalid ogg-comment version, file: d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_2_p.ogg [29.01.23 12:43:30.275] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_l] [29.01.23 12:44:24.465] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f] [29.01.23 12:45:03.320] * Saving spawns... [29.01.23 12:45:03.321] * Saving objects... [29.01.23 12:45:03.440] * 58995 objects are successfully saved [29.01.23 12:45:03.465] * Game one_0132.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0132.sav' [29.01.23 12:45:03.904] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries [29.01.23 12:45:26.856] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_r] [29.01.23 12:45:54.902] * Saving spawns... [29.01.23 12:45:54.902] * Saving objects... [29.01.23 12:45:55.129] * 58995 objects are successfully saved [29.01.23 12:45:55.148] * Game one_0132.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0132.sav' [29.01.23 12:45:55.608] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries [29.01.23 12:46:02.266] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_r] [29.01.23 12:46:25.931] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp00|dv=30|v=30] level_vertex_id[4294967295] -> 387984 [29.01.23 12:46:25.955] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp01|dv=30|v=30] level_vertex_id[4294967295] -> 386892 [29.01.23 12:46:25.976] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp02|dv=30|v=30] level_vertex_id[4294967295] -> 386467 [29.01.23 12:46:25.997] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp03|dv=30|v=30] level_vertex_id[4294967295] -> 361971 [29.01.23 12:46:26.017] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[name07|dv=30|v=30] level_vertex_id[4294967295] -> 116039 [29.01.23 12:46:26.038] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[name10|dv=30|v=30] level_vertex_id[4294967295] -> 154200 [29.01.23 12:46:26.058] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[name11|dv=30|v=30|sig=arrived] level_vertex_id[4294967295] -> 173337 [29.01.23 12:46:56.766] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_die_move] pp[name00|v=0|dv=15|die] level_vertex_id[4294967295] -> 196339 [29.01.23 12:47:27.654] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f] [29.01.23 12:50:34.402] * Saving spawns... [29.01.23 12:50:34.402] * Saving objects... [29.01.23 12:50:34.533] * 59044 objects are successfully saved [29.01.23 12:50:34.552] * Game one_0133.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0133.sav' [29.01.23 12:50:38.600] * Saving spawns... [29.01.23 12:50:38.600] * Saving objects... [29.01.23 12:50:38.733] * 59044 objects are successfully saved [29.01.23 12:50:38.755] * Game Admin_autosave.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\admin_autosave.sav' [29.01.23 12:50:38.759] - Disconnect [29.01.23 12:50:42.644] - Destroying level [29.01.23 12:50:42.773] * phase time: 0 ms [29.01.23 12:50:42.919] * phase cmem: 519011 K [29.01.23 12:50:43.011] --LUA version: [LuaJIT 2.1.0-beta3] [29.01.23 12:50:43.035] * phase time: 261 ms [29.01.23 12:50:43.157] * phase cmem: 504370 K [29.01.23 12:50:43.174] * Loading spawn registry... [29.01.23 12:50:45.354] * 23616 spawn points are successfully loaded [29.01.23 12:50:45.354] * Loading objects... [29.01.23 12:50:46.655] * 59044 objects are successfully loaded [29.01.23 12:50:55.466] * Game admin_autosave is successfully loaded from file 'd:\bigzone\bz_full\stalker-shoc\savedgames\admin_autosave.sav' (12.309s) [29.01.23 12:50:55.467] * phase time: 12431 ms [29.01.23 12:50:55.598] * phase cmem: 593936 K [29.01.23 12:50:55.611] # Player not found. New player created. [29.01.23 12:50:55.611] !!xrServer::Check_GameSpy_CDKey_Success - 1 [29.01.23 12:50:55.611] * client : connection accepted - <> [29.01.23 12:50:55.612] * phase time: 144 ms [29.01.23 12:50:55.752] * phase cmem: 593974 K [29.01.23 12:50:55.753] * phase time: 140 ms [29.01.23 12:50:55.896] * phase cmem: 593974 K [29.01.23 12:50:57.027] * phase time: 1274 ms [29.01.23 12:50:57.161] * phase cmem: 670794 K [29.01.23 12:50:57.372] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CResourceManager::_GetBlender [error]File : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp [error]Line : 60 [error]Description : Shader 'levels\promzone_asfalt' not found in library. [29.01.23 12:50:57.372] ***************************[ScriptCrashHandler]********************************** [29.01.23 12:50:57.372] stack traceback: [29.01.23 12:50:57.372] ********************************************************************************* [29.01.23 12:50:57.372] ******************************************************************************** [29.01.23 12:50:57.372] !![LogStackTrace] Thread: [X-RAY Primary thread] [29.01.23 12:50:57.804] !!stack trace: ! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E043E58], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\stacktrace_collector.cpp-->152] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A7D5], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A61A], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->172] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A557], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->252] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450895], Fun: [CResourceManager::_GetBlender()] + [157 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->60] + [57 byte(s)] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450E17], Fun: [CResourceManager::_cpp_Create()] + [51 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->252] + [25 byte(s)] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E4513EB], Fun: [CResourceManager::Create()] + [75 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->328] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E49DE5E], Fun: [CRender::level_Load()] + [458 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrenderpc_r2\r2_loader.cpp-->45] + [43 byte(s)] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347EB8CF], Fun: [IGame_Level::Load()] + [399 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\igame_level.cpp-->97] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD7D6E86C4], Fun: [CLevel::net_start_client3()] + [424 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrgame\level_network_start_client.cpp-->69] + [11 byte(s)] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C147], Fun: [CRenderDevice::on_idle()] + [143 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->204] + [20 byte(s)] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C97E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->316] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481BFFB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->389] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DEDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->218] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DF11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DC7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63483E12A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDC45A7614], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50E26A1], Fun: [RtlUserThreadStart()] + [33 byte(s)] [29.01.23 12:50:57.805] ******************************************************************************** [29.01.23 12:51:00.931] * [R_occlusion::occq_destroy]: fids[146] used[146] pool[146] [29.01.23 12:51:00.933] * [R_occlusion::occq_destroy]: released [0] used and [146] pool queries [29.01.23 12:51:00.938] FATAL ERROR [error]Expression : ExitFromWinMain [error]Function : xrDebug::_initialize::<lambda_30cd25d3b4a6c78564dfaea292e4fb26>::operator () [error]File : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp [error]Line : 541 [error]Description : Unexpected application exit! [29.01.23 12:51:00.938] ***************************[ScriptCrashHandler]********************************** [29.01.23 12:51:00.938] stack traceback: [29.01.23 12:51:00.938] ********************************************************************************* [29.01.23 12:51:00.938] ******************************************************************************** [29.01.23 12:51:00.938] !![LogStackTrace] Thread: [X-RAY Primary thread] [29.01.23 12:51:01.111] !!stack trace: ! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E043E58], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\stacktrace_collector.cpp-->152] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A7D5], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A61A], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->172] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06B030], Fun: [<lambda_30cd25d3b4a6c78564dfaea292e4fb26>::<lambda_invoker_cdecl>()] + [80 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->541] + [80 byte(s)] ! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2F942D6], Fun: [execute_onexit_table()] + [342 byte(s)] ! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2F941FB], Fun: [execute_onexit_table()] + [123 byte(s)] ! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2F941B4], Fun: [execute_onexit_table()] + [52 byte(s)] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06E96E], Fun: [dllmain_crt_process_detach()] + [82 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->108] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06EA94], Fun: [dllmain_dispatch()] + [232 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->212] + [13 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50A9A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50EDCEC], Fun: [LdrShutdownProcess()] + [588 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50EDA7D], Fun: [RtlExitUserProcess()] + [173 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDC45AE86B], Fun: [FatalExit()] + [11 byte(s)] ! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2FA05BC], Fun: [exit()] + [476 byte(s)] ! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2FA045F], Fun: [exit()] + [127 byte(s)] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A69E], Fun: [xrDebug::backend()] + [306 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->191] + [8 byte(s)] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A557], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->252] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450895], Fun: [CResourceManager::_GetBlender()] + [157 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->60] + [57 byte(s)] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450E17], Fun: [CResourceManager::_cpp_Create()] + [51 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->252] + [25 byte(s)] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E4513EB], Fun: [CResourceManager::Create()] + [75 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->328] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E49DE5E], Fun: [CRender::level_Load()] + [458 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrenderpc_r2\r2_loader.cpp-->45] + [43 byte(s)] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347EB8CF], Fun: [IGame_Level::Load()] + [399 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\igame_level.cpp-->97] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD7D6E86C4], Fun: [CLevel::net_start_client3()] + [424 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrgame\level_network_start_client.cpp-->69] + [11 byte(s)] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C147], Fun: [CRenderDevice::on_idle()] + [143 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->204] + [20 byte(s)] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C97E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->316] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481BFFB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->389] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DEDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->218] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DF11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DC7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63483E12A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDC45A7614], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50E26A1], Fun: [RtlUserThreadStart()] + [33 byte(s)] [29.01.23 12:51:01.111] ******************************************************************************** Изменено 29 Января 2023 пользователем pavelGR Поделиться этим сообщением Ссылка на сообщение
pavelGR 47 Опубликовано 29 Января 2023 1 час назад, Shurup сказал: [ошибка]Описание : Шейдер 'levels\promzone_asfalt' не найден в библиотеке. Ок. Отсутствуют шейдеры асфальта Промзоны. И есть решение этой проблемы?. Или временные костыли? Прохожу медленно, в поисках вылетов. С лечением что то странное. Позже выложу как накопится. Или это расценивать как совет пересобирать самому?. Поделиться этим сообщением Ссылка на сообщение
pavelGR 47 Опубликовано 1 Февраля 2023 Доброго времени суток товарищи, не знаю, смотрят ли тему, кто может какие то правки или костыли временные закинуть, вот собралось немного вылетов: https://drive.google.com/file/d/1Bc9ivIGLT5MPhcUJRXJd6h4vyYrlzyPf/view?usp=share_link Дальше Армейских Складов не прошел, стоят правки, как упоминал выше от камрада @qlkin. Поделиться этим сообщением Ссылка на сообщение