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S.T.A.L.K.E.R.: Тень Чернобыля (Большая Зона) ("Перевыпуск")


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13 часов назад, aligator сказал:

Здесь свитч дистанс не поможет, это в оружие, в секции худа анимации не хватает. Какой то НПС с этим оружием спаниться.

Я в этой теме не особо разбираюсь. Кто может решить эту проблему?

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Помогите пожалуйста. У меня многие пистолеты просто не стреляют :blink:
(и когда на патроны-изоморф переключаюсь, то игра может вылететь)

Изменено пользователем BlackHARD
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52 минуты назад, BlackHARD сказал:

У меня многие пистолеты просто не стреляют :blink:

Типа предохранитель. Переключи режим стрельбы.
 

 

52 минуты назад, BlackHARD сказал:

и когда на патроны-изоморф переключаюсь, то игра может вылететь

Лог вылета скидывай.

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@Prophet13 после длительных выстрелов из огнемёта по мутам. Огнемет был на трупах из лабы в Темной Долине. А ещё консоль начинает бесится и сама перечислять команды:
https://drive.google.com/file/d/1t0qtnagxgSp6609HrbhfssocwCGUzF0T/view?usp=sharing

И второй, когда Сидорович просит к нему бежать, но там переход не на Кордон, а на Промзону: https://drive.google.com/file/d/1odDfg_rOd-0xkeJxw_YsnXxnUrOWuMDH/view?usp=sharing/

А ещё сталкер, который лежал раненный напротив базы бандитов, побежал на свиноферму и повторил диалог разводил на гаусс-пушку и перевоплотился из зеленого друга в красного врага, а после напал на меня:hm:

Изменено пользователем BlackHARD
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05.02.2022 в 19:42, Сергей Захаров сказал:

Уважаемый разраб очень прошу прикрутите щетчик патронов!!! Непонятно какими патронами стреляешь и какой режим огня!

Я отсюда качнул счетчик от солянки, пока все играбельно. В этих модах оружие и боеприпасы практически идентичны: https://stalker-darks.ucoz.ru/load/pravki/schetchik_patronov_na_khud/5-1-0-3

  • Согласен 1
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Склады, у базы свободы

 

FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\common_ai\script_engine.cpp
[error]Line          : 52
[error]Description   : [CScriptEngine::lua_pcall_failed]: c:\games\s.t.a.l.k.e.r. bigzone\gamedata\scripts\_g.script:209: object '%s': path_walk '%s' has 1 waypoint, but has no flags


FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_30cd25d3b4a6c78564dfaea292e4fb26>::operator ()
[error]File          : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp
[error]Line          : 541
[error]Description   : Unexpected application exit!

Ссылка на комментарий

Ку, как на промзону пройти? А то сидор, после лабы говорит что нужно через тропинку пойти какую-ту, хотя странно что на промзону _ ) Ну просто трабл вот в чём, вылет стабильный, чёто там с асфальтом промзоны, есть фикс?

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03.09.2022 в 04:07, Neon1717 сказал:

Склады, у базы свободы

 

FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\common_ai\script_engine.cpp
[error]Line          : 52
[error]Description   : [CScriptEngine::lua_pcall_failed]: c:\games\s.t.a.l.k.e.r. bigzone\gamedata\scripts\_g.script:209: object '%s': path_walk '%s' has 1 waypoint, but has no flags


FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_30cd25d3b4a6c78564dfaea292e4fb26>::operator ()
[error]File          : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp
[error]Line          : 541
[error]Description   : Unexpected application exit!

Здравствуйте. Игроки, по поводу этих вылетов есть какие то соображения?

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Доброго времени суток товарищи. Начал неспешное прохождение мода (в силу определенных обстоятельств). Понравился, зацепил чем-то.... Ползаю сейчас по Кордону, набралось чутка вылетов причем на ровном месте, даже несмотря на правки от камрада @qlkin. Логи прикрепляю полные (есть повторяющиеся, если не ошибаюсь).  

https://disk.yandex.ru/d/g0kfB1_BkonsNQ

Изменено пользователем pavelGR
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Скрытый текст


[29.01.23 12:28:12.385] * Detected CPU: AMD Ryzen 5 2400G with Radeon Vega Graphics     [AuthenticAMD], F143/M17/S0
[29.01.23 12:28:12.386] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[29.01.23 12:28:12.386] * CPU cores: [4], threads: [8]
[29.01.23 12:28:12.386] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU4 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU5 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU6 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU7 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] Initializing File System...
[29.01.23 12:28:12.387] --Found base arch: [d:\bigzone\bz_full\gamedata.db0], size: [1997024554]
[29.01.23 12:28:12.421] --Found base arch: [d:\bigzone\bz_full\gamedata.db1], size: [1951933446]
[29.01.23 12:28:12.451] --Found base arch: [d:\bigzone\bz_full\gamedata.db2], size: [2036348003]
[29.01.23 12:28:12.467] --Found base arch: [d:\bigzone\bz_full\gamedata.db3], size: [1907869375]
[29.01.23 12:28:12.487] --Found base arch: [d:\bigzone\bz_full\gamedata.db4], size: [2007739323]
[29.01.23 12:28:12.941] --Found base arch: [d:\bigzone\bz_full\gamedata.db5], size: [1915244712]
[29.01.23 12:28:13.012] --Found base arch: [d:\bigzone\bz_full\gamedata.db6], size: [1961613504]
[29.01.23 12:28:13.062] --Found base arch: [d:\bigzone\bz_full\gamedata.db7], size: [1992790187]
[29.01.23 12:28:13.135] --Found base arch: [d:\bigzone\bz_full\gamedata.db8], size: [1932481011]
[29.01.23 12:28:13.174] --Found base arch: [d:\bigzone\bz_full\gamedata.db9], size: [1633128812]
[29.01.23 12:28:13.191] --Found base arch: [d:\bigzone\bz_full\gamedata.dba], size: [84572]
[29.01.23 12:28:13.204] --Found base arch: [d:\bigzone\bz_full\gamedata.dbx], size: [7326600]
[29.01.23 12:28:13.224] using fs-ltx fsgame.ltx
[29.01.23 12:28:13.224] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\]
[29.01.23 12:28:13.224]   files: [10]
[29.01.23 12:28:13.233] --Found FS dir: [d:\bigzone\bz_full\gamedata\]
[29.01.23 12:28:13.233]   files: [4]
[29.01.23 12:28:13.234] --Found FS dir: [d:\bigzone\bz_full\gamedata\textures\]
[29.01.23 12:28:13.235]   files: [3]
[29.01.23 12:28:13.235] --Found FS dir: [d:\bigzone\bz_full\gamedata\config\]
[29.01.23 12:28:13.235]   files: [4]
[29.01.23 12:28:13.235] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\savedgames\]
[29.01.23 12:28:13.237]   files: [296]
[29.01.23 12:28:13.237] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\logs\]
[29.01.23 12:28:13.237]   files: [12]
[29.01.23 12:28:13.237] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\screenshots\]
[29.01.23 12:28:13.238]   files: [4]
[29.01.23 12:28:13.246] FS: 47921 files cached, 8105Kb memory used.
[29.01.23 12:28:13.246] Init FileSystem 0.860559 sec
[29.01.23 12:28:13.247] [OGSR Engine (x64)] build date: [Jan 15 2022 01:29:15]
[29.01.23 12:28:13.247] [_MSC_FULL_VER]: [191627034], [_MSVC_LANG]: [201703L]
[29.01.23 12:28:13.247] Working Directory: [D:\BigZone\BZ_Full\bin_x64]
[29.01.23 12:28:13.247] CommandLine: ["D:\BigZone\BZ_Full\bin_x64\xrEngine.exe" ]
[29.01.23 12:28:13.514] Initializing Engine...
[29.01.23 12:28:13.516] Starting INPUT device...
[29.01.23 12:28:13.686] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[29.01.23 12:28:13.686] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[29.01.23 12:28:13.725] refCount:m_pAdapter 1
[29.01.23 12:28:13.725] refCount:pFactory 1
[29.01.23 12:28:13.725] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[29.01.23 12:28:13.725] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[29.01.23 12:28:13.846] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[29.01.23 12:28:13.846] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[29.01.23 12:28:13.847] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[29.01.23 12:28:13.847] --  [renderer_r2a]
[29.01.23 12:28:13.847] --  [renderer_r2]
[29.01.23 12:28:13.847] --  [renderer_r2.5]
[29.01.23 12:28:13.847] --  [renderer_r3]
[29.01.23 12:28:13.847] --  [renderer_r4]
[29.01.23 12:28:13.847] Executing config-script "user.ltx"...
[29.01.23 12:28:13.853] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[29.01.23 12:28:13.853] [d:\bigzone\bz_full\stalker-shoc\user.ltx] successfully loaded.
[29.01.23 12:28:13.853] --Loading DLL: [xrRender_R2.dll]
[29.01.23 12:28:13.854] --Loading DLL: [xrGame.dll]
[29.01.23 12:28:13.915] --------------------------------------------------------------------------------
[29.01.23 12:28:13.915] [8120MB] physical memory installed, [5301MB] available, [34] percent of memory in use
[29.01.23 12:28:13.915] PageFile usage: [50MB], Peak PageFile usage: [62MB]
[29.01.23 12:28:13.915] --------------------------------------------------------------------------------
[29.01.23 12:28:13.915] * [ D3D ]: textures[0 K]
[29.01.23 12:28:13.915] * [x-ray]: process heap[27483 K], render[0 K]
[29.01.23 12:28:13.915] * [x-ray]: economy: strings[5933 K], smem[0 K]
[29.01.23 12:28:13.915] SOUND: OpenAL: enumerate devices...
[29.01.23 12:28:13.915] SOUND: OpenAL: EnumerationExtension Present
[29.01.23 12:28:14.037] devices Generic Software
[29.01.23 12:28:14.037] SOUND: OpenAL: system  default SndDevice name is Generic Software
[29.01.23 12:28:14.367] SOUND: OpenAL: All available devices:
[29.01.23 12:28:14.367] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[29.01.23 12:28:14.367] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[29.01.23 12:28:14.368] Executing config-script "d:\bigzone\bz_full\gamedata\config\default_controls.ltx"...
[29.01.23 12:28:14.371] [d:\bigzone\bz_full\gamedata\config\default_controls.ltx] successfully loaded.
[29.01.23 12:28:14.371] Executing config-script "user.ltx"...
[29.01.23 12:28:14.371] Executing config-script "d:\bigzone\bz_full\gamedata\config\rspec_extreme.ltx"...
[29.01.23 12:28:14.372] ! Unknown command:  r2_sun_shafts
[29.01.23 12:28:14.372] ! Unknown command:  r__supersample
[29.01.23 12:28:14.372] [d:\bigzone\bz_full\gamedata\config\rspec_extreme.ltx] successfully loaded.
[29.01.23 12:28:14.372] Executing config-script "d:\bigzone\bz_full\gamedata\config\default_controls.ltx"...
[29.01.23 12:28:14.372] [d:\bigzone\bz_full\gamedata\config\default_controls.ltx] successfully loaded.
[29.01.23 12:28:14.374] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[29.01.23 12:28:14.375] [d:\bigzone\bz_full\stalker-shoc\user.ltx] successfully loaded.
[29.01.23 12:28:14.375] SOUND: Selected device is Generic Software
[29.01.23 12:28:14.425] [OpenAL] EAX 2.0 extension: present
[29.01.23 12:28:14.425] [OpenAL] EAX 2.0 deferred: present
[29.01.23 12:28:14.426] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[29.01.23 12:28:14.448] Starting RENDER device...
[29.01.23 12:28:14.482] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti
[29.01.23 12:28:14.482] * GPU driver: 31.0.15.1694
[29.01.23 12:28:14.654] * CREATE: DeviceREF: 1
[29.01.23 12:28:14.654] * Vertex Processor: PURE HARDWARE
[29.01.23 12:28:14.655] *     Texture memory: 4084 M
[29.01.23 12:28:14.655] *          DDI-level: 9.0
[29.01.23 12:28:14.656] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.23 12:28:14.658] * GPU vertex cache: unrecognized, 16
[29.01.23 12:28:14.659] * DVB created: 16384K
[29.01.23 12:28:14.660] * DIB created: 512K
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\lightplanes_00'
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\lightplanesself'
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\model_puh'
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\model_refl'
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\xbrainglass'
[29.01.23 12:28:14.677] ! Version conflict in shader 'models\xdistortcolorlinv'
[29.01.23 12:28:14.677] ! Version conflict in shader 'models\xglass'
[29.01.23 12:28:14.677] ! Version conflict in shader 'models\xglass2'
[29.01.23 12:28:14.677] ! Version conflict in shader 'models\xlens'
[29.01.23 12:28:14.677] ! Version conflict in shader 'selflight_static'
[29.01.23 12:28:14.679] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[29.01.23 12:28:15.021] * NULLRT supported
[29.01.23 12:28:15.021] * ...and used
[29.01.23 12:28:15.021] * HWDST/PCF supported and used
[29.01.23 12:28:15.021] * NV-DBT supported and used
[29.01.23 12:28:16.241] --LUA version: [LuaJIT 2.1.0-beta3]
[29.01.23 12:28:16.332] Starting engine...
[29.01.23 12:28:17.009] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\ambient\rnd_outdoor\rnd_bird4.ogg
[29.01.23 12:28:58.106] * phase time: 13 ms
[29.01.23 12:28:58.142] * phase cmem: 159335 K
[29.01.23 12:28:58.172] --LUA version: [LuaJIT 2.1.0-beta3]
[29.01.23 12:28:58.196] * phase time: 90 ms
[29.01.23 12:28:58.230] * phase cmem: 151552 K
[29.01.23 12:28:58.247] * Loading spawn registry...
[29.01.23 12:29:00.468] * 23616 spawn points are successfully loaded
[29.01.23 12:29:00.469] * Loading objects...
[29.01.23 12:29:01.743] * 58876 objects are successfully loaded
[29.01.23 12:29:10.384] * Game one_0128 is successfully loaded from file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0128.sav' (12.154s)
[29.01.23 12:29:10.384] * phase time: 12188 ms
[29.01.23 12:29:10.471] * phase cmem: 263428 K
[29.01.23 12:29:10.494] # Player not found. New player created.
[29.01.23 12:29:10.494] !!xrServer::Check_GameSpy_CDKey_Success - 1
[29.01.23 12:29:10.494] * client : connection accepted - <>
[29.01.23 12:29:10.496] * phase time: 111 ms
[29.01.23 12:29:10.581] * phase cmem: 263695 K
[29.01.23 12:29:10.582] * phase time: 86 ms
[29.01.23 12:29:10.668] * phase cmem: 263695 K
[29.01.23 12:29:11.644] --[ISpatial_DB::initialize] bbc is [2.3, 16.9, -216.3], bbd is [447.6, 33.4, 447.6]
[29.01.23 12:29:11.644] --[ISpatial_DB::initialize] bbc is [2.3, 16.9, -216.3], bbd is [447.6, 33.4, 447.6]
[29.01.23 12:29:11.646] * phase time: 1064 ms
[29.01.23 12:29:11.743] * phase cmem: 335489 K
[29.01.23 12:29:11.955] * phase time: 308 ms
[29.01.23 12:29:12.041] * phase cmem: 338791 K
[29.01.23 12:29:12.042] * [Loading VB] 65534 verts, 2047 Kb
[29.01.23 12:29:12.050] * [Loading VB] 65532 verts, 2047 Kb
[29.01.23 12:29:12.056] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.063] * [Loading VB] 65527 verts, 2047 Kb
[29.01.23 12:29:12.070] * [Loading VB] 40786 verts, 1274 Kb
[29.01.23 12:29:12.074] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.084] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.093] * [Loading VB] 65532 verts, 2047 Kb
[29.01.23 12:29:12.102] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.112] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.122] * [Loading VB] 65532 verts, 2047 Kb
[29.01.23 12:29:12.132] * [Loading VB] 64656 verts, 2020 Kb
[29.01.23 12:29:12.141] * [Loading VB] 65534 verts, 2047 Kb
[29.01.23 12:29:12.151] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.161] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.170] * [Loading VB] 65534 verts, 2047 Kb
[29.01.23 12:29:12.179] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.188] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.198] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.207] * [Loading VB] 2533 verts, 79 Kb
[29.01.23 12:29:12.207] * [Loading VB] 30187 verts, 943 Kb
[29.01.23 12:29:12.212] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.219] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.228] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.234] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.240] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.247] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.254] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.260] * [Loading IB] 1048572 indices, 2047 Kb
[29.01.23 12:29:12.267] * [Loading IB] 939636 indices, 1835 Kb
[29.01.23 12:29:12.273] * [Loading VB] 65535 verts, 767 Kb
[29.01.23 12:29:12.277] * [Loading VB] 65534 verts, 767 Kb
[29.01.23 12:29:12.281] * [Loading VB] 65535 verts, 767 Kb
[29.01.23 12:29:12.284] * [Loading VB] 65535 verts, 767 Kb
[29.01.23 12:29:12.288] * [Loading VB] 65533 verts, 767 Kb
[29.01.23 12:29:12.291] * [Loading VB] 65535 verts, 767 Kb
[29.01.23 12:29:12.295] * [Loading VB] 65533 verts, 767 Kb
[29.01.23 12:29:12.299] * [Loading VB] 61235 verts, 717 Kb
[29.01.23 12:29:12.303] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.310] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.319] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.326] * [Loading IB] 1048572 indices, 2047 Kb
[29.01.23 12:29:12.333] * [Loading IB] 408918 indices, 798 Kb
[29.01.23 12:29:12.333] * phase time: 378 ms
[29.01.23 12:29:12.430] * phase cmem: 411707 K
[29.01.23 12:29:13.278] * phase time: 944 ms
[29.01.23 12:29:13.367] * phase cmem: 416129 K
[29.01.23 12:29:13.389] * [DETAILS] VertexConsts(256), Batch(61)
[29.01.23 12:29:13.389] * [DETAILS] 40687 v(20), 26352 p
[29.01.23 12:29:13.389] * [DETAILS] Batch(61), VB(794K), IB(154K)
[29.01.23 12:29:13.390] * phase time: 111 ms
[29.01.23 12:29:13.494] * phase cmem: 417140 K
[29.01.23 12:29:13.497] * Loading HOM: d:\bigzone\bz_full\gamedata\levels\l04_darkvalley\level.hom
[29.01.23 12:29:13.499] * phase time: 108 ms
[29.01.23 12:29:13.589] * phase cmem: 417375 K
[29.01.23 12:29:13.590] * phase time: 90 ms
[29.01.23 12:29:13.678] * phase cmem: 417375 K
[29.01.23 12:29:13.697] - Game configuring : Started 
[29.01.23 12:29:13.700] - Game configuring : Finished 
[29.01.23 12:29:13.812] * phase time: 222 ms
[29.01.23 12:29:13.911] * phase cmem: 436210 K
[29.01.23 12:29:13.935] ! auto-generated bump map: act\act_stalker_head_glass_bump
[29.01.23 12:29:13.936] ! auto-generated bump map: act\act_stalker_head_glass_bump#
[29.01.23 12:29:16.379] * t-report - base: 1189, 522809 K
[29.01.23 12:29:16.379] * t-report - lmap: 8, 8193 K
[29.01.23 12:29:16.379] * phase time: 2567 ms
[29.01.23 12:29:16.477] * phase cmem: 1025051 K
[29.01.23 12:29:16.481] * phase time: 101 ms
[29.01.23 12:29:16.596] * phase cmem: 1025054 K
[29.01.23 12:29:16.709] --------------------------------------------------------------------------------
[29.01.23 12:29:16.709] [8120MB] physical memory installed, [4256MB] available, [47] percent of memory in use
[29.01.23 12:29:16.709] PageFile usage: [1296MB], Peak PageFile usage: [1298MB]
[29.01.23 12:29:16.709] --------------------------------------------------------------------------------
[29.01.23 12:29:16.709] * [ D3D ]: textures[531002 K]
[29.01.23 12:29:16.709] * [x-ray]: process heap[1023980 K], render[0 K]
[29.01.23 12:29:16.709] * [x-ray]: economy: strings[13430 K], smem[0 K]
[29.01.23 12:29:17.221] ! Unknown command:  >>12:15_idx:14->15,time:12:00->13:00_weather:rainy,cycle_time:60
[29.01.23 12:29:20.858] ! Missing ogg-comment, file:  d:\bigzone\bz_full\gamedata\sounds\weapons\w_ak74_shot1.ogg
[29.01.23 12:29:20.976] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\kruglov_radiation_quest_6.ogg
[29.01.23 12:29:21.007] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_stop_enemy_1.ogg
[29.01.23 12:29:21.036] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\pri\followers_final_phrase2.ogg
[29.01.23 12:29:21.038] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\kruglov_to_actor_1.ogg
[29.01.23 12:29:21.084] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_2.ogg
[29.01.23 12:29:21.129] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_1.ogg
[29.01.23 12:29:21.136] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\lukash\mil_lukash_to_actor.ogg
[29.01.23 12:29:21.137] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_fireball_1.ogg
[29.01.23 12:29:21.147] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\dolg_attack\mil_cherep_hi.ogg
[29.01.23 12:29:21.150] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\after_attack\max_say_thanx.ogg
[29.01.23 12:29:21.170] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\junkyard_combat_end.ogg
[29.01.23 12:29:21.172] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\val\val_prisoner_1.ogg
[29.01.23 12:29:21.172] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_stop_enemy_2.ogg
[29.01.23 12:29:21.178] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\escape\lager_fanat_dialog.ogg
[29.01.23 12:29:21.180] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\escape\tolik_thanks.ogg
[29.01.23 12:29:21.214] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_2.ogg
[29.01.23 12:29:21.229] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\dolg_kill_patrol\mil_freedom_patrol.ogg
[29.01.23 12:29:22.227] ~ [CPHSkeleton::RestoreNetState]: [val_raid_g03_soldier_0008] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\soldier\military_exo] alive[no]
[29.01.23 12:29:26.855] ! Unknown command:  CheckWounded:&&Medic[val_raid_g10_soldier_0001]&&&&Wounded[val_raid_g03_soldier_0008]
[29.01.23 12:29:26.855] ! Unknown command:  flush
[29.01.23 12:29:27.965] * MEMORY USAGE: 1607415 K
[29.01.23 12:29:27.966] * End of synchronization A[1] R[1]
[29.01.23 12:29:27.966] * phase time: 11586 ms
[29.01.23 12:29:28.103] * phase cmem: 1607415 K
[29.01.23 12:37:09.657] ! Unknown command:  Patient&&21851&&Release
[29.01.23 12:37:09.657] ! Unknown command:  flush
[29.01.23 12:37:50.148] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_l]
[29.01.23 12:37:58.789] --LUA version: [LuaJIT 2.1.0-beta3]
[29.01.23 12:37:58.811] * phase time: 144 ms
[29.01.23 12:37:58.942] * phase cmem: 1183545 K
[29.01.23 12:37:58.962] * Loading spawn registry...
[29.01.23 12:38:01.120] * 23616 spawn points are successfully loaded
[29.01.23 12:38:01.120] * Loading objects...
[29.01.23 12:38:02.431] * 58876 objects are successfully loaded
[29.01.23 12:38:11.274] * Game one_0128 is successfully loaded from file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0128.sav' (12.331s)
[29.01.23 12:38:11.274] * phase time: 12463 ms
[29.01.23 12:38:11.402] * phase cmem: 1264818 K
[29.01.23 12:38:11.403] * phase time: 128 ms
[29.01.23 12:38:11.538] * phase cmem: 1264818 K
[29.01.23 12:38:11.538] * phase time: 134 ms
[29.01.23 12:38:11.662] * phase cmem: 1264819 K
[29.01.23 12:38:11.807] --------------------------------------------------------------------------------
[29.01.23 12:38:11.807] [8120MB] physical memory installed, [4103MB] available, [49] percent of memory in use
[29.01.23 12:38:11.807] PageFile usage: [2096MB], Peak PageFile usage: [2576MB]
[29.01.23 12:38:11.807] --------------------------------------------------------------------------------
[29.01.23 12:38:11.807] * [ D3D ]: textures[647053 K]
[29.01.23 12:38:11.807] * [x-ray]: process heap[1263786 K], render[0 K]
[29.01.23 12:38:11.807] * [x-ray]: economy: strings[14217 K], smem[8497 K]
[29.01.23 12:38:12.067] ! Unknown command:  >>12:15_idx:14->15,time:12:00->13:00_weather:rainy,cycle_time:60
[29.01.23 12:38:15.418] ~ [CPHSkeleton::RestoreNetState]: [val_raid_g03_soldier_0008] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\soldier\military_exo] alive[no]
[29.01.23 12:38:18.089] ! Unknown command:  CheckWounded:&&Medic[val_raid_g03_soldier_0009]&&&&Wounded[val_raid_g03_soldier_0008]
[29.01.23 12:38:18.089] ! Unknown command:  flush
[29.01.23 12:38:18.978] * MEMORY USAGE: 1647022 K
[29.01.23 12:38:18.978] * End of synchronization A[1] R[1]
[29.01.23 12:38:18.978] * phase time: 7574 ms
[29.01.23 12:38:19.123] * phase cmem: 1647021 K
[29.01.23 12:38:20.634] ! Unknown command:  Patient&&21851&&Release
[29.01.23 12:38:20.634] ! Unknown command:  flush
[29.01.23 12:39:26.369] * Saving spawns...
[29.01.23 12:39:26.369] * Saving objects...
[29.01.23 12:39:26.493] * 58922 objects are successfully saved
[29.01.23 12:39:26.513] * Game one_0129.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0129.sav'
[29.01.23 12:42:10.084] * Saving spawns...
[29.01.23 12:42:10.084] * Saving objects...
[29.01.23 12:42:10.201] * 58993 objects are successfully saved
[29.01.23 12:42:10.220] * Game one_0130.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0130.sav'
[29.01.23 12:42:30.516] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:42:31.816] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:42:39.244] ! Missing ogg-comment, file:  d:\bigzone\bz_full\gamedata\sounds\weapons\aks74u_draw.ogg
[29.01.23 12:42:39.246] ! Missing ogg-comment, file:  d:\bigzone\bz_full\gamedata\sounds\weapons\aks74u_shot.ogg
[29.01.23 12:42:39.263] !![CScriptBinder::reload] function [bind_sg.init] not loaded!
[29.01.23 12:42:46.865] * Saving spawns...
[29.01.23 12:42:46.866] * Saving objects...
[29.01.23 12:42:47.028] * 58999 objects are successfully saved
[29.01.23 12:42:47.047] * Game one_0131.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0131.sav'
[29.01.23 12:42:57.718] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:43:02.050] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\trader\return_from_dv.ogg
[29.01.23 12:43:02.068] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\professor_to_actor_pda_3.ogg
[29.01.23 12:43:02.070] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\professor_to_actor_pda_5.ogg
[29.01.23 12:43:02.071] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\pda_kruglov_stop_enemy_1.ogg
[29.01.23 12:43:02.079] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_bad.ogg
[29.01.23 12:43:02.080] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_normal.ogg
[29.01.23 12:43:02.080] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_good.ogg
[29.01.23 12:43:02.081] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\escape\lager_fanat_victory.ogg
[29.01.23 12:43:02.083] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\radar\rad_barman_message.ogg
[29.01.23 12:43:02.084] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\val\trader_dialog1.ogg
[29.01.23 12:43:02.086] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\sarcofag\o_soznanie_call.ogg
[29.01.23 12:43:02.089] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_2_p.ogg
[29.01.23 12:43:30.275] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_l]
[29.01.23 12:44:24.465] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:45:03.320] * Saving spawns...
[29.01.23 12:45:03.321] * Saving objects...
[29.01.23 12:45:03.440] * 58995 objects are successfully saved
[29.01.23 12:45:03.465] * Game one_0132.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0132.sav'
[29.01.23 12:45:03.904] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries
[29.01.23 12:45:26.856] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_r]
[29.01.23 12:45:54.902] * Saving spawns...
[29.01.23 12:45:54.902] * Saving objects...
[29.01.23 12:45:55.129] * 58995 objects are successfully saved
[29.01.23 12:45:55.148] * Game one_0132.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0132.sav'
[29.01.23 12:45:55.608] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries
[29.01.23 12:46:02.266] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_r]
[29.01.23 12:46:25.931] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp00|dv=30|v=30] level_vertex_id[4294967295] -> 387984
[29.01.23 12:46:25.955] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp01|dv=30|v=30] level_vertex_id[4294967295] -> 386892
[29.01.23 12:46:25.976] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp02|dv=30|v=30] level_vertex_id[4294967295] -> 386467
[29.01.23 12:46:25.997] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp03|dv=30|v=30] level_vertex_id[4294967295] -> 361971
[29.01.23 12:46:26.017] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[name07|dv=30|v=30] level_vertex_id[4294967295] -> 116039
[29.01.23 12:46:26.038] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[name10|dv=30|v=30] level_vertex_id[4294967295] -> 154200
[29.01.23 12:46:26.058] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[name11|dv=30|v=30|sig=arrived] level_vertex_id[4294967295] -> 173337
[29.01.23 12:46:56.766] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_die_move] pp[name00|v=0|dv=15|die] level_vertex_id[4294967295] -> 196339
[29.01.23 12:47:27.654] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:50:34.402] * Saving spawns...
[29.01.23 12:50:34.402] * Saving objects...
[29.01.23 12:50:34.533] * 59044 objects are successfully saved
[29.01.23 12:50:34.552] * Game one_0133.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0133.sav'
[29.01.23 12:50:38.600] * Saving spawns...
[29.01.23 12:50:38.600] * Saving objects...
[29.01.23 12:50:38.733] * 59044 objects are successfully saved
[29.01.23 12:50:38.755] * Game Admin_autosave.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\admin_autosave.sav'
[29.01.23 12:50:38.759] - Disconnect
[29.01.23 12:50:42.644] - Destroying level
[29.01.23 12:50:42.773] * phase time: 0 ms
[29.01.23 12:50:42.919] * phase cmem: 519011 K
[29.01.23 12:50:43.011] --LUA version: [LuaJIT 2.1.0-beta3]
[29.01.23 12:50:43.035] * phase time: 261 ms
[29.01.23 12:50:43.157] * phase cmem: 504370 K
[29.01.23 12:50:43.174] * Loading spawn registry...
[29.01.23 12:50:45.354] * 23616 spawn points are successfully loaded
[29.01.23 12:50:45.354] * Loading objects...
[29.01.23 12:50:46.655] * 59044 objects are successfully loaded
[29.01.23 12:50:55.466] * Game admin_autosave is successfully loaded from file 'd:\bigzone\bz_full\stalker-shoc\savedgames\admin_autosave.sav' (12.309s)
[29.01.23 12:50:55.467] * phase time: 12431 ms
[29.01.23 12:50:55.598] * phase cmem: 593936 K
[29.01.23 12:50:55.611] # Player not found. New player created.
[29.01.23 12:50:55.611] !!xrServer::Check_GameSpy_CDKey_Success - 1
[29.01.23 12:50:55.611] * client : connection accepted - <>
[29.01.23 12:50:55.612] * phase time: 144 ms
[29.01.23 12:50:55.752] * phase cmem: 593974 K
[29.01.23 12:50:55.753] * phase time: 140 ms
[29.01.23 12:50:55.896] * phase cmem: 593974 K
[29.01.23 12:50:57.027] * phase time: 1274 ms
[29.01.23 12:50:57.161] * phase cmem: 670794 K
[29.01.23 12:50:57.372] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CResourceManager::_GetBlender
[error]File          : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp
[error]Line          : 60
[error]Description   : Shader 'levels\promzone_asfalt' not found in library.

[29.01.23 12:50:57.372] ***************************[ScriptCrashHandler]**********************************
[29.01.23 12:50:57.372] stack traceback:
[29.01.23 12:50:57.372] *********************************************************************************
[29.01.23 12:50:57.372] ********************************************************************************
[29.01.23 12:50:57.372] !![LogStackTrace] Thread: [X-RAY Primary thread]
[29.01.23 12:50:57.804] !!stack trace:
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E043E58], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A7D5], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A61A], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->172]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A557], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->252]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450895], Fun: [CResourceManager::_GetBlender()] + [157 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->60] + [57 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450E17], Fun: [CResourceManager::_cpp_Create()] + [51 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->252] + [25 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E4513EB], Fun: [CResourceManager::Create()] + [75 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->328]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E49DE5E], Fun: [CRender::level_Load()] + [458 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrenderpc_r2\r2_loader.cpp-->45] + [43 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347EB8CF], Fun: [IGame_Level::Load()] + [399 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\igame_level.cpp-->97]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD7D6E86C4], Fun: [CLevel::net_start_client3()] + [424 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrgame\level_network_start_client.cpp-->69] + [11 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C147], Fun: [CRenderDevice::on_idle()] + [143 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->204] + [20 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C97E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481BFFB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DEDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DF11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DC7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63483E12A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDC45A7614], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50E26A1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[29.01.23 12:50:57.805] ********************************************************************************
[29.01.23 12:51:00.931] * [R_occlusion::occq_destroy]: fids[146] used[146] pool[146]
[29.01.23 12:51:00.933] * [R_occlusion::occq_destroy]: released [0] used and [146] pool queries
[29.01.23 12:51:00.938] 
FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_30cd25d3b4a6c78564dfaea292e4fb26>::operator ()
[error]File          : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp
[error]Line          : 541
[error]Description   : Unexpected application exit!

[29.01.23 12:51:00.938] ***************************[ScriptCrashHandler]**********************************
[29.01.23 12:51:00.938] stack traceback:
[29.01.23 12:51:00.938] *********************************************************************************
[29.01.23 12:51:00.938] ********************************************************************************
[29.01.23 12:51:00.938] !![LogStackTrace] Thread: [X-RAY Primary thread]
[29.01.23 12:51:01.111] !!stack trace:
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E043E58], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A7D5], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A61A], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->172]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06B030], Fun: [<lambda_30cd25d3b4a6c78564dfaea292e4fb26>::<lambda_invoker_cdecl>()] + [80 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->541] + [80 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2F942D6], Fun: [execute_onexit_table()] + [342 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2F941FB], Fun: [execute_onexit_table()] + [123 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2F941B4], Fun: [execute_onexit_table()] + [52 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06E96E], Fun: [dllmain_crt_process_detach()] + [82 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->108]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06EA94], Fun: [dllmain_dispatch()] + [232 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->212] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50A9A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50EDCEC], Fun: [LdrShutdownProcess()] + [588 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50EDA7D], Fun: [RtlExitUserProcess()] + [173 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDC45AE86B], Fun: [FatalExit()] + [11 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2FA05BC], Fun: [exit()] + [476 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2FA045F], Fun: [exit()] + [127 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A69E], Fun: [xrDebug::backend()] + [306 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->191] + [8 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A557], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->252]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450895], Fun: [CResourceManager::_GetBlender()] + [157 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->60] + [57 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450E17], Fun: [CResourceManager::_cpp_Create()] + [51 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->252] + [25 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E4513EB], Fun: [CResourceManager::Create()] + [75 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->328]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E49DE5E], Fun: [CRender::level_Load()] + [458 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrenderpc_r2\r2_loader.cpp-->45] + [43 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347EB8CF], Fun: [IGame_Level::Load()] + [399 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\igame_level.cpp-->97]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD7D6E86C4], Fun: [CLevel::net_start_client3()] + [424 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrgame\level_network_start_client.cpp-->69] + [11 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C147], Fun: [CRenderDevice::on_idle()] + [143 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->204] + [20 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C97E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481BFFB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DEDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DF11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DC7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63483E12A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDC45A7614], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50E26A1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[29.01.23 12:51:01.111] ********************************************************************************

 

Изменено пользователем pavelGR
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1 час назад, pavelGR сказал:
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[29.01.23 12:28:12.385] * Detected CPU: AMD Ryzen 5 2400G with Radeon Vega Graphics     [AuthenticAMD], F143/M17/S0
[29.01.23 12:28:12.386] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[29.01.23 12:28:12.386] * CPU cores: [4], threads: [8]
[29.01.23 12:28:12.386] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU4 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU5 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU6 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU7 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] Initializing File System...
[29.01.23 12:28:12.387] --Found base arch: [d:\bigzone\bz_full\gamedata.db0], size: [1997024554]
[29.01.23 12:28:12.421] --Found base arch: [d:\bigzone\bz_full\gamedata.db1], size: [1951933446]
[29.01.23 12:28:12.451] --Found base arch: [d:\bigzone\bz_full\gamedata.db2], size: [2036348003]
[29.01.23 12:28:12.467] --Found base arch: [d:\bigzone\bz_full\gamedata.db3], size: [1907869375]
[29.01.23 12:28:12.487] --Found base arch: [d:\bigzone\bz_full\gamedata.db4], size: [2007739323]
[29.01.23 12:28:12.941] --Found base arch: [d:\bigzone\bz_full\gamedata.db5], size: [1915244712]
[29.01.23 12:28:13.012] --Found base arch: [d:\bigzone\bz_full\gamedata.db6], size: [1961613504]
[29.01.23 12:28:13.062] --Found base arch: [d:\bigzone\bz_full\gamedata.db7], size: [1992790187]
[29.01.23 12:28:13.135] --Found base arch: [d:\bigzone\bz_full\gamedata.db8], size: [1932481011]
[29.01.23 12:28:13.174] --Found base arch: [d:\bigzone\bz_full\gamedata.db9], size: [1633128812]
[29.01.23 12:28:13.191] --Found base arch: [d:\bigzone\bz_full\gamedata.dba], size: [84572]
[29.01.23 12:28:13.204] --Found base arch: [d:\bigzone\bz_full\gamedata.dbx], size: [7326600]
[29.01.23 12:28:13.224] using fs-ltx fsgame.ltx
[29.01.23 12:28:13.224] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\]
[29.01.23 12:28:13.224]   files: [10]
[29.01.23 12:28:13.233] --Found FS dir: [d:\bigzone\bz_full\gamedata\]
[29.01.23 12:28:13.233]   files: [4]
[29.01.23 12:28:13.234] --Found FS dir: [d:\bigzone\bz_full\gamedata\textures\]
[29.01.23 12:28:13.235]   files: [3]
[29.01.23 12:28:13.235] --Found FS dir: [d:\bigzone\bz_full\gamedata\config\]
[29.01.23 12:28:13.235]   files: [4]
[29.01.23 12:28:13.235] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\savedgames\]
[29.01.23 12:28:13.237]   files: [296]
[29.01.23 12:28:13.237] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\logs\]
[29.01.23 12:28:13.237]   files: [12]
[29.01.23 12:28:13.237] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\screenshots\]
[29.01.23 12:28:13.238]   files: [4]
[29.01.23 12:28:13.246] FS: 47921 files cached, 8105Kb memory used.
[29.01.23 12:28:13.246] Init FileSystem 0.860559 sec
[29.01.23 12:28:13.247] [OGSR Engine (x64)] build date: [Jan 15 2022 01:29:15]
[29.01.23 12:28:13.247] [_MSC_FULL_VER]: [191627034], [_MSVC_LANG]: [201703L]
[29.01.23 12:28:13.247] Working Directory: [D:\BigZone\BZ_Full\bin_x64]
[29.01.23 12:28:13.247] CommandLine: ["D:\BigZone\BZ_Full\bin_x64\xrEngine.exe" ]
[29.01.23 12:28:13.514] Initializing Engine...
[29.01.23 12:28:13.516] Starting INPUT device...
[29.01.23 12:28:13.686] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[29.01.23 12:28:13.686] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[29.01.23 12:28:13.725] refCount:m_pAdapter 1
[29.01.23 12:28:13.725] refCount:pFactory 1
[29.01.23 12:28:13.725] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[29.01.23 12:28:13.725] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[29.01.23 12:28:13.846] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[29.01.23 12:28:13.846] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[29.01.23 12:28:13.847] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[29.01.23 12:28:13.847] --  [renderer_r2a]
[29.01.23 12:28:13.847] --  [renderer_r2]
[29.01.23 12:28:13.847] --  [renderer_r2.5]
[29.01.23 12:28:13.847] --  [renderer_r3]
[29.01.23 12:28:13.847] --  [renderer_r4]
[29.01.23 12:28:13.847] Executing config-script "user.ltx"...
[29.01.23 12:28:13.853] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[29.01.23 12:28:13.853] [d:\bigzone\bz_full\stalker-shoc\user.ltx] successfully loaded.
[29.01.23 12:28:13.853] --Loading DLL: [xrRender_R2.dll]
[29.01.23 12:28:13.854] --Loading DLL: [xrGame.dll]
[29.01.23 12:28:13.915] --------------------------------------------------------------------------------
[29.01.23 12:28:13.915] [8120MB] physical memory installed, [5301MB] available, [34] percent of memory in use
[29.01.23 12:28:13.915] PageFile usage: [50MB], Peak PageFile usage: [62MB]
[29.01.23 12:28:13.915] --------------------------------------------------------------------------------
[29.01.23 12:28:13.915] * [ D3D ]: textures[0 K]
[29.01.23 12:28:13.915] * [x-ray]: process heap[27483 K], render[0 K]
[29.01.23 12:28:13.915] * [x-ray]: economy: strings[5933 K], smem[0 K]
[29.01.23 12:28:13.915] SOUND: OpenAL: enumerate devices...
[29.01.23 12:28:13.915] SOUND: OpenAL: EnumerationExtension Present
[29.01.23 12:28:14.037] devices Generic Software
[29.01.23 12:28:14.037] SOUND: OpenAL: system  default SndDevice name is Generic Software
[29.01.23 12:28:14.367] SOUND: OpenAL: All available devices:
[29.01.23 12:28:14.367] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[29.01.23 12:28:14.367] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[29.01.23 12:28:14.368] Executing config-script "d:\bigzone\bz_full\gamedata\config\default_controls.ltx"...
[29.01.23 12:28:14.371] [d:\bigzone\bz_full\gamedata\config\default_controls.ltx] successfully loaded.
[29.01.23 12:28:14.371] Executing config-script "user.ltx"...
[29.01.23 12:28:14.371] Executing config-script "d:\bigzone\bz_full\gamedata\config\rspec_extreme.ltx"...
[29.01.23 12:28:14.372] ! Unknown command:  r2_sun_shafts
[29.01.23 12:28:14.372] ! Unknown command:  r__supersample
[29.01.23 12:28:14.372] [d:\bigzone\bz_full\gamedata\config\rspec_extreme.ltx] successfully loaded.
[29.01.23 12:28:14.372] Executing config-script "d:\bigzone\bz_full\gamedata\config\default_controls.ltx"...
[29.01.23 12:28:14.372] [d:\bigzone\bz_full\gamedata\config\default_controls.ltx] successfully loaded.
[29.01.23 12:28:14.374] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[29.01.23 12:28:14.375] [d:\bigzone\bz_full\stalker-shoc\user.ltx] successfully loaded.
[29.01.23 12:28:14.375] SOUND: Selected device is Generic Software
[29.01.23 12:28:14.425] [OpenAL] EAX 2.0 extension: present
[29.01.23 12:28:14.425] [OpenAL] EAX 2.0 deferred: present
[29.01.23 12:28:14.426] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[29.01.23 12:28:14.448] Starting RENDER device...
[29.01.23 12:28:14.482] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti
[29.01.23 12:28:14.482] * GPU driver: 31.0.15.1694
[29.01.23 12:28:14.654] * CREATE: DeviceREF: 1
[29.01.23 12:28:14.654] * Vertex Processor: PURE HARDWARE
[29.01.23 12:28:14.655] *     Texture memory: 4084 M
[29.01.23 12:28:14.655] *          DDI-level: 9.0
[29.01.23 12:28:14.656] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.23 12:28:14.658] * GPU vertex cache: unrecognized, 16
[29.01.23 12:28:14.659] * DVB created: 16384K
[29.01.23 12:28:14.660] * DIB created: 512K
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\lightplanes_00'
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\lightplanesself'
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\model_puh'
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\model_refl'
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\xbrainglass'
[29.01.23 12:28:14.677] ! Version conflict in shader 'models\xdistortcolorlinv'
[29.01.23 12:28:14.677] ! Version conflict in shader 'models\xglass'
[29.01.23 12:28:14.677] ! Version conflict in shader 'models\xglass2'
[29.01.23 12:28:14.677] ! Version conflict in shader 'models\xlens'
[29.01.23 12:28:14.677] ! Version conflict in shader 'selflight_static'
[29.01.23 12:28:14.679] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[29.01.23 12:28:15.021] * NULLRT supported
[29.01.23 12:28:15.021] * ...and used
[29.01.23 12:28:15.021] * HWDST/PCF supported and used
[29.01.23 12:28:15.021] * NV-DBT supported and used
[29.01.23 12:28:16.241] --LUA version: [LuaJIT 2.1.0-beta3]
[29.01.23 12:28:16.332] Starting engine...
[29.01.23 12:28:17.009] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\ambient\rnd_outdoor\rnd_bird4.ogg
[29.01.23 12:28:58.106] * phase time: 13 ms
[29.01.23 12:28:58.142] * phase cmem: 159335 K
[29.01.23 12:28:58.172] --LUA version: [LuaJIT 2.1.0-beta3]
[29.01.23 12:28:58.196] * phase time: 90 ms
[29.01.23 12:28:58.230] * phase cmem: 151552 K
[29.01.23 12:28:58.247] * Loading spawn registry...
[29.01.23 12:29:00.468] * 23616 spawn points are successfully loaded
[29.01.23 12:29:00.469] * Loading objects...
[29.01.23 12:29:01.743] * 58876 objects are successfully loaded
[29.01.23 12:29:10.384] * Game one_0128 is successfully loaded from file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0128.sav' (12.154s)
[29.01.23 12:29:10.384] * phase time: 12188 ms
[29.01.23 12:29:10.471] * phase cmem: 263428 K
[29.01.23 12:29:10.494] # Player not found. New player created.
[29.01.23 12:29:10.494] !!xrServer::Check_GameSpy_CDKey_Success - 1
[29.01.23 12:29:10.494] * client : connection accepted - <>
[29.01.23 12:29:10.496] * phase time: 111 ms
[29.01.23 12:29:10.581] * phase cmem: 263695 K
[29.01.23 12:29:10.582] * phase time: 86 ms
[29.01.23 12:29:10.668] * phase cmem: 263695 K
[29.01.23 12:29:11.644] --[ISpatial_DB::initialize] bbc is [2.3, 16.9, -216.3], bbd is [447.6, 33.4, 447.6]
[29.01.23 12:29:11.644] --[ISpatial_DB::initialize] bbc is [2.3, 16.9, -216.3], bbd is [447.6, 33.4, 447.6]
[29.01.23 12:29:11.646] * phase time: 1064 ms
[29.01.23 12:29:11.743] * phase cmem: 335489 K
[29.01.23 12:29:11.955] * phase time: 308 ms
[29.01.23 12:29:12.041] * phase cmem: 338791 K
[29.01.23 12:29:12.042] * [Loading VB] 65534 verts, 2047 Kb
[29.01.23 12:29:12.050] * [Loading VB] 65532 verts, 2047 Kb
[29.01.23 12:29:12.056] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.063] * [Loading VB] 65527 verts, 2047 Kb
[29.01.23 12:29:12.070] * [Loading VB] 40786 verts, 1274 Kb
[29.01.23 12:29:12.074] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.084] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.093] * [Loading VB] 65532 verts, 2047 Kb
[29.01.23 12:29:12.102] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.112] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.122] * [Loading VB] 65532 verts, 2047 Kb
[29.01.23 12:29:12.132] * [Loading VB] 64656 verts, 2020 Kb
[29.01.23 12:29:12.141] * [Loading VB] 65534 verts, 2047 Kb
[29.01.23 12:29:12.151] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.161] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.170] * [Loading VB] 65534 verts, 2047 Kb
[29.01.23 12:29:12.179] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.188] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.198] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.207] * [Loading VB] 2533 verts, 79 Kb
[29.01.23 12:29:12.207] * [Loading VB] 30187 verts, 943 Kb
[29.01.23 12:29:12.212] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.219] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.228] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.234] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.240] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.247] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.254] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.260] * [Loading IB] 1048572 indices, 2047 Kb
[29.01.23 12:29:12.267] * [Loading IB] 939636 indices, 1835 Kb
[29.01.23 12:29:12.273] * [Loading VB] 65535 verts, 767 Kb
[29.01.23 12:29:12.277] * [Loading VB] 65534 verts, 767 Kb
[29.01.23 12:29:12.281] * [Loading VB] 65535 verts, 767 Kb
[29.01.23 12:29:12.284] * [Loading VB] 65535 verts, 767 Kb
[29.01.23 12:29:12.288] * [Loading VB] 65533 verts, 767 Kb
[29.01.23 12:29:12.291] * [Loading VB] 65535 verts, 767 Kb
[29.01.23 12:29:12.295] * [Loading VB] 65533 verts, 767 Kb
[29.01.23 12:29:12.299] * [Loading VB] 61235 verts, 717 Kb
[29.01.23 12:29:12.303] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.310] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.319] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.326] * [Loading IB] 1048572 indices, 2047 Kb
[29.01.23 12:29:12.333] * [Loading IB] 408918 indices, 798 Kb
[29.01.23 12:29:12.333] * phase time: 378 ms
[29.01.23 12:29:12.430] * phase cmem: 411707 K
[29.01.23 12:29:13.278] * phase time: 944 ms
[29.01.23 12:29:13.367] * phase cmem: 416129 K
[29.01.23 12:29:13.389] * [DETAILS] VertexConsts(256), Batch(61)
[29.01.23 12:29:13.389] * [DETAILS] 40687 v(20), 26352 p
[29.01.23 12:29:13.389] * [DETAILS] Batch(61), VB(794K), IB(154K)
[29.01.23 12:29:13.390] * phase time: 111 ms
[29.01.23 12:29:13.494] * phase cmem: 417140 K
[29.01.23 12:29:13.497] * Loading HOM: d:\bigzone\bz_full\gamedata\levels\l04_darkvalley\level.hom
[29.01.23 12:29:13.499] * phase time: 108 ms
[29.01.23 12:29:13.589] * phase cmem: 417375 K
[29.01.23 12:29:13.590] * phase time: 90 ms
[29.01.23 12:29:13.678] * phase cmem: 417375 K
[29.01.23 12:29:13.697] - Game configuring : Started 
[29.01.23 12:29:13.700] - Game configuring : Finished 
[29.01.23 12:29:13.812] * phase time: 222 ms
[29.01.23 12:29:13.911] * phase cmem: 436210 K
[29.01.23 12:29:13.935] ! auto-generated bump map: act\act_stalker_head_glass_bump
[29.01.23 12:29:13.936] ! auto-generated bump map: act\act_stalker_head_glass_bump#
[29.01.23 12:29:16.379] * t-report - base: 1189, 522809 K
[29.01.23 12:29:16.379] * t-report - lmap: 8, 8193 K
[29.01.23 12:29:16.379] * phase time: 2567 ms
[29.01.23 12:29:16.477] * phase cmem: 1025051 K
[29.01.23 12:29:16.481] * phase time: 101 ms
[29.01.23 12:29:16.596] * phase cmem: 1025054 K
[29.01.23 12:29:16.709] --------------------------------------------------------------------------------
[29.01.23 12:29:16.709] [8120MB] physical memory installed, [4256MB] available, [47] percent of memory in use
[29.01.23 12:29:16.709] PageFile usage: [1296MB], Peak PageFile usage: [1298MB]
[29.01.23 12:29:16.709] --------------------------------------------------------------------------------
[29.01.23 12:29:16.709] * [ D3D ]: textures[531002 K]
[29.01.23 12:29:16.709] * [x-ray]: process heap[1023980 K], render[0 K]
[29.01.23 12:29:16.709] * [x-ray]: economy: strings[13430 K], smem[0 K]
[29.01.23 12:29:17.221] ! Unknown command:  >>12:15_idx:14->15,time:12:00->13:00_weather:rainy,cycle_time:60
[29.01.23 12:29:20.858] ! Missing ogg-comment, file:  d:\bigzone\bz_full\gamedata\sounds\weapons\w_ak74_shot1.ogg
[29.01.23 12:29:20.976] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\kruglov_radiation_quest_6.ogg
[29.01.23 12:29:21.007] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_stop_enemy_1.ogg
[29.01.23 12:29:21.036] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\pri\followers_final_phrase2.ogg
[29.01.23 12:29:21.038] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\kruglov_to_actor_1.ogg
[29.01.23 12:29:21.084] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_2.ogg
[29.01.23 12:29:21.129] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_1.ogg
[29.01.23 12:29:21.136] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\lukash\mil_lukash_to_actor.ogg
[29.01.23 12:29:21.137] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_fireball_1.ogg
[29.01.23 12:29:21.147] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\dolg_attack\mil_cherep_hi.ogg
[29.01.23 12:29:21.150] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\after_attack\max_say_thanx.ogg
[29.01.23 12:29:21.170] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\junkyard_combat_end.ogg
[29.01.23 12:29:21.172] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\val\val_prisoner_1.ogg
[29.01.23 12:29:21.172] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_stop_enemy_2.ogg
[29.01.23 12:29:21.178] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\escape\lager_fanat_dialog.ogg
[29.01.23 12:29:21.180] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\escape\tolik_thanks.ogg
[29.01.23 12:29:21.214] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_2.ogg
[29.01.23 12:29:21.229] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\dolg_kill_patrol\mil_freedom_patrol.ogg
[29.01.23 12:29:22.227] ~ [CPHSkeleton::RestoreNetState]: [val_raid_g03_soldier_0008] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\soldier\military_exo] alive[no]
[29.01.23 12:29:26.855] ! Unknown command:  CheckWounded:&&Medic[val_raid_g10_soldier_0001]&&&&Wounded[val_raid_g03_soldier_0008]
[29.01.23 12:29:26.855] ! Unknown command:  flush
[29.01.23 12:29:27.965] * MEMORY USAGE: 1607415 K
[29.01.23 12:29:27.966] * End of synchronization A[1] R[1]
[29.01.23 12:29:27.966] * phase time: 11586 ms
[29.01.23 12:29:28.103] * phase cmem: 1607415 K
[29.01.23 12:37:09.657] ! Unknown command:  Patient&&21851&&Release
[29.01.23 12:37:09.657] ! Unknown command:  flush
[29.01.23 12:37:50.148] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_l]
[29.01.23 12:37:58.789] --LUA version: [LuaJIT 2.1.0-beta3]
[29.01.23 12:37:58.811] * phase time: 144 ms
[29.01.23 12:37:58.942] * phase cmem: 1183545 K
[29.01.23 12:37:58.962] * Loading spawn registry...
[29.01.23 12:38:01.120] * 23616 spawn points are successfully loaded
[29.01.23 12:38:01.120] * Loading objects...
[29.01.23 12:38:02.431] * 58876 objects are successfully loaded
[29.01.23 12:38:11.274] * Game one_0128 is successfully loaded from file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0128.sav' (12.331s)
[29.01.23 12:38:11.274] * phase time: 12463 ms
[29.01.23 12:38:11.402] * phase cmem: 1264818 K
[29.01.23 12:38:11.403] * phase time: 128 ms
[29.01.23 12:38:11.538] * phase cmem: 1264818 K
[29.01.23 12:38:11.538] * phase time: 134 ms
[29.01.23 12:38:11.662] * phase cmem: 1264819 K
[29.01.23 12:38:11.807] --------------------------------------------------------------------------------
[29.01.23 12:38:11.807] [8120MB] physical memory installed, [4103MB] available, [49] percent of memory in use
[29.01.23 12:38:11.807] PageFile usage: [2096MB], Peak PageFile usage: [2576MB]
[29.01.23 12:38:11.807] --------------------------------------------------------------------------------
[29.01.23 12:38:11.807] * [ D3D ]: textures[647053 K]
[29.01.23 12:38:11.807] * [x-ray]: process heap[1263786 K], render[0 K]
[29.01.23 12:38:11.807] * [x-ray]: economy: strings[14217 K], smem[8497 K]
[29.01.23 12:38:12.067] ! Unknown command:  >>12:15_idx:14->15,time:12:00->13:00_weather:rainy,cycle_time:60
[29.01.23 12:38:15.418] ~ [CPHSkeleton::RestoreNetState]: [val_raid_g03_soldier_0008] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\soldier\military_exo] alive[no]
[29.01.23 12:38:18.089] ! Unknown command:  CheckWounded:&&Medic[val_raid_g03_soldier_0009]&&&&Wounded[val_raid_g03_soldier_0008]
[29.01.23 12:38:18.089] ! Unknown command:  flush
[29.01.23 12:38:18.978] * MEMORY USAGE: 1647022 K
[29.01.23 12:38:18.978] * End of synchronization A[1] R[1]
[29.01.23 12:38:18.978] * phase time: 7574 ms
[29.01.23 12:38:19.123] * phase cmem: 1647021 K
[29.01.23 12:38:20.634] ! Unknown command:  Patient&&21851&&Release
[29.01.23 12:38:20.634] ! Unknown command:  flush
[29.01.23 12:39:26.369] * Saving spawns...
[29.01.23 12:39:26.369] * Saving objects...
[29.01.23 12:39:26.493] * 58922 objects are successfully saved
[29.01.23 12:39:26.513] * Game one_0129.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0129.sav'
[29.01.23 12:42:10.084] * Saving spawns...
[29.01.23 12:42:10.084] * Saving objects...
[29.01.23 12:42:10.201] * 58993 objects are successfully saved
[29.01.23 12:42:10.220] * Game one_0130.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0130.sav'
[29.01.23 12:42:30.516] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:42:31.816] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:42:39.244] ! Missing ogg-comment, file:  d:\bigzone\bz_full\gamedata\sounds\weapons\aks74u_draw.ogg
[29.01.23 12:42:39.246] ! Missing ogg-comment, file:  d:\bigzone\bz_full\gamedata\sounds\weapons\aks74u_shot.ogg
[29.01.23 12:42:39.263] !![CScriptBinder::reload] function [bind_sg.init] not loaded!
[29.01.23 12:42:46.865] * Saving spawns...
[29.01.23 12:42:46.866] * Saving objects...
[29.01.23 12:42:47.028] * 58999 objects are successfully saved
[29.01.23 12:42:47.047] * Game one_0131.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0131.sav'
[29.01.23 12:42:57.718] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:43:02.050] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\trader\return_from_dv.ogg
[29.01.23 12:43:02.068] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\professor_to_actor_pda_3.ogg
[29.01.23 12:43:02.070] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\professor_to_actor_pda_5.ogg
[29.01.23 12:43:02.071] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\pda_kruglov_stop_enemy_1.ogg
[29.01.23 12:43:02.079] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_bad.ogg
[29.01.23 12:43:02.080] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_normal.ogg
[29.01.23 12:43:02.080] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_good.ogg
[29.01.23 12:43:02.081] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\escape\lager_fanat_victory.ogg
[29.01.23 12:43:02.083] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\radar\rad_barman_message.ogg
[29.01.23 12:43:02.084] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\val\trader_dialog1.ogg
[29.01.23 12:43:02.086] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\sarcofag\o_soznanie_call.ogg
[29.01.23 12:43:02.089] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_2_p.ogg
[29.01.23 12:43:30.275] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_l]
[29.01.23 12:44:24.465] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:45:03.320] * Saving spawns...
[29.01.23 12:45:03.321] * Saving objects...
[29.01.23 12:45:03.440] * 58995 objects are successfully saved
[29.01.23 12:45:03.465] * Game one_0132.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0132.sav'
[29.01.23 12:45:03.904] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries
[29.01.23 12:45:26.856] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_r]
[29.01.23 12:45:54.902] * Saving spawns...
[29.01.23 12:45:54.902] * Saving objects...
[29.01.23 12:45:55.129] * 58995 objects are successfully saved
[29.01.23 12:45:55.148] * Game one_0132.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0132.sav'
[29.01.23 12:45:55.608] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries
[29.01.23 12:46:02.266] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_r]
[29.01.23 12:46:25.931] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp00|dv=30|v=30] level_vertex_id[4294967295] -> 387984
[29.01.23 12:46:25.955] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp01|dv=30|v=30] level_vertex_id[4294967295] -> 386892
[29.01.23 12:46:25.976] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp02|dv=30|v=30] level_vertex_id[4294967295] -> 386467
[29.01.23 12:46:25.997] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp03|dv=30|v=30] level_vertex_id[4294967295] -> 361971
[29.01.23 12:46:26.017] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[name07|dv=30|v=30] level_vertex_id[4294967295] -> 116039
[29.01.23 12:46:26.038] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[name10|dv=30|v=30] level_vertex_id[4294967295] -> 154200
[29.01.23 12:46:26.058] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[name11|dv=30|v=30|sig=arrived] level_vertex_id[4294967295] -> 173337
[29.01.23 12:46:56.766] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_die_move] pp[name00|v=0|dv=15|die] level_vertex_id[4294967295] -> 196339
[29.01.23 12:47:27.654] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:50:34.402] * Saving spawns...
[29.01.23 12:50:34.402] * Saving objects...
[29.01.23 12:50:34.533] * 59044 objects are successfully saved
[29.01.23 12:50:34.552] * Game one_0133.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0133.sav'
[29.01.23 12:50:38.600] * Saving spawns...
[29.01.23 12:50:38.600] * Saving objects...
[29.01.23 12:50:38.733] * 59044 objects are successfully saved
[29.01.23 12:50:38.755] * Game Admin_autosave.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\admin_autosave.sav'
[29.01.23 12:50:38.759] - Disconnect
[29.01.23 12:50:42.644] - Destroying level
[29.01.23 12:50:42.773] * phase time: 0 ms
[29.01.23 12:50:42.919] * phase cmem: 519011 K
[29.01.23 12:50:43.011] --LUA version: [LuaJIT 2.1.0-beta3]
[29.01.23 12:50:43.035] * phase time: 261 ms
[29.01.23 12:50:43.157] * phase cmem: 504370 K
[29.01.23 12:50:43.174] * Loading spawn registry...
[29.01.23 12:50:45.354] * 23616 spawn points are successfully loaded
[29.01.23 12:50:45.354] * Loading objects...
[29.01.23 12:50:46.655] * 59044 objects are successfully loaded
[29.01.23 12:50:55.466] * Game admin_autosave is successfully loaded from file 'd:\bigzone\bz_full\stalker-shoc\savedgames\admin_autosave.sav' (12.309s)
[29.01.23 12:50:55.467] * phase time: 12431 ms
[29.01.23 12:50:55.598] * phase cmem: 593936 K
[29.01.23 12:50:55.611] # Player not found. New player created.
[29.01.23 12:50:55.611] !!xrServer::Check_GameSpy_CDKey_Success - 1
[29.01.23 12:50:55.611] * client : connection accepted - <>
[29.01.23 12:50:55.612] * phase time: 144 ms
[29.01.23 12:50:55.752] * phase cmem: 593974 K
[29.01.23 12:50:55.753] * phase time: 140 ms
[29.01.23 12:50:55.896] * phase cmem: 593974 K
[29.01.23 12:50:57.027] * phase time: 1274 ms
[29.01.23 12:50:57.161] * phase cmem: 670794 K
[29.01.23 12:50:57.372] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CResourceManager::_GetBlender
[error]File          : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp
[error]Line          : 60
[error]Description   : Shader 'levels\promzone_asfalt' not found in library.

[29.01.23 12:50:57.372] ***************************[ScriptCrashHandler]**********************************
[29.01.23 12:50:57.372] stack traceback:
[29.01.23 12:50:57.372] *********************************************************************************
[29.01.23 12:50:57.372] ********************************************************************************
[29.01.23 12:50:57.372] !![LogStackTrace] Thread: [X-RAY Primary thread]
[29.01.23 12:50:57.804] !!stack trace:
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E043E58], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A7D5], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A61A], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->172]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A557], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->252]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450895], Fun: [CResourceManager::_GetBlender()] + [157 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->60] + [57 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450E17], Fun: [CResourceManager::_cpp_Create()] + [51 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->252] + [25 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E4513EB], Fun: [CResourceManager::Create()] + [75 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->328]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E49DE5E], Fun: [CRender::level_Load()] + [458 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrenderpc_r2\r2_loader.cpp-->45] + [43 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347EB8CF], Fun: [IGame_Level::Load()] + [399 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\igame_level.cpp-->97]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD7D6E86C4], Fun: [CLevel::net_start_client3()] + [424 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrgame\level_network_start_client.cpp-->69] + [11 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C147], Fun: [CRenderDevice::on_idle()] + [143 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->204] + [20 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C97E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481BFFB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DEDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DF11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DC7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63483E12A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDC45A7614], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50E26A1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[29.01.23 12:50:57.805] ********************************************************************************
[29.01.23 12:51:00.931] * [R_occlusion::occq_destroy]: fids[146] used[146] pool[146]
[29.01.23 12:51:00.933] * [R_occlusion::occq_destroy]: released [0] used and [146] pool queries
[29.01.23 12:51:00.938] 
FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_30cd25d3b4a6c78564dfaea292e4fb26>::operator ()
[error]File          : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp
[error]Line          : 541
[error]Description   : Unexpected application exit!

[29.01.23 12:51:00.938] ***************************[ScriptCrashHandler]**********************************
[29.01.23 12:51:00.938] stack traceback:
[29.01.23 12:51:00.938] *********************************************************************************
[29.01.23 12:51:00.938] ********************************************************************************
[29.01.23 12:51:00.938] !![LogStackTrace] Thread: [X-RAY Primary thread]
[29.01.23 12:51:01.111] !!stack trace:
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E043E58], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A7D5], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A61A], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->172]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06B030], Fun: [<lambda_30cd25d3b4a6c78564dfaea292e4fb26>::<lambda_invoker_cdecl>()] + [80 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->541] + [80 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2F942D6], Fun: [execute_onexit_table()] + [342 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2F941FB], Fun: [execute_onexit_table()] + [123 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2F941B4], Fun: [execute_onexit_table()] + [52 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06E96E], Fun: [dllmain_crt_process_detach()] + [82 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->108]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06EA94], Fun: [dllmain_dispatch()] + [232 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->212] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50A9A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50EDCEC], Fun: [LdrShutdownProcess()] + [588 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50EDA7D], Fun: [RtlExitUserProcess()] + [173 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDC45AE86B], Fun: [FatalExit()] + [11 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2FA05BC], Fun: [exit()] + [476 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2FA045F], Fun: [exit()] + [127 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A69E], Fun: [xrDebug::backend()] + [306 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->191] + [8 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A557], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->252]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450895], Fun: [CResourceManager::_GetBlender()] + [157 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->60] + [57 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450E17], Fun: [CResourceManager::_cpp_Create()] + [51 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->252] + [25 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E4513EB], Fun: [CResourceManager::Create()] + [75 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->328]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E49DE5E], Fun: [CRender::level_Load()] + [458 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrenderpc_r2\r2_loader.cpp-->45] + [43 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347EB8CF], Fun: [IGame_Level::Load()] + [399 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\igame_level.cpp-->97]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD7D6E86C4], Fun: [CLevel::net_start_client3()] + [424 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrgame\level_network_start_client.cpp-->69] + [11 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C147], Fun: [CRenderDevice::on_idle()] + [143 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->204] + [20 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C97E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481BFFB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DEDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DF11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DC7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63483E12A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDC45A7614], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50E26A1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[29.01.23 12:51:01.111] ********************************************************************************

 

[error]Description   : Shader 'levels\promzone_asfalt' not found in library.

[ошибка]Описание : Шейдер 'levels\promzone_asfalt' не найден в библиотеке.

Ссылка на комментарий
1 час назад, Shurup сказал:

[ошибка]Описание : Шейдер 'levels\promzone_asfalt' не найден в библиотеке.

Ок. Отсутствуют шейдеры асфальта Промзоны. И есть решение этой проблемы?. Или временные костыли? Прохожу медленно, в поисках вылетов. С лечением что то странное. Позже выложу как накопится. Или это расценивать как совет пересобирать самому?.

Ссылка на комментарий
20 минут назад, pavelGR сказал:

Или это расценивать как совет пересобирать самому?

А тебе заняться нечем, что чужие косяки лечишь? Альтруист что-ли?

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Доброго времени суток товарищи, не знаю, смотрят ли тему, кто может какие то правки или костыли временные закинуть, вот собралось немного вылетов: https://drive.google.com/file/d/1Bc9ivIGLT5MPhcUJRXJd6h4vyYrlzyPf/view?usp=share_link

Дальше Армейских Складов не прошел, стоят правки, как упоминал выше от камрада @qlkin

 

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Добрый день , при лечении нпс вылет.

Снёс вылеты на ровно месте просто при передвижении по локации и это только в самом начале игры. 

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03.03.2022 в 21:38, Zander_driver сказал:

Патчи в свое время будут

;) оно (время) еще не пришло?

СЧАСТЬЕ ДЛЯ ВСЕХ, ДАРОМ, И ПУСТЬ НИКТО НЕ УЙДЁТ ОБИЖЕННЫЙ!

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Не пришло пока.

  • Спасибо 1
  • Не нравится 1
  • Сочувствую 1

Мод, где не бывает одинаковых путей - Судьба Зоны. (Лучшее, что у меня получилось на X-Ray) На базе модифицированного движка OGSR Engine.

Бывший мододел на X-Ray / Начинающий игродел на Unreal Engine. Программист.

AMD Ryzen 9 7950X (16 ядер, 32 потока, 5.75 ГГц); RTX 3080; 128 ГБ DDR5; Arctic Liquid Freezer II-420; 3 ТБ SSD PCIe 4.0; 4ТБ HDD.

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