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Золотой Шар: Завершение


Jek@n

"Золотой Шар. Завершение"  

699 голосов

  1. 1. Ваше мнение о моде?

    • Прошел полностью, все понравилось
      115
    • Еще не прошел, но пока все нравится
      180
    • Есть проблемы/нестыковки, но мод затягивает
      139
    • Неплохо, но думал, что будет интереснее
      10
    • Много багов, но прошел/прохожу
      48
    • Играл и бросил, не понравилась сюжетка
      12
    • Играл и бросил из-за глюков/вылетов
      70
    • Я не играл в этот мод
      125


Рекомендуемые сообщения

Вылетает при переходе со свалки на агропром.Версия 3.5.6 .Лог:

[11/03/18 20:32:52]    * Detected CPU: GenuineIntel Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz, F6/M94/S3
[11/03/18 20:32:52]    * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
[11/03/18 20:32:52]    
[11/03/18 20:32:52]    Initializing File System...
[11/03/18 20:32:52]    !WARNING: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 23) 
[11/03/18 20:32:52]    !WARNING: CLocatorAPI::check_for_file not found file c:\games\stalker\bin\fsgame.ltx in files list (size = 23) 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.db0 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.db1 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.db2 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.db3 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.db4 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.db5 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.db6 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.db7 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.db8 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.db9 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.dba 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.dbb 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.dbc 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.dbd 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.dbe 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.dbf 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.dbg 
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\gamedata.dbh 
[11/03/18 20:32:52]    using fs-ltx fsgame.ltx
[11/03/18 20:32:52]    --found external arch mp_military_2.xdb0
[11/03/18 20:32:52]    CLocatorAPI::ProcessArchive, path = c:\games\stalker\mods\mp_military_2.xdb0 
[11/03/18 20:32:52]    FS: 38343 files cached, 5216Kb memory used.
[11/03/18 20:32:52]    Init FileSystem 0.503471 sec
[03.11.18 20:32:52.306] 'xrCore' build 6732, Jul 12 2017
[03.11.18 20:32:52.306] 
[03.11.18 20:32:52.574] Initializing Engine...
[03.11.18 20:32:52.576] Loading  config for renderer 
[03.11.18 20:32:52.576] Executing config-script "user.ltx"...
[03.11.18 20:32:52.597] [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
[03.11.18 20:32:52.597] Starting INPUT device...
[03.11.18 20:32:52.672] Loading DLL: xrRender_R1.dll
[03.11.18 20:32:52.695] Loading DLL: xrGame.dll
[03.11.18 20:32:52.730] * [win32]: free[4043888 K], reserved[52304 K], committed[98048 K]
[03.11.18 20:32:52.730] * [ D3D ]: textures[0 K]
[03.11.18 20:32:52.730] * [x-ray]: crt heap[9017 K], process heap[2296 K], game lua[0 K], engine lua[0 K], render[0 K]
[03.11.18 20:32:52.730] * [x-ray]: economy: strings[4050 K], smem[0 K]
[03.11.18 20:32:52.730] Executing config-script "c:\games\stalker\gamedata\config\default_controls.ltx"...
[03.11.18 20:32:52.730]  cant convert dik_name for dik[16], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[17], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[18], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[19], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[20], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[21], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[22], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[23], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[24], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[25], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[26], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[27], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[30], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[31], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[32], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[33], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[34], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[35], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[36], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[37], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[38], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[39], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[40], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[41], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[44], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[45], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[46], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[47], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[48], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[49], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[50], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[51], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[52], prop=[
[03.11.18 20:32:52.730]  cant convert dik_name for dik[144], prop=[
[03.11.18 20:32:52.731] [c:\games\stalker\gamedata\config\default_controls.ltx] successfully loaded.
[03.11.18 20:32:52.731] Executing config-script "user.ltx"...
[03.11.18 20:32:52.731] Executing config-script "c:\games\stalker\gamedata\config\rspec_high.ltx"...
[03.11.18 20:32:52.731]  Unknown command:  rs_skeleton_update
[03.11.18 20:32:52.731] [c:\games\stalker\gamedata\config\rspec_high.ltx] successfully loaded.
[03.11.18 20:32:52.731] Executing config-script "c:\games\stalker\gamedata\config\default_controls.ltx"...
[03.11.18 20:32:52.731] [c:\games\stalker\gamedata\config\default_controls.ltx] successfully loaded.
[03.11.18 20:32:52.732] [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
[03.11.18 20:32:52.732] SOUND: OpenAL: enumerate devices...
[03.11.18 20:32:52.732] SOUND: OpenAL: EnumerationExtension Present
[03.11.18 20:32:52.900] devices Generic Software
[03.11.18 20:32:53.098] SOUND: OpenAL: system  default SndDevice name is Generic Software
[03.11.18 20:32:53.399] SOUND: OpenAL: All available devices:
[03.11.18 20:32:53.399] 1. Generic Software, Spec Version 1.1 (default)
[03.11.18 20:32:53.399] SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
[03.11.18 20:32:53.441] SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
[03.11.18 20:32:53.464] * sound: EAX 2.0 extension: present
[03.11.18 20:32:53.464] * sound: EAX 2.0 deferred: present
[03.11.18 20:32:53.477] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[03.11.18 20:32:53.488] Starting RENDER device...
[03.11.18 20:32:53.700] * GPU [vendor:1002]-[device:665F]: AMD Radeon (TM) R9 360
[03.11.18 20:32:53.700] * GPU driver: 23.20.782.0
[03.11.18 20:32:53.923] * CREATE: DeviceREF: 1
[03.11.18 20:32:53.923] * Vertex Processor: PURE HARDWARE
[03.11.18 20:32:53.923] *     Texture memory: 4072 M
[03.11.18 20:32:53.924] *          DDI-level: 9.0
[03.11.18 20:32:53.979] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.11.18 20:32:53.979] * GPU vertex cache: unrecognized, 16
[03.11.18 20:32:53.979] * DVB created: 4096K
[03.11.18 20:32:53.979] * DIB created: 512K
[03.11.18 20:32:54.067] count of .thm files=250
[03.11.18 20:32:55.119] load time=1093 ms
[03.11.18 20:32:55.119] * distortion: used, dev(30),need(14)
[03.11.18 20:32:55.119] * SSample: 1920x1080
[03.11.18 20:32:55.167] * SSample: enabled
[03.11.18 20:32:55.339] Script debugger succesfully restarted.
[03.11.18 20:32:55.379] Starting engine...
[03.11.18 20:32:57.262] Loading DLL: xrGameSpy.dll
[03.11.18 20:34:10.546] * DVB created: 4096K
[03.11.18 20:34:10.546] * DIB created: 512K
[03.11.18 20:34:10.546] * SSample: 1920x1080
[03.11.18 20:34:10.552] * SSample: enabled
[03.11.18 20:34:10.553] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.11.18 20:34:10.553] * GPU vertex cache: unrecognized, 16
[03.11.18 20:34:10.553] *** RESET [0 ms]
[03.11.18 20:34:10.999] * MEMORY USAGE: 111401 K
[03.11.18 20:34:13.560] * DVB created: 4096K
[03.11.18 20:34:13.560] * DIB created: 512K
[03.11.18 20:34:13.560] * SSample: 1920x1080
[03.11.18 20:34:13.566] * SSample: enabled
[03.11.18 20:34:13.567] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.11.18 20:34:13.567] * GPU vertex cache: unrecognized, 16
[03.11.18 20:34:13.567] *** RESET [145 ms]
[03.11.18 20:34:13.573] "c:\games\stalker\bin\xr_3da.exe" 
[03.11.18 20:34:13.574] * phase time: 0 ms
[03.11.18 20:34:13.575] * phase cmem: 111284 K
[03.11.18 20:34:13.575] Кэширование объектов...
[03.11.18 20:34:13.622] Loading objects...
[03.11.18 20:34:13.622] Loading models...
[03.11.18 20:34:20.467] * [prefetch] time:    6840 ms
[03.11.18 20:34:20.467] * [prefetch] memory:  93099Kb
[03.11.18 20:34:20.473] * phase time: 6898 ms
[03.11.18 20:34:20.478] * phase cmem: 197571 K
[03.11.18 20:34:20.478] Сервер: Старт...
[03.11.18 20:34:20.584] WARNING: CLocatorAPI::check_for_file not found file c:\games\stalker\gamedata\config\mods\m_netpk.ltx in files list (size = 38343) 
[03.11.18 20:34:20.587] * phase time: 114 ms
[03.11.18 20:34:20.591] * phase cmem: 193735 K
[03.11.18 20:34:20.591] Сервер: Загрузка симуляции жизни...
[03.11.18 20:34:20.592] * phase time: 4 ms
[03.11.18 20:34:20.597] * phase cmem: 193735 K
[03.11.18 20:34:20.597] Загрузка игры "dell_autosave.sav"...
[03.11.18 20:34:20.598] SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x15E14D40 
[03.11.18 20:34:20.603] * Loading spawn registry...
[03.11.18 20:34:20.827] * 9020 spawn points are successfully loaded
[03.11.18 20:34:20.827] * Loading objects...
[03.11.18 20:34:21.018] * 15062 objects are successfully loaded
[03.11.18 20:34:21.222] se_stor:read_tail_packet:chunk_key=[task_mgr],chunk_size=[197]:(199)
[03.11.18 20:34:21.222] se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[17]:(19)
[03.11.18 20:34:21.222] se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[1]:(3)
[03.11.18 20:34:21.222] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[03.11.18 20:34:21.222] se_stor:Load Storehouse: size(1)=[721], keys=[16] :BuildSav=[-1]
[03.11.18 20:34:21.222] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[03.11.18 20:34:21.223] * Game dell_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\dell_autosave.sav' (0.633s)
[03.11.18 20:34:21.223] * phase time: 632 ms
[03.11.18 20:34:21.229] * phase cmem: 220565 K
[03.11.18 20:34:21.229] Сервер: Соединяемся...
[03.11.18 20:34:21.243] MaxPlayers = 32
[03.11.18 20:34:21.245] * phase time: 22 ms
[03.11.18 20:34:21.251] * phase cmem: 220597 K
[03.11.18 20:34:21.251] Клиент: Соединение с localhost...
[03.11.18 20:34:21.252]  Player not found. New player created.
[03.11.18 20:34:21.252] * client : connection accepted - <>
[03.11.18 20:34:21.310] * phase time: 64 ms
[03.11.18 20:34:21.315] * phase cmem: 220621 K
[03.11.18 20:34:21.315] Открытие потока...
[03.11.18 20:34:21.316] * phase time: 5 ms
[03.11.18 20:34:21.322] * phase cmem: 220621 K
[03.11.18 20:34:21.322] Загрузка формы объектов...
[03.11.18 20:34:22.968] * phase time: 1652 ms
[03.11.18 20:34:22.974] * phase cmem: 270422 K
[03.11.18 20:34:22.974] Загрузка шейдеров...
[03.11.18 20:34:23.054]  
[03.11.18 20:34:23.054] FATAL ERROR
[03.11.18 20:34:23.054]  
[03.11.18 20:34:23.054] [error]Expression    : fatal error
[03.11.18 20:34:23.054] [error]Function      : CBlender_default_aref::Compile
[03.11.18 20:34:23.054] [error]File          : Blender_default_aref.cpp
[03.11.18 20:34:23.054] [error]Line          : 75
[03.11.18 20:34:23.054] [error]Description   : <no expression>
[03.11.18 20:34:23.054] [error]Arguments     : Not enought textures for shader, base tex: prop\prop_bed1a
[03.11.18 20:34:23.054] DEBUG CONTEXT DUMP:
[03.11.18 20:34:23.160] *** break by StackWalk ***
[03.11.18 20:34:23.160] stack trace:
[03.11.18 20:34:23.160] 
[03.11.18 20:34:23.160]      0023:779593DE (0x01974120 0x0075BCF0 0x00000000 0x0FB359F4) xrCore.dll, xrDebug::backend()
[03.11.18 20:34:23.160]      0023:77974130 (0x0075BCF0 0x00000000 0x0FB359F4 0x0000004B) xrCore.dll, IReaderBase<CStreamReader>::`vftable'()
[03.11.18 20:34:23.160]      0023:01974120 (0x00000000 0x0FB359F4 0x0000004B 0x0FB35A44) XR_3DA.exe
[03.11.18 20:34:23.160]      0023:0075BCF0 (0x0FB359F4 0x0000004B 0x0FB35A44 0x0075ACC8) XR_3DA.exe
[03.11.18 20:34:23.305] *** break by StackWalk ***
[DEBUG CONTEXT DUMP:
 Unhandled exception stack trace:
 0023:0FAEB0EC (0x000007FF 0x2BCD9E80 0x2BCD9F80 0x2BCD9FB0) xrRender_R1.dll
 

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