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Диетическая Солянка 2016


Dennis_Chikin

Аномалии "Лифт" в "Диетической Солянке"  

344 голоса

  1. 1. Нужны ли кому-то вообще эти аномалии (где актора приподнимает над землей и какое-то время он там торчит как неприличное слово) ?

    • Сносить полностью сразу при запуске, хоть с НИ хоть с сэйва.
      112
    • Оставить, удаление сделать опциональным.
      178
    • Сделать сплошными по всем локациям, и чтоб ни одного свободного от них места !
      54


Рекомендуемые сообщения

Странный вылет при первом заходе в пещеру. Переходил на статику, тот же результат. Вот лог полностью.

На 1.0004 и на 1.0006(движок  OGSE)

Скрытый текст

 

* Detected CPU: AuthenticAMD , F15/M6/S3, 3401.00 mhz, 68-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
FS: 49209 files cached, 6816Kb memory used.
Init FileSystem 1.313934 sec
'xrCore' build 3116, Aug 15 2007

Initializing Engine...
Executing config-script "user.ltx"...
[f:\ДС2016 - 1.0004\_userdata\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
* [win32]: free[4013832 K], reserved[75180 K], committed[105228 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[14532 K], process heap[1776 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[7399 K], smem[0 K]
Executing config-script "f:\ДС2016 - 1.0004\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[16], prop=[
! cant convert dik_name for dik[17], prop=[
! cant convert dik_name for dik[18], prop=[
! cant convert dik_name for dik[19], prop=[
! cant convert dik_name for dik[20], prop=[
! cant convert dik_name for dik[21], prop=[
! cant convert dik_name for dik[22], prop=[
! cant convert dik_name for dik[23], prop=[
! cant convert dik_name for dik[24], prop=[
! cant convert dik_name for dik[25], prop=[
! cant convert dik_name for dik[26], prop=[
! cant convert dik_name for dik[27], prop=[
! cant convert dik_name for dik[30], prop=[
! cant convert dik_name for dik[31], prop=[
! cant convert dik_name for dik[32], prop=[
! cant convert dik_name for dik[33], prop=[
! cant convert dik_name for dik[34], prop=[
! cant convert dik_name for dik[35], prop=[
! cant convert dik_name for dik[36], prop=[
! cant convert dik_name for dik[37], prop=[
! cant convert dik_name for dik[38], prop=[
! cant convert dik_name for dik[39], prop=[
! cant convert dik_name for dik[40], prop=[
! cant convert dik_name for dik[41], prop=[
! cant convert dik_name for dik[44], prop=[
! cant convert dik_name for dik[45], prop=[
! cant convert dik_name for dik[46], prop=[
! cant convert dik_name for dik[47], prop=[
! cant convert dik_name for dik[48], prop=[
! cant convert dik_name for dik[49], prop=[
! cant convert dik_name for dik[50], prop=[
! cant convert dik_name for dik[51], prop=[
! cant convert dik_name for dik[52], prop=[
! cant convert dik_name for dik[144], prop=[
[f:\ДС2016 - 1.0004\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "f:\ДС2016 - 1.0004\gamedata\config\rspec_default.ltx"...
! Unknown command:  r__wallmark_ttl
! Unknown command:  rs_skeleton_update
[f:\ДС2016 - 1.0004\gamedata\config\rspec_default.ltx] successfully loaded.
Executing config-script "f:\ДС2016 - 1.0004\gamedata\config\default_controls.ltx"...
[f:\ДС2016 - 1.0004\gamedata\config\default_controls.ltx] successfully loaded.
[f:\ДС2016 - 1.0004\_userdata\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system  default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:1244]: NVIDIA GeForce GTX 550 Ti
* GPU driver: 23.21.13.8871
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
*     Texture memory: 4072 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
count of .thm files=86
load time=58 ms
* distortion: used, dev(30),need(14)
* SSample: 1920x1080
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
! ALife simulator has not been started yet
Starting engine...
[16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
[16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
[16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
[16-9] get_xml_name for[mb_common.xml] returns [mb_common.xml]
[16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
[16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
[16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
[16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
[16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
[16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
[16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
[16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
[16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
[16-9] get_xml_name for[ui_hud.xml] returns [ui_hud_16.xml]
[16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
[16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
[16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
[16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
[16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
[16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
[16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
[16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
[16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
[16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
[16-9] get_xml_name for[amk_ui_base.xml] returns [amk_ui_base.xml]
[16-9] get_xml_name for[aem_ui_npc.xml] returns [aem_ui_npc.xml]
[16-9] get_xml_name for[ui_arhara_unique.xml] returns [ui_arhara_unique.xml]
[16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
Loading DLL: xrGameSpy.dll
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1920x1080
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [74 ms]
"f:\ДС2016 - 1.0004\bin\xr_3da.exe" -nointro -noprefetch
* phase time: 0 ms
* phase cmem: 88399 K
Кэширование объектов...
* phase time: 10 ms
* phase cmem: 88399 K
Сервер: Старт...
! ALife simulator has not been started yet
! Cannot find saved game ~info~ [_g] game started at 07:00:00 01-05-2012
! Cannot find saved game ~info~ [_util] alife ok
! Cannot find saved game ~init~ [_init] init _util [start], ok (38.238162994385)
! Cannot find saved game ~init~ [_init] init _tbl_npc [start], ok (15.838484764099)
! Cannot find saved game ~module~ [_tbl_protected] ok
! Cannot find saved game ~init~ [_init] init _tbl_protected [start], ok (87.510345458984)
! Cannot find saved game ~module~ [_tbl_global] ok
! Cannot find saved game ~init~ [_init] init _tbl_global [start], ok (417.98397827148)
! Cannot find saved game ~init~ [_init] init _tbl_outfits [start], ok (11.801979064941)
! Cannot find saved game ~module~ [xl_imgr] ok
! Cannot find saved game ~init~ [_init] init xl_imgr [start], ok (995.67291259766)
! Cannot find saved game ~module~ [__tbl_deathmgr_comm] ok
! Cannot find saved game ~init~ [_init] init _tbl_deathmgr_comm [start], ok (45.688751220703)
! Cannot find saved game ~module~ [_tbl_deathmgr_lv] ok
! Cannot find saved game ~init~ [_init] init _tbl_deathmgr_lv [start], ok (4388.3193359375)
! Cannot find saved game ~module~ [_tbl_deathmgr] ok
! Cannot find saved game ~init~ [_init] init _tbl_deathmgr [start], ok (615.41845703125)
! Cannot find saved game ~module~ [_tbl_sounds] ok
! Cannot find saved game ~init~ [_init] init _tbl_sounds [start], ok (6.549729347229)
! Cannot find saved game ~module~ [_tbl_box] ok
! Cannot find saved game ~init~ [_init] init _tbl_box [start], ok (5.5639033317566)
! Cannot find saved game ~module~ [sound_theme] ok
! Cannot find saved game ~init~ [_init] init sound_theme [start], ok (7.061900138855)
! Cannot find saved game ~init~ [_init] profile time: 30169.072265625 us
! Cannot find saved game ~info~ [_g] start_game_callback, 1
! Cannot find saved game ~module~ [xr_sound] ok
! Cannot find saved game ~info~ [_g] start_game_callback, 2
! Cannot find saved game ~info~ [_g] start_game_callback, ok (69301.390625 us)
* phase time: 111 ms
* phase cmem: 88670 K
Сервер: Загрузка симуляции жизни...
* phase time: 2 ms
* phase cmem: 88670 K
Загрузка игры "Эда_autosave.sav"...
* Loading spawn registry...
! Cannot find saved game ~module~ [smart_terrain_params] ok
! Cannot find saved game ~module~ [gulag_escape] ok
! Cannot find saved game ~module~ [gulag_radar] ok
* 15510 spawn points are successfully loaded
* Loading objects...
* 24904 objects are successfully loaded
[16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
[16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
[16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
[16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
[16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
[16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
[16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
[16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
[16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
[16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
[16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
* Game Эда_autosave is successfully loaded from file 'f:\ДС2016 - 1.0004\_userdata\savedgames\Эда_autosave.sav' (9.094s)
* phase time: 9093 ms
* phase cmem: 220799 K
Сервер: Соединяемся...
MaxPlayers = 32
* phase time: 16 ms
* phase cmem: 220799 K
Клиент: Соединение с localhost...
Player not found
* client : connection accepted - <>
* phase time: 10 ms
* phase cmem: 220825 K
Открытие потока...
* phase time: 6 ms
* phase cmem: 220825 K
Загрузка формы объектов...
* phase time: 24 ms
* phase cmem: 221365 K
Загрузка шейдеров...
* phase time: 67 ms
* phase cmem: 222067 K
Загрузка геометрии...
* [Loading VB] 1447 verts, 45 Kb
* [Loading VB] 12029 verts, 375 Kb
* [Loading IB] 110592 indices, 216 Kb
* phase time: 10 ms
* phase cmem: 222068 K
Загрузка базы пространств...
* phase time: 7 ms
* phase cmem: 222087 K
Загрузка детальных объектов...
* phase time: 6 ms
* phase cmem: 222087 K
Загрузка секторов и порталов...
 WARNING: Occlusion map 'f:\ДС2016 - 1.0004\gamedata\levels\peshera\level.hom' not found.
* phase time: 6 ms
* phase cmem: 222103 K
Загрузка ИИ объектов...
- Loading music tracks from 'peshera_musics'...
* phase time: 7 ms
* phase cmem: 222115 K
Клиент: Создание...
- Game configuring : Started
- Game configuring : Finished
[16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
[16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
[16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
[16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs_16.xml]
[16-9] get_xml_name for[ui_custom_msgs_doc_viewer.xml] returns [ui_custom_msgs_doc_viewer.xml]
[16-9] get_xml_name for[ui_custom_msgs_stco.xml] returns [ui_custom_msgs_stco.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[pda.xml] returns [pda.xml]
[16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
[16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[news.xml] returns [news_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
[16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
[16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
[16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[job_item.xml] returns [job_item_16.xml]
[16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
* phase time: 117 ms
* phase cmem: 227739 K
Загрузка текстур...
* t-report - base: 468, 200970 K
* t-report - lmap: 10, 10241 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
        Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 442 ms
* phase cmem: 227739 K
Клиент: Синхронизация...
* phase time: 13 ms
* phase cmem: 227739 K
* [win32]: free[3330824 K], reserved[168088 K], committed[695328 K]
* [ D3D ]: textures[211211 K]
* [x-ray]: crt heap[227737 K], process heap[237601 K], game lua[38648 K], engine lua[192 K], render[0 K]
* [x-ray]: economy: strings[10578 K], smem[0 K]
! Cannot find saved game ~module~ [bind_stalker] ok
! Cannot find saved game ~info~ [actor_proxy] init, alife present
! Cannot find saved game ~info~ [actor_proxy] init, ok
! Cannot find saved game ~info~ [bind_stalker] __init, done
! Cannot find saved game ~info~ [bind_stalker] reinit, done
! Cannot find saved game ~log~ [bind_stalker] load ...
* Log file has been saved successfully!
! Cannot find saved game ~info~ [bind_stalker] load, active_item: true
! Cannot find saved game ~info~ [bind_stalker] load, ok (3824)
! Cannot find saved game ~module~ [actor_data] ok
! Cannot find saved game ~info~ [actor_data] pstor, ok
! Cannot find saved game ~info~ [actor_data] actor data, lv: 23 (peshera), last: 2 (l02_garbage)
! Cannot find saved game ~init~ [_init] init actor_data [actor], ok (98.457336425781)
! Cannot find saved game ~init~ [_init] init se_respawn [actor], ok (19.326656341553)
! Cannot find saved game ~module~ [fix_it] ok
! Cannot find saved game ~init~ [_init] init fix_it [actor], ok (745129)
! Cannot find saved game ~init~ [_init] init xr_sound [actor], ok (1042.5166015625)
! Cannot find saved game ~module~ [actor_inv] ok
! Cannot find saved game ~init~ [_init] init actor_inv [actor], ok (105.76708984375)
! Cannot find saved game ~module~ [amk_anoms] ok, lv: 23
! Cannot find saved game ~init~ [_init] init amk_anoms [actor], ok (50.305637359619)
! Cannot find saved game ~module~ [death_manager] ok
! Cannot find saved game ~init~ [_init] init death_manager [actor], ok (8.1835603713989)
! Cannot find saved game ~module~ [xl_online] ok
! Cannot find saved game ~init~ [_init] init xl_online [actor], ok (12.781042098999)
! Cannot find saved game ~init~ [_init] init se_stalker [actor], ok (21.098966598511)
! Cannot find saved game ~init~ [_init] profile time: 770037.1875 us
! Cannot find saved game ~info~ [amk_anoms] init_2, gen anoms ...
! Cannot find saved game ~info~ [news_main] init...
! Cannot find saved game ~info~ [news_main] init, timer present (165601184)
! Cannot find saved game ~module~ [bind_physic_object] ok
! Cannot find saved game ~module~ [xr_motivator] ok
! Cannot find saved game ~module~ [xr_info] ok
! Cannot find saved game ~module~ [xr_kamp] ok
! Cannot find saved game ~module~ [bind_smart_terrain] ok
! Cannot find saved game ~module~ [bind_restrictor] ok
! Cannot find saved game ~module~ [sr_idle] ok
! Cannot find saved game ~info~ [actor_data] bind_pda: netpacket_pda23947, ok
! Cannot find saved game ~info~ [actor_data] net_pda:reinit, netpacket_pda23947 (id: 23947), ok
! Cannot find saved game ~info~ [actor_data] net_pda:load, version: 0
! Cannot find saved game ~module~ [sr_psy_antenna] ok
! Cannot find saved game ~info~ [sr_psy_antenna] load, v:20171222+
! Cannot find saved game ~log~ [actor_data] net_pda:load, (23:20180128, 20180127), ok (120 bytes)
* Log file has been saved successfully!
! Cannot find saved game ~info~ [actor_data] net_pda:net_spawn...
! Cannot find saved game ~info~ [fix_it] init2, v: 20180128
! Cannot find saved game ~info~ [fix_it] init2, ok
! Cannot find saved game ~init~ [_init] init fix_it [np_pda], ok (37.587219238281)
! Cannot find saved game ~module~ [amk_arts] ok
! Cannot find saved game ~init~ [_init] init amk_arts [np_pda], ok (641.90466308594)
! Cannot find saved game ~module~ [bind_mine] ok
! Cannot find saved game ~init~ [_init] init bind_mine [np_pda], ok (55.748996734619)
! Cannot find saved game ~module~ [actor_devices] ok
! Cannot find saved game ~init~ [_init] init actor_devices [np_pda], ok (19.041168212891)
! Cannot find saved game ~module~ [xl_storyline] ok
! Cannot find saved game ~info~ [xl_storyline] check: xl_story_peshera ...
! Cannot find saved game ~info~ [xl_storyline] check: xl_story_peshera, none
! Cannot find saved game ~init~ [_init] init xl_storyline [np_pda], ok (147.13208007813)
! Cannot find saved game ~info~ [difficulty_manager] test: 4
! Cannot find saved game ~init~ [_init] init difficulty_manager [np_pda], ok (57.628620147705)
! Cannot find saved game ~module~ [actor_effects] ok
! Cannot find saved game ~init~ [_init] init actor_effects [np_pda], ok (25.162227630615)
! Cannot find saved game ~init~ [_init] init amkii_transmutator [np_pda], ok (16.753158569336)
! Cannot find saved game ~info~ [sh_remnabor_ext] init, item exist: weight_control_item5700
! Cannot find saved game ~init~ [_init] init sh_remnabor_ext [np_pda], ok (106.81700897217)
! Cannot find saved game ~init~ [_init] init sr_psy_antenna [np_pda], ok (10.591233253479)
! Cannot find saved game ~init~ [_init] init bind_restrictor [np_pda], ok (42.788311004639)
! Cannot find saved game ~init~ [_init] profile time: 7347.6147460938 us
! Cannot find saved game ~log~ [actor_data] net_pda:net_spawn, ok

 

 

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Странный вылет при первом заходе в пещеру. Переходил на статику, тот же результат.

На 1.0004 и на 1.0006(движок  OGSE)

Вот сейв при входе в пещеру.

https://www.dropbox.com/s/ycffilqk9zoufqh/Эда_autosave.sav?dl=0

Изменено пользователем edab

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Еще одна беда. Круглов ни как не хочет идти на Янтарь. Стоит тупо в своем уголке на ДТ.

У меня стоит 3 инсталяшки Диетической Солянки: 1.0004 простая, 1.0006 на движке  OGSE и 1.0006 тоже простая.

Бился весь вечер и ночь на всех трех, уйму времени потратил, и все попусту. А валить Круглова неохота. Проблемы с флешкой будут даже если ее заспавнить.

 

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9 часов назад, Dennis_Chikin сказал:

Круглов стоит после хождения за тоннель, или сразу ? И разговаривать не хочет ? Сэйв ?

Пока я мочу наймов, Круглов со свими бойцами мечется по полю боя. потом успокаивается и приходит на свое место в уголке. После разговора спавнятся еще несколько наймов и все повторяется. Когда наймы кончаются, Круглов приходит в свой уголок и стоит как пень. Реагирует на все, но в диалоге "досвиданья" и не сдвигается с места ни на шаг. 

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С Кругловым проблему решил, а вот с пещерой ни как)))

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43 минуты назад, iMac сказал:

Всё ок. Нормально загрузился. пробежал 10 метров сделал новый сейв.

Дык я больше 10 метров пробегал, а потом тормоз и вылет)))

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15 минут назад, iMac сказал:

Если играешь с ОГСЕ движком - лучше начни с начало на чистом патче без всякий макронов и огсе.

Да пробовал и так и сяк, Видимо накосячил в сборке. Попробую пересобрать повнимательнее или перейду на читстую соль2016.

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