kot_123 44 Опубликовано 12 Февраля Добрый вечер как вернуть карту на экране ? Поделиться этим сообщением Ссылка на сообщение
kot_123 44 Опубликовано 22 Сентября Добрый день, скачал игру и последний кумулятивный фикс, новая игра начало диалога с сидоровичем и вылет с логом [error]Expression : fatal error [error]Function : CModelPool::Instance_Load [error]File : ..\xrRender\ModelPool.cpp [error]Line : 118 [error]Description : <no expression> [error]Arguments : Can't find model file 'dynamics\prosectors\lighter_fluid.ogf'. Скрытый текст [09/22/24 18:19:58] * Start: "d:\games\prosectors project v1.7\bin\xrengine.exe" -dbg [09/22/24 18:19:58] * Windows version: 6.1:6.100000 [09/22/24 18:19:58] * ComputerName: <HOME-1960> UserName: <Sergey> [09/22/24 18:19:58] * Detected CPU: GenuineIntel Intel(R) Core(TM)2 Duo CPU E7500 @ 2.93GHz, F6/M23/S10 [09/22/24 18:19:58] * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1 [09/22/24 18:19:58] [09/22/24 18:19:58] Initializing File System... [09/22/24 18:19:58] !WARNING: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 33) [09/22/24 18:19:58] !WARNING: CLocatorAPI::check_for_file not found file d:\games\prosectors project v1.7\bin\fsgame.ltx in files list (size = 33) [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db#levels0] [673686634] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db#levels1] [671117078] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db#levels2] [671829325] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db#levels3] [683631311] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db#levels4] [691664742] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db#levels5] [360632281] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db#meshes0] [568629442] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db#other0] [14526351] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db#snd0] [586303204] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db#tex0] [672256842] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db#tex1] [672136218] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db#tex2] [686800809] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db#tex3] [673360417] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db#tex4] [677084734] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db#tex5] [671135625] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db#tex6] [604575766] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db$wpn0] [159556546] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db$wpn1] [690421623] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db$wpn2] [34081709] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db$wthr0] [675624027] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db$wthr1] [674600282] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db$wthr2] [340092448] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.db1_7] [558773658] [09/22/24 18:19:58] CLocatorAPI::ProcessArchive [d:\games\prosectors project v1.7\gamedata.dbx] [23583766] [09/22/24 18:19:58] using fs-ltx fsgame.ltx [09/22/24 18:19:58] FS: 36230 files cached, 5329Kb memory used. [09/22/24 18:19:58] Init FileSystem 0.773415 sec [18:19:58.454|0] 'xrCore' build 9354, Sep 17 2024, RELEASE [18:19:58.552|0] Initializing Engine... [18:19:58.774|0] Loading DLL: prosectors.dll [18:19:58.846|0] 'xrEngine' select DirectX 9 [18:19:58.846|0] Executing config-script "user.ltx"... [18:19:58.846|0] [d:\games\prosectors project v1.7\userdata\user.ltx] successfully loaded. [18:19:58.846|0] Starting INPUT device... [18:19:58.870|0] Loading DLL: xrRender_R2.dll [18:19:58.874|0] Loading DLL: xrGame.dll [18:19:58.889|0] SOUND: OpenAL: enumerate devices... [18:19:59.808|0] SOUND: OpenAL: system default SndDevice name is Generic Software [18:19:59.970|0] devices[0] OpenAL Soft [18:20:00.006|0] actualDeviceName[0] OpenAL Soft [18:20:00.006|0] ~ 'OpenAL Soft': TestDeviceSoft [18:20:00.059|0] devices[1] Generic Software [18:20:00.105|0] actualDeviceName[1] Generic Software [18:20:00.216|0] devices[2] SB Audigy 2 ZS Audio [E800] [18:20:00.221|0] actualDeviceName[2] SB Audigy 2 ZS Audio [E800] [18:20:00.374|0] SOUND: OpenAL: All available devices: [18:20:00.374|0] 1. OpenAL Soft, Spec Version 1.1 eax[no] efx[yes|4] soft[yes] [18:20:00.374|0] 2. Generic Software, Spec Version 1.1 (default) eax[2.0] efx[yes|1] soft[no] [18:20:00.374|0] 3. SB Audigy 2 ZS Audio [E800], Spec Version 1.1 eax[4.0] efx[yes|2] soft[no] [18:20:00.621|0] SOUND: OpenAL:4 successful device Generic Software [18:20:00.730|0] Executing config-script "user.ltx"... [18:20:00.730|0] Executing config-script "d:\games\prosectors project v1.7\gamedata\config\rspec_default.ltx"... [18:20:00.731|0] [d:\games\prosectors project v1.7\gamedata\config\rspec_default.ltx] successfully loaded. [18:20:00.731|0] Executing config-script "d:\games\prosectors project v1.7\gamedata\config\weathers\preset_default.ltx"... [18:20:00.731|0] [d:\games\prosectors project v1.7\gamedata\config\weathers\preset_default.ltx] successfully loaded. [18:20:00.731|0] Executing config-script "d:\games\prosectors project v1.7\gamedata\config\default_controls.ltx"... [18:20:00.731|0] [d:\games\prosectors project v1.7\gamedata\config\default_controls.ltx] successfully loaded. [18:20:00.732|0] [d:\games\prosectors project v1.7\userdata\user.ltx] successfully loaded. [18:20:00.732|0] SOUND: Selected device is OpenAL Soft [18:20:00.764|0] * SOFT: Backend (dsound), Channels (Stereo), Headphones (no) [18:20:00.764|0] * SOFT: HRTF 0 (1), StereoRender 2, Crossfeed 0 (5) [18:20:00.764|0] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [18:20:00.764|0] * sound : EAX 2.0 extension: absent [18:20:00.764|0] * sound : EFX extension: present (EAXReverb present; aux sends 4) [18:20:00.764|0] * sound : using EFX [18:20:00.774|0] Starting RENDER device... [18:20:00.783|0] * GPU [vendor:10DE]-[device:1245]: NVIDIA GeForce GTS 450 [18:20:00.783|0] * GPU driver: 23.21.13.8800 [18:20:00.793|0] * Device Create: Resolution: 1280x1024 Rate: 75 Windowed: 0 [18:20:00.872|0] * CREATE: DeviceREF: 1 [18:20:00.872|0] * Vertex Processor: PURE HARDWARE [18:20:00.872|0] * Texture memory: 4036 M [18:20:00.872|0] * DDI-level: 9.0 [18:20:00.877|0] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [18:20:00.879|0] * GPU vertex cache: unrecognized, 16 [18:20:00.883|0] * NVidia MGPU: Logical(1), Physical(1) [18:20:00.884|0] * Starting rendering as 2-GPU. [18:20:00.885|0] * DVB created: 4096K [18:20:00.885|0] * DIB created: 512K [18:20:00.980|0] * NULLRT supported [18:20:00.980|0] * ...and used [18:20:00.980|0] * HWDST/PCF supported and used [18:20:00.980|0] * NV-DBT supported and used [18:20:01.225|0] LuaJIT 2.0.5 is available [18:20:01.252|0] Starting engine... [18:20:02.267|0] # Sound Loading Thread Spawned [18:20:02.590|3] * MM Version: Prosectors Project v1.7 (build: 9354) Fix #6 [18:20:06.716|283] Кэширование объектов [18:20:06.730|283] Loading models... [18:20:12.903|283] * [prefetch] time: 6166 ms [18:20:12.903|283] * [prefetch] memory: 74.6Mb (522.1Mb) [18:20:12.903|283] * [prefetch] texture: 360.8Mb (598) [18:20:12.904|283] Запуск игровой сессии [18:20:12.939|283] LuaJIT 2.0.5 is available [18:20:13.103|283] Config-file [d:\games\prosectors project v1.7\userdata\user.ltx] saved successfully [18:20:13.103|283] Создание новой игры [18:20:13.122|283] * MEMORY USAGE: 209 Mb [18:20:13.122|283] * End of synchronization A[1] R[1] [18:20:13.122|283] * Creating new game... [18:20:13.122|283] * Loading spawn registry... [18:20:13.514|283] * 12133 spawn points are successfully loaded. Time: 0.39 sec [18:20:14.325|283] Config-file [d:\games\prosectors project v1.7\userdata\user.ltx] saved successfully [18:20:14.325|283] * Saving spawns... [18:20:14.325|283] * Saving objects... [18:20:14.367|283] * 21292 objects are successfully saved [18:20:14.379|283] * Game Начало игры [25900][Sergey].sav is successfully saved to file 'd:\games\prosectors project v1.7\userdata\savedgames\Начало игры [25900][sergey].sav' [18:20:14.379|283] * New game is successfully created! [18:20:14.383|283] # Player not found. New player created. [18:20:14.392|283] Открытие потока [18:20:14.397|283] Загрузка формы объектов [18:20:17.435|283] Загрузка шейдеров [18:20:17.518|283] Загрузка геометрии [18:20:17.576|283] Загрузка базы пространств [18:20:18.226|283] Загрузка детальных объектов [18:20:18.238|283] * [DETAILS] VertexConsts(256), Batch(61) [18:20:18.238|283] * [DETAILS] 40687 v(20), 26352 p [18:20:18.238|283] * [DETAILS] Batch(61), VB(794K), IB(154K) [18:20:18.240|283] Загрузка секторов и порталов [18:20:18.243|283] * Loading HOM: d:\games\prosectors project v1.7\gamedata\levels\l01_escape\level.hom [18:20:18.252|283] Загрузка физики [18:20:18.259|283] Загрузка текстур [18:20:18.996|283] Синхронизация [18:20:19.059|283] ! Can't find sound: 'interface\inv_battery_reload' [18:20:19.235|301] Создание игрока [18:20:19.241|301] [set_envs_callback end] descr: [cgim_gsc_2_05_30][19800] -> [cgim_gsc_2_06_00][21600] [18:20:19.287|301] ^ initial_spawn [18:20:21.755|301] engine, hanged object = [HANGED_START] [18:20:22.012|302] ~ start_populate [18:20:25.884|328] * MEMORY USAGE: 350 Mb [18:20:25.884|328] * End of synchronization A[1] R[1] [18:20:27.914|405] Intro start [18:21:16.052|3979] Config-file [d:\games\prosectors project v1.7\userdata\user.ltx] saved successfully [18:21:29.338|4920] FATAL ERROR [error]Expression : fatal error [error]Function : CModelPool::Instance_Load [error]File : ..\xrRender\ModelPool.cpp [error]Line : 118 [error]Description : <no expression> [error]Arguments : Can't find model file 'dynamics\prosectors\lighter_fluid.ogf'. [18:21:29.338|4920] #DEBUG CONTEXT DUMP: [18:21:29.351|4920] *** break by StackWalk *** [18:21:29.351|4920] !stack trace: ! 0023:5B69D5E0 (0x016B3390 0x0060797C 0x00000000 0x5B229998) xrCore.dll, xrDebug::backend() ! 0023:5B6B33A0 (0x0060797C 0x00000000 0x5B229998 0x00000076) xrCore.dll, IReaderBase<CStreamReader>::`vftable'() ! 0023:016B3390 (0x00000000 0x5B229998 0x00000076 0x5B229A0C) xrEngine.exe ! 0023:0060797C (0x5B229998 0x00000076 0x5B229A0C 0x00606954) xrEngine.exe --- Нашел, потерялся файл при распаковке, спасибо, что показали причину. Поделиться этим сообщением Ссылка на сообщение