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Возможно известный баг:

При попытке выкинуть екипировку, происходит вылет, если такаяже одетая на ГГ

 

Етот Валера Шуруп меня уже достал) Бар.

https://drive.google.com/file/d/1kspYpRfx6k32xppJQAHooVE-FJM6SVwk/view?usp=sharing

А что с прочностью вооружения?? 

Stayr AUG при отстреле 2 рожков  по 30 патронов, состояние оружия осталось примерно 32-35%

:good:

Зандер, я вижу ты любитель делать все одноразовое)):lol3:

Извиняюсь ето был какой-то баг 0.о перезанрузился и стол перестал сам себя уничтожать

Ссылка на комментарий

Вылет при загрузке.
 

Скрытый текст


* Detected CPU:        Intel(R) Core(TM) i3-2350M CPU @ 2.30GHz [GenuineIntel], F6/M42/S7
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX
* CPU cores: [2], threads: [4]
* CPU0 current freq: 2300 MHz, max freq: 2300 MHz
* CPU1 current freq: 2300 MHz, max freq: 2300 MHz
* CPU2 current freq: 2300 MHz, max freq: 2300 MHz
* CPU3 current freq: 2300 MHz, max freq: 2300 MHz
Initializing File System...
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#0], size: [1993840509]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#1], size: [1995854585]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#2], size: [922202787]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#3], size: [1992837849]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#4], size: [2072211272]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#5], size: [1992624692]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#6], size: [1992664911]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#7], size: [2000086025]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#8], size: [1992882069]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#9], size: [2089451564]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#a], size: [1992800246]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#b], size: [162753412]
using fs-ltx fsgame.ltx
FS: 71438 files cached, 11739Kb memory used.
Init FileSystem 2.175041 sec
[30.05.21 20:59:10.563] [OGSR Engine (x64)] build date: [Apr  9 2021 02:30:37]
[30.05.21 20:59:10.563] Working Directory: [D:\Games\SZ 0.8\bin_x64]
[30.05.21 20:59:10.563] CommandLine: ["D:\Games\SZ 0.8\bin_x64\xrEngine.exe" ]
[30.05.21 20:59:11.180] TTAPI number of threads: [4]
[30.05.21 20:59:11.180] Initializing Engine...
[30.05.21 20:59:11.181] Starting INPUT device...
[30.05.21 20:59:12.136] refCount:m_pAdapter 1
[30.05.21 20:59:12.136] refCount:pFactory 1
[30.05.21 20:59:12.402] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[30.05.21 20:59:12.402] --  [renderer_r2a]
[30.05.21 20:59:12.402] --  [renderer_r2]
[30.05.21 20:59:12.402] --  [renderer_r2.5]
[30.05.21 20:59:12.402] --  [renderer_r3]
[30.05.21 20:59:12.402] --  [renderer_r4]
[30.05.21 20:59:12.403] Executing config-script "user.ltx"...
[30.05.21 20:59:12.403] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[30.05.21 20:59:12.403] [d:\games\sz 0.8\_appdata_\user.ltx] successfully loaded.
[30.05.21 20:59:12.403] --Loading DLL: [xrRender_R2.dll]
[30.05.21 20:59:12.405] --Loading DLL: [xrGame.dll]
[30.05.21 20:59:12.542] --------------------------------------------------------------------------------
[30.05.21 20:59:12.543] [3947MB] physical memory installed, [2836MB] available, [28] percent of memory in use
[30.05.21 20:59:12.543] PageFile usage: [83MB], Peak PageFile usage: [109MB]
[30.05.21 20:59:12.543] --------------------------------------------------------------------------------
[30.05.21 20:59:12.543] * [ D3D ]: textures[0 K]
[30.05.21 20:59:12.543] * [x-ray]: process heap[64293 K], render[0 K]
[30.05.21 20:59:12.543] * [x-ray]: economy: strings[16556 K], smem[0 K]
[30.05.21 20:59:12.543] SOUND: OpenAL: enumerate devices...
[30.05.21 20:59:12.543] SOUND: OpenAL: EnumerationExtension Present
[30.05.21 20:59:12.606] devices OpenAL Soft
[30.05.21 20:59:12.606] SOUND: OpenAL: system  default SndDevice name is Generic Software
[30.05.21 20:59:12.953] SOUND: OpenAL: All available devices:
[30.05.21 20:59:12.953] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
[30.05.21 20:59:12.953] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[30.05.21 20:59:12.953] Executing config-script "d:\games\sz 0.8\gamedata\config\default_controls.ltx"...
[30.05.21 20:59:12.954] [d:\games\sz 0.8\gamedata\config\default_controls.ltx] successfully loaded.
[30.05.21 20:59:12.954] Executing config-script "user.ltx"...
[30.05.21 20:59:12.955] Executing config-script "d:\games\sz 0.8\gamedata\config\rspec_low.ltx"...
[30.05.21 20:59:12.955] ! Unknown command:  r__supersample
[30.05.21 20:59:12.955] [d:\games\sz 0.8\gamedata\config\rspec_low.ltx] successfully loaded.
[30.05.21 20:59:12.955] Executing config-script "d:\games\sz 0.8\gamedata\config\default_controls.ltx"...
[30.05.21 20:59:12.955] [d:\games\sz 0.8\gamedata\config\default_controls.ltx] successfully loaded.
[30.05.21 20:59:12.956] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[30.05.21 20:59:12.956] [d:\games\sz 0.8\_appdata_\user.ltx] successfully loaded.
[30.05.21 20:59:12.956] SOUND: Selected device is Generic Software
[30.05.21 20:59:13.007] * sound: EAX 2.0 extension: present
[30.05.21 20:59:13.007] * sound: EAX 2.0 deferred: present
[30.05.21 20:59:13.034] * sound : cache: 49152 kb, 3642 lines, 13820 bpl
[30.05.21 20:59:13.044] Starting RENDER device...
[30.05.21 20:59:13.061] * GPU [vendor:10DE]-[device:DE9]: NVIDIA GeForce GT 630M
[30.05.21 20:59:13.061] * GPU driver: 23.21.13.9135
[30.05.21 20:59:13.386] * CREATE: DeviceREF: 1
[30.05.21 20:59:13.387] * Vertex Processor: PURE HARDWARE
[30.05.21 20:59:13.387] *     Texture memory: 2675 M
[30.05.21 20:59:13.387] *          DDI-level: 9.0
[30.05.21 20:59:13.392] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.05.21 20:59:13.392] * GPU vertex cache: recognized, 24
[30.05.21 20:59:13.393] * DVB created: 16384K
[30.05.21 20:59:13.393] * DIB created: 512K
[30.05.21 20:59:13.463] ! Version conflict in shader 'models\lightplanes_00'
[30.05.21 20:59:13.463] ! Version conflict in shader 'models\lightplanesself'
[30.05.21 20:59:13.463] ! Version conflict in shader 'models\model_puh'
[30.05.21 20:59:13.464] ! Version conflict in shader 'models\model_refl'
[30.05.21 20:59:13.464] ! Version conflict in shader 'models\xbrainglass'
[30.05.21 20:59:13.464] ! Version conflict in shader 'models\xdistortcolorlinv'
[30.05.21 20:59:13.464] ! Version conflict in shader 'models\xglass'
[30.05.21 20:59:13.464] ! Version conflict in shader 'models\xglass2'
[30.05.21 20:59:13.464] ! Version conflict in shader 'models\xlens'
[30.05.21 20:59:13.464] ! Version conflict in shader 'selflight_static'
[30.05.21 20:59:13.467] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[30.05.21 20:59:48.488] * NULLRT supported
[30.05.21 20:59:48.489] * ...and used
[30.05.21 20:59:48.489] * HWDST/PCF supported and used
[30.05.21 20:59:48.489] * NV-DBT supported and used
[30.05.21 20:59:48.492] compiling shader dumb
[30.05.21 20:59:48.547] compiling shader dumb
[30.05.21 20:59:48.552] compiling shader accum_mask
[30.05.21 20:59:48.555] compiling shader accum_sun_mask
[30.05.21 20:59:48.558] compiling shader copy_p
[30.05.21 20:59:48.561] compiling shader accum_volume
[30.05.21 20:59:48.564] compiling shader copy
[30.05.21 20:59:48.567] compiling shader accum_sun_near
[30.05.21 20:59:48.576] compiling shader accum_sun
[30.05.21 20:59:48.584] compiling shader accum_sun_cascade
[30.05.21 20:59:48.593] compiling shader accum_sun_cascade_far
[30.05.21 20:59:48.603] compiling shader accum_omni_unshadowed
[30.05.21 20:59:48.608] compiling shader accum_omni_normal
[30.05.21 20:59:48.617] compiling shader accum_omni_transluent
[30.05.21 20:59:48.627] compiling shader accum_spot_unshadowed
[30.05.21 20:59:48.635] compiling shader accum_spot_normal
[30.05.21 20:59:48.646] compiling shader accum_spot_fullsize
[30.05.21 20:59:48.657] compiling shader accum_volumetric
[30.05.21 20:59:48.666] compiling shader accum_volumetric
[30.05.21 20:59:48.671] compiling shader accum_indirect
[30.05.21 20:59:48.677] compiling shader bloom_build
[30.05.21 20:59:48.681] compiling shader bloom_filter
[30.05.21 20:59:48.687] compiling shader bloom_filter_f
[30.05.21 20:59:48.720] compiling shader ssao_calc
[30.05.21 20:59:48.725] compiling shader combine_1
[30.05.21 20:59:48.729] compiling shader depth_downs
[30.05.21 20:59:48.733] compiling shader bloom_luminance_1
[30.05.21 20:59:48.737] compiling shader bloom_luminance_2
[30.05.21 20:59:48.742] compiling shader bloom_luminance_3
[30.05.21 20:59:48.751] compiling shader combine_1
[30.05.21 20:59:48.814] compiling shader combine_2_NAA
[30.05.21 20:59:48.818] compiling shader combine_2_NAA_D
[30.05.21 20:59:48.823] compiling shader combine_volumetric
[30.05.21 20:59:48.827] compiling shader ogsr_rain_drops
[30.05.21 20:59:49.408] compiling shader fxaa_main
[30.05.21 20:59:55.390] compiling shader fxaa_main
[30.05.21 20:59:55.413] compiling shader postprocess
[30.05.21 20:59:55.418] compiling shader postprocess_CM
[30.05.21 20:59:55.422] compiling shader distort
[30.05.21 20:59:55.571] compiling shader particle
[30.05.21 20:59:55.575] compiling shader particle
[30.05.21 20:59:55.578] compiling shader particle_s-add
[30.05.21 20:59:55.582] compiling shader particle-clip
[30.05.21 20:59:55.585] compiling shader particle_distort
[30.05.21 20:59:55.589] compiling shader particle_s-blend
[30.05.21 20:59:55.592] compiling shader particle_s-aadd
[30.05.21 20:59:55.607] compiling shader vert
[30.05.21 20:59:55.610] compiling shader vert
[30.05.21 20:59:55.746] compiling shader deffer_particle
[30.05.21 20:59:55.751] compiling shader deffer_particle
[30.05.21 20:59:56.033] compiling shader portal
[30.05.21 20:59:56.036] compiling shader portal
[30.05.21 20:59:56.112] compiling shader simple_color
[30.05.21 20:59:56.115] compiling shader editor
[30.05.21 20:59:56.424] --LUA version: [LuaJIT 2.1.0-beta3]
[30.05.21 20:59:56.522] compiling shader sky2
[30.05.21 20:59:56.526] compiling shader sky2
[30.05.21 20:59:56.530] compiling shader clouds
[30.05.21 20:59:56.534] compiling shader clouds
[30.05.21 20:59:56.628] Starting engine...
[30.05.21 20:59:58.143] compiling shader effects_flare
[30.05.21 20:59:58.146] compiling shader effects_flare
[30.05.21 20:59:58.150] compiling shader stub_default
[30.05.21 20:59:58.153] compiling shader effects_sun
[30.05.21 21:00:01.057] main_menu.on_main
[30.05.21 21:00:01.109] main_menu -> Configurator(false)
[30.05.21 21:00:03.371] Loading file: ui\ui_ani_cursor.seq
[30.05.21 21:00:06.559] compiling shader yuv2rgb
[30.05.21 21:00:09.138] Loading file: ui\ui_noise.seq
[30.05.21 21:00:14.913] Loading file: ui\ui_noise.seq
[30.05.21 21:00:17.316] * phase time: 3 ms
[30.05.21 21:00:17.467] * phase cmem: 186254 K
[30.05.21 21:00:17.554] --LUA version: [LuaJIT 2.1.0-beta3]
[30.05.21 21:00:17.660] * phase time: 343 ms
[30.05.21 21:00:17.773] * phase cmem: 180757 K
[30.05.21 21:00:17.792] * Loading spawn registry...
[30.05.21 21:00:19.546] * 9119 spawn points are successfully loaded
[30.05.21 21:00:19.546] * Loading objects...
[30.05.21 21:00:20.214] * 18564 objects are successfully loaded
[30.05.21 21:00:20.692] * 42626 script vars are successfully loaded
[30.05.21 21:00:20.955] Total Objects: 18564
[30.05.21 21:00:21.487] * Game 27n is successfully loaded from file 'd:\games\sz 0.8\_appdata_\savedgames\27n.sav' (3.713s)
[30.05.21 21:00:21.487] * phase time: 3827 ms
[30.05.21 21:00:21.664] * phase cmem: 248958 K
[30.05.21 21:00:21.664] Loading file: intro\intro_l08_yantar.seq
[30.05.21 21:00:21.774] ! Can't find texture 'intro\intro_testers_mp_factory'
[30.05.21 21:00:21.842] # Player not found. New player created.
[30.05.21 21:00:21.842] !!xrServer::Check_GameSpy_CDKey_Success - 1
[30.05.21 21:00:21.842] * client : connection accepted - <>
[30.05.21 21:00:21.875] * phase time: 387 ms
[30.05.21 21:00:22.054] * phase cmem: 249185 K
[30.05.21 21:00:22.223] * phase time: 347 ms
[30.05.21 21:00:22.400] * phase cmem: 251637 K
[30.05.21 21:00:24.663] * phase time: 2440 ms
[30.05.21 21:00:24.841] * phase cmem: 325963 K
[30.05.21 21:00:24.842] compiling shader deffer_base_bump_d-hq
[30.05.21 21:00:24.849] compiling shader deffer_base_bump_d-hq
[30.05.21 21:00:24.854] compiling shader deffer_base_bump
[30.05.21 21:00:24.860] compiling shader deffer_base_bump
[30.05.21 21:00:24.864] compiling shader shadow_direct_base
[30.05.21 21:00:24.869] compiling shader deffer_base_flat_d
[30.05.21 21:00:24.874] compiling shader deffer_base_flat_d
[30.05.21 21:00:24.939] compiling shader deffer_base_flat
[30.05.21 21:00:24.944] compiling shader deffer_base_flat
[30.05.21 21:00:24.949] compiling shader deffer_base_aref_flat
[30.05.21 21:00:24.954] compiling shader shadow_direct_base_aref
[30.05.21 21:00:24.957] compiling shader shadow_direct_base_aref
[30.05.21 21:00:24.962] compiling shader deffer_base_bump-hq
[30.05.21 21:00:24.968] compiling shader deffer_base_bump-hq
[30.05.21 21:00:24.974] compiling shader deffer_base_steep_d-hq
[30.05.21 21:00:25.004] compiling shader simple
[30.05.21 21:00:25.007] compiling shader wmark
[30.05.21 21:00:25.014] compiling shader deffer_base_lmh_bump_d-hq
[30.05.21 21:00:25.021] compiling shader deffer_base_lmh_bump_d-hq
[30.05.21 21:00:25.027] compiling shader deffer_base_lmh_bump
[30.05.21 21:00:25.032] compiling shader deffer_base_lmh_bump
[30.05.21 21:00:25.039] compiling shader deffer_base_lmh_steep_d-hq
[30.05.21 21:00:25.048] compiling shader deffer_base_lmh_flat_d
[30.05.21 21:00:25.053] compiling shader deffer_base_lmh_flat_d
[30.05.21 21:00:25.058] compiling shader deffer_base_lmh_flat
[30.05.21 21:00:25.063] compiling shader deffer_base_lmh_flat
[30.05.21 21:00:25.079] compiling shader deffer_base_lmh_aref_steep_d-hq
[30.05.21 21:00:25.086] compiling shader deffer_base_lmh_aref_bump
[30.05.21 21:00:25.094] compiling shader deffer_base_lmh_aref_steep-hq
[30.05.21 21:00:25.101] compiling shader deffer_base_lmh_bump-hq
[30.05.21 21:00:25.108] compiling shader deffer_base_lmh_bump-hq
[30.05.21 21:00:25.128] compiling shader deffer_base_lmh_aref_bump-hq
[30.05.21 21:00:25.142] compiling shader deffer_base_lmh_steep-hq
[30.05.21 21:00:25.153] compiling shader deffer_base_aref_steep_d-hq
[30.05.21 21:00:25.160] compiling shader deffer_base_aref_bump
[30.05.21 21:00:25.169] compiling shader water_soft
[30.05.21 21:00:25.176] compiling shader water_soft
[30.05.21 21:00:25.187] compiling shader waterd_soft
[30.05.21 21:00:25.191] compiling shader waterd_soft
[30.05.21 21:00:25.197] compiling shader deffer_impl_flat_d
[30.05.21 21:00:25.205] compiling shader deffer_impl_flat_d
[30.05.21 21:00:25.212] compiling shader deffer_impl_flat
[30.05.21 21:00:25.218] compiling shader deffer_tree_s_bump_d-hq
[30.05.21 21:00:25.224] compiling shader deffer_tree_s_bump
[30.05.21 21:00:25.230] compiling shader shadow_direct_base
[30.05.21 21:00:25.233] compiling shader shadow_direct_tree_s
[30.05.21 21:00:25.236] compiling shader deffer_tree_s_flat
[30.05.21 21:00:25.241] compiling shader deffer_tree_bump_d-hq
[30.05.21 21:00:25.247] compiling shader deffer_tree_bump
[30.05.21 21:00:25.254] compiling shader shadow_direct_tree
[30.05.21 21:00:25.258] compiling shader deffer_tree_flat
[30.05.21 21:00:25.268] compiling shader deffer_tree_s_bump-hq
[30.05.21 21:00:25.281] * phase time: 617 ms
[30.05.21 21:00:25.460] * phase cmem: 334746 K
[30.05.21 21:00:25.966] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.21 21:00:26.006] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.21 21:00:26.042] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.21 21:00:26.070] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.21 21:00:26.098] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.21 21:00:26.125] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.21 21:00:26.152] * [Loading IB] 1048572 indices, 2047 Kb
[30.05.21 21:00:26.236] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.21 21:00:26.269] * [Loading IB] 1048572 indices, 2047 Kb
[30.05.21 21:00:26.324] * [Loading IB] 361725 indices, 706 Kb
[30.05.21 21:00:26.402] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.21 21:00:26.429] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.21 21:00:26.457] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.21 21:00:26.484] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.21 21:00:26.569] * [Loading IB] 251220 indices, 490 Kb
[30.05.21 21:00:26.577] * phase time: 1296 ms
[30.05.21 21:00:26.756] * phase cmem: 335152 K
[30.05.21 21:00:27.291] * phase time: 712 ms
[30.05.21 21:00:27.471] * phase cmem: 338341 K
[30.05.21 21:00:27.556] compiling shader deffer_detail_w_flat
[30.05.21 21:00:27.566] compiling shader deffer_detail_s_flat
[30.05.21 21:00:27.585] * [DETAILS] VertexConsts(256), Batch(61)
[30.05.21 21:00:27.585] * [DETAILS] 40687 v(20), 26352 p
[30.05.21 21:00:27.585] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.05.21 21:00:27.587] * phase time: 296 ms
[30.05.21 21:00:27.769] * phase cmem: 339696 K
[30.05.21 21:00:27.770] * Loading HOM: d:\games\sz 0.8\gamedata\levels\l08_yantar\level.hom
[30.05.21 21:00:28.147] * phase time: 559 ms
[30.05.21 21:00:28.329] * phase cmem: 340022 K
[30.05.21 21:00:28.337] * phase time: 190 ms
[30.05.21 21:00:28.520] * phase cmem: 337570 K
[30.05.21 21:00:28.545] - Game configuring : Started 
[30.05.21 21:00:28.618] - Game configuring : Finished 
[30.05.21 21:00:28.624] CUIZoneMap::CUIZoneMap
[30.05.21 21:00:29.502] * phase time: 1164 ms
[30.05.21 21:00:29.687] * phase cmem: 362773 K
[30.05.21 21:00:33.684] ! auto-generated bump map: crete\crete_stena_ch_11_1_bump
[30.05.21 21:00:33.684] ! auto-generated bump map: crete\crete_stena_ch_11_1_bump#
[30.05.21 21:00:38.642] Loading file: fx\fx_fire1.seq
[30.05.21 21:00:38.726] Loading file: fx\fx_wood_fire.seq
[30.05.21 21:01:02.545] Loading file: ui\ui_marker_0.seq
[30.05.21 21:01:02.574] Loading file: ui\ui_medicine.seq
[30.05.21 21:01:02.575] !Warning. File ui\ui_medicine.seq is corrupt - result zero fps
[30.05.21 21:01:03.817] ! auto-generated bump map: veh\veh_zil_130_bump#
[30.05.21 21:01:04.087] Loading file: water\water_dudv.seq
[30.05.21 21:01:04.157] Loading file: water\water_normal.seq
[30.05.21 21:01:05.947] * t-report - base: 2066, 1454904 K
[30.05.21 21:01:05.948] * t-report - lmap: 5, 5120 K
[30.05.21 21:01:05.949] * phase time: 36446 ms
[30.05.21 21:01:06.150] * phase cmem: 399418 K
[30.05.21 21:01:06.234] * phase time: 285 ms
[30.05.21 21:01:06.429] * phase cmem: 399421 K
[30.05.21 21:01:06.648] --------------------------------------------------------------------------------
[30.05.21 21:01:06.648] [3947MB] physical memory installed, [856MB] available, [78] percent of memory in use
[30.05.21 21:01:06.648] PageFile usage: [2123MB], Peak PageFile usage: [2131MB]
[30.05.21 21:01:06.648] --------------------------------------------------------------------------------
[30.05.21 21:01:06.648] * [ D3D ]: textures[1460025 K]
[30.05.21 21:01:06.648] * [x-ray]: process heap[398415 K], render[0 K]
[30.05.21 21:01:06.649] * [x-ray]: economy: strings[21091 K], smem[0 K]
[30.05.21 21:01:06.649] CUIMainIngameWnd::OnConnected
[30.05.21 21:01:06.770] CInvSlotSwitcher destruct
[30.05.21 21:01:06.770] CInvSlotSwitcher::IdleState
[30.05.21 21:01:06.982] compiling shader deffer_model_flat_2
[30.05.21 21:01:07.011] compiling shader shadow_direct_model_2
[30.05.21 21:01:07.063] compiling shader deffer_model_bump-hq_2
[30.05.21 21:01:07.128] compiling shader deffer_model_bump_2
[30.05.21 21:01:07.296] ! auto-generated bump map: act\tshirt_bump#
[30.05.21 21:01:08.363] actor_binder:load
[30.05.21 21:01:08.364] actor_binder:load(): self.object:name()='single_player'
[30.05.21 21:01:08.364] actor_binder:object_binder.load(): self.object:name()='single_player'
[30.05.21 21:01:08.364] loaded g_diff: 3
[30.05.21 21:01:08.373] events:-RANDOM_POOL:BEGIN <l08_yantar>
[30.05.21 21:01:08.510] compression_system:-compress_storage[10]: 24 lines loaded
[30.05.21 21:01:08.510] compression_system:-compress_storage[11]: 4314 lines loaded
[30.05.21 21:01:08.510] compression_system:-compress_storage[03]: 4172 lines loaded
[30.05.21 21:01:08.510] compression_system:-compress_storage[04]: 133 lines loaded
[30.05.21 21:01:08.510] compression_system:-compress_storage[07]: 2898 lines loaded
[30.05.21 21:01:08.510] compression_system:-compress_storage[38]: 4903 lines loaded
[30.05.21 21:01:08.510] compression_system:-compress_storage[08]: 863 lines loaded
[30.05.21 21:01:08.510] compression_system:-compress_storage[02]: 2071 lines loaded
[30.05.21 21:01:08.510] compression_system:-compress_storage[01]: 3498 lines loaded
[30.05.21 21:01:08.510] compression_system:-compress_storage[30]: 3679 lines loaded
[30.05.21 21:01:08.510] compression_system:-compress_storage[20]: 125 lines loaded
[30.05.21 21:01:08.597] !Foz_Weather message: Weather installed in level => cloudy_light_rain
[30.05.21 21:01:08.602] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.9
[30.05.21 21:01:08.602] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.9
[30.05.21 21:01:08.602] events:Game time: 9-22, 14:58, total days: 735497
[30.05.21 21:01:08.602] TFLoadList
[30.05.21 21:01:08.730] Total Objects: 18567
[30.05.21 21:01:08.739] ZTDIALG geo_scale = 4.4950105604254
[30.05.21 21:01:08.891] kulinary.init : Start
[30.05.21 21:01:08.891] kulinary.init : 32 commands loaded
[30.05.21 21:01:08.918]  STRING:Period_as_string:;
[30.05.21 21:01:08.918]  STRING:0,0,20,735498;
[30.05.21 21:01:09.656] compiling shader deffer_model_bump-hq_0
[30.05.21 21:01:09.671] compiling shader deffer_model_bump_0
[30.05.21 21:01:09.686] compiling shader shadow_direct_model_0
[30.05.21 21:01:09.977] compiling shader deffer_model_flat_0
[30.05.21 21:01:10.099] compiling shader deffer_model_flat_1
[30.05.21 21:01:10.115] compiling shader shadow_direct_model_1
[30.05.21 21:01:10.380] compiling shader base_lplanes
[30.05.21 21:01:10.384] compiling shader model_def_lplanes_0
[30.05.21 21:01:10.452] compiling shader shadow_direct_model_aref_0
[30.05.21 21:01:10.826] compiling shader model_def_lq
[30.05.21 21:01:10.829] compiling shader model_def_lq_0
[30.05.21 21:01:13.893] run_compiletest
[30.05.21 21:01:13.894] info***test_jit ok
[30.05.21 21:01:13.894] module***ok
[30.05.21 21:01:14.256] compiling shader accum_emissivel
[30.05.21 21:01:14.327] compiling shader deffer_model_bump-hq_1
[30.05.21 21:01:14.406] compiling shader deffer_model_bump_1
[30.05.21 21:01:14.424] compiling shader accum_emissive
[30.05.21 21:01:14.876] compiling shader models_lense_scope
[30.05.21 21:01:14.908] compiling shader model_env_lq_0
[30.05.21 21:01:15.219] compiling shader model_distort_inv_0
[30.05.21 21:01:15.248] compiling shader model_distort_0
[30.05.21 21:01:15.579] restrictor_binder:reinit[camp_fire_0001]
[30.05.21 21:01:15.607] restrictor_binder:net_spawn[camp_fire_0001]
[30.05.21 21:01:15.608] restrictor_binder:reinit[camp_fire_0000]
[30.05.21 21:01:15.608] restrictor_binder:net_spawn[camp_fire_0000]
[30.05.21 21:01:15.608] restrictor_binder:reinit[camp_fire_0002]
[30.05.21 21:01:15.608] restrictor_binder:net_spawn[camp_fire_0002]
[30.05.21 21:01:15.609] restrictor_binder:reinit[camp_fire_0003]
[30.05.21 21:01:15.609] restrictor_binder:net_spawn[camp_fire_0003]
[30.05.21 21:01:15.609] restrictor_binder:reinit[camp_fire_0004]
[30.05.21 21:01:15.609] restrictor_binder:net_spawn[camp_fire_0004]
[30.05.21 21:01:15.611] restrictor_binder:reinit[camp_fire_0005]
[30.05.21 21:01:15.611] restrictor_binder:net_spawn[camp_fire_0005]
[30.05.21 21:01:15.611] restrictor_binder:reinit[camp_fire_0006]
[30.05.21 21:01:15.611] restrictor_binder:net_spawn[camp_fire_0006]
[30.05.21 21:01:15.611] restrictor_binder:reinit[camp_fire_0007]
[30.05.21 21:01:15.612] restrictor_binder:net_spawn[camp_fire_0007]
[30.05.21 21:01:15.612] restrictor_binder:reinit[camp_fire_0008]
[30.05.21 21:01:15.612] restrictor_binder:net_spawn[camp_fire_0008]
[30.05.21 21:01:15.612] restrictor_binder:reinit[camp_fire_0009]
[30.05.21 21:01:15.612] restrictor_binder:net_spawn[camp_fire_0009]
[30.05.21 21:01:15.684] restrictor_binder:reinit[camp_fire_0010]
[30.05.21 21:01:15.684] restrictor_binder:net_spawn[camp_fire_0010]
[30.05.21 21:01:15.684] restrictor_binder:reinit[camp_fire_0011]
[30.05.21 21:01:15.684] restrictor_binder:net_spawn[camp_fire_0011]
[30.05.21 21:01:15.685] restrictor_binder:reinit[camp_fire_0012]
[30.05.21 21:01:15.685] restrictor_binder:net_spawn[camp_fire_0012]
[30.05.21 21:01:15.685] restrictor_binder:reinit[camp_fire_0013]
[30.05.21 21:01:15.685] restrictor_binder:net_spawn[camp_fire_0013]
[30.05.21 21:01:15.686] restrictor_binder:reinit[camp_fire_0014]
[30.05.21 21:01:15.686] restrictor_binder:net_spawn[camp_fire_0014]
[30.05.21 21:01:15.687] restrictor_binder:reinit[camp_fire_0015]
[30.05.21 21:01:15.687] restrictor_binder:net_spawn[camp_fire_0015]
[30.05.21 21:01:15.687] restrictor_binder:reinit[camp_fire_0016]
[30.05.21 21:01:15.687] restrictor_binder:net_spawn[camp_fire_0016]
[30.05.21 21:01:15.688] restrictor_binder:reinit[camp_fire_0017]
[30.05.21 21:01:15.688] restrictor_binder:net_spawn[camp_fire_0017]
[30.05.21 21:01:15.688] restrictor_binder:reinit[camp_fire_0018]
[30.05.21 21:01:15.689] restrictor_binder:net_spawn[camp_fire_0018]
[30.05.21 21:01:15.689] restrictor_binder:reinit[camp_fire_0019]
[30.05.21 21:01:15.689] restrictor_binder:net_spawn[camp_fire_0019]
[30.05.21 21:01:15.689] restrictor_binder:reinit[camp_fire_0020]
[30.05.21 21:01:15.689] restrictor_binder:net_spawn[camp_fire_0020]
[30.05.21 21:01:15.690] restrictor_binder:reinit[camp_fire_0021]
[30.05.21 21:01:15.690] restrictor_binder:net_spawn[camp_fire_0021]
[30.05.21 21:01:15.690] restrictor_binder:reinit[camp_fire_0022]
[30.05.21 21:01:15.690] restrictor_binder:net_spawn[camp_fire_0022]
[30.05.21 21:01:15.690] restrictor_binder:reinit[camp_fire_0023]
[30.05.21 21:01:15.690] restrictor_binder:net_spawn[camp_fire_0023]
[30.05.21 21:01:15.691] restrictor_binder:reinit[camp_fire_0024]
[30.05.21 21:01:15.691] restrictor_binder:net_spawn[camp_fire_0024]
[30.05.21 21:01:15.692] restrictor_binder:reinit[camp_fire_0025]
[30.05.21 21:01:15.692] restrictor_binder:net_spawn[camp_fire_0025]
[30.05.21 21:01:15.692] restrictor_binder:reinit[camp_fire_0026]
[30.05.21 21:01:15.692] restrictor_binder:net_spawn[camp_fire_0026]
[30.05.21 21:01:15.693] restrictor_binder:reinit[camp_fire_0027]
[30.05.21 21:01:15.693] restrictor_binder:net_spawn[camp_fire_0027]
[30.05.21 21:01:15.694] restrictor_binder:reinit[camp_fire_0028]
[30.05.21 21:01:15.694] restrictor_binder:net_spawn[camp_fire_0028]
[30.05.21 21:01:15.694] restrictor_binder:reinit[camp_fire_0029]
[30.05.21 21:01:15.694] restrictor_binder:net_spawn[camp_fire_0029]
[30.05.21 21:01:15.694] restrictor_binder:reinit[camp_fire_0030]
[30.05.21 21:01:15.695] restrictor_binder:net_spawn[camp_fire_0030]
[30.05.21 21:01:15.695] restrictor_binder:reinit[yan_bunker_door_1_zone]
[30.05.21 21:01:15.695] restrictor_binder:net_spawn[yan_bunker_door_1_zone]
[30.05.21 21:01:15.695] restrictor_binder:reinit[yan_bunker_door_2_zone]
[30.05.21 21:01:15.695] restrictor_binder:net_spawn[yan_bunker_door_2_zone]
[30.05.21 21:01:15.716] compiling shader deffer_model_bump_d-hq_0
[30.05.21 21:01:15.905] compiling shader deffer_model_bump_d-hq_1
[30.05.21 21:01:15.956] compiling shader model_distort4glass_0
[30.05.21 21:01:16.099] compiling shader model_def_lq_2
[30.05.21 21:01:17.285] trader_restore 902
[30.05.21 21:01:20.947] compiling shader model_env_lq
[30.05.21 21:01:20.974] compiling shader model_env_lq_2
[30.05.21 21:01:21.995] ! Invalid ogg-comment version, file:  d:\games\sz 0.8\gamedata\sounds\characters_voice\human_03\military\talk\jokes\joke_4.ogg
[30.05.21 21:01:22.003] ! Invalid ogg-comment version, file:  d:\games\sz 0.8\gamedata\sounds\characters_voice\human_03\military\talk\jokes\joke_5.ogg
[30.05.21 21:01:22.014] ! Invalid ogg-comment version, file:  d:\games\sz 0.8\gamedata\sounds\characters_voice\human_03\military\talk\jokes\joke_6.ogg
[30.05.21 21:01:22.417] restrictor_binder:reinit[space_restrictor10492]
[30.05.21 21:01:22.417] restrictor_binder:net_spawn[space_restrictor10492]
[30.05.21 21:01:22.418] restrictor_binder:reinit[space_restrictor10493]
[30.05.21 21:01:22.418] restrictor_binder:net_spawn[space_restrictor10493]
[30.05.21 21:01:22.419] restrictor_binder:reinit[space_restrictor10494]
[30.05.21 21:01:22.419] restrictor_binder:net_spawn[space_restrictor10494]
[30.05.21 21:01:22.420] restrictor_binder:reinit[space_restrictor10495]
[30.05.21 21:01:22.420] restrictor_binder:net_spawn[space_restrictor10495]
[30.05.21 21:01:22.577] compiling shader deffer_model_bump_d-hq_2
[30.05.21 21:01:25.554] compiling shader model_distort_2
[30.05.21 21:01:25.682] restrictor_binder:reinit[space_restrictor10756]
[30.05.21 21:01:25.682] restrictor_binder:net_spawn[space_restrictor10756]
[30.05.21 21:01:25.683] restrictor_binder:reinit[space_restrictor10757]
[30.05.21 21:01:25.684] restrictor_binder:net_spawn[space_restrictor10757]
[30.05.21 21:01:26.398] compiling shader shadow_direct_model_aref_2
[30.05.21 21:01:26.593] compiling shader particle_alphaonly
[30.05.21 21:01:27.239]  STRING:;
[30.05.21 21:01:27.239]  STRING:;
[30.05.21 21:01:27.239]  STRING:;
[30.05.21 21:01:27.239]  STRING:;
[30.05.21 21:01:27.239] CRestrictedObject::add_restrictions[29701] <> ; <10756,10757>
[30.05.21 21:01:27.599] Loading file: fx\fx_lavahell1.seq
[30.05.21 21:01:27.624] compiling shader model_distort_1
[30.05.21 21:01:28.431] compiling shader deffer_base_aref_bump-hq
[30.05.21 21:01:30.423]  STRING:;
[30.05.21 21:01:30.423]  STRING:;
[30.05.21 21:01:30.423]  STRING:;
[30.05.21 21:01:30.423]  STRING:;
[30.05.21 21:01:30.424] CRestrictedObject::add_restrictions[20517] <> ; <10756,10757>
[30.05.21 21:01:30.879] compiling shader model_distort4glass_2
[30.05.21 21:01:32.642]  STRING:;
[30.05.21 21:01:32.642]  STRING:;
[30.05.21 21:01:32.642]  STRING:;
[30.05.21 21:01:32.643]  STRING:;
[30.05.21 21:01:32.643] CRestrictedObject::add_restrictions[23810] <> ; <10756,10757>
[30.05.21 21:01:33.636] Loading file: artifact\artifact_hell1.seq
[30.05.21 21:01:33.670]  STRING:;
[30.05.21 21:01:33.670]  STRING:;
[30.05.21 21:01:33.670]  STRING:;
[30.05.21 21:01:33.670]  STRING:;
[30.05.21 21:01:33.670] CRestrictedObject::add_restrictions[25354] <> ; <10756,10757>
[30.05.21 21:01:34.993] ! Invalid ogg-comment version, file:  d:\games\sz 0.8\gamedata\sounds\shoot\762x54\bare\svd_new.ogg
[30.05.21 21:01:36.380] compiling shader hud_scope
[30.05.21 21:01:36.406] compiling shader hud_scope
[30.05.21 21:01:36.601] compiling shader hud_scope
[30.05.21 21:01:36.605] compiling shader hud_scope
[30.05.21 21:01:36.628] compiling shader hud_scope
[30.05.21 21:01:36.632] compiling shader hud_scope
[30.05.21 21:01:41.546] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object29531[29531] from spawn because it has no visual
[30.05.21 21:01:41.546] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[30.05.21 21:01:41.547] ! Failed to spawn entity 'physic_destroyable_object'
[30.05.21 21:01:41.547] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object29532[29532] from spawn because it has no visual
[30.05.21 21:01:41.547] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[30.05.21 21:01:41.547] ! Failed to spawn entity 'physic_destroyable_object'
[30.05.21 21:01:41.547] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object29533[29533] from spawn because it has no visual
[30.05.21 21:01:41.547] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[30.05.21 21:01:41.547] ! Failed to spawn entity 'physic_destroyable_object'
[30.05.21 21:01:41.655]  STRING:;
[30.05.21 21:01:41.655]  STRING:;
[30.05.21 21:01:41.655]  STRING:;
[30.05.21 21:01:41.655]  STRING:;
[30.05.21 21:01:41.655] CRestrictedObject::add_restrictions[29535] <> ; <10756,10757>
[30.05.21 21:01:41.661]  STRING:;
[30.05.21 21:01:41.661]  STRING:;
[30.05.21 21:01:41.661]  STRING:;
[30.05.21 21:01:41.661]  STRING:;
[30.05.21 21:01:41.662] CRestrictedObject::add_restrictions[29537] <> ; <10756,10757>
[30.05.21 21:01:41.665]  STRING:;
[30.05.21 21:01:41.665]  STRING:;
[30.05.21 21:01:41.665]  STRING:;
[30.05.21 21:01:41.665]  STRING:;
[30.05.21 21:01:41.665] CRestrictedObject::add_restrictions[29538] <> ; <10756,10757>
[30.05.21 21:01:42.047] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object29985[29985] from spawn because it has no visual
[30.05.21 21:01:42.047] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[30.05.21 21:01:42.047] ! Failed to spawn entity 'physic_destroyable_object'
[30.05.21 21:01:42.048] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object30032[30032] from spawn because it has no visual
[30.05.21 21:01:42.048] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[30.05.21 21:01:42.048] ! Failed to spawn entity 'physic_destroyable_object'
[30.05.21 21:01:44.105] CWeapon::OnActiveItem
[30.05.21 21:01:44.105] CWeapon::OnActiveItem
[30.05.21 21:01:45.744] physic object destroyed from spawn because has not visual
[30.05.21 21:01:45.757] ! Failed to spawn entity 'physic_object'
[30.05.21 21:01:45.757] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object33847[33847] from spawn because it has no visual
[30.05.21 21:01:45.757] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[30.05.21 21:01:45.757] ! Failed to spawn entity 'physic_destroyable_object'
[30.05.21 21:01:45.758] physic object destroyed from spawn because has not visual
[30.05.21 21:01:45.758] ! Failed to spawn entity 'physic_object'
[30.05.21 21:01:46.924] ! Can't find sound [sudba_zony\anomaly\under_idle,0.ogg]
[30.05.21 21:01:48.019] compiling shader model_def_lplanes_1
[30.05.21 21:01:50.245] events:Время выполнения операции: generic_physics_binder:update = 22.482 миллисекунд.
[30.05.21 21:01:51.127] update_hour(15)
[30.05.21 21:01:51.128] se_spawn_manager:Run respawn for gulag: yanmilstalk_lager
[30.05.21 21:01:51.128] se_spawn_manager:Run respawn for gulag: jan_voen_boss
[30.05.21 21:01:52.716] * MEMORY USAGE: 574599 K
[30.05.21 21:01:52.717] * End of synchronization A[1] R[1]
[30.05.21 21:01:52.717] * phase time: 46767 ms
[30.05.21 21:01:52.979] * phase cmem: 574556 K
[30.05.21 21:01:54.458] ! auto-generated bump map: act\armor_iba_bump#
[30.05.21 21:01:54.521] ! auto-generated bump map: act\militaryboots_bump#
[30.05.21 21:01:55.268] events:-RANDOM_POOL:END <l08_yantar>: SEEK_POS:0; LOOP_SIZE:12669
[30.05.21 21:01:55.316] Synchronization complete, Game ready.
[30.05.21 21:01:56.088] main_menu.on_main
[30.05.21 21:01:56.110] main_menu -> Configurator(false)
[30.05.21 21:01:57.660] compiling shader yuv2rgb
[30.05.21 21:01:57.793] Loading file: ui\ui_noise.seq
[30.05.21 21:01:59.068] Loading file: ui\ui_noise.seq
[30.05.21 21:01:59.440] Loading file: ui\ui_noise.seq
[30.05.21 21:02:00.113] - Disconnect
[30.05.21 21:02:00.153] CWeapon::OnHiddenItem
[30.05.21 21:02:00.182] Item[wpn_wincheaster130010655]:DisAssemblyItem(0.080000)
[30.05.21 21:02:00.182] Item[wpn_wincheaster130010655]:SpawnDetails execute:(ndet_shotgun,24)
[30.05.21 21:02:06.210] CInvSlotSwitcher construct
[30.05.21 21:02:06.210] CInvSlotSwitcher::IdleState
[30.05.21 21:02:07.300] - Destroying level
[30.05.21 21:02:07.300] CUIZoneMap::OnDisconnect
[30.05.21 21:02:07.557] * phase time: 9 ms
[30.05.21 21:02:07.803] * phase cmem: 306367 K
[30.05.21 21:02:07.941] --LUA version: [LuaJIT 2.1.0-beta3]
[30.05.21 21:02:08.066] * phase time: 508 ms
[30.05.21 21:02:08.281] * phase cmem: 292681 K
[30.05.21 21:02:08.301] * Loading spawn registry...
[30.05.21 21:02:09.921] * 9119 spawn points are successfully loaded
[30.05.21 21:02:09.922] * Loading objects...
[30.05.21 21:02:10.695] * 22489 objects are successfully loaded
[30.05.21 21:02:10.696] Loading file: intro\intro_l03_agroprom.seq
[30.05.21 21:02:10.718] !Warning. File intro\intro_l03_agroprom.seq is corrupt - result zero fps
[30.05.21 21:02:11.294] * 42906 script vars are successfully loaded
[30.05.21 21:02:11.511] Total Objects: 22489
[30.05.21 21:02:12.075] * Game 29 is successfully loaded from file 'd:\games\sz 0.8\_appdata_\savedgames\29.sav' (3.792s)
[30.05.21 21:02:12.075] * phase time: 4009 ms
[30.05.21 21:02:12.325] * phase cmem: 345891 K
[30.05.21 21:02:12.395] # Player not found. New player created.
[30.05.21 21:02:12.395] !!xrServer::Check_GameSpy_CDKey_Success - 1
[30.05.21 21:02:12.395] * client : connection accepted - <>
[30.05.21 21:02:12.427] * phase time: 351 ms
[30.05.21 21:02:12.676] * phase cmem: 346308 K
[30.05.21 21:02:12.722] * phase time: 294 ms
[30.05.21 21:02:12.972] * phase cmem: 348908 K
[30.05.21 21:02:14.695] * phase time: 1973 ms
[30.05.21 21:02:14.946] * phase cmem: 413082 K
[30.05.21 21:02:14.947] compiling shader deffer_base_bump_d-hq
[30.05.21 21:02:14.954] compiling shader deffer_base_bump_d-hq
[30.05.21 21:02:14.960] compiling shader deffer_base_bump
[30.05.21 21:02:14.965] compiling shader deffer_base_bump
[30.05.21 21:02:14.970] compiling shader shadow_direct_base
[30.05.21 21:02:14.974] compiling shader deffer_base_flat
[30.05.21 21:02:14.978] compiling shader deffer_base_flat
[30.05.21 21:02:14.987] compiling shader deffer_base_aref_flat
[30.05.21 21:02:14.992] compiling shader shadow_direct_base_aref
[30.05.21 21:02:14.995] compiling shader shadow_direct_base_aref
[30.05.21 21:02:15.023] compiling shader base_lplanes
[30.05.21 21:02:15.026] compiling shader base_lplanes
[30.05.21 21:02:15.031] compiling shader deffer_base_bump-hq
[30.05.21 21:02:15.038] compiling shader deffer_base_bump-hq
[30.05.21 21:02:15.044] compiling shader simple
[30.05.21 21:02:15.047] compiling shader wmark
[30.05.21 21:02:15.053] compiling shader deffer_base_lmh_bump_d-hq
[30.05.21 21:02:15.060] compiling shader deffer_base_lmh_bump_d-hq
[30.05.21 21:02:15.067] compiling shader deffer_base_lmh_bump
[30.05.21 21:02:15.072] compiling shader deffer_base_lmh_bump
[30.05.21 21:02:15.082] compiling shader deffer_base_lmh_steep_d-hq
[30.05.21 21:02:15.090] compiling shader deffer_base_lmh_flat_d
[30.05.21 21:02:15.095] compiling shader deffer_base_lmh_flat_d
[30.05.21 21:02:15.101] compiling shader deffer_base_lmh_flat
[30.05.21 21:02:15.106] compiling shader deffer_base_lmh_flat
[30.05.21 21:02:15.117] compiling shader deffer_base_lmh_aref_steep_d-hq
[30.05.21 21:02:15.124] compiling shader deffer_base_lmh_aref_bump
[30.05.21 21:02:15.137] compiling shader lmapE
[30.05.21 21:02:15.141] compiling shader lmapE
[30.05.21 21:02:15.147] compiling shader deffer_base_lmh_bump-hq
[30.05.21 21:02:15.154] compiling shader deffer_base_lmh_bump-hq
[30.05.21 21:02:15.160] compiling shader deffer_base_lmh_aref_bump_d-hq
[30.05.21 21:02:15.193] compiling shader deffer_base_lmh_aref_bump-hq
[30.05.21 21:02:15.207] compiling shader deffer_base_lmh_steep-hq
[30.05.21 21:02:15.216] compiling shader deffer_base_steep_d-hq
[30.05.21 21:02:15.225] compiling shader water_soft
[30.05.21 21:02:15.231] compiling shader water_soft
[30.05.21 21:02:15.241] compiling shader waterd_soft
[30.05.21 21:02:15.245] compiling shader waterd_soft
[30.05.21 21:02:15.251] compiling shader deffer_impl_flat_d
[30.05.21 21:02:15.259] compiling shader deffer_impl_flat_d
[30.05.21 21:02:15.264] compiling shader deffer_impl_flat
[30.05.21 21:02:15.270] compiling shader deffer_base_aref_steep-hq
[30.05.21 21:02:15.276] compiling shader deffer_base_aref_bump
[30.05.21 21:02:15.284] compiling shader deffer_tree_bump_d-hq
[30.05.21 21:02:15.291] compiling shader deffer_tree_bump
[30.05.21 21:02:15.297] compiling shader shadow_direct_base
[30.05.21 21:02:15.300] compiling shader shadow_direct_tree
[30.05.21 21:02:15.305] compiling shader deffer_tree_flat
[30.05.21 21:02:15.315] compiling shader deffer_tree_s_bump_d-hq
[30.05.21 21:02:15.320] compiling shader deffer_tree_s_bump
[30.05.21 21:02:15.326] compiling shader shadow_direct_tree_s
[30.05.21 21:02:15.330] compiling shader deffer_base_flat_d
[30.05.21 21:02:15.335] compiling shader deffer_tree_s_flat_d
[30.05.21 21:02:15.340] compiling shader deffer_tree_s_flat
[30.05.21 21:02:15.353] * phase time: 657 ms
[30.05.21 21:02:15.604] * phase cmem: 421882 K
[30.05.21 21:02:16.250] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.21 21:02:16.290] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.21 21:02:16.331] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.21 21:02:16.371] * [Loading IB] 1048572 indices, 2047 Kb
[30.05.21 21:02:16.411] * [Loading IB] 1048572 indices, 2047 Kb
[30.05.21 21:02:16.451] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.21 21:02:16.490] * [Loading IB] 945090 indices, 1845 Kb
[30.05.21 21:02:16.634] * [Loading IB] 1048572 indices, 2047 Kb
[30.05.21 21:02:16.674] * [Loading IB] 1048572 indices, 2047 Kb
[30.05.21 21:02:16.714] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.21 21:02:16.754] * [Loading IB] 232566 indices, 454 Kb
[30.05.21 21:02:16.764] * phase time: 1410 ms
[30.05.21 21:02:17.015] * phase cmem: 421681 K
[30.05.21 21:02:17.981] * phase time: 1217 ms
[30.05.21 21:02:18.233] * phase cmem: 425023 K
[30.05.21 21:02:18.281] compiling shader deffer_detail_w_flat
[30.05.21 21:02:18.292] compiling shader deffer_detail_s_flat
[30.05.21 21:02:18.310] * [DETAILS] VertexConsts(256), Batch(61)
[30.05.21 21:02:18.311] * [DETAILS] 40687 v(20), 26352 p
[30.05.21 21:02:18.311] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.05.21 21:02:18.313] * phase time: 331 ms
[30.05.21 21:02:18.569] * phase cmem: 426706 K
[30.05.21 21:02:18.571] * Loading HOM: d:\games\sz 0.8\gamedata\levels\l03_agroprom\level.hom
[30.05.21 21:02:18.572] * phase time: 259 ms
[30.05.21 21:02:18.827] * phase cmem: 426870 K
[30.05.21 21:02:18.835] * phase time: 262 ms
[30.05.21 21:02:19.092] * phase cmem: 424270 K
[30.05.21 21:02:19.156] - Game configuring : Started 
[30.05.21 21:02:19.219] - Game configuring : Finished 
[30.05.21 21:02:19.225] * phase time: 389 ms
[30.05.21 21:02:19.483] * phase cmem: 477435 K
[30.05.21 21:02:22.268] ! auto-generated bump map: crete\crete_stena_07_a_bump
[30.05.21 21:02:22.268] ! auto-generated bump map: crete\crete_stena_07_a_bump#
[30.05.21 21:02:28.800] Loading file: fx\fx_fire1.seq
[30.05.21 21:02:28.817] Loading file: fx\fx_wood_fire.seq
[30.05.21 21:02:36.352] Loading file: ui\ui_marker_0.seq
[30.05.21 21:02:36.370] Loading file: ui\ui_medicine.seq
[30.05.21 21:02:36.370] !Warning. File ui\ui_medicine.seq is corrupt - result zero fps
[30.05.21 21:02:37.624] ! auto-generated bump map: veh\veh_zil_130_bump#
[30.05.21 21:02:38.049] Loading file: water\water_dudv.seq
[30.05.21 21:02:38.120] Loading file: water\water_normal.seq
[30.05.21 21:02:39.340] * t-report - base: 2083, 1497748 K
[30.05.21 21:02:39.340] * t-report - lmap: 6, 6144 K
[30.05.21 21:02:39.341] * phase time: 20115 ms
[30.05.21 21:02:39.602] * phase cmem: 496834 K
[30.05.21 21:02:39.619] * phase time: 277 ms
[30.05.21 21:02:39.876] * phase cmem: 496835 K
[30.05.21 21:02:40.164] --------------------------------------------------------------------------------
[30.05.21 21:02:40.164] [3947MB] physical memory installed, [680MB] available, [82] percent of memory in use
[30.05.21 21:02:40.164] PageFile usage: [2335MB], Peak PageFile usage: [2788MB]
[30.05.21 21:02:40.164] --------------------------------------------------------------------------------
[30.05.21 21:02:40.164] * [ D3D ]: textures[1503892 K]
[30.05.21 21:02:40.164] * [x-ray]: process heap[496001 K], render[0 K]
[30.05.21 21:02:40.164] * [x-ray]: economy: strings[21059 K], smem[16878 K]
[30.05.21 21:02:40.164] CUIMainIngameWnd::OnConnected
[30.05.21 21:02:40.194] CInvSlotSwitcher destruct
[30.05.21 21:02:40.194] CInvSlotSwitcher::IdleState
[30.05.21 21:02:40.255] compiling shader deffer_model_flat_2
[30.05.21 21:02:40.285] compiling shader shadow_direct_model_2
[30.05.21 21:02:40.335] compiling shader deffer_model_bump-hq_2
[30.05.21 21:02:40.400] compiling shader deffer_model_bump_2
[30.05.21 21:02:40.570] ! auto-generated bump map: act\tshirt_bump#
[30.05.21 21:02:40.688] actor_binder:load
[30.05.21 21:02:40.688] actor_binder:load(): self.object:name()='single_player'
[30.05.21 21:02:40.688] actor_binder:object_binder.load(): self.object:name()='single_player'
[30.05.21 21:02:40.688] loaded g_diff: 3
[30.05.21 21:02:40.696] events:-RANDOM_POOL:BEGIN <l03_agroprom>
[30.05.21 21:02:40.833] compression_system:-compress_storage[10]: 24 lines loaded
[30.05.21 21:02:40.833] compression_system:-compress_storage[11]: 4314 lines loaded
[30.05.21 21:02:40.833] compression_system:-compress_storage[04]: 133 lines loaded
[30.05.21 21:02:40.833] compression_system:-compress_storage[07]: 2898 lines loaded
[30.05.21 21:02:40.833] compression_system:-compress_storage[38]: 4903 lines loaded
[30.05.21 21:02:40.833] compression_system:-compress_storage[08]: 863 lines loaded
[30.05.21 21:02:40.833] compression_system:-compress_storage[09]: 2111 lines loaded
[30.05.21 21:02:40.833] compression_system:-compress_storage[02]: 2071 lines loaded
[30.05.21 21:02:40.833] compression_system:-compress_storage[01]: 3498 lines loaded
[30.05.21 21:02:40.833] compression_system:-compress_storage[30]: 3679 lines loaded
[30.05.21 21:02:40.833] compression_system:-compress_storage[20]: 125 lines loaded
[30.05.21 21:02:40.899] !Foz_Weather message: Weather installed in level => cloudy_dark
[30.05.21 21:02:40.908] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.9
[30.05.21 21:02:40.909] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.9
[30.05.21 21:02:40.909] events:Game time: 9-23, 5:6, total days: 735498
[30.05.21 21:02:40.909] TFLoadList
[30.05.21 21:02:41.016] Total Objects: 22492
[30.05.21 21:02:41.025] ZTDIALG geo_scale = 4.4949811721063
[30.05.21 21:02:41.164] kulinary.init : Start
[30.05.21 21:02:41.165] kulinary.init : 32 commands loaded
[30.05.21 21:02:41.174]  STRING:Period_as_string:;
[30.05.21 21:02:41.174]  STRING:0,0,20,735498;
[30.05.21 21:02:41.722] ***************************[ScriptCrashHandler]**********************************
[30.05.21 21:02:41.723] stack traceback:
    [C]: in function 'section_name'
    d:\games\sz 0.8\gamedata\scripts\events.script:979: in function 'verify_location'
    d:\games\sz 0.8\gamedata\scripts\events.script:1117: in function 'actor_net_spawn'
    d:\games\sz 0.8\gamedata\scripts\bind_stalker.script:189: in function <d:\games\sz 0.8\gamedata\scripts\bind_stalker.script:154>
[30.05.21 21:02:41.723] *********************************************************************************
[30.05.21 21:02:41.723] ********************************************************************************
[30.05.21 21:02:41.723] !![LogStackTrace] ExceptionCode is [c0000005]
[30.05.21 21:03:03.157] [luabind::detail::class_rep::function_dispatcher] stack trace:
Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB638A3F], Fun: [get_section_name()] + [3 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\common_ai\xrserver_objects_script.cpp-->19] + [3 byte(s)]
Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB6394DE], Fun: [luabind::detail::returns<char const *>::call<CSE_Abstract,1,char const * (__cdecl*&)(CSE_Abstract const *),CSE_Abstract const *>()] + [118 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call.hpp-->168] + [13 byte(s)]
Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB63D2D9], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<char const * (__cdecl*)(CSE_Abstract const *),CSE_Abstract>,int,lua_State *>::_Do_call()] + [33 byte(s)], File-->Line: [e:\program files (x86)\vs\vc\tools\msvc\14.16.27023\include\functional-->15732480]
Module: [D:\Games\SZ 0.8\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000ABC4], Fun: [luabind::detail::class_rep::function_dispatcher()] + [320 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\class_rep.cpp-->652] + [56 byte(s)]
Module: [D:\Games\SZ 0.8\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEDEFF53A0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
Module: [D:\Games\SZ 0.8\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEDEFFEE7A], Fun: [lua_pcall()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_api.c-->1130]
Module: [D:\Games\SZ 0.8\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EC44], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB420BAF], Fun: [luabind::detail::proxy_member_caller<bool,CSE_ALifeObject * const *>::operator bool()] + [71 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call_member.hpp-->118] + [18 byte(s)]
Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB42048B], Fun: [CScriptBinderObjectWrapper::net_Spawn()] + [55 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_binder_object_wrapper.cpp-->46] + [45 byte(s)]
Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB33B594], Fun: [CScriptBinder::net_Spawn()] + [44 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_binder.cpp-->89] + [13 byte(s)]
Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB549CD5], Fun: [CPhysicsShellHolder::net_Spawn()] + [53 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\physicsshellholder.cpp-->51] + [25 byte(s)]
Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB5385C5], Fun: [CEntity::net_Spawn()] + [993 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity.cpp-->264] + [11 byte(s)]
Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB53985D], Fun: [CEntityAlive::net_Spawn()] + [45 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity_alive.cpp-->250] + [11 byte(s)]
Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB5297F4], Fun: [CActor::net_Spawn()] + [488 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\actor_network.cpp-->541] + [11 byte(s)]
Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB4EEAED], Fun: [CLevel::g_sv_Spawn()] + [233 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level_network_spawn.cpp-->99] + [28 byte(s)]
Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB4EE805], Fun: [CLevel::cl_Process_Spawn()] + [245 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level_network_spawn.cpp-->42]
Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB4E6D05], Fun: [CLevel::ProcessGameEvents()] + [193 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->407]
Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB4E67BA], Fun: [CLevel::OnFrame()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->431]
Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F65D738], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\pure.h-->86]
Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F65C83C], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->419]
Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F65CB53], Fun: [CRenderDevice::on_idle()] + [267 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->252]
Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F65D212], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->324]
Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F65C92A], Fun: [CRenderDevice::Run()] + [182 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->365]
Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F61E640], Fun: [Startup()] + [284 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->214]
Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F61E9B6], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->414]
Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F61C0CD], Fun: [WinMain()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->449]
Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F67FD7A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [000000007718652D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000772BC521], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[30.05.21 21:03:03.157] ********************************************************************************
[30.05.21 21:03:03.177] *********************************************************************************
[30.05.21 21:03:03.177] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
[luabind::detail::class_rep::function_dispatcher] Caught unhandled exception!
stack traceback:
    [C]: at 0x07fecb4cd3e8
    [C]: in function 'section_name'
    d:\games\sz 0.8\gamedata\scripts\events.script:979: in function 'verify_location'
    d:\games\sz 0.8\gamedata\scripts\events.script:1117: in function 'actor_net_spawn'
    d:\games\sz 0.8\gamedata\scripts\bind_stalker.script:189: in function <d:\games\sz 0.8\gamedata\scripts\bind_stalker.script:154>
[30.05.21 21:03:03.177] *********************************************************************************
[30.05.21 21:03:03.177] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\common_ai\script_engine.cpp
[error]Line          : 52
[error]Description   : [CScriptEngine::lua_pcall_failed]: [luabind::detail::class_rep::function_dispatcher] Caught unhandled exception!

[30.05.21 21:03:03.177] ***************************[ScriptCrashHandler]**********************************
[30.05.21 21:03:03.177] stack traceback:
    [C]: at 0x07fecb4cd3e8
    [C]: in function 'section_name'
    d:\games\sz 0.8\gamedata\scripts\events.script:979: in function 'verify_location'
    d:\games\sz 0.8\gamedata\scripts\events.script:1117: in function 'actor_net_spawn'
    d:\games\sz 0.8\gamedata\scripts\bind_stalker.script:189: in function <d:\games\sz 0.8\gamedata\scripts\bind_stalker.script:154>
[30.05.21 21:03:03.177]     Locals: 
[30.05.21 21:03:03.177]      string (*temporary) : [luabind::detail::class_rep::function_dispatcher] Caught unhandled exception!
[30.05.21 21:03:03.177]     End
[30.05.21 21:03:03.177]     Locals: 
[30.05.21 21:03:03.177]      Userdata: (*temporary)
[30.05.21 21:03:03.177]              boolean (*temporary).ini_initialized : true
[30.05.21 21:03:03.177]              userdata (*temporary).ini : (ini_file): 0000000018D11BD0
[30.05.21 21:03:03.177]              boolean (*temporary).was_in_smart_terrain : false
[30.05.21 21:03:03.177]              number (*temporary).min_distance : 150.000000
[30.05.21 21:03:03.177]              boolean (*temporary).smart_terrain_conditions_initialized : false
[30.05.21 21:03:03.177]              boolean (*temporary).spawner_present : false
[30.05.21 21:03:03.177]              boolean (*temporary).check_distance : false
[30.05.21 21:03:03.177]     End
[30.05.21 21:03:03.177]     Locals: 
[30.05.21 21:03:03.178]      string lname : l03_agroprom
[30.05.21 21:03:03.178]      Table: lconfig
[30.05.21 21:03:03.178]              number lconfig.monster_density : 4000.000000
[30.05.21 21:03:03.178]              number lconfig.max_lv : 433000.000000
[30.05.21 21:03:03.178]              number lconfig.npc_rank : 4.000000
[30.05.21 21:03:03.178]              Table: lconfig.sections
[30.05.21 21:03:03.178]                      table lconfig.sections.1 : [...]
[30.05.21 21:03:03.201] Can't dump script call stack - Engine corrupted
[30.05.21 21:03:03.201] ********************************************************************************
[30.05.21 21:03:03.745] !!stack trace:
! Module: [D:\Games\SZ 0.8\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEE7C63E78], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\Games\SZ 0.8\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEE7C8B2E9], Fun: [LogStackTrace()] + [53 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->28] + [13 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEE7C8B13E], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->142]
! Module: [D:\Games\SZ 0.8\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEE7C8B07B], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->222]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB4CD460], Fun: [CScriptEngine::lua_pcall_failed()] + [120 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\common_ai\script_engine.cpp-->53]
! Module: [D:\Games\SZ 0.8\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEDEFF53A0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEDF032E24], Fun: [lj_err_run()] + [356 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->621] + [5 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEDF0332C9], Fun: [lua_error()] + [9 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->821] + [5 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000ABE6], Fun: [luabind::detail::class_rep::function_dispatcher()] + [354 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\class_rep.cpp-->659]
! Module: [D:\Games\SZ 0.8\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEDEFF53A0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEDEFFEE7A], Fun: [lua_pcall()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_api.c-->1130]
! Module: [D:\Games\SZ 0.8\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EC44], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB420BAF], Fun: [luabind::detail::proxy_member_caller<bool,CSE_ALifeObject * const *>::operator bool()] + [71 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call_member.hpp-->118] + [18 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB42048B], Fun: [CScriptBinderObjectWrapper::net_Spawn()] + [55 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_binder_object_wrapper.cpp-->46] + [45 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB33B594], Fun: [CScriptBinder::net_Spawn()] + [44 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_binder.cpp-->89] + [13 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB549CD5], Fun: [CPhysicsShellHolder::net_Spawn()] + [53 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\physicsshellholder.cpp-->51] + [25 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB5385C5], Fun: [CEntity::net_Spawn()] + [993 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity.cpp-->264] + [11 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB53985D], Fun: [CEntityAlive::net_Spawn()] + [45 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity_alive.cpp-->250] + [11 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB5297F4], Fun: [CActor::net_Spawn()] + [488 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\actor_network.cpp-->541] + [11 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB4EEAED], Fun: [CLevel::g_sv_Spawn()] + [233 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level_network_spawn.cpp-->99] + [28 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB4EE805], Fun: [CLevel::cl_Process_Spawn()] + [245 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level_network_spawn.cpp-->42]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB4E6D05], Fun: [CLevel::ProcessGameEvents()] + [193 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->407]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FECB4E67BA], Fun: [CLevel::OnFrame()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->431]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F65D738], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\pure.h-->86]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F65C83C], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->419]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F65CB53], Fun: [CRenderDevice::on_idle()] + [267 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->252]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F65D212], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->324]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F65C92A], Fun: [CRenderDevice::Run()] + [182 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->365]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F61E640], Fun: [Startup()] + [284 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->214]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F61E9B6], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->414]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F61C0CD], Fun: [WinMain()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->449]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F67FD7A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [000000007718652D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000772BC521], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[30.05.21 21:03:03.746] ********************************************************************************
[30.05.21 21:03:19.013] --Saved dump file to [d:\games\sz 0.8\_appdata_\logs\xray_admin_05-30-21_21-03-12.mdmp]

 

  • Спасибо 1
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Скрытый текст


* Detected CPU:        Intel(R) Core(TM) i3-2350M CPU @ 2.30GHz [GenuineIntel], F6/M42/S7
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX
* CPU cores: [2], threads: [4]
* CPU0 current freq: 2300 MHz, max freq: 2300 MHz
* CPU1 current freq: 2300 MHz, max freq: 2300 MHz
* CPU2 current freq: 2300 MHz, max freq: 2300 MHz
* CPU3 current freq: 2300 MHz, max freq: 2300 MHz
Initializing File System...
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#0], size: [1993840509]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#1], size: [1995854585]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#2], size: [922202787]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#3], size: [1992837849]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#4], size: [2072211272]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#5], size: [1992624692]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#6], size: [1992664911]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#7], size: [2000086025]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#8], size: [1992882069]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#9], size: [2089451564]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#a], size: [1992800246]
--Found base arch: [d:\games\sz 0.8\gamedata.db_pack_#b], size: [162753412]
using fs-ltx fsgame.ltx
FS: 71486 files cached, 11746Kb memory used.
Init FileSystem 2.019450 sec
[31.05.21 23:26:47.966] [OGSR Engine (x64)] build date: [Apr  9 2021 02:30:37]
[31.05.21 23:26:47.966] Working Directory: [D:\Games\SZ 0.8\bin_x64]
[31.05.21 23:26:47.966] CommandLine: ["D:\Games\SZ 0.8\bin_x64\xrEngine.exe" ]
[31.05.21 23:26:48.628] TTAPI number of threads: [4]
[31.05.21 23:26:48.628] Initializing Engine...
[31.05.21 23:26:48.629] Starting INPUT device...
[31.05.21 23:26:49.582] refCount:m_pAdapter 1
[31.05.21 23:26:49.582] refCount:pFactory 1
[31.05.21 23:26:49.803] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[31.05.21 23:26:49.803] --  [renderer_r2a]
[31.05.21 23:26:49.803] --  [renderer_r2]
[31.05.21 23:26:49.803] --  [renderer_r2.5]
[31.05.21 23:26:49.803] --  [renderer_r3]
[31.05.21 23:26:49.803] --  [renderer_r4]
[31.05.21 23:26:49.803] Executing config-script "user.ltx"...
[31.05.21 23:26:49.804] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[31.05.21 23:26:49.804] [d:\games\sz 0.8\_appdata_\user.ltx] successfully loaded.
[31.05.21 23:26:49.804] --Loading DLL: [xrRender_R2.dll]
[31.05.21 23:26:49.806] --Loading DLL: [xrGame.dll]
[31.05.21 23:26:49.932] --------------------------------------------------------------------------------
[31.05.21 23:26:49.933] [3947MB] physical memory installed, [2973MB] available, [24] percent of memory in use
[31.05.21 23:26:49.933] PageFile usage: [83MB], Peak PageFile usage: [109MB]
[31.05.21 23:26:49.933] --------------------------------------------------------------------------------
[31.05.21 23:26:49.933] * [ D3D ]: textures[0 K]
[31.05.21 23:26:49.933] * [x-ray]: process heap[64300 K], render[0 K]
[31.05.21 23:26:49.933] * [x-ray]: economy: strings[16556 K], smem[0 K]
[31.05.21 23:26:49.933] SOUND: OpenAL: enumerate devices...
[31.05.21 23:26:49.933] SOUND: OpenAL: EnumerationExtension Present
[31.05.21 23:26:50.039] devices OpenAL Soft
[31.05.21 23:26:50.040] SOUND: OpenAL: system  default SndDevice name is Generic Software
[31.05.21 23:26:50.432] SOUND: OpenAL: All available devices:
[31.05.21 23:26:50.432] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
[31.05.21 23:26:50.432] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[31.05.21 23:26:50.432] Executing config-script "d:\games\sz 0.8\gamedata\config\default_controls.ltx"...
[31.05.21 23:26:50.433] [d:\games\sz 0.8\gamedata\config\default_controls.ltx] successfully loaded.
[31.05.21 23:26:50.433] Executing config-script "user.ltx"...
[31.05.21 23:26:50.433] Executing config-script "d:\games\sz 0.8\gamedata\config\rspec_low.ltx"...
[31.05.21 23:26:50.433] ! Unknown command:  r__supersample
[31.05.21 23:26:50.433] [d:\games\sz 0.8\gamedata\config\rspec_low.ltx] successfully loaded.
[31.05.21 23:26:50.433] Executing config-script "d:\games\sz 0.8\gamedata\config\default_controls.ltx"...
[31.05.21 23:26:50.434] [d:\games\sz 0.8\gamedata\config\default_controls.ltx] successfully loaded.
[31.05.21 23:26:50.435] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[31.05.21 23:26:50.435] [d:\games\sz 0.8\_appdata_\user.ltx] successfully loaded.
[31.05.21 23:26:50.435] SOUND: Selected device is Generic Software
[31.05.21 23:26:50.486] * sound: EAX 2.0 extension: present
[31.05.21 23:26:50.486] * sound: EAX 2.0 deferred: present
[31.05.21 23:26:50.536] * sound : cache: 49152 kb, 3642 lines, 13820 bpl
[31.05.21 23:26:50.546] Starting RENDER device...
[31.05.21 23:26:50.563] * GPU [vendor:10DE]-[device:DE9]: NVIDIA GeForce GT 630M
[31.05.21 23:26:50.563] * GPU driver: 23.21.13.9135
[31.05.21 23:26:50.932] * CREATE: DeviceREF: 1
[31.05.21 23:26:50.932] * Vertex Processor: PURE HARDWARE
[31.05.21 23:26:50.932] *     Texture memory: 2675 M
[31.05.21 23:26:50.932] *          DDI-level: 9.0
[31.05.21 23:26:50.936] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[31.05.21 23:26:50.936] * GPU vertex cache: recognized, 24
[31.05.21 23:26:50.938] * DVB created: 16384K
[31.05.21 23:26:50.938] * DIB created: 512K
[31.05.21 23:26:51.007] ! Version conflict in shader 'models\lightplanes_00'
[31.05.21 23:26:51.007] ! Version conflict in shader 'models\lightplanesself'
[31.05.21 23:26:51.007] ! Version conflict in shader 'models\model_puh'
[31.05.21 23:26:51.007] ! Version conflict in shader 'models\model_refl'
[31.05.21 23:26:51.007] ! Version conflict in shader 'models\xbrainglass'
[31.05.21 23:26:51.007] ! Version conflict in shader 'models\xdistortcolorlinv'
[31.05.21 23:26:51.007] ! Version conflict in shader 'models\xglass'
[31.05.21 23:26:51.007] ! Version conflict in shader 'models\xglass2'
[31.05.21 23:26:51.007] ! Version conflict in shader 'models\xlens'
[31.05.21 23:26:51.007] ! Version conflict in shader 'selflight_static'
[31.05.21 23:26:51.011] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[31.05.21 23:27:18.734] * NULLRT supported
[31.05.21 23:27:18.734] * ...and used
[31.05.21 23:27:18.734] * HWDST/PCF supported and used
[31.05.21 23:27:18.734] * NV-DBT supported and used
[31.05.21 23:27:18.737] compiling shader dumb
[31.05.21 23:27:18.792] compiling shader dumb
[31.05.21 23:27:18.797] compiling shader accum_mask
[31.05.21 23:27:18.800] compiling shader accum_sun_mask
[31.05.21 23:27:18.803] compiling shader copy_p
[31.05.21 23:27:18.806] compiling shader accum_volume
[31.05.21 23:27:18.810] compiling shader copy
[31.05.21 23:27:18.813] compiling shader accum_sun_near
[31.05.21 23:27:18.821] compiling shader accum_sun
[31.05.21 23:27:18.829] compiling shader accum_sun_cascade
[31.05.21 23:27:18.838] compiling shader accum_sun_cascade_far
[31.05.21 23:27:18.848] compiling shader accum_omni_unshadowed
[31.05.21 23:27:18.853] compiling shader accum_omni_normal
[31.05.21 23:27:18.862] compiling shader accum_omni_transluent
[31.05.21 23:27:18.872] compiling shader accum_spot_unshadowed
[31.05.21 23:27:18.880] compiling shader accum_spot_normal
[31.05.21 23:27:18.890] compiling shader accum_spot_fullsize
[31.05.21 23:27:18.899] compiling shader accum_volumetric
[31.05.21 23:27:18.908] compiling shader accum_volumetric
[31.05.21 23:27:18.913] compiling shader accum_indirect
[31.05.21 23:27:18.919] compiling shader bloom_build
[31.05.21 23:27:18.923] compiling shader bloom_filter
[31.05.21 23:27:18.928] compiling shader bloom_filter_f
[31.05.21 23:27:18.988] compiling shader ssao_calc
[31.05.21 23:27:18.992] compiling shader combine_1
[31.05.21 23:27:18.996] compiling shader depth_downs
[31.05.21 23:27:19.000] compiling shader bloom_luminance_1
[31.05.21 23:27:19.004] compiling shader bloom_luminance_2
[31.05.21 23:27:19.009] compiling shader bloom_luminance_3
[31.05.21 23:27:19.016] compiling shader combine_1
[31.05.21 23:27:19.060] compiling shader combine_2_NAA
[31.05.21 23:27:19.063] compiling shader combine_2_NAA_D
[31.05.21 23:27:19.068] compiling shader combine_volumetric
[31.05.21 23:27:19.120] compiling shader ogsr_rain_drops
[31.05.21 23:27:19.698] compiling shader fxaa_main
[31.05.21 23:27:25.724] compiling shader fxaa_main
[31.05.21 23:27:25.754] compiling shader postprocess
[31.05.21 23:27:25.758] compiling shader postprocess_CM
[31.05.21 23:27:25.763] compiling shader distort
[31.05.21 23:27:25.916] compiling shader particle
[31.05.21 23:27:25.919] compiling shader particle
[31.05.21 23:27:25.922] compiling shader particle_s-add
[31.05.21 23:27:25.925] compiling shader particle-clip
[31.05.21 23:27:25.929] compiling shader particle_distort
[31.05.21 23:27:25.932] compiling shader particle_s-blend
[31.05.21 23:27:25.936] compiling shader particle_s-aadd
[31.05.21 23:27:25.951] compiling shader vert
[31.05.21 23:27:25.954] compiling shader vert
[31.05.21 23:27:26.093] compiling shader deffer_particle
[31.05.21 23:27:26.098] compiling shader deffer_particle
[31.05.21 23:27:26.380] compiling shader portal
[31.05.21 23:27:26.383] compiling shader portal
[31.05.21 23:27:26.435] compiling shader simple_color
[31.05.21 23:27:26.438] compiling shader editor
[31.05.21 23:27:26.737] --LUA version: [LuaJIT 2.1.0-beta3]
[31.05.21 23:27:26.835] compiling shader sky2
[31.05.21 23:27:26.838] compiling shader sky2
[31.05.21 23:27:26.843] compiling shader clouds
[31.05.21 23:27:26.846] compiling shader clouds
[31.05.21 23:27:26.942] Starting engine...
[31.05.21 23:27:28.679] compiling shader effects_flare
[31.05.21 23:27:28.683] compiling shader effects_flare
[31.05.21 23:27:28.687] compiling shader stub_default
[31.05.21 23:27:28.690] compiling shader effects_sun
[31.05.21 23:27:31.430] main_menu.on_main
[31.05.21 23:27:31.633] main_menu -> Configurator(false)
[31.05.21 23:27:33.983] Loading file: ui\ui_ani_cursor.seq
[31.05.21 23:27:48.871] compiling shader yuv2rgb
[31.05.21 23:27:49.604] Loading file: ui\ui_noise.seq
[31.05.21 23:27:51.597] * phase time: 3 ms
[31.05.21 23:27:51.716] * phase cmem: 186153 K
[31.05.21 23:27:51.843] --LUA version: [LuaJIT 2.1.0-beta3]
[31.05.21 23:27:51.949] * phase time: 351 ms
[31.05.21 23:27:52.064] * phase cmem: 180617 K
[31.05.21 23:27:52.085] * Loading spawn registry...
[31.05.21 23:27:53.832] * 9119 spawn points are successfully loaded
[31.05.21 23:27:53.832] * Loading objects...
[31.05.21 23:27:54.581] * 20591 objects are successfully loaded
[31.05.21 23:27:55.129] * 50363 script vars are successfully loaded
[31.05.21 23:27:55.356] Total Objects: 20591
[31.05.21 23:27:55.910] * Game admin_quicksave is successfully loaded from file 'd:\games\sz 0.8\_appdata_\savedgames\admin_quicksave.sav' (3.845s)
[31.05.21 23:27:55.910] * phase time: 3960 ms
[31.05.21 23:27:56.091] * phase cmem: 253357 K
[31.05.21 23:27:56.092] Loading file: intro\intro_l08_yantar.seq
[31.05.21 23:27:56.230] ! Can't find texture 'intro\intro_testers_mp_factory'
[31.05.21 23:27:56.307] # Player not found. New player created.
[31.05.21 23:27:56.307] !!xrServer::Check_GameSpy_CDKey_Success - 1
[31.05.21 23:27:56.307] * client : connection accepted - <>
[31.05.21 23:27:56.353] * phase time: 443 ms
[31.05.21 23:27:56.536] * phase cmem: 253628 K
[31.05.21 23:27:56.623] * phase time: 269 ms
[31.05.21 23:27:56.805] * phase cmem: 256080 K
[31.05.21 23:27:58.773] * phase time: 2148 ms
[31.05.21 23:27:58.956] * phase cmem: 330257 K
[31.05.21 23:27:58.958] compiling shader deffer_base_bump_d-hq
[31.05.21 23:27:58.965] compiling shader deffer_base_bump_d-hq
[31.05.21 23:27:58.971] compiling shader deffer_base_bump
[31.05.21 23:27:58.976] compiling shader deffer_base_bump
[31.05.21 23:27:58.982] compiling shader shadow_direct_base
[31.05.21 23:27:58.987] compiling shader deffer_base_flat_d
[31.05.21 23:27:58.992] compiling shader deffer_base_flat_d
[31.05.21 23:27:58.996] compiling shader deffer_base_flat
[31.05.21 23:27:59.001] compiling shader deffer_base_flat
[31.05.21 23:27:59.007] compiling shader deffer_base_aref_flat
[31.05.21 23:27:59.011] compiling shader shadow_direct_base_aref
[31.05.21 23:27:59.015] compiling shader shadow_direct_base_aref
[31.05.21 23:27:59.020] compiling shader deffer_base_bump-hq
[31.05.21 23:27:59.026] compiling shader deffer_base_bump-hq
[31.05.21 23:27:59.032] compiling shader deffer_base_steep_d-hq
[31.05.21 23:27:59.042] compiling shader simple
[31.05.21 23:27:59.045] compiling shader wmark
[31.05.21 23:27:59.051] compiling shader deffer_base_lmh_bump_d-hq
[31.05.21 23:27:59.058] compiling shader deffer_base_lmh_bump_d-hq
[31.05.21 23:27:59.065] compiling shader deffer_base_lmh_bump
[31.05.21 23:27:59.070] compiling shader deffer_base_lmh_bump
[31.05.21 23:27:59.078] compiling shader deffer_base_lmh_steep_d-hq
[31.05.21 23:27:59.087] compiling shader deffer_base_lmh_flat_d
[31.05.21 23:27:59.092] compiling shader deffer_base_lmh_flat_d
[31.05.21 23:27:59.097] compiling shader deffer_base_lmh_flat
[31.05.21 23:27:59.102] compiling shader deffer_base_lmh_flat
[31.05.21 23:27:59.118] compiling shader deffer_base_lmh_aref_steep_d-hq
[31.05.21 23:27:59.126] compiling shader deffer_base_lmh_aref_bump
[31.05.21 23:27:59.134] compiling shader deffer_base_lmh_aref_steep-hq
[31.05.21 23:27:59.141] compiling shader deffer_base_lmh_bump-hq
[31.05.21 23:27:59.148] compiling shader deffer_base_lmh_bump-hq
[31.05.21 23:27:59.167] compiling shader deffer_base_lmh_aref_bump-hq
[31.05.21 23:27:59.182] compiling shader deffer_base_lmh_steep-hq
[31.05.21 23:27:59.192] compiling shader deffer_base_aref_steep_d-hq
[31.05.21 23:27:59.200] compiling shader deffer_base_aref_bump
[31.05.21 23:27:59.208] compiling shader water_soft
[31.05.21 23:27:59.215] compiling shader water_soft
[31.05.21 23:27:59.226] compiling shader waterd_soft
[31.05.21 23:27:59.230] compiling shader waterd_soft
[31.05.21 23:27:59.237] compiling shader deffer_impl_flat_d
[31.05.21 23:27:59.245] compiling shader deffer_impl_flat_d
[31.05.21 23:27:59.251] compiling shader deffer_impl_flat
[31.05.21 23:27:59.258] compiling shader deffer_tree_s_bump_d-hq
[31.05.21 23:27:59.264] compiling shader deffer_tree_s_bump
[31.05.21 23:27:59.269] compiling shader shadow_direct_base
[31.05.21 23:27:59.272] compiling shader shadow_direct_tree_s
[31.05.21 23:27:59.276] compiling shader deffer_tree_s_flat
[31.05.21 23:27:59.280] compiling shader deffer_tree_bump_d-hq
[31.05.21 23:27:59.287] compiling shader deffer_tree_bump
[31.05.21 23:27:59.293] compiling shader shadow_direct_tree
[31.05.21 23:27:59.297] compiling shader deffer_tree_flat
[31.05.21 23:27:59.308] compiling shader deffer_tree_s_bump-hq
[31.05.21 23:27:59.320] * phase time: 547 ms
[31.05.21 23:27:59.503] * phase cmem: 339038 K
[31.05.21 23:28:00.016] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.21 23:28:00.077] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.21 23:28:00.110] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.21 23:28:00.139] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.21 23:28:00.166] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.21 23:28:00.193] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.21 23:28:00.220] * [Loading IB] 1048572 indices, 2047 Kb
[31.05.21 23:28:00.248] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.21 23:28:00.275] * [Loading IB] 1048572 indices, 2047 Kb
[31.05.21 23:28:00.304] * [Loading IB] 361725 indices, 706 Kb
[31.05.21 23:28:00.381] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.21 23:28:00.409] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.21 23:28:00.436] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.21 23:28:00.463] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.21 23:28:00.492] * [Loading IB] 251220 indices, 490 Kb
[31.05.21 23:28:00.498] * phase time: 1177 ms
[31.05.21 23:28:00.681] * phase cmem: 339445 K
[31.05.21 23:28:01.223] * phase time: 725 ms
[31.05.21 23:28:01.409] * phase cmem: 342629 K
[31.05.21 23:28:01.444] compiling shader deffer_detail_w_flat
[31.05.21 23:28:01.454] compiling shader deffer_detail_s_flat
[31.05.21 23:28:01.472] * [DETAILS] VertexConsts(256), Batch(61)
[31.05.21 23:28:01.472] * [DETAILS] 40687 v(20), 26352 p
[31.05.21 23:28:01.473] * [DETAILS] Batch(61), VB(794K), IB(154K)
[31.05.21 23:28:01.474] * phase time: 250 ms
[31.05.21 23:28:01.662] * phase cmem: 343984 K
[31.05.21 23:28:01.664] * Loading HOM: d:\games\sz 0.8\gamedata\levels\l08_yantar\level.hom
[31.05.21 23:28:01.693] * phase time: 218 ms
[31.05.21 23:28:01.882] * phase cmem: 344310 K
[31.05.21 23:28:01.890] * phase time: 196 ms
[31.05.21 23:28:02.078] * phase cmem: 341858 K
[31.05.21 23:28:02.112] - Game configuring : Started 
[31.05.21 23:28:02.115] - Game configuring : Finished 
[31.05.21 23:28:02.120] CUIZoneMap::CUIZoneMap
[31.05.21 23:28:02.994] * phase time: 1103 ms
[31.05.21 23:28:03.184] * phase cmem: 373120 K
[31.05.21 23:28:07.251] ! auto-generated bump map: crete\crete_stena_ch_11_1_bump
[31.05.21 23:28:07.251] ! auto-generated bump map: crete\crete_stena_ch_11_1_bump#
[31.05.21 23:28:14.353] Loading file: fx\fx_fire1.seq
[31.05.21 23:28:14.438] Loading file: fx\fx_wood_fire.seq
[31.05.21 23:28:37.345] Loading file: ui\ui_marker_0.seq
[31.05.21 23:28:37.375] Loading file: ui\ui_medicine.seq
[31.05.21 23:28:37.375] !Warning. File ui\ui_medicine.seq is corrupt - result zero fps
[31.05.21 23:28:38.708] ! auto-generated bump map: veh\veh_zil_130_bump#
[31.05.21 23:28:38.987] Loading file: water\water_dudv.seq
[31.05.21 23:28:39.056] Loading file: water\water_normal.seq
[31.05.21 23:28:41.159] * t-report - base: 2066, 1454904 K
[31.05.21 23:28:41.159] * t-report - lmap: 5, 5120 K
[31.05.21 23:28:41.160] * phase time: 38165 ms
[31.05.21 23:28:41.364] * phase cmem: 409613 K
[31.05.21 23:28:41.412] * phase time: 251 ms
[31.05.21 23:28:41.611] * phase cmem: 409616 K
[31.05.21 23:28:41.836] --------------------------------------------------------------------------------
[31.05.21 23:28:41.836] [3947MB] physical memory installed, [945MB] available, [76] percent of memory in use
[31.05.21 23:28:41.836] PageFile usage: [2136MB], Peak PageFile usage: [2143MB]
[31.05.21 23:28:41.836] --------------------------------------------------------------------------------
[31.05.21 23:28:41.836] * [ D3D ]: textures[1460025 K]
[31.05.21 23:28:41.836] * [x-ray]: process heap[408601 K], render[0 K]
[31.05.21 23:28:41.836] * [x-ray]: economy: strings[21115 K], smem[0 K]
[31.05.21 23:28:41.836] CUIMainIngameWnd::OnConnected
[31.05.21 23:28:41.882] CInvSlotSwitcher destruct
[31.05.21 23:28:41.882] CInvSlotSwitcher::IdleState
[31.05.21 23:28:41.971] compiling shader deffer_model_flat_2
[31.05.21 23:28:42.000] compiling shader shadow_direct_model_2
[31.05.21 23:28:42.051] compiling shader deffer_model_bump-hq_2
[31.05.21 23:28:42.139] compiling shader deffer_model_bump_2
[31.05.21 23:28:42.308] ! auto-generated bump map: act\tshirt_bump#
[31.05.21 23:28:43.175] actor_binder:load
[31.05.21 23:28:43.176] actor_binder:load(): self.object:name()='single_player'
[31.05.21 23:28:43.176] actor_binder:object_binder.load(): self.object:name()='single_player'
[31.05.21 23:28:43.176] loaded g_diff: 3
[31.05.21 23:28:43.209] events:-RANDOM_POOL:BEGIN <l08_yantar>
[31.05.21 23:28:43.367] compression_system:-compress_storage[10]: 24 lines loaded
[31.05.21 23:28:43.367] compression_system:-compress_storage[11]: 4314 lines loaded
[31.05.21 23:28:43.367] compression_system:-compress_storage[03]: 4119 lines loaded
[31.05.21 23:28:43.367] compression_system:-compress_storage[04]: 133 lines loaded
[31.05.21 23:28:43.367] compression_system:-compress_storage[06]: 160 lines loaded
[31.05.21 23:28:43.367] compression_system:-compress_storage[07]: 3041 lines loaded
[31.05.21 23:28:43.367] compression_system:-compress_storage[38]: 4903 lines loaded
[31.05.21 23:28:43.367] compression_system:-compress_storage[08]: 863 lines loaded
[31.05.21 23:28:43.367] compression_system:-compress_storage[05]: 3006 lines loaded
[31.05.21 23:28:43.368] compression_system:-compress_storage[02]: 4010 lines loaded
[31.05.21 23:28:43.368] compression_system:-compress_storage[01]: 3498 lines loaded
[31.05.21 23:28:43.368] compression_system:-compress_storage[30]: 3679 lines loaded
[31.05.21 23:28:43.368] compression_system:-compress_storage[20]: 137 lines loaded
[31.05.21 23:28:43.453] !Foz_Weather message: Weather installed in level => cloudy_light_rain
[31.05.21 23:28:43.457] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.9
[31.05.21 23:28:43.457] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.9
[31.05.21 23:28:43.457] events:Game time: 9-27, 1:3, total days: 735502
[31.05.21 23:28:43.457] TFLoadList
[31.05.21 23:28:43.593] Total Objects: 20594
[31.05.21 23:28:43.632] ZTDIALG geo_scale = 4.4950105604254
[31.05.21 23:28:43.791] kulinary.init : Start
[31.05.21 23:28:43.791] kulinary.init : 32 commands loaded
[31.05.21 23:28:43.818]  STRING:Period_as_string:;
[31.05.21 23:28:43.818]  STRING:0,28,23,735502;
[31.05.21 23:28:44.643] compiling shader deffer_model_flat_0
[31.05.21 23:28:44.657] compiling shader shadow_direct_model_0
[31.05.21 23:28:44.899] compiling shader deffer_model_flat_1
[31.05.21 23:28:44.914] compiling shader shadow_direct_model_1
[31.05.21 23:28:45.405] compiling shader model_env_lq
[31.05.21 23:28:45.409] compiling shader model_env_lq_2
[31.05.21 23:28:46.014] compiling shader base_lplanes
[31.05.21 23:28:46.018] compiling shader model_def_lplanes_0
[31.05.21 23:28:46.085] compiling shader shadow_direct_model_aref_0
[31.05.21 23:28:46.261] compiling shader model_env_lq_0
[31.05.21 23:28:46.695] ! Can't find sound [sudba_zony\anomaly\under_idle,0.ogg]
[31.05.21 23:28:46.834] compiling shader accum_emissivel
[31.05.21 23:28:46.900] compiling shader deffer_model_bump_d-hq_2
[31.05.21 23:28:46.973] restrictor_binder:reinit[camp_fire_0001]
[31.05.21 23:28:46.997] restrictor_binder:net_spawn[camp_fire_0001]
[31.05.21 23:28:46.998] restrictor_binder:reinit[camp_fire_0000]
[31.05.21 23:28:46.998] restrictor_binder:net_spawn[camp_fire_0000]
[31.05.21 23:28:46.998] restrictor_binder:reinit[camp_fire_0002]
[31.05.21 23:28:46.998] restrictor_binder:net_spawn[camp_fire_0002]
[31.05.21 23:28:46.998] restrictor_binder:reinit[camp_fire_0003]
[31.05.21 23:28:46.999] restrictor_binder:net_spawn[camp_fire_0003]
[31.05.21 23:28:46.999] restrictor_binder:reinit[camp_fire_0004]
[31.05.21 23:28:46.999] restrictor_binder:net_spawn[camp_fire_0004]
[31.05.21 23:28:47.043] compiling shader deffer_model_bump-hq_0
[31.05.21 23:28:47.058] compiling shader deffer_model_bump_0
[31.05.21 23:28:47.075] restrictor_binder:reinit[camp_fire_0005]
[31.05.21 23:28:47.075] restrictor_binder:net_spawn[camp_fire_0005]
[31.05.21 23:28:47.075] restrictor_binder:reinit[camp_fire_0006]
[31.05.21 23:28:47.075] restrictor_binder:net_spawn[camp_fire_0006]
[31.05.21 23:28:47.076] restrictor_binder:reinit[camp_fire_0007]
[31.05.21 23:28:47.076] restrictor_binder:net_spawn[camp_fire_0007]
[31.05.21 23:28:47.076] restrictor_binder:reinit[camp_fire_0008]
[31.05.21 23:28:47.076] restrictor_binder:net_spawn[camp_fire_0008]
[31.05.21 23:28:47.077] restrictor_binder:reinit[camp_fire_0009]
[31.05.21 23:28:47.077] restrictor_binder:net_spawn[camp_fire_0009]
[31.05.21 23:28:47.101] compiling shader accum_emissive
[31.05.21 23:28:47.157] restrictor_binder:reinit[camp_fire_0010]
[31.05.21 23:28:47.157] restrictor_binder:net_spawn[camp_fire_0010]
[31.05.21 23:28:47.157] restrictor_binder:reinit[camp_fire_0011]
[31.05.21 23:28:47.157] restrictor_binder:net_spawn[camp_fire_0011]
[31.05.21 23:28:47.158] restrictor_binder:reinit[camp_fire_0012]
[31.05.21 23:28:47.158] restrictor_binder:net_spawn[camp_fire_0012]
[31.05.21 23:28:47.158] restrictor_binder:reinit[camp_fire_0013]
[31.05.21 23:28:47.158] restrictor_binder:net_spawn[camp_fire_0013]
[31.05.21 23:28:47.159] restrictor_binder:reinit[camp_fire_0014]
[31.05.21 23:28:47.159] restrictor_binder:net_spawn[camp_fire_0014]
[31.05.21 23:28:47.160] restrictor_binder:reinit[camp_fire_0015]
[31.05.21 23:28:47.160] restrictor_binder:net_spawn[camp_fire_0015]
[31.05.21 23:28:47.161] restrictor_binder:reinit[camp_fire_0016]
[31.05.21 23:28:47.161] restrictor_binder:net_spawn[camp_fire_0016]
[31.05.21 23:28:47.161] restrictor_binder:reinit[camp_fire_0017]
[31.05.21 23:28:47.162] restrictor_binder:net_spawn[camp_fire_0017]
[31.05.21 23:28:47.162] restrictor_binder:reinit[camp_fire_0018]
[31.05.21 23:28:47.162] restrictor_binder:net_spawn[camp_fire_0018]
[31.05.21 23:28:47.163] restrictor_binder:reinit[camp_fire_0019]
[31.05.21 23:28:47.163] restrictor_binder:net_spawn[camp_fire_0019]
[31.05.21 23:28:47.163] restrictor_binder:reinit[camp_fire_0020]
[31.05.21 23:28:47.163] restrictor_binder:net_spawn[camp_fire_0020]
[31.05.21 23:28:47.163] restrictor_binder:reinit[camp_fire_0021]
[31.05.21 23:28:47.164] restrictor_binder:net_spawn[camp_fire_0021]
[31.05.21 23:28:47.164] restrictor_binder:reinit[camp_fire_0022]
[31.05.21 23:28:47.164] restrictor_binder:net_spawn[camp_fire_0022]
[31.05.21 23:28:47.164] restrictor_binder:reinit[camp_fire_0023]
[31.05.21 23:28:47.165] restrictor_binder:net_spawn[camp_fire_0023]
[31.05.21 23:28:47.165] restrictor_binder:reinit[camp_fire_0024]
[31.05.21 23:28:47.165] restrictor_binder:net_spawn[camp_fire_0024]
[31.05.21 23:28:47.166] restrictor_binder:reinit[camp_fire_0025]
[31.05.21 23:28:47.166] restrictor_binder:net_spawn[camp_fire_0025]
[31.05.21 23:28:47.167] restrictor_binder:reinit[camp_fire_0026]
[31.05.21 23:28:47.167] restrictor_binder:net_spawn[camp_fire_0026]
[31.05.21 23:28:47.168] restrictor_binder:reinit[camp_fire_0027]
[31.05.21 23:28:47.168] restrictor_binder:net_spawn[camp_fire_0027]
[31.05.21 23:28:47.168] restrictor_binder:reinit[camp_fire_0028]
[31.05.21 23:28:47.168] restrictor_binder:net_spawn[camp_fire_0028]
[31.05.21 23:28:47.169] restrictor_binder:reinit[camp_fire_0029]
[31.05.21 23:28:47.169] restrictor_binder:net_spawn[camp_fire_0029]
[31.05.21 23:28:47.169] restrictor_binder:reinit[camp_fire_0030]
[31.05.21 23:28:47.170] restrictor_binder:net_spawn[camp_fire_0030]
[31.05.21 23:28:47.170] restrictor_binder:reinit[yan_bunker_door_1_zone]
[31.05.21 23:28:47.170] restrictor_binder:net_spawn[yan_bunker_door_1_zone]
[31.05.21 23:28:47.170] restrictor_binder:reinit[yan_bunker_door_2_zone]
[31.05.21 23:28:47.171] restrictor_binder:net_spawn[yan_bunker_door_2_zone]
[31.05.21 23:28:47.183] compiling shader deffer_model_bump_d-hq_0
[31.05.21 23:28:47.259] compiling shader model_def_lq
[31.05.21 23:28:47.262] compiling shader model_def_lq_0
[31.05.21 23:28:47.294] compiling shader deffer_model_bump_d-hq_1
[31.05.21 23:28:47.312] compiling shader deffer_model_bump_1
[31.05.21 23:28:47.368] compiling shader model_distort4glass_0
[31.05.21 23:28:47.467] compiling shader model_def_lq_2
[31.05.21 23:28:48.328] compiling shader deffer_model_bump-hq_1
[31.05.21 23:28:48.877] restrictor_binder:reinit[space_restrictor10492]
[31.05.21 23:28:48.877] restrictor_binder:net_spawn[space_restrictor10492]
[31.05.21 23:28:48.878] restrictor_binder:reinit[space_restrictor10493]
[31.05.21 23:28:48.878] restrictor_binder:net_spawn[space_restrictor10493]
[31.05.21 23:28:48.879] restrictor_binder:reinit[space_restrictor10494]
[31.05.21 23:28:48.880] restrictor_binder:net_spawn[space_restrictor10494]
[31.05.21 23:28:48.880] restrictor_binder:reinit[space_restrictor10495]
[31.05.21 23:28:48.881] restrictor_binder:net_spawn[space_restrictor10495]
[31.05.21 23:28:48.884] restrictor_binder:reinit[space_restrictor10756]
[31.05.21 23:28:48.884] restrictor_binder:net_spawn[space_restrictor10756]
[31.05.21 23:28:48.886] restrictor_binder:reinit[space_restrictor10757]
[31.05.21 23:28:48.886] restrictor_binder:net_spawn[space_restrictor10757]
[31.05.21 23:28:49.238] compiling shader model_distort4glass_2
[31.05.21 23:28:49.372] run_compiletest
[31.05.21 23:28:49.372] info***test_jit ok
[31.05.21 23:28:49.372] module***ok
[31.05.21 23:28:53.470] trader_restore 902
[31.05.21 23:28:53.773] compiling shader particle_alphaonly
[31.05.21 23:28:53.777] compiling shader model_distort_0
[31.05.21 23:28:54.221] compiling shader shadow_direct_model_aref_2
[31.05.21 23:28:55.498] compiling shader models_lense_scope
[31.05.21 23:29:00.210] compiling shader deffer_base_aref_bump-hq
[31.05.21 23:29:01.649] Loading file: artifact\artifact_hell1.seq
[31.05.21 23:29:03.761] ! Invalid ogg-comment version, file:  d:\games\sz 0.8\gamedata\sounds\shoot\762x54\bare\svd_new.ogg
[31.05.21 23:29:05.318] compiling shader hud_scope
[31.05.21 23:29:05.321] compiling shader hud_scope
[31.05.21 23:29:05.480] compiling shader hud_scope
[31.05.21 23:29:05.483] compiling shader hud_scope
[31.05.21 23:29:05.506] compiling shader hud_scope
[31.05.21 23:29:05.510] compiling shader hud_scope
[31.05.21 23:29:08.875]  STRING:;
[31.05.21 23:29:08.875]  STRING:;
[31.05.21 23:29:08.875]  STRING:;
[31.05.21 23:29:08.875]  STRING:;
[31.05.21 23:29:08.876] CRestrictedObject::add_restrictions[20559] <> ; <10756,10757>
[31.05.21 23:29:08.879]  STRING:;
[31.05.21 23:29:08.879]  STRING:;
[31.05.21 23:29:08.879]  STRING:;
[31.05.21 23:29:08.879]  STRING:;
[31.05.21 23:29:08.879] CRestrictedObject::add_restrictions[20561] <> ; <10756,10757>
[31.05.21 23:29:17.378]  STRING:;
[31.05.21 23:29:17.378]  STRING:;
[31.05.21 23:29:17.378]  STRING:;
[31.05.21 23:29:17.378]  STRING:;
[31.05.21 23:29:17.378] CRestrictedObject::add_restrictions[29483] <> ; <10756,10757>
[31.05.21 23:29:17.505] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object29531[29531] from spawn because it has no visual
[31.05.21 23:29:17.506] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[31.05.21 23:29:17.506] ! Failed to spawn entity 'physic_destroyable_object'
[31.05.21 23:29:17.506] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object29532[29532] from spawn because it has no visual
[31.05.21 23:29:17.506] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[31.05.21 23:29:17.506] ! Failed to spawn entity 'physic_destroyable_object'
[31.05.21 23:29:17.506] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object29533[29533] from spawn because it has no visual
[31.05.21 23:29:17.506] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[31.05.21 23:29:17.506] ! Failed to spawn entity 'physic_destroyable_object'
[31.05.21 23:29:17.657] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object29985[29985] from spawn because it has no visual
[31.05.21 23:29:17.657] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[31.05.21 23:29:17.657] ! Failed to spawn entity 'physic_destroyable_object'
[31.05.21 23:29:17.657] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object30032[30032] from spawn because it has no visual
[31.05.21 23:29:17.657] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[31.05.21 23:29:17.657] ! Failed to spawn entity 'physic_destroyable_object'
[31.05.21 23:29:18.243] physic object destroyed from spawn because has not visual
[31.05.21 23:29:18.243] ! Failed to spawn entity 'physic_object'
[31.05.21 23:29:18.243] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object33847[33847] from spawn because it has no visual
[31.05.21 23:29:18.243] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[31.05.21 23:29:18.243] ! Failed to spawn entity 'physic_destroyable_object'
[31.05.21 23:29:18.243] physic object destroyed from spawn because has not visual
[31.05.21 23:29:18.243] ! Failed to spawn entity 'physic_object'
[31.05.21 23:29:20.197] compiling shader model_def_lplanes_1
[31.05.21 23:29:24.802] events:Время выполнения операции: generic_physics_binder:update = 18.091 миллисекунд.
[31.05.21 23:29:25.803] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:25.803] CUIZoneMap::SetupCurrentMap[l08_yantar]
[31.05.21 23:29:26.135] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:26.328] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:26.478] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:26.618] update_hour(1)
[31.05.21 23:29:26.674] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:26.832] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:27.013] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:27.176] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:27.341] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:27.491] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:27.628] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:28.134] * MEMORY USAGE: 571496 K
[31.05.21 23:29:28.134] * End of synchronization A[1] R[1]
[31.05.21 23:29:28.135] * phase time: 46973 ms
[31.05.21 23:29:28.392] * phase cmem: 571471 K
[31.05.21 23:29:28.393] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:28.502] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:28.641] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:29.357] ! auto-generated bump map: act\equip_vest_bump#
[31.05.21 23:29:30.333] ! auto-generated bump map: nev_items\ruskygear_bump#
[31.05.21 23:29:30.486] events:-RANDOM_POOL:END <l08_yantar>: SEEK_POS:0; LOOP_SIZE:15001
[31.05.21 23:29:30.544] Synchronization complete, Game ready.
[31.05.21 23:29:30.674] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:30.787] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:30.944] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:31.101] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:31.263] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:31.420] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:31.580] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:31.741] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:31.897] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:32.056] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:32.217] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:32.381] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:32.544] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:32.710] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:32.878] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:33.077] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:33.277] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:33.477] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:33.648] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:33.826] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:33.997] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:34.173] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:34.344] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:34.515] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:34.727] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:34.944] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:35.179] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:35.423] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:35.664] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:35.921] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:36.177] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:36.427] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:36.665] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:36.907] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:37.147] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:37.385] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:37.601] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:37.825] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:38.024] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:38.252] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:38.456] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:38.666] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:38.865] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:39.048] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:39.238] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:39.433] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:39.635] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:39.839] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:40.039] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:40.244] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:40.458] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:40.668] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:40.758]  STRING:;
[31.05.21 23:29:40.758]  STRING:;
[31.05.21 23:29:40.758]  STRING:;
[31.05.21 23:29:40.758]  STRING:;
[31.05.21 23:29:40.759] CRestrictedObject::add_restrictions[23823] <> ; <10756,10757>
[31.05.21 23:29:40.759] ~ [CPHSkeleton::RestoreNetState]: [m_poltergeist_strong_flame23823] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[31.05.21 23:29:40.882] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:41.066] Loading file: artifact\tro.seq
[31.05.21 23:29:41.110] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:41.296] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:41.515] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:41.659]  STRING:;
[31.05.21 23:29:41.659]  STRING:;
[31.05.21 23:29:41.659]  STRING:;
[31.05.21 23:29:41.659]  STRING:;
[31.05.21 23:29:41.659] CRestrictedObject::add_restrictions[26123] <> ; <10756,10757>
[31.05.21 23:29:41.743] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:41.967] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:42.195] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:42.424] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:42.634] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:42.838] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:43.041] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:43.247] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:43.479] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:43.758] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:44.783] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:44.976] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:45.558] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:45.767] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:46.013] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:46.237] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:46.460] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:46.685] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:46.907] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:47.129] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:47.359] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:47.584] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:47.814] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:48.038] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:48.229]  STRING:;
[31.05.21 23:29:48.229]  STRING:;
[31.05.21 23:29:48.229]  STRING:;
[31.05.21 23:29:48.229]  STRING:;
[31.05.21 23:29:48.230] CRestrictedObject::add_restrictions[43571] <> ; <10756,10757>
[31.05.21 23:29:48.267] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:48.487] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:48.702] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:48.831]  STRING:;
[31.05.21 23:29:48.831]  STRING:;
[31.05.21 23:29:48.831]  STRING:;
[31.05.21 23:29:48.831]  STRING:;
[31.05.21 23:29:48.832] CRestrictedObject::add_restrictions[43569] <> ; <10756,10757>
[31.05.21 23:29:48.836]  STRING:;
[31.05.21 23:29:48.836]  STRING:;
[31.05.21 23:29:48.836]  STRING:;
[31.05.21 23:29:48.836]  STRING:;
[31.05.21 23:29:48.836] CRestrictedObject::add_restrictions[43574] <> ; <10756,10757>
[31.05.21 23:29:48.919] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:49.128] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:49.359] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:49.556] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:49.763] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:49.966] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:50.167]  STRING:;
[31.05.21 23:29:50.167]  STRING:;
[31.05.21 23:29:50.167]  STRING:;
[31.05.21 23:29:50.167]  STRING:;
[31.05.21 23:29:50.168] CRestrictedObject::add_restrictions[23815] <> ; <10756,10757>
[31.05.21 23:29:50.168] ~ [CPHSkeleton::RestoreNetState]: [m_poltergeist_normal_tele23815] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[31.05.21 23:29:50.171]  STRING:;
[31.05.21 23:29:50.171]  STRING:;
[31.05.21 23:29:50.171]  STRING:;
[31.05.21 23:29:50.172]  STRING:;
[31.05.21 23:29:50.172] CRestrictedObject::add_restrictions[26124] <> ; <10756,10757>
[31.05.21 23:29:50.494]  STRING:;
[31.05.21 23:29:50.494]  STRING:;
[31.05.21 23:29:50.494]  STRING:;
[31.05.21 23:29:50.494]  STRING:;
[31.05.21 23:29:50.495] CRestrictedObject::add_restrictions[40285] <> ; <10756,10757>
[31.05.21 23:29:50.567] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:50.696]  STRING:;
[31.05.21 23:29:50.696]  STRING:;
[31.05.21 23:29:50.696]  STRING:;
[31.05.21 23:29:50.696]  STRING:;
[31.05.21 23:29:50.698] CRestrictedObject::add_restrictions[23814] <> ; <10756,10757>
[31.05.21 23:29:50.698] ~ [CPHSkeleton::RestoreNetState]: [m_poltergeist_normal_tele23814] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[31.05.21 23:29:50.702]  STRING:;
[31.05.21 23:29:50.702]  STRING:;
[31.05.21 23:29:50.702]  STRING:;
[31.05.21 23:29:50.702]  STRING:;
[31.05.21 23:29:50.702] CRestrictedObject::add_restrictions[29508] <> ; <10756,10757>
[31.05.21 23:29:50.703] ~ [CPHSkeleton::RestoreNetState]: [m_poltergeist_normal_tele29508] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[31.05.21 23:29:50.706]  STRING:;
[31.05.21 23:29:50.706]  STRING:;
[31.05.21 23:29:50.706]  STRING:;
[31.05.21 23:29:50.706]  STRING:;
[31.05.21 23:29:50.707] CRestrictedObject::add_restrictions[29509] <> ; <10756,10757>
[31.05.21 23:29:50.707] ~ [CPHSkeleton::RestoreNetState]: [m_poltergeist_normal_tele29509] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[31.05.21 23:29:50.710]  STRING:;
[31.05.21 23:29:50.710]  STRING:;
[31.05.21 23:29:50.710]  STRING:;
[31.05.21 23:29:50.710]  STRING:;
[31.05.21 23:29:50.711] CRestrictedObject::add_restrictions[40281] <> ; <10756,10757>
[31.05.21 23:29:50.715]  STRING:;
[31.05.21 23:29:50.715]  STRING:;
[31.05.21 23:29:50.715]  STRING:;
[31.05.21 23:29:50.715]  STRING:;
[31.05.21 23:29:50.715] CRestrictedObject::add_restrictions[43568] <> ; <10756,10757>
[31.05.21 23:29:50.749] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:50.917] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:51.000]  STRING:;
[31.05.21 23:29:51.000]  STRING:;
[31.05.21 23:29:51.000]  STRING:;
[31.05.21 23:29:51.000]  STRING:;
[31.05.21 23:29:51.000] CRestrictedObject::add_restrictions[40284] <> ; <10756,10757>
[31.05.21 23:29:51.129] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:51.355] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:51.577] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:51.773] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:51.856]  STRING:;
[31.05.21 23:29:51.856]  STRING:;
[31.05.21 23:29:51.856]  STRING:;
[31.05.21 23:29:51.856]  STRING:;
[31.05.21 23:29:51.857] CRestrictedObject::add_restrictions[40283] <> ; <10756,10757>
[31.05.21 23:29:51.861]  STRING:;
[31.05.21 23:29:51.861]  STRING:;
[31.05.21 23:29:51.861]  STRING:;
[31.05.21 23:29:51.861]  STRING:;
[31.05.21 23:29:51.861] CRestrictedObject::add_restrictions[40287] <> ; <10756,10757>
[31.05.21 23:29:51.987] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:52.113] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:52.269] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:52.418] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:52.577] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:52.733] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:52.896] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:53.063] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:53.206] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:53.339] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:53.469] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:53.598] CUIZoneMap::SetupCurrentMap<>
[31.05.21 23:29:53.644] CWeapon::OnActiveItem
[31.05.21 23:29:54.645] BaseMonster:[m_poltergeist_strong_flame23823]:Can_be_fatal:[bip01_pelvis]
[31.05.21 23:29:55.576] BaseMonster:[m_poltergeist_strong_flame23823]:Can_be_fatal:[bip01_pelvis]
[31.05.21 23:29:55.577] BaseMonster:[m_poltergeist_strong_flame23823]:Can_be_fatal:[bip01_pelvis]
[31.05.21 23:29:55.577] BaseMonster:[m_poltergeist_strong_flame23823]:Can_be_fatal:[bip01_pelvis]
[31.05.21 23:29:55.667] [m_poltergeist_strong_flame23823] Killed by  [single_player]
[31.05.21 23:29:55.667] events:events.actor_kill_enemy
[31.05.21 23:29:56.522] CWeapon::OnHiddenItem
[31.05.21 23:30:02.682] CWeapon::OnActiveItem
[31.05.21 23:30:06.256] CWeaponContainer::OnZoomIn
[31.05.21 23:30:07.045] BaseMonster:[m_poltergeist_normal_tele29509]:Can_be_fatal:[bip01_pelvis]
[31.05.21 23:30:07.045] BaseMonster:[m_poltergeist_normal_tele29509]:Can_be_fatal:[bip01_pelvis]
[31.05.21 23:30:07.045] BaseMonster:[m_poltergeist_normal_tele29509]:Can_be_fatal:[bip01_pelvis]
[31.05.21 23:30:07.045] BaseMonster:[m_poltergeist_normal_tele29509]:Can_be_fatal:[bip01_pelvis]
[31.05.21 23:30:07.045] BaseMonster:[m_poltergeist_normal_tele29509]:Can_be_fatal:[bip01_pelvis]
[31.05.21 23:30:07.045] BaseMonster:[m_poltergeist_normal_tele29509]:Can_be_fatal:[bip01_pelvis]
[31.05.21 23:30:07.045] BaseMonster:[m_poltergeist_normal_tele29509]:Can_be_fatal:[bip01_pelvis]
[31.05.21 23:30:07.147] [m_poltergeist_normal_tele29509] Killed by  [single_player]
[31.05.21 23:30:07.148] events:events.actor_kill_enemy
[31.05.21 23:30:07.187] CWeaponContainer::OnZoomOut
[31.05.21 23:30:07.615] CWeaponContainer::OnZoomIn
[31.05.21 23:30:10.702] ***************************[ScriptCrashHandler]**********************************
[31.05.21 23:30:10.702] stack traceback:
[31.05.21 23:30:10.702] *********************************************************************************
[31.05.21 23:30:10.702] ********************************************************************************
[31.05.21 23:30:10.702] !![LogStackTrace] ExceptionCode is [c0000005]
[31.05.21 23:30:30.502] !!Unhandled exception stack trace:
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE3FCBD3F], Fun: [CSpaceRestrictionManager::restriction()] + [515 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\space_restriction_manager.cpp-->506] + [14 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE3FCC2A5], Fun: [CSpaceRestrictionManager::restrict()] + [305 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\space_restriction_manager.cpp-->277] + [50 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE3FCC51E], Fun: [CSpaceRestrictionManager::add_restrictions()] + [278 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\space_restriction_manager.cpp-->581]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE3FB9AF1], Fun: [CRestrictedObject::add_restrictions()] + [317 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\restricted_object.cpp-->357]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE404D08F], Fun: [CAnomalyDetector::update_schedule()] + [335 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\ai\monsters\anomaly_detector.cpp-->65]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE4018418], Fun: [CCustomMonster::HeavyUpdatePosition()] + [64 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\custommonster.cpp-->447]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE4020ECB], Fun: [CBaseMonster::HeavyUpdatePosition()] + [31 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\ai\monsters\basemonster\base_monster.cpp-->406]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE4217CBC], Fun: [CEntity::UpdateCL()] + [228 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity.cpp-->139]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE4017D7C], Fun: [CCustomMonster::UpdateCL()] + [124 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\custommonster.cpp-->474]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE4020CA8], Fun: [CBaseMonster::UpdateCL()] + [84 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\ai\monsters\basemonster\base_monster.cpp-->327]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F89F5F3], Fun: [CObjectList::SingleUpdate()] + [127 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\xr_object_list.cpp-->107]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F89F8CF], Fun: [CObjectList::Update()] + [395 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\xr_object_list.cpp-->165] + [19 byte(s)]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F89B45D], Fun: [IGame_Level::OnFrame()] + [29 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\igame_level.cpp-->132]
! Module: [D:\Games\SZ 0.8\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEE41C67E0], Fun: [CLevel::OnFrame()] + [224 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->437]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F8CD738], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\pure.h-->86]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F8CC83C], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->419]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F8CCB53], Fun: [CRenderDevice::on_idle()] + [267 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->252]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F8CD212], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->324]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F8CC92A], Fun: [CRenderDevice::Run()] + [182 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->365]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F88E640], Fun: [Startup()] + [284 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->214]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F88E9B6], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->414]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F88C0CD], Fun: [WinMain()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->449]
! Module: [D:\Games\SZ 0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F8EFD7A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [000000007797652D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000077BAC521], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[31.05.21 23:30:30.503] ********************************************************************************
[31.05.21 23:30:48.540] --Saved dump file to [d:\games\sz 0.8\_appdata_\logs\xray_admin_05-31-21_23-30-46.mdmp]

 

Не могу выйти из X16, спасите.
https://dropmefiles.com/e0V29
Кроме лога там сейвы, если вдруг. 

  • Спасибо 1
Ссылка на комментарий

Лаги от артефактов.

 

Фпс в плинтус, спавн максималка арты и монстры, невозможно пройти. Когда подходишь к переходу там ещё и за бугром пару десятков артов лежит чем туда ближе тем меньше кадров.

 

Запись видео практически не влияет на фпс так как до етого неснииал и местами игра останавливалась на 10-20 секунд. 

Hello ssd m2 :)

  • Спасибо 1
Ссылка на комментарий

Здравствуйте люди добрые. Как с производительностью в игре, были какие исправления?

4 часа назад, CMEPTb_HD сказал(а):

Фпс в плинтус,

Я плакать...

%D0%90%D0%BB%D0%B5%D0%BA%D1%81123%D0%B5%D0%B9.gif

Ссылка на комментарий

При переходе с предбанника на кордон вылет
 

Скрытый текст


* Detected CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz [GenuineIntel], F6/M158/S9
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores: [4], threads: [4]
* CPU0 current freq: 3801 MHz, max freq: 3801 MHz
* CPU1 current freq: 3801 MHz, max freq: 3801 MHz
* CPU2 current freq: 3801 MHz, max freq: 3801 MHz
* CPU3 current freq: 3801 MHz, max freq: 3801 MHz
Initializing File System...
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#0], size: [1993840509]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#1], size: [1995854585]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#2], size: [922202787]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#3], size: [1992837849]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#4], size: [2072211272]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#5], size: [1992624692]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#6], size: [1992664911]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#7], size: [2000086025]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#8], size: [1992882069]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#9], size: [2089451564]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#a], size: [1992800246]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#b], size: [162753412]
using fs-ltx fsgame.ltx
FS: 71128 files cached, 12113Kb memory used.
Init FileSystem 0.785896 sec
[21.06.21 14:12:46.743] [OGSR Engine (x64)] build date: [Apr  9 2021 02:30:37]
[21.06.21 14:12:46.743] Working Directory: [F:\Games\STALKER-Fate\bin_x64]
[21.06.21 14:12:46.743] CommandLine: ["F:\Games\STALKER-Fate\bin_x64\xrEngine.exe" ]
[21.06.21 14:12:47.093] TTAPI number of threads: [4]
[21.06.21 14:12:47.093] Initializing Engine...
[21.06.21 14:12:47.094] Starting INPUT device...
[21.06.21 14:12:47.177] refCount:m_pAdapter 1
[21.06.21 14:12:47.177] refCount:pFactory 1
[21.06.21 14:12:47.270] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[21.06.21 14:12:47.270] --  [renderer_r2a]
[21.06.21 14:12:47.270] --  [renderer_r2]
[21.06.21 14:12:47.270] --  [renderer_r2.5]
[21.06.21 14:12:47.270] --  [renderer_r3]
[21.06.21 14:12:47.270] --  [renderer_r4]
[21.06.21 14:12:47.270] Executing config-script "user.ltx"...
[21.06.21 14:12:47.270] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[21.06.21 14:12:47.270] [f:\games\stalker-fate\_appdata_\user.ltx] successfully loaded.
[21.06.21 14:12:47.270] --Loading DLL: [xrRender_R4.dll]
[21.06.21 14:12:47.272] --Loading DLL: [xrGame.dll]
[21.06.21 14:12:47.308] --------------------------------------------------------------------------------
[21.06.21 14:12:47.308] [32720MB] physical memory installed, [25849MB] available, [20] percent of memory in use
[21.06.21 14:12:47.308] PageFile usage: [96MB], Peak PageFile usage: [140MB]
[21.06.21 14:12:47.308] --------------------------------------------------------------------------------
[21.06.21 14:12:47.308] * [ D3D ]: textures[0 K]
[21.06.21 14:12:47.308] * [x-ray]: process heap[65715 K], render[0 K]
[21.06.21 14:12:47.308] * [x-ray]: economy: strings[16681 K], smem[0 K]
[21.06.21 14:12:47.308] SOUND: OpenAL: enumerate devices...
[21.06.21 14:12:47.308] SOUND: OpenAL: EnumerationExtension Present
[21.06.21 14:12:47.435] devices Generic Software
[21.06.21 14:12:47.435] SOUND: OpenAL: system  default SndDevice name is Generic Software
[21.06.21 14:12:47.698] SOUND: OpenAL: All available devices:
[21.06.21 14:12:47.698] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[21.06.21 14:12:47.698] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
[21.06.21 14:12:47.698] Executing config-script "f:\games\stalker-fate\gamedata\config\default_controls.ltx"...
[21.06.21 14:12:47.699] [f:\games\stalker-fate\gamedata\config\default_controls.ltx] successfully loaded.
[21.06.21 14:12:47.699] Executing config-script "user.ltx"...
[21.06.21 14:12:47.699] Executing config-script "f:\games\stalker-fate\gamedata\config\rspec_extreme.ltx"...
[21.06.21 14:12:47.699] ! Unknown command:  r__supersample
[21.06.21 14:12:47.699] [f:\games\stalker-fate\gamedata\config\rspec_extreme.ltx] successfully loaded.
[21.06.21 14:12:47.699] Executing config-script "f:\games\stalker-fate\gamedata\config\default_controls.ltx"...
[21.06.21 14:12:47.699] [f:\games\stalker-fate\gamedata\config\default_controls.ltx] successfully loaded.
[21.06.21 14:12:47.700] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[21.06.21 14:12:47.700] [f:\games\stalker-fate\_appdata_\user.ltx] successfully loaded.
[21.06.21 14:12:47.700] SOUND: Selected device is Generic Software
[21.06.21 14:12:47.724] * sound: EAX 2.0 extension: present
[21.06.21 14:12:47.724] * sound: EAX 2.0 deferred: present
[21.06.21 14:12:47.724] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[21.06.21 14:12:47.732] Starting RENDER device...
[21.06.21 14:12:47.736] * GPU [vendor:10DE]-[device:1F07]: NVIDIA GeForce RTX 2070
[21.06.21 14:12:47.868] * CREATE: DeviceREF: 5
[21.06.21 14:12:47.868] *     Texture memory: 8031 M
[21.06.21 14:12:47.870] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[21.06.21 14:12:47.871] * GPU vertex cache: unrecognized, 24
[21.06.21 14:12:47.871] * DVB created: 16384K
[21.06.21 14:12:47.871] * DIB created: 512K
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\lightplanes_00'
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\lightplanesself'
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\model_puh'
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\model_refl'
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\xbrainglass'
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\xdistortcolorlinv'
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\xglass'
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\xglass2'
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\xlens'
[21.06.21 14:12:47.875] ! Version conflict in shader 'selflight_static'
[21.06.21 14:12:47.877] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[21.06.21 14:12:47.975] * HWDST/PCF supported and used
[21.06.21 14:12:49.741] --LUA version: [LuaJIT 2.1.0-beta3]
[21.06.21 14:12:49.818] Starting engine...
[21.06.21 14:12:56.805] * phase time: 0 ms
[21.06.21 14:12:56.861] * phase cmem: 232710 K
[21.06.21 14:12:56.935] --LUA version: [LuaJIT 2.1.0-beta3]
[21.06.21 14:12:56.947] * phase time: 141 ms
[21.06.21 14:12:57.004] * phase cmem: 227398 K
[21.06.21 14:12:57.008] * Loading spawn registry...
[21.06.21 14:12:57.739] * 9119 spawn points are successfully loaded
[21.06.21 14:12:57.739] * Loading objects...
[21.06.21 14:12:57.886] * 14002 objects are successfully loaded
[21.06.21 14:12:57.991] * 3525 script vars are successfully loaded
[21.06.21 14:12:58.073] Total Objects: 14002
[21.06.21 14:12:58.299] * Game r0land_autosave is successfully loaded from file 'f:\games\stalker-fate\_appdata_\savedgames\r0land_autosave.sav' (1.294s)
[21.06.21 14:12:58.299] * phase time: 1351 ms
[21.06.21 14:12:58.376] * phase cmem: 299273 K
[21.06.21 14:12:58.483] # Player not found. New player created.
[21.06.21 14:12:58.483] !!xrServer::Check_GameSpy_CDKey_Success - 1
[21.06.21 14:12:58.483] * client : connection accepted - <>
[21.06.21 14:12:58.486] * phase time: 187 ms
[21.06.21 14:12:58.565] * phase cmem: 299391 K
[21.06.21 14:12:58.569] * phase time: 83 ms
[21.06.21 14:12:58.648] * phase cmem: 302857 K
[21.06.21 14:12:59.497] * phase time: 927 ms
[21.06.21 14:12:59.575] * phase cmem: 380292 K
[21.06.21 14:13:00.408] * phase time: 911 ms
[21.06.21 14:13:00.488] * phase cmem: 398779 K
[21.06.21 14:13:00.521] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.523] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.524] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.526] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.528] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.529] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.531] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.532] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.534] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.536] * [Loading IB] 670515 indices, 1309 Kb
[21.06.21 14:13:00.541] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.542] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.544] * [Loading IB] 1048572 indices, 2047 Kb
[21.06.21 14:13:00.546] * [Loading IB] 784818 indices, 1532 Kb
[21.06.21 14:13:00.547] * phase time: 139 ms
[21.06.21 14:13:00.627] * phase cmem: 399373 K
[21.06.21 14:13:01.657] * phase time: 1109 ms
[21.06.21 14:13:01.738] * phase cmem: 404189 K
[21.06.21 14:13:01.800] * [DETAILS] VertexConsts(256), Batch(61)
[21.06.21 14:13:01.800] * [DETAILS] 40687 v(20), 26352 p
[21.06.21 14:13:01.800] * [DETAILS] Batch(61), VB(794K), IB(154K)
[21.06.21 14:13:01.801] * phase time: 144 ms
[21.06.21 14:13:01.883] * phase cmem: 412531 K
[21.06.21 14:13:01.884] * Loading HOM: f:\games\stalker-fate\gamedata\levels\l01_escape\level.hom
[21.06.21 14:13:01.885] * phase time: 83 ms
[21.06.21 14:13:01.966] * phase cmem: 412750 K
[21.06.21 14:13:01.976] * phase time: 91 ms
[21.06.21 14:13:02.057] * phase cmem: 409281 K
[21.06.21 14:13:02.066] - Game configuring : Started 
[21.06.21 14:13:02.067] - Loading music tracks from 'l01_escape_musics'...
[21.06.21 14:13:02.069] - Game configuring : Finished 
[21.06.21 14:13:02.075] CUIZoneMap::CUIZoneMap
[21.06.21 14:13:02.498] * phase time: 521 ms
[21.06.21 14:13:02.581] * phase cmem: 416077 K
[21.06.21 14:13:03.027] ! Fallback to default bump map: briks\briks_inside_02_bump
[21.06.21 14:13:03.028] ! Fallback to default bump map: briks\briks_inside_02_bump#
[21.06.21 14:13:03.422] ! Fallback to default bump map: crete\crete_walls_rg07_bump
[21.06.21 14:13:03.423] ! Fallback to default bump map: crete\crete_walls_rg07_bump#
[21.06.21 14:13:37.820] ! Fallback to default bump map: veh\veh_zil_130_bump#
[21.06.21 14:13:38.155] * t-report - base: 2223, 2365745 K
[21.06.21 14:13:38.155] * t-report - lmap: 6, 6144 K
[21.06.21 14:13:38.157] * phase time: 35658 ms
[21.06.21 14:13:38.245] * phase cmem: 447252 K
[21.06.21 14:13:38.256] * phase time: 99 ms
[21.06.21 14:13:38.343] * phase cmem: 447254 K
[21.06.21 14:13:38.442] --------------------------------------------------------------------------------
[21.06.21 14:13:38.442] [32720MB] physical memory installed, [22650MB] available, [30] percent of memory in use
[21.06.21 14:13:38.442] PageFile usage: [3918MB], Peak PageFile usage: [3928MB]
[21.06.21 14:13:38.442] --------------------------------------------------------------------------------
[21.06.21 14:13:38.442] * [ D3D ]: textures[2371890 K]
[21.06.21 14:13:38.442] * [x-ray]: process heap[446315 K], render[0 K]
[21.06.21 14:13:38.442] * [x-ray]: economy: strings[21162 K], smem[0 K]
[21.06.21 14:13:38.442] CUIMainIngameWnd::OnConnected
[21.06.21 14:13:38.443] CInvSlotSwitcher destruct
[21.06.21 14:13:38.443] CInvSlotSwitcher::IdleState
[21.06.21 14:13:38.621] ! Fallback to default bump map: act\tshirt_bump#
[21.06.21 14:13:38.773] actor_binder:load
[21.06.21 14:13:38.773] actor_binder:load(): self.object:name()='single_player'
[21.06.21 14:13:38.773] actor_binder:object_binder.load(): self.object:name()='single_player'
[21.06.21 14:13:38.773] loaded g_diff: 3
[21.06.21 14:13:38.776] events:-RANDOM_POOL:BEGIN <l01_escape>
[21.06.21 14:13:38.799] !Foz_Weather message: Weather installed in level => clear
[21.06.21 14:13:38.801] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.7
[21.06.21 14:13:38.801] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.7
[21.06.21 14:13:38.801] events:Game time: 9-13, 7:48, total days: 735488
[21.06.21 14:13:38.801] TFLoadList
[21.06.21 14:13:38.861] Total Objects: 14005
[21.06.21 14:13:38.865] ZTDIALG geo_scale = 4.4950381697077
[21.06.21 14:13:38.908] compression_system:****************************************************************************************************
[21.06.21 14:13:38.908] compression_system:on_location_exit[predbannik]
[21.06.21 14:13:38.939] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CInifile::r_string
[error]File          : e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xr_ini.cpp
[error]Line          : 378
[error]Description   : Can't find variable separator_id in [features]

[21.06.21 14:13:38.939] ***************************[ScriptCrashHandler]**********************************
[21.06.21 14:13:38.939] stack traceback:
    [C]: in function 'compress'
    ...\stalker-fate\gamedata\scripts\compression_system.script:209: in function 'on_location_exit'
    f:\games\stalker-fate\gamedata\scripts\events.script:3674: in function 'actor_change_location'
    f:\games\stalker-fate\gamedata\scripts\events.script:1077: in function 'actor_net_spawn'
    f:\games\stalker-fate\gamedata\scripts\bind_stalker.script:189: in function <f:\games\stalker-fate\gamedata\scripts\bind_stalker.script:154>
[21.06.21 14:13:38.939]     Locals: 
[21.06.21 14:13:38.939]      userdata (*temporary) : (alife_simulator): 00000188A8751390
[21.06.21 14:13:38.939]      userdata (*temporary) : (cse_alife_dynamic_object): 00000188ABA13B20
[21.06.21 14:13:38.939]     End
[21.06.21 14:13:38.939]     Locals: 
[21.06.21 14:13:38.939]      string level_name : predbannik
[21.06.21 14:13:38.939]      nil exc : [not available]
[21.06.21 14:13:38.939]      userdata anom_pt : (profile_timer): 00000188C50574F0
[21.06.21 14:13:38.939]      number id : 433.000000
[21.06.21 14:13:38.939]      number compress_items : 0.000000
[21.06.21 14:13:38.939]      Table: temp
[21.06.21 14:13:38.939]      string level_code : 38
[21.06.21 14:13:38.939]      number sobj_count : 308.000000
[21.06.21 14:13:38.939]      number sobj_operated : 3.000000
[21.06.21 14:13:38.939]      userdata sobj : (cse_alife_dynamic_object): 00000188ABA13B20
[21.06.21 14:13:38.939]      number pgv : 4010.000000
[21.06.21 14:13:38.939]     End
[21.06.21 14:13:38.939]     Locals: 
[21.06.21 14:13:38.939]      string old_level_name : predbannik
[21.06.21 14:13:38.939]      string new_level_name : l01_escape
[21.06.21 14:13:38.939]     End
[21.06.21 14:13:38.939]     Locals: 
[21.06.21 14:13:38.939]      userdata obj : (game_object): 00000188C4AE2140
[21.06.21 14:13:38.939]      userdata data : (cse_alife_object): 00000188A7F8BF80
[21.06.21 14:13:38.939]      number wsf_net_chk : 1.000000
[21.06.21 14:13:38.939]      number object_count_in_engine : 14005.000000
[21.06.21 14:13:38.939]      string old_level_name : predbannik
[21.06.21 14:13:38.939]      string new_level_name : l01_escape
[21.06.21 14:13:38.939]     End
[21.06.21 14:13:38.939]     Locals: 
[21.06.21 14:13:38.939]      Userdata: self
[21.06.21 14:13:38.939]              Table: self.st
[21.06.21 14:13:38.939]                      table self.st.pstor : [...]
[21.06.21 14:13:38.939]              number self.next_restrictors_update_time : -10000.000000
[21.06.21 14:13:38.939]              boolean self.weapon_hide : false
[21.06.21 14:13:38.939]              boolean self.bCheckStart : true
[21.06.21 14:13:38.939]              Userdata: self.actor_detector
[21.06.21 14:13:38.939]                      number self.actor_detector.init_time : -1.000000
[21.06.21 14:13:38.939]      userdata data : (cse_alife_object): 00000188A7F8BF80
[21.06.21 14:13:38.939]     End
[21.06.21 14:13:38.939] *********************************************************************************
[21.06.21 14:13:38.939] ********************************************************************************
[21.06.21 14:13:39.099] !!stack trace:
! Module: [F:\Games\STALKER-Fate\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFAE5B73E78], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFAE5B9B2E9], Fun: [LogStackTrace()] + [53 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->28] + [13 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFAE5B9B13E], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->142]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFAE5B9B07B], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->222]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFAE5B97B81], Fun: [CInifile::r_string()] + [229 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xr_ini.cpp-->379]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFAE5B97F3D], Fun: [CInifile::r_float()] + [9 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xr_ini.cpp-->460]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB6058105], Fun: [CALifeSimulator__compress()] + [413 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\alife_simulator_script.cpp-->348] + [30 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB605C73A], Fun: [luabind::detail::returns<char const *>::call<CALifeSimulator,1,char const * (__cdecl*&)(CALifeSimulator *,CSE_Abstract *),CALifeSimulator *,CSE_Abstract *>()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call.hpp-->168] + [45 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB60617A1], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<char const * (__cdecl*)(CALifeSimulator *,CSE_Abstract *),CALifeSimulator>,int,lua_State *>::_Do_call()] + [33 byte(s)], File-->Line: [e:\program files (x86)\vs\vc\tools\msvc\14.16.27023\include\functional-->15732480]
! Module: [F:\Games\STALKER-Fate\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000ABC4], Fun: [luabind::detail::class_rep::function_dispatcher()] + [320 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\class_rep.cpp-->652] + [56 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFAC16B53A0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFAC16BEE7A], Fun: [lua_pcall()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_api.c-->1130]
! Module: [F:\Games\STALKER-Fate\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EC44], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB6170BAF], Fun: [luabind::detail::proxy_member_caller<bool,CSE_ALifeObject * const *>::operator bool()] + [71 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call_member.hpp-->118] + [18 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB617048B], Fun: [CScriptBinderObjectWrapper::net_Spawn()] + [55 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_binder_object_wrapper.cpp-->46] + [45 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB608B594], Fun: [CScriptBinder::net_Spawn()] + [44 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_binder.cpp-->89] + [13 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB6299CD5], Fun: [CPhysicsShellHolder::net_Spawn()] + [53 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\physicsshellholder.cpp-->51] + [25 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB62885C5], Fun: [CEntity::net_Spawn()] + [993 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity.cpp-->264] + [11 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB628985D], Fun: [CEntityAlive::net_Spawn()] + [45 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity_alive.cpp-->250] + [11 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB62797F4], Fun: [CActor::net_Spawn()] + [488 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\actor_network.cpp-->541] + [11 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB623EAED], Fun: [CLevel::g_sv_Spawn()] + [233 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level_network_spawn.cpp-->99] + [28 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB623E805], Fun: [CLevel::cl_Process_Spawn()] + [245 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level_network_spawn.cpp-->42]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB6236D05], Fun: [CLevel::ProcessGameEvents()] + [193 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->407]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB62367BA], Fun: [CLevel::OnFrame()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->431]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7089BD738], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\pure.h-->86]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7089BC83C], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->419]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7089BCB53], Fun: [CRenderDevice::on_idle()] + [267 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->252]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7089BD212], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->324]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7089BC92A], Fun: [CRenderDevice::Run()] + [182 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->365]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70897E640], Fun: [Startup()] + [284 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->214]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70897E9B6], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->414]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70897C0CD], Fun: [WinMain()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->449]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7089DFD7A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB18D07034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB19D22651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[21.06.21 14:13:39.099] ********************************************************************************

 

Ссылка на комментарий
3 часа назад, r0land сказал(а):

[21.06.21 14:13:38.801] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.7
[21.06.21 14:13:38.801] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.7

Актуальная версия мода - 0.8.0.9

И в ней такого вылета уже нет.

Мод, где не бывает одинаковых путей - Судьба Зоны. (Лучшее, что у меня получилось на X-Ray) На базе модифицированного движка OGSR Engine.

Бывший мододел на X-Ray / Начинающий игродел на Unreal Engine. Программист.

AMD Ryzen 9 7950X (16 ядер, 32 потока, 5.75 ГГц); RTX 3080; 128 ГБ DDR5; Arctic Liquid Freezer II-420; 3 ТБ SSD PCIe 4.0; 4ТБ HDD.

Ссылка на комментарий
7 минут назад, Zander_driver сказал(а):

Актуальная версия мода - 0.8.0.9

И в ней такого вылета уже нет.

Весьма странно, т.к. точно ставил патч 0.8.0.9 и в меню светится именно эта версия. Спасибо за ответ, поковыряюсь, может всё таки зацепил что-то

Добавлено  Опричник,

Изучите "Правила цитирования". https://www.amk-team.ru/forum/topic/13514-obyavleniya/

 

Ссылка на комментарий

Здрасти, при запуске выдает ошибку Your video card doesnt meet game requirements. Try to lower game settings. Как быть? И если уж проблему никак не решить, есть ли моды, по аналогии Жесть? (магазинное питание, торговля на артефакты и тд)

Добавлено Zander_driver,

Расскажите для начала, что за железо у вас.

Ссылка на комментарий

@Васька Следопыт, превед медвед :). Других модов, достаточно близких к моду "Жесть" не встречал (да и нет таких вроде) - "Судьба Зоны" ближайший. 

Пробовал снизить настройки графики до минимума? 

Так а какая у тебя видяха-то, и сколько в ней видеопамяти? Иначе сложно что-то понять и посоветовать тебе.

Изменено пользователем ddww
Ссылка на комментарий

Вы меня шапками закидаете)) у меня встроенная (слабая), так что в сталкер всегда играл с тормозами и фризами) думал мало ли, может в user поковыряться или еще чего изменить

Добавлено  Опричник,

Изучите "Правила цитирования". https://www.amk-team.ru/forum/topic/13514-obyavleniya/

 

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@Васька Следопыт, да не боись, тут злодеев не было, нет и, наверное, в ближайшее время - не будет. 

Ну раз встроенная (слабая), так что в Сталкер всегда играл с тормозами и фризами, то, возможно, моды на ОГСР-движке вообще не потянет. Ну просто попробуй сначала снизить настройки графики до минимума; а потом, если будет игра работать - можешь их постепенно увеличивать. 

Вообще-то, хоть и менее вероятно, но проблемы могут быть не только из-за видяхи, но и из-за объёма ОЗУ (или процессора)...

Изменено пользователем ddww
  • Сомнительно 1
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22 минуты назад, Васька Следопыт сказал(а):

Вы меня шапками закидаете)

Ну зачем :)

Ладно... откопал из старых новостей, вот:

Цитата

СИСТЕМНЫЕ ТРЕБОВАНИЯ МОДА:

Обязательно - операционная система 64 бит.
МИНИМАЛЬНЫЕ: (Для примера - два разных конфига, на которых играют в СЗ наши тестеры)
1) Athlon 3 ядра 3300MHz; 4GB ОЗУ; Radeon HD6570 1GB шина 128.
2) DualCore Intel Pentium E5200, 3333 MHz; 8GB ОЗУ; GeForce GT 730 2GB.
Следовательно, на чем-то вроде этого, играть вполне можно. На минималках или около того.

 

Стало быть, если железо примерно такое же, как в цитате, то - должно таки работать. Если слабее, то увы.

  • Согласен 2
  • Полезно 1

Мод, где не бывает одинаковых путей - Судьба Зоны. (Лучшее, что у меня получилось на X-Ray) На базе модифицированного движка OGSR Engine.

Бывший мододел на X-Ray / Начинающий игродел на Unreal Engine. Программист.

AMD Ryzen 9 7950X (16 ядер, 32 потока, 5.75 ГГц); RTX 3080; 128 ГБ DDR5; Arctic Liquid Freezer II-420; 3 ТБ SSD PCIe 4.0; 4ТБ HDD.

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Давно не ловил в моде таких стабильных вылетов

На Кордоне при смерти натовца от лап снорков стабильно падает игра

 

З.Ы. Извиняюсь, если об ошибке уже известно

 

 

https://disk.yandex.ru/d/xupKgYe4x5HYbA

Лог и сейвы

 

*Как выяснилось позднее, проблема в смерти абсолютно любого нпс, как я понял. На Болотах при убийстве бандитов вылет с той же ошибкой




* Detected CPU: AMD Ryzen 5 1600 Six-Core Processor             [AuthenticAMD], F143/M1/S1
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
* CPU cores: [6], threads: [12]
* CPU0 current freq: 3200 MHz, max freq: 3200 MHz
* CPU1 current freq: 3200 MHz, max freq: 3200 MHz
* CPU2 current freq: 3200 MHz, max freq: 3200 MHz
* CPU3 current freq: 3200 MHz, max freq: 3200 MHz
* CPU4 current freq: 3200 MHz, max freq: 3200 MHz
* CPU5 current freq: 3200 MHz, max freq: 3200 MHz
* CPU6 current freq: 3200 MHz, max freq: 3200 MHz
* CPU7 current freq: 3200 MHz, max freq: 3200 MHz
* CPU8 current freq: 3200 MHz, max freq: 3200 MHz
* CPU9 current freq: 3200 MHz, max freq: 3200 MHz
* CPU10 current freq: 3200 MHz, max freq: 3200 MHz
* CPU11 current freq: 3200 MHz, max freq: 3200 MHz
Initializing File System...
--Found base arch: [d:\s.t.a.l.k.e.r. sudba zony\gamedata.db_pack_#0], size: [1993840509]
--Found base arch: [d:\s.t.a.l.k.e.r. sudba zony\gamedata.db_pack_#1], size: [1995854585]
--Found base arch: [d:\s.t.a.l.k.e.r. sudba zony\gamedata.db_pack_#2], size: [922202787]
--Found base arch: [d:\s.t.a.l.k.e.r. sudba zony\gamedata.db_pack_#3], size: [1992837849]
--Found base arch: [d:\s.t.a.l.k.e.r. sudba zony\gamedata.db_pack_#4], size: [2072211272]
--Found base arch: [d:\s.t.a.l.k.e.r. sudba zony\gamedata.db_pack_#5], size: [1992624692]
--Found base arch: [d:\s.t.a.l.k.e.r. sudba zony\gamedata.db_pack_#6], size: [1992664911]
--Found base arch: [d:\s.t.a.l.k.e.r. sudba zony\gamedata.db_pack_#7], size: [2000086025]
--Found base arch: [d:\s.t.a.l.k.e.r. sudba zony\gamedata.db_pack_#8], size: [1992882069]
--Found base arch: [d:\s.t.a.l.k.e.r. sudba zony\gamedata.db_pack_#9], size: [2089451564]
--Found base arch: [d:\s.t.a.l.k.e.r. sudba zony\gamedata.db_pack_#a], size: [1992800246]
--Found base arch: [d:\s.t.a.l.k.e.r. sudba zony\gamedata.db_pack_#b], size: [162753412]
--Found base arch: [d:\s.t.a.l.k.e.r. sudba zony\gamedata.db_pack_#c], size: [44495]
using fs-ltx fsgame.ltx
FS: 71345 files cached, 12644Kb memory used.
Init FileSystem 0.822631 sec
[04.07.21 10:46:45.139] [OGSR Engine (x64)] build date: [Apr  9 2021 02:30:37]
[04.07.21 10:46:45.139] Working Directory: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64]
[04.07.21 10:46:45.139] CommandLine: ["D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe" ]
[04.07.21 10:46:45.505] TTAPI number of threads: [12]
[04.07.21 10:46:45.505] Initializing Engine...
[04.07.21 10:46:45.507] Starting INPUT device...
[04.07.21 10:46:45.552] refCount:m_pAdapter 1
[04.07.21 10:46:45.552] refCount:pFactory 1
[04.07.21 10:46:45.634] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[04.07.21 10:46:45.634] --  [renderer_r2a]
[04.07.21 10:46:45.634] --  [renderer_r2]
[04.07.21 10:46:45.634] --  [renderer_r2.5]
[04.07.21 10:46:45.634] --  [renderer_r3]
[04.07.21 10:46:45.634] --  [renderer_r4]
[04.07.21 10:46:45.634] Executing config-script "user.ltx"...
[04.07.21 10:46:45.634] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[04.07.21 10:46:45.634] [d:\s.t.a.l.k.e.r. sudba zony\_appdata_\user.ltx] successfully loaded.
[04.07.21 10:46:45.634] --Loading DLL: [xrRender_R4.dll]
[04.07.21 10:46:45.637] --Loading DLL: [xrGame.dll]
[04.07.21 10:46:45.690] --------------------------------------------------------------------------------
[04.07.21 10:46:45.690] [16332MB] physical memory installed, [11425MB] available, [30] percent of memory in use
[04.07.21 10:46:45.690] PageFile usage: [88MB], Peak PageFile usage: [91MB]
[04.07.21 10:46:45.690] --------------------------------------------------------------------------------
[04.07.21 10:46:45.690] * [ D3D ]: textures[0 K]
[04.07.21 10:46:45.690] * [x-ray]: process heap[66794 K], render[0 K]
[04.07.21 10:46:45.690] * [x-ray]: economy: strings[16556 K], smem[0 K]
[04.07.21 10:46:45.690] SOUND: OpenAL: enumerate devices...
[04.07.21 10:46:45.690] SOUND: OpenAL: EnumerationExtension Present
[04.07.21 10:46:45.816] devices Generic Software
[04.07.21 10:46:45.816] SOUND: OpenAL: system  default SndDevice name is Generic Software
[04.07.21 10:46:46.137] SOUND: OpenAL: All available devices:
[04.07.21 10:46:46.137] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[04.07.21 10:46:46.137] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
[04.07.21 10:46:46.137] Executing config-script "d:\s.t.a.l.k.e.r. sudba zony\gamedata\config\default_controls.ltx"...
[04.07.21 10:46:46.139] [d:\s.t.a.l.k.e.r. sudba zony\gamedata\config\default_controls.ltx] successfully loaded.
[04.07.21 10:46:46.139] Executing config-script "user.ltx"...
[04.07.21 10:46:46.139] Executing config-script "d:\s.t.a.l.k.e.r. sudba zony\gamedata\config\rspec_extreme.ltx"...
[04.07.21 10:46:46.139] ! Unknown command:  r__supersample
[04.07.21 10:46:46.139] [d:\s.t.a.l.k.e.r. sudba zony\gamedata\config\rspec_extreme.ltx] successfully loaded.
[04.07.21 10:46:46.139] Executing config-script "d:\s.t.a.l.k.e.r. sudba zony\gamedata\config\default_controls.ltx"...
[04.07.21 10:46:46.140] [d:\s.t.a.l.k.e.r. sudba zony\gamedata\config\default_controls.ltx] successfully loaded.
[04.07.21 10:46:46.140] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[04.07.21 10:46:46.140] [d:\s.t.a.l.k.e.r. sudba zony\_appdata_\user.ltx] successfully loaded.
[04.07.21 10:46:46.140] SOUND: Selected device is Generic Software
[04.07.21 10:46:46.185] * sound: EAX 2.0 extension: present
[04.07.21 10:46:46.185] * sound: EAX 2.0 deferred: present
[04.07.21 10:46:46.185] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[04.07.21 10:46:46.191] Starting RENDER device...
[04.07.21 10:46:46.195] * GPU [vendor:1002]-[device:67DF]: Radeon (TM) RX 470 Graphics
[04.07.21 10:46:46.230] * CREATE: DeviceREF: 4
[04.07.21 10:46:46.230] *     Texture memory: 4075 M
[04.07.21 10:46:46.233] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[04.07.21 10:46:46.233] * GPU vertex cache: unrecognized, 24
[04.07.21 10:46:46.235] * DVB created: 16384K
[04.07.21 10:46:46.235] * DIB created: 512K
[04.07.21 10:46:46.239] ! Version conflict in shader 'models\lightplanes_00'
[04.07.21 10:46:46.239] ! Version conflict in shader 'models\lightplanesself'
[04.07.21 10:46:46.239] ! Version conflict in shader 'models\model_puh'
[04.07.21 10:46:46.239] ! Version conflict in shader 'models\model_refl'
[04.07.21 10:46:46.239] ! Version conflict in shader 'models\xbrainglass'
[04.07.21 10:46:46.239] ! Version conflict in shader 'models\xdistortcolorlinv'
[04.07.21 10:46:46.239] ! Version conflict in shader 'models\xglass'
[04.07.21 10:46:46.239] ! Version conflict in shader 'models\xglass2'
[04.07.21 10:46:46.239] ! Version conflict in shader 'models\xlens'
[04.07.21 10:46:46.239] ! Version conflict in shader 'selflight_static'
[04.07.21 10:46:46.243] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[04.07.21 10:46:46.376] * HWDST/PCF supported and used
[04.07.21 10:46:49.235] --LUA version: [LuaJIT 2.1.0-beta3]
[04.07.21 10:46:49.333] Starting engine...
[04.07.21 10:46:51.134] main_menu.on_main
[04.07.21 10:46:51.154] main_menu -> Configurator(false)
[04.07.21 10:47:00.623] * phase time: 13 ms
[04.07.21 10:47:00.705] * phase cmem: 217620 K
[04.07.21 10:47:00.795] --LUA version: [LuaJIT 2.1.0-beta3]
[04.07.21 10:47:00.813] * phase time: 189 ms
[04.07.21 10:47:00.881] * phase cmem: 212210 K
[04.07.21 10:47:00.886] * Loading spawn registry...
[04.07.21 10:47:01.786] * 9119 spawn points are successfully loaded
[04.07.21 10:47:01.787] * Loading objects...
[04.07.21 10:47:02.000] * 12675 objects are successfully loaded
[04.07.21 10:47:02.126] * 2922 script vars are successfully loaded
[04.07.21 10:47:02.255] Total Objects: 12675
[04.07.21 10:47:02.587] * Game ruslann_autosave is successfully loaded from file 'd:\s.t.a.l.k.e.r. sudba zony\_appdata_\savedgames\ruslann_autosave.sav' (1.706s)
[04.07.21 10:47:02.587] * phase time: 1774 ms
[04.07.21 10:47:02.684] * phase cmem: 284143 K
[04.07.21 10:47:02.840] # Player not found. New player created.
[04.07.21 10:47:02.840] !!xrServer::Check_GameSpy_CDKey_Success - 1
[04.07.21 10:47:02.840] * client : connection accepted - <>
[04.07.21 10:47:02.857] * phase time: 270 ms
[04.07.21 10:47:02.963] * phase cmem: 284214 K
[04.07.21 10:47:02.967] * phase time: 109 ms
[04.07.21 10:47:03.063] * phase cmem: 287683 K
[04.07.21 10:47:04.212] * phase time: 1245 ms
[04.07.21 10:47:04.311] * phase cmem: 365060 K
[04.07.21 10:47:05.473] * phase time: 1260 ms
[04.07.21 10:47:05.571] * phase cmem: 381332 K
[04.07.21 10:47:05.604] * [Loading IB] 1048575 indices, 2047 Kb
[04.07.21 10:47:05.606] * [Loading IB] 1048575 indices, 2047 Kb
[04.07.21 10:47:05.608] * [Loading IB] 1048575 indices, 2047 Kb
[04.07.21 10:47:05.609] * [Loading IB] 1048575 indices, 2047 Kb
[04.07.21 10:47:05.611] * [Loading IB] 1048575 indices, 2047 Kb
[04.07.21 10:47:05.613] * [Loading IB] 1048575 indices, 2047 Kb
[04.07.21 10:47:05.615] * [Loading IB] 1048575 indices, 2047 Kb
[04.07.21 10:47:05.616] * [Loading IB] 1048575 indices, 2047 Kb
[04.07.21 10:47:05.618] * [Loading IB] 1048575 indices, 2047 Kb
[04.07.21 10:47:05.620] * [Loading IB] 670515 indices, 1309 Kb
[04.07.21 10:47:05.626] * [Loading IB] 1048575 indices, 2047 Kb
[04.07.21 10:47:05.627] * [Loading IB] 1048575 indices, 2047 Kb
[04.07.21 10:47:05.629] * [Loading IB] 1048572 indices, 2047 Kb
[04.07.21 10:47:05.630] * [Loading IB] 784818 indices, 1532 Kb
[04.07.21 10:47:05.632] * phase time: 159 ms
[04.07.21 10:47:05.735] * phase cmem: 381775 K
[04.07.21 10:47:06.681] * phase time: 1049 ms
[04.07.21 10:47:06.783] * phase cmem: 386594 K
[04.07.21 10:47:06.861] * [DETAILS] VertexConsts(256), Batch(61)
[04.07.21 10:47:06.861] * [DETAILS] 40687 v(20), 26352 p
[04.07.21 10:47:06.861] * [DETAILS] Batch(61), VB(794K), IB(154K)
[04.07.21 10:47:06.863] * phase time: 181 ms
[04.07.21 10:47:06.965] * phase cmem: 394839 K
[04.07.21 10:47:06.966] * Loading HOM: d:\s.t.a.l.k.e.r. sudba zony\gamedata\levels\l01_escape\level.hom
[04.07.21 10:47:06.967] * phase time: 104 ms
[04.07.21 10:47:07.065] * phase cmem: 395058 K
[04.07.21 10:47:07.073] * phase time: 105 ms
[04.07.21 10:47:07.175] * phase cmem: 391589 K
[04.07.21 10:47:07.184] - Game configuring : Started 
[04.07.21 10:47:07.186] - Game configuring : Finished 
[04.07.21 10:47:07.193] CUIZoneMap::CUIZoneMap
[04.07.21 10:47:07.735] * phase time: 662 ms
[04.07.21 10:47:07.846] * phase cmem: 399280 K
[04.07.21 10:47:08.390] ! Fallback to default bump map: briks\briks_inside_02_bump
[04.07.21 10:47:08.390] ! Fallback to default bump map: briks\briks_inside_02_bump#
[04.07.21 10:47:08.937] ! Fallback to default bump map: crete\crete_walls_rg07_bump
[04.07.21 10:47:08.938] ! Fallback to default bump map: crete\crete_walls_rg07_bump#
[04.07.21 10:47:51.213] ! Fallback to default bump map: veh\veh_zil_130_bump#
[04.07.21 10:47:51.688] * t-report - base: 2223, 2365745 K
[04.07.21 10:47:51.688] * t-report - lmap: 6, 6144 K
[04.07.21 10:47:51.691] * phase time: 43955 ms
[04.07.21 10:47:51.801] * phase cmem: 401589 K
[04.07.21 10:47:51.823] * phase time: 132 ms
[04.07.21 10:47:51.931] * phase cmem: 401592 K
[04.07.21 10:47:52.056] --------------------------------------------------------------------------------
[04.07.21 10:47:52.056] [16332MB] physical memory installed, [7739MB] available, [52] percent of memory in use
[04.07.21 10:47:52.056] PageFile usage: [4471MB], Peak PageFile usage: [4481MB]
[04.07.21 10:47:52.056] --------------------------------------------------------------------------------
[04.07.21 10:47:52.056] * [ D3D ]: textures[2371890 K]
[04.07.21 10:47:52.056] * [x-ray]: process heap[400638 K], render[0 K]
[04.07.21 10:47:52.056] * [x-ray]: economy: strings[21114 K], smem[0 K]
[04.07.21 10:47:52.056] CUIMainIngameWnd::OnConnected
[04.07.21 10:47:52.057] CInvSlotSwitcher destruct
[04.07.21 10:47:52.057] CInvSlotSwitcher::IdleState
[04.07.21 10:47:52.278] ! Fallback to default bump map: act\tshirt_bump#
[04.07.21 10:47:52.491] actor_binder:load
[04.07.21 10:47:52.491] actor_binder:load(): self.object:name()='single_player'
[04.07.21 10:47:52.491] actor_binder:object_binder.load(): self.object:name()='single_player'
[04.07.21 10:47:52.491] loaded g_diff: 3
[04.07.21 10:47:52.495] events:-RANDOM_POOL:BEGIN <l01_escape>
[04.07.21 10:47:52.526] !Foz_Weather message: Weather installed in level => cloudy_light_rain
[04.07.21 10:47:52.528] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.9
[04.07.21 10:47:52.528] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.8
[04.07.21 10:47:52.528] events:Game time: 9-14, 16:13, total days: 735489
[04.07.21 10:47:52.528] TFLoadList
[04.07.21 10:47:52.628] Total Objects: 12678
[04.07.21 10:47:52.634] ZTDIALG geo_scale = 4.4950381697077
[04.07.21 10:47:52.691] compression_system:****************************************************************************************************
[04.07.21 10:47:52.691] compression_system:on_location_exit[predbannik]
[04.07.21 10:47:54.003] compression_system:Total objects: 12590; Operation objects: 6125; Items compressed: 3936 Work time: 1311.538 milliseconds
[04.07.21 10:47:54.003] compression_system:****************************************************************************************************
[04.07.21 10:47:54.003] compression_system:****************************************************************************************************
[04.07.21 10:47:54.003] compression_system:on_location_entry[l01_escape]
[04.07.21 10:47:54.012] compression_system:Items recovered: 0 Work time: 9.145 milliseconds
[04.07.21 10:47:54.012] compression_system:****************************************************************************************************
[04.07.21 10:47:54.012] se_spawn_manager:se_spawn_manager:create_sppoint:
[04.07.21 10:47:54.013] ~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~
[04.07.21 10:47:54.013] Start generation... l01_escape
[04.07.21 10:47:54.069] На локации Кордон обнаружено 12 зоны переходов, аномалии на переходах заблокированы.
[04.07.21 10:47:54.156] Max artefact count = 60
[04.07.21 10:47:54.156] Aleady exist artefact count = 12
[04.07.21 10:47:54.160] create_anomaly_timed(s3681):zone_zharka_static_strong1015:5000,5000,0
[04.07.21 10:47:54.160] create_anomaly_timed(s3681):zone_zharka_super_strong1016:5000,5000,0
[04.07.21 10:47:54.161] create_anomaly_timed(s3681):zone_zharka_static_strong1017:5000,5000,1000
[04.07.21 10:47:54.162] create_anomaly_timed(s3681):zone_zharka_super_strong1018:5000,5000,1000
[04.07.21 10:47:54.163] create_anomaly_timed(s3681):zone_zharka_static_strong1019:5000,5000,2000
[04.07.21 10:47:54.163] create_anomaly_timed(s3681):zone_zharka_super_strong1020:5000,5000,2000
[04.07.21 10:47:54.165] create_anomaly_timed(s3681):zone_zharka_static_strong1021:5000,5000,3000
[04.07.21 10:47:54.165] create_anomaly_timed(s3681):zone_zharka_super_strong1022:5000,5000,3000
[04.07.21 10:47:54.167] create_anomaly_timed(s3681):zone_zharka_static_strong1023:5000,5000,4000
[04.07.21 10:47:54.168] create_anomaly_timed(s3681):zone_zharka_super_strong1070:5000,5000,4000
[04.07.21 10:47:54.172] create_anomaly_timed(s3681):zone_zharka_static_strong1072:5000,5000,5000
[04.07.21 10:47:54.172] create_anomaly_timed(s3681):zone_zharka_super_strong1073:5000,5000,5000
[04.07.21 10:47:54.174] create_anomaly_timed(s3681):zone_zharka_static_strong1074:5000,5000,0
[04.07.21 10:47:54.174] create_anomaly_timed(s3681):zone_zharka_super_strong1075:5000,5000,0
[04.07.21 10:47:54.176] create_anomaly_timed(s3681):zone_zharka_static_strong1076:5000,5000,1000
[04.07.21 10:47:54.176] create_anomaly_timed(s3681):zone_zharka_super_strong1077:5000,5000,1000
[04.07.21 10:47:54.178] create_anomaly_timed(s3681):zone_zharka_static_strong1078:5000,5000,2000
[04.07.21 10:47:54.178] create_anomaly_timed(s3681):zone_zharka_super_strong1079:5000,5000,2000
[04.07.21 10:47:54.179] create_anomaly_timed(s3681):zone_zharka_static_strong1080:5000,5000,3000
[04.07.21 10:47:54.180] create_anomaly_timed(s3681):zone_zharka_super_strong1081:5000,5000,3000
[04.07.21 10:47:54.180] create_anomaly_timed(s3681):zone_zharka_static_strong1082:5000,5000,4000
[04.07.21 10:47:54.180] create_anomaly_timed(s3681):zone_zharka_super_strong1083:5000,5000,4000
[04.07.21 10:47:54.181] create_anomaly_timed(s3681):zone_zharka_static_strong1084:5000,5000,5000
[04.07.21 10:47:54.181] create_anomaly_timed(s3681):zone_zharka_super_strong1085:5000,5000,5000
[04.07.21 10:47:54.185] create_anomaly_timed(s3681):zone_coron_average1091:29000,26000,0
[04.07.21 10:47:54.186] create_anomaly_timed(s3681):zone_coron_average1092:29000,26000,2000
[04.07.21 10:47:54.187] create_anomaly_timed(s3681):zone_coron_average1093:29000,26000,4000
[04.07.21 10:47:54.188] create_anomaly_timed(s3681):zone_coron_average1094:29000,26000,6000
[04.07.21 10:47:54.189] create_anomaly_timed(s3681):zone_coron_average1095:29000,26000,8000
[04.07.21 10:47:54.190] create_anomaly_timed(s3681):zone_coron_average1096:29000,26000,10000
[04.07.21 10:47:54.191] create_anomaly_timed(s3681):zone_coron_average1097:29000,26000,12000
[04.07.21 10:47:54.195] create_anomaly_timed(s3681):zone_coron_average1098:29000,26000,14000
[04.07.21 10:47:54.196] create_anomaly_timed(s3681):zone_coron_average1099:29000,26000,16000
[04.07.21 10:47:54.197] create_anomaly_timed(s3681):zone_coron_average1100:29000,26000,18000
[04.07.21 10:47:54.198] create_anomaly_timed(s3681):zone_coron_average1101:29000,26000,20000
[04.07.21 10:47:54.198] create_anomaly_timed(s3681):zone_coron_average1102:29000,26000,22000
[04.07.21 10:47:54.199] create_anomaly_timed(s3681):zone_coron_average1103:29000,26000,24000
[04.07.21 10:47:54.212] create_anomaly_timed(s3620):zone_ice1130:18051,26818,14145
[04.07.21 10:47:54.215] create_anomaly_timed(s3681):zone_gar1131:7000,19000,17000
[04.07.21 10:47:54.215] create_anomaly_timed(s3681):zone_zharka_super1132:7000,19000,17000
[04.07.21 10:47:54.215] create_anomaly_timed(s3681):zone_buzz_super1133:7000,19000,17000
[04.07.21 10:47:54.216] create_anomaly_timed(s3681):zone_zharka_static_average1134:30000,13000,4000
[04.07.21 10:47:54.216] create_anomaly_timed(s3681):zone_zharka_super_average1135:30000,13000,4000
[04.07.21 10:47:54.217] create_anomaly_timed(s3681):zone_witches_galantine_super_average_fast1136:8000,15000,11000
[04.07.21 10:47:54.217] create_anomaly_timed(s3681):zone_marevo_average1137:8000,15000,11000
[04.07.21 10:47:54.218] create_anomaly_timed(s3620):zone_ice1138:27463,11782,20321
[04.07.21 10:47:54.219] create_anomaly_timed(s3681):zone_zharka_static_average1139:14000,17000,1000
[04.07.21 10:47:54.219] create_anomaly_timed(s3681):zone_zharka_super_average1140:14000,17000,1000
[04.07.21 10:47:54.220] create_anomaly_timed(s3620):zone_coron_average1142:20201,8226,17771
[04.07.21 10:47:54.221] create_anomaly_timed(s3620):zone_gravi_zone_strong1143:7158,21718,8956
[04.07.21 10:47:54.223] create_anomaly_timed(s3620):zone_gravi_zone_strong1144:25083,20260,27576
[04.07.21 10:47:54.225] create_anomaly_timed(s3620):zone_witches_galantine_average1145:18301,18630,18956
[04.07.21 10:47:54.226] create_anomaly_timed(s3620):zone_buzz_average_fast1146:24376,9963,8547
[04.07.21 10:47:54.226] create_anomaly_timed(s3620):zone_coron_average1147:28547,27233,27604
[04.07.21 10:47:54.227] create_anomaly_timed(s3625):zone_no_gravity1148:28411,22257,12811
[04.07.21 10:47:54.229] create_anomaly_timed(s3681):zone_witches_galantine_super_average1149:9000,16000,5000
[04.07.21 10:47:54.229] create_anomaly_timed(s3681):zone_vdova_average1150:9000,16000,5000
[04.07.21 10:47:54.229] create_anomaly_timed(s3681):zone_gar_weak1151:6000,24000,17000
[04.07.21 10:47:54.229] create_anomaly_timed(s3681):zone_zharka_super_weak1152:6000,24000,17000
[04.07.21 10:47:54.230] create_anomaly_timed(s3681):zone_buzz_super_weak1153:6000,24000,17000
[04.07.21 10:47:54.230] create_anomaly_timed(s3620):zone_psy_strong1154:7652,23174,28502
[04.07.21 10:47:54.231] create_anomaly_timed(s3620):zone_buzz_average1155:24346,17273,5386
[04.07.21 10:47:54.232] create_anomaly_timed(s3620):zone_psy_weak1156:9674,18826,24003
[04.07.21 10:47:54.233] create_anomaly_timed(s3681):zone_gar_average1157:26000,16000,6000
[04.07.21 10:47:54.233] create_anomaly_timed(s3681):zone_zharka_super_average1158:26000,16000,6000
[04.07.21 10:47:54.233] create_anomaly_timed(s3681):zone_buzz_super_average1159:26000,16000,6000
[04.07.21 10:47:54.322] create_anomaly_timed(s3681):zone_mosquito_bald_average_fast1064:13000,11000,0
[04.07.21 10:47:54.323] create_anomaly_timed(s3681):zone_mosquito_bald_average_fast1272:13000,11000,1000
[04.07.21 10:47:54.325] create_anomaly_timed(s3681):zone_mosquito_bald_average_fast1273:13000,11000,2000
[04.07.21 10:47:54.330] create_anomaly_timed(s3681):zone_mosquito_bald_average_fast1065:13000,11000,3000
[04.07.21 10:47:54.331] create_anomaly_timed(s3681):zone_mosquito_bald_average_fast1066:13000,11000,4000
[04.07.21 10:47:54.335] create_anomaly_timed(s3681):zone_mosquito_bald_average_fast1067:13000,11000,5000
[04.07.21 10:47:54.337] create_anomaly_timed(s3681):zone_mosquito_bald_average_fast1068:13000,11000,6000
[04.07.21 10:47:54.340] create_anomaly_timed(s3681):zone_mosquito_bald_average_fast1069:13000,11000,7000
[04.07.21 10:47:54.342] create_anomaly_timed(s3681):zone_mosquito_bald_average_fast1279:13000,11000,8000
[04.07.21 10:47:54.355] create_anomaly_timed(s3681):zone_mosquito_bald_average_fast1774:13000,11000,9000
[04.07.21 10:47:54.361] create_anomaly_timed(s3681):zone_mosquito_bald_average_fast1773:13000,11000,10000
[04.07.21 10:47:54.410] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3863:21073,29904,11114
[04.07.21 10:47:54.411] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3864:16035,5671,8490
[04.07.21 10:47:54.412] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3865:8722,23192,10186
[04.07.21 10:47:54.413] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3866:9565,27410,29469
[04.07.21 10:47:54.414] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3867:12317,26929,3714
[04.07.21 10:47:54.415] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3869:8388,21433,23950
[04.07.21 10:47:54.415] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3870:22486,12865,14931
[04.07.21 10:47:54.416] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3871:14373,28657,5792
[04.07.21 10:47:54.417] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3872:19753,29638,24572
[04.07.21 10:47:54.418] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3873:29474,20664,20484
[04.07.21 10:47:54.419] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3874:13914,6773,9569
[04.07.21 10:47:54.420] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3875:7501,6617,25256
[04.07.21 10:47:54.422] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3876:7196,10813,3473
[04.07.21 10:47:54.423] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3877:12584,25755,2610
[04.07.21 10:47:54.423] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3878:17758,17997,27654
[04.07.21 10:47:54.424] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3879:16445,28187,25442
[04.07.21 10:47:54.426] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3880:6904,12467,21054
[04.07.21 10:47:54.427] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3881:17962,21596,11885
[04.07.21 10:47:54.428] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3882:13381,12644,8466
[04.07.21 10:47:54.428] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3883:21985,18836,6175
[04.07.21 10:47:54.429] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3884:7165,7628,15708
[04.07.21 10:47:54.430] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3885:29059,14675,13950
[04.07.21 10:47:54.431] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3886:26173,28908,7736
[04.07.21 10:47:54.439] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast3887:17001,28081,10489
[04.07.21 10:47:54.450] create_anomaly_timed(s3681):zone_ice3841:63000,57000,0
[04.07.21 10:47:54.452] create_anomaly_timed(s3681):zone_ice3842:63000,57000,3000
[04.07.21 10:47:54.454] create_anomaly_timed(s3681):zone_ice3843:63000,57000,6000
[04.07.21 10:47:54.457] create_anomaly_timed(s3681):zone_ice3844:63000,57000,9000
[04.07.21 10:47:54.459] create_anomaly_timed(s3681):zone_ice3845:63000,57000,12000
[04.07.21 10:47:54.461] create_anomaly_timed(s3681):zone_ice3846:63000,57000,15000
[04.07.21 10:47:54.462] create_anomaly_timed(s3681):zone_ice3848:63000,57000,18000
[04.07.21 10:47:54.463] create_anomaly_timed(s3681):zone_ice3849:63000,57000,21000
[04.07.21 10:47:54.464] create_anomaly_timed(s3681):zone_ice3850:63000,57000,24000
[04.07.21 10:47:54.465] create_anomaly_timed(s3681):zone_ice4256:63000,57000,27000
[04.07.21 10:47:54.468] create_anomaly_timed(s3681):zone_ice4246:63000,57000,30000
[04.07.21 10:47:54.469] create_anomaly_timed(s3681):zone_ice4174:63000,57000,33000
[04.07.21 10:47:54.471] create_anomaly_timed(s3681):zone_ice4175:63000,57000,36000
[04.07.21 10:47:54.472] create_anomaly_timed(s3681):zone_ice4179:63000,57000,39000
[04.07.21 10:47:54.473] create_anomaly_timed(s3681):zone_ice4250:63000,57000,42000
[04.07.21 10:47:54.474] create_anomaly_timed(s3681):zone_ice4343:63000,57000,45000
[04.07.21 10:47:54.475] create_anomaly_timed(s3681):zone_ice4251:63000,57000,48000
[04.07.21 10:47:54.477] create_anomaly_timed(s3681):zone_ice4219:63000,57000,51000
[04.07.21 10:47:54.478] create_anomaly_timed(s3681):zone_ice4346:63000,57000,54000
[04.07.21 10:47:54.519] create_anomaly_timed(s3681):zone_gar_average4540:34000,24000,0
[04.07.21 10:47:54.519] create_anomaly_timed(s3681):zone_zharka_super_average4541:34000,24000,0
[04.07.21 10:47:54.519] create_anomaly_timed(s3681):zone_buzz_super_average4542:34000,24000,0
[04.07.21 10:47:54.520] create_anomaly_timed(s3681):zone_gar_average4543:34000,24000,1000
[04.07.21 10:47:54.520] create_anomaly_timed(s3681):zone_zharka_super_average4544:34000,24000,1000
[04.07.21 10:47:54.520] create_anomaly_timed(s3681):zone_buzz_super_average4545:34000,24000,1000
[04.07.21 10:47:54.521] create_anomaly_timed(s3681):zone_gar_average4546:34000,24000,2000
[04.07.21 10:47:54.521] create_anomaly_timed(s3681):zone_zharka_super_average4547:34000,24000,2000
[04.07.21 10:47:54.521] create_anomaly_timed(s3681):zone_buzz_super_average4548:34000,24000,2000
[04.07.21 10:47:54.522] create_anomaly_timed(s3681):zone_gar_average4550:34000,24000,3000
[04.07.21 10:47:54.522] create_anomaly_timed(s3681):zone_zharka_super_average4551:34000,24000,3000
[04.07.21 10:47:54.522] create_anomaly_timed(s3681):zone_buzz_super_average4552:34000,24000,3000
[04.07.21 10:47:54.523] create_anomaly_timed(s3681):zone_gar_average4553:34000,24000,4000
[04.07.21 10:47:54.523] create_anomaly_timed(s3681):zone_zharka_super_average4554:34000,24000,4000
[04.07.21 10:47:54.523] create_anomaly_timed(s3681):zone_buzz_super_average4555:34000,24000,4000
[04.07.21 10:47:54.524] create_anomaly_timed(s3681):zone_gar_average4556:34000,24000,5000
[04.07.21 10:47:54.524] create_anomaly_timed(s3681):zone_zharka_super_average4557:34000,24000,5000
[04.07.21 10:47:54.524] create_anomaly_timed(s3681):zone_buzz_super_average4558:34000,24000,5000
[04.07.21 10:47:54.525] create_anomaly_timed(s3681):zone_gar_average4418:34000,24000,6000
[04.07.21 10:47:54.525] create_anomaly_timed(s3681):zone_zharka_super_average4363:34000,24000,6000
[04.07.21 10:47:54.525] create_anomaly_timed(s3681):zone_buzz_super_average4431:34000,24000,6000
[04.07.21 10:47:54.526] create_anomaly_timed(s3681):zone_gar_average4432:34000,24000,7000
[04.07.21 10:47:54.526] create_anomaly_timed(s3681):zone_zharka_super_average4379:34000,24000,7000
[04.07.21 10:47:54.526] create_anomaly_timed(s3681):zone_buzz_super_average4412:34000,24000,7000
[04.07.21 10:47:54.527] create_anomaly_timed(s3681):zone_gar_average4413:34000,24000,8000
[04.07.21 10:47:54.527] create_anomaly_timed(s3681):zone_zharka_super_average4376:34000,24000,8000
[04.07.21 10:47:54.527] create_anomaly_timed(s3681):zone_buzz_super_average4415:34000,24000,8000
[04.07.21 10:47:54.528] create_anomaly_timed(s3681):zone_gar_average4416:34000,24000,9000
[04.07.21 10:47:54.528] create_anomaly_timed(s3681):zone_zharka_super_average4439:34000,24000,9000
[04.07.21 10:47:54.528] create_anomaly_timed(s3681):zone_buzz_super_average4440:34000,24000,9000
[04.07.21 10:47:54.529] create_anomaly_timed(s3681):zone_gar_average4426:34000,24000,10000
[04.07.21 10:47:54.529] create_anomaly_timed(s3681):zone_zharka_super_average4427:34000,24000,10000
[04.07.21 10:47:54.529] create_anomaly_timed(s3681):zone_buzz_super_average4352:34000,24000,10000
[04.07.21 10:47:54.530] create_anomaly_timed(s3681):zone_gar_average4444:34000,24000,11000
[04.07.21 10:47:54.530] create_anomaly_timed(s3681):zone_zharka_super_average4445:34000,24000,11000
[04.07.21 10:47:54.530] create_anomaly_timed(s3681):zone_buzz_super_average4446:34000,24000,11000
[04.07.21 10:47:54.530] create_anomaly_timed(s3681):zone_gar_average4447:34000,24000,12000
[04.07.21 10:47:54.531] create_anomaly_timed(s3681):zone_zharka_super_average4578:34000,24000,12000
[04.07.21 10:47:54.531] create_anomaly_timed(s3681):zone_buzz_super_average4448:34000,24000,12000
[04.07.21 10:47:54.531] create_anomaly_timed(s3681):zone_gar_average4449:34000,24000,13000
[04.07.21 10:47:54.531] create_anomaly_timed(s3681):zone_zharka_super_average4450:34000,24000,13000
[04.07.21 10:47:54.531] create_anomaly_timed(s3681):zone_buzz_super_average4451:34000,24000,13000
[04.07.21 10:47:54.533] create_anomaly_timed(s3681):zone_gar_average4453:34000,24000,14000
[04.07.21 10:47:54.533] create_anomaly_timed(s3681):zone_zharka_super_average4454:34000,24000,14000
[04.07.21 10:47:54.533] create_anomaly_timed(s3681):zone_buzz_super_average4455:34000,24000,14000
[04.07.21 10:47:54.536] create_anomaly_timed(s3681):zone_gar_average4456:34000,24000,15000
[04.07.21 10:47:54.537] create_anomaly_timed(s3681):zone_zharka_super_average4457:34000,24000,15000
[04.07.21 10:47:54.537] create_anomaly_timed(s3681):zone_buzz_super_average4458:34000,24000,15000
[04.07.21 10:47:54.537] create_anomaly_timed(s3681):zone_gar_average4459:34000,24000,16000
[04.07.21 10:47:54.537] create_anomaly_timed(s3681):zone_zharka_super_average4460:34000,24000,16000
[04.07.21 10:47:54.537] create_anomaly_timed(s3681):zone_buzz_super_average4592:34000,24000,16000
[04.07.21 10:47:54.547] create_anomaly_timed(s3681):zone_gar_average4593:34000,24000,17000
[04.07.21 10:47:54.547] create_anomaly_timed(s3681):zone_zharka_super_average4594:34000,24000,17000
[04.07.21 10:47:54.547] create_anomaly_timed(s3681):zone_buzz_super_average4461:34000,24000,17000
[04.07.21 10:47:54.548] create_anomaly_timed(s3681):zone_gar_average4596:34000,24000,18000
[04.07.21 10:47:54.548] create_anomaly_timed(s3681):zone_zharka_super_average4462:34000,24000,18000
[04.07.21 10:47:54.549] create_anomaly_timed(s3681):zone_buzz_super_average4463:34000,24000,18000
[04.07.21 10:47:54.558] create_anomaly_timed(s3681):zone_gar_average4599:34000,24000,19000
[04.07.21 10:47:54.558] create_anomaly_timed(s3681):zone_zharka_super_average4464:34000,24000,19000
[04.07.21 10:47:54.558] create_anomaly_timed(s3681):zone_buzz_super_average4465:34000,24000,19000
[04.07.21 10:47:54.563] create_anomaly_timed(s3681):zone_gar_average4602:34000,24000,20000
[04.07.21 10:47:54.563] create_anomaly_timed(s3681):zone_zharka_super_average4466:34000,24000,20000
[04.07.21 10:47:54.563] create_anomaly_timed(s3681):zone_buzz_super_average4467:34000,24000,20000
[04.07.21 10:47:54.567] create_anomaly_timed(s3681):zone_gar_average4468:34000,24000,21000
[04.07.21 10:47:54.567] create_anomaly_timed(s3681):zone_zharka_super_average4469:34000,24000,21000
[04.07.21 10:47:54.567] create_anomaly_timed(s3681):zone_buzz_super_average4607:34000,24000,21000
[04.07.21 10:47:54.572] create_anomaly_timed(s3681):zone_gar_average4808:34000,24000,22000
[04.07.21 10:47:54.572] create_anomaly_timed(s3681):zone_zharka_super_average4809:34000,24000,22000
[04.07.21 10:47:54.572] create_anomaly_timed(s3681):zone_buzz_super_average4810:34000,24000,22000
[04.07.21 10:47:54.575] create_anomaly_timed(s3681):zone_gar_average4811:34000,24000,23000
[04.07.21 10:47:54.575] create_anomaly_timed(s3681):zone_zharka_super_average4812:34000,24000,23000
[04.07.21 10:47:54.575] create_anomaly_timed(s3681):zone_buzz_super_average4813:34000,24000,23000
[04.07.21 10:47:54.577] create_anomaly_timed(s3620):zone_witches_galantine_average4815:21255,24418,20395
[04.07.21 10:47:54.578] create_anomaly_timed(s3681):zone_gar4816:22000,11000,17000
[04.07.21 10:47:54.578] create_anomaly_timed(s3681):zone_zharka_super4686:22000,11000,17000
[04.07.21 10:47:54.578] create_anomaly_timed(s3681):zone_buzz_super4687:22000,11000,17000
[04.07.21 10:47:54.579] create_anomaly_timed(s3620):zone_gravi_zone_weak4819:27007,28916,4272
[04.07.21 10:47:54.580] create_anomaly_timed(s3620):zone_psy_average4820:25721,19560,17380
[04.07.21 10:47:54.581] create_anomaly_timed(s3620):zone_gravi_zone_average4688:28597,18249,21110
[04.07.21 10:47:54.583] create_anomaly_timed(s3681):zone_zharka_static_average4689:16000,17000,2000
[04.07.21 10:47:54.583] create_anomaly_timed(s3681):zone_zharka_super_average4690:16000,17000,2000
[04.07.21 10:47:54.584] create_anomaly_timed(s3620):zone_ice4824:17380,17448,9323
[04.07.21 10:47:54.585] create_anomaly_timed(s3625):zone_no_gravity4825:26472,17325,11184
[04.07.21 10:47:54.586] create_anomaly_timed(s3620):zone_mincer_strong4826:10101,19203,18533
[04.07.21 10:47:54.590] create_anomaly_timed(s3681):zone_gar_weak4827:9000,25000,20000
[04.07.21 10:47:54.590] create_anomaly_timed(s3681):zone_zharka_super_weak4828:9000,25000,20000
[04.07.21 10:47:54.590] create_anomaly_timed(s3681):zone_buzz_super_weak4829:9000,25000,20000
[04.07.21 10:47:54.592] create_anomaly_timed(s3681):zone_gar4830:24000,19000,10000
[04.07.21 10:47:54.592] create_anomaly_timed(s3681):zone_zharka_super4691:24000,19000,10000
[04.07.21 10:47:54.593] create_anomaly_timed(s3681):zone_buzz_super4692:24000,19000,10000
[04.07.21 10:47:54.599] create_anomaly_timed(s3620):zone_coron_weak4693:29576,16060,3406
[04.07.21 10:47:54.601] create_anomaly_timed(s3625):zone_emi4834:15856,29473,20698
[04.07.21 10:47:54.604] create_anomaly_timed(s3625):zone_darknight_weak4835:11159,23362,20489
[04.07.21 10:47:54.605] create_anomaly_timed(s3620):zone_mincer4836:5723,25312,16310
[04.07.21 10:47:54.606] create_anomaly_timed(s3620):zone_mosquito_bald_average_fast4837:12576,19060,2922
[04.07.21 10:47:54.608] create_anomaly_timed(s3620):zone_coron_weak4694:18381,26660,15860
[04.07.21 10:47:54.609] create_anomaly_timed(s3681):zone_gar_weak4665:29000,8000,5000
[04.07.21 10:47:54.609] create_anomaly_timed(s3681):zone_zharka_super_weak4840:29000,8000,5000
[04.07.21 10:47:54.609] create_anomaly_timed(s3681):zone_buzz_super_weak4841:29000,8000,5000
[04.07.21 10:47:54.610] create_anomaly_timed(s3620):zone_gravi_zone_weak4655:24048,19182,20830
[04.07.21 10:47:54.612] create_anomaly_timed(s3620):zone_witches_galantine_average4656:17911,27321,25543
[04.07.21 10:47:54.614] create_anomaly_timed(s3625):zone_no_gravity4668:26497,25249,17002
[04.07.21 10:47:54.623] create_anomaly_timed(s3620):zone_gravi_zone_average4669:28835,23108,27498
[04.07.21 10:47:54.624] create_anomaly_timed(s3625):zone_no_gravity4670:23266,22544,1331
[04.07.21 10:47:54.626] create_anomaly_timed(s3681):zone_witches_galantine_super_strong4657:16000,22000,1000
[04.07.21 10:47:54.626] create_anomaly_timed(s3681):zone_vdova_strong4658:16000,22000,1000
[04.07.21 10:47:54.665] create_anomaly_timed(s3620):zone_buzz_average5832:6908,20406,15622
[04.07.21 10:47:54.666] create_anomaly_timed(s3681):zone_gar_weak5771:19000,7000,4000
[04.07.21 10:47:54.666] create_anomaly_timed(s3681):zone_zharka_super_weak5664:19000,7000,4000
[04.07.21 10:47:54.666] create_anomaly_timed(s3681):zone_buzz_super_weak5658:19000,7000,4000
[04.07.21 10:47:54.667] create_anomaly_timed(s3681):zone_witches_galantine_super_weak_fast5836:29000,9000,18000
[04.07.21 10:47:54.667] create_anomaly_timed(s3681):zone_marevo_weak5837:29000,9000,18000
[04.07.21 10:47:54.668] create_anomaly_timed(s3620):zone_psy_weak5838:18958,17583,15792
[04.07.21 10:47:54.669] create_anomaly_timed(s3681):zone_witches_galantine_super_average5839:13000,10000,1000
[04.07.21 10:47:54.669] create_anomaly_timed(s3681):zone_vdova_average5666:13000,10000,1000
[04.07.21 10:47:54.669] create_anomaly_timed(s3620):zone_psy5751:22217,16124,20263
[04.07.21 10:47:54.670] create_anomaly_timed(s3681):zone_gar_weak5842:13000,13000,8000
[04.07.21 10:47:54.670] create_anomaly_timed(s3681):zone_zharka_super_weak5843:13000,13000,8000
[04.07.21 10:47:54.670] create_anomaly_timed(s3681):zone_buzz_super_weak5776:13000,13000,8000
[04.07.21 10:47:54.671] create_anomaly_timed(s3620):zone_coron_strong5752:6946,22136,10009
[04.07.21 10:47:54.672] create_anomaly_timed(s3681):zone_witches_galantine_super_average_fast5753:22000,23000,16000
[04.07.21 10:47:54.672] create_anomaly_timed(s3681):zone_marevo_average5847:22000,23000,16000
[04.07.21 10:47:54.674] create_anomaly_timed(s3620):zone_buzz_weak5848:28623,25742,22681
[04.07.21 10:47:54.674] create_anomaly_timed(s3681):zone_gar_weak5754:7000,13000,7000
[04.07.21 10:47:54.674] create_anomaly_timed(s3681):zone_zharka_super_weak5780:7000,13000,7000
[04.07.21 10:47:54.674] create_anomaly_timed(s3681):zone_buzz_super_weak5781:7000,13000,7000
[04.07.21 10:47:54.675] create_anomaly_timed(s3620):zone_psy_average5852:24934,26782,4351
[04.07.21 10:47:54.676] create_anomaly_timed(s3681):zone_zharka_static5853:14000,5000,1000
[04.07.21 10:47:54.676] create_anomaly_timed(s3681):zone_zharka_super5652:14000,5000,1000
[04.07.21 10:47:54.677] create_anomaly_timed(s3620):zone_coron_weak5668:18304,6220,27929
[04.07.21 10:47:54.678] create_anomaly_timed(s3681):zone_zharka_static_weak5660:15000,12000,13000
[04.07.21 10:47:54.678] create_anomaly_timed(s3681):zone_zharka_super_weak5857:15000,12000,13000
[04.07.21 10:47:54.679] create_anomaly_timed(s3681):zone_witches_galantine_super_weak5785:27000,22000,16000
[04.07.21 10:47:54.679] create_anomaly_timed(s3681):zone_vdova_weak5786:27000,22000,16000
[04.07.21 10:47:54.680] create_anomaly_timed(s3620):zone_witches_galantine_average_fast5787:24828,24277,23924
[04.07.21 10:47:54.681] create_anomaly_timed(s3625):zone_no_gravity5861:18035,6337,1746
[04.07.21 10:47:54.681] create_anomaly_timed(s3681):zone_zharka_static_average5862:9000,12000,19000
[04.07.21 10:47:54.681] create_anomaly_timed(s3681):zone_zharka_super_average5788:9000,12000,19000
[04.07.21 10:47:54.682] create_anomaly_timed(s3681):zone_gar_weak5789:23000,14000,5000
[04.07.21 10:47:54.682] create_anomaly_timed(s3681):zone_zharka_super_weak5790:23000,14000,5000
[04.07.21 10:47:54.682] create_anomaly_timed(s3681):zone_buzz_super_weak5670:23000,14000,5000
[04.07.21 10:47:54.697] create_anomaly_timed(s3681):zone_buzz_weak_fast7907:25000,20000,0
[04.07.21 10:47:54.700] create_anomaly_timed(s3681):zone_buzz_weak_fast7867:25000,20000,1000
[04.07.21 10:47:54.701] create_anomaly_timed(s3681):zone_buzz_weak_fast7727:25000,20000,2000
[04.07.21 10:47:54.702] create_anomaly_timed(s3681):zone_buzz_weak_fast7890:25000,20000,3000
[04.07.21 10:47:54.702] create_anomaly_timed(s3681):zone_buzz_weak_fast7912:25000,20000,4000
[04.07.21 10:47:54.703] create_anomaly_timed(s3681):zone_buzz_weak_fast7891:25000,20000,5000
[04.07.21 10:47:54.704] create_anomaly_timed(s3681):zone_buzz_weak_fast7869:25000,20000,6000
[04.07.21 10:47:54.705] create_anomaly_timed(s3681):zone_buzz_weak_fast7878:25000,20000,7000
[04.07.21 10:47:54.706] create_anomaly_timed(s3681):zone_buzz_weak_fast7916:25000,20000,8000
[04.07.21 10:47:54.707] create_anomaly_timed(s3681):zone_buzz_weak_fast7917:25000,20000,9000
[04.07.21 10:47:54.708] create_anomaly_timed(s3681):zone_buzz_weak_fast7879:25000,20000,10000
[04.07.21 10:47:54.709] create_anomaly_timed(s3681):zone_buzz_weak_fast7870:25000,20000,11000
[04.07.21 10:47:54.710] create_anomaly_timed(s3681):zone_buzz_weak_fast7896:25000,20000,12000
[04.07.21 10:47:54.711] create_anomaly_timed(s3681):zone_buzz_weak_fast7921:25000,20000,13000
[04.07.21 10:47:54.712] create_anomaly_timed(s3681):zone_buzz_weak_fast7922:25000,20000,14000
[04.07.21 10:47:54.712] create_anomaly_timed(s3681):zone_buzz_weak_fast7881:25000,20000,15000
[04.07.21 10:47:54.713] create_anomaly_timed(s3681):zone_buzz_weak_fast7882:25000,20000,16000
[04.07.21 10:47:54.714] create_anomaly_timed(s3681):zone_buzz_weak_fast7702:25000,20000,17000
[04.07.21 10:47:54.716] create_anomaly_timed(s3681):zone_buzz_weak_fast7926:25000,20000,18000
[04.07.21 10:47:54.716] create_anomaly_timed(s3681):zone_buzz_weak_fast7900:25000,20000,19000
[04.07.21 10:47:54.731] create_anomaly_timed(s3681):zone_witches_galantine_super_strong8115:49000,46000,0
[04.07.21 10:47:54.731] create_anomaly_timed(s3681):zone_vdova_strong8116:49000,46000,0
[04.07.21 10:47:54.732] create_anomaly_timed(s3681):zone_witches_galantine_super_strong7968:49000,46000,2000
[04.07.21 10:47:54.732] create_anomaly_timed(s3681):zone_vdova_strong7986:49000,46000,2000
[04.07.21 10:47:54.733] create_anomaly_timed(s3681):zone_witches_galantine_super_strong8055:49000,46000,4000
[04.07.21 10:47:54.733] create_anomaly_timed(s3681):zone_vdova_strong8120:49000,46000,4000
[04.07.21 10:47:54.743] create_anomaly_timed(s3681):zone_witches_galantine_super_strong8056:49000,46000,6000
[04.07.21 10:47:54.743] create_anomaly_timed(s3681):zone_vdova_strong8014:49000,46000,6000
[04.07.21 10:47:54.749] create_anomaly_timed(s3681):zone_witches_galantine_super_strong7987:49000,46000,8000
[04.07.21 10:47:54.749] create_anomaly_timed(s3681):zone_vdova_strong8124:49000,46000,8000
[04.07.21 10:47:54.755] create_anomaly_timed(s3681):zone_witches_galantine_super_strong8125:49000,46000,10000
[04.07.21 10:47:54.755] create_anomaly_timed(s3681):zone_vdova_strong7950:49000,46000,10000
[04.07.21 10:47:54.767] create_anomaly_timed(s3681):zone_witches_galantine_super_strong8060:49000,46000,12000
[04.07.21 10:47:54.767] create_anomaly_timed(s3681):zone_vdova_strong8061:49000,46000,12000
[04.07.21 10:47:54.769] create_anomaly_timed(s3681):zone_witches_galantine_super_strong8129:49000,46000,14000
[04.07.21 10:47:54.769] create_anomaly_timed(s3681):zone_vdova_strong8130:49000,46000,14000
[04.07.21 10:47:54.776] create_anomaly_timed(s3681):zone_witches_galantine_super_strong7958:49000,46000,16000
[04.07.21 10:47:54.776] create_anomaly_timed(s3681):zone_vdova_strong8018:49000,46000,16000
[04.07.21 10:47:54.778] create_anomaly_timed(s3681):zone_witches_galantine_super_strong8019:49000,46000,18000
[04.07.21 10:47:54.778] create_anomaly_timed(s3681):zone_vdova_strong8065:49000,46000,18000
[04.07.21 10:47:54.780] create_anomaly_timed(s3681):zone_witches_galantine_super_strong7959:49000,46000,20000
[04.07.21 10:47:54.780] create_anomaly_timed(s3681):zone_vdova_strong8136:49000,46000,20000
[04.07.21 10:47:54.781] create_anomaly_timed(s3681):zone_witches_galantine_super_strong7991:49000,46000,22000
[04.07.21 10:47:54.781] create_anomaly_timed(s3681):zone_vdova_strong7992:49000,46000,22000
[04.07.21 10:47:54.785] create_anomaly_timed(s3681):zone_witches_galantine_super_strong8069:49000,46000,24000
[04.07.21 10:47:54.785] create_anomaly_timed(s3681):zone_vdova_strong8140:49000,46000,24000
[04.07.21 10:47:54.787] create_anomaly_timed(s3681):zone_witches_galantine_super_strong8141:49000,46000,26000
[04.07.21 10:47:54.787] create_anomaly_timed(s3681):zone_vdova_strong8070:49000,46000,26000
[04.07.21 10:47:54.788] create_anomaly_timed(s3681):zone_witches_galantine_super_strong8023:49000,46000,28000
[04.07.21 10:47:54.788] create_anomaly_timed(s3681):zone_vdova_strong8144:49000,46000,28000
[04.07.21 10:47:54.790] create_anomaly_timed(s3681):zone_witches_galantine_super_strong8024:49000,46000,30000
[04.07.21 10:47:54.790] create_anomaly_timed(s3681):zone_vdova_strong8146:49000,46000,30000
[04.07.21 10:47:54.791] create_anomaly_timed(s3681):zone_witches_galantine_super_strong8147:49000,46000,32000
[04.07.21 10:47:54.791] create_anomaly_timed(s3681):zone_vdova_strong7972:49000,46000,32000
[04.07.21 10:47:54.795] create_anomaly_timed(s3681):zone_witches_galantine_super_strong8074:49000,46000,34000
[04.07.21 10:47:54.795] create_anomaly_timed(s3681):zone_vdova_strong8150:49000,46000,34000
[04.07.21 10:47:54.833] create_anomaly_timed(s3681):zone_witches_galantine_super_strong7973:49000,46000,36000
[04.07.21 10:47:54.833] create_anomaly_timed(s3681):zone_vdova_strong7945:49000,46000,36000
[04.07.21 10:47:54.836] create_anomaly_timed(s3681):zone_witches_galantine_super_strong8028:49000,46000,38000
[04.07.21 10:47:54.836] create_anomaly_timed(s3681):zone_vdova_strong8154:49000,46000,38000
[04.07.21 10:47:54.837] create_anomaly_timed(s3681):zone_witches_galantine_super_strong8155:49000,46000,40000
[04.07.21 10:47:54.837] create_anomaly_timed(s3681):zone_vdova_strong8078:49000,46000,40000
[04.07.21 10:47:54.838] create_anomaly_timed(s3681):zone_witches_galantine_super_strong8079:49000,46000,42000
[04.07.21 10:47:54.838] create_anomaly_timed(s3681):zone_vdova_strong8158:49000,46000,42000
[04.07.21 10:47:54.840] create_anomaly_timed(s3681):zone_witches_galantine_super_strong7996:49000,46000,44000
[04.07.21 10:47:54.840] create_anomaly_timed(s3681):zone_vdova_strong7940:49000,46000,44000
[04.07.21 10:47:54.851] create_anomaly_timed(s3681):zone_zharka_static_average_nv8037:14000,24000,15000
[04.07.21 10:47:54.851] create_anomaly_timed(s3681):zone_zharka_super_average8092:14000,24000,15000
[04.07.21 10:47:54.852] create_anomaly_timed(s3620):zone_witches_galantine_average_nv8180:5242,25516,23463
[04.07.21 10:47:54.853] create_anomaly_timed(s3681):zone_witches_galantine_super_average_fast8093:24000,6000,20000
[04.07.21 10:47:54.853] create_anomaly_timed(s3681):zone_vdova_average_fast8038:24000,6000,20000
[04.07.21 10:47:54.854] create_anomaly_timed(s3620):zone_ice7978:26765,11573,26914
[04.07.21 10:47:54.855] create_anomaly_timed(s3625):zone_radioactive8184:21123,5454,28804
[04.07.21 10:47:54.855] create_anomaly_timed(s3620):zone_buzz_average_nv8185:13203,10516,4261
[04.07.21 10:47:54.856] create_anomaly_timed(s3625):zone_darknight7963:11510,23113,8548
[04.07.21 10:47:54.859] create_anomaly_timed(s3620):zone_psy8097:11088,25375,6833
[04.07.21 10:47:54.860] create_anomaly_timed(s3681):zone_zharka_static_average8098:24000,17000,6000
[04.07.21 10:47:54.860] create_anomaly_timed(s3681):zone_zharka_super_average7964:24000,17000,6000
[04.07.21 10:47:54.861] create_anomaly_timed(s3620):zone_mincer_weak_slow8042:23722,10758,6036
[04.07.21 10:47:54.862] create_anomaly_timed(s3620):zone_mosquito_bald_weak_fast_nv8005:14044,26379,22150
[04.07.21 10:47:54.862] create_anomaly_timed(s3625):zone_radioactive_average10502:22396,25858,12063
[04.07.21 10:47:54.863] create_anomaly_timed(s3620):zone_psy_average10623:21270,7726,9806
[04.07.21 10:47:54.873] create_anomaly_timed(s3620):zone_gravi_zone_average10641:23101,18977,26968
[04.07.21 10:47:54.874] create_anomaly_timed(s3620):zone_gravi_zone_average10642:11343,8621,14810
[04.07.21 10:47:54.875] create_anomaly_timed(s3620):zone_gravi_zone_average10643:20818,17754,11799
[04.07.21 10:47:54.875] create_anomaly_timed(s3620):zone_gravi_zone_average10644:23210,28589,23689
[04.07.21 10:47:54.877] create_anomaly_timed(s3620):zone_gravi_zone_average10645:8655,26583,26207
[04.07.21 10:47:54.877] create_anomaly_timed(s3620):zone_gravi_zone_average10646:12020,14486,15562
[04.07.21 10:47:54.878] create_anomaly_timed(s3620):zone_gravi_zone_average10647:24128,7986,14067
[04.07.21 10:47:54.880] create_anomaly_timed(s3620):zone_gravi_zone_average10648:19832,24498,27149
[04.07.21 10:47:54.881] create_anomaly_timed(s3620):zone_gravi_zone_average10649:12840,21175,28418
[04.07.21 10:47:54.882] create_anomaly_timed(s3620):zone_gravi_zone_average10650:20563,19580,9243
[04.07.21 10:47:54.882] create_anomaly_timed(s3620):zone_gravi_zone_average10651:9199,11942,16404
[04.07.21 10:47:54.883] create_anomaly_timed(s3620):zone_gravi_zone_average10652:19519,7264,2021
[04.07.21 10:47:54.884] create_anomaly_timed(s3620):zone_gravi_zone_average10653:29951,19070,20840
[04.07.21 10:47:54.885] create_anomaly_timed(s3620):zone_gravi_zone_average10654:18252,28081,22769
[04.07.21 10:47:54.888] create_anomaly_timed(s3620):zone_gravi_zone_average10655:8009,7342,3735
[04.07.21 10:47:55.333] create_anomaly_timed(s3681):zone_gar_average10721:19000,6000,2000
[04.07.21 10:47:55.333] create_anomaly_timed(s3681):zone_zharka_super_average10722:19000,6000,2000
[04.07.21 10:47:55.333] create_anomaly_timed(s3681):zone_buzz_super_average10723:19000,6000,2000
[04.07.21 10:47:55.334] create_anomaly_timed(s3625):zone_darknight_weak10724:5939,9207,10623
[04.07.21 10:47:55.335] create_anomaly_timed(s3681):zone_gar_weak10507:12000,5000,2000
[04.07.21 10:47:55.335] create_anomaly_timed(s3681):zone_zharka_super_weak10726:12000,5000,2000
[04.07.21 10:47:55.335] create_anomaly_timed(s3681):zone_buzz_super_weak10727:12000,5000,2000
[04.07.21 10:47:55.336] create_anomaly_timed(s3620):zone_witches_galantine_average_fast10728:24244,7028,15067
[04.07.21 10:47:55.337] create_anomaly_timed(s3620):zone_coron10729:17374,22027,25627
[04.07.21 10:47:55.339] create_anomaly_timed(s3625):zone_emi10730:24079,26342,19277
[04.07.21 10:47:55.340] create_anomaly_timed(s3620):zone_mincer_average10732:5257,25491,13964
[04.07.21 10:47:55.341] create_anomaly_timed(s3620):zone_witches_galantine_weak_fast10733:20701,27486,1202
[04.07.21 10:47:55.342] create_anomaly_timed(s3681):zone_gar_average10734:8000,6000,0
[04.07.21 10:47:55.342] create_anomaly_timed(s3681):zone_zharka_super_average10735:8000,6000,0
[04.07.21 10:47:55.342] create_anomaly_timed(s3681):zone_buzz_super_average10736:8000,6000,0
[04.07.21 10:47:55.344] create_anomaly_timed(s3681):zone_gar_weak10737:9000,15000,15000
[04.07.21 10:47:55.344] create_anomaly_timed(s3681):zone_zharka_super_weak10738:9000,15000,15000
[04.07.21 10:47:55.344] create_anomaly_timed(s3681):zone_buzz_super_weak10739:9000,15000,15000
[04.07.21 10:47:55.345] create_anomaly_timed(s3681):zone_gar_strong10740:19000,16000,8000
[04.07.21 10:47:55.345] create_anomaly_timed(s3681):zone_zharka_super_strong10741:19000,16000,8000
[04.07.21 10:47:55.345] create_anomaly_timed(s3681):zone_buzz_super_strong10742:19000,16000,8000
[04.07.21 10:47:55.346] create_anomaly_timed(s3620):zone_witches_galantine_average_fast10743:19718,12908,19999
[04.07.21 10:47:55.348] create_anomaly_timed(s3625):zone_darknight_average10744:6721,22001,23138
[04.07.21 10:47:55.349] create_anomaly_timed(s3681):zone_gar_average10745:17000,20000,2000
[04.07.21 10:47:55.349] create_anomaly_timed(s3681):zone_zharka_super_average10746:17000,20000,2000
[04.07.21 10:47:55.349] create_anomaly_timed(s3681):zone_buzz_super_average10747:17000,20000,2000
[04.07.21 10:47:55.358] create_anomaly_timed(s3620):zone_coron10748:21285,26419,17643
[04.07.21 10:47:55.384] create_anomaly_timed(s3681):zone_witches_galantine_super_weak10749:26000,14000,10000
[04.07.21 10:47:55.384] create_anomaly_timed(s3681):zone_vdova_weak10750:26000,14000,10000
[04.07.21 10:47:55.388] create_anomaly_timed(s3625):zone_emi10751:8531,5838,4476
[04.07.21 10:47:55.389] create_anomaly_timed(s3681):zone_gar_average11271:10000,5000,4000
[04.07.21 10:47:55.389] create_anomaly_timed(s3681):zone_zharka_super_average11272:10000,5000,4000
[04.07.21 10:47:55.389] create_anomaly_timed(s3681):zone_buzz_super_average11265:10000,5000,4000
[04.07.21 10:47:55.390] create_anomaly_timed(s3620):zone_buzz_average_fast11274:10417,14035,16195
[04.07.21 10:47:55.391] create_anomaly_timed(s3625):zone_emi11275:12118,22845,17351
[04.07.21 10:47:55.393] create_anomaly_timed(s3620):zone_ice11276:25876,19812,3677
[04.07.21 10:47:55.414] anomaly generation complete count = 594
[04.07.21 10:47:55.414] artefacts spawned = 12
[04.07.21 10:47:55.414] Среднее число итераций при попытках генерации секций: 2.47089
[04.07.21 10:47:55.414] Общее время генерации аномалий и артефаkтов: 1401.07 миллисекунд.
[04.07.21 10:47:55.414] ~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~
[04.07.21 10:47:55.414] se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[04.07.21 10:47:55.414] se_spawn_manager:Start generation respawn... l01_escape
[04.07.21 10:47:55.414] se_spawn_manager:дневной спавн
[04.07.21 10:47:56.018] se_spawn_manager:monsters generation complete count = 0
[04.07.21 10:47:56.018] se_spawn_manager:zombie = 0
[04.07.21 10:47:56.018] se_spawn_manager:snork = 0
[04.07.21 10:47:56.018] se_spawn_manager:cat = 0
[04.07.21 10:47:56.018] se_spawn_manager:dog = 0
[04.07.21 10:47:56.018] se_spawn_manager:время генерации 604.48 миллисекунд
[04.07.21 10:47:56.018] se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[04.07.21 10:47:56.018] se_spawn_manager:Run respawn for gulag: lager_kordon_tolik
[04.07.21 10:47:56.019] se_spawn_manager:Run respawn for gulag: esc_atp_lagerneytral
[04.07.21 10:47:56.083] se_spawn_manager:Run respawn for gulag: esc_lager1
[04.07.21 10:47:56.083] se_spawn_manager:Run respawn for gulag: lager_bb_domlisa_kordon
[04.07.21 10:47:56.083] se_spawn_manager:Run respawn for gulag: lager_kordon_tolik_dolg
[04.07.21 10:47:56.084] se_spawn_manager:Run respawn for gulag: esc_ferma_bb_gulag
[04.07.21 10:47:56.114]  STRING:pnt;
[04.07.21 10:47:56.114]  STRING:snork_weak;
[04.07.21 10:47:56.114]  NUMBER:133791;
[04.07.21 10:47:56.114]  NUMBER:27;
[04.07.21 10:47:56.115]  NUMBER:11411;
[04.07.21 10:47:56.115]  STRING:pnt;
[04.07.21 10:47:56.115]  STRING:snork_weak;
[04.07.21 10:47:56.115]  NUMBER:132862;
[04.07.21 10:47:56.115]  NUMBER:27;
[04.07.21 10:47:56.115]  NUMBER:11413;
[04.07.21 10:47:56.143] kulinary.init : Start
[04.07.21 10:47:56.144] kulinary.init : 32 commands loaded
[04.07.21 10:47:56.167]  STRING:Period_as_string:;
[04.07.21 10:47:56.167]  STRING:0,43,2,735490;
[04.07.21 10:47:56.424] run_compiletest
[04.07.21 10:47:56.424] info***test_jit ok
[04.07.21 10:47:56.424] module***ok
[04.07.21 10:47:57.029] DEBUG: add_to_binder: npc:name()='escape_trader', scheme='mob_trade', section='mob_trade@new'
[04.07.21 10:47:57.030] DEBUG: add_to_binder: npc:name()='escape_trader', scheme='mob_trader', section='mob_trader@new_wait'
[04.07.21 10:47:57.030] trader_restore 3
[04.07.21 10:47:57.087] restrictor_binder:reinit[esc_close_door_restrictor]
[04.07.21 10:47:57.087] restrictor_binder:net_spawn[esc_close_door_restrictor]
[04.07.21 10:47:57.143] restrictor_binder:reinit[camp_fire_0001]
[04.07.21 10:47:57.143] restrictor_binder:net_spawn[camp_fire_0001]
[04.07.21 10:47:57.144] restrictor_binder:reinit[camp_fire_0000]
[04.07.21 10:47:57.144] restrictor_binder:net_spawn[camp_fire_0000]
[04.07.21 10:47:57.144] restrictor_binder:reinit[camp_fire_0002]
[04.07.21 10:47:57.144] restrictor_binder:net_spawn[camp_fire_0002]
[04.07.21 10:47:57.145] restrictor_binder:reinit[camp_fire_0003]
[04.07.21 10:47:57.145] restrictor_binder:net_spawn[camp_fire_0003]
[04.07.21 10:47:57.145] restrictor_binder:reinit[camp_fire_0004]
[04.07.21 10:47:57.146] restrictor_binder:net_spawn[camp_fire_0004]
[04.07.21 10:47:57.146] restrictor_binder:reinit[camp_fire_0005]
[04.07.21 10:47:57.146] restrictor_binder:net_spawn[camp_fire_0005]
[04.07.21 10:47:57.147] restrictor_binder:reinit[camp_fire_0006]
[04.07.21 10:47:57.147] restrictor_binder:net_spawn[camp_fire_0006]
[04.07.21 10:47:57.150] restrictor_binder:reinit[camp_fire_0007]
[04.07.21 10:47:57.150] restrictor_binder:net_spawn[camp_fire_0007]
[04.07.21 10:47:57.150] restrictor_binder:reinit[camp_fire_0009]
[04.07.21 10:47:57.151] restrictor_binder:net_spawn[camp_fire_0009]
[04.07.21 10:47:57.153] restrictor_binder:reinit[camp_fire_0010]
[04.07.21 10:47:57.153] restrictor_binder:net_spawn[camp_fire_0010]
[04.07.21 10:47:57.285] restrictor_binder:reinit[camp_fire_0008]
[04.07.21 10:47:57.285] restrictor_binder:net_spawn[camp_fire_0008]
[04.07.21 10:47:58.727] ! Invalid ogg-comment version, file:  d:\s.t.a.l.k.e.r. sudba zony\gamedata\sounds\shoot\shotguns\410\sayga410.ogg
[04.07.21 10:47:59.894] ! Invalid ogg-comment version, file:  d:\s.t.a.l.k.e.r. sudba zony\gamedata\sounds\shoot\shotguns\410\bm16_410_shoot.ogg
[04.07.21 10:48:00.522] AddonOwner::Load[wpn_mp5] : [3] slots loaded
[04.07.21 10:48:00.525] AddonOwner::Load[wpn_mp5] : [3] slots loaded
[04.07.21 10:48:01.204] AddonOwner::Load[wpn_mp5k] : [3] slots loaded
[04.07.21 10:48:01.204] AddonOwner::Load[wpn_mp5k] : [3] slots loaded
[04.07.21 10:48:02.208] restrictor_binder:reinit[space_restrictor23841]
[04.07.21 10:48:02.208] restrictor_binder:net_spawn[space_restrictor23841]
[04.07.21 10:48:02.862] ! Can't find sound [sudba_zony\anomaly\under_idle,0.ogg]
[04.07.21 10:48:05.423] update_hour(16)
[04.07.21 10:48:05.423] se_spawn_manager:Run respawn for gulag: lager_kordon_tolik
[04.07.21 10:48:05.423] se_spawn_manager:Run respawn for gulag: esc_atp_lagerneytral
[04.07.21 10:48:05.487] se_spawn_manager:Run respawn for gulag: esc_lager1
[04.07.21 10:48:05.487] se_spawn_manager:Run respawn for gulag: lager_bb_domlisa_kordon
[04.07.21 10:48:05.487] se_spawn_manager:Run respawn for gulag: lager_kordon_tolik_dolg
[04.07.21 10:48:05.488] se_spawn_manager:Run respawn for gulag: esc_ferma_bb_gulag
[04.07.21 10:48:06.148] * MEMORY USAGE: 598339 K
[04.07.21 10:48:06.148] * End of synchronization A[1] R[1]
[04.07.21 10:48:06.148] * phase time: 14456 ms
[04.07.21 10:48:06.277] * phase cmem: 598331 K
[04.07.21 10:48:07.572] ! Fallback to default bump map: act\rus_upper_d_bump#
[04.07.21 10:48:07.600] ! Fallback to default bump map: act\militaryboots_bump#
[04.07.21 10:48:07.670] ! Fallback to default bump map: act\ruskygear_bump#
[04.07.21 10:48:07.675] events:-RANDOM_POOL:END <l01_escape>: SEEK_POS:5982; LOOP_SIZE:5982
[04.07.21 10:48:07.694] Synchronization complete, Game ready.
[04.07.21 10:48:11.891] cannot make saved game because actor in combat
[04.07.21 10:48:15.901] cannot make saved game because actor in combat
[04.07.21 10:48:17.117] cannot make saved game because actor in combat
[04.07.21 10:48:18.179] actor_binder:save(): self.object:name()='single_player'
[04.07.21 10:48:18.183] * Saving spawns...
[04.07.21 10:48:18.183] * Saving objects...
[04.07.21 10:48:18.205] * 10101 objects are successfully saved
[04.07.21 10:48:18.206] * 11621 script vars are successfully saved
[04.07.21 10:48:18.212] * Game Ruslann_quicksave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r. sudba zony\_appdata_\savedgames\ruslann_quicksave.sav'
[04.07.21 10:48:45.909] [single_player] Killed by  [snork_weak11413]
[04.07.21 10:48:48.627] CInvSlotSwitcher construct
[04.07.21 10:48:48.627] CInvSlotSwitcher::IdleState
[04.07.21 10:48:49.535] --LUA version: [LuaJIT 2.1.0-beta3]
[04.07.21 10:48:49.570] * phase time: 94 ms
[04.07.21 10:48:49.691] * phase cmem: 546210 K
[04.07.21 10:48:49.696] * Loading spawn registry...
[04.07.21 10:48:50.583] * 9119 spawn points are successfully loaded
[04.07.21 10:48:50.583] * Loading objects...
[04.07.21 10:48:50.777] * 10101 objects are successfully loaded
[04.07.21 10:48:51.156] * 11621 script vars are successfully loaded
[04.07.21 10:48:51.288] Total Objects: 10101
[04.07.21 10:48:51.624] * Game ruslann_quicksave is successfully loaded from file 'd:\s.t.a.l.k.e.r. sudba zony\_appdata_\savedgames\ruslann_quicksave.sav' (1.933s)
[04.07.21 10:48:51.624] * phase time: 2054 ms
[04.07.21 10:48:51.752] * phase cmem: 571555 K
[04.07.21 10:48:51.753] * phase time: 128 ms
[04.07.21 10:48:51.883] * phase cmem: 571555 K
[04.07.21 10:48:51.883] * phase time: 130 ms
[04.07.21 10:48:52.010] * phase cmem: 571556 K
[04.07.21 10:48:52.168] --------------------------------------------------------------------------------
[04.07.21 10:48:52.168] [16332MB] physical memory installed, [7599MB] available, [53] percent of memory in use
[04.07.21 10:48:52.168] PageFile usage: [5613MB], Peak PageFile usage: [6000MB]
[04.07.21 10:48:52.168] --------------------------------------------------------------------------------
[04.07.21 10:48:52.168] * [ D3D ]: textures[2874540 K]
[04.07.21 10:48:52.168] * [x-ray]: process heap[530197 K], render[0 K]
[04.07.21 10:48:52.168] * [x-ray]: economy: strings[21037 K], smem[61106 K]
[04.07.21 10:48:52.201] CInvSlotSwitcher destruct
[04.07.21 10:48:52.201] CInvSlotSwitcher::IdleState
[04.07.21 10:48:52.312] ! Fallback to default bump map: act\tshirt_bump#
[04.07.21 10:48:52.325] actor_binder:load
[04.07.21 10:48:52.325] actor_binder:load(): self.object:name()='single_player'
[04.07.21 10:48:52.325] actor_binder:object_binder.load(): self.object:name()='single_player'
[04.07.21 10:48:52.325] loaded g_diff: 3
[04.07.21 10:48:52.330] events:-RANDOM_POOL:BEGIN <l01_escape>
[04.07.21 10:48:52.349] compression_system:-compress_storage[38]: 3936 lines loaded
[04.07.21 10:48:52.374] !Foz_Weather message: Weather installed in level => cloudy_light_rain
[04.07.21 10:48:52.377] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.9
[04.07.21 10:48:52.377] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.8
[04.07.21 10:48:52.377] events:Game time: 9-14, 16:16, total days: 735489
[04.07.21 10:48:52.377] TFLoadList
[04.07.21 10:48:52.473] Total Objects: 10104
[04.07.21 10:48:52.482] ZTDIALG geo_scale = 4.4950381697077
[04.07.21 10:48:52.550] kulinary.init : Start
[04.07.21 10:48:52.550] kulinary.init : 32 commands loaded
[04.07.21 10:48:52.557]  STRING:Period_as_string:;
[04.07.21 10:48:52.557]  STRING:0,43,2,735490;
[04.07.21 10:48:53.273] run_compiletest
[04.07.21 10:48:53.274] info***test_jit ok
[04.07.21 10:48:53.274] module***ok
[04.07.21 10:48:54.144] DEBUG: add_to_binder: npc:name()='escape_trader', scheme='mob_trade', section='mob_trade@new'
[04.07.21 10:48:54.144] DEBUG: add_to_binder: npc:name()='escape_trader', scheme='mob_trader', section='mob_trader@new_wait'
[04.07.21 10:48:54.144] trader_restore 3
[04.07.21 10:48:54.448] AddonOwner::Load[wpn_mp5] : [3] slots loaded
[04.07.21 10:48:54.449] AddonOwner::Load[wpn_mp5] : [3] slots loaded
[04.07.21 10:48:54.542] AddonOwner::Load[wpn_mp5k] : [3] slots loaded
[04.07.21 10:48:54.543] AddonOwner::Load[wpn_mp5k] : [3] slots loaded
[04.07.21 10:48:54.775] restrictor_binder:reinit[esc_close_door_restrictor]
[04.07.21 10:48:54.775] restrictor_binder:net_spawn[esc_close_door_restrictor]
[04.07.21 10:48:54.835] restrictor_binder:reinit[camp_fire_0001]
[04.07.21 10:48:54.835] restrictor_binder:net_spawn[camp_fire_0001]
[04.07.21 10:48:54.836] restrictor_binder:reinit[camp_fire_0000]
[04.07.21 10:48:54.836] restrictor_binder:net_spawn[camp_fire_0000]
[04.07.21 10:48:54.837] restrictor_binder:reinit[camp_fire_0002]
[04.07.21 10:48:54.837] restrictor_binder:net_spawn[camp_fire_0002]
[04.07.21 10:48:54.837] restrictor_binder:reinit[camp_fire_0003]
[04.07.21 10:48:54.837] restrictor_binder:net_spawn[camp_fire_0003]
[04.07.21 10:48:54.838] restrictor_binder:reinit[camp_fire_0004]
[04.07.21 10:48:54.838] restrictor_binder:net_spawn[camp_fire_0004]
[04.07.21 10:48:54.839] restrictor_binder:reinit[camp_fire_0005]
[04.07.21 10:48:54.839] restrictor_binder:net_spawn[camp_fire_0005]
[04.07.21 10:48:54.840] restrictor_binder:reinit[camp_fire_0006]
[04.07.21 10:48:54.840] restrictor_binder:net_spawn[camp_fire_0006]
[04.07.21 10:48:54.843] restrictor_binder:reinit[camp_fire_0007]
[04.07.21 10:48:54.843] restrictor_binder:net_spawn[camp_fire_0007]
[04.07.21 10:48:54.844] restrictor_binder:reinit[camp_fire_0009]
[04.07.21 10:48:54.844] restrictor_binder:net_spawn[camp_fire_0009]
[04.07.21 10:48:54.847] restrictor_binder:reinit[camp_fire_0010]
[04.07.21 10:48:54.847] restrictor_binder:net_spawn[camp_fire_0010]
[04.07.21 10:48:54.974] restrictor_binder:reinit[camp_fire_0008]
[04.07.21 10:48:54.974] restrictor_binder:net_spawn[camp_fire_0008]
[04.07.21 10:48:56.718] restrictor_binder:reinit[space_restrictor23841]
[04.07.21 10:48:56.719] restrictor_binder:net_spawn[space_restrictor23841]
[04.07.21 10:48:57.823] update_hour(16)
[04.07.21 10:48:58.216] * MEMORY USAGE: 615567 K
[04.07.21 10:48:58.216] * End of synchronization A[1] R[1]
[04.07.21 10:48:58.216] * phase time: 6463 ms
[04.07.21 10:48:58.349] * phase cmem: 615567 K
[04.07.21 10:48:59.001] ! Fallback to default bump map: act\rus_upper_d_bump#
[04.07.21 10:48:59.027] ! Fallback to default bump map: act\militaryboots_bump#
[04.07.21 10:48:59.090] ! Fallback to default bump map: act\ruskygear_bump#
[04.07.21 10:48:59.095] events:-RANDOM_POOL:END <l01_escape>: SEEK_POS:0; LOOP_SIZE:5982
[04.07.21 10:48:59.111] Synchronization complete, Game ready.
[04.07.21 10:49:05.083] events:Время выполнения операции: generic_physics_binder:update = 10.969 миллисекунд.
[04.07.21 10:49:12.672] CWeapon::OnActiveItem
[04.07.21 10:49:12.988] CWeapon::OnHiddenItem
[04.07.21 10:49:13.771] CWeapon::OnActiveItem
[04.07.21 10:49:17.005] CWeaponContainer::OnZoomIn
[04.07.21 10:49:18.106] CWeaponContainer::OnZoomOut
[04.07.21 10:49:19.068] BaseMonster:[snork_weak14102]:Can_be_fatal:[bip01_spine2]
[04.07.21 10:49:19.823] BaseMonster:[snork_weak14102]:Can_be_fatal:[bip01_spine]
[04.07.21 10:49:19.876] [snork_weak14102] Killed by  [single_player]
[04.07.21 10:49:19.876] events:events.actor_kill_enemy
[04.07.21 10:49:21.421] CActor::ActorUse
[04.07.21 10:49:22.397] CWeapon::OnHiddenItem
[04.07.21 10:49:22.397] *INFO*: npc='single_player' id='ui_car_body'
[04.07.21 10:49:22.838] *INFO*: npc='single_player' id='ui_car_body_hide'
[04.07.21 10:49:22.952] CWeapon::OnActiveItem
[04.07.21 10:49:23.876] CWeapon::OnHiddenItem
[04.07.21 10:49:26.407] CInvSlotSwitcher construct
[04.07.21 10:49:26.407] CInvSlotSwitcher::IdleState
[04.07.21 10:49:27.332] --LUA version: [LuaJIT 2.1.0-beta3]
[04.07.21 10:49:27.350] * phase time: 79 ms
[04.07.21 10:49:27.475] * phase cmem: 548907 K
[04.07.21 10:49:27.480] * Loading spawn registry...
[04.07.21 10:49:28.341] * 9119 spawn points are successfully loaded
[04.07.21 10:49:28.342] * Loading objects...
[04.07.21 10:49:28.533] * 10101 objects are successfully loaded
[04.07.21 10:49:28.864] * 11621 script vars are successfully loaded
[04.07.21 10:49:28.993] Total Objects: 10101
[04.07.21 10:49:29.317] * Game ruslann_quicksave is successfully loaded from file 'd:\s.t.a.l.k.e.r. sudba zony\_appdata_\savedgames\ruslann_quicksave.sav' (1.842s)
[04.07.21 10:49:29.317] * phase time: 1967 ms
[04.07.21 10:49:29.447] * phase cmem: 574116 K
[04.07.21 10:49:29.448] * phase time: 130 ms
[04.07.21 10:49:29.577] * phase cmem: 574117 K
[04.07.21 10:49:29.577] * phase time: 129 ms
[04.07.21 10:49:29.707] * phase cmem: 574118 K
[04.07.21 10:49:29.859] --------------------------------------------------------------------------------
[04.07.21 10:49:29.859] [16332MB] physical memory installed, [7750MB] available, [52] percent of memory in use
[04.07.21 10:49:29.859] PageFile usage: [5748MB], Peak PageFile usage: [6000MB]
[04.07.21 10:49:29.859] --------------------------------------------------------------------------------
[04.07.21 10:49:29.859] * [ D3D ]: textures[2925741 K]
[04.07.21 10:49:29.859] * [x-ray]: process heap[532911 K], render[0 K]
[04.07.21 10:49:29.859] * [x-ray]: economy: strings[21052 K], smem[61106 K]
[04.07.21 10:49:29.890] CInvSlotSwitcher destruct
[04.07.21 10:49:29.890] CInvSlotSwitcher::IdleState
[04.07.21 10:49:29.971] ! Fallback to default bump map: act\tshirt_bump#
[04.07.21 10:49:29.984] actor_binder:load
[04.07.21 10:49:29.984] actor_binder:load(): self.object:name()='single_player'
[04.07.21 10:49:29.984] actor_binder:object_binder.load(): self.object:name()='single_player'
[04.07.21 10:49:29.984] loaded g_diff: 3
[04.07.21 10:49:29.988] events:-RANDOM_POOL:BEGIN <l01_escape>
[04.07.21 10:49:30.007] compression_system:-compress_storage[38]: 3936 lines loaded
[04.07.21 10:49:30.031] !Foz_Weather message: Weather installed in level => cloudy_light_rain
[04.07.21 10:49:30.034] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.9
[04.07.21 10:49:30.034] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.8
[04.07.21 10:49:30.034] events:Game time: 9-14, 16:16, total days: 735489
[04.07.21 10:49:30.034] TFLoadList
[04.07.21 10:49:30.130] Total Objects: 10104
[04.07.21 10:49:30.136] ZTDIALG geo_scale = 4.4950381697077
[04.07.21 10:49:30.203] kulinary.init : Start
[04.07.21 10:49:30.203] kulinary.init : 32 commands loaded
[04.07.21 10:49:30.210]  STRING:Period_as_string:;
[04.07.21 10:49:30.210]  STRING:0,43,2,735490;
[04.07.21 10:49:30.847] run_compiletest
[04.07.21 10:49:30.847] info***test_jit ok
[04.07.21 10:49:30.847] module***ok
[04.07.21 10:49:31.667] DEBUG: add_to_binder: npc:name()='escape_trader', scheme='mob_trade', section='mob_trade@new'
[04.07.21 10:49:31.668] DEBUG: add_to_binder: npc:name()='escape_trader', scheme='mob_trader', section='mob_trader@new_wait'
[04.07.21 10:49:31.668] trader_restore 3
[04.07.21 10:49:31.903] AddonOwner::Load[wpn_mp5] : [3] slots loaded
[04.07.21 10:49:31.903] AddonOwner::Load[wpn_mp5] : [3] slots loaded
[04.07.21 10:49:31.998] AddonOwner::Load[wpn_mp5k] : [3] slots loaded
[04.07.21 10:49:31.998] AddonOwner::Load[wpn_mp5k] : [3] slots loaded
[04.07.21 10:49:32.188] restrictor_binder:reinit[esc_close_door_restrictor]
[04.07.21 10:49:32.189] restrictor_binder:net_spawn[esc_close_door_restrictor]
[04.07.21 10:49:32.226] restrictor_binder:reinit[camp_fire_0001]
[04.07.21 10:49:32.226] restrictor_binder:net_spawn[camp_fire_0001]
[04.07.21 10:49:32.227] restrictor_binder:reinit[camp_fire_0000]
[04.07.21 10:49:32.227] restrictor_binder:net_spawn[camp_fire_0000]
[04.07.21 10:49:32.227] restrictor_binder:reinit[camp_fire_0002]
[04.07.21 10:49:32.228] restrictor_binder:net_spawn[camp_fire_0002]
[04.07.21 10:49:32.228] restrictor_binder:reinit[camp_fire_0003]
[04.07.21 10:49:32.228] restrictor_binder:net_spawn[camp_fire_0003]
[04.07.21 10:49:32.229] restrictor_binder:reinit[camp_fire_0004]
[04.07.21 10:49:32.229] restrictor_binder:net_spawn[camp_fire_0004]
[04.07.21 10:49:32.229] restrictor_binder:reinit[camp_fire_0005]
[04.07.21 10:49:32.229] restrictor_binder:net_spawn[camp_fire_0005]
[04.07.21 10:49:32.230] restrictor_binder:reinit[camp_fire_0006]
[04.07.21 10:49:32.230] restrictor_binder:net_spawn[camp_fire_0006]
[04.07.21 10:49:32.233] restrictor_binder:reinit[camp_fire_0007]
[04.07.21 10:49:32.233] restrictor_binder:net_spawn[camp_fire_0007]
[04.07.21 10:49:32.234] restrictor_binder:reinit[camp_fire_0009]
[04.07.21 10:49:32.234] restrictor_binder:net_spawn[camp_fire_0009]
[04.07.21 10:49:32.236] restrictor_binder:reinit[camp_fire_0010]
[04.07.21 10:49:32.236] restrictor_binder:net_spawn[camp_fire_0010]
[04.07.21 10:49:32.363] restrictor_binder:reinit[camp_fire_0008]
[04.07.21 10:49:32.363] restrictor_binder:net_spawn[camp_fire_0008]
[04.07.21 10:49:34.056] restrictor_binder:reinit[space_restrictor23841]
[04.07.21 10:49:34.056] restrictor_binder:net_spawn[space_restrictor23841]
[04.07.21 10:49:35.138] update_hour(16)
[04.07.21 10:49:35.138] se_spawn_manager:Run respawn for gulag: lager_kordon_tolik
[04.07.21 10:49:35.139] se_spawn_manager:Run respawn for gulag: esc_atp_lagerneytral
[04.07.21 10:49:35.140] se_spawn_manager:Run respawn for gulag: esc_lager1
[04.07.21 10:49:35.140] se_spawn_manager:Run respawn for gulag: lager_bb_domlisa_kordon
[04.07.21 10:49:35.141] se_spawn_manager:Run respawn for gulag: lager_kordon_tolik_dolg
[04.07.21 10:49:35.142] se_spawn_manager:Run respawn for gulag: esc_ferma_bb_gulag
[04.07.21 10:49:35.635] * MEMORY USAGE: 618971 K
[04.07.21 10:49:35.635] * End of synchronization A[1] R[1]
[04.07.21 10:49:35.636] * phase time: 6187 ms
[04.07.21 10:49:35.770] * phase cmem: 618967 K
[04.07.21 10:49:36.149] ! Fallback to default bump map: act\rus_upper_d_bump#
[04.07.21 10:49:36.175] ! Fallback to default bump map: act\militaryboots_bump#
[04.07.21 10:49:36.239] ! Fallback to default bump map: act\ruskygear_bump#
[04.07.21 10:49:36.244] events:-RANDOM_POOL:END <l01_escape>: SEEK_POS:35; LOOP_SIZE:5982
[04.07.21 10:49:36.260] Synchronization complete, Game ready.
[04.07.21 10:49:56.208] CWeapon::OnActiveItem
[04.07.21 10:49:57.350] CWeaponContainer::OnZoomIn
[04.07.21 10:49:58.161] BaseMonster:[snork_weak14102]:Can_be_fatal:[bip01_head]
[04.07.21 10:49:58.161] BaseMonster:[snork_weak14102]:Can_be_fatal:[bip01_neck]
[04.07.21 10:49:58.161] BaseMonster:[snork_weak14102]:Can_be_fatal:[bip01_head]
[04.07.21 10:49:58.161] BaseMonster:[snork_weak14102]:Can_be_fatal:[bip01_head]
[04.07.21 10:49:58.161] BaseMonster:[snork_weak14102]:Can_be_fatal:[bip01_head]
[04.07.21 10:49:58.161] BaseMonster:[snork_weak14102]:Can_be_fatal:[bip01_l_foot]
[04.07.21 10:49:58.161] BaseMonster:[snork_weak14102]:Can_be_fatal:[bip01_head]
[04.07.21 10:49:58.161] BaseMonster:[snork_weak14102]:Can_be_fatal:[bip01_ponytail2]
[04.07.21 10:49:58.162] BaseMonster:[snork_weak14102]:Can_be_fatal:[bip01_l_foot]
[04.07.21 10:49:58.275] CWeaponContainer::OnZoomOut
[04.07.21 10:49:59.388] CWeapon::OnHiddenItem
[04.07.21 10:50:09.037] CWeapon::OnActiveItem
[04.07.21 10:50:11.725] CWeapon::OnHiddenItem
[04.07.21 10:50:16.604] BaseMonster:[snork_weak11411]:Can_be_fatal:[bip01_l_thigh]
[04.07.21 10:50:16.653] [snork_weak11411] Killed by  [military_nato_respawn_114804]
[04.07.21 10:50:17.771] [military_nato_respawn_114804] Killed by  [snork_weak11413]
[04.07.21 10:50:17.771] NPC[Стив Штрихт]:Death.
[04.07.21 10:50:17.772] [military_nato_respawn_114804] killed by [snork_weak11413]
[04.07.21 10:50:17.772] *********************************************************************************
[04.07.21 10:50:17.772] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
....k.e.r. sudba zony\gamedata\scripts\death_manager.script:430: attempt to call field 'has_task_item' (a nil value)
stack traceback:
    [C]: in function 'has_task_item'
    ....k.e.r. sudba zony\gamedata\scripts\death_manager.script:430: in function <....k.e.r. sudba zony\gamedata\scripts\death_manager.script:425>
    [C]: in function 'iterate_inventory'
    ....k.e.r. sudba zony\gamedata\scripts\death_manager.script:148: in function 'create_release_item'
    ...l.k.e.r. sudba zony\gamedata\scripts\xr_motivator.script:436: in function <...l.k.e.r. sudba zony\gamedata\scripts\xr_motivator.script:367>
[04.07.21 10:50:17.772] *********************************************************************************
[04.07.21 10:50:17.772] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\common_ai\script_engine.cpp
[error]Line          : 52
[error]Description   : [CScriptEngine::lua_pcall_failed]: ....k.e.r. sudba zony\gamedata\scripts\death_manager.script:430: attempt to call field 'has_task_item' (a nil value)

[04.07.21 10:50:17.772] ***************************[ScriptCrashHandler]**********************************
[04.07.21 10:50:17.772] stack traceback:
    [C]: in function 'has_task_item'
    ....k.e.r. sudba zony\gamedata\scripts\death_manager.script:430: in function <....k.e.r. sudba zony\gamedata\scripts\death_manager.script:425>
    [C]: in function 'iterate_inventory'
    ....k.e.r. sudba zony\gamedata\scripts\death_manager.script:148: in function 'create_release_item'
    ...l.k.e.r. sudba zony\gamedata\scripts\xr_motivator.script:436: in function <...l.k.e.r. sudba zony\gamedata\scripts\xr_motivator.script:367>
[04.07.21 10:50:17.772]     Locals: 
[04.07.21 10:50:17.772]      string (*temporary) : ....k.e.r. sudba zony\gamedata\scripts\death_manager.script:430: attempt to call field 'has_task_item' (a nil value)
[04.07.21 10:50:17.772]     End
[04.07.21 10:50:17.772]     Locals: 
[04.07.21 10:50:17.772]      userdata npc : (game_object): 00000194D2F4DC20
[04.07.21 10:50:17.772]      userdata item : (game_object): 00000193EE450390
[04.07.21 10:50:17.772]      string section : grenade_m67
[04.07.21 10:50:17.772]      number id : 11659.000000
[04.07.21 10:50:17.772]      number sid : 4294967295.000000
[04.07.21 10:50:17.772]      nil (*temporary) : [not available]
[04.07.21 10:50:17.772]      number (*temporary) : 4294967295.000000
[04.07.21 10:50:17.772]      number (*temporary) : 11659.000000
[04.07.21 10:50:17.772]      number (*temporary) : 0.000000
[04.07.21 10:50:17.772]      function (*temporary) : [[function]]
[04.07.21 10:50:17.772]      number (*temporary) : 0.000000
[04.07.21 10:50:17.772]      number (*temporary) : 0.000000
[04.07.21 10:50:17.772]      function (*temporary) : [[function]]
[04.07.21 10:50:17.772]      number (*temporary) : 0.000000
[04.07.21 10:50:17.772]      Userdata: (*temporary)
[04.07.21 10:50:17.772]      string (*temporary) : npc
[04.07.21 10:50:17.772]      nil (*temporary) : [not available]
[04.07.21 10:50:17.772]      string (*temporary) : attempt to call field 'has_task_item' (a nil value)
[04.07.21 10:50:17.772]     End
[04.07.21 10:50:17.772]     Locals: 
[04.07.21 10:50:17.772]      userdata (*temporary) : (game_object): 00000194D2F4DC20
[04.07.21 10:50:17.772]      function (*temporary) : [[function]]
[04.07.21 10:50:17.772]      function (*temporary) : [[function]]
[04.07.21 10:50:17.772]     End
[04.07.21 10:50:17.772]     Locals: 
[04.07.21 10:50:17.772]      Userdata: self
[04.07.21 10:50:17.772]              userdata self.npc : (game_object): 00000194D2F4DC20
[04.07.21 10:50:17.772]      Userdata: se_obj
[04.07.21 10:50:17.772]              boolean se_obj.ini_initialized : true
[04.07.21 10:50:17.772]              boolean se_obj.spawner_present : false
[04.07.21 10:50:17.772]              boolean se_obj.death_droped : true
[04.07.21 10:50:17.772]              boolean se_obj.dont_spawn_online : false
[04.07.21 10:50:17.772]              userdata se_obj.ini : (ini_file): 0000019500F490B0
[04.07.21 10:50:17.772]              boolean se_obj.smart_terrain_conditions_initialized : false
[04.07.21 10:50:17.772]              boolean se_obj.was_in_smart_terrain : true
[04.07.21 10:50:17.772]              Table: se_obj.smart_terrain_conditions
[04.07.21 10:50:17.772]                      table se_obj.smart_terrain_conditions.predbannik_nato3_gulag : [...]
[04.07.21 10:50:17.772]      number obj_sid : 4294967295.000000
[04.07.21 10:50:17.772]     End
[04.07.21 10:50:17.772]     Locals: 
[04.07.21 10:50:17.772]      Userdata: self
[04.07.21 10:50:17.772]              boolean self.loaded : true
[04.07.21 10:50:17.772]              boolean self.first_update : true
[04.07.21 10:50:17.772]              number self.npc_script_version : 7.000000
[04.07.21 10:50:17.772]              number self.last_update : 0.000000
[04.07.21 10:50:17.772]              number self.last_slow_update : 2117.000000
[04.07.21 10:50:17.772]              number self.lsu : 617.000000
[04.07.21 10:50:17.772]              Table: self.st
[04.07.21 10:50:17.772]                      table self.st.gatherer : [...]
[04.07.21 10:50:17.772]                      string self.st.gulag_name : 
[04.07.21 10:50:17.772]                      table self.st.post_combat_idle : [...]
[04.07.21 10:50:17.772]                      table self.st.pstor : [...]
[04.07.21 10:50:17.772]                      string self.st.loaded_active_section : nil
[04.07.21 10:50:17.772]                      Userdata: self.st.move_mgr
[04.07.21 10:50:17.772]                              userdata self.st.move_mgr.object : (game_object): 00000194D2F4DC20
[04.07.21 10:50:17.772]                      table self.st.rx_knife : [...]
[04.07.21 10:50:17.772]                      table self.st.danger : [...]
[04.07.21 10:50:17.772]                      table self.st.rx_ai : [...]
[04.07.21 10:50:17.772]                      boolean self.st.danger_flag : false
[04.07.21 10:50:17.772]                      table self.st.meet : [...]
[04.07.21 10:50:17.772]                      table self.st.reload : [...]
[04.07.21 10:50:17.772]                      table self.st.launch_grenade : [...]
[04.07.21 10:50:17.772]                      table self.st.grenadier : [...]
[04.07.21 10:50:17.772]                      table self.st.help_wounded : [...]
[04.07.21 10:50:17.772]                      string self.st.section_logic : logic
[04.07.21 10:50:17.772]                      string self.st.loaded_section_logic : logic
[04.07.21 10:50:17.773]                      userdata self.st.enemy : (game_object): 00000193EEE09DA0
[04.07.21 10:50:17.773]                      userdata self.st.ini : (ini_file): 00000193A9BC41C0
[04.07.21 10:50:17.773]                      table self.st.rx_combat : [...]
[04.07.21 10:50:17.773]                      string self.st.loaded_ini_filename : <customdata>
[04.07.21 10:50:17.773]                      table self.st.followers : [...]
[04.07.21 10:50:17.773]                      userdata self.st.activation_game_time : (CTime): 00000193FC9B5A50
[04.07.21 10:50:17.773]                      string self.st.ini_filename : <customdata>
[04.07.21 10:50:17.773]                      table self.st.facer : [...]
[04.07.21 10:50:17.773]                      table self.st.corpse_detection : [...]
[04.07.21 10:50:17.773]                      number self.st.stype : 0.000000
[04.07.21 10:50:17.773]                      table self.st.abuse : [...]
[04.07.21 10:50:17.773]                      Userdata: self.st.state_mgr
[04.07.21 10:50:17.773]                              Userdata: self.st.state_mgr.animstate
[04.07.21 10:50:17.773]                                      userdata self.st.state_mgr.animstate.npc : (game_object): 00000194D2F4DC20
[04.07.21 10:50:17.773]                                      string self.st.state_mgr.animstate.target_state : stand
[04.07.21 10:50:17.773]                                      string self.st.state_mgr.animstate.current_state : stand
[04.07.21 10:50:17.773]                              boolean self.st.state_mgr.alife : true
[04.07.21 10:50:17.773]                              string self.st.state_mgr.target_state : wounded_heavy_3
[04.07.21 10:50:17.773]                              userdata self.st.state_mgr.planner : (action_planner): 00000193FE96EBC0
[04.07.21 10:50:17.773]                              table self.st.state_mgr.properties : [...]
[04.07.21 10:50:17.773]                              Userdata: self.st.state_mgr.animation
[04.07.21 10:50:17.773]                                      table self.st.state_mgr.animation.states : [...]
[04.07.21 10:50:17.773]                                      number self.st.state_mgr.animation.clb_cnt : 0.000000
[04.07.21 10:50:17.773]                                      table self.st.state_mgr.animation.clb_settings : [...]
[04.07.21 10:50:17.773]                                      boolean self.st.state_mgr.animation.is_called : false
[04.07.21 10:50:17.773]                              number self.st.state_mgr.mgr_action_id : 18835.000000
[04.07.21 10:50:17.773]                              number self.st.state_mgr.look_position_type : 0.000000
[04.07.21 10:50:17.773]                              boolean self.st.state_mgr.combat : false
[04.07.21 10:50:17.773]                              userdata self.st.state_mgr.mgr : (action_planner): 00000193EED16480
[04.07.21 10:50:17.773]                              boolean self.st.state_mgr.look_object_type : true
[04.07.21 10:50:17.773]                              table self.st.state_mgr.operators : [...]
[04.07.21 10:50:17.773]                              number self.st.state_mgr.subanim : 0.000000
[04.07.21 10:50:17.773]                              boolean self.st.state_mgr.reset_state : false
[04.07.21 10:50:17.773]                              boolean self.st.state_mgr.locked : false
[04.07.21 10:50:17.773]                              table self.st.state_mgr.emerg : [...]
[04.07.21 10:50:17.773]                      table self.st.bandage : [...]
[04.07.21 10:50:17.773]                      table self.st.death : [...]
[04.07.21 10:50:17.773]                      number self.st.activation_time : 137488.000000
[04.07.21 10:50:17.773]                      table self.st.wounded : [...]
[04.07.21 10:50:17.773]                      table self.st.rx_ff : [...]
[04.07.21 10:50:17.773]                      table self.st.kill_wounded : [...]
[04.07.21 10:50:17.773]                      table self.st.heli_hunter : [...]
[04.07.21 10:50:17.773]              boolean self.treasure_processed : false
[04.07.21 10:50:17.773]      userdata victim : (game_object): 00000194D2F4DC20
[04.07.21 10:50:17.773]      userdata who : (game_object): 00000193EEE046A0
[04.07.21 10:50:17.773]      nil gulag : [not available]
[04.07.21 10:50:17.773]     End
[04.07.21 10:50:17.773] *********************************************************************************
[04.07.21 10:50:17.773] ********************************************************************************
[04.07.21 10:50:17.986] !!stack trace:
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFD6B03E78], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFD6B2B2E9], Fun: [LogStackTrace()] + [53 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->28] + [13 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFD6B2B13E], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->142]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFD6B2B07B], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->222]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF876ED460], Fun: [CScriptEngine::lua_pcall_failed()] + [120 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\common_ai\script_engine.cpp-->53]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB87D53A0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB8812E24], Fun: [lj_err_run()] + [356 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->621] + [5 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB8812209], Fun: [err_msgv()] + [121 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->636] + [8 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB8812BE6], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->670] + [34 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB8812C9F], Fun: [lj_err_optype_call()] + [111 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->700] + [11 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB88260CA], Fun: [lj_meta_call()] + [122 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_meta.c-->442] + [11 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB87D5BA2], Fun: [lj_vmeta_call()] + [38 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB87DEE7A], Fun: [lua_pcall()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_api.c-->1130]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EC44], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87485336], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *,CScriptGameObject * const *>::~proxy_functor_void_caller<luabind::object const *,CScriptGameObject * const *>()] + [94 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\functor.hpp-->292] + [16 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF8766FA52], Fun: [CScriptGameObject::IterateInventory()] + [258 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_game_object_inventory_owner.cpp-->218]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF8769386B], Fun: [luabind::detail::returns<void>::callApply<2,CScriptGameObject,void (__cdecl CScriptGameObject::*&)(luabind::functor<void> const &,luabind::object const &),luabind::detail::functor_converter<0>,luabind::detail::primitive_converter<0>,luabind::functor<void> const &,luabind::object const &,0,1>()] + [139 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call.hpp-->134] + [89 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87690B94], Fun: [luabind::detail::returns<void>::call<CScriptGameObject,2,void (__cdecl CScriptGameObject::*&)(luabind::functor<void> const &,luabind::object const &),luabind::functor<void> const &,luabind::object const &>()] + [84 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call.hpp-->171]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF8769D5A5], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<void (__cdecl CScriptGameObject::*)(luabind::functor<void> const &,luabind::object const &),CScriptGameObject>,int,lua_State *>::_Do_call()] + [33 byte(s)], File-->Line: [e:\program files (x86)\vs\vc\tools\msvc\14.16.27023\include\functional-->15732480]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000ABC4], Fun: [luabind::detail::class_rep::function_dispatcher()] + [320 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\class_rep.cpp-->652] + [56 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB87D53A0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB87DEE7A], Fun: [lua_pcall()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_api.c-->1130]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EC44], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF874CAB1A], Fun: [luabind::detail::proxy_functor_caller<bool,luabind::object const *,CScriptGameObject * const *,CScriptGameObject * const *>::~proxy_functor_caller<bool,luabind::object const *,CScriptGameObject * const *,CScriptGameObject * const *>()] + [114 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\functor.hpp-->84] + [16 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF8775B60B], Fun: [CScriptCallbackEx<void>::operator()<CScriptGameObject *,CScriptGameObject *>()] + [163 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_callback_ex.h-->176] + [77 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87759D90], Fun: [CEntityAlive::Die()] + [192 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity_alive.cpp-->335]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87557996], Fun: [CCustomMonster::Die()] + [14 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\custommonster.cpp-->703]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF875EF4CF], Fun: [CAI_Stalker::Die()] + [291 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\ai\stalker\ai_stalker.cpp-->331]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87758D6E], Fun: [CEntity::OnEvent()] + [258 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity.cpp-->83]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87615A9C], Fun: [CAI_Stalker::OnEvent()] + [52 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\ai\stalker\ai_stalker_events.cpp-->30]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87706C24], Fun: [CLevel::cl_Process_Event()] + [332 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->361] + [9 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87706CEC], Fun: [CLevel::ProcessGameEvents()] + [168 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->401]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF877067BA], Fun: [CLevel::OnFrame()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->431]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBCD738], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\pure.h-->86]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBCC83C], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->419]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBCCB53], Fun: [CRenderDevice::on_idle()] + [267 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->252]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBCD212], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->324]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBCC92A], Fun: [CRenderDevice::Run()] + [182 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->365]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECB8E640], Fun: [Startup()] + [284 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->214]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECB8E9B6], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->414]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECB8C0CD], Fun: [WinMain()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->449]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBEFD7A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFFEAA47034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFFEC962651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[04.07.21 10:50:17.986] ********************************************************************************
[04.07.21 10:50:23.670] ***************************[ScriptCrashHandler]**********************************
[04.07.21 10:50:23.670] stack traceback:
    [C]: in function 'has_task_item'
    ....k.e.r. sudba zony\gamedata\scripts\death_manager.script:430: in function <....k.e.r. sudba zony\gamedata\scripts\death_manager.script:425>
    [C]: in function 'iterate_inventory'
    ....k.e.r. sudba zony\gamedata\scripts\death_manager.script:148: in function 'create_release_item'
    ...l.k.e.r. sudba zony\gamedata\scripts\xr_motivator.script:436: in function <...l.k.e.r. sudba zony\gamedata\scripts\xr_motivator.script:367>
[04.07.21 10:50:23.670] *********************************************************************************
[04.07.21 10:50:23.670] ********************************************************************************
[04.07.21 10:50:23.670] !![LogStackTrace] ExceptionCode is [c0000005]
[04.07.21 10:50:23.913] [luabind::detail::class_rep::function_dispatcher] stack trace:
Module: [C:\WINDOWS\System32\DriverStore\FileRepository\u0369070.inf_amd64_f201604fbb8aca98\B369060\atidxx64.dll], AddrPC.Offset: [00007FFFB622B856], Fun: [XdxQueryTlsLookupTable()] + [114886 byte(s)]
Module: [C:\WINDOWS\System32\DriverStore\FileRepository\u0369070.inf_amd64_f201604fbb8aca98\B369060\atiuxp64.dll], AddrPC.Offset: [00007FFFD67ADA5A], Fun: [OpenAdapter10_2()] + [790 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\d3d11.dll], AddrPC.Offset: [00007FFFE5F737F1], Fun: [D3D11CoreCreateDevice()] + [12593 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\d3d11.dll], AddrPC.Offset: [00007FFFE5F73772], Fun: [D3D11CoreCreateDevice()] + [12466 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\d3d11.dll], AddrPC.Offset: [00007FFFE5F66E64]
Module: [C:\WINDOWS\SYSTEM32\d3d11.dll], AddrPC.Offset: [00007FFFE5F79EE3], Fun: [D3D11CoreCreateDevice()] + [38947 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\d3d11.dll], AddrPC.Offset: [00007FFFE5F78C25], Fun: [D3D11CoreCreateDevice()] + [34149 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\d3d11.dll], AddrPC.Offset: [00007FFFE5F795A6], Fun: [D3D11CoreCreateDevice()] + [36582 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\d3d11.dll], AddrPC.Offset: [00007FFFE5F9B65B], Fun: [D3D11CoreCreateDevice()] + [176027 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\d3d11.dll], AddrPC.Offset: [00007FFFE5F93525], Fun: [D3D11CoreCreateDevice()] + [142949 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFFA7BB8C34], Fun: [CTexture::Unload()] + [204 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\layers\xrrenderdx10\dx10sh_texture.cpp-->583] + [11 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFFA7BB8F88], Fun: [CTexture::~CTexture()] + [24 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\layers\xrrenderdx10\dx10sh_texture.cpp-->52]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFFA7BB93F0], Fun: [CTexture::`scalar deleting destructor'()] + [20 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFFA7BA28BB], Fun: [std::pair<unsigned int,resptr_core<CTexture,resptrcode_texture> >::`scalar deleting destructor'()] + [67 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFFA7BADE99], Fun: [std::vector<std::pair<unsigned int,resptr_core<CTexture,resptrcode_texture> >,xalloc<std::pair<unsigned int,resptr_core<CTexture,resptrcode_texture> > > >::_Tidy()] + [45 byte(s)], File-->Line: [e:\program files (x86)\vs\vc\tools\msvc\14.16.27023\include\vector-->1915] + [19 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFFA7C1D963], Fun: [SPass::~SPass()] + [147 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\layers\xrrender\shader.cpp-->18] + [147 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFFA7C08815], Fun: [resptr_core<SPass,resptr_base<SPass> >::~resptr_core<SPass,resptr_base<SPass> >()] + [37 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xr_resource.h-->62] + [37 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFFA7C1DC3C], Fun: [ShaderElement::~ShaderElement()] + [60 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\layers\xrrender\shader.cpp-->19] + [60 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFFA7BB4609], Fun: [resptr_core<ShaderElement,resptr_base<ShaderElement> >::~resptr_core<ShaderElement,resptr_base<ShaderElement> >()] + [37 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xr_resource.h-->62] + [37 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFFA7C1DD2C], Fun: [Shader::~Shader()] + [60 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\layers\xrrender\shader.cpp-->21] + [60 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFFA7BE6B1F], Fun: [std::vector<resptr_core<Shader,resptrcode_shader>,xalloc<resptr_core<Shader,resptrcode_shader> > >::_Tidy()] + [63 byte(s)], File-->Line: [e:\program files (x86)\vs\vc\tools\msvc\14.16.27023\include\vector-->1915] + [37 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFFA7C56090], Fun: [CRender::~CRender()] + [780 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\layers\xrrenderpc_r4\r4.cpp-->715] + [731 byte(s)]
Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFFEA2142D6], Fun: [execute_onexit_table()] + [342 byte(s)]
Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFFEA2141FB], Fun: [execute_onexit_table()] + [123 byte(s)]
Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFFEA2141B4], Fun: [execute_onexit_table()] + [52 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFFA7C84896], Fun: [dllmain_crt_process_detach()] + [82 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->108]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFFA7C849BC], Fun: [dllmain_dispatch()] + [232 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->212] + [13 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFFEC929A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFFEC96DB91], Fun: [LdrShutdownProcess()] + [321 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFFEC96DA2D], Fun: [RtlExitUserProcess()] + [173 byte(s)]
Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFFEAA4E0AB], Fun: [FatalExit()] + [11 byte(s)]
Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFFEA2205BC], Fun: [exit()] + [476 byte(s)]
Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFFEA22045F], Fun: [exit()] + [127 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFD6B2B1C3], Fun: [xrDebug::backend()] + [307 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->161] + [8 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFD6B2B07B], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->222]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF876ED460], Fun: [CScriptEngine::lua_pcall_failed()] + [120 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\common_ai\script_engine.cpp-->53]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB87D53A0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB8812E24], Fun: [lj_err_run()] + [356 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->621] + [5 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB8812209], Fun: [err_msgv()] + [121 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->636] + [8 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB8812BE6], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->670] + [34 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB8812C9F], Fun: [lj_err_optype_call()] + [111 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->700] + [11 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB88260CA], Fun: [lj_meta_call()] + [122 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_meta.c-->442] + [11 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB87D5BA2], Fun: [lj_vmeta_call()] + [38 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB87DEE7A], Fun: [lua_pcall()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_api.c-->1130]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EC44], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87485336], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *,CScriptGameObject * const *>::~proxy_functor_void_caller<luabind::object const *,CScriptGameObject * const *>()] + [94 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\functor.hpp-->292] + [16 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF8766FA52], Fun: [CScriptGameObject::IterateInventory()] + [258 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_game_object_inventory_owner.cpp-->218]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF8769386B], Fun: [luabind::detail::returns<void>::callApply<2,CScriptGameObject,void (__cdecl CScriptGameObject::*&)(luabind::functor<void> const &,luabind::object const &),luabind::detail::functor_converter<0>,luabind::detail::primitive_converter<0>,luabind::functor<void> const &,luabind::object const &,0,1>()] + [139 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call.hpp-->134] + [89 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87690B94], Fun: [luabind::detail::returns<void>::call<CScriptGameObject,2,void (__cdecl CScriptGameObject::*&)(luabind::functor<void> const &,luabind::object const &),luabind::functor<void> const &,luabind::object const &>()] + [84 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call.hpp-->171]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF8769D5A5], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<void (__cdecl CScriptGameObject::*)(luabind::functor<void> const &,luabind::object const &),CScriptGameObject>,int,lua_State *>::_Do_call()] + [33 byte(s)], File-->Line: [e:\program files (x86)\vs\vc\tools\msvc\14.16.27023\include\functional-->15732480]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000ABC4], Fun: [luabind::detail::class_rep::function_dispatcher()] + [320 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\class_rep.cpp-->652] + [56 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB87D53A0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFFB87DEE7A], Fun: [lua_pcall()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_api.c-->1130]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EC44], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF874CAB1A], Fun: [luabind::detail::proxy_functor_caller<bool,luabind::object const *,CScriptGameObject * const *,CScriptGameObject * const *>::~proxy_functor_caller<bool,luabind::object const *,CScriptGameObject * const *,CScriptGameObject * const *>()] + [114 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\functor.hpp-->84] + [16 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF8775B60B], Fun: [CScriptCallbackEx<void>::operator()<CScriptGameObject *,CScriptGameObject *>()] + [163 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_callback_ex.h-->176] + [77 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87759D90], Fun: [CEntityAlive::Die()] + [192 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity_alive.cpp-->335]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87557996], Fun: [CCustomMonster::Die()] + [14 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\custommonster.cpp-->703]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF875EF4CF], Fun: [CAI_Stalker::Die()] + [291 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\ai\stalker\ai_stalker.cpp-->331]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87758D6E], Fun: [CEntity::OnEvent()] + [258 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity.cpp-->83]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87615A9C], Fun: [CAI_Stalker::OnEvent()] + [52 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\ai\stalker\ai_stalker_events.cpp-->30]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87706C24], Fun: [CLevel::cl_Process_Event()] + [332 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->361] + [9 byte(s)]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87706CEC], Fun: [CLevel::ProcessGameEvents()] + [168 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->401]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF877067BA], Fun: [CLevel::OnFrame()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->431]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBCD738], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\pure.h-->86]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBCC83C], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->419]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBCCB53], Fun: [CRenderDevice::on_idle()] + [267 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->252]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBCD212], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->324]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBCC92A], Fun: [CRenderDevice::Run()] + [182 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->365]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECB8E640], Fun: [Startup()] + [284 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->214]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECB8E9B6], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->414]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECB8C0CD], Fun: [WinMain()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->449]
Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBEFD7A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFFEAA47034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFFEC962651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[04.07.21 10:50:23.914] ********************************************************************************
[04.07.21 10:50:23.914] *********************************************************************************
[04.07.21 10:50:23.914] [print_output([CScriptEngine::lua_error])] SCRIPT RUNTIME ERROR:
error in error handling
stack traceback:
[04.07.21 10:50:23.914] *********************************************************************************
[04.07.21 10:50:23.914] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_error
[error]File          : e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\common_ai\script_engine.cpp
[error]Line          : 47
[error]Description   : [CScriptEngine::lua_error]: error in error handling

[04.07.21 10:50:23.914] ***************************[ScriptCrashHandler]**********************************
[04.07.21 10:50:23.914] stack traceback:
[04.07.21 10:50:23.914] *********************************************************************************
[04.07.21 10:50:23.914] ********************************************************************************
[04.07.21 10:50:24.105] !!stack trace:
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFD6B03E78], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFD6B2B2E9], Fun: [LogStackTrace()] + [53 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->28] + [13 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFD6B2B13E], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->142]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFFD6B2B07B], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->222]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF876ED3DC], Fun: [CScriptEngine::lua_error()] + [120 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\common_ai\script_engine.cpp-->48]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF874CAB2E], Fun: [luabind::detail::proxy_functor_caller<bool,luabind::object const *,CScriptGameObject * const *,CScriptGameObject * const *>::~proxy_functor_caller<bool,luabind::object const *,CScriptGameObject * const *,CScriptGameObject * const *>()] + [134 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\functor.hpp-->94]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF8775B60B], Fun: [CScriptCallbackEx<void>::operator()<CScriptGameObject *,CScriptGameObject *>()] + [163 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_callback_ex.h-->176] + [77 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87759D90], Fun: [CEntityAlive::Die()] + [192 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity_alive.cpp-->335]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87557996], Fun: [CCustomMonster::Die()] + [14 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\custommonster.cpp-->703]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF875EF4CF], Fun: [CAI_Stalker::Die()] + [291 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\ai\stalker\ai_stalker.cpp-->331]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87758D6E], Fun: [CEntity::OnEvent()] + [258 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity.cpp-->83]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87615A9C], Fun: [CAI_Stalker::OnEvent()] + [52 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\ai\stalker\ai_stalker_events.cpp-->30]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87706C24], Fun: [CLevel::cl_Process_Event()] + [332 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->361] + [9 byte(s)]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF87706CEC], Fun: [CLevel::ProcessGameEvents()] + [168 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->401]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFF877067BA], Fun: [CLevel::OnFrame()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->431]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBCD738], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\pure.h-->86]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBCC83C], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->419]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBCCB53], Fun: [CRenderDevice::on_idle()] + [267 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->252]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBCD212], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->324]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBCC92A], Fun: [CRenderDevice::Run()] + [182 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->365]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECB8E640], Fun: [Startup()] + [284 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->214]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECB8E9B6], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->414]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECB8C0CD], Fun: [WinMain()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->449]
! Module: [D:\S.T.A.L.K.E.R. Sudba Zony\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6ECBEFD7A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFFEAA47034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFFEC962651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[04.07.21 10:50:24.106] ********************************************************************************

 

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