Перейти к контенту

Рекомендуемые сообщения

1. Масштабирование инвентаря работает 1 раз: уменьшил-увеличил и всё, больше не уменьшится пока не переоткроешь инвентарь. В окне торговли работает. (всё масштабирование - это крупно и мелко? Промежуточных вариантов нет?)

2. Полоски состояний предметов не масштабируются вместе с иконками.

3. 2D привязка не работает. Выставил все окошки как надо, нажал F9. Переоткрыл инвентарь - либо одно окно в левом верхнем углу и больше ничего, либо вообще ни одного окна.

3. 3D привязка вообще не понял что делает. Разместил окна, нажал F11, все окна скучковались в районе пояса ГГ.

Это что бросилось в глаза за первые 5 минут. Посмотрим что дальше, месяца 2 (или около того) не запускал.

Видео надо?

Изменено пользователем Earth2Space
Ссылка на комментарий

@Zander_driver так и не смог попасть на базу к Свободе(( возможен вылет из-за раненых неписей?? лог вылета большой, не лезет сюдой. Как по другому его вставить- не в курсах, потому как нуб в ентом

Ссылка на комментарий

https://dropmefiles.com  

Здесь. Перетягиваешь лог в круг. Как с лева заполнится шкала на 100% и появиться надпись "загружено" кликай на иконку 2х портфелей справа внизу и "вставить" в своё сообщение в этой теме.

P.S. Раненых вылечили. 

Изменено пользователем Yamato
  • Спасибо 2
Ссылка на комментарий

Вылет на свалке. Вышел из пещеры и решил переночевать у Сталина. Просыпаюсь и после перезагрузки вылет и во время боя бюрьеров с долгом вылет. Причем это вторая попытка поспать здесь уже. До этого откатился на автосейв.

https://disk.yandex.ru/d/CP24v6swMD9igw

https://disk.yandex.ru/d/C3zDDxJJpuwIsw

https://disk.yandex.ru/d/CP24v6swMD9igw

  • Спасибо 1
Ссылка на комментарий
Скрытый текст

@Yamato :73:

@Yamato В том и дело, они валялись там, на входе в будке, давно, как подхожу, ломятся их лечить. Они радостные и счастливые встают, а я, с нервным тиком и сигаретой :dash2:, на кухне

  • Спасибо 1
Ссылка на комментарий

@zloitanchik А у тебя крайний 0,9 патч? Бо в збт я своими глазами видел как в В.Припяти их сами неписи полечили . Да и на Шведове тоже.

Изменено пользователем Yamato
  • Согласен 1
Ссылка на комментарий

Коллеги! Добрый день! Только начал играть в "Судьбу Зоны". Дошел до Демьяна. После последней реплики задания происходит вылет. Патч последний.

Из правок установлены:

1. Яркий налобный фонарь. 

2. Камни не простреливаются.

Лог прилагаю.https://dropmefiles.com/jNDTS

  • Спасибо 1
 

Windows_10_x64, Intel Xeon E5-1650 v3, Zotac Nvidia RTX2070 Super, RAM 32Gb

 

Ссылка на комментарий

У меня сломались фляги во время готовки! Подскочил вес, попыпался выбросить — словил вылет.

Скриншот:

https://ibb.co/7j8S0Bt

 

Лог:

https://drive.google.com/file/d/1pWVwSnmZP-m3K-BHQc_kXGUIgG_-fuEK/view?usp=sharing

Хотел скинуть сейв, но с перезагрузкой все стало на свои места.:pardon:

  • Спасибо 1
Ссылка на комментарий

https://disk.yandex.ru/d/Q78eBYoh9q2Cmg

https://disk.yandex.ru/d/qLnZ5eVGQ2NNPg

Вылет, последние события: выкинул п90 перед долговцем и вошел в меню торговли сталкера нейтрала на базе долга.

Получается вылет когда сталкер начинает выбирать оружие после подбора.

  • Спасибо 1
Ссылка на комментарий

Зарядка магазинов не работает. При нажатии на кнопку "Y" просто перебираются все виды патронов. А когда оружие в руках, той же кнопкой можно выбрать любой магазин из тех, что есть в разгрузке. Хотя для выбора магазина назначена совсем другая, которая не работает.

Скрытый текст


* Detected CPU: AMD FX(tm)-8300 Eight-Core Processor            [AuthenticAMD], F111/M2/S0
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX
* CPU cores: [4], threads: [8]
* CPU0 current freq: 3300 MHz, max freq: 3300 MHz
* CPU1 current freq: 3300 MHz, max freq: 3300 MHz
* CPU2 current freq: 3300 MHz, max freq: 3300 MHz
* CPU3 current freq: 3300 MHz, max freq: 3300 MHz
* CPU4 current freq: 3300 MHz, max freq: 3300 MHz
* CPU5 current freq: 3300 MHz, max freq: 3300 MHz
* CPU6 current freq: 3300 MHz, max freq: 3300 MHz
* CPU7 current freq: 3300 MHz, max freq: 3300 MHz
Initializing File System...
--Found base arch: [e:\games\t\gamedata.db_pack_#0], size: [1993840509]
--Found base arch: [e:\games\t\gamedata.db_pack_#1], size: [1995854585]
--Found base arch: [e:\games\t\gamedata.db_pack_#2], size: [922202787]
--Found base arch: [e:\games\t\gamedata.db_pack_#3], size: [1992837849]
--Found base arch: [e:\games\t\gamedata.db_pack_#4], size: [2072211272]
--Found base arch: [e:\games\t\gamedata.db_pack_#5], size: [1992624692]
--Found base arch: [e:\games\t\gamedata.db_pack_#6], size: [1992664911]
--Found base arch: [e:\games\t\gamedata.db_pack_#7], size: [2000086025]
--Found base arch: [e:\games\t\gamedata.db_pack_#8], size: [1992882069]
--Found base arch: [e:\games\t\gamedata.db_pack_#9], size: [2089451564]
--Found base arch: [e:\games\t\gamedata.db_pack_#a], size: [1992800246]
--Found base arch: [e:\games\t\gamedata.db_pack_#b], size: [162752548]
using fs-ltx fsgame.ltx
FS: 71078 files cached, 11332Kb memory used.
Init FileSystem 0.988824 sec
[17.04.21 20:26:34.681] [OGSR Engine (x64)] build date: [Apr  9 2021 02:30:37]
[17.04.21 20:26:34.681] Working Directory: [E:\Games\t\bin_x64]
[17.04.21 20:26:34.681] CommandLine: ["E:\Games\t\bin_x64\xrEngine.exe" ]
[17.04.21 20:26:35.137] TTAPI number of threads: [8]
[17.04.21 20:26:35.137] Initializing Engine...
[17.04.21 20:26:35.138] Starting INPUT device...
[17.04.21 20:26:35.163] refCount:m_pAdapter 1
[17.04.21 20:26:35.163] refCount:pFactory 1
[17.04.21 20:26:35.249] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[17.04.21 20:26:35.249] --  [renderer_r2a]
[17.04.21 20:26:35.249] --  [renderer_r2]
[17.04.21 20:26:35.249] --  [renderer_r2.5]
[17.04.21 20:26:35.249] --  [renderer_r3]
[17.04.21 20:26:35.249] --  [renderer_r4]
[17.04.21 20:26:35.249] Executing config-script "user.ltx"...
[17.04.21 20:26:35.249] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[17.04.21 20:26:35.249] [e:\games\t\_appdata_\user.ltx] successfully loaded.
[17.04.21 20:26:35.249] --Loading DLL: [xrRender_R4.dll]
[17.04.21 20:26:35.255] --Loading DLL: [xrGame.dll]
[17.04.21 20:26:35.322] --------------------------------------------------------------------------------
[17.04.21 20:26:35.322] [16340MB] physical memory installed, [13831MB] available, [15] percent of memory in use
[17.04.21 20:26:35.322] PageFile usage: [82MB], Peak PageFile usage: [101MB]
[17.04.21 20:26:35.322] --------------------------------------------------------------------------------
[17.04.21 20:26:35.322] * [ D3D ]: textures[0 K]
[17.04.21 20:26:35.322] * [x-ray]: process heap[64510 K], render[0 K]
[17.04.21 20:26:35.322] * [x-ray]: economy: strings[16557 K], smem[0 K]
[17.04.21 20:26:35.322] SOUND: OpenAL: enumerate devices...
[17.04.21 20:26:35.322] SOUND: OpenAL: EnumerationExtension Present
[17.04.21 20:26:35.386] devices Generic Software
[17.04.21 20:26:35.386] SOUND: OpenAL: system  default SndDevice name is Generic Software
[17.04.21 20:26:35.816] SOUND: OpenAL: All available devices:
[17.04.21 20:26:35.816] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[17.04.21 20:26:35.816] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
[17.04.21 20:26:35.816] Executing config-script "e:\games\t\gamedata\config\default_controls.ltx"...
[17.04.21 20:26:35.817] [e:\games\t\gamedata\config\default_controls.ltx] successfully loaded.
[17.04.21 20:26:35.817] Executing config-script "user.ltx"...
[17.04.21 20:26:35.817] Executing config-script "e:\games\t\gamedata\config\rspec_extreme.ltx"...
[17.04.21 20:26:35.818] ! Unknown command:  r__supersample
[17.04.21 20:26:35.818] [e:\games\t\gamedata\config\rspec_extreme.ltx] successfully loaded.
[17.04.21 20:26:35.818] Executing config-script "e:\games\t\gamedata\config\default_controls.ltx"...
[17.04.21 20:26:35.818] [e:\games\t\gamedata\config\default_controls.ltx] successfully loaded.
[17.04.21 20:26:35.819] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[17.04.21 20:26:35.819] [e:\games\t\_appdata_\user.ltx] successfully loaded.
[17.04.21 20:26:35.819] SOUND: Selected device is Generic Software
[17.04.21 20:26:35.910] * sound: EAX 2.0 extension: present
[17.04.21 20:26:35.910] * sound: EAX 2.0 deferred: present
[17.04.21 20:26:35.910] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[17.04.21 20:26:35.919] Starting RENDER device...
[17.04.21 20:26:35.920] * GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
[17.04.21 20:26:36.350] * CREATE: DeviceREF: 5
[17.04.21 20:26:36.351] *     Texture memory: 5951 M
[17.04.21 20:26:36.355] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[17.04.21 20:26:36.355] * GPU vertex cache: unrecognized, 24
[17.04.21 20:26:36.357] * DVB created: 16384K
[17.04.21 20:26:36.357] * DIB created: 512K
[17.04.21 20:26:36.364] ! Version conflict in shader 'models\lightplanes_00'
[17.04.21 20:26:36.364] ! Version conflict in shader 'models\lightplanesself'
[17.04.21 20:26:36.364] ! Version conflict in shader 'models\model_puh'
[17.04.21 20:26:36.364] ! Version conflict in shader 'models\model_refl'
[17.04.21 20:26:36.364] ! Version conflict in shader 'models\xbrainglass'
[17.04.21 20:26:36.364] ! Version conflict in shader 'models\xdistortcolorlinv'
[17.04.21 20:26:36.364] ! Version conflict in shader 'models\xglass'
[17.04.21 20:26:36.364] ! Version conflict in shader 'models\xglass2'
[17.04.21 20:26:36.364] ! Version conflict in shader 'models\xlens'
[17.04.21 20:26:36.364] ! Version conflict in shader 'selflight_static'
[17.04.21 20:26:36.368] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[17.04.21 20:26:36.547] * HWDST/PCF supported and used
[17.04.21 20:26:39.047] --LUA version: [LuaJIT 2.1.0-beta3]
[17.04.21 20:26:39.182] Starting engine...
[17.04.21 20:26:41.696] main_menu.on_main
[17.04.21 20:26:41.726] main_menu -> Configurator(false)
[17.04.21 20:26:49.631] * phase time: 1 ms
[17.04.21 20:26:49.756] * phase cmem: 224457 K
[17.04.21 20:26:49.927] --LUA version: [LuaJIT 2.1.0-beta3]
[17.04.21 20:26:49.952] * phase time: 320 ms
[17.04.21 20:26:50.074] * phase cmem: 219081 K
[17.04.21 20:26:50.089] * Loading spawn registry...
[17.04.21 20:26:51.348] * 9119 spawn points are successfully loaded
[17.04.21 20:26:51.349] * Loading objects...
[17.04.21 20:26:51.707] * 13803 objects are successfully loaded
[17.04.21 20:26:52.024] * 6073 script vars are successfully loaded
[17.04.21 20:26:52.224] Total Objects: 13803
[17.04.21 20:26:52.681] * Game 13 is successfully loaded from file 'e:\games\t\_appdata_\savedgames\13.sav' (2.606s)
[17.04.21 20:26:52.681] * phase time: 2729 ms
[17.04.21 20:26:52.847] * phase cmem: 316296 K
[17.04.21 20:26:53.124] # Player not found. New player created.
[17.04.21 20:26:53.124] !!xrServer::Check_GameSpy_CDKey_Success - 1
[17.04.21 20:26:53.124] * client : connection accepted - <>
[17.04.21 20:26:53.127] * phase time: 446 ms
[17.04.21 20:26:53.301] * phase cmem: 316468 K
[17.04.21 20:26:53.332] * phase time: 204 ms
[17.04.21 20:26:53.493] * phase cmem: 322532 K
[17.04.21 20:26:57.447] * phase time: 4114 ms
[17.04.21 20:26:57.625] * phase cmem: 456016 K
[17.04.21 20:26:59.616] * phase time: 2169 ms
[17.04.21 20:26:59.815] * phase cmem: 474913 K
[17.04.21 20:26:59.921] * [Loading IB] 1048575 indices, 2047 Kb
[17.04.21 20:26:59.926] * [Loading IB] 1048575 indices, 2047 Kb
[17.04.21 20:26:59.932] * [Loading IB] 1048575 indices, 2047 Kb
[17.04.21 20:26:59.935] * [Loading IB] 1048575 indices, 2047 Kb
[17.04.21 20:26:59.938] * [Loading IB] 1048572 indices, 2047 Kb
[17.04.21 20:26:59.941] * [Loading IB] 1048572 indices, 2047 Kb
[17.04.21 20:26:59.945] * [Loading IB] 1048575 indices, 2047 Kb
[17.04.21 20:26:59.949] * [Loading IB] 1048572 indices, 2047 Kb
[17.04.21 20:26:59.953] * [Loading IB] 1048575 indices, 2047 Kb
[17.04.21 20:26:59.957] * [Loading IB] 1048575 indices, 2047 Kb
[17.04.21 20:26:59.960] * [Loading IB] 233814 indices, 456 Kb
[17.04.21 20:26:59.971] * [Loading IB] 1048575 indices, 2047 Kb
[17.04.21 20:26:59.975] * [Loading IB] 1048575 indices, 2047 Kb
[17.04.21 20:26:59.983] * [Loading IB] 1048575 indices, 2047 Kb
[17.04.21 20:26:59.986] * [Loading IB] 1048572 indices, 2047 Kb
[17.04.21 20:26:59.990] * [Loading IB] 851433 indices, 1662 Kb
[17.04.21 20:26:59.993] * phase time: 376 ms
[17.04.21 20:27:00.189] * phase cmem: 475502 K
[17.04.21 20:27:01.504] * phase time: 1510 ms
[17.04.21 20:27:01.691] * phase cmem: 483201 K
[17.04.21 20:27:01.865] * [DETAILS] VertexConsts(256), Batch(61)
[17.04.21 20:27:01.865] * [DETAILS] 21106 v(20), 11346 p
[17.04.21 20:27:01.865] * [DETAILS] Batch(61), VB(412K), IB(66K)
[17.04.21 20:27:01.867] * phase time: 363 ms
[17.04.21 20:27:02.066] * phase cmem: 487232 K
[17.04.21 20:27:02.069] * Loading HOM: e:\games\t\gamedata\levels\predbannik\level.hom
[17.04.21 20:27:02.089] * phase time: 221 ms
[17.04.21 20:27:02.273] * phase cmem: 487815 K
[17.04.21 20:27:02.275] * phase time: 186 ms
[17.04.21 20:27:02.446] * phase cmem: 481749 K
[17.04.21 20:27:02.515] - Game configuring : Started 
[17.04.21 20:27:02.521] - Game configuring : Finished 
[17.04.21 20:27:02.528] CUIZoneMap::CUIZoneMap
[17.04.21 20:27:03.332] * phase time: 1056 ms
[17.04.21 20:27:03.508] * phase cmem: 501625 K
[17.04.21 20:27:05.506] ! Fallback to default bump map: briks\briks_inside_02_bump
[17.04.21 20:27:05.507] ! Fallback to default bump map: briks\briks_inside_02_bump#
[17.04.21 20:27:06.284] ! Fallback to default bump map: crete\crete_roof1_det_bump
[17.04.21 20:27:06.285] ! Fallback to default bump map: crete\crete_roof1_det_bump#
[17.04.21 20:27:08.733] ! Fallback to default bump map: crete\crete_walls_rg07_bump
[17.04.21 20:27:08.733] ! Fallback to default bump map: crete\crete_walls_rg07_bump#
[17.04.21 20:28:24.764] ! Fallback to default bump map: veh\veh_zil_130_bump#
[17.04.21 20:28:26.234] * t-report - base: 2864, 2970370 K
[17.04.21 20:28:26.234] * t-report - lmap: 5, 5120 K
[17.04.21 20:28:26.238] * phase time: 82905 ms
[17.04.21 20:28:26.437] * phase cmem: 537339 K
[17.04.21 20:28:26.445] * phase time: 207 ms
[17.04.21 20:28:26.631] * phase cmem: 537342 K
[17.04.21 20:28:26.831] --------------------------------------------------------------------------------
[17.04.21 20:28:26.831] [16340MB] physical memory installed, [10053MB] available, [38] percent of memory in use
[17.04.21 20:28:26.832] PageFile usage: [4537MB], Peak PageFile usage: [4539MB]
[17.04.21 20:28:26.832] --------------------------------------------------------------------------------
[17.04.21 20:28:26.832] * [ D3D ]: textures[2975491 K]
[17.04.21 20:28:26.832] * [x-ray]: process heap[536397 K], render[0 K]
[17.04.21 20:28:26.832] * [x-ray]: economy: strings[21059 K], smem[0 K]
[17.04.21 20:28:26.832] CUIMainIngameWnd::OnConnected
[17.04.21 20:28:26.833] CInvSlotSwitcher destruct
[17.04.21 20:28:26.833] CInvSlotSwitcher::IdleState
[17.04.21 20:28:27.431] ! Fallback to default bump map: act\tshirt_bump#
[17.04.21 20:28:27.802] actor_binder:load
[17.04.21 20:28:27.802] actor_binder:load(): self.object:name()='single_player'
[17.04.21 20:28:27.802] actor_binder:object_binder.load(): self.object:name()='single_player'
[17.04.21 20:28:27.802] loaded g_diff: 3
[17.04.21 20:28:27.807] events:-RANDOM_POOL:BEGIN <predbannik>
[17.04.21 20:28:27.846] !Foz_Weather message: Weather installed in level => storm
[17.04.21 20:28:27.852] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.9
[17.04.21 20:28:27.852] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.9
[17.04.21 20:28:27.852] events:Game time: 9-14, 17:44, total days: 735489
[17.04.21 20:28:27.852] TFLoadList
[17.04.21 20:28:27.988] Total Objects: 13806
[17.04.21 20:28:27.997] ZTDIALG geo_scale = 4.4949880882816
[17.04.21 20:28:28.088] kulinary.init : Start
[17.04.21 20:28:28.088] kulinary.init : 32 commands loaded
[17.04.21 20:28:28.097]  STRING:Period_as_string:;
[17.04.21 20:28:28.097]  STRING:0,27,16,735490;
[17.04.21 20:28:28.835] run_compiletest
[17.04.21 20:28:28.835] info***test_jit ok
[17.04.21 20:28:28.835] module***ok
[17.04.21 20:28:32.230] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0000 to eRestrictorTypeNone because border().empty()
[17.04.21 20:28:32.233] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of predbannik_zone_flame_small to eRestrictorTypeNone because border().empty()
[17.04.21 20:28:32.257] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0009 to eRestrictorTypeNone because border().empty()
[17.04.21 20:28:32.862] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0013 to eRestrictorTypeNone because border().empty()
[17.04.21 20:28:32.865] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0015 to eRestrictorTypeNone because border().empty()
[17.04.21 20:28:32.956] DEBUG: add_to_binder: npc:name()='pred_kroxobor_trader', scheme='mob_trade', section='mob_trade@new'
[17.04.21 20:28:32.957] DEBUG: add_to_binder: npc:name()='pred_kroxobor_trader', scheme='mob_trader', section='mob_trader@new_wait'
[17.04.21 20:28:32.957] trader_restore 12521
[17.04.21 20:28:33.727] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0017 to eRestrictorTypeNone because border().empty()
[17.04.21 20:28:34.393] restrictor_binder:reinit[predb_heli_mi24_zone]
[17.04.21 20:28:34.394] restrictor_binder:net_spawn[predb_heli_mi24_zone]
[17.04.21 20:28:34.394] restrictor_binder:reinit[predb_nato_razija_zone]
[17.04.21 20:28:34.394] restrictor_binder:net_spawn[predb_nato_razija_zone]
[17.04.21 20:28:34.394] restrictor_binder:reinit[nato_ekolog_oxran_zone]
[17.04.21 20:28:34.394] restrictor_binder:net_spawn[nato_ekolog_oxran_zone]
[17.04.21 20:28:34.682] restrictor_binder:reinit[space_restrictor10495]
[17.04.21 20:28:34.682] restrictor_binder:net_spawn[space_restrictor10495]
[17.04.21 20:28:34.684] restrictor_binder:reinit[space_restrictor10496]
[17.04.21 20:28:34.684] restrictor_binder:net_spawn[space_restrictor10496]
[17.04.21 20:28:34.686] restrictor_binder:reinit[space_restrictor10497]
[17.04.21 20:28:34.686] restrictor_binder:net_spawn[space_restrictor10497]
[17.04.21 20:28:34.689] restrictor_binder:reinit[space_restrictor10498]
[17.04.21 20:28:34.689] restrictor_binder:net_spawn[space_restrictor10498]
[17.04.21 20:28:34.691] restrictor_binder:reinit[space_restrictor10499]
[17.04.21 20:28:34.691] restrictor_binder:net_spawn[space_restrictor10499]
[17.04.21 20:28:34.694] restrictor_binder:reinit[space_restrictor10500]
[17.04.21 20:28:34.694] restrictor_binder:net_spawn[space_restrictor10500]
[17.04.21 20:28:34.696] restrictor_binder:reinit[space_restrictor10501]
[17.04.21 20:28:34.696] restrictor_binder:net_spawn[space_restrictor10501]
[17.04.21 20:28:34.698] restrictor_binder:reinit[space_restrictor10502]
[17.04.21 20:28:34.698] restrictor_binder:net_spawn[space_restrictor10502]
[17.04.21 20:28:34.701] restrictor_binder:reinit[space_restrictor10503]
[17.04.21 20:28:34.701] restrictor_binder:net_spawn[space_restrictor10503]
[17.04.21 20:28:34.703] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of space_restrictor10503 to eRestrictorTypeNone because border().empty()
[17.04.21 20:28:34.703] restrictor_binder:reinit[space_restrictor10504]
[17.04.21 20:28:34.703] restrictor_binder:net_spawn[space_restrictor10504]
[17.04.21 20:28:34.705] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of space_restrictor10504 to eRestrictorTypeNone because border().empty()
[17.04.21 20:28:34.705] restrictor_binder:reinit[space_restrictor10505]
[17.04.21 20:28:34.705] restrictor_binder:net_spawn[space_restrictor10505]
[17.04.21 20:28:34.707] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of space_restrictor10505 to eRestrictorTypeNone because border().empty()
[17.04.21 20:28:34.707] restrictor_binder:reinit[space_restrictor10506]
[17.04.21 20:28:34.707] restrictor_binder:net_spawn[space_restrictor10506]
[17.04.21 20:28:34.710] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of space_restrictor10506 to eRestrictorTypeNone because border().empty()
[17.04.21 20:28:34.710] restrictor_binder:reinit[space_restrictor10507]
[17.04.21 20:28:34.710] restrictor_binder:net_spawn[space_restrictor10507]
[17.04.21 20:28:34.712] restrictor_binder:reinit[space_restrictor10508]
[17.04.21 20:28:34.713] restrictor_binder:net_spawn[space_restrictor10508]
[17.04.21 20:28:34.715] restrictor_binder:reinit[space_restrictor10509]
[17.04.21 20:28:34.715] restrictor_binder:net_spawn[space_restrictor10509]
[17.04.21 20:28:34.717] restrictor_binder:reinit[space_restrictor10510]
[17.04.21 20:28:34.717] restrictor_binder:net_spawn[space_restrictor10510]
[17.04.21 20:28:34.720] restrictor_binder:reinit[space_restrictor10511]
[17.04.21 20:28:34.720] restrictor_binder:net_spawn[space_restrictor10511]
[17.04.21 20:28:34.722] restrictor_binder:reinit[space_restrictor10512]
[17.04.21 20:28:34.722] restrictor_binder:net_spawn[space_restrictor10512]
[17.04.21 20:28:34.725] restrictor_binder:reinit[space_restrictor10513]
[17.04.21 20:28:34.725] restrictor_binder:net_spawn[space_restrictor10513]
[17.04.21 20:28:34.727] restrictor_binder:reinit[space_restrictor10514]
[17.04.21 20:28:34.727] restrictor_binder:net_spawn[space_restrictor10514]
[17.04.21 20:28:34.730] restrictor_binder:reinit[space_restrictor10515]
[17.04.21 20:28:34.730] restrictor_binder:net_spawn[space_restrictor10515]
[17.04.21 20:28:34.732] restrictor_binder:reinit[space_restrictor10516]
[17.04.21 20:28:34.732] restrictor_binder:net_spawn[space_restrictor10516]
[17.04.21 20:28:34.734] restrictor_binder:reinit[space_restrictor10517]
[17.04.21 20:28:34.734] restrictor_binder:net_spawn[space_restrictor10517]
[17.04.21 20:28:34.737] restrictor_binder:reinit[space_restrictor10518]
[17.04.21 20:28:34.737] restrictor_binder:net_spawn[space_restrictor10518]
[17.04.21 20:28:34.739] restrictor_binder:reinit[space_restrictor10519]
[17.04.21 20:28:34.739] restrictor_binder:net_spawn[space_restrictor10519]
[17.04.21 20:28:34.741] restrictor_binder:reinit[space_restrictor10520]
[17.04.21 20:28:34.741] restrictor_binder:net_spawn[space_restrictor10520]
[17.04.21 20:28:34.743] restrictor_binder:reinit[space_restrictor10521]
[17.04.21 20:28:34.744] restrictor_binder:net_spawn[space_restrictor10521]
[17.04.21 20:28:34.746] restrictor_binder:reinit[space_restrictor10522]
[17.04.21 20:28:34.746] restrictor_binder:net_spawn[space_restrictor10522]
[17.04.21 20:28:34.748] restrictor_binder:reinit[space_restrictor10523]
[17.04.21 20:28:34.748] restrictor_binder:net_spawn[space_restrictor10523]
[17.04.21 20:28:34.751] restrictor_binder:reinit[space_restrictor10524]
[17.04.21 20:28:34.751] restrictor_binder:net_spawn[space_restrictor10524]
[17.04.21 20:28:34.753] restrictor_binder:reinit[space_restrictor10525]
[17.04.21 20:28:34.753] restrictor_binder:net_spawn[space_restrictor10525]
[17.04.21 20:28:34.756] restrictor_binder:reinit[space_restrictor10526]
[17.04.21 20:28:34.756] restrictor_binder:net_spawn[space_restrictor10526]
[17.04.21 20:28:34.758] restrictor_binder:reinit[space_restrictor10527]
[17.04.21 20:28:34.758] restrictor_binder:net_spawn[space_restrictor10527]
[17.04.21 20:28:34.761] restrictor_binder:reinit[space_restrictor10528]
[17.04.21 20:28:34.761] restrictor_binder:net_spawn[space_restrictor10528]
[17.04.21 20:28:34.763] restrictor_binder:reinit[space_restrictor10529]
[17.04.21 20:28:34.763] restrictor_binder:net_spawn[space_restrictor10529]
[17.04.21 20:28:34.765] restrictor_binder:reinit[space_restrictor10530]
[17.04.21 20:28:34.765] restrictor_binder:net_spawn[space_restrictor10530]
[17.04.21 20:28:38.523] ! Can't find sound [shoot\762x51\bare\galatz_shoot.ogg]
[17.04.21 20:28:40.844] restrictor_binder:reinit[space_restrictor15137]
[17.04.21 20:28:40.844] restrictor_binder:net_spawn[space_restrictor15137]
[17.04.21 20:28:40.846] restrictor_binder:reinit[space_restrictor15372]
[17.04.21 20:28:40.846] restrictor_binder:net_spawn[space_restrictor15372]
[17.04.21 20:28:42.653] ! Can't find sound [sudba_zony\anomaly\under_idle,0.ogg]
[17.04.21 20:28:46.917] update_hour(17)
[17.04.21 20:28:48.357] * MEMORY USAGE: 786711 K
[17.04.21 20:28:48.357] * End of synchronization A[1] R[1]
[17.04.21 20:28:48.357] * phase time: 22118 ms
[17.04.21 20:28:48.626] * phase cmem: 786704 K
[17.04.21 20:31:28.835] ! Fallback to default bump map: act\rus_upper_d_bump#
[17.04.21 20:31:28.907] ! Fallback to default bump map: act\militaryboots_bump#
[17.04.21 20:31:28.952] events:-RANDOM_POOL:END <predbannik>: SEEK_POS:0; LOOP_SIZE:4714
[17.04.21 20:31:28.965] Synchronization complete, Game ready.
[17.04.21 20:31:36.484] *INFO*: npc='single_player' id='ui_inventory'
[17.04.21 20:31:37.009] SetInventoryCam on
[17.04.21 20:31:37.011] SwitchCam end
[17.04.21 20:31:44.424] *INFO*: npc='single_player' id='ui_inventory_hide'
[17.04.21 20:31:44.632] SetInventoryCam off
[17.04.21 20:31:44.632] RestoreCam end
[17.04.21 20:31:45.719] CWeapon::OnActiveItem
[17.04.21 20:32:05.447] CActor::UseItemFromAmmunition[2]
[17.04.21 20:32:05.933] CActor::UseItemFromAmmunition[1]
[17.04.21 20:32:05.934] - !!!processing_enabled ->destroy_queue.push_back medkit29513[29513] frame [12877]
[17.04.21 20:32:12.747] CActor::UseItemFromAmmunition[3]
[17.04.21 20:32:13.654] CActor::UseItemFromAmmunition[3]
[17.04.21 20:32:59.724] main_menu.on_main
[17.04.21 20:32:59.746] main_menu -> Configurator(false)
[17.04.21 20:33:03.689] - Disconnect
[17.04.21 20:33:03.723] CWeapon::OnHiddenItem
[17.04.21 20:33:08.451] CInvSlotSwitcher construct
[17.04.21 20:33:08.451] CInvSlotSwitcher::IdleState
[17.04.21 20:33:09.371] - Destroying level
[17.04.21 20:33:09.371] CUIZoneMap::OnDisconnect
[17.04.21 20:33:09.826] CUIZoneMap::~CUIZoneMap
[17.04.21 20:33:09.925] DestroySingleton::RefCounter: 0
[17.04.21 20:33:09.930] DestroySingleton::RefCounter: 0
[17.04.21 20:33:09.931] DestroySingleton::RefCounter: 0
[17.04.21 20:33:09.948] Input:  1
[17.04.21 20:33:09.994] Config-file [e:\games\t\_appdata_\user.ltx] saved successfully
[17.04.21 20:33:10.224] Destroying Direct3D...
[17.04.21 20:33:10.398] * RM_Dump: textures  : 13
[17.04.21 20:33:10.398] *        :   1: spots\dangers
[17.04.21 20:33:10.398] *        :   1: ui\ui_bottom_background
[17.04.21 20:33:10.398] *        :   1: ui\ui_common
[17.04.21 20:33:10.398] *        :   1: ui\ui_grid
[17.04.21 20:33:10.398] *        :   1: ui\ui_hitarmor
[17.04.21 20:33:10.398] *        :   1: ui\ui_hud
[17.04.21 20:33:10.398] *        :   1: ui\ui_inventory2
[17.04.21 20:33:10.398] *        :   1: ui\ui_inventory3
[17.04.21 20:33:10.398] *        :   1: ui\ui_metalbar
[17.04.21 20:33:10.398] *        :   1: ui\ui_script
[17.04.21 20:33:10.398] *        :   1: ui\ui_trading_header
[17.04.21 20:33:10.398] *        :   1: ui\ui_wpointer
[17.04.21 20:33:10.398] *        :   1: ui\ui_wpointer_red
[17.04.21 20:33:10.398] * RM_Dump: rtargets  : 0
[17.04.21 20:33:10.398] * RM_Dump: vs        : 1
[17.04.21 20:33:10.398] *        :  13: stub_notransform_t
[17.04.21 20:33:10.398] * RM_Dump: ps        : 1
[17.04.21 20:33:10.398] *        :  13: stub_default
[17.04.21 20:33:10.398] * RM_Dump: dcl       : 0
[17.04.21 20:33:10.398] * RM_Dump: states    : 2
[17.04.21 20:33:10.398] * RM_Dump: tex_list  : 13
[17.04.21 20:33:10.398] * RM_Dump: matrices  : 0
[17.04.21 20:33:10.398] * RM_Dump: lst_constants: 0
[17.04.21 20:33:10.398] * RM_Dump: v_passes  : 13
[17.04.21 20:33:10.398] * RM_Dump: v_elements: 13
[17.04.21 20:33:10.399] * RM_Dump: v_shaders : 13
[17.04.21 20:33:10.399] refCount:pBaseZB 1
[17.04.21 20:33:10.399] refCount:pBaseRT 1
[17.04.21 20:33:12.439] refCount:m_pSwapChain 1
[17.04.21 20:33:12.439] DeviceREF: 29
[17.04.21 20:33:12.439] refCount:m_pAdapter 4
[17.04.21 20:33:12.439] refCount:pFactory 4

 

  • Сомнительно 2
Ссылка на комментарий
1 час назад, Petr P сказал(а):

Зарядка магазинов не работает. ... для выбора магазина назначена совсем другая, которая не работает.

При заявлениях типа "Штатная геймплейная механика мода == не работает" - опишите, пожалуйста, как по-вашему должно быть.

Если предложение окажется дельным, то в будущем возможно, будет опционально сделан и ваш вариант.

Мод, где не бывает одинаковых путей - Судьба Зоны. (Лучшее, что у меня получилось на X-Ray) На базе модифицированного движка OGSR Engine.

Бывший мододел на X-Ray / Начинающий игродел на Unreal Engine. Программист.

AMD Ryzen 9 7950X (16 ядер, 32 потока, 5.75 ГГц); RTX 3080; 128 ГБ DDR5; Arctic Liquid Freezer II-420; 3 ТБ SSD PCIe 4.0; 4ТБ HDD.

Ссылка на комментарий

@Zander_driver начал НИ, на старой Свалке, возле депо, ушёл под текстуры. Наступаешь на воду и летишь вниз. Пробовал в разных местах - результат тот же:dash2: больше ноги не мочил, обошёл сторонкой

Ссылка на комментарий

Создайте аккаунт или авторизуйтесь, чтобы оставить комментарий

Комментарии могут оставлять только зарегистрированные пользователи

Создать аккаунт

Зарегистрировать новый аккаунт в нашем сообществе. Это несложно!

Зарегистрировать новый аккаунт

Войти

Есть аккаунт? Войти.

Войти
  • Недавно просматривали   0 пользователей

    • Ни один зарегистрированный пользователь не просматривает эту страницу.
  • Куратор(ы) темы:

×
×
  • Создать...