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Zander_driver

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После нового патча\фикса всё ещё не запускается (атрибуты снял, кэш удалил)

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* Detected CPU: Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz [GenuineIntel], F6/M142/S10
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores: [4], threads: [8]
* CPU0 current freq: 1600 MHz, max freq: 1800 MHz
* CPU1 current freq: 1600 MHz, max freq: 1800 MHz
* CPU2 current freq: 1600 MHz, max freq: 1800 MHz
* CPU3 current freq: 1600 MHz, max freq: 1800 MHz
* CPU4 current freq: 1600 MHz, max freq: 1800 MHz
* CPU5 current freq: 1600 MHz, max freq: 1800 MHz
* CPU6 current freq: 1600 MHz, max freq: 1800 MHz
* CPU7 current freq: 1600 MHz, max freq: 1800 MHz
Initializing File System...
--Found base arch: [c:\games\sz08\sz0.8\gamedata.db_pack_#0], size: [1993840509]
--Found base arch: [c:\games\sz08\sz0.8\gamedata.db_pack_#1], size: [1995854585]
--Found base arch: [c:\games\sz08\sz0.8\gamedata.db_pack_#2], size: [922202787]
--Found base arch: [c:\games\sz08\sz0.8\gamedata.db_pack_#3], size: [1992837849]
--Found base arch: [c:\games\sz08\sz0.8\gamedata.db_pack_#4], size: [2072211272]
--Found base arch: [c:\games\sz08\sz0.8\gamedata.db_pack_#5], size: [1992624692]
--Found base arch: [c:\games\sz08\sz0.8\gamedata.db_pack_#6], size: [1992664911]
--Found base arch: [c:\games\sz08\sz0.8\gamedata.db_pack_#7], size: [2000086025]
--Found base arch: [c:\games\sz08\sz0.8\gamedata.db_pack_#8], size: [1992882069]
--Found base arch: [c:\games\sz08\sz0.8\gamedata.db_pack_#9], size: [2089451564]
--Found base arch: [c:\games\sz08\sz0.8\gamedata.db_pack_#a], size: [1992800246]
--Found base arch: [c:\games\sz08\sz0.8\gamedata.db_pack_#b], size: [162753412]
using fs-ltx fsgame.ltx
FS: 70760 files cached, 11905Kb memory used.
Init FileSystem 0.731253 sec
[10.04.21 11:38:14.333] [OGSR Engine (x64)] build date: [Apr  9 2021 02:30:37]
[10.04.21 11:38:14.333] Working Directory: [C:\Games\SZ08\SZ0.8\bin_x64]
[10.04.21 11:38:14.333] CommandLine: ["C:\Games\SZ08\SZ0.8\bin_x64\xrEngine.exe" ]
[10.04.21 11:38:14.658] TTAPI number of threads: [8]
[10.04.21 11:38:14.658] Initializing Engine...
[10.04.21 11:38:14.660] Starting INPUT device...
[10.04.21 11:38:14.736] refCount:m_pAdapter 1
[10.04.21 11:38:14.736] refCount:pFactory 1
[10.04.21 11:38:14.872] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[10.04.21 11:38:14.872] --  [renderer_r2a]
[10.04.21 11:38:14.872] --  [renderer_r2]
[10.04.21 11:38:14.872] --  [renderer_r2.5]
[10.04.21 11:38:14.872] --  [renderer_r3]
[10.04.21 11:38:14.872] --  [renderer_r4]
[10.04.21 11:38:14.872] Executing config-script "user.ltx"...
[10.04.21 11:38:14.872] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[10.04.21 11:38:14.872] [c:\games\sz08\sz0.8\_appdata_\user.ltx] successfully loaded.
[10.04.21 11:38:14.872] --Loading DLL: [xrRender_R4.dll]
[10.04.21 11:38:14.875] --Loading DLL: [xrGame.dll]
[10.04.21 11:38:14.922] --------------------------------------------------------------------------------
[10.04.21 11:38:14.922] [12162MB] physical memory installed, [4458MB] available, [63] percent of memory in use
[10.04.21 11:38:14.922] PageFile usage: [106MB], Peak PageFile usage: [148MB]
[10.04.21 11:38:14.922] --------------------------------------------------------------------------------
[10.04.21 11:38:14.922] * [ D3D ]: textures[0 K]
[10.04.21 11:38:14.922] * [x-ray]: process heap[65738 K], render[0 K]
[10.04.21 11:38:14.922] * [x-ray]: economy: strings[16556 K], smem[0 K]
[10.04.21 11:38:14.922] SOUND: OpenAL: enumerate devices...
[10.04.21 11:38:14.922] SOUND: OpenAL: EnumerationExtension Present
[10.04.21 11:38:14.981] devices Generic Software
[10.04.21 11:38:14.981] SOUND: OpenAL: system  default SndDevice name is Generic Software
[10.04.21 11:38:15.368] SOUND: OpenAL: All available devices:
[10.04.21 11:38:15.368] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[10.04.21 11:38:15.368] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
[10.04.21 11:38:15.368] Executing config-script "c:\games\sz08\sz0.8\gamedata\config\default_controls.ltx"...
[10.04.21 11:38:15.369] [c:\games\sz08\sz0.8\gamedata\config\default_controls.ltx] successfully loaded.
[10.04.21 11:38:15.369] Executing config-script "user.ltx"...
[10.04.21 11:38:15.369] Executing config-script "c:\games\sz08\sz0.8\gamedata\config\rspec_extreme.ltx"...
[10.04.21 11:38:15.370] ! Unknown command:  r__supersample
[10.04.21 11:38:15.370] [c:\games\sz08\sz0.8\gamedata\config\rspec_extreme.ltx] successfully loaded.
[10.04.21 11:38:15.370] Executing config-script "c:\games\sz08\sz0.8\gamedata\config\default_controls.ltx"...
[10.04.21 11:38:15.370] [c:\games\sz08\sz0.8\gamedata\config\default_controls.ltx] successfully loaded.
[10.04.21 11:38:15.371] ! Unknown command:  g_ammunition_on_belt
[10.04.21 11:38:15.371] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[10.04.21 11:38:15.371] [c:\games\sz08\sz0.8\_appdata_\user.ltx] successfully loaded.
[10.04.21 11:38:15.371] SOUND: Selected device is Generic Software
[10.04.21 11:38:15.434] * sound: EAX 2.0 extension: present
[10.04.21 11:38:15.434] * sound: EAX 2.0 deferred: present
[10.04.21 11:38:15.434] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[10.04.21 11:38:15.448] Starting RENDER device...
[10.04.21 11:38:15.449] * GPU [vendor:10DE]-[device:1D10]: NVIDIA GeForce MX150
[10.04.21 11:38:15.617] * CREATE: DeviceREF: 4
[10.04.21 11:38:15.618] *     Texture memory: 1983 M
[10.04.21 11:38:15.622] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[10.04.21 11:38:15.622] * GPU vertex cache: unrecognized, 24
[10.04.21 11:38:15.623] * DVB created: 16384K
[10.04.21 11:38:15.623] * DIB created: 512K
[10.04.21 11:38:15.641] ! Version conflict in shader 'models\lightplanes_00'
[10.04.21 11:38:15.641] ! Version conflict in shader 'models\lightplanesself'
[10.04.21 11:38:15.641] ! Version conflict in shader 'models\model_puh'
[10.04.21 11:38:15.641] ! Version conflict in shader 'models\model_refl'
[10.04.21 11:38:15.641] ! Version conflict in shader 'models\xbrainglass'
[10.04.21 11:38:15.642] ! Version conflict in shader 'models\xdistortcolorlinv'
[10.04.21 11:38:15.642] ! Version conflict in shader 'models\xglass'
[10.04.21 11:38:15.642] ! Version conflict in shader 'models\xglass2'
[10.04.21 11:38:15.642] ! Version conflict in shader 'models\xlens'
[10.04.21 11:38:15.642] ! Version conflict in shader 'selflight_static'
[10.04.21 11:38:15.647] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[10.04.21 11:38:15.789] * HWDST/PCF supported and used
[10.04.21 11:38:17.991] 
FATAL ERROR

[error]Expression    : assertion failed
[error]Function      : CApplication::Level_Scan
[error]File          : e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp
[error]Line          : 727
[error]Description   : folder&&folder->size()

[10.04.21 11:38:17.991] ********************************************************************************
[10.04.21 11:38:18.035] !!stack trace:
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF986363E78], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF98638B2E9], Fun: [LogStackTrace()] + [53 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->28] + [13 byte(s)]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF98638B13E], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->142]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF98638AE5F], Fun: [xrDebug::fail()] + [47 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->191]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF681E1C309], Fun: [CApplication::Level_Scan()] + [117 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->727] + [75 byte(s)]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF681E1CA31], Fun: [CApplication::CApplication()] + [177 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->520]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF681E1E5CE], Fun: [Startup()] + [170 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->200] + [5 byte(s)]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF681E1E9B6], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->414]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF681E1C0CD], Fun: [WinMain()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->449]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF681E7FD7A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF9C7797034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF9C90E2651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[10.04.21 11:38:18.036] ********************************************************************************
[10.04.21 11:38:27.014] 
FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_7dd81e0a741dfc088774fab5a1b57187>::operator ()
[error]File          : e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp
[error]Line          : 511
[error]Description   : Unexpected application exit!

[10.04.21 11:38:27.014] ********************************************************************************
[10.04.21 11:38:27.064] !!stack trace:
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF986363E78], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF98638B2E9], Fun: [LogStackTrace()] + [53 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->28] + [13 byte(s)]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF98638B13E], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->142]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF98638BEAC], Fun: [<lambda_7dd81e0a741dfc088774fab5a1b57187>::<lambda_invoker_cdecl>()] + [80 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->511] + [80 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FF9C69942D6], Fun: [execute_onexit_table()] + [342 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FF9C69941FB], Fun: [execute_onexit_table()] + [123 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FF9C69941B4], Fun: [execute_onexit_table()] + [52 byte(s)]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF98638F29E], Fun: [dllmain_crt_process_detach()] + [82 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->108]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF98638F3C4], Fun: [dllmain_dispatch()] + [232 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->212] + [13 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF9C90A9A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF9C90EDB91], Fun: [LdrShutdownProcess()] + [321 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF9C90EDA2D], Fun: [RtlExitUserProcess()] + [173 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF9C779E0AB], Fun: [FatalExit()] + [11 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FF9C69A05BC], Fun: [exit()] + [476 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FF9C69A045F], Fun: [exit()] + [127 byte(s)]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF98638B1C3], Fun: [xrDebug::backend()] + [307 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->161] + [8 byte(s)]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF98638AE5F], Fun: [xrDebug::fail()] + [47 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->191]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF681E1C309], Fun: [CApplication::Level_Scan()] + [117 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->727] + [75 byte(s)]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF681E1CA31], Fun: [CApplication::CApplication()] + [177 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->520]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF681E1E5CE], Fun: [Startup()] + [170 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->200] + [5 byte(s)]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF681E1E9B6], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->414]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF681E1C0CD], Fun: [WinMain()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->449]
! Module: [C:\Games\SZ08\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF681E7FD7A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF9C7797034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF9C90E2651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[10.04.21 11:38:27.064] ********************************************************************************

 

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АХха, создал папку gamedata с пустым levels, заработало. Это решение ниразу не очевидное, к тому же, его нет в шапке

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