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* Detected CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz [GenuineIntel], F6/M158/S9
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores: [4], threads: [4]
* CPU0 current freq: 3801 MHz, max freq: 3801 MHz
* CPU1 current freq: 3801 MHz, max freq: 3801 MHz
* CPU2 current freq: 3801 MHz, max freq: 3801 MHz
* CPU3 current freq: 3801 MHz, max freq: 3801 MHz
Initializing File System...
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#0], size: [1993840509]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#1], size: [1995854585]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#2], size: [922202787]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#3], size: [1992837849]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#4], size: [2072211272]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#5], size: [1992624692]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#6], size: [1992664911]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#7], size: [2000086025]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#8], size: [1992882069]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#9], size: [2089451564]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#a], size: [1992800246]
--Found base arch: [f:\games\stalker-fate\gamedata.db_pack_#b], size: [162753412]
using fs-ltx fsgame.ltx
FS: 71128 files cached, 12113Kb memory used.
Init FileSystem 0.785896 sec
[21.06.21 14:12:46.743] [OGSR Engine (x64)] build date: [Apr  9 2021 02:30:37]
[21.06.21 14:12:46.743] Working Directory: [F:\Games\STALKER-Fate\bin_x64]
[21.06.21 14:12:46.743] CommandLine: ["F:\Games\STALKER-Fate\bin_x64\xrEngine.exe" ]
[21.06.21 14:12:47.093] TTAPI number of threads: [4]
[21.06.21 14:12:47.093] Initializing Engine...
[21.06.21 14:12:47.094] Starting INPUT device...
[21.06.21 14:12:47.177] refCount:m_pAdapter 1
[21.06.21 14:12:47.177] refCount:pFactory 1
[21.06.21 14:12:47.270] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[21.06.21 14:12:47.270] --  [renderer_r2a]
[21.06.21 14:12:47.270] --  [renderer_r2]
[21.06.21 14:12:47.270] --  [renderer_r2.5]
[21.06.21 14:12:47.270] --  [renderer_r3]
[21.06.21 14:12:47.270] --  [renderer_r4]
[21.06.21 14:12:47.270] Executing config-script "user.ltx"...
[21.06.21 14:12:47.270] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[21.06.21 14:12:47.270] [f:\games\stalker-fate\_appdata_\user.ltx] successfully loaded.
[21.06.21 14:12:47.270] --Loading DLL: [xrRender_R4.dll]
[21.06.21 14:12:47.272] --Loading DLL: [xrGame.dll]
[21.06.21 14:12:47.308] --------------------------------------------------------------------------------
[21.06.21 14:12:47.308] [32720MB] physical memory installed, [25849MB] available, [20] percent of memory in use
[21.06.21 14:12:47.308] PageFile usage: [96MB], Peak PageFile usage: [140MB]
[21.06.21 14:12:47.308] --------------------------------------------------------------------------------
[21.06.21 14:12:47.308] * [ D3D ]: textures[0 K]
[21.06.21 14:12:47.308] * [x-ray]: process heap[65715 K], render[0 K]
[21.06.21 14:12:47.308] * [x-ray]: economy: strings[16681 K], smem[0 K]
[21.06.21 14:12:47.308] SOUND: OpenAL: enumerate devices...
[21.06.21 14:12:47.308] SOUND: OpenAL: EnumerationExtension Present
[21.06.21 14:12:47.435] devices Generic Software
[21.06.21 14:12:47.435] SOUND: OpenAL: system  default SndDevice name is Generic Software
[21.06.21 14:12:47.698] SOUND: OpenAL: All available devices:
[21.06.21 14:12:47.698] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[21.06.21 14:12:47.698] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
[21.06.21 14:12:47.698] Executing config-script "f:\games\stalker-fate\gamedata\config\default_controls.ltx"...
[21.06.21 14:12:47.699] [f:\games\stalker-fate\gamedata\config\default_controls.ltx] successfully loaded.
[21.06.21 14:12:47.699] Executing config-script "user.ltx"...
[21.06.21 14:12:47.699] Executing config-script "f:\games\stalker-fate\gamedata\config\rspec_extreme.ltx"...
[21.06.21 14:12:47.699] ! Unknown command:  r__supersample
[21.06.21 14:12:47.699] [f:\games\stalker-fate\gamedata\config\rspec_extreme.ltx] successfully loaded.
[21.06.21 14:12:47.699] Executing config-script "f:\games\stalker-fate\gamedata\config\default_controls.ltx"...
[21.06.21 14:12:47.699] [f:\games\stalker-fate\gamedata\config\default_controls.ltx] successfully loaded.
[21.06.21 14:12:47.700] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[21.06.21 14:12:47.700] [f:\games\stalker-fate\_appdata_\user.ltx] successfully loaded.
[21.06.21 14:12:47.700] SOUND: Selected device is Generic Software
[21.06.21 14:12:47.724] * sound: EAX 2.0 extension: present
[21.06.21 14:12:47.724] * sound: EAX 2.0 deferred: present
[21.06.21 14:12:47.724] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[21.06.21 14:12:47.732] Starting RENDER device...
[21.06.21 14:12:47.736] * GPU [vendor:10DE]-[device:1F07]: NVIDIA GeForce RTX 2070
[21.06.21 14:12:47.868] * CREATE: DeviceREF: 5
[21.06.21 14:12:47.868] *     Texture memory: 8031 M
[21.06.21 14:12:47.870] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[21.06.21 14:12:47.871] * GPU vertex cache: unrecognized, 24
[21.06.21 14:12:47.871] * DVB created: 16384K
[21.06.21 14:12:47.871] * DIB created: 512K
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\lightplanes_00'
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\lightplanesself'
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\model_puh'
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\model_refl'
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\xbrainglass'
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\xdistortcolorlinv'
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\xglass'
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\xglass2'
[21.06.21 14:12:47.875] ! Version conflict in shader 'models\xlens'
[21.06.21 14:12:47.875] ! Version conflict in shader 'selflight_static'
[21.06.21 14:12:47.877] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[21.06.21 14:12:47.975] * HWDST/PCF supported and used
[21.06.21 14:12:49.741] --LUA version: [LuaJIT 2.1.0-beta3]
[21.06.21 14:12:49.818] Starting engine...
[21.06.21 14:12:56.805] * phase time: 0 ms
[21.06.21 14:12:56.861] * phase cmem: 232710 K
[21.06.21 14:12:56.935] --LUA version: [LuaJIT 2.1.0-beta3]
[21.06.21 14:12:56.947] * phase time: 141 ms
[21.06.21 14:12:57.004] * phase cmem: 227398 K
[21.06.21 14:12:57.008] * Loading spawn registry...
[21.06.21 14:12:57.739] * 9119 spawn points are successfully loaded
[21.06.21 14:12:57.739] * Loading objects...
[21.06.21 14:12:57.886] * 14002 objects are successfully loaded
[21.06.21 14:12:57.991] * 3525 script vars are successfully loaded
[21.06.21 14:12:58.073] Total Objects: 14002
[21.06.21 14:12:58.299] * Game r0land_autosave is successfully loaded from file 'f:\games\stalker-fate\_appdata_\savedgames\r0land_autosave.sav' (1.294s)
[21.06.21 14:12:58.299] * phase time: 1351 ms
[21.06.21 14:12:58.376] * phase cmem: 299273 K
[21.06.21 14:12:58.483] # Player not found. New player created.
[21.06.21 14:12:58.483] !!xrServer::Check_GameSpy_CDKey_Success - 1
[21.06.21 14:12:58.483] * client : connection accepted - <>
[21.06.21 14:12:58.486] * phase time: 187 ms
[21.06.21 14:12:58.565] * phase cmem: 299391 K
[21.06.21 14:12:58.569] * phase time: 83 ms
[21.06.21 14:12:58.648] * phase cmem: 302857 K
[21.06.21 14:12:59.497] * phase time: 927 ms
[21.06.21 14:12:59.575] * phase cmem: 380292 K
[21.06.21 14:13:00.408] * phase time: 911 ms
[21.06.21 14:13:00.488] * phase cmem: 398779 K
[21.06.21 14:13:00.521] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.523] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.524] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.526] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.528] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.529] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.531] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.532] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.534] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.536] * [Loading IB] 670515 indices, 1309 Kb
[21.06.21 14:13:00.541] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.542] * [Loading IB] 1048575 indices, 2047 Kb
[21.06.21 14:13:00.544] * [Loading IB] 1048572 indices, 2047 Kb
[21.06.21 14:13:00.546] * [Loading IB] 784818 indices, 1532 Kb
[21.06.21 14:13:00.547] * phase time: 139 ms
[21.06.21 14:13:00.627] * phase cmem: 399373 K
[21.06.21 14:13:01.657] * phase time: 1109 ms
[21.06.21 14:13:01.738] * phase cmem: 404189 K
[21.06.21 14:13:01.800] * [DETAILS] VertexConsts(256), Batch(61)
[21.06.21 14:13:01.800] * [DETAILS] 40687 v(20), 26352 p
[21.06.21 14:13:01.800] * [DETAILS] Batch(61), VB(794K), IB(154K)
[21.06.21 14:13:01.801] * phase time: 144 ms
[21.06.21 14:13:01.883] * phase cmem: 412531 K
[21.06.21 14:13:01.884] * Loading HOM: f:\games\stalker-fate\gamedata\levels\l01_escape\level.hom
[21.06.21 14:13:01.885] * phase time: 83 ms
[21.06.21 14:13:01.966] * phase cmem: 412750 K
[21.06.21 14:13:01.976] * phase time: 91 ms
[21.06.21 14:13:02.057] * phase cmem: 409281 K
[21.06.21 14:13:02.066] - Game configuring : Started 
[21.06.21 14:13:02.067] - Loading music tracks from 'l01_escape_musics'...
[21.06.21 14:13:02.069] - Game configuring : Finished 
[21.06.21 14:13:02.075] CUIZoneMap::CUIZoneMap
[21.06.21 14:13:02.498] * phase time: 521 ms
[21.06.21 14:13:02.581] * phase cmem: 416077 K
[21.06.21 14:13:03.027] ! Fallback to default bump map: briks\briks_inside_02_bump
[21.06.21 14:13:03.028] ! Fallback to default bump map: briks\briks_inside_02_bump#
[21.06.21 14:13:03.422] ! Fallback to default bump map: crete\crete_walls_rg07_bump
[21.06.21 14:13:03.423] ! Fallback to default bump map: crete\crete_walls_rg07_bump#
[21.06.21 14:13:37.820] ! Fallback to default bump map: veh\veh_zil_130_bump#
[21.06.21 14:13:38.155] * t-report - base: 2223, 2365745 K
[21.06.21 14:13:38.155] * t-report - lmap: 6, 6144 K
[21.06.21 14:13:38.157] * phase time: 35658 ms
[21.06.21 14:13:38.245] * phase cmem: 447252 K
[21.06.21 14:13:38.256] * phase time: 99 ms
[21.06.21 14:13:38.343] * phase cmem: 447254 K
[21.06.21 14:13:38.442] --------------------------------------------------------------------------------
[21.06.21 14:13:38.442] [32720MB] physical memory installed, [22650MB] available, [30] percent of memory in use
[21.06.21 14:13:38.442] PageFile usage: [3918MB], Peak PageFile usage: [3928MB]
[21.06.21 14:13:38.442] --------------------------------------------------------------------------------
[21.06.21 14:13:38.442] * [ D3D ]: textures[2371890 K]
[21.06.21 14:13:38.442] * [x-ray]: process heap[446315 K], render[0 K]
[21.06.21 14:13:38.442] * [x-ray]: economy: strings[21162 K], smem[0 K]
[21.06.21 14:13:38.442] CUIMainIngameWnd::OnConnected
[21.06.21 14:13:38.443] CInvSlotSwitcher destruct
[21.06.21 14:13:38.443] CInvSlotSwitcher::IdleState
[21.06.21 14:13:38.621] ! Fallback to default bump map: act\tshirt_bump#
[21.06.21 14:13:38.773] actor_binder:load
[21.06.21 14:13:38.773] actor_binder:load(): self.object:name()='single_player'
[21.06.21 14:13:38.773] actor_binder:object_binder.load(): self.object:name()='single_player'
[21.06.21 14:13:38.773] loaded g_diff: 3
[21.06.21 14:13:38.776] events:-RANDOM_POOL:BEGIN <l01_escape>
[21.06.21 14:13:38.799] !Foz_Weather message: Weather installed in level => clear
[21.06.21 14:13:38.801] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.7
[21.06.21 14:13:38.801] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.7
[21.06.21 14:13:38.801] events:Game time: 9-13, 7:48, total days: 735488
[21.06.21 14:13:38.801] TFLoadList
[21.06.21 14:13:38.861] Total Objects: 14005
[21.06.21 14:13:38.865] ZTDIALG geo_scale = 4.4950381697077
[21.06.21 14:13:38.908] compression_system:****************************************************************************************************
[21.06.21 14:13:38.908] compression_system:on_location_exit[predbannik]
[21.06.21 14:13:38.939] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CInifile::r_string
[error]File          : e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xr_ini.cpp
[error]Line          : 378
[error]Description   : Can't find variable separator_id in [features]

[21.06.21 14:13:38.939] ***************************[ScriptCrashHandler]**********************************
[21.06.21 14:13:38.939] stack traceback:
    [C]: in function 'compress'
    ...\stalker-fate\gamedata\scripts\compression_system.script:209: in function 'on_location_exit'
    f:\games\stalker-fate\gamedata\scripts\events.script:3674: in function 'actor_change_location'
    f:\games\stalker-fate\gamedata\scripts\events.script:1077: in function 'actor_net_spawn'
    f:\games\stalker-fate\gamedata\scripts\bind_stalker.script:189: in function <f:\games\stalker-fate\gamedata\scripts\bind_stalker.script:154>
[21.06.21 14:13:38.939]     Locals: 
[21.06.21 14:13:38.939]      userdata (*temporary) : (alife_simulator): 00000188A8751390
[21.06.21 14:13:38.939]      userdata (*temporary) : (cse_alife_dynamic_object): 00000188ABA13B20
[21.06.21 14:13:38.939]     End
[21.06.21 14:13:38.939]     Locals: 
[21.06.21 14:13:38.939]      string level_name : predbannik
[21.06.21 14:13:38.939]      nil exc : [not available]
[21.06.21 14:13:38.939]      userdata anom_pt : (profile_timer): 00000188C50574F0
[21.06.21 14:13:38.939]      number id : 433.000000
[21.06.21 14:13:38.939]      number compress_items : 0.000000
[21.06.21 14:13:38.939]      Table: temp
[21.06.21 14:13:38.939]      string level_code : 38
[21.06.21 14:13:38.939]      number sobj_count : 308.000000
[21.06.21 14:13:38.939]      number sobj_operated : 3.000000
[21.06.21 14:13:38.939]      userdata sobj : (cse_alife_dynamic_object): 00000188ABA13B20
[21.06.21 14:13:38.939]      number pgv : 4010.000000
[21.06.21 14:13:38.939]     End
[21.06.21 14:13:38.939]     Locals: 
[21.06.21 14:13:38.939]      string old_level_name : predbannik
[21.06.21 14:13:38.939]      string new_level_name : l01_escape
[21.06.21 14:13:38.939]     End
[21.06.21 14:13:38.939]     Locals: 
[21.06.21 14:13:38.939]      userdata obj : (game_object): 00000188C4AE2140
[21.06.21 14:13:38.939]      userdata data : (cse_alife_object): 00000188A7F8BF80
[21.06.21 14:13:38.939]      number wsf_net_chk : 1.000000
[21.06.21 14:13:38.939]      number object_count_in_engine : 14005.000000
[21.06.21 14:13:38.939]      string old_level_name : predbannik
[21.06.21 14:13:38.939]      string new_level_name : l01_escape
[21.06.21 14:13:38.939]     End
[21.06.21 14:13:38.939]     Locals: 
[21.06.21 14:13:38.939]      Userdata: self
[21.06.21 14:13:38.939]              Table: self.st
[21.06.21 14:13:38.939]                      table self.st.pstor : [...]
[21.06.21 14:13:38.939]              number self.next_restrictors_update_time : -10000.000000
[21.06.21 14:13:38.939]              boolean self.weapon_hide : false
[21.06.21 14:13:38.939]              boolean self.bCheckStart : true
[21.06.21 14:13:38.939]              Userdata: self.actor_detector
[21.06.21 14:13:38.939]                      number self.actor_detector.init_time : -1.000000
[21.06.21 14:13:38.939]      userdata data : (cse_alife_object): 00000188A7F8BF80
[21.06.21 14:13:38.939]     End
[21.06.21 14:13:38.939] *********************************************************************************
[21.06.21 14:13:38.939] ********************************************************************************
[21.06.21 14:13:39.099] !!stack trace:
! Module: [F:\Games\STALKER-Fate\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFAE5B73E78], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFAE5B9B2E9], Fun: [LogStackTrace()] + [53 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->28] + [13 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFAE5B9B13E], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->142]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFAE5B9B07B], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->222]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFAE5B97B81], Fun: [CInifile::r_string()] + [229 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xr_ini.cpp-->379]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFAE5B97F3D], Fun: [CInifile::r_float()] + [9 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xr_ini.cpp-->460]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB6058105], Fun: [CALifeSimulator__compress()] + [413 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\alife_simulator_script.cpp-->348] + [30 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB605C73A], Fun: [luabind::detail::returns<char const *>::call<CALifeSimulator,1,char const * (__cdecl*&)(CALifeSimulator *,CSE_Abstract *),CALifeSimulator *,CSE_Abstract *>()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call.hpp-->168] + [45 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB60617A1], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<char const * (__cdecl*)(CALifeSimulator *,CSE_Abstract *),CALifeSimulator>,int,lua_State *>::_Do_call()] + [33 byte(s)], File-->Line: [e:\program files (x86)\vs\vc\tools\msvc\14.16.27023\include\functional-->15732480]
! Module: [F:\Games\STALKER-Fate\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000ABC4], Fun: [luabind::detail::class_rep::function_dispatcher()] + [320 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\class_rep.cpp-->652] + [56 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFAC16B53A0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFAC16BEE7A], Fun: [lua_pcall()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_api.c-->1130]
! Module: [F:\Games\STALKER-Fate\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EC44], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB6170BAF], Fun: [luabind::detail::proxy_member_caller<bool,CSE_ALifeObject * const *>::operator bool()] + [71 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call_member.hpp-->118] + [18 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB617048B], Fun: [CScriptBinderObjectWrapper::net_Spawn()] + [55 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_binder_object_wrapper.cpp-->46] + [45 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB608B594], Fun: [CScriptBinder::net_Spawn()] + [44 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_binder.cpp-->89] + [13 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB6299CD5], Fun: [CPhysicsShellHolder::net_Spawn()] + [53 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\physicsshellholder.cpp-->51] + [25 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB62885C5], Fun: [CEntity::net_Spawn()] + [993 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity.cpp-->264] + [11 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB628985D], Fun: [CEntityAlive::net_Spawn()] + [45 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity_alive.cpp-->250] + [11 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB62797F4], Fun: [CActor::net_Spawn()] + [488 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\actor_network.cpp-->541] + [11 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB623EAED], Fun: [CLevel::g_sv_Spawn()] + [233 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level_network_spawn.cpp-->99] + [28 byte(s)]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB623E805], Fun: [CLevel::cl_Process_Spawn()] + [245 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level_network_spawn.cpp-->42]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB6236D05], Fun: [CLevel::ProcessGameEvents()] + [193 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->407]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAB62367BA], Fun: [CLevel::OnFrame()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\level.cpp-->431]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7089BD738], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\pure.h-->86]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7089BC83C], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->419]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7089BCB53], Fun: [CRenderDevice::on_idle()] + [267 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->252]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7089BD212], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->324]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7089BC92A], Fun: [CRenderDevice::Run()] + [182 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->365]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70897E640], Fun: [Startup()] + [284 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->214]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70897E9B6], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->414]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF70897C0CD], Fun: [WinMain()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->449]
! Module: [F:\Games\STALKER-Fate\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7089DFD7A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB18D07034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB19D22651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[21.06.21 14:13:39.099] ********************************************************************************

 

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7 минут назад, Zander_driver сказал(а):

Актуальная версия мода - 0.8.0.9

И в ней такого вылета уже нет.

Весьма странно, т.к. точно ставил патч 0.8.0.9 и в меню светится именно эта версия. Спасибо за ответ, поковыряюсь, может всё таки зацепил что-то

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