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58 минут назад, Zander_driver сказал(а):

Можно в конфиге контейнера временно прописать

А почему временно?

Меня бы например абсолютно устроило, если бы это "временно" осталось навсегда. Не фанат прокруток... Вполне удобно, пробежаться по контейнерам в инвентаре и торговле. 

А вот пустые контейнеры можно и стокать. Тогда бы вообще идеально было. :) 

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Наблюдения по 8 патчу.

1. б) Химера. Значительно уменьшен шанс появления, теперь это редкий моб, даже на таких локациях как Затон и ЧАЭС. (Раньше, для Припяти-Затона-Юпитера, шанс ее появления был выше чем у любого другого моба... это исправлено).
*примечание. Патч снижает шансы будущего спавна, но не удаляет уже существующее зверье. Если у вас на локации уже живет толпа химер, их зачистку надо выполнять самостоятельно.

Ниже скрин первого захода на Затон. Я правильно понимаю, что в этом случае у меня спавн зоопарка на Затоне должен быть уже нормальным? Значительно уменьшены химеры - до скольки? В скрине спавна первого захода их у меня 10, затем доп. спавн еще +5 (см. лог ниже).

Скрытый текст

xr-Engine-2021-01-25-15-12-15-08.jpg

2. "Восстановлена монстро-защита лагерей НПС на северных локациях. На Скадовске можно чувствовать себя в безопасности."

Лагерь сталкеров на Очистных попадает в эту категорию? Т.к. химеры начали вынос лагеря. До Скадовска еще не дошел, т.к. тут словил вылет. Лог по ссылке ниже. По логу видно, что был еще один спавн химер - 5 шт. итого уже 15 в первый заход.

dropmefiles

3. Вариативность настроек. Где и как? Ниже скрины сделанных настроек и их же сброс после смены уровня сложности в игре, применения и повторного входа в настройки.

Скрытый текст

ss-stalker-01-25-21-14-47-12-mainmenu.jp ss-stalker-01-25-21-14-47-32-mainmenu.jp

4. Иконки патронов гаусса, магазинов к ним и артефакта Звездочка. Так и задумано или какое-то наложение иконок и патронов на заряды гаусса?

Скрытый текст

ss-stalker-01-25-21-15-02-57-jupiter.jpg ss-stalker-01-25-21-15-03-06-jupiter.jpg ss-stalker-01-25-21-15-04-13-jupiter.jpg

 

5. "Жизнь" на Складовске на 8 патче.

Скрытый текст

ss-stalker-01-25-21-16-09-51-zaton.jpg ss-stalker-01-25-21-16-09-56-zaton.jpg ss-stalker-01-25-21-16-12-52-zaton.jpg ss-stalker-01-25-21-16-12-59-zaton.jpg ss-stalker-01-25-21-16-13-11-zaton.jpg ss-stalker-01-25-21-16-13-26-zaton.jpg

По логу ниже видно, что 2 электро-химеры перефигачили весь Складовск. Напоминаю про первый заход на локацию. В свой пробный заход на 7 патче было все точно так же.

dropmefiles

6. Восточная Припять. Дарт

Забыл добавить, поскольку лечения раненых еще нет, база Темных в ВП и сам Дарт у меня пока в состоянии паралича. Ранее на прошлом патче было нападение химер, отбил, спас торгаша, который сейчас с остатками выживших мечется среди раненых недобитков и пытается их вылечить. Такая же ситуация у меня была на прошлых патчах с Сахаром на Янтаре.

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ТЧ: 1) Тайные Тропы 2; 2) Народная солянка 2016 OGSR Engine. ЗП: 1) Dead Air Revolution; 2) Misery.

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3 часа назад, Earth2Space сказал(а):

захламлять

Сортировка сбоку в инвентаре для кого сделана?

2 часа назад, *Shadow* сказал(а):

первый заход...  пробный

Значит, не первый. Что-то явно в кэш попало и там сохранилось. :biggrin:

Новая порция багов. Сейвы: https://yadi.sk/d/uAhROWJA6dgpKg

409 - заряд силовой 278 квтч в схроне

410 - сделан через 20 минут, её же заряд уже = 0. "Хто выпил?..." :blink:

квик - (тут вообще интересно): засыпаем на нечётное число часов (проверял 7 и 9) - умираем от радиации, засыпаем на 8 или 10 часов - всё "ок" (сам даже удивился и перепроверил). :crazy2:

Лог на всякий (вдруг у вас не повторяется): https://yadi.sk/d/Hz7pTquSkmVVFw

 

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Alex%20TOPMAN.gif

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19 часов назад, Adm-RAL сказал(а):

Решение - перед установкой патча, убрать все арты в контейнеры, потом поставить патч

Проканало без этого. Возможно потому, что на поясе болтался "стабилизационный" арт. Хотя значок радиации забрезжил зелёненьким - тут с рюкзака Ёж морской прилетел - и всё срослось.

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GA-970A-DS3P (rev. 2.x), AMD Phenom II X6 1100T BE 3.3 GHz/6 MB (Noctua NH-U12S), DDR3 SDRAM GR1333D364L9/4Gx4, Asus Strix GTX 750Ti (2Gb), Samsung 860 PRO 512 GB (MZ-76P512B), Seasonic FOCUS Plus 650W Gold (SSR-650FX), ViewSonic (1280х1024), Windows 7-64 Ultimate.

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Игрался с настройкой сложности (т.к. "меню - настройки - игра - сложность" не работает). Попробовал начать НИ. Выбрал ветерана. Залез в меню, а там по прежнему стоит мастер. Уж не знаю чему и верить. Настройка в меню, по ходу, совсем багнутая и не работает вообще (и не меняется и не отражает суть).

Попутно при НИ нашёл ещё 1 баг: при пропуске вступительного ролика кнопкой эскейп - не появляется стартовый хабар и не появляются неписи-массовка (НАТО) в городке. На месте только квестовые персы (патогеныч, торговец и пр.).

Изменено пользователем Alex TOPMAN

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Только что, Alex TOPMAN сказал(а):

при пропуске вступительного ролика кнопкой эскейп - не появляется стартовый хабар и не появляются неписи-массовка

Это не от пропуска интро, а от другой причины. Сколько раз говорил - нельзя all.sav грузить как сохранение. Это не валидный сейв, и его загрузка не == "Начать новую игру".

Только что, Alex TOPMAN сказал(а):

Выбрал ветерана. Залез в меню, а там по прежнему стоит мастер

Странно, но ладно. +один баг в очередь, учитывая его некритичность - в самый ее конец. Поправлю когда-нибудь.

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Мод, где не бывает одинаковых путей - Судьба Зоны. (Лучшее, что у меня получилось на X-Ray) На базе модифицированного движка OGSR Engine.

Бывший мододел на X-Ray / Начинающий игродел на Unreal Engine. Программист.

AMD Ryzen 9 7950X (16 ядер, 32 потока, 5.75 ГГц); RTX 3080; 128 ГБ DDR5; Arctic Liquid Freezer II-420; 3 ТБ SSD PCIe 4.0; 4ТБ HDD.

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5 минут назад, Zander_driver сказал(а):

all.sav

Никто его не грузил. :nono: Я просто начал НИ и всё. Не сейвился вообще. И вообще ни про какой all.sav даже и не знал. Он, кстати, сам как-то создался при НИ, судя по дате и времени. 

...

На карте в ПДА в местах дислокации бандитов вместо нашивок - квадраты малевича.

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Alex%20TOPMAN.gif

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На болотах по воде ГГ бегает с макс. скоростью 5 сантиметров в секунду, а монстры, летают аки по суху. Это вообще нормально? :crazy2:

Добавлено Zander_driver,

Да.

ГГ двуногий. А монстры на этих болотах живут.

Alex%20TOPMAN.gif

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@ArtFil А в первый раз из этого сна нормально выходил? (когда этот сейв сам делался) Или также умер? (если последнее - читай меня про баги вверху страницы)

Alex%20TOPMAN.gif

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Вчера обратил внимание, что описанная мной выше проблема со сном, похоже как-то связана именно с наступлением выброса. На Агро пытался заснуть (в помещении: окон и дверей наружу не видно - убежище, какое надо), но не мог спать более 8 часов (9 и 10 тоже пробовал). Уснул на 7 - сработало. Собрал манатки, выбежал за шлагбаум и принялся за снорков, пока их мочил - ба-бах, грянул выброс. Я - бегом обратно в здание. Получается, что эти 8+ часов сна, из которых меня выкидывало мёртвым (хотя, я был "в домике"!), как раз напарывались на наступление очередного выброса.

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Занятно. Похоже что, во время сна, укрытия от выброса почему-то игнорируются - и выброс срабатывает как будто ГГ "не в домике".

Поправлю в ближайших патчах.

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Мод, где не бывает одинаковых путей - Судьба Зоны. (Лучшее, что у меня получилось на X-Ray) На базе модифицированного движка OGSR Engine.

Бывший мододел на X-Ray / Начинающий игродел на Unreal Engine. Программист.

AMD Ryzen 9 7950X (16 ядер, 32 потока, 5.75 ГГц); RTX 3080; 128 ГБ DDR5; Arctic Liquid Freezer II-420; 3 ТБ SSD PCIe 4.0; 4ТБ HDD.

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03.07.2016 в 09:39, Zander_driver сказал(а):

ГГ двуногий. А монстры на этих болотах живут.

Ладно болотные монстры: болотный снорк, болотный кровосос, ещё кто-нибудь. А остальные-то с чего в воде как рыбы? Что-то я не замечал, чтобы  кабаны или собаки в реке игнорировали сопротивление воды. Зато ГГ на 10 см подпрыгнуть не может находясь по щиколотку в воде.

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При переходе с ЧАЭС1 в Саркофаг:
 

Spoiler


* Detected CPU: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz [GenuineIntel], F6/M165/S2
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores: [6], threads: [12]
* CPU0 current freq: 2592 MHz, max freq: 2592 MHz
* CPU1 current freq: 2592 MHz, max freq: 2592 MHz
* CPU2 current freq: 2592 MHz, max freq: 2592 MHz
* CPU3 current freq: 2592 MHz, max freq: 2592 MHz
* CPU4 current freq: 2592 MHz, max freq: 2592 MHz
* CPU5 current freq: 2592 MHz, max freq: 2592 MHz
* CPU6 current freq: 2592 MHz, max freq: 2592 MHz
* CPU7 current freq: 2592 MHz, max freq: 2592 MHz
* CPU8 current freq: 2592 MHz, max freq: 2592 MHz
* CPU9 current freq: 2592 MHz, max freq: 2592 MHz
* CPU10 current freq: 2592 MHz, max freq: 2592 MHz
* CPU11 current freq: 2592 MHz, max freq: 2592 MHz
Initializing File System...
--Found base arch: [d:\games\sz\gamedata.db_pack_#0], size: [1993840509]
--Found base arch: [d:\games\sz\gamedata.db_pack_#1], size: [1995854585]
--Found base arch: [d:\games\sz\gamedata.db_pack_#2], size: [922202787]
--Found base arch: [d:\games\sz\gamedata.db_pack_#3], size: [1992837849]
--Found base arch: [d:\games\sz\gamedata.db_pack_#4], size: [2072211272]
--Found base arch: [d:\games\sz\gamedata.db_pack_#5], size: [1992624692]
--Found base arch: [d:\games\sz\gamedata.db_pack_#6], size: [1992664911]
--Found base arch: [d:\games\sz\gamedata.db_pack_#7], size: [2000086025]
--Found base arch: [d:\games\sz\gamedata.db_pack_#8], size: [1992882069]
--Found base arch: [d:\games\sz\gamedata.db_pack_#9], size: [2089451564]
--Found base arch: [d:\games\sz\gamedata.db_pack_#a], size: [1992800246]
--Found base arch: [d:\games\sz\gamedata.db_pack_#b], size: [92721814]
using fs-ltx fsgame.ltx
FS: 71705 files cached, 11548Kb memory used.
Init FileSystem 0.562571 sec
[27.01.21 12:51:54.281] [OGSR Engine (x64)] build date: [Jan 24 2021 11:24:03]
[27.01.21 12:51:54.281] Working Directory: [D:\Games\SZ\bin_x64]
[27.01.21 12:51:54.281] CommandLine: ["D:\Games\SZ\bin_x64\xrEngine.exe" ]
[27.01.21 12:51:54.517] TTAPI number of threads: [12]
[27.01.21 12:51:54.517] Initializing Engine...
[27.01.21 12:51:54.518] Starting INPUT device...
[27.01.21 12:51:55.056] refCount:m_pAdapter 1
[27.01.21 12:51:55.057] refCount:pFactory 1
[27.01.21 12:51:55.219] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[27.01.21 12:51:55.219] --  [renderer_r2a]
[27.01.21 12:51:55.219] --  [renderer_r2]
[27.01.21 12:51:55.219] --  [renderer_r2.5]
[27.01.21 12:51:55.219] --  [renderer_r3]
[27.01.21 12:51:55.219] --  [renderer_r4]
[27.01.21 12:51:55.219] Executing config-script "user.ltx"...
[27.01.21 12:51:55.219] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[27.01.21 12:51:55.219] [d:\games\sz\_appdata_\user.ltx] successfully loaded.
[27.01.21 12:51:55.219] --Loading DLL: [xrRender_R4.dll]
[27.01.21 12:51:55.221] --Loading DLL: [xrGame.dll]
[27.01.21 12:51:55.266] --------------------------------------------------------------------------------
[27.01.21 12:51:55.266] [32553MB] physical memory installed, [28122MB] available, [13] percent of memory in use
[27.01.21 12:51:55.266] PageFile usage: [95MB], Peak PageFile usage: [136MB]
[27.01.21 12:51:55.266] --------------------------------------------------------------------------------
[27.01.21 12:51:55.266] * [ D3D ]: textures[0 K]
[27.01.21 12:51:55.266] * [x-ray]: process heap[65988 K], render[0 K]
[27.01.21 12:51:55.266] * [x-ray]: economy: strings[16551 K], smem[0 K]
[27.01.21 12:51:55.266] SOUND: OpenAL: enumerate devices...
[27.01.21 12:51:55.266] SOUND: OpenAL: EnumerationExtension Present
[27.01.21 12:51:55.305] devices Generic Software
[27.01.21 12:51:55.305] SOUND: OpenAL: system  default SndDevice name is Generic Software
[27.01.21 12:51:55.897] SOUND: OpenAL: All available devices:
[27.01.21 12:51:55.897] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[27.01.21 12:51:55.898] Executing config-script "d:\games\sz\gamedata\config\default_controls.ltx"...
[27.01.21 12:51:55.900] [d:\games\sz\gamedata\config\default_controls.ltx] successfully loaded.
[27.01.21 12:51:55.900] Executing config-script "user.ltx"...
[27.01.21 12:51:55.900] Executing config-script "d:\games\sz\gamedata\config\rspec_extreme.ltx"...
[27.01.21 12:51:55.901] ! Unknown command:  r__supersample
[27.01.21 12:51:55.901] [d:\games\sz\gamedata\config\rspec_extreme.ltx] successfully loaded.
[27.01.21 12:51:55.901] Executing config-script "d:\games\sz\gamedata\config\default_controls.ltx"...
[27.01.21 12:51:55.901] [d:\games\sz\gamedata\config\default_controls.ltx] successfully loaded.
[27.01.21 12:51:55.902] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[27.01.21 12:51:55.902] [d:\games\sz\_appdata_\user.ltx] successfully loaded.
[27.01.21 12:51:55.902] SOUND: Selected device is Generic Software
[27.01.21 12:51:56.006] * sound: EAX 2.0 extension: present
[27.01.21 12:51:56.006] * sound: EAX 2.0 deferred: present
[27.01.21 12:51:56.006] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[27.01.21 12:51:56.014] Starting RENDER device...
[27.01.21 12:51:56.018] * GPU [vendor:10DE]-[device:1F14]: NVIDIA GeForce RTX 2070
[27.01.21 12:51:56.115] * CREATE: DeviceREF: 4
[27.01.21 12:51:56.115] *     Texture memory: 8031 M
[27.01.21 12:51:56.119] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[27.01.21 12:51:56.119] * GPU vertex cache: unrecognized, 24
[27.01.21 12:51:56.119] * DVB created: 16384K
[27.01.21 12:51:56.120] * DIB created: 512K
[27.01.21 12:51:56.128] ! Version conflict in shader 'models\lightplanes_00'
[27.01.21 12:51:56.128] ! Version conflict in shader 'models\lightplanesself'
[27.01.21 12:51:56.128] ! Version conflict in shader 'models\model_puh'
[27.01.21 12:51:56.128] ! Version conflict in shader 'models\model_refl'
[27.01.21 12:51:56.128] ! Version conflict in shader 'models\xbrainglass'
[27.01.21 12:51:56.128] ! Version conflict in shader 'models\xdistortcolorlinv'
[27.01.21 12:51:56.128] ! Version conflict in shader 'models\xglass'
[27.01.21 12:51:56.128] ! Version conflict in shader 'models\xglass2'
[27.01.21 12:51:56.128] ! Version conflict in shader 'models\xlens'
[27.01.21 12:51:56.128] ! Version conflict in shader 'selflight_static'
[27.01.21 12:51:56.130] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[27.01.21 12:51:56.625] * HWDST/PCF supported and used
[27.01.21 12:51:57.785] --LUA version: [LuaJIT 2.1.0-beta3]
[27.01.21 12:51:57.867] Starting engine...
[27.01.21 12:52:12.779] * phase time: 0 ms
[27.01.21 12:52:12.845] * phase cmem: 232879 K
[27.01.21 12:52:12.921] --LUA version: [LuaJIT 2.1.0-beta3]
[27.01.21 12:52:12.935] * phase time: 156 ms
[27.01.21 12:52:12.993] * phase cmem: 226804 K
[27.01.21 12:52:13.007] * Loading spawn registry...
[27.01.21 12:52:13.755] * 9119 spawn points are successfully loaded
[27.01.21 12:52:13.756] * Loading objects...
[27.01.21 12:52:14.400] * 40151 objects are successfully loaded
[27.01.21 12:52:14.761] * 28420 script vars are successfully loaded
[27.01.21 12:52:14.872] Total Objects: 40151
[27.01.21 12:52:15.187] * Game 270 is successfully loaded from file 'd:\games\sz\_appdata_\savedgames\270.sav' (2.193s)
[27.01.21 12:52:15.187] * phase time: 2251 ms
[27.01.21 12:52:15.278] * phase cmem: 325554 K
[27.01.21 12:52:15.400] # Player not found. New player created.
[27.01.21 12:52:15.401] !!xrServer::Check_GameSpy_CDKey_Success - 1
[27.01.21 12:52:15.401] * client : connection accepted - <>
[27.01.21 12:52:15.410] * phase time: 222 ms
[27.01.21 12:52:15.504] * phase cmem: 325932 K
[27.01.21 12:52:15.517] * phase time: 107 ms
[27.01.21 12:52:15.610] * phase cmem: 333399 K
[27.01.21 12:52:17.225] * phase time: 1707 ms
[27.01.21 12:52:17.320] * phase cmem: 478150 K
[27.01.21 12:52:18.171] * phase time: 946 ms
[27.01.21 12:52:18.267] * phase cmem: 496585 K
[27.01.21 12:52:18.406] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.409] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.411] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.414] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.417] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.420] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.423] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.426] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.429] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.432] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.435] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.438] * [Loading IB] 807429 indices, 1577 Kb
[27.01.21 12:52:18.461] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.464] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.467] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.470] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.474] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.477] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.480] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 12:52:18.484] * [Loading IB] 1048572 indices, 2047 Kb
[27.01.21 12:52:18.486] * [Loading IB] 369546 indices, 721 Kb
[27.01.21 12:52:18.487] * phase time: 315 ms
[27.01.21 12:52:18.584] * phase cmem: 497212 K
[27.01.21 12:52:20.700] * phase time: 2212 ms
[27.01.21 12:52:20.797] * phase cmem: 507170 K
[27.01.21 12:52:20.875] * [DETAILS] VertexConsts(256), Batch(61)
[27.01.21 12:52:20.875] * [DETAILS] 42883 v(20), 23058 p
[27.01.21 12:52:20.875] * [DETAILS] Batch(61), VB(837K), IB(135K)
[27.01.21 12:52:20.876] * phase time: 176 ms
[27.01.21 12:52:20.975] * phase cmem: 515015 K
[27.01.21 12:52:20.992] * Loading HOM: d:\games\sz\gamedata\levels\pripyat\level.hom
[27.01.21 12:52:20.996] * phase time: 120 ms
[27.01.21 12:52:21.110] * phase cmem: 515910 K
[27.01.21 12:52:21.111] * phase time: 114 ms
[27.01.21 12:52:21.224] * phase cmem: 508355 K
[27.01.21 12:52:21.252] - Game configuring : Started 
[27.01.21 12:52:21.252] - Loading music tracks from 'pripyat_2_musics'...
[27.01.21 12:52:21.259] - Game configuring : Finished 
[27.01.21 12:52:21.715] * phase time: 603 ms
[27.01.21 12:52:21.816] * phase cmem: 536197 K
[27.01.21 12:52:22.467] ! Fallback to default bump map: crete\crete_roof1_det_bump
[27.01.21 12:52:22.467] ! Fallback to default bump map: crete\crete_roof1_det_bump#
[27.01.21 12:52:58.943] ! Fallback to default bump map: veh\veh_zil_130_bump#
[27.01.21 12:52:59.548] * t-report - base: 2153, 2377901 K
[27.01.21 12:52:59.548] * t-report - lmap: 15, 15361 K
[27.01.21 12:52:59.548] * phase time: 37833 ms
[27.01.21 12:52:59.659] * phase cmem: 567102 K
[27.01.21 12:52:59.669] * phase time: 121 ms
[27.01.21 12:52:59.775] * phase cmem: 567159 K
[27.01.21 12:52:59.897] --------------------------------------------------------------------------------
[27.01.21 12:52:59.897] [32553MB] physical memory installed, [24454MB] available, [24] percent of memory in use
[27.01.21 12:52:59.897] PageFile usage: [3970MB], Peak PageFile usage: [3972MB]
[27.01.21 12:52:59.897] --------------------------------------------------------------------------------
[27.01.21 12:52:59.897] * [ D3D ]: textures[2393263 K]
[27.01.21 12:52:59.897] * [x-ray]: process heap[565971 K], render[0 K]
[27.01.21 12:52:59.897] * [x-ray]: economy: strings[23353 K], smem[0 K]
[27.01.21 12:52:59.917] CInvSlotSwitcher::IdleState
[27.01.21 12:53:00.129] ! Fallback to default bump map: act\tshirt_bump#
[27.01.21 12:53:00.299] actor_binder:load(): self.object:name()='single_player'
[27.01.21 12:53:00.299] actor_binder:object_binder.load(): self.object:name()='single_player'
[27.01.21 12:53:00.302]  STRING:ts_load;
[27.01.21 12:53:00.302]  STRING:;
[27.01.21 12:53:00.332] !Foz_Weather message: Weather installed in level => storm
[27.01.21 12:53:00.334] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.8
[27.01.21 12:53:00.334] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.3
[27.01.21 12:53:00.334] events:Game time: 10-5, 11:35, total days: 735510
[27.01.21 12:53:00.334] TFLoadList
[27.01.21 12:53:00.335] TFload:rain_chemical_on
[27.01.21 12:53:00.335]  STRING:TF loaded:;
[27.01.21 12:53:00.335]  STRING:rain_chemical_on;
[27.01.21 12:53:00.335]  TABLE:;
[27.01.21 12:53:00.335]    {
[27.01.21 12:53:00.335]    [KEY:  NUMBER:1] = VALUE:  NUMBER:0;
[27.01.21 12:53:00.335]    [KEY:  NUMBER:2] = VALUE:  NUMBER:14;
[27.01.21 12:53:00.335]    [KEY:  NUMBER:3] = VALUE:  NUMBER:21;
[27.01.21 12:53:00.335]    [KEY:  NUMBER:4] = VALUE:  NUMBER:735510;
[27.01.21 12:53:00.335]    }
[27.01.21 12:53:00.335]  STRING:ts_load;
[27.01.21 12:53:00.335]  STRING:;
[27.01.21 12:53:00.335] TFload:sf07
[27.01.21 12:53:00.335]  STRING:TF loaded:;
[27.01.21 12:53:00.335]  STRING:sf07;
[27.01.21 12:53:00.335]  TABLE:;
[27.01.21 12:53:00.335]    {
[27.01.21 12:53:00.335]    [KEY:  NUMBER:1] = VALUE:  NUMBER:0;
[27.01.21 12:53:00.335]    [KEY:  NUMBER:2] = VALUE:  NUMBER:58;
[27.01.21 12:53:00.335]    [KEY:  NUMBER:3] = VALUE:  NUMBER:12;
[27.01.21 12:53:00.335]    [KEY:  NUMBER:4] = VALUE:  NUMBER:735511;
[27.01.21 12:53:00.335]    }
[27.01.21 12:53:00.335]  STRING:ts_load;
[27.01.21 12:53:00.335]  STRING:;
[27.01.21 12:53:00.407] Total Objects: 40154
[27.01.21 12:53:03.762] Finded 148 restrictors
[27.01.21 12:53:03.763] Delete not-need restrictors: 0
[27.01.21 12:53:03.779] ZTDIALG geo_scale = 4.4950340091876
[27.01.21 12:53:03.826] kulinary.init : Start
[27.01.21 12:53:03.826] kulinary.init : 32 commands loaded
[27.01.21 12:53:04.203]  STRING:Period_as_string:;
[27.01.21 12:53:04.203]  STRING:0,58,12,735511;
[27.01.21 12:53:04.977] run_compiletest
[27.01.21 12:53:04.977] info***test_jit ok
[27.01.21 12:53:04.977] module***ok
[27.01.21 12:53:06.964] trader_restore 12636
[27.01.21 12:53:12.414] ! Can't find sound [shoot\762x51\bare\galatz_shoot.ogg]
[27.01.21 12:53:12.981] ! Invalid ogg-comment version, file:  d:\games\sz\gamedata\sounds\shoot\762x54\bare\svd_new.ogg
[27.01.21 12:53:17.361] update_hour(11)
[27.01.21 12:53:17.361] se_spawn_manager:Run respawn for gulag: lager_eastprip_dark_kbo
[27.01.21 12:53:17.361] se_spawn_manager:лагерю lager_eastprip_dark_kbo [41/42] требуется подкрепление, в размере 1
[27.01.21 12:53:17.361] se_spawn_manager:Run respawn for gulag: dark_boss
[27.01.21 12:53:17.362] se_spawn_manager:лагерю dark_boss [1/1] требуется подкрепление, в размере 0
[27.01.21 12:53:17.362] se_spawn_manager:Run respawn for gulag: lager_eastprip_dark_dom_laba
[27.01.21 12:53:17.362] se_spawn_manager:лагерю lager_eastprip_dark_dom_laba [48/51] требуется подкрепление, в размере 3
[27.01.21 12:53:17.362] se_spawn_manager:Run respawn for gulag: lager_eastprip_monolit_dom_laba
[27.01.21 12:53:17.362] se_spawn_manager:лагерю lager_eastprip_monolit_dom_laba [10/12] требуется подкрепление, в размере 2
[27.01.21 12:53:17.362] se_spawn_manager:Run respawn for gulag: lager_eastprip_dark_market_book
[27.01.21 12:53:17.362] se_spawn_manager:лагерю lager_eastprip_dark_market_book [26/27] требуется подкрепление, в размере 1
[27.01.21 12:53:17.362] se_spawn_manager:Run respawn for gulag: lager_eastprip_dark_det_cad
[27.01.21 12:53:17.362] se_spawn_manager:лагерю lager_eastprip_dark_det_cad [18/27] требуется подкрепление, в размере 9
[27.01.21 12:53:17.362] se_spawn_manager:лагерю lager_eastprip_dark_det_cad [18/27] требуется подкрепление, в размере 9
[27.01.21 12:53:17.395] se_spawn_manager:Подкрепление выдвигается: создано 4 npc
[27.01.21 12:53:17.395] se_spawn_manager:Run respawn for gulag: lager_eastprip_monolit_cinema1
[27.01.21 12:53:17.395] se_spawn_manager:лагерю lager_eastprip_monolit_cinema1 [27/24] требуется подкрепление, в размере -3
[27.01.21 12:53:17.395] se_spawn_manager:Run respawn for gulag: lager_eastprip_monolit_cinema2
[27.01.21 12:53:17.395] se_spawn_manager:лагерю lager_eastprip_monolit_cinema2 [40/41] требуется подкрепление, в размере 1
[27.01.21 12:53:17.395] se_spawn_manager:Run respawn for gulag: lager_eastprip_monolit_azs1
[27.01.21 12:53:17.395] se_spawn_manager:лагерю lager_eastprip_monolit_azs1 [34/30] требуется подкрепление, в размере -4
[27.01.21 12:53:17.395] se_spawn_manager:Run respawn for gulag: lager_eastprip_monolit_azs2
[27.01.21 12:53:17.395] se_spawn_manager:лагерю lager_eastprip_monolit_azs2 [28/20] требуется подкрепление, в размере -8
[27.01.21 12:53:17.395] se_spawn_manager:Run respawn for gulag: lager_eastprip_monolit_cinema3
[27.01.21 12:53:17.395] se_spawn_manager:лагерю lager_eastprip_monolit_cinema3 [51/53] требуется подкрепление, в размере 2
[27.01.21 12:53:17.395] se_spawn_manager:Run respawn for gulag: lager_eastprip_dark_market
[27.01.21 12:53:17.395] se_spawn_manager:лагерю lager_eastprip_dark_market [34/30] требуется подкрепление, в размере -4
[27.01.21 12:53:17.395] se_spawn_manager:Run respawn for gulag: lager_eastprip_monolit_post
[27.01.21 12:53:17.395] se_spawn_manager:лагерю lager_eastprip_monolit_post [25/28] требуется подкрепление, в размере 3
[27.01.21 12:53:17.665] * MEMORY USAGE: 870604 K
[27.01.21 12:53:17.665] * End of synchronization A[1] R[1]
[27.01.21 12:53:17.666] * phase time: 18117 ms
[27.01.21 12:53:17.805] * phase cmem: 870605 K
[27.01.21 12:53:28.355] ! Fallback to default bump map: act\equip_vest_bump#
[27.01.21 12:53:28.476] Synchronization complete, Game ready.
[27.01.21 12:53:31.782] *INFO*: npc='single_player' id='ui_inventory'
[27.01.21 12:53:31.939] SetInventoryCam on
[27.01.21 12:53:40.626] *INFO*: npc='single_player' id='ui_inventory_hide'
[27.01.21 12:53:40.643] SetInventoryCam off
[27.01.21 12:53:41.345] *INFO*: npc='single_player' id='ui_pda'
[27.01.21 12:53:48.979] CUIEventsWnd::RunLink(default_menu)
[27.01.21 12:53:48.979]  STRING:run_link;
[27.01.21 12:53:48.979]  STRING:default_menu;
[27.01.21 12:53:48.979] default_menu run
[27.01.21 12:53:49.062] default_menu end. 3 elements.
[27.01.21 12:53:50.116] CUIEventsWnd::RunLink(task_view?1)
[27.01.21 12:53:50.116]  STRING:run_link;
[27.01.21 12:53:50.116]  STRING:task_view?1;
[27.01.21 12:53:50.116] task_view call with 1
[27.01.21 12:54:23.301] *INFO*: npc='single_player' id='ui_pda_hide'
[27.01.21 12:54:26.094] CActor::ActorUse
[27.01.21 12:54:26.094] xr_motivator:use_callback
[27.01.21 12:54:26.094] NOTIFY [dark_boss_veider] used by [single_player]
[27.01.21 12:54:26.491] construct dialog recharge_ammo_dialog
[27.01.21 12:54:26.492] Dialog Assembled. Section recharge_ammo_dialog, 4 phrase by generated.
[27.01.21 12:54:26.492] main_task_dialog: build start
[27.01.21 12:54:26.493] finding.enabled
[27.01.21 12:54:26.981] GENERTE_KILLING_ENBLED
[27.01.21 12:54:26.982] main_task_dialog: build start
[27.01.21 12:54:26.982] finding.enabled
[27.01.21 12:54:27.416] GENERTE_KILLING_ENBLED
[27.01.21 12:54:27.416] construct dialog get_system_main_task_dialog_no
[27.01.21 12:54:27.417] Dialog Assembled. Section get_system_main_task_dialog_no, 3 phrase by generated.
[27.01.21 12:54:27.417] construct dialog all_task_dlg
[27.01.21 12:54:27.433] Dialog Assembled. Section all_task_dlg, 233 phrase by generated.
[27.01.21 12:54:27.433] generate_q_dial
[27.01.21 12:54:27.435] *INFO*: npc='single_player' id='ui_talk'
[27.01.21 12:54:27.435] SetUpgradeCam off
[27.01.21 12:54:27.436] main_task_dialog: build start
[27.01.21 12:54:27.436] finding.enabled
[27.01.21 12:54:27.904] GENERTE_KILLING_ENBLED
[27.01.21 12:54:27.913]  STRING:Set_Spot_Npc;
[27.01.21 12:54:27.913]  NUMBER:9328;
[27.01.21 12:54:27.913]  STRING:Set_Spot_Npc;
[27.01.21 12:54:27.913]  NUMBER:9328;
[27.01.21 12:54:28.720]  STRING:Set_Spot_Npc;
[27.01.21 12:54:28.720]  NUMBER:9328;
[27.01.21 12:54:31.920] main_task_dialog: build start
[27.01.21 12:54:31.920] finding.enabled
[27.01.21 12:54:32.401] GENERTE_KILLING_ENBLED
[27.01.21 12:54:33.485] *INFO*: npc='single_player' id='ui_talk_hide'
[27.01.21 12:54:34.384] *INFO*: npc='single_player' id='ui_trade'
[27.01.21 12:54:34.386] main_task_dialog: build start
[27.01.21 12:54:34.386] finding.enabled
[27.01.21 12:54:34.834] GENERTE_KILLING_ENBLED
[27.01.21 12:54:37.320] *INFO*: npc='single_player' id='ui_trade_hide'
[27.01.21 12:54:37.470] SetUpgradeCam off
[27.01.21 12:54:37.807] CUIEventsWnd::RunLink(default_menu)
[27.01.21 12:54:37.807]  STRING:run_link;
[27.01.21 12:54:37.807]  STRING:default_menu;
[27.01.21 12:54:37.807] default_menu run
[27.01.21 12:54:37.887] default_menu end. 3 elements.
[27.01.21 12:54:37.887] *INFO*: npc='single_player' id='ui_pda'
[27.01.21 12:54:40.747] *INFO*: npc='single_player' id='ui_pda_hide'
[27.01.21 12:54:43.404] *INFO*: npc='single_player' id='ui_inventory'
[27.01.21 12:54:43.405] SetInventoryCam on
[27.01.21 12:55:05.315] *INFO*: npc='single_player' id='ui_inventory_hide'
[27.01.21 12:55:05.331] SetInventoryCam off
[27.01.21 12:55:06.961] *INFO*: npc='single_player' id='ui_inventory'
[27.01.21 12:55:06.963] SetInventoryCam on
[27.01.21 12:55:10.219] *INFO*: npc='single_player' id='ui_inventory_hide'
[27.01.21 12:55:10.237] SetInventoryCam off
[27.01.21 12:55:10.928] CActor::ActorUse
[27.01.21 12:55:10.928] xr_motivator:use_callback
[27.01.21 12:55:10.928] NOTIFY [dark_boss_veider] used by [single_player]
[27.01.21 12:55:10.930] main_task_dialog: build start
[27.01.21 12:55:10.930] finding.enabled
[27.01.21 12:55:11.431] GENERTE_KILLING_ENBLED
[27.01.21 12:55:11.431] *INFO*: npc='single_player' id='ui_talk'
[27.01.21 12:55:11.431] SetUpgradeCam off
[27.01.21 12:55:11.432] main_task_dialog: build start
[27.01.21 12:55:11.432] finding.enabled
[27.01.21 12:55:11.873] GENERTE_KILLING_ENBLED
[27.01.21 12:55:11.882]  STRING:Set_Spot_Npc;
[27.01.21 12:55:11.882]  NUMBER:9328;
[27.01.21 12:55:11.882]  STRING:Set_Spot_Npc;
[27.01.21 12:55:11.882]  NUMBER:9328;
[27.01.21 12:55:12.829] *INFO*: npc='single_player' id='ui_talk_hide'
[27.01.21 12:55:13.683] *INFO*: npc='single_player' id='ui_trade'
[27.01.21 12:55:13.684] main_task_dialog: build start
[27.01.21 12:55:13.684] finding.enabled
[27.01.21 12:55:14.142] GENERTE_KILLING_ENBLED
[27.01.21 12:55:54.673] *INFO*: npc='single_player' id='ui_trade_hide'
[27.01.21 12:55:54.692] SetUpgradeCam off
[27.01.21 12:55:56.142] *INFO*: npc='single_player' id='ui_inventory'
[27.01.21 12:55:56.145] SetInventoryCam on
[27.01.21 12:56:00.503]  STRING:on_item_to_ammunition;
[27.01.21 12:56:00.503]  USERDATA;
[27.01.21 12:56:00.503] ;*game_object parameters
[27.01.21 12:56:00.504]    {
[27.01.21 12:56:00.504]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:56:00.504]    [KEY:  STRING:lv] = VALUE:  NUMBER:361174;
[27.01.21 12:56:00.504]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.045; y: 4.90444; z: -187.635;
[27.01.21 12:56:00.504]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 12:56:00.504]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 12:56:00.504]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 12:56:00.504]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:56:00.504]    }
[27.01.21 12:56:00.504]  USERDATA;
[27.01.21 12:56:00.504] ;*game_object parameters
[27.01.21 12:56:00.504]    {
[27.01.21 12:56:00.504]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:56:00.504]    [KEY:  STRING:lv] = VALUE:  NUMBER:362889;
[27.01.21 12:56:00.504]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.757; y: 4.8769; z: -184.878;
[27.01.21 12:56:00.504]    [KEY:  STRING:id] = VALUE:  NUMBER:37874;
[27.01.21 12:56:00.504]    [KEY:  STRING:clsid] = VALUE:  NUMBER:76;
[27.01.21 12:56:00.504]    [KEY:  STRING:section] = VALUE:  STRING:device_exo_battery;
[27.01.21 12:56:00.504]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 12:56:00.504]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:56:00.504]    }
[27.01.21 12:56:01.289] *INFO*: npc='single_player' id='ui_inventory_hide'
[27.01.21 12:56:01.306] SetInventoryCam off
[27.01.21 12:56:08.563] CActor::ActorUse
[27.01.21 12:56:08.732] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 12:56:17.755] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 12:56:19.185] *INFO*: npc='single_player' id='ui_inventory'
[27.01.21 12:56:19.187] SetInventoryCam on
[27.01.21 12:56:40.815] *INFO*: npc='single_player' id='ui_inventory_hide'
[27.01.21 12:56:40.832] SetInventoryCam off
[27.01.21 12:56:41.477] *INFO*: npc='single_player' id='ui_pda'
[27.01.21 12:57:17.348] *INFO*: npc='single_player' id='ui_pda_hide'
[27.01.21 12:57:18.675] *INFO*: npc='single_player' id='ui_inventory'
[27.01.21 12:57:18.677] SetInventoryCam on
[27.01.21 12:57:34.791] *INFO*: npc='single_player' id='ui_inventory_hide'
[27.01.21 12:57:34.809] SetInventoryCam off
[27.01.21 12:57:35.499] *INFO*: npc='single_player' id='ui_pda'
[27.01.21 12:57:52.909] *INFO*: npc='single_player' id='ui_pda_hide'
[27.01.21 12:57:54.190] *INFO*: npc='single_player' id='ui_inventory'
[27.01.21 12:57:54.192] SetInventoryCam on
[27.01.21 12:57:57.646] *INFO*: npc='single_player' id='ui_inventory_hide'
[27.01.21 12:57:57.665] SetInventoryCam off
[27.01.21 12:58:00.185] !Foz_Weather message: FOZ_WEATHER: [storm]: выборы новой погоды завершились в пользу [cloudy_light], игровое время [12:00:00]
[27.01.21 12:58:00.609] update_hour(12)
[27.01.21 12:58:00.609] se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[27.01.21 12:58:00.609] se_spawn_manager:Start generation respawn... pripyat
[27.01.21 12:58:00.609] se_spawn_manager:дневной спавн
[27.01.21 12:58:01.785] se_spawn_manager:monsters generation complete count = 0
[27.01.21 12:58:01.785] se_spawn_manager:snork = 0
[27.01.21 12:58:01.785] se_spawn_manager:bloodsucker = 0
[27.01.21 12:58:01.785] se_spawn_manager:poltergeist_flame = 0
[27.01.21 12:58:01.785] se_spawn_manager:poltergeist_tele = 0
[27.01.21 12:58:01.785] se_spawn_manager:kostolom = 0
[27.01.21 12:58:01.785] se_spawn_manager:pseudogigant = 0
[27.01.21 12:58:01.785] se_spawn_manager:rat = 0
[27.01.21 12:58:01.785] se_spawn_manager:время генерации 1175.898 миллисекунд
[27.01.21 12:58:01.785] se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[27.01.21 12:58:06.159] CWeaponXMagazined::UnloadMagazine
[27.01.21 12:58:06.159] CWeaponXMagazined::SpawnMag [50],[0],[wmag_7.92x57a50],[-1]
[27.01.21 12:58:06.159]  STRING:on_item_use_from_ammunition;
[27.01.21 12:58:06.159]  USERDATA;
[27.01.21 12:58:06.159] ;*game_object parameters
[27.01.21 12:58:06.159]    {
[27.01.21 12:58:06.159]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:58:06.159]    [KEY:  STRING:lv] = VALUE:  NUMBER:362021;
[27.01.21 12:58:06.159]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.579; y: 4.87567; z: -185.183;
[27.01.21 12:58:06.159]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 12:58:06.159]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 12:58:06.159]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 12:58:06.159]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:58:06.159]    }
[27.01.21 12:58:06.159]  USERDATA;
[27.01.21 12:58:06.159] ;*game_object parameters
[27.01.21 12:58:06.159]    {
[27.01.21 12:58:06.159]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:58:06.159]    [KEY:  STRING:lv] = VALUE:  NUMBER:362889;
[27.01.21 12:58:06.159]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.757; y: 4.8769; z: -184.878;
[27.01.21 12:58:06.159]    [KEY:  STRING:id] = VALUE:  NUMBER:15352;
[27.01.21 12:58:06.159]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 12:58:06.159]    [KEY:  STRING:section] = VALUE:  STRING:wmag_7.92x57a50;
[27.01.21 12:58:06.159]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 12:58:06.159]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:58:06.159]    }
[27.01.21 12:58:06.169] - !!!processing_enabled ->destroy_queue.push_back wmag_7.92x57a50[15352] frame [32390]
[27.01.21 12:58:08.805] CInvSlotSwitcher::CallInterface [wpn_mg4227893]
[27.01.21 12:58:08.805] CInvSlotSwitcher::IdleState
[27.01.21 12:58:08.805] CInvSlotSwitcher::state eInterface
[27.01.21 12:58:10.467] CActor::UseItemFromAmmunition[0]
[27.01.21 12:58:10.467] CUIMagazineSelector::GetMagazine[0] returns [27216]
[27.01.21 12:58:10.467]  STRING:on_item_use_from_ammunition;
[27.01.21 12:58:10.467]  USERDATA;
[27.01.21 12:58:10.467] ;*game_object parameters
[27.01.21 12:58:10.467]    {
[27.01.21 12:58:10.467]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:58:10.467]    [KEY:  STRING:lv] = VALUE:  NUMBER:362021;
[27.01.21 12:58:10.467]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.579; y: 4.87567; z: -185.183;
[27.01.21 12:58:10.467]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 12:58:10.467]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 12:58:10.467]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 12:58:10.467]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:58:10.467]    }
[27.01.21 12:58:10.467]  USERDATA;
[27.01.21 12:58:10.467] ;*game_object parameters
[27.01.21 12:58:10.467]    {
[27.01.21 12:58:10.467]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:58:10.467]    [KEY:  STRING:lv] = VALUE:  NUMBER:362889;
[27.01.21 12:58:10.467]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.757; y: 4.8769; z: -184.878;
[27.01.21 12:58:10.467]    [KEY:  STRING:id] = VALUE:  NUMBER:27216;
[27.01.21 12:58:10.467]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 12:58:10.467]    [KEY:  STRING:section] = VALUE:  STRING:wmag_7.92x57a50;
[27.01.21 12:58:10.467]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 12:58:10.467]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:58:10.467]    }
[27.01.21 12:58:10.467] CInvSlotSwitcher::SetLoadingItem [wmag_7.92x57a50]
[27.01.21 12:58:10.467] CWeaponXMagazined::CallReload [wmag_7.92x57a50]
[27.01.21 12:58:10.467] CInvSlotSwitcher::state eWpReloading
[27.01.21 12:58:17.069] CWeaponXMagazined::UnloadMagazine
[27.01.21 12:58:17.069] CWeaponXMagazined::SpawnMag [50],[0],[wmag_7.92x57a50],[-1]
[27.01.21 12:58:17.069]  STRING:on_item_use_from_ammunition;
[27.01.21 12:58:17.069]  USERDATA;
[27.01.21 12:58:17.069] ;*game_object parameters
[27.01.21 12:58:17.069]    {
[27.01.21 12:58:17.069]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:58:17.069]    [KEY:  STRING:lv] = VALUE:  NUMBER:362021;
[27.01.21 12:58:17.069]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.579; y: 4.87567; z: -185.183;
[27.01.21 12:58:17.069]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 12:58:17.069]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 12:58:17.069]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 12:58:17.069]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:58:17.069]    }
[27.01.21 12:58:17.069]  USERDATA;
[27.01.21 12:58:17.069] ;*game_object parameters
[27.01.21 12:58:17.069]    {
[27.01.21 12:58:17.069]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:58:17.069]    [KEY:  STRING:lv] = VALUE:  NUMBER:362889;
[27.01.21 12:58:17.069]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.757; y: 4.8769; z: -184.878;
[27.01.21 12:58:17.069]    [KEY:  STRING:id] = VALUE:  NUMBER:27216;
[27.01.21 12:58:17.069]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 12:58:17.069]    [KEY:  STRING:section] = VALUE:  STRING:wmag_7.92x57a50;
[27.01.21 12:58:17.069]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 12:58:17.069]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:58:17.069]    }
[27.01.21 12:58:17.079] CInvSlotSwitcher::OnRuck [wmag_7.92x57a50]
[27.01.21 12:58:17.079] - !!!processing_enabled ->destroy_queue.push_back wmag_7.92x57a50[27216] frame [33720]
[27.01.21 12:58:17.088] CInvSlotSwitcher::OnUpdate
[27.01.21 12:58:17.088] Magazine recharging completed
[27.01.21 12:58:17.088] CInvSlotSwitcher::IdleState
[27.01.21 12:58:18.332] *INFO*: npc='single_player' id='ui_inventory'
[27.01.21 12:58:18.334] SetInventoryCam on
[27.01.21 12:58:21.780]  STRING:on_item_to_ammunition;
[27.01.21 12:58:21.780]  USERDATA;
[27.01.21 12:58:21.780] ;*game_object parameters
[27.01.21 12:58:21.780]    {
[27.01.21 12:58:21.780]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:58:21.780]    [KEY:  STRING:lv] = VALUE:  NUMBER:362021;
[27.01.21 12:58:21.780]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.579; y: 4.87567; z: -185.183;
[27.01.21 12:58:21.780]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 12:58:21.780]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 12:58:21.780]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 12:58:21.780]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:58:21.780]    }
[27.01.21 12:58:21.780]  USERDATA;
[27.01.21 12:58:21.780] ;*game_object parameters
[27.01.21 12:58:21.780]    {
[27.01.21 12:58:21.780]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:58:21.780]    [KEY:  STRING:lv] = VALUE:  NUMBER:362889;
[27.01.21 12:58:21.780]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.757; y: 4.8769; z: -184.878;
[27.01.21 12:58:21.780]    [KEY:  STRING:id] = VALUE:  NUMBER:55322;
[27.01.21 12:58:21.780]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 12:58:21.780]    [KEY:  STRING:section] = VALUE:  STRING:wmag_7.92x57a50;
[27.01.21 12:58:21.780]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 12:58:21.780]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:58:21.780]    }
[27.01.21 12:58:25.153] *INFO*: npc='single_player' id='ui_inventory_hide'
[27.01.21 12:58:25.171] SetInventoryCam off
[27.01.21 12:58:26.180] CInvSlotSwitcher::CallInterface [wpn_mg4227893]
[27.01.21 12:58:26.180] CInvSlotSwitcher::IdleState
[27.01.21 12:58:26.180] CInvSlotSwitcher::state eInterface
[27.01.21 12:58:27.413] CActor::UseItemFromAmmunition[0]
[27.01.21 12:58:27.413] CUIMagazineSelector::GetMagazine[0] returns [55322]
[27.01.21 12:58:27.413]  STRING:on_item_use_from_ammunition;
[27.01.21 12:58:27.413]  USERDATA;
[27.01.21 12:58:27.413] ;*game_object parameters
[27.01.21 12:58:27.413]    {
[27.01.21 12:58:27.413]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:58:27.413]    [KEY:  STRING:lv] = VALUE:  NUMBER:362021;
[27.01.21 12:58:27.413]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.579; y: 4.87567; z: -185.183;
[27.01.21 12:58:27.413]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 12:58:27.413]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 12:58:27.413]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 12:58:27.413]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:58:27.413]    }
[27.01.21 12:58:27.413]  USERDATA;
[27.01.21 12:58:27.413] ;*game_object parameters
[27.01.21 12:58:27.413]    {
[27.01.21 12:58:27.413]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:58:27.413]    [KEY:  STRING:lv] = VALUE:  NUMBER:362889;
[27.01.21 12:58:27.413]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.757; y: 4.8769; z: -184.878;
[27.01.21 12:58:27.413]    [KEY:  STRING:id] = VALUE:  NUMBER:55322;
[27.01.21 12:58:27.413]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 12:58:27.413]    [KEY:  STRING:section] = VALUE:  STRING:wmag_7.92x57a50;
[27.01.21 12:58:27.413]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 12:58:27.413]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:58:27.413]    }
[27.01.21 12:58:27.413] CInvSlotSwitcher::SetLoadingItem [wmag_7.92x57a50]
[27.01.21 12:58:27.413] CWeaponXMagazined::CallReload [wmag_7.92x57a50]
[27.01.21 12:58:27.413] CInvSlotSwitcher::state eWpReloading
[27.01.21 12:58:34.020] CWeaponXMagazined::UnloadMagazine
[27.01.21 12:58:34.020] CWeaponXMagazined::SpawnMag [50],[0],[wmag_7.92x57a50],[-1]
[27.01.21 12:58:34.020]  STRING:on_item_use_from_ammunition;
[27.01.21 12:58:34.020]  USERDATA;
[27.01.21 12:58:34.020] ;*game_object parameters
[27.01.21 12:58:34.020]    {
[27.01.21 12:58:34.020]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:58:34.020]    [KEY:  STRING:lv] = VALUE:  NUMBER:362021;
[27.01.21 12:58:34.020]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.579; y: 4.87567; z: -185.183;
[27.01.21 12:58:34.020]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 12:58:34.020]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 12:58:34.020]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 12:58:34.020]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:58:34.020]    }
[27.01.21 12:58:34.020]  USERDATA;
[27.01.21 12:58:34.020] ;*game_object parameters
[27.01.21 12:58:34.020]    {
[27.01.21 12:58:34.020]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:58:34.020]    [KEY:  STRING:lv] = VALUE:  NUMBER:362889;
[27.01.21 12:58:34.020]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.757; y: 4.8769; z: -184.878;
[27.01.21 12:58:34.020]    [KEY:  STRING:id] = VALUE:  NUMBER:55322;
[27.01.21 12:58:34.021]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 12:58:34.021]    [KEY:  STRING:section] = VALUE:  STRING:wmag_7.92x57a50;
[27.01.21 12:58:34.021]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 12:58:34.021]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:58:34.021]    }
[27.01.21 12:58:34.030] CInvSlotSwitcher::OnRuck [wmag_7.92x57a50]
[27.01.21 12:58:34.030] - !!!processing_enabled ->destroy_queue.push_back wmag_7.92x57a50[55322] frame [35532]
[27.01.21 12:58:34.038] CInvSlotSwitcher::OnUpdate
[27.01.21 12:58:34.038] Magazine recharging completed
[27.01.21 12:58:34.038] CInvSlotSwitcher::IdleState
[27.01.21 12:58:37.487] *INFO*: npc='single_player' id='ui_inventory'
[27.01.21 12:58:37.489] SetInventoryCam on
[27.01.21 12:58:43.603]  STRING:on_item_to_ammunition;
[27.01.21 12:58:43.603]  USERDATA;
[27.01.21 12:58:43.603] ;*game_object parameters
[27.01.21 12:58:43.603]    {
[27.01.21 12:58:43.603]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:58:43.603]    [KEY:  STRING:lv] = VALUE:  NUMBER:362021;
[27.01.21 12:58:43.603]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.579; y: 4.87567; z: -185.183;
[27.01.21 12:58:43.603]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 12:58:43.603]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 12:58:43.603]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 12:58:43.603]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:58:43.603]    }
[27.01.21 12:58:43.603]  USERDATA;
[27.01.21 12:58:43.603] ;*game_object parameters
[27.01.21 12:58:43.603]    {
[27.01.21 12:58:43.603]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:58:43.603]    [KEY:  STRING:lv] = VALUE:  NUMBER:362889;
[27.01.21 12:58:43.603]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.757; y: 4.8769; z: -184.878;
[27.01.21 12:58:43.603]    [KEY:  STRING:id] = VALUE:  NUMBER:39355;
[27.01.21 12:58:43.603]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 12:58:43.603]    [KEY:  STRING:section] = VALUE:  STRING:wmag_7.92x57a50;
[27.01.21 12:58:43.603]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 12:58:43.603]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:58:43.603]    }
[27.01.21 12:58:45.363]  STRING:on_item_to_ammunition;
[27.01.21 12:58:45.363]  USERDATA;
[27.01.21 12:58:45.363] ;*game_object parameters
[27.01.21 12:58:45.363]    {
[27.01.21 12:58:45.363]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:58:45.363]    [KEY:  STRING:lv] = VALUE:  NUMBER:362021;
[27.01.21 12:58:45.363]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.579; y: 4.87567; z: -185.183;
[27.01.21 12:58:45.363]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 12:58:45.363]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 12:58:45.363]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 12:58:45.363]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:58:45.363]    }
[27.01.21 12:58:45.363]  USERDATA;
[27.01.21 12:58:45.363] ;*game_object parameters
[27.01.21 12:58:45.363]    {
[27.01.21 12:58:45.363]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:58:45.363]    [KEY:  STRING:lv] = VALUE:  NUMBER:362889;
[27.01.21 12:58:45.363]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.757; y: 4.8769; z: -184.878;
[27.01.21 12:58:45.363]    [KEY:  STRING:id] = VALUE:  NUMBER:55062;
[27.01.21 12:58:45.363]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 12:58:45.363]    [KEY:  STRING:section] = VALUE:  STRING:wmag_7.92x57a50;
[27.01.21 12:58:45.363]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 12:58:45.363]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:58:45.363]    }
[27.01.21 12:58:50.052] *INFO*: npc='single_player' id='ui_inventory_hide'
[27.01.21 12:58:50.069] SetInventoryCam off
[27.01.21 12:58:53.461] *INFO*: npc='single_player' id='ui_inventory'
[27.01.21 12:58:53.464] SetInventoryCam on
[27.01.21 12:58:55.234] *INFO*: npc='single_player' id='ui_inventory_hide'
[27.01.21 12:58:55.251] SetInventoryCam off
[27.01.21 12:58:56.528] ! Fallback to default bump map: monster_johann\wolf\new_ww_body2_bump#
[27.01.21 12:59:05.973] > save 271
[27.01.21 12:59:05.974]  STRING:ts_save;
[27.01.21 12:59:05.974]  TABLE:;
[27.01.21 12:59:05.974]    {
[27.01.21 12:59:05.974]    }
[27.01.21 12:59:05.974]  STRING:compress_to:;
[27.01.21 12:59:05.974]  STRING:;
[27.01.21 12:59:06.001] actor_binder:save(): self.object:name()='single_player'
[27.01.21 12:59:06.004] * Saving spawns...
[27.01.21 12:59:06.004] * Saving objects...
[27.01.21 12:59:06.078] * 40197 objects are successfully saved
[27.01.21 12:59:06.083] * 28424 script vars are successfully saved
[27.01.21 12:59:06.097] * Game 271.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\271.sav'
[27.01.21 12:59:06.946] *INFO*: npc='single_player' id='ui_inventory'
[27.01.21 12:59:06.948] SetInventoryCam on
[27.01.21 12:59:08.235]  STRING:on_item_to_ammunition;
[27.01.21 12:59:08.235]  USERDATA;
[27.01.21 12:59:08.235] ;*game_object parameters
[27.01.21 12:59:08.235]    {
[27.01.21 12:59:08.235]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:59:08.235]    [KEY:  STRING:lv] = VALUE:  NUMBER:362021;
[27.01.21 12:59:08.235]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.579; y: 4.87567; z: -185.183;
[27.01.21 12:59:08.235]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 12:59:08.235]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 12:59:08.235]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 12:59:08.235]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:59:08.235]    }
[27.01.21 12:59:08.235]  USERDATA;
[27.01.21 12:59:08.235] ;*game_object parameters
[27.01.21 12:59:08.235]    {
[27.01.21 12:59:08.235]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 12:59:08.235]    [KEY:  STRING:lv] = VALUE:  NUMBER:362889;
[27.01.21 12:59:08.235]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.757; y: 4.8769; z: -184.878;
[27.01.21 12:59:08.235]    [KEY:  STRING:id] = VALUE:  NUMBER:37874;
[27.01.21 12:59:08.235]    [KEY:  STRING:clsid] = VALUE:  NUMBER:76;
[27.01.21 12:59:08.235]    [KEY:  STRING:section] = VALUE:  STRING:device_exo_battery;
[27.01.21 12:59:08.235]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 12:59:08.235]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 12:59:08.235]    }
[27.01.21 12:59:08.437] *INFO*: npc='single_player' id='ui_inventory_hide'
[27.01.21 12:59:08.454] SetInventoryCam off
[27.01.21 12:59:15.311] *INFO*: npc='single_player' id='ui_inventory'
[27.01.21 12:59:15.313] SetInventoryCam on
[27.01.21 12:59:27.602] *INFO*: npc='single_player' id='ui_inventory_hide'
[27.01.21 12:59:27.621] SetInventoryCam off
[27.01.21 12:59:34.124]  STRING:ts_save;
[27.01.21 12:59:34.124]  TABLE:;
[27.01.21 12:59:34.124]    {
[27.01.21 12:59:34.124]    }
[27.01.21 12:59:34.124]  STRING:compress_to:;
[27.01.21 12:59:34.124]  STRING:;
[27.01.21 12:59:34.151] actor_binder:save(): self.object:name()='single_player'
[27.01.21 12:59:34.175] * Saving spawns...
[27.01.21 12:59:34.175] * Saving objects...
[27.01.21 12:59:34.239] * 40196 objects are successfully saved
[27.01.21 12:59:34.245] * 28429 script vars are successfully saved
[27.01.21 12:59:34.258] * Game Art_quicksave.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\art_quicksave.sav'
[27.01.21 13:00:13.336] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_ponytail1]
[27.01.21 13:00:13.336] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_ponytail1]
[27.01.21 13:00:13.336] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_spine]
[27.01.21 13:00:13.336] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_spine]
[27.01.21 13:00:13.336] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_spine]
[27.01.21 13:00:13.336] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_ponytail1]
[27.01.21 13:00:13.336] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_spine]
[27.01.21 13:00:13.336] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_ponytail1]
[27.01.21 13:00:13.336] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_horselink]
[27.01.21 13:00:13.336] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_spine]
[27.01.21 13:00:13.336] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_spine]
[27.01.21 13:00:13.336] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_spine]
[27.01.21 13:00:13.544] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_upperarm]
[27.01.21 13:00:13.544] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_upperarm]
[27.01.21 13:00:13.544] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_upperarm]
[27.01.21 13:00:13.544] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_upperarm]
[27.01.21 13:00:13.544] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_upperarm]
[27.01.21 13:00:13.544] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_spine]
[27.01.21 13:00:13.544] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_upperarm]
[27.01.21 13:00:13.544] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_upperarm]
[27.01.21 13:00:13.544] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_spine]
[27.01.21 13:00:13.544] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_upperarm]
[27.01.21 13:00:13.544] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_upperarm]
[27.01.21 13:00:13.740] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_thigh]
[27.01.21 13:00:13.740] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_thigh]
[27.01.21 13:00:13.740] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_thigh]
[27.01.21 13:00:13.740] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_thigh]
[27.01.21 13:00:13.740] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_forearm]
[27.01.21 13:00:13.740] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_thigh]
[27.01.21 13:00:13.740] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_thigh]
[27.01.21 13:00:13.740] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_thigh]
[27.01.21 13:00:13.740] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_thigh]
[27.01.21 13:00:13.790] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_l_thigh]
[27.01.21 13:00:13.952] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:00:13.952] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:00:13.952] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:00:13.952] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:00:13.952] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:00:13.952] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:00:13.952] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:00:13.952] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:00:13.952] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:00:13.952] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:00:13.952] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:00:13.952] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:00:14.143] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:00:14.143] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:00:14.143] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:00:14.143] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:00:14.143] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:00:14.143] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:00:14.143] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:00:14.143] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:00:14.143] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:00:14.143] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:00:14.143] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:00:14.143] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:00:14.368] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_upperarm]
[27.01.21 13:00:14.368] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:00:14.368] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_upperarm]
[27.01.21 13:00:14.368] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:00:14.368] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_upperarm]
[27.01.21 13:00:14.368] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_upperarm]
[27.01.21 13:00:14.368] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_upperarm]
[27.01.21 13:00:14.368] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_forearm]
[27.01.21 13:00:14.368] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_head]
[27.01.21 13:00:14.368] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_upperarm]
[27.01.21 13:00:14.368] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_head]
[27.01.21 13:00:14.542] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_spine]
[27.01.21 13:00:14.542] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_spine]
[27.01.21 13:00:14.542] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_head]
[27.01.21 13:00:14.542] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_head]
[27.01.21 13:00:14.542] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_head]
[27.01.21 13:00:14.542] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_r_upperarm]
[27.01.21 13:00:14.542] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_head]
[27.01.21 13:00:14.542] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_head]
[27.01.21 13:00:14.542] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_spine]
[27.01.21 13:00:14.542] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_head]
[27.01.21 13:00:14.542] BaseMonster:[flesh_strong_220997]:Can_be_fatal:[bip01_head]
[27.01.21 13:00:14.565] [flesh_strong_220997] Killed by  [dark_stalker_respawn_438776]
[27.01.21 13:00:17.177] CActor::ActorUse
[27.01.21 13:00:17.625] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:00:17.625] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:00:17.681] CActor::ActorUse
[27.01.21 13:00:17.827] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:00:19.831] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:00:20.371] CActor::ActorUse
[27.01.21 13:00:20.644] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:00:21.217] CActor::ActorUse
[27.01.21 13:00:21.364] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:00:24.145] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:00:28.879] ~ [CPHSkeleton::RestoreNetState]: [dark_stalker_respawn_457037] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\dark_stalker\gylags\dark_stalker_regular_6] alive[no]
[27.01.21 13:00:29.190] CActor::ActorUse
[27.01.21 13:00:31.028] CActor::ActorUse
[27.01.21 13:00:32.076] CActor::ActorUse
[27.01.21 13:00:32.219] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:00:35.691] BaseMonster:[pseudodog_strong47730]:Can_be_fatal:[bip01_spine2]
[27.01.21 13:00:36.811] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:00:38.726] ~ [CPHSkeleton::RestoreNetState]: [dark_stalker_respawn_456981] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\dark_stalker\gylags\soldat_dead] alive[no]
[27.01.21 13:00:38.804] ! Invalid ogg-comment version, file:  d:\games\sz\gamedata\sounds\shoot\792\gewehr43.ogg
[27.01.21 13:00:38.818]  STRING:ts_save;
[27.01.21 13:00:38.818]  TABLE:;
[27.01.21 13:00:38.818]    {
[27.01.21 13:00:38.818]    }
[27.01.21 13:00:38.818]  STRING:compress_to:;
[27.01.21 13:00:38.818]  STRING:;
[27.01.21 13:00:38.844] actor_binder:save(): self.object:name()='single_player'
[27.01.21 13:00:38.847] * Saving spawns...
[27.01.21 13:00:38.847] * Saving objects...
[27.01.21 13:00:38.896] * 40200 objects are successfully saved
[27.01.21 13:00:38.902] * 28440 script vars are successfully saved
[27.01.21 13:00:38.916] * Game Art_quicksave.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\art_quicksave.sav'
[27.01.21 13:00:39.879] BaseMonster:[pseudodog_strong47730]:Can_be_fatal:[bip01_r_calf]
[27.01.21 13:00:39.962] BaseMonster:[pseudodog_strong47730]:Can_be_fatal:[bip01_l_thigh]
[27.01.21 13:00:39.985] [pseudodog_strong47730] Killed by  [dark_stalker_respawn_438889]
[27.01.21 13:00:40.086] BaseMonster:[pseudodog_strong47730]:Can_be_fatal:[bip01_r_forearm]
[27.01.21 13:00:40.086] BaseMonster:[pseudodog_strong47730]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:00:40.086] BaseMonster:[pseudodog_strong47730]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:00:40.344] BaseMonster:[pseudodog_strong47730]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:00:40.344] BaseMonster:[pseudodog_strong47730]:Can_be_fatal:[bip01_l_thigh]
[27.01.21 13:00:40.344] BaseMonster:[pseudodog_strong47730]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:00:40.344] BaseMonster:[pseudodog_strong47730]:Can_be_fatal:[bip01_l_calf]
[27.01.21 13:00:57.352] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:00:57.352] CWeaponXMagazined::SpawnMag [22],[0],[wmag_762x39a30],[-1]
[27.01.21 13:01:04.287] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:28.395] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:30.402] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:31.902] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:33.585] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_spine3]
[27.01.21 13:01:33.927] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:34.099] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:34.404] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_spine3]
[27.01.21 13:01:36.119] BaseMonster:[bloodsucker_strong50748]:Can_be_fatal:[bip01_spine3]
[27.01.21 13:01:36.440] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:37.076] BaseMonster:[bloodsucker_strong50748]:Can_be_fatal:[bip01_head]
[27.01.21 13:01:37.169] BaseMonster:[bloodsucker_strong50748]:Can_be_fatal:[bip01_spine3]
[27.01.21 13:01:37.253] BaseMonster:[bloodsucker_strong50748]:Can_be_fatal:[bip01_spine3]
[27.01.21 13:01:37.356] BaseMonster:[bloodsucker_strong50748]:Can_be_fatal:[bip01_spine3]
[27.01.21 13:01:37.442] BaseMonster:[bloodsucker_strong50748]:Can_be_fatal:[bip01_spine3]
[27.01.21 13:01:37.726] BaseMonster:[bloodsucker_strong50748]:Can_be_fatal:[bip01_head]
[27.01.21 13:01:37.813] BaseMonster:[bloodsucker_strong50748]:Can_be_fatal:[bip01_spine3]
[27.01.21 13:01:38.851] BaseMonster:[bloodsucker_strong50748]:Can_be_fatal:[bip01_head]
[27.01.21 13:01:38.901] BaseMonster:[bloodsucker_strong50748]:Can_be_fatal:[bip01_l_clavicle]
[27.01.21 13:01:38.915] [bloodsucker_strong50748] Killed by  [dark_stalker_respawn_438889]
[27.01.21 13:01:38.999] BaseMonster:[bloodsucker_strong50748]:Can_be_fatal:[bip01_head]
[27.01.21 13:01:40.199] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:40.483] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:40.483] CWeaponXMagazined::SpawnMag [0],[0],[wmag_762x39a30],[-1]
[27.01.21 13:01:40.992] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:41.638] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:42.396] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:01:42.397] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_spine3]
[27.01.21 13:01:43.013] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:01:43.179] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_l_clavicle]
[27.01.21 13:01:43.740] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:01:44.235] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:01:44.288] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:44.288] CWeaponXMagazined::SpawnMag [13],[0],[wmag_762x39a30],[-1]
[27.01.21 13:01:48.040] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:48.687] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:48.687] CWeaponXMagazined::SpawnMag [0],[3],[wmag_12x76a10],[-1]
[27.01.21 13:01:48.687]  STRING:on_item_use_from_ammunition;
[27.01.21 13:01:48.687]  USERDATA;
[27.01.21 13:01:48.687] ;*game_object parameters
[27.01.21 13:01:48.687]    {
[27.01.21 13:01:48.687]    [KEY:  STRING:gv] = VALUE:  NUMBER:3750;
[27.01.21 13:01:48.687]    [KEY:  STRING:lv] = VALUE:  NUMBER:73979;
[27.01.21 13:01:48.687]    [KEY:  STRING:position] = VALUE:  STRING:x: -122.837; y: -0.367037; z: 34.9655;
[27.01.21 13:01:48.687]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 13:01:48.687]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 13:01:48.687]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 13:01:48.687]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:01:48.687]    }
[27.01.21 13:01:48.687]  USERDATA;
[27.01.21 13:01:48.687] ;*game_object parameters
[27.01.21 13:01:48.687]    {
[27.01.21 13:01:48.687]    [KEY:  STRING:gv] = VALUE:  NUMBER:3765;
[27.01.21 13:01:48.687]    [KEY:  STRING:lv] = VALUE:  NUMBER:362889;
[27.01.21 13:01:48.687]    [KEY:  STRING:position] = VALUE:  STRING:x: 134.757; y: 4.8769; z: -184.878;
[27.01.21 13:01:48.687]    [KEY:  STRING:id] = VALUE:  NUMBER:14918;
[27.01.21 13:01:48.687]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 13:01:48.687]    [KEY:  STRING:section] = VALUE:  STRING:wmag_12x76a10;
[27.01.21 13:01:48.687]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 13:01:48.687]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:01:48.687]    }
[27.01.21 13:01:48.706] - !!!processing_enabled ->destroy_queue.push_back wmag_12x76a10[14918] frame [55426]
[27.01.21 13:01:50.488] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:50.488] CWeaponXMagazined::SpawnMag [0],[0],[wmag_762x39a30],[-1]
[27.01.21 13:01:51.423] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_l_clavicle]
[27.01.21 13:01:51.531] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:01:51.631] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:01:51.742] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_spine3]
[27.01.21 13:01:52.468] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_spine3]
[27.01.21 13:01:52.849] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_spine3]
[27.01.21 13:01:52.957] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_spine3]
[27.01.21 13:01:53.054] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_l_clavicle]
[27.01.21 13:01:53.154] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:01:53.256] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_spine3]
[27.01.21 13:01:53.851] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_head]
[27.01.21 13:01:53.949] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_r_clavicle]
[27.01.21 13:01:53.987] [bloodsucker_tele_strong50749] Killed by  [dark_stalker_respawn_438889]
[27.01.21 13:01:54.258] BaseMonster:[bloodsucker_tele_strong50749]:Can_be_fatal:[bip01_r_hand]
[27.01.21 13:01:55.949] [dark_stalker_respawn_457011] Killed by  [electro_chimera1470]
[27.01.21 13:01:55.949] NPC[Артем Адвокат]:Death.
[27.01.21 13:01:55.950] [dark_stalker_respawn_457011] killed by [electro_chimera1470]
[27.01.21 13:01:55.951] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:55.951] Item[wpn_vepr57016]:DisAssemblyItem(0.080000)
[27.01.21 13:01:55.951] Item[wpn_vepr57016]:SpawnDetails execute:(ndet_shotgun,36)
[27.01.21 13:01:56.139] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:57.307] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:57.307] CWeaponXMagazined::SpawnMag [0],[0],[wmag_762x39a30],[-1]
[27.01.21 13:01:57.599] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:57.914] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:01:58.726] CActor::ActorUse
[27.01.21 13:01:58.931] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:01:59.394] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:02:00.157] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:02:00.603] ~ [CPHSkeleton::RestoreNetState]: [monolith_respawn_423864] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\monolit\greh_veteran_cherep] alive[no]
[27.01.21 13:02:02.089] CActor::ActorUse
[27.01.21 13:02:02.322] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:02:02.506] CActor::ActorUse
[27.01.21 13:02:02.652] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:02:03.005] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:02:03.806] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:02:04.495] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:02:07.980] Warning! line inv_volume not found in section [gl_fake_missile_ammo_vog-25p]
[27.01.21 13:02:12.039] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:02:13.042] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:02:19.600] CActor::ActorUse
[27.01.21 13:02:19.600] xr_motivator:use_callback
[27.01.21 13:02:19.600] NOTIFY [dark_stalker_respawn_439732] used by [single_player]
[27.01.21 13:02:20.079] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:02:20.376] CActor::ActorUse
[27.01.21 13:02:20.376] xr_motivator:use_callback
[27.01.21 13:02:20.376] NOTIFY [dark_stalker_respawn_439732] used by [single_player]
[27.01.21 13:02:20.377] construct dialog hello_npc_dialog
[27.01.21 13:02:20.378] Dialog Assembled. Section hello_npc_dialog, 3 phrase by generated.
[27.01.21 13:02:20.378] *INFO*: npc='single_player' id='ui_talk'
[27.01.21 13:02:20.378] SetUpgradeCam off
[27.01.21 13:02:20.800] construct dialog get_system_taskman_dialog
[27.01.21 13:02:20.801] Dialog Assembled. Section get_system_taskman_dialog, 6 phrase by generated.
[27.01.21 13:02:20.801] main_task_dialog: build start
[27.01.21 13:02:22.369] main_task_dialog: build start
[27.01.21 13:02:22.563] *INFO*: npc='single_player' id='ui_talk_hide'
[27.01.21 13:02:22.563] SetUpgradeCam off
[27.01.21 13:02:22.978] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:02:25.995] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:02:29.841] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:02:32.013] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:02:34.028] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:02:34.543] BaseMonster:[pseudodog_strong47661]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:02:34.575] [pseudodog_strong47661] Killed by  [dark_stalker_respawn_438665]
[27.01.21 13:02:43.288] BaseMonster:[pseudodog_strong47726]:Can_be_fatal:[bip01_l_calf]
[27.01.21 13:02:44.520] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:02:44.671] CActor::ActorUse
[27.01.21 13:02:44.671] xr_motivator:use_callback
[27.01.21 13:02:44.671] NOTIFY [dark_stalker_respawn_459188] used by [single_player]
[27.01.21 13:02:44.672] *INFO*: npc='single_player' id='ui_talk'
[27.01.21 13:02:44.672] SetUpgradeCam off
[27.01.21 13:02:45.197] main_task_dialog: build start
[27.01.21 13:02:45.197] finding.enabled
[27.01.21 13:02:45.197] finding zones 16
[27.01.21 13:02:45.197] af_target: af_night_star
[27.01.21 13:02:45.760] GENERTE_KILLING_ENBLED
[27.01.21 13:02:46.211] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:02:46.763] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:02:46.763] CWeaponXMagazined::SpawnMag [0],[0],[wmag_762x39a30],[-1]
[27.01.21 13:02:49.808] main_task_dialog: build start
[27.01.21 13:02:49.808] finding.enabled
[27.01.21 13:02:49.808] finding zones 16
[27.01.21 13:02:49.808] af_target: af_night_star
[27.01.21 13:02:50.288] GENERTE_KILLING_ENBLED
[27.01.21 13:02:51.623] *INFO*: npc='single_player' id='ui_talk_hide'
[27.01.21 13:02:51.623] SetUpgradeCam off
[27.01.21 13:03:04.099] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:03:05.504] CActor::ActorUse
[27.01.21 13:03:06.865] CActor::ActorUse
[27.01.21 13:03:07.367] CActor::ActorUse
[27.01.21 13:03:07.511] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:03:11.542] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:03:15.102]  STRING:ts_save;
[27.01.21 13:03:15.102]  TABLE:;
[27.01.21 13:03:15.103]    {
[27.01.21 13:03:15.103]    }
[27.01.21 13:03:15.103]  STRING:compress_to:;
[27.01.21 13:03:15.103]  STRING:;
[27.01.21 13:03:15.130] actor_binder:save(): self.object:name()='single_player'
[27.01.21 13:03:15.139] * Saving spawns...
[27.01.21 13:03:15.139] * Saving objects...
[27.01.21 13:03:15.193] * 40238 objects are successfully saved
[27.01.21 13:03:15.196] * 28520 script vars are successfully saved
[27.01.21 13:03:15.210] * Game Art_quicksave.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\art_quicksave.sav'
[27.01.21 13:03:16.888] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:03:17.040] CActor::ActorUse
[27.01.21 13:03:17.633] CActor::ActorUse
[27.01.21 13:03:17.787] [pseudodog_strong47726] Killed by  [dark_stalker_respawn_438889]
[27.01.21 13:03:18.294] CActor::ActorUse
[27.01.21 13:03:18.445] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:03:22.842] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:03:25.806]  STRING:ts_save;
[27.01.21 13:03:25.806]  TABLE:;
[27.01.21 13:03:25.806]    {
[27.01.21 13:03:25.806]    }
[27.01.21 13:03:25.806]  STRING:compress_to:;
[27.01.21 13:03:25.806]  STRING:;
[27.01.21 13:03:25.834] actor_binder:save(): self.object:name()='single_player'
[27.01.21 13:03:25.840] * Saving spawns...
[27.01.21 13:03:25.840] * Saving objects...
[27.01.21 13:03:25.891] * 40243 objects are successfully saved
[27.01.21 13:03:25.894] * 28520 script vars are successfully saved
[27.01.21 13:03:25.909] * Game Art_quicksave.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\art_quicksave.sav'
[27.01.21 13:03:28.407] *INFO*: npc='single_player' id='ui_pda'
[27.01.21 13:03:29.522] *INFO*: npc='single_player' id='ui_pda_hide'
[27.01.21 13:03:31.612] *INFO*: npc='single_player' id='ui_pda'
[27.01.21 13:03:34.998] *INFO*: npc='single_player' id='ui_pda_hide'
[27.01.21 13:04:18.563] CActor::ActorUse
[27.01.21 13:04:34.117]  STRING:ts_save;
[27.01.21 13:04:34.117]  TABLE:;
[27.01.21 13:04:34.117]    {
[27.01.21 13:04:34.117]    }
[27.01.21 13:04:34.117]  STRING:compress_to:;
[27.01.21 13:04:34.117]  STRING:;
[27.01.21 13:04:34.144] actor_binder:save(): self.object:name()='single_player'
[27.01.21 13:04:34.150] * Saving spawns...
[27.01.21 13:04:34.150] * Saving objects...
[27.01.21 13:04:34.201] * 40256 objects are successfully saved
[27.01.21 13:04:34.205] * 28520 script vars are successfully saved
[27.01.21 13:04:34.220] * Game Art_quicksave.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\art_quicksave.sav'
[27.01.21 13:04:40.707] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_b]
[27.01.21 13:05:17.856]  STRING:ts_save;
[27.01.21 13:05:17.856]  TABLE:;
[27.01.21 13:05:17.856]    {
[27.01.21 13:05:17.856]    }
[27.01.21 13:05:17.856]  STRING:compress_to:;
[27.01.21 13:05:17.856]  STRING:;
[27.01.21 13:05:17.882] actor_binder:save(): self.object:name()='single_player'
[27.01.21 13:05:17.886] * Saving spawns...
[27.01.21 13:05:17.886] * Saving objects...
[27.01.21 13:05:17.936] * 40260 objects are successfully saved
[27.01.21 13:05:17.939] * 28520 script vars are successfully saved
[27.01.21 13:05:17.954] * Game Art_autosave.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\art_autosave.sav'
[27.01.21 13:05:17.963] - Disconnect
[27.01.21 13:05:20.825] CInvSlotSwitcher::IdleState
[27.01.21 13:05:21.984] - Destroying level
[27.01.21 13:05:22.106] * phase time: 0 ms
[27.01.21 13:05:22.289] * phase cmem: 621451 K
[27.01.21 13:05:22.362] --LUA version: [LuaJIT 2.1.0-beta3]
[27.01.21 13:05:22.374] * phase time: 267 ms
[27.01.21 13:05:22.522] * phase cmem: 611897 K
[27.01.21 13:05:22.535] * Loading spawn registry...
[27.01.21 13:05:23.263] * 9119 spawn points are successfully loaded
[27.01.21 13:05:23.263] * Loading objects...
[27.01.21 13:05:23.922] * 40260 objects are successfully loaded
[27.01.21 13:05:24.478] * 28520 script vars are successfully loaded
[27.01.21 13:05:24.582] Total Objects: 40260
[27.01.21 13:05:24.896] * Game art_autosave is successfully loaded from file 'd:\games\sz\_appdata_\savedgames\art_autosave.sav' (2.373s)
[27.01.21 13:05:24.896] * phase time: 2522 ms
[27.01.21 13:05:25.054] * phase cmem: 681799 K
[27.01.21 13:05:25.080] # Player not found. New player created.
[27.01.21 13:05:25.080] !!xrServer::Check_GameSpy_CDKey_Success - 1
[27.01.21 13:05:25.080] * client : connection accepted - <>
[27.01.21 13:05:25.100] * phase time: 203 ms
[27.01.21 13:05:25.273] * phase cmem: 681842 K
[27.01.21 13:05:25.278] * phase time: 178 ms
[27.01.21 13:05:25.438] * phase cmem: 684139 K
[27.01.21 13:05:26.425] * phase time: 1146 ms
[27.01.21 13:05:26.585] * phase cmem: 768911 K
[27.01.21 13:05:27.245] * phase time: 820 ms
[27.01.21 13:05:27.406] * phase cmem: 786302 K
[27.01.21 13:05:27.473] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:05:27.477] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:05:27.479] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:05:27.483] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:05:27.485] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:05:27.489] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:05:27.491] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:05:27.494] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:05:27.497] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:05:27.500] * [Loading IB] 1048572 indices, 2047 Kb
[27.01.21 13:05:27.504] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:05:27.507] * [Loading IB] 538788 indices, 1052 Kb
[27.01.21 13:05:27.518] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:05:27.521] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:05:27.524] * [Loading IB] 1048572 indices, 2047 Kb
[27.01.21 13:05:27.527] * [Loading IB] 1048572 indices, 2047 Kb
[27.01.21 13:05:27.530] * [Loading IB] 140604 indices, 274 Kb
[27.01.21 13:05:27.530] * phase time: 285 ms
[27.01.21 13:05:27.693] * phase cmem: 786969 K
[27.01.21 13:05:28.083] * phase time: 552 ms
[27.01.21 13:05:28.246] * phase cmem: 790177 K
[27.01.21 13:05:28.319] * [DETAILS] VertexConsts(256), Batch(61)
[27.01.21 13:05:28.319] * [DETAILS] 40687 v(20), 26352 p
[27.01.21 13:05:28.319] * [DETAILS] Batch(61), VB(794K), IB(154K)
[27.01.21 13:05:28.321] * phase time: 237 ms
[27.01.21 13:05:28.482] * phase cmem: 800544 K
[27.01.21 13:05:28.484] * Loading HOM: d:\games\sz\gamedata\levels\l12_stancia\level.hom
[27.01.21 13:05:28.484] * phase time: 163 ms
[27.01.21 13:05:28.652] * phase cmem: 800602 K
[27.01.21 13:05:28.653] * phase time: 168 ms
[27.01.21 13:05:28.816] * phase cmem: 798286 K
[27.01.21 13:05:28.824] - Game configuring : Started 
[27.01.21 13:05:28.825] - Loading music tracks from 'l12_stancia_musics'...
[27.01.21 13:05:28.827] ! Invalid ogg-comment version, file:  d:\games\sz\gamedata\sounds\music\stalker_remixed_ambients\3rdparty_ambient_stancia_night_l.ogg
[27.01.21 13:05:28.828] ! Invalid ogg-comment version, file:  d:\games\sz\gamedata\sounds\music\stalker_remixed_ambients\3rdparty_ambient_stancia_night_r.ogg
[27.01.21 13:05:28.828] - Game configuring : Finished 
[27.01.21 13:05:28.834] * phase time: 181 ms
[27.01.21 13:05:28.995] * phase cmem: 803219 K
[27.01.21 13:05:29.267] ! Fallback to default bump map: crete\crete_stena_ch_11_1_bump
[27.01.21 13:05:29.267] ! Fallback to default bump map: crete\crete_stena_ch_11_1_bump#
[27.01.21 13:05:31.059] ! Fallback to default bump map: veh\veh_zil_130_bump#
[27.01.21 13:05:31.139] * t-report - base: 1944, 2078296 K
[27.01.21 13:05:31.139] * t-report - lmap: 4, 4096 K
[27.01.21 13:05:31.139] * phase time: 2304 ms
[27.01.21 13:05:31.299] * phase cmem: 809221 K
[27.01.21 13:05:31.307] * phase time: 167 ms
[27.01.21 13:05:31.467] * phase cmem: 809221 K
[27.01.21 13:05:31.677] --------------------------------------------------------------------------------
[27.01.21 13:05:31.677] [32553MB] physical memory installed, [24682MB] available, [24] percent of memory in use
[27.01.21 13:05:31.677] PageFile usage: [5832MB], Peak PageFile usage: [6250MB]
[27.01.21 13:05:31.677] --------------------------------------------------------------------------------
[27.01.21 13:05:31.677] * [ D3D ]: textures[2082393 K]
[27.01.21 13:05:31.677] * [x-ray]: process heap[584203 K], render[0 K]
[27.01.21 13:05:31.677] * [x-ray]: economy: strings[23336 K], smem[20674 K]
[27.01.21 13:05:31.694] CInvSlotSwitcher::IdleState
[27.01.21 13:05:31.878] ! Fallback to default bump map: act\tshirt_bump#
[27.01.21 13:05:31.889] actor_binder:load(): self.object:name()='single_player'
[27.01.21 13:05:31.889] actor_binder:object_binder.load(): self.object:name()='single_player'
[27.01.21 13:05:31.893]  STRING:ts_load;
[27.01.21 13:05:31.893]  STRING:;
[27.01.21 13:05:31.923] !Foz_Weather message: Weather installed in level => cloudy_light
[27.01.21 13:05:31.925] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.8
[27.01.21 13:05:31.925] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.3
[27.01.21 13:05:31.925] events:Game time: 10-5, 12:37, total days: 735510
[27.01.21 13:05:31.925] TFLoadList
[27.01.21 13:05:31.925] TFload:rain_chemical_on
[27.01.21 13:05:31.925]  STRING:TF loaded:;
[27.01.21 13:05:31.925]  STRING:rain_chemical_on;
[27.01.21 13:05:31.925]  TABLE:;
[27.01.21 13:05:31.925]    {
[27.01.21 13:05:31.925]    [KEY:  NUMBER:1] = VALUE:  NUMBER:0;
[27.01.21 13:05:31.925]    [KEY:  NUMBER:2] = VALUE:  NUMBER:14;
[27.01.21 13:05:31.925]    [KEY:  NUMBER:3] = VALUE:  NUMBER:21;
[27.01.21 13:05:31.925]    [KEY:  NUMBER:4] = VALUE:  NUMBER:735510;
[27.01.21 13:05:31.925]    }
[27.01.21 13:05:31.925]  STRING:ts_load;
[27.01.21 13:05:31.925]  STRING:;
[27.01.21 13:05:31.925] TFload:sf07
[27.01.21 13:05:31.925]  STRING:TF loaded:;
[27.01.21 13:05:31.925]  STRING:sf07;
[27.01.21 13:05:31.925]  TABLE:;
[27.01.21 13:05:31.925]    {
[27.01.21 13:05:31.925]    [KEY:  NUMBER:1] = VALUE:  NUMBER:0;
[27.01.21 13:05:31.925]    [KEY:  NUMBER:2] = VALUE:  NUMBER:58;
[27.01.21 13:05:31.925]    [KEY:  NUMBER:3] = VALUE:  NUMBER:12;
[27.01.21 13:05:31.925]    [KEY:  NUMBER:4] = VALUE:  NUMBER:735511;
[27.01.21 13:05:31.925]    }
[27.01.21 13:05:31.925]  STRING:ts_load;
[27.01.21 13:05:31.925]  STRING:;
[27.01.21 13:05:31.996] Total Objects: 40263
[27.01.21 13:05:35.452] Finded 148 restrictors
[27.01.21 13:05:35.452] Delete not-need restrictors: 0
[27.01.21 13:05:35.456] ZTDIALG geo_scale = 4.494994142472
[27.01.21 13:05:35.497] compression_system:****************************************************************************************************
[27.01.21 13:05:35.497] compression_system:on_location_exit[pripyat]
[27.01.21 13:05:36.775] compression_system:Total objects: 40148; Operation objects: 10019; Parent_owners: 152; Items deleted: 0; Items compressed: 2106; Items passed: 0
[27.01.21 13:05:36.775] compression_system:****************************************************************************************************
[27.01.21 13:05:36.778] Clearing Restrictions in monsters and stalkers in: pripyat
[27.01.21 13:05:37.227] Result in pripyat: cleared 0 objects, modified 0 objects.
[27.01.21 13:05:37.227] Start_Destroying_anomaly_from_level:pripyat
[27.01.21 13:05:37.230] se_spawn_manager:se_spawn_manager:create_sppoint:
[27.01.21 13:05:37.230] ~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~
[27.01.21 13:05:37.230] Start generation... l12_stancia
[27.01.21 13:05:37.309] На локации ЧАЭС-1 обнаружено 9 зоны переходов, аномалии на переходах заблокированы.
[27.01.21 13:05:37.464] Max artefact count = 48
[27.01.21 13:05:37.464] Aleady exist artefact count = 0
[27.01.21 13:05:37.465] Artefact settings for anomaly: zone_cerv not found!
[27.01.21 13:05:37.495] Artefact settings for anomaly: zone_radioactive not found!
[27.01.21 13:05:37.500] anomaly generation complete count = 55
[27.01.21 13:05:37.500] artefacts spawned = 10
[27.01.21 13:05:37.500] Среднее число итераций при попытках генерации секций: 3.78182
[27.01.21 13:05:37.500] Общее время генерации аномалий и артефаkтов: 269.764 миллисекунд.
[27.01.21 13:05:37.500] ~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~
[27.01.21 13:05:37.500] se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[27.01.21 13:05:37.500] se_spawn_manager:Start generation respawn... l12_stancia
[27.01.21 13:05:37.500] se_spawn_manager:дневной спавн
[27.01.21 13:05:39.050] se_spawn_manager:monsters generation complete count = 54
[27.01.21 13:05:39.050] se_spawn_manager:wolfdog = 0
[27.01.21 13:05:39.050] se_spawn_manager:zanoza = 13
[27.01.21 13:05:39.050] se_spawn_manager:tushkano = 0
[27.01.21 13:05:39.050] se_spawn_manager:pseudogigant = 0
[27.01.21 13:05:39.050] se_spawn_manager:pseudogigant_jumper = 3
[27.01.21 13:05:39.050] se_spawn_manager:pseudodog = 0
[27.01.21 13:05:39.050] se_spawn_manager:bear_b = 0
[27.01.21 13:05:39.050] se_spawn_manager:bloodsucker = 0
[27.01.21 13:05:39.050] se_spawn_manager:dog = 0
[27.01.21 13:05:39.050] se_spawn_manager:cat = 0
[27.01.21 13:05:39.050] se_spawn_manager:chimera = 0
[27.01.21 13:05:39.050] se_spawn_manager:karlik = 0
[27.01.21 13:05:39.050] se_spawn_manager:journalist = 0
[27.01.21 13:05:39.050] se_spawn_manager:kostolom = 1
[27.01.21 13:05:39.050] se_spawn_manager:wolk = 6
[27.01.21 13:05:39.050] se_spawn_manager:tarakan = 22
[27.01.21 13:05:39.050] se_spawn_manager:oboroten = 0
[27.01.21 13:05:39.050] se_spawn_manager:bear_c = 6
[27.01.21 13:05:39.050] se_spawn_manager:poltergeist_flame = 3
[27.01.21 13:05:39.050] se_spawn_manager:poltergeist_tele = 0
[27.01.21 13:05:39.050] se_spawn_manager:upir = 0
[27.01.21 13:05:39.050] se_spawn_manager:zombie = 0
[27.01.21 13:05:39.050] se_spawn_manager:snork = 0
[27.01.21 13:05:39.050] se_spawn_manager:boar = 0
[27.01.21 13:05:39.050] se_spawn_manager:rat = 0
[27.01.21 13:05:39.050] se_spawn_manager:время генерации 1549.6 миллисекунд
[27.01.21 13:05:39.050] se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[27.01.21 13:05:39.050] compression_system:****************************************************************************************************
[27.01.21 13:05:39.050] compression_system:on_location_entry[l12_stancia]
[27.01.21 13:05:39.050] compression_system:Parent_owners: 0; Items recovered: 0
[27.01.21 13:05:39.050] compression_system:****************************************************************************************************
[27.01.21 13:05:39.050] on_chnge_location
[27.01.21 13:05:39.050]  STRING:on_change_location:begin;
[27.01.21 13:05:39.050]  TABLE:;
[27.01.21 13:05:39.050]    {
[27.01.21 13:05:39.050]    [KEY:  STRING:itemss] = VALUE:  TABLE:;
[27.01.21 13:05:39.050]    Table value:
[27.01.21 13:05:39.050]       {
[27.01.21 13:05:39.050]       [KEY:  NUMBER:1] = VALUE:  STRING:space_restrictor;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:2] = VALUE:  STRING:space_restrictor;
[27.01.21 13:05:39.050]       }
[27.01.21 13:05:39.050]    [KEY:  STRING:id] = VALUE:  NUMBER:1;
[27.01.21 13:05:39.050]    [KEY:  STRING:failed] = VALUE:  NUMBER:0;
[27.01.21 13:05:39.050]    [KEY:  STRING:xxxxx] = VALUE:  NUMBER:0;
[27.01.21 13:05:39.050]    [KEY:  STRING:t2] = VALUE:  TABLE:;
[27.01.21 13:05:39.050]    Table value:
[27.01.21 13:05:39.050]       {
[27.01.21 13:05:39.050]       [KEY:  NUMBER:1] = VALUE:  NUMBER:22;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:2] = VALUE:  STRING:1045;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:3] = VALUE:  NUMBER:2;
[27.01.21 13:05:39.050]       }
[27.01.21 13:05:39.050]    [KEY:  STRING:t4] = VALUE:  TABLE:;
[27.01.21 13:05:39.050]    Table value:
[27.01.21 13:05:39.050]       {
[27.01.21 13:05:39.050]       [KEY:  NUMBER:1] = VALUE:  NUMBER:16;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:2] = VALUE:  STRING:1007;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:3] = VALUE:  NUMBER:2;
[27.01.21 13:05:39.050]       }
[27.01.21 13:05:39.050]    [KEY:  STRING:t3] = VALUE:  TABLE:;
[27.01.21 13:05:39.050]    Table value:
[27.01.21 13:05:39.050]       {
[27.01.21 13:05:39.050]       [KEY:  NUMBER:1] = VALUE:  NUMBER:36;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:2] = VALUE:  STRING:735;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:3] = VALUE:  NUMBER:9;
[27.01.21 13:05:39.050]       }
[27.01.21 13:05:39.050]    [KEY:  STRING:t5] = VALUE:  TABLE:;
[27.01.21 13:05:39.050]    Table value:
[27.01.21 13:05:39.050]       {
[27.01.21 13:05:39.050]       [KEY:  NUMBER:1] = VALUE:  NUMBER:14;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:2] = VALUE:  STRING:949;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:3] = VALUE:  NUMBER:2;
[27.01.21 13:05:39.050]       }
[27.01.21 13:05:39.050]    [KEY:  STRING:file] = VALUE:  STRING:treasure;
[27.01.21 13:05:39.050]    [KEY:  STRING:d1] = VALUE:  TABLE:;
[27.01.21 13:05:39.050]    Table value:
[27.01.21 13:05:39.050]       {
[27.01.21 13:05:39.050]       [KEY:  NUMBER:1] = VALUE:  NUMBER:3;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:2] = VALUE:  NUMBER:22;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:3] = VALUE:  NUMBER:14;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:4] = VALUE:  NUMBER:5383;
[27.01.21 13:05:39.050]       }
[27.01.21 13:05:39.050]    [KEY:  STRING:items] = VALUE:  TABLE:;
[27.01.21 13:05:39.050]    Table value:
[27.01.21 13:05:39.050]       {
[27.01.21 13:05:39.050]       [KEY:  NUMBER:1] = VALUE:  NUMBER:5094;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:2] = VALUE:  NUMBER:39596;
[27.01.21 13:05:39.050]       }
[27.01.21 13:05:39.050]    [KEY:  STRING:d5] = VALUE:  TABLE:;
[27.01.21 13:05:39.050]    Table value:
[27.01.21 13:05:39.050]       {
[27.01.21 13:05:39.050]       [KEY:  NUMBER:1] = VALUE:  NUMBER:0;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:2] = VALUE:  NUMBER:44;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:3] = VALUE:  NUMBER:13;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:4] = VALUE:  NUMBER:735509;
[27.01.21 13:05:39.050]       }
[27.01.21 13:05:39.050]    [KEY:  STRING:completed] = VALUE:  NUMBER:0;
[27.01.21 13:05:39.050]    [KEY:  STRING:d2] = VALUE:  TABLE:;
[27.01.21 13:05:39.050]    Table value:
[27.01.21 13:05:39.050]       {
[27.01.21 13:05:39.050]       [KEY:  NUMBER:1] = VALUE:  NUMBER:3;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:2] = VALUE:  NUMBER:22;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:3] = VALUE:  NUMBER:14;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:4] = VALUE:  NUMBER:5383;
[27.01.21 13:05:39.050]       }
[27.01.21 13:05:39.050]    [KEY:  STRING:t1] = VALUE:  TABLE:;
[27.01.21 13:05:39.050]    Table value:
[27.01.21 13:05:39.050]       {
[27.01.21 13:05:39.050]       [KEY:  NUMBER:1] = VALUE:  NUMBER:26;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:2] = VALUE:  STRING:968;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:3] = VALUE:  NUMBER:2;
[27.01.21 13:05:39.050]       }
[27.01.21 13:05:39.050]    [KEY:  STRING:d4] = VALUE:  TABLE:;
[27.01.21 13:05:39.050]    Table value:
[27.01.21 13:05:39.050]       {
[27.01.21 13:05:39.050]       [KEY:  NUMBER:1] = VALUE:  NUMBER:3;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:2] = VALUE:  NUMBER:22;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:3] = VALUE:  NUMBER:14;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:4] = VALUE:  NUMBER:5383;
[27.01.21 13:05:39.050]       }
[27.01.21 13:05:39.050]    [KEY:  STRING:d3] = VALUE:  TABLE:;
[27.01.21 13:05:39.050]    Table value:
[27.01.21 13:05:39.050]       {
[27.01.21 13:05:39.050]       [KEY:  NUMBER:1] = VALUE:  NUMBER:3;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:2] = VALUE:  NUMBER:22;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:3] = VALUE:  NUMBER:14;
[27.01.21 13:05:39.050]       [KEY:  NUMBER:4] = VALUE:  NUMBER:5383;
[27.01.21 13:05:39.050]       }
[27.01.21 13:05:39.050]    }
[27.01.21 13:05:39.052] finding zones 16
[27.01.21 13:05:39.052] finding zones 16
[27.01.21 13:05:39.060] find_parametric_vertex time: 3.263 миллисекунд. Попыток: 101; Объектов: 0
[27.01.21 13:05:39.063] find_parametric_vertex time: 3.37 миллисекунд. Попыток: 87; Объектов: 0
[27.01.21 13:05:39.067] find_parametric_vertex time: 3.241 миллисекунд. Попыток: 96; Объектов: 0
[27.01.21 13:05:39.070] find_parametric_vertex time: 3.121 миллисекунд. Попыток: 93; Объектов: 0
[27.01.21 13:05:39.073] find_parametric_vertex time: 3.192 миллисекунд. Попыток: 96; Объектов: 0
[27.01.21 13:05:39.076] find_parametric_vertex time: 2.8 миллисекунд. Попыток: 96; Объектов: 0
[27.01.21 13:05:39.079] find_parametric_vertex time: 2.778 миллисекунд. Попыток: 98; Объектов: 0
[27.01.21 13:05:39.088] find_parametric_vertex time: 5.904 миллисекунд. Попыток: 97; Объектов: 0
[27.01.21 13:05:39.093] find_parametric_vertex time: 4.92 миллисекунд. Попыток: 87; Объектов: 0
[27.01.21 13:05:39.097] find_parametric_vertex time: 4.639 миллисекунд. Попыток: 96; Объектов: 0
[27.01.21 13:05:39.103] find_parametric_vertex time: 5.118 миллисекунд. Попыток: 66; Объектов: 0
[27.01.21 13:05:39.109] find_parametric_vertex time: 5.976 миллисекунд. Попыток: 95; Объектов: 0
[27.01.21 13:05:39.113] find_parametric_vertex time: 4.534 миллисекунд. Попыток: 86; Объектов: 0
[27.01.21 13:05:39.118] find_parametric_vertex time: 4.891 миллисекунд. Попыток: 96; Объектов: 0
[27.01.21 13:05:39.125] find_parametric_vertex time: 4.825 миллисекунд. Попыток: 99; Объектов: 0
[27.01.21 13:05:39.130] find_parametric_vertex time: 4.515 миллисекунд. Попыток: 94; Объектов: 0
[27.01.21 13:05:39.135] find_parametric_vertex time: 5.114 миллисекунд. Попыток: 91; Объектов: 0
[27.01.21 13:05:39.139] find_parametric_vertex time: 4.272 миллисекунд. Попыток: 98; Объектов: 0
[27.01.21 13:05:39.142] find_parametric_vertex time: 2.506 миллисекунд. Попыток: 89; Объектов: 0
[27.01.21 13:05:39.145] find_parametric_vertex time: 2.885 миллисекунд. Попыток: 85; Объектов: 0
[27.01.21 13:05:39.148] find_parametric_vertex time: 3.917 миллисекунд. Попыток: 98; Объектов: 0
[27.01.21 13:05:39.156] find_parametric_vertex time: 3.252 миллисекунд. Попыток: 73; Объектов: 0
[27.01.21 13:05:39.159] find_parametric_vertex time: 3.536 миллисекунд. Попыток: 85; Объектов: 0
[27.01.21 13:05:39.161] find_parametric_vertex time: 1.774 миллисекунд. Попыток: 48; Объектов: 0
[27.01.21 13:05:39.164] find_parametric_vertex time: 2.702 миллисекунд. Попыток: 60; Объектов: 1
[27.01.21 13:05:39.168] find_parametric_vertex time: 3.929 миллисекунд. Попыток: 87; Объектов: 0
[27.01.21 13:05:39.172] find_parametric_vertex time: 3.738 миллисекунд. Попыток: 99; Объектов: 0
[27.01.21 13:05:39.175] find_parametric_vertex time: 3.9 миллисекунд. Попыток: 95; Объектов: 0
[27.01.21 13:05:39.176] Общее время параметрического спавна: 123.242 миллисекунд. Попыток: 7; Объектов: 1
[27.01.21 13:05:39.178]  STRING:on_change_location:end;
[27.01.21 13:05:39.178]  TABLE:;
[27.01.21 13:05:39.178]    {
[27.01.21 13:05:39.178]    [KEY:  STRING:t3] = VALUE:  TABLE:;
[27.01.21 13:05:39.178]    Table value:
[27.01.21 13:05:39.178]       {
[27.01.21 13:05:39.178]       [KEY:  NUMBER:1] = VALUE:  NUMBER:36;
[27.01.21 13:05:39.178]       [KEY:  NUMBER:2] = VALUE:  STRING:735;
[27.01.21 13:05:39.178]       [KEY:  NUMBER:3] = VALUE:  NUMBER:9;
[27.01.21 13:05:39.178]       }
[27.01.21 13:05:39.178]    [KEY:  STRING:itemss] = VALUE:  TABLE:;
[27.01.21 13:05:39.178]    Table value:
[27.01.21 13:05:39.178]       {
[27.01.21 13:05:39.178]       [KEY:  NUMBER:1] = VALUE:  STRING:space_restrictor;
[27.01.21 13:05:39.178]       [KEY:  NUMBER:2] = VALUE:  STRING:space_restrictor;
[27.01.21 13:05:39.178]       }
[27.01.21 13:05:39.178]    [KEY:  STRING:id] = VALUE:  NUMBER:1;
[27.01.21 13:05:39.178]    [KEY:  STRING:file] = VALUE:  STRING:treasure;
[27.01.21 13:05:39.178]    [KEY:  STRING:failed] = VALUE:  NUMBER:0;
[27.01.21 13:05:39.178]    [KEY:  STRING:t4] = VALUE:  TABLE:;
[27.01.21 13:05:39.178]    Table value:
[27.01.21 13:05:39.178]       {
[27.01.21 13:05:39.178]       [KEY:  NUMBER:1] = VALUE:  NUMBER:16;
[27.01.21 13:05:39.178]       [KEY:  NUMBER:2] = VALUE:  STRING:1007;
[27.01.21 13:05:39.178]       [KEY:  NUMBER:3] = VALUE:  NUMBER:2;
[27.01.21 13:05:39.178]       }
[27.01.21 13:05:39.178]    [KEY:  STRING:xxxxx] = VALUE:  NUMBER:0;
[27.01.21 13:05:39.178]    [KEY:  STRING:d1] = VALUE:  TABLE:;
[27.01.21 13:05:39.178]    Table value:
[27.01.21 13:05:39.178]       {
[27.01.21 13:05:39.178]       [KEY:  NUMBER:1] = VALUE:  NUMBER:3;
[27.01.21 13:05:39.178]       [KEY:  NUMBER:2] = VALUE:  NUMBER:22;
[27.01.21 13:05:39.178]       [KEY:  NUMBER:3] = VALUE:  NUMBER:14;
[27.01.21 13:05:39.178]       [KEY:  NUMBER:4] = VALUE:  NUMBER:5383;
[27.01.21 13:05:39.178]       }
[27.01.21 13:05:39.178]    [KEY:  STRING:items] = VALUE:  TABLE:;
[27.01.21 13:05:39.178]    Table value:
[27.01.21 13:05:39.178]       {
[27.01.21 13:05:39.178]       [KEY:  NUMBER:1] = VALUE:  NUMBER:5094;
[27.01.21 13:05:39.179]       [KEY:  NUMBER:2] = VALUE:  NUMBER:39596;
[27.01.21 13:05:39.179]       }
[27.01.21 13:05:39.179]    [KEY:  STRING:d2] = VALUE:  TABLE:;
[27.01.21 13:05:39.179]    Table value:
[27.01.21 13:05:39.179]       {
[27.01.21 13:05:39.179]       [KEY:  NUMBER:1] = VALUE:  NUMBER:3;
[27.01.21 13:05:39.179]       [KEY:  NUMBER:2] = VALUE:  NUMBER:22;
[27.01.21 13:05:39.179]       [KEY:  NUMBER:3] = VALUE:  NUMBER:14;
[27.01.21 13:05:39.179]       [KEY:  NUMBER:4] = VALUE:  NUMBER:5383;
[27.01.21 13:05:39.179]       }
[27.01.21 13:05:39.179]    [KEY:  STRING:completed] = VALUE:  NUMBER:0;
[27.01.21 13:05:39.179]    [KEY:  STRING:t2] = VALUE:  TABLE:;
[27.01.21 13:05:39.179]    Table value:
[27.01.21 13:05:39.179]       {
[27.01.21 13:05:39.179]       [KEY:  NUMBER:1] = VALUE:  NUMBER:22;
[27.01.21 13:05:39.179]       [KEY:  NUMBER:2] = VALUE:  STRING:1045;
[27.01.21 13:05:39.179]       [KEY:  NUMBER:3] = VALUE:  NUMBER:2;
[27.01.21 13:05:39.179]       }
[27.01.21 13:05:39.179]    [KEY:  STRING:t1] = VALUE:  TABLE:;
[27.01.21 13:05:39.179]    Table value:
[27.01.21 13:05:39.179]       {
[27.01.21 13:05:39.179]       [KEY:  NUMBER:1] = VALUE:  NUMBER:26;
[27.01.21 13:05:39.179]       [KEY:  NUMBER:2] = VALUE:  STRING:968;
[27.01.21 13:05:39.179]       [KEY:  NUMBER:3] = VALUE:  NUMBER:2;
[27.01.21 13:05:39.179]       }
[27.01.21 13:05:39.179]    [KEY:  STRING:d4] = VALUE:  TABLE:;
[27.01.21 13:05:39.179]    Table value:
[27.01.21 13:05:39.179]       {
[27.01.21 13:05:39.179]       [KEY:  NUMBER:1] = VALUE:  NUMBER:3;
[27.01.21 13:05:39.179]       [KEY:  NUMBER:2] = VALUE:  NUMBER:22;
[27.01.21 13:05:39.179]       [KEY:  NUMBER:3] = VALUE:  NUMBER:14;
[27.01.21 13:05:39.179]       [KEY:  NUMBER:4] = VALUE:  NUMBER:5383;
[27.01.21 13:05:39.179]       }
[27.01.21 13:05:39.179]    [KEY:  STRING:d3] = VALUE:  TABLE:;
[27.01.21 13:05:39.179]    Table value:
[27.01.21 13:05:39.179]       {
[27.01.21 13:05:39.179]       [KEY:  NUMBER:1] = VALUE:  NUMBER:3;
[27.01.21 13:05:39.179]       [KEY:  NUMBER:2] = VALUE:  NUMBER:22;
[27.01.21 13:05:39.179]       [KEY:  NUMBER:3] = VALUE:  NUMBER:14;
[27.01.21 13:05:39.179]       [KEY:  NUMBER:4] = VALUE:  NUMBER:5383;
[27.01.21 13:05:39.179]       }
[27.01.21 13:05:39.179]    }
[27.01.21 13:05:40.033] kulinary.init : Start
[27.01.21 13:05:40.033] kulinary.init : 32 commands loaded
[27.01.21 13:05:40.371]  STRING:Period_as_string:;
[27.01.21 13:05:40.371]  STRING:0,58,12,735511;
[27.01.21 13:05:44.350] ! Can't find sound [sudba_zony\anomaly\under_idle,0.ogg]
[27.01.21 13:05:45.555] * MEMORY USAGE: 627518 K
[27.01.21 13:05:45.555] * End of synchronization A[1] R[1]
[27.01.21 13:05:45.556] * phase time: 14416 ms
[27.01.21 13:05:45.714] * phase cmem: 627516 K
[27.01.21 13:05:46.698] ! Fallback to default bump map: act\equip_vest_bump#
[27.01.21 13:05:46.795] Synchronization complete, Game ready.
[27.01.21 13:05:47.927] update_hour(12)
[27.01.21 13:05:47.927] se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[27.01.21 13:05:47.927] se_spawn_manager:Start generation respawn... l12_stancia
[27.01.21 13:05:47.927] se_spawn_manager:дневной спавн
[27.01.21 13:05:49.558] se_spawn_manager:monsters generation complete count = 26
[27.01.21 13:05:49.558] se_spawn_manager:snork = 10
[27.01.21 13:05:49.558] se_spawn_manager:tushkano = 0
[27.01.21 13:05:49.558] se_spawn_manager:pseudogigant = 0
[27.01.21 13:05:49.558] se_spawn_manager:pseudogigant_jumper = 0
[27.01.21 13:05:49.558] se_spawn_manager:pseudodog = 0
[27.01.21 13:05:49.558] se_spawn_manager:bear_b = 0
[27.01.21 13:05:49.558] se_spawn_manager:bloodsucker = 0
[27.01.21 13:05:49.558] se_spawn_manager:dog = 0
[27.01.21 13:05:49.558] se_spawn_manager:cat = 14
[27.01.21 13:05:49.558] se_spawn_manager:chimera = 2
[27.01.21 13:05:49.558] se_spawn_manager:karlik = 0
[27.01.21 13:05:49.558] se_spawn_manager:kostolom = 0
[27.01.21 13:05:49.558] se_spawn_manager:journalist = 0
[27.01.21 13:05:49.558] se_spawn_manager:oboroten = 0
[27.01.21 13:05:49.558] se_spawn_manager:poltergeist_flame = 0
[27.01.21 13:05:49.558] se_spawn_manager:wolfdog = 0
[27.01.21 13:05:49.558] se_spawn_manager:upir = 0
[27.01.21 13:05:49.558] se_spawn_manager:zombie = 0
[27.01.21 13:05:49.558] se_spawn_manager:poltergeist_tele = 0
[27.01.21 13:05:49.558] se_spawn_manager:boar = 0
[27.01.21 13:05:49.558] se_spawn_manager:rat = 0
[27.01.21 13:05:49.558] se_spawn_manager:время генерации 1630.347 миллисекунд
[27.01.21 13:05:49.558] se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[27.01.21 13:05:54.974] *INFO*: npc='single_player' id='ui_pda'
[27.01.21 13:06:00.180] *INFO*: npc='single_player' id='ui_pda_hide'
[27.01.21 13:06:01.885] > save 272
[27.01.21 13:06:01.885]  STRING:ts_save;
[27.01.21 13:06:01.885]  TABLE:;
[27.01.21 13:06:01.885]    {
[27.01.21 13:06:01.885]    }
[27.01.21 13:06:01.885]  STRING:compress_to:;
[27.01.21 13:06:01.885]  STRING:;
[27.01.21 13:06:01.916] actor_binder:save(): self.object:name()='single_player'
[27.01.21 13:06:01.917] * Saving spawns...
[27.01.21 13:06:01.917] * Saving objects...
[27.01.21 13:06:01.966] * 37990 objects are successfully saved
[27.01.21 13:06:01.973] * 30838 script vars are successfully saved
[27.01.21 13:06:01.986] * Game 272.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\272.sav'
[27.01.21 13:06:56.674]  STRING:ts_save;
[27.01.21 13:06:56.674]  TABLE:;
[27.01.21 13:06:56.674]    {
[27.01.21 13:06:56.674]    }
[27.01.21 13:06:56.674]  STRING:compress_to:;
[27.01.21 13:06:56.674]  STRING:;
[27.01.21 13:06:56.703] actor_binder:save(): self.object:name()='single_player'
[27.01.21 13:06:56.704] * Saving spawns...
[27.01.21 13:06:56.704] * Saving objects...
[27.01.21 13:06:56.750] * 37990 objects are successfully saved
[27.01.21 13:06:56.756] * 30838 script vars are successfully saved
[27.01.21 13:06:56.770] * Game Art_quicksave.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\art_quicksave.sav'
[27.01.21 13:07:00.354] run_compiletest
[27.01.21 13:07:00.354] info***test_jit ok
[27.01.21 13:07:00.354] module***ok
[27.01.21 13:07:40.783] CInventoryItem[armor_exo_dark30390]::ChangeCondition[-0.01]
[27.01.21 13:07:41.823] CInventoryItem[armor_exo_dark30390]::ChangeCondition[-0.02]
[27.01.21 13:07:45.673] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:45.673] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:45.728] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:45.729] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:07:45.777] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:45.777] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:45.825] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:45.826] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:45.873] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:45.874] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:45.929] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:45.930] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:45.977] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:45.977] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:46.025] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:46.025] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:46.073] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:46.073] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_r_calf]
[27.01.21 13:07:46.129] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:46.130] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_r_calf]
[27.01.21 13:07:46.802] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:46.802] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:07:46.859] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:46.859] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:07:46.906] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:46.907] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:46.954] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:46.955] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:47.002] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:47.002] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:47.058] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:47.059] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:47.106] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:47.106] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:47.155] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:47.155] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:47.202] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:47.202] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:47.258] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:47.258] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:47.306] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:47.354] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:48.546] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:48.546] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bone25]
[27.01.21 13:07:48.602] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:48.603] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:07:48.650] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:48.651] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:07:48.699] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:48.699] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bone25]
[27.01.21 13:07:48.746] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:48.747] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bone25]
[27.01.21 13:07:48.802] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:48.802] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bone25]
[27.01.21 13:07:48.851] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:48.852] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bone25]
[27.01.21 13:07:48.898] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:48.898] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:07:49.962] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:49.963] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:07:50.018] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.019] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:50.091] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.092] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:50.113] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.114] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:50.170] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.171] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:50.218] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.266] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.314] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.369] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.418] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.466] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.514] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.514] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:07:50.563] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.563] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:07:50.618] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.619] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:07:50.667] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.668] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:07:50.715] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.715] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:07:50.763] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.763] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:07:50.819] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.820] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:07:50.867] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.867] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_r_upperarm]
[27.01.21 13:07:50.915] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:07:50.915] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:07:56.435] CInventoryItem[armor_exo_dark30390]::ChangeCondition[-0.12]
[27.01.21 13:07:56.443] [single_player] Killed by  [chimera_black_233176]
[27.01.21 13:07:58.269] CInvSlotSwitcher::IdleState
[27.01.21 13:07:59.270] --LUA version: [LuaJIT 2.1.0-beta3]
[27.01.21 13:07:59.282] * phase time: 65 ms
[27.01.21 13:07:59.429] * phase cmem: 585039 K
[27.01.21 13:07:59.441] * Loading spawn registry...
[27.01.21 13:08:00.154] * 9119 spawn points are successfully loaded
[27.01.21 13:08:00.154] * Loading objects...
[27.01.21 13:08:00.788] * 37990 objects are successfully loaded
[27.01.21 13:08:01.318] * 30838 script vars are successfully loaded
[27.01.21 13:08:01.417] Total Objects: 37990
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[50586] because not exist
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[50586] because not stalker
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[46236] because not exist
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[46236] because not stalker
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[37305] because not exist
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[37305] because not stalker
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[37371] because not exist
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[37371] because not stalker
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[39926] because not exist
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[39926] because not stalker
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[39863] because not exist
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[39863] because not stalker
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[50520] because not exist
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[50520] because not stalker
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[46193] because not exist
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[46193] because not stalker
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[46287] because not exist
[27.01.21 13:08:01.626] smart_terrain:smart_terrain:lager_eastprip_dark_market - drop object[46287] because not stalker
[27.01.21 13:08:01.723] * Game art_quicksave is successfully loaded from file 'd:\games\sz\_appdata_\savedgames\art_quicksave.sav' (2.293s)
[27.01.21 13:08:01.723] * phase time: 2440 ms
[27.01.21 13:08:01.878] * phase cmem: 632504 K
[27.01.21 13:08:01.879] * phase time: 156 ms
[27.01.21 13:08:02.036] * phase cmem: 632481 K
[27.01.21 13:08:02.037] * phase time: 157 ms
[27.01.21 13:08:02.194] * phase cmem: 632450 K
[27.01.21 13:08:02.376] --------------------------------------------------------------------------------
[27.01.21 13:08:02.376] [32553MB] physical memory installed, [25195MB] available, [22] percent of memory in use
[27.01.21 13:08:02.376] PageFile usage: [4284MB], Peak PageFile usage: [6446MB]
[27.01.21 13:08:02.376] --------------------------------------------------------------------------------
[27.01.21 13:08:02.377] * [ D3D ]: textures[2207199 K]
[27.01.21 13:08:02.377] * [x-ray]: process heap[600265 K], render[0 K]
[27.01.21 13:08:02.377] * [x-ray]: economy: strings[23352 K], smem[34274 K]
[27.01.21 13:08:02.399] CInvSlotSwitcher::IdleState
[27.01.21 13:08:02.465] ! Fallback to default bump map: act\tshirt_bump#
[27.01.21 13:08:02.475] actor_binder:load(): self.object:name()='single_player'
[27.01.21 13:08:02.475] actor_binder:object_binder.load(): self.object:name()='single_player'
[27.01.21 13:08:02.479]  STRING:ts_load;
[27.01.21 13:08:02.479]  STRING:;
[27.01.21 13:08:02.499] !Foz_Weather message: Weather installed in level => cloudy_light
[27.01.21 13:08:02.501] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.8
[27.01.21 13:08:02.501] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.3
[27.01.21 13:08:02.501] events:Game time: 10-5, 12:44, total days: 735510
[27.01.21 13:08:02.501] TFLoadList
[27.01.21 13:08:02.501] TFload:rain_chemical_on
[27.01.21 13:08:02.501]  STRING:TF loaded:;
[27.01.21 13:08:02.501]  STRING:rain_chemical_on;
[27.01.21 13:08:02.501]  TABLE:;
[27.01.21 13:08:02.501]    {
[27.01.21 13:08:02.501]    [KEY:  NUMBER:1] = VALUE:  NUMBER:0;
[27.01.21 13:08:02.501]    [KEY:  NUMBER:2] = VALUE:  NUMBER:14;
[27.01.21 13:08:02.501]    [KEY:  NUMBER:3] = VALUE:  NUMBER:21;
[27.01.21 13:08:02.501]    [KEY:  NUMBER:4] = VALUE:  NUMBER:735510;
[27.01.21 13:08:02.501]    }
[27.01.21 13:08:02.501]  STRING:ts_load;
[27.01.21 13:08:02.501]  STRING:;
[27.01.21 13:08:02.501] TFload:sf07
[27.01.21 13:08:02.501]  STRING:TF loaded:;
[27.01.21 13:08:02.501]  STRING:sf07;
[27.01.21 13:08:02.501]  TABLE:;
[27.01.21 13:08:02.501]    {
[27.01.21 13:08:02.501]    [KEY:  NUMBER:1] = VALUE:  NUMBER:0;
[27.01.21 13:08:02.502]    [KEY:  NUMBER:2] = VALUE:  NUMBER:58;
[27.01.21 13:08:02.502]    [KEY:  NUMBER:3] = VALUE:  NUMBER:12;
[27.01.21 13:08:02.502]    [KEY:  NUMBER:4] = VALUE:  NUMBER:735511;
[27.01.21 13:08:02.502]    }
[27.01.21 13:08:02.502]  STRING:ts_load;
[27.01.21 13:08:02.502]  STRING:;
[27.01.21 13:08:02.576] Total Objects: 37993
[27.01.21 13:08:05.827] Finded 148 restrictors
[27.01.21 13:08:05.827] Delete not-need restrictors: 0
[27.01.21 13:08:05.832] ZTDIALG geo_scale = 4.494994142472
[27.01.21 13:08:05.878] kulinary.init : Start
[27.01.21 13:08:05.878] kulinary.init : 32 commands loaded
[27.01.21 13:08:06.249]  STRING:Period_as_string:;
[27.01.21 13:08:06.249]  STRING:0,58,12,735511;
[27.01.21 13:08:09.931] * MEMORY USAGE: 638384 K
[27.01.21 13:08:09.931] * End of synchronization A[1] R[1]
[27.01.21 13:08:09.932] * phase time: 8052 ms
[27.01.21 13:08:10.090] * phase cmem: 638389 K
[27.01.21 13:08:10.918] ! Fallback to default bump map: act\equip_vest_bump#
[27.01.21 13:08:11.015] Synchronization complete, Game ready.
[27.01.21 13:08:11.669] update_hour(12)
[27.01.21 13:08:11.669] se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[27.01.21 13:08:11.669] se_spawn_manager:Start generation respawn... l12_stancia
[27.01.21 13:08:11.669] se_spawn_manager:дневной спавн
[27.01.21 13:08:13.274] se_spawn_manager:monsters generation complete count = 22
[27.01.21 13:08:13.275] se_spawn_manager:wolfdog = 0
[27.01.21 13:08:13.275] se_spawn_manager:tushkano = 0
[27.01.21 13:08:13.275] se_spawn_manager:poltergeist_flame = 0
[27.01.21 13:08:13.275] se_spawn_manager:pseudogigant_jumper = 0
[27.01.21 13:08:13.275] se_spawn_manager:pseudodog = 0
[27.01.21 13:08:13.275] se_spawn_manager:bear_b = 0
[27.01.21 13:08:13.275] se_spawn_manager:bloodsucker = 0
[27.01.21 13:08:13.275] se_spawn_manager:dog = 0
[27.01.21 13:08:13.275] se_spawn_manager:chimera = 0
[27.01.21 13:08:13.275] se_spawn_manager:karlik = 21
[27.01.21 13:08:13.275] se_spawn_manager:kostolom = 0
[27.01.21 13:08:13.275] se_spawn_manager:journalist = 1
[27.01.21 13:08:13.275] se_spawn_manager:oboroten = 0
[27.01.21 13:08:13.275] se_spawn_manager:poltergeist_tele = 0
[27.01.21 13:08:13.275] se_spawn_manager:upir = 0
[27.01.21 13:08:13.275] se_spawn_manager:pseudogigant = 0
[27.01.21 13:08:13.275] se_spawn_manager:zombie = 0
[27.01.21 13:08:13.275] se_spawn_manager:boar = 0
[27.01.21 13:08:13.275] se_spawn_manager:rat = 0
[27.01.21 13:08:13.275] se_spawn_manager:время генерации 1605.654 миллисекунд
[27.01.21 13:08:13.275] se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[27.01.21 13:08:20.647] run_compiletest
[27.01.21 13:08:20.647] info***test_jit ok
[27.01.21 13:08:20.647] module***ok
[27.01.21 13:08:55.264] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:08:55.265] BaseMonster:[flesh_zanoza25426]:Can_be_fatal:[bip01_head]
[27.01.21 13:08:55.265] BaseMonster:[flesh_zanoza25426]:Can_be_fatal:[bip01_head]
[27.01.21 13:08:55.265] BaseMonster:[flesh_zanoza25426]:Can_be_fatal:[bip01_head]
[27.01.21 13:08:55.265] BaseMonster:[flesh_zanoza25426]:Can_be_fatal:[bip01_head]
[27.01.21 13:08:55.265] BaseMonster:[flesh_zanoza25426]:Can_be_fatal:[bip01_head]
[27.01.21 13:08:55.265] BaseMonster:[flesh_zanoza25426]:Can_be_fatal:[bip01_head]
[27.01.21 13:08:55.288] [flesh_zanoza25426] Killed by  [single_player]
[27.01.21 13:08:55.288] events:events.actor_kill_enemy
[27.01.21 13:08:56.881] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:08:56.881] BaseMonster:[flesh_zanoza25433]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:08:56.881] BaseMonster:[flesh_zanoza25433]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:08:56.881] BaseMonster:[flesh_zanoza25433]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:08:56.881] BaseMonster:[flesh_zanoza25433]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:08:56.881] BaseMonster:[flesh_zanoza25426]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:08:56.906] [flesh_zanoza25433] Killed by  [single_player]
[27.01.21 13:08:56.906] events:events.actor_kill_enemy
[27.01.21 13:09:09.053] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:09:09.053] BaseMonster:[flesh_zanoza25436]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:09.053] BaseMonster:[flesh_zanoza25436]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:09.053] BaseMonster:[flesh_zanoza25436]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:09.053] BaseMonster:[flesh_zanoza25436]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:09.053] BaseMonster:[flesh_zanoza25436]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:09.076] [flesh_zanoza25436] Killed by  [single_player]
[27.01.21 13:09:09.077] events:events.actor_kill_enemy
[27.01.21 13:09:10.577] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:09:10.577] BaseMonster:[flesh_zanoza25396]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:10.577] BaseMonster:[flesh_zanoza25396]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:10.577] BaseMonster:[flesh_zanoza25396]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:10.577] BaseMonster:[flesh_zanoza25396]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:10.577] BaseMonster:[flesh_zanoza25396]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:10.577] BaseMonster:[flesh_zanoza25396]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:10.600] [flesh_zanoza25396] Killed by  [single_player]
[27.01.21 13:09:10.600] events:events.actor_kill_enemy
[27.01.21 13:09:12.696] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:09:12.696] BaseMonster:[flesh_zanoza25427]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:12.696] BaseMonster:[flesh_zanoza25427]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:12.697] BaseMonster:[flesh_zanoza25427]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:12.697] BaseMonster:[flesh_zanoza25427]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:12.697] BaseMonster:[flesh_zanoza25427]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:12.720] [flesh_zanoza25427] Killed by  [single_player]
[27.01.21 13:09:12.720] events:events.actor_kill_enemy
[27.01.21 13:09:14.664] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:09:14.665] BaseMonster:[flesh_zanoza25435]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:14.665] BaseMonster:[flesh_zanoza25435]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:14.665] BaseMonster:[flesh_zanoza25435]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:14.665] BaseMonster:[flesh_zanoza25435]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:14.690] [flesh_zanoza25435] Killed by  [single_player]
[27.01.21 13:09:14.690] events:events.actor_kill_enemy
[27.01.21 13:09:16.018] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:09:16.019] BaseMonster:[flesh_zanoza25431]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:16.019] BaseMonster:[flesh_zanoza25431]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:16.019] BaseMonster:[flesh_zanoza25431]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:16.019] BaseMonster:[flesh_zanoza25431]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:16.019] BaseMonster:[flesh_zanoza25431]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:16.019] BaseMonster:[flesh_zanoza25431]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:16.044] [flesh_zanoza25431] Killed by  [single_player]
[27.01.21 13:09:16.044] events:events.actor_kill_enemy
[27.01.21 13:09:20.094] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:09:20.095] BaseMonster:[flesh_zanoza25405]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:09:20.095] BaseMonster:[flesh_zanoza25405]:Can_be_fatal:[bip01_l_thigh]
[27.01.21 13:09:20.679] [flesh_zanoza25405] Killed by  [single_player]
[27.01.21 13:09:20.679] events:events.actor_kill_enemy
[27.01.21 13:09:23.902] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:09:23.903] BaseMonster:[flesh_zanoza25374]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:09:23.903] BaseMonster:[flesh_zanoza25374]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:09:23.903] BaseMonster:[flesh_zanoza25402]:Can_be_fatal:[bip01_r_thigh]
[27.01.21 13:09:23.903] BaseMonster:[flesh_zanoza25374]:Can_be_fatal:[bip01_spine]
[27.01.21 13:09:23.903] BaseMonster:[flesh_zanoza25402]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:23.926] [flesh_zanoza25374] Killed by  [single_player]
[27.01.21 13:09:23.926] events:events.actor_kill_enemy
[27.01.21 13:09:23.926] [flesh_zanoza25402] Killed by  [single_player]
[27.01.21 13:09:23.926] events:events.actor_kill_enemy
[27.01.21 13:09:26.503] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:09:26.503] BaseMonster:[flesh_zanoza25382]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:26.503] BaseMonster:[flesh_zanoza25382]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:26.503] BaseMonster:[flesh_zanoza25382]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:26.503] BaseMonster:[flesh_zanoza25382]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:26.503] BaseMonster:[flesh_zanoza25366]:Can_be_fatal:[bip01_l_calf]
[27.01.21 13:09:26.526] [flesh_zanoza25382] Killed by  [single_player]
[27.01.21 13:09:26.526] events:events.actor_kill_enemy
[27.01.21 13:09:31.026] [flesh_zanoza25366] Killed by  [single_player]
[27.01.21 13:09:31.026] events:events.actor_kill_enemy
[27.01.21 13:09:32.194] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:09:32.194] CWeaponXMagazined::SpawnMag [0],[4],[wmag_12x76a10],[-1]
[27.01.21 13:09:32.194]  STRING:on_item_use_from_ammunition;
[27.01.21 13:09:32.194]  USERDATA;
[27.01.21 13:09:32.194] ;*game_object parameters
[27.01.21 13:09:32.194]    {
[27.01.21 13:09:32.194]    [KEY:  STRING:gv] = VALUE:  NUMBER:2305;
[27.01.21 13:09:32.194]    [KEY:  STRING:lv] = VALUE:  NUMBER:201909;
[27.01.21 13:09:32.194]    [KEY:  STRING:position] = VALUE:  STRING:x: 455.953; y: -0.0024851; z: -1.19879;
[27.01.21 13:09:32.194]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 13:09:32.194]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 13:09:32.194]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 13:09:32.194]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:09:32.194]    }
[27.01.21 13:09:32.194]  USERDATA;
[27.01.21 13:09:32.194] ;*game_object parameters
[27.01.21 13:09:32.194]    {
[27.01.21 13:09:32.194]    [KEY:  STRING:gv] = VALUE:  NUMBER:2387;
[27.01.21 13:09:32.194]    [KEY:  STRING:lv] = VALUE:  NUMBER:152783;
[27.01.21 13:09:32.194]    [KEY:  STRING:position] = VALUE:  STRING:x: 357.848; y: 5.48837; z: -95.2242;
[27.01.21 13:09:32.194]    [KEY:  STRING:id] = VALUE:  NUMBER:42058;
[27.01.21 13:09:32.194]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 13:09:32.194]    [KEY:  STRING:section] = VALUE:  STRING:wmag_12x76a10;
[27.01.21 13:09:32.194]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 13:09:32.194]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:09:32.194]    }
[27.01.21 13:09:32.204] - !!!processing_enabled ->destroy_queue.push_back wmag_12x76a1042058[42058] frame [102278]
[27.01.21 13:09:35.916] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:09:35.916] BaseMonster:[flesh_zanoza25430]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:35.916] BaseMonster:[flesh_zanoza25430]:Can_be_fatal:[bip01_head]
[27.01.21 13:09:35.916] BaseMonster:[flesh_zanoza25430]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:09:35.940] [flesh_zanoza25430] Killed by  [single_player]
[27.01.21 13:09:35.940] events:events.actor_kill_enemy
[27.01.21 13:09:47.231] CActor::ActorUse
[27.01.21 13:09:47.418] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:09:51.815] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:09:53.488] CActor::ActorUse
[27.01.21 13:09:53.615] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:09:54.058] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:09:54.434] CActor::ActorUse
[27.01.21 13:09:54.562] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:09:54.909] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:09:55.836] CActor::ActorUse
[27.01.21 13:09:55.965] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:09:56.312] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:09:57.752] CActor::ActorUse
[27.01.21 13:09:58.343] CActor::ActorUse
[27.01.21 13:09:58.477] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:09:58.882] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:09:59.874] CActor::ActorUse
[27.01.21 13:10:00.003] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:10:00.382] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:10:00.975] CActor::ActorUse
[27.01.21 13:10:01.105] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:10:01.446] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:10:02.263] CActor::ActorUse
[27.01.21 13:10:02.759] CActor::ActorUse
[27.01.21 13:10:02.883] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:10:03.218] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:10:04.418] CActor::ActorUse
[27.01.21 13:10:04.946] CActor::ActorUse
[27.01.21 13:10:05.425] CActor::ActorUse
[27.01.21 13:10:05.838] CActor::ActorUse
[27.01.21 13:10:05.965] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:10:06.996] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:10:07.935] CActor::ActorUse
[27.01.21 13:10:08.061] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:10:08.845] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:10:10.488] CActor::ActorUse
[27.01.21 13:10:10.992] CActor::ActorUse
[27.01.21 13:10:11.120] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:10:11.459] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:10:13.256] CActor::ActorUse
[27.01.21 13:10:13.382] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:10:13.770] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:10:14.458] CActor::ActorUse
[27.01.21 13:10:19.498]  STRING:ts_save;
[27.01.21 13:10:19.498]  TABLE:;
[27.01.21 13:10:19.498]    {
[27.01.21 13:10:19.498]    }
[27.01.21 13:10:19.498]  STRING:compress_to:;
[27.01.21 13:10:19.498]  STRING:;
[27.01.21 13:10:19.531] actor_binder:save(): self.object:name()='single_player'
[27.01.21 13:10:19.532] * Saving spawns...
[27.01.21 13:10:19.532] * Saving objects...
[27.01.21 13:10:19.620] * 38021 objects are successfully saved
[27.01.21 13:10:19.625] * 30839 script vars are successfully saved
[27.01.21 13:10:19.639] * Game Art_quicksave.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\art_quicksave.sav'
[27.01.21 13:10:21.422] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:21.422] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_head]
[27.01.21 13:10:21.477] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:21.478] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:10:21.526] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:21.574] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:21.575] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:10:21.623] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:21.623] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:10:21.678] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:21.679] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:10:21.727] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:21.727] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:10:21.774] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:21.774] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_head]
[27.01.21 13:10:21.822] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:21.822] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_head]
[27.01.21 13:10:21.878] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:21.878] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_head]
[27.01.21 13:10:21.926] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:21.927] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_head]
[27.01.21 13:10:21.974] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:21.974] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_head]
[27.01.21 13:10:22.022] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:22.023] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:10:22.078] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:22.079] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:10:22.126] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:22.127] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:10:22.174] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:22.174] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_r_forearm]
[27.01.21 13:10:22.230] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:22.279] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:22.327] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:22.374] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:22.422] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:29.806] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:29.806] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:10:29.862] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:29.863] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:10:29.910] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:29.910] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:10:29.958] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:30.007] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:30.494] CInventoryItem[armor_exo_dark30390]::ChangeCondition[-0.12]
[27.01.21 13:10:30.502] [single_player] Killed by  [chimera_black_233260]
[27.01.21 13:10:33.056] CInvSlotSwitcher::IdleState
[27.01.21 13:10:34.066] --LUA version: [LuaJIT 2.1.0-beta3]
[27.01.21 13:10:34.079] * phase time: 64 ms
[27.01.21 13:10:34.233] * phase cmem: 584243 K
[27.01.21 13:10:34.245] * Loading spawn registry...
[27.01.21 13:10:34.967] * 9119 spawn points are successfully loaded
[27.01.21 13:10:34.968] * Loading objects...
[27.01.21 13:10:35.604] * 38021 objects are successfully loaded
[27.01.21 13:10:36.139] * 30839 script vars are successfully loaded
[27.01.21 13:10:36.239] Total Objects: 38021
[27.01.21 13:10:36.550] * Game art_quicksave is successfully loaded from file 'd:\games\sz\_appdata_\savedgames\art_quicksave.sav' (2.316s)
[27.01.21 13:10:36.550] * phase time: 2471 ms
[27.01.21 13:10:36.711] * phase cmem: 634862 K
[27.01.21 13:10:36.712] * phase time: 161 ms
[27.01.21 13:10:36.871] * phase cmem: 631701 K
[27.01.21 13:10:36.871] * phase time: 159 ms
[27.01.21 13:10:37.029] * phase cmem: 631665 K
[27.01.21 13:10:37.210] --------------------------------------------------------------------------------
[27.01.21 13:10:37.210] [32553MB] physical memory installed, [25198MB] available, [22] percent of memory in use
[27.01.21 13:10:37.210] PageFile usage: [4294MB], Peak PageFile usage: [6446MB]
[27.01.21 13:10:37.210] --------------------------------------------------------------------------------
[27.01.21 13:10:37.210] * [ D3D ]: textures[2209248 K]
[27.01.21 13:10:37.210] * [x-ray]: process heap[600920 K], render[0 K]
[27.01.21 13:10:37.210] * [x-ray]: economy: strings[23348 K], smem[34274 K]
[27.01.21 13:10:37.234] CInvSlotSwitcher::IdleState
[27.01.21 13:10:37.299] ! Fallback to default bump map: act\tshirt_bump#
[27.01.21 13:10:37.309] actor_binder:load(): self.object:name()='single_player'
[27.01.21 13:10:37.309] actor_binder:object_binder.load(): self.object:name()='single_player'
[27.01.21 13:10:37.312]  STRING:ts_load;
[27.01.21 13:10:37.312]  STRING:;
[27.01.21 13:10:37.333] !Foz_Weather message: Weather installed in level => cloudy_light
[27.01.21 13:10:37.335] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.8
[27.01.21 13:10:37.335] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.3
[27.01.21 13:10:37.335] events:Game time: 10-5, 12:56, total days: 735510
[27.01.21 13:10:37.335] TFLoadList
[27.01.21 13:10:37.335] TFload:rain_chemical_on
[27.01.21 13:10:37.335]  STRING:TF loaded:;
[27.01.21 13:10:37.335]  STRING:rain_chemical_on;
[27.01.21 13:10:37.335]  TABLE:;
[27.01.21 13:10:37.335]    {
[27.01.21 13:10:37.335]    [KEY:  NUMBER:1] = VALUE:  NUMBER:0;
[27.01.21 13:10:37.335]    [KEY:  NUMBER:2] = VALUE:  NUMBER:14;
[27.01.21 13:10:37.335]    [KEY:  NUMBER:3] = VALUE:  NUMBER:21;
[27.01.21 13:10:37.335]    [KEY:  NUMBER:4] = VALUE:  NUMBER:735510;
[27.01.21 13:10:37.335]    }
[27.01.21 13:10:37.335]  STRING:ts_load;
[27.01.21 13:10:37.335]  STRING:;
[27.01.21 13:10:37.335] TFload:sf07
[27.01.21 13:10:37.335]  STRING:TF loaded:;
[27.01.21 13:10:37.335]  STRING:sf07;
[27.01.21 13:10:37.335]  TABLE:;
[27.01.21 13:10:37.335]    {
[27.01.21 13:10:37.335]    [KEY:  NUMBER:1] = VALUE:  NUMBER:0;
[27.01.21 13:10:37.335]    [KEY:  NUMBER:2] = VALUE:  NUMBER:58;
[27.01.21 13:10:37.335]    [KEY:  NUMBER:3] = VALUE:  NUMBER:12;
[27.01.21 13:10:37.335]    [KEY:  NUMBER:4] = VALUE:  NUMBER:735511;
[27.01.21 13:10:37.335]    }
[27.01.21 13:10:37.335]  STRING:ts_load;
[27.01.21 13:10:37.335]  STRING:;
[27.01.21 13:10:37.409] Total Objects: 38024
[27.01.21 13:10:40.663] Finded 148 restrictors
[27.01.21 13:10:40.663] Delete not-need restrictors: 0
[27.01.21 13:10:40.667] ZTDIALG geo_scale = 4.494994142472
[27.01.21 13:10:40.713] kulinary.init : Start
[27.01.21 13:10:40.713] kulinary.init : 32 commands loaded
[27.01.21 13:10:41.088]  STRING:Period_as_string:;
[27.01.21 13:10:41.088]  STRING:0,58,12,735511;
[27.01.21 13:10:43.852] run_compiletest
[27.01.21 13:10:43.852] info***test_jit ok
[27.01.21 13:10:43.853] module***ok
[27.01.21 13:10:46.822] * MEMORY USAGE: 644591 K
[27.01.21 13:10:46.822] * End of synchronization A[1] R[1]
[27.01.21 13:10:46.823] * phase time: 10110 ms
[27.01.21 13:10:46.981] * phase cmem: 644590 K
[27.01.21 13:10:47.521] ! Fallback to default bump map: act\equip_vest_bump#
[27.01.21 13:10:47.619] Synchronization complete, Game ready.
[27.01.21 13:10:48.181] update_hour(12)
[27.01.21 13:10:48.181] se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[27.01.21 13:10:48.181] se_spawn_manager:Start generation respawn... l12_stancia
[27.01.21 13:10:48.181] se_spawn_manager:дневной спавн
[27.01.21 13:10:49.836] se_spawn_manager:monsters generation complete count = 9
[27.01.21 13:10:49.836] se_spawn_manager:wolfdog = 0
[27.01.21 13:10:49.836] se_spawn_manager:zanoza = 0
[27.01.21 13:10:49.836] se_spawn_manager:tushkano = 0
[27.01.21 13:10:49.836] se_spawn_manager:poltergeist_flame = 0
[27.01.21 13:10:49.836] se_spawn_manager:pseudogigant_jumper = 0
[27.01.21 13:10:49.836] se_spawn_manager:pseudodog = 0
[27.01.21 13:10:49.836] se_spawn_manager:bear_b = 4
[27.01.21 13:10:49.836] se_spawn_manager:bloodsucker = 0
[27.01.21 13:10:49.836] se_spawn_manager:dog = 0
[27.01.21 13:10:49.836] se_spawn_manager:chimera = 0
[27.01.21 13:10:49.836] se_spawn_manager:kostolom = 1
[27.01.21 13:10:49.836] se_spawn_manager:journalist = 1
[27.01.21 13:10:49.836] se_spawn_manager:oboroten = 0
[27.01.21 13:10:49.836] se_spawn_manager:poltergeist_tele = 0
[27.01.21 13:10:49.836] se_spawn_manager:upir = 0
[27.01.21 13:10:49.836] se_spawn_manager:pseudogigant = 3
[27.01.21 13:10:49.836] se_spawn_manager:zombie = 0
[27.01.21 13:10:49.836] se_spawn_manager:boar = 0
[27.01.21 13:10:49.836] se_spawn_manager:rat = 0
[27.01.21 13:10:49.836] se_spawn_manager:время генерации 1654.773 миллисекунд
[27.01.21 13:10:49.836] se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[27.01.21 13:10:51.573] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:51.573] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:10:51.629] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:51.630] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:10:51.678] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:51.678] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:10:51.726] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:51.727] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:10:51.774] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:51.774] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:10:51.830] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:51.878] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:51.878] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:10:51.926] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:51.974] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.030] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.031] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:10:52.078] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.078] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:10:52.126] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.127] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:10:52.174] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.174] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:10:52.230] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.230] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:10:52.278] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.278] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:10:52.326] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.326] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:10:52.374] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.374] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:10:52.430] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.430] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:10:52.478] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.478] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:10:52.526] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.526] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_l_upperarm]
[27.01.21 13:10:52.574] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.574] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_l_upperarm]
[27.01.21 13:10:52.630] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.631] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:10:52.678] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.679] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:10:52.726] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.726] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:10:52.774] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.774] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:10:52.830] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.830] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_l_calf]
[27.01.21 13:10:52.878] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.878] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_l_calf]
[27.01.21 13:10:52.927] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.927] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_r_horselink]
[27.01.21 13:10:52.974] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:52.975] BaseMonster:[flesh_zanoza25436]:Can_be_fatal:[bip01_l_toe0]
[27.01.21 13:10:53.030] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:53.079] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:53.079] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_l_foot]
[27.01.21 13:10:53.126] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:53.127] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_l_foot]
[27.01.21 13:10:53.174] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:53.175] BaseMonster:[flesh_zanoza25436]:Can_be_fatal:[bip01_l_thigh]
[27.01.21 13:10:53.230] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:54.150] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:54.150] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:10:54.206] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:54.207] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_r_upperarm]
[27.01.21 13:10:54.254] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:54.255] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_r_upperarm]
[27.01.21 13:10:54.302] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:54.303] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:10:54.350] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:54.350] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:10:54.406] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:54.407] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:10:54.454] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:54.454] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:10:54.502] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:54.502] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_l_hand]
[27.01.21 13:10:54.558] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:54.558] BaseMonster:[flesh_zanoza25436]:Can_be_fatal:[bip01_spine]
[27.01.21 13:10:57.304] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:57.304] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:10:57.359] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:57.360] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:10:57.408] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:57.408] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:10:57.456] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:57.456] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_r_upperarm]
[27.01.21 13:10:57.512] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:57.512] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:10:57.560] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:57.561] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:10:57.608] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:10:57.608] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:11:05.034] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:11:05.034] CWeaponXMagazined::SpawnMag [0],[1],[wmag_7.92x57a50],[-1]
[27.01.21 13:11:05.034]  STRING:on_item_use_from_ammunition;
[27.01.21 13:11:05.034]  USERDATA;
[27.01.21 13:11:05.034] ;*game_object parameters
[27.01.21 13:11:05.034]    {
[27.01.21 13:11:05.034]    [KEY:  STRING:gv] = VALUE:  NUMBER:2305;
[27.01.21 13:11:05.034]    [KEY:  STRING:lv] = VALUE:  NUMBER:201909;
[27.01.21 13:11:05.035]    [KEY:  STRING:position] = VALUE:  STRING:x: 455.873; y: -0.00484493; z: -1.37812;
[27.01.21 13:11:05.035]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 13:11:05.035]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 13:11:05.035]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 13:11:05.035]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:11:05.035]    }
[27.01.21 13:11:05.035]  USERDATA;
[27.01.21 13:11:05.035] ;*game_object parameters
[27.01.21 13:11:05.035]    {
[27.01.21 13:11:05.035]    [KEY:  STRING:gv] = VALUE:  NUMBER:2305;
[27.01.21 13:11:05.035]    [KEY:  STRING:lv] = VALUE:  NUMBER:201909;
[27.01.21 13:11:05.035]    [KEY:  STRING:position] = VALUE:  STRING:x: 458.559; y: -0.00710934; z: -1.19985;
[27.01.21 13:11:05.035]    [KEY:  STRING:id] = VALUE:  NUMBER:39355;
[27.01.21 13:11:05.035]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 13:11:05.035]    [KEY:  STRING:section] = VALUE:  STRING:wmag_7.92x57a50;
[27.01.21 13:11:05.035]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 13:11:05.035]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:11:05.035]    }
[27.01.21 13:11:05.043] - !!!processing_enabled ->destroy_queue.push_back wmag_7.92x57a50[39355] frame [111503]
[27.01.21 13:11:06.902] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:06.902] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:11:06.957] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:06.958] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:11:06.982] [chimera_black_233176] Killed by  [single_player]
[27.01.21 13:11:06.983] events:events.actor_kill_enemy
[27.01.21 13:11:07.006] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:07.007] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:11:07.055] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:07.056] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:11:07.103] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:07.103] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_r_calf]
[27.01.21 13:11:07.153] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:07.153] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_r_calf]
[27.01.21 13:11:07.206] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:07.254] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:07.304] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:07.304] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_r_calf]
[27.01.21 13:11:07.352] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:07.353] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_r_calf]
[27.01.21 13:11:11.590] CInventoryItem[armor_exo_dark30390]::ChangeCondition[-0.12]
[27.01.21 13:11:11.598] [single_player] Killed by  [chimera_black_233260]
[27.01.21 13:11:13.103] CInvSlotSwitcher::IdleState
[27.01.21 13:11:14.134] --LUA version: [LuaJIT 2.1.0-beta3]
[27.01.21 13:11:14.146] * phase time: 64 ms
[27.01.21 13:11:14.300] * phase cmem: 584385 K
[27.01.21 13:11:14.313] * Loading spawn registry...
[27.01.21 13:11:15.032] * 9119 spawn points are successfully loaded
[27.01.21 13:11:15.033] * Loading objects...
[27.01.21 13:11:15.692] * 38021 objects are successfully loaded
[27.01.21 13:11:16.238] * 30839 script vars are successfully loaded
[27.01.21 13:11:16.341] Total Objects: 38021
[27.01.21 13:11:16.659] * Game art_quicksave is successfully loaded from file 'd:\games\sz\_appdata_\savedgames\art_quicksave.sav' (2.358s)
[27.01.21 13:11:16.659] * phase time: 2513 ms
[27.01.21 13:11:16.821] * phase cmem: 634996 K
[27.01.21 13:11:16.822] * phase time: 163 ms
[27.01.21 13:11:16.985] * phase cmem: 631719 K
[27.01.21 13:11:16.986] * phase time: 163 ms
[27.01.21 13:11:17.152] * phase cmem: 631683 K
[27.01.21 13:11:17.340] --------------------------------------------------------------------------------
[27.01.21 13:11:17.340] [32553MB] physical memory installed, [25203MB] available, [22] percent of memory in use
[27.01.21 13:11:17.340] PageFile usage: [4288MB], Peak PageFile usage: [6446MB]
[27.01.21 13:11:17.340] --------------------------------------------------------------------------------
[27.01.21 13:11:17.340] * [ D3D ]: textures[2209248 K]
[27.01.21 13:11:17.340] * [x-ray]: process heap[601013 K], render[0 K]
[27.01.21 13:11:17.340] * [x-ray]: economy: strings[23350 K], smem[34274 K]
[27.01.21 13:11:17.374] CInvSlotSwitcher::IdleState
[27.01.21 13:11:17.441] ! Fallback to default bump map: act\tshirt_bump#
[27.01.21 13:11:17.450] actor_binder:load(): self.object:name()='single_player'
[27.01.21 13:11:17.450] actor_binder:object_binder.load(): self.object:name()='single_player'
[27.01.21 13:11:17.454]  STRING:ts_load;
[27.01.21 13:11:17.454]  STRING:;
[27.01.21 13:11:17.476] !Foz_Weather message: Weather installed in level => cloudy_light
[27.01.21 13:11:17.478] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.8
[27.01.21 13:11:17.478] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.3
[27.01.21 13:11:17.478] events:Game time: 10-5, 12:56, total days: 735510
[27.01.21 13:11:17.478] TFLoadList
[27.01.21 13:11:17.478] TFload:rain_chemical_on
[27.01.21 13:11:17.478]  STRING:TF loaded:;
[27.01.21 13:11:17.478]  STRING:rain_chemical_on;
[27.01.21 13:11:17.478]  TABLE:;
[27.01.21 13:11:17.478]    {
[27.01.21 13:11:17.478]    [KEY:  NUMBER:1] = VALUE:  NUMBER:0;
[27.01.21 13:11:17.478]    [KEY:  NUMBER:2] = VALUE:  NUMBER:14;
[27.01.21 13:11:17.478]    [KEY:  NUMBER:3] = VALUE:  NUMBER:21;
[27.01.21 13:11:17.478]    [KEY:  NUMBER:4] = VALUE:  NUMBER:735510;
[27.01.21 13:11:17.478]    }
[27.01.21 13:11:17.478]  STRING:ts_load;
[27.01.21 13:11:17.478]  STRING:;
[27.01.21 13:11:17.478] TFload:sf07
[27.01.21 13:11:17.478]  STRING:TF loaded:;
[27.01.21 13:11:17.478]  STRING:sf07;
[27.01.21 13:11:17.478]  TABLE:;
[27.01.21 13:11:17.478]    {
[27.01.21 13:11:17.478]    [KEY:  NUMBER:1] = VALUE:  NUMBER:0;
[27.01.21 13:11:17.478]    [KEY:  NUMBER:2] = VALUE:  NUMBER:58;
[27.01.21 13:11:17.478]    [KEY:  NUMBER:3] = VALUE:  NUMBER:12;
[27.01.21 13:11:17.478]    [KEY:  NUMBER:4] = VALUE:  NUMBER:735511;
[27.01.21 13:11:17.478]    }
[27.01.21 13:11:17.478]  STRING:ts_load;
[27.01.21 13:11:17.478]  STRING:;
[27.01.21 13:11:17.553] Total Objects: 38024
[27.01.21 13:11:20.896] Finded 148 restrictors
[27.01.21 13:11:20.896] Delete not-need restrictors: 0
[27.01.21 13:11:20.900] ZTDIALG geo_scale = 4.494994142472
[27.01.21 13:11:20.948] kulinary.init : Start
[27.01.21 13:11:20.948] kulinary.init : 32 commands loaded
[27.01.21 13:11:21.334]  STRING:Period_as_string:;
[27.01.21 13:11:21.334]  STRING:0,58,12,735511;
[27.01.21 13:11:24.125] run_compiletest
[27.01.21 13:11:24.125] info***test_jit ok
[27.01.21 13:11:24.125] module***ok
[27.01.21 13:11:27.173] * MEMORY USAGE: 644749 K
[27.01.21 13:11:27.173] * End of synchronization A[1] R[1]
[27.01.21 13:11:27.174] * phase time: 10351 ms
[27.01.21 13:11:27.338] * phase cmem: 644747 K
[27.01.21 13:11:27.833] ! Fallback to default bump map: act\equip_vest_bump#
[27.01.21 13:11:27.933] Synchronization complete, Game ready.
[27.01.21 13:11:28.480] update_hour(12)
[27.01.21 13:11:28.480] se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[27.01.21 13:11:28.480] se_spawn_manager:Start generation respawn... l12_stancia
[27.01.21 13:11:28.480] se_spawn_manager:дневной спавн
[27.01.21 13:11:30.095] se_spawn_manager:monsters generation complete count = 9
[27.01.21 13:11:30.095] se_spawn_manager:wolfdog = 0
[27.01.21 13:11:30.095] se_spawn_manager:zanoza = 0
[27.01.21 13:11:30.095] se_spawn_manager:tushkano = 0
[27.01.21 13:11:30.095] se_spawn_manager:poltergeist_flame = 0
[27.01.21 13:11:30.095] se_spawn_manager:pseudogigant_jumper = 0
[27.01.21 13:11:30.095] se_spawn_manager:pseudodog = 0
[27.01.21 13:11:30.095] se_spawn_manager:bear_b = 3
[27.01.21 13:11:30.095] se_spawn_manager:bloodsucker = 0
[27.01.21 13:11:30.095] se_spawn_manager:dog = 0
[27.01.21 13:11:30.095] se_spawn_manager:chimera = 0
[27.01.21 13:11:30.095] se_spawn_manager:kostolom = 0
[27.01.21 13:11:30.095] se_spawn_manager:journalist = 0
[27.01.21 13:11:30.095] se_spawn_manager:oboroten = 0
[27.01.21 13:11:30.095] se_spawn_manager:poltergeist_tele = 6
[27.01.21 13:11:30.095] se_spawn_manager:upir = 0
[27.01.21 13:11:30.095] se_spawn_manager:pseudogigant = 0
[27.01.21 13:11:30.095] se_spawn_manager:zombie = 0
[27.01.21 13:11:30.095] se_spawn_manager:boar = 0
[27.01.21 13:11:30.095] se_spawn_manager:rat = 0
[27.01.21 13:11:30.095] se_spawn_manager:время генерации 1614.968 миллисекунд
[27.01.21 13:11:30.095] se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[27.01.21 13:11:32.272] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:32.273] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:11:32.328] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:32.328] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:11:32.376] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:32.376] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:11:32.424] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:32.425] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:11:32.480] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:32.480] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:11:32.528] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:32.528] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:11:32.576] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:32.576] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:11:32.624] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:32.625] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:11:32.672] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:32.673] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bone25]
[27.01.21 13:11:32.728] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:32.728] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bone25]
[27.01.21 13:11:32.776] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:32.776] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bone25]
[27.01.21 13:11:32.824] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:32.824] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bone25]
[27.01.21 13:11:32.880] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:32.880] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bone25]
[27.01.21 13:11:32.928] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:32.929] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_l_upperarm]
[27.01.21 13:11:32.976] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:32.977] BaseMonster:[flesh_zanoza25436]:Can_be_fatal:[bip01_l_upperarm]
[27.01.21 13:11:33.024] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:33.025] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_r_hand]
[27.01.21 13:11:33.072] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:33.073] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine]
[27.01.21 13:11:33.992] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:33.993] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:11:34.048] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:34.048] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:11:34.096] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:34.096] BaseMonster:[flesh_zanoza25405]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:11:34.144] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:34.145] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:11:34.192] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:34.192] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:11:34.248] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:34.248] BaseMonster:[flesh_zanoza25382]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:11:34.296] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:34.296] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:11:34.344] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:34.345] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:11:34.400] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:34.400] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:11:34.448] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:34.448] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_head]
[27.01.21 13:11:34.472] [chimera_black_233176] Killed by  [single_player]
[27.01.21 13:11:34.472] events:events.actor_kill_enemy
[27.01.21 13:11:34.496] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:34.496] BaseMonster:[chimera_black_233176]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:11:34.544] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:34.593] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:34.648] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:34.696] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:46.520] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:46.521] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:11:46.576] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:46.577] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:11:46.624] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:46.624] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:11:46.672] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:46.672] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:11:46.720] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:46.721] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:11:46.776] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:46.777] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_r_upperarm]
[27.01.21 13:11:46.824] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:46.824] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_r_upperarm]
[27.01.21 13:11:46.872] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:46.873] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:11:46.920] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:46.921] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:11:46.976] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:46.977] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:11:47.024] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:47.024] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:11:47.072] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:47.073] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:11:47.128] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:47.128] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:11:47.176] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:47.176] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:11:47.224] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:47.224] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:11:47.272] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:47.273] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_r_calf]
[27.01.21 13:11:47.328] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:47.328] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_r_calf]
[27.01.21 13:11:47.376] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:47.377] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:11:54.838] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:11:54.838] CWeaponXMagazined::SpawnMag [0],[1],[wmag_7.92x57a50],[-1]
[27.01.21 13:11:54.838]  STRING:on_item_use_from_ammunition;
[27.01.21 13:11:54.838]  USERDATA;
[27.01.21 13:11:54.838] ;*game_object parameters
[27.01.21 13:11:54.838]    {
[27.01.21 13:11:54.838]    [KEY:  STRING:gv] = VALUE:  NUMBER:2305;
[27.01.21 13:11:54.838]    [KEY:  STRING:lv] = VALUE:  NUMBER:201909;
[27.01.21 13:11:54.838]    [KEY:  STRING:position] = VALUE:  STRING:x: 456.958; y: -0.00362757; z: -1.39875;
[27.01.21 13:11:54.838]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 13:11:54.838]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 13:11:54.839]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 13:11:54.839]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:11:54.839]    }
[27.01.21 13:11:54.839]  USERDATA;
[27.01.21 13:11:54.839] ;*game_object parameters
[27.01.21 13:11:54.839]    {
[27.01.21 13:11:54.839]    [KEY:  STRING:gv] = VALUE:  NUMBER:2305;
[27.01.21 13:11:54.839]    [KEY:  STRING:lv] = VALUE:  NUMBER:201909;
[27.01.21 13:11:54.839]    [KEY:  STRING:position] = VALUE:  STRING:x: 458.172; y: -0.00784606; z: -1.19967;
[27.01.21 13:11:54.839]    [KEY:  STRING:id] = VALUE:  NUMBER:39355;
[27.01.21 13:11:54.839]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 13:11:54.839]    [KEY:  STRING:section] = VALUE:  STRING:wmag_7.92x57a50;
[27.01.21 13:11:54.839]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 13:11:54.839]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:11:54.839]    }
[27.01.21 13:11:54.849] - !!!processing_enabled ->destroy_queue.push_back wmag_7.92x57a50[39355] frame [115608]
[27.01.21 13:11:56.015] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:56.016] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:11:56.071] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:56.071] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:11:56.119] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:56.119] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:11:56.167] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:56.167] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:11:58.983] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:58.984] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:11:59.039] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:59.040] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:11:59.087] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:59.088] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:11:59.135] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:59.136] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:11:59.191] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:59.191] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:11:59.239] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:59.240] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_l_calf]
[27.01.21 13:11:59.287] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:59.335] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:11:59.335] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_r_foot]
[27.01.21 13:12:00.671] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:00.671] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_head]
[27.01.21 13:12:00.727] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:00.727] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_head]
[27.01.21 13:12:00.775] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:00.775] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_head]
[27.01.21 13:12:00.824] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:00.872] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:00.929] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:00.976] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:01.000] !Foz_Weather message: FOZ_WEATHER: [cloudy_light]: выборы новой погоды завершились в пользу [cloudy_dark], игровое время [13:00:00]
[27.01.21 13:12:01.388] update_hour(13)
[27.01.21 13:12:03.051] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:03.051] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:03.107] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:03.107] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:03.155] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:03.156] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:03.203] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:03.203] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:03.259] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:03.259] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:03.307] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:03.307] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:03.355] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:03.356] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:03.403] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:03.403] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:04.042] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:04.042] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:12:04.099] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:04.099] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:12:04.146] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:04.146] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:12:04.194] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:04.194] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:12:04.242] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:04.243] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_r_upperarm]
[27.01.21 13:12:04.298] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:04.775] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:04.776] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:12:04.831] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:04.831] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:12:04.879] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:04.879] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:04.927] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:04.928] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:04.983] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:04.984] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:05.866] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:05.866] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:05.922] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:05.923] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:05.971] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:05.972] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:06.018] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:06.019] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:06.066] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:06.066] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:08.442] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:08.442] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_pelvis]
[27.01.21 13:12:08.466] [chimera_black_233260] Killed by  [single_player]
[27.01.21 13:12:08.466] events:events.actor_kill_enemy
[27.01.21 13:12:08.498] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:08.499] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:12:08.546] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:08.546] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_l_calf]
[27.01.21 13:12:08.594] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:08.594] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_spine]
[27.01.21 13:12:08.650] CInventoryItem[wpn_mg4227893]::ChangeCondition[-0.00]
[27.01.21 13:12:08.651] BaseMonster:[chimera_black_233260]:Can_be_fatal:[bip01_r_hand]
[27.01.21 13:12:18.891] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:12:18.891] CWeaponXMagazined::SpawnMag [2],[1],[wmag_7.92x57a50],[-1]
[27.01.21 13:12:18.891]  STRING:on_item_use_from_ammunition;
[27.01.21 13:12:18.891]  USERDATA;
[27.01.21 13:12:18.891] ;*game_object parameters
[27.01.21 13:12:18.891]    {
[27.01.21 13:12:18.891]    [KEY:  STRING:gv] = VALUE:  NUMBER:2305;
[27.01.21 13:12:18.891]    [KEY:  STRING:lv] = VALUE:  NUMBER:201909;
[27.01.21 13:12:18.891]    [KEY:  STRING:position] = VALUE:  STRING:x: 458.595; y: -0.00175318; z: -1.3502;
[27.01.21 13:12:18.891]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 13:12:18.891]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 13:12:18.891]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 13:12:18.891]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:12:18.891]    }
[27.01.21 13:12:18.891]  USERDATA;
[27.01.21 13:12:18.891] ;*game_object parameters
[27.01.21 13:12:18.891]    {
[27.01.21 13:12:18.891]    [KEY:  STRING:gv] = VALUE:  NUMBER:2305;
[27.01.21 13:12:18.891]    [KEY:  STRING:lv] = VALUE:  NUMBER:201909;
[27.01.21 13:12:18.891]    [KEY:  STRING:position] = VALUE:  STRING:x: 458.172; y: -0.00784606; z: -1.19967;
[27.01.21 13:12:18.891]    [KEY:  STRING:id] = VALUE:  NUMBER:55062;
[27.01.21 13:12:18.891]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 13:12:18.891]    [KEY:  STRING:section] = VALUE:  STRING:wmag_7.92x57a50;
[27.01.21 13:12:18.891]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 13:12:18.891]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:12:18.891]    }
[27.01.21 13:12:18.900] - !!!processing_enabled ->destroy_queue.push_back wmag_7.92x57a50[55062] frame [118560]
[27.01.21 13:12:43.403]  STRING:ts_save;
[27.01.21 13:12:43.403]  TABLE:;
[27.01.21 13:12:43.403]    {
[27.01.21 13:12:43.403]    }
[27.01.21 13:12:43.403]  STRING:compress_to:;
[27.01.21 13:12:43.403]  STRING:;
[27.01.21 13:12:43.432] actor_binder:save(): self.object:name()='single_player'
[27.01.21 13:12:43.432] * Saving spawns...
[27.01.21 13:12:43.432] * Saving objects...
[27.01.21 13:12:43.479] * 38031 objects are successfully saved
[27.01.21 13:12:43.485] * 30840 script vars are successfully saved
[27.01.21 13:12:43.499] * Game Art_quicksave.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\art_quicksave.sav'
[27.01.21 13:12:47.762] CActor::ActorUse
[27.01.21 13:12:47.884] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:12:49.364] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:12:54.732] CActor::ActorUse
[27.01.21 13:12:54.857] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:12:55.699] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:13:15.487] *INFO*: npc='single_player' id='ui_inventory'
[27.01.21 13:13:15.630] SetInventoryCam on
[27.01.21 13:13:20.629]  STRING:on_item_to_ammunition;
[27.01.21 13:13:20.629]  USERDATA;
[27.01.21 13:13:20.629] ;*game_object parameters
[27.01.21 13:13:20.629]    {
[27.01.21 13:13:20.629]    [KEY:  STRING:gv] = VALUE:  NUMBER:2304;
[27.01.21 13:13:20.629]    [KEY:  STRING:lv] = VALUE:  NUMBER:235246;
[27.01.21 13:13:20.629]    [KEY:  STRING:position] = VALUE:  STRING:x: 529.006; y: -0.101868; z: -38.6022;
[27.01.21 13:13:20.629]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 13:13:20.629]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 13:13:20.629]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 13:13:20.629]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:13:20.629]    }
[27.01.21 13:13:20.629]  USERDATA;
[27.01.21 13:13:20.629] ;*game_object parameters
[27.01.21 13:13:20.629]    {
[27.01.21 13:13:20.629]    [KEY:  STRING:gv] = VALUE:  NUMBER:2305;
[27.01.21 13:13:20.629]    [KEY:  STRING:lv] = VALUE:  NUMBER:201909;
[27.01.21 13:13:20.629]    [KEY:  STRING:position] = VALUE:  STRING:x: 458.345; y: 1.03686; z: -1.47304;
[27.01.21 13:13:20.629]    [KEY:  STRING:id] = VALUE:  NUMBER:15698;
[27.01.21 13:13:20.629]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 13:13:20.629]    [KEY:  STRING:section] = VALUE:  STRING:wmag_7.92x57a50;
[27.01.21 13:13:20.629]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 13:13:20.629]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:13:20.629]    }
[27.01.21 13:13:21.434]  STRING:on_item_to_ammunition;
[27.01.21 13:13:21.434]  USERDATA;
[27.01.21 13:13:21.434] ;*game_object parameters
[27.01.21 13:13:21.434]    {
[27.01.21 13:13:21.434]    [KEY:  STRING:gv] = VALUE:  NUMBER:2304;
[27.01.21 13:13:21.434]    [KEY:  STRING:lv] = VALUE:  NUMBER:235246;
[27.01.21 13:13:21.434]    [KEY:  STRING:position] = VALUE:  STRING:x: 529.006; y: -0.101868; z: -38.6022;
[27.01.21 13:13:21.434]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 13:13:21.435]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 13:13:21.435]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 13:13:21.435]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:13:21.435]    }
[27.01.21 13:13:21.435]  USERDATA;
[27.01.21 13:13:21.435] ;*game_object parameters
[27.01.21 13:13:21.435]    {
[27.01.21 13:13:21.435]    [KEY:  STRING:gv] = VALUE:  NUMBER:2305;
[27.01.21 13:13:21.435]    [KEY:  STRING:lv] = VALUE:  NUMBER:201909;
[27.01.21 13:13:21.435]    [KEY:  STRING:position] = VALUE:  STRING:x: 457.083; y: 1.02425; z: -1.44506;
[27.01.21 13:13:21.435]    [KEY:  STRING:id] = VALUE:  NUMBER:18539;
[27.01.21 13:13:21.435]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 13:13:21.435]    [KEY:  STRING:section] = VALUE:  STRING:wmag_7.92x57a50;
[27.01.21 13:13:21.435]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 13:13:21.435]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:13:21.435]    }
[27.01.21 13:13:21.762] *INFO*: npc='single_player' id='ui_inventory_hide'
[27.01.21 13:13:21.781] SetInventoryCam off
[27.01.21 13:13:44.003] *INFO*: npc='single_player' id='ui_pda'
[27.01.21 13:13:45.211] *INFO*: npc='single_player' id='ui_pda_hide'
[27.01.21 13:13:45.963]  STRING:ts_save;
[27.01.21 13:13:45.963]  TABLE:;
[27.01.21 13:13:45.963]    {
[27.01.21 13:13:45.963]    }
[27.01.21 13:13:45.963]  STRING:compress_to:;
[27.01.21 13:13:45.963]  STRING:;
[27.01.21 13:13:45.993] actor_binder:save(): self.object:name()='single_player'
[27.01.21 13:13:45.994] * Saving spawns...
[27.01.21 13:13:45.994] * Saving objects...
[27.01.21 13:13:46.041] * 38029 objects are successfully saved
[27.01.21 13:13:46.047] * 30840 script vars are successfully saved
[27.01.21 13:13:46.061] * Game Art_quicksave.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\art_quicksave.sav'
[27.01.21 13:14:12.189] *INFO*: npc='single_player' id='ui_inventory'
[27.01.21 13:14:12.191] SetInventoryCam on
[27.01.21 13:14:13.926] *INFO*: npc='single_player' id='ui_inventory_hide'
[27.01.21 13:14:13.945] SetInventoryCam off
[27.01.21 13:14:16.353] CInvSlotSwitcher::CallInterface [wpn_vepr58392]
[27.01.21 13:14:16.353] CInvSlotSwitcher::IdleState
[27.01.21 13:14:16.353] CInvSlotSwitcher::state eInterface
[27.01.21 13:14:18.975] *INFO*: npc='single_player' id='ui_inventory'
[27.01.21 13:14:18.976] SetInventoryCam on
[27.01.21 13:14:21.507]  STRING:on_item_to_ammunition;
[27.01.21 13:14:21.507]  USERDATA;
[27.01.21 13:14:21.507] ;*game_object parameters
[27.01.21 13:14:21.507]    {
[27.01.21 13:14:21.507]    [KEY:  STRING:gv] = VALUE:  NUMBER:2326;
[27.01.21 13:14:21.507]    [KEY:  STRING:lv] = VALUE:  NUMBER:277693;
[27.01.21 13:14:21.507]    [KEY:  STRING:position] = VALUE:  STRING:x: 641.617; y: 1.30682; z: -58.735;
[27.01.21 13:14:21.507]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 13:14:21.507]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 13:14:21.507]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 13:14:21.507]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:14:21.507]    }
[27.01.21 13:14:21.507]  USERDATA;
[27.01.21 13:14:21.507] ;*game_object parameters
[27.01.21 13:14:21.507]    {
[27.01.21 13:14:21.507]    [KEY:  STRING:gv] = VALUE:  NUMBER:2305;
[27.01.21 13:14:21.507]    [KEY:  STRING:lv] = VALUE:  NUMBER:212378;
[27.01.21 13:14:21.507]    [KEY:  STRING:position] = VALUE:  STRING:x: 480.181; y: 1.35243; z: -27.6568;
[27.01.21 13:14:21.507]    [KEY:  STRING:id] = VALUE:  NUMBER:19772;
[27.01.21 13:14:21.507]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 13:14:21.507]    [KEY:  STRING:section] = VALUE:  STRING:wmag_12x76a10;
[27.01.21 13:14:21.507]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 13:14:21.507]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:14:21.507]    }
[27.01.21 13:14:24.742]  STRING:on_item_to_ammunition;
[27.01.21 13:14:24.742]  USERDATA;
[27.01.21 13:14:24.742] ;*game_object parameters
[27.01.21 13:14:24.742]    {
[27.01.21 13:14:24.742]    [KEY:  STRING:gv] = VALUE:  NUMBER:2326;
[27.01.21 13:14:24.742]    [KEY:  STRING:lv] = VALUE:  NUMBER:277693;
[27.01.21 13:14:24.742]    [KEY:  STRING:position] = VALUE:  STRING:x: 641.617; y: 1.30682; z: -58.735;
[27.01.21 13:14:24.742]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 13:14:24.742]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 13:14:24.742]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 13:14:24.742]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:14:24.742]    }
[27.01.21 13:14:24.742]  USERDATA;
[27.01.21 13:14:24.742] ;*game_object parameters
[27.01.21 13:14:24.742]    {
[27.01.21 13:14:24.742]    [KEY:  STRING:gv] = VALUE:  NUMBER:2305;
[27.01.21 13:14:24.742]    [KEY:  STRING:lv] = VALUE:  NUMBER:202581;
[27.01.21 13:14:24.742]    [KEY:  STRING:position] = VALUE:  STRING:x: 460.067; y: -0.0221966; z: -8.03855;
[27.01.21 13:14:24.742]    [KEY:  STRING:id] = VALUE:  NUMBER:9830;
[27.01.21 13:14:24.742]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 13:14:24.742]    [KEY:  STRING:section] = VALUE:  STRING:wmag_12x76a10;
[27.01.21 13:14:24.742]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 13:14:24.742]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:14:24.742]    }
[27.01.21 13:14:25.224] *INFO*: npc='single_player' id='ui_inventory_hide'
[27.01.21 13:14:25.244] SetInventoryCam off
[27.01.21 13:14:26.463] CInvSlotSwitcher::CallInterface [wpn_vepr58392]
[27.01.21 13:14:26.463] CInvSlotSwitcher::IdleState
[27.01.21 13:14:26.463] CInvSlotSwitcher::state eInterface
[27.01.21 13:14:28.623] CActor::UseItemFromAmmunition[0]
[27.01.21 13:14:28.623] CUIMagazineSelector::GetMagazine[0] returns [19772]
[27.01.21 13:14:28.623]  STRING:on_item_use_from_ammunition;
[27.01.21 13:14:28.623]  USERDATA;
[27.01.21 13:14:28.623] ;*game_object parameters
[27.01.21 13:14:28.623]    {
[27.01.21 13:14:28.623]    [KEY:  STRING:gv] = VALUE:  NUMBER:2326;
[27.01.21 13:14:28.623]    [KEY:  STRING:lv] = VALUE:  NUMBER:277693;
[27.01.21 13:14:28.623]    [KEY:  STRING:position] = VALUE:  STRING:x: 641.617; y: 1.30682; z: -58.735;
[27.01.21 13:14:28.623]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 13:14:28.623]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 13:14:28.623]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 13:14:28.623]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:14:28.623]    }
[27.01.21 13:14:28.623]  USERDATA;
[27.01.21 13:14:28.623] ;*game_object parameters
[27.01.21 13:14:28.623]    {
[27.01.21 13:14:28.623]    [KEY:  STRING:gv] = VALUE:  NUMBER:2305;
[27.01.21 13:14:28.623]    [KEY:  STRING:lv] = VALUE:  NUMBER:212378;
[27.01.21 13:14:28.623]    [KEY:  STRING:position] = VALUE:  STRING:x: 480.181; y: 1.35243; z: -27.6568;
[27.01.21 13:14:28.623]    [KEY:  STRING:id] = VALUE:  NUMBER:19772;
[27.01.21 13:14:28.623]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 13:14:28.623]    [KEY:  STRING:section] = VALUE:  STRING:wmag_12x76a10;
[27.01.21 13:14:28.623]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 13:14:28.623]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:14:28.623]    }
[27.01.21 13:14:28.623] CInvSlotSwitcher::SetLoadingItem [wmag_12x76a10]
[27.01.21 13:14:28.623] CWeaponXMagazined::CallReload [wmag_12x76a10]
[27.01.21 13:14:28.623] CInvSlotSwitcher::state eWpReloading
[27.01.21 13:14:32.096] CWeaponXMagazined::UnloadMagazine
[27.01.21 13:14:32.096] CWeaponXMagazined::SpawnMag [9],[4],[wmag_12x76a10],[-1]
[27.01.21 13:14:32.096]  STRING:on_item_use_from_ammunition;
[27.01.21 13:14:32.097]  USERDATA;
[27.01.21 13:14:32.097] ;*game_object parameters
[27.01.21 13:14:32.097]    {
[27.01.21 13:14:32.097]    [KEY:  STRING:gv] = VALUE:  NUMBER:2326;
[27.01.21 13:14:32.097]    [KEY:  STRING:lv] = VALUE:  NUMBER:277693;
[27.01.21 13:14:32.097]    [KEY:  STRING:position] = VALUE:  STRING:x: 641.617; y: 1.30682; z: -58.735;
[27.01.21 13:14:32.097]    [KEY:  STRING:id] = VALUE:  NUMBER:0;
[27.01.21 13:14:32.097]    [KEY:  STRING:clsid] = VALUE:  NUMBER:91;
[27.01.21 13:14:32.097]    [KEY:  STRING:section] = VALUE:  STRING:actor;
[27.01.21 13:14:32.097]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:14:32.097]    }
[27.01.21 13:14:32.097]  USERDATA;
[27.01.21 13:14:32.097] ;*game_object parameters
[27.01.21 13:14:32.097]    {
[27.01.21 13:14:32.097]    [KEY:  STRING:gv] = VALUE:  NUMBER:2305;
[27.01.21 13:14:32.097]    [KEY:  STRING:lv] = VALUE:  NUMBER:212378;
[27.01.21 13:14:32.097]    [KEY:  STRING:position] = VALUE:  STRING:x: 480.181; y: 1.35243; z: -27.6568;
[27.01.21 13:14:32.097]    [KEY:  STRING:id] = VALUE:  NUMBER:19772;
[27.01.21 13:14:32.097]    [KEY:  STRING:clsid] = VALUE:  NUMBER:175;
[27.01.21 13:14:32.097]    [KEY:  STRING:section] = VALUE:  STRING:wmag_12x76a10;
[27.01.21 13:14:32.097]    [KEY:  STRING:parent] = VALUE:  USERDATA;
[27.01.21 13:14:32.097]    [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967295;
[27.01.21 13:14:32.097]    }
[27.01.21 13:14:32.106] CInvSlotSwitcher::OnRuck [wmag_12x76a10]
[27.01.21 13:14:32.106] - !!!processing_enabled ->destroy_queue.push_back wmag_12x76a10[19772] frame [134792]
[27.01.21 13:14:32.113] CInvSlotSwitcher::OnUpdate
[27.01.21 13:14:32.113] Magazine recharging completed
[27.01.21 13:14:32.113] CInvSlotSwitcher::IdleState
[27.01.21 13:14:39.843] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:14:39.844] BaseMonster:[kostolom_strong25494]:Can_be_fatal:[bip01_head]
[27.01.21 13:14:40.571] CInventoryItem[wpn_vepr58392]::ChangeCondition[-0.00]
[27.01.21 13:14:40.572] BaseMonster:[kostolom_strong25494]:Can_be_fatal:[bip01_spine1]
[27.01.21 13:14:40.595] [kostolom_strong25494] Killed by  [single_player]
[27.01.21 13:14:40.595] events:events.actor_kill_enemy
[27.01.21 13:14:44.340] CActor::ActorUse
[27.01.21 13:14:44.469] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:14:46.332] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:14:50.275] CActor::ActorUse
[27.01.21 13:14:50.407] *INFO*: npc='single_player' id='ui_car_body'
[27.01.21 13:14:53.155] Art covered by line 240
[27.01.21 13:14:53.155] Art covered by line 252
[27.01.21 13:14:53.155] Art covered by line 252
[27.01.21 13:14:53.155] !!! take item from box false
[27.01.21 13:14:53.751] !!! take item from box false
[27.01.21 13:14:53.955] !!! take item from box false
[27.01.21 13:14:55.467] *INFO*: npc='single_player' id='ui_car_body_hide'
[27.01.21 13:14:56.374] Warning! line inv_volume not found in section [explosive_barrel]
[27.01.21 13:14:56.897] Warning! line inv_volume not found in section [explosive_barrel]
[27.01.21 13:14:57.714] Warning! line inv_volume not found in section [explosive_barrel]
[27.01.21 13:14:57.715] Warning! line inv_volume not found in section [explosive_barrel]
[27.01.21 13:14:57.986] Warning! line inv_volume not found in section [explosive_barrel]
[27.01.21 13:14:58.258] Warning! line inv_volume not found in section [explosive_barrel]
[27.01.21 13:14:58.801] Warning! line inv_volume not found in section [explosive_barrel]
[27.01.21 13:14:59.074] Warning! line inv_volume not found in section [explosive_barrel]
[27.01.21 13:15:00.162] Warning! line inv_volume not found in section [explosive_barrel]
[27.01.21 13:15:00.434] Warning! line inv_volume not found in section [explosive_barrel]
[27.01.21 13:15:00.435] Warning! line inv_volume not found in section [explosive_barrel]
[27.01.21 13:15:01.250] Warning! line inv_volume not found in section [explosive_barrel]
[27.01.21 13:15:03.428] Warning! line inv_volume not found in section [explosive_barrel]
[27.01.21 13:15:07.201]  STRING:ts_save;
[27.01.21 13:15:07.201]  TABLE:;
[27.01.21 13:15:07.201]    {
[27.01.21 13:15:07.201]    }
[27.01.21 13:15:07.201]  STRING:compress_to:;
[27.01.21 13:15:07.201]  STRING:;
[27.01.21 13:15:07.230] actor_binder:save(): self.object:name()='single_player'
[27.01.21 13:15:07.231] * Saving spawns...
[27.01.21 13:15:07.231] * Saving objects...
[27.01.21 13:15:07.278] * 38029 objects are successfully saved
[27.01.21 13:15:07.284] * 30841 script vars are successfully saved
[27.01.21 13:15:07.298] * Game Art_quicksave.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\art_quicksave.sav'
[27.01.21 13:15:36.862] CInvSlotSwitcher::IdleState
[27.01.21 13:15:37.900] --LUA version: [LuaJIT 2.1.0-beta3]
[27.01.21 13:15:37.913] * phase time: 62 ms
[27.01.21 13:15:38.069] * phase cmem: 602909 K
[27.01.21 13:15:38.082] * Loading spawn registry...
[27.01.21 13:15:38.798] * 9119 spawn points are successfully loaded
[27.01.21 13:15:38.798] * Loading objects...
[27.01.21 13:15:39.429] * 38029 objects are successfully loaded
[27.01.21 13:15:39.969] * 30841 script vars are successfully loaded
[27.01.21 13:15:40.068] Total Objects: 38029
[27.01.21 13:15:40.375] * Game art_quicksave is successfully loaded from file 'd:\games\sz\_appdata_\savedgames\art_quicksave.sav' (2.305s)
[27.01.21 13:15:40.375] * phase time: 2461 ms
[27.01.21 13:15:40.533] * phase cmem: 653588 K
[27.01.21 13:15:40.534] * phase time: 159 ms
[27.01.21 13:15:40.694] * phase cmem: 650484 K
[27.01.21 13:15:40.695] * phase time: 160 ms
[27.01.21 13:15:40.855] * phase cmem: 650448 K
[27.01.21 13:15:41.041] --------------------------------------------------------------------------------
[27.01.21 13:15:41.041] [32553MB] physical memory installed, [25264MB] available, [22] percent of memory in use
[27.01.21 13:15:41.041] PageFile usage: [4235MB], Peak PageFile usage: [6446MB]
[27.01.21 13:15:41.041] --------------------------------------------------------------------------------
[27.01.21 13:15:41.041] * [ D3D ]: textures[2208538 K]
[27.01.21 13:15:41.041] * [x-ray]: process heap[610645 K], render[0 K]
[27.01.21 13:15:41.041] * [x-ray]: economy: strings[23374 K], smem[34650 K]
[27.01.21 13:15:41.065] CInvSlotSwitcher::IdleState
[27.01.21 13:15:41.129] ! Fallback to default bump map: act\tshirt_bump#
[27.01.21 13:15:41.139] actor_binder:load(): self.object:name()='single_player'
[27.01.21 13:15:41.139] actor_binder:object_binder.load(): self.object:name()='single_player'
[27.01.21 13:15:41.143]  STRING:ts_load;
[27.01.21 13:15:41.143]  STRING:;
[27.01.21 13:15:41.164] !Foz_Weather message: Weather installed in level => cloudy_dark
[27.01.21 13:15:41.166] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.8
[27.01.21 13:15:41.166] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.3
[27.01.21 13:15:41.166] events:Game time: 10-5, 13:15, total days: 735510
[27.01.21 13:15:41.166] TFLoadList
[27.01.21 13:15:41.166] TFload:rain_chemical_on
[27.01.21 13:15:41.166]  STRING:TF loaded:;
[27.01.21 13:15:41.166]  STRING:rain_chemical_on;
[27.01.21 13:15:41.166]  TABLE:;
[27.01.21 13:15:41.166]    {
[27.01.21 13:15:41.166]    [KEY:  NUMBER:1] = VALUE:  NUMBER:0;
[27.01.21 13:15:41.166]    [KEY:  NUMBER:2] = VALUE:  NUMBER:14;
[27.01.21 13:15:41.166]    [KEY:  NUMBER:3] = VALUE:  NUMBER:21;
[27.01.21 13:15:41.167]    [KEY:  NUMBER:4] = VALUE:  NUMBER:735510;
[27.01.21 13:15:41.167]    }
[27.01.21 13:15:41.167]  STRING:ts_load;
[27.01.21 13:15:41.167]  STRING:;
[27.01.21 13:15:41.167] TFload:sf07
[27.01.21 13:15:41.167]  STRING:TF loaded:;
[27.01.21 13:15:41.167]  STRING:sf07;
[27.01.21 13:15:41.167]  TABLE:;
[27.01.21 13:15:41.167]    {
[27.01.21 13:15:41.167]    [KEY:  NUMBER:1] = VALUE:  NUMBER:0;
[27.01.21 13:15:41.167]    [KEY:  NUMBER:2] = VALUE:  NUMBER:58;
[27.01.21 13:15:41.167]    [KEY:  NUMBER:3] = VALUE:  NUMBER:12;
[27.01.21 13:15:41.167]    [KEY:  NUMBER:4] = VALUE:  NUMBER:735511;
[27.01.21 13:15:41.167]    }
[27.01.21 13:15:41.167]  STRING:ts_load;
[27.01.21 13:15:41.167]  STRING:;
[27.01.21 13:15:41.241] Total Objects: 38032
[27.01.21 13:15:44.486] Finded 148 restrictors
[27.01.21 13:15:44.486] Delete not-need restrictors: 0
[27.01.21 13:15:44.490] ZTDIALG geo_scale = 4.494994142472
[27.01.21 13:15:44.536] kulinary.init : Start
[27.01.21 13:15:44.537] kulinary.init : 32 commands loaded
[27.01.21 13:15:44.907]  STRING:Period_as_string:;
[27.01.21 13:15:44.907]  STRING:0,58,12,735511;
[27.01.21 13:15:47.687] run_compiletest
[27.01.21 13:15:47.687] info***test_jit ok
[27.01.21 13:15:47.687] module***ok
[27.01.21 13:15:48.774] * MEMORY USAGE: 656807 K
[27.01.21 13:15:48.774] * End of synchronization A[1] R[1]
[27.01.21 13:15:48.775] * phase time: 8240 ms
[27.01.21 13:15:48.937] * phase cmem: 656809 K
[27.01.21 13:15:50.907] ! Fallback to default bump map: act\equip_vest_bump#
[27.01.21 13:15:51.007] Synchronization complete, Game ready.
[27.01.21 13:15:51.539] update_hour(13)
[27.01.21 13:16:49.002] > save 272
[27.01.21 13:16:49.002]  STRING:ts_save;
[27.01.21 13:16:49.002]  TABLE:;
[27.01.21 13:16:49.002]    {
[27.01.21 13:16:49.002]    }
[27.01.21 13:16:49.002]  STRING:compress_to:;
[27.01.21 13:16:49.002]  STRING:;
[27.01.21 13:16:49.035] actor_binder:save(): self.object:name()='single_player'
[27.01.21 13:16:49.036] * Saving spawns...
[27.01.21 13:16:49.036] * Saving objects...
[27.01.21 13:16:49.087] * 38032 objects are successfully saved
[27.01.21 13:16:49.092] * 30841 script vars are successfully saved
[27.01.21 13:16:49.106] * Game 272.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\272.sav'
[27.01.21 13:17:03.187]  STRING:ts_save;
[27.01.21 13:17:03.187]  TABLE:;
[27.01.21 13:17:03.187]    {
[27.01.21 13:17:03.187]    }
[27.01.21 13:17:03.187]  STRING:compress_to:;
[27.01.21 13:17:03.187]  STRING:;
[27.01.21 13:17:03.216] actor_binder:save(): self.object:name()='single_player'
[27.01.21 13:17:03.217] * Saving spawns...
[27.01.21 13:17:03.217] * Saving objects...
[27.01.21 13:17:03.264] * 38032 objects are successfully saved
[27.01.21 13:17:03.270] * 30841 script vars are successfully saved
[27.01.21 13:17:03.283] * Game Art_autosave.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\art_autosave.sav'
[27.01.21 13:17:03.286] - Disconnect
[27.01.21 13:17:03.500] CInvSlotSwitcher::IdleState
[27.01.21 13:17:04.438] - Destroying level
[27.01.21 13:17:04.526] * phase time: 0 ms
[27.01.21 13:17:04.675] * phase cmem: 443453 K
[27.01.21 13:17:04.735] --LUA version: [LuaJIT 2.1.0-beta3]
[27.01.21 13:17:04.747] * phase time: 221 ms
[27.01.21 13:17:04.892] * phase cmem: 435808 K
[27.01.21 13:17:04.905] * Loading spawn registry...
[27.01.21 13:17:05.620] * 9119 spawn points are successfully loaded
[27.01.21 13:17:05.620] * Loading objects...
[27.01.21 13:17:06.252] * 38032 objects are successfully loaded
[27.01.21 13:17:06.779] * 30841 script vars are successfully loaded
[27.01.21 13:17:06.878] Total Objects: 38032
[27.01.21 13:17:07.185] * Game art_autosave is successfully loaded from file 'd:\games\sz\_appdata_\savedgames\art_autosave.sav' (2.292s)
[27.01.21 13:17:07.185] * phase time: 2437 ms
[27.01.21 13:17:07.341] * phase cmem: 486442 K
[27.01.21 13:17:07.366] # Player not found. New player created.
[27.01.21 13:17:07.366] !!xrServer::Check_GameSpy_CDKey_Success - 1
[27.01.21 13:17:07.366] * client : connection accepted - <>
[27.01.21 13:17:07.375] * phase time: 189 ms
[27.01.21 13:17:07.531] * phase cmem: 486478 K
[27.01.21 13:17:07.540] * phase time: 165 ms
[27.01.21 13:17:07.698] * phase cmem: 489024 K
[27.01.21 13:17:07.958] * phase time: 418 ms
[27.01.21 13:17:08.115] * phase cmem: 515763 K
[27.01.21 13:17:08.491] * phase time: 532 ms
[27.01.21 13:17:08.650] * phase cmem: 531584 K
[27.01.21 13:17:08.702] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:17:08.705] * [Loading IB] 1048572 indices, 2047 Kb
[27.01.21 13:17:08.708] * [Loading IB] 1048572 indices, 2047 Kb
[27.01.21 13:17:08.711] * [Loading IB] 1048572 indices, 2047 Kb
[27.01.21 13:17:08.715] * [Loading IB] 1048572 indices, 2047 Kb
[27.01.21 13:17:08.718] * [Loading IB] 1048572 indices, 2047 Kb
[27.01.21 13:17:08.721] * [Loading IB] 1048572 indices, 2047 Kb
[27.01.21 13:17:08.724] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:17:08.727] * [Loading IB] 955236 indices, 1865 Kb
[27.01.21 13:17:08.737] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:17:08.740] * [Loading IB] 1048572 indices, 2047 Kb
[27.01.21 13:17:08.743] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:17:08.746] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:17:08.749] * [Loading IB] 1048572 indices, 2047 Kb
[27.01.21 13:17:08.752] * [Loading IB] 1048575 indices, 2047 Kb
[27.01.21 13:17:08.755] * [Loading IB] 1048572 indices, 2047 Kb
[27.01.21 13:17:08.758] * [Loading IB] 467067 indices, 912 Kb
[27.01.21 13:17:08.759] * phase time: 268 ms
[27.01.21 13:17:08.917] * phase cmem: 531731 K
[27.01.21 13:17:08.928] * phase time: 169 ms
[27.01.21 13:17:09.087] * phase cmem: 534453 K
[27.01.21 13:17:09.088] * phase time: 159 ms
[27.01.21 13:17:09.250] * phase cmem: 534449 K
[27.01.21 13:17:09.251]  WARNING: Occlusion map 'd:\games\sz\gamedata\levels\l12u_sarcofag\level.hom' not found.
[27.01.21 13:17:09.251] * phase time: 162 ms
[27.01.21 13:17:09.415] * phase cmem: 534563 K
[27.01.21 13:17:09.417] * phase time: 165 ms
[27.01.21 13:17:09.575] * phase cmem: 532015 K
[27.01.21 13:17:09.583] - Game configuring : Started 
[27.01.21 13:17:09.597] - Loading music tracks from 'l12u_sarcofag_musics'...
[27.01.21 13:17:09.599] - Game configuring : Finished 
[27.01.21 13:17:09.605] * phase time: 188 ms
[27.01.21 13:17:09.762] * phase cmem: 537467 K
[27.01.21 13:17:10.826] * t-report - base: 1699, 1687946 K
[27.01.21 13:17:10.826] * t-report - lmap: 5, 5120 K
[27.01.21 13:17:10.827] * phase time: 1222 ms
[27.01.21 13:17:10.990] * phase cmem: 541219 K
[27.01.21 13:17:10.999] * phase time: 171 ms
[27.01.21 13:17:11.158] * phase cmem: 541220 K
[27.01.21 13:17:11.343] --------------------------------------------------------------------------------
[27.01.21 13:17:11.343] [32553MB] physical memory installed, [25141MB] available, [22] percent of memory in use
[27.01.21 13:17:11.343] PageFile usage: [4221MB], Peak PageFile usage: [6446MB]
[27.01.21 13:17:11.343] --------------------------------------------------------------------------------
[27.01.21 13:17:11.343] * [ D3D ]: textures[1693066 K]
[27.01.21 13:17:11.343] * [x-ray]: process heap[495671 K], render[0 K]
[27.01.21 13:17:11.343] * [x-ray]: economy: strings[23282 K], smem[22467 K]
[27.01.21 13:17:11.351] CInvSlotSwitcher::IdleState
[27.01.21 13:17:11.536] ! Fallback to default bump map: act\tshirt_bump#
[27.01.21 13:17:11.547] actor_binder:load(): self.object:name()='single_player'
[27.01.21 13:17:11.547] actor_binder:object_binder.load(): self.object:name()='single_player'
[27.01.21 13:17:11.550]  STRING:ts_load;
[27.01.21 13:17:11.551]  STRING:;
[27.01.21 13:17:11.583] !Foz_Weather message: Weather inst changed to => sgc_weather_indoor_sky
[27.01.21 13:17:11.585] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.8
[27.01.21 13:17:11.585] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.3
[27.01.21 13:17:11.585] events:Game time: 10-5, 13:23, total days: 735510
[27.01.21 13:17:11.585] TFLoadList
[27.01.21 13:17:11.585] TFload:rain_chemical_on
[27.01.21 13:17:11.585]  STRING:TF loaded:;
[27.01.21 13:17:11.585]  STRING:rain_chemical_on;
[27.01.21 13:17:11.585]  TABLE:;
[27.01.21 13:17:11.585]    {
[27.01.21 13:17:11.585]    [KEY:  NUMBER:1] = VALUE:  NUMBER:0;
[27.01.21 13:17:11.585]    [KEY:  NUMBER:2] = VALUE:  NUMBER:14;
[27.01.21 13:17:11.585]    [KEY:  NUMBER:3] = VALUE:  NUMBER:21;
[27.01.21 13:17:11.585]    [KEY:  NUMBER:4] = VALUE:  NUMBER:735510;
[27.01.21 13:17:11.585]    }
[27.01.21 13:17:11.585]  STRING:ts_load;
[27.01.21 13:17:11.585]  STRING:;
[27.01.21 13:17:11.585] TFload:sf07
[27.01.21 13:17:11.585]  STRING:TF loaded:;
[27.01.21 13:17:11.585]  STRING:sf07;
[27.01.21 13:17:11.585]  TABLE:;
[27.01.21 13:17:11.585]    {
[27.01.21 13:17:11.585]    [KEY:  NUMBER:1] = VALUE:  NUMBER:0;
[27.01.21 13:17:11.585]    [KEY:  NUMBER:2] = VALUE:  NUMBER:58;
[27.01.21 13:17:11.585]    [KEY:  NUMBER:3] = VALUE:  NUMBER:12;
[27.01.21 13:17:11.585]    [KEY:  NUMBER:4] = VALUE:  NUMBER:735511;
[27.01.21 13:17:11.585]    }
[27.01.21 13:17:11.585]  STRING:ts_load;
[27.01.21 13:17:11.585]  STRING:;
[27.01.21 13:17:11.659] Total Objects: 38035
[27.01.21 13:17:14.911] Finded 148 restrictors
[27.01.21 13:17:14.911] Delete not-need restrictors: 0
[27.01.21 13:17:14.915] ZTDIALG geo_scale = 50
[27.01.21 13:17:14.956] compression_system:****************************************************************************************************
[27.01.21 13:17:14.956] compression_system:on_location_exit[l12_stancia]
[27.01.21 13:17:16.050] compression_system:Total objects: 38015; Operation objects: 7949; Parent_owners: 29; Items deleted: 0; Items compressed: 3; Items passed: 0
[27.01.21 13:17:16.050] compression_system:****************************************************************************************************
[27.01.21 13:17:16.051] Clearing Restrictions in monsters and stalkers in: l12_stancia
[27.01.21 13:17:16.528] Result in l12_stancia: cleared 0 objects, modified 0 objects.
[27.01.21 13:17:16.528] Start_Destroying_anomaly_from_level:l12_stancia
[27.01.21 13:17:16.529] se_spawn_manager:se_spawn_manager:create_sppoint:
[27.01.21 13:17:16.529] ~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~
[27.01.21 13:17:16.529] Start generation... l12u_sarcofag
[27.01.21 13:17:16.586] На локации Саркофаг ЧАЭС обнаружено 3 зоны переходов, аномалии на переходах заблокированы.
[27.01.21 13:17:16.757] Max artefact count = 10
[27.01.21 13:17:16.757] Aleady exist artefact count = 0

 

Игра зависает, перезаход не помагает.

Изменено пользователем ArtFil

ArtFil.gif

Ссылка на комментарий

 

@Zander_driver , кстати, да. Подумай на-счёт воды. Сейв я тебе на болотах давал, сам попробуй.

Дело в том, что ГГ встаёт в воде колом. Скорость движения ГГ = 10см в секунду. Причём, что интересно, так не в каждой воде, даже на тех же Болотах. Я не знаю, что за это отвечает.

Я понимаю так, что бег (обычный и спринт) должен отменяться в воде и переходить в режим "идти". Так будет нормально.

Прыжки, по-идее, тоже должны всё-же быть в воде. Пусть в половину обычного, но должны. ;) 

А вообще, нефиг в этой воде делать! Она фонит, как сумасшедшая! :) 

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