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[11/24/19 17:54:25]    * DBG: se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 17:54:25]    * DBG: se_spawn_manager:Start generation respawn... l06_rostok
[11/24/19 17:54:25]    * DBG: se_spawn_manager:creating sppoint #311
[11/24/19 17:54:26]    * DBG: se_spawn_manager:ночной спавн
[11/24/19 17:54:26]     STRING:nyg;
[11/24/19 17:54:26]     STRING:bloodsucker_tele_weak;
[11/24/19 17:54:26]     NUMBER:23583;
[11/24/19 17:54:26]     NUMBER:1370;
[11/24/19 17:54:26]     NUMBER:10273;
[11/24/19 17:54:26]    * DBG: se_spawn_manager:#1534
[11/24/19 17:54:26]    * DBG: se_spawn_manager:#1542
[11/24/19 17:54:26]    * DBG: se_spawn_manager:#1555
[11/24/19 17:54:26]    * DBG: se_spawn_manager:#1592
[11/24/19 17:54:26]    * DBG: se_spawn_manager:#1606
[11/24/19 17:54:26]    ВНИМАНИЕ! Ошибка! Информация по ошибке в строках ниже!
[11/24/19 17:54:26]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 17:54:26]    ERROR! Reason: ОБНАРУЖЕНО ПРЕРЫВАНИЕ АПДЕЙТА АКТОРА!
[11/24/19 17:54:26]    stack traceback:
[11/24/19 17:54:26]        ...les (x86)\gamedata\scripts\bind_physic_object.script:117: in function <...les (x86)\gamedata\scripts\bind_physic_object.script:111>
[11/24/19 17:54:26]        [C]: in function 'vertex_position'
[11/24/19 17:54:26]        ...gram files (x86)\gamedata\scripts\anom_system.script:3638: in function 'search_game_graph'
[11/24/19 17:54:26]        ...files (x86)\gamedata\scripts\se_spawn_manager.script:1615: in function 'respawn'
[11/24/19 17:54:26]        ...:\program files (x86)\gamedata\scripts\events.script:5201: in function 'good_night'
[11/24/19 17:54:26]        ...gram files (x86)\gamedata\scripts\time_system.script:179: in function 'time_update'
[11/24/19 17:54:26]        ...gram files (x86)\gamedata\scripts\time_system.script:136: in function 'check'
[11/24/19 17:54:26]        ...:\program files (x86)\gamedata\scripts\events.script:2381: in function 'actor_update'
[11/24/19 17:54:26]        ...ram files (x86)\gamedata\scripts\bind_stalker.script:739: in function <...ram files (x86)\gamedata\scripts\bind_stalker.script:600>
[11/24/19 17:54:26]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 17:54:26]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 17:54:26]    ##called from function 'void __cdecl xrDebug::my_fatal(const char *,int,const char *,const char *,...)' in file '_main.cpp' on line 65
[11/24/19 17:54:26]    --stack traceback:
[11/24/19 17:54:26]        [string "log1('--' .. debug.traceback())"]:1: in main chunk
[11/24/19 17:54:26]        [C]: in function 'vertex_position'
[11/24/19 17:54:26]        ...gram files (x86)\gamedata\scripts\anom_system.script:3638: in function 'search_game_graph'
[11/24/19 17:54:26]        ...files (x86)\gamedata\scripts\se_spawn_manager.script:1615: in function 'respawn'
[11/24/19 17:54:26]        ...:\program files (x86)\gamedata\scripts\events.script:5201: in function 'good_night'
[11/24/19 17:54:26]        ...gram files (x86)\gamedata\scripts\time_system.script:179: in function 'time_update'
[11/24/19 17:54:26]        ...gram files (x86)\gamedata\scripts\time_system.script:136: in function 'check'
[11/24/19 17:54:26]        ...:\program files (x86)\gamedata\scripts\events.script:2381: in function 'actor_update'
[11/24/19 17:54:26]        ...ram files (x86)\gamedata\scripts\bind_stalker.script:739: in function <...ram files (x86)\gamedata\scripts\bind_stalker.script:600>
[11/24/19 17:54:26]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 17:54:26]    E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
[11/24/19 17:54:26]    CScriptEngine::lua_error
[11/24/19 17:54:26]    LUA error: %s
[11/24/19 17:54:26]    ...\program files (x86)\gamedata\scripts\lua_fix.script:135: ВНИМАНИЕ! Игра прервана! Информация в строках выше.
[11/24/19 17:54:26]    ВНИМАНИЕ! Ошибка! Информация по ошибке в строках ниже!
[11/24/19 17:54:26]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 17:54:26]    ERROR! Reason: called from CPP
[11/24/19 17:54:26]    stack traceback:
[11/24/19 17:54:26]        [string "abort('called from CPP', '')"]:1: in main chunk
[11/24/19 17:54:26]        [C]: in function 'vertex_position'
[11/24/19 17:54:26]        ...gram files (x86)\gamedata\scripts\anom_system.script:3638: in function 'search_game_graph'
[11/24/19 17:54:26]        ...files (x86)\gamedata\scripts\se_spawn_manager.script:1615: in function 'respawn'
[11/24/19 17:54:26]        ...:\program files (x86)\gamedata\scripts\events.script:5201: in function 'good_night'
[11/24/19 17:54:26]        ...gram files (x86)\gamedata\scripts\time_system.script:179: in function 'time_update'
[11/24/19 17:54:26]        ...gram files (x86)\gamedata\scripts\time_system.script:136: in function 'check'
[11/24/19 17:54:26]        ...:\program files (x86)\gamedata\scripts\events.script:2381: in function 'actor_update'
[11/24/19 17:54:26]        ...ram files (x86)\gamedata\scripts\bind_stalker.script:739: in function <...ram files (x86)\gamedata\scripts\bind_stalker.script:600>
[11/24/19 17:54:26]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 

Повторяющийся вылет на ДТ. Если медленно подходить к зданию, не вылетает. Быстро вылетает.

Изменено пользователем zoozooz

Старые солдаты не умирают, они просто так пахнут. © Гарри Гаррисон. Все, что ты любил, ветер унесет. © Стивен Кинг.

Ссылка на комментарий
17 минут назад, zoozooz сказал:

Если медленно подходить к зданию, не вылетает. Быстро вылетает.

Вылет из-за ночного спавна, почему-то он у вас производится в негодные координаты.

Ночной спавн происходит каждый час, по игровому времени в 00 минут. От положения ГГ в этот момент, и диапазон доступных координат зависит (слишком близко к актору - спавн запрещен).

Я посмотрю, что может идти не так на ДТ по этим координатам... но кстати в 0.8 этого вылета уже не будет в любом случае. И вылета @Unibro, тоже. У вас обоих апдейт актора падает, а в OGSR это исправлено.

 

  • Нравится 2
  • Полезно 1

Мод, где не бывает одинаковых путей - Судьба Зоны. (Лучшее, что у меня получилось на X-Ray) На базе модифицированного движка OGSR Engine.

Бывший мододел на X-Ray / Начинающий игродел на Unreal Engine. Программист.

AMD Ryzen 9 7950X (16 ядер, 32 потока, 5.75 ГГц); RTX 3080; 128 ГБ DDR5; Arctic Liquid Freezer II-420; 3 ТБ SSD PCIe 4.0; 4ТБ HDD.

Ссылка на комментарий
Скрытый текст

[11/24/19 23:04:31]    --SetLogCallback to file d:\games\sz\_appdata_\logs\sudba_zony.log
[11/24/19 23:04:32]    * DBG: se_stor:last_label=[•LAST_STORH•]
[11/24/19 23:04:32]    Starting engine...
[11/24/19 23:04:35]    Loading DLL: xrGameSpy.dll
[11/24/19 23:04:44]    * DVB created: 6144K
[11/24/19 23:04:44]    * DIB created: 512K
[11/24/19 23:04:44]    - r__tf_aniso 9
[11/24/19 23:04:44]    - r2_tf_mipbias 0.
[11/24/19 23:04:44]    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[11/24/19 23:04:44]    * GPU vertex cache: unrecognized, 16
[11/24/19 23:04:44]    *** RESET [361 ms]
[11/24/19 23:04:44]    "d:\games\sz\bin\xr_3da.exe"
[11/24/19 23:04:44]    * phase time: 0 ms
[11/24/19 23:04:44]    * phase cmem: 147692 K
[11/24/19 23:04:44]    Кэширование объектов
[11/24/19 23:04:44]    Loading objects...
[11/24/19 23:04:44]    Loading models...
[11/24/19 23:04:50]    ! auto-generated bump map: detail\detail_metall_det1_v_bump
[11/24/19 23:04:50]    ! auto-generated bump map: detail\detail_metall_det1_v_bump#
[11/24/19 23:04:50]    ! auto-generated bump map: detail\detail_stucco_det3_bump
[11/24/19 23:04:50]    ! auto-generated bump map: detail\detail_stucco_det3_bump#
[11/24/19 23:04:50]    ! auto-generated bump map: detail\detail_wood_det1_u_bump
[11/24/19 23:04:50]    ! auto-generated bump map: detail\detail_wood_det1_u_bump#
[11/24/19 23:04:53]    ! auto-generated bump map: swmt\colt1911\colt_1911a1_sk1_bump#
[11/24/19 23:04:53]    ! auto-generated bump map: swmt\hk_mp5\mp5_body_bump#
[11/24/19 23:04:53]    ! auto-generated bump map: swmt\hk_mp5\mp5_stock_bump#
[11/24/19 23:04:53]    ! auto-generated bump map: swmt\misc\bino_bpos_10x42_bump#
[11/24/19 23:04:53]    ! auto-generated bump map: swmt\misc\grenade_f1_bump#
[11/24/19 23:04:53]    ! auto-generated bump map: swmt\misc\grenade_rgd5_bump#
[11/24/19 23:04:54]    ! auto-generated bump map: swmt\upgrade\pso\scope_pso1_xx_bump#
[11/24/19 23:04:54]    ! auto-generated bump map: swmt\upgrade\sil_mp5_qd_9mm_bump#
[11/24/19 23:04:54]    ! auto-generated bump map: swmt\val_vss\val_bump#
[11/24/19 23:04:54]    ! auto-generated bump map: swmt\val_vss\vss_bump#
[11/24/19 23:04:54]    * [prefetch] time:    10077 ms
[11/24/19 23:04:54]    * [prefetch] memory:  84248Kb
[11/24/19 23:04:54]    * phase time: 10105 ms
[11/24/19 23:04:54]    * phase cmem: 229600 K
[11/24/19 23:04:54]    Сервер: Старт
[11/24/19 23:04:54]    --SetLogCallback to file d:\games\sz\_appdata_\logs\sudba_zony.log
[11/24/19 23:04:54]    * DBG: se_stor:last_label=[•LAST_STORH•]
[11/24/19 23:04:54]    * DBG: _g:(1528):start_game_callback called
[11/24/19 23:04:54]    * phase time: 136 ms
[11/24/19 23:04:54]    * phase cmem: 216121 K
[11/24/19 23:04:54]    Сервер: Загрузка симуляции жизни
[11/24/19 23:04:54]    * Loading spawn registry...
[11/24/19 23:04:56]    * 9119 spawn points are successfully loaded
[11/24/19 23:04:56]    * Loading objects...
[11/24/19 23:04:57]    * 26725 objects are successfully loaded
[11/24/19 23:04:58]    Total Objects: 26744
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7587],size=[7585]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[6080]:(6082)
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7597],size=[7595]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7586],size=[7584]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7579],size=[7577]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7592],size=[7590]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7566],size=[7564]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7583],size=[7581]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7585],size=[7583]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7587],size=[7585]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7597],size=[7595]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7575],size=[7573]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7575],size=[7573]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7599],size=[7597]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7587],size=[7585]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7584],size=[7582]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7385],size=[7383]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7579],size=[7577]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7601],size=[7599]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7596],size=[7594]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7599],size=[7597]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7595],size=[7593]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7602],size=[7600]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7581],size=[7579]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7557],size=[7555]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7585],size=[7583]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7601],size=[7599]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7583],size=[7581]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7589],size=[7587]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7582],size=[7580]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7583],size=[7581]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7583],size=[7581]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7589],size=[7587]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7593],size=[7591]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7467],size=[7465]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7507],size=[7505]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7588],size=[7586]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/7588],size=[7586]
[11/24/19 23:05:00]    * DBG: se_stor:read_tail_packet:r/w=[2/5305],size=[5303]
[11/24/19 23:05:00]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:05:00]    * DBG: se_stor:Load Storehouse: Size(38)=[285541], keys=[9787] :BuildSav=[<nil>]
[11/24/19 23:05:00]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:05:00]    * Game omaewa is successfully loaded from file 'd:\games\sz\_appdata_\savedgames\omaewa.sav' (6.282s)
[11/24/19 23:05:00]    * phase time: 6290 ms
[11/24/19 23:05:00]    * phase cmem: 258494 K
[11/24/19 23:05:00]    Сервер: Соединяемся
[11/24/19 23:05:00]    MaxPlayers = 32
[11/24/19 23:05:00]    * phase time: 32 ms
[11/24/19 23:05:00]    * phase cmem: 258542 K
[11/24/19 23:05:00]    Клиент: Соединение с
[11/24/19 23:05:00]    # Player not found. New player created.
[11/24/19 23:05:00]    * client : connection accepted - <>
[11/24/19 23:05:00]    * phase time: 12 ms
[11/24/19 23:05:00]    * phase cmem: 258567 K
[11/24/19 23:05:00]    Открытие потока
[11/24/19 23:05:00]    * phase time: 9 ms
[11/24/19 23:05:00]    * phase cmem: 258567 K
[11/24/19 23:05:00]    Загрузка формы объектов
[11/24/19 23:05:06]    * phase time: 5267 ms
[11/24/19 23:05:06]    * phase cmem: 358178 K
[11/24/19 23:05:06]    Загрузка шейдеров
[11/24/19 23:05:06]    * phase time: 116 ms
[11/24/19 23:05:06]    * phase cmem: 359937 K
[11/24/19 23:05:06]    Загрузка геометрии
[11/24/19 23:05:06]    * [Loading VB] 65535 verts, 2047 Kb
[11/24/19 23:05:06]    * [Loading VB] 65532 verts, 2047 Kb
[11/24/19 23:05:06]    * [Loading VB] 65532 verts, 2047 Kb
[11/24/19 23:05:06]    * [Loading VB] 65516 verts, 2047 Kb
[11/24/19 23:05:06]    * [Loading VB] 38104 verts, 1190 Kb
[11/24/19 23:05:06]    * [Loading VB] 65535 verts, 2047 Kb
[11/24/19 23:05:06]    * [Loading VB] 65533 verts, 2047 Kb
[11/24/19 23:05:06]    * [Loading VB] 65510 verts, 2047 Kb
[11/24/19 23:05:06]    * [Loading VB] 65520 verts, 2047 Kb
[11/24/19 23:05:06]    * [Loading VB] 65533 verts, 2047 Kb
[11/24/19 23:05:06]    * [Loading VB] 65533 verts, 2047 Kb
[11/24/19 23:05:06]    * [Loading VB] 65535 verts, 2047 Kb
[11/24/19 23:05:06]    * [Loading VB] 65535 verts, 2047 Kb
[11/24/19 23:05:06]    * [Loading VB] 65535 verts, 2047 Kb
[11/24/19 23:05:06]    * [Loading VB] 65535 verts, 2047 Kb
[11/24/19 23:05:06]    * [Loading VB] 60967 verts, 1905 Kb
[11/24/19 23:05:06]    * [Loading VB] 65532 verts, 2047 Kb
[11/24/19 23:05:06]    * [Loading VB] 65535 verts, 2047 Kb
[11/24/19 23:05:06]    * [Loading VB] 55306 verts, 1728 Kb
[11/24/19 23:05:06]    * [Loading IB] 1048575 indices, 2047 Kb
[11/24/19 23:05:06]    * [Loading IB] 1048575 indices, 2047 Kb
[11/24/19 23:05:06]    * [Loading IB] 1048575 indices, 2047 Kb
[11/24/19 23:05:06]    * [Loading IB] 1048572 indices, 2047 Kb
[11/24/19 23:05:06]    * [Loading IB] 1048575 indices, 2047 Kb
[11/24/19 23:05:06]    * [Loading IB] 1048575 indices, 2047 Kb
[11/24/19 23:05:06]    * [Loading IB] 1048572 indices, 2047 Kb
[11/24/19 23:05:06]    * [Loading IB] 1048575 indices, 2047 Kb
[11/24/19 23:05:06]    * [Loading IB] 1048575 indices, 2047 Kb
[11/24/19 23:05:06]    * [Loading IB] 1048572 indices, 2047 Kb
[11/24/19 23:05:06]    * [Loading IB] 169101 indices, 330 Kb
[11/24/19 23:05:06]    * [Loading VB] 65535 verts, 767 Kb
[11/24/19 23:05:06]    * [Loading VB] 65533 verts, 767 Kb
[11/24/19 23:05:06]    * [Loading VB] 65535 verts, 767 Kb
[11/24/19 23:05:06]    * [Loading VB] 65534 verts, 767 Kb
[11/24/19 23:05:06]    * [Loading VB] 65533 verts, 767 Kb
[11/24/19 23:05:06]    * [Loading VB] 65533 verts, 767 Kb
[11/24/19 23:05:06]    * [Loading VB] 65533 verts, 767 Kb
[11/24/19 23:05:06]    * [Loading VB] 21910 verts, 256 Kb
[11/24/19 23:05:06]    * [Loading IB] 1048575 indices, 2047 Kb
[11/24/19 23:05:06]    * [Loading IB] 1048575 indices, 2047 Kb
[11/24/19 23:05:06]    * [Loading IB] 1048572 indices, 2047 Kb
[11/24/19 23:05:06]    * [Loading IB] 542604 indices, 1059 Kb
[11/24/19 23:05:06]    * phase time: 90 ms
[11/24/19 23:05:06]    * phase cmem: 360369 K
[11/24/19 23:05:06]    Загрузка базы пространств
[11/24/19 23:05:07]    * phase time: 914 ms
[11/24/19 23:05:07]    * phase cmem: 364625 K
[11/24/19 23:05:07]    Загрузка детальных объектов
[11/24/19 23:05:07]    * [DETAILS] VertexConsts(256), Batch(80)
[11/24/19 23:05:07]    * [DETAILS] 53360 v(20), 34560 p
[11/24/19 23:05:07]    * [DETAILS] Batch(80), VB(1042K), IB(202K)
[11/24/19 23:05:07]    * phase time: 28 ms
[11/24/19 23:05:07]    * phase cmem: 364651 K
[11/24/19 23:05:07]    Загрузка секторов и порталов
[11/24/19 23:05:07]    * Loading HOM: d:\games\sz\gamedata\levels\l10_radar\level.hom
[11/24/19 23:05:07]    * phase time: 124 ms
[11/24/19 23:05:07]    * phase cmem: 365100 K
[11/24/19 23:05:07]    Загрузка ИИ объектов
[11/24/19 23:05:07]    - Loading music tracks from 'l10_radar_musics'...
[11/24/19 23:05:07]    * phase time: 15 ms
[11/24/19 23:05:07]    * phase cmem: 365122 K
[11/24/19 23:05:07]    Клиент: Создание
[11/24/19 23:05:07]    - Game configuring : Started
[11/24/19 23:05:07]    - Game configuring : Finished
[11/24/19 23:05:07]    * phase time: 393 ms
[11/24/19 23:05:07]    * phase cmem: 379082 K
[11/24/19 23:05:07]    Загрузка текстур
[11/24/19 23:05:07]    ! auto-generated bump map: detail\detail_beton_det1_bump
[11/24/19 23:05:07]    ! auto-generated bump map: detail\detail_beton_det1_bump#
[11/24/19 23:05:07]    ! auto-generated bump map: detail\detail_beton_det3_bump
[11/24/19 23:05:07]    ! auto-generated bump map: detail\detail_beton_det3_bump#
[11/24/19 23:05:09]    * t-report - base: 2132, 1576376 K
[11/24/19 23:05:09]    * t-report - lmap: 4, 4096 K
[11/24/19 23:05:09]    * phase time: 1647 ms
[11/24/19 23:05:09]    * phase cmem: 379084 K
[11/24/19 23:05:09]    Клиент: Синхронизация
[11/24/19 23:05:09]    * phase time: 16 ms
[11/24/19 23:05:09]    * phase cmem: 379087 K
[11/24/19 23:05:09]    * [win32]: free[1480992 K], reserved[219280 K], committed[2493968 K]
[11/24/19 23:05:09]    * [ D3D ]: textures[1580473 K]
[11/24/19 23:05:09]    * [x-ray]: crt heap[379087 K], process heap[1776411 K], game lua[104211 K], engine lua[352 K], render[0 K]
[11/24/19 23:05:09]    * [x-ray]: economy: strings[27030 K], smem[28075 K]
[11/24/19 23:05:09]    * DBG: bind_stalker:(846):actor_binder:load(): self.object:name()='single_player'
[11/24/19 23:05:09]    * DBG: bind_stalker:(848):actor_binder:object_binder.load(): self.object:name()='single_player'
[11/24/19 23:05:09]    * DBG: bind_stalker:load:size=[6]
[11/24/19 23:05:09]    * DBG: task_manager:(212):^^^ LOAD
[11/24/19 23:05:09]    load_all
[11/24/19 23:05:09]    get_task_list...
[11/24/19 23:05:09]    saved_task: 1; size 581 symbols
[11/24/19 23:05:09]    invsys_msd:loading all spots...
[11/24/19 23:05:09]    * DBG: bind_stalker:(139):actor net spawn
[11/24/19 23:05:09]    * DBG: events:Actor net_spawn. Mod version: 0.7.3
[11/24/19 23:05:09]    * DBG: events:Game started in version: 0.7.2
[11/24/19 23:05:09]    TFLoadList
[11/24/19 23:05:10]    Total Objects: 26843
[11/24/19 23:05:18]    Finded 260 restrictors
[11/24/19 23:05:18]    Delete not-need restrictors: 115
[11/24/19 23:05:18]    ZTDIALG geo_scale = 4.4949502944946
[11/24/19 23:05:20]     STRING:Time_control:::;
[11/24/19 23:05:20]     NUMBER:1;
[11/24/19 23:05:20]     NUMBER:0;
[11/24/19 23:05:20]     NUMBER:44;
[11/24/19 23:05:20]     TABLE:;
[11/24/19 23:05:20]       {
[11/24/19 23:05:20]       [KEY:  NUMBER:1] = VALUE:  NUMBER:6;
[11/24/19 23:05:20]       [KEY:  NUMBER:2] = VALUE:  NUMBER:33;
[11/24/19 23:05:20]       [KEY:  NUMBER:3] = VALUE:  NUMBER:0;
[11/24/19 23:05:20]       [KEY:  NUMBER:4] = VALUE:  NUMBER:5374;
[11/24/19 23:05:20]       }
[11/24/19 23:05:20]    Warning! section wpn_walther_m1 not exist
[11/24/19 23:05:20]    Warning! section wpn_saigataktik1 not exist
[11/24/19 23:05:20]    Warning! section wpn_saigataktik2 not exist
[11/24/19 23:05:20]    Warning! section wpn_mp5_u1 not exist
[11/24/19 23:05:20]     STRING:Period_as_string:;
[11/24/19 23:05:20]     STRING:9,14,6,5375;
[11/24/19 23:05:20]     BOOLEAN:false;
[11/24/19 23:05:20]     BOOLEAN:false;
[11/24/19 23:05:20]     BOOLEAN:false;
[11/24/19 23:05:20]     BOOLEAN:false;
[11/24/19 23:05:20]     BOOLEAN:false;
[11/24/19 23:05:20]     BOOLEAN:false;
[11/24/19 23:05:20]     BOOLEAN:false;
[11/24/19 23:05:20]     BOOLEAN:false;
[11/24/19 23:05:20]     BOOLEAN:false;
[11/24/19 23:05:21]     BOOLEAN:false;
[11/24/19 23:05:21]     BOOLEAN:false;
[11/24/19 23:05:21]     BOOLEAN:false;
[11/24/19 23:05:21]     BOOLEAN:false;
[11/24/19 23:05:21]     BOOLEAN:false;
[11/24/19 23:05:21]    run_compiletest
[11/24/19 23:05:21]    info***test_jit ok
[11/24/19 23:05:21]    module***ok
[11/24/19 23:05:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_strong10744'
[11/24/19 23:05:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal10745'
[11/24/19 23:05:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_strong10746'
[11/24/19 23:05:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal10750'
[11/24/19 23:05:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='kostolom_strong11011'
[11/24/19 23:05:23]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='kostolom_strong11011', scheme='mob_home', section='mob_home@l10_radar_mpoint_3_home_1'
[11/24/19 23:05:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_small11012'
[11/24/19 23:05:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_strong11039'
[11/24/19 23:05:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_big11040'
[11/24/19 23:05:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal11042'
[11/24/19 23:05:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_strong11045'
[11/24/19 23:05:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_strong11046'
[11/24/19 23:05:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_small11047'
[11/24/19 23:05:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_small11050'
[11/24/19 23:05:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_strong11053'
[11/24/19 23:05:24]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal11124'
[11/24/19 23:05:24]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_strong11128'
[11/24/19 23:05:24]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='pseudodog_strong11128', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:05:24]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_gigant11132'
[11/24/19 23:05:24]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_small11140'
[11/24/19 23:05:24]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2316903'
[11/24/19 23:05:24]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2316903', scheme='mob_home', section='mob_home@l10_radar_mpoint_3_home_1'
[11/24/19 23:05:24]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2616931'
[11/24/19 23:05:24]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2616931', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:05:25]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_normal16939'
[11/24/19 23:05:25]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_3016969'
[11/24/19 23:05:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_3016969', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:05:25]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='gigant_weak_216970'
[11/24/19 23:05:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='gigant_weak_216970', scheme='mob_home', section='mob_home@l10_radar_mpoint_8_home_1'
[11/24/19 23:05:25]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2716980'
[11/24/19 23:05:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2716980', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:05:25]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza16987'
[11/24/19 23:05:25]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza17044'
[11/24/19 23:05:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='flesh_zanoza17044', scheme='mob_home', section='mob_home@l10_radar_mpoint_15_home_1'
[11/24/19 23:05:25]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2117094'
[11/24/19 23:05:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2117094', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:05:25]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2217095'
[11/24/19 23:05:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2217095', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:05:25]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2717097'
[11/24/19 23:05:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2717097', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:05:25]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza17104'
[11/24/19 23:05:25]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza17135'
[11/24/19 23:05:27]    skip
[11/24/19 23:05:27]    skip
[11/24/19 23:05:27]    skip
[11/24/19 23:05:27]    skip
[11/24/19 23:05:27]    skip
[11/24/19 23:05:27]    ! auto-generated bump map: swmt\tt33\tt33_tokarev_bump#
[11/24/19 23:05:27]    skip
[11/24/19 23:05:27]    skip
[11/24/19 23:05:28]    skip
[11/24/19 23:05:28]    skip
[11/24/19 23:05:29]    ! auto-generated bump map: swmt\upgrade\scorptech_collim\kollimator_bump#
[11/24/19 23:05:29]    ! auto-generated bump map: swmt\hk_mp5\mp5_sil_bump#
[11/24/19 23:05:29]    ! auto-generated bump map: swmt\custom\strap_stock_bump#
[11/24/19 23:05:30]    ! auto-generated bump map: monster_johann\wolf\new_ww_body2_bump#
[11/24/19 23:05:30]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='oboroten_hell26709'
[11/24/19 23:05:30]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_strong26710'
[11/24/19 23:05:30]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_strong26711'
[11/24/19 23:05:30]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_normal26712'
[11/24/19 23:05:30]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='chimera_weak_226714'
[11/24/19 23:05:30]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='chimera_weak_226714', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='snork_normal26715'
[11/24/19 23:05:32]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='snork_normal26715', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='aes_snork26716'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='snork_jumper26718'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='aes_snork26719'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_normal28245'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='bloodsucker_strong28264'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_strong28290'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_normal28291'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_normal28292'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='bloodsucker_normal28359'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong29984'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong30039'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong30040'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_normal30045'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong30055'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='bloodsucker_strong30984'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_strong_231002'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_gigant31006'
[11/24/19 23:05:32]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_gigant31006', scheme='mob_home', section='mob_home@l10_radar_mpoint_10_home_1'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_strong31007'
[11/24/19 23:05:32]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='flesh_strong31007', scheme='mob_home', section='mob_home@l10_radar_mpoint_17_home_1'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_gigant31029'
[11/24/19 23:05:32]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_gigant31029', scheme='mob_home', section='mob_home@l10_radar_mpoint_17_home_1'
[11/24/19 23:05:32]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_strong31030'
[11/24/19 23:05:32]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_strong31030', scheme='mob_home', section='mob_home@l10_radar_mpoint_17_home_1'
[11/24/19 23:05:34]    * DBG: bind_stalker:(711):SET DEFAULT INFOS
[11/24/19 23:05:34]    m_net_utils: server_object is nil
[11/24/19 23:05:35]    * MEMORY USAGE: 431951 K
[11/24/19 23:05:56]    * DBG: invsys_vib:Virtual_Inventory_Box.Clear_Self_Save
[11/24/19 23:05:57]    * DBG: invsys_vib:Virtual_Inventory_Box.Clear_Self_Save
[11/24/19 23:05:58]    * DBG: se_stor:last_label=[•LAST_STORH•]
[11/24/19 23:05:58]    * DBG: _g:(1528):start_game_callback called
[11/24/19 23:05:58]    * phase time: 272 ms
[11/24/19 23:05:58]    * phase cmem: 406683 K
[11/24/19 23:05:58]    Сервер: Загрузка симуляции жизни
[11/24/19 23:05:58]    * Loading spawn registry...
[11/24/19 23:06:00]    * 9119 spawn points are successfully loaded
[11/24/19 23:06:00]    * Loading objects...
[11/24/19 23:06:01]    * 26686 objects are successfully loaded
[11/24/19 23:06:01]    Total Objects: 26705
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7549],size=[7547]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7597],size=[7595]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7575],size=[7573]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7582],size=[7580]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7598],size=[7596]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7563],size=[7561]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7579],size=[7577]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7592],size=[7590]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7575],size=[7573]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7586],size=[7584]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7596],size=[7594]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7555],size=[7553]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7589],size=[7587]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7588],size=[7586]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7577],size=[7575]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7575],size=[7573]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7600],size=[7598]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7588],size=[7586]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7586],size=[7584]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7573],size=[7571]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/1999],size=[1997]
[11/24/19 23:06:04]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:06:04]    * DBG: se_stor:Load Storehouse: Size(38)=[153580], keys=[5391] :BuildSav=[<nil>]
[11/24/19 23:06:04]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7599],size=[7597]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[6080]:(6082)
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7581],size=[7579]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7575],size=[7573]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7578],size=[7576]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7586],size=[7584]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7587],size=[7585]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7593],size=[7591]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7579],size=[7577]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7591],size=[7589]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7579],size=[7577]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7576],size=[7574]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7600],size=[7598]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7586],size=[7584]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7580],size=[7578]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7583],size=[7581]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7599],size=[7597]
[11/24/19 23:06:04]    * DBG: se_stor:read_tail_packet:r/w=[2/7572],size=[7570]
[11/24/19 23:06:04]    * Game gg is successfully loaded from file 'd:\games\sz\_appdata_\savedgames\gg.sav' (6.433s)
[11/24/19 23:06:04]    * phase time: 6448 ms
[11/24/19 23:06:04]    * phase cmem: 409774 K
[11/24/19 23:06:04]    Сервер: Соединяемся
[11/24/19 23:06:04]    * phase time: 15 ms
[11/24/19 23:06:04]    * phase cmem: 409774 K
[11/24/19 23:06:04]    Клиент: Синхронизация
[11/24/19 23:06:04]    * phase time: 14 ms
[11/24/19 23:06:04]    * phase cmem: 409776 K
[11/24/19 23:06:04]    * [win32]: free[1292856 K], reserved[418928 K], committed[2482456 K]
[11/24/19 23:06:04]    * [ D3D ]: textures[1378314 K]
[11/24/19 23:06:04]    * [x-ray]: crt heap[409770 K], process heap[1499918 K], game lua[109295 K], engine lua[211 K], render[1537 K]
[11/24/19 23:06:04]    * [x-ray]: economy: strings[26916 K], smem[38642 K]
[11/24/19 23:06:04]    * DBG: bind_stalker:(846):actor_binder:load(): self.object:name()='single_player'
[11/24/19 23:06:04]    * DBG: bind_stalker:(848):actor_binder:object_binder.load(): self.object:name()='single_player'
[11/24/19 23:06:04]    * DBG: bind_stalker:load:size=[6]
[11/24/19 23:06:04]    * DBG: task_manager:(212):^^^ LOAD
[11/24/19 23:06:04]    load_all
[11/24/19 23:06:04]    get_task_list...
[11/24/19 23:06:04]    saved_task: 1; size 581 symbols
[11/24/19 23:06:04]    invsys_msd:loading all spots...
[11/24/19 23:06:04]    * DBG: bind_stalker:(139):actor net spawn
[11/24/19 23:06:05]    * DBG: events:Actor net_spawn. Mod version: 0.7.3
[11/24/19 23:06:05]    * DBG: events:Game started in version: 0.7.2
[11/24/19 23:06:05]    TFLoadList
[11/24/19 23:06:05]    Total Objects: 26804
[11/24/19 23:06:13]    Finded 260 restrictors
[11/24/19 23:06:13]    Delete not-need restrictors: 115
[11/24/19 23:06:14]    ZTDIALG geo_scale = 4.4949502944946
[11/24/19 23:06:15]     STRING:Time_control:::;
[11/24/19 23:06:15]     NUMBER:1;
[11/24/19 23:06:15]     NUMBER:0;
[11/24/19 23:06:15]     NUMBER:34;
[11/24/19 23:06:15]     TABLE:;
[11/24/19 23:06:15]       {
[11/24/19 23:06:15]       [KEY:  NUMBER:1] = VALUE:  NUMBER:8;
[11/24/19 23:06:15]       [KEY:  NUMBER:2] = VALUE:  NUMBER:24;
[11/24/19 23:06:15]       [KEY:  NUMBER:3] = VALUE:  NUMBER:0;
[11/24/19 23:06:15]       [KEY:  NUMBER:4] = VALUE:  NUMBER:5374;
[11/24/19 23:06:15]       }
[11/24/19 23:06:15]    Warning! section wpn_walther_m1 not exist
[11/24/19 23:06:15]    Warning! section wpn_saigataktik1 not exist
[11/24/19 23:06:15]    Warning! section wpn_saigataktik2 not exist
[11/24/19 23:06:15]    Warning! section wpn_mp5_u1 not exist
[11/24/19 23:06:16]     STRING:Period_as_string:;
[11/24/19 23:06:16]     STRING:9,14,6,5375;
[11/24/19 23:06:16]     BOOLEAN:false;
[11/24/19 23:06:16]     BOOLEAN:false;
[11/24/19 23:06:16]     BOOLEAN:false;
[11/24/19 23:06:16]     BOOLEAN:false;
[11/24/19 23:06:16]     BOOLEAN:false;
[11/24/19 23:06:16]     BOOLEAN:false;
[11/24/19 23:06:16]     BOOLEAN:false;
[11/24/19 23:06:16]     BOOLEAN:false;
[11/24/19 23:06:16]     BOOLEAN:false;
[11/24/19 23:06:16]    ! auto-generated bump map: swmt\misc\bino_bpos_10x42_bump#
[11/24/19 23:06:16]    ! auto-generated bump map: swmt\misc\grenade_f1_bump#
[11/24/19 23:06:16]    ! auto-generated bump map: swmt\misc\grenade_rgd5_bump#
[11/24/19 23:06:16]    ! auto-generated bump map: detail\detail_metall_det1_v_bump
[11/24/19 23:06:16]    ! auto-generated bump map: detail\detail_metall_det1_v_bump#
[11/24/19 23:06:18]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_strong10744'
[11/24/19 23:06:18]    run_compiletest
[11/24/19 23:06:18]    info***test_jit ok
[11/24/19 23:06:18]    module***ok
[11/24/19 23:06:18]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal10745'
[11/24/19 23:06:18]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_strong10746'
[11/24/19 23:06:18]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal10750'
[11/24/19 23:06:18]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='kostolom_strong11011'
[11/24/19 23:06:18]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='kostolom_strong11011', scheme='mob_home', section='mob_home@l10_radar_mpoint_3_home_1'
[11/24/19 23:06:18]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_strong11039'
[11/24/19 23:06:18]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_big11040'
[11/24/19 23:06:18]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal11042'
[11/24/19 23:06:18]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='pseudodog_normal11042', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:06:18]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_strong11053'
[11/24/19 23:06:18]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal11124'
[11/24/19 23:06:18]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal11126'
[11/24/19 23:06:18]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='pseudodog_normal11126', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:06:19]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2316903'
[11/24/19 23:06:19]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2316903', scheme='mob_home', section='mob_home@l10_radar_mpoint_3_home_1'
[11/24/19 23:06:19]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2616931'
[11/24/19 23:06:19]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2616931', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:06:20]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_normal16939'
[11/24/19 23:06:20]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_3016969'
[11/24/19 23:06:20]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_3016969', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:06:20]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='gigant_weak_216970'
[11/24/19 23:06:20]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='gigant_weak_216970', scheme='mob_home', section='mob_home@l10_radar_mpoint_8_home_1'
[11/24/19 23:06:20]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2716980'
[11/24/19 23:06:20]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2716980', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:06:20]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza16987'
[11/24/19 23:06:20]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza16988'
[11/24/19 23:06:20]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2117094'
[11/24/19 23:06:20]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2117094', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:06:20]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2717097'
[11/24/19 23:06:20]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2717097', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:06:20]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza17104'
[11/24/19 23:06:20]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza17135'
[11/24/19 23:06:22]    skip
[11/24/19 23:06:22]    skip
[11/24/19 23:06:22]    skip
[11/24/19 23:06:22]    skip
[11/24/19 23:06:23]    skip
[11/24/19 23:06:23]    ! auto-generated bump map: monster_johann\wolf\new_ww_body2_bump#
[11/24/19 23:06:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='oboroten_hell26709'
[11/24/19 23:06:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_strong26710'
[11/24/19 23:06:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_strong26711'
[11/24/19 23:06:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_normal26712'
[11/24/19 23:06:23]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='chimera_weak_226714'
[11/24/19 23:06:23]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='chimera_weak_226714', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:06:24]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='snork_normal26715'
[11/24/19 23:06:24]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='snork_normal26715', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:06:26]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='aes_snork26716'
[11/24/19 23:06:26]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='snork_jumper26718'
[11/24/19 23:06:26]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='aes_snork26719'
[11/24/19 23:06:26]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_normal28245'
[11/24/19 23:06:26]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='bloodsucker_strong28264'
[11/24/19 23:06:26]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='bloodsucker_normal28359'
[11/24/19 23:06:26]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong29984'
[11/24/19 23:06:26]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong30039'
[11/24/19 23:06:26]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong30040'
[11/24/19 23:06:26]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_normal30045'
[11/24/19 23:06:26]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong30055'
[11/24/19 23:06:26]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='bloodsucker_strong30984'
[11/24/19 23:06:26]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_strong30990'
[11/24/19 23:06:26]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_strong_231002'
[11/24/19 23:06:26]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_strong_231003'
[11/24/19 23:06:28]    * DBG: bind_stalker:(711):SET DEFAULT INFOS
[11/24/19 23:06:28]    m_net_utils: server_object is nil
[11/24/19 23:06:28]    * MEMORY USAGE: 429787 K
[11/24/19 23:06:53]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='flesh_strong30990', scheme='mob_home', section='mob_home@l10_radar_mpoint_10_home_1'
[11/24/19 23:06:53]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='flesh_strong_231003', scheme='mob_home', section='mob_home@l10_radar_mpoint_10_home_1'
[11/24/19 23:06:55]    *INFO*: npc='single_player' id='ui_pda'
[11/24/19 23:06:55]    *INFO*: npc='single_player' id='ui_pda_hide'
[11/24/19 23:06:55]    * DBG: inv_system:Время формирования скриптового инвентаря в режиме empty: 6.9641466140747 миллисекунд. (class Areal)
[11/24/19 23:06:55]    invsys_utils_operator:Время формирования оператора: 4.2829 миллисекунд. (class Utils_Operator)
[11/24/19 23:06:56]    * DBG: invsys_levelmap:clearing visual spot call
[11/24/19 23:06:56]     TABLE:;
[11/24/19 23:06:56]       {
[11/24/19 23:06:56]       }
[11/24/19 23:06:56]    * DBG: invsys_levelmap:mezo msg...
[11/24/19 23:06:56]    * DBG: invsys_levelmap:clearing visual spot end
[11/24/19 23:06:56]     TABLE:;
[11/24/19 23:06:56]       {
[11/24/19 23:06:56]       }
[11/24/19 23:06:56]    * DBG: invsys_levelmap:~~~~~~~~~~~~~~~~~ LEVELMAP PARAMETERS ~~~~~~~~~~~~~~~~~
[11/24/19 23:06:56]    * DBG: invsys_levelmap:self.base
[11/24/19 23:06:56]     USERDATA;
[11/24/19 23:06:56]    unknown userdata
[11/24/19 23:06:56]    * DBG: invsys_levelmap:self.level_name
[11/24/19 23:06:56]     STRING:l10_radar;
[11/24/19 23:06:56]    * DBG: invsys_levelmap:self.current_sector
[11/24/19 23:06:56]     NUMBER:0;
[11/24/19 23:06:56]    * DBG: invsys_levelmap:self.map_tex_id
[11/24/19 23:06:56]     STRING:stc11;
[11/24/19 23:06:56]    * DBG: invsys_levelmap:self.map_tex
[11/24/19 23:06:56]     USERDATA;
[11/24/19 23:06:56]    unknown userdata
[11/24/19 23:06:56]    * DBG: invsys_levelmap:self.gms_texture
[11/24/19 23:06:56]     STRING:map\map_radar;
[11/24/19 23:06:56]    * DBG: invsys_levelmap:self.bound
[11/24/19 23:06:56]     TABLE:;
[11/24/19 23:06:56]       {
[11/24/19 23:06:56]       [KEY:  NUMBER:1] = VALUE:  NUMBER:-136.256;
[11/24/19 23:06:56]       [KEY:  NUMBER:2] = VALUE:  NUMBER:-503.108;
[11/24/19 23:06:56]       [KEY:  NUMBER:3] = VALUE:  NUMBER:714.384;
[11/24/19 23:06:56]       [KEY:  NUMBER:4] = VALUE:  NUMBER:353.524;
[11/24/19 23:06:56]       }
[11/24/19 23:06:56]    * DBG: invsys_levelmap:self.level_size
[11/24/19 23:06:56]     TABLE:;
[11/24/19 23:06:56]       {
[11/24/19 23:06:56]       [KEY:  STRING:w] = VALUE:  NUMBER:850.64001464844;
[11/24/19 23:06:56]       [KEY:  STRING:h] = VALUE:  NUMBER:856.63201904297;
[11/24/19 23:06:56]       }
[11/24/19 23:06:56]    * DBG: invsys_levelmap:self.maptexture_size
[11/24/19 23:06:56]     TABLE:;
[11/24/19 23:06:56]       {
[11/24/19 23:06:56]       [KEY:  STRING:w] = VALUE:  NUMBER:1024;
[11/24/19 23:06:56]       [KEY:  STRING:h] = VALUE:  NUMBER:1024;
[11/24/19 23:06:56]       }
[11/24/19 23:06:56]    * DBG: invsys_levelmap:self.level_scale
[11/24/19 23:06:56]     NUMBER:0.83362889289856;
[11/24/19 23:06:56]    * DBG: invsys_levelmap:self.sector_scale
[11/24/19 23:06:56]     NUMBER:1.9097001552582;
[11/24/19 23:06:56]    * DBG: invsys_levelmap:self.visualised_scale
[11/24/19 23:06:56]    * DBG: invsys_levelmap:self.sector_bound
[11/24/19 23:06:56]     TABLE:;
[11/24/19 23:06:56]       {
[11/24/19 23:06:56]       [KEY:  STRING:x2] = VALUE:  NUMBER:717.38000488281;
[11/24/19 23:06:56]       [KEY:  STRING:y2] = VALUE:  NUMBER:353.52398681641;
[11/24/19 23:06:56]       [KEY:  STRING:y1] = VALUE:  NUMBER:-500.11199951172;
[11/24/19 23:06:56]       [KEY:  STRING:x1] = VALUE:  NUMBER:-136.2559967041;
[11/24/19 23:06:56]       }
[11/24/19 23:06:56]    * DBG: invsys_levelmap:self.visual_spots
[11/24/19 23:06:56]     TABLE:;
[11/24/19 23:06:56]       {
[11/24/19 23:06:56]       }
[11/24/19 23:06:56]    * DBG: invsys_levelmap:~~~~~~~~~~~~~~~~~ END LEVELMAP PARAMETERS ~~~~~~~~~~~~~~~~~
[11/24/19 23:06:56]    invsys_msd:Объект больше не существует, удалить метку
[11/24/19 23:06:56]    invsys_msd:Объект больше не существует, удалить метку
[11/24/19 23:06:56]    * DBG: invsys_mapspot:Возврат координат метки. ID: 0; POS: 445.147; -51.2623; -129.687
[11/24/19 23:06:56]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5700; POS: 667.718; -45.6538; -39.689
[11/24/19 23:06:56]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5707; POS: 602.194; -53.0277; -272.187
[11/24/19 23:06:56]    * DBG: invsys_mapspot:Возврат координат метки. ID: 7787; POS: 530.867; -46.061; -248.946
[11/24/19 23:06:56]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5390; POS: 562.426; -53.7631; -421.762
[11/24/19 23:06:57]    * DBG: invsys_levelmap:clearing visual spot call
[11/24/19 23:06:57]     TABLE:;
[11/24/19 23:06:57]       {
[11/24/19 23:06:57]       [KEY:  NUMBER:1] = VALUE:  USERDATA;
[11/24/19 23:06:57]       [KEY:  NUMBER:2] = VALUE:  USERDATA;
[11/24/19 23:06:57]       [KEY:  NUMBER:3] = VALUE:  USERDATA;
[11/24/19 23:06:57]       [KEY:  NUMBER:4] = VALUE:  USERDATA;
[11/24/19 23:06:57]       [KEY:  NUMBER:5] = VALUE:  USERDATA;
[11/24/19 23:06:57]       }
[11/24/19 23:06:57]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:06:57]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:06:57]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:06:57]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:06:57]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:06:57]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:06:57]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:06:57]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:06:57]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:06:57]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:06:57]    * DBG: invsys_levelmap:mezo msg...
[11/24/19 23:06:57]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:06:57]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:06:57]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:06:57]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:06:57]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:06:57]    * DBG: invsys_levelmap:clearing visual spot end
[11/24/19 23:06:57]     TABLE:;
[11/24/19 23:06:57]       {
[11/24/19 23:06:57]       }
[11/24/19 23:06:57]    * DBG: inv_system:Areal object by closed
[11/24/19 23:07:00]    skip
[11/24/19 23:07:01]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2217095', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:07:02]    skip
[11/24/19 23:07:03]    skip
[11/24/19 23:07:05]    skip
[11/24/19 23:07:05]    * DBG: xr_death:(17):[zombied_respawn_318107] killed by [zone_witches_galantine_super_strong32244]
[11/24/19 23:07:05]    * DBG: xr_death:(18):visual: actors\stalker_zombi\zombie_fresh_0
[11/24/19 23:07:06]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11012', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:07:06]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_strong11045', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:07:06]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_strong11046', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:07:06]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11047', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:07:06]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11049', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:07:06]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11050', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:07:06]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11051', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:07:06]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_gigant11132', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:07:06]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11135', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:07:06]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11138', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:07:06]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11140', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:07:06]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2416904', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:07:11]    * DBG: bind_monster:(103):monster death: boar_small killed by zombied_respawn_3
[11/24/19 23:07:12]    * DBG: bind_monster:(103):monster death: boar_small killed by boar_small
[11/24/19 23:07:12]    * DBG: bind_monster:(103):monster death: boar_small killed by zone_witches_galantine_super_strong
[11/24/19 23:07:12]    * DBG: bind_monster:(103):monster death: boar_strong killed by zone_witches_galantine_super_strong
[11/24/19 23:07:12]    * DBG: bind_monster:(103):monster death: boar_small killed by zone_witches_galantine_super_strong
[11/24/19 23:07:12]    * DBG: bind_monster:(103):monster death: boar_small killed by zone_witches_galantine_super_strong
[11/24/19 23:07:13]    * DBG: xr_death:(17):[zombied_respawn_318202] killed by [zombied_respawn_318202]
[11/24/19 23:07:13]    * DBG: xr_death:(18):visual: actors\stalker_zombi\zombie_fresh_0
[11/24/19 23:07:13]    bind_slot_item.spawn_parts_to_terrain
[11/24/19 23:07:13]     STRING:ndet_ak;
[11/24/19 23:07:13]     USERDATA;
[11/24/19 23:07:13]    ;vector parameters
[11/24/19 23:07:13]       {
[11/24/19 23:07:13]       [KEY:  STRING:y] = VALUE:  NUMBER:-48.505653381348;
[11/24/19 23:07:13]       [KEY:  STRING:x] = VALUE:  NUMBER:413.07077026367;
[11/24/19 23:07:13]       [KEY:  STRING:z] = VALUE:  NUMBER:37.635772705078;
[11/24/19 23:07:13]       }
[11/24/19 23:07:13]     NUMBER:130152;
[11/24/19 23:07:13]     NUMBER:1921;
[11/24/19 23:07:13]     NUMBER:209;
[11/24/19 23:07:13]     STRING:call_create:;
[11/24/19 23:07:13]     STRING:ndet_ak;
[11/24/19 23:07:13]     USERDATA;
[11/24/19 23:07:13]    ;vector parameters
[11/24/19 23:07:13]       {
[11/24/19 23:07:13]       [KEY:  STRING:y] = VALUE:  NUMBER:-48.56803894043;
[11/24/19 23:07:13]       [KEY:  STRING:x] = VALUE:  NUMBER:410.89999389648;
[11/24/19 23:07:13]       [KEY:  STRING:z] = VALUE:  NUMBER:37.799987792969;
[11/24/19 23:07:13]       }
[11/24/19 23:07:13]     NUMBER:130152;
[11/24/19 23:07:13]     NUMBER:1921;
[11/24/19 23:07:13]     STRING:call_create:;
[11/24/19 23:07:13]     STRING:ndet_ak;
[11/24/19 23:07:13]     USERDATA;
[11/24/19 23:07:13]    ;vector parameters
[11/24/19 23:07:13]       {
[11/24/19 23:07:13]       [KEY:  STRING:y] = VALUE:  NUMBER:-48.55916595459;
[11/24/19 23:07:13]       [KEY:  STRING:x] = VALUE:  NUMBER:413;
[11/24/19 23:07:13]       [KEY:  STRING:z] = VALUE:  NUMBER:37.100006103516;
[11/24/19 23:07:13]       }
[11/24/19 23:07:13]     NUMBER:131051;
[11/24/19 23:07:13]     NUMBER:1921;
[11/24/19 23:07:13]     STRING:call_create:;
[11/24/19 23:07:13]     STRING:ndet_ak;
[11/24/19 23:07:13]     USERDATA;
[11/24/19 23:07:13]    ;vector parameters
[11/24/19 23:07:13]       {
[11/24/19 23:07:13]       [KEY:  STRING:y] = VALUE:  NUMBER:-48.590225219727;
[11/24/19 23:07:13]       [KEY:  STRING:x] = VALUE:  NUMBER:411.60000610352;
[11/24/19 23:07:13]       [KEY:  STRING:z] = VALUE:  NUMBER:39.899993896484;
[11/24/19 23:07:13]       }
[11/24/19 23:07:13]     NUMBER:130457;
[11/24/19 23:07:13]     NUMBER:1921;
[11/24/19 23:07:14]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:07:14]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:07:14]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:07:14]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:07:14]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:07:15]    * DBG: bind_monster:(103):monster death: boar_gigant killed by zombied_respawn_2
[11/24/19 23:07:16]    * DBG: bind_monster:(103):monster death: boar_small killed by zombied_respawn_3
[11/24/19 23:07:17]    * DBG: bind_monster:(103):monster death: boar_small killed by zone_zharka_static_strong
[11/24/19 23:07:19]    * DBG: xr_death:(17):[zombied_respawn_318197] killed by [zone_witches_galantine_super_strong32244]
[11/24/19 23:07:19]    * DBG: xr_death:(18):visual: actors\stalker_zombi\stalker_zombie1
[11/24/19 23:07:20]    * DBG: bind_monster:(103):monster death: boar_strong killed by zombied_respawn_2
[11/24/19 23:10:23]    * DBG: events:Время выполнения операции: generic_physics_binder:update = 60.8579 миллисекунд.
[11/24/19 23:10:23]    skip
[11/24/19 23:10:33]    * DBG: bind_monster:(103):monster death: pseudodog_normal killed by zone_witches_galantine_super_strong
[11/24/19 23:10:37]    * DBG: xr_effects:(2106):main_menu on console command is executed
[11/24/19 23:10:45]    * DBG: invsys_vib:Virtual_Inventory_Box.Clear_Self_Save
[11/24/19 23:10:47]    * DBG: inv_system:Areal object by closed
[11/24/19 23:10:47]    * DBG: invsys_vib:Virtual_Inventory_Box.Clear_Self_Save
[11/24/19 23:10:47]    * DBG: se_stor:last_label=[•LAST_STORH•]
[11/24/19 23:10:47]    * DBG: _g:(1528):start_game_callback called
[11/24/19 23:10:47]    * phase time: 287 ms
[11/24/19 23:10:47]    * phase cmem: 407403 K
[11/24/19 23:10:47]    Сервер: Загрузка симуляции жизни
[11/24/19 23:10:47]    * Loading spawn registry...
[11/24/19 23:10:49]    * 9119 spawn points are successfully loaded
[11/24/19 23:10:49]    * Loading objects...
[11/24/19 23:10:50]    * 26686 objects are successfully loaded
[11/24/19 23:10:51]    Total Objects: 26705
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7549],size=[7547]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7597],size=[7595]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7575],size=[7573]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7582],size=[7580]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7598],size=[7596]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7563],size=[7561]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7579],size=[7577]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7592],size=[7590]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7575],size=[7573]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7586],size=[7584]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7596],size=[7594]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7555],size=[7553]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7589],size=[7587]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7588],size=[7586]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7577],size=[7575]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7575],size=[7573]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7600],size=[7598]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7588],size=[7586]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7586],size=[7584]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7573],size=[7571]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/1999],size=[1997]
[11/24/19 23:10:53]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:10:53]    * DBG: se_stor:Load Storehouse: Size(38)=[153580], keys=[5391] :BuildSav=[<nil>]
[11/24/19 23:10:53]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7599],size=[7597]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[6080]:(6082)
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7581],size=[7579]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7575],size=[7573]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7578],size=[7576]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7586],size=[7584]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7587],size=[7585]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7593],size=[7591]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7579],size=[7577]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7591],size=[7589]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7579],size=[7577]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7576],size=[7574]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7600],size=[7598]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7586],size=[7584]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7580],size=[7578]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7583],size=[7581]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7599],size=[7597]
[11/24/19 23:10:53]    * DBG: se_stor:read_tail_packet:r/w=[2/7572],size=[7570]
[11/24/19 23:10:53]    * Game gg is successfully loaded from file 'd:\games\sz\_appdata_\savedgames\gg.sav' (6.421s)
[11/24/19 23:10:53]    * phase time: 6436 ms
[11/24/19 23:10:53]    * phase cmem: 410389 K
[11/24/19 23:10:53]    Сервер: Соединяемся
[11/24/19 23:10:53]    * phase time: 15 ms
[11/24/19 23:10:53]    * phase cmem: 410389 K
[11/24/19 23:10:53]    Клиент: Синхронизация
[11/24/19 23:10:53]    * phase time: 14 ms
[11/24/19 23:10:53]    * phase cmem: 410394 K
[11/24/19 23:10:53]    * [win32]: free[1275872 K], reserved[396820 K], committed[2521548 K]
[11/24/19 23:10:53]    * [ D3D ]: textures[1400423 K]
[11/24/19 23:10:53]    * [x-ray]: crt heap[410326 K], process heap[1521678 K], game lua[109297 K], engine lua[224 K], render[2644 K]
[11/24/19 23:10:53]    * [x-ray]: economy: strings[26962 K], smem[38877 K]
[11/24/19 23:10:54]    * DBG: bind_stalker:(846):actor_binder:load(): self.object:name()='single_player'
[11/24/19 23:10:54]    * DBG: bind_stalker:(848):actor_binder:object_binder.load(): self.object:name()='single_player'
[11/24/19 23:10:54]    * DBG: bind_stalker:load:size=[6]
[11/24/19 23:10:54]    * DBG: task_manager:(212):^^^ LOAD
[11/24/19 23:10:54]    load_all
[11/24/19 23:10:54]    get_task_list...
[11/24/19 23:10:54]    saved_task: 1; size 581 symbols
[11/24/19 23:10:54]    invsys_msd:loading all spots...
[11/24/19 23:10:54]    * DBG: bind_stalker:(139):actor net spawn
[11/24/19 23:10:54]    * DBG: events:Actor net_spawn. Mod version: 0.7.3
[11/24/19 23:10:54]    * DBG: events:Game started in version: 0.7.2
[11/24/19 23:10:54]    TFLoadList
[11/24/19 23:10:54]    Total Objects: 26804
[11/24/19 23:11:02]    Finded 260 restrictors
[11/24/19 23:11:02]    Delete not-need restrictors: 115
[11/24/19 23:11:03]    ZTDIALG geo_scale = 4.4949502944946
[11/24/19 23:11:04]     STRING:Time_control:::;
[11/24/19 23:11:04]     NUMBER:1;
[11/24/19 23:11:04]     NUMBER:0;
[11/24/19 23:11:04]     NUMBER:34;
[11/24/19 23:11:04]     TABLE:;
[11/24/19 23:11:04]       {
[11/24/19 23:11:04]       [KEY:  NUMBER:1] = VALUE:  NUMBER:8;
[11/24/19 23:11:04]       [KEY:  NUMBER:2] = VALUE:  NUMBER:24;
[11/24/19 23:11:04]       [KEY:  NUMBER:3] = VALUE:  NUMBER:0;
[11/24/19 23:11:04]       [KEY:  NUMBER:4] = VALUE:  NUMBER:5374;
[11/24/19 23:11:04]       }
[11/24/19 23:11:04]    Warning! section wpn_walther_m1 not exist
[11/24/19 23:11:04]    Warning! section wpn_saigataktik1 not exist
[11/24/19 23:11:04]    Warning! section wpn_saigataktik2 not exist
[11/24/19 23:11:04]    Warning! section wpn_mp5_u1 not exist
[11/24/19 23:11:05]     STRING:Period_as_string:;
[11/24/19 23:11:05]     STRING:9,14,6,5375;
[11/24/19 23:11:05]     BOOLEAN:false;
[11/24/19 23:11:05]     BOOLEAN:false;
[11/24/19 23:11:05]     BOOLEAN:false;
[11/24/19 23:11:05]     BOOLEAN:false;
[11/24/19 23:11:05]     BOOLEAN:false;
[11/24/19 23:11:05]     BOOLEAN:false;
[11/24/19 23:11:05]     BOOLEAN:false;
[11/24/19 23:11:05]     BOOLEAN:false;
[11/24/19 23:11:05]     BOOLEAN:false;
[11/24/19 23:11:05]    ! auto-generated bump map: swmt\misc\bino_bpos_10x42_bump#
[11/24/19 23:11:05]    ! auto-generated bump map: swmt\misc\grenade_f1_bump#
[11/24/19 23:11:05]    ! auto-generated bump map: detail\detail_metall_det1_v_bump
[11/24/19 23:11:05]    ! auto-generated bump map: detail\detail_metall_det1_v_bump#
[11/24/19 23:11:07]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_strong10744'
[11/24/19 23:11:07]    run_compiletest
[11/24/19 23:11:07]    info***test_jit ok
[11/24/19 23:11:07]    module***ok
[11/24/19 23:11:07]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal10745'
[11/24/19 23:11:07]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_strong10746'
[11/24/19 23:11:07]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal10750'
[11/24/19 23:11:07]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='kostolom_strong11011'
[11/24/19 23:11:07]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='kostolom_strong11011', scheme='mob_home', section='mob_home@l10_radar_mpoint_3_home_1'
[11/24/19 23:11:07]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_strong11039'
[11/24/19 23:11:07]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_big11040'
[11/24/19 23:11:07]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal11042'
[11/24/19 23:11:07]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='pseudodog_normal11042', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:11:07]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_strong11053'
[11/24/19 23:11:08]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal11124'
[11/24/19 23:11:08]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal11126'
[11/24/19 23:11:08]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='pseudodog_normal11126', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:11:08]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2316903'
[11/24/19 23:11:08]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2316903', scheme='mob_home', section='mob_home@l10_radar_mpoint_3_home_1'
[11/24/19 23:11:08]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2616931'
[11/24/19 23:11:08]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2616931', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:11:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_normal16939'
[11/24/19 23:11:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_3016969'
[11/24/19 23:11:09]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_3016969', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:11:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='gigant_weak_216970'
[11/24/19 23:11:09]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='gigant_weak_216970', scheme='mob_home', section='mob_home@l10_radar_mpoint_8_home_1'
[11/24/19 23:11:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2716980'
[11/24/19 23:11:09]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2716980', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:11:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza16987'
[11/24/19 23:11:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza16988'
[11/24/19 23:11:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2117094'
[11/24/19 23:11:09]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2117094', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:11:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2717097'
[11/24/19 23:11:09]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2717097', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:11:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza17104'
[11/24/19 23:11:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza17135'
[11/24/19 23:11:11]    skip
[11/24/19 23:11:11]    skip
[11/24/19 23:11:11]    skip
[11/24/19 23:11:12]    skip
[11/24/19 23:11:12]    skip
[11/24/19 23:11:12]    ! auto-generated bump map: monster_johann\wolf\new_ww_body2_bump#
[11/24/19 23:11:12]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='oboroten_hell26709'
[11/24/19 23:11:12]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_strong26710'
[11/24/19 23:11:12]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_strong26711'
[11/24/19 23:11:12]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_normal26712'
[11/24/19 23:11:12]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='chimera_weak_226714'
[11/24/19 23:11:12]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='chimera_weak_226714', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:11:13]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='snork_normal26715'
[11/24/19 23:11:13]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='snork_normal26715', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:11:15]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='aes_snork26716'
[11/24/19 23:11:15]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='snork_jumper26718'
[11/24/19 23:11:15]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='aes_snork26719'
[11/24/19 23:11:15]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_normal28245'
[11/24/19 23:11:15]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='bloodsucker_strong28264'
[11/24/19 23:11:15]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='bloodsucker_normal28359'
[11/24/19 23:11:15]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong29984'
[11/24/19 23:11:15]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong30039'
[11/24/19 23:11:15]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong30040'
[11/24/19 23:11:15]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_normal30045'
[11/24/19 23:11:15]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong30055'
[11/24/19 23:11:15]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='bloodsucker_strong30984'
[11/24/19 23:11:15]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_strong30990'
[11/24/19 23:11:15]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_strong_231002'
[11/24/19 23:11:15]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_strong_231003'
[11/24/19 23:11:17]    * DBG: bind_stalker:(711):SET DEFAULT INFOS
[11/24/19 23:11:17]    m_net_utils: server_object is nil
[11/24/19 23:11:17]    * MEMORY USAGE: 430261 K
[11/24/19 23:11:19]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='flesh_strong30990', scheme='mob_home', section='mob_home@l10_radar_mpoint_10_home_1'
[11/24/19 23:11:19]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='flesh_strong_231003', scheme='mob_home', section='mob_home@l10_radar_mpoint_10_home_1'
[11/24/19 23:11:23]    skip
[11/24/19 23:11:28]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2217095', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:11:28]    * DBG: xr_death:(17):[zombied_respawn_318107] killed by [zone_witches_galantine_super_strong32244]
[11/24/19 23:11:28]    * DBG: xr_death:(18):visual: actors\stalker_zombi\zombie_fresh_0
[11/24/19 23:11:29]    skip
[11/24/19 23:11:30]    skip
[11/24/19 23:11:35]    *INFO*: npc='single_player' id='ui_pda'
[11/24/19 23:11:35]    *INFO*: npc='single_player' id='ui_pda_hide'
[11/24/19 23:11:35]    * DBG: inv_system:Время формирования скриптового инвентаря в режиме empty: 7.1006650924683 миллисекунд. (class Areal)
[11/24/19 23:11:35]    invsys_utils_operator:Время формирования оператора: 4.3102 миллисекунд. (class Utils_Operator)
[11/24/19 23:11:35]    * DBG: invsys_levelmap:clearing visual spot call
[11/24/19 23:11:35]     TABLE:;
[11/24/19 23:11:35]       {
[11/24/19 23:11:35]       }
[11/24/19 23:11:35]    * DBG: invsys_levelmap:mezo msg...
[11/24/19 23:11:35]    * DBG: invsys_levelmap:clearing visual spot end
[11/24/19 23:11:35]     TABLE:;
[11/24/19 23:11:35]       {
[11/24/19 23:11:35]       }
[11/24/19 23:11:35]    * DBG: invsys_levelmap:~~~~~~~~~~~~~~~~~ LEVELMAP PARAMETERS ~~~~~~~~~~~~~~~~~
[11/24/19 23:11:35]    * DBG: invsys_levelmap:self.base
[11/24/19 23:11:35]     USERDATA;
[11/24/19 23:11:35]    unknown userdata
[11/24/19 23:11:35]    * DBG: invsys_levelmap:self.level_name
[11/24/19 23:11:35]     STRING:l10_radar;
[11/24/19 23:11:35]    * DBG: invsys_levelmap:self.current_sector
[11/24/19 23:11:35]     NUMBER:0;
[11/24/19 23:11:35]    * DBG: invsys_levelmap:self.map_tex_id
[11/24/19 23:11:35]     STRING:stc11;
[11/24/19 23:11:35]    * DBG: invsys_levelmap:self.map_tex
[11/24/19 23:11:35]     USERDATA;
[11/24/19 23:11:35]    unknown userdata
[11/24/19 23:11:35]    * DBG: invsys_levelmap:self.gms_texture
[11/24/19 23:11:35]     STRING:map\map_radar;
[11/24/19 23:11:35]    * DBG: invsys_levelmap:self.bound
[11/24/19 23:11:35]     TABLE:;
[11/24/19 23:11:35]       {
[11/24/19 23:11:35]       [KEY:  NUMBER:1] = VALUE:  NUMBER:-136.256;
[11/24/19 23:11:35]       [KEY:  NUMBER:2] = VALUE:  NUMBER:-503.108;
[11/24/19 23:11:35]       [KEY:  NUMBER:3] = VALUE:  NUMBER:714.384;
[11/24/19 23:11:35]       [KEY:  NUMBER:4] = VALUE:  NUMBER:353.524;
[11/24/19 23:11:35]       }
[11/24/19 23:11:35]    * DBG: invsys_levelmap:self.level_size
[11/24/19 23:11:35]     TABLE:;
[11/24/19 23:11:35]       {
[11/24/19 23:11:35]       [KEY:  STRING:w] = VALUE:  NUMBER:850.64001464844;
[11/24/19 23:11:35]       [KEY:  STRING:h] = VALUE:  NUMBER:856.63201904297;
[11/24/19 23:11:35]       }
[11/24/19 23:11:35]    * DBG: invsys_levelmap:self.maptexture_size
[11/24/19 23:11:35]     TABLE:;
[11/24/19 23:11:35]       {
[11/24/19 23:11:35]       [KEY:  STRING:w] = VALUE:  NUMBER:1024;
[11/24/19 23:11:35]       [KEY:  STRING:h] = VALUE:  NUMBER:1024;
[11/24/19 23:11:35]       }
[11/24/19 23:11:35]    * DBG: invsys_levelmap:self.level_scale
[11/24/19 23:11:35]     NUMBER:0.83362889289856;
[11/24/19 23:11:35]    * DBG: invsys_levelmap:self.sector_scale
[11/24/19 23:11:35]     NUMBER:1.9097001552582;
[11/24/19 23:11:35]    * DBG: invsys_levelmap:self.visualised_scale
[11/24/19 23:11:35]    * DBG: invsys_levelmap:self.sector_bound
[11/24/19 23:11:35]     TABLE:;
[11/24/19 23:11:35]       {
[11/24/19 23:11:35]       [KEY:  STRING:x2] = VALUE:  NUMBER:717.38000488281;
[11/24/19 23:11:35]       [KEY:  STRING:y2] = VALUE:  NUMBER:353.52398681641;
[11/24/19 23:11:35]       [KEY:  STRING:y1] = VALUE:  NUMBER:-500.11199951172;
[11/24/19 23:11:35]       [KEY:  STRING:x1] = VALUE:  NUMBER:-136.2559967041;
[11/24/19 23:11:35]       }
[11/24/19 23:11:35]    * DBG: invsys_levelmap:self.visual_spots
[11/24/19 23:11:35]     TABLE:;
[11/24/19 23:11:35]       {
[11/24/19 23:11:35]       }
[11/24/19 23:11:35]    * DBG: invsys_levelmap:~~~~~~~~~~~~~~~~~ END LEVELMAP PARAMETERS ~~~~~~~~~~~~~~~~~
[11/24/19 23:11:35]    invsys_msd:Объект больше не существует, удалить метку
[11/24/19 23:11:35]    invsys_msd:Объект больше не существует, удалить метку
[11/24/19 23:11:35]    * DBG: invsys_mapspot:Возврат координат метки. ID: 0; POS: 431.907; -53.8095; -121.348
[11/24/19 23:11:35]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5700; POS: 667.718; -45.6538; -39.689
[11/24/19 23:11:35]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5707; POS: 602.194; -53.0277; -272.187
[11/24/19 23:11:35]    * DBG: invsys_mapspot:Возврат координат метки. ID: 7787; POS: 530.867; -46.061; -248.946
[11/24/19 23:11:35]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5390; POS: 562.426; -53.7631; -421.762
[11/24/19 23:11:36]    * DBG: invsys_levelmap:clearing visual spot call
[11/24/19 23:11:36]     TABLE:;
[11/24/19 23:11:36]       {
[11/24/19 23:11:36]       [KEY:  NUMBER:1] = VALUE:  USERDATA;
[11/24/19 23:11:36]       [KEY:  NUMBER:2] = VALUE:  USERDATA;
[11/24/19 23:11:36]       [KEY:  NUMBER:3] = VALUE:  USERDATA;
[11/24/19 23:11:36]       [KEY:  NUMBER:4] = VALUE:  USERDATA;
[11/24/19 23:11:36]       [KEY:  NUMBER:5] = VALUE:  USERDATA;
[11/24/19 23:11:36]       }
[11/24/19 23:11:36]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:11:36]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:11:36]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:11:36]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:11:36]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:11:36]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:11:36]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:11:36]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:11:36]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:11:36]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:11:36]    * DBG: invsys_levelmap:mezo msg...
[11/24/19 23:11:36]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:11:36]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:11:36]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:11:36]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:11:36]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:11:36]    * DBG: invsys_levelmap:clearing visual spot end
[11/24/19 23:11:36]     TABLE:;
[11/24/19 23:11:36]       {
[11/24/19 23:11:36]       }
[11/24/19 23:11:36]    * DBG: inv_system:Areal object by closed
[11/24/19 23:11:40]    *INFO*: npc='single_player' id='ui_pda'
[11/24/19 23:11:40]    *INFO*: npc='single_player' id='ui_pda_hide'
[11/24/19 23:11:41]    * DBG: inv_system:Время формирования скриптового инвентаря в режиме empty: 3.6532044410706 миллисекунд. (class Areal)
[11/24/19 23:11:41]    invsys_utils_operator:Время формирования оператора: 4.3102 миллисекунд. (class Utils_Operator)
[11/24/19 23:11:41]    * DBG: invsys_levelmap:clearing visual spot call
[11/24/19 23:11:41]     TABLE:;
[11/24/19 23:11:41]       {
[11/24/19 23:11:41]       }
[11/24/19 23:11:41]    * DBG: invsys_levelmap:mezo msg...
[11/24/19 23:11:41]    * DBG: invsys_levelmap:clearing visual spot end
[11/24/19 23:11:41]     TABLE:;
[11/24/19 23:11:41]       {
[11/24/19 23:11:41]       }
[11/24/19 23:11:41]    * DBG: invsys_levelmap:~~~~~~~~~~~~~~~~~ LEVELMAP PARAMETERS ~~~~~~~~~~~~~~~~~
[11/24/19 23:11:41]    * DBG: invsys_levelmap:self.base
[11/24/19 23:11:41]     USERDATA;
[11/24/19 23:11:41]    unknown userdata
[11/24/19 23:11:41]    * DBG: invsys_levelmap:self.level_name
[11/24/19 23:11:41]     STRING:l10_radar;
[11/24/19 23:11:41]    * DBG: invsys_levelmap:self.current_sector
[11/24/19 23:11:41]     NUMBER:0;
[11/24/19 23:11:41]    * DBG: invsys_levelmap:self.map_tex_id
[11/24/19 23:11:41]     STRING:stc11;
[11/24/19 23:11:41]    * DBG: invsys_levelmap:self.map_tex
[11/24/19 23:11:41]     USERDATA;
[11/24/19 23:11:41]    unknown userdata
[11/24/19 23:11:41]    * DBG: invsys_levelmap:self.gms_texture
[11/24/19 23:11:41]     STRING:map\map_radar;
[11/24/19 23:11:41]    * DBG: invsys_levelmap:self.bound
[11/24/19 23:11:41]     TABLE:;
[11/24/19 23:11:41]       {
[11/24/19 23:11:41]       [KEY:  NUMBER:1] = VALUE:  NUMBER:-136.256;
[11/24/19 23:11:41]       [KEY:  NUMBER:2] = VALUE:  NUMBER:-503.108;
[11/24/19 23:11:41]       [KEY:  NUMBER:3] = VALUE:  NUMBER:714.384;
[11/24/19 23:11:41]       [KEY:  NUMBER:4] = VALUE:  NUMBER:353.524;
[11/24/19 23:11:41]       }
[11/24/19 23:11:41]    * DBG: invsys_levelmap:self.level_size
[11/24/19 23:11:41]     TABLE:;
[11/24/19 23:11:41]       {
[11/24/19 23:11:41]       [KEY:  STRING:w] = VALUE:  NUMBER:850.64001464844;
[11/24/19 23:11:41]       [KEY:  STRING:h] = VALUE:  NUMBER:856.63201904297;
[11/24/19 23:11:41]       }
[11/24/19 23:11:41]    * DBG: invsys_levelmap:self.maptexture_size
[11/24/19 23:11:41]     TABLE:;
[11/24/19 23:11:41]       {
[11/24/19 23:11:41]       [KEY:  STRING:w] = VALUE:  NUMBER:1024;
[11/24/19 23:11:41]       [KEY:  STRING:h] = VALUE:  NUMBER:1024;
[11/24/19 23:11:41]       }
[11/24/19 23:11:41]    * DBG: invsys_levelmap:self.level_scale
[11/24/19 23:11:41]     NUMBER:0.83362889289856;
[11/24/19 23:11:41]    * DBG: invsys_levelmap:self.sector_scale
[11/24/19 23:11:41]     NUMBER:1.9097001552582;
[11/24/19 23:11:41]    * DBG: invsys_levelmap:self.visualised_scale
[11/24/19 23:11:41]    * DBG: invsys_levelmap:self.sector_bound
[11/24/19 23:11:41]     TABLE:;
[11/24/19 23:11:41]       {
[11/24/19 23:11:41]       [KEY:  STRING:x2] = VALUE:  NUMBER:717.38000488281;
[11/24/19 23:11:41]       [KEY:  STRING:y2] = VALUE:  NUMBER:353.52398681641;
[11/24/19 23:11:41]       [KEY:  STRING:y1] = VALUE:  NUMBER:-500.11199951172;
[11/24/19 23:11:41]       [KEY:  STRING:x1] = VALUE:  NUMBER:-136.2559967041;
[11/24/19 23:11:41]       }
[11/24/19 23:11:41]    * DBG: invsys_levelmap:self.visual_spots
[11/24/19 23:11:41]     TABLE:;
[11/24/19 23:11:41]       {
[11/24/19 23:11:41]       }
[11/24/19 23:11:41]    * DBG: invsys_levelmap:~~~~~~~~~~~~~~~~~ END LEVELMAP PARAMETERS ~~~~~~~~~~~~~~~~~
[11/24/19 23:11:41]    invsys_msd:Объект больше не существует, удалить метку
[11/24/19 23:11:41]    invsys_msd:Объект больше не существует, удалить метку
[11/24/19 23:11:41]    * DBG: invsys_mapspot:Возврат координат метки. ID: 0; POS: 424.862; -54.9093; -124.11
[11/24/19 23:11:41]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5700; POS: 667.718; -45.6538; -39.689
[11/24/19 23:11:41]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5707; POS: 602.194; -53.0277; -272.187
[11/24/19 23:11:41]    * DBG: invsys_mapspot:Возврат координат метки. ID: 7787; POS: 530.867; -46.061; -248.946
[11/24/19 23:11:41]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5390; POS: 562.426; -53.7631; -421.762
[11/24/19 23:11:42]    * DBG: invsys_levelmap:clearing visual spot call
[11/24/19 23:11:42]     TABLE:;
[11/24/19 23:11:42]       {
[11/24/19 23:11:42]       [KEY:  NUMBER:1] = VALUE:  USERDATA;
[11/24/19 23:11:42]       [KEY:  NUMBER:2] = VALUE:  USERDATA;
[11/24/19 23:11:42]       [KEY:  NUMBER:3] = VALUE:  USERDATA;
[11/24/19 23:11:42]       [KEY:  NUMBER:4] = VALUE:  USERDATA;
[11/24/19 23:11:42]       [KEY:  NUMBER:5] = VALUE:  USERDATA;
[11/24/19 23:11:42]       }
[11/24/19 23:11:42]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:11:42]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:11:42]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:11:42]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:11:42]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:11:42]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:11:42]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:11:42]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:11:42]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:11:42]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:11:42]    * DBG: invsys_levelmap:mezo msg...
[11/24/19 23:11:42]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:11:42]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:11:42]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:11:42]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:11:42]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:11:42]    * DBG: invsys_levelmap:clearing visual spot end
[11/24/19 23:11:42]     TABLE:;
[11/24/19 23:11:42]       {
[11/24/19 23:11:42]       }
[11/24/19 23:11:42]    * DBG: inv_system:Areal object by closed
[11/24/19 23:11:44]    skip
[11/24/19 23:11:46]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:11:46]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:11:46]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:11:46]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:11:46]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:11:46]    *INFO*: npc='single_player' id='ui_pda'
[11/24/19 23:11:46]    *INFO*: npc='single_player' id='ui_pda_hide'
[11/24/19 23:11:47]    * DBG: inv_system:Время формирования скриптового инвентаря в режиме empty: 3.8292381763458 миллисекунд. (class Areal)
[11/24/19 23:11:47]    invsys_utils_operator:Время формирования оператора: 4.3102 миллисекунд. (class Utils_Operator)
[11/24/19 23:11:47]    * DBG: invsys_levelmap:clearing visual spot call
[11/24/19 23:11:47]     TABLE:;
[11/24/19 23:11:47]       {
[11/24/19 23:11:47]       }
[11/24/19 23:11:47]    * DBG: invsys_levelmap:mezo msg...
[11/24/19 23:11:47]    * DBG: invsys_levelmap:clearing visual spot end
[11/24/19 23:11:47]     TABLE:;
[11/24/19 23:11:47]       {
[11/24/19 23:11:47]       }
[11/24/19 23:11:47]    * DBG: invsys_levelmap:~~~~~~~~~~~~~~~~~ LEVELMAP PARAMETERS ~~~~~~~~~~~~~~~~~
[11/24/19 23:11:47]    * DBG: invsys_levelmap:self.base
[11/24/19 23:11:47]     USERDATA;
[11/24/19 23:11:47]    unknown userdata
[11/24/19 23:11:47]    * DBG: invsys_levelmap:self.level_name
[11/24/19 23:11:47]     STRING:l10_radar;
[11/24/19 23:11:47]    * DBG: invsys_levelmap:self.current_sector
[11/24/19 23:11:47]     NUMBER:0;
[11/24/19 23:11:47]    * DBG: invsys_levelmap:self.map_tex_id
[11/24/19 23:11:47]     STRING:stc11;
[11/24/19 23:11:47]    * DBG: invsys_levelmap:self.map_tex
[11/24/19 23:11:47]     USERDATA;
[11/24/19 23:11:47]    unknown userdata
[11/24/19 23:11:47]    * DBG: invsys_levelmap:self.gms_texture
[11/24/19 23:11:47]     STRING:map\map_radar;
[11/24/19 23:11:47]    * DBG: invsys_levelmap:self.bound
[11/24/19 23:11:47]     TABLE:;
[11/24/19 23:11:47]       {
[11/24/19 23:11:47]       [KEY:  NUMBER:1] = VALUE:  NUMBER:-136.256;
[11/24/19 23:11:47]       [KEY:  NUMBER:2] = VALUE:  NUMBER:-503.108;
[11/24/19 23:11:47]       [KEY:  NUMBER:3] = VALUE:  NUMBER:714.384;
[11/24/19 23:11:47]       [KEY:  NUMBER:4] = VALUE:  NUMBER:353.524;
[11/24/19 23:11:47]       }
[11/24/19 23:11:47]    * DBG: invsys_levelmap:self.level_size
[11/24/19 23:11:47]     TABLE:;
[11/24/19 23:11:47]       {
[11/24/19 23:11:47]       [KEY:  STRING:w] = VALUE:  NUMBER:850.64001464844;
[11/24/19 23:11:47]       [KEY:  STRING:h] = VALUE:  NUMBER:856.63201904297;
[11/24/19 23:11:47]       }
[11/24/19 23:11:47]    * DBG: invsys_levelmap:self.maptexture_size
[11/24/19 23:11:47]     TABLE:;
[11/24/19 23:11:47]       {
[11/24/19 23:11:47]       [KEY:  STRING:w] = VALUE:  NUMBER:1024;
[11/24/19 23:11:47]       [KEY:  STRING:h] = VALUE:  NUMBER:1024;
[11/24/19 23:11:47]       }
[11/24/19 23:11:47]    * DBG: invsys_levelmap:self.level_scale
[11/24/19 23:11:47]     NUMBER:0.83362889289856;
[11/24/19 23:11:47]    * DBG: invsys_levelmap:self.sector_scale
[11/24/19 23:11:47]     NUMBER:1.9097001552582;
[11/24/19 23:11:47]    * DBG: invsys_levelmap:self.visualised_scale
[11/24/19 23:11:47]    * DBG: invsys_levelmap:self.sector_bound
[11/24/19 23:11:47]     TABLE:;
[11/24/19 23:11:47]       {
[11/24/19 23:11:47]       [KEY:  STRING:x2] = VALUE:  NUMBER:717.38000488281;
[11/24/19 23:11:47]       [KEY:  STRING:y2] = VALUE:  NUMBER:353.52398681641;
[11/24/19 23:11:47]       [KEY:  STRING:y1] = VALUE:  NUMBER:-500.11199951172;
[11/24/19 23:11:47]       [KEY:  STRING:x1] = VALUE:  NUMBER:-136.2559967041;
[11/24/19 23:11:47]       }
[11/24/19 23:11:47]    * DBG: invsys_levelmap:self.visual_spots
[11/24/19 23:11:47]     TABLE:;
[11/24/19 23:11:47]       {
[11/24/19 23:11:47]       }
[11/24/19 23:11:47]    * DBG: invsys_levelmap:~~~~~~~~~~~~~~~~~ END LEVELMAP PARAMETERS ~~~~~~~~~~~~~~~~~
[11/24/19 23:11:47]    invsys_msd:Объект больше не существует, удалить метку
[11/24/19 23:11:47]    invsys_msd:Объект больше не существует, удалить метку
[11/24/19 23:11:47]    * DBG: invsys_mapspot:Возврат координат метки. ID: 0; POS: 419.093; -53.2472; -122.639
[11/24/19 23:11:47]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5700; POS: 667.718; -45.6538; -39.689
[11/24/19 23:11:47]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5707; POS: 602.194; -53.0277; -272.187
[11/24/19 23:11:47]    * DBG: invsys_mapspot:Возврат координат метки. ID: 7787; POS: 530.867; -46.061; -248.946
[11/24/19 23:11:47]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5390; POS: 562.426; -53.7631; -421.762
[11/24/19 23:11:48]    * DBG: invsys_levelmap:clearing visual spot call
[11/24/19 23:11:48]     TABLE:;
[11/24/19 23:11:48]       {
[11/24/19 23:11:48]       [KEY:  NUMBER:1] = VALUE:  USERDATA;
[11/24/19 23:11:48]       [KEY:  NUMBER:2] = VALUE:  USERDATA;
[11/24/19 23:11:48]       [KEY:  NUMBER:3] = VALUE:  USERDATA;
[11/24/19 23:11:48]       [KEY:  NUMBER:4] = VALUE:  USERDATA;
[11/24/19 23:11:48]       [KEY:  NUMBER:5] = VALUE:  USERDATA;
[11/24/19 23:11:48]       }
[11/24/19 23:11:48]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:11:48]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:11:48]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:11:48]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:11:48]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:11:48]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:11:48]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:11:48]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:11:48]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:11:48]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:11:48]    * DBG: invsys_levelmap:mezo msg...
[11/24/19 23:11:48]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:11:48]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:11:48]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:11:48]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:11:48]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:11:48]    * DBG: invsys_levelmap:clearing visual spot end
[11/24/19 23:11:48]     TABLE:;
[11/24/19 23:11:48]       {
[11/24/19 23:11:48]       }
[11/24/19 23:11:48]    * DBG: inv_system:Areal object by closed
[11/24/19 23:11:49]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11012', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:11:49]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_strong11045', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:11:49]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_strong11046', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:11:49]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11047', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:11:49]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11049', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:11:49]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11050', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:11:49]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11051', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:11:49]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_gigant11132', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:11:49]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11135', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:11:49]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11138', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:11:49]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11140', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:11:49]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2416904', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:11:54]    * DBG: bind_monster:(103):monster death: boar_small killed by zombied_respawn_2
[11/24/19 23:11:54]    * DBG: bind_monster:(103):monster death: boar_small killed by zone_witches_galantine_super_strong
[11/24/19 23:11:54]    * DBG: bind_monster:(103):monster death: boar_strong killed by zone_witches_galantine_super_strong
[11/24/19 23:11:54]    * DBG: bind_monster:(103):monster death: boar_small killed by zone_witches_galantine_super_strong
[11/24/19 23:12:00]    skip
[11/24/19 23:12:03]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:12:03]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:12:03]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:12:03]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:12:03]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:12:04]    * DBG: bind_monster:(103):monster death: boar_strong killed by zombied_respawn_3
[11/24/19 23:12:05]    * DBG: xr_death:(17):[zombied_respawn_318197] killed by [zone_witches_galantine_super_strong32244]
[11/24/19 23:12:05]    * DBG: xr_death:(18):visual: actors\stalker_zombi\stalker_zombie1
[11/24/19 23:12:06]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:12:06]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:12:06]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:12:06]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:12:06]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:12:06]    * DBG: bind_monster:(103):monster death: boar_small killed by zombied_respawn_3
[11/24/19 23:12:10]    * DBG: bind_monster:(103):monster death: boar_small killed by zombied_respawn_1
[11/24/19 23:12:14]    * DBG: xr_death:(17):[zombied_respawn_318202] killed by [zone_witches_galantine_super_strong32244]
[11/24/19 23:12:14]    * DBG: xr_death:(18):visual: actors\stalker_zombi\zombie_fresh_0
[11/24/19 23:12:14]    bind_slot_item.spawn_parts_to_terrain
[11/24/19 23:12:14]     STRING:ndet_ak;
[11/24/19 23:12:14]     USERDATA;
[11/24/19 23:12:14]    ;vector parameters
[11/24/19 23:12:14]       {
[11/24/19 23:12:14]       [KEY:  STRING:y] = VALUE:  NUMBER:-48.564708709717;
[11/24/19 23:12:14]       [KEY:  STRING:x] = VALUE:  NUMBER:408.65814208984;
[11/24/19 23:12:14]       [KEY:  STRING:z] = VALUE:  NUMBER:35.338829040527;
[11/24/19 23:12:14]       }
[11/24/19 23:12:14]     NUMBER:129243;
[11/24/19 23:12:14]     NUMBER:1922;
[11/24/19 23:12:14]     NUMBER:170;
[11/24/19 23:12:14]     STRING:call_create:;
[11/24/19 23:12:14]     STRING:ndet_ak;
[11/24/19 23:12:14]     USERDATA;
[11/24/19 23:12:14]    ;vector parameters
[11/24/19 23:12:14]       {
[11/24/19 23:12:14]       [KEY:  STRING:y] = VALUE:  NUMBER:-48.366897583008;
[11/24/19 23:12:14]       [KEY:  STRING:x] = VALUE:  NUMBER:415.10000610352;
[11/24/19 23:12:14]       [KEY:  STRING:z] = VALUE:  NUMBER:38.5;
[11/24/19 23:12:14]       }
[11/24/19 23:12:14]     NUMBER:132004;
[11/24/19 23:12:14]     NUMBER:1921;
[11/24/19 23:12:14]     STRING:call_create:;
[11/24/19 23:12:14]     STRING:ndet_ak;
[11/24/19 23:12:14]     USERDATA;
[11/24/19 23:12:14]    ;vector parameters
[11/24/19 23:12:14]       {
[11/24/19 23:12:14]       [KEY:  STRING:y] = VALUE:  NUMBER:-48.56803894043;
[11/24/19 23:12:14]       [KEY:  STRING:x] = VALUE:  NUMBER:413;
[11/24/19 23:12:14]       [KEY:  STRING:z] = VALUE:  NUMBER:35.699981689453;
[11/24/19 23:12:14]       }
[11/24/19 23:12:14]     NUMBER:131049;
[11/24/19 23:12:14]     NUMBER:1921;
[11/24/19 23:12:15]    * DBG: xr_effects:(2106):main_menu on console command is executed
[11/24/19 23:12:35]    * DBG: invsys_vib:Virtual_Inventory_Box.Clear_Self_Save
[11/24/19 23:12:36]    * DBG: inv_system:Areal object by closed
[11/24/19 23:12:36]    * DBG: inv_system:Areal object by closed
[11/24/19 23:12:36]    * DBG: inv_system:Areal object by closed
[11/24/19 23:12:36]    * DBG: invsys_vib:Virtual_Inventory_Box.Clear_Self_Save
[11/24/19 23:12:37]    * DBG: se_stor:last_label=[•LAST_STORH•]
[11/24/19 23:12:37]    * DBG: _g:(1528):start_game_callback called
[11/24/19 23:12:37]    * phase time: 288 ms
[11/24/19 23:12:37]    * phase cmem: 407839 K
[11/24/19 23:12:37]    Сервер: Загрузка симуляции жизни
[11/24/19 23:12:37]    * Loading spawn registry...
[11/24/19 23:12:39]    * 9119 spawn points are successfully loaded
[11/24/19 23:12:39]    * Loading objects...
[11/24/19 23:12:40]    * 26686 objects are successfully loaded
[11/24/19 23:12:41]    Total Objects: 26705
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7549],size=[7547]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7597],size=[7595]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7575],size=[7573]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7582],size=[7580]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7598],size=[7596]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7563],size=[7561]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7579],size=[7577]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7592],size=[7590]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7575],size=[7573]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7586],size=[7584]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7596],size=[7594]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7555],size=[7553]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7589],size=[7587]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7588],size=[7586]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7577],size=[7575]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7575],size=[7573]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7600],size=[7598]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7588],size=[7586]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7586],size=[7584]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7573],size=[7571]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/1999],size=[1997]
[11/24/19 23:12:43]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:12:43]    * DBG: se_stor:Load Storehouse: Size(38)=[153580], keys=[5391] :BuildSav=[<nil>]
[11/24/19 23:12:43]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7599],size=[7597]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[6080]:(6082)
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7581],size=[7579]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7575],size=[7573]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7578],size=[7576]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7586],size=[7584]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7587],size=[7585]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7593],size=[7591]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7579],size=[7577]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7591],size=[7589]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7579],size=[7577]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7576],size=[7574]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7600],size=[7598]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7586],size=[7584]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7580],size=[7578]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7583],size=[7581]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7599],size=[7597]
[11/24/19 23:12:43]    * DBG: se_stor:read_tail_packet:r/w=[2/7572],size=[7570]
[11/24/19 23:12:43]    * Game gg is successfully loaded from file 'd:\games\sz\_appdata_\savedgames\gg.sav' (6.443s)
[11/24/19 23:12:43]    * phase time: 6458 ms
[11/24/19 23:12:43]    * phase cmem: 410826 K
[11/24/19 23:12:43]    Сервер: Соединяемся
[11/24/19 23:12:43]    * phase time: 15 ms
[11/24/19 23:12:43]    * phase cmem: 410826 K
[11/24/19 23:12:43]    Клиент: Синхронизация
[11/24/19 23:12:43]    * phase time: 15 ms
[11/24/19 23:12:43]    * phase cmem: 410830 K
[11/24/19 23:12:43]    * [win32]: free[1275552 K], reserved[386336 K], committed[2532352 K]
[11/24/19 23:12:43]    * [ D3D ]: textures[1400082 K]
[11/24/19 23:12:43]    * [x-ray]: crt heap[410766 K], process heap[1521366 K], game lua[109330 K], engine lua[236 K], render[2824 K]
[11/24/19 23:12:43]    * [x-ray]: economy: strings[26989 K], smem[38877 K]
[11/24/19 23:12:44]    * DBG: bind_stalker:(846):actor_binder:load(): self.object:name()='single_player'
[11/24/19 23:12:44]    * DBG: bind_stalker:(848):actor_binder:object_binder.load(): self.object:name()='single_player'
[11/24/19 23:12:44]    * DBG: bind_stalker:load:size=[6]
[11/24/19 23:12:44]    * DBG: task_manager:(212):^^^ LOAD
[11/24/19 23:12:44]    load_all
[11/24/19 23:12:44]    get_task_list...
[11/24/19 23:12:44]    saved_task: 1; size 581 symbols
[11/24/19 23:12:44]    invsys_msd:loading all spots...
[11/24/19 23:12:44]    * DBG: bind_stalker:(139):actor net spawn
[11/24/19 23:12:44]    * DBG: events:Actor net_spawn. Mod version: 0.7.3
[11/24/19 23:12:44]    * DBG: events:Game started in version: 0.7.2
[11/24/19 23:12:44]    TFLoadList
[11/24/19 23:12:44]    Total Objects: 26804
[11/24/19 23:12:52]    Finded 260 restrictors
[11/24/19 23:12:52]    Delete not-need restrictors: 115
[11/24/19 23:12:53]    ZTDIALG geo_scale = 4.4949502944946
[11/24/19 23:12:54]     STRING:Time_control:::;
[11/24/19 23:12:54]     NUMBER:1;
[11/24/19 23:12:54]     NUMBER:0;
[11/24/19 23:12:54]     NUMBER:34;
[11/24/19 23:12:54]     TABLE:;
[11/24/19 23:12:54]       {
[11/24/19 23:12:54]       [KEY:  NUMBER:1] = VALUE:  NUMBER:8;
[11/24/19 23:12:54]       [KEY:  NUMBER:2] = VALUE:  NUMBER:24;
[11/24/19 23:12:54]       [KEY:  NUMBER:3] = VALUE:  NUMBER:0;
[11/24/19 23:12:54]       [KEY:  NUMBER:4] = VALUE:  NUMBER:5374;
[11/24/19 23:12:54]       }
[11/24/19 23:12:54]    Warning! section wpn_walther_m1 not exist
[11/24/19 23:12:54]    Warning! section wpn_saigataktik1 not exist
[11/24/19 23:12:54]    Warning! section wpn_saigataktik2 not exist
[11/24/19 23:12:54]    Warning! section wpn_mp5_u1 not exist
[11/24/19 23:12:55]     STRING:Period_as_string:;
[11/24/19 23:12:55]     STRING:9,14,6,5375;
[11/24/19 23:12:55]     BOOLEAN:false;
[11/24/19 23:12:55]     BOOLEAN:false;
[11/24/19 23:12:55]     BOOLEAN:false;
[11/24/19 23:12:55]     BOOLEAN:false;
[11/24/19 23:12:55]     BOOLEAN:false;
[11/24/19 23:12:55]     BOOLEAN:false;
[11/24/19 23:12:55]     BOOLEAN:false;
[11/24/19 23:12:55]     BOOLEAN:false;
[11/24/19 23:12:55]     BOOLEAN:false;
[11/24/19 23:12:55]    ! auto-generated bump map: swmt\misc\bino_bpos_10x42_bump#
[11/24/19 23:12:55]    ! auto-generated bump map: swmt\misc\grenade_f1_bump#
[11/24/19 23:12:55]    ! auto-generated bump map: detail\detail_metall_det1_v_bump
[11/24/19 23:12:55]    ! auto-generated bump map: detail\detail_metall_det1_v_bump#
[11/24/19 23:12:57]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_strong10744'
[11/24/19 23:12:57]    run_compiletest
[11/24/19 23:12:57]    info***test_jit ok
[11/24/19 23:12:57]    module***ok
[11/24/19 23:12:57]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal10745'
[11/24/19 23:12:57]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_strong10746'
[11/24/19 23:12:57]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal10750'
[11/24/19 23:12:57]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='kostolom_strong11011'
[11/24/19 23:12:57]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='kostolom_strong11011', scheme='mob_home', section='mob_home@l10_radar_mpoint_3_home_1'
[11/24/19 23:12:57]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_strong11039'
[11/24/19 23:12:57]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_big11040'
[11/24/19 23:12:57]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal11042'
[11/24/19 23:12:57]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='pseudodog_normal11042', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:12:57]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_strong11053'
[11/24/19 23:12:57]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal11124'
[11/24/19 23:12:57]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal11126'
[11/24/19 23:12:57]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='pseudodog_normal11126', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:12:58]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2316903'
[11/24/19 23:12:58]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2316903', scheme='mob_home', section='mob_home@l10_radar_mpoint_3_home_1'
[11/24/19 23:12:58]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2616931'
[11/24/19 23:12:58]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2616931', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:12:59]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_normal16939'
[11/24/19 23:12:59]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_3016969'
[11/24/19 23:12:59]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_3016969', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:12:59]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='gigant_weak_216970'
[11/24/19 23:12:59]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='gigant_weak_216970', scheme='mob_home', section='mob_home@l10_radar_mpoint_8_home_1'
[11/24/19 23:12:59]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2716980'
[11/24/19 23:12:59]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2716980', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:12:59]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza16987'
[11/24/19 23:12:59]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza16988'
[11/24/19 23:12:59]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2117094'
[11/24/19 23:12:59]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2117094', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:12:59]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2717097'
[11/24/19 23:12:59]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2717097', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:12:59]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza17104'
[11/24/19 23:12:59]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza17135'
[11/24/19 23:13:01]    skip
[11/24/19 23:13:01]    skip
[11/24/19 23:13:01]    skip
[11/24/19 23:13:01]    skip
[11/24/19 23:13:01]    skip
[11/24/19 23:13:02]    ! auto-generated bump map: monster_johann\wolf\new_ww_body2_bump#
[11/24/19 23:13:02]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='oboroten_hell26709'
[11/24/19 23:13:02]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_strong26710'
[11/24/19 23:13:02]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_strong26711'
[11/24/19 23:13:02]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_normal26712'
[11/24/19 23:13:02]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='chimera_weak_226714'
[11/24/19 23:13:02]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='chimera_weak_226714', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:13:03]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='snork_normal26715'
[11/24/19 23:13:03]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='snork_normal26715', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:13:05]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='aes_snork26716'
[11/24/19 23:13:05]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='snork_jumper26718'
[11/24/19 23:13:05]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='aes_snork26719'
[11/24/19 23:13:05]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_normal28245'
[11/24/19 23:13:05]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='bloodsucker_strong28264'
[11/24/19 23:13:05]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='bloodsucker_normal28359'
[11/24/19 23:13:05]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong29984'
[11/24/19 23:13:05]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong30039'
[11/24/19 23:13:05]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong30040'
[11/24/19 23:13:05]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_normal30045'
[11/24/19 23:13:05]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong30055'
[11/24/19 23:13:05]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='bloodsucker_strong30984'
[11/24/19 23:13:05]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_strong30990'
[11/24/19 23:13:05]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_strong_231002'
[11/24/19 23:13:05]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_strong_231003'
[11/24/19 23:13:06]    * DBG: bind_stalker:(711):SET DEFAULT INFOS
[11/24/19 23:13:07]    m_net_utils: server_object is nil
[11/24/19 23:13:07]    * MEMORY USAGE: 430405 K
[11/24/19 23:13:29]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='flesh_strong30990', scheme='mob_home', section='mob_home@l10_radar_mpoint_10_home_1'
[11/24/19 23:13:29]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='flesh_strong_231003', scheme='mob_home', section='mob_home@l10_radar_mpoint_10_home_1'
[11/24/19 23:13:36]    skip
[11/24/19 23:13:41]    skip
[11/24/19 23:13:42]    * DBG: xr_death:(17):[zombied_respawn_318107] killed by [zone_witches_galantine_super_strong32244]
[11/24/19 23:13:42]    * DBG: xr_death:(18):visual: actors\stalker_zombi\zombie_fresh_0
[11/24/19 23:13:46]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='oboroten_hell26709', scheme='mob_home', section='mob_home@l10_radar_mpoint_3_home_1'
[11/24/19 23:13:52]    skip
[11/24/19 23:13:59]    * DBG: events:Время выполнения операции: generic_physics_binder:update = 52.5473 миллисекунд.
[11/24/19 23:14:10]    save all task
[11/24/19 23:14:10]    saved_task: 1; size 581 symbols
[11/24/19 23:14:10]    * DBG: bind_stalker:(798):actor_binder:save(): self.object:name()='single_player'
[11/24/19 23:14:10]    * DBG: bind_stalker:save:size=[6]
[11/24/19 23:14:10]    * DBG: task_manager:(183):^^^ SAVE
[11/24/19 23:14:10]    * DBG: se_stor:save_chunks:=[bind_actor],file=[bind_stalker],size=[6080/]
[11/24/19 23:14:10]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:14:10]    * DBG: se_stor:Save Storehouse: size(38)=[283375], keys=[9720] : BuildSav=[<nil>]
[11/24/19 23:14:10]    * DBG: se_stor:Storehouse object count: 38
[11/24/19 23:14:10]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='kostolom_strong11011'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal11042'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal11126'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2316903'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2616931'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_3016969'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='gigant_weak_216970'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2716980'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_zanoza16988'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2117094'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2717097'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='oboroten_hell26709'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='chimera_weak_226714'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='snork_normal26715'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='bloodsucker_strong28264'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_strong30990'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_strong10744'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal10745'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_strong11039'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_big11040'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_strong11053'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal11124'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_normal16939'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_zanoza16987'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_zanoza17104'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_zanoza17135'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_strong26710'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_strong26711'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_normal26712'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='snork_jumper26718'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_normal28245'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='bloodsucker_normal28359'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_strong29984'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_strong30039'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_normal30045'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_strong30055'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='bloodsucker_strong30984'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_strong10746'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal10750'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_strong30040'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='aes_snork26719'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='aes_snork26716'
[11/24/19 23:14:10]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_strong_231002'
[11/24/19 23:14:10]    * Saving spawns...
[11/24/19 23:14:10]    * Saving objects...
[11/24/19 23:14:10]    * 26696 objects are successfully saved
[11/24/19 23:14:10]    * Game 444.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\444.sav'
[11/24/19 23:14:13]    * DBG: bind_monster:(103):monster death: oboroten_hell killed by oboroten_hell
[11/24/19 23:14:24]    * DBG: bind_monster:(103):monster death: chimera_weak_2 killed by actor
[11/24/19 23:14:24]    * DBG: events:events.actor_kill_enemy
[11/24/19 23:14:32]    * DBG: bind_monster:(103):monster death: bloodsucker_strong killed by actor
[11/24/19 23:14:32]    * DBG: events:events.actor_kill_enemy
[11/24/19 23:14:36]    * DBG: bind_monster:(103):monster death: pseudodog_normal killed by zombied_respawn_3
[11/24/19 23:14:41]    save all task
[11/24/19 23:14:41]    saved_task: 1; size 581 symbols
[11/24/19 23:14:41]    * DBG: bind_stalker:(798):actor_binder:save(): self.object:name()='single_player'
[11/24/19 23:14:41]    * DBG: bind_stalker:save:size=[6]
[11/24/19 23:14:41]    * DBG: task_manager:(183):^^^ SAVE
[11/24/19 23:14:41]    * DBG: se_stor:save_chunks:=[bind_actor],file=[bind_stalker],size=[6080/]
[11/24/19 23:14:41]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:14:41]    * DBG: se_stor:Save Storehouse: size(38)=[283519], keys=[9724] : BuildSav=[<nil>]
[11/24/19 23:14:41]    * DBG: se_stor:Storehouse object count: 76
[11/24/19 23:14:41]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='kostolom_strong11011'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal11126'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2316903'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2616931'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_3016969'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='gigant_weak_216970'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2716980'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2117094'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2717097'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='snork_normal26715'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_strong10744'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal10745'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_strong11039'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_big11040'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_strong11053'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal11124'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_normal16939'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_zanoza16987'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_zanoza17104'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_zanoza17135'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_strong26710'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_strong26711'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_normal26712'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='snork_jumper26718'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_normal28245'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='bloodsucker_normal28359'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_strong29984'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_strong30039'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_normal30045'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_strong30055'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='bloodsucker_strong30984'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_strong10746'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal10750'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_strong30040'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='aes_snork26719'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='aes_snork26716'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_strong_231002'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='oboroten_hell26709'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='bloodsucker_strong28264'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='chimera_weak_226714'
[11/24/19 23:14:41]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal11042'
[11/24/19 23:14:41]    * Saving spawns...
[11/24/19 23:14:41]    * Saving objects...
[11/24/19 23:14:42]    * 26695 objects are successfully saved
[11/24/19 23:14:42]    * Game vibrods.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\vibrods.sav'
[11/24/19 23:14:46]    test bind_monster-use callback
[11/24/19 23:14:46]     USERDATA;
[11/24/19 23:14:46]    ;*game_object parameters
[11/24/19 23:14:46]       {
[11/24/19 23:14:46]       [KEY:  STRING:gv] = VALUE:  NUMBER:2053;
[11/24/19 23:14:46]       [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967296;
[11/24/19 23:14:46]       [KEY:  STRING:clsid] = VALUE:  NUMBER:108;
[11/24/19 23:14:46]       [KEY:  STRING:section] = VALUE:  STRING:chimera_weak_2;
[11/24/19 23:14:46]       [KEY:  STRING:id] = VALUE:  NUMBER:26714;
[11/24/19 23:14:46]       [KEY:  STRING:lv] = VALUE:  NUMBER:122212;
[11/24/19 23:14:46]       [KEY:  STRING:position] = VALUE:  STRING:x: 396.507; y: -54.4431; z: -131.541;
[11/24/19 23:14:46]       }
[11/24/19 23:14:46]     USERDATA;
[11/24/19 23:14:46]    ;*game_object parameters
[11/24/19 23:14:46]       {
[11/24/19 23:14:46]       [KEY:  STRING:gv] = VALUE:  NUMBER:2053;
[11/24/19 23:14:46]       [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967296;
[11/24/19 23:14:46]       [KEY:  STRING:clsid] = VALUE:  NUMBER:81;
[11/24/19 23:14:46]       [KEY:  STRING:section] = VALUE:  STRING:actor;
[11/24/19 23:14:46]       [KEY:  STRING:id] = VALUE:  NUMBER:0;
[11/24/19 23:14:46]       [KEY:  STRING:lv] = VALUE:  NUMBER:122211;
[11/24/19 23:14:46]       [KEY:  STRING:position] = VALUE:  STRING:x: 396.219; y: -54.703; z: -132.364;
[11/24/19 23:14:46]       }
[11/24/19 23:14:46]    *INFO*: npc='single_player' id='ui_car_body'
[11/24/19 23:14:46]    *INFO*: npc='single_player' id='ui_car_body_hide'
[11/24/19 23:14:47]    * DBG: inv_system:Время формирования скриптового инвентаря в режиме dual: 345.4130859375 миллисекунд. (class Areal)
[11/24/19 23:14:47]    invsys_utils_operator:Время формирования оператора: 4.36709 миллисекунд. (class Utils_Operator)
[11/24/19 23:14:48]    invsys_utils_operator:monster_drop26714 cleared
[11/24/19 23:14:48]    * DBG: inv_system:Areal object by closed
[11/24/19 23:14:49]    test bind_monster-use callback
[11/24/19 23:14:49]     USERDATA;
[11/24/19 23:14:49]    ;*game_object parameters
[11/24/19 23:14:49]       {
[11/24/19 23:14:49]       [KEY:  STRING:gv] = VALUE:  NUMBER:2053;
[11/24/19 23:14:49]       [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967296;
[11/24/19 23:14:49]       [KEY:  STRING:clsid] = VALUE:  NUMBER:101;
[11/24/19 23:14:49]       [KEY:  STRING:section] = VALUE:  STRING:bloodsucker_strong;
[11/24/19 23:14:49]       [KEY:  STRING:id] = VALUE:  NUMBER:28264;
[11/24/19 23:14:49]       [KEY:  STRING:lv] = VALUE:  NUMBER:121365;
[11/24/19 23:14:49]       [KEY:  STRING:position] = VALUE:  STRING:x: 394.747; y: -54.0873; z: -131.969;
[11/24/19 23:14:49]       }
[11/24/19 23:14:49]     USERDATA;
[11/24/19 23:14:49]    ;*game_object parameters
[11/24/19 23:14:49]       {
[11/24/19 23:14:49]       [KEY:  STRING:gv] = VALUE:  NUMBER:2053;
[11/24/19 23:14:49]       [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967296;
[11/24/19 23:14:49]       [KEY:  STRING:clsid] = VALUE:  NUMBER:81;
[11/24/19 23:14:49]       [KEY:  STRING:section] = VALUE:  STRING:actor;
[11/24/19 23:14:49]       [KEY:  STRING:id] = VALUE:  NUMBER:0;
[11/24/19 23:14:49]       [KEY:  STRING:lv] = VALUE:  NUMBER:122211;
[11/24/19 23:14:49]       [KEY:  STRING:position] = VALUE:  STRING:x: 396.219; y: -54.703; z: -132.364;
[11/24/19 23:14:49]       }
[11/24/19 23:14:49]    *INFO*: npc='single_player' id='ui_car_body'
[11/24/19 23:14:49]    *INFO*: npc='single_player' id='ui_car_body_hide'
[11/24/19 23:14:49]    * DBG: inv_system:Время формирования скриптового инвентаря в режиме dual: 254.75143432617 миллисекунд. (class Areal)
[11/24/19 23:14:49]    invsys_utils_operator:Время формирования оператора: 4.36709 миллисекунд. (class Utils_Operator)
[11/24/19 23:14:50]    * DBG: inv_system:Areal object by closed
[11/24/19 23:14:57]    *INFO*: npc='single_player' id='ui_pda'
[11/24/19 23:14:57]    *INFO*: npc='single_player' id='ui_pda_hide'
[11/24/19 23:14:57]    * DBG: inv_system:Время формирования скриптового инвентаря в режиме empty: 3.7020182609558 миллисекунд. (class Areal)
[11/24/19 23:14:57]    invsys_utils_operator:Время формирования оператора: 4.36709 миллисекунд. (class Utils_Operator)
[11/24/19 23:14:58]    * DBG: invsys_levelmap:clearing visual spot call
[11/24/19 23:14:58]     TABLE:;
[11/24/19 23:14:58]       {
[11/24/19 23:14:58]       }
[11/24/19 23:14:58]    * DBG: invsys_levelmap:mezo msg...
[11/24/19 23:14:58]    * DBG: invsys_levelmap:clearing visual spot end
[11/24/19 23:14:58]     TABLE:;
[11/24/19 23:14:58]       {
[11/24/19 23:14:58]       }
[11/24/19 23:14:58]    * DBG: invsys_levelmap:~~~~~~~~~~~~~~~~~ LEVELMAP PARAMETERS ~~~~~~~~~~~~~~~~~
[11/24/19 23:14:58]    * DBG: invsys_levelmap:self.base
[11/24/19 23:14:58]     USERDATA;
[11/24/19 23:14:58]    unknown userdata
[11/24/19 23:14:58]    * DBG: invsys_levelmap:self.level_name
[11/24/19 23:14:58]     STRING:l10_radar;
[11/24/19 23:14:58]    * DBG: invsys_levelmap:self.current_sector
[11/24/19 23:14:58]     NUMBER:0;
[11/24/19 23:14:58]    * DBG: invsys_levelmap:self.map_tex_id
[11/24/19 23:14:58]     STRING:stc11;
[11/24/19 23:14:58]    * DBG: invsys_levelmap:self.map_tex
[11/24/19 23:14:58]     USERDATA;
[11/24/19 23:14:58]    unknown userdata
[11/24/19 23:14:58]    * DBG: invsys_levelmap:self.gms_texture
[11/24/19 23:14:58]     STRING:map\map_radar;
[11/24/19 23:14:58]    * DBG: invsys_levelmap:self.bound
[11/24/19 23:14:58]     TABLE:;
[11/24/19 23:14:58]       {
[11/24/19 23:14:58]       [KEY:  NUMBER:1] = VALUE:  NUMBER:-136.256;
[11/24/19 23:14:58]       [KEY:  NUMBER:2] = VALUE:  NUMBER:-503.108;
[11/24/19 23:14:58]       [KEY:  NUMBER:3] = VALUE:  NUMBER:714.384;
[11/24/19 23:14:58]       [KEY:  NUMBER:4] = VALUE:  NUMBER:353.524;
[11/24/19 23:14:58]       }
[11/24/19 23:14:58]    * DBG: invsys_levelmap:self.level_size
[11/24/19 23:14:58]     TABLE:;
[11/24/19 23:14:58]       {
[11/24/19 23:14:58]       [KEY:  STRING:w] = VALUE:  NUMBER:850.64001464844;
[11/24/19 23:14:58]       [KEY:  STRING:h] = VALUE:  NUMBER:856.63201904297;
[11/24/19 23:14:58]       }
[11/24/19 23:14:58]    * DBG: invsys_levelmap:self.maptexture_size
[11/24/19 23:14:58]     TABLE:;
[11/24/19 23:14:58]       {
[11/24/19 23:14:58]       [KEY:  STRING:w] = VALUE:  NUMBER:1024;
[11/24/19 23:14:58]       [KEY:  STRING:h] = VALUE:  NUMBER:1024;
[11/24/19 23:14:58]       }
[11/24/19 23:14:58]    * DBG: invsys_levelmap:self.level_scale
[11/24/19 23:14:58]     NUMBER:0.83362889289856;
[11/24/19 23:14:58]    * DBG: invsys_levelmap:self.sector_scale
[11/24/19 23:14:58]     NUMBER:1.9097001552582;
[11/24/19 23:14:58]    * DBG: invsys_levelmap:self.visualised_scale
[11/24/19 23:14:58]    * DBG: invsys_levelmap:self.sector_bound
[11/24/19 23:14:58]     TABLE:;
[11/24/19 23:14:58]       {
[11/24/19 23:14:58]       [KEY:  STRING:x2] = VALUE:  NUMBER:717.38000488281;
[11/24/19 23:14:58]       [KEY:  STRING:y2] = VALUE:  NUMBER:353.52398681641;
[11/24/19 23:14:58]       [KEY:  STRING:y1] = VALUE:  NUMBER:-500.11199951172;
[11/24/19 23:14:58]       [KEY:  STRING:x1] = VALUE:  NUMBER:-136.2559967041;
[11/24/19 23:14:58]       }
[11/24/19 23:14:58]    * DBG: invsys_levelmap:self.visual_spots
[11/24/19 23:14:58]     TABLE:;
[11/24/19 23:14:58]       {
[11/24/19 23:14:58]       }
[11/24/19 23:14:58]    * DBG: invsys_levelmap:~~~~~~~~~~~~~~~~~ END LEVELMAP PARAMETERS ~~~~~~~~~~~~~~~~~
[11/24/19 23:14:58]    invsys_msd:Объект больше не существует, удалить метку
[11/24/19 23:14:58]    invsys_msd:Объект больше не существует, удалить метку
[11/24/19 23:14:58]    * DBG: invsys_mapspot:Возврат координат метки. ID: 0; POS: 382.045; -52.9166; -135.134
[11/24/19 23:14:58]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5700; POS: 667.718; -45.6538; -39.689
[11/24/19 23:14:58]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5707; POS: 602.194; -53.0277; -272.187
[11/24/19 23:14:58]    * DBG: invsys_mapspot:Возврат координат метки. ID: 7787; POS: 530.867; -46.061; -248.946
[11/24/19 23:14:58]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5390; POS: 562.426; -53.7631; -421.762
[11/24/19 23:14:59]    * DBG: invsys_levelmap:clearing visual spot call
[11/24/19 23:14:59]     TABLE:;
[11/24/19 23:14:59]       {
[11/24/19 23:14:59]       [KEY:  NUMBER:1] = VALUE:  USERDATA;
[11/24/19 23:14:59]       [KEY:  NUMBER:2] = VALUE:  USERDATA;
[11/24/19 23:14:59]       [KEY:  NUMBER:3] = VALUE:  USERDATA;
[11/24/19 23:14:59]       [KEY:  NUMBER:4] = VALUE:  USERDATA;
[11/24/19 23:14:59]       [KEY:  NUMBER:5] = VALUE:  USERDATA;
[11/24/19 23:14:59]       }
[11/24/19 23:14:59]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:14:59]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:14:59]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:14:59]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:14:59]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:14:59]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:14:59]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:14:59]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:14:59]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:14:59]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:14:59]    * DBG: invsys_levelmap:mezo msg...
[11/24/19 23:14:59]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:14:59]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:14:59]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:14:59]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:14:59]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:14:59]    * DBG: invsys_levelmap:clearing visual spot end
[11/24/19 23:14:59]     TABLE:;
[11/24/19 23:14:59]       {
[11/24/19 23:14:59]       }
[11/24/19 23:14:59]    * DBG: inv_system:Areal object by closed
[11/24/19 23:15:00]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='pseudodog_normal10748', scheme='mob_home', section='mob_home@l10_radar_mpoint_1_home_1'
[11/24/19 23:15:00]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='wolk_normal30032', scheme='mob_home', section='mob_home@l10_radar_mpoint_15_home_1'
[11/24/19 23:15:01]    test bind_monster-use callback
[11/24/19 23:15:01]     USERDATA;
[11/24/19 23:15:01]    ;*game_object parameters
[11/24/19 23:15:01]       {
[11/24/19 23:15:01]       [KEY:  STRING:gv] = VALUE:  NUMBER:2097;
[11/24/19 23:15:01]       [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967296;
[11/24/19 23:15:01]       [KEY:  STRING:clsid] = VALUE:  NUMBER:136;
[11/24/19 23:15:01]       [KEY:  STRING:section] = VALUE:  STRING:wolk_strong;
[11/24/19 23:15:01]       [KEY:  STRING:id] = VALUE:  NUMBER:30040;
[11/24/19 23:15:01]       [KEY:  STRING:lv] = VALUE:  NUMBER:108108;
[11/24/19 23:15:01]       [KEY:  STRING:position] = VALUE:  STRING:x: 376.775; y: -50.4509; z: -137.592;
[11/24/19 23:15:01]       }
[11/24/19 23:15:01]     USERDATA;
[11/24/19 23:15:01]    ;*game_object parameters
[11/24/19 23:15:01]       {
[11/24/19 23:15:01]       [KEY:  STRING:gv] = VALUE:  NUMBER:2097;
[11/24/19 23:15:01]       [KEY:  STRING:story_id] = VALUE:  NUMBER:4294967296;
[11/24/19 23:15:01]       [KEY:  STRING:clsid] = VALUE:  NUMBER:81;
[11/24/19 23:15:01]       [KEY:  STRING:section] = VALUE:  STRING:actor;
[11/24/19 23:15:01]       [KEY:  STRING:id] = VALUE:  NUMBER:0;
[11/24/19 23:15:01]       [KEY:  STRING:lv] = VALUE:  NUMBER:110280;
[11/24/19 23:15:01]       [KEY:  STRING:position] = VALUE:  STRING:x: 379.117; y: -52.0127; z: -137.803;
[11/24/19 23:15:01]       }
[11/24/19 23:15:01]    *INFO*: npc='single_player' id='ui_car_body'
[11/24/19 23:15:01]    *INFO*: npc='single_player' id='ui_car_body_hide'
[11/24/19 23:15:01]    * DBG: inv_system:Время формирования скриптового инвентаря в режиме dual: 267.50689697266 миллисекунд. (class Areal)
[11/24/19 23:15:01]    invsys_utils_operator:Время формирования оператора: 4.36709 миллисекунд. (class Utils_Operator)
[11/24/19 23:15:02]    * DBG: inv_system:Areal object by closed
[11/24/19 23:15:06]    skip
[11/24/19 23:15:09]    *INFO*: npc='single_player' id='ui_pda'
[11/24/19 23:15:09]    *INFO*: npc='single_player' id='ui_pda_hide'
[11/24/19 23:15:09]    * DBG: inv_system:Время формирования скриптового инвентаря в режиме empty: 3.8105783462524 миллисекунд. (class Areal)
[11/24/19 23:15:09]    invsys_utils_operator:Время формирования оператора: 4.36709 миллисекунд. (class Utils_Operator)
[11/24/19 23:15:09]    * DBG: invsys_levelmap:clearing visual spot call
[11/24/19 23:15:09]     TABLE:;
[11/24/19 23:15:09]       {
[11/24/19 23:15:09]       }
[11/24/19 23:15:09]    * DBG: invsys_levelmap:mezo msg...
[11/24/19 23:15:09]    * DBG: invsys_levelmap:clearing visual spot end
[11/24/19 23:15:09]     TABLE:;
[11/24/19 23:15:09]       {
[11/24/19 23:15:09]       }
[11/24/19 23:15:09]    * DBG: invsys_levelmap:~~~~~~~~~~~~~~~~~ LEVELMAP PARAMETERS ~~~~~~~~~~~~~~~~~
[11/24/19 23:15:09]    * DBG: invsys_levelmap:self.base
[11/24/19 23:15:09]     USERDATA;
[11/24/19 23:15:09]    unknown userdata
[11/24/19 23:15:09]    * DBG: invsys_levelmap:self.level_name
[11/24/19 23:15:09]     STRING:l10_radar;
[11/24/19 23:15:09]    * DBG: invsys_levelmap:self.current_sector
[11/24/19 23:15:09]     NUMBER:0;
[11/24/19 23:15:09]    * DBG: invsys_levelmap:self.map_tex_id
[11/24/19 23:15:09]     STRING:stc11;
[11/24/19 23:15:09]    * DBG: invsys_levelmap:self.map_tex
[11/24/19 23:15:09]     USERDATA;
[11/24/19 23:15:09]    unknown userdata
[11/24/19 23:15:09]    * DBG: invsys_levelmap:self.gms_texture
[11/24/19 23:15:09]     STRING:map\map_radar;
[11/24/19 23:15:09]    * DBG: invsys_levelmap:self.bound
[11/24/19 23:15:09]     TABLE:;
[11/24/19 23:15:09]       {
[11/24/19 23:15:09]       [KEY:  NUMBER:1] = VALUE:  NUMBER:-136.256;
[11/24/19 23:15:09]       [KEY:  NUMBER:2] = VALUE:  NUMBER:-503.108;
[11/24/19 23:15:09]       [KEY:  NUMBER:3] = VALUE:  NUMBER:714.384;
[11/24/19 23:15:09]       [KEY:  NUMBER:4] = VALUE:  NUMBER:353.524;
[11/24/19 23:15:09]       }
[11/24/19 23:15:09]    * DBG: invsys_levelmap:self.level_size
[11/24/19 23:15:09]     TABLE:;
[11/24/19 23:15:09]       {
[11/24/19 23:15:09]       [KEY:  STRING:w] = VALUE:  NUMBER:850.64001464844;
[11/24/19 23:15:09]       [KEY:  STRING:h] = VALUE:  NUMBER:856.63201904297;
[11/24/19 23:15:09]       }
[11/24/19 23:15:09]    * DBG: invsys_levelmap:self.maptexture_size
[11/24/19 23:15:09]     TABLE:;
[11/24/19 23:15:09]       {
[11/24/19 23:15:09]       [KEY:  STRING:w] = VALUE:  NUMBER:1024;
[11/24/19 23:15:09]       [KEY:  STRING:h] = VALUE:  NUMBER:1024;
[11/24/19 23:15:09]       }
[11/24/19 23:15:09]    * DBG: invsys_levelmap:self.level_scale
[11/24/19 23:15:09]     NUMBER:0.83362889289856;
[11/24/19 23:15:09]    * DBG: invsys_levelmap:self.sector_scale
[11/24/19 23:15:09]     NUMBER:1.9097001552582;
[11/24/19 23:15:09]    * DBG: invsys_levelmap:self.visualised_scale
[11/24/19 23:15:09]    * DBG: invsys_levelmap:self.sector_bound
[11/24/19 23:15:09]     TABLE:;
[11/24/19 23:15:09]       {
[11/24/19 23:15:09]       [KEY:  STRING:x2] = VALUE:  NUMBER:717.38000488281;
[11/24/19 23:15:09]       [KEY:  STRING:y2] = VALUE:  NUMBER:353.52398681641;
[11/24/19 23:15:09]       [KEY:  STRING:y1] = VALUE:  NUMBER:-500.11199951172;
[11/24/19 23:15:09]       [KEY:  STRING:x1] = VALUE:  NUMBER:-136.2559967041;
[11/24/19 23:15:09]       }
[11/24/19 23:15:09]    * DBG: invsys_levelmap:self.visual_spots
[11/24/19 23:15:09]     TABLE:;
[11/24/19 23:15:09]       {
[11/24/19 23:15:09]       }
[11/24/19 23:15:09]    * DBG: invsys_levelmap:~~~~~~~~~~~~~~~~~ END LEVELMAP PARAMETERS ~~~~~~~~~~~~~~~~~
[11/24/19 23:15:10]    invsys_msd:Объект больше не существует, удалить метку
[11/24/19 23:15:10]    invsys_msd:Объект больше не существует, удалить метку
[11/24/19 23:15:10]    * DBG: invsys_mapspot:Возврат координат метки. ID: 0; POS: 372.052; -49.0444; -130.567
[11/24/19 23:15:10]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5700; POS: 667.718; -45.6538; -39.689
[11/24/19 23:15:10]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5707; POS: 602.194; -53.0277; -272.187
[11/24/19 23:15:10]    * DBG: invsys_mapspot:Возврат координат метки. ID: 7787; POS: 530.867; -46.061; -248.946
[11/24/19 23:15:10]    * DBG: invsys_mapspot:Возврат координат метки. ID: 5390; POS: 562.426; -53.7631; -421.762
[11/24/19 23:15:11]    * DBG: invsys_levelmap:clearing visual spot call
[11/24/19 23:15:11]     TABLE:;
[11/24/19 23:15:11]       {
[11/24/19 23:15:11]       [KEY:  NUMBER:1] = VALUE:  USERDATA;
[11/24/19 23:15:11]       [KEY:  NUMBER:2] = VALUE:  USERDATA;
[11/24/19 23:15:11]       [KEY:  NUMBER:3] = VALUE:  USERDATA;
[11/24/19 23:15:11]       [KEY:  NUMBER:4] = VALUE:  USERDATA;
[11/24/19 23:15:11]       [KEY:  NUMBER:5] = VALUE:  USERDATA;
[11/24/19 23:15:11]       }
[11/24/19 23:15:11]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:15:11]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:15:11]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:15:11]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:15:11]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:15:11]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:15:11]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:15:11]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:15:11]    * DBG: invsys_visual_spot:VISUAL SPOT HIDE
[11/24/19 23:15:11]    * DBG: invsys_levelmap:operation kapyt
[11/24/19 23:15:11]    * DBG: invsys_levelmap:mezo msg...
[11/24/19 23:15:11]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:15:11]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:15:11]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:15:11]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:15:11]    * DBG: invsys_levelmap:operation to nil
[11/24/19 23:15:11]    * DBG: invsys_levelmap:clearing visual spot end
[11/24/19 23:15:11]     TABLE:;
[11/24/19 23:15:11]       {
[11/24/19 23:15:11]       }
[11/24/19 23:15:11]    * DBG: inv_system:Areal object by closed
[11/24/19 23:15:15]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:15:15]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:15:15]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:15:15]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:15:15]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:15:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11012', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:15:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_strong11045', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:15:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_strong11046', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:15:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11047', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:15:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11049', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:15:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11050', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:15:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11051', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:15:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_gigant11132', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:15:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11135', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:15:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11138', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:15:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11140', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:15:25]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2416904', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:15:26]    skip
[11/24/19 23:15:29]    * DBG: bind_monster:(103):monster death: boar_small killed by zombied_respawn_3
[11/24/19 23:15:31]    * DBG: bind_monster:(103):monster death: boar_small killed by zombied_respawn_3
[11/24/19 23:15:33]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='snork_normal26717', scheme='mob_home', section='mob_home@l10_radar_mpoint_22_home_1'
[11/24/19 23:15:33]    * DBG: bind_monster:(103):monster death: boar_gigant killed by zombied_respawn_3
[11/24/19 23:15:35]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:15:35]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:15:35]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:15:35]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:15:35]    * DBG: invsys_visual_spot:VISUAL SPOT DESTROY
[11/24/19 23:15:36]    * DBG: bind_monster:(103):monster death: boar_small killed by zombied_respawn_2
[11/24/19 23:15:36]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2217095', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:15:36]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='snork_jumper26720', scheme='mob_home', section='mob_home@l10_radar_mpoint_22_home_1'
[11/24/19 23:15:40]    * DBG: bind_monster:(103):monster death: boar_strong killed by zombied_respawn_2
[11/24/19 23:15:41]    * DBG: bind_monster:(103):monster death: zombie_v_24 killed by zone_witches_galantine_super_strong
[11/24/19 23:15:42]    * DBG: bind_monster:(103):monster death: boar_small killed by boar_small
[11/24/19 23:15:44]    * DBG: xr_death:(17):[zombied_respawn_318202] killed by [zone_witches_galantine_super_strong32244]
[11/24/19 23:15:44]    * DBG: xr_death:(18):visual: actors\stalker_zombi\zombie_fresh_0
[11/24/19 23:15:45]    bind_slot_item.spawn_parts_to_terrain
[11/24/19 23:15:45]     STRING:ndet_ak;
[11/24/19 23:15:45]     USERDATA;
[11/24/19 23:15:45]    ;vector parameters
[11/24/19 23:15:45]       {
[11/24/19 23:15:45]       [KEY:  STRING:y] = VALUE:  NUMBER:-48.654472351074;
[11/24/19 23:15:45]       [KEY:  STRING:x] = VALUE:  NUMBER:407.88488769531;
[11/24/19 23:15:45]       [KEY:  STRING:z] = VALUE:  NUMBER:33.169311523438;
[11/24/19 23:15:45]       }
[11/24/19 23:15:45]     NUMBER:128919;
[11/24/19 23:15:45]     NUMBER:1922;
[11/24/19 23:15:45]     NUMBER:118;
[11/24/19 23:15:45]     STRING:call_create:;
[11/24/19 23:15:45]     STRING:ndet_ak;
[11/24/19 23:15:45]     USERDATA;
[11/24/19 23:15:45]    ;vector parameters
[11/24/19 23:15:45]       {
[11/24/19 23:15:45]       [KEY:  STRING:y] = VALUE:  NUMBER:-48.340274810791;
[11/24/19 23:15:45]       [KEY:  STRING:x] = VALUE:  NUMBER:408.80001831055;
[11/24/19 23:15:45]       [KEY:  STRING:z] = VALUE:  NUMBER:26.600006103516;
[11/24/19 23:15:45]       }
[11/24/19 23:15:45]     NUMBER:129231;
[11/24/19 23:15:45]     NUMBER:1921;
[11/24/19 23:15:45]     STRING:call_create:;
[11/24/19 23:15:45]     STRING:ndet_ak;
[11/24/19 23:15:45]     USERDATA;
[11/24/19 23:15:45]    ;vector parameters
[11/24/19 23:15:45]       {
[11/24/19 23:15:45]       [KEY:  STRING:y] = VALUE:  NUMBER:-48.56803894043;
[11/24/19 23:15:45]       [KEY:  STRING:x] = VALUE:  NUMBER:413.70001220703;
[11/24/19 23:15:45]       [KEY:  STRING:z] = VALUE:  NUMBER:28;
[11/24/19 23:15:45]       }
[11/24/19 23:15:45]     NUMBER:131349;
[11/24/19 23:15:45]     NUMBER:1921;
[11/24/19 23:15:49]    * DBG: events:Время выполнения операции: motivator_binder:update18372 = 84.1877 миллисекунд.
[11/24/19 23:15:52]    * DBG: bind_monster:(103):monster death: boar_small killed by zombied_respawn_2
[11/24/19 23:15:52]    * DBG: bind_monster:(103):monster death: boar_strong killed by zombied_respawn_3
[11/24/19 23:15:57]    save all task
[11/24/19 23:15:57]    saved_task: 1; size 581 symbols
[11/24/19 23:15:57]    * DBG: bind_stalker:(798):actor_binder:save(): self.object:name()='single_player'
[11/24/19 23:15:57]    * DBG: bind_stalker:save:size=[6]
[11/24/19 23:15:57]    * DBG: task_manager:(183):^^^ SAVE
[11/24/19 23:15:57]    * DBG: se_stor:save_chunks:=[bind_actor],file=[bind_stalker],size=[6080/]
[11/24/19 23:15:57]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:15:57]    * DBG: se_stor:Save Storehouse: size(38)=[284057], keys=[9739] : BuildSav=[<nil>]
[11/24/19 23:15:57]    * DBG: se_stor:Storehouse object count: 114
[11/24/19 23:15:57]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='kostolom_strong11011'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal11126'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2316903'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2616931'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_3016969'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='gigant_weak_216970'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2716980'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2117094'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2717097'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='snork_normal26715'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal10748'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_strong11046'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_small11047'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_small11050'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_small11138'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_small11140'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='snork_normal26717'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2217095'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='snork_jumper26720'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal10745'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_strong11039'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_big11040'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_strong11053'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal11124'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_normal16939'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_zanoza16987'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_zanoza17104'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_zanoza17135'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_strong26710'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_strong26711'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_normal26712'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_normal28245'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='bloodsucker_normal28359'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_strong29984'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_strong30039'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_normal30045'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_strong30055'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='bloodsucker_strong30984'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_strong10746'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal10750'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='aes_snork26719'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='aes_snork26716'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_strong_231002'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='oboroten_hell26709'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal11042'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='bloodsucker_strong28264'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='chimera_weak_226714'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_strong30040'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_strong10744'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='snork_jumper26718'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_small11049'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_small11051'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_small11135'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2416904'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_small11012'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_gigant11132'
[11/24/19 23:15:57]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_strong11045'
[11/24/19 23:15:57]    * Saving spawns...
[11/24/19 23:15:57]    * Saving objects...
[11/24/19 23:15:57]    * 26700 objects are successfully saved
[11/24/19 23:15:57]    * Game 555.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\555.sav'
[11/24/19 23:16:29]    * DBG: xr_death:(17):[zombied_respawn_118332] killed by [zone_witches_galantine_super_strong32244]
[11/24/19 23:16:29]    * DBG: xr_death:(18):visual: actors\stalker_zombi\stalker_zombie6
[11/24/19 23:16:34]    * DBG: xr_death:(17):[zombied_respawn_118322] killed by [zone_mosquito_bald_strong_nv32520]
[11/24/19 23:16:34]    * DBG: xr_death:(18):visual: actors\stalker_zombi\zombie_fresh_0
[11/24/19 23:16:34]    * DBG: xr_death:(17):[zombied_respawn_318242] killed by [zone_mosquito_bald_strong_nv32520]
[11/24/19 23:16:34]    * DBG: xr_death:(18):visual: actors\stalker_zombi\stalker_zombie8
[11/24/19 23:16:34]    bind_slot_item.spawn_parts_to_terrain
[11/24/19 23:16:34]     STRING:ndet_pkm;
[11/24/19 23:16:34]     USERDATA;
[11/24/19 23:16:34]    ;vector parameters
[11/24/19 23:16:34]       {
[11/24/19 23:16:34]       [KEY:  STRING:y] = VALUE:  NUMBER:-51.025871276855;
[11/24/19 23:16:34]       [KEY:  STRING:x] = VALUE:  NUMBER:371.70001220703;
[11/24/19 23:16:34]       [KEY:  STRING:z] = VALUE:  NUMBER:20.296710968018;
[11/24/19 23:16:34]       }
[11/24/19 23:16:34]     NUMBER:104959;
[11/24/19 23:16:34]     NUMBER:1922;
[11/24/19 23:16:34]     NUMBER:186;
[11/24/19 23:16:34]     STRING:call_create:;
[11/24/19 23:16:34]     STRING:ndet_pkm;
[11/24/19 23:16:34]     USERDATA;
[11/24/19 23:16:34]    ;vector parameters
[11/24/19 23:16:34]       {
[11/24/19 23:16:34]       [KEY:  STRING:y] = VALUE:  NUMBER:-51.114868164063;
[11/24/19 23:16:34]       [KEY:  STRING:x] = VALUE:  NUMBER:378;
[11/24/19 23:16:34]       [KEY:  STRING:z] = VALUE:  NUMBER:25.199981689453;
[11/24/19 23:16:34]       }
[11/24/19 23:16:34]     NUMBER:109401;
[11/24/19 23:16:34]     NUMBER:1922;
[11/24/19 23:16:34]     STRING:call_create:;
[11/24/19 23:16:34]     STRING:ndet_pkm;
[11/24/19 23:16:34]     USERDATA;
[11/24/19 23:16:34]    ;vector parameters
[11/24/19 23:16:34]       {
[11/24/19 23:16:34]       [KEY:  STRING:y] = VALUE:  NUMBER:-51.026126861572;
[11/24/19 23:16:34]       [KEY:  STRING:x] = VALUE:  NUMBER:371.70001220703;
[11/24/19 23:16:34]       [KEY:  STRING:z] = VALUE:  NUMBER:20.299987792969;
[11/24/19 23:16:34]       }
[11/24/19 23:16:34]     NUMBER:104959;
[11/24/19 23:16:34]     NUMBER:1922;
[11/24/19 23:16:43]    * DBG: bind_monster:(103):monster death: snork_jumper killed by zombied_respawn_1
[11/24/19 23:16:48]    * DBG: xr_death:(17):[zombied_respawn_318127] killed by [zombied_respawn_318167]
[11/24/19 23:16:48]    * DBG: xr_death:(18):visual: actors\stalker_zombi\stalker_zombie2
[11/24/19 23:16:54]    save all task
[11/24/19 23:16:54]    saved_task: 1; size 581 symbols
[11/24/19 23:16:54]    * DBG: bind_stalker:(798):actor_binder:save(): self.object:name()='single_player'
[11/24/19 23:16:54]    * DBG: bind_stalker:save:size=[6]
[11/24/19 23:16:54]    * DBG: task_manager:(183):^^^ SAVE
[11/24/19 23:16:54]    * DBG: se_stor:save_chunks:=[bind_actor],file=[bind_stalker],size=[6080/]
[11/24/19 23:16:54]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:16:54]    * DBG: se_stor:Save Storehouse: size(38)=[284061], keys=[9735] : BuildSav=[<nil>]
[11/24/19 23:16:54]    * DBG: se_stor:Storehouse object count: 152
[11/24/19 23:16:54]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='kostolom_strong11011'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal11126'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2316903'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2616931'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_3016969'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='gigant_weak_216970'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2716980'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2117094'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2717097'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal10748'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='snork_normal26717'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2217095'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_strong11045'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal10745'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_big11040'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_strong11053'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal11124'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_normal16939'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_zanoza16987'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_zanoza17104'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_zanoza17135'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_strong26710'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_strong26711'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_normal26712'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudowolf_normal28245'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='bloodsucker_normal28359'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_strong29984'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_strong30039'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_normal30045'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_strong30055'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='bloodsucker_strong30984'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_strong10746'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal10750'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='aes_snork26719'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='aes_snork26716'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='flesh_strong_231002'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='oboroten_hell26709'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_normal11042'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='wolk_strong30040'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_strong10744'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_small11049'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_small11051'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_small11135'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='zombie_v_2416904'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_small11012'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_gigant11132'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_strong11046'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='boar_small11047'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='chimera_weak_226714'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='bloodsucker_strong28264'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='pseudodog_strong11039'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='snork_jumper26720'
[11/24/19 23:16:54]    * DBG: bind_monster:(181):generic_object_binder:save(): self.object:name()='snork_jumper26718'
[11/24/19 23:16:54]    * Saving spawns...
[11/24/19 23:16:54]    * Saving objects...
[11/24/19 23:16:55]    * 26718 objects are successfully saved
[11/24/19 23:16:55]    * Game wow.sav is successfully saved to file 'd:\games\sz\_appdata_\savedgames\wow.sav'
[11/24/19 23:17:09]    * DBG: bind_monster:(103):monster death: zombie_v_30 killed by zombied_respawn_1
[11/24/19 23:17:23]    * DBG: bind_monster:(103):monster death: zombie_v_23 killed by actor
[11/24/19 23:17:23]    * DBG: events:events.actor_kill_enemy
[11/24/19 23:17:37]    * DBG: xr_death:(17):[zombied_respawn_318252] killed by [zone_mosquito_bald_strong_nv32520]
[11/24/19 23:17:37]    * DBG: xr_death:(18):visual: actors\stalker_zombi\stalker_zombie4
[11/24/19 23:17:37]    bind_slot_item.spawn_parts_to_terrain
[11/24/19 23:17:37]     STRING:ndet_ak;
[11/24/19 23:17:37]     USERDATA;
[11/24/19 23:17:37]    ;vector parameters
[11/24/19 23:17:37]       {
[11/24/19 23:17:37]       [KEY:  STRING:y] = VALUE:  NUMBER:-50.805198669434;
[11/24/19 23:17:37]       [KEY:  STRING:x] = VALUE:  NUMBER:370.11975097656;
[11/24/19 23:17:37]       [KEY:  STRING:z] = VALUE:  NUMBER:23.739942550659;
[11/24/19 23:17:37]       }
[11/24/19 23:17:37]     NUMBER:103222;
[11/24/19 23:17:37]     NUMBER:1922;
[11/24/19 23:17:37]     NUMBER:117;
[11/24/19 23:17:37]     STRING:call_create:;
[11/24/19 23:17:37]     STRING:ndet_ak;
[11/24/19 23:17:37]     USERDATA;
[11/24/19 23:17:37]    ;vector parameters
[11/24/19 23:17:37]       {
[11/24/19 23:17:37]       [KEY:  STRING:y] = VALUE:  NUMBER:-51.070495605469;
[11/24/19 23:17:37]       [KEY:  STRING:x] = VALUE:  NUMBER:371.70001220703;
[11/24/19 23:17:37]       [KEY:  STRING:z] = VALUE:  NUMBER:22.399993896484;
[11/24/19 23:17:37]       }
[11/24/19 23:17:37]     NUMBER:104962;
[11/24/19 23:17:37]     NUMBER:1922;
[11/24/19 23:17:37]     STRING:call_create:;
[11/24/19 23:17:37]     STRING:ndet_ak;
[11/24/19 23:17:37]     USERDATA;
[11/24/19 23:17:37]    ;vector parameters
[11/24/19 23:17:37]       {
[11/24/19 23:17:37]       [KEY:  STRING:y] = VALUE:  NUMBER:-50.356143951416;
[11/24/19 23:17:37]       [KEY:  STRING:x] = VALUE:  NUMBER:369.60000610352;
[11/24/19 23:17:37]       [KEY:  STRING:z] = VALUE:  NUMBER:18.199981689453;
[11/24/19 23:17:37]       }
[11/24/19 23:17:37]     NUMBER:103611;
[11/24/19 23:17:37]     NUMBER:1864;
[11/24/19 23:17:37]    bind_slot_item.spawn_parts_to_terrain
[11/24/19 23:17:37]     STRING:ndet_vepr;
[11/24/19 23:17:37]     USERDATA;
[11/24/19 23:17:37]    ;vector parameters
[11/24/19 23:17:37]       {
[11/24/19 23:17:37]       [KEY:  STRING:y] = VALUE:  NUMBER:-50.805198669434;
[11/24/19 23:17:37]       [KEY:  STRING:x] = VALUE:  NUMBER:370.11975097656;
[11/24/19 23:17:37]       [KEY:  STRING:z] = VALUE:  NUMBER:23.739942550659;
[11/24/19 23:17:37]       }
[11/24/19 23:17:37]     NUMBER:103222;
[11/24/19 23:17:37]     NUMBER:1922;
[11/24/19 23:17:37]     NUMBER:38;
[11/24/19 23:17:37]     STRING:call_create:;
[11/24/19 23:17:37]     STRING:ndet_vepr;
[11/24/19 23:17:37]     USERDATA;
[11/24/19 23:17:37]    ;vector parameters
[11/24/19 23:17:37]       {
[11/24/19 23:17:37]       [KEY:  STRING:y] = VALUE:  NUMBER:-51.276077270508;
[11/24/19 23:17:37]       [KEY:  STRING:x] = VALUE:  NUMBER:373.10000610352;
[11/24/19 23:17:37]       [KEY:  STRING:z] = VALUE:  NUMBER:25.899993896484;
[11/24/19 23:17:37]       }
[11/24/19 23:17:37]     NUMBER:105903;
[11/24/19 23:17:37]     NUMBER:1922;
[11/24/19 23:17:38]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='boar_small11050', scheme='mob_home', section='mob_home@l10_radar_mpoint_5_home_1'
[11/24/19 23:17:38]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='pseudowolf_normal11052', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:17:38]    * DBG: xr_effects:(2106):main_menu on console command is executed
[11/24/19 23:17:46]    * DBG: invsys_vib:Virtual_Inventory_Box.Clear_Self_Save
[11/24/19 23:17:48]    * DBG: inv_system:Areal object by closed
[11/24/19 23:17:48]    * DBG: inv_system:Areal object by closed
[11/24/19 23:17:48]    * DBG: inv_system:Areal object by closed
[11/24/19 23:17:48]    * DBG: inv_system:Areal object by closed
[11/24/19 23:17:48]    * DBG: inv_system:Areal object by closed
[11/24/19 23:17:48]    * DBG: invsys_vib:Virtual_Inventory_Box.Clear_Self_Save
[11/24/19 23:17:48]    * DBG: se_stor:last_label=[•LAST_STORH•]
[11/24/19 23:17:48]    * DBG: _g:(1528):start_game_callback called
[11/24/19 23:17:48]    * phase time: 318 ms
[11/24/19 23:17:48]    * phase cmem: 409724 K
[11/24/19 23:17:48]    Сервер: Загрузка симуляции жизни
[11/24/19 23:17:48]    * Loading spawn registry...
[11/24/19 23:17:50]    * 9119 spawn points are successfully loaded
[11/24/19 23:17:50]    * Loading objects...
[11/24/19 23:17:51]    * 26718 objects are successfully loaded
[11/24/19 23:17:52]    Total Objects: 26737
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7592],size=[7590]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7591],size=[7589]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7597],size=[7595]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7576],size=[7574]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7590],size=[7588]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[6080]:(6082)
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7581],size=[7579]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7576],size=[7574]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7589],size=[7587]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7580],size=[7578]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7597],size=[7595]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7583],size=[7581]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7594],size=[7592]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7602],size=[7600]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7597],size=[7595]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7601],size=[7599]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7574],size=[7572]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7599],size=[7597]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7592],size=[7590]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7596],size=[7594]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7584],size=[7582]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7577],size=[7575]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7573],size=[7571]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7573],size=[7571]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7529],size=[7527]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7585],size=[7583]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7598],size=[7596]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7588],size=[7586]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7584],size=[7582]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7568],size=[7566]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7592],size=[7590]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7587],size=[7585]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7600],size=[7598]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7597],size=[7595]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7600],size=[7598]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7593],size=[7591]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7594],size=[7592]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/7590],size=[7588]
[11/24/19 23:17:54]    * DBG: se_stor:read_tail_packet:r/w=[2/3418],size=[3416]
[11/24/19 23:17:54]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:17:54]    * DBG: se_stor:Load Storehouse: Size(38)=[284061], keys=[9736] :BuildSav=[<nil>]
[11/24/19 23:17:54]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:17:54]    * Game wow is successfully loaded from file 'd:\games\sz\_appdata_\savedgames\wow.sav' (6.254s)
[11/24/19 23:17:54]    * phase time: 6269 ms
[11/24/19 23:17:54]    * phase cmem: 412760 K
[11/24/19 23:17:54]    Сервер: Соединяемся
[11/24/19 23:17:54]    * phase time: 15 ms
[11/24/19 23:17:54]    * phase cmem: 412760 K
[11/24/19 23:17:54]    Клиент: Синхронизация
[11/24/19 23:17:54]    * phase time: 16 ms
[11/24/19 23:17:54]    * phase cmem: 412763 K
[11/24/19 23:17:55]    * [win32]: free[1255556 K], reserved[415936 K], committed[2522748 K]
[11/24/19 23:17:55]    * [ D3D ]: textures[1419675 K]
[11/24/19 23:17:55]    * [x-ray]: crt heap[412695 K], process heap[1541458 K], game lua[103577 K], engine lua[252 K], render[3273 K]
[11/24/19 23:17:55]    * [x-ray]: economy: strings[26673 K], smem[38882 K]
[11/24/19 23:17:55]    * DBG: bind_stalker:(846):actor_binder:load(): self.object:name()='single_player'
[11/24/19 23:17:55]    * DBG: bind_stalker:(848):actor_binder:object_binder.load(): self.object:name()='single_player'
[11/24/19 23:17:55]    * DBG: bind_stalker:load:size=[6]
[11/24/19 23:17:55]    * DBG: task_manager:(212):^^^ LOAD
[11/24/19 23:17:55]    load_all
[11/24/19 23:17:55]    get_task_list...
[11/24/19 23:17:55]    saved_task: 1; size 581 symbols
[11/24/19 23:17:55]    invsys_msd:loading all spots...
[11/24/19 23:17:55]    * DBG: bind_stalker:(139):actor net spawn
[11/24/19 23:17:55]    * DBG: events:Actor net_spawn. Mod version: 0.7.3
[11/24/19 23:17:55]    * DBG: events:Game started in version: 0.7.2
[11/24/19 23:17:55]    TFLoadList
[11/24/19 23:17:55]    Total Objects: 26836
[11/24/19 23:18:04]    Finded 260 restrictors
[11/24/19 23:18:04]    Delete not-need restrictors: 115
[11/24/19 23:18:04]    ZTDIALG geo_scale = 4.4949502944946
[11/24/19 23:18:05]     STRING:Time_control:::;
[11/24/19 23:18:05]     NUMBER:1;
[11/24/19 23:18:05]     NUMBER:0;
[11/24/19 23:18:05]     NUMBER:55;
[11/24/19 23:18:05]     TABLE:;
[11/24/19 23:18:05]       {
[11/24/19 23:18:05]       [KEY:  NUMBER:1] = VALUE:  NUMBER:7;
[11/24/19 23:18:05]       [KEY:  NUMBER:2] = VALUE:  NUMBER:41;
[11/24/19 23:18:05]       [KEY:  NUMBER:3] = VALUE:  NUMBER:0;
[11/24/19 23:18:05]       [KEY:  NUMBER:4] = VALUE:  NUMBER:5374;
[11/24/19 23:18:05]       }
[11/24/19 23:18:05]    Warning! section wpn_walther_m1 not exist
[11/24/19 23:18:05]    Warning! section wpn_saigataktik1 not exist
[11/24/19 23:18:05]    Warning! section wpn_saigataktik2 not exist
[11/24/19 23:18:05]    Warning! section wpn_mp5_u1 not exist
[11/24/19 23:18:06]     STRING:Period_as_string:;
[11/24/19 23:18:06]     STRING:9,14,6,5375;
[11/24/19 23:18:06]     BOOLEAN:false;
[11/24/19 23:18:06]     BOOLEAN:false;
[11/24/19 23:18:06]     BOOLEAN:false;
[11/24/19 23:18:06]     BOOLEAN:false;
[11/24/19 23:18:06]     BOOLEAN:false;
[11/24/19 23:18:06]     BOOLEAN:false;
[11/24/19 23:18:06]     BOOLEAN:false;
[11/24/19 23:18:06]     BOOLEAN:false;
[11/24/19 23:18:06]     BOOLEAN:false;
[11/24/19 23:18:06]     BOOLEAN:false;
[11/24/19 23:18:06]     BOOLEAN:false;
[11/24/19 23:18:06]     BOOLEAN:false;
[11/24/19 23:18:06]     BOOLEAN:false;
[11/24/19 23:18:06]     BOOLEAN:false;
[11/24/19 23:18:06]    ! auto-generated bump map: swmt\misc\bino_bpos_10x42_bump#
[11/24/19 23:18:06]    ! auto-generated bump map: swmt\misc\grenade_f1_bump#
[11/24/19 23:18:06]    ! auto-generated bump map: detail\detail_metall_det1_v_bump
[11/24/19 23:18:06]    ! auto-generated bump map: detail\detail_metall_det1_v_bump#
[11/24/19 23:18:08]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_strong10744'
[11/24/19 23:18:08]    run_compiletest
[11/24/19 23:18:08]    info***test_jit ok
[11/24/19 23:18:08]    module***ok
[11/24/19 23:18:08]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal10745'
[11/24/19 23:18:08]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_strong10746'
[11/24/19 23:18:08]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal10748'
[11/24/19 23:18:08]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='pseudodog_normal10748', scheme='mob_home', section='mob_home@l10_radar_mpoint_1_home_1'
[11/24/19 23:18:08]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal10750'
[11/24/19 23:18:08]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='kostolom_strong11011'
[11/24/19 23:18:08]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='kostolom_strong11011', scheme='mob_home', section='mob_home@l10_radar_mpoint_3_home_1'
[11/24/19 23:18:08]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_small11012'
[11/24/19 23:18:08]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_strong11039'
[11/24/19 23:18:08]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_big11040'
[11/24/19 23:18:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal11042'
[11/24/19 23:18:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_strong11045'
[11/24/19 23:18:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_strong11046'
[11/24/19 23:18:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_small11047'
[11/24/19 23:18:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_small11049'
[11/24/19 23:18:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_small11051'
[11/24/19 23:18:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_strong11053'
[11/24/19 23:18:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal11124'
[11/24/19 23:18:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudodog_normal11126'
[11/24/19 23:18:09]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='pseudodog_normal11126', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:18:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_gigant11132'
[11/24/19 23:18:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='boar_small11135'
[11/24/19 23:18:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2316903'
[11/24/19 23:18:09]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2316903', scheme='mob_home', section='mob_home@l10_radar_mpoint_3_home_1'
[11/24/19 23:18:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2416904'
[11/24/19 23:18:09]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2616931'
[11/24/19 23:18:09]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2616931', scheme='mob_home', section='mob_home@l10_radar_mpoint_6_home_1'
[11/24/19 23:18:10]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_normal16939'
[11/24/19 23:18:10]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_3016969'
[11/24/19 23:18:10]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_3016969', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:18:10]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='gigant_weak_216970'
[11/24/19 23:18:10]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='gigant_weak_216970', scheme='mob_home', section='mob_home@l10_radar_mpoint_8_home_1'
[11/24/19 23:18:10]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2716980'
[11/24/19 23:18:10]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2716980', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:18:10]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza16987'
[11/24/19 23:18:10]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2117094'
[11/24/19 23:18:10]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2117094', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:18:10]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='zombie_v_2217095'
[11/24/19 23:18:10]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='zombie_v_2217095', scheme='mob_home', section='mob_home@l10_radar_mpoint_7_home_1'
[11/24/19 23:18:10]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza17104'
[11/24/19 23:18:10]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_zanoza17135'
[11/24/19 23:18:12]    skip
[11/24/19 23:18:12]    skip
[11/24/19 23:18:12]    skip
[11/24/19 23:18:12]    skip
[11/24/19 23:18:12]    skip
[11/24/19 23:18:13]    skip
[11/24/19 23:18:13]    skip
[11/24/19 23:18:13]    skip
[11/24/19 23:18:13]    skip
[11/24/19 23:18:13]    ! auto-generated bump map: monster_johann\wolf\new_ww_body2_bump#
[11/24/19 23:18:13]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='oboroten_hell26709'
[11/24/19 23:18:13]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_strong26710'
[11/24/19 23:18:13]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_strong26711'
[11/24/19 23:18:13]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_normal26712'
[11/24/19 23:18:13]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='chimera_weak_226714'
[11/24/19 23:18:15]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='aes_snork26716'
[11/24/19 23:18:16]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='snork_normal26717'
[11/24/19 23:18:16]    * DBG: mob_home:(87):DEBUG: add_to_binder: npc:name()='snork_normal26717', scheme='mob_home', section='mob_home@l10_radar_mpoint_22_home_1'
[11/24/19 23:18:16]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='snork_jumper26718'
[11/24/19 23:18:16]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='aes_snork26719'
[11/24/19 23:18:16]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='snork_jumper26720'
[11/24/19 23:18:16]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='pseudowolf_normal28245'
[11/24/19 23:18:16]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='bloodsucker_strong28264'
[11/24/19 23:18:16]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='bloodsucker_normal28359'
[11/24/19 23:18:16]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong29984'
[11/24/19 23:18:16]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong30039'
[11/24/19 23:18:16]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong30040'
[11/24/19 23:18:16]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_normal30045'
[11/24/19 23:18:16]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='wolk_strong30055'
[11/24/19 23:18:16]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='bloodsucker_strong30984'
[11/24/19 23:18:16]    * DBG: bind_monster:(193):generic_object_binder:load(): self.object:name()='flesh_strong_231002'
[11/24/19 23:18:18]    * DBG: bind_stalker:(711):SET DEFAULT INFOS
[11/24/19 23:18:18]    m_net_utils: server_object is nil
[11/24/19 23:18:19]    * MEMORY USAGE: 433154 K
[11/24/19 23:18:41]    *INFO*: npc='single_player' id='ui_inventory'
[11/24/19 23:18:41]    *INFO*: npc='single_player' id='ui_inventory_hide'
[11/24/19 23:18:41]    * DBG: inv_system:StartLoad window : COMPLETE!
[11/24/19 23:18:41]    * DBG: inv_system:Время формирования скриптового инвентаря в режиме default: 347.95526123047 миллисекунд. (class Areal)
[11/24/19 23:18:41]    invsys_utils_operator:Время формирования оператора: 4.39528 миллисекунд. (class Utils_Operator)
[11/24/19 23:18:44]    * DBG: inv_system:Areal object by closed
[11/24/19 23:18:47]    *INFO*: npc='single_player' id='ui_inventory'
[11/24/19 23:18:47]    *INFO*: npc='single_player' id='ui_inventory_hide'
[11/24/19 23:18:48]    * DBG: inv_system:StartLoad window : COMPLETE!
[11/24/19 23:18:48]    * DBG: inv_system:Время формирования скриптового инвентаря в режиме default: 333.89236450195 миллисекунд. (class Areal)
[11/24/19 23:18:48]    invsys_utils_operator:Время формирования оператора: 4.39528 миллисекунд. (class Utils_Operator)
[11/24/19 23:18:51]    * DBG: inv_system:Areal object by closed
[11/24/19 23:18:57]    *INFO*: npc='single_player' id='ui_inventory'
[11/24/19 23:18:57]    *INFO*: npc='single_player' id='ui_inventory_hide'
[11/24/19 23:18:57]    * DBG: inv_system:StartLoad window : COMPLETE!
[11/24/19 23:18:57]    * DBG: inv_system:Время формирования скриптового инвентаря в режиме default: 323.34204101563 миллисекунд. (class Areal)
[11/24/19 23:18:57]    invsys_utils_operator:Время формирования оператора: 4.39528 миллисекунд. (class Utils_Operator)
[11/24/19 23:19:04]    ВНИМАНИЕ! Ошибка! Информация по ошибке в строках ниже!
[11/24/19 23:19:04]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:19:04]    ERROR! Reason: ОБНАРУЖЕНО ПРЕРЫВАНИЕ АПДЕЙТА АКТОРА!
[11/24/19 23:19:04]    stack traceback:
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\xr_motivator.script:391: in function <d:\games\sz\gamedata\scripts\xr_motivator.script:381>
[11/24/19 23:19:04]        [C]: in function 'RemoveDialogToRender'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\invsys_static.script:457: in function 'Hide_Safe'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\invsys_sca.script:430: in function 'HideStatic'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\invsys_unit.script:1136: in function 'Hide'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\inv_system.script:3660: in function 'Clear_Visual_Page'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\inv_system.script:7158: in function 'Inv_Update_Fasa_01'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\inv_system.script:6626: in function 'wsf_fn'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\events.script:2552: in function 'actor_update_100mc'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\events.script:2385: in function 'actor_update'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\bind_stalker.script:739: in function <d:\games\sz\gamedata\scripts\bind_stalker.script:600>
[11/24/19 23:19:04]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:19:04]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:19:04]    ##called from function 'void __cdecl xrDebug::my_fatal(const char *,int,const char *,const char *,...)' in file '_main.cpp' on line 65
[11/24/19 23:19:04]    --stack traceback:
[11/24/19 23:19:04]        [string "log1('--' .. debug.traceback())"]:1: in main chunk
[11/24/19 23:19:04]        [C]: in function 'RemoveDialogToRender'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\invsys_static.script:457: in function 'Hide_Safe'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\invsys_sca.script:430: in function 'HideStatic'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\invsys_unit.script:1136: in function 'Hide'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\inv_system.script:3660: in function 'Clear_Visual_Page'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\inv_system.script:7158: in function 'Inv_Update_Fasa_01'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\inv_system.script:6626: in function 'wsf_fn'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\events.script:2552: in function 'actor_update_100mc'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\events.script:2385: in function 'actor_update'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\bind_stalker.script:739: in function <d:\games\sz\gamedata\scripts\bind_stalker.script:600>
[11/24/19 23:19:04]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:19:04]    E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
[11/24/19 23:19:04]    CScriptEngine::lua_error
[11/24/19 23:19:04]    LUA error: %s
[11/24/19 23:19:04]    d:\games\sz\gamedata\scripts\lua_fix.script:135: ВНИМАНИЕ! Игра прервана! Информация в строках выше.
[11/24/19 23:19:04]    ВНИМАНИЕ! Ошибка! Информация по ошибке в строках ниже!
[11/24/19 23:19:04]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/24/19 23:19:04]    ERROR! Reason: called from CPP
[11/24/19 23:19:04]    stack traceback:
[11/24/19 23:19:04]        [string "abort('called from CPP', '')"]:1: in main chunk
[11/24/19 23:19:04]        [C]: in function 'RemoveDialogToRender'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\invsys_static.script:457: in function 'Hide_Safe'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\invsys_sca.script:430: in function 'HideStatic'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\invsys_unit.script:1136: in function 'Hide'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\inv_system.script:3660: in function 'Clear_Visual_Page'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\inv_system.script:7158: in function 'Inv_Update_Fasa_01'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\inv_system.script:6626: in function 'wsf_fn'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\events.script:2552: in function 'actor_update_100mc'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\events.script:2385: in function 'actor_update'
[11/24/19 23:19:04]        d:\games\sz\gamedata\scripts\bind_stalker.script:739: in function <d:\games\sz\gamedata\scripts\bind_stalker.script:600>
[11/24/19 23:19:04]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

https://dropmefiles.com/nTo9o

В тех местах, в которых раньше сейвы бились, стали загружаться, но при этом фпс падает до 1 кадра в секунду, шлем автоматически снимается, спустя некоторое время всё вылетает. Я так понял, это тот самый апдейт актора шалит. На всякий случай скинул сейв и лог, а пока решил подождать переезда, надеюсь на новый год Зандер всем подарок сделает =D

Ссылка на комментарий

@Unibro, Зандер ждёт такого подарка не меньше нашего)

Скрытый текст

 

Эх, представляю как игра переедет на новый двига́тель и чего на ней появится, ух

Надо будет как-нибудь рекламу моду устроить (уже после 0.8), а то как Хьюг сделал "первый взгляд" ещё на 0.5(Я вроде как раз тогда и узнал о моде), так его все и оклеветали за "неудобный и глючный инвентарь"(А мне понравилось наоборот, потому и подсел)

 

 

Добавлено Zander_driver,

К новому году 0.8 ждать... точно не стоит :)

Явно оно будет позднее.

  • Нравится 1
  • Согласен 1
  • Полезно 1
Ссылка на комментарий
Скрытый текст

[11/25/19 14:51:52]    ##called from function 'void __cdecl xrDebug::my_fatal(const char *,int,const char *,const char *,...)' in file '_main.cpp' on line 65
[11/25/19 14:51:52]    --stack traceback:
[11/25/19 14:51:52]        [string "log1('--' .. debug.traceback())"]:1: in main chunk
[11/25/19 14:51:52]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/25/19 14:51:52]    E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
[11/25/19 14:51:52]    CScriptEngine::lua_error
[11/25/19 14:51:52]    LUA error: %s
[11/25/19 14:51:52]    ...\stalker sz\gamedata\scripts\new_power_system.script:273: attempt to index local 'h_obj' (a nil value)
[11/25/19 14:51:52]    ВНИМАНИЕ! Ошибка! Информация по ошибке в строках ниже!
[11/25/19 14:51:52]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/25/19 14:51:52]    ERROR! Reason: called from CPP
[11/25/19 14:51:52]    stack traceback:
[11/25/19 14:51:52]        [string "abort('called from CPP', '')"]:1: in main chunk
[11/25/19 14:51:52]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 

Стабильный вылет при установке ПНВ на шлем севы.

Добавлено Zander_driver,

Это было исправлено в патче 0.7.3

GYN%20ZAN.gif
Ссылка на комментарий
Скрытый текст

[11/27/19 01:59:19]    --SetLogCallback to file d:\games\sz\_appdata_\logs\sudba_zony.log
[11/27/19 01:59:19]    * DBG: se_stor:last_label=[•LAST_STORH•]
[11/27/19 01:59:19]    Starting engine...
[11/27/19 01:59:22]    Loading DLL: xrGameSpy.dll
[11/27/19 01:59:32]    * DVB created: 6144K
[11/27/19 01:59:32]    * DIB created: 512K
[11/27/19 01:59:32]    - r__tf_aniso 9
[11/27/19 01:59:32]    - r2_tf_mipbias 0.
[11/27/19 01:59:32]    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[11/27/19 01:59:32]    * GPU vertex cache: unrecognized, 16
[11/27/19 01:59:32]    *** RESET [389 ms]
[11/27/19 01:59:32]    "d:\games\sz\bin\xr_3da.exe"
[11/27/19 01:59:32]    * phase time: 0 ms
[11/27/19 01:59:32]    * phase cmem: 147706 K
[11/27/19 01:59:32]    Кэширование объектов
[11/27/19 01:59:32]    Loading objects...
[11/27/19 01:59:32]    Loading models...
[11/27/19 01:59:38]    ! auto-generated bump map: detail\detail_metall_det1_v_bump
[11/27/19 01:59:38]    ! auto-generated bump map: detail\detail_metall_det1_v_bump#
[11/27/19 01:59:38]    ! auto-generated bump map: detail\detail_stucco_det3_bump
[11/27/19 01:59:38]    ! auto-generated bump map: detail\detail_stucco_det3_bump#
[11/27/19 01:59:38]    ! auto-generated bump map: detail\detail_wood_det1_u_bump
[11/27/19 01:59:38]    ! auto-generated bump map: detail\detail_wood_det1_u_bump#
[11/27/19 01:59:41]    ! auto-generated bump map: swmt\colt1911\colt_1911a1_sk1_bump#
[11/27/19 01:59:41]    ! auto-generated bump map: swmt\hk_mp5\mp5_body_bump#
[11/27/19 01:59:41]    ! auto-generated bump map: swmt\hk_mp5\mp5_stock_bump#
[11/27/19 01:59:41]    ! auto-generated bump map: swmt\misc\bino_bpos_10x42_bump#
[11/27/19 01:59:41]    ! auto-generated bump map: swmt\misc\grenade_f1_bump#
[11/27/19 01:59:41]    ! auto-generated bump map: swmt\misc\grenade_rgd5_bump#
[11/27/19 01:59:42]    ! auto-generated bump map: swmt\upgrade\pso\scope_pso1_xx_bump#
[11/27/19 01:59:42]    ! auto-generated bump map: swmt\upgrade\sil_mp5_qd_9mm_bump#
[11/27/19 01:59:42]    ! auto-generated bump map: swmt\val_vss\val_bump#
[11/27/19 01:59:42]    ! auto-generated bump map: swmt\val_vss\vss_bump#
[11/27/19 01:59:42]    * [prefetch] time:    10221 ms
[11/27/19 01:59:42]    * [prefetch] memory:  84295Kb
[11/27/19 01:59:42]    * phase time: 10249 ms
[11/27/19 01:59:42]    * phase cmem: 229661 K
[11/27/19 01:59:42]    Сервер: Старт
[11/27/19 01:59:42]    --SetLogCallback to file d:\games\sz\_appdata_\logs\sudba_zony.log
[11/27/19 01:59:42]    * DBG: se_stor:last_label=[•LAST_STORH•]
[11/27/19 01:59:42]    * DBG: _g:(1528):start_game_callback called
[11/27/19 01:59:42]    * phase time: 141 ms
[11/27/19 01:59:42]    * phase cmem: 216172 K
[11/27/19 01:59:42]    Сервер: Загрузка симуляции жизни
[11/27/19 01:59:42]    * Loading spawn registry...
[11/27/19 01:59:44]    * 9119 spawn points are successfully loaded
[11/27/19 01:59:44]    * Loading objects...
[11/27/19 01:59:46]    * 26974 objects are successfully loaded
[11/27/19 01:59:46]    Total Objects: 26993
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7602],size=[7600]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7415],size=[7413]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[6080]:(6082)
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7596],size=[7594]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7593],size=[7591]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7597],size=[7595]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7590],size=[7588]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7576],size=[7574]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7598],size=[7596]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7579],size=[7577]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7590],size=[7588]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7594],size=[7592]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7601],size=[7599]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7591],size=[7589]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7586],size=[7584]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7599],size=[7597]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7583],size=[7581]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7580],size=[7578]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7597],size=[7595]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7594],size=[7592]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7572],size=[7570]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7590],size=[7588]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7597],size=[7595]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7587],size=[7585]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7574],size=[7572]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7592],size=[7590]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7597],size=[7595]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7572],size=[7570]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7587],size=[7585]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7596],size=[7594]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7590],size=[7588]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7598],size=[7596]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7585],size=[7583]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7592],size=[7590]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7574],size=[7572]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7594],size=[7592]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7583],size=[7581]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7561],size=[7559]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7572],size=[7570]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7580],size=[7578]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7579],size=[7577]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7591],size=[7589]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7599],size=[7597]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/7587],size=[7585]
[11/27/19 01:59:49]    * DBG: se_stor:read_tail_packet:r/w=[2/4181],size=[4179]
[11/27/19 01:59:49]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/27/19 01:59:49]    * DBG: se_stor:Load Storehouse: Size(44)=[330203], keys=[11196] :BuildSav=[<nil>]
[11/27/19 01:59:49]    * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/27/19 01:59:49]    * Game srg_autosave is successfully loaded from file 'd:\games\sz\_appdata_\savedgames\srg_autosave.sav' (6.436s)
[11/27/19 01:59:49]    * phase time: 6444 ms
[11/27/19 01:59:49]    * phase cmem: 256220 K
[11/27/19 01:59:49]    Сервер: Соединяемся
[11/27/19 01:59:49]    MaxPlayers = 32
[11/27/19 01:59:49]    * phase time: 18 ms
[11/27/19 01:59:49]    * phase cmem: 256236 K
[11/27/19 01:59:49]    Клиент: Соединение с
[11/27/19 01:59:49]    # Player not found. New player created.
[11/27/19 01:59:49]    * client : connection accepted - <>
[11/27/19 01:59:49]    * phase time: 11 ms
[11/27/19 01:59:49]    * phase cmem: 256260 K
[11/27/19 01:59:49]    Открытие потока
[11/27/19 01:59:49]    * phase time: 8 ms
[11/27/19 01:59:49]    * phase cmem: 256260 K
[11/27/19 01:59:49]    Загрузка формы объектов
[11/27/19 01:59:50]    * phase time: 1020 ms
[11/27/19 01:59:50]    * phase cmem: 277614 K
[11/27/19 01:59:50]    Загрузка шейдеров
[11/27/19 01:59:50]    * phase time: 93 ms
[11/27/19 01:59:50]    * phase cmem: 279243 K
[11/27/19 01:59:50]    Загрузка геометрии
[11/27/19 01:59:50]    * [Loading VB] 65533 verts, 2047 Kb
[11/27/19 01:59:50]    * [Loading VB] 65533 verts, 2047 Kb
[11/27/19 01:59:50]    * [Loading VB] 65532 verts, 2047 Kb
[11/27/19 01:59:50]    * [Loading VB] 65533 verts, 2047 Kb
[11/27/19 01:59:50]    * [Loading VB] 65533 verts, 2047 Kb
[11/27/19 01:59:50]    * [Loading VB] 65533 verts, 2047 Kb
[11/27/19 01:59:50]    * [Loading VB] 65529 verts, 2047 Kb
[11/27/19 01:59:50]    * [Loading VB] 65532 verts, 2047 Kb
[11/27/19 01:59:50]    * [Loading VB] 65528 verts, 2047 Kb
[11/27/19 01:59:50]    * [Loading VB] 65534 verts, 2047 Kb
[11/27/19 01:59:50]    * [Loading VB] 65526 verts, 2047 Kb
[11/27/19 01:59:50]    * [Loading VB] 65531 verts, 2047 Kb
[11/27/19 01:59:50]    * [Loading VB] 65502 verts, 2046 Kb
[11/27/19 01:59:50]    * [Loading VB] 11783 verts, 368 Kb
[11/27/19 01:59:50]    * [Loading VB] 41442 verts, 1295 Kb
[11/27/19 01:59:50]    * [Loading IB] 1048575 indices, 2047 Kb
[11/27/19 01:59:50]    * [Loading IB] 1048575 indices, 2047 Kb
[11/27/19 01:59:50]    * [Loading IB] 1048575 indices, 2047 Kb
[11/27/19 01:59:50]    * [Loading IB] 1048572 indices, 2047 Kb
[11/27/19 01:59:50]    * [Loading IB] 1048572 indices, 2047 Kb
[11/27/19 01:59:50]    * [Loading IB] 1048572 indices, 2047 Kb
[11/27/19 01:59:50]    * [Loading IB] 893169 indices, 1744 Kb
[11/27/19 01:59:50]    * [Loading VB] 65534 verts, 767 Kb
[11/27/19 01:59:50]    * [Loading VB] 65535 verts, 767 Kb
[11/27/19 01:59:50]    * [Loading VB] 65534 verts, 767 Kb
[11/27/19 01:59:50]    * [Loading VB] 65535 verts, 767 Kb
[11/27/19 01:59:50]    * [Loading VB] 65534 verts, 767 Kb
[11/27/19 01:59:50]    * [Loading VB] 65535 verts, 767 Kb
[11/27/19 01:59:50]    * [Loading VB] 65534 verts, 767 Kb
[11/27/19 01:59:50]    * [Loading VB] 65534 verts, 767 Kb
[11/27/19 01:59:50]    * [Loading VB] 46619 verts, 546 Kb
[11/27/19 01:59:50]    * [Loading IB] 1048575 indices, 2047 Kb
[11/27/19 01:59:50]    * [Loading IB] 1048572 indices, 2047 Kb
[11/27/19 01:59:50]    * [Loading IB] 1048572 indices, 2047 Kb
[11/27/19 01:59:50]    * [Loading IB] 1048575 indices, 2047 Kb
[11/27/19 01:59:50]    * [Loading IB] 1048572 indices, 2047 Kb
[11/27/19 01:59:50]    * [Loading IB] 1048575 indices, 2047 Kb
[11/27/19 01:59:50]    * [Loading IB] 285504 indices, 557 Kb
[11/27/19 01:59:50]    * phase time: 91 ms
[11/27/19 01:59:50]    * phase cmem: 279256 K
[11/27/19 01:59:50]    Загрузка базы пространств
[11/27/19 01:59:50]    * phase time: 50 ms
[11/27/19 01:59:50]    * phase cmem: 281378 K
[11/27/19 01:59:50]    Загрузка детальных объектов
[11/27/19 01:59:50]    * phase time: 9 ms
[11/27/19 01:59:50]    * phase cmem: 281378 K
[11/27/19 01:59:50]    Загрузка секторов и порталов
[11/27/19 01:59:50]     WARNING: Occlusion map 'd:\games\sz\gamedata\levels\l10u_bunker\level.hom' not found.
[11/27/19 01:59:50]    * phase time: 409 ms
[11/27/19 01:59:50]    * phase cmem: 282485 K
[11/27/19 01:59:50]    Загрузка ИИ объектов
[11/27/19 01:59:50]    - Loading music tracks from 'l10u_bunker_musics'...
[11/27/19 01:59:50]    * phase time: 27 ms
[11/27/19 01:59:50]    * phase cmem: 282633 K
[11/27/19 01:59:50]    Клиент: Создание
[11/27/19 01:59:50]    - Game configuring : Started
[11/27/19 01:59:50]    - Game configuring : Finished
[11/27/19 01:59:51]    * phase time: 372 ms
[11/27/19 01:59:51]    * phase cmem: 290215 K
[11/27/19 01:59:51]    Загрузка текстур
[11/27/19 01:59:51]    ! auto-generated bump map: detail\detail_asfalt_det1_bump
[11/27/19 01:59:51]    ! auto-generated bump map: detail\detail_asfalt_det1_bump#
[11/27/19 01:59:51]    ! auto-generated bump map: detail\detail_beton_det1_bump
[11/27/19 01:59:51]    ! auto-generated bump map: detail\detail_beton_det1_bump#
[11/27/19 01:59:51]    ! auto-generated bump map: detail\detail_beton_det3_bump
[11/27/19 01:59:51]    ! auto-generated bump map: detail\detail_beton_det3_bump#
[11/27/19 01:59:51]    ! auto-generated bump map: detail\detail_beton_det3_u_bump
[11/27/19 01:59:51]    ! auto-generated bump map: detail\detail_beton_det3_u_bump#
[11/27/19 01:59:52]    * t-report - base: 1849, 1284670 K
[11/27/19 01:59:52]    * t-report - lmap: 4, 4096 K
[11/27/19 01:59:52]    * phase time: 1052 ms
[11/27/19 01:59:52]    * phase cmem: 290216 K
[11/27/19 01:59:52]    Клиент: Синхронизация
[11/27/19 01:59:52]    * phase time: 14 ms
[11/27/19 01:59:52]    * phase cmem: 290216 K
[11/27/19 01:59:52]    * [win32]: free[1887408 K], reserved[216788 K], committed[2090044 K]
[11/27/19 01:59:52]    * [ D3D ]: textures[1288766 K]
[11/27/19 01:59:52]    * [x-ray]: crt heap[290216 K], process heap[1472752 K], game lua[104279 K], engine lua[282 K], render[0 K]
[11/27/19 01:59:52]    * [x-ray]: economy: strings[27031 K], smem[28075 K]
[11/27/19 01:59:52]    * DBG: bind_stalker:(846):actor_binder:load(): self.object:name()='single_player'
[11/27/19 01:59:52]    * DBG: bind_stalker:(848):actor_binder:object_binder.load(): self.object:name()='single_player'
[11/27/19 01:59:52]    * DBG: bind_stalker:load:size=[6]
[11/27/19 01:59:52]    * DBG: task_manager:(212):^^^ LOAD
[11/27/19 01:59:52]    load_all
[11/27/19 01:59:52]    get_task_list...
[11/27/19 01:59:52]    saved_task: 1; size 581 symbols
[11/27/19 01:59:52]    invsys_msd:loading all spots...
[11/27/19 01:59:52]    * DBG: bind_stalker:(139):actor net spawn
[11/27/19 01:59:52]    * DBG: events:Actor net_spawn. Mod version: 0.7.3
[11/27/19 01:59:52]    * DBG: events:Game started in version: 0.7.2
[11/27/19 01:59:52]    TFLoadList
[11/27/19 01:59:52]    Total Objects: 27092
[11/27/19 02:00:01]    Finded 260 restrictors
[11/27/19 02:00:01]    Delete not-need restrictors: 115
[11/27/19 02:00:01]    ! Warning! Map of Location l10u_bunker Is Deformated
[11/27/19 02:00:01]    ZTDIALG geo_scale = 75.974998474121
[11/27/19 02:00:03]    Total Objects: 26753
[11/27/19 02:00:03]    Clearing Restrictions in monsters and stalkers in: l10_radar
[11/27/19 02:00:04]    Result in l10_radar: cleared 25 objects, modified 102 objects.
[11/27/19 02:00:04]    Start_Destroying_anomaly_from_level:l10_radar
[11/27/19 02:00:04]    Total Objects: 26156
[11/27/19 02:00:04]    ~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~
[11/27/19 02:00:04]    Start generation... l10u_bunker
[11/27/19 02:00:04]    Recomended anomaly count = 4
[11/27/19 02:00:05]    Max artefact count = 10
[11/27/19 02:00:05]    Aleady exist artefact count = 0
[11/27/19 02:00:05]    anomaly generation complete count = 4
[11/27/19 02:00:05]    artefacts spawned = 4
[11/27/19 02:00:05]    Среднее число итераций при попытках генерации секций: 2.5
[11/27/19 02:00:05]    Общее время генерации аномалий и артефаkтов: 365.901 миллисекунд.
[11/27/19 02:00:05]    ~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~
[11/27/19 02:00:05]    Total Objects: 26167
[11/27/19 02:00:05]    * DBG: se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/27/19 02:00:05]    * DBG: se_spawn_manager:Start generation respawn... l10u_bunker
[11/27/19 02:00:05]    * DBG: se_spawn_manager:creating sppoint #311
[11/27/19 02:00:05]    * DBG: se_spawn_manager:#1534
[11/27/19 02:00:05]    * DBG: se_spawn_manager:#1542
[11/27/19 02:00:05]    * DBG: se_spawn_manager:#1555
[11/27/19 02:00:06]    * DBG: se_spawn_manager:#1592
[11/27/19 02:00:06]    * DBG: se_spawn_manager:#1606
[11/27/19 02:00:06]    * DBG: se_spawn_manager:monsters generation complete count = 0
[11/27/19 02:00:06]    * DBG: se_spawn_manager:время генерации 614.49560546875 миллисекунд
[11/27/19 02:00:06]    * DBG: se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/27/19 02:00:06]    Total Objects: 26209
[11/27/19 02:00:08]     STRING:Time_control:::;
[11/27/19 02:00:08]     NUMBER:1;
[11/27/19 02:00:08]     NUMBER:15;
[11/27/19 02:00:08]     NUMBER:52;
[11/27/19 02:00:08]     TABLE:;
[11/27/19 02:00:08]       {
[11/27/19 02:00:08]       [KEY:  NUMBER:1] = VALUE:  NUMBER:4;
[11/27/19 02:00:08]       [KEY:  NUMBER:2] = VALUE:  NUMBER:23;
[11/27/19 02:00:08]       [KEY:  NUMBER:3] = VALUE:  NUMBER:15;
[11/27/19 02:00:08]       [KEY:  NUMBER:4] = VALUE:  NUMBER:5374;
[11/27/19 02:00:08]       }
[11/27/19 02:00:08]    Warning! section wpn_walther_m1 not exist
[11/27/19 02:00:08]    Warning! section wpn_saigataktik1 not exist
[11/27/19 02:00:08]    Warning! section wpn_saigataktik2 not exist
[11/27/19 02:00:08]    Warning! section wpn_mp5_u1 not exist
[11/27/19 02:00:09]     STRING:Period_as_string:;
[11/27/19 02:00:09]     STRING:9,14,6,5375;
[11/27/19 02:00:09]    run_compiletest
[11/27/19 02:00:09]    info***test_jit ok
[11/27/19 02:00:09]    module***ok
[11/27/19 02:00:10]    skip
[11/27/19 02:00:11]    skip
[11/27/19 02:00:11]    skip
[11/27/19 02:00:11]    skip
[11/27/19 02:00:11]    skip
[11/27/19 02:00:11]    skip
[11/27/19 02:00:12]    skip
[11/27/19 02:00:12]    skip
[11/27/19 02:00:12]    skip
[11/27/19 02:00:12]    skip
[11/27/19 02:00:12]    skip
[11/27/19 02:00:12]    skip
[11/27/19 02:00:12]    skip
[11/27/19 02:00:12]    skip
[11/27/19 02:00:12]    skip
[11/27/19 02:00:12]    skip
[11/27/19 02:00:13]    * DBG: bind_stalker:(711):SET DEFAULT INFOS
[11/27/19 02:00:13]    m_net_utils: server_object is nil
[11/27/19 02:00:14]    * MEMORY USAGE: 310255 K
[11/27/19 02:00:15]    * DBG: ph_button:(69):DEBUG: add_to_binder: npc:name()='bun_primary_switcher_0000', scheme='ph_button', section='ph_button@rad_on'
[11/27/19 02:00:19]    *INFO*: npc='single_player' id='ui_inventory'
[11/27/19 02:00:19]    *INFO*: npc='single_player' id='ui_inventory_hide'
[11/27/19 02:00:19]    * DBG: inv_system:StartLoad window : COMPLETE!
[11/27/19 02:00:19]    * DBG: inv_system:Время формирования скриптового инвентаря в режиме default: 442.1100769043 миллисекунд. (class Areal)
[11/27/19 02:00:19]    invsys_utils_operator:Время формирования оператора: 4.62813 миллисекунд. (class Utils_Operator)
[11/27/19 02:00:24]    * DBG: inv_system:Areal object by closed
[11/27/19 02:00:27]    *INFO*: npc='single_player' id='ui_inventory'
[11/27/19 02:00:27]    *INFO*: npc='single_player' id='ui_inventory_hide'
[11/27/19 02:00:28]    * DBG: inv_system:StartLoad window : COMPLETE!
[11/27/19 02:00:28]    * DBG: inv_system:Время формирования скриптового инвентаря в режиме default: 422.57760620117 миллисекунд. (class Areal)
[11/27/19 02:00:28]    invsys_utils_operator:Время формирования оператора: 4.62813 миллисекунд. (class Utils_Operator)
[11/27/19 02:00:32]    m_net_utils: server_object is nil
[11/27/19 02:00:32]    m_net_utils: server_object is nil
[11/27/19 02:00:35]    m_net_utils: server_object is nil
[11/27/19 02:00:35]    m_net_utils: server_object is nil
[11/27/19 02:00:39]    * DBG: inv_system:Areal object by closed
[11/27/19 02:00:40]    *INFO*: npc='single_player' id='ui_inventory'
[11/27/19 02:00:40]    *INFO*: npc='single_player' id='ui_inventory_hide'
[11/27/19 02:00:41]    * DBG: inv_system:StartLoad window : COMPLETE!
[11/27/19 02:00:41]    * DBG: inv_system:Время формирования скриптового инвентаря в режиме default: 451.26754760742 миллисекунд. (class Areal)
[11/27/19 02:00:41]    invsys_utils_operator:Время формирования оператора: 4.62813 миллисекунд. (class Utils_Operator)
[11/27/19 02:00:44]    DEFAULT OUT RESTRICTIONS :
[11/27/19 02:00:44]    DEFAULT IN RESTRICTIONS  :
[11/27/19 02:00:44]    OUT RESTRICTIONS         :
[11/27/19 02:00:44]    IN RESTRICTIONS          :
[11/27/19 02:00:44]         zone_detonator3490
[11/27/19 02:00:44]    
[11/27/19 02:00:44]    FATAL ERROR
[11/27/19 02:00:44]    
[11/27/19 02:00:44]    [error]Expression    : vertex || show_restrictions(m_object)
[11/27/19 02:00:44]    [error]Function      : CPatrolPathManager::select_point
[11/27/19 02:00:44]    [error]File          : E:\stalker\sources\trunk\xr_3da\xrGame\patrol_path_manager.cpp
[11/27/19 02:00:44]    [error]Line          : 155
[11/27/19 02:00:44]    [error]Description   : any vertex in patrol path [radar_bunker_lager_guard_35_walk] in inaccessible for object [stranger_respawn_419147]
[11/27/19 02:00:44]    
[11/27/19 02:00:44]    
[11/27/19 02:00:44]    stack trace:
[11/27/19 02:00:44]    
[11/27/19 02:00:44]    Scheduler tried to update object stranger_respawn_419147
[11/27/19 02:00:44]    DEFAULT OUT RESTRICTIONS :
[11/27/19 02:00:44]    DEFAULT IN RESTRICTIONS  :
[11/27/19 02:00:44]    OUT RESTRICTIONS         :
[11/27/19 02:00:44]    IN RESTRICTIONS          :
[11/27/19 02:00:44]         zone_detonator3490
[11/27/19 02:00:44]    
[11/27/19 02:00:44]    FATAL ERROR
[11/27/19 02:00:44]    
[11/27/19 02:00:44]    [error]Expression    : vertex || show_restrictions(m_object)
[11/27/19 02:00:44]    [error]Function      : CPatrolPathManager::select_point
[11/27/19 02:00:44]    [error]File          : E:\stalker\sources\trunk\xr_3da\xrGame\patrol_path_manager.cpp
[11/27/19 02:00:44]    [error]Line          : 155
[11/27/19 02:00:44]    [error]Description   : any vertex in patrol path [radar_bunker_lager_guard_35_walk] in inaccessible for object [stranger_respawn_419147]
[11/27/19 02:00:44]    
[11/27/19 02:00:44]    
[11/27/19 02:00:44]    stack trace:
[11/27/19 02:00:44]    

 

save https://dropmefiles.com/BSmCt

Буду рад услышать как обойти этот вылет, если есть способ. Уменьшение алайфа не предлагать, ибо смысл игры пропадает.

Ссылка на комментарий
2 минуты назад, Unibro сказал:

как обойти этот вылет,

Уйти с локации, дождаться выброса, зайти снова.

Или загрузить сохранение до крайнего выброса.

Вылет из-за того что неудачно совпали нпс и аномалия. При перестроении аномалий, проблема исчезнет.

  • Спасибо 1
  • Нравится 1

Мод, где не бывает одинаковых путей - Судьба Зоны. (Лучшее, что у меня получилось на X-Ray) На базе модифицированного движка OGSR Engine.

Бывший мододел на X-Ray / Начинающий игродел на Unreal Engine. Программист.

AMD Ryzen 9 7950X (16 ядер, 32 потока, 5.75 ГГц); RTX 3080; 128 ГБ DDR5; Arctic Liquid Freezer II-420; 3 ТБ SSD PCIe 4.0; 4ТБ HDD.

Ссылка на комментарий

Вылет на Кордоне. Зашёл на локу сразу после Выброса (пережидал на Ч-4 у Крохобора), при подходе к бывшему блокпосту военных - вылет.

Скрытый текст

[11/27/19 14:40:57]    FATAL ERROR
[11/27/19 14:40:57]    
[11/27/19 14:40:57]    [error]Expression    : vertex || show_restrictions(m_object)
[11/27/19 14:40:57]    [error]Function      : CPatrolPathManager::select_point
[11/27/19 14:40:57]    [error]File          : E:\stalker\sources\trunk\xr_3da\xrGame\patrol_path_manager.cpp
[11/27/19 14:40:57]    [error]Line          : 155
[11/27/19 14:40:57]    [error]Description   : any vertex in patrol path [kordon_way_kordon_samodel_walk] in inaccessible for object [kordon_samodel]
[11/27/19 14:40:57]    
[11/27/19 14:40:57]    
[11/27/19 14:40:57]    stack trace:
[11/27/19 14:40:57]    
[11/27/19 14:40:57]    Scheduler tried to update object kordon_samodel
[11/27/19 14:40:57]    DEFAULT OUT RESTRICTIONS :
[11/27/19 14:40:57]    DEFAULT IN RESTRICTIONS  :
[11/27/19 14:40:57]    OUT RESTRICTIONS         :
[11/27/19 14:40:57]    IN RESTRICTIONS          :
[11/27/19 14:40:57]         zone_darknight_average16528
[11/27/19 14:40:57]         zone_radioactive16402
[11/27/19 14:40:57]    
[11/27/19 14:40:57]    FATAL ERROR
[11/27/19 14:40:57]    
[11/27/19 14:40:57]    [error]Expression    : vertex || show_restrictions(m_object)
[11/27/19 14:40:57]    [error]Function      : CPatrolPathManager::select_point
[11/27/19 14:40:57]    [error]File          : E:\stalker\sources\trunk\xr_3da\xrGame\patrol_path_manager.cpp
[11/27/19 14:40:57]    [error]Line          : 155
[11/27/19 14:40:57]    [error]Description   : any vertex in patrol path [kordon_way_kordon_samodel_walk] in inaccessible for object [kordon_samodel]
[11/27/19 14:40:57]    
[11/27/19 14:40:57]    
[11/27/19 14:40:57]    stack trace:
[11/27/19 14:40:57]   

 

Тоже пережидать до следующего Выброса?

Добавлено Zander_driver,

Да

18.11.2019 в 18:25, Zander_driver сказал(а):

гранатомет... отличное охотничье ружжо, в условиях СЗ

i5-9600KF, Nvidia GeForce GTX 1660 Super, 16 Gb DDR4 RAM 3200MHz, Win10x64

Ссылка на комментарий
Скрытый текст

[11/28/19 15:07:50]    ERROR! Reason: ОБНАРУЖЕНО ПРЕРЫВАНИЕ АПДЕЙТА АКТОРА!
[11/28/19 15:07:50]    stack traceback:
[11/28/19 15:07:50]        ...stalkersz\gamedata\scripts\bind_physic_object.script:117: in function <...stalkersz\gamedata\scripts\bind_physic_object.script:111>
[11/28/19 15:07:50]        [C]: in function 'RemoveDialogToRender'
[11/28/19 15:07:50]        ...amaz\stalkersz\gamedata\scripts\invsys_static.script:457: in function 'Hide_Safe'
[11/28/19 15:07:50]        ...:\gamaz\stalkersz\gamedata\scripts\invsys_sca.script:430: in function 'HideStatic'
[11/28/19 15:07:50]        ...\gamaz\stalkersz\gamedata\scripts\invsys_unit.script:1136: in function 'Hide'
[11/28/19 15:07:50]        ...:\gamaz\stalkersz\gamedata\scripts\inv_system.script:3660: in function 'Clear_Visual_Page'
[11/28/19 15:07:50]        ...:\gamaz\stalkersz\gamedata\scripts\inv_system.script:7158: in function 'Inv_Update_Fasa_01'
[11/28/19 15:07:50]        ...:\gamaz\stalkersz\gamedata\scripts\inv_system.script:6626: in function 'wsf_fn'
[11/28/19 15:07:50]        c:\gamaz\stalkersz\gamedata\scripts\events.script:2552: in function 'actor_update_100mc'
[11/28/19 15:07:50]        c:\gamaz\stalkersz\gamedata\scripts\events.script:2385: in function 'actor_update'
[11/28/19 15:07:50]        ...gamaz\stalkersz\gamedata\scripts\bind_stalker.script:739: in functio
[11/28/19 15:07:50]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/28/19 15:07:50]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/28/19 15:07:50]    ##called from function 'void __cdecl xrDebug::my_fatal(const char *,int,const char *,const char *,...)' in file '_main.cpp' on line 65
[11/28/19 15:07:50]    --stack traceback:
[11/28/19 15:07:50]        [string "log1('--' .. debug.traceback())"]:1: in main chunk
[11/28/19 15:07:50]        [C]: in function 'RemoveDialogToRender'
[11/28/19 15:07:50]        ...amaz\stalkersz\gamedata\scripts\invsys_static.script:457: in function 'Hide_Safe'
[11/28/19 15:07:50]        ...:\gamaz\stalkersz\gamedata\scripts\invsys_sca.script:430: in function 'HideStatic'
[11/28/19 15:07:50]        ...\gamaz\stalkersz\gamedata\scripts\invsys_unit.script:1136: in function 'Hide'
[11/28/19 15:07:50]        ...:\gamaz\stalkersz\gamedata\scripts\inv_system.script:3660: in function 'Clear_Visual_Page'
[11/28/19 15:07:50]        ...:\gamaz\stalkersz\gamedata\scripts\inv_system.script:7158: in function 'Inv_Update_Fasa_01'
[11/28/19 15:07:50]        ...:\gamaz\stalkersz\gamedata\scripts\inv_system.script:6626: in function 'wsf_fn'
[11/28/19 15:07:50]        c:\gamaz\stalkersz\gamedata\scripts\events.script:2552: in function 'actor_update_100mc'
[11/28/19 15:07:50]        c:\gamaz\stalkersz\gamedata\scripts\events.script:2385: in function 'actor_update'
[11/28/19 15:07:50]        ...gamaz\stalkersz\gamedata\scripts\bind_stalker.script:739: in function <...gamaz\stalkersz\gamedata\scripts\bind_stalker.script:600>
[11/28/19 15:07:50]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/28/19 15:07:50]    E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
[11/28/19 15:07:50]    CScriptEngine::lua_error
[11/28/19 15:07:50]    LUA error: %s
[11/28/19 15:07:50]    c:\gamaz\stalkersz\gamedata\scripts\lua_fix.script:135: ВНИМАНИЕ! Игра прервана! Информация в строках выше.
[11/28/19 15:07:50]    ВНИМАНИЕ! Ошибка! Информация по ошибке в строках ниже!
[11/28/19 15:07:50]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/28/19 15:07:50]    ERROR! Reason: called from CPP
[11/28/19 15:07:50]    stack traceback:
[11/28/19 15:07:50]        [string "abort('called from CPP', '')"]:1: in main chunk
[11/28/19 15:07:50]        [C]: in function 'RemoveDialogToRender'
[11/28/19 15:07:50]        ...amaz\stalkersz\gamedata\scripts\invsys_static.script:457: in function 'Hide_Safe'
[11/28/19 15:07:50]        ...:\gamaz\stalkersz\gamedata\scripts\invsys_sca.script:430: in function 'HideStatic'
[11/28/19 15:07:50]        ...\gamaz\stalkersz\gamedata\scripts\invsys_unit.script:1136: in function 'Hide'
[11/28/19 15:07:50]        ...:\gamaz\stalkersz\gamedata\scripts\inv_system.script:3660: in function 'Clear_Visual_Page'
[11/28/19 15:07:50]        ...:\gamaz\stalkersz\gamedata\scripts\inv_system.script:7158: in function 'Inv_Update_Fasa_01'
[11/28/19 15:07:50]        ...:\gamaz\stalkersz\gamedata\scripts\inv_system.script:6626: in function 'wsf_fn'
[11/28/19 15:07:50]        c:\gamaz\stalkersz\gamedata\scripts\events.script:2552: in function 'actor_update_100mc'
[11/28/19 15:07:50]        c:\gamaz\stalkersz\gamedata\scripts\events.script:2385: in function 'actor_update'
[11/28/19 15:07:50]        ...gamaz\stalkersz\gamedata\scripts\bind_stalker.script:739: in function <...gamaz\stalkersz\gamedata\scripts\bind_stalker.script:600>
[11/28/19 15:07:50]    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 

Суть вылета в том, что я поставил апгрейд на шлем севы (система очистки воздуха), надеваю его, выхожу из инвентаря, захожу обратно - инвентарь начинает мигать, шлем не на бошке после 5 секунд вылет.

В общем я понял как избежать вылета, нужно сначала подключить энергосистему, потом надевать шлем, сейчас проверю нет ли у меня такого же вылета на апгреженом экзоскелете. Да и на экзе так же. Это после патча 0.7.3 так? потому что я не помню вылетов после апгрейда (за исключением вылета со шлемом севы ПНВ) когда я на 0.7.2 был

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@Messer138, я снял, все равно вылет был когда я его надел. Так теперь еще и на экзе (перед тем как его надеть, я его хотел продолжить апать, и техник не видел его в инвентаре, надел, все замигало и вылетело)

Просто попробуй без энергосистемы надеть, после апгрейда.

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Второй раз после перехода на другую локу ГГ оказывается в аномалии... Может это специально для рэализьма) И еще два при переходе бюрер рядом, Результат еще хуже. С аномалии можно попытаться выбежать.

Изменено пользователем zoozooz

Старые солдаты не умирают, они просто так пахнут. © Гарри Гаррисон. Все, что ты любил, ветер унесет. © Стивен Кинг.

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2 часа назад, zoozooz сказал:

после перехода на другую локу ГГ оказывается в аномалии.

Вообще-то занятно. Это переход на новую локу, или возврат на ту, где уже был?

Бюрер только во втором случае может быть - если при прошлом уходе с локи, он в тех краях уже был.

Аномалии... им запрещено прямо на точках входа и выхода переходов между локами, появляться. Но радиус запрета минимальный, так что могут по касательной цеплять.

Мод, где не бывает одинаковых путей - Судьба Зоны. (Лучшее, что у меня получилось на X-Ray) На базе модифицированного движка OGSR Engine.

Бывший мододел на X-Ray / Начинающий игродел на Unreal Engine. Программист.

AMD Ryzen 9 7950X (16 ядер, 32 потока, 5.75 ГГц); RTX 3080; 128 ГБ DDR5; Arctic Liquid Freezer II-420; 3 ТБ SSD PCIe 4.0; 4ТБ HDD.

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@Zander_driver, как помню возврат. Бюрер сразу на ДТ при переходе с Янтаря. С другой стороны зайти проблематично, огневики под мостом не пускают.

Старые солдаты не умирают, они просто так пахнут. © Гарри Гаррисон. Все, что ты любил, ветер унесет. © Стивен Кинг.

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Ну вот, при возврате - всякое может быть.

Как-то раз, залез в подземку Янтаря, Х-16 т.е. Ну полазил там, артов собрал, зомби пострелял. Выхожу - ныряю в дыру в бетонной трубе...

На Янтаре появляюсь в окружении десятка снорков, так что каждый из них не далее 3 метров. Однозначная хана без вариантов, там даже убегать некуда.

Поразмыслил, надо ли мне что-то с этим делать, править, или не надо.

Со стороны лабы Х-16 - прыгал в провал в бетоне, во тьму. По хорошему учитывая механику СЗ - в неизвестность.

На Янтаре оказался в снорках, к которым другим путем подобраться нельзя, а этим путем они сразу выносят.

...

Пришел к выводу, что такое - геймплейный момент. Ну да, случиться может, что тот или иной путь недоступен из-за аномалий или из-за фауны. Бывает...

Не стал ничего править, переиграл с сейва до захода в подземку.

 

31 минуту назад, zoozooz сказал:

С другой стороны зайти проблематично, огневики под мостом не пускают.

Огневики, вроде, к числу особо бронированного зверья не относятся, их достаточно просто убить. Проще чем бюрера, во всяком случае.

Мод, где не бывает одинаковых путей - Судьба Зоны. (Лучшее, что у меня получилось на X-Ray) На базе модифицированного движка OGSR Engine.

Бывший мододел на X-Ray / Начинающий игродел на Unreal Engine. Программист.

AMD Ryzen 9 7950X (16 ядер, 32 потока, 5.75 ГГц); RTX 3080; 128 ГБ DDR5; Arctic Liquid Freezer II-420; 3 ТБ SSD PCIe 4.0; 4ТБ HDD.

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