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phorumer

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Доброго вечера Всем! Прошу помощи))) Три раза заходил на локацию Припять, в гостиницу, за дешифратором, но его там нет. Может подскажете где искать или надо переигрывать.

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Такая вот проблема. Зашел на Юпитер с Припяти и случился вылет. Теперь не одно сохранение не грузится(((. Лог такой-

FATAL ERROR

[error]Expression : Ran out of memory
[error]Function : CRender::texture_load
[error]File : E:\stalker\sources\trunk\xr_3da\xrRender\Texture.cpp
[error]Line : 356
[error]Description : D3DXCreateTextureFromFileInMemoryEx ( HW.pDevice,S->pointer(),S->length(), D3DX_DEFAULT,D3DX_DEFAULT, IMG.MipLevels,0, IMG.Format, D3DPOOL_SYSTEMMEM, D3DX_DEFAULT, D3DX_DEFAULT, 0,&IMG,0, &T_sysmem )
[error]Arguments : d:\newarsenal4\gamedata\textures\wpn\wpn_fnp45.dds

 

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Перестали грузится вообще все сохранения(((. Игру переустанавливал - не помогло(( 

* Detected CPU: GenuineIntel P3 family, F6/M15/S13, 2408.00 mhz, 63-clk 'rdtsc'

* CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 41173 files cached, 5697Kb memory used.
Init FileSystem 1.498447 sec
'xrCore' build 3312, Feb 27 2008

Initializing Engine...
Executing config-script "user.ltx"...
[e:\newarsenal4\save\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[2023784 K], reserved[15780 K], committed[57524 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8944 K], process heap[1145 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[2616 K], smem[0 K]
Executing config-script "e:\newarsenal4\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[
[e:\newarsenal4\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\newarsenal4\gamedata\config\rspec_low.ltx"...
[e:\newarsenal4\gamedata\config\rspec_low.ltx] successfully loaded.
Executing config-script "e:\newarsenal4\gamedata\config\default_controls.ltx"...
[e:\newarsenal4\gamedata\config\default_controls.ltx] successfully loaded.
[e:\newarsenal4\save\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Software
SOUND: OpenAL: system default SndDevice name is Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:F00]: NVIDIA GeForce GT 630
* GPU driver: 6.14.13.681
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1509 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 6144K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=14
load time=140 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 6
- r2_tf_mipbias 0.12
Starting engine...
Loading DLL: xrGameSpy.dll
! Missing ogg-comment, file: e:\newarsenal4\gamedata\sounds\characters_voice\scenario\video\intro_gsc_wp_r.ogg
* DVB created: 6144K
* DIB created: 512K
- r__tf_aniso 6
- r2_tf_mipbias 0.12
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [1715 ms]
"e:\newarsenal4\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 108789 K
Кэширование объектов
Loading objects...
Loading models...
* [prefetch] time: 37757 ms
* [prefetch] memory: 88418Kb
* phase time: 37832 ms
* phase cmem: 197207 K
Сервер: Старт
* phase time: 97 ms
* phase cmem: 189877 K
Сервер: Загрузка симуляции жизни
* Loading spawn registry...
* 15753 spawn points are successfully loaded
* Loading objects...
* 37785 objects are successfully loaded
* Game 65 is successfully loaded from file 'e:\newarsenal4\save\savedgames\65.sav' (6.659s)
* phase time: 6666 ms
* phase cmem: 251352 K
Сервер: Соединяемся
MaxPlayers = 32
* phase time: 134 ms
* phase cmem: 251352 K
Клиент: Соединение с
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 25 ms
* phase cmem: 251378 K
Открытие потока
* phase time: 21 ms
* phase cmem: 251378 K
Загрузка формы объектов
stack trace:

001B:0073000E xrCore.dll
001B:005FD8BD xrCore.dll, xrDebug::fatal()

 


И еще такие логи(((

 

~ ERROR: can't detach independant object. entity[wpn_svd44293:44293], parent[wpn_svd44293:44293], section[wpn_svd]
* Saving spawns...
* Saving objects...
* 38470 objects are successfully saved
* Game 66.sav is successfully saved to file 'e:\newarsenal4\save\savedgames\66.sav'
~ ERROR: can't detach independant object. entity[wpn_svd44293:44293], parent[wpn_svd44293:44293], section[wpn_svd]
~ ERROR: can't detach independant object. entity[wpn_ak74u35624:35624], parent[wpn_ak74u35624:35624], section[wpn_ak74u]
~ ERROR: can't detach independant object. entity[wpn_pm35625:35625], parent[wpn_pm35625:35625], section[wpn_pm]
~ ERROR: can't detach independant object. entity[wpn_mg429291:29291], parent[wpn_mg429291:29291], section[wpn_mg4]
~ ERROR: can't detach independant object. entity[wpn_taurus35842:35842], parent[wpn_taurus35842:35842], section[wpn_taurus]
~ ERROR: can't detach independant object. entity[wpn_aug40047:40047], parent[wpn_aug40047:40047], section[wpn_aug]
~ ERROR: can't detach independant object. entity[wpn_pkp40459:40459], parent[wpn_pkp40459:40459], section[wpn_pkp]
~ ERROR: can't detach independant object. entity[wpn_taurus48923:48923], parent[wpn_taurus48923:48923], section[wpn_taurus]
~ ERROR: can't detach independant object. entity[wpn_ak74u43795:43795], parent[wpn_ak74u43795:43795], section[wpn_ak74u]
~ ERROR: can't detach independant object. entity[wpn_m192840717:40717], parent[wpn_m192840717:40717], section[wpn_m1928]
~ ERROR: can't detach independant object. entity[wpn_izh4330391:30391], parent[wpn_izh4330391:30391], section[wpn_izh43]
~ ERROR: can't detach independant object. entity[wpn_bm16_full40729:40729], parent[wpn_bm16_full40729:40729], section[wpn_bm16_full]
~ ERROR: can't detach independant object. entity[wpn_vepr29998:29998], parent[wpn_vepr29998:29998], section[wpn_vepr]
* Saving spawns...
* Saving objects...
* 38814 objects are successfully saved
* Game 66.sav is successfully saved to file 'e:\newarsenal4\save\savedgames\66.sav'

FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description :
[error]Arguments : LUA error: not enough memory


stack trace:

Scheduler tried to update object zat_neutral_0002

FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description :
[error]Arguments : LUA error: not enough memory


stack trace:

 

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