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UZI (United Zone Inside) + UZI-OGSR


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36 минут назад, Seruva сказал:

Ну что же. 

Да хотел глянуть, "кто там воет на болотах"  после выброса. Зашёл через предбанник - на болотах всё так же ...

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Версия 18.12
17.11.2023
Изменение схемы работы скриптов при входе в игру по части аномалий.
Переработан алгоритм спавна-респавна мутантов. Теперь гарантированно заспавнится от половины номинала до номинала.
Тексты на продукты от Ворона, и правки цен на патроны от Ворона и КенГуру.
Идея по патронам, вкратце, такова: ББ всех калибров мощнее и немного дороже, и у основной массы трейдеров они в дефиците (подробнее о наших постулатах для патронов - внизу ридми).
Продолжается подгонка назначения патронов под разные задачи. Вложение в ББ должно быть полностью оправдано.

  • Нравится 1

С уважением, КенГуру ;)

Пилим S.T.A.L.K.E.R UZI

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Привет, сталкерА!

 

Версия 18.13
18.11.2023
Внимание! Перед применением патча необходимо удалить полностью папку configs и папку scripts!
--------------------------------------
Кнопка быстрого именного сейва перебиндена на F1. Спавн машин - на F3.
Имя сейва теперь в формате "Дней в Зоне. Локация. Время"
Метки переходов снова сделал серверные. Будем тестить.
Переименовал файлы совхоза.
 

  • Нравится 1

С уважением, КенГуру ;)

Пилим S.T.A.L.K.E.R UZI

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Фикс для патча 18.13
Фикс ui_main_menu.script 
Что исправлено:
Переменная имени локации передвинута на место соответствующее новому формату имени сохранения.
https://disk.yandex.ru/d/RL8ABWy242jHDA
 

Изменено пользователем Seruva
Ссылка на комментарий

С пузыря на юпитер:

Скрытый текст


[18.11.23 23:41:34.056] * Detected CPU: Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz [GenuineIntel], F6/M60/S3
[18.11.23 23:41:34.056] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[18.11.23 23:41:34.056] * CPU cores: [4], threads: [4]
[18.11.23 23:41:34.056] * CPU0 current freq: 2883 MHz, max freq: 3101 MHz
[18.11.23 23:41:34.056] * CPU1 current freq: 2883 MHz, max freq: 3101 MHz
[18.11.23 23:41:34.056] * CPU2 current freq: 2883 MHz, max freq: 3101 MHz
[18.11.23 23:41:34.056] * CPU3 current freq: 2883 MHz, max freq: 3101 MHz
[18.11.23 23:41:34.056] Initializing File System...
[18.11.23 23:41:34.071] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db0], size: [678577379]
[18.11.23 23:41:34.105] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db1], size: [708434331]
[18.11.23 23:41:34.109] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db2], size: [671169415]
[18.11.23 23:41:34.110] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db3], size: [684792231]
[18.11.23 23:41:34.113] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db4], size: [671392842]
[18.11.23 23:41:34.324] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db5], size: [697475082]
[18.11.23 23:41:34.357] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db6], size: [672288151]
[18.11.23 23:41:34.358] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db7], size: [672462598]
[18.11.23 23:41:34.376] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db8], size: [293378144]
[18.11.23 23:41:34.384] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db9], size: [79312307]
[18.11.23 23:41:34.402] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dba], size: [32500627]
[18.11.23 23:41:34.407] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dbb], size: [55194918]
[18.11.23 23:41:34.411] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dbc], size: [160948]
[18.11.23 23:41:34.412] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dbd], size: [101014]
[18.11.23 23:41:34.412] using fs-ltx fsgame.ltx
[18.11.23 23:41:34.412] --Found FS dir: [d:\s.t.a.l.k.e.r\userdata\]
[18.11.23 23:41:34.412]   files: [7]
[18.11.23 23:41:34.413] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\]
[18.11.23 23:41:34.413]   files: [23]
[18.11.23 23:41:34.826] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\spawns\]
[18.11.23 23:41:34.826]   files: [3]
[18.11.23 23:41:34.826] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\anims\]
[18.11.23 23:41:34.827]   files: [13]
[18.11.23 23:41:34.828] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\levels\]
[18.11.23 23:41:34.828]   files: [40]
[18.11.23 23:41:34.846] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\meshes\]
[18.11.23 23:41:34.846]   files: [18]
[18.11.23 23:41:34.860] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\meshes\]
[18.11.23 23:41:34.860]   files: [18]
[18.11.23 23:41:34.872] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\shaders\]
[18.11.23 23:41:34.873]   files: [6]
[18.11.23 23:41:34.875] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\sounds\]
[18.11.23 23:41:34.875]   files: [34]
[18.11.23 23:41:35.039] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\textures\]
[18.11.23 23:41:35.039]   files: [78]
[18.11.23 23:41:35.073] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\scripts\]
[18.11.23 23:41:35.078]   files: [184]
[18.11.23 23:41:35.079] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\config\]
[18.11.23 23:41:35.079]   files: [31]
[18.11.23 23:41:35.110] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\levels\]
[18.11.23 23:41:35.111]   files: [40]
[18.11.23 23:41:35.111] --Found FS dir: [d:\s.t.a.l.k.e.r\userdata\savedgames\]
[18.11.23 23:41:35.111]   files: [150]
[18.11.23 23:41:35.111] --Found FS dir: [d:\s.t.a.l.k.e.r\userdata\logs\]
[18.11.23 23:41:35.111]   files: [38]
[18.11.23 23:41:35.111] --Found FS dir: [d:\s.t.a.l.k.e.r\userdata\screenshots\]
[18.11.23 23:41:35.112]   files: [6]
[18.11.23 23:41:35.118] FS: 44574 files cached, 7569Kb memory used.
[18.11.23 23:41:35.118] Init FileSystem 1.049702 sec
[18.11.23 23:41:35.118] [OGSR Engine (x64)] build date: [Sep 22 2021 10:23:51]
[18.11.23 23:41:35.118] [AppVeyor] build version: [2.1.293], repo: [OGSR/OGSR-Engine]
[18.11.23 23:41:35.118] [_MSC_FULL_VER]: [191627045], [_MSVC_LANG]: [201703L]
[18.11.23 23:41:35.118] Working Directory: [D:\S.T.A.L.K.E.R\bin_x64]
[18.11.23 23:41:35.118] CommandLine: ["D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe" - no shadows]
[18.11.23 23:41:35.236] Initializing Engine...
[18.11.23 23:41:35.236] Starting INPUT device...
[18.11.23 23:41:35.253] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[18.11.23 23:41:35.253] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[18.11.23 23:41:35.258] refCount:m_pAdapter 1
[18.11.23 23:41:35.258] refCount:pFactory 1
[18.11.23 23:41:35.258] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[18.11.23 23:41:35.258] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[18.11.23 23:41:35.308] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[18.11.23 23:41:35.308] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[18.11.23 23:41:35.308] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[18.11.23 23:41:35.308] --  [renderer_r2a]
[18.11.23 23:41:35.308] --  [renderer_r2]
[18.11.23 23:41:35.308] --  [renderer_r2.5]
[18.11.23 23:41:35.308] --  [renderer_r3]
[18.11.23 23:41:35.308] --  [renderer_r4]
[18.11.23 23:41:35.308] Executing config-script "user.ltx"...
[18.11.23 23:41:35.308] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[18.11.23 23:41:35.308] [d:\s.t.a.l.k.e.r\userdata\user.ltx] successfully loaded.
[18.11.23 23:41:35.308] --Loading DLL: [xrRender_R2.dll]
[18.11.23 23:41:35.310] --Loading DLL: [xrGame.dll]
[18.11.23 23:41:35.335] --------------------------------------------------------------------------------
[18.11.23 23:41:35.335] [8139MB] physical memory installed, [6879MB] available, [15] percent of memory in use
[18.11.23 23:41:35.335] PageFile usage: [41MB], Peak PageFile usage: [105MB]
[18.11.23 23:41:35.335] --------------------------------------------------------------------------------
[18.11.23 23:41:35.335] * [ D3D ]: textures[0 K]
[18.11.23 23:41:35.335] * [x-ray]: process heap[28507 K], render[0 K]
[18.11.23 23:41:35.335] * [x-ray]: economy: strings[7405 K], smem[0 K]
[18.11.23 23:41:35.335] SOUND: OpenAL: enumerate devices...
[18.11.23 23:41:35.335] SOUND: OpenAL: EnumerationExtension Present
[18.11.23 23:41:35.362] devices Generic Software
[18.11.23 23:41:35.362] SOUND: OpenAL: system  default SndDevice name is Generic Software
[18.11.23 23:41:35.647] SOUND: OpenAL: All available devices:
[18.11.23 23:41:35.647] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[18.11.23 23:41:35.647] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[18.11.23 23:41:35.648] Executing config-script "d:\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
[18.11.23 23:41:35.650] [d:\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
[18.11.23 23:41:35.650] Executing config-script "user.ltx"...
[18.11.23 23:41:35.650] Executing config-script "d:\s.t.a.l.k.e.r\gamedata\config\rspec_default.ltx"...
[18.11.23 23:41:35.651] ! Unknown command:  r2_sun_shafts
[18.11.23 23:41:35.651] ! Unknown command:  r__supersample
[18.11.23 23:41:35.651] [d:\s.t.a.l.k.e.r\gamedata\config\rspec_default.ltx] successfully loaded.
[18.11.23 23:41:35.651] Executing config-script "d:\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
[18.11.23 23:41:35.652] [d:\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
[18.11.23 23:41:35.654] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[18.11.23 23:41:35.654] [d:\s.t.a.l.k.e.r\userdata\user.ltx] successfully loaded.
[18.11.23 23:41:35.654] SOUND: Selected device is Generic Software
[18.11.23 23:41:35.718] [OpenAL] EAX 2.0 extension: present
[18.11.23 23:41:35.718] [OpenAL] EAX 2.0 deferred: present
[18.11.23 23:41:35.719] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[18.11.23 23:41:35.772] Starting RENDER device...
[18.11.23 23:41:35.782] * GPU [vendor:10DE]-[device:11C0]: NVIDIA GeForce GTX 660
[18.11.23 23:41:35.782] * GPU driver: 30.0.14.7304
[18.11.23 23:41:35.932] * CREATE: DeviceREF: 1
[18.11.23 23:41:35.932] * Vertex Processor: PURE HARDWARE
[18.11.23 23:41:35.932] *     Texture memory: 1676 M
[18.11.23 23:41:35.932] *          DDI-level: 9.0
[18.11.23 23:41:35.934] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[18.11.23 23:41:35.934] * GPU vertex cache: unrecognized, 16
[18.11.23 23:41:35.936] * DVB created: 16384K
[18.11.23 23:41:35.936] * DIB created: 512K
[18.11.23 23:41:35.941] ! Version conflict in shader 'models\lightplanes_00'
[18.11.23 23:41:35.941] ! Version conflict in shader 'models\lightplanesself'
[18.11.23 23:41:35.941] ! Version conflict in shader 'models\model_puh'
[18.11.23 23:41:35.941] ! Version conflict in shader 'models\model_refl'
[18.11.23 23:41:35.941] ! Version conflict in shader 'models\xbrainglass'
[18.11.23 23:41:35.941] ! Version conflict in shader 'models\xdistortcolorlinv'
[18.11.23 23:41:35.941] ! Version conflict in shader 'models\xglass'
[18.11.23 23:41:35.941] ! Version conflict in shader 'models\xglass2'
[18.11.23 23:41:35.941] ! Version conflict in shader 'models\xlens'
[18.11.23 23:41:35.941] ! Version conflict in shader 'selflight_static'
[18.11.23 23:41:35.942] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[18.11.23 23:41:36.032] * NULLRT supported
[18.11.23 23:41:36.032] * ...and used
[18.11.23 23:41:36.032] * HWDST/PCF supported and used
[18.11.23 23:41:36.032] * NV-DBT supported and used
[18.11.23 23:41:37.379] --LUA version: [LuaJIT 2.1.0-beta3]
[18.11.23 23:41:37.384] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[18.11.23 23:41:37.384] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[18.11.23 23:41:37.422] Starting engine...
[18.11.23 23:41:50.545] * phase time: 14 ms
[18.11.23 23:41:50.587] * phase cmem: 143816 K
[18.11.23 23:41:50.637] --LUA version: [LuaJIT 2.1.0-beta3]
[18.11.23 23:41:50.643] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[18.11.23 23:41:50.643] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[18.11.23 23:41:50.658] * phase time: 112 ms
[18.11.23 23:41:50.700] * phase cmem: 138417 K
[18.11.23 23:41:50.708] * Loading spawn registry...
[18.11.23 23:41:51.811] * 12607 spawn points are successfully loaded
[18.11.23 23:41:51.812] * Loading objects...
[18.11.23 23:41:52.361] * 27187 objects are successfully loaded
[18.11.23 23:41:53.540] * Game -708-й день в «оне. ѕузырь. 22.37 is successfully loaded from file 'd:\s.t.a.l.k.e.r\userdata\savedgames\-708-й день в «оне. ѕузырь. 22.37.sav' (2.840s)
[18.11.23 23:41:53.540] * phase time: 2882 ms
[18.11.23 23:41:53.617] * phase cmem: 203629 K
[18.11.23 23:41:53.684] # Player not found. New player created.
[18.11.23 23:41:53.684] !!xrServer::Check_GameSpy_CDKey_Success - 1
[18.11.23 23:41:53.684] * client : connection accepted - <>
[18.11.23 23:41:53.701] * phase time: 160 ms
[18.11.23 23:41:53.795] * phase cmem: 203679 K
[18.11.23 23:41:53.795] * phase time: 94 ms
[18.11.23 23:41:53.872] * phase cmem: 203679 K
[18.11.23 23:41:54.755] --[ISpatial_DB::initialize] bbc is [-4.4, 20.4, -0.4], bbd is [259.7, 38.2, 255.5]
[18.11.23 23:41:54.755] --[ISpatial_DB::initialize] bbc is [-4.4, 20.4, -0.4], bbd is [259.7, 38.2, 255.5]
[18.11.23 23:41:54.757] * phase time: 961 ms
[18.11.23 23:41:54.834] * phase cmem: 260428 K
[18.11.23 23:41:54.909] * phase time: 152 ms
[18.11.23 23:41:54.986] * phase cmem: 266729 K
[18.11.23 23:41:54.988] * [Loading VB] 65523 verts, 2047 Kb
[18.11.23 23:41:54.989] * [Loading VB] 29087 verts, 908 Kb
[18.11.23 23:41:54.990] * [Loading VB] 7278 verts, 227 Kb
[18.11.23 23:41:54.990] * [Loading IB] 1048560 indices, 2047 Kb
[18.11.23 23:41:54.991] * [Loading IB] 376437 indices, 735 Kb
[18.11.23 23:41:54.992] * [Loading VB] 6030 verts, 70 Kb
[18.11.23 23:41:54.992] * [Loading IB] 27819 indices, 54 Kb
[18.11.23 23:41:54.992] * phase time: 82 ms
[18.11.23 23:41:55.069] * phase cmem: 266851 K
[18.11.23 23:41:56.064] * phase time: 1072 ms
[18.11.23 23:41:56.143] * phase cmem: 272335 K
[18.11.23 23:41:56.160] * [DETAILS] VertexConsts(256), Batch(61)
[18.11.23 23:41:56.160] * [DETAILS] 24400 v(20), 15860 p
[18.11.23 23:41:56.161] * [DETAILS] Batch(61), VB(476K), IB(92K)
[18.11.23 23:41:56.161] * phase time: 97 ms
[18.11.23 23:41:56.239] * phase cmem: 272381 K
[18.11.23 23:41:56.241]  WARNING: Occlusion map 'd:\s.t.a.l.k.e.r\gamedata\levels\puzir\level.hom' not found.
[18.11.23 23:41:56.241] * phase time: 79 ms
[18.11.23 23:41:56.319] * phase cmem: 272383 K
[18.11.23 23:41:56.337] * phase time: 95 ms
[18.11.23 23:41:56.415] * phase cmem: 272383 K
[18.11.23 23:41:56.424] - Game configuring : Started 
[18.11.23 23:41:56.424] - Loading music tracks from 'l07_military_musics'...
[18.11.23 23:41:56.426] - Game configuring : Finished 
[18.11.23 23:41:56.526] * phase time: 189 ms
[18.11.23 23:41:56.606] * phase cmem: 280149 K
[18.11.23 23:41:56.736] ! Can't find texture 'sky\sky_14_cube_night'
[18.11.23 23:41:56.737] ! Can't find texture 'sky\sky_14_cube_night#small'
[18.11.23 23:41:56.847] * t-report - base: 449, 178875 K
[18.11.23 23:41:56.847] * t-report - lmap: 2, 2048 K
[18.11.23 23:41:56.848] * phase time: 321 ms
[18.11.23 23:41:56.928] * phase cmem: 287988 K
[18.11.23 23:41:56.966] * phase time: 118 ms
[18.11.23 23:41:57.072] * phase cmem: 287991 K
[18.11.23 23:41:57.165] --------------------------------------------------------------------------------
[18.11.23 23:41:57.165] [8139MB] physical memory installed, [6374MB] available, [21] percent of memory in use
[18.11.23 23:41:57.165] PageFile usage: [629MB], Peak PageFile usage: [638MB]
[18.11.23 23:41:57.165] --------------------------------------------------------------------------------
[18.11.23 23:41:57.165] * [ D3D ]: textures[180923 K]
[18.11.23 23:41:57.165] * [x-ray]: process heap[287338 K], render[0 K]
[18.11.23 23:41:57.165] * [x-ray]: economy: strings[10827 K], smem[0 K]
[18.11.23 23:42:25.617] ! Unknown command:  <<KENGURU_LOG>>OGSM_ANOMALY_generate_anomalies_rnd_167
[18.11.23 23:42:36.213] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer0397] ID: [397] ID_Parent: [65535]
[18.11.23 23:42:36.213] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer0398] ID: [398] ID_Parent: [65535]
[18.11.23 23:42:36.213] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer0505] ID: [505] ID_Parent: [65535]
[18.11.23 23:42:36.213] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer0506] ID: [506] ID_Parent: [65535]
[18.11.23 23:42:36.213] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer0508] ID: [508] ID_Parent: [65535]
[18.11.23 23:42:36.213] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer0510] ID: [510] ID_Parent: [65535]
[18.11.23 23:42:36.391] ! [CSpaceRestrictor::net_Spawn]: noartf_teleport_strong has no shapes
[18.11.23 23:42:36.486] ! [CSpaceRestrictor::net_Spawn]: zone_teleport_average has no shapes
[18.11.23 23:42:37.784] ! Unknown command:  <<KENGURU_LOG>>AMK_wthr_yantar
[18.11.23 23:42:37.879] ! [CSpaceRestrictor::net_Spawn]: zone_teleport_average has no shapes
[18.11.23 23:42:37.891] ! [CSpaceRestrictor::net_Spawn]: zone_teleport_weak has no shapes
[18.11.23 23:42:37.935] ! [CSpaceRestrictor::net_Spawn]: zone_teleport_average has no shapes
[18.11.23 23:42:37.975] ! [CSpaceRestrictor::net_Spawn]: noartf_teleport_weak has no shapes
[18.11.23 23:42:37.975] ! [CSpaceRestrictor::net_Spawn]: zone_teleport_strong has no shapes
[18.11.23 23:42:37.977] ! [CSpaceRestrictor::net_Spawn]: zone_teleport_average has no shapes
[18.11.23 23:42:39.264] * MEMORY USAGE: 381375 K
[18.11.23 23:42:39.264] * End of synchronization A[1] R[1]
[18.11.23 23:42:39.264] * phase time: 42415 ms
[18.11.23 23:42:39.367] * phase cmem: 381376 K
[18.11.23 23:42:48.720] ! Unknown command:  <<KENGURU_LOG>>OGSM_RESPAWN_del_timer_rsp_5
[18.11.23 23:42:48.720] ! Unknown command:  <<KENGURU_LOG>>OGSM_RESPAWN_cnt_mob_ids_0
[18.11.23 23:43:24.268] ! Unknown command:  <<KENGURU_LOG>>OGSM_RESPAWN_spawned_mut_42
[18.11.23 23:43:56.689] * Saving spawns...
[18.11.23 23:43:56.689] * Saving objects...
[18.11.23 23:43:56.739] * 27500 objects are successfully saved
[18.11.23 23:43:56.750] * Game User_autosave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r\userdata\savedgames\user_autosave.sav'
[18.11.23 23:43:56.755] - Disconnect
[18.11.23 23:43:58.896] - Destroying level
[18.11.23 23:43:58.922] * phase time: 2 ms
[18.11.23 23:43:59.014] * phase cmem: 215804 K
[18.11.23 23:43:59.074] --LUA version: [LuaJIT 2.1.0-beta3]
[18.11.23 23:43:59.080] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[18.11.23 23:43:59.080] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[18.11.23 23:43:59.095] * phase time: 173 ms
[18.11.23 23:43:59.183] * phase cmem: 210900 K
[18.11.23 23:43:59.192] * Loading spawn registry...
[18.11.23 23:44:00.268] * 12607 spawn points are successfully loaded
[18.11.23 23:44:00.269] * Loading objects...
[18.11.23 23:44:00.823] * 27500 objects are successfully loaded
[18.11.23 23:44:00.827] 
FATAL ERROR

[error]Expression    : current_level.guid() == level_graph().header().guid()
[error]Function      : CAI_Space::load
[error]File          : d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ai_space.cpp
[error]Line          : 102
[error]Description   : graph doesn't correspond to the AI-map

[18.11.23 23:44:00.827] ***************************[ScriptCrashHandler]**********************************
[18.11.23 23:44:00.827] stack traceback:
[18.11.23 23:44:00.827] *********************************************************************************
[18.11.23 23:44:00.827] ********************************************************************************
[18.11.23 23:44:00.827] !![LogStackTrace] Thread: [UNKNOWN]
[18.11.23 23:44:00.859] !!stack trace:
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEF2D3E58], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEF2FA7E1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEF2FA626], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->172]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEF2FA3BD], Fun: [xrDebug::fail()] + [41 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->231]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEEDA01BB8]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEED85BF41]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEED85ACCA]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEED864F1E]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEED865296]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEED8630B7]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEED837D6D]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEEDB4F2A6], Fun: [xrFactory_Destroy()] + [145890 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEEDB5118C], Fun: [xrFactory_Destroy()] + [153800 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEEDA323AA]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F87C147], Fun: [CRenderDevice::on_idle()] + [143 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->204] + [20 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F87C97E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F87BFFB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F83EDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F83F11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F83C7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F89E12A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [00000000774F556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007775372D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
[18.11.23 23:44:00.860] ********************************************************************************
[18.11.23 23:44:03.968] * [R_occlusion::occq_destroy]: fids[14] used[14] pool[14]
[18.11.23 23:44:04.002] --Saved dump file to [d:\s.t.a.l.k.e.r\userdata\logs\xray_user_11-18-23_23-44-03.mdmp]

 

В разработку надо уходить из этой темы ...

 

Ссылка на комментарий

Дарова всем!

3 часа назад, mauriccio сказал:

graph doesn't correspond to the AI-map

Я такую жесть вообще ни разу не видел в логах.. Скрипты тут вряд ли виноваты. Пишет, что граф не ответил АИ-сетке.. :unknw:

*

Версия 18.14
19.11.2023
Исправлена ошибка в наименовании быстрого именного сейва.
В целях оптимизации подкорректирована схема поиска в скриптах аномалий и мутантов.
По наводке сталкера Seruva найдена логическая ошибка в расчёте посещения локации, запилили улучшенный метод.
 

*

Версия 18.15
19.11.2023
В целях оптимизации подкорректирована схема поиска в скриптах аномалий и мутантов. (тестим)
Волк сделан бессмертным.

*

Версия 18.15.0.1
19.11.2023
Общая скорость ГГ возвращена до нормального значения 12.
Свитч_дистанс уменьшен до 700м (чтобы была возможность поменять ассортимент у торговцев).
 

*

Версия 18.15.1
19.11.2023
Внимание! Рекомендуется удалить звук glock17_shot в папке sounds\weapons как устаревший!
-----------------------------------------------------
От Ворона: переозвучка некоторых стволов.
От Seruva: фикс ошибки недавних правок в скрипте мутов.
 

*

Версия 18.15.1.1
19.11.2023
Фикс иконок общих патронов 7.62х54
 

С уважением, КенГуру ;)

Пилим S.T.A.L.K.E.R UZI

Ссылка на комментарий
15.11.2023 в 23:41, Modz сказал:

Скриншоты в шапке не работают. Как посмотреть скриншоты?

Потому что сервис i-fotki приказал долго жить.

  • Согласен 1

Сталкер - наше всё!

Ссылка на комментарий

Привет всем!

@mauriccio откатись, что-то может навернулось из-за тестов наших. Больше ни у кого из играющих нет таких вылетов. :unknw:

*

В данный момент делаю нормальный спавн-респавн мутантов - он хромает.

*

Версия 18.16
20.11.2023
Исправил иконки общих патронов 12х76
Допилен учёт имеющихся монстров на локации.
Правки цен и ассортимента от Ворона и КенГуру. Гаусс теперь продаёт и покупает только Тёмный дилер.
Исправлена громкость звуков дробового оружия.
Сделан тише кабан.
 

С уважением, КенГуру ;)

Пилим S.T.A.L.K.E.R UZI

Ссылка на комментарий

Да уж ... Вопрос с вылетом по "graph doesn't correspond to the AI-map" решился установкой скачанной gamedata - до этого патчи накатывал.

Но тут вот это, во все подземелья не могу попасть:

Скрытый текст


[20.11.23 07:35:18.097] * Detected CPU: Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz [GenuineIntel], F6/M60/S3
[20.11.23 07:35:18.097] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[20.11.23 07:35:18.098] * CPU cores: [4], threads: [4]
[20.11.23 07:35:18.098] * CPU0 current freq: 2294 MHz, max freq: 3101 MHz
[20.11.23 07:35:18.098] * CPU1 current freq: 2294 MHz, max freq: 3101 MHz
[20.11.23 07:35:18.098] * CPU2 current freq: 2294 MHz, max freq: 3101 MHz
[20.11.23 07:35:18.098] * CPU3 current freq: 2294 MHz, max freq: 3101 MHz
[20.11.23 07:35:18.098] Initializing File System...
[20.11.23 07:35:18.100] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db0], size: [678577379]
[20.11.23 07:35:18.134] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db1], size: [708434331]
[20.11.23 07:35:18.138] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db2], size: [671169415]
[20.11.23 07:35:18.139] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db3], size: [684792231]
[20.11.23 07:35:18.142] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db4], size: [671392842]
[20.11.23 07:35:18.351] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db5], size: [697475082]
[20.11.23 07:35:18.384] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db6], size: [672288151]
[20.11.23 07:35:18.385] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db7], size: [672462598]
[20.11.23 07:35:18.404] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db8], size: [293378144]
[20.11.23 07:35:18.413] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db9], size: [79312307]
[20.11.23 07:35:18.431] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dba], size: [32500627]
[20.11.23 07:35:18.435] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dbb], size: [55194918]
[20.11.23 07:35:18.439] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dbc], size: [160948]
[20.11.23 07:35:18.439] --Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dbd], size: [101014]
[20.11.23 07:35:18.440] using fs-ltx fsgame.ltx
[20.11.23 07:35:18.440] --Found FS dir: [d:\s.t.a.l.k.e.r\userdata\]
[20.11.23 07:35:18.440]   files: [7]
[20.11.23 07:35:18.441] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\]
[20.11.23 07:35:18.441]   files: [23]
[20.11.23 07:35:18.904] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\spawns\]
[20.11.23 07:35:18.904]   files: [3]
[20.11.23 07:35:18.904] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\anims\]
[20.11.23 07:35:18.904]   files: [13]
[20.11.23 07:35:18.904] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\levels\]
[20.11.23 07:35:18.905]   files: [43]
[20.11.23 07:35:18.924] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\meshes\]
[20.11.23 07:35:18.924]   files: [18]
[20.11.23 07:35:18.933] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\meshes\]
[20.11.23 07:35:18.933]   files: [18]
[20.11.23 07:35:18.940] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\shaders\]
[20.11.23 07:35:18.940]   files: [6]
[20.11.23 07:35:18.943] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\sounds\]
[20.11.23 07:35:18.943]   files: [34]
[20.11.23 07:35:19.112] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\textures\]
[20.11.23 07:35:19.112]   files: [78]
[20.11.23 07:35:19.144] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\scripts\]
[20.11.23 07:35:19.145]   files: [184]
[20.11.23 07:35:19.145] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\config\]
[20.11.23 07:35:19.145]   files: [31]
[20.11.23 07:35:19.154] --Found FS dir: [d:\s.t.a.l.k.e.r\gamedata\levels\]
[20.11.23 07:35:19.155]   files: [43]
[20.11.23 07:35:19.155] --Found FS dir: [d:\s.t.a.l.k.e.r\userdata\savedgames\]
[20.11.23 07:35:19.155]   files: [226]
[20.11.23 07:35:19.155] --Found FS dir: [d:\s.t.a.l.k.e.r\userdata\logs\]
[20.11.23 07:35:19.155]   files: [3]
[20.11.23 07:35:19.155] --Found FS dir: [d:\s.t.a.l.k.e.r\userdata\screenshots\]
[20.11.23 07:35:19.155]   files: [6]
[20.11.23 07:35:19.162] FS: 44816 files cached, 7606Kb memory used.
[20.11.23 07:35:19.162] Init FileSystem 1.064125 sec
[20.11.23 07:35:19.162] [OGSR Engine (x64)] build date: [Sep 22 2021 10:23:51]
[20.11.23 07:35:19.162] [AppVeyor] build version: [2.1.293], repo: [OGSR/OGSR-Engine]
[20.11.23 07:35:19.162] [_MSC_FULL_VER]: [191627045], [_MSVC_LANG]: [201703L]
[20.11.23 07:35:19.162] Working Directory: [D:\S.T.A.L.K.E.R\bin_x64]
[20.11.23 07:35:19.162] CommandLine: ["D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe" - no shadows]
[20.11.23 07:35:19.283] Initializing Engine...
[20.11.23 07:35:19.284] Starting INPUT device...
[20.11.23 07:35:19.301] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.11.23 07:35:19.301] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.11.23 07:35:19.305] refCount:m_pAdapter 1
[20.11.23 07:35:19.305] refCount:pFactory 1
[20.11.23 07:35:19.305] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.11.23 07:35:19.305] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.11.23 07:35:19.351] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[20.11.23 07:35:19.351] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[20.11.23 07:35:19.351] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[20.11.23 07:35:19.351] --  [renderer_r2a]
[20.11.23 07:35:19.351] --  [renderer_r2]
[20.11.23 07:35:19.351] --  [renderer_r2.5]
[20.11.23 07:35:19.351] --  [renderer_r3]
[20.11.23 07:35:19.351] --  [renderer_r4]
[20.11.23 07:35:19.351] Executing config-script "user.ltx"...
[20.11.23 07:35:19.351] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[20.11.23 07:35:19.351] [d:\s.t.a.l.k.e.r\userdata\user.ltx] successfully loaded.
[20.11.23 07:35:19.351] --Loading DLL: [xrRender_R2.dll]
[20.11.23 07:35:19.353] --Loading DLL: [xrGame.dll]
[20.11.23 07:35:19.378] --------------------------------------------------------------------------------
[20.11.23 07:35:19.378] [8139MB] physical memory installed, [3618MB] available, [55] percent of memory in use
[20.11.23 07:35:19.378] PageFile usage: [41MB], Peak PageFile usage: [105MB]
[20.11.23 07:35:19.378] --------------------------------------------------------------------------------
[20.11.23 07:35:19.378] * [ D3D ]: textures[0 K]
[20.11.23 07:35:19.378] * [x-ray]: process heap[28545 K], render[0 K]
[20.11.23 07:35:19.378] * [x-ray]: economy: strings[7405 K], smem[0 K]
[20.11.23 07:35:19.378] SOUND: OpenAL: enumerate devices...
[20.11.23 07:35:19.378] SOUND: OpenAL: EnumerationExtension Present
[20.11.23 07:35:19.402] devices Generic Software
[20.11.23 07:35:19.402] SOUND: OpenAL: system  default SndDevice name is Generic Software
[20.11.23 07:35:19.654] SOUND: OpenAL: All available devices:
[20.11.23 07:35:19.654] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[20.11.23 07:35:19.654] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[20.11.23 07:35:19.654] Executing config-script "d:\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
[20.11.23 07:35:19.657] [d:\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
[20.11.23 07:35:19.657] Executing config-script "user.ltx"...
[20.11.23 07:35:19.657] Executing config-script "d:\s.t.a.l.k.e.r\gamedata\config\rspec_default.ltx"...
[20.11.23 07:35:19.657] ! Unknown command:  r2_sun_shafts
[20.11.23 07:35:19.657] ! Unknown command:  r__supersample
[20.11.23 07:35:19.657] [d:\s.t.a.l.k.e.r\gamedata\config\rspec_default.ltx] successfully loaded.
[20.11.23 07:35:19.657] Executing config-script "d:\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
[20.11.23 07:35:19.659] [d:\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
[20.11.23 07:35:19.661] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[20.11.23 07:35:19.661] [d:\s.t.a.l.k.e.r\userdata\user.ltx] successfully loaded.
[20.11.23 07:35:19.661] SOUND: Selected device is Generic Software
[20.11.23 07:35:19.705] [OpenAL] EAX 2.0 extension: present
[20.11.23 07:35:19.705] [OpenAL] EAX 2.0 deferred: present
[20.11.23 07:35:19.705] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[20.11.23 07:35:19.752] Starting RENDER device...
[20.11.23 07:35:19.760] * GPU [vendor:10DE]-[device:11C0]: NVIDIA GeForce GTX 660
[20.11.23 07:35:19.760] * GPU driver: 30.0.14.7304
[20.11.23 07:35:19.928] * CREATE: DeviceREF: 1
[20.11.23 07:35:19.928] * Vertex Processor: PURE HARDWARE
[20.11.23 07:35:19.928] *     Texture memory: 1676 M
[20.11.23 07:35:19.928] *          DDI-level: 9.0
[20.11.23 07:35:19.931] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[20.11.23 07:35:19.931] * GPU vertex cache: unrecognized, 16
[20.11.23 07:35:19.932] * DVB created: 16384K
[20.11.23 07:35:19.932] * DIB created: 512K
[20.11.23 07:35:19.939] ! Version conflict in shader 'models\lightplanes_00'
[20.11.23 07:35:19.939] ! Version conflict in shader 'models\lightplanesself'
[20.11.23 07:35:19.939] ! Version conflict in shader 'models\model_puh'
[20.11.23 07:35:19.939] ! Version conflict in shader 'models\model_refl'
[20.11.23 07:35:19.939] ! Version conflict in shader 'models\xbrainglass'
[20.11.23 07:35:19.939] ! Version conflict in shader 'models\xdistortcolorlinv'
[20.11.23 07:35:19.939] ! Version conflict in shader 'models\xglass'
[20.11.23 07:35:19.939] ! Version conflict in shader 'models\xglass2'
[20.11.23 07:35:19.939] ! Version conflict in shader 'models\xlens'
[20.11.23 07:35:19.939] ! Version conflict in shader 'selflight_static'
[20.11.23 07:35:19.940] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[20.11.23 07:35:20.031] * NULLRT supported
[20.11.23 07:35:20.031] * ...and used
[20.11.23 07:35:20.031] * HWDST/PCF supported and used
[20.11.23 07:35:20.031] * NV-DBT supported and used
[20.11.23 07:35:21.381] --LUA version: [LuaJIT 2.1.0-beta3]
[20.11.23 07:35:21.386] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[20.11.23 07:35:21.386] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[20.11.23 07:35:21.424] Starting engine...
[20.11.23 07:35:38.574] * phase time: 14 ms
[20.11.23 07:35:38.617] * phase cmem: 143964 K
[20.11.23 07:35:38.654] --LUA version: [LuaJIT 2.1.0-beta3]
[20.11.23 07:35:38.659] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[20.11.23 07:35:38.659] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[20.11.23 07:35:38.675] * phase time: 101 ms
[20.11.23 07:35:38.718] * phase cmem: 138453 K
[20.11.23 07:35:38.726] * Loading spawn registry...
[20.11.23 07:35:39.853] * 12607 spawn points are successfully loaded
[20.11.23 07:35:39.853] * Loading objects...
[20.11.23 07:35:40.412] * 27035 objects are successfully loaded
[20.11.23 07:35:41.623] * Game -713-й день в Зоне. Кордон. 19.35 is successfully loaded from file 'd:\s.t.a.l.k.e.r\userdata\savedgames\-713-й день в Зоне. Кордон. 19.35.sav' (2.904s)
[20.11.23 07:35:41.623] * phase time: 2947 ms
[20.11.23 07:35:41.700] * phase cmem: 204499 K
[20.11.23 07:35:41.780] # Player not found. New player created.
[20.11.23 07:35:41.780] !!xrServer::Check_GameSpy_CDKey_Success - 1
[20.11.23 07:35:41.780] * client : connection accepted - <>
[20.11.23 07:35:41.814] * phase time: 190 ms
[20.11.23 07:35:41.933] * phase cmem: 204578 K
[20.11.23 07:35:41.952] * phase time: 137 ms
[20.11.23 07:35:42.029] * phase cmem: 204578 K
[20.11.23 07:35:43.696] --[ISpatial_DB::initialize] bbc is [43.8, 37.6, 88.9], bbd is [722.7, 76.3, 722.7]
[20.11.23 07:35:43.696] --[ISpatial_DB::initialize] bbc is [43.8, 37.6, 88.9], bbd is [722.7, 76.3, 722.7]
[20.11.23 07:35:43.700] * phase time: 1747 ms
[20.11.23 07:35:43.777] * phase cmem: 298753 K
[20.11.23 07:35:43.994] * phase time: 294 ms
[20.11.23 07:35:44.072] * phase cmem: 305763 K
[20.11.23 07:35:44.088] * [Loading VB] 65532 verts, 2047 Kb
[20.11.23 07:35:44.098] * [Loading VB] 65525 verts, 2047 Kb
[20.11.23 07:35:44.109] * [Loading VB] 65535 verts, 2047 Kb
[20.11.23 07:35:44.120] * [Loading VB] 65466 verts, 2045 Kb
[20.11.23 07:35:44.131] * [Loading VB] 17208 verts, 537 Kb
[20.11.23 07:35:44.134] * [Loading VB] 65533 verts, 2047 Kb
[20.11.23 07:35:44.145] * [Loading VB] 65534 verts, 2047 Kb
[20.11.23 07:35:44.156] * [Loading VB] 65534 verts, 2047 Kb
[20.11.23 07:35:44.167] * [Loading VB] 65531 verts, 2047 Kb
[20.11.23 07:35:44.177] * [Loading VB] 65535 verts, 2047 Kb
[20.11.23 07:35:44.189] * [Loading VB] 65535 verts, 2047 Kb
[20.11.23 07:35:44.200] * [Loading VB] 46595 verts, 1456 Kb
[20.11.23 07:35:44.208] * [Loading VB] 65534 verts, 2047 Kb
[20.11.23 07:35:44.219] * [Loading VB] 65533 verts, 2047 Kb
[20.11.23 07:35:44.229] * [Loading VB] 65535 verts, 2047 Kb
[20.11.23 07:35:44.240] * [Loading VB] 65532 verts, 2047 Kb
[20.11.23 07:35:44.251] * [Loading VB] 65533 verts, 2047 Kb
[20.11.23 07:35:44.262] * [Loading VB] 65533 verts, 2047 Kb
[20.11.23 07:35:44.274] * [Loading VB] 53181 verts, 1661 Kb
[20.11.23 07:35:44.283] * [Loading IB] 1048575 indices, 2047 Kb
[20.11.23 07:35:44.293] * [Loading IB] 1048572 indices, 2047 Kb
[20.11.23 07:35:44.304] * [Loading IB] 1048572 indices, 2047 Kb
[20.11.23 07:35:44.315] * [Loading IB] 1048572 indices, 2047 Kb
[20.11.23 07:35:44.326] * [Loading IB] 1048572 indices, 2047 Kb
[20.11.23 07:35:44.336] * [Loading IB] 1048572 indices, 2047 Kb
[20.11.23 07:35:44.348] * [Loading IB] 1048575 indices, 2047 Kb
[20.11.23 07:35:44.359] * [Loading IB] 1048572 indices, 2047 Kb
[20.11.23 07:35:44.370] * [Loading IB] 1048575 indices, 2047 Kb
[20.11.23 07:35:44.381] * [Loading IB] 228285 indices, 445 Kb
[20.11.23 07:35:44.386] * [Loading VB] 65533 verts, 767 Kb
[20.11.23 07:35:44.389] * [Loading VB] 65534 verts, 767 Kb
[20.11.23 07:35:44.393] * [Loading VB] 65534 verts, 767 Kb
[20.11.23 07:35:44.398] * [Loading VB] 65535 verts, 767 Kb
[20.11.23 07:35:44.401] * [Loading VB] 65535 verts, 767 Kb
[20.11.23 07:35:44.406] * [Loading VB] 65534 verts, 767 Kb
[20.11.23 07:35:44.410] * [Loading VB] 65535 verts, 767 Kb
[20.11.23 07:35:44.414] * [Loading VB] 14030 verts, 164 Kb
[20.11.23 07:35:44.415] * [Loading IB] 1048575 indices, 2047 Kb
[20.11.23 07:35:44.426] * [Loading IB] 1048575 indices, 2047 Kb
[20.11.23 07:35:44.437] * [Loading IB] 1048575 indices, 2047 Kb
[20.11.23 07:35:44.447] * [Loading IB] 718302 indices, 1402 Kb
[20.11.23 07:35:44.455] * phase time: 461 ms
[20.11.23 07:35:44.533] * phase cmem: 306157 K
[20.11.23 07:35:45.597] * phase time: 1141 ms
[20.11.23 07:35:45.678] * phase cmem: 311403 K
[20.11.23 07:35:45.698] * [DETAILS] VertexConsts(256), Batch(61)
[20.11.23 07:35:45.698] * [DETAILS] 40687 v(20), 26352 p
[20.11.23 07:35:45.699] * [DETAILS] Batch(61), VB(794K), IB(154K)
[20.11.23 07:35:45.699] * phase time: 102 ms
[20.11.23 07:35:45.781] * phase cmem: 311458 K
[20.11.23 07:35:45.783] * Loading HOM: d:\s.t.a.l.k.e.r\gamedata\levels\l01_escape\level.hom
[20.11.23 07:35:45.785] * phase time: 85 ms
[20.11.23 07:35:45.866] * phase cmem: 311682 K
[20.11.23 07:35:45.884] * phase time: 98 ms
[20.11.23 07:35:45.965] * phase cmem: 311682 K
[20.11.23 07:35:45.978] - Game configuring : Started 
[20.11.23 07:35:46.051] - Loading music tracks from 'l01_escape_musics'...
[20.11.23 07:35:46.078] - Game configuring : Finished 
[20.11.23 07:35:46.213] * phase time: 329 ms
[20.11.23 07:35:46.295] * phase cmem: 324470 K
[20.11.23 07:35:48.026] ! Can't find texture 'sky\sky_14_cube_night'
[20.11.23 07:35:48.027] ! Can't find texture 'sky\sky_14_cube_night#small'
[20.11.23 07:35:50.690] * t-report - base: 1052, 475805 K
[20.11.23 07:35:50.690] * t-report - lmap: 7, 7168 K
[20.11.23 07:35:50.695] * phase time: 4482 ms
[20.11.23 07:35:50.822] * phase cmem: 349164 K
[20.11.23 07:35:50.857] * phase time: 162 ms
[20.11.23 07:35:50.942] * phase cmem: 349168 K
[20.11.23 07:35:51.039] --------------------------------------------------------------------------------
[20.11.23 07:35:51.039] [8139MB] physical memory installed, [2685MB] available, [67] percent of memory in use
[20.11.23 07:35:51.039] PageFile usage: [1068MB], Peak PageFile usage: [1068MB]
[20.11.23 07:35:51.039] --------------------------------------------------------------------------------
[20.11.23 07:35:51.039] * [ D3D ]: textures[482974 K]
[20.11.23 07:35:51.039] * [x-ray]: process heap[348520 K], render[0 K]
[20.11.23 07:35:51.039] * [x-ray]: economy: strings[10787 K], smem[0 K]
[20.11.23 07:35:52.114] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer2855] ID: [2855] ID_Parent: [65535]
[20.11.23 07:35:52.114] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer2945] ID: [2945] ID_Parent: [65535]
[20.11.23 07:35:52.114] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer2947] ID: [2947] ID_Parent: [65535]
[20.11.23 07:35:52.114] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer2950] ID: [2950] ID_Parent: [65535]
[20.11.23 07:35:52.139] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer14695] ID: [14695] ID_Parent: [65535]
[20.11.23 07:35:52.139] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer14696] ID: [14696] ID_Parent: [65535]
[20.11.23 07:35:52.139] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer14697] ID: [14697] ID_Parent: [65535]
[20.11.23 07:36:00.743] !![CScriptBinder::reload] function [bind_sg.init] not loaded!
[20.11.23 07:36:00.894] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0011 to eRestrictorTypeNone because border().empty()
[20.11.23 07:36:05.570] ~ [CPHSkeleton::RestoreNetState]: [val_bandit_respawn_148896] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\bandit\stalker_bandit_3] alive[no]
[20.11.23 07:36:06.460] ! [CSpaceRestrictor::net_Spawn]: zone_teleport_weak has no shapes
[20.11.23 07:36:07.000] ! Unknown command:  <<KENGURU_LOG>>AMK_name_weather_default_3
[20.11.23 07:36:07.453] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.453] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.453] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.453] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.453] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.453] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.454] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.454] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.454] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.454] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.457] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.457] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.457] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.457] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.457] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.457] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.457] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.661] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.661] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.665] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.665] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.665] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.666] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.666] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.667] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.667] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.668] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.668] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.669] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.669] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.669] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.669] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.669] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.669] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.723] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.724] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.724] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.805] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.805] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.805] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.806] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.806] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.807] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.807] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.807] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.808] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.808] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.872] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.872] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.872] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.872] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:07.872] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.082] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.082] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.082] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.082] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.082] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.082] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.082] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.082] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.082] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.268] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.268] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.301] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.301] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.302] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.302] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.302] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.303] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.303] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.303] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.303] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.303] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.303] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.303] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.303] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.303] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.303] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.303] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.303] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.433] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.433] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.433] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.434] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.435] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.435] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.435] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.436] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.436] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.436] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:08.768] * MEMORY USAGE: 477033 K
[20.11.23 07:36:08.768] * End of synchronization A[1] R[1]
[20.11.23 07:36:08.769] * phase time: 18073 ms
[20.11.23 07:36:08.911] * phase cmem: 477033 K
[20.11.23 07:36:15.405] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:15.405] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:16.070] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:16.070] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:16.070] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:16.070] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:16.070] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:16.704] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:16.704] ! [CProblemSolverAbstract::evaluator]: condition_id 1099 ( 0, single_player, 1099 ) not found in evaluators()
[20.11.23 07:36:18.734] * Saving spawns...
[20.11.23 07:36:18.734] * Saving objects...
[20.11.23 07:36:18.801] * 27051 objects are successfully saved
[20.11.23 07:36:18.819] * Game User_autosave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r\userdata\savedgames\user_autosave.sav'
[20.11.23 07:36:18.824] - Disconnect
[20.11.23 07:36:21.288] - Destroying level
[20.11.23 07:36:21.360] * phase time: 3 ms
[20.11.23 07:36:21.474] * phase cmem: 236594 K
[20.11.23 07:36:21.598] --LUA version: [LuaJIT 2.1.0-beta3]
[20.11.23 07:36:21.603] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[20.11.23 07:36:21.603] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[20.11.23 07:36:21.619] * phase time: 259 ms
[20.11.23 07:36:21.717] * phase cmem: 215294 K
[20.11.23 07:36:21.729] * Loading spawn registry...
[20.11.23 07:36:22.849] * 12607 spawn points are successfully loaded
[20.11.23 07:36:22.850] * Loading objects...
[20.11.23 07:36:23.403] * 27051 objects are successfully loaded
[20.11.23 07:36:24.690] * Game user_autosave is successfully loaded from file 'd:\s.t.a.l.k.e.r\userdata\savedgames\user_autosave.sav' (2.971s)
[20.11.23 07:36:24.690] * phase time: 3071 ms
[20.11.23 07:36:24.802] * phase cmem: 253683 K
[20.11.23 07:36:24.869] # Player not found. New player created.
[20.11.23 07:36:24.869] !!xrServer::Check_GameSpy_CDKey_Success - 1
[20.11.23 07:36:24.869] * client : connection accepted - <>
[20.11.23 07:36:24.887] * phase time: 196 ms
[20.11.23 07:36:25.039] * phase cmem: 253731 K
[20.11.23 07:36:25.054] * phase time: 166 ms
[20.11.23 07:36:25.166] * phase cmem: 253731 K
[20.11.23 07:36:25.807] * phase time: 752 ms
[20.11.23 07:36:25.918] * phase cmem: 289747 K
[20.11.23 07:36:26.120] * phase time: 313 ms
[20.11.23 07:36:26.232] * phase cmem: 296658 K
[20.11.23 07:36:26.240] * [Loading VB] 65517 verts, 2047 Kb
[20.11.23 07:36:26.250] * [Loading VB] 65468 verts, 2045 Kb
[20.11.23 07:36:26.260] * [Loading VB] 975 verts, 30 Kb
[20.11.23 07:36:26.260] * [Loading VB] 65534 verts, 2047 Kb
[20.11.23 07:36:26.270] * [Loading VB] 65529 verts, 2047 Kb
[20.11.23 07:36:26.280] * [Loading VB] 65533 verts, 2047 Kb
[20.11.23 07:36:26.291] * [Loading VB] 65534 verts, 2047 Kb
[20.11.23 07:36:26.302] * [Loading VB] 65535 verts, 2047 Kb
[20.11.23 07:36:26.312] * [Loading VB] 65532 verts, 2047 Kb
[20.11.23 07:36:26.322] * [Loading VB] 59785 verts, 1868 Kb
[20.11.23 07:36:26.331] * [Loading VB] 65535 verts, 2047 Kb
[20.11.23 07:36:26.341] * [Loading VB] 65535 verts, 2047 Kb
[20.11.23 07:36:26.351] * [Loading VB] 12121 verts, 378 Kb
[20.11.23 07:36:26.353] * [Loading IB] 1048575 indices, 2047 Kb
[20.11.23 07:36:26.363] * [Loading IB] 1048575 indices, 2047 Kb
[20.11.23 07:36:26.373] * [Loading IB] 1048575 indices, 2047 Kb
[20.11.23 07:36:26.383] * [Loading IB] 1048575 indices, 2047 Kb
[20.11.23 07:36:26.394] * [Loading IB] 1048572 indices, 2047 Kb
[20.11.23 07:36:26.404] * [Loading IB] 382290 indices, 746 Kb
[20.11.23 07:36:26.421] * [Loading VB] 65535 verts, 767 Kb
[20.11.23 07:36:26.425] * [Loading VB] 65534 verts, 767 Kb
[20.11.23 07:36:26.429] * [Loading VB] 65534 verts, 767 Kb
[20.11.23 07:36:26.433] * [Loading VB] 65533 verts, 767 Kb
[20.11.23 07:36:26.437] * [Loading VB] 43809 verts, 513 Kb
[20.11.23 07:36:26.439] * [Loading IB] 1048572 indices, 2047 Kb
[20.11.23 07:36:26.450] * [Loading IB] 1048575 indices, 2047 Kb
[20.11.23 07:36:26.460] * [Loading IB] 453726 indices, 886 Kb
[20.11.23 07:36:26.465] * phase time: 345 ms
[20.11.23 07:36:26.595] * phase cmem: 296530 K
[20.11.23 07:36:26.638] * phase time: 172 ms
[20.11.23 07:36:26.751] * phase cmem: 297579 K
[20.11.23 07:36:26.752] * phase time: 113 ms
[20.11.23 07:36:26.864] * phase cmem: 297577 K
[20.11.23 07:36:26.866] * Loading HOM: d:\s.t.a.l.k.e.r\gamedata\levels\jupiter_underground\level.hom
[20.11.23 07:36:26.892] * phase time: 140 ms
[20.11.23 07:36:27.006] * phase cmem: 297960 K
[20.11.23 07:36:27.023] * phase time: 130 ms
[20.11.23 07:36:27.136] * phase cmem: 297957 K
[20.11.23 07:36:27.142] - Game configuring : Started 
[20.11.23 07:36:27.142] - Loading music tracks from 'underground_musics'...
[20.11.23 07:36:27.170] - Game configuring : Finished 
[20.11.23 07:36:27.176] * phase time: 153 ms
[20.11.23 07:36:27.314] * phase cmem: 302057 K
[20.11.23 07:36:29.340] * t-report - base: 958, 439164 K
[20.11.23 07:36:29.340] * t-report - lmap: 10, 10241 K
[20.11.23 07:36:29.341] * phase time: 2164 ms
[20.11.23 07:36:29.455] * phase cmem: 318490 K
[20.11.23 07:36:29.489] * phase time: 147 ms
[20.11.23 07:36:29.603] * phase cmem: 318491 K
[20.11.23 07:36:29.732] --------------------------------------------------------------------------------
[20.11.23 07:36:29.732] [8139MB] physical memory installed, [2731MB] available, [66] percent of memory in use
[20.11.23 07:36:29.732] PageFile usage: [1036MB], Peak PageFile usage: [1734MB]
[20.11.23 07:36:29.732] --------------------------------------------------------------------------------
[20.11.23 07:36:29.732] * [ D3D ]: textures[449405 K]
[20.11.23 07:36:29.732] * [x-ray]: process heap[317927 K], render[0 K]
[20.11.23 07:36:29.732] * [x-ray]: economy: strings[10757 K], smem[9158 K]
[20.11.23 07:36:30.473] ! Unknown command:  <<KENGURU_LOG>>OGSM_ANOMALY_generate_anomalies_rnd_24
[20.11.23 07:36:31.312] ! [CSpaceRestrictor::net_Spawn]: tp_12 has no shapes
[20.11.23 07:36:31.313] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of tp_1220785 to eRestrictorTypeNone because border().empty()
[20.11.23 07:36:31.313] ! [CSpaceRestrictor::net_Spawn]: tp_23 has no shapes
[20.11.23 07:36:31.314] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of tp_2320786 to eRestrictorTypeNone because border().empty()
[20.11.23 07:36:31.314] ! [CSpaceRestrictor::net_Spawn]: tp_34 has no shapes
[20.11.23 07:36:31.314] ! [CSpaceRestrictor::net_Spawn]: tp_34s has no shapes
[20.11.23 07:36:31.315] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of tp_34s20788 to eRestrictorTypeNone because border().empty()
[20.11.23 07:36:31.315] ! [CSpaceRestrictor::net_Spawn]: tp_43 has no shapes
[20.11.23 07:36:31.315] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of tp_4320789 to eRestrictorTypeNone because border().empty()
[20.11.23 07:36:31.315] ! [CSpaceRestrictor::net_Spawn]: tp_33 has no shapes
[20.11.23 07:36:31.315] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of tp_3320790 to eRestrictorTypeNone because border().empty()
[20.11.23 07:36:31.315] ! [CSpaceRestrictor::net_Spawn]: tp_32 has no shapes
[20.11.23 07:36:31.316] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of tp_3220791 to eRestrictorTypeNone because border().empty()
[20.11.23 07:36:31.316] ! [CSpaceRestrictor::net_Spawn]: tp_32n has no shapes
[20.11.23 07:36:31.316] ! [CSpaceRestrictor::net_Spawn]: tp_32s has no shapes
[20.11.23 07:36:31.317] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of tp_32s20793 to eRestrictorTypeNone because border().empty()
[20.11.23 07:36:31.317] ! [CSpaceRestrictor::net_Spawn]: tp_21 has no shapes
[20.11.23 07:36:31.317] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of tp_2120794 to eRestrictorTypeNone because border().empty()
[20.11.23 07:36:31.317] ! [CSpaceRestrictor::net_Spawn]: tp_21s has no shapes
[20.11.23 07:36:31.317] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of tp_21s20795 to eRestrictorTypeNone because border().empty()
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24509] ID: [24509] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24510] ID: [24510] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24511] ID: [24511] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24512] ID: [24512] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24513] ID: [24513] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24514] ID: [24514] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24515] ID: [24515] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24516] ID: [24516] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24517] ID: [24517] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24518] ID: [24518] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24519] ID: [24519] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24520] ID: [24520] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24521] ID: [24521] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24522] ID: [24522] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24523] ID: [24523] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24524] ID: [24524] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24525] ID: [24525] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24526] ID: [24526] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24527] ID: [24527] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24528] ID: [24528] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24529] ID: [24529] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24530] ID: [24530] ID_Parent: [65535]
[20.11.23 07:36:31.484] * [CLevel::cl_Process_Spawn]: skip just destroyed [spot_changer24531] ID: [24531] ID_Parent: [65535]
[20.11.23 07:36:32.170] ! Unknown command:  <<KENGURU_LOG>>AMK_wthr_indoor
[20.11.23 07:36:32.276] ! Unknown command:  <<KENGURU_LOG>>OGSM_RESPAWN_del_timer_rsp_5
[20.11.23 07:36:32.276] ! Unknown command:  <<KENGURU_LOG>>OGSM_RESPAWN_cnt_mob_ids_0
[20.11.23 07:36:32.282] *********************************************************************************
[20.11.23 07:36:32.283] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
d:\s.t.a.l.k.e.r\gamedata\scripts\ogsm_respawn.script:1801: attempt to index global 'rand_lv_pos' (a nil value)
stack traceback:
    [C]: in function '__index'
    d:\s.t.a.l.k.e.r\gamedata\scripts\ogsm_respawn.script:1801: in function 'und_position_choice'
    d:\s.t.a.l.k.e.r\gamedata\scripts\ogsm_respawn.script:3526: in function 'level_spawn'
    d:\s.t.a.l.k.e.r\gamedata\scripts\ogsm_respawn.script:267: in function 'get_level_mobs'
    d:\s.t.a.l.k.e.r\gamedata\scripts\amk.script:248: in function '__do_timer_action'
    d:\s.t.a.l.k.e.r\gamedata\scripts\amk.script:199: in function '__timer_found'
    d:\s.t.a.l.k.e.r\gamedata\scripts\amk.script:174: in function 'check_timers'
    d:\s.t.a.l.k.e.r\gamedata\scripts\amk.script:1119: in function <d:\s.t.a.l.k.e.r\gamedata\scripts\amk.script:1105>
    d:\s.t.a.l.k.e.r\gamedata\scripts\bind_stalker.script:1249: in function <d:\s.t.a.l.k.e.r\gamedata\scripts\bind_stalker.script:672>
[20.11.23 07:36:32.283] *********************************************************************************
[20.11.23 07:36:32.283] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : d:\a\ogsr-engine\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp
[error]Line          : 52
[error]Description   : [CScriptEngine::lua_pcall_failed]: d:\s.t.a.l.k.e.r\gamedata\scripts\ogsm_respawn.script:1801: attempt to index global 'rand_lv_pos' (a nil value)

[20.11.23 07:36:32.283] ***************************[ScriptCrashHandler]**********************************
[20.11.23 07:36:32.283] stack traceback:
    [C]: in function '__index'
    d:\s.t.a.l.k.e.r\gamedata\scripts\ogsm_respawn.script:1801: in function 'und_position_choice'
    d:\s.t.a.l.k.e.r\gamedata\scripts\ogsm_respawn.script:3526: in function 'level_spawn'
    d:\s.t.a.l.k.e.r\gamedata\scripts\ogsm_respawn.script:267: in function 'get_level_mobs'
    d:\s.t.a.l.k.e.r\gamedata\scripts\amk.script:248: in function '__do_timer_action'
    d:\s.t.a.l.k.e.r\gamedata\scripts\amk.script:199: in function '__timer_found'
    d:\s.t.a.l.k.e.r\gamedata\scripts\amk.script:174: in function 'check_timers'
    d:\s.t.a.l.k.e.r\gamedata\scripts\amk.script:1119: in function <d:\s.t.a.l.k.e.r\gamedata\scripts\amk.script:1105>
    d:\s.t.a.l.k.e.r\gamedata\scripts\bind_stalker.script:1249: in function <d:\s.t.a.l.k.e.r\gamedata\scripts\bind_stalker.script:672>
[20.11.23 07:36:32.283]     Locals: 
[20.11.23 07:36:32.283]      string (*temporary) : d:\s.t.a.l.k.e.r\gamedata\scripts\ogsm_respawn.script:1801: attempt to index global 'rand_lv_pos' (a nil value)
[20.11.23 07:36:32.283]     End
[20.11.23 07:36:32.283]     Locals: 
[20.11.23 07:36:32.283]      string lname : jupiter_underground
[20.11.23 07:36:32.283]      number lvx : 41000.000000
[20.11.23 07:36:32.283]      nil (*temporary) : [not available]
[20.11.23 07:36:32.283]      number (*temporary) : 0.000000
[20.11.23 07:36:32.283]      nil (*temporary) : [not available]
[20.11.23 07:36:32.283]      boolean (*temporary) : false
[20.11.23 07:36:32.283]      Table: (*temporary)
[20.11.23 07:36:32.283]      number (*temporary) : 0.000000
[20.11.23 07:36:32.283]      string (*temporary) : attempt to index global 'rand_lv_pos' (a nil value)
[20.11.23 07:36:32.283]     End
[20.11.23 07:36:32.283]     Locals: 
[20.11.23 07:36:32.283]      number mob_num : 26.000000
[20.11.23 07:36:32.283]      string lname : jupiter_underground
[20.11.23 07:36:32.283]      number spawned_mut : 0.000000
[20.11.23 07:36:32.283]     End
[20.11.23 07:36:32.283]     Locals: 
[20.11.23 07:36:32.283]      string lname : jupiter_underground
[20.11.23 07:36:32.283]      number mob_nominal : 30.000000
[20.11.23 07:36:32.283]      number mob_num : 26.000000
[20.11.23 07:36:32.283]      number cnt_mob_ids : 0.000000
[20.11.23 07:36:32.283]     End
[20.11.23 07:36:32.283]     Locals: 
[20.11.23 07:36:32.283]      string select_string : spwnmut
[20.11.23 07:36:32.283]      string params_string : 
[20.11.23 07:36:32.283]      nil a : [not available]
[20.11.23 07:36:32.283]     End
[20.11.23 07:36:32.283]     Locals: 
[20.11.23 07:36:32.283]      number idx : 2.000000
[20.11.23 07:36:32.283]      number time : 3153852504.000000
[20.11.23 07:36:32.283]      string name : spwnmut
[20.11.23 07:36:32.283]      string params : 
[20.11.23 07:36:32.283]     End
[20.11.23 07:36:32.283]     Locals: 
[20.11.23 07:36:32.283]      string tmp : spwnmut
[20.11.23 07:36:32.283]      number (for index) : 2.000000
[20.11.23 07:36:32.283]      number (for limit) : 100.000000
[20.11.23 07:36:32.283]      number (for step) : 1.000000
[20.11.23 07:36:32.283]      number a : 2.000000
[20.11.23 07:36:32.283]     End
[20.11.23 07:36:32.283]     Locals: 
[20.11.23 07:36:32.283]      nil obj : [not available]
[20.11.23 07:36:32.283]     End
[20.11.23 07:36:32.283]     Locals: 
[20.11.23 07:36:32.283]      Userdata: self
[20.11.23 07:36:32.283]              Table: self.st
[20.11.23 07:36:32.283]                      table self.st.pstor : [...]
[20.11.23 07:36:32.283]              number self.next_restrictors_update_time : 53032.000000
[20.11.23 07:36:32.283]              boolean self.weapon_hide : false
[20.11.23 07:36:32.283]              boolean self.bCheckStart : false
[20.11.23 07:36:32.283]              Userdata: self.weather_manager
[20.11.23 07:36:32.283]                      table self.weather_manager.weather_list : [...]
[20.11.23 07:36:32.283]                      number self.weather_manager.update_time : 11770000.000000
[20.11.23 07:36:32.283]                      string self.weather_manager.update_level : jupiter_underground
[20.11.23 07:36:32.283]                      number self.weather_manager.weather_change_day : 18.000000
[20.11.23 07:36:32.283]              Userdata: self.actor_detector
[20.11.23 07:36:32.283]                      number self.actor_detector.init_time : -1.000000
[20.11.23 07:36:32.283]      number delta : 0.000000
[20.11.23 07:36:32.283]      boolean my_first : false
[20.11.23 07:36:32.283]      number time : 52832.000000
[20.11.23 07:36:32.283]      userdata obj_weapon : (game_object): 000000002847F720
[20.11.23 07:36:32.283]      nil mag_item : [not available]
[20.11.23 07:36:32.283]      boolean flag_eqip : false
[20.11.23 07:36:32.283]      string lst_eqp : novice_outfit
[20.11.23 07:36:32.283]      string last_community : actor
[20.11.23 07:36:32.283]      number last_goodwill : 0.000000
[20.11.23 07:36:32.283]      string eqip_section : stalker_outfit1
[20.11.23 07:36:32.283]      userdata eqip : (game_object): 0000000028959420
[20.11.23 07:36:32.283]     End
[20.11.23 07:36:32.283] *********************************************************************************
[20.11.23 07:36:32.283] ********************************************************************************
[20.11.23 07:36:32.283] !![LogStackTrace] Thread: [UNKNOWN]
[20.11.23 07:36:32.708] !!stack trace:
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEEBE3E58], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEEC0A7E1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEEC0A626], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->172]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEEC0A563], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->252]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEEB67B864]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEEE375490], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEEE3B3E47], Fun: [lj_err_run()] + [327 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->851]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEEE3B2F19], Fun: [err_msgv()] + [121 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->874] + [8 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEEE3B3C26], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->908] + [34 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEEE3CA0C8], Fun: [lj_meta_tget()] + [440 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_meta.c-->147] + [17 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEEE375977], Fun: [lj_vmeta_tgetv()] + [44 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEEE37F0BB], Fun: [lua_pcall()] + [171 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_api.c-->1144]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EB84], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEEB5D1E55]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEEB5D1A81]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEEB4ECCE3]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEEB6DBCBF]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEEB6DCCAE]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEEB6C3129]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3CA4C4], Fun: [CSheduler::Update()] + [356 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\xrsheduler.cpp-->428]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEEB68E8AA]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3FCD48], Fun: [CRegistrator<pureFrame>::Process()] + [84 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\pure.h-->86]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3FBE28], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->443]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3FC197], Fun: [CRenderDevice::on_idle()] + [223 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->214]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3FC97E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3FBFFB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3BEDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3BF11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F3BC7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F41E12A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [000000007700556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007716372D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
[20.11.23 07:36:32.709] ********************************************************************************
[20.11.23 07:36:38.495] --Saved dump file to [d:\s.t.a.l.k.e.r\userdata\logs\xray_user_11-20-23_07-36-37.mdmp]

 

  • Полезно 1
Ссылка на комментарий

Версия 18.16.1
20.11.2023
Внимание! Рекомендуется удалить папку glock17 в sounds\weapons.
Исправлен конфиг винтовки СВУ, откорректированы её звуки.
Ослаблена свинья, усилена пуля 12х76 по результатам массового отстрела волны мутантов.
Немного уменьшен износ стволов - где он был слишком большой.
 

@mauriccio спасибо, что нашёл мою ошибку с именем переменной!

*

Версия 18.16.1.1
20.11.2023
Фикс неверного имени переменной для подземок.
 

*

Версия 18.16.2
20.11.2023
Внимание! Перед применением патча следует удалить папку weathers из конфигов!
---------------------------------------------------------------------------------------------
Почищен трейд от остатков арсенала.
Исправлен минимальный коэффициент покупки с 0.2 до 0.3.
Исправлена покупка сталкерами оружия дороже трейдеров.
Заменил устаревший глушитель для УСП. (хотя он всё равно сейчас не ставится)
Упразднена кастомная погода для радара, Янтаря и болот. Теперь там будет разнообразная погода.
 

*

Версия 18.16.2.1
20.11.2023
Фикс неправильного отображения даты в игре при быстром именном сейве.
Немного поправлен трейд Новикова, а то ГП у него не бывало практически.
 

С уважением, КенГуру ;)

Пилим S.T.A.L.K.E.R UZI

Ссылка на комментарий

Вот ещё фикс:

 

Версия 18.16.2.2
20.11.2023
Фикс присутствия диалога ремонта у механиков без необходимости.
Изменены сами стандартные тексты диалогов ремонта.
 

Изменено пользователем kenguru

С уважением, КенГуру ;)

Пилим S.T.A.L.K.E.R UZI

Ссылка на комментарий

Утро, сталкерА! Пора за хабаром плестись! :az1000106:

*

Вот в дорогу апдейтик:

Версия 18.16.3
22.11.2023
Внимание! Чтобы бандиты нормально убивались - необходимо удалить модель stalker_bandit_3.ogf по пути meshes\actors\bandit
-----------------------------------------------------------------------
Исправлена выдача монолитовцам не тех подствольных гранатомётов.
Наконец-то приведены в порядок звуки оружия по соответствию. По громкости - требуется дальнейший тест и отладка.
 

С уважением, КенГуру ;)

Пилим S.T.A.L.K.E.R UZI

Ссылка на комментарий

А вот и вечер, я с дровами..

 

Версия 18.16.3.1
22.11.2023
Фикс торговли и тайников от Ворона - добавлены верёвки в трейд и нычки, дочищены магазины Гаусс, рандомизированы шансы на некоторые товары с увеличением завоза.
 

*

Версия 18.16.3.2
23.11.2023
Внимание! Перед применениям патча желательно удалить папки mods и respawn в папке config - как устаревший мусор. Протестим насчёт вылетов, если что - поправлю, или вернём.
-----------------------------------------------------------------------
Фикс мутантов от Ворона и КенГуру. Ослаблена и рандомизирована химера. Электрохимера переименована везде в сильную.
Фикс путей звуков экипировки оружием от Ворона.
Фикс пропадания ремок при отсутствии набора инструментов.
 

Изменено пользователем kenguru

С уважением, КенГуру ;)

Пилим S.T.A.L.K.E.R UZI

Ссылка на комментарий

Да что не так то? Сейвит быстрый именной с новой игры - 25й месяц 732й день в зоне...

Начинать не буду новый поход: 1) Наварил(25й день) абсолютов и некоторых по 2 экземпляра в электре тоннеля под жд на кордоне - варятся с вероятностью 90% все арты ...

 2)Новая игра - над домом, где Сидрыч хабар притаил для стрелка - головолмка висит. Ну с остальных заходов не было, но - это признак, как и при загрузке игры на локе появляется под ногами арт, которого при сохранке не было, а значит так же аномалии "почкуются" и причём - в геометрической прогрессии при каждой новой загрузке!

 3) продублируйте пожалуйста ссылки на другие сервисы(гугл например) так как диблоидный яндекс не даёт мне скачать с моего же ян.диска папку config из геймдата(скачал подпапками почти всё), ссылаясь на "большой объём" и требует установить на комп приложение - до свиданья.

В общем: с удовольствием пошерстил зону в вшем исполнении, но технические детали(выше описаные) как то затроили ... 

Добрался до Юпитера - там на станции все, кто выжил(три перса - остальные мертвы, причём в здании) от нападения свиней и кабанов - на улице и не могут зайти в помещение, в двери тыкают.

 

 

 

Ссылка на комментарий

Привет, сталкерА!

45 минут назад, mauriccio сказал:

Сейвит быстрый именной с новой игры - 25й месяц 732й день

Сейчас расчёт идёт для 2023 года в игре - а в алайфе указан 25-й уже. Сделаю фикс, до НИ19 будем играть в прошлом - в сентябре 2023 года.

45 минут назад, mauriccio сказал:

головолмка висит

Это что такое вообще?

45 минут назад, mauriccio сказал:

как и при загрузке игры на локе появляется под ногами арт, которого при сохранке не было, а значит так же аномалии "почкуются" и причём - в геометрической прогрессии при каждой новой загрузке!

Совершенно непонятно - о чём тут речь. Откуда у тебя арт под ногами появляется? С какой-такой стати?

45 минут назад, mauriccio сказал:

продублируйте пожалуйста ссылки на другие сервисы

Дублировать ничего не буду - приложу сейчас сюда линк только на конфиги, если они нужны отдельно.

Папка конфигов отдельно.

 

Вообще, рекомендую перекачать геймдату - а то какие-то головоломки, арты под ногами.. У Ворона,  и у меня такого нет :unknw:

*

Версия 18.16.3.3
23.11.2023
Фикс неправильного расчёта времени для именного сейва до НИ19
 

Изменено пользователем kenguru

С уважением, КенГуру ;)

Пилим S.T.A.L.K.E.R UZI

Ссылка на комментарий
13 часов назад, kenguru сказал:

Совершенно непонятно - о чём тут речь. Откуда у тебя арт под ногами появляется? С какой-такой стати?

Я несколько суток(реальных) провёл в вашей Зоне, играя - почему ко мне вопросы? Пишу о том что есть...

13 часов назад, kenguru сказал:

Это что такое вообще?

Ну мозголомка - догадаться о чём речь идёт разработчику то не мешало бы ... Синяя такая шарообразная аномалия.

 

13 часов назад, kenguru сказал:

Дублировать ничего не буду

Ну и напрасно - файлы игровые должны быть 100% верные. Как и писал сервис янд. - не очень способствует такому раскладу. Ваше дело - я без претензий. ГЭймедату перекачал не раз уже.

Если просто зайти в игру и "потестить" какие то моменты - может и всё нормально будет. Но, как я уже сказал - со временем проявляются ошибки - лично у меня в игре, о которых здесь сообщаю ... сообщал. Удачи вам в разработке!

Изменено пользователем mauriccio
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5 минут назад, mauriccio сказал:

что есть

Да просто странно все это. Вроде как в разные игры играем. Я уж много реальных суток в игре, доперся вот до Юпитера потихоньку (а тут вообще все медленно, потихоньку), и никаких проблем. Ни вылетов, никаких "почкований" аномалий. Я на этом Юпе уже третий день игровой, выброса жду, чтобы артов еще пособирать. Нет проблем. 

10 минут назад, mauriccio сказал:

сервис янд

Ну, как вариант, из-за него проблема. Я лично диском не пользуюсь, как в свое время геймдату установил, так дальше только патчами. Никаких синхронизаций с этой гадостью.

12 минут назад, mauriccio сказал:

Удачи

Взаимно.

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8 часов назад, mauriccio сказал:

догадаться о чём речь идёт разработчику то не мешало бы

:biggrin: я не мастак разгадывать "ГОЛОВОЛОМКИ"

8 часов назад, mauriccio сказал:

Я несколько суток(реальных) провёл в вашей Зоне

Да нееет, у тебя какая-то СВОЯ Зона, похоже.. :az1000106:

Она просто не может быть такой как у нас - ведь у нас таких чудес не наблюдается. А это три человека -я, Ворон и Серува.

8 часов назад, mauriccio сказал:

со временем проявляются ошибки

Очевидно, ошибки в применении патчей - не иначе. В таких случаях необходимо просто перепроверять и актуализировать файлы. И не было бы таких ошибок. Ах да, и не ставить ничего ВООБЩЕ левого - кроме патчей из соответствующей папки на ЯДиске.

С уважением, КенГуру ;)

Пилим S.T.A.L.K.E.R UZI

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Впереди выходные, доброй ночи, сталкерА!

 

Для более комфортной игры пофиксили кое-что:

*

Версия 18.16.3.4
25.11.2023
Фикс звука работающего ПНВ от Ворона, исправлены пути к звукам ПНВ.
Убраны старые выводы в лог при опьянении.
 

С уважением, КенГуру ;)

Пилим S.T.A.L.K.E.R UZI

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