I am Dead 912 Опубликовано 12 Октября 2017 (изменено) Вопрос что добавлено и исправлено в новом движке.Можно полный список изменений и ново введений? Изменено 12 Октября 2017 пользователем Make_It_Bun_Dem2033 Поделиться этим сообщением Ссылка на сообщение
I am Dead 912 Опубликовано 12 Октября 2017 @dsh хотелось бы увидеть коллбек на изменение текстуры на худе(хочу адаптировать рук худ 3) Поделиться этим сообщением Ссылка на сообщение
I am Dead 912 Опубликовано 12 Октября 2017 Вопрос какие инструменты нужны для компилирования? Поделиться этим сообщением Ссылка на сообщение
I am Dead 912 Опубликовано 12 Октября 2017 А есть ли статья как собирать движок или видео.Тоже охота по возможности помочь. 1 Поделиться этим сообщением Ссылка на сообщение
I am Dead 912 Опубликовано 12 Октября 2017 броня после снятия больше не вешается в 6 слот а вешается в 3 Поделиться этим сообщением Ссылка на сообщение
I am Dead 912 Опубликовано 26 Июля 2019 (изменено) Скрытый текст [wpn_ak74u]:identity_immunities,base_wpn_zoom,icon_group_wpn GroupControlSection = spawn_group discovery_dependency = $spawn = "weapons\ak-74u" $npc = on $prefetch = 8 scheduled = off cform = skeleton class = WP_LR300 min_radius = 30 max_radius = 100 description = enc_weapons1_wpn-ak74u ef_main_weapon_type = 2 ef_weapon_type = 6 ;----------------------------------------------------------------------------------- holder_range_modifier = 1.0 holder_fov_modifier = 0.7 ;----------------------------------------------------------------------------------- cost = 5000 weapon_class = assault_rifle ammo_limit = 210 ammo_elapsed = 30 ammo_mag_size = 30 fire_modes = 1, -1 ammo_class = ammo_5.45x39_fmj, ammo_5.45x39_ap hand_dependence = 1 single_handed = 0 slot = 2 animation_slot = 2 inv_name = wpn-ak74u inv_name_short = wpn-ak74u inv_weight = 2.7 inv_grid_width = 4 inv_grid_height = 2 inv_grid_x = 0 inv_grid_y = 16 kill_msg_x = 0 kill_msg_y = 123 kill_msg_width = 69 kill_msg_height = 30 ;----------------------------------------------------------------------------------- ;params of weapon recoil fire_dispersion_base = 0.20 ;угол (в градусах) базовой дисперсии оружия (оружия зажатого в тисках) control_inertion_factor = 1.09f ;отдача cam_relax_speed = 6;0.3 ;скорость возврата в исходное положение cam_dispersion = 0.3 ;увеличения угла (в градусах) с каждым выстрелом cam_dispersion_inc = 0.20;0.15 ;увеличениe cam_dispersion с каждым выстрелом cam_dispertion_frac = 0.9 ;ствол будет подыматься на cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac) cam_max_angle = 9.0 ;максимальный угол отдачи cam_max_angle_horz = 30.0 ;(degree) maximum shot horizontal degree cam_step_angle_horz = 1.25;1.1 ;(degree) size of step camera moved in horizontal position while shooting fire_dispersion_condition_factor = 2 ;увеличение дисперсии в процентах при максимальном износе misfire_probability = 0.001 ;вероятность осечки при максимальном износе misfire_condition_k = 0.04 condition_shot_dec = 0.00009 ;увеличение износа при каждом выстреле ;----------------------------------------------------------------------------------- fire_point = 0,0.218,0.456 flame_particles = amik\weapons\flame_particles\flame_particles_06 smoke_particles = amik\weapons\smoke_particles\smoke_particles_00 grenade_flame_particles = weapons\generic_shoot_00 shell_point = 0.07, 0.262, 0.189 shell_particles = amik\weapons\5.45x39_shells_r PDM_disp_base = 1.0 PDM_disp_vel_factor = 0.8 PDM_disp_accel_factor = 0.8 PDM_crouch = 0.5 PDM_crouch_no_acc = 0.2 ; ttc hit_power = 0.74 hit_impulse = 50 hit_type = fire_wound fire_distance = 300 bullet_speed = 735 rpm = 650 use_aim_bullet = true time_to_aim = 1.0 silencer_hit_power = 0.74 silencer_hit_impulse = 50 silencer_fire_distance = 500 silencer_bullet_speed = 735 hud = wpn_ak74u_hud normal = 0, 1, 0 position = -0.026,-0.174,0 orientation = 0,0,0 ;--STRAP PARAMETERS----------------------------------------------------------------- strap_position = -0.18,-0.45,0.2 strap_orientation = -10,-5,10 strap_bone0 = bip01_spine2 strap_bone1 = bip01_spine1 visual = weapons\ak-74u\ak74u.ogf light_color = 0.6,0.5,0.3 light_range = 5 light_var_color = 0.05 light_var_range = 0.5 light_time = 0.2 ph_mass = 5 ;addons scope_status = 2 silencer_status = 2 grenade_launcher_status = 0 zoom_enabled = true ironsight_zoom_factor = 1 scope_zoom_factor = 1.2 scope_name = wpn_addon_scope_fake scope_names = wpn_addon_scope,wpn_addon_scope_1p29,wpn_addon_scope_1p78,wpn_addon_scope_ekp,wpn_addon_scope_kobra scope_respawn_wpn_addon_scope = wpn_ak74u_pso scope_respawn_wpn_addon_scope_1p29 = wpn_ak74u_1p29 scope_respawn_wpn_addon_scope_1p78 = wpn_ak74u_1p78 scope_respawn_wpn_addon_scope_ekp = wpn_ak74u_ekp scope_respawn_wpn_addon_scope_kobra = wpn_ak74u_kobra scope_x = 55 scope_y = 1 silencer_name = wpn_addon_sil_545_pbs4 silencer_x = 154 silencer_y = 15 wpn_addon_scope = wpn_ak74u_pso wpn_addon_scope_1p29 = wpn_ak74u_1p29 wpn_addon_scope_1p78 = wpn_ak74u_1p78 wpn_addon_scope_ekp = wpn_ak74u_ekp wpn_addon_scope_kobra = wpn_ak74u_kobra ;sounds (name of the sound, volume (0.0 - 1.0), delay (sec)) snd_draw = weapons\ak_74u\ak74u_draw snd_holster = weapons\ak_74u\ak74u_holster snd_empty = weapons\ak_74u\ak74u_empty, 0.7 snd_reload = weapons\ak_74u\ak74u_reload snd_silncer_shot = weapons\ak_74u\ak74u_shot_sil ;--------------- New sound of etRussk --------------- snd_shoot = weapons\akm\akm_m24r2__01 snd_shoot1 = weapons\akm\akm_m24l2__01 ;---------------------------------------------------- ;params when silencer is attached ;similar to corresponding params without prefix silencer_ ;silencer_flame_particles = weapons\generic_weapon01 silencer_smoke_particles = amik\weapons\smoke_particles\p_smoke_particles_02 silencer_light_color = 0.6,0.5,0.3 silencer_light_range = 0.01 silencer_light_var_color = 0.05 silencer_light_var_range = 0.5 silencer_light_time = 0.2 ;----------------------------------------------------------------------------- ;-- HUD DESCRIPTION ;----------------------------------------------------------------------------- [wpn_ak74u_hud] shell_point = 0.1,0.0,0.0 shell_dir = 0.0, 0.0, 0.0 fire_point = 0,0.05,0.0 fire_bone = wpn_body orientation = 0,0,0 position = -0.025,-0.14,0.13 visual = weapons\ak-74u\wpn_ak74u_hud.ogf anim_idle = idle anim_idle_aim = aim anim_reload = reload anim_draw = draw anim_holster = holster anim_shoot = shoot anim_idle_sprint = sprint anim_idle_moving = moving zoom_hide_crosshair = true zoom_rotate_time = 0.26 zoom_offset = -0.127250,0.035900,-0.215000 zoom_rotate_x = -0.008500 zoom_rotate_y = 0.000500 ------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------ [wpn_ak74u_pso]:wpn_ak74u hud = wpn_ak74u_pso_hud visual = weapons\ak-74u\wpn_ak74u_pso.ogf scope_status = 2 scope_name = wpn_addon_scope scope_respawn = wpn_ak74u scope_x = 26 scope_y = -1 [wpn_ak74u_pso_hud]:wpn_ak74u_hud zoom_offset = -0.114250,0.025900,-0.185000 zoom_rotate_x = -0.000500 zoom_rotate_y = -0.003500 visual = weapons\ak-74u\wpn_ak74u_pso_hud.ogf --------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------- [wpn_ak74u_1p29]:wpn_ak74u default_weapon = wpn_ak74u hud = wpn_ak74u_1p29_hud visual = weapons\ak-74u\wpn_ak74u_1p29.ogf scope_status = 2 scope_name = wpn_addon_scope_1p29 scope_respawn = wpn_ak74u scope_x = 49 scope_y = 3 [wpn_ak74u_1p29_hud]:wpn_ak74u_hud visual = weapons\ak-74u\wpn_ak74u_1p29_hud.ogf zoom_offset = -0.132250,0.022900,-0.266000 zoom_rotate_x = -0.000500 zoom_rotate_y = -0.003500 --------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------- [wpn_ak74u_1p78]:wpn_ak74u hud = wpn_ak74u_1p78_hud visual = weapons\ak-74u\wpn_ak74u_1p78.ogf scope_status = 2 scope_name = wpn_addon_scope_1p78 scope_respawn = wpn_ak74u scope_x = 55 scope_y = 1 [wpn_ak74u_1p78_hud]:wpn_ak74u_hud visual = weapons\ak-74u\wpn_ak74u_1p78_hud.ogf zoom_offset = -0.127250,0.013900,-0.246000 zoom_rotate_x = -0.000500 zoom_rotate_y = -0.003500 --------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------- [wpn_ak74u_ekp]:wpn_ak74u hud = wpn_ak74u_ekp_hud visual = weapons\ak-74u\wpn_ak74u_ekp.ogf scope_status = 2 scope_name = wpn_addon_scope_ekp scope_respawn = wpn_ak74u scope_x = 55 scope_y = 0 [wpn_ak74u_ekp_hud]:wpn_ak74u_hud visual = weapons\ak-74u\wpn_ak74u_ekp_hud.ogf zoom_offset = -0.127650,0.001100,-0.215000 zoom_rotate_x = -0.022600 zoom_rotate_y = -0.000800 --------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------- [wpn_ak74u_kobra]:wpn_ak74u hud = wpn_ak74u_kobra_hud visual = weapons\ak-74u\wpn_ak74u_kobra.ogf scope_status = 2 scope_name = wpn_addon_scope_kobra scope_respawn = wpn_ak74u scope_x = 59 scope_y = -1 [wpn_ak74u_kobra_hud]:wpn_ak74u_hud visual = weapons\ak-74u\wpn_ak74u_kobra_hud.ogf zoom_offset = -0.127650,-0.002100,-0.215000 zoom_rotate_x = -0.027600 zoom_rotate_y = -0.003800 --------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------- [wpn_ak74u_m1]:wpn_ak74u $spawn = "weapons\uniq\wpn_ak74u_m1" description = enc_weapons1_wpn-ak74u_m1 cost = 10000 ammo_mag_size = 45 inv_name = wpn-ak74u_m1 inv_name_short = wpn-ak74u_m1 inv_weight = 3.1 inv_grid_x = 9 inv_grid_y = 19 cost = 8000 fire_dispersion_base = 0.1 strap_position = -0.18,-0.40,0.2 hud = wpn_ak74u_m1_hud visual = weapons\ak-74u\wpn_ak74u_m1.ogf scope_status = 0 scope_zoom_factor = 1.4 silencer_x = 151 silencer_y = 9 snd_reload = weapons\rpk74\rpk74_reload [wpn_ak74u_m1_hud]:wpn_ak74u_hud shell_point = 0,0.024,-0.12 shell_dir = 0.0, 1.0, 0.0 fire_point = 0,0.051841,0.08 orientation = 0.55,2.39,0.15 position = -0.072,-0.15,0.1 visual = weapons\ak-74u\wpn_ak74u_m1_hud.ogf zoom_offset = -0.079500,0.012200,-0.120000 zoom_rotate_x = 0.039600 zoom_rotate_y = 0.000950 ------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------ [wpn_ak74u_m2]:wpn_ak74u_m1 $spawn = "weapons\uniq\wpn_ak74u_m2" description = enc_weapons1_wpn-ak74u_m2 cost = 9000 ammo_mag_size = 20 ammo_class = ammo_9x39_ap, ammo_9x39_pab9 inv_name = wpn-ak74u_m2 inv_name_short = wpn-ak74u_m2 inv_grid_width = 5 inv_grid_height = 2 inv_grid_x = 51 inv_grid_y = 4 cost = 12000 fire_dispersion_base = 0.09 hit_power = 0.28 fire_distance = 200 bullet_speed = 280 rpm = 800 hud = wpn_ak74u_m2_hud visual = weapons\ak-74u\wpn_ak74u_m2.ogf scope_status = 2 silencer_name = wpn_addon_sil_545_pbs4 scope_x = 31 scope_y = 7 silencer_x = 178 silencer_y = 19 snd_shoot = weapons\groza\groza-4_shot__0 snd_shoot1 = weapons\groza\groza-4_shot__1 snd_shoot2 = weapons\groza\groza-4_shot__2 snd_shoot3 = weapons\groza\groza-4_shot__3 snd_silncer_shot = weapons\groza\groza-4_sil__0 snd_silncer_shot1 = weapons\groza\groza-4_sil__1 snd_silncer_shot2 = weapons\groza\groza-4_sil__2 snd_silncer_shot3 = weapons\groza\groza-4_sil__3 [wpn_ak74u_m2_hud]:wpn_ak74u_m1_hud visual = weapons\ak-74u\wpn_ak74u_m2_hud.ogf zoom_offset = -0.081800,0.055900,-0.120000 zoom_rotate_x = 0.047400 zoom_rotate_y = 0.008450 --------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------- [wpn_ak74u_arena]:wpn_ak74u; $spawn = "weapons\arena\wpn_ak74u_arena" hud = wpn_ak74u_arena_hud [wpn_ak74u_arena_hud]:wpn_ak74u_hud @Italmas, Дядь а не проще проще сделать через респавн замену прицелов? Встроенная в движок функция. Вот тебе пример. Разбирайся. Изменено 26 Июля 2019 пользователем I am Dead спойлер Поделиться этим сообщением Ссылка на сообщение