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Nomadec

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Вылет после убийства Шныры на АТП. Спавнятся бандиты, начинаю зачищать, проходит минута-две - вылет. Что делать? 

Spoiler

* Detected CPU: AuthenticAMD AMD FX(tm)-6300 Six-Core Processor             , F111/M2/S0 Counts: 6
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2

Initializing File System...
using fs-ltx d:\program files (x86)\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 79228 files cached, 19844Kb memory used.
Init FileSystem 1.866683 sec
[14.07.19 13:06:55.403] 'xrCore' build 7445, Jun 25 2019
[14.07.19 13:06:55.403] OP 2.1 Engine ver 1.0f patch ver 8.2
[14.07.19 13:06:55.403] 
[14.07.19 13:06:55.746] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[14.07.19 13:06:55.746] Initializing Engine...
[14.07.19 13:06:55.746] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[14.07.19 13:06:55.746]  buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[14.07.19 13:06:55.746]  transparent_treasure user_name ]
[14.07.19 13:06:55.746] Loading  config for renderer 
[14.07.19 13:06:55.746] Executing config-script "user.ltx"...
[14.07.19 13:06:55.746] [d:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[14.07.19 13:06:55.746] Starting INPUT device...
[14.07.19 13:06:55.762] Loading DLL: xrRender_R2.dll
[14.07.19 13:06:55.762] Loading DLL: xrGame.dll
[14.07.19 13:06:55.775] 'xrGame' build Jun 25 2019 12:48:47
[14.07.19 13:06:55.843] * [win32]: free[4034580 K], reserved[41188 K], committed[118472 K]
[14.07.19 13:06:55.843] * [ D3D ]: textures[0 K]
[14.07.19 13:06:55.843] * [x-ray]: crt heap[31240 K], process heap[31240 K], game lua[0 K], engine lua[0 K], render[0 K]
[14.07.19 13:06:55.843] * [x-ray]: economy: strings[count: 37144, lengths: 1018 K, overhead: 1160 K, saved: 14627 K]
[14.07.19 13:06:55.843] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[14.07.19 13:06:55.843] Executing config-script "d:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[14.07.19 13:06:55.845] [d:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[14.07.19 13:06:55.845] Executing config-script "user.ltx"...
[14.07.19 13:06:55.845] Executing config-script "d:\program files (x86)\op-2.1\gamedata\config\rspec_extreme.ltx"...
[14.07.19 13:06:55.845] [d:\program files (x86)\op-2.1\gamedata\config\rspec_extreme.ltx] successfully loaded.
[14.07.19 13:06:55.845] Executing config-script "d:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[14.07.19 13:06:55.845] [d:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[14.07.19 13:06:55.846] - Maximum allowed affinity mask: 0x3F, current: 0x3E
[14.07.19 13:06:55.846] [d:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[14.07.19 13:06:55.846] SOUND: OpenAL: enumerate devices...
[14.07.19 13:06:55.846] SOUND: OpenAL: EnumerationExtension Present
[14.07.19 13:06:55.846] devices OpenAL Soft
[14.07.19 13:06:55.846] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[14.07.19 13:06:55.864] SOUND: OpenAL: All available devices:
[14.07.19 13:06:55.865] 1. OpenAL Soft, Spec Version 1.1 (default)
[14.07.19 13:06:55.865] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[14.07.19 13:06:55.871] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[14.07.19 13:06:55.873] * sound: EAX 2.0 extension: absent
[14.07.19 13:06:55.873] * sound: EAX 2.0 deferred: absent
[14.07.19 13:06:55.873] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[14.07.19 13:06:55.876] Starting RENDER device...
[14.07.19 13:06:55.886] * GPU [vendor:10DE]-[device:FC6]: NVIDIA GeForce GTX 650
[14.07.19 13:06:55.886] * GPU driver: 26.21.14.3086
[14.07.19 13:06:56.078] * CREATE: DeviceREF: 1
[14.07.19 13:06:56.078] *     Texture memory: 3999 M
[14.07.19 13:06:56.078] *          DDI-level: 9.0
[14.07.19 13:06:56.338] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[14.07.19 13:06:56.342] * GPU vertex cache: unrecognized, 16
[14.07.19 13:06:56.344] * DVB created: 4096K
[14.07.19 13:06:56.345] * DIB created: 512K
[14.07.19 13:06:56.361]  Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[14.07.19 13:06:56.361]  Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[14.07.19 13:06:56.361]  Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[14.07.19 13:06:56.361]  Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[14.07.19 13:06:56.361]  Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[14.07.19 13:06:56.361]  Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[14.07.19 13:06:56.361]  Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[14.07.19 13:06:56.361]  Renderer doesn't support blender 'effects\shadow_world'
[14.07.19 13:06:56.361]  Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[14.07.19 13:06:56.473] load time LTX=109 ms
[14.07.19 13:06:56.485] count of .thm files=3228
[14.07.19 13:06:56.581] load time THM=108 ms
[14.07.19 13:06:56.581] * NULLRT supported
[14.07.19 13:06:56.581] * ...and used
[14.07.19 13:06:56.581] * HWDST/PCF supported and used
[14.07.19 13:06:56.581] * NV-DBT supported and used
[14.07.19 13:06:57.111] - r__tf_aniso 16
[14.07.19 13:06:57.111] - r2_tf_mipbias 0.
[14.07.19 13:06:57.130] Script debugger succesfully restarted.
[14.07.19 13:07:00.239] - Gamedata version: [Ñáîðêà 2.1 final p.8k.2]
[14.07.19 13:07:00.551] ~ WARNING User-defined param [respawn_type] not found!
[14.07.19 13:07:00.613] Starting engine...
[14.07.19 13:07:00.774] GMLib loaded at 160 msec
[14.07.19 13:07:01.605] Game_Globals loaded at 830 msec
[14.07.19 13:07:02.480] App_Start loaded at 874 msec
[14.07.19 13:07:02.492] ui_core loaded at 12 msec
[14.07.19 13:07:02.621] Loading DLL: xrGameSpy.dll
[14.07.19 13:07:02.752] Main_Menu loaded at 260 msec
[14.07.19 13:07:18.142] * DVB created: 4096K
[14.07.19 13:07:18.142] * DIB created: 512K
[14.07.19 13:07:18.460] - r__tf_aniso 16
[14.07.19 13:07:18.460] - r2_tf_mipbias 0.
[14.07.19 13:07:18.460] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[14.07.19 13:07:18.460] * GPU vertex cache: unrecognized, 16
[14.07.19 13:07:18.460] *** RESET [512 ms]
[14.07.19 13:07:18.472] "d:\program files (x86)\op-2.1\bin\xr_3da.exe" 
[14.07.19 13:07:18.472] Begin load
[14.07.19 13:07:18.473] * phase time: 0 ms
[14.07.19 13:07:18.523] * phase cmem: 207075 K
[14.07.19 13:07:18.523] Prefetching objects...
[14.07.19 13:07:18.700] * Objects loaded in 0 ms
[14.07.19 13:07:24.229] * Models loaded in 5528 ms
[14.07.19 13:07:24.283] * Prefetch memory:  713995Kb
[14.07.19 13:07:24.288] * phase time: 5814 ms
[14.07.19 13:07:24.341] * phase cmem: 884149 K
[14.07.19 13:07:24.341] Starting server...
[14.07.19 13:07:24.390] - Gamedata version: [Ñáîðêà 2.1 final p.8k.2]
[14.07.19 13:07:24.426] ~ WARNING User-defined param [respawn_type] not found!
[14.07.19 13:07:24.461] * phase time: 172 ms
[14.07.19 13:07:24.514] * phase cmem: 881931 K
[14.07.19 13:07:24.514] Loading alife simulator...
[14.07.19 13:07:24.549] * phase time: 88 ms
[14.07.19 13:07:24.619] * phase cmem: 881924 K
[14.07.19 13:07:24.619] Loading savegame...
[14.07.19 13:07:24.674]  d:\program files (x86)\op-2.1\userdata\savedgames\Äåíü 21. Àâòîñîõðàíåíèå Êðàñíûé Ëåñ - Áàð.sav save created on DEVELOPER mode!
[14.07.19 13:07:24.674] * Loading key-value pairs...
[14.07.19 13:07:24.751] * 20 key-value pairs were successfully loaded (0.077s)
[14.07.19 13:07:24.751] * Loading spawn registry...
[14.07.19 13:07:27.760] * 25177 spawn points were successfully loaded (3.009s)
[14.07.19 13:07:27.763] * Loading objects...
[14.07.19 13:07:28.883] * 36494 objects were successfully loaded (1.120s) 36494
[14.07.19 13:07:30.446] * Loading quick slots data...
[14.07.19 13:07:30.446] * Start objects on_register'ed...
[14.07.19 13:07:33.110] * 36494 objects on_register'ed (2.665s)
[14.07.19 13:07:33.113] * Game Äåíü 21. Àâòîñîõðàíåíèå Êðàñíûé Ëåñ - Áàð is successfully loaded from file 'd:\program files (x86)\op-2.1\userdata\savedgames\Äåíü 21. Àâòîñîõðàíåíèå Êðàñíûé Ëåñ - Áàð.sav' (8.599s)
[14.07.19 13:07:33.113] * phase time: 8563 ms
[14.07.19 13:07:33.220] * phase cmem: 1047940 K
[14.07.19 13:07:33.220] Connecting...
[14.07.19 13:07:33.243] MaxPlayers = 32
[14.07.19 13:07:33.292] * phase time: 179 ms
[14.07.19 13:07:33.401] * phase cmem: 1060373 K
[14.07.19 13:07:33.401] Connecting to...
[14.07.19 13:07:33.403]  Player not found. New player created.
[14.07.19 13:07:33.408] * client : connection accepted - <>
[14.07.19 13:07:33.418] * phase time: 126 ms
[14.07.19 13:07:33.525] * phase cmem: 1060399 K
[14.07.19 13:07:33.525] Reading level info...
[14.07.19 13:07:33.525] * phase time: 107 ms
[14.07.19 13:07:33.632] * phase cmem: 1060399 K
[14.07.19 13:07:33.632] Loading object space...
[14.07.19 13:07:33.842] * object space load: 210 ms
[14.07.19 13:07:33.842] * phase time: 317 ms
[14.07.19 13:07:33.958] * phase cmem: 1108323 K
[14.07.19 13:07:33.958] Loading shaders (R2)...
[14.07.19 13:07:34.389] * phase time: 546 ms
[14.07.19 13:07:34.496] * phase cmem: 1109826 K
[14.07.19 13:07:34.496] Loading geometry (R2)...
[14.07.19 13:07:34.545] * phase time: 156 ms
[14.07.19 13:07:34.660] * phase cmem: 1157554 K
[14.07.19 13:07:34.660] Loading visuals (R2)...
[14.07.19 13:07:34.702] * phase time: 156 ms
[14.07.19 13:07:34.823] * phase cmem: 1161145 K
[14.07.19 13:07:34.823] Loading details (R2)...
[14.07.19 13:07:34.857] * [DETAILS] VertexConsts(256), Batch(61)
[14.07.19 13:07:34.857] * [DETAILS] 37515 v(20), 24278 p
[14.07.19 13:07:34.857] * [DETAILS] Batch(61), VB(732K), IB(142K)
[14.07.19 13:07:34.859] * phase time: 156 ms
[14.07.19 13:07:34.968] * phase cmem: 1162067 K
[14.07.19 13:07:34.968] Loading sectors (R2)...
[14.07.19 13:07:34.968] * Loading HOM: d:\program files (x86)\op-2.1\gamedata\levels\atp_for_test22\level.hom
[14.07.19 13:07:34.970] * phase time: 110 ms
[14.07.19 13:07:35.079] * phase cmem: 1162114 K
[14.07.19 13:07:35.079] Loading AI objects...
[14.07.19 13:07:35.080] - Loading music tracks from 'atp_for_test22_musics'...
[14.07.19 13:07:35.083] * phase time: 113 ms
[14.07.19 13:07:35.196] * phase cmem: 1162187 K
[14.07.19 13:07:35.196] Loading PH world...
[14.07.19 13:07:35.226] - Game configuring : Started 
[14.07.19 13:07:35.232] - Game configuring : Finished 
[14.07.19 13:07:35.425] * phase time: 341 ms
[14.07.19 13:07:35.544] * phase cmem: 1177154 K
[14.07.19 13:07:35.544] Loading textures...
[14.07.19 13:07:36.594] * t-report - base: 1389, 1174404 K
[14.07.19 13:07:36.594] * t-report - lmap: 3, 4096 K
[14.07.19 13:07:36.595] * phase time: 1170 ms
[14.07.19 13:07:36.714] * phase cmem: 1656543 K
[14.07.19 13:07:36.714] Synchronizing...
[14.07.19 13:07:36.714] Save created on [Engine 1.0f p 8.2]
[14.07.19 13:07:36.714] Save date and time [Sun Jul 14 12:44:29 2019]
[14.07.19 13:07:36.734] * phase time: 138 ms
[14.07.19 13:07:36.867] * phase cmem: 1656543 K
[14.07.19 13:07:37.222] * [win32]: free[1987588 K], reserved[95952 K], committed[2110700 K]
[14.07.19 13:07:37.222] * [ D3D ]: textures[1178501 K]
[14.07.19 13:07:37.222] * [x-ray]: crt heap[1654319 K], process heap[1654319 K], game lua[206796 K], engine lua[156 K], render[0 K]
[14.07.19 13:07:37.222] * [x-ray]: economy: strings[count: 188149, lengths: 10116 K, overhead: 5879 K, saved: 24122 K]
[14.07.19 13:07:37.222] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[14.07.19 13:07:37.222] * Starting measure
[14.07.19 13:07:50.819] * MEMORY USAGE: 2624699 K
[14.07.19 13:08:06.838] * DVB created: 4096K
[14.07.19 13:08:06.839] * DIB created: 512K
[14.07.19 13:08:07.145] - r__tf_aniso 16
[14.07.19 13:08:07.146] - r2_tf_mipbias 0.
[14.07.19 13:08:07.146] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[14.07.19 13:08:07.146] * GPU vertex cache: unrecognized, 16
[14.07.19 13:08:07.146] *** RESET [777 ms]
[14.07.19 13:08:08.810] * MEMORY USAGE: 2571138 K
[14.07.19 13:08:52.997] * Saving spawns...
[14.07.19 13:08:53.000] * Saving objects...
[14.07.19 13:08:53.272] * 36490 objects are successfully saved
[14.07.19 13:08:53.287] * Saving key-value pairs...
[14.07.19 13:08:53.351] * 20 key-value pairs were successfully saved
[14.07.19 13:08:53.351] * Saving quick slots data...
[14.07.19 13:08:53.488] * Game Nikita_quicksave.sav is successfully saved to file 'd:\program files (x86)\op-2.1\userdata\savedgames\nikita_quicksave.sav'
[14.07.19 13:09:44.496] * Saving spawns...
[14.07.19 13:09:44.499] * Saving objects...
[14.07.19 13:09:44.778] * 36491 objects are successfully saved
[14.07.19 13:09:44.797] * Saving key-value pairs...
[14.07.19 13:09:44.861] * 20 key-value pairs were successfully saved
[14.07.19 13:09:44.861] * Saving quick slots data...
[14.07.19 13:09:44.949] * Game Nikita_quicksave.sav is successfully saved to file 'd:\program files (x86)\op-2.1\userdata\savedgames\nikita_quicksave.sav'
[14.07.19 13:10:03.260] * Saving spawns...
[14.07.19 13:10:03.262] * Saving objects...
[14.07.19 13:10:03.538] * 36494 objects are successfully saved
[14.07.19 13:10:03.555] * Saving key-value pairs...
[14.07.19 13:10:03.618] * 20 key-value pairs were successfully saved
[14.07.19 13:10:03.618] * Saving quick slots data...
[14.07.19 13:10:03.695] * Game Nikita_quicksave.sav is successfully saved to file 'd:\program files (x86)\op-2.1\userdata\savedgames\nikita_quicksave.sav'
[14.07.19 13:10:59.960]  Unable to find Hotkey entry in registry
[14.07.19 13:11:01.947] * Saving spawns...
[14.07.19 13:11:01.949] * Saving objects...
[14.07.19 13:11:02.242] * 36557 objects are successfully saved
[14.07.19 13:11:02.259] * Saving key-value pairs...
[14.07.19 13:11:02.326] * 20 key-value pairs were successfully saved
[14.07.19 13:11:02.326] * Saving quick slots data...
[14.07.19 13:11:02.412] * Game Äåíü 21. Àâòîñîõðàíåíèå Áàð - Ñâàëêà.sav is successfully saved to file 'd:\program files (x86)\op-2.1\userdata\savedgames\Äåíü 21. Àâòîñîõðàíåíèå Áàð - Ñâàëêà.sav'
[14.07.19 13:12:15.044] Begin load
[14.07.19 13:12:15.348] - Gamedata version: [Ñáîðêà 2.1 final p.8k.2]
[14.07.19 13:12:15.384] ~ WARNING User-defined param [respawn_type] not found!
[14.07.19 13:12:15.419] * phase time: 367 ms
[14.07.19 13:12:15.606] * phase cmem: 2729762 K
[14.07.19 13:12:15.606] Loading alife simulator...
[14.07.19 13:12:15.608] * phase time: 189 ms
[14.07.19 13:12:15.792] * phase cmem: 2729731 K
[14.07.19 13:12:15.792] Loading savegame...
[14.07.19 13:12:15.826]  d:\program files (x86)\op-2.1\userdata\savedgames\Äåíü 21. Àâòîñîõðàíåíèå Áàð - Ñâàëêà.sav save created on DEVELOPER mode!
[14.07.19 13:12:15.826] * Loading key-value pairs...
[14.07.19 13:12:15.898] * 20 key-value pairs were successfully loaded (0.071s)
[14.07.19 13:12:15.898] * Loading spawn registry...
[14.07.19 13:12:18.678] * 25177 spawn points were successfully loaded (2.780s)
[14.07.19 13:12:18.679] * Loading objects...
[14.07.19 13:12:19.695] * 36557 objects were successfully loaded (1.016s) 36557
[14.07.19 13:12:21.228] * Loading quick slots data...
[14.07.19 13:12:21.228] * Start objects on_register'ed...
[14.07.19 13:12:23.604] * 36557 objects on_register'ed (2.375s)
[14.07.19 13:12:23.605] * Game Äåíü 21. Àâòîñîõðàíåíèå Áàð - Ñâàëêà is successfully loaded from file 'd:\program files (x86)\op-2.1\userdata\savedgames\Äåíü 21. Àâòîñîõðàíåíèå Áàð - Ñâàëêà.sav' (7.997s)
[14.07.19 13:12:23.606] * phase time: 7996 ms
[14.07.19 13:12:23.797] * phase cmem: 2828467 K
[14.07.19 13:12:23.797] Connecting...
[14.07.19 13:12:23.797] * phase time: 191 ms
[14.07.19 13:12:23.985] * phase cmem: 2828468 K
[14.07.19 13:12:23.985] Restart sim...
[14.07.19 13:12:23.985] * phase time: 187 ms
[14.07.19 13:12:24.175] * phase cmem: 2828468 K
[14.07.19 13:12:24.715] * [win32]: free[669708 K], reserved[97552 K], committed[3426980 K]
[14.07.19 13:12:24.737] * [ D3D ]: textures[2044595 K]
[14.07.19 13:12:24.737] * [x-ray]: crt heap[2826253 K], process heap[2826253 K], game lua[206999 K], engine lua[199 K], render[3664 K]
[14.07.19 13:12:24.737] * [x-ray]: economy: strings[count: 200078, lengths: 10704 K, overhead: 6252 K, saved: 67272 K]
[14.07.19 13:12:24.737] * [x-ray]: economy: smem[count: 59157, lengths: 33176 K, overhead: 924 K, saved: 13820 K]
[14.07.19 13:12:24.737] * Starting measure
[14.07.19 13:12:32.903] * MEMORY USAGE: 2797574 K
[14.07.19 13:13:33.944]  Unable to find Hotkey entry in registry
[14.07.19 13:13:35.634] * Saving spawns...
[14.07.19 13:13:35.637] * Saving objects...
[14.07.19 13:13:35.917] * 36616 objects are successfully saved
[14.07.19 13:13:35.935] * Saving key-value pairs...
[14.07.19 13:13:36.002] * 20 key-value pairs were successfully saved
[14.07.19 13:13:36.002] * Saving quick slots data...
[14.07.19 13:13:36.094] * Game Äåíü 20. Àâòîñîõðàíåíèå Áàð - Äèêàÿ Òåððèòîðèÿ.sav is successfully saved to file 'd:\program files (x86)\op-2.1\userdata\savedgames\Äåíü 20. Àâòîñîõðàíåíèå Áàð - Äèêàÿ Òåððèòîðèÿ.sav'
[14.07.19 13:14:20.999]  ERROR Section[atp_bandit_add_sedoy] not found in game configs!
[14.07.19 13:14:20.999]  [LUA]  0 : [C  ] create
[14.07.19 13:14:20.999]  [LUA]  1 : [Lua] ...s (x86)\op-2.1\gamedata\scripts\buusty_dialog.script(5041) : bandit_sedoy_spawn
[14.07.19 13:14:20.999]  [LUA]  2 : [main] [string "buusty_dialog.bandit_sedoy_spawn()"](1) : f
[14.07.19 13:14:20.999]  [LUA]  3 : [Lua] ...am files (x86)\op-2.1\gamedata\scripts\timers.script(351) : trigger
[14.07.19 13:14:20.999]  [LUA]  4 : [Lua] ...am files (x86)\op-2.1\gamedata\scripts\timers.script(338) : update
[14.07.19 13:14:20.999]  [LUA]  5 : [Lua] ...6)\op-2.1\gamedata\scripts\binders\bind_actor.script(265) : update250
[14.07.19 13:14:20.999]  [LUA]  6 : [Lua] ...6)\op-2.1\gamedata\scripts\binders\bind_actor.script(211) : f
[14.07.19 13:14:20.999]  [LUA]  7 : [Lua] ...files (x86)\op-2.1\gamedata\scripts\autopause.script(65) : 
[14.07.19 13:14:20.999]  
[14.07.19 13:14:20.999] FATAL ERROR
[14.07.19 13:14:20.999]  
[14.07.19 13:14:20.999] [error]Expression    : fatal error
[14.07.19 13:14:20.999] [error]Function      : CALifeSimulator__spawn_item
[14.07.19 13:14:20.999] [error]File          : alife_simulator_script.cpp
[14.07.19 13:14:20.999] [error]Line          : 226
[14.07.19 13:14:20.999] [error]Description   : <no expression>
[14.07.19 13:14:20.999] [error]Arguments     : Invalid section!
[14.07.19 13:14:20.999]  
[14.07.19 13:14:20.999] 
[14.07.19 13:14:20.999] stack trace:
[14.07.19 13:14:20.999] 
[14.07.19 13:14:21.637] *** break by StackWalk ***
[14.07.19 13:14:21.637] stack trace:
[14.07.19 13:14:21.637] 
[14.07.19 13:14:21.637]      0023:6F99ED6B (0x6F9B3930 0x6F9B393C 0x0028A558 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295
[14.07.19 13:14:21.637]      0023:6F99F4FF (0x6F9CC200 0x6D204C88 0x000000E2 0x6D204D80) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428
[14.07.19 13:14:21.637]      0023:6CDF689F (0x0EFDB840 0x56C8C630 0x0DE4B640 0x000685DA) xrGame.dll, CALifeSimulator__spawn_item(), s:\xr_3da\xrgame\alife_simulator_script.cpp, 226
[14.07.19 13:14:21.637]      0023:6CA56C8E (0x6CDF6810 0x00000000 0xCD3A0018 0x00000000) xrGame.dll, luabind::detail::returns<CSE_Abstract *>::call<CALifeSimulator,luabind::detail::null_type,CALifeSimulator *,char const *,_vector3<float> const &,unsigned int,unsigned short>(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 240
[14.07.19 13:14:21.637]      0023:6CA55C42 (0x6CDF6810 0x00000000 0xCD3A0018 0x00000000) xrGame.dll, luabind::detail::call<CALifeSimulator,luabind::detail::null_type,CSE_Abstract *,CALifeSimulator *,char const *,_vector3<float> const &,unsigned int,unsigned short>(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 390
[14.07.19 13:14:21.637]      0023:6CA5542F (0x058ADD90 0xCD3A0018 0x03ADD880 0x00000003) xrGame.dll, boost::detail::function::function_obj_invoker1<luabind::detail::mem_fn_callback<CSE_Abstract * (__cdecl*)(CALifeSimulator *,char const *,_vector3<float> const &,unsigned int,unsigned short),CALifeSimulator,luabind::detail::null_type>,int,lua_State *>::invoke(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 117
[14.07.19 13:14:21.637]      0023:6F883CE4 (0xCD3A0018 0x14C915C8 0xCD3A0018 0x14C91578) xrLua.dll, boost::function1<int,lua_State *,std::allocator<boost::function_base> >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319
[14.07.19 13:14:21.637]      0023:6F8B9EAD (0xCD3A0018 0x14C91558 0xFFFFFFFF 0x14C91568) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755
[14.07.19 13:14:21.638]      0023:6F8A19C7 (0xFFFFFFFF 0xCD3A0018 0x0028AB18 0x00000250) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117
[14.07.19 13:14:21.638]      0023:6F899175 (0xCD3A0018 0x14C913C8 0x00000000 0xCD3A0018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282
[14.07.19 13:14:21.638]      0023:6F899480 (0x00000000 0x6F8990EC 0xCD3A0018 0x0028AC78) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380
[14.07.19 13:14:21.638]      0023:6F88EA02 (0xCD3A0018 0x0028AC78 0x00000000 0x0028AC30) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821
[14.07.19 13:14:21.638]      0023:6F8990EC (0x0028AC78 0xCD3A0018 0x00000000 0x0028AC84) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120
[14.07.19 13:14:21.638]      0023:6F8994F5 (0x0028AC78 0x000000C0 0x00000000 0x010B0D40) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463
[14.07.19 13:14:21.638]      0023:6F8BF4BA (0xCD3A0018 0x00000002 0x00000000 0x6D200630) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41
[14.07.19 13:14:21.638]      0023:6CB09080 (0xCD3A0018 0x0028ACDC 0x3FCB0101 0x7CC1D5A8) xrGame.dll, luabind::detail::proxy_member_void_caller<boost::tuples::tuple<unsigned int const *,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type> >::~proxy_member_void_caller<boost::tuples::tuple<unsigned int const *,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type> >(), s:\sdk\luabind\luabind\luabind\detail\call_member.hpp, 248
[14.07.19 13:14:21.638]      0023:6CEBCDF4 (0x00000025 0x010B0D40 0x96B1AE00 0x00000000) xrGame.dll, CScriptBinderObjectWrapper::shedule_Update(), s:\xr_3da\xrgame\script_binder_object_wrapper.cpp, 87
[14.07.19 13:14:21.638]      0023:6CE132AA (0x00000025 0x00000000 0x77C24294 0x0028CD44) xrGame.dll, CScriptBinder::shedule_Update(), s:\xr_3da\xrgame\script_binder.cpp, 184
[14.07.19 13:14:21.638]      0023:6CF5432A (0x00000025 0x6CB09080 0x6CB090E4 0xCD3A0018) xrGame.dll, CGameObject::shedule_Update(), s:\xr_3da\xrgame\gameobject.cpp, 920
[14.07.19 13:14:21.638]      0023:6CF4AF5C (0x00000025 0x00000000 0x5BD34FA0 0x0028CD80) xrGame.dll, CEntity::shedule_Update(), s:\xr_3da\xrgame\entity.cpp, 329
[14.07.19 13:14:21.638]      0023:6CF4C395 (0x00000025 0x00000000 0x44C00000 0x44C00000) xrGame.dll, CEntityAlive::shedule_Update(), s:\xr_3da\xrgame\entity_alive.cpp, 205
[14.07.19 13:14:21.638]      0023:6CF27E1B (0x00000025 0x00000002 0x010AE5D4 0x0028D570) xrGame.dll, CActor::shedule_Update(), s:\xr_3da\xrgame\actor.cpp, 1117
[14.07.19 13:14:21.638]      0023:010031F4 (0xBA030800 0x00000019 0x0028D020 0x6C01F040) XR_3DA.exe, CSheduler::Update(), s:\xr_3da\xrsheduler.cpp, 469
[14.07.19 13:14:21.638]      0023:6CF01999 (0x003F8C5F 0x03A45DD0 0x010363B4 0x003462BE) xrGame.dll, CGamePersistent::OnFrame(), s:\xr_3da\xrgame\gamepersistent.cpp, 468
[14.07.19 13:14:21.638]      0023:00FEFB8C (0x003462BE 0x0000003C 0x010AE460 0x3D1AAA9D) XR_3DA.exe, CRegistrator<pureRender>::Process(), s:\xr_3da\pure.h, 77
[14.07.19 13:14:21.638]      0023:010363B4 (0x00000000 0x010B1930 0xFF03A000 0x00000008) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350
[14.07.19 13:14:21.638]      0023:01036895 (0x010B1930 0xFFFFFFFF 0x0028F8C0 0x01000D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245
[14.07.19 13:14:21.638]      0023:0100113A (0x00000000 0x010B1930 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291
[14.07.19 13:14:21.638]      0023:01000D50 (0x00FA0000 0x00000000 0x005A2B9F 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719
[14.07.19 13:14:21.638]      0023:01000960 (0x00FA0000 0x00000000 0x005A2B9F 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777
[14.07.19 13:14:21.638]      0023:00FFB6CB (0xFF03A000 0x76067BE0 0x578AAE5C 0x0028F9AC) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253
[14.07.19 13:14:21.638]      0023:76067C04 (0xFF03A000 0x5625F15A 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[14.07.19 13:14:21.638]      0023:779BAD8F (0xFFFFFFFF 0x779A00A9 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[14.07.19 13:14:21.638]      0023:779BAD5A (0x00FFB73D 0xFF03A000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
 

 

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