airzez 0 Опубликовано 14 Июля 2019 (изменено) Вылет после убийства Шныры на АТП. Спавнятся бандиты, начинаю зачищать, проходит минута-две - вылет. Что делать? Spoiler * Detected CPU: AuthenticAMD AMD FX(tm)-6300 Six-Core Processor , F111/M2/S0 Counts: 6 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 Initializing File System... using fs-ltx d:\program files (x86)\op-2.1\fsgame.ltx CLocatorAPI::_initialize, FS: 79228 files cached, 19844Kb memory used. Init FileSystem 1.866683 sec [14.07.19 13:06:55.403] 'xrCore' build 7445, Jun 25 2019 [14.07.19 13:06:55.403] OP 2.1 Engine ver 1.0f patch ver 8.2 [14.07.19 13:06:55.403] [14.07.19 13:06:55.746] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [14.07.19 13:06:55.746] Initializing Engine... [14.07.19 13:06:55.746] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [14.07.19 13:06:55.746] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound [14.07.19 13:06:55.746] transparent_treasure user_name ] [14.07.19 13:06:55.746] Loading config for renderer [14.07.19 13:06:55.746] Executing config-script "user.ltx"... [14.07.19 13:06:55.746] [d:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded. [14.07.19 13:06:55.746] Starting INPUT device... [14.07.19 13:06:55.762] Loading DLL: xrRender_R2.dll [14.07.19 13:06:55.762] Loading DLL: xrGame.dll [14.07.19 13:06:55.775] 'xrGame' build Jun 25 2019 12:48:47 [14.07.19 13:06:55.843] * [win32]: free[4034580 K], reserved[41188 K], committed[118472 K] [14.07.19 13:06:55.843] * [ D3D ]: textures[0 K] [14.07.19 13:06:55.843] * [x-ray]: crt heap[31240 K], process heap[31240 K], game lua[0 K], engine lua[0 K], render[0 K] [14.07.19 13:06:55.843] * [x-ray]: economy: strings[count: 37144, lengths: 1018 K, overhead: 1160 K, saved: 14627 K] [14.07.19 13:06:55.843] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [14.07.19 13:06:55.843] Executing config-script "d:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"... [14.07.19 13:06:55.845] [d:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [14.07.19 13:06:55.845] Executing config-script "user.ltx"... [14.07.19 13:06:55.845] Executing config-script "d:\program files (x86)\op-2.1\gamedata\config\rspec_extreme.ltx"... [14.07.19 13:06:55.845] [d:\program files (x86)\op-2.1\gamedata\config\rspec_extreme.ltx] successfully loaded. [14.07.19 13:06:55.845] Executing config-script "d:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"... [14.07.19 13:06:55.845] [d:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [14.07.19 13:06:55.846] - Maximum allowed affinity mask: 0x3F, current: 0x3E [14.07.19 13:06:55.846] [d:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded. [14.07.19 13:06:55.846] SOUND: OpenAL: enumerate devices... [14.07.19 13:06:55.846] SOUND: OpenAL: EnumerationExtension Present [14.07.19 13:06:55.846] devices OpenAL Soft [14.07.19 13:06:55.846] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [14.07.19 13:06:55.864] SOUND: OpenAL: All available devices: [14.07.19 13:06:55.865] 1. OpenAL Soft, Spec Version 1.1 (default) [14.07.19 13:06:55.865] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [14.07.19 13:06:55.871] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [14.07.19 13:06:55.873] * sound: EAX 2.0 extension: absent [14.07.19 13:06:55.873] * sound: EAX 2.0 deferred: absent [14.07.19 13:06:55.873] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [14.07.19 13:06:55.876] Starting RENDER device... [14.07.19 13:06:55.886] * GPU [vendor:10DE]-[device:FC6]: NVIDIA GeForce GTX 650 [14.07.19 13:06:55.886] * GPU driver: 26.21.14.3086 [14.07.19 13:06:56.078] * CREATE: DeviceREF: 1 [14.07.19 13:06:56.078] * Texture memory: 3999 M [14.07.19 13:06:56.078] * DDI-level: 9.0 [14.07.19 13:06:56.338] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.07.19 13:06:56.342] * GPU vertex cache: unrecognized, 16 [14.07.19 13:06:56.344] * DVB created: 4096K [14.07.19 13:06:56.345] * DIB created: 512K [14.07.19 13:06:56.361] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.07.19 13:06:56.361] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.07.19 13:06:56.361] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.07.19 13:06:56.361] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.07.19 13:06:56.361] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.07.19 13:06:56.361] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.07.19 13:06:56.361] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.07.19 13:06:56.361] Renderer doesn't support blender 'effects\shadow_world' [14.07.19 13:06:56.361] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [14.07.19 13:06:56.473] load time LTX=109 ms [14.07.19 13:06:56.485] count of .thm files=3228 [14.07.19 13:06:56.581] load time THM=108 ms [14.07.19 13:06:56.581] * NULLRT supported [14.07.19 13:06:56.581] * ...and used [14.07.19 13:06:56.581] * HWDST/PCF supported and used [14.07.19 13:06:56.581] * NV-DBT supported and used [14.07.19 13:06:57.111] - r__tf_aniso 16 [14.07.19 13:06:57.111] - r2_tf_mipbias 0. [14.07.19 13:06:57.130] Script debugger succesfully restarted. [14.07.19 13:07:00.239] - Gamedata version: [Ñáîðêà 2.1 final p.8k.2] [14.07.19 13:07:00.551] ~ WARNING User-defined param [respawn_type] not found! [14.07.19 13:07:00.613] Starting engine... [14.07.19 13:07:00.774] GMLib loaded at 160 msec [14.07.19 13:07:01.605] Game_Globals loaded at 830 msec [14.07.19 13:07:02.480] App_Start loaded at 874 msec [14.07.19 13:07:02.492] ui_core loaded at 12 msec [14.07.19 13:07:02.621] Loading DLL: xrGameSpy.dll [14.07.19 13:07:02.752] Main_Menu loaded at 260 msec [14.07.19 13:07:18.142] * DVB created: 4096K [14.07.19 13:07:18.142] * DIB created: 512K [14.07.19 13:07:18.460] - r__tf_aniso 16 [14.07.19 13:07:18.460] - r2_tf_mipbias 0. [14.07.19 13:07:18.460] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.07.19 13:07:18.460] * GPU vertex cache: unrecognized, 16 [14.07.19 13:07:18.460] *** RESET [512 ms] [14.07.19 13:07:18.472] "d:\program files (x86)\op-2.1\bin\xr_3da.exe" [14.07.19 13:07:18.472] Begin load [14.07.19 13:07:18.473] * phase time: 0 ms [14.07.19 13:07:18.523] * phase cmem: 207075 K [14.07.19 13:07:18.523] Prefetching objects... [14.07.19 13:07:18.700] * Objects loaded in 0 ms [14.07.19 13:07:24.229] * Models loaded in 5528 ms [14.07.19 13:07:24.283] * Prefetch memory: 713995Kb [14.07.19 13:07:24.288] * phase time: 5814 ms [14.07.19 13:07:24.341] * phase cmem: 884149 K [14.07.19 13:07:24.341] Starting server... [14.07.19 13:07:24.390] - Gamedata version: [Ñáîðêà 2.1 final p.8k.2] [14.07.19 13:07:24.426] ~ WARNING User-defined param [respawn_type] not found! [14.07.19 13:07:24.461] * phase time: 172 ms [14.07.19 13:07:24.514] * phase cmem: 881931 K [14.07.19 13:07:24.514] Loading alife simulator... [14.07.19 13:07:24.549] * phase time: 88 ms [14.07.19 13:07:24.619] * phase cmem: 881924 K [14.07.19 13:07:24.619] Loading savegame... [14.07.19 13:07:24.674] d:\program files (x86)\op-2.1\userdata\savedgames\Äåíü 21. Àâòîñîõðàíåíèå Êðàñíûé Ëåñ - Áàð.sav save created on DEVELOPER mode! [14.07.19 13:07:24.674] * Loading key-value pairs... [14.07.19 13:07:24.751] * 20 key-value pairs were successfully loaded (0.077s) [14.07.19 13:07:24.751] * Loading spawn registry... [14.07.19 13:07:27.760] * 25177 spawn points were successfully loaded (3.009s) [14.07.19 13:07:27.763] * Loading objects... [14.07.19 13:07:28.883] * 36494 objects were successfully loaded (1.120s) 36494 [14.07.19 13:07:30.446] * Loading quick slots data... [14.07.19 13:07:30.446] * Start objects on_register'ed... [14.07.19 13:07:33.110] * 36494 objects on_register'ed (2.665s) [14.07.19 13:07:33.113] * Game Äåíü 21. Àâòîñîõðàíåíèå Êðàñíûé Ëåñ - Áàð is successfully loaded from file 'd:\program files (x86)\op-2.1\userdata\savedgames\Äåíü 21. Àâòîñîõðàíåíèå Êðàñíûé Ëåñ - Áàð.sav' (8.599s) [14.07.19 13:07:33.113] * phase time: 8563 ms [14.07.19 13:07:33.220] * phase cmem: 1047940 K [14.07.19 13:07:33.220] Connecting... [14.07.19 13:07:33.243] MaxPlayers = 32 [14.07.19 13:07:33.292] * phase time: 179 ms [14.07.19 13:07:33.401] * phase cmem: 1060373 K [14.07.19 13:07:33.401] Connecting to... [14.07.19 13:07:33.403] Player not found. New player created. [14.07.19 13:07:33.408] * client : connection accepted - <> [14.07.19 13:07:33.418] * phase time: 126 ms [14.07.19 13:07:33.525] * phase cmem: 1060399 K [14.07.19 13:07:33.525] Reading level info... [14.07.19 13:07:33.525] * phase time: 107 ms [14.07.19 13:07:33.632] * phase cmem: 1060399 K [14.07.19 13:07:33.632] Loading object space... [14.07.19 13:07:33.842] * object space load: 210 ms [14.07.19 13:07:33.842] * phase time: 317 ms [14.07.19 13:07:33.958] * phase cmem: 1108323 K [14.07.19 13:07:33.958] Loading shaders (R2)... [14.07.19 13:07:34.389] * phase time: 546 ms [14.07.19 13:07:34.496] * phase cmem: 1109826 K [14.07.19 13:07:34.496] Loading geometry (R2)... [14.07.19 13:07:34.545] * phase time: 156 ms [14.07.19 13:07:34.660] * phase cmem: 1157554 K [14.07.19 13:07:34.660] Loading visuals (R2)... [14.07.19 13:07:34.702] * phase time: 156 ms [14.07.19 13:07:34.823] * phase cmem: 1161145 K [14.07.19 13:07:34.823] Loading details (R2)... [14.07.19 13:07:34.857] * [DETAILS] VertexConsts(256), Batch(61) [14.07.19 13:07:34.857] * [DETAILS] 37515 v(20), 24278 p [14.07.19 13:07:34.857] * [DETAILS] Batch(61), VB(732K), IB(142K) [14.07.19 13:07:34.859] * phase time: 156 ms [14.07.19 13:07:34.968] * phase cmem: 1162067 K [14.07.19 13:07:34.968] Loading sectors (R2)... [14.07.19 13:07:34.968] * Loading HOM: d:\program files (x86)\op-2.1\gamedata\levels\atp_for_test22\level.hom [14.07.19 13:07:34.970] * phase time: 110 ms [14.07.19 13:07:35.079] * phase cmem: 1162114 K [14.07.19 13:07:35.079] Loading AI objects... [14.07.19 13:07:35.080] - Loading music tracks from 'atp_for_test22_musics'... [14.07.19 13:07:35.083] * phase time: 113 ms [14.07.19 13:07:35.196] * phase cmem: 1162187 K [14.07.19 13:07:35.196] Loading PH world... [14.07.19 13:07:35.226] - Game configuring : Started [14.07.19 13:07:35.232] - Game configuring : Finished [14.07.19 13:07:35.425] * phase time: 341 ms [14.07.19 13:07:35.544] * phase cmem: 1177154 K [14.07.19 13:07:35.544] Loading textures... [14.07.19 13:07:36.594] * t-report - base: 1389, 1174404 K [14.07.19 13:07:36.594] * t-report - lmap: 3, 4096 K [14.07.19 13:07:36.595] * phase time: 1170 ms [14.07.19 13:07:36.714] * phase cmem: 1656543 K [14.07.19 13:07:36.714] Synchronizing... [14.07.19 13:07:36.714] Save created on [Engine 1.0f p 8.2] [14.07.19 13:07:36.714] Save date and time [Sun Jul 14 12:44:29 2019] [14.07.19 13:07:36.734] * phase time: 138 ms [14.07.19 13:07:36.867] * phase cmem: 1656543 K [14.07.19 13:07:37.222] * [win32]: free[1987588 K], reserved[95952 K], committed[2110700 K] [14.07.19 13:07:37.222] * [ D3D ]: textures[1178501 K] [14.07.19 13:07:37.222] * [x-ray]: crt heap[1654319 K], process heap[1654319 K], game lua[206796 K], engine lua[156 K], render[0 K] [14.07.19 13:07:37.222] * [x-ray]: economy: strings[count: 188149, lengths: 10116 K, overhead: 5879 K, saved: 24122 K] [14.07.19 13:07:37.222] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [14.07.19 13:07:37.222] * Starting measure [14.07.19 13:07:50.819] * MEMORY USAGE: 2624699 K [14.07.19 13:08:06.838] * DVB created: 4096K [14.07.19 13:08:06.839] * DIB created: 512K [14.07.19 13:08:07.145] - r__tf_aniso 16 [14.07.19 13:08:07.146] - r2_tf_mipbias 0. [14.07.19 13:08:07.146] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.07.19 13:08:07.146] * GPU vertex cache: unrecognized, 16 [14.07.19 13:08:07.146] *** RESET [777 ms] [14.07.19 13:08:08.810] * MEMORY USAGE: 2571138 K [14.07.19 13:08:52.997] * Saving spawns... [14.07.19 13:08:53.000] * Saving objects... [14.07.19 13:08:53.272] * 36490 objects are successfully saved [14.07.19 13:08:53.287] * Saving key-value pairs... [14.07.19 13:08:53.351] * 20 key-value pairs were successfully saved [14.07.19 13:08:53.351] * Saving quick slots data... [14.07.19 13:08:53.488] * Game Nikita_quicksave.sav is successfully saved to file 'd:\program files (x86)\op-2.1\userdata\savedgames\nikita_quicksave.sav' [14.07.19 13:09:44.496] * Saving spawns... [14.07.19 13:09:44.499] * Saving objects... [14.07.19 13:09:44.778] * 36491 objects are successfully saved [14.07.19 13:09:44.797] * Saving key-value pairs... [14.07.19 13:09:44.861] * 20 key-value pairs were successfully saved [14.07.19 13:09:44.861] * Saving quick slots data... [14.07.19 13:09:44.949] * Game Nikita_quicksave.sav is successfully saved to file 'd:\program files (x86)\op-2.1\userdata\savedgames\nikita_quicksave.sav' [14.07.19 13:10:03.260] * Saving spawns... [14.07.19 13:10:03.262] * Saving objects... [14.07.19 13:10:03.538] * 36494 objects are successfully saved [14.07.19 13:10:03.555] * Saving key-value pairs... [14.07.19 13:10:03.618] * 20 key-value pairs were successfully saved [14.07.19 13:10:03.618] * Saving quick slots data... [14.07.19 13:10:03.695] * Game Nikita_quicksave.sav is successfully saved to file 'd:\program files (x86)\op-2.1\userdata\savedgames\nikita_quicksave.sav' [14.07.19 13:10:59.960] Unable to find Hotkey entry in registry [14.07.19 13:11:01.947] * Saving spawns... [14.07.19 13:11:01.949] * Saving objects... [14.07.19 13:11:02.242] * 36557 objects are successfully saved [14.07.19 13:11:02.259] * Saving key-value pairs... [14.07.19 13:11:02.326] * 20 key-value pairs were successfully saved [14.07.19 13:11:02.326] * Saving quick slots data... [14.07.19 13:11:02.412] * Game Äåíü 21. Àâòîñîõðàíåíèå Áàð - Ñâàëêà.sav is successfully saved to file 'd:\program files (x86)\op-2.1\userdata\savedgames\Äåíü 21. Àâòîñîõðàíåíèå Áàð - Ñâàëêà.sav' [14.07.19 13:12:15.044] Begin load [14.07.19 13:12:15.348] - Gamedata version: [Ñáîðêà 2.1 final p.8k.2] [14.07.19 13:12:15.384] ~ WARNING User-defined param [respawn_type] not found! [14.07.19 13:12:15.419] * phase time: 367 ms [14.07.19 13:12:15.606] * phase cmem: 2729762 K [14.07.19 13:12:15.606] Loading alife simulator... [14.07.19 13:12:15.608] * phase time: 189 ms [14.07.19 13:12:15.792] * phase cmem: 2729731 K [14.07.19 13:12:15.792] Loading savegame... [14.07.19 13:12:15.826] d:\program files (x86)\op-2.1\userdata\savedgames\Äåíü 21. Àâòîñîõðàíåíèå Áàð - Ñâàëêà.sav save created on DEVELOPER mode! [14.07.19 13:12:15.826] * Loading key-value pairs... [14.07.19 13:12:15.898] * 20 key-value pairs were successfully loaded (0.071s) [14.07.19 13:12:15.898] * Loading spawn registry... [14.07.19 13:12:18.678] * 25177 spawn points were successfully loaded (2.780s) [14.07.19 13:12:18.679] * Loading objects... [14.07.19 13:12:19.695] * 36557 objects were successfully loaded (1.016s) 36557 [14.07.19 13:12:21.228] * Loading quick slots data... [14.07.19 13:12:21.228] * Start objects on_register'ed... [14.07.19 13:12:23.604] * 36557 objects on_register'ed (2.375s) [14.07.19 13:12:23.605] * Game Äåíü 21. Àâòîñîõðàíåíèå Áàð - Ñâàëêà is successfully loaded from file 'd:\program files (x86)\op-2.1\userdata\savedgames\Äåíü 21. Àâòîñîõðàíåíèå Áàð - Ñâàëêà.sav' (7.997s) [14.07.19 13:12:23.606] * phase time: 7996 ms [14.07.19 13:12:23.797] * phase cmem: 2828467 K [14.07.19 13:12:23.797] Connecting... [14.07.19 13:12:23.797] * phase time: 191 ms [14.07.19 13:12:23.985] * phase cmem: 2828468 K [14.07.19 13:12:23.985] Restart sim... [14.07.19 13:12:23.985] * phase time: 187 ms [14.07.19 13:12:24.175] * phase cmem: 2828468 K [14.07.19 13:12:24.715] * [win32]: free[669708 K], reserved[97552 K], committed[3426980 K] [14.07.19 13:12:24.737] * [ D3D ]: textures[2044595 K] [14.07.19 13:12:24.737] * [x-ray]: crt heap[2826253 K], process heap[2826253 K], game lua[206999 K], engine lua[199 K], render[3664 K] [14.07.19 13:12:24.737] * [x-ray]: economy: strings[count: 200078, lengths: 10704 K, overhead: 6252 K, saved: 67272 K] [14.07.19 13:12:24.737] * [x-ray]: economy: smem[count: 59157, lengths: 33176 K, overhead: 924 K, saved: 13820 K] [14.07.19 13:12:24.737] * Starting measure [14.07.19 13:12:32.903] * MEMORY USAGE: 2797574 K [14.07.19 13:13:33.944] Unable to find Hotkey entry in registry [14.07.19 13:13:35.634] * Saving spawns... [14.07.19 13:13:35.637] * Saving objects... [14.07.19 13:13:35.917] * 36616 objects are successfully saved [14.07.19 13:13:35.935] * Saving key-value pairs... [14.07.19 13:13:36.002] * 20 key-value pairs were successfully saved [14.07.19 13:13:36.002] * Saving quick slots data... [14.07.19 13:13:36.094] * Game Äåíü 20. Àâòîñîõðàíåíèå Áàð - Äèêàÿ Òåððèòîðèÿ.sav is successfully saved to file 'd:\program files (x86)\op-2.1\userdata\savedgames\Äåíü 20. Àâòîñîõðàíåíèå Áàð - Äèêàÿ Òåððèòîðèÿ.sav' [14.07.19 13:14:20.999] ERROR Section[atp_bandit_add_sedoy] not found in game configs! [14.07.19 13:14:20.999] [LUA] 0 : [C ] create [14.07.19 13:14:20.999] [LUA] 1 : [Lua] ...s (x86)\op-2.1\gamedata\scripts\buusty_dialog.script(5041) : bandit_sedoy_spawn [14.07.19 13:14:20.999] [LUA] 2 : [main] [string "buusty_dialog.bandit_sedoy_spawn()"](1) : f [14.07.19 13:14:20.999] [LUA] 3 : [Lua] ...am files (x86)\op-2.1\gamedata\scripts\timers.script(351) : trigger [14.07.19 13:14:20.999] [LUA] 4 : [Lua] ...am files (x86)\op-2.1\gamedata\scripts\timers.script(338) : update [14.07.19 13:14:20.999] [LUA] 5 : [Lua] ...6)\op-2.1\gamedata\scripts\binders\bind_actor.script(265) : update250 [14.07.19 13:14:20.999] [LUA] 6 : [Lua] ...6)\op-2.1\gamedata\scripts\binders\bind_actor.script(211) : f [14.07.19 13:14:20.999] [LUA] 7 : [Lua] ...files (x86)\op-2.1\gamedata\scripts\autopause.script(65) : [14.07.19 13:14:20.999] [14.07.19 13:14:20.999] FATAL ERROR [14.07.19 13:14:20.999] [14.07.19 13:14:20.999] [error]Expression : fatal error [14.07.19 13:14:20.999] [error]Function : CALifeSimulator__spawn_item [14.07.19 13:14:20.999] [error]File : alife_simulator_script.cpp [14.07.19 13:14:20.999] [error]Line : 226 [14.07.19 13:14:20.999] [error]Description : <no expression> [14.07.19 13:14:20.999] [error]Arguments : Invalid section! [14.07.19 13:14:20.999] [14.07.19 13:14:20.999] [14.07.19 13:14:20.999] stack trace: [14.07.19 13:14:20.999] [14.07.19 13:14:21.637] *** break by StackWalk *** [14.07.19 13:14:21.637] stack trace: [14.07.19 13:14:21.637] [14.07.19 13:14:21.637] 0023:6F99ED6B (0x6F9B3930 0x6F9B393C 0x0028A558 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295 [14.07.19 13:14:21.637] 0023:6F99F4FF (0x6F9CC200 0x6D204C88 0x000000E2 0x6D204D80) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428 [14.07.19 13:14:21.637] 0023:6CDF689F (0x0EFDB840 0x56C8C630 0x0DE4B640 0x000685DA) xrGame.dll, CALifeSimulator__spawn_item(), s:\xr_3da\xrgame\alife_simulator_script.cpp, 226 [14.07.19 13:14:21.637] 0023:6CA56C8E (0x6CDF6810 0x00000000 0xCD3A0018 0x00000000) xrGame.dll, luabind::detail::returns<CSE_Abstract *>::call<CALifeSimulator,luabind::detail::null_type,CALifeSimulator *,char const *,_vector3<float> const &,unsigned int,unsigned short>(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 240 [14.07.19 13:14:21.637] 0023:6CA55C42 (0x6CDF6810 0x00000000 0xCD3A0018 0x00000000) xrGame.dll, luabind::detail::call<CALifeSimulator,luabind::detail::null_type,CSE_Abstract *,CALifeSimulator *,char const *,_vector3<float> const &,unsigned int,unsigned short>(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 390 [14.07.19 13:14:21.637] 0023:6CA5542F (0x058ADD90 0xCD3A0018 0x03ADD880 0x00000003) xrGame.dll, boost::detail::function::function_obj_invoker1<luabind::detail::mem_fn_callback<CSE_Abstract * (__cdecl*)(CALifeSimulator *,char const *,_vector3<float> const &,unsigned int,unsigned short),CALifeSimulator,luabind::detail::null_type>,int,lua_State *>::invoke(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 117 [14.07.19 13:14:21.637] 0023:6F883CE4 (0xCD3A0018 0x14C915C8 0xCD3A0018 0x14C91578) xrLua.dll, boost::function1<int,lua_State *,std::allocator<boost::function_base> >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319 [14.07.19 13:14:21.637] 0023:6F8B9EAD (0xCD3A0018 0x14C91558 0xFFFFFFFF 0x14C91568) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755 [14.07.19 13:14:21.638] 0023:6F8A19C7 (0xFFFFFFFF 0xCD3A0018 0x0028AB18 0x00000250) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117 [14.07.19 13:14:21.638] 0023:6F899175 (0xCD3A0018 0x14C913C8 0x00000000 0xCD3A0018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282 [14.07.19 13:14:21.638] 0023:6F899480 (0x00000000 0x6F8990EC 0xCD3A0018 0x0028AC78) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380 [14.07.19 13:14:21.638] 0023:6F88EA02 (0xCD3A0018 0x0028AC78 0x00000000 0x0028AC30) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821 [14.07.19 13:14:21.638] 0023:6F8990EC (0x0028AC78 0xCD3A0018 0x00000000 0x0028AC84) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120 [14.07.19 13:14:21.638] 0023:6F8994F5 (0x0028AC78 0x000000C0 0x00000000 0x010B0D40) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463 [14.07.19 13:14:21.638] 0023:6F8BF4BA (0xCD3A0018 0x00000002 0x00000000 0x6D200630) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41 [14.07.19 13:14:21.638] 0023:6CB09080 (0xCD3A0018 0x0028ACDC 0x3FCB0101 0x7CC1D5A8) xrGame.dll, luabind::detail::proxy_member_void_caller<boost::tuples::tuple<unsigned int const *,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type> >::~proxy_member_void_caller<boost::tuples::tuple<unsigned int const *,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type> >(), s:\sdk\luabind\luabind\luabind\detail\call_member.hpp, 248 [14.07.19 13:14:21.638] 0023:6CEBCDF4 (0x00000025 0x010B0D40 0x96B1AE00 0x00000000) xrGame.dll, CScriptBinderObjectWrapper::shedule_Update(), s:\xr_3da\xrgame\script_binder_object_wrapper.cpp, 87 [14.07.19 13:14:21.638] 0023:6CE132AA (0x00000025 0x00000000 0x77C24294 0x0028CD44) xrGame.dll, CScriptBinder::shedule_Update(), s:\xr_3da\xrgame\script_binder.cpp, 184 [14.07.19 13:14:21.638] 0023:6CF5432A (0x00000025 0x6CB09080 0x6CB090E4 0xCD3A0018) xrGame.dll, CGameObject::shedule_Update(), s:\xr_3da\xrgame\gameobject.cpp, 920 [14.07.19 13:14:21.638] 0023:6CF4AF5C (0x00000025 0x00000000 0x5BD34FA0 0x0028CD80) xrGame.dll, CEntity::shedule_Update(), s:\xr_3da\xrgame\entity.cpp, 329 [14.07.19 13:14:21.638] 0023:6CF4C395 (0x00000025 0x00000000 0x44C00000 0x44C00000) xrGame.dll, CEntityAlive::shedule_Update(), s:\xr_3da\xrgame\entity_alive.cpp, 205 [14.07.19 13:14:21.638] 0023:6CF27E1B (0x00000025 0x00000002 0x010AE5D4 0x0028D570) xrGame.dll, CActor::shedule_Update(), s:\xr_3da\xrgame\actor.cpp, 1117 [14.07.19 13:14:21.638] 0023:010031F4 (0xBA030800 0x00000019 0x0028D020 0x6C01F040) XR_3DA.exe, CSheduler::Update(), s:\xr_3da\xrsheduler.cpp, 469 [14.07.19 13:14:21.638] 0023:6CF01999 (0x003F8C5F 0x03A45DD0 0x010363B4 0x003462BE) xrGame.dll, CGamePersistent::OnFrame(), s:\xr_3da\xrgame\gamepersistent.cpp, 468 [14.07.19 13:14:21.638] 0023:00FEFB8C (0x003462BE 0x0000003C 0x010AE460 0x3D1AAA9D) XR_3DA.exe, CRegistrator<pureRender>::Process(), s:\xr_3da\pure.h, 77 [14.07.19 13:14:21.638] 0023:010363B4 (0x00000000 0x010B1930 0xFF03A000 0x00000008) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350 [14.07.19 13:14:21.638] 0023:01036895 (0x010B1930 0xFFFFFFFF 0x0028F8C0 0x01000D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245 [14.07.19 13:14:21.638] 0023:0100113A (0x00000000 0x010B1930 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291 [14.07.19 13:14:21.638] 0023:01000D50 (0x00FA0000 0x00000000 0x005A2B9F 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719 [14.07.19 13:14:21.638] 0023:01000960 (0x00FA0000 0x00000000 0x005A2B9F 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777 [14.07.19 13:14:21.638] 0023:00FFB6CB (0xFF03A000 0x76067BE0 0x578AAE5C 0x0028F9AC) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253 [14.07.19 13:14:21.638] 0023:76067C04 (0xFF03A000 0x5625F15A 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk() [14.07.19 13:14:21.638] 0023:779BAD8F (0xFFFFFFFF 0x779A00A9 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain() [14.07.19 13:14:21.638] 0023:779BAD5A (0x00FFB73D 0xFF03A000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain() Изменено 14 Июля 2019 пользователем airzez Поделиться этим сообщением Ссылка на сообщение
airzez 0 Опубликовано 14 Июля 2019 @kashafoch можно поподробнее? Как их адаптировать? Поделиться этим сообщением Ссылка на сообщение