Rosad 0 Опубликовано 29 Сентября 2014 (изменено) Вылет после помощи Петеренко с военными в баре. Убил два вертолёта, потом меня Петренко отправляет в окрестности Прияпти в новый бар. Стрелка показывает на переход на Янтарь, но при переходе вылет. Третий патч без модов * Detected CPU: Intel® Core i7-4770 CPU @ 3.40GHz [GenuineIntel], F6/M12/S3, 3439.00 mhz, 22-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2* CPU threads: 8Initializing File System...using fs-ltx fsgame.ltxFS: 54081 files cached, 8424Kb memory used.Init FileSystem 9.019514 secLost Alpha 'xrCore' build 5630, Jul 5 2014EH: 00805548CA869E992625B2B99EC003D6Initializing Engine...Starting INPUT device...Loading DLL: xrRender_R2.dllLoading DLL: xrRender_R3.dllrefCount:m_pAdapter 1Executing config-script "user.ltx"...[f:\games\s.t.a.l.k.e.r. - lost alpha rip\appdata\user.ltx] successfully loaded.Loading DLL: xrRender_R2.dllLoading DLL: xrGame.dll* [win32]: free[4038528 K], reserved[59236 K], committed[96476 K]* [ D3D ]: textures[0 K]* [x-ray]: crt heap[19773 K], process heap[19773 K], game lua[0 K], render[0 K]* [x-ray]: economy: strings[7381 K], smem[0 K]SOUND: OpenAL: enumerate devices...SOUND: OpenAL: EnumerationExtension Presentdevices DirectSound SoftwareSOUND: OpenAL: system default SndDevice name is DirectSound SoftwareSOUND: OpenAL: All available devices:1. DirectSound Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]Executing config-script "f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\config\default_controls.ltx"...[f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\config\default_controls.ltx] successfully loaded.Executing config-script "user.ltx"...Executing config-script "f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\config\rspec_extreme.ltx"...[f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\config\rspec_extreme.ltx] successfully loaded.Executing config-script "f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\config\default_controls.ltx"...[f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\config\default_controls.ltx] successfully loaded.~ Invalid syntax in call to 'r2_aa_break'~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]~ Invalid syntax in call to 'r2_aa_weight'~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000][f:\games\s.t.a.l.k.e.r. - lost alpha rip\appdata\user.ltx] successfully loaded.SOUND: Selected device is DirectSound Software* sound: EAX 2.0 extension: absent* sound: EAX 2.0 deferred: absent* sound : cache: 65537 kb, 4856 lines, 13820 bplStarting RENDER device...* GPU [vendor:10DE]-[device:DE1]: NVIDIA GeForce GT 430* GPU driver: 9.18.13.4052* CREATE: DeviceREF: 1* Vertex Processor: PURE HARDWARE* Texture memory: 3726 M* DDI-level: 9.0* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)* GPU vertex cache: unrecognized, 16* NVidia MGPU: Logical(1), Physical(1)* Starting rendering as 2-GPU.* DVB created: 1536K* DIB created: 512K! Version conflict in shader 'def_shaders\def_aref'! Version conflict in shader 'def_shaders\def_aref_v'! Version conflict in shader 'def_shaders\def_trans'! Version conflict in shader 'def_shaders\def_trans_v'! Version conflict in shader 'def_shaders\def_trans_v_tuchi'! Version conflict in shader 'def_shaders\def_vertex'! Version conflict in shader 'def_shaders\lod_old'! Version conflict in shader 'default'! Version conflict in shader 'effects\lightplanes'! Renderer doesn't support blender 'effects\shadow_world'! Version conflict in shader 'effects\watertest-1'! Version conflict in shader 'la_shaders\ufp_blend'! Version conflict in shader 'particles\add'! Version conflict in shader 'particles\alpha_add'! Version conflict in shader 'particles\blend'! Version conflict in shader 'particles\blend_hard'! Version conflict in shader 'particles\dark'! Version conflict in shader 'particles\set'! Version conflict in shader 'selflight'count of .thm files=1034* NULLRT supported* ...and used* HWDST/PCF supported and used* NV-DBT supported and usedcompiling shader dumbcompiling shader dumbcompiling shader accum_maskcompiling shader accum_sun_maskcompiling shader copy_pcompiling shader accum_volumecompiling shader copycompiling shader accum_sun_nearcompiling shader accum_suncompiling shader accum_sun_cascadecompiling shader accum_sun_cascade_farcompiling shader accum_omni_unshadowedcompiling shader accum_omni_normalcompiling shader accum_omni_transluentcompiling shader accum_spot_unshadowedcompiling shader accum_spot_normalcompiling shader accum_spot_fullsizecompiling shader accum_volumetriccompiling shader accum_volumetriccompiling shader accum_indirectcompiling shader bloom_buildcompiling shader bloom_filtercompiling shader bloom_filter_fcompiling shader ssao_calccompiling shader combine_1compiling shader depth_downscompiling shader bloom_luminance_1compiling shader bloom_luminance_2compiling shader bloom_luminance_3compiling shader combine_1compiling shader combine_2_AAcompiling shader combine_2_NAAcompiling shader combine_2_AA_Dcompiling shader combine_2_NAA_Dcompiling shader combine_volumetriccompiling shader postprocesscompiling shader postprocess_CMcompiling shader distortcompiling shader particlecompiling shader particlecompiling shader particle_s-blendcompiling shader particle-clipcompiling shader particle_s-addcompiling shader particle_s-aaddcompiling shader particle_distortcompiling shader deffer_particlecompiling shader deffer_particle- r__tf_aniso 16- r2_tf_mipbias 0.compiling shader portalcompiling shader portalcompiling shader simple_colorcompiling shader editorScript debugger succesfully restarted.compiling shader sky2compiling shader sky2compiling shader cloudscompiling shader cloudsStarting engine...compiling shader effects_gradient_pcompiling shader ecb_fx_genericcompiling shader stub_defaultcompiling shader effects_suncompiling shader effects_flare_pLoading DLL: xrGameSpy.dllcompiling shader yuv2rgbcompiling shader yuv2rgb* [win32]: free[3786552 K], reserved[82304 K], committed[325384 K]* [ D3D ]: textures[16 K]* [x-ray]: crt heap[125457 K], process heap[125457 K], game lua[3475 K], render[149 K]* [x-ray]: economy: strings[6996 K], smem[0 K]"f:\games\s.t.a.l.k.e.r. - lost alpha rip\bins\xr_3da.exe"* phase time: 0 ms* phase cmem: 132433 KLoading objects...Loading models...compiling shader deffer_base_bump-hqcompiling shader deffer_model_bump-hq_2compiling shader deffer_base_bumpcompiling shader deffer_model_bump_2compiling shader shadow_direct_model_2compiling shader deffer_base_flatcompiling shader deffer_model_flat_2compiling shader model_env_lqcompiling shader model_env_lq_0compiling shader deffer_model_bump-hq_0compiling shader deffer_model_bump_0compiling shader shadow_direct_model_0compiling shader model_env_lq_2compiling shader deffer_base_bump_d-hqcompiling shader deffer_model_bump_d-hq_2compiling shader deffer_base_aref_flatcompiling shader deffer_model_flat_0compiling shader shadow_direct_base_arefcompiling shader shadow_direct_model_aref_0compiling shader deffer_model_bump-hq_1compiling shader deffer_model_bump_1compiling shader shadow_direct_model_1compiling shader deffer_model_bump_d-hq_0compiling shader accum_emissivelcompiling shader deffer_model_flat_1compiling shader accum_emissivecompiling shader deffer_base_flat_dcompiling shader deffer_model_flat_d_1compiling shader base_lplanescompiling shader model_def_lplanes_0compiling shader shadow_direct_model_aref_1compiling shader model_distort4glass_2compiling shader shadow_direct_model_aref_2compiling shader model_def_lplanes_2compiling shader model_distort4ghost_2compiling shader model_def_lplanes_1compiling shader model_distort4ghost_1compiling shader deffer_model_bump_d-hq_1compiling shader model_distort4glass_0compiling shader model_distort_2compiling shader model_def_lqcompiling shader model_def_lq_2compiling shader model_distort_0compiling shader model_distort_1compiling shader deffer_model_flat_d_0compiling shader model_def_lq_0compiling shader deffer_model_flat_d_2compiling shader model_env_lq_1compiling shader model_def_lq_1* [prefetch] time: 17113 ms* [prefetch] memory: 118668Kb* phase time: 17206 ms* phase cmem: 246358 K$ LA_DBG:[8757] Game_Start: Engine v1.3003() , Game: v1.0.gold(140326)$ LA_DBG:[8757] level_weathers:initing level_weathers$ LA_DBG:[8757] surge_manager:surge_manager inited* Log file has been saved successfully!* phase time: 98 ms* phase cmem: 251101 K* phase time: 11 ms* phase cmem: 251080 K* Loading spawn registry...* 23557 spawn points are successfully loaded* Loading objects...* 35021 objects are successfully loaded* Loading Store...$ LA_DBG:[8757] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~$ LA_DBG:[8757] load_storehouse: size=[17]/[2780]bytes : Build=[5529]$ LA_DBG:[8757] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~$ LA_DBG:[8757] Game_Init: Ver=[1.3003] Build=[5529=>5529] MemUsage=[16957.439]kB$ LA_DBG:[8757] GameTime=[22:40:09] Map(25)=[la06_yantar], MapSaved(24)=[la05_bar_rostok], knowMaps=[14]* Log file has been saved successfully!* Game Министр Ада_autosave is successfully loaded from file 'f:\games\s.t.a.l.k.e.r. - lost alpha rip\appdata\savedgames\Министр Ада_autosave.sav' (1.708s)* phase time: 1708 ms* phase cmem: 313480 K* phase time: 20 ms* phase cmem: 313537 K* client : connection accepted - <>* phase time: 14 ms* phase cmem: 313586 K* phase time: 12 ms* phase cmem: 313586 K* phase time: 2490 ms* phase cmem: 414746 Kcompiling shader effects_glow_pcompiling shader deffer_base_bump_d-hqcompiling shader deffer_base_bumpcompiling shader shadow_direct_basecompiling shader vertcompiling shader vertcompiling shader deffer_base_flat_dcompiling shader deffer_base_flatcompiling shader deffer_base_aref_flat_dcompiling shader shadow_direct_base_arefcompiling shader deffer_base_aref_bump_d-hqcompiling shader deffer_base_aref_bumpcompiling shader simplecompiling shader simplecompiling shader wmarkcompiling shader deffer_base_lmh_bump_d-hqcompiling shader deffer_base_lmh_bump_d-hqcompiling shader deffer_base_lmh_bumpcompiling shader deffer_base_lmh_bumpcompiling shader deffer_base_lmh_flat_dcompiling shader deffer_base_lmh_flat_dcompiling shader deffer_base_lmh_flatcompiling shader deffer_base_lmh_flatcompiling shader lmapEcompiling shader lmapEcompiling shader deffer_base_lmh_steep_d-hqcompiling shader deffer_base_lmh_aref_bump_d-hqcompiling shader deffer_base_lmh_aref_bumpcompiling shader deffer_base_lmh_aref_flatcompiling shader deffer_base_bump-hqcompiling shader model_def_lqcompiling shader deffer_impl_flat_dcompiling shader deffer_impl_flat_dcompiling shader deffer_impl_flatcompiling shader water_softcompiling shader water_softcompiling shader waterd_softcompiling shader waterd_softcompiling shader deffer_tree_bump_d-hqcompiling shader deffer_tree_bumpcompiling shader shadow_direct_basecompiling shader shadow_direct_treecompiling shader deffer_tree_flatcompiling shader deffer_tree_s_bump_d-hqcompiling shader deffer_tree_s_bumpcompiling shader shadow_direct_tree_scompiling shader deffer_tree_s_flat_dcompiling shader deffer_tree_s_flatcompiling shader deffer_tree_s_bump-hqcompiling shader deffer_tree_flat_dcompiling shader deffer_tree_bump-hq* phase time: 351 ms* phase cmem: 418916 K* [Loading VB] 65527 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65527 verts, 2047 Kb* [Loading VB] 65532 verts, 2047 Kb* [Loading VB] 65530 verts, 2047 Kb* [Loading VB] 65512 verts, 2047 Kb* [Loading VB] 65313 verts, 2041 Kb* [Loading VB] 1536 verts, 48 Kb* [Loading VB] 65533 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65530 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65533 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65533 verts, 2047 Kb* [Loading VB] 65526 verts, 2047 Kb* [Loading VB] 65533 verts, 2047 Kb* [Loading VB] 65518 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 65518 verts, 2047 Kb* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 65533 verts, 2047 Kb* [Loading VB] 65532 verts, 2047 Kb* [Loading VB] 65533 verts, 2047 Kb* [Loading VB] 65533 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 42738 verts, 1335 Kb* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65535 verts, 2047 Kb* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 65533 verts, 2047 Kb* [Loading VB] 65534 verts, 2047 Kb* [Loading VB] 40776 verts, 1274 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 572967 indices, 1119 Kb* [Loading VB] 65533 verts, 767 Kb* [Loading VB] 65535 verts, 767 Kb* [Loading VB] 65535 verts, 767 Kb* [Loading VB] 65535 verts, 767 Kb* [Loading VB] 65533 verts, 767 Kb* [Loading VB] 65535 verts, 767 Kb* [Loading VB] 65535 verts, 767 Kb* [Loading VB] 65533 verts, 767 Kb* [Loading VB] 65535 verts, 767 Kb* [Loading VB] 65535 verts, 767 Kb* [Loading VB] 65534 verts, 767 Kb* [Loading VB] 65534 verts, 767 Kb* [Loading VB] 65535 verts, 767 Kb* [Loading VB] 65535 verts, 767 Kb* [Loading VB] 65534 verts, 767 Kb* [Loading VB] 65534 verts, 767 Kb* [Loading VB] 65534 verts, 767 Kb* [Loading VB] 65477 verts, 767 Kb* [Loading VB] 2058 verts, 24 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 1048575 indices, 2047 Kb* [Loading IB] 239901 indices, 468 Kb* phase time: 1485 ms* phase cmem: 419308 K* phase time: 151 ms* phase cmem: 424315 Kcompiling shader deffer_detail_w_flatcompiling shader deffer_detail_s_flat* [DETAILS] VertexConsts(256), Batch(61)* [DETAILS] 57584 v(20), 34587 p* [DETAILS] Batch(61), VB(1124K), IB(202K)* phase time: 38 ms* phase cmem: 424408 K* Loading HOM: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\levels\la06_yantar\level.hom* phase time: 24 ms* phase cmem: 424518 K* phase time: 253 ms* phase cmem: 424709 K- Game configuring : Started- Game configuring : Finished* phase time: 48 ms* phase cmem: 443744 K* t-report - base: 2378, 1067687 K* t-report - lmap: 30, 30723 K* phase time: 13043 ms* phase cmem: 469915 K* phase time: 76 ms* phase cmem: 469929 K* [win32]: free[2016384 K], reserved[101684 K], committed[2076172 K]* [ D3D ]: textures[1109508 K]* [x-ray]: crt heap[469929 K], process heap[469929 K], game lua[35244 K], render[195 K]* [x-ray]: economy: strings[22937 K], smem[29522 K]* Log file has been saved successfully!$ LA_DBG:[45944] level_weathers:presets level_weathers$ LA_DBG:[45944] level_weathers:r2 active$ LA_DBG:[45944] level_weathers:WeatherManager:__init: r2_active = true : 22:44:30$ LA_DBG:[45944] level_weathers:Load: curr=[af_partly], next=[af_partly]$ LA_DBG:[45944] level_weathers:has sav* Log file has been saved successfully!! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\military\talk\jokes\joke_4.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\military\talk\jokes\joke_5.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\military\talk\jokes\joke_6.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\military\music\guitar_17.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_01\military\talk\jokes\joke_4.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_01\military\talk\jokes\joke_5.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_01\military\talk\jokes\joke_6.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_01\military\music\guitar_17.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_24.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_25.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_26.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_27.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_28.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_29.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_30.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_31.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_32.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_33.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_34.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_35.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_36.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_37.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_38.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_39.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_40.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_41.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\talk\jokes\joke_42.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\stalker\music\guitar_17.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_24.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_25.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_26.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_27.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_28.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_29.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_30.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_31.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_32.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_33.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_34.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_35.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_36.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_37.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_38.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_39.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_40.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_41.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_42.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\stalker\music\guitar_17.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_02\bandit\music\guitar_17.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_01\bandit\talk\jokes\joke_10.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_01\bandit\music\guitar_17.ogg! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. - lost alpha rip\gamedata\sounds\characters_voice\human_03\bandit\music\guitar_17.ogg$ LA_DBG:[45944] xr_logic:pstor_load_all:Obj=[vehicle_lada57088],Cnt=[63]>32:$ LA_DBG:[45944] xr_logic:pstor_load_all:Obj=[vehicle_lada57088/57088],Type(1/32)=[184]<~?:Var()=[nil]:$ LA_DBG:[45944] xr_logic:pstor_load_all:Obj=[vehicle_lada57088/57088],Type(9/32)=[120]<~?:Var(P)=[nil]:$ LA_DBG:[45944] xr_logic:pstor_load_all:Obj=[vehicle_lada57088/57088],Type(10/32)=[160]<~?:Var()=[0]:$ LA_DBG:[45944] xr_logic:pstor_load_all:Obj=[vehicle_lada57088/57088],Type(23/32)=[144]<~?:Var(U†YW)=[nil]:$ LA_DBG:[45944] ABORT ~~> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~$ LA_DBG:[45944] [error]ABORT CALLED:$ LA_DBG:[45944] [error]From: gamedata\scripts\_g.script in function 'set_save_marker' (1003)$ LA_DBG:[45944] [error]Line: 1024$ LA_DBG:[45944] [error]Description: set_save_marker:[xr_logic:vehicle_lada57088]:LOAD:Size=[291][22816]:build=[5529]$ LA_DBG:[45944] ABORT:stack traceback:...l.k.e.r. - lost alpha rip\gamedata\scripts\_g.script:1024: in function 'set_save_marker'...r. - lost alpha rip\gamedata\scripts\xr_logic.script:1216: in function 'load_obj'...r. - lost alpha rip\gamedata\scripts\bind_car.script:318: in function <...r. - lost alpha rip\gamedata\scripts\bind_car.script:314>$ LA_DBG:[45944] ABORT ~~< ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~$ LA_DBG:[45944] ABORT ~~x ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~$ LA_DBG:[45944] ABORT ~~> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~$ LA_DBG:[45944] [error]ABORT CALLED:$ LA_DBG:[45944] [error]From: gamedata\scripts\_g.script in function 'set_save_marker' (1003)$ LA_DBG:[45944] [error]Line: 1024$ LA_DBG:[45944] [error]Description: set_save_marker:[bind_car:vehicle_lada57088]:LOAD:Size=[293][87]:build=[5529]$ LA_DBG:[45944] ABORT:stack traceback:...l.k.e.r. - lost alpha rip\gamedata\scripts\_g.script:1024: in function 'set_save_marker'...r. - lost alpha rip\gamedata\scripts\bind_car.script:319: in function <...r. - lost alpha rip\gamedata\scripts\bind_car.script:314>$ LA_DBG:[45944] ABORT ~~< ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~$ LA_DBG:[45944] ABORT ~~x ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~- DisconnectUnconventional M_SPAWN received : cgf[false] | bReady[false]Unconventional M_SPAWN received : cgf[false] | bReady[false]Unconventional M_SPAWN received : cgf[false] | bReady[false]Unconventional M_SPAWN received : cgf[false] | bReady[false]Unconventional M_SPAWN received : cgf[false] | bReady[false]Unconventional M_SPAWN received : cgf[false] | bReady[false]Unconventional M_SPAWN received : cgf[false] | bReady[false]Unconventional M_SPAWN received : cgf[false] | bReady[false]Unconventional M_SPAWN received : cgf[false] | bReady[false]Unconventional M_SPAWN received : cgf[false] | bReady[false]Unconventional M_SPAWN received : cgf[false] | bReady[false]Unconventional M_SPAWN received : cgf[false] | bReady[false]Unconventional M_SPAWN received : cgf[false] | bReady[false]Unconventional M_SPAWN received : cgf[false] | bReady[false]Unconventional M_SPAWN received : cgf[false] | bReady[false]! Error: No object to reject/sell [486]- Destroying level~ CClientSpawnManager is empty* [ D3D ]: textures[630564 K]DestroySingleton::RefCounter: 0DestroySingleton::RefCounter: 0DestroySingleton::RefCounter: 0Input: 1Config-file [f:\games\s.t.a.l.k.e.r. - lost alpha rip\appdata\user.ltx] saved successfullyDestroying Direct3D...* RM_Dump: textures : 0* RM_Dump: rtargets : 0* RM_Dump: vs : 0* RM_Dump: ps : 0* RM_Dump: dcl : 0* RM_Dump: states : 0* RM_Dump: tex_list : 0* RM_Dump: matrices : 0* RM_Dump: lst_constants: 0* RM_Dump: v_passes : 0* RM_Dump: v_elements: 0* RM_Dump: v_shaders : 0refCount:pBaseZB 1refCount:pBaseRT 1DeviceREF: 1 https://yadi.sk/d/yWRHyqjybiAR4 - сейв Какие-то объекты не спавнятся походу, рекомендую попробовать переместиться на нужную локацию посредством jump_to_level (lord_Aron) Изменено 29 Сентября 2014 пользователем lord_Aron Кидайте понты в предназначенных для этого местах. @rosadman Поделиться этим сообщением Ссылка на сообщение
Rosad 0 Опубликовано 29 Сентября 2014 (изменено) Ну собсно сделал я jump_to_level, но по сюжету всё равно надо идти на янтарь и там снова вылет. $ LA_DBG:[925504] [error]ABORT CALLED: $ LA_DBG:[925504] [error]From: gamedata\scripts\_g.script in function 'set_save_marker' (1003) $ LA_DBG:[925504] [error]Line: 1024 $ LA_DBG:[925504] [error]Description: set_save_marker:[xr_logic:vehicle_lada57088]:LOAD:Size=[30]<x>[47]:build=[5529] $ LA_DBG:[925504] ABORT: stack traceback: ...l.k.e.r. - lost alpha rip\gamedata\scripts\_g.script:1024: in function 'set_save_marker' ...r. - lost alpha rip\gamedata\scripts\xr_logic.script:1216: in function 'load_obj' ...r. - lost alpha rip\gamedata\scripts\bind_car.script:318: in function <...r. - lost alpha rip\gamedata\scripts\bind_car.script:314> $ LA_DBG:[925504] ABORT ~~< ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $ LA_DBG:[925504] ABORT ~~x ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $ LA_DBG:[925504] ABORT ~~> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $ LA_DBG:[925504] [error]ABORT CALLED: $ LA_DBG:[925504] [error]From: gamedata\scripts\_g.script in function 'set_save_marker' (1003) $ LA_DBG:[925504] [error]Line: 1024 $ LA_DBG:[925504] [error]Description: set_save_marker:[bind_car:vehicle_lada57088]:LOAD:Size=[32]<x>[18442]:build=[5529] $ LA_DBG:[925504] ABORT: stack traceback: ...l.k.e.r. - lost alpha rip\gamedata\scripts\_g.script:1024: in function 'set_save_marker' ...r. - lost alpha rip\gamedata\scripts\bind_car.script:319: in function <...r. - lost alpha rip\gamedata\scripts\bind_car.script:314> $ LA_DBG:[925504] ABORT ~~< ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~$ LA_DBG:[925504] ABORT ~~x Ругается на эти секции машин в сохранении(спавнил спавнером тачки себе). Надо бы удалить их из сохранения. Где-то видел тулзу для разбора сохранений ТЧ, она подойдёт к сейвам альфы? Не могу сказать ничего насчет данной тулзы, но уже очевидно, что у многих проблемы из-за vehicle_lada57088. Можно попробовать выкачать фиксенный _g.script, мб он обойдет эту проблему. Можно попробовать откатить эти "ручные спавны" и попробовать загрузить реплей как есть. (lord_Aron) Изменено 30 Сентября 2014 пользователем lord_Aron Кидайте понты в предназначенных для этого местах. @rosadman Поделиться этим сообщением Ссылка на сообщение