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Lost Alpha - Технические проблемы


Murarius

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Предварительный список изменений патча до версии 1.3002

Изменено пользователем aka_sektor

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РУСИФИКАТОР ДЛЯ S.T.A.L.K.E.R. LOST ALPHA V.1.3003. - ссылки и описание

Установил, в итоге скриптовый вылет под конец загрузки новой игры.

LA + патч 1.3003

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@Mad_Vad, хотел удалить русик, а удалилась ещё и игра, а вместе с ней... сам понимаешь что.

Хотел его переустановить, может что-то не так стало.

Сейчас переустанавливаю LA. Как только проверю ещё раз, выложу.

Прост чтобы время не терять, подумал, может кто сталкивался.

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@Mad_Vad, а вот и log:

 

 

* Detected CPU: AMD FX(tm)-4350 Quad-Core Processor [AuthenticAMD], F15/M2/S0, 4219.00 mhz, 83-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2
* CPU threads: 4

Initializing File System...
using fs-ltx fsgame.ltx
FS: 53734 files cached, 6981Kb memory used.
Init FileSystem 1.860685 sec
Lost Alpha 'xrCore' build 5565, May  1 2014

EH: E52F6BF982292D12899856B86928CEA3

Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Executing config-script "user.ltx"...
[d:\games\la\appdata\user.ltx] successfully loaded.
Loading DLL: xrRender_R3.dll
Loading DLL: xrGame.dll
* [win32]: free[4055872 K], reserved[30608 K], committed[107760 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[16211 K], process heap[16211 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[7366 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system  default SndDevice name is Generic Hardware
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1  eax[2] efx[no] xram[no]
2. Generic Software, Spec Version 1.1  eax[2] efx[no] xram[no]
Executing config-script "d:\games\la\gamedata\config\default_controls.ltx"...
[d:\games\la\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\games\la\gamedata\config\rspec_extreme.ltx"...
[d:\games\la\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "d:\games\la\gamedata\config\default_controls.ltx"...
[d:\games\la\gamedata\config\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
[d:\games\la\appdata\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:1187]: NVIDIA GeForce GTX 760
* GPU driver type: hardware
* CREATE: DeviceREF: 3
*     Texture memory: 1989 M
* GPU shading: vs(0/4.0/40), ps(0/4.0/40)
* GPU vertex cache: unrecognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_vertex'
! Version conflict in shader 'default'
! Version conflict in shader 'effects\lightplanes'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'la_shaders\ufp_blend'
! Version conflict in shader 'models\helicopter'
! Version conflict in shader 'models\lightplanes'
! Version conflict in shader 'models\lightplanesself'
! Version conflict in shader 'models\model'
! Version conflict in shader 'models\model_aref'
! Version conflict in shader 'models\model_fur'
! Version conflict in shader 'models\model_puh'
! Version conflict in shader 'models\model_refl'
! Version conflict in shader 'models\pautina'
! Version conflict in shader 'models\selflight'
! Version conflict in shader 'models\selflightl'
! Version conflict in shader 'models\transparent'
! Version conflict in shader 'models\xanomaly'
! Version conflict in shader 'models\xbrainglass'
! Version conflict in shader 'models\xdistort'
! Version conflict in shader 'models\xdistortcolor'
! Version conflict in shader 'models\xdistortcolorl'
! Version conflict in shader 'models\xdistortcolorlinv'
! Version conflict in shader 'models\xdistortinv'
! Version conflict in shader 'models\xglass'
! Version conflict in shader 'models\xglass2'
! Version conflict in shader 'models\xlens'
! Version conflict in shader 'models\xmonolith'
! Version conflict in shader 'models\xwindows'
! Version conflict in shader 'particles\add'
! Version conflict in shader 'particles\alpha_add'
! Version conflict in shader 'particles\blend'
! Version conflict in shader 'particles\blend_hard'
! Version conflict in shader 'particles\dark'
! Version conflict in shader 'particles\set'
! Version conflict in shader 'selflight'
count of .thm files=1034
* HWDST/PCF supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Script debugger succesfully restarted.
Starting engine...
Loading DLL: xrGameSpy.dll
* [win32]: free[3762108 K], reserved[101336 K], committed[330796 K]
* [ D3D ]: textures[16 K]
* [x-ray]: crt heap[129677 K], process heap[129677 K], game lua[3466 K], render[142 K]
* [x-ray]: economy: strings[7014 K], smem[0 K]
"d:\games\la\bins\xr_3da.exe" 
* phase time: 0 ms
* phase cmem: 137276 K
Loading objects...
Loading models...
* [prefetch] time:    43612 ms
* [prefetch] memory:  182225Kb
* phase time: 43863 ms
* phase cmem: 314329 K
$ LA_DBG:[29197] Game_Start: Engine v1.3001(<NOT_arg!>) , Game: <nil>v1.0.gold(140326)
$ LA_DBG:[29197] surge_manager:surge_manager inited
* Log file has been saved successfully!
* phase time: 723 ms
* phase cmem: 320459 K
* phase time: 21 ms
* phase cmem: 320458 K
* Creating new game...
* Loading spawn registry...
* 23329 spawn points are successfully loaded
$ LA_DBG:[29197] Game_Init: Ver=[1.3001] Build=[5529] MemUsage=[16251.941]kB
$ LA_DBG:[29197] GameTime=[07:40:00] Map(19)=[la01_escape]
* Log file has been saved successfully!
* Saving spawns...
* Saving objects...
* 34506 objects are successfully saved
* Writing Store...
$ LA_DBG:[29197] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ LA_DBG:[29197] save_storehouse: size=[3]/[34]bytes : Build=[5529]
$ LA_DBG:[29197] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Game all.sav is successfully saved to file 'd:\games\la\appdata\savedgames\all.sav'
* New game is successfully created!
* phase time: 17166 ms
* phase cmem: 380130 K
* phase time: 99 ms
* phase cmem: 380295 K
* client : connection accepted - <>
* phase time: 80 ms
* phase cmem: 380337 K
* phase time: 23 ms
* phase cmem: 380335 K
* phase time: 4306 ms
* phase cmem: 468498 K
DX10: d:\games\la\gamedata\shaders\r3\simple.vs is missing. Replace with stub_default.vs
* phase time: 1566 ms
* phase cmem: 473946 K
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65528 verts, 2047 Kb
* [Loading VB] 65494 verts, 2046 Kb
* [Loading VB] 49231 verts, 1538 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 63245 verts, 1976 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 22280 verts, 696 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 496983 indices, 970 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 20552 verts, 240 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 856317 indices, 1672 Kb
* phase time: 1429 ms
* phase cmem: 474313 K
* phase time: 167 ms
* phase cmem: 479695 K
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 62098 v(20), 40565 p
* [DETAILS] Batch(61), VB(1212K), IB(237K)
* phase time: 411 ms
* phase cmem: 479860 K
* Loading HOM: d:\games\la\gamedata\levels\la01_escape\level.hom
* phase time: 65 ms
* phase cmem: 480154 K
* phase time: 324 ms
* phase cmem: 480534 K
- Game configuring : Started 
- Game configuring : Finished 
* phase time: 52 ms
* phase cmem: 496873 K
* t-report - base: 2411, 1089890 K
* t-report - lmap: 30, 30723 K
* phase time: 18603 ms
* phase cmem: 505173 K
* phase time: 98 ms
* phase cmem: 505173 K
* [win32]: free[1993860 K], reserved[94808 K], committed[2105572 K]
* [ D3D ]: textures[1132736 K]
* [x-ray]: crt heap[505173 K], process heap[505173 K], game lua[37904 K], render[181 K]
* [x-ray]: economy: strings[16938 K], smem[161938 K]
* Log file has been saved successfully!
$ LA_DBG:[118518] la_ammo:ar:Build_Tables:Exluded:Ammo=[ammo_5.7x28_ap],box_size=NIL:<Warning!>
* Log file has been saved successfully!
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_24.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_25.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_26.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_27.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_28.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_29.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_30.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_31.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_32.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_33.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_34.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_35.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_36.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_37.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_38.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_39.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_40.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_41.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\talk\jokes\joke_42.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\stalker\music\guitar_17.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_11.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_12.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_13.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_14.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_15.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_16.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_17.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_18.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_19.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_20.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_21.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_22.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_23.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_24.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_25.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_26.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_27.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_28.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\talk\jokes\joke_29.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\newbie\music\guitar_17.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_24.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_25.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_26.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_27.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_28.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_29.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_30.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_31.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_32.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_33.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_34.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_35.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_36.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_37.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_38.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_39.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_40.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_41.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\talk\jokes\joke_42.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_02\stalker\music\guitar_17.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\military\talk\jokes\joke_4.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\military\talk\jokes\joke_5.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\military\talk\jokes\joke_6.ogg
! Invalid ogg-comment version, file:  d:\games\la\gamedata\sounds\characters_voice\human_01\military\music\guitar_17.ogg
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] d:\games\la\gamedata\scripts\bind_stalker.script:193: attempt to call method 'update' (a nil value)
 
FATAL ERROR
 
[error]Expression    : fatal error
[error]Function      : CScriptEngine::lua_error
[error]File          : script_engine.cpp
[error]Line          : 75
[error]Description   : <no expression>
[error]Arguments     : LUA error: d:\games\la\gamedata\scripts\bind_stalker.script:193: attempt to call method 'update' (a nil value)
 

stack trace:

0023:7122461F xrCore.dll, xrDebug::fatal()
0023:6E87ABF6 xrGame.dll, CDialogHolder::operator=()
0023:01394A6D XR_3DA.exe, CSheduler::ProcessStep()
0023:013947F5 XR_3DA.exe, CSheduler::Update()
0023:6E8456AB xrGame.dll, CDialogHolder::operator=()

 

 

Изменено пользователем aka_sektor

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@Mad_Vad:nono:  Эт для школоты...  :D

1) LA: http://gameupdates.org/details.php?id=5770

2) Патч: http://www.moddb.com/mods/lost-alpha/downloads/stalker-lost-alpha-v130013-patch

3) Русик: https://yadi.sk/d/k61p-1tXda8jX

 

Держи скрипты: https://cloud.mail.ru/public/3iJY/XLyGcBMPr

Там оригинальные LA+патч и с руссификатором.

 

 

 

UPD:

Разобрался. Ошибка из-за патча.

В теме откуда я скачивал все ещё указана ссылка на старый патчhttp://www.gameru.net/forum/index.php?showtopic=55754

А я не обратил внимания.

Изменено пользователем Хемуль36рус

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@Callisto, цитирую из "шапки" темы обсуждения:http://www.amk-team.ru/forum/topic/12818-lost-alpha-obsuzhdenie-i-prokhozhdenie/

Способ установки: Распаковать и запустить exe-файл. В опциях игры включить  "русский язык" НИ желательна, но не обязательна. Просто некоторые изменения (например имена НПС) не вступят в силу.

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